Log for #openttd on 8th March 2006:
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00:47:47  <Born_Acorn> ooh. today was Tuesday. Was anything erails committed?
00:48:16  <glx> still WIP
00:48:41  <RichK> hi  - is peter1138 in??
00:48:44  <Born_Acorn> ahh.
00:48:56  <Born_Acorn> I don't know, it is kind of late for the UK
00:49:06  <RichK> yup - but im still here ;)
00:49:15  <Born_Acorn> and peter1138 is an early night person
00:49:20  <RichK> ahh...
00:49:39  <RichK> do you know anything of the changes to the Patch panels in current trunk?
00:50:20  <RichK> its radically changed
00:50:49  <RichK> breaks almost every one of the patches that puts an entry on the config patches screens
00:51:55  <Born_Acorn> I have no idea
00:52:11  <RichK> darkvater? he should know i hope
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00:53:00  <glx> yeah he made the changes
00:53:46  <RichK> i dont understand why... its now down to hardcoded numbers.... which makes overlap of patches a nightmare
00:54:03  <RichK> eg. static const PatchEntry _patches_ai[] = {63, 64, 65, 66, 67, 68};
01:01:06  <glx> RichK: look r3722
01:02:00  <RichK> ok - looks like a major change (retrograde step on patches IMO)
01:04:44  <Eddi|zuHause> darkvater is out skiing for a week i believe
01:05:16  <RichK> yup... i remember now... ill just have to not work on terragenesis in the meantime ;)
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01:56:01  <CIA-5> belugas * r3782 /branch/tfc_newmap/ (28 files in 2 dirs):
01:56:01  <CIA-5> [tfc_newmap] -Fixed some glitches in commit r3779.
01:56:01  <CIA-5> Still not totally fixed.
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03:34:37  <BFM> Why is everyone at work an idiot but me :(
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06:55:40  <CIA-5> tron * r3783 /trunk/ (27 files in 2 dirs): Replace further ints and magic numbers by Direction, DiagDirection and friends
07:21:21  <peter1138> morning
07:21:51  <ThePizzaKing> morning
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07:27:48  <hylje> foobar
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07:29:33  <Tron> morning
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07:32:41  <Tron> peter1138: <-- opinions?
07:37:19  <peter1138> looks better
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07:48:58  <CIA-5> tron * r3784 /trunk/ (aircraft_cmd.c direction.h train_cmd.c vehicle.c): Add a type and functions to handle direction changes
07:50:27  <CIA-5> tron * r3785 /trunk/roadveh_cmd.c: Replace some if-magic to determine the turning direction for road vehicles with the new DirDiff stuff
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08:16:35  <CIA-5> tron * r3786 /trunk/ (aircraft_cmd.c disaster_cmd.c roadveh_cmd.c train_cmd.c): More work for DirDiff
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08:28:51  <CIA-5> tron * r3787 /trunk/ (5 files): Use DirToDiagDir() instead of >> 1
08:36:03  <CIA-5> tron * r3788 /trunk/direction.h: Fix (harmless) typo in r3784
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08:49:59  <Celestar> morning
08:51:33  <CIA-5> tron * r3789 /trunk/ (direction.h train_cmd.c): Add an enum and function to handle DiagDirection changes
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09:05:50  <Bjarni> hi Celestar
09:06:15  <Bjarni> Celestar: now you need to remember not to turn up the heat too much
09:06:24  <Bjarni> it will create global warming ;)
09:06:35  <Bjarni> well, some people believe so
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09:19:38  <MeusH> hello
09:24:16  * Bjarni hides
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09:28:33  <MeusH> come Bjarni, daddy is here
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09:30:21  <tokai> MeusH: liar :)  [10:29:59] «Error» daddy: No such nick/channel
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09:33:34  <MeusH> I am his daddy
09:33:38  <MeusH> and your daddy, too
09:33:42  <MeusH> fear me
09:33:45  <MeusH> go hide back
09:34:01  * MeusH calls himself Daddy the Allmighty
09:34:53  * Bjarni shoots MeusH
09:35:14  <Bjarni> he was an impostor
09:35:36  <Bjarni> my dad could never figure out how to get a Polish DNS
09:36:30  <Celestar> lol
09:36:41  <Celestar> <= is doing elrail progress \o/
09:37:10  <Bjarni> \o/
09:37:54  <Celestar> without using 100s of ifs and switchtes
09:38:01  <Bjarni> good
09:38:15  <Bjarni> code it in a pipeline friendly way
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09:38:35  <Bjarni> most OTTD players uses pipelines (most of them don't know that though)
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09:41:44  <Celestar> I'm not sure how pipeline-friendly it is
09:44:47  <Bjarni> generally reduce the number of conditional branches and you will do fine
09:45:17  <Celestar> I know
09:45:25  <Celestar> but there are still conditionals
09:45:32  * peter1138 unconditionally branches bjarni
09:45:49  <Celestar> only 2 nest levels tho
09:46:09  <Bjarni> peter1138: :p
09:47:15  <Bjarni> Celestar: I read when you code PPC ASM, you can postfix conditions with ++ and -- to tell what the most likely result is so the pipeline automatically guess that
09:47:35  <Bjarni> I mean for cases where it's true for 1 out of 10.000, it's nice to give it --
09:47:36  <CIA-5> rubidium * r3790 /branch/tfc_newmap/ (7 files): [tfc_newmap] - Fix the last glitches from r3781
09:47:52  <Bjarni> I wish we had such a feature in C so we don't have to write ASM to get such features
09:48:28  <Tron> most compilers have attributes for that
09:49:02  <Tron> conditional branches can be eleminated in certain cases
09:49:46  * MeusH has just got resurrectted
09:49:52  <MeusH> good news about the progress btw
09:49:53  <Tron> for example: x > 0 ? x : 0 can be compiled to (assuming x is 32 bits wide) ~(x >> 31) & x
09:50:30  <Tron> that's called if-conversion, btw
09:51:26  <Tron> Bjarni: you shouldn't be concerned about annotating the likly result for conditional expressions, it's one of the last resort things to do
09:51:37  <Tron> don't waste time on it
09:56:20  <MeusH> MiHaMiX: any news on the wiki?
09:56:25  <MeusH> like the authorisation?
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09:58:24  <MiHaMiX> MeusH: no news currently
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09:59:49  <MeusH> okay
10:00:06  <MiHaMiX> MeusH: i'm working on the server now, because there are still some errors
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10:13:31  * peter1138 smirks at the patches complaints
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10:14:57  <TL|Away> I found a way to have cheats in multiplayer. Just save the MP game, and load it in single player. Hit Ctrl Shift C and enable the cheats you want. Then load the game in MP again. THe cheats,such as magic bulldozer and custom production values, will work!
10:15:00  <TL|Away> Lol, that is bad ;)
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10:19:53  <Celestar> maybe DV overdid that setting-saving stuff? :)
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10:22:26  <peter1138> heh
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10:22:59  <peter1138> did he touch cheats?
10:23:08  <MeusH> Money cheat can not be reverted in any way, so this cheat will remain forever
10:23:27  <MeusH> because any other cheats can be turned off when initializing the savegame in multiplayer
10:23:28  <peter1138> that one's irrelevant
10:23:56  <peter1138> MeusH: you want to turn off the date? ;p
10:24:15  <MeusH> unless we keep a track who used the cheat, so the money can be substracted when loading the game in multiplayer
10:24:32  <MeusH> date cheat wouldn't be able to be reverted, too
10:24:40  <MeusH> of course, unless we keep a track of real date
10:24:46  <MeusH> but that's ridiculous
10:25:07  <Eddi|zuHause> i wouldn't make too many thoughts about this... simply prevent the game from being loaded at all in MP
10:25:20  <MeusH> also a good idea
10:25:33  <MeusH> check if any of cheats has been used, if yes, don't load
10:26:21  <valhallazzzw> anyone interested in a microsoft usb stick? :+
10:26:37  <valhallazzzw> :)
10:27:30  <Celestar> WHOA
10:27:38  <Prof_Frink> valhallazzzw: If it was likely to be large enough to hold a DSL install then I'd get one
10:27:40  <Celestar> First Conroe benchies are out :o
10:27:48  <valhallazzzw> not sure Prof_Frink
10:27:55  <valhallazzzw> older MS info sticks were ~16MB
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10:28:25  * Prof_Frink shall stick with his 30GB USB 'stick'
10:28:48  <valhallazzzw> mp3 player? :+
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10:29:03  <Prof_Frink> lappy hard drive
10:31:14  <valhallazzzw> heh
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11:13:09  <Bjarni> 	<valhallazzzw> :) <--- it's not a mystery. People do know that
11:13:17  <Bjarni> the issue is that a lot of people just don't care :p
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11:22:33  <SpComb> hmm, oem licenses are a interesting thing
11:22:53  <SpComb> you can usually get a oem XP version if you order a ink cartridge :P
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11:42:01  <uatec> Bjarni, i've not bought a windows in... well since win 3.11, i've not noticed my 'debatable' CD keys causing me not to get the most out of my windows software
11:42:09  <uatec> it was the software that cause me not to get the most out of my hardware
11:42:57  <uatec> and what is that random animation at the stop supposed to be
11:42:59  <uatec> WTF?
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12:13:38  <Bjarni> I think I have just read the stupidest political goal that I have seen in years
12:14:14  <Bjarni> a town council politician have detected that he got a problem since the main road is on one side of the railroad and the building he wants more people to go to is on the other side
12:14:23  <Bjarni> his solution is to close the railroad for that reason
12:14:28  <SpComb> eh
12:14:36  <Bjarni> the crossing that is already there is not good enough anymore
12:14:37  <Bjarni> o_O
12:15:06  <SpComb> why not move th building and reroute the railroad?
12:15:10  <Bjarni> and here is the really good part: the town council do not own the railroad and do not have political power over it
12:15:21  <SpComb> and so they can't close it?
12:15:33  <Bjarni> the building is not moveable and the railroad can't be moved either
12:15:39  <Bjarni> out of room at that location
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12:16:51  <Bjarni> the railroad owners (some politicians, that is at a higher level than the town councils so they make plans for the big picture) have ordered new trains for that line
12:17:02  <Bjarni> and plans to upgrade it from 75 to 100 km(h
12:17:11  * Bjarni sense a fight in the near future
12:18:30  <SpComb> how silly
12:18:50  <SpComb> if the local council wins, It
12:18:53  <SpComb> 'll be rather sick
12:19:00  <Bjarni> they don't
12:19:09  <Bjarni> specially since they are a minority in the town council
12:19:32  <SpComb> and what is this biulding they want people to go to?
12:19:56  <uatec> what a complete cockmonger
12:20:09  <Bjarni> a closed shipyard that they want to turn into some weird cultural place
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12:21:28  * Bjarni googles for a pic of the location in question
12:22:06  <Bjarni>
12:22:08  <MiHaMiX>
12:22:33  <Bjarni> it's all the buildings in the rear and needless to say that the tracks pass just in front of it
12:23:03  <Bjarni> they have been doing that all the life of the shipyard, yet it's all of a sudden a problem now
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12:26:58  <CIA-5> tron * r3791 /trunk/unmovable_cmd.c: Replace home grown direction handling for placing lighthouses by standard DiagDir
12:28:28  <Bjarni> <-- I wonder why people take pics of the train at that location, but not the location in question.... so close
12:30:42  <MiHaMiX> Celestar: ?? :)
12:31:07  <Celestar> Fortran cannot read text files which has more than 72 columns
12:31:31  <Celestar> s/has/ave
12:31:34  <SpComb> Fortan :P
12:31:38  <Celestar> s/ave/have
12:31:45  <SpComb> couldn't that be considered dead?
12:31:52  <Celestar> I wish that were so
12:31:59  <SpComb> aha
12:32:08  <SpComb> well, make a small C program to split the lines :P
12:32:13  <SpComb> and then run that first :o
12:32:29  <SpComb> then submit it to the daily wtf
12:32:29  <Celestar> I've already ported half of the program into C
12:35:25  <Bjarni> Celestar: I thought you coded erails
12:36:08  <Celestar> Bjarni: I gotta pay my bills here and there
12:37:34  <Bjarni> ahh
12:37:39  <Bjarni> good point
12:37:49  <Bjarni> putting up catenary can be expensive :p
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12:38:24  <SpComb> hrh
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13:03:32  <CIA-5> tron * r3792 /trunk/water_cmd.c: -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592
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14:27:34  <CIA-5> belugas * r3793 /branch/tfc_newmap/ (22 files): [tfc_newmap] -Renamed last accessors from map_foo.h to foo_map.h
14:27:49  *** Belugas_Gone is now known as Belugas
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14:44:44  <init> Anyone know whether the fact that the new cargo types in the cargoset grf only work with ordinary rail and not maglev or monorail, is a problem with the grf or with OpenTTD?
