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00:03:15 *** mgla [n=mgla@wikipedia/mgla] has quit [""Sometimes it's better to light a flamethrower than curse the darkness." - Terry Pratchett"] 00:06:40 *** Dred_furst [i=nn@user-544081bf.wfd74a.dsl.pol.co.uk] has quit ["( www.nnscript.de :: NoNameScript 4.0 :: www.XLhost.de )"] 00:08:53 <luckzeh> ericg: normally doubletracking in TTD means having two in each direction, as far as I understand it :p 00:09:05 <ericg> oh ;d 00:11:23 <Sacro> LLRR 00:11:28 <Sacro> as opposed to LR 00:14:09 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 00:15:17 *** Born_Acorn [n=bornacor@ACCEE964.ipt.aol.com] has quit [] 00:16:05 <ericg> got it 00:22:30 *** ammler [n=marcel@122.148.203.62.cust.bluewin.ch] has left #openttd [] 00:22:43 <luckzeh> wow. 00:22:53 <luckzeh> I just lost 3 million due to removing a town building. well, city building. 00:22:56 <luckzeh> on the outskirts. 00:23:04 <ericg> cities are the worst ;( 00:23:15 <luckzeh> I want my money back 00:23:20 <ericg> lol 00:24:15 <ericg> my trains' pathfinding is awful :( 00:25:42 <ericg> is it the yellow or the grey that comes first for the 'smarter' signals at stations 00:30:51 * Sacro wants X-Plane with the 60GB scenary pack 00:31:24 <ericg> xplane is nice 00:31:31 <ericg> as a pilot it's way better than ms flight sim 00:32:13 <Sacro> yeah, i have FS2004 00:32:52 <luckzeh> ericg: the horizontal yellow first, then the vertical grey 00:33:01 <luckzeh> vertical yello inbetween :p ("combo signal") 00:33:06 <ericg> k 00:35:24 <luckzeh> okay, so what determines how quickly my trains get loaded? 00:35:57 <ericg> number of cars i thought 00:35:59 <ericg> that's about it 00:36:08 <ericg> maybe what decade it is or something 00:40:43 <luckzeh> mhm, I somehow have the feeling that this game is sneakily autoreplacing everything it possibly can 00:40:50 <ericg> haha 00:41:00 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit ["Bye!"] 00:41:37 <ericg> if i have a y junction with three tracks 00:41:41 <ericg> how can i best signal it 00:43:46 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has quit ["leaving"] 00:45:24 *** dp__ [n=dp@p54B2CD29.dip.t-dialin.net] has joined #openttd 00:51:00 *** Hendikins [n=wolfox@pdpc/supporter/student/Hendikins] has quit ["Any technology, no matter how primitive, is magic to those who don't understand it"] 00:58:18 *** dp-- [n=dp@p54B2CBEF.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 00:58:19 *** dp__ is now known as dp-- 01:00:57 *** Sacro [n=ben@adsl-213-249-245-95.karoo.KCOM.COM] has quit ["Leaving"] 01:02:43 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has quit ["Ex-Chat"] 01:03:20 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has joined #openttd 01:03:43 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 01:14:08 <luckzeh> ericg: 2 to 1 or 1 to 2? 01:14:26 <ericg> well they're all technically mainline 01:15:05 <ericg> but 1 to 2 i suppose 01:15:16 <luckzeh> there are lots of junction examples in the wiki 01:15:27 <luckzeh> also check the #openttdcoop wiki 01:16:09 <luckzeh> could anyone tell me what effect the "speed" rating of a wagon has on the actual train speed if I disable speed limit and enable RA-T realistic accel? 01:18:34 <ericg> let me try it out ;p 01:18:48 <ericg> looks like the limit still applies 01:18:55 <ericg> my freight isn't going any faster than 55 01:20:39 <luckzeh> well, I have two wagon types available here 01:20:58 <luckzeh> guess I could do a few (costly) test runs - I think this train costs like 54k per year 01:21:11 <luckzeh> 280 tons loaded. 01:21:54 <luckzeh> gets to 260 on the way to being loaded :) 01:22:12 <luckzeh> shown "max speed" is 148 when loaded 01:22:18 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k886.webspeed.dk] has quit ["Go on, get out. 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Pikka's aircraft set is AV8 03:47:20 <DaleStan> AFAIK, UKRS and PlaneSet cooperate just fine. 03:47:29 *** Osai^zZz [n=Osai@p54B35D27.dip.t-dialin.net] has quit [] 03:59:41 *** luckzeh [n=alcy@ipd50af103.speed.planet.nl] has quit ["( www.nnscript.de :: NoNameScript 3.81 :: www.XLhost.de )"] 04:02:24 *** luckzeh [n=alcy@ipd50af103.speed.planet.nl] has joined #openttd 04:10:41 *** Osai [n=Osai@p54B35D27.dip.t-dialin.net] has joined #openttd 04:19:34 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has quit [Read error: 110 (Connection timed out)] 04:29:10 *** Zahl22 [n=SENFGURK@dslb-082-083-195-041.pools.arcor-ip.net] has joined #openttd 04:30:50 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has joined #openttd 04:34:44 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd 04:46:17 *** Zahl [n=SENFGURK@dslb-082-083-208-241.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 04:54:58 <ericg> luckzeh: did you set your airport stop to transfer and leave empty? 