Log for #openttd on 4th July 2006:
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00:14:32  <black_Nightmare> hm drats..Pikka not here neither..oh well
00:14:40  <black_Nightmare> when anyone seen Pikka here before?
00:16:20  <hylje> no
00:16:38  <black_Nightmare> umm I meant 'when have anyone' sorry :)
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00:19:32  <black_Nightmare> hylje...if you don't mind me asking... I'm not so sure I understand the grf parameters..if I wanted the full set in artic would it be '0 2 1' or do I skip the 'reserved' and just do '2 1'?
00:19:41  <black_Nightmare> sorry if thats a slight dumb question but I wanted to be sure ^_^
00:19:52  <hylje> im no newgrf wiz
00:20:06  <black_Nightmare> hm thanks anyhow..guess I'll just try one and if it doesn't load..the other then
00:20:07  <black_Nightmare> brb
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00:23:03  <Sacro> god i hate being here
00:23:19  <hylje> :(
00:23:39  <Sacro> my mums house i mean...not irc
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00:24:53  <hylje> be less ambiguous
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00:46:47  <black_Nightmare> just curious..any of you have any comments/reccomendations on road vehicle sets?
00:46:58  <Sacro> black_Nightmare: pb_hovs_bus
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00:47:51  <black_Nightmare> heh...may I ask if you have a second one or not really? :-)
00:48:05  <black_Nightmare> (I already got that but was just a bit curious for more variety if I could help it)
00:51:40  <Sacro> errm, think some people use georges long buses
00:52:25  <black_Nightmare> hmm..thanks :)
00:52:38  <black_Nightmare> I well...still sometimes think its amusing there would be Ford Model T's
00:52:52  <black_Nightmare> but then I guess its cheaper than the train for limited $ over short distance routes
00:53:15  <Sacro> yep
00:53:32  <kbrooks> the train costs more $$
00:53:35  <kbrooks> :P
00:54:01  <hylje> ukrs got a ford model t bus
00:54:03  <hylje> :o
00:55:00  <black_Nightmare> can't even climb ANY slope for whatever its worth
00:55:07  <black_Nightmare> I had tried that already so please ^_^
00:55:11  <black_Nightmare> hehe
00:55:20  <hylje> ukrs is so realistic it hurts
00:55:40  <black_Nightmare> hehe well I like it
00:55:48  <black_Nightmare> makes you rethink sending more coal than ore to the mill etc
00:55:58  <black_Nightmare> and the different loads too like lumber, etc
00:55:58  <black_Nightmare> ;)
00:56:38  <hylje> what was that, wagon speed limit thing
00:56:38  <black_Nightmare> oh yes should I say fuel depots in cities too?  finally you can image a network delivering oil from the refinery to the city for them to gas up their buses+cars with
00:56:41  <black_Nightmare> makes it more relastic ;)
00:57:03  <hylje> yes but the fuel depots shouldnt need a station
00:57:11  <hylje> much like oil rigs
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01:00:51  <kbrooks> whats a fuel depot
01:02:31  <hylje> fuel station
01:02:44  <hylje> you go to get fuel for your automobile there
01:03:11  <black_Nightmare> well looks like george V2 cooperatives well with the HOVS set (I had disabled the V4 one a while ago because it said it wouldn't load due to HOVS..go figure)
01:03:28  <black_Nightmare> guess I can add some vareity of cargo rigs ya (not stuck with 2-axle small trucks)
01:03:32  <black_Nightmare> variety**
01:17:22  <Sacro> petrol is in ECS
01:18:27  <hylje> newindustries will be cool
01:18:35  <Sacro> yup
01:18:44  <Sacro> belugas was working on it last i heard
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01:23:12  <black_Nightmare> you know...
01:23:32  <black_Nightmare> I tried ECS for a day once...not so sure if its for me..I mean I don't know about having to download all several pieces just because I wanted one or two of them
01:23:43  <black_Nightmare> to our own anyhow but I've liked pikka's industry set for now
01:25:01  <Sacro> lol
01:25:36  <Sacro> ah well, 2:30 am, bedtime
01:26:42  <black_Nightmare> well pikka's industry set is just one grf and there's -not- too many buildings in it :p
01:26:44  <black_Nightmare> to our own
01:26:46  <black_Nightmare> goodnight sacro
01:27:22  <Sacro> goodnight
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03:54:48  <Stixsmaster> hello
03:56:04  <Stixsmaster> anyone know what license the OTTD is under?
03:56:28  <hylje> GPL
03:56:35  <Stixsmaster> its what i thought
03:56:48  <Stixsmaster> cuzz that is what most freeware products are under
03:57:13  <hylje> freeware != Free software
03:57:22  <k-man_> im not sure "freeware" is quite the same as gpl
03:57:26  <Stixsmaster> yea but freeware still can have a copyright
03:57:48  <Stixsmaster> GPL is used on most freeware products that i have used and seen online
03:58:11  <hylje> freeware can just be distributed for no charge
03:58:18  <hylje> its not necessarily Free
03:58:28  <hylje> ie. it can forbid commercial usage
03:58:35  <Stixsmaster> true
03:59:19  <Stixsmaster> but i was checking because i read the GPL erlier becuss i made an AIO zip with TTD, TTDPatch, & OTTD
03:59:43  <Stixsmaster> and so far all those have what i have found out has been under the same license
03:59:47  <hylje> remember, the original TTD is still under a non-Free licence
03:59:55  <Stixsmaster> yes i know
04:00:10  <Stixsmaster> that i may still ned permission i agree
04:00:15  <Stixsmaster> need*
04:01:02  <Stixsmaster> but i had sum dudes getting on my back before about it and i made the zip to make it easier for peeps to find the game and all the best patches and the latest versions for them asap
04:01:41  <hylje> you're the safest not including the TTD files in it, those can be had elsewhere
04:01:47  <hylje> but its extra hassle
04:01:56  <Stixsmaster> yea true
04:02:30  <Stixsmaster> the zip was to make it easier and less of a hassle to search web for everything
04:02:50  <Stixsmaster> but there is another site that you can get TTD for free
04:03:12  <Stixsmaster> so im not the only one redistributing it online
04:03:36  <hylje> yes
04:03:40  <hylje> its to be found online
04:03:48  <hylje> nobody has given a shit about it this far
04:04:04  <Stixsmaster> and if you are wondering about my connection(even though this is off topic) i am using comcast highspeed internet and it isnt wireless its with a cord
04:04:17  <Stixsmaster> yea well i have found sum that will argue with you about it
04:04:40  <hylje> ok, let me elaborate: a big enough shit to get them offline
04:04:41  <hylje> :P
04:05:03  <Stixsmaster> o and i am currently trying to get my channel on IRC on my site to be registerd to its irc host but i needa wait 10 days if spam was aloud once i would type my website in
04:05:29  <Stixsmaster> and that elaboration i understand
04:05:46  <hylje> theres always whiners and devil's advocates
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04:06:36  <Stixsmaster> haha
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04:07:29  <Stixsmaster> also can you help out with a graphix problem i keep getting?
04:07:57  <hylje> im sure someone can
04:08:00  <hylje> so ask aloud
04:09:59  <Stixsmaster> well when i put more then 11 new graphics onto my OTTD and run it, it doesnt give any thing about too many sprites but what it does is run the game in the background of the computer and you cant do jack with it all you can do is hit ctrl+alt+delete and then goto the "Processes" part and look for it and see that it is running and using like 99-98 cpu and just end its task meaning shut it down/off and i dont know why
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04:14:17  <Stixsmaster> i posted this on the tt-forums in the OTTD part
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04:26:01  <Stixsmaster> cool sumone else joined and still no one knows the answer to my graphics problem
04:26:56  <hylje> its perhaps tricky and the wiz's are prolly sleeping
04:28:06  <Stixsmaster> haha yea
04:28:27  <Stixsmaster> i hope what i said was clear and sounds to me like you understand sumwhat of what im talking about
04:29:29  <Stixsmaster> o and so that i dont advertise by posting a direct link to my site if you would like to visit my site do a google search or what ever type of search for "Stixsworld" and spelling is criticle so spell it precisely
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04:32:45  <Stixsmaster> im off to play sum OTTD so ttyl!
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07:55:50  <CIA-3> miham * r5455 /trunk/lang/ (finnish.txt german.txt spanish.txt):
07:55:50  <CIA-3> WebTranslator2 update to 2006-07-04 09:55:23
07:55:50  <CIA-3> finnish - 2 fixed by kerba (2)
07:55:50  <CIA-3> german - 14 fixed by moewe2 (14)
07:55:50  <CIA-3> spanish - 4 changed by eusebio (4)
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08:06:05  <Bjarni> Eddi|zuHause3: you are always at home (at least according to your nick) Don't you go to school or work?
08:06:18  <Eddi|zuHause3> yes ;)
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08:06:41  <Eddi|zuHause3> no, it does not actually mean _I_ am home, but my computer is home ;)
08:07:03  <Bjarni> ahh
08:07:04  <Bjarni> VNC
08:07:31  <Eddi|zuHause3> i am occasionally known as e.g. "Eddi|Uni" if i am at university
08:07:41  <Spoco> RealVNC <3
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08:18:03  <peter1138> VNC--
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08:39:35  <hylje>
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08:44:10  <Bjarni> I just noticed something
08:44:13  <Bjarni> the AI cheats
08:44:20  <Bjarni> it can always refit for free
08:44:32  <Bjarni> yet I don't think it will ever refit
08:46:31  <hylje> you noticed that only now?
08:50:48  <Bjarni> well, part of it I noticed before
08:51:06  <Bjarni> but the part of that it can do it for free...
08:51:16  <Bjarni> why is it even free for the AI?