14:46:45  <Eddi|zuHause> new cargos work at all in openttd?
14:46:49  <Eddi|zuHause> since when?
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14:48:16  <Belugas> They are not working at all.  Not implemented.  Well.. that is what I remember
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14:56:10  <init> I'm not refering to anything new as in recent, just new as in "not in TTD"
14:56:34  <init> So I'm talking about the cargoset grf from 2003
14:56:45  <init> And it works for conventional rail
14:57:08  <Belugas> Have you tried in OpenTTD?
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15:10:02  <Eddi|zuHause> [08.03. 15:51] <Belugas> They are not working at all.  Not implemented.  Well.. that is what I remember <- yeah, that is what i remember, too. so i kinda got confused...
15:14:56  <CobraA1> Latest SVN creates a bunch of linking errors in MSVC++ :(.
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15:17:21  <peter1138> yeah
15:17:25  <peter1138> it needs some files adding
15:22:23  <CobraA1> Also, the changes in settings.c and settings_gui.c are well-intentioned, I'm sure - but why the introduction of hard-coded arrays of numbers?
15:27:33  <init> Eddi|zuHause: They work for me at least...
15:28:40  <CIA-5> tron * r3794 /trunk/clear_cmd.c: Use already available accessor functions instead of GB()
15:29:25  <CIA-5> tron * r3795 /trunk/ (road_cmd.c road_map.c road_map.h roadveh_cmd.c): Add a function to request the orientation of a depot
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16:16:05  <Odez> hi
16:16:13  <Odez> how do i load custom map on dedicaded server?
16:17:00  <valhallazzzw> try openttd -h for command line options
16:17:13  <valhallazzzw> iirc you need the -g <filename> switch, but i'm not 100% sure
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16:24:18  <Odez> yeah that -g worked, thx :)
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16:28:58  <Eddi|zuHause3> i hate too long ping-timeouts!
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17:06:13  <AlexFili> hi folks
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17:24:50  <Bjarni> AlexFili: you asked for me yesterday and then you left
17:24:59  <Bjarni> and I read that like 3 lines later :/
17:26:53  <AlexFili> oh hi
17:26:58  <AlexFili> its ok lol
17:27:04  <AlexFili> i was wondering about ds stuff probably :)
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17:42:09  <_gass_> hello thre
17:42:13  <_gass_> hello there
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17:42:35  <_gass_> does anyone have some grafics (.grf) set that can be distributed?
17:43:41  <_gass_> also, i have a compiler error compiling a debian package, because svn's scenario directory is empty
17:44:28  <Bjarni> now that is just plain stupid
17:44:32  <Bjarni> we used to have 3 files in there
17:45:09  <_gass_> Bjarni: well ... nop in the trunk updated half an hour later
17:45:09  <Bjarni> and no, nobody made a complete grf set that will replace the TTD grf files
17:45:30  <_gass_> Bjarni: there are some grf circuling in he internet
17:45:45  <Bjarni> but AFAIK none of them are complete
17:45:55  <_gass_> true
17:46:33  <_gass_> ( just a suggestion) openttd could assume some of them as "officiall" and then, less of them where copied from orginal
17:46:38  <_gass_> although
17:46:53  <_gass_> Bjarni: can you see the scenario stuff?
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17:48:03  <AlexFili> hi glx
17:48:12  <Bjarni> _gass_: ?
17:48:22  <glx> hi
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17:48:46  <_gass_> Bjarni: the empty scenario directory
17:48:54  <Bjarni> yeah, I can see it
17:49:02  <_gass_> it makes an error packaging a debian package
17:49:16  <Bjarni> Darkvater removed the 3 .scn files in it before last release
17:49:24  <Bjarni> I'm not really sure why
17:49:27  <_gass_> if it is supossed to be empty, then the debian source must be changed
17:49:35  <AlexFili> ttd would be awesome on a ds :p
17:51:02  * FauxFaux has to get sdl to compile for his phone.
17:51:08  <Bjarni> _gass_: actually the main idea is that it should NOT be empty, but Darkvater got the idea to keep the scenario files elsewhere
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17:52:10  <Bjarni> FauxFaux: do you know if you have the CPU power to run OTTD?
17:52:32  <Bjarni> it would be interesting, but it's not nice to the CPU in such small devices :|
17:53:04  <_gass_> Darkvater: are you there?
17:53:10  <Bjarni> no
17:53:13  <Bjarni> he left
17:53:16  <_gass_> humm
17:53:23  <Bjarni> he will be back in a few days though
17:53:31  <FauxFaux> Bjarni: The version on esoftentertainment loads, but the key bindings are completely screwed, need to get the battery out to reboot the phone.
17:53:38  <AlexFili> oh yeah Bjarni
17:53:44  <AlexFili> have you seen sacro?
17:53:58  <Bjarni> no recently
17:54:06  <_gass_> Bjarni: humm ...
17:54:06  <Bjarni> maybe he did as I told him
17:54:06  <AlexFili> shame
17:54:10  <AlexFili> i wanna talk about DS :p
17:54:13  <AlexFili> what did u tell him
17:54:17  <_gass_> Bjarni: where are the scenarios?
17:55:07  <Bjarni> Darkvater's homepage
17:55:19  <Bjarni> though either it's down or I forgot the URL
17:55:37  <Bjarni> download a 0.4.5 release to get them instead
17:55:52  <_gass_> humm
17:56:24  <Bjarni> AlexFili: I told him to stop living on an Australian timezone even though he lives in England
17:56:35  <Bjarni> so he could actually see real life people
17:57:16  <Bjarni> either he did that or he left us because I said it
17:57:21  <Bjarni> I have no way to tell
17:58:23  <Bjarni> it's generally a really bad idea to just sit at your computer all night and sleep all day... every day
17:59:11  <AlexFili> australian?!
17:59:15  <AlexFili> lol
17:59:18  <AlexFili> thats no good
17:59:47  <Bjarni> seriously. He woke up at around 22-23 and then he went to bed at sunrise
18:00:22  <AlexFili> :s
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18:03:12  <peter1138> meep meep
18:03:21  <peter1138> _gass_: want to change the debian files to suit?
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18:03:38  <_gass_> peter1138: yes, it was the best
18:03:54  <peter1138> if you've got diffs...
18:03:58  <_gass_> just erase a line in the .install file
18:04:02  <_gass_> wait
18:04:10  * Bjarni waits
18:04:51  <Bjarni> it should be a conditional add to the package instead
18:04:58  <Bjarni> it should be able to add the files if they are there
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18:05:41  <_gass_> peter1138: oh ... the problem is not the debian scripts
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18:05:46  <_gass_> its is the makefile
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18:06:17  <_gass_> cp scenario/* debian/openttd//usr/share/games/openttd/scenario/
18:06:43  <Bjarni> yeah
18:06:49  <Bjarni> we should make it conditional
18:06:57  <Bjarni> only run it if there are any files
18:07:04  <_gass_> $(Q)cp scenario/*                     "/t/openttd-$(RELEASE)-morphos/scenario/"
18:07:09  <_gass_> here
18:07:15  <_gass_> this is for morphos
18:07:29  <_gass_> but, it will produce an error in every distro
18:07:34  <_gass_> every os*
18:07:49  <Bjarni> the stupid part is that we do not add the scenarios to svn like we used to do
18:09:14  <_gass_> if they are needed ... they should be there
18:09:36  <Bjarni> the scripts relies on them
18:09:46  <Bjarni> Darkvater: come home NOW
18:09:46  <Bjarni> :p
18:09:59  <peter1138> Bjarni: just re-add them ;p
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18:10:36  <Bjarni> I would like to know why Darkvater decided not to add them
18:11:04  <_gass_> Bjarni: for now ... readd them ... and let Darkvater a message for him to justify the removal
18:11:39  <Bjarni> for now, I will do nothing until he returns
18:11:58  <_gass_> well ... i'll put there a file
18:12:03  <peter1138> no change there ;p
18:12:05  <_gass_> just to make the package
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18:14:34  <Bjarni> I can remember that Darkvater put them on his homepage and when we released, all of us made the release packages and then redid it to add the external files :s
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18:15:21  <AlexFili> so Bjarni, you work at openttd?
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18:15:46  <Bjarni> err
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18:15:53  <Bjarni> define work
18:15:59  <AlexFili> :S
18:16:01  <AlexFili> do stuff? lol
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18:16:15  <Bjarni> in my world, working at some place means do stuff to get some money in return
18:16:19  <Bjarni> this is NOT the case
18:16:21  <AlexFili> well
18:16:28  <AlexFili> work isnt always profitable
18:16:34  <hylje> working on something
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18:16:41  <AlexFili> so, you do work there? lol
18:16:59  * Bjarni slaps AlexFili
18:17:05  <AlexFili> :o
18:17:06  <AlexFili> lol
18:17:11  <Bjarni> you should know the answer
18:17:13  <AlexFili> did you do anything with the psp stuff?
18:17:37  <_gass_> humm ...
18:17:43  <Bjarni> I did the first port that ludde didn't write
18:17:52  <_gass_> does openttd supports opendesktop's menus?
18:17:56  <Bjarni> all the way back to the time between 0.1.3 and 0.1.4
18:18:10  <_gass_> openttd does not appears in my gnome menu
18:18:19  <AlexFili> oh ok
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18:21:19  <_gass_> Bjarni: who does the debian port?
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18:22:56  <AlexFili> toyland is fun
18:23:33  <_gass_> peter1138: i see here in openttd page that you're in charge of new grf files
18:23:43  <_gass_> are there any of them available?
18:23:52  <_gass_> for not using all from original ttd?
18:25:55  <Belugas> Error _gass_ : He's doing newgrf support, not files...
18:26:11  <_gass_> oh
18:26:18  <_gass_> (missed that)
18:26:24  <Belugas> indeed :)
18:26:50  <_gass_> i am making debian packages from trunk ... i i want the minimmum to take fron ttd
18:27:01  <Bjarni> <_gass_>	Bjarni: who does the debian port? <-- we officially got a debian port?
18:27:14  <_gass_> Bjarni: yes, you have
18:27:34  <Noldo> _gass_: it's not port, it's packaging
18:27:44  * Bjarni wonders who wrote that
18:27:46  <_gass_> well ...
18:27:47  <Bjarni> or added it
18:27:55  <Noldo> _gass_: and as far as I know blathijs does it
18:27:59  <_gass_> Bjarni: i met the guy who did that
18:28:06  <blathijs> ack
18:28:08  <_gass_> Noldo: true ... that is the one
18:28:17  <_gass_> here is the guy
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18:28:44  <_gass_> blathijs: i am "packaging" openttd in debian/amd64 testing
18:28:50  <blathijs> ah, nice
18:29:00  <hylje> :<
18:29:03  <_gass_> and i found out that openttd is not added to the menu games
18:29:09  <_gass_> in gnome
18:29:14  <blathijs> I have an amd64 machine since a few weeks, so I could probably make the amd64 package too :-)
18:29:15  <peter1138> _gass_: newgrf files don't replace the original data
18:29:28  <_gass_> peter1138: the .grf?
18:29:30  <blathijs> _gass_: I think it is added to the "debian" menu subtree properly?
18:29:45  <_gass_> blathijs: i don't have debian menu
18:30:09  <blathijs> Bjarni: We don't have an official debian port, that is, openttd is not distributed through debian servers (due to licensing crap)
18:30:10  <peter1138> well, it's not part of gnome, so why should it?
18:30:10  <_gass_> blathijs: added it to games/
18:30:20  <blathijs> _gass_: how exactly?
18:30:42  <blathijs> _gass_: doesn't gnome show the debian menu by default or something? :-S
18:30:45  * peter1138 mutters at opera suddenly exploding
18:30:46  <_gass_> blathijs: using freedesktop's scheme, well ...