05:47:05 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has quit [Read error: 54 (Connection reset by peer)] 06:13:04 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has left #openttd [] 06:13:49 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has joined #openttd 06:21:14 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has joined #openttd 06:26:54 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd 06:29:08 *** Tobin_ [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 06:29:18 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 06:32:34 *** Tobin_ [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 54 (Connection reset by peer)] 06:32:51 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 06:38:30 *** Tobin_ [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 06:39:16 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 06:44:04 *** Tobin_ [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 06:44:05 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 06:44:53 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 06:44:57 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 07:00:09 *** Zaviori [n=Zavior@d195-237-7-253.elisa-laajakaista.fi] has quit ["( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )"] 07:03:39 *** Zavior [n=Zavior@d195-237-7-253.elisa-laajakaista.fi] has joined #openttd 07:04:04 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has quit ["Ex-Chat"] 07:06:02 *** pwr [n=pwr@82.78.120.186] has quit [Remote closed the connection] 07:15:34 *** ericg [n=ericg@c-67-183-25-245.hsd1.wa.comcast.net] has quit [] 07:15:51 *** Zahl22 [n=SENFGURK@dslb-082-083-195-041.pools.arcor-ip.net] has quit ["YOU! It was you wasn't it!?"] 07:20:47 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has quit [Read error: 104 (Connection reset by peer)] 07:25:28 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 07:43:00 *** angerman [n=angerman@e181081202.adsl.alicedsl.de] has joined #openttd 07:56:22 *** Eddi|zuHause2 [n=johekr@p54B7614D.dip.t-dialin.net] has joined #openttd 07:56:52 *** angerman [n=angerman@e181081202.adsl.alicedsl.de] has quit [] 07:59:32 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd 08:10:11 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has left #openttd [] 08:10:23 *** tokai [n=tokai@p54B824AD.dip0.t-ipconnect.de] has joined #openttd 08:12:42 *** Eddi|zuHause [n=johekr@p54B76782.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 08:20:06 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 08:23:51 *** Xeryus|slaap [n=irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 08:23:59 *** XeryusTC [n=irc@cc480157-b.sneek1.fr.home.nl] has quit [Read error: 104 (Connection reset by peer)] 08:25:03 *** Xeryus|slaap is now known as XeryusTC 08:38:39 *** RichK67_wrk [n=RichK67@talk-210-66.talkadsl.com] has joined #openttd 08:40:15 *** Sacro [n=ben@adsl-83-100-175-195.karoo.KCOM.COM] has joined #openttd 08:41:40 *** Trenskow [n=outlet@85.218.142.227] has quit ["http://iThought.dk/"] 08:54:29 *** DarkSSH [n=tfarago@tin.liacs.nl] has joined #openttd 08:54:32 *** mode/#openttd [+o DarkSSH] by ChanServ 08:55:23 *** DarkSSH is now known as Darkvater 08:55:25 <Darkvater> morning 08:55:43 <hylje> greetings 08:56:11 <Sacro> hello Mr Darkvater 09:01:17 *** TinoM [n=Tino@i5387DF78.versanet.de] has joined #openttd 09:01:54 *** tokai [n=tokai@p54B824AD.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 09:03:22 *** tokai [n=tokai@p54B824AD.dip0.t-ipconnect.de] has joined #openttd 09:25:14 <Darkvater> very active I see :P 09:36:45 *** scia [n=scia@AveloN.xs4all.nl] has joined #OpenTTD 09:41:26 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has quit [Read error: 54 (Connection reset by peer)] 09:59:17 *** Ihmemies [i=ihmemies@a88-113-31-191.elisa-laajakaista.fi] has joined #openttd 10:01:26 *** Mucht|work [n=Mucht@62.99.225.122] has joined #openttd 10:02:44 *** ChrisM87 [n=ChrisM@p54AC6424.dip.t-dialin.net] has joined #openttd 10:03:33 <michi_cc> Darkvater: updated libs and patch here http://www.icosahedron.de/openttd/vs2005_win64.zip 10:09:26 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd 10:18:52 <Darkvater> thanks michi_cc 10:20:14 <michi_cc> the new diff doesn't use the debug libraries anymore, so technically they're not needed anymore 10:20:17 <Darkvater> what's the diff between 10:20:18 <Darkvater> 150254 03-18-06 21:57 lib/zlibstat.lib 10:20:18 <Darkvater> 224764 03-18-06 21:54 lib/zlibstatd.lib 10:20:25 <Darkvater> ah d for debug? 10:20:27 <michi_cc> the ...d is the debug lib 10:20:59 <michi_cc> the project file doesn't use them, but I included the anyway for, well, debugging 10:23:04 *** angerman [n=angerman@e181081202.adsl.alicedsl.de] has joined #openttd 10:23:54 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has left #openttd [] 10:25:16 <luckzeh> gigajum isn't every on irc, mh? 10:25:43 *** angerman [n=angerman@e181081202.adsl.alicedsl.de] has quit [Client Quit] 10:31:55 *** Hendikins [n=wolfox@pdpc/supporter/student/Hendikins] has joined #openttd 10:32:50 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has joined #openttd 10:34:35 *** Tron_ [n=tron@p54A3FEDB.dip.t-dialin.net] has joined #openttd 10:44:38 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has joined #openttd 10:44:40 *** smeding_ [n=roysmedi@c514451cb.cable.wanadoo.nl] has joined #openttd 10:44:52 *** smeding_ [n=roysmedi@c514451cb.cable.wanadoo.nl] has quit [Read error: 104 (Connection reset by peer)] 10:47:34 *** Sacro [n=ben@adsl-83-100-175-195.karoo.KCOM.COM] has quit ["Leaving"] 10:49:16 *** angerman [n=angerman@e181081202.adsl.alicedsl.de] has joined #openttd 10:49:24 *** Tron [n=tron@p54A3DB95.