08:51:36  <Bjarni> I mean if it never refits anyway, then why check if it is an AI?
08:51:41  <hylje> free terraforming too
08:51:54  <Bjarni> an if, that's always false is just a waste of cycles
08:55:10  <peter1138> take it out then :D
08:56:20  <ln-> it's Bjarni
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08:56:43  <Bjarni> actually I'm trying to do something else
08:57:35  <hylje> omg
08:57:36  <hylje> no
08:57:37  <hylje> !
08:57:41  <Bjarni> I'm wondering about making Clone vehicles pay the refit cost as well, but it would mean that I will have to make a function to get the price to refit a certain engine type before it's build
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08:58:31  <Bjarni> peter1138: you did some work on refit, right?
08:58:35  <scia> why would you pay refit cost for a carriage that you just bought anyway?
08:58:48  <Bjarni> that's the next thing
08:59:06  <scia> nice :)
08:59:36  <Bjarni> actually maybe I should just skip the autoreplace thing and go strait to figure out why it cost money refitting something brand new
09:01:28  <Eddi|zuHause> you mean you want to make the first refit free?
09:01:46  <RichK67_wrk> yeah - that is just silly atm
09:02:12  <Eddi|zuHause> how about, you choose the cargo type _before_ you buy it?
09:02:25  <Bjarni> say if you refit within 10 days or something
09:02:29  <Bjarni> or before it's bought
09:02:54  <Eddi|zuHause> like a dropdown box in the buy list
09:03:05  <Bjarni> yeah
09:03:08  <Bjarni> that would be cool
09:03:23  <Bjarni> specially because then people can see all the stuff it can refit to BEFORE it's bought
09:03:36  <Eddi|zuHause> right ;)
09:03:40  <Bjarni> useful when using custom refit masks
09:04:34  <RichK67_wrk> mart3p has already created a patch that shows the possible refits
09:04:53  <Eddi|zuHause> but that can cause problems, too... like some wagon refits are only possible with certain engines
09:05:10  <Bjarni> hmm
09:05:10  <Eddi|zuHause> i'm thinking of the Rheingold wagons
09:05:31  <Bjarni> RichK67_wrk: where is that patch?
09:05:44  <Bjarni> I can't recall ever seeing it
09:06:43  <RichK67_wrk>
09:07:07  <ln-> Bjarni: did you evaluate the Patch?
09:07:27  <hylje> ooh, the Patch?
09:08:01  <Bjarni> oops
09:08:04  <Bjarni> I forgot
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09:11:17  <Bjarni> ln-: for a start, I can't tell the difference here
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09:16:31  <Stixsmaster> hey figured out my graphix problem from erlier
09:17:12  <Bjarni> sprite limit, right?
09:17:23  <Stixsmaster> i was doing what others thought i was doing and that was going over the sprite limit so now im requesting to be able to have a larger sprite limit in later versions of this
09:18:24  <Stixsmaster> i have all from this one site and they are excellent and now i want the new water graphic and well i cant get it because i exceed the sprite limit with it so im sacrificing not having it
09:18:28  <Eddi|zuHause> peter1138's last reply to that request was 'no way'
09:18:56  <Eddi|zuHause> (that was like 2 days ago)
09:19:57  <Stixsmaster> yea well before the effect was the game would hide in background of pc without you knowing unless you type ctrl+alt+delete and then looked in the processes for game and saw it using 99-98 cpu and ended its task
09:20:17  <Stixsmaster> that only happens if you go waaaaay over the sprite limit
09:22:40  <peter1138> no it doesn't
09:22:50  <peter1138> over the sprite limit == error popup
09:23:04  <peter1138> ahh
09:23:09  <peter1138> but only in the nightlies
09:23:21  <peter1138> in 0.4.7- anything can happen
09:24:12  <peter1138> anyway, the sprite limit can't be increased without either:
09:24:21  <peter1138> 1) changing a sprite id from 32 to 64 bits
09:24:36  <peter1138> 2) splitting sprite id and palette map, and leaving both as 32 bits
09:24:41  <peter1138> 3) a redesign
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09:25:51  <Stixsmaster> ok well when i go waaaay over the sprite limit i told you what happens when i run the game then
09:26:01  <peter1138> well, use a nightly
09:26:07  <peter1138> better support anyway
09:26:20  <Stixsmaster> i thought it wasnt as stable
09:26:49  <RichK67_wrk> stixs - from your config, you have some DOS grfs and their Windows versions as well... drop the DOS ones
09:27:58  <Stixsmaster> all the downloaded grfs i have are windows all the others are what come with v0.4.7
09:30:07  <RichK67_wrk> no - you have LongBusesNA.grf (DOS) and LongBusesNAw.grf (windows)... LongBuses.grf (DOS) LongBusesw.grf (Windows)...
09:30:38  <Stixsmaster> i dont have any of those you must be reading my TTDPatch config
09:31:57  <Stixsmaster> actually i dont even see those in my TTDPatch so i have no idea what you are looking at
09:33:00  <RichK67_wrk> ah - sorry, maybe im confusing you with someone else who complained about "i cant load 25 gazillion sprites... why not?"
09:33:12  <Stixsmaster> lol mayb
09:33:36  <Stixsmaster> but if you have aim i can send you my config file and you can see what graphix i use
09:33:44  <RichK67_wrk> ah yes - gkirilov
09:34:07  <Stixsmaster> and i guess you know lots about grfs for OTTD?
09:34:10  <RichK67_wrk> sorry i dont
09:34:17  <RichK67_wrk> peter is the guru
09:35:28  <guru3> people have to stop saying guru randomly
09:35:31  <guru3> it pings me :/
09:35:33  <Stixsmaster> so your aim sn is gkirilov? if so i added it and you aint online
09:36:06  <RichK67_wrk> nope - gkirilov is the guy i was confusing you with
09:36:09  <RichK67_wrk> i think
09:36:21  <Stixsmaster> o ok well can i get your aim sn?
09:36:37  <Stixsmaster> ill send you my config and you can tell see what grfs i use
09:37:01  <Stixsmaster> unless anyone else cares enuff that theyd like to look
09:38:54  <RichK67_wrk> stixs: i dont have one
09:39:14  <RichK67_wrk> as i said: [10:34] RichK67_wrk: sorry i dont
09:40:44  <Stixsmaster> o ok sry didnt catch that and ill either later post the contents of my config on my site or in the tt-forums in wha ti believe to be the proper part and o so i dont get caught for spamming do a search for my site in google by typeing in the search box "Stixsworld" and type it precisely or you wont get the proper link
09:41:28  <Stixsmaster> and sry if my typing is off it is about 6 AM here and ive been up all night
09:44:10  <Stixsmaster> as a matter of fact night all ill be back on later today mayb but later tonite for july 4th my friend is taking me to a fireworks show and i may sleep till then now and also everyone i am so glad to slowly be learning litlle by little about this game because i may just may become a modder in sum sort of way or a graphix designer
09:44:32  <Stixsmaster> and check out my site to see if i posted the contents of my config or the tt-forums
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09:45:24  *** mode/#openttd [+b Stixsmaster!*@*] by peter1138
09:45:24  <peter1138> ;p
09:45:33  <TL|Away> guru
09:45:39  <peter1138> who's a guru?
09:45:48  <TL|Away> [11:35:29] <guru3> people have to stop saying guru randomly
09:45:53  <TL|Away> so I am randomly saying: guru
09:46:17  <peter1138> the guru who do what you don't dare to people
09:46:28  *** mode/#openttd [-b Stixsmaster!*@*] by peter1138
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09:48:29  <RichK67_wrk> bbl
09:50:48  <guru3> garghhh stop it
09:50:54  <guru3> making irssi say those lines in yellow
09:50:58  <guru3> and put the purple in the activity window
09:53:51  <toweri> guru3: Then you'll have to tell irssi only to hilight you when the phrase guru3 occurs...
09:54:06  <hylje> :p
09:54:24  <TL|Away> now we just randomly say: guru
09:55:33  <guru3> i told it to highlight for guru
09:55:37  <hylje> on a random timer too
09:55:45  <guru3> because people sill sometimes just say guru without typing the t3
09:55:46  <guru3> *3
09:55:49  <TL|Away> hylje: my human timer
09:56:12  <ln-> toweri: did you answer me yesterday?
09:56:18  <hylje> yes because computers cant be truly random
09:57:04  <toweri> ln-: As a matter of fact, no, I didn't.
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10:07:14  <peter1138> guru3: shouldn't put a number in your name
10:07:55  <TL|Away> guru3: you should just have picked a better name :)
10:08:06  <TL|Away> like I had to adjust my highlighter not to light up on true :p
10:09:11  <guru3> i'm never going to hear the end of it now :S
10:09:54  <TL|Away> nope
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10:21:59  <Damme> hello folks, I just realized that I miss in openTTD.. 1. To bild an entire junktion in one click - Beeing able to save temples, and browse then and then putting it out on the map! 2. Fullsize Train-depos, for more realizm, like a station but it's a train depot, one track per train.
10:22:48  <ln-> Damme: dream on
10:23:02  <hylje> 1. is currently possible
10:23:05  <hylje> at least in MiniIN
10:23:23  <Damme> it is ? can I read about it somewhere?