18:31:11  <blathijs> hmm, dunno about freedesktop
18:31:13  <_gass_> blathijs: install dh-make and try dh_make in an empty directory
18:31:29  * blathijs just followed debian packaging policy I think
18:31:44  <_gass_> blathijs: and you have a file that you can add to the debian/ dir to include openttd in the right menu
18:32:17  <blathijs> debian/menu.ex you mean?
18:33:15  <blathijs> That file is already in the package, but it's called menu, not menu.ex
18:33:18  <_gass_> blathijs:
18:33:25  <_gass_> blathijs: see the menu.ex?
18:33:32  <_gass_> ah ...
18:33:40  <_gass_> so it is added to debian menu ...
18:33:42  <_gass_> humm
18:33:43  <Bjarni> 	<blathijs>	Bjarni: We don't have an official debian port, that is, openttd is not distributed through debian servers (due to licensing crap) <--- I can remember that they took it up by themselves (none of us said anything) and then they rejected it because they claimed it to contain stolen ASM code.... even though OpenTTD is CPU independent
18:34:34  <blathijs> _gass_: yes, I have the menu.ex here too, but it is nearly identical to the menu file in my packaging
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18:34:44  <_gass_> blathijs: i am seeing that
18:34:49  <AlexFili> licensing crap?
18:34:55  <AlexFili> i thought unix was free-source?
18:34:58  <_gass_> blathijs: i am working on that
18:35:40  <blathijs> Bjarni: There was a lengthy discussion (of which I only read the last part a few months ago because they forgot to CC me), which didn't really end up anywhere. But the general tendency was against, so I decided to stop trying and just leave it for now
18:36:08  <Kjetil> It sounds like they doesn't have all the facts
18:36:22  <Belugas> AlexFili : Linux... not Unix
18:36:33  <AlexFili> linux =/= unix?
18:36:39  <Kjetil> Unix is not free
18:36:44  <stavrosg> more-or-less
18:36:45  <blathijs> linux is a unix
18:36:49  <AlexFili> oh ok
18:36:49  <Prof_Frink> GNU/Linux... GNU's Not Unix.
18:36:49  <blathijs> more-or-less
18:36:54  <Bjarni> blathijs: it was generally based on the stolen i386 ASM code that is added to svn and then they worked it up from there
18:37:13  <Kjetil> Linux is a *nix ( not a unix )
18:37:16  <Bjarni> I don't argue with idiots, so I haven't said anything to them
18:37:18  <AlexFili> oh ok
18:37:45  <Kjetil> All the ASM is gone :)
18:38:11  <Bjarni> it's not gone
18:38:14  <Kjetil> oh ?
18:38:15  <Bjarni> it have never been there
18:38:17  <stavrosg> I was under the impression that it wasn't ever released. Just the C rewrite
18:38:27  <Bjarni> gone means it used to be there
18:38:41  <Kjetil> Ludde ported it from asm to C right ?
18:39:14  <AlexFili> lord luud?
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18:39:53  <Bjarni> the only ASM code that have been added to SVN is some win64 support (don't know what that file contains) and then the timing thing that Darkvater have yet to commit
18:39:57  <Bjarni> that's about it
18:40:01  <Bjarni> the rest is in C
18:40:32  <Bjarni> bbl dinner
18:40:42  <Kjetil> AlexFili:
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18:41:40  <AlexFili> k
18:42:59  <_gass_> blathijs: found it
18:43:52  <blathijs> _gass_: the discussion? It took place on debian-mentors, debian-legal and two (ITP) bug reports IIRC, so you might wanna look around some more ;-)
18:44:05  <_gass_> blathijs: nop ... desktop stuff
18:44:11  <blathijs> ah :-)
18:44:21  <_gass_> blathijs:
18:44:54  <blathijs> so, that's a freedesktop menu item
18:44:55  <blathijs> ?
18:45:00  <_gass_> in order to apear in kde and gnome menus, a file called openttd.desktop (or other.desktop) must be in /usr/share/applications/
18:45:07  <_gass_> yes blathijs
18:45:12  <blathijs> stupid
18:45:13  <blathijs> ;-p
18:45:15  <_gass_> in gcalctool
18:45:23  <blathijs> I have a nice and standards-compliant menu file already
18:45:26  <blathijs> I think ;-)
18:45:29  <_gass_> is in the source's root as
18:45:46  <blathijs> _gass_: Do you have the "menu" package installed?
18:45:55  <_gass_> then is just copied to /usr/share/applications/gcalctool.desktop
18:45:59  <_gass_> blathijs: yes
18:46:26  <_gass_>  dpkg -l menu
18:46:26  <_gass_> Desejado=U=Desconhecido/Instalar/Remover/Purgar/H=Manter
18:46:26  <_gass_> | Status=Não/Instalado/Config-files/U=Descompac/Falhou-config/H=Semi-instal
18:46:26  <_gass_> |/ Erro?=(nenhum)/H=Mantido/precisa-Reinst/X=os 2 problemas (Status,Erro: maíusculas=errado)
18:46:26  <_gass_> ||/ Nome                              Versão                            Descrição
18:46:28  <_gass_> +++-=================================-=================================-==================================================================================
18:46:31  <_gass_> ii  menu                              2.1.27                            generates programs menu for all menu-aware applications
18:47:52  <blathijs> _gass_: I believed you when you said "yes" ;-)
18:48:44  <_gass_> oh
18:50:11  <_gass_> but blathijs it must be in games/openttd
18:50:15  <_gass_> in kde and gnome
18:50:20  <_gass_> and not in debian
18:50:34  <_gass_> and also in every distribution
18:50:43  <_gass_> and *bsd
18:50:50  <blathijs> well, I think it is in debian/games/simulation/openttd now
18:50:58  <_gass_> so there should be an .desktop in openttd's source
18:51:06  <blathijs> it is here anyway
18:51:24  <_gass_> true
18:51:32  <blathijs> but, a freedesktop thingie in the openttd source would make sense
18:51:34  <_gass_> blathijs: think in other distribution
18:51:36  <blathijs> _gass_: write one? ;-)
18:51:38  <_gass_> for example fedora
18:51:42  <_gass_> blathijs: ok
18:51:51  <_gass_> going to do taht
18:51:52  <_gass_> that
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19:01:43  <AlexFili> so Bjarni, do you make any of the decisions at openttd?
19:03:20  <Qball> Bjarni is just a pawn..
19:04:01  <hylje> bjarni just tunes the OS X port
19:04:14  <AlexFili> k
19:04:15  <Qball> Nobody knows who the puppet master is
19:04:19  <blathijs> Bjarni is just an automated bot
19:04:23  <Qball> maybe it's peter1138? maybe it's ME?
19:04:24  <AlexFili> hehe
19:04:32  <Qball> maybe it's the man in the corner who never speeks
19:04:37  <AlexFili> lol
19:04:43  <hylje>  /dev/urandom ?
19:05:07  <AlexFili> i hope someone will make a DS version
19:05:09  <AlexFili> that would rock
19:09:54  <Bjarni> <hylje>	bjarni just tunes the OS X port <-- totally not true
19:10:20  <Bjarni> well I do that, but I also do other stuff
19:10:36  <Bjarni> like autoreplacing and cloning and so on
19:10:48  *** coppercore [] has quit [Read error: 110 (Connection timed out)]
19:10:49  <hylje> :]
19:10:52  <Bjarni> don't spread such lies that I don't do anything
19:10:53  <AlexFili> lol
19:11:00  *** coppertop [] has quit [Read error: 110 (Connection timed out)]
19:11:42  <Bjarni> 	<AlexFili>	i hope someone will make a DS version <-- someone = you
19:11:57  <hylje> false
19:13:30  <AlexFili> lol Bjarni im no coder
19:13:36  <AlexFili> i wouldnt mind testing it though :p
19:13:39  <Bjarni> well, then stop talking about it in here
19:13:43  <AlexFili> why?
19:13:54  <Bjarni> none of us are going to make it
19:13:58  <AlexFili> why not
19:14:05  <Bjarni> try to request it from somebody, who know the hardware
19:14:17  <AlexFili> sacro isnt here :(
19:14:24  <Bjarni> ...
19:14:43  <Bjarni> you mean Sacro is the only person in the world that know DS???
19:14:56  <AlexFili> i have a DS, but i dunno if i can code for it lol
19:14:56  <Bjarni> go to some DS development forum or something
19:15:05  <AlexFili> how hard is it to port openttd code anyway?
19:15:19  <Bjarni> that depends on the hardware
19:15:23  <Bjarni> and OS
19:15:39  <AlexFili> im using windows xp
19:15:55  <Bjarni> we already got a windows port
19:15:57  *** Scia [] has joined #openttd
19:16:10  <AlexFili> lol
19:16:14  <AlexFili> i know, ive played on it lol
19:16:20  <AlexFili> u mean ds OS?
19:16:32  <Bjarni> if it supports SDL, a working port can be made in less than a day
19:16:36  <AlexFili> :o
19:16:40  <AlexFili> can u give me the SDL?
19:16:51  <Qball> can't you do anything yourself
19:17:02  <AlexFili> Qball how the hell would you know? :S
19:17:09  <AlexFili> lol
19:17:21  <Bjarni> might take a bit longer to make it feel OS native (removing all hacks)
19:17:32  <Bjarni> ok, I will send you an SDL binary
19:17:35  <AlexFili> :o
19:17:36  <Bjarni> for PPC OSX :p
19:17:36  <AlexFili> ok
19:17:44  <AlexFili> ppc?
19:17:51  <Bjarni> PowerPC CPU
19:17:54  <AlexFili> ;o
19:17:56  <AlexFili> whats that lol
19:18:03  <Qball> *sniff*
19:18:08  * Bjarni kicks AlexFili
19:18:12  <AlexFili> :o
19:18:13  <Bjarni> n00b alert
19:18:17  * AlexFili kicks back lol
19:18:30  <Bjarni> you know nothing about different hardware and software
19:18:34  <AlexFili> :S
19:18:35  <Bjarni> that's needed when you port stuff
19:18:37  <AlexFili> i know a bit
19:18:43  <Bjarni> ok
19:18:49  <Bjarni> is DS big or little endian?
19:18:55  <Belugas_Work> a bit... Not an int !
19:19:01  <AlexFili> huh?
19:19:06  <AlexFili> endian?
19:19:12  <Bjarni> yeah
19:19:21  <Bjarni> you need to know in order to make a working port
19:19:23  <AlexFili> whats that lol
19:19:28  <Qball> AlexFili: you should give up.
19:19:33  <Qball> AlexFili: it's where the LSB  is
19:19:41  <AlexFili> LSB? :s
19:19:49  * Bjarni lost the little trust he had in AlexFili to make a port
19:19:50  <AlexFili> i know that doesnt mean left mouse button
19:20:01  <AlexFili> Bjarni i'll tell you, ive never ported anything in my life
19:20:27  <AlexFili> the nearest thing to a port is when i build a dock on TTD
19:21:08  * AlexFili summons sacro to make a DS version quickly
19:21:27  <Bjarni> AlexFili: no offence, but you need to know stuff like this when you port. Porting to something that is so far away from linux/unix is not trivial
19:21:40  *** SchAmane [] has joined #openttd
19:21:47  <AlexFili> but u said porting was easy
19:21:57  <Bjarni> yeah, if it supports SDL
19:22:04  <Bjarni> I still don't know if it do that
19:22:09  <AlexFili> neither do i
19:22:12  <AlexFili> but theres only one way to test
19:22:20  <Qball> and you still need basic knowledge
19:22:20  <Bjarni> and it's not a sure way to make it easy. It just makes it a lot easier
19:22:28  <AlexFili> :S ok
19:22:38  <AlexFili> and how do i turn the SDL into a .nds file? lol
19:22:48  <_gass_> blathijs: are you there
19:22:55  <Bjarni> ask DS related questions to somebody who knows DS
19:22:59  <blathijs> _gass_: yes
19:23:03  <_gass_> blathijs:  i have it
19:23:09  <AlexFili> Bjarni look around :S
19:23:13  <blathijs> _gass_: dcc?
19:23:27  <_gass_> dcc?