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 10:50:11 *** Forexs [i=Forexs@x1-6-00-0f-b5-14-63-5f.k886.webspeed.dk] has joined #openttd 10:52:59 <CIA-5> truelight * r5699 /branches/TGP/ (string.c string.h): [TGP] -Codechange: cleaned up the comments around IsValidAsciiKey (they had become unreadable) 10:55:30 <CIA-5> truelight * r5700 /branches/TGP/ (17 files in 4 dirs): [TGP] -Sync: synced with trunk up to revision 5699 10:56:23 *** angerman [n=angerman@e181081202.adsl.alicedsl.de] has quit [] 11:01:11 *** ammler [n=marcel@113-151.1-85.cust.bluewin.ch] has joined #openttd 11:12:41 *** Wolf01 [n=wolf01@host72-174.pool8260.interbusiness.it] has joined #OpenTTD 11:12:53 <Wolf01> yo 11:14:20 <Darkvater> hi 11:16:34 <Wolf01> Darkvater, about the drag&drop building, can you teach me something? 11:17:31 <Wolf01> i tried with VpStartPlaceSizing(tile, VPM_X_AND_Y); but it dynamites the land 11:17:48 <Wolf01> so i think there is something to change in that function 11:18:32 <Darkvater> to start dragging you need to remember that it's a two-phase process 11:18:40 <Darkvater> first you select the tool (click, or keypress) 11:18:52 <Darkvater> then you start dragging (VpStart..) 11:19:02 <Darkvater> then you release the mouse 11:19:07 <Darkvater> then the action is executed 11:19:09 <Wolf01> yes 11:19:51 <Darkvater> where's the dynamite code? 11:21:12 <Wolf01> viewport.c i think, i found there the function 11:23:51 <Wolf01> is about at the end of the file 11:25:44 <Darkvater> let's just keep it at terraform_gui.c ok? 11:25:46 <Darkvater> :) 11:25:54 <Darkvater> you don't need to do anything in viewport 11:26:11 <Wolf01> ok 11:26:33 <Wolf01> i'm on terraform gui 11:27:04 <Wolf01> the line is this: HandlePlacePushButton(w, 8, SPR_CURSOR_BUY_LAND, 1, PlaceProc_BuyLand); 11:29:45 *** Wolf01 is now known as Wolf01|AFK 11:30:16 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has joined #openttd 11:31:26 <Darkvater> look at GUIPlaceProcDragXY, PlaceProc_DemolishArea 11:31:32 <Darkvater> Wolf01|AFK: that should sort you out 11:32:51 <luckzeh> oh, and how do you lower terrain like here -> http://www.tt-forums.net/files/3_2_joiner_163.png ? 11:34:59 <tokai> luckzeh: u do it normally and then build the railtracks over the angled edge of the hole 11:35:16 <luckzeh> ahh 11:35:18 <luckzeh> thanks 11:35:22 <tokai> then it builds this little walls automatically (needs a patch option maybe) 11:36:58 *** Wolf01|AFK is now known as Wolf01 11:37:04 <Darkvater> Wolf01|AFK: basically you start the drag with the VpStartPlaceSizing() function and an identifier, and when you release the button, GUIPlaceProcDragXY is called with that identifier 11:37:31 <Darkvater> Wolf01: the whole change of making buyland draggable is about 3-4 lines 11:38:14 <Wolf01> mmm 11:39:19 <hylje> buyland draggable.. talk about buying up the land when you got infinite monies 11:40:31 <Darkvater> wtf's openttd/rail_gui.c:212:void PlaceProc_BuyLand(TileIndex tile) doing there? 11:42:05 <Darkvater> anyone feeling like committing its movage to terraform_gui.c? and removal from header 11:42:21 <Darkvater> in gui.h 11:43:54 <Wolf01> terraform_gui.c:120: error: `CcPlaySound1E' undeclared (first use in this function) 11:43:55 <Wolf01> -.- 11:46:57 <Darkvater> and that is a problem because? 11:47:17 <Darkvater> look how it is done with demolish (eg ccplaysound10 is moved to gui.h) 11:47:50 <Darkvater> :) 11:48:43 <Wolf01> ok 11:48:58 <Wolf01> i thought that the function for the sounds was the same 11:49:17 <Darkvater> no, it plays a different sound 11:49:29 <Darkvater> but you do not neccessarily need to move the function there for buyland 11:49:37 <Darkvater> I will though when I get home 11:49:47 *** Born_Acorn [n=bornacor@ACCEE964.ipt.aol.com] has joined #openttd 11:53:07 <luckzeh> do airport.grf and newairport.grf add stuff or replace stuff? 11:53:14 <Wolf01> -.- it still demolish land 11:54:02 <Darkvater> Wolf01: you are doing something very, very wrong 11:54:35 <Wolf01> i agree 11:54:55 <Darkvater> show me PlaceProc_BuyLand 11:55:27 <Wolf01> void PlaceProc_BuyLand(TileIndex tile) 11:55:27 <Wolf01> { 11:55:27 <Wolf01> if (_networking) { 11:55:27 <Wolf01> DoCommandP(tile, 1, 0, CcPlaySound1E, CMD_PURCHASE_LAND_AREA | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_5806_CAN_T_PURCHASE_THIS_LAND)); 11:55:27 <Wolf01> } else { 11:55:29 <Wolf01> VpStartPlaceSizing(tile, VPM_X_AND_Y); 11:55:31 <Wolf01> } 11:55:33 <Wolf01> } 11:56:57 <Wolf01> in gui.h -> GUI_PlaceProc_BuyLand = 7 << 4, 11:56:57 <Wolf01> in terraform_gui.c -> case GUI_PlaceProc_BuyLand >> 4: 11:56:57 <Wolf01> DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_PURCHASE_LAND_AREA | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_5806_CAN_T_PURCHASE_THIS_LAND)); 11:56:57 <Wolf01> break; 11:57:35 <Darkvater> ok, now tell me what the difference is between your code and placeproc of dynamite 11:57:42 <Darkvater> which I will paste here for you: VpStartPlaceSizing(tile, VPM_X_AND_Y | GUI_PlaceProc_DemolishArea); 11:58:16 <Wolf01> -> | GUI_PlaceProc_BuyLand 11:59:43 <Wolf01> ok, now it doesn't dynamite, but make only one tile 12:01:13 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 12:01:50 <Darkvater> have you changed GUIPlaceProcDragXY? 