10:23:57  <hylje> i suppose, i just cant give you links since i havent read them
10:24:16  <Damme>
10:25:13  *** Mukke [] has quit []
10:25:16  <Damme> and I wounder, how do I enable Electric tracks? want to build them but dont need to (electric trains runt just fine on ordernary tracks
10:25:30  <hylje> elrails are on nightlies afaik
10:25:45  <hylje> lemme check
10:26:07  <hylje> yes
10:26:34  <Damme> ok
10:26:47  <Damme> so it's in the nightly all the action is :)
10:26:51  <hylje> yep
10:27:15  <Damme> hehe cool, I'll try it out some day
10:27:24  <hylje> well, have fun
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10:32:13  <Bjarni> <TL|Away>	guru3: you should just have picked a better name :) <-- oh, that reminds me of Scottie. He got tired of hearing people telling him to beam them up, so he ended up on
10:32:45  <hylje> :>
10:33:33  <hapo> :D
10:35:57  <Bjarni> btw did you know that the actor playing Spock is in outer space now?
10:36:17  <Bjarni> some US company got paid a lot to launch his ashes into space
10:36:53  <TL|Away> Bjarni: really: FREAK!!!
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10:37:52  * Bjarni guess that TL|Away will not pay in advance to get this ashes launched into space
10:40:41  <Bjarni> <-- well, in theory it's possible. You just need a new type of "printer"
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10:43:36  <ln-> 12:11 <@Bjarni> ln-: for a start, I can't tell the difference here  <---------------------------- but you can tell and confirm it still works with your mouse
10:44:25  <Bjarni> yes
10:44:26  <Bjarni> brb
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10:46:44  <Bjarni> err
10:46:52  <Bjarni> that brb got changed to bbl
10:47:09  <black_Nightmare> heh
10:54:36  <ln-> no laughing
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11:18:53  <black_Nightmare> sacro :D
11:19:07  <Sacro> black_Nightmare: :D
11:19:08  <hylje> :>
11:19:09  <hylje> :D
11:19:37  <black_Nightmare> so whats new hylje and sacro?
11:20:48  <hylje> nothing today :p
11:20:59  <black_Nightmare> heh ok :p
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11:21:39  <black_Nightmare> sacro...I think that the desync problem you're having (with brianetta's server) is not just you
11:22:03  <black_Nightmare> suddenly for no reason I keep getting them...barely can stay on a few minutes some of the times but frequently it disconnects as soon as the map shows
11:22:12  <black_Nightmare> :-/
11:22:36  <Sacro> black_Nightmare: its cos my laptop is b0rked
11:22:42  <hylje> thats in trunk nightly?
11:22:49  <Sacro> hylje: yeah
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11:23:21  <Sacro> openttd needs some other linux setting than SDL
11:23:22  <black_Nightmare> funny thing was yesterday lunchtime (or something) it was working smoothly
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11:23:43  <black_Nightmare> then into the night it disconnected a few times but I had no problem getting back on.. then late night it was really worse I finally just forgot about it
11:23:51  <black_Nightmare> tried this morning again..its still very worse :-/
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11:25:48  <Sacro> what OS?
11:26:12  <black_Nightmare> me?
11:26:53  <Sacro> Targets: attr-2.4.32-2 gnomesu-0.3.1-4 openoffice-base-2.0.3-1
11:26:54  <Sacro> Total Package Size:   121.2 MB
11:26:54  <Sacro>  <- Bums
11:27:09  <black_Nightmare> hehehe :))
11:27:18  <Sacro> i think the first 2 will be about 1MB
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11:29:45  <Sacro> attr = 47K, gnomesu = 10K... grr
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11:43:16  <DigiTalik>
11:43:41  *** DigiTalik [] has quit [Client Quit]
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11:56:04  <black_Nightmare> hey brianetta :-)
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11:56:17  <Brianetta> hi
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11:58:39  <black_Nightmare> just asking anyhow brianetta..but would you have any clue when a game was going fine then suddenly its barely connectable even although the grf/version/etc are all still the same?  [no dispute of any kind meant]
11:59:28  <Sacro> arrh Brianetta , hey :)
11:59:58  <TL|Away> guru
11:59:58  <black_Nightmare> lol sacro :p
12:00:15  <Sacro> TL|Away: buh?
12:00:36  <TL|Away> Sacro: just randomly saying guru, so guru3's IRC highlights
12:00:41  <TL|Away> annoys him _very_ much
12:00:45  <Sacro> damnit, cant install a desktop stripper until OOo finishes downloading
12:01:01  <TL|Away> why you want a stripper on your desktop?!
12:01:16  <Sacro> because i cant get one on my knee
12:01:24  <TL|Away> poor thing
12:01:26  <TL|Away> I can :)
12:02:14  <black_Nightmare> lol :))
12:02:42  <Sacro> hmm, openoffice-base sounds like there could be bits im missing
12:02:59  *** DigiTalik [] has joined #openttd
12:03:01  <DigiTalik>
12:03:24  <Sacro> DigiTalik: whats that?
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12:06:30  *** orudge [] has joined #openttd
12:06:44  <Sacro> arrgh tis an orudge
12:07:14  <orudge> Roar.
12:07:31  <Sacro> Rawr
12:07:52  *** mode/#openttd [+o orudge] by ChanServ
12:09:01  <Sacro> hmm, i fancy bacon
12:12:37  <peter1138> mmm, baconated bacon
12:12:50  <Sacro> danish bacon :P
12:12:57  <peter1138> now i have a sudden urge for a burgerking burger, with bacon
12:13:03  <black_Nightmare> lol
12:13:40  <Sacro> i have some 100% beef quarter pounders in the freezer, bacon, cheese and ketchup  in the fridge
12:13:52  <Sacro> some bread somewhere
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12:46:38  * Tobin waves
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12:48:48  * Sacro moons
12:48:54  <Sacro> damn, hes gone
12:49:13  * peter1138 suns
12:50:06  <black_Nightmare> who? :p
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12:53:11  <Sacro> :o
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13:01:00  <_Devil_> !password
13:01:06  *** _Devil_ [] has left #openttd []
13:01:31  <Sacro> ?
13:02:59  <Brianetta> Wrong channel, I believe
13:04:31  <Brianetta> black_Nightmare: Sorry, no, I have no clue.  I can only imagine that something at your end *did* change.
13:04:51  *** Tobin [] has quit ["Quit"]
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13:05:01  <black_Nightmare> so openttd actually garbled up itself on its own? :p
13:05:10  <black_Nightmare> (heh)
13:05:23  <Brianetta> I've known it to overwrite its own cfg file with a defaults one
13:05:38  <black_Nightmare> hm..let me look at that..brb
13:06:53  <black_Nightmare> hmm nope...seem to still be what I left it at as weeks ago :-/ ... except for that [yapf] added itself to the end (I don't recall that being there when I first editted it)
13:07:08  <Sacro> nah, that adds itself
13:07:28  *** ThePizzaKing [] has quit ["-"]
13:07:31  <Brianetta> The file is rewritten by the game whenever anything changes
13:07:41  <Brianetta> It's a pest, sometimes
13:08:58  <tokai> geez.. someone broke the morphos build again with the c++ mess
13:09:09  <black_Nightmare> hm that may be the problem ....
13:09:20  <Sacro> yeek, a minority os!
13:09:40  <black_Nightmare> maybe I'll wait for next nightly build to try it and if that still breaks then I'll try a fresh reinstall of the entire openttd-nightly folder
13:10:24  <black_Nightmare> sacro...and on an overpriced ppc board too (look at the prices their systems sell for!)
13:12:16  <Sacro> grrr i hate evolution, pine ftw!
13:12:22  <black_Nightmare> lol
13:12:34  <Sacro> i wanna new pc :(
13:13:41  <black_Nightmare> I perhaps could help with a nice midtower but shipping charge I dunno about :p
13:14:03  <Sacro> heh, where from? spec?
13:14:13  <Sacro> :o
13:14:19  <Sacro> * .ca
13:15:33  <black_Nightmare> abit motherboard and it'll run many copies of ttdx/ttdpatch/openttd without even using up much load yet :p
13:17:09  <Sacro> hmm
13:17:35  * Brianetta has a buig pad of A4 paper in a leather binder
13:17:44  <Brianetta> I am designing the next autopilot
13:17:52  <Brianetta> specifying the features, etc
13:17:56  <black_Nightmare> sacro...where you from anyhow?
13:18:35  <Sacro> uk
13:19:50  <black_Nightmare> oh meh..never mind :p
13:20:36  <Sacro> lol
13:22:09  <black_Nightmare> well I'm going off for now so bye :p
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13:41:55  <tokai> !seen truelight
13:42:11  <tokai> hmm.. no bot:)
13:43:06  <TL|Away> nope
13:44:05  <tokai> TL|Away: why the nightly gcc for morphos struggle on the morphos build? it seems to compile the c++ parts fine here on my local environment. any idea?
13:44:25  <Bjarni> yeah, who killed the jmp bot?
13:44:39  <TL|Away> does it struggle then?
13:44:50  <TL|Away> Bjarni: it moved to the irc network
13:45:14  <tokai> TL|Away: it doesnt build nightlies for morphos it seems, see
13:45:30  <TL|Away> ah, didn't noticed yet that it didn't build
13:45:32  <TL|Away> there are so many errors
13:45:39  <TL|Away> (which nobody fixes)
13:45:41  <TL|Away> errors = warnings
13:45:59  <TL|Away> cc1plus: Invalid option `-Wno-unused-parameter'
13:46:25  <TL|Away> tokai: which gcc do you use?
13:46:43  <tokai> devel:unsorted/openttd/trunk> gcc --version
13:46:43  <tokai> 2.95.3
13:46:48  <TL|Away> same here
13:46:52  <TL|Away> and you don't get that error?
13:46:54  <TL|Away> invalid option?