19:23:28  <Bjarni> AlexFili: and I don't mean searching for DS people in here
19:23:29  <_gass_> nop
19:23:35  <AlexFili> :S
19:23:35  <_gass_> blathijs: wait please
19:23:46  <_gass_> blathijs: i see that some files are missinstalled
19:23:48  <AlexFili> ok, i'll look into it
19:24:05  <AlexFili>  NAME: SDL DS port
19:24:05  <AlexFili> Description: port of SDL 1.2.9 from for the Nintendo DS
19:24:08  <AlexFili> is that what you mean?
19:24:22  <_gass_> blathijs: openttd.desktop here
19:24:38  <blathijs> lemme see
19:24:54  <_gass_> /usr/openttd.64.png
19:24:55  <_gass_> /usr/openttd.32.xpm
19:25:05  <_gass_> those files should not be there
19:25:11  <blathijs> hmm, indeed
19:25:26  <blathijs> they should be in /usr/share/pixmaps I think?
19:25:27  <_gass_> you have to save the .png as /usr/share/pixmaps/openttd.png
19:25:32  <_gass_> yes
19:25:40  <AlexFili> u still there Bjarni?
19:25:46  <blathijs> _gass_: What does dpkg -L openttd tell you about the location of those icons/
19:25:59  <_gass_> nop
19:26:02  <_gass_> i am using synaptic
19:26:08  <blathijs> hmm?
19:26:13  <_gass_> sorry
19:26:15  <_gass_> dpkg -L
19:26:16  <blathijs> what's that?
19:26:29  <_gass_> yes
19:26:32  <_gass_> true
19:26:42  <_gass_> dpkg -L
19:26:53  <blathijs> _gass_: getting to a point?
19:26:54  <blathijs> :-)
19:26:57  <_gass_> synaptic <--- gtk debian package manager front end
19:27:01  <Bjarni> <AlexFili>	u still there Bjarni? <-- yeah, but I stopped talking about DS, since I don't know the hardware in it
19:27:13  <AlexFili> but you're still giving me the SDL?
19:27:33  <_gass_> blathijs: yes, freedesktop menu integration, icons in bad place
19:27:59  <_gass_> dpkg -L openttd | grep icon
19:28:03  <_gass_> gives nothing
19:28:10  <_gass_> blathijs: r u still there?
19:28:11  <blathijs> _gass_: grep xpm then?
19:28:19  <blathijs> _gass_: since there is no "icon" in openttd.32.xpm
19:28:28  <_gass_>  dpkg -L openttd | grep xpm
19:28:28  <_gass_> /usr/openttd.32.xpm
19:28:43  <_gass_> blathijs: that is what i said to you before
19:28:53  <blathijs> hmm, weird
19:28:57  <blathijs> it doesn't do that here :-)
19:29:05  <blathijs> _gass_: what .deb have you got installed?
19:29:12  <Bjarni> <AlexFili>	but you're still giving me the SDL? <-- ok, that's it. You are a lost case. At least you should know that you can't use binaries for mac on non-macs
19:29:23  <_gass_> blathijs: trunk
19:29:27  <AlexFili> but u said u were giving me the SDL?
19:29:30  <_gass_> blathijs: compiled from trunk
19:29:39  <blathijs> ah :-)
19:29:40  <Bjarni> just like you can't just move the exe files from windows to your DS
19:29:41  <AlexFili> <Bjarni> ok, I will send you an SDL binary
19:29:54  <Bjarni> it was a joke
19:29:57  *** SchAmane [] has quit [Remote closed the connection]
19:29:58  <AlexFili> ...
19:30:02  <Bjarni> and you totally missed the point
19:30:07  <AlexFili> um yeah i guess i did
19:30:12  <AlexFili> i am a n00b, what do u expect?
19:30:31  <Bjarni> stupidity
19:30:35  <AlexFili> :S
19:30:38  <AlexFili> look
19:30:41  <AlexFili> you like TTD, I like TTD
19:30:44  <Bjarni> :p
19:30:46  <AlexFili> are we that much different?
19:30:47  <blathijs> _gass_: I think the debian dir in trunk isn't really up to date...
19:31:17  <Bjarni> 	<AlexFili>	are we that much different? <-- yeah, I made a port for my hardware 2 years ago, you have yet to figure out how to do it
19:31:19  <_gass_> blathijs: well ...
19:31:30  <AlexFili> lol
19:31:38  <AlexFili> are u gonna be nice and help me? :p
19:31:50  <Bjarni> I can't
19:31:52  <_gass_> blathijs: need help?
19:32:03  <AlexFili> im not asking you to do it for me
19:32:07  <AlexFili> im just asking whats involved
19:32:12  <Bjarni> you know nothing about the internals of DS and I don't, which means I can do nothing
19:32:13  <AlexFili> so i have a SDL port for DS, what now? :p
19:32:23  <AlexFili> yeah, but i know nothing about SDL and porting
19:32:36  <blathijs> Tron: Good work on the Direction enums and wrappers, I see :-)
19:32:54  <Bjarni> AlexFili: you need to find a DS channel or something
19:32:59  <blathijs> _gass_: well, I just need to commit my local debian dir I use for packaging to trunk I guess
19:33:10  <blathijs> _gass_: Though I did that before release, but apparently not
19:33:14  <AlexFili> um Bjarni, what exactly do i use for the SDL then?
19:33:24  *** Forexs [] has joined #openttd
19:33:34  <_gass_> blathijs: can you please fix that, and include the .desktop file?
19:33:46  <Bjarni> AlexFili: it handles drawing on the screen and keyboard input and sound... stuff like that
19:33:53  <_gass_> also ... do you know the intltool?
19:34:01  <AlexFili> so
19:34:14  <AlexFili> what file do i need from my openttd directory to use for the SDL then?
19:34:21  <_gass_> i was told in the #freedesktop that in order to have translated descriptions of openttd have to use that
19:34:32  <blathijs> _gass_: yes, I can
19:34:38  <blathijs> _gass_: s/can/will/
19:34:40  <Bjarni> AlexFili: asking me to help you make a DS port is like asking me to build a helicopter after I figured out how to build a locomotive... I did a great job in my domain, but it's not like it's possible to move it to your world
19:34:53  <AlexFili> Bjarni
19:34:57  <AlexFili> all im asking is what file i need
19:34:58  <blathijs> _gass_: no, I don't know the tool
19:35:00  <AlexFili> like
19:35:04  <AlexFili> for you to make the psp version
19:35:14  <AlexFili> how did you take the pc code for the SDL?
19:35:22  <Bjarni> I don't know shit about psp either
19:35:27  <_gass_> blathijs: is there anyone to make the internationalization?
19:35:28  <Bjarni> I didn't touch that port
19:35:31  <AlexFili> ok then
19:35:36  <AlexFili> how did you get the code for whatever port you made
19:35:46  <AlexFili> what im trying to say is
19:35:51  <AlexFili> i have the SDL, and i have a DS
19:36:02  <AlexFili> but, how do i get transport tycoon to work with the SDL?
19:36:10  <AlexFili> :S do i need the source? or what?
19:36:11  <Bjarni> I downloaded the source from the svn server and then I started reading to figure out how my OS works
19:36:16  <Tron> AlexFili: please ask only question when you roughly have an idea what the question means
19:36:22  <Tron> +s
19:36:25  <Bjarni> and then I learned enough to write some code so it compiled
19:36:28  <Qball> he he
19:36:36  <AlexFili> Tron maybe you should put yourself in a noobs shoes for once? :S
19:36:56  <Tron> have you a clue about the internals of a DS? no
19:37:03  <Tron> have you a clue about programming? no
19:37:05  <Bjarni> AlexFili: I think the message is clear: go to some DS place on the net and learn about the basics of porting
19:37:06  <Qball> AlexFili: you need to know *something* before starting
19:37:11  <Bjarni> or get somebody there to do it for you
19:37:12  *** Forexs [] has quit [Read error: 104 (Connection reset by peer)]
19:37:14  *** |Jeroen| [] has quit ["Whoopsy"]
19:37:16  <Tron> have you a clue about what even SDL is? no
19:37:21  <AlexFili> Tron im doing a course in computer games, of course i know programming
19:37:28  <Belugas_Work> AlexFili, maybe you should start to get OUT of those shoes, for once...
19:37:28  <AlexFili> Tron, bjarni just told me what SDL is
19:37:35  <Bjarni> ...
19:37:41  <AlexFili> Belugas_Work and you saying that to me is helping me?
19:37:46  <Tron> blathijs: thanks
19:38:08  <Bjarni> <AlexFili>	Tron im doing a course in computer games, of course i know programming <-- learning how to write loops and stuff is not enough to actually do hardware specific tasks
19:38:10  *** Forexs [] has joined #openttd
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19:38:16  <AlexFili> Bjarni i didnt say it was
19:38:18  <Belugas_Work> A quick in the butt is better then a slap in the face.
19:38:34  <AlexFili> quick in the butt?
19:38:35  <Born_Acorn> Anything erails been done?
19:38:38  <AlexFili> sounds like someone else is a n00b
19:38:56  <Bjarni> Born_Acorn: Celestar worked on it today
19:39:09  <Born_Acorn> ooh
19:39:13  <Bjarni> but then he switched to work on something to earn money instead
19:39:16  * Born_Acorn wants erails.
19:39:18  <Tron> <AlexFili> Tron im doing a course in computer games, of course i know programming <-- no you don't, otherwise you wouldn't ask those questions which hardly make sense
19:39:23  <Bjarni> something about needing the money for rent and food
19:39:42  <AlexFili> Tron, like i said to Belugas_Work either say something nice, or just shut up
19:39:44  <Belugas_Work> Simple : it means that quicking your butt makes a reaction.  If you're a decent intelligent person, you'll get the message and start learning
19:39:51  <Belugas_Work> about programming and SDL and DS
19:39:55  <Born_Acorn> When I was a boy we coded our open source games on the streets!
19:40:07  *** mode/#openttd [+o Tron] by ChanServ
19:40:09  *** AlexFili was kicked from #openttd by Bjarni [don't tell developers to shut up. Specially not when they are right]
19:40:13  *** AlexFili [] has joined #openttd
19:40:15  <AlexFili> ;op
19:40:18  *** AlexFili was kicked from #openttd by Tron [ok, then shut up]
19:40:22  *** AlexFili [] has joined #openttd
19:40:22  <Qball> ha ha
19:40:25  <AlexFili> ...
19:40:36  *** mode/#openttd [+b *!n=AlexFili@*] by Bjarni
19:40:49  <Bjarni> ahh
19:40:55  <hylje> :x
19:41:04  <Belugas_Work> peace at last!  Muchas gracias Semor
19:41:05  <Bjarni> it appeared that it was needed
19:41:16  <hylje> then someone comes around and yells "NAZIOPS"
19:41:22  <Qball> where?
19:41:36  <Bjarni> congratulations AlexFili. You are the first I have banned in more than half a year
19:41:44  *** mode/#openttd [-b AlexFili!*@*] by Bjarni
19:41:50  <Bjarni> AlexFili: learned your lesson?
19:41:52  *** Gussoh^ is now known as Gussoh
19:41:54  <Qball> naah
19:42:28  <hylje> Bjarni: psst, you didnt unban him just yet
19:42:41  *** mode/#openttd [-b AlexFili!*@*] by Bjarni
19:42:49  <hylje> try -b *!n=AlexFili@*
19:42:50  <Bjarni> hmm
19:43:06  *** mode/#openttd [-b *!n=AlexFili@*] by Bjarni
19:43:16  <Bjarni> now unban worked
19:43:37  *** AlexFili [] has quit [Read error: 104 (Connection reset by peer)]
19:43:41  <hylje> :-D
19:43:45  <Bjarni> :D
19:43:58  <_gass_> blathijs: well ... please mail me when you update the svn, please
19:44:18  <Bjarni> _gass_: join the svn mailing list
19:44:22  * Qball tries to port openttd to his watch...
19:44:27  <Qball> how do I do that
19:44:31  <Bjarni> then you will get an email each time somebody commits something awesome
19:44:48  <Bjarni> which means, whenever somebody commits anything
19:44:48  *** AlexFili [] has joined #openttd
19:44:48  <_gass_> Bjarni: i know
19:44:50  <AlexFili> hi
19:45:01  <blathijs> _gass_: Just check the svn logs :-)
19:45:06  <AlexFili> thanks for unbanning me
19:45:08  <blathijs> _gass_: I will do it tonight
19:45:12  <_gass_> blathijs: :(
19:45:15  <blathijs> (busy now)
19:45:23  <_gass_> ok, no problem
19:45:23  <Bjarni> Qball: first you go to the tallest building in your town. Then you climb onto the roof and jump
19:45:29  <Bjarni> In heaven you can do whatever you like
19:45:34  <Qball> let me try
19:45:35  <AlexFili> lol
19:45:50  <Born_Acorn> I tried that. It isn't as good as the reviewers said.