12:02:00 *** tokai [n=tokai@p54B824AD.dip0.t-ipconnect.de] has quit ["It's like, wah."] 12:02:02 <Wolf01> yes 12:02:17 <Wolf01> [13:57:04] <Wolf01> in terraform_gui.c -> case GUI_PlaceProc_BuyLand >> 4: 12:02:18 <Wolf01> [cut] 12:02:30 <Darkvater> put diff somewhere online 12:02:36 <Darkvater> (pastebin.com) 12:03:30 <Darkvater> I don't think CmdPurchaseLandArea has any support for dragging though :) 12:04:33 <Darkvater> so you have to change that as well ;) 12:04:51 <Wolf01> http://wolf01.game-host.org/OTTD_related/buyland.diff 12:07:05 <Wolf01> ah is for miniIN 12:07:17 <Wolf01> i work on that branch 12:07:53 <Born_Acorn> Ooh. When did the station list change? 12:08:04 <Born_Acorn> Those improvements are soooo handy. 12:08:55 <MiHaMiX> bbl, reboot 12:08:56 <Darkvater> Wolf01: 14:03 <@Darkvater> I don't think CmdPurchaseLandArea has any support for dragging though :) 12:09:03 *** MiHaMiX [n=miham@160.114.48.62] has quit ["IRC Session Terminated."] 12:09:40 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 12:10:56 <Darkvater> Wolf01: openttd/clear_cmd.c:369:int32 CmdPurchaseLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) 12:11:05 <Darkvater> change this to allow for dragging 12:11:20 <Wolf01> many thanks 12:11:44 <Darkvater> Wolf01: you can use CmdLevelLand as a template 12:12:41 <Darkvater> not being an ass but if you would've started a debugger and went through the code why it didn't work, you would've found the reason(s) a long while ago 12:14:48 *** TinoM| [n=Tino@i5387DF78.versanet.de] has joined #openttd 12:15:41 <Born_Acorn> Anyway to allow dragging in SP only? 12:15:57 *** TinoM [n=Tino@i5387DF78.versanet.de] has quit [Nick collision from services.] 12:16:00 *** TinoM| is now known as TinoM 12:16:27 <Born_Acorn> I just had to plot out a intercontinental airport sized amount of bought land after bulldozing my international. I am thinking of suing you all for RSI! 12:17:25 <Born_Acorn> peter1138, why does the extra newgrf text not work with planes? It works with trains. 12:17:59 <Wolf01> Born_Acorn: if (_networking) {don't drag} else {drag} but you have to include the network.h 12:18:20 *** MiHaMiX [n=miham@xenon.bibl.u-szeged.hu] has joined #openttd 12:22:39 *** glx [i=glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:31:27 *** Trippledence_ is now known as Trippledence 12:31:34 <luckzeh> I assume there are no further airports for download that would integrate into the airport gui in MiniIN? 12:34:49 <Darkvater> no that's it 12:39:45 *** GoneWacko [n=gonewack@c18041.upc-c.chello.nl] has quit ["It's a new quit message!"] 12:41:00 <Wolf01> CmdPurchaseLandArea(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) is called by DoCommandP(end_tile, start_tile, 0, CcPlaySound10, CMD_PURCHASE_LAND_AREA | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_5806_CAN_T_PURCHASE_THIS_LAND)); ? 12:41:15 <glx> yes 12:41:51 <Wolf01> the p2 argument is the 0? 12:42:43 <glx> tile = end_tile, p1 = start_tile, p2 = 0, flags = CMD... 12:43:03 <glx> hmm flags = DC_AUTO 12:43:28 <Wolf01> uhm 12:46:54 *** spiff [n=anders@c-a368e353.05-27-6f736c2.cust.bredband.no] has quit [Read error: 110 (Connection timed out)] 12:51:31 <luckzeh> so with mini I want the normal planeset, not the openttd version, oui? 12:54:30 *** Trenskow [n=outlet@85.218.142.227] has quit ["Read error: Connection reset by sortepeer"] 12:54:56 <CIA-5> truelight * r5701 /branches/TGP/ (gui.h industry_gui.c misc_gui.c settings_gui.c): 12:54:56 <CIA-5> [TGP] -Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range 12:54:56 <CIA-5> [TGP] -Codechange: while at it, prettyfied DrawArrowButtons() a bit 12:55:56 <luckzeh> oh, and is there any info on the technical reasons why there for an example can only be 41 airplanes? 12:56:17 <Darkvater> yes 12:56:36 <Darkvater> that is because 5 is a sacred and most holy number. 4+1 makes 5 12:58:28 <Eddi|zuHause2> that's proof... Darkvater is an illuminati! :) 12:58:44 <luckzeh> okay. 12:59:27 <luckzeh> well, I just wondered why, if the whole thing is now running in all kinds of modern programming languages and all, there isn't any way to add more vehicle types. 12:59:35 <RichK67_wrk> its arbitrary - and one of those limits that i hoped OTTD would break out from... but it seems we are happy to have the same limits as the original game & TTDPatch 12:59:44 <Eddi|zuHause2> but if i were you i'd check the .cfg for a "max_planes = 41" 13:00:19 <Eddi|zuHause2> that limit is really hardcoded? 13:00:22 <RichK67_wrk> Eddi|zuHause2: he is meaning plane designs 13:00:29 <Eddi|zuHause2> ah, that 13:00:29 <RichK67_wrk> yes 13:01:27 <Eddi|zuHause2> i guess making such limits dynamically just comes with a lot of other changes 13:01:28 <luckzeh> oh, RichK67_wrk - what exactly happened to all those airport designs you did at the start of this year? I just went through a few threads and saw some very nice-looking pics - those aren't all in the airport gui, are they? 13:01:30 <Darkvater> it is a limit because nobody up till now bothered upping the count 13:01:33 <RichK67_wrk> ~120 train parts, ~50 aircraft (with propellors & rotors counting as well!), ~50 trucks, ~40 ships 13:01:50 <Darkvater> no it's more like 21 ships I think 13:01:55 <RichK67_wrk> adds to 255 iirc 13:02:11 <Darkvater> or 32 or something 13:02:14 <Darkvater> really a few 13:02:28 <RichK67_wrk> like sprites - it should be a limit that OTTD breaks beyond 13:02:40 <luckzeh> Darkvater: so nobody