13:47:11  <tokai> i only had a problem with grep -o in the makefile with current trunk (which i fixed by using sed instead)
13:48:38  * TL|Away slaps peter1138
13:48:46  <TL|Away> CC_VERSION = $(shell $(CC) -dumpversion | cut -c 1,3)
13:48:51  <TL|Away> it detects the GCC version of the HOST
13:48:58  <TL|Away> of course we want to detect it of the TARGET
13:49:21  <TL|Away> peter1138 changed the CC_HOST / CC_TARGET / CC mess last time
13:49:28  <TL|Away> but clearly he made a boo-hoo :p
13:49:28  <TL|Away> hehe
13:49:39  <tokai> ah :)
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13:51:24  <TL|Away> I hope that helps
13:51:28  <TL|Away> we will see at 20:00 :)
13:51:32  <CIA-3> truelight * r5456 /trunk/Makefile: -Fix: detect the version of the TARGET, not the HOST please
13:51:53  <tokai> TL|Away: lets hope. and thx:)
13:52:05  <TL|Away> np :) Let me know if it still fails
13:52:16  <tokai> it wasnt c++ fault after all... but i feel no sorry for blaming it:P
13:52:24  <TL|Away> hehe
13:52:25  <TL|Away> I agree
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13:54:42  <peter1138> TL|Away: ah...
13:55:31  <peter1138> missed it, oh well
13:55:35  <peter1138> btw,
13:55:37  <peter1138> strgen
13:55:53  <peter1138> that's fucked up
13:55:59  <peter1138> it needs to build for host & target
13:56:09  <TL|Away> we talked about that in the past
13:56:11  <peter1138> if it's target only, you can't compile openttd
13:56:15  <TL|Away> we do not add it to the nightlies, there is no need for
13:56:21  <TL|Away> so it only builds for host
13:56:25  <peter1138> right
13:56:28  <tokai> why u need it for target too?
13:56:39  <peter1138> 'cept tron seems to think it should be in the nightlies, i think
13:56:41  <TL|Away> just the language people do
13:56:46  <peter1138> yar
13:56:51  <TL|Away> and for that we have WebTranslator2
13:56:55  <peter1138> :D
13:57:07  <TL|Away> so in the past we agreed that we won't add it to the nightlies
13:57:12  <TL|Away> only adds to the size of the binary, while nobody uses it
13:57:18  <TL|Away> binary = package
13:57:21  <peter1138> yeah
13:57:55  <peter1138> STRGEN=strgen/strgen$(EXE)
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13:58:29  <peter1138> so if the host isn't win32... it still gets .exe? heh
13:58:35  <TL|Away> yes
13:58:39  <TL|Away> but linux has no problems with that
13:58:42  <peter1138> true
13:58:47  <TL|Away> so I never could care less
13:59:07  <Belugas> my little 2 cents idea on strgen.  Truwe, there is wt2.  But it does not allow to TEST before nighlty waht the transaltion might look like ingame
13:59:23  <Belugas> And not all translators can compile strgen
13:59:29  <Sacro> have a seperate strgen download?
13:59:35  <TL|Away> Belugas: for that you just need to be able to compile strgen yourself.. if you can't do that.. oh well..
13:59:55  <Belugas> that's the point TL|Away
13:59:56  <TL|Away> Sacro: yeah, I worked on that.. but the amount of people that want it is about 1 in the 3 months
13:59:57  <peter1138> well
14:00:00  <TL|Away> not really a big group :)
14:00:02  <Belugas> I can compile it...
14:00:09  <Belugas> not all translators can
14:00:13  <peter1138> afaik, mihamix intends a facility to download .lng files
14:00:16  <TL|Away> Belugas: not all have to :)
14:00:20  <TL|Away> that is a better option
14:00:23  <Sacro> yeah, i could if anyone game in and asked
14:00:38  <Sacro> *came
14:00:44  <peter1138> then you might get lang pack version problems though ;)
14:00:46  <TL|Away> we really get the question once in the 3 months
14:00:50  <Belugas> if they want to test translations prior of wt2, they do.  That's how i worked before i could compile...
14:01:10  <Belugas> but, as i said... my 2 cents idea...
14:01:48  <Belugas> unless...
14:02:08  <Belugas> maybe wt2 could provide a compiled lang file :)
14:02:17  <Sacro> kids tv scares me
14:02:27  <peter1138> Belugas: that's what i just said ;)
14:02:46  <Belugas> you did? oups... too much sql in my mind ;)
14:03:43  <Sacro> Belugas: you should run a select query, see if the idea is already stored
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14:05:12  <Belugas> heheh nice one Sacro :)
14:06:23  *** exe_ [] has left #openttd []
14:06:28  <peter1138> heh
14:06:32  <peter1138>
14:07:43  <Sacro> :O THOMAS THE TANK ENGINE
14:07:54  <Sacro> but no ringo :(
14:08:02  <peter1138> boo
14:08:31  <Sacro> i know, just isnt the same
14:09:35  <Sacro> This press release is embargoed until 0001 hours (UK time), Wednesday 5 July 2006. ?
14:09:39  *** RichK67_wrk [] has joined #openttd
14:09:54  <peter1138> clever isn't it ;)
14:10:16  <Sacro> thats a long word that i dont understand
14:10:28  <Bjarni> yeah
14:10:30  <Sacro> :O NOOOO, YOU CANT SCRAP PERCY
14:10:36  <Bjarni> clever is a pretty long word :P
14:10:50  <Sacro> the fat controller cant scrap percy
14:11:28  <Brianetta> Sodor desperately needs electrification
14:11:58  <Sacro> ooh no, i like the steam engines
14:12:13  <Brianetta> They can run on electrified line
14:12:23  <Brianetta> but the diesels can be upgraded to cheap, clean nuclear power
14:12:53  <Sacro> whoops, he's just ran the tar wagons into gordon...thats gonna be messy
14:13:09  *** Wolfy [] has quit ["I'm gone, bye bye :)"]
14:13:41  <Sacro> nooo, cant replace them
14:13:45  *** glx [] has joined #openttd
14:16:01  <Brianetta> replace?  No.  Just prize off the face and stick it on a better locomotive.  Upgraded, personality unchanged.
14:16:49  <Sacro> :O
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14:26:10  <Brianetta> I wonder what The Rev. would have done with an Intercity 125...
14:27:41  <tokai> ini: trailing characters at end of setting 'lan_internet' <- is it only me who gets this?
14:28:02  <glx> tokai: no
14:28:19  <glx> replace false or true by 0 or 1
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14:30:13  <tokai> i guess the var changed from bool type to numeric type for some reason
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14:33:03  <Sacro> Brianetta: sodor isnt big enough
14:33:18  <Brianetta> It is
14:33:31  <Sacro> there arent any big cities
14:33:37  <Brianetta> Like that matters
14:33:38  <Sacro> its only 64x64 at most
14:33:47  <Brianetta> They run a Pacific
14:33:50  <Brianetta> They can run an HST
14:34:05  <Sacro> true
14:34:12  <Sacro> anyhow, bbs, got stuff to do
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14:41:40  <tokai|noir> the lost password function in the openttd bugtracker function is slightly broken.. prints a bunch of php errors/warnings.
14:42:19  <tokai|noir> looks like i'm not getting the message either:P
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15:17:03  <Bjarni> tokai|noir: then tell that to MiHaMiX
15:17:40  <tokai|mdlx> maybe message just takes a while.
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15:18:14  <tokai|mdlx> Bjarni: can u apply diff and close the task?
15:20:39  <guru3> TL|Away: so cruel :(
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15:24:03  <Bjarni> <tokai|mdlx>	Bjarni: can u apply diff and close the task? <-- no
15:24:14  <Bjarni> when I applied it, I failed to get a list of servers
15:24:58  <Bjarni> so to fix a crash, you broke the ability to find online games, at least for me
15:25:35  <Sacro> Bjarni: since when did you play online?
15:25:45  <Bjarni> that's not the point
15:26:00  <Bjarni> the point is that the MorphOS fix broke support for me
15:26:29  <Sacro> did you have it set to Internet...and not LAN?
15:26:57  * Zr40 has problems compiling with cygwin
15:27:01  <tokai|mdlx> Bjarni: you play with deactivated network?
15:28:03  <tokai|mdlx> indeed.
15:28:17  <tokai|mdlx> seems not to work anymore..
15:28:19  <Sacro> Zr40: wht problems?
15:28:59  <Zr40> something regarding zlib not being found, yet, zlib is already installed
15:29:00  <Sacro> ahh, HHGTTG
15:29:06  <Sacro> you need zlib-devel
15:29:20  <tokai|mdlx> Bjarni: ah.. i prolly made the wrong test:)
15:30:17  <Zr40> Sacro: makes sense, however, I can't find it
15:30:47  <Sacro> Zr40: you have to download the source and compile it
15:31:01  <Zr40> now that doesn't make sense :)
15:31:09  <tokai|mdlx> brb
15:31:11  *** tokai|mdlx [] has quit ["Don't give me logic, give me emotions!"]
15:31:12  <Zr40> as cygwin provides -devel packages for other libraries
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15:32:03  <Sacro> well it doesnt for zlib, syas that in the wiki
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15:32:48  <peter1138> the wiki which is well known for being up to date and accurate?
15:33:03  <Zr40> ah, it's named mingw-zlib
15:33:22  <Sacro> peter1138: yeah :) that one
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16:00:57  <CIA-3> belugas * r5457 /branches/newgrf_lab/ (29 files in 5 dirs): [newgrf_lab] Synch with trunk up to 5456
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16:29:39  <Sacro> anyone home?
16:30:45  <Belugas> not me, still at work :(
16:33:16  <Sacro> :( wish i was working
16:33:51  *** RichK67|AFK is now known as RichK67_wrk
16:33:53  *** RichK67_wrk [] has quit []
16:33:58  <Belugas> To be honst, wish i was home right now ;)
16:36:11  <Sacro> ill happily swap you
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16:44:46  <Wolf01> yo
16:46:01  <Sacro> yo
16:47:34  <Wolf01> richk reveal yourself, i summon you!