19:46:01  <hylje> but make sure the reaper isnt disabled at the time you jump
19:46:07  * _gass_ to see liverpool - benfica .... GO BENFICA
19:46:15  <AlexFili> and turn off antigrav and godmode too
19:46:40  <Bjarni> AlexFili: the joke is on you, yet once again you missed it :p
19:46:47  <Bjarni> [20:44] 	*	Qball tries to port openttd to his watch...
19:46:48  <Bjarni> [20:44] 	<Qball>	how do I do that
19:46:55  <AlexFili> :s oh lol
19:47:21  <CIA-5> tron * r3796 /trunk/roadveh_cmd.c: When unmagicfying code, do it Right(tm) and also give the variables sensible names. I flipped a 'b' and a 'd' in r3785
19:47:31  * AlexFili wishes that the DS was the only portable console
19:47:50  <Bjarni> AlexFili: go seek some real DS coder if you are serious about getting a working port
19:47:54  <AlexFili> ok
19:48:01  <blathijs> _gass_: I meant busy with sorting stuff out and committing it, actually ;-)
19:48:32  <AlexFili> ok, i have the DS SDL, anything else i need?
19:48:44  <Prof_Frink> A clue?
19:48:56  <AlexFili> a psp? lol
19:49:09  <Qball> kick in the butt?
19:49:13  <blathijs> AlexFili: Have you ever compiled openttd for your normal PC?
19:49:18  <AlexFili> blathijs, no
19:49:27  <blathijs> AlexFili: That would be a start, I guess
19:49:37  <AlexFili> is it hard to do?
19:49:53  <Torrasque_> it's on the wiki
19:49:58  <glx|away> AlexFili: try to compile an already working version before starting to port it
19:50:12  <AlexFili> isnt there a pre-compiled version of 0.4.5
19:50:13  <AlexFili> ?
19:50:21  <Qball> yes
19:50:22  <Vornicus>
19:50:27  <Qball> but you might learn anything from it
19:50:32  <AlexFili> oh ok then
19:50:34  <AlexFili> i'll give it a go
19:50:35  <AlexFili> thanks
19:50:35  <Qball> it surely doesn;t hurt
19:50:39  <blathijs> AlexFili: yes, but porting involves compiling
19:50:40  <blathijs> a lot
19:50:47  <AlexFili> k
19:50:52  <AlexFili> so
19:51:00  <AlexFili> im guessing if i took the TTD
19:51:08  <AlexFili> and put it onto the DS, it would be a miracle to work first time right?
19:51:23  <Bjarni> AlexFili: go ask a DS coder how to do this
19:51:36  <blathijs> AlexFili: yes :-)
19:51:40  <AlexFili> Bjarni i will
19:51:41  <AlexFili> ;)
19:51:51  <Bjarni> if you have a working SDL port, a veteran coder might do it in virtually no time
19:52:08  <Bjarni> that is, unless the hardware is weird :p
19:52:08  <AlexFili> :o
19:52:18  <AlexFili> Bjarni it has a touch screen and 2 screens
19:52:23  <AlexFili> could it get any more weird?
19:52:36  <hylje> yes. try perl.
19:52:39  <Bjarni> well, it would only use one screen
19:52:46  <AlexFili> :o
19:52:54  <blathijs> hmm, somehow I think my debian packaging is stuck in an infinite loop. Either that, or openttd trunk takes 10 minutes to compile nowadays...
19:52:55  <AlexFili> couldnt it just be treated like one big screen split in half?
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19:53:05  <blathijs> hmm
19:53:07  <blathijs> it finished
19:53:08  <blathijs> wtf
19:53:18  <Bjarni> and if the touch screen is supported by SDL, it should not be a problem
19:53:24  <blathijs> it finished, breaking on the lack of scenarios, though
19:53:30  <Bjarni> AlexFili: you got a picture of such an odd device?
19:53:34  <AlexFili> :s
19:53:35  <Bjarni> it sounds alien to me
19:53:40  <AlexFili> i'll find one lol
19:53:53  <AlexFili>
19:54:21  <AlexFili> can anyone tell me what program i need to compile the windows ttd?
19:54:39  <blathijs> AlexFili: have you checked the wiki? I think it's on there
19:54:42  <Bjarni> <flame> hmm when you have dialup, u download jpegs to wank over. when you have broadband you download mpegs to wank over... when you have 100mbit, u download DVD rips of pr0n films to wank over
19:54:43  <Bjarni> <riski> when you have 14.4 you get laid irl.
19:54:46  <AlexFili> :s i cant find anything blathijs
19:54:49  <Bjarni> I better cancel my broadband then
19:54:49  <AlexFili> can u point it out to me?
19:55:02  <blathijs> Compiling_OpenTTD the page is called IIRC
19:55:08  <Tron> blathijs: if you hit direction related stuff i missed, please tell me
19:55:24  <BurtyB> Bjarni if i get out my 2400 do i get an orgy?
19:55:29  <blathijs> Tron: will do (or will fix myself :-)
19:55:35  <AlexFili> um blathijs, no luck with either of those
19:55:45  <Bjarni> BurtyB: interesting theory
19:55:52  <Bjarni> we better test it
19:55:56  <blathijs> Tron: I introduced the direction enums a while back, but never got around to actually pushing them into the rest of the code then
19:56:12  <Bjarni> AlexFili: what is the resolution on those screens?
19:56:19  <AlexFili> 256x192
19:56:23  <AlexFili> but theres 2 of them
19:56:36  <AlexFili> so its 256x39(something)
19:56:42  <Torrasque_> AlexFili :  then go to the coding tool, and choose the tool you want to use
19:56:51  <AlexFili> ah thanks
19:57:25  <AlexFili> which windows one is best?
19:57:25  <Vornicus> 386
19:57:36  <Vornicus> 384 rather
19:57:37  <blathijs> Tron: Bjarni: What was up with the empty scenario dir breaking the makefile?
19:57:47  <Bjarni> AlexFili: I will not even try to port to anything smaller than 640x400
19:57:56  <blathijs> suggestions for a solution? (Place a dummy file in the scenario dir? :-)
19:57:58  <AlexFili> Bjarni how do you explain the psp then? :p
19:58:16  <Bjarni> blathijs: as I said earlier: Darkvater decided not to keep the .scn files in svn for some reason
19:58:26  <Bjarni> AlexFili: simple: I didn't do it
19:58:28  <AlexFili> btw Bjarni, i thought you werent gonna port the DS anyway? changed your mind? :p
19:58:34  <Torrasque_> AlexFili : this one is easy to understand
19:58:43  <AlexFili> ok, im downloading that now, thanks Torrasque_
19:58:55  <hylje> gcc :>
19:59:10  <Bjarni> AlexFili: no, I just made a statement that I would not even port to anything with a screensize that small
19:59:19  <AlexFili> lol
19:59:25  <Bjarni> you will not be able to actually play on it
19:59:27  <AlexFili> at least its not GBA lol
19:59:27  <Tron> blathijs: ?
19:59:32  <Bjarni> it can't display the whole toolbar
19:59:33  <AlexFili> Bjarni yes i will
19:59:41  <AlexFili> Bjarni neither could the psp
19:59:51  <blathijs> Tron: The make install breaks on "scenario/*", since the scenario dir is empty
20:00:03  <AlexFili> besides, who says i cant use 2 lines for the toolbar? :p
20:00:15  <blathijs> Tron: Suggested (hack-ish) fix: Put a "README" file in scenario/ stating you can put scenarios there
20:00:46  <Tron> just remove the scenario install
20:00:47  <Bjarni> AlexFili: it will not be added to svn and to be honest, I would not write something when I know it will not be added even before it's written
20:00:49  <hylje> blathijs: for the user, that is quite "O RLY"
20:00:50  <Bjarni> waste of time
20:01:24  <AlexFili> svn?
20:01:31  <Bjarni> 	<blathijs>	Tron: Suggested (hack-ish) fix: Put a "README" file in scenario/ stating you can put scenarios there <-- why not have the actual scenarios in there?
20:01:38  <hylje> AlexFili: subversion
20:01:42  <AlexFili> oh
20:01:46  <Bjarni> AlexFili: our source server
20:02:00  <Bjarni> AlexFili: you need to learn stuff to reach the n00b level
20:02:06  <Tron> Bjarni: ask Darkvater why he removed them, i don't know
20:02:12  <AlexFili> if i could make the ttd ds better then psp, that would be something :p
20:02:35  <blathijs> Bjarni: since their data and not version-specific I guess? Also, removing them from the source package saves a lot of room?
20:02:39  <AlexFili> at least theres less problems with firmware
20:02:44  <Bjarni> Tron: I will, but he have yet to return
20:03:27  <Tron> Bjarni: just checked the svn log, not very enlightening
20:03:35  <Bjarni> blathijs: the svn server should not run out of disk space AND we do not change them, so they would not use up so much space
20:03:52  <AlexFili> Bjarni if i get the ds ttd working, can u make a DS server pls?
20:03:54  <peter1138> hi
20:03:55  <CIA-5> rubidium * r3797 /branch/tfc_newmap/road_map.c: [tfc_newmap] - Let HasRoad use GetRoadBits instead of the other way around
20:03:59  <blathijs> Bjarni: no, not in svn, but in the source tgz I meant
20:04:20  <Tron> <Bjarni> blathijs: the svn server should not run out of disk space AND we do not change them, so they would not use up so much space <--- deleting them actually caused they use up a little more space than before in the repo
20:04:24  <peter1138> mmm, chicken stirfry
20:04:29  <Bjarni> they are missing in the 0.4.5 source tarball as well?
20:04:36  <AlexFili> mmm, ttd
20:05:21  *** |VillageIdiot| [] has joined #openttd
20:06:26  <AlexFili> so
20:06:39  <AlexFili> is there any difference to the source that i compile and the pre-compiled version?
20:07:09  <Bjarni> hopefully not
20:07:14  <AlexFili> k
20:07:41  <AlexFili> Bjarni about what you were saying about resolution, imagine if the psp person had said that
20:07:59  <glx|away> AlexFili: maybe png and zip support (if you don't have those libs)
20:08:04  <AlexFili> oh lol
20:08:16  <AlexFili> glx|away is that important?
20:08:42  <Bjarni> <AlexFili>	Bjarni about what you were saying about resolution, imagine if the psp person had said that <-- is it added to svn? no, so it actually got a problem
20:09:06  <glx|away> AlexFili: without zip you can't open compressed savegame from the same version, and png is just for screenshot
20:09:23  <AlexFili> oh
20:09:27  <AlexFili> and if i have the libs for them?
20:10:01  <glx|away> you'll obtain the same ottd as pre-compiled :)
20:10:09  <AlexFili> :D cool
20:10:10  <Bjarni> glx|away: the future plan is to store sprites in png, so it's kind of important ;)
20:10:18  <AlexFili> Bjarni :o
20:10:42  <glx|away> Bjarni: yeah but for now it's just for screenshot :p
20:10:42  *** Jenkz [] has quit [Read error: 104 (Connection reset by peer)]
20:11:12  <AlexFili> so i need source.tar?
20:11:14  <Bjarni> we will discontinue ports if they lack png when we get that far
20:11:18  <AlexFili> whats bz2 and gz?
20:11:26  <Qball> *sniff*
20:11:28  <AlexFili> :o, i'd better make sure png is in then lol
20:11:35  <AlexFili> it would be funny if psp didnt
20:11:44  <AlexFili> then everyone be like OMFG DS TTD FTW!
20:11:53  <AlexFili> or not :p
20:12:02  <Torrasque_> But, how would you play ?
20:12:06  <AlexFili> brb
20:12:09  <AlexFili> with my ds lol
20:12:53  <Torrasque_> ...
20:13:17  <Torrasque_> How the DS store the game?