wants to have the DBSet and the UKRS together, for an example? (of course then rebalanced in some way, but that part isn't really a question of hardcodedness) 13:03:40 <RichK67_wrk> luckzeh: yes people do, but until there is a mechanism to allow multiple sets together, it cant be done.... and ive not seen any evidence of ppl targeting this as a priority 13:04:30 <Darkvater> you can't have them together I think. Both sets are targetting the same indeces and I don't know what kind of magic goes in there. It might even be impossible with the current dbset and ukrs sets 13:04:33 <RichK67_wrk> luckzeh: re airports - there are 4 of my new airports in the current trunk; commuter, intercontinental, helidepot, helistation 13:04:45 <luckzeh> of course, Darkvater - that basically is what I am saying 13:04:54 <RichK67_wrk> dv: yup, it is impossible atm 13:05:34 <luckzeh> but, well, how much work would it be to change the way the game handles vehicles and so on to make it not based on a set amount of IDs but rather to a more modular system where you just throw in as many trains as you want and define where they appear and what they do? 13:05:39 <Darkvater> even if the limit is lifted, which won't be that hard, you'll needa a ton of work to reindex the engines 13:05:51 <Darkvater> or just drop it and wait for new sets ;) 13:06:10 <glx> would be possible with grf in savegame I think 13:07:17 <Darkvater> grf in savegame? 13:07:20 <RichK67_wrk> iirc the vehicle Id is a byte... so until that is expanded > 255, its all academic 13:07:59 <Darkvater> RichK67_wrk: one could up the limit to 255 of each type with a little magic 13:09:03 <RichK67_wrk> need to add a vehicle type marker (unless we have it already - cant remember) 13:09:12 <glx> [15:07:27] <@Darkvater> grf in savegame? <-- more info about newgrf in savegame, like order used in .cfg, grfid, md5, ... 13:09:27 <luckzeh> 255 for each would already be a huge increase (and basically allow as many vehics as you can find) 13:09:29 <RichK67_wrk> then yes, 255 of each vehicle type 13:10:20 <RichK67_wrk> luckzeh: nah... i can think of 4 large train sets; ukrs, ussetw, arcticrenewalset, tropicset... have them all together >= 300 engines 13:10:33 <luckzeh> dbset. dbset. 13:10:36 <luckzeh> or so :p 13:10:45 <luckzeh> I only played with UKRS so far 13:10:47 <RichK67_wrk> sorry - i never use dbset 13:11:10 <RichK67_wrk> european locos arent as familiar to me 13:11:14 <luckzeh> I yesterday night spend like two hours looking at the dbset trains and other odd train pages 13:12:24 <luckzeh> so how are the latter three sets of your list? 13:13:06 <hylje> anyone could direct me to ttd data files so i dont have to get mine 13:13:18 <hylje> oh nevermind i just remembered where i stashed em 13:15:40 *** Neonox [n=Neonox@ip-80-226-213-88.vodafone-net.de] has joined #openttd 13:15:50 <RichK67_wrk> luckzeh: because i am from the UK - have seen/read lots on the US/Canada rail scene - and have visited South Africa and seen many of the locos from the tropicset there 13:16:57 <luckzeh> I wasn't asking for your reasons regarding your choice of sets but for your opinion on those, like how well-balanced they are and so on 13:17:56 <luckzeh> :p 13:18:52 <RichK67_wrk> ah - ok... ive played arctic set a bit - its pretty good... usset is similar. tropicset i have only played in testing my Africa scenario... and to have fun with the Beyer-Garretts :) 13:19:22 *** Bjarni [n=Bjarni@0x535ca23b.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 13:19:25 *** mode/#openttd [+o Bjarni] by ChanServ 13:20:23 *** Noldo [i=vheino@lame.lut.fi] has joined #openttd 13:22:55 <luckzeh> mhm. 13:23:12 <luckzeh> how are Long Vehicles and HOVS? 13:25:07 <RichK67_wrk> imo i dont like long vehicles, as they dont "turn" corners, but sort of jerk around them... hovs_bus is pretty good, but is pretty poor for future vehicles 13:25:37 <RichK67_wrk> (a flaw shared with many .grf sets - (UKRS excepted)) 13:26:27 <CIA-5> rubidium * r5702 /branches/TGP/ (5 files in 2 dirs): [TGP] -Add: a patch option to make the heightmap rotation (counter)clockwise configurable in-game 13:26:44 <Bjarni> now that would look interesting if road vehicles could turn 13:27:00 <Bjarni> specially since it's only one sprite, which would mean that the game engine turns the sprite 13:27:09 <Bjarni> like that will ever happen ;) 13:27:14 <RichK67_wrk> lol 13:27:29 <hylje> we need 3d 13:27:45 <Bjarni> no we don't 13:27:57 <hylje> :< 13:28:07 <Bjarni> we need 4D 13:28:21 <Bjarni> we have to include time as a parameter as well 13:28:39 <hylje> why dont we go 11D while we're at it? 13:28:57 *** ThePizzaKing [n=thepizza@c211-28-157-212.eburwd2.vic.optusnet.com.au] has quit ["-"] 13:28:57 <Bjarni> that would be x,y,x,time and what else? 13:29:14 *** Neonox [n=Neonox@ip-80-226-213-88.vodafone-net.de] has quit ["muss wech"] 13:30:38 <RichK67_wrk> hmmm .... quantum OTTD... the signal is both red and green, only by looking at it do you set its state ;) 13:32:40 <Darkvater> glx: ah, yes of course. I've set peter1138 onto that, donnu what the status is, did not get a reply yet on the maillist about savegrf 13:33:24 <peter1138> i still need to update it to the darkvater-grf-parameters-stuff 13:33:26 <Darkvater> RichK67_wrk: vehicle_type Veh_Train, Veh_Road, etc. we already have. It'll probably make the game a bit slower because now you need more lookups, or veh-specific functions 13:33:32 <hylje> arrg im too used to miniin+ukrs.. 13:33:37 <hylje> or at least miniin 13:34:11 <peter1138> oh 13:34:19 <peter1138> and i already did work on allowing loads of engines 13:34:58 <RichK67_wrk> great - how did you get on? anything that can be taken further? 