16:48:26  * Sacro looks around
16:48:46  <Sacro> nothing
16:48:48  <Bjarni> I don't trust that you are a summoner
16:48:54  <Wolf01> lets wait, my enchantments take a little to have effct
16:49:12  <Bjarni> I think you are faking
16:49:16  * Sacro waits
16:49:31  <Sacro> Bjarni knows all about people faking it ;)
16:49:37  <Wolf01> lol
16:49:45  <Bjarni> o_O
16:49:55  <Sacro> O.o
16:50:11  <Eddi|zuHause> oOo
16:50:16  <Bjarni> well, I guess IRC have given me practice in that area
16:50:35  <Sacro> Eddi|zuHause: errr...
16:50:48  <Sacro> oOoOoOo
16:50:57  <Bjarni> he got a big nose, so what?
16:51:05  <Bjarni> he IS German after all
16:51:14  <Eddi|zuHause> now you are making this up, Sacro :p
16:51:24  <Sacro> nevar!
16:51:37  <Wolf01> yummm tonight germany-italy
16:51:39  <Sacro> yeek! a german! *hides*
16:52:09  * Sacro doesnt watch football
16:52:10  <Bjarni> yikes, a Sacro
16:52:18  <Sacro> get in the car!
16:53:03  * Sacro contemplates doing something stupidly cool with OpenTTD
16:53:42  <Wolf01> draw a football balloon with the buy land tool
16:53:56  <peter1138> play a game that's all at sea level
16:54:10  <Sacro> peter1138: buh? :|
16:54:17  <peter1138> what? :)
16:54:49  <Sacro> that aint possible
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16:55:45  <Wolf01> yes, now you can build dikes with the canal tool
16:56:10  * Sacro isnt sure what a dike is
16:56:19  <Sacro> apart from a lesbian
16:57:39  <Wolf01>
16:59:34  <Sacro> þø->
17:02:48  <Wolf01> uhm, sacro, after talking to richk about the daylength patch, i planned to change only the profits instead of the whole economy, so i have to divide only 4 variables instead of multiply something like 20 differents variables
17:03:20  <Sacro> Wolf01: sounds cool
17:04:24  <peter1138> there's one function in economy.c
17:04:29  <peter1138> that should do the whole lot in one go
17:04:54  <peter1138> GetTransportedGoodsIncome()
17:06:08  <peter1138> hmm
17:06:12  <peter1138> or seomthing :P
17:06:26  <Sacro> peter1138: o'reilly?
17:06:43  * peter1138 makes the flat scenario
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17:16:24  <Wolf01> ok, this works very well
17:16:48  *** Eddi|zuHause [] has joined #openttd
17:17:05  <Wolf01> about 1M instead of about 50M
17:17:35  *** SimonRC [] has joined #openttd
17:17:43  <Sacro> ?
17:17:46  *** moebius_ [n=moebius@] has quit [Remote closed the connection]
17:17:47  <Sacro> what have you changed?
17:17:58  <Wolf01> [19:04:59] <peter1138> GetTransportedGoodsIncome() <---
17:18:17  <Sacro> what? and that sorts the whole economy?
17:18:53  <Wolf01> i divided it with _patches.day_length, so in a month you should earn about the same money
17:19:10  <Sacro> that required?
17:19:23  <Sacro> cos then surely it'd take aaaaaaaaaaaaaaaaaaages to start a company
17:19:35  <Wolf01> uhm
17:20:16  <Eddi|zuHause> i'd rather like to not affect the economy at all
17:20:39  <Eddi|zuHause> just make the game last longer in one period (like steam age)
17:21:00  <Eddi|zuHause> by the time i have set up a proper network, i already have diesel engines all over the place
17:21:12  <Eddi|zuHause> and cannot enjoy all the nice steam engines
17:21:18  <Eddi|zuHause> (BR 05)
17:21:32  <Wolf01> ok, no economy changes at all
17:21:45  <Eddi|zuHause> well, make it optional ;)
17:22:02  <Eddi|zuHause> "daylength affects economy"
17:22:20  <Eddi|zuHause> and then see how many people prefer which options
17:22:30  <Wolf01> i think is cheating as it is now
17:22:38  <Wolf01> i'll make it optional
17:22:42  <Eddi|zuHause> there is no such thing as cheating ;)
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17:23:25  <Sacro> yeah, id like daylength 1-32, and affects economy true/false
17:24:47  <Eddi|zuHause> would someone explain to me, why sometimes my computer crashes when it shuts off the monitor? (and sometimes not!)
17:27:02  <Sacro> its borked
17:28:38  <Eddi|zuHause> it never did this under windows
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17:30:03  <Eddi|zuHause> i suspect Kaffeine
17:30:19  <Eddi|zuHause> are there better DVB programs out there?
17:30:28  <Sacro> errm...
17:30:40  <Sacro> does GStreamer have dvb input?
17:31:04  <Sacro> cos i use Totem
17:31:27  <Eddi|zuHause> is that any good?
17:31:38  <Sacro> i love it, but then i use GNOME
17:31:59  <Eddi|zuHause> is that a problem?
17:32:06  <Sacro> not for me
17:32:30  <Eddi|zuHause> i mean for the program (and me)
17:32:35  <Sacro> dont think it does have dvb though
17:32:49  <Sacro> i tend to use vlc for most non-standard stuff
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17:36:43  <maQtra> hi, can i ask some basic(?) "track-junction" questions here ( i didnt succeed finding the answer on forum )?
17:37:11  <Sacro> maQtra: course
17:37:53  <Eddi|zuHause> you could probably already have your answer if you asked your question right away
17:38:50  <maQtra> great, its regarded to single lane mainline and breaking down trains
17:40:04  <Eddi|zuHause> turn breakdowns off ;)
17:40:08  *** tokai [] has quit ["It's like, wah."]
17:40:20  <Eddi|zuHause> PS: you still did not ask a question
17:40:27  <maQtra> (screenshot on the way)
17:41:47  <Bjarni> maQtra: you would have taken a lot less channel time if you got the screenshot ready. You knew that you needed it to explain the problem ;)
17:42:18  <Bjarni> <Eddi|zuHause>	turn breakdowns off ;) <-- actually that is a stupid idea. It should not be possible to turn them off
17:43:26  <Eddi|zuHause> sure, there should always be a 'sandbox' mode, where all negative and limiting simulation elements can be turned off
17:43:58  <Eddi|zuHause> usually, that includes money, but in OTTD, that is not really a problem ;)
17:44:11  <Bjarni> that should be a sandbox mode, but it should be a real sandbox game, without multiplayer (except coop) and money
17:44:38  <Bjarni> access to all vehicles, nomatter year
17:45:04  <Eddi|zuHause> also, breakdowns should be turned into a more sensible game element
17:45:21  <maQtra> Bjarni: sry, i didnt suppose ill gather such attention, anyways here it is   , when a train breaks in certain segment between two X's  id like another train to pick up free lane (i was able to do that) but i wasnt able to solve it in such a way that if both ways are free two trains could pass the junction at the same time
17:45:26  <Eddi|zuHause> (which should be part of the rebalancing process)
17:46:03  <Wolf01> can i do a=cond?function():function()/b???
17:46:43  <Eddi|zuHause> i'd say use PBS, but they are not part of the game (except MiniIN, where they cause big trouble)
17:47:36  <maQtra> mhm
17:48:10  <peter1138> Wolf01: yes
17:48:17  <maQtra> its kinda hard to keep a mainline without breaking down turned off
17:48:18  <Wolf01> ok
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17:52:39  <Eddi|zuHause> maQtra: alternatively, you could keep 1 space between both lines, and put signals on the switching branches
17:52:50  <Eddi|zuHause> possibly using special presignal designs
17:53:32  <maQtra> i'll try
17:54:58  <Eddi|zuHause> openttdcoop have some designs for priority signals
17:55:02  <Eddi|zuHause> you can look at that also
17:56:55  <maQtra> well as far as i understand priority signals prioritize one lane over another so when breakdown occurs on the lane with high priority, they wouldnt help much would they?
17:58:10  <Bjarni> <-- sometimes we learn about far away places in locations you never imaged :D
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18:01:28  <Wolf01> is possible to add a description popup on a patch option in configure patches?
18:01:44  <Wolf01> like when you press the left mouse key
18:01:48  <Wolf01> *button
18:02:06  <Sacro> right :P
18:03:07  <Wolf01> but how i can do it? i don't find any example
18:03:13  <Belugas> hem... widget, last parameter maybe?
18:03:20  <ln-> Bjarni: did i fix the bug just to help myself play with my ibook?
18:03:30  <Belugas> Wolf01 : { WWT_PUSHIMGBTN,   RESIZE_NONE,    14,   186,   245,    68,    75, 0x0,			STR_0330_SELECT_EZY_STREET_STYLE},
18:03:47  <Belugas> STR_0330_SELECT_EZY_STREET_STYLE is the hint, here
18:04:06  <CIA-3> miham * r5458 /trunk/lang/unfinished/ (bulgarian.txt slovenian.txt):
18:04:06  <CIA-3> WebTranslator2 update to 2006-07-04 20:03:51
18:04:06  <CIA-3> bulgarian - 191 fixed, 73 changed by quicksilverbg (105), kokobongo (141), groupsky (18)
18:04:06  <CIA-3> slovenian - 84 fixed by Sonicelo (84)
18:04:35  *** KUDr_wrk [n=KUDr@] has quit []
18:05:11  <Wolf01> is like this? STR_304F_SELECT_NUMBER_OF_PLATFORMS                             :{BLACK}Select number of platforms for railway station
18:05:18  <MiHaMiX> Total I18N status: 94% - 3822 bad strings out of 73528 strings
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18:06:17  <Belugas> Wolf01 : what's the widget type you're usign?