20:13:44  *** Jenkz [] has joined #openttd
20:14:14  <Bjarni> this makes me think of the turn of the century: "omg I got an automobile. Now I can go 25 km/h whenever I want. But somehow it's still not as good for long time usage compared to the railroad that goes say 100 km/h"
20:14:30  * Qball looks for a jtag interface on his watch
20:14:42  <hylje> train is still faster than automobiles
20:14:49  <hylje> its just that it needs tracks
20:15:09  <Bjarni> but today cars don't overheat their engines all the time
20:15:14  *** glx|away is now known as glx
20:15:44  <hylje> i would rather go by train than car/bus if tracks went between this area and where my school is
20:18:21  <Bjarni> good point
20:18:36  <Bjarni> make them build the tracks then
20:18:54  <hylje> i wish i could :-)
20:18:55  <hylje> (legally)
20:19:02  <Bjarni> if you are lucky (or dumb), you can use it the last year at that school
20:19:13  <hylje> actually
20:19:33  <hylje> im planning to move somewhere along the tracks sometime soon
20:19:48  <Bjarni> that would be quicker than getting them to build new tracks
20:20:01  <hylje> obviously
20:20:25  <Bjarni> "somewhere along the tracks"... not too close I hope
20:20:43  <Bjarni> it's no fun to have the train passing 2 meters away
20:20:43  <hylje> :-)
20:21:16  <Bjarni> it's ok when you do something on the railroad, but not really when you get home
20:21:19  <hylje> really, in <.5km from nearest station :-)
20:21:25  <Bjarni> specially if you miss curtains :p
20:22:05  <Bjarni> lol, I just realised something
20:22:33  <Bjarni> if you lived somewhere without curtains so everybody from the train could see everything... what kind of girlfriend would you get?
20:22:41  <hylje> :-]
20:22:47  <Bjarni> the exhibitionistic one or the drugged one?
20:22:56  <hylje> the pr0n* one
20:23:01  <hylje> i spose
20:23:57  <hylje> but anyway, iron curtain is the way to go :-)
20:24:35  <Bjarni> actually it's kind of funny to hear people talking in a place so close to the tracks
20:24:48  <Bjarni> I mean people, who are used to be there
20:25:04  <Bjarni> they talk, pauses when the train passes and then continues like nothing happened
20:25:17  <AlexFili> im back
20:25:27  <Bjarni> :(
20:25:31  <CIA-5> tron * r3798 /trunk/roadveh_cmd.c: Fix typo in r3795
20:25:39  <AlexFili> :S im not that bad once u get to know me :p
20:25:59  <hylje> usually people stop talking when something disrupts
20:26:02  <AlexFili> i wouldnt sabotage :p
20:26:03  <hylje> and continue after disruption end
20:26:15  <XeryusTC> have you guys seen this: ?
20:26:35  <AlexFili> what does it say?
20:27:08  <Bjarni> hylje: yeah, but I mean they aren't affected by the interruption at all. Usually people are
20:27:31  <Bjarni> AlexFili: click the link so we don't have to copy paste it for you
20:27:54  <AlexFili> lol
20:28:11  <AlexFili> zimmlocks?
20:28:24  <AlexFili> wow
20:28:27  <hylje> in my experience normal people just pause when someone / some big thing such as bus, train passes nearby; because of either eavesdropping or just noise
20:28:29  <AlexFili> he turned the stadium into a prison :D
20:28:41  <hylje> and generally the topic continues after :-)
20:29:45  *** Mucht [] has quit ["I'll be back!"]
20:31:44  *** MeusH [] has joined #openttd
20:31:48  <MeusH> hello
20:31:59  <AlexFili> hi
20:32:07  *** Mucht [] has joined #openttd
20:32:16  <AlexFili> im making a ds port for ttd :p
20:32:30  <Bjarni> lol
20:32:43  <Bjarni> ok, the self confidence is not lacking
20:32:47  <AlexFili> :D
20:32:49  <AlexFili> u bet
20:34:18  <hylje> :>
20:36:00  <AlexFili> so Bjarni, how hard was the mac port?
20:36:27  <AlexFili> i guess u had to sort out the RMB thing?
20:39:16  <Bjarni> AlexFili: tricky since it was the fist big endian port
20:39:25  <Bjarni> *first
20:39:38  <AlexFili> endian sounds like a weird word
20:39:39  <Bjarni> now the code is aware that not every computer is little endian
20:39:41  <AlexFili> kinda like indian :S
20:40:22  <Bjarni> then tokai started porting to MorphOS and he didn't have any endian issues... talk about fairness :p
20:40:35  <Bjarni> to begin with I could not even compile lng files myself
20:40:42  <AlexFili> :o
20:40:52  <Bjarni> or read savegames saved on little endian computers
20:41:10  <AlexFili> ok
20:41:11  <AlexFili> im stuck
20:41:20  <peter1138> red endians
20:41:21  <Bjarni> 	<Bjarni>	or read savegames saved on little endian computers <-- now I will write that line when it's read with the wrong endianess
20:41:24  <AlexFili> im in the cygwin program... but i dunno what to do now
20:41:39  <AlexFili> can anyone help me out from step 12?
20:41:50  <Bjarni> r ro dea evasemagas s
20:41:53  <Bjarni> and so on
20:42:05  <Bjarni> switched so it lost the meaning
20:42:57  <MeusH> IIRC I've got little endian... AMD Athlon, am I right?
20:43:08  <Bjarni> yeah
20:43:17  <Bjarni> everything able to run windows is little endian
20:43:56  * tokai|ni praises Bjarni who did all the hard work.
20:44:06  <SpComb> he stole it off the wikipedia
20:44:11  <Bjarni> the issue is that it's a choice if a CPU type is one type or another. Just like left or right side driving
20:44:43  <blathijs> AlexFili: can you launch Cygwin?
20:44:45  <Bjarni> both works, but you are screwed if you think it's one and acts like it and it turns out to be the other one
20:45:00  <AlexFili> blathijs yeah
20:45:02  <AlexFili> but ive got a problem
20:45:08  <AlexFili> i cant find makefile.cfg
20:45:13  <Bjarni> hehe
20:45:14  <Bjarni> run
20:45:18  <Bjarni> make upgradeconf
20:45:22  <Bjarni> and it will be created
20:45:34  <AlexFili> no rule to make target 'upgradecont'
20:45:35  <AlexFili> *conf
20:45:37  <AlexFili> Stop.
20:45:49  <Bjarni> then do as the wiki says
20:45:51  <Bjarni> make clean
20:45:57  <MeusH> thanks Bjarni
20:45:58  <AlexFili> Bjarni i did, but thats where i got stuck
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20:46:08  <AlexFili> No rule to make target clean :S
20:46:18  <Bjarni> you are in the wrong dir then
20:46:25  <Bjarni> you need to go into the source dir
20:46:25  <AlexFili> um
20:46:31  <AlexFili> where does 'trunk' come from?
20:46:39  <Bjarni> that's the source dir
20:46:42  <Bjarni> go into that one
20:46:44  <AlexFili> ...
20:46:47  <AlexFili> there is no trunk directory
20:47:24  <glx> if you are in source dir, you are in trunk
20:47:27  <blathijs> AlexFili: You have downloaded and unpacked the source to somewhere?
20:47:33  <AlexFili> um yeah
20:47:41  <AlexFili> i unpacked it to C:\cygwin\usr\src\openttd
20:47:43  <blathijs> AlexFili: or checked out a copy from svn?
20:47:48  <blathijs> then you should go there
20:47:55  <AlexFili> go where?
20:47:58  <blathijs> "cd C:\cygwin\usr\src\openttd"
20:48:04  <blathijs> and then do the make stuff
20:48:16  <glx> cd /usr/src/openttd in cygwin shell
20:48:23  <AlexFili> im there
20:48:26  <AlexFili> but the make stuff isnt working
20:48:36  <AlexFili> No rule to make target 'clean'
20:48:45  <blathijs> ("make clean" means "look for a file called "Makefile" in the current directory, and look in it how to do "clean" "
20:48:58  <blathijs> AlexFili: is there a file called "Makefile" there?
20:49:08  <blathijs> or only a folder openttd-0.4.5 perhaps?
20:49:20  <AlexFili> hang on i'll find out
20:50:01  <AlexFili> ah ok it works now
20:50:08  <AlexFili> ===> cleaning up
20:50:17  <Bjarni> AlexFili: just wondering... are you a US citizen?
20:50:24  <AlexFili> no, UK
20:50:31  <Bjarni> ok
20:50:38  <Bjarni> there goes that theory
20:50:38  <AlexFili> "open Makefile.config in your favourite text editor." <<< where do i find tht
20:50:53  <Bjarni> ...
20:51:03  <Bjarni> how do you find your favourite text editor?
20:51:09  <Prof_Frink> AlexFili: `vim Makefile.config`
20:51:09  <Bjarni> is that the question?
20:51:10  <AlexFili> no
20:51:11  <AlexFili> makefile
20:51:13  <AlexFili> .cfg
20:51:21  <AlexFili> where is makefile.config
20:51:22  <Bjarni> Makefile.config
20:51:35  <Bjarni> it is created in the source dir when you ran make clean
20:51:37  <AlexFili> i just see makefile (file)
20:51:44  <glx> and you should do "make upgradeconf"
20:51:44  <AlexFili> thats weird, i dont see it anywhere
20:51:55  <AlexFili> oh wait
20:51:56  <AlexFili> its done it
20:51:59  <AlexFili> i just had to click refresh
20:52:00  <Bjarni> it's Makefile.config, not makefile.config
20:52:12  <Bjarni> ...
20:52:46  <AlexFili> um
20:52:52  <AlexFili> is makefile.config meant to be messy?
20:52:57  <AlexFili> because theres lots of boxes and # everywhere
20:53:15  <Qball> *sniff*
20:53:16  <Prof_Frink> AlexFili: open it in a *real* text editor
20:53:32  <AlexFili> i thought notepad was :o
20:53:33  <Prof_Frink> One that supports unix newlines
20:53:45  <BurtyB> lol
20:53:49  <AlexFili> AH
20:53:53  <AlexFili> it works in wordpad
20:53:54  <AlexFili> thanks :p
20:54:03  <blathijs> hey, we said a *real* text editor
20:54:04  <blathijs> ;-p
20:54:08  * Prof_Frink sends AlexFili to
20:54:15  <Qball> that is to hard for him
20:54:18  <XeryusTC> to be a fanboy: iirc
20:54:24  * peter1138 sends AlexFili to Tesco for hot deli goodness
20:54:26  <blathijs> Prof_Frink: Hey, we want to make progress here, so don't start vimifying him ;-)
20:54:50  <AlexFili> thanks peter1138
20:54:57  <MeusH> AlexFili: mc (moonlight commander) has a text editor, too
20:55:10  * Prof_Frink sends him the vim trifold quickref
20:55:17  <peter1138> mmm, vim
20:55:19  <MeusH> I'm still learning vim, it's a good editor but it's difficult to start using it
20:55:20  <Qball> mcedit
20:55:32  <peter1138> for ottd, i use either vim... or... vs2005...
20:55:35  <AlexFili> ok
20:55:39  <MeusH> however, "man vim" is a good idea
20:55:41  <AlexFili> fingers crossed guys, im gonna try making it
20:55:41  <peter1138> but never emacs
20:55:48  <Prof_Frink> At least there's no emacsers in here...
20:55:51  <AlexFili> syntax error? :o
20:55:54  <Qball> .. .. .. .. ..
20:55:57  <AlexFili> wtf? :o
20:56:03  <BurtyB> retart?
20:56:07  <AlexFili> :S
20:56:20  <Noldo> vim isn't for everybody
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20:56:38  * Prof_Frink kills Noldo
20:56:41  <blathijs> MeusH: vim is a wonderful editor, but it has a steep learning curve :-)
20:56:54  <Prof_Frink> But you only have to climb it once
20:57:08  <blathijs> AlexFili: what syntax error?