13:34:58 *** roboman [n=Leo@c220-239-174-188.carlnfd2.nsw.optusnet.com.au] has quit [Read error: 104 (Connection reset by peer)] 13:35:11 <Darkvater> peter1138: notice: reply to maillist ;) 13:35:16 <Wolf01> is there already a drag&drop buyland patch? i must see it to know where i'm wrong 13:35:21 <peter1138> RichK67_wrk: well, it allows any number of engines 13:35:28 <peter1138> causes a few saveload headaches though 13:35:38 <RichK67_wrk> lol - no kidding ;) 13:35:43 <Darkvater> but that little sneak. Lurking here around all day, saying nothing, but the moment someone says his name he's here ;) 13:36:13 <hylje> just like any ircer 13:36:50 <Darkvater> peter1138: would be nice if kudr came back. After he finishes PBS we can set him on the saveload code he had working for yapf. probably solves your prob 13:36:58 <hylje> heh 13:37:03 <peter1138> RichK67_wrk: headaches as in loading order of some saveload blocks needs to change 13:37:31 <peter1138> heh 13:37:38 <peter1138> grf list saveload just needs me to work on it 13:37:45 <peter1138> been "a bit" busy whilst you were away 13:38:08 <Darkvater> hear that people? More excuses 13:38:17 * Darkvater oughtta kick someone 13:38:48 <luckzeh> so what does HOVS replace in the first place? 13:38:57 <RichK67_wrk> its all a myth... (he's been playing a mega-multiplayer RPG sim called ... WorkIsSlavery ;) ) 13:39:15 <peter1138> luckzeh: road vehicles 13:39:32 <peter1138> i can't remember what HOVS stands for... 13:39:38 <luckzeh> http://www.tt-forums.net/viewtopic.php?t=15429 13:39:39 <peter1138> RichK67_wrk: yeah, damn right 13:39:55 <Darkvater> hovering overturned vehicle sizes 13:40:23 <Darkvater> Wolf01: what doesn't work? 13:40:43 <Wolf01> bah, i get asserts everywhere 13:40:49 <Darkvater> that's a good thing 13:42:20 <Bjarni> well, assert errors gives a clue to what went wrong, so it's not as bad as reading from NULL pointers or similar issues 13:42:32 <Bjarni> then you really have to spend time tracing what went wrong 13:43:30 <Darkvater> Wolf01: really just copy the code of cmd_level_land (the tile-loop) and put the action that was in cmd_buyland inside 13:43:34 <Darkvater> should be easy 13:43:52 <Wolf01> is that the problem 13:44:19 <Darkvater> donnu what the problem is 13:44:41 <Wolf01> i copied it, removed the height part that is not required for buyland 13:44:53 <Darkvater> show the new function (pastebin) 13:44:55 <Wolf01> changed the docommand 13:45:15 <Wolf01> and crashes, asserts etc 13:45:35 <Darkvater> cool, I found a cool app: "trickle" netlimiter-kinda prog for linux 13:46:16 <Wolf01> http://rafb.net/paste/results/jPotyx93.html here is the function 13:49:47 <Darkvater> you still have tile for the &DC_EXEC part 13:50:14 <Wolf01> should be tile2? 13:50:21 <Darkvater> and if you look at the comments, p1 is already in use 13:50:30 <Wolf01> yes i wanted to use p2 13:51:08 <Wolf01> but doesn't work with p2 13:51:21 <Darkvater> you need to pass end-tile in p2 of course 13:51:25 <Wolf01> yes 13:51:35 <Darkvater> and what assert do you get? is tile2 out of bounds? 13:51:44 <Wolf01> DoCommandP(end_tile, start_tile, end_tile, CcPlaySound10, CMD_PURCHASE_LAND_AREA | CMD_AUTO | CMD_NO_WATER | CMD_MSG(STR_5806_CAN_T_PURCHASE_THIS_LAND)); 13:52:02 <Wolf01> wait, i recompile an i tell you 13:52:58 <Darkvater> ? 13:52:58 <hylje> locale 13:53:02 <glx> why do you want to pass end_tile twice? 13:53:21 <Darkvater> didn't you mean DoCommandP(end_tile, 0, start_tile) ? 13:55:54 <Wolf01> mmmh i get half of the map already owned with new random game 13:56:41 <Darkvater> why are you calling purchase land during land generation? 13:56:42 <Wolf01> the assert is ret == ret2 in command.c, 547 13:57:06 <Wolf01> i don't call purchase land 13:57:19 <Darkvater> well you obviously do if the land is already owned 13:58:12 *** tokai [n=tokai@p54B824AD.dip0.t-ipconnect.de] has joined #openttd 13:59:16 <Wolf01> but is not owned by me oO 13:59:43 <Darkvater> buy-signs? 14:00:07 <Darkvater> put a breakpoint in the function and press new game. See if it gets called or not 14:02:04 *** FauxFaux [n=faux@compsoc.sunion.warwick.ac.uk] has quit [Remote closed the connection] 14:03:44 <RichK67_wrk> its probably something from the scenario editor - it uses owner=16 during map generation 14:04:36 <Darkvater> yes but that doesn't place buy-signs, does it? 14:05:15 <RichK67_wrk> no, but if the land is owned, then an attempt to buy the land may fail with an assert because of it 14:05:32 <RichK67_wrk> since the owner in a live game can only be 0-15 14:05:39 <Darkvater> 1. it shouldn't assert, but err out 14:05:57 <Darkvater> 2. half-the map? That's some error in the minin 14:06:03 <Wolf01> ok, now d&d buyland works, but is like having magic bulldozer on, and with new games it generates half of the map already owned by a blue player 14:06:44 <Zavior> Working as intended 14:06:48 <Darkvater> yep 14:06:51 <RichK67_wrk> i think you need to relook at the defintion of "works" ;) 14:07:06 <Darkvater> I think DC_AUTO is giving you some troubles 14:07:18 <Zavior> We repeat, everything is working as intended, there is no bug </blizzard> 14:08:22 <Wolf01> ah ok, the owner is a city oO 14:09:23 <luckzeh> is LV supposed to be understandable? 