18:06:41  <Wolf01> nah, i don't add it, too much work and it will be the only widget on the configure patches
18:06:48  <Wolf01> so nobodi will notice it
18:06:51  <Wolf01> *nobody
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18:08:35  <peter1138> o_O
18:08:48  <Wolf01> ok, i think that is done, now i compile it and if works i'll release the diff
18:10:16  <Sacro> whoo :D
18:11:03  <Wolf01> ok, done
18:11:48  <Wolf01> yet another daylength bugfix lol :D
18:12:22  <Wolf01> sacro, what about day-night cycle?
18:12:39  <Sacro> Wolf01: that
18:12:47  <Sacro> will be a seperate patch IMHO
18:13:08  <Wolf01> yes also i think so
18:16:42  <Sacro> is your summoning still in progress...?
18:17:42  <Wolf01> yes, i'll draw the pentacle, so i can gain more power
18:19:36  <Wolf01> sacro, is required an alpha/blending layer that cover the viewport but not the menu, have you any idea from where to start? :P
18:19:59  <Wolf01> (i'm going to eat, so i can leave you some time to think about it)
18:20:09  *** Wolf01 is now known as Wolf01|AFK
18:20:14  <Sacro> Wolf01|AFK: i have no idea
18:20:34  * Sacro summons Wolf01|AFK to return with a spare sandwich
18:33:40  *** Wolf01|AFK is now known as Wolf01
18:34:22  <Wolf01> sacro, ping
18:34:41  <Sacro> Wolf01: pong
18:36:57  <Sacro> Wolf01: PONG
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18:37:28  * Wolf01 crashhhh... oh no, my window
18:37:56  <Wolf01> ok, stop playing pingpong
18:37:58  <Sacro> Wolf01: <-?->
18:38:17  <Wolf01> what charset are you using?
18:38:26  <Sacro> ?
18:38:32  <Sacro> UTF-8
18:38:38  <Wolf01> i can't read anything òO
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18:39:09  <Sacro> get yourself UTF-8 ified
18:39:13  <Wolf01> i read something like à%[]à"à
18:39:25  <Wolf01> the [] is a square
18:39:44  <Sacro> heh
18:39:52  <Sacro> i did a left down and right arrow
18:40:00  <Sacro> ?
18:40:14  <Triffid_Hunter> i see 'em fine here Sacro, but kvirc supports _heaps_ of charsets
18:40:29  <Sacro> Triffid_Hunter: it only needs to support 1
18:40:40  <Sacro> its just whether you have a font with the relevent charecter
18:40:41  <Wolf01> i'm using standard mirc
18:41:21  <Wolf01> the font is courier
18:41:46  <Sacro> make sure your encoding it set to utf-8
18:41:59  <Triffid_Hunter> I always liked the monospace lucidia one better
18:43:02  <Sacro> :( dont seem to have sanskrit fonts
18:43:34  <Sacro> ?
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18:43:46  <Triffid_Hunter> although i'm using the lovely dejavu sans condensed atm
18:43:47  <Sacro> ?u  =  ?u  =  	n
18:43:47  <Sacro> ?
18:43:47  <Sacro> i = 1 	?2u/?x
18:43:54  <Sacro> aww :( cant do them
18:44:07  <Sacro> ClearlyU PUA 9 here
18:44:32  <Triffid_Hunter> I got delta u = delta u = box n, sum, i = 1 box epsilon 2u/ epsilon x.. if the thing that looks like a backwards e is epsilon anyway
18:44:35  <Bjarni> <ln->	Bjarni: did i fix the bug just to help myself play with my ibook? <-- well.. it's working for you, right?
18:44:38  <Sacro> Triffid_Hunter: that font looks all...sqashed
18:44:47  <ln-> Bjarni: sir, yes, sir.
18:44:49  <Bjarni> no known side effects and you checked everything, right?
18:45:08  <Triffid_Hunter> Sacro: try the non-condensed one.. I have great eyesight and enjoy fitting as much info on my screen as possible :)
18:45:33  <ln-> horizontal scrolling won't zoom in and out anymore, because i didn't think it's very useful anyway.
18:45:50  <ln-> but otherwise no side effects.
18:45:56  <Bjarni> hmm
18:46:03  <Bjarni> I think that still works here
18:46:18  <ln-> i can explain the patch line by line, too, if there's something unclear about it.
18:46:26  <ln-> do you have a mouse with two wheels?
18:46:41  <Bjarni> two wheels? Do they even make those?
18:46:49  <Sacro> :O A BLINK TAG
18:46:51  <ln-> i've seen such.
18:47:16  <ln-> never used though.
18:47:23  <Bjarni> the mighty mouse got one 2D wheel, not two wheels
18:47:32  <ln-> ok
18:48:10  <Bjarni> and I can still scroll-zoom
18:48:27  <Triffid_Hunter> heh mine was made before wheels were big, and so has none
18:48:57  <Sacro> ?
18:48:58  <Bjarni> I guess that mean that we can try to commit this patch and see if anybody complains... the usual way to add patches ;)
18:49:10  <Wolf01> i saw a mouse with 2 wheels which does the same thing
18:49:22  <ln-> i'm sure committing is safe.
18:49:52  <Wolf01> here is it
18:49:54  <Wolf01> :O
18:49:58  <Bjarni> worst case: it breaks something on OSX only and then nobody wants to kill me for it, like they would if it where the whole game
18:50:00  <Wolf01> it's weird
18:50:40  <Triffid_Hunter> hah I wonder when someone will make a mouse with a trackball in it.. ultimate 2d scrollwheel ;)
18:51:29  <Wolf01> it is already made
18:52:17  <Sacro> Triffid_Hunter: been done
18:54:07  <Wolf01> the graphic artist which works with me has it
18:54:44  <Triffid_Hunter> that looks really uncomfortable to use
18:55:32  <Wolf01> i must say no, is really comfortable instead
18:56:02  <Triffid_Hunter> I have a at the moment and it's great :)
18:57:57  <Wolf01> <--- looks cool
18:59:50  <CIA-3> miham * r5459 /trunk/lang/finnish.txt: [Translations] Changed: finnish (siirtaa -> poistaa [patch from hapo])
19:02:56  <CIA-3> bjarni * r5460 /trunk/video/cocoa_v.m: -Feature: [OSX] macs with touchpads, that supports two finger scrolling can now use this feature to move around the map (ln-)
19:04:44  <hapo> wow :)
19:04:54  <hapo> ln-'s patch finally got trough
19:05:09  <Bjarni> finally?
19:05:16  <Bjarni> it got though in less than 24 hours
19:05:36  <Sacro> Bjarni: is that the same for synaptics ones?
19:05:55  <Bjarni> synaptics ones?
19:06:17  <Sacro> yeah
19:06:22  <Wolf01> Bjarni, what about make it possible also in window? test if the mouse is plumbed to screen or parallel to screen XD
19:06:54  <Bjarni> Sacro: what do you mean?
19:07:06  <Bjarni> Wolf01: what do you mean?
19:07:22  <Sacro> Bjarni: allows similar things on a laptop
19:07:49  <Wolf01> if you put the mouse horizontal you should be able to scroll the screen horizontally with the wheel
19:07:54  <Sacro> hmm, 2kbps on firefox
19:08:01  <Sacro> Wolf01: hehe
19:09:18  <Sacro> Features include variable scrolling areas, corner tap areas which act as virtual buttons, and the ability to start any application or perform a keyboard sequence from a button, whether real or virtual. This means any of their products have up to six 'buttons'. Their drivers are Windows certified
19:09:20  <Wolf01> sacro, your idea is cool, i have a laptop so i could use the touchpad to scroll the map... but how to separate it from the mouse itself?
19:09:25  <Bjarni> Sacro: well, this patch applies to games using the cocoa drivers only, so it applies to OSX only
19:09:41  <Sacro> Bjarni: ah, would need some synaptics specific code i imagine
19:09:46  <Sacro> unless its OS level
19:10:09  <Sacro> Bjarni:  v
19:10:12  <Sacro>
19:11:30  <Sacro> i think its more likely to be part of X
19:12:22  <anboni> hmm.. the replace train window isn't wide enough when using UKRS
19:12:43  <Sacro> hehe
19:12:55  <Bjarni> anboni: screenshot?
19:13:14  <Sacro> Bjarni: a photo of the whole screen
19:13:16  <Bjarni> Sacro: ok, now you just need to find somebody to code this for you
19:13:56  <Bjarni> Sacro:  I know. I asked for one of the possible bug in my window
19:14:06  <anboni> Bjarni,
19:14:20  <anboni> strictly speaking, the name fits, but the counters dont
19:14:27  *** ammler [] has quit ["Chatzilla 0.9.74 [Firefox]"]
19:16:29  <Bjarni> well, it could be worse
19:16:42  *** Morlark [] has quit [Read error: 104 (Connection reset by peer)]
19:16:46  <anboni> true
19:17:08  *** tokai|3 [] has quit ["icebears... take care of them!"]
19:18:35  <Bjarni> but you reminds me of an other issue
19:18:40  <Sacro> :O MY EYES]
19:18:47  <Bjarni> the count is wrong for dualheaded engines
19:18:50  <Sacro> Bjarni: people using deltics for hauling coal?
19:19:14  <anboni> Sacro, yes, i use deltics for hauling coal
19:19:21  <Sacro> anboni: dont :P
19:19:28  <anboni> why?
19:19:29  <Bjarni> why?