20:57:10  <MeusH> blathijs: good words
20:57:33  *** Osai [] has quit [Client Quit]
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20:57:43  <Prof_Frink> To be fair, you only need esc, i, :w and :q to get started
20:58:35  <blathijs> MeusH: problem is, there are a lot of people who think "Being easy to learn" is a requirement for being a good piece of software. Which is clearly not correct ;-p
20:59:03  <AlexFili> not sure
20:59:04  <AlexFili> it wont say
20:59:07  <MeusH> Prof_Frink: the problem is I've got problems saving and quitting
20:59:12  <AlexFili> sh.exe 'command not found'
20:59:23  <MeusH> each time i :q it asks me for something then goes back to edit mode
20:59:29  <MeusH> but I'll learn it soon, I think
20:59:53  <MeusH> AlexFili: seems you're using windows - it won't work like that in "Run" window
21:00:24  <Prof_Frink> MeusH: You sound suspiciously like Clippy there...
21:00:31  <AlexFili> um
21:00:34  <MeusH> things like "regedit" are coded to a file (don't remember which one), which links "regedit" command to regedit patc
21:00:36  <AlexFili> so what do i do?
21:00:50  <MeusH> enter full patch
21:00:56  <Prof_Frink> "It seems like you're using Windows... Would you like me to install some spyware for you [yes] [yes]"
21:01:05  <AlexFili> full patch?
21:01:09  <Prof_Frink> path
21:01:28  <MeusH> yes, C:\documents and settings\user\my documents\directory\sh.exe
21:01:37  <MeusH> shame windows doesn't have TAB autocompletion
21:01:53  <AlexFili> cant i just shove sh.exe into the bin folder?
21:01:54  <hylje> thus windows is teh sucks
21:01:58  <MeusH> oh, sorry, I often confuse path and patch
21:02:36  <AlexFili> btw
21:02:42  <AlexFili> sh.exe is actually in my bin folder :S
21:02:46  <blathijs> AlexFili: isn't sh.exe already in the cygwin bin folder?
21:02:50  <AlexFili> um yeah blathijs it is
21:03:30  <blathijs> AlexFili: so, you type "make" and it says immediately "sh.exe: command not found" or something?
21:03:33  <AlexFili> _/bin/sh.exe: gcc: command not found
21:03:36  *** TinoDidri [] has joined #openttd
21:03:58  <AlexFili> it says that 4 times
21:04:06  <AlexFili> then
21:04:07  <Prof_Frink> AlexFili: start -> run -> cmd
21:04:15  <AlexFili> ==> compiling and linking endian_check.exe
21:04:15  <Prof_Frink> bash
21:04:20  <AlexFili> make: gcc: command not found
21:04:21  *** Jezral [] has quit [Read error: 104 (Connection reset by peer)]
21:04:32  <AlexFili> make: *** [endian_check.exe] error 127
21:04:40  *** Scia [] has quit ["kwiet"]
21:04:41  <glx> AlexFili: it seems you don't have a compiler
21:04:53  <AlexFili> i thought cygwin was the compiler?
21:05:00  <Prof_Frink> no.
21:05:05  <glx> gcc is the compiler
21:05:09  <AlexFili> :S
21:05:14  <AlexFili> so why the hell do i need cygwin?
21:05:15  <glx> cygwin is a posix-like env for windows
21:05:15  <Prof_Frink> cygwin is a *nixism for windows
21:05:29  <AlexFili> is gcc free?
21:05:33  <glx> yes
21:05:38  <AlexFili> where can i get it?
21:05:43  <glx>
21:05:50  <MeusH> hey MiHaMiX
21:06:03  <MeusH> how's the wiki?
21:06:08  <MeusH> anything todo for me?
21:06:09  <AlexFili> so glx what am i looking for?
21:06:17  <Prof_Frink> AlexFili: You can install it into cygwin in the setup program
21:06:32  <blathijs> AlexFili: Doesn't the cygwin installer have an option for getting gcc/mingw?
21:06:36  <Tron> AlexFili: you did follow the Cygwin installation instructions in the Wiki, didn't you?
21:06:36  <AlexFili> GCC 3.x?
21:06:43  <AlexFili> i think so
21:06:50  <CIA-5> belugas * r3799 /branch/tfc_newmap/ (26 files in 2 dirs): [tfc_newmap] -synch up to trunk r3792
21:06:53  <AlexFili> maybe i missed something
21:07:08  *** Nubian [] has quit [Remote closed the connection]
21:07:20  <Tron> maybe you missed half the instructions
21:07:24  <AlexFili> ok
21:07:29  <AlexFili> can i re-enter setup?
21:07:32  <Prof_Frink> yes
21:08:29  *** Nubian [] has joined #openttd
21:08:30  <AlexFili> um ok
21:08:33  <AlexFili> im in package select
21:08:36  <AlexFili> what am i looking for?
21:08:43  <BurtyB> a clue?
21:08:44  <glx> gcc
21:08:52  <AlexFili> what section is it in?
21:09:08  <glx> development I guess
21:09:20  <AlexFili> oh yeha
21:09:21  <AlexFili> so it is
21:10:00  *** AlexFili2 [] has joined #openttd
21:10:00  *** AlexFili [] has quit [Read error: 104 (Connection reset by peer)]
21:10:25  <AlexFili2> C++ compiler?
21:10:50  <Prof_Frink> no, just regular C
21:11:00  <AlexFili2> c compiler?
21:11:12  <Prof_Frink> aye
21:11:15  <AlexFili2> oik
21:11:22  <glx> you also need headers
21:11:25  <glx> and libs
21:11:29  <Prof_Frink> There's a list of what you need ont' wiki
21:11:36  <AlexFili2> oh ok >_<
21:11:43  * Vornicus eyes makefile.config
21:11:58  <Tron> AlexFili2: read the installation instructions in the wiki, it's all in there
21:12:05  <AlexFili2> ok
21:12:30  <Vornicus> How does this thing determine if it's on mac or morphos?
21:12:37  <AlexFili2> do i need the bin? or src?
21:12:39  <AlexFili2> or both?
21:12:49  *** Coder`TuX [n=codertux@] has quit ["Windows, the best game ever: Try to see how many blue screens you can get per hour and then try to beat that record!"]
21:12:56  <Tron> exactly the stuff which is mentioned in the wiki
21:12:59  <AlexFili2> ok
21:13:13  * Vornicus has gotten himself totally lost, partly because this stuff seems so cyclical.
21:13:37  <Prof_Frink> Vornicus: He's on a loop.
21:13:41  <Prof_Frink> Vornicus: He's on a loop.
21:13:46  <AlexFili2> omg spam lol
21:13:52  <Diablo-D3> your mom is a loop
21:15:03  <AlexFili2> do i need any of this compiler stuff to make the DS version?
21:15:12  <Prof_Frink> *sigh*
21:15:23  <Diablo-D3> This joke is a loop. This joke is a loop. This joke is a loop. This joke is a loop. This joke is a loop.
21:15:30  <Prof_Frink> You'll need a compiler for the DS, yes.
21:15:31  <Qball> AlexFili2: give up while you are still behind..
21:15:41  <AlexFili2> Qball im too deep
21:15:45  <Diablo-D3> AlexFili2: DS cant run openttfd
21:16:15  <AlexFili2> f?
21:16:19  <Diablo-D3> typo.
21:16:31  <AlexFili2> is psp can, theres no reason why ds cant
21:16:41  <AlexFili2> *if
21:17:00  <Diablo-D3> psp cant.
21:17:06  <Diablo-D3> both lack enough memory
21:17:07  <AlexFili2> ROFLMAO
21:17:11  <AlexFili2> u phail at life
21:17:17  <Diablo-D3> Your mom fails at life
21:17:29  * Vornicus tries to describe his problem.
21:17:29  <Tron> ok guys, that's enough
21:17:29  <Qball> where was the ban
21:17:47  <Bjarni> Vornicus: OSX related again?
21:17:50  <Qball> No mister Tron, Don't kill us
21:17:51  *** mode/#openttd [+b *!n=AlexFili@*] by Tron
21:17:51  <Vornicus> sorta.
21:17:54  *** mode/#openttd [+b *!*i=diablo@*] by Tron
21:17:55  <Qball> pwetty please
21:18:01  *** AlexFili2 was kicked from #openttd by Tron [Tron]
21:18:03  *** Diablo-D3 was kicked from #openttd by Tron [Tron]
21:18:07  <Bjarni> thanks
21:18:11  <Vornicus> I'm trying to figure out how makefile.config gets filled.
21:18:14  <Bjarni> well, I stopped reading the channel
21:18:31  <Bjarni> Vornicus: read makefiledir/Makefile.libdetection
21:18:35  <hylje>  /ignore #openttd PUBLICS ACTIONS
21:18:36  <hylje> ;p
21:18:38  <Vornicus> because the makefile itself depends on it, but... oh really.
21:18:43  <Bjarni> and makefiledir/makefile.configwriter
21:19:36  <Vornicus> aaaaah
21:19:48  <Vornicus> thank you very much!
21:19:52  <peter1138> production last month: 18 tonnes of grain, 18 items of livestock
21:19:52  <peter1138> o_O
21:20:05  <peter1138> profit: -72000 :(
21:20:20  <hylje> peter1138: that farm officially sucks
21:20:39  <MeusH> Excuse me, but what is mode b on IRC? Ban?
21:20:43  <hylje> ban
21:20:50  <hylje> silenced n cant join channel
21:20:50  <Vornicus> that's lower than I thought the minimum was, peter.
21:20:54  <MeusH> ty
21:21:26  <MeusH> is it permament, it will be turned off automaticly, or when someone sets mode -b?
21:21:26  <peter1138> apparently not
21:21:39  <hylje> wont be turned off automagically
21:21:56  <hylje> unless someone enforces the bans to last just some time
21:22:03  <hylje> ie. some kind of bot
21:22:19  *** KouDy [i=KouDy@] has quit [" HydraIRC -> <- The future of IRC"]
21:22:27  <MeusH> okay
21:23:31  <blathijs> We're developing a low tolerance for Diablo nowadays, huh?
21:24:03  <Bjarni> he was once banned for months because we forgot that he was banned :p
21:24:23  <peter1138> i bet if i stop service to this farm, it'll increase production
21:24:27  <blathijs> yes, I know
21:25:31  *** tokai|ni is now known as tokaiZzz
21:25:42  <MeusH> peter1138: don't you think the current production alghoritm is weird?
21:25:58  <MeusH> It is really probable that it will drop the production, even if rating is 80%
21:26:29  <MeusH> once I have boosted rating on all my stations to over 65%, but the production was running low
21:29:19  *** tokai|mdlx [] has quit ["Don't give me logic, give me emotions!"]
21:31:31  <CIA-5> belugas * r3800 /branch/tfc_newmap/ (road_map.h roadveh_cmd.c): [tfc_newmap] -synch up to trunk r3798
21:32:02  <C-Otto> small weirdness:
21:32:19  <C-Otto> trains go into one station, load partially, exit, reverse, load full, exit...
21:32:24  <C-Otto> i don't get it
21:32:28  <C-Otto> it's a one-direction station
21:32:39  <C-Otto> +reverse after full load
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21:39:39  * peter1138 cuts services in an attempt to get profitable
21:40:05  <peter1138> at least the hyperdart is making profit (somehow)
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21:45:15  <Bjarni> LOL, AlexFili just gave me the hardware specs that he is trying to port to
21:45:27  <Bjarni> 4 mb RAM and 67 MHz CPU
21:46:10  <peter1138> should be fine
21:46:13  <peter1138> with a 64x64 map...
21:46:15  <Kjetil> 486 ?
21:46:21  <Prof_Frink> Tell him oTTD is only just playable at 166MHz/32mb
21:46:58  <Prof_Frink> (Although, XFree86 does like to take up a fair amount of ram for itself)
21:47:01  * Kjetil have played/tried to play Ottd on a 486 overdrive.. it would have worked if I had gotten the HW accel on the graphics card working
21:47:12  <KUDr> can it run on my Nokia 6100?
21:47:20  <valhallazzzw> possibly
21:47:32  <hylje> id like a 9300 port
21:47:37  <hylje> :-)
21:47:40  <Bjarni> KUDr: depends on your RAM and CPU power
21:47:50  <Bjarni> it works on Nokia S770
21:47:51  <KUDr> hmmm
21:48:00  <KUDr> really?