14:10:39 <mikk36> nice:) 14:10:39 <mikk36> http://uncyclopedia.org/wiki/Estonia 14:17:33 <luckzeh> okay. so I start in 1920. there are no buses, no airplanes, and I'm not allowed to build railway stations. :p 14:18:42 <Darkvater> use a newgrfset 14:19:02 <luckzeh> I'm using UKRS, Planeset and LV 14:19:13 <luckzeh> or trying to, rather. 14:19:15 <Darkvater> ah, probably no uk trains in 1920 14:19:26 <Darkvater> or wrong climate 14:20:11 <DaleStan> Wrong climate is more likely. Basically all trainsets start in 1920. 14:20:59 <RichK67_wrk> ukrs has about 5-6 trains available in 1920 14:21:04 <RichK67_wrk> in temperate 14:21:29 <luckzeh> indeed. and it doesnt do anything in desert, as I noticed. 14:21:51 <luckzeh> so when do cars and planes get invented? ;p 14:24:37 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Remote closed the connection] 14:25:24 <mikk36> no cars in 1920 ? lol 14:25:35 <RichK67_wrk> hovs has some in 1924 i think.... but most others its mid 1930+ 14:26:30 <mikk36> cmon, people starte to fl in 1904 and in 1920 there aren't any cars ? :P 14:26:36 <mikk36> started to fly* 14:27:02 <luckzeh> I think LV has buses appearing the fifties :x 14:27:09 <luckzeh> +in 14:27:47 <CIA-5> truelight * r5703 /branches/TGP/heightmap.c: [TGP] -Add: add a function that retrieves the size of a heightmap 14:30:20 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 14:35:27 <CIA-5> truelight * r5704 /branches/TGP/genworld_gui.c: [TGP] -Fix: no longer is there a need to press ENTER in the seed textbox before the seed is really changed 14:37:11 *** RichK67_wrk [n=RichK67@talk-210-66.talkadsl.com] has quit [] 14:37:33 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Remote closed the connection] 14:38:24 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 14:41:10 <luckzeh> ..how can i actually use LV4? 14:45:15 <luckzeh> can't? 14:46:27 *** Wolfensteijn [n=wolf@a61229.upc-a.chello.nl] has quit ["I'm gone, bye bye :)"] 14:46:35 <DaleStan> I think the latest version of LV that works properly in Open is LV2. This is just hearsay, though. 14:46:42 <Wolf01> Darkvater, could you take a look at it? i found all the problems are on terraform_gui.c, problems depend on what arguments are passed.. it get me an headache 14:47:16 <Darkvater> Wolf01: I see buyland has been changed in miniin, that might interfere 14:47:47 <Darkvater> Wolf01: all you need to do is buy 1 tile, debug the function to see if it works, then drag for 2 tiles and check that. 14:47:52 <Darkvater> should sort out any problems you have 14:48:08 <Darkvater> unfortunately I can only look at it not debug cuase I'm at work 14:55:28 <Wolf01> ok, i leave buy land without d&d for now, and i start to add eyecandy features 14:56:00 <Darkvater> 16:47 <@Darkvater> Wolf01: all you need to do is buy 1 tile, debug the function to see if it works, then drag for 2 tiles and check that. 14:56:04 <Darkvater> do this 14:56:20 <Wolf01> with 1 tile it works 14:56:31 <Wolf01> with d&d doesn't work 14:56:55 <CIA-5> truelight * r5705 /branches/TGP/tgp.c: [TGP] -Fix: don't use custom rand() but rather Random() in TGP 14:57:25 <Darkvater> Wolf01: did you debug? 14:57:31 <Wolf01> no 14:58:04 <Darkvater> how do you expect to program something if you do not debug your own code? 14:59:01 *** TinoM| [n=Tino@i5387DF78.versanet.de] has joined #openttd 14:59:07 *** scia [n=scia@AveloN.xs4all.nl] has quit ["Lost terminal"] 14:59:18 *** TinoM| [n=Tino@i5387DF78.versanet.de] has quit [Connection reset by peer] 14:59:53 <Wolf01> my code is 2 or 3 lines at most, and if there is an entire statement to debug i'm used to write it alone and pass arguments by hand and look at the output 15:00:33 <Darkvater> that is very, very inefficient 15:00:45 <Darkvater> set breakpoint and step through 15:01:06 <Wolf01> i know, but i didn't programmed something more complex than a bubble sort 15:01:29 <Darkvater> this is your chance :) 15:01:49 <Darkvater> and probably saves you a lot of headaches/frustration as well 15:02:28 <Darkvater> but I'm leaving you to it and going home ^^ 15:02:34 *** Darkvater [n=tfarago@tin.liacs.nl] has quit ["leaving"] 15:03:18 *** WolfLaptop [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 15:03:56 <CIA-5> truelight * r5706 /branches/TGP/ (11 files): 15:03:56 <CIA-5> [TGP] -Codechange: renamed _patches.tgen_noise_seed to _patches.generation_seed as it is now more general 15:03:56 <CIA-5> [TGP] -Fix: set the Random() seed at map generation to the seed requested by the user 15:04:19 *** [T75]StarLite|Te [n=Star@StarLite.xs4all.nl] has quit [Read error: 54 (Connection reset by peer)] 15:08:18 *** Maedhros [n=jc@gentoo/developer/Maedhros] has joined #openttd 15:10:43 *** StarLite [n=Star@StarLite.xs4all.nl] has joined #openttd 15:12:39 <Maedhros> anyone fancy being a guinea pig for a diagonal level crossings patch i'm working on? 15:12:44 <Maedhros> it's at http://dev.gentoo.org/~maedhros/openttd/diagonal_crossings.diff 15:13:02 <Maedhros> there aren't any grfs for it atm, so it