19:19:42  <Bjarni> an engine is an engine
19:19:55  <anboni> and it's by far the most powerful engine available to me at this stage
19:20:03  <Sacro> yes, a deltic is a 3000hp engine capable of doing 100mph
19:20:20  <Sacro> that train is restricted to 45mph, and probably doesnt even require half that power to haul it
19:20:42  <anboni> i dont have wagon speed limits on
19:20:48  <Sacro> ah right
19:21:02  *** Sedated [] has quit [""Mom and dad say I should make my life an example of the principles I believe in. But every time I do, they tell me to stop i]
19:21:21  <anboni> so then it's a choice between 3000hp/160kph or 1800hp/184kph... easy choice
19:21:40  <Sacro> 1800/184 its faster
19:21:54  <anboni> slightly.. and it looses that edge as soon as it hits a slope
19:22:07  <Sacro> i suppose
19:24:39  *** Wolf01 is now known as Wolf01|AFK
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19:28:01  <Bjarni> brb
19:28:04  *** Bjarni [] has quit ["Leaving"]
19:28:15  <Sacro> Brianetta: goooooooooood evening
19:29:05  <Brianetta> Yes, it is
19:29:09  <Brianetta> very goooooooooood.
19:29:19  *** znikoz [] has joined #openttd
19:29:53  <Sacro> i hear your doing autopilot recoding
19:30:48  *** Bjarni [] has joined #openttd
19:30:49  *** mode/#openttd [+o Bjarni] by ChanServ
19:31:04  <Sacro> :O hes back
19:31:11  <Sacro> quick everybody, hide
19:32:36  <Bjarni> I said brb
19:32:40  <Bjarni> I needed to reboot
19:34:52  <ln-> 10.4.7?
19:38:10  <Brianetta> erm
19:41:23  <Bjarni> no
19:41:32  <Bjarni> I updated that a long time ago
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19:44:46  <Bjarni> I guess Trenskow connects though a bad hotspot or something like that. It's not the first time he visits for a few sec
19:45:02  <Bjarni> maybe he should tell his neighbour to get a better one :P
19:45:54  <ln-> Bjarni: vornicus doesn't use Xcode, btw.
19:46:01  <Bjarni> ok
19:46:47  <Bjarni> tobin upgraded to Xcode 2, so I'm not really sure if anybody is left with 1.x anymore
19:49:11  <Bjarni> ln-: I guess we can try to update to Xocde 2 in svn. If you like, you can make your project file look nice, with the correctly setup of files and such and then zip the project bundle (openttd.xocdeproj or something like that... the name is longer than for Xcode 1.x) and send it to me
19:49:43  <Bjarni> I guess we should ask Trenskow what version of Xcode he uses before actually getting rid of the old one
19:50:15  <Bjarni> of cause since they don't actually have the same name, we can have both, but then we will add to make a messy trunk...
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19:58:03  <black_Nightmare> hey
19:58:33  <black_Nightmare> just wondering but did they add 'force train to depot on autoreplace' into the nightly build?
19:58:54  <black_Nightmare> because autoreplacing trains never worked when breakdowns were disabled but now oddly it did o0 0o
20:00:02  <XeryusTC> black_Nightmare: that is probably because you had "Disable servicing when breakdowns set to none" on
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20:02:39  <black_Nightmare> hmmm brianetta must have changed that
20:03:01  <black_Nightmare> <is on brianetta's nightly server :p
20:05:15  * black_Nightmare still wondered where that german server using dbset xl grf went to
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20:13:40  <black_Nightmare> quiet isn't it? ;)
20:19:02  <Brianetta> black_Nightmare: That setting has always been on#
20:19:30  <black_Nightmare> hmm odd
20:19:56  <black_Nightmare> weird..first it was autoreplace always needing to be manually sent to depot then trains wouldn't turn around properly..and suddenly autoreplace works....
20:20:10  <black_Nightmare> must have had a buggered openttd folder before
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20:42:45  <Belugas_Gone> 'night all
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20:46:03  <Sacro> grr, missed the stripper at wimbledon
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20:48:18  <black_Nightmare> what files is the 'data' folder supposed to come with?
20:48:25  <black_Nightmare> (just wondering which one were actually necessary alone)
20:49:04  <Sacro> not tr*.grf or
20:49:16  <Triffid_Hunter> black_Nightmare: you need some of the grf files from the dos game.. it should say on the site somewhere what you need
20:49:37  <Sacro> Triffid_Hunter: not necesserily the dos one
20:52:16  <black_Nightmare> ty .. that seem to work
20:52:19  <black_Nightmare> bbl now :p
20:53:25  <Sacro> :)
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21:13:14  <black_Nightmare> dumb question but do the 'Cht:' flags even work in openttd at all or not anymore? (this is an offline map of course)
21:14:00  <peter1138> they never have done
21:15:10  <black_Nightmare> ah hrm....where to skip it to year 2020 now...heh....
21:16:45  <black_Nightmare> any idea? :p
21:17:01  <black_Nightmare> (me wanted see what this trainset had and there's no website for this grf so heh)
21:17:57  *** Prof_Frink [] has joined #openttd
21:20:45  <Bjarni> then you can play for a while
21:21:07  <Bjarni> gee, do we really have to tell you guys everything?
21:21:43  <glx> black_Nightmare: cheat menu
21:22:17  <hapo> use ctrl+alt+C
21:22:19  <hapo> to get to it
21:22:43  <black_Nightmare> ah thanks a lot
21:22:49  <hapo> no problem :)
21:22:51  <glx> or windows+ctrl+alt+C if the previous doesn't work
21:22:51  <black_Nightmare> oh...woah..thats one really big trainset.....!
21:24:02  <black_Nightmare> 10 steam, 11 diesel, 9 electric .. 10 mail/pass cars, 15 freight cars :p  (this is tropical btw)
21:24:11  <black_Nightmare> heh ty for letting me see the 'full list' now :p
21:24:28  <black_Nightmare> now I know what to expect on the online tropical server (currently in year 1925 now)
21:25:59  *** lws1984 [] has joined #openttd
21:26:46  <Bjarni> we should add a feature to have several grf sets and then the game pick random vehicles from those to make a game where you don't know what you get
21:27:39  <Bjarni> so you don't know what the future will bring and you don't sit and think "if I wait a year or two, I will get this vehicle, and then I can do...", but instead you have to plan stuff using the currently available vehicles
21:27:53  <peter1138> hah
21:28:02  <peter1138> you've not seen my "loads more vehicles" feature
21:28:10  <black_Nightmare> bjarni..actually...
21:28:18  <Bjarni> no, I can't say I have
21:28:19  <black_Nightmare> pikka has a full table for there's uk trainset
21:28:26  <black_Nightmare> I wish more people would do things like these
21:28:27  <peter1138> Bjarni: let's just say... pool
21:28:36  <black_Nightmare> makes it easy to know what you're going expect when downloading it as well
21:29:54  <Bjarni> black_Nightmare: I meant say the game only uses say 35% of the trains and the rest of the trains available will be from other sets. That way you will have enough available engine types, but you don't know which you can get before they arrive
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21:30:14  <Bjarni> nothing to do with the user reading what each grf contains
21:30:19  <peter1138> yeah
21:30:38  <peter1138> the randomized 2 year intro date thing helps
21:30:39  <peter1138> but not much
21:30:53  <Sacro> errm...hmmm, fell off
21:31:01  <peter1138> call a doctor
21:31:02  <black_Nightmare> well in pikka' ukrs set...
21:31:16  <black_Nightmare> I actually built a city-to-city heavy line but didn't put any trains on it for like close to 2 years
21:31:25  <peter1138> well that was silly
21:31:28  <black_Nightmare> was waiting for the first electric dmu unit to use on it
21:31:34  <black_Nightmare> would had been better than any of the current engines
21:31:43  <Sacro> what? your playing with UKRS, and suddenly Bjarni pops up
21:31:43  <peter1138> feh!
21:31:45  <peter1138> diesel railcar!
21:32:09  <Bjarni> steam all the way
21:32:16  <peter1138> steam railcar! ?
21:32:19  <black_Nightmare> peter.. I wanted 160km/h
21:32:35  <Bjarni> peter1138: well, that would do too
21:32:53  <peter1138> Bjarni: let's randomize the vehicle attributes!
21:33:50  <Bjarni> that would be nice as well
21:35:35  <Sacro> pointless
21:35:53  <Sacro> black_Nightmare: whats the password?
21:36:20  <Prof_Frink> 1-2-3-4-5
21:36:30  <Sacro> once i caught a fish alive?
21:36:39  <Bjarni> damn, I can't find an online picture of the steam railcars I'm thinking of
21:36:46  <Prof_Frink> No, that's the code to Born_Acorn's luggage
21:36:46  <Brianetta> Sacro: Akalamanaia misses you
21:37:01  <Trenskow> thought about making a auto-password thing. that will automaticly set the password of a company you create
21:37:08  <Bjarni> I even tried to google for two different ones, but it appears that none of them got pictures of them online
21:37:22  <Sacro> Brianetta: i cant remember the password
21:37:38  <Brianetta> Yours, or the server's?
21:37:53  <Sacro> Brianetta: servers..
21:37:58  <Brianetta>
21:38:03  <Sacro> firefox is taking its time
21:38:15  <Sacro> i could just wget the page actually
21:38:34  <Brianetta> It's a redirect
21:38:48  <Brianetta> I'm just providing him with a short URL for his server name
21:39:32  <Sacro> links ftw!
21:39:42  <Bjarni> ?
21:39:42  <Bjarni> why?