21:48:04  <hylje> rly
21:48:11  <hylje> the linux handheld 770
21:48:12  <KUDr> goood
21:48:22  <Bjarni> then again that one got a 800x480 screen
21:48:29  *** AciD [n=gni@unaffiliated/acid] has quit [Excess Flood]
21:48:34  <Kjetil> It also runs on the gp2x
21:48:44  <hylje> this 9300 got 600x200 :x
21:48:48  <Kjetil> (200mhz arm with 64mb ram )
21:49:04  *** AciD [] has joined #openttd
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21:58:33  *** TinoDidri is now known as Jezral
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22:01:46  <Bjarni> nice
22:02:00  *** Jenkz [] has quit []
22:02:15  <Bjarni> now AlexFili starts to wonder what to do with the include dir in his SDL for DS folder
22:02:58  <Vornicus>
22:02:59  *** Nubian [] has joined #openttd
22:03:03  <Vornicus> he can't be serious.
22:03:07  <MeusH> Bjarni: is Nokia S770 a "typical" phone, or it has some advanced operating system, like Windows Mobile?
22:03:24  <Bjarni> it got advanced features
22:03:27  <Bjarni> like debian
22:03:41  <MeusH> If someone has ported OTTD to java, I'd like to play it on my Sony Ericsson D750i
22:03:44  <peter1138> gah
22:03:44  *** Cheery [] has quit ["Leaving"]
22:03:49  <Bjarni> and I'm not sure it can be used as a phone
22:03:51  <peter1138> my income's going up, my profit isn't :(
22:04:03  <Bjarni> it's more like a PDA
22:04:16  <Belugas_Work> your expenses are going up too
22:04:19  <Bjarni> MeusH: not going to happen
22:04:27  <peter1138> yay!
22:04:36  <peter1138> 2057: -5041504
22:04:41  <peter1138> 2058: +60497
22:05:23  * MiHaMiX is pretty sleepy :/
22:05:25  *** dfox [] has joined #openttd
22:05:33  <MiHaMiX> and I still have a lot to do
22:05:46  <peter1138> o_O
22:06:05  <MiHaMiX> migrating 160 users is not a simple work
22:06:25  <peter1138> that farms gone down to 12/12
22:06:32  <MiHaMiX> not even if you know in the evening after 20:00 that you HAD to migrate them tonight
22:07:55  <Vornicus> peter, I think it's a lost cause.
22:09:27  <Bjarni> MiHaMiX: easy solution: give all of the migrants a ticket to Titanic so they can migrate in style and they will not be your problem anymore
22:09:58  <Bjarni> [23:06] 	<AlexFili2>	im gonna try another server
22:09:59  <Bjarni> [23:06] 	<AlexFili2>	goodbye
22:10:00  <Bjarni> finally
22:10:09  <BurtyB> heh
22:10:21  <MiHaMiX> Bjarni: it's just finished
22:10:49  <Bjarni> <-- hey, for once people like my quote commit :D
22:11:10  *** SchAmane [] has joined #openttd
22:11:20  <Kjetil> hahaha
22:12:45  *** coppertop [] has joined #openttd
22:13:09  <Bjarni> the best part: it's like he didn't notice my reply in this channel that I quoted there
22:14:40  <Bjarni> <AlexFili>	i did find something interesting, DS's SDL might support png
22:14:43  <Bjarni> he's back
22:14:51  <Bjarni> :(
22:15:28  <peter1138> Vornicus: it's gone back up, now :)
22:15:34  <Bjarni> [23:13] 	<AlexFili>	i couldnt find any good channels
22:15:34  <Bjarni> [23:13] 	<AlexFili>	everyone was idling, even in one with 85+ people :S
22:15:39  <Bjarni> we should have done that
22:15:45  <peter1138> to a whopping 18/18
22:16:10  <Bjarni> hehe
22:16:16  <MeusH> Bjarni, you've got + vote
22:16:18  <MeusH> cya
22:16:21  *** MeusH [] has quit ["Cya layer"]
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22:20:06  *** Spoco [] has quit []
22:21:13  <_gass_> blathijs: r u there?
22:21:19  *** AciD [n=gni@unaffiliated/acid] has quit [Success]
22:21:51  <Vornicus> gasp.
22:22:04  <Bjarni> <AlexFili>	see you round sometime
22:22:16  <Bjarni> he is threatening me in PM :(
22:22:28  <hylje> omg
22:22:53  <peter1138> do oilrigs close down?
22:23:04  <Bjarni> at least I convinced him that he needs to speak to DS porters instead of us to figure out if the hardware can deal with the demands for OTTD
22:23:12  *** Mukke [] has quit []
22:23:14  <Bjarni> peter1138: I think they can
22:26:05  <blathijs> _gass_: yes
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22:29:16  <_gass_> blathijs: oh ... just updated the svn ... no changes
22:29:32  <blathijs> _gass_: no, I'm debugging an issue with debconf right now
22:29:40  <_gass_> lol
22:30:00  <blathijs> _gass_: It appeared something was not working right (seems to occur only after purging and reinstalling the package, though)
22:30:00  * _gass_ sees blathijs  VS debconf .... he bets debconf
22:30:17  <_gass_> humm.
22:30:29  <valhallazzzw> but blathijs is dutch
22:30:30  <valhallazzzw> hmmmm
22:30:34  * valhallazzzw runs
22:30:52  <Bjarni> <AlexFili>	see you round sometime <--- LOL
22:30:53  <blathijs> valhallazzzw: Running from whom?
22:30:58  <Bjarni> damn
22:31:00  <_gass_> oh ... by the way ... any liverpool supporter here?
22:31:05  <Bjarni> wrong copy paste
22:31:11  <Bjarni> that one was !LOL
22:31:19  <valhallazzzw> from you blathijs
22:31:26  <Bjarni> <--- LOL @ this one
22:31:26  <valhallazzzw> though you are at the other side of holland :+
22:31:30  <blathijs> valhallazzzw: hehe
22:31:36  <valhallazzzw> the hague
22:31:42  <valhallazzzw> I have more to fear from the Darkvater
22:31:52  <Bjarni> yeah
22:31:59  <blathijs> Bjarni: hehe
22:32:00  <Bjarni> Darkvater can be cruel
22:32:14  <Bjarni> to bugs
22:32:22  <valhallazzzw> and to people
22:33:29  <valhallazzzw> now I'm off to bed
22:33:29  <valhallazzzw> nn
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22:39:31  <blathijs> briljant
22:39:43  <blathijs> The debconf thing I've been debugging turns out to be a feature
22:39:46  <blathijs> *sigh*
22:39:48  <blathijs> time for tea
22:40:27  <Bjarni> MS hidden feature like feature?
22:41:00  <blathijs> nah, just making wrong assumptions
22:41:28  <_gass_> is down until when?
22:41:58  <Bjarni> until it is up, I presume
22:42:03  <blathijs> Bjarni: also, slightly lacking documentation
22:42:18  <Bjarni> ahh, I know that
22:43:02  <Bjarni> when compiling an SDL app on OSX, you need to include sdl.h in the same file as main, but the docs don't tell you that
22:43:18  <Bjarni> Vornicus: btw you might want to know that
22:43:20  <Bjarni> ;)
22:43:43  <Bjarni> it can save you a lot of time figuring out why it fails to open an SGC window
22:44:02  <Bjarni> -!- HanSkywalker [~mpolanis@hanskywalker.registered.freenode] has quit ["and /exit   were sitting in a park. /exit left, so who was still sitting in the park?"]
22:44:07  <Bjarni> heh, backfire
22:44:09  <Vornicus> Actually that already works fine.
22:44:57  <Bjarni> Vornicus: it will be able to compile, but not to open the window if you skip the include
22:45:00  <Vornicus> and I can /play/ the game now.
22:45:09  <Bjarni> ok
22:45:13  <Vornicus> I just need to bundle it and put in the appropriate libs.
22:45:26  <Bjarni> maybe they fixed that in newer versions of SDL
22:45:55  <Bjarni> Vornicus: remember to link statically in releases for OSX ;)
22:46:26  <Bjarni> most people don't know how to install the libs themselves
22:46:27  <Vornicus> Linking statically means I don't need to put the libs in the package, right?
22:46:32  <Bjarni> yeah
22:46:38  <Vornicus> Okay.  How do I go about doing that?
22:47:04  <Bjarni> instead of using sdl-config --libs, you use sdl-config --static-libs
22:47:10  <Bjarni> and so on
22:47:13  <Vornicus> okay.
22:47:29  <Vornicus> It only affects the linking commands, not the compiling commands, right?
22:47:30  <Bjarni> that was one of the easy ones
22:47:39  <Bjarni> some of the libs might cause problems though
22:47:48  <Bjarni> yeah, it's a linking thing
22:48:01  <Vornicus> okay.  static libs for SDL, but I'm also using image and mixer...
22:48:21  <Bjarni> dynamic tells the binary where to find the files, while static linking means it reads the libs as .o files and includes the functions it needs when linking
22:49:28  <Bjarni> well, hopefully you can get it to link statically to all the libs that you use
22:49:45  <Bjarni> you don't have to link statically to frameworks though
22:49:56  <Vornicus> does -lSDL_image, for instance, make a static link?
22:50:13  <Bjarni> hmm
22:50:19  <Bjarni> good question
22:50:26  <Bjarni> hopefully
22:50:40  <Bjarni> if not, then there is a plan B
22:51:25  <Bjarni> include all the libs in the bundle and tell the app to link to them there
22:52:21  <Bjarni> that could be easier
22:53:12  <Bjarni> make it open all the libs at @executeable_path/../lib/lib.dylib
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22:55:52  <Bjarni> Vornicus: LDFLAGS += -headerpad_max_install_names <-- this is needed for plan B since it always reserves max space for lib paths in the binary. If you don't use it, you risk overwriting vital data when you change the path in the executable at a later stage
22:57:30  <Bjarni> then change the path with
22:58:15  <Bjarni> it was used in the mac port at one time, but it was removed in favour of a better solution
23:00:10  <Vornicus> aha
23:03:21  <Bjarni> <-- here is how I used to do it
23:03:35  <Bjarni> outdated stuff... that is what svn is really good at digging up :)
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23:11:14  <blathijs> oeh
23:11:28  <blathijs> TL|Away: Whitespace detection shows linenumbers nowadays? :-D
23:12:43  <CIA-5> matthijs * r3801 /trunk/os/debian/ (11 files in 2 dirs):
23:12:43  <CIA-5> * Update debian packaging files to the ones used for releasing 0.4.5 (see os/debian/changelog for details).
23:12:43  <CIA-5> * Fix a small debconf issue which was in the 0.4.5 release.
23:13:14  *** stefan [] has quit [Connection reset by peer]
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23:13:56  <blathijs> _gass_: *ping*
23:17:45  *** Mucht [] has quit ["I'll be back!"]
23:21:34  <CIA-5> matthijs * r3802 /trunk/scenario/README: * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack).
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23:39:51  <_gass_> blathijs: pong
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23:42:23  <blathijs> _gass_: I've committed the fixes
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23:42:29  <blathijs> _gass_: working on the .desktop file now
23:44:16  <_gass_> blathijs: ok ... that file suports translation
23:44:46  <blathijs> I'll settle for just english for now, though
23:46:33  <_gass_> blathijs: gcalctool builds .desktop file for every language supported
23:47:15  <_gass_> in .po files
23:48:18  <_gass_> blathijs: did you coorected this?
23:48:18  <_gass_> openttd ( unstable; urgency=low
23:48:19  <_gass_>   * Fixed capitalization of menu item.
23:48:19  <_gass_>   * Install xpm icon to /usr/share/pixmaps and don't install png icon, since
23:48:19  <_gass_>     it is not used.
23:48:24  <_gass_> corrected
23:48:39  <_gass_> corrected?? <--- this is wrong, is it not?
23:48:58  <blathijs> what is wrong?
23:49:52  <_gass_> the word corected
23:50:01  <_gass_> corrected
23:50:11  <_gass_>  -> did you correct this?
23:50:20  <_gass_> well, nevermind
23:50:33  <blathijs> I have no clue what you mean, _gass_
23:50:50  <_gass_> bad phrase construction
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23:52:51  <_gass_> blathijs: is the .png file installed? in the changelog you drop it
23:54:22  <blathijs> apparently
23:54:29  <blathijs> I'll probably put it back if needed
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23:58:12  <Bjarni> it would be cool to support multiple languages in the OS specific files
23:58:32  <Bjarni> maybe that could be an extension to the online translator
23:58:35  <Bjarni> some day
23:59:00  <Bjarni> goodnight
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