looks pretty silly, but it seems to work :) 15:15:23 <hylje> sure 15:15:33 <hylje> i just got only a MiniIN trunk atm 15:15:41 *** TinoM| [n=Tino@i5387DF78.versanet.de] has joined #openttd 15:16:39 <Maedhros> cool. i don't have a MiniIN checkout, but i suspect the savegame revision will need to be changed a bit for it 15:18:49 <hylje> how do i patch it in exactly 15:19:10 <hylje> i have teh .diff in a directory one level up from the source dir 15:20:02 <Maedhros> patch -p0 -i ../diagonal_crossings.diff (if you're on *nix), and hope you don't get any conflicts due to MiniIN ;) 15:20:24 <glx> there will be at least one conflict 15:21:22 <Eddi|zuHause2> trunk diffs usually never apply cleanly to miniin ;) 15:21:40 <hylje> http://pastebin.ca/111936 15:21:43 <Eddi|zuHause2> at least the line numbers are usually horribly wrong 15:21:45 <hylje> yeh 15:22:13 <hylje> so how do i undo that 15:22:25 <glx> saveload.c easy to patch by hand 15:23:33 *** TinoM [n=Tino@i5387DF78.versanet.de] has quit [Read error: 145 (Connection timed out)] 15:23:50 <Eddi|zuHause2> patch -R (or something like that) reverses the changes 15:25:33 <glx> or "svn revert -R ." if it was the only patch applied 15:26:20 <hylje> yes it was 15:26:21 <hylje> t 15:29:20 <Maedhros> try this one for the MiniIN: http://dev.gentoo.org/~maedhros/openttd/diagonal_crossings-miniin.diff 15:30:20 *** TinoM| is now known as TinoM 15:31:35 <hylje> patching works, functionality doesnt seem to 15:32:46 <Maedhros> as i said, there are no grfs for it yet, so the tracks still show up perpendicularly. trains go over them diagonally though 15:33:16 <luckzeh> so how many and which of the LV2 files can coexist? 15:34:13 <hylje> i assume its letting railroad done like this: =\= where = is road 15:35:17 <Maedhros> yup 15:37:16 <Bjarni> <mikk36> cmon, people starte to fl in 1904 and in 1920 there aren't any cars ? :P <-- actually cars were not really used as a transportation device until the 20s and it was not a financial sane investment until the 30s 15:38:45 <hylje> in that case it doesnt let me build any rails diagonally 15:40:27 <Maedhros> oh? it works on the mini-in checkout i've got here... what happens exactly when you try? 15:41:01 <hylje> must remove road first 15:42:46 <Maedhros> um, this might sound like a silly question, but have you recompiled it since applying the patch? 15:42:53 <hylje> hmm :) 15:43:06 <hylje> that might be the case 15:43:11 <Bjarni> :D 15:43:35 <Bjarni> you expect to execute the source code directly? 15:43:37 <Bjarni> :P 15:43:50 <hylje> ive fiddled around with python lately 15:45:06 <hylje> but yes, that works good 15:45:20 <hylje> even side by side tracks 15:46:19 <Maedhros> yay! 15:46:23 <Maedhros> thanks for testing it :) 15:46:54 *** angerman [n=angerman@e181109057.adsl.alicedsl.de] has joined #openttd 15:48:07 <hylje> np :p 15:49:10 <CIA-5> truelight * r5707 /branches/TGP/genworld_gui.c: [TGP] -Fix: Progress dialog asserted when you picked 'no industry' (tnx Rubidium) 15:50:21 <hylje> but it makes some interesting results when you have two or more roads with rail going around 15:51:18 <Bjarni> Maedhros: it works nice here except that it should really activate both crossings at once ;) 15:51:29 <Bjarni> also the sprite issue, but I guess that you are aware of that 15:51:39 *** Tino|Home [n=Tino@i5387DF78.versanet.de] has joined #openttd 15:51:43 <hylje> so we need six sprites for that 15:52:06 <Bjarni> no, we need more than that 15:52:17 <hylje> ah, other railtypes 15:52:18 <hylje> :b 15:53:25 <Bjarni> there are 6 combos of tracks for a single tile. There are two combos for road, that's 12 combos in total. Then we need on and off sprites, so it's 24 sprites*track types 15:53:29 <Maedhros> Bjarni: yeah, activating both at once is the next task :) 15:53:50 *** Rens2Sea [n=Rens2Sea@213.211.185.156] has joined #openTTD 15:54:20 <hylje> so you are implying that someone actually needs level crossings in junctions? 15:54:38 <Bjarni> Maedhros: also we should get it to activate earlier to clear the road, but we can postpone that for now 15:55:10 <hylje> crashes! 15:55:18 <hylje> crashes are fun 15:55:18 <Bjarni> hylje: no. Think about it. You can have a road in say this direction -. Then you can have the crossing in either / or \ 15:56:17 <Bjarni> the \ can be in either left of right of the tile or both, that's 3 options 15:56:28 <Bjarni> then you get 3 for / as well 15:56:28 <hylje> oic 15:57:18 <Bjarni> but it would be nice to have switches in crossings as well (though really expensive) 15:58:11 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has joined #openttd 15:58:25 * Tobin waves 15:58:43 <hylje> but hell, we have megabytes of memory to use 15:58:56 <Bjarni> I see that Tobin went surfing 15:59:10 <Bjarni> he is imitating waves 15:59:21 <Tobin> Heh. 15:59:32 <Tobin> Actually I've been playing with MythTV. 15:59:54 <Bjarni> oh 15:59:56 * Tobin bought a dual digital HDTV tuner card today 15:59:57 <hylje> :o 16:00:05 <Bjarni> viewing people go surfing? 16:00:15 <Tobin> Only about AU0. 16:00:16 <Bjarni> dual? 16:00:30 <Bjarni> I haven't seen dual ones 16:00:37 <Tobin> Yup, so I can do picture in picture or record two things at once. 16:00:41 <Bjarni> but I presume that they would be nice 16:01:41 <Tobin> One of these: http://www.fusionhdtv.co.kr/