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21:39:43  <Sacro> whats wrong with tinyurl
21:39:49  <Sacro> PMSL :D
21:39:51  <Brianetta> Apparently, they expire
21:39:58  <Sacro> ah, most likely
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21:44:13  <Bjarni> <-- here is a pic of a steam railcar. Not like the ones I were looking for though
21:46:54  <Bjarni> <-- this pic is a bit better
21:47:15  <Bjarni> as you can see, it's not a far out fantasy, but something, that was actually used
21:47:21  <valhallasw> lol
21:47:54  <Bjarni> all of those, that I know of got one problem in common: weak and "undurable" steam engines
21:48:03  <black_Nightmare> that luggage van seem so alike to what the old buses were like
21:48:15  <black_Nightmare> they didn't even have any cargo storage under floor at all
21:48:31  <black_Nightmare> (today's buses can carry tons of bags under floor themself now tho....greyhound, etc)
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21:51:27  <Bjarni> <-- you all know those, right?
21:51:35  <Bjarni> they were also made as busses
21:53:48  <Bjarni> no reply... is that the same as none of you will admit to not knowing that such vehicles were built?
21:54:22  <Brianetta>
21:55:33  <Sacro> grr, Brianetta and Bjarni both seem to be lime green
21:55:46  <Brianetta> xchat?
21:55:49  <Sacro> yes
21:55:51  <Brianetta> It's lame
21:55:57  <Brianetta> Everybody is lime green or maroon
21:55:59  <Sacro> and you recommend...?
21:56:04  <valhallasw> irssi!
21:56:07  <Brianetta> turning off coloured nicks (:
21:56:14  <Sacro> no, black_Nightmare is red :) valhallasw is dark green
21:56:16  <lws1984> irssi!
21:56:27  <valhallasw> Sacro: is dark green, Brianetta in dark blue, lws1984 is lime
21:56:28  <Brianetta> I am always green
21:56:36  <lws1984> no colors whatsoever, except what you say, that shows in white
21:56:39  <Brianetta> Brianetta codes to green in xchat
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21:56:45  <Sacro> :o i just made u blue
21:56:47  <Sacro> and im not sure how
21:56:48  <lws1984> i'm lime? yay, at least i'm  a form of green
21:56:51  <black_Nightmare> everyone's just white here
21:56:54  <lws1984> how does it choose?
21:56:57  <lws1984> you
21:56:58  <Sacro> hmmm, its changed
21:57:00  <valhallasw> black_Nightmare: is red
21:57:02  <lws1984> you're all orange here
21:57:20  <Sacro> mwahahaha germany out the coupe de monde
21:57:36  <Bjarni> <Sacro>	no, black_Nightmare is red :) valhallasw is dark green <-- and Sacro is valhallasw coloured
21:58:11  <Sacro> Bjarni: dont confuse me, ive just made u go bright red
21:58:14  <Vornicus> woo xchat nick colring
21:58:23  <Sacro> :O purple, whered that come from
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21:59:40  <Sacro> :O group sleeping
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22:05:21  <Sacro> hmm, if i put x-chat background to black... i cant read replies
22:05:36  * Sacro deems this as a good thing
22:05:45  <lws1984> lol
22:06:05  *** Jenkz [] has quit [Read error: 104 (Connection reset by peer)]
22:06:27  <Sacro> i want a whole new look for gnome, any recommendations?
22:07:20  *** Tobin [] has joined #openttd
22:08:26  <Brianetta> Sacro: Mine look slike MacOS X
22:08:47  <Sacro> Brianetta: if i wanted OSX (which i dont!) id get a mac :P
22:09:21  * Vornicus yeys for mac
22:09:30  *** Wolf01|AFK is now known as Wolf01
22:10:20  * Sacro has just realised that the console is almost what im after
22:12:08  <Brianetta>
22:12:12  <Brianetta> Black, but not awful
22:12:28  <lws1984> i love mac
22:12:41  <Brianetta> Helen's iBook is lovely
22:12:46  <lws1984> mine is too
22:12:51  <lws1984> as is all my other Macs
22:13:40  <Sacro> oh yes :) this is nice
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22:13:55  <Sacro> all dark and grey
22:13:59  <Brianetta>
22:14:03  <Brianetta> Cheating BUGGERS!
22:14:08  <Sacro> who
22:14:08  <Sacro> ?
22:14:15  <Brianetta> Their MacOS theme for Gnome has MacOS X screenies
22:14:19  <Brianetta> not Gnome screenies
22:14:23  <Sacro> pmsl
22:14:32  <Brianetta> Talk about overselling it
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22:15:05  <Sacro> how can you tell?
22:15:16  <Brianetta> I can tell by the panel
22:15:23  <Brianetta> There's no such animal on Linux
22:15:35  <Bjarni> <Sacro>	Brianetta: if i wanted OSX (which i dont!) id get a mac :P <-- well, so far we have benefited from doing stuff you didn't. I guess that would apply to that statement as well :P
22:15:39  <Brianetta> There are panels, sure, but they work very differently, and it shows
22:15:43  <Sacro> Brianetta: you can get a similar dock for linux
22:16:01  <Brianetta> Sacro: Similar, perhaps, but not that.
22:16:08  <Brianetta> Also, Gnome doesn't support top-screen menus.
22:16:16  <Brianetta> KDE does, but it's not a KDE theme
22:16:25  <Brianetta> It's blatantly a Mac shot.
22:16:39  <Brianetta> Just like the KDE-XP theme screenshot was blatantly an XP shot.
22:16:55  <Brianetta> You know, that Start menu is hard to fake.
22:17:27  <Sacro> Brianetta: yeah, thats true, does look very Mac like
22:17:43  <Brianetta> That's because it's  aMac
22:17:49  <Brianetta> Both of the shots
22:17:58  <lws1984> indeed, mildly photoshopped
22:18:04  <Brianetta> lws1984: Not even
22:18:13  <Brianetta> Gimp works on Mac
22:18:14  <lws1984> yes, the font is diffrent
22:18:26  <lws1984> true, but  it's using teh wrong font in the menubar
22:18:26  <Brianetta> You can change font
22:18:33  <Brianetta> It's an X application
22:18:40  <lws1984> oh right... duh
22:18:41  <Brianetta> Have you run OpenOffice on MacOS X?
22:18:45  <lws1984> of course
22:18:48  <Brianetta> It's fugly
22:18:50  <lws1984> i just wasn't thinking
22:18:53  <Brianetta> and so is Gimp (:
22:19:06  <lws1984> indeed, they ought to find a way to make the standard font work on X
22:19:24  <Brianetta> When they do, they can port those changes to X.Org (:
22:19:31  <Brianetta> I'd like mac font handling
22:20:17  <lws1984> indeed, it works well
22:20:27  <lws1984> and the whole Mac system works very well
22:20:39  <Brianetta> yes
22:23:36  <Sacro> <- the best i can come up with so far
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22:25:51  <Brianetta> It's OK
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22:26:31  <Sacro> Brianetta: :)
22:26:39  <Sacro> need an audacious skin, mine looks too...OSX like
22:26:41  <Bjarni> Sacro: 71°C...
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22:27:02  <Sacro> Bjarni: yes'
22:27:08  <Bjarni> you want to fry eggs on that thing?
22:27:23  <glx> Sacro: intel?
22:27:26  <Sacro> Median decieded to stick a desktop p4 in a laptop
22:27:33  <Sacro> glx: yes, 2.4
22:28:20  <eQualizer> Would it be anykind of idea to add a patch to make ships material? Meaning there wouldn't be 5234 ships on one tile.
22:28:59  <Brianetta>
22:29:08  <Bjarni> eQualizer: well, we just remove the free space between the atoms, and then there will be room for that
22:29:12  <Bjarni> it's called compression
22:29:39  <lws1984> indeed, it's existed for ages.
22:29:44  <Trenskow> how much is actually patch into trunk from the miniin branch
22:29:49  <Sacro> its like a mac running gnome...
22:29:54  <Bjarni> zip files work the same way. You get rid of the info you don't have to store, because you know what it will be anyway
22:30:07  <Brianetta> Sacro: More than you know
22:30:27  <Brianetta> Gnome borrows a lot from Mac - much more than KDE.
22:30:35  <Sacro> Brianetta: cool
22:30:36  <glx> Trenskow: most of patches in MiniIN will never go in trunk
22:30:42  <Sacro> im thinking of going to my first LUG meeting soon
22:31:05  <Trenskow> glx, hmm
22:31:11  <Trenskow> there's some cool stuff in there
22:31:28  <Sacro> yeah, its a shame
22:32:08  <Trenskow> like the terrain generator
22:33:12  <Sacro> TGP i think is being merged
22:33:31  <glx> yes it has it's own branch for now
22:33:54  <glx> and I said most not all :)
22:35:59  <Sacro> glx: heh
22:36:10  <Trenskow> hope my network patch makes it :)
22:36:16  <Trenskow> to trunk
22:36:30  <glx> what does it do?
22:36:43  <Trenskow> it's just a network filter for the network server list
22:37:09  <glx> hmm yeah it has a chance to go in trunk I think :)
22:37:21  <Trenskow> + it adds the possibility of the server running other languages than any/english/german/french
22:37:52  <Wolf01> 'night people
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22:39:54  <Bjarni> goodnight
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23:11:10  <Brianetta> versus
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23:12:16  <Sacro> ?
23:12:40  *** copperheatpipes is now known as coppercore
23:13:05  <Brianetta> My mouse drifted over this window mid-sentence
23:13:14  <Sacro> oooh, clever
23:13:34  <Brianetta> not so much
23:13:45  <Brianetta> I should kepe my mouse still whilst typing
23:14:02  <Sacro> heh
23:16:58  <Sacro> hmm, firefox seems to want to be wider than the screen
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23:29:54  <Eddi|zuHause> everybody always wants more than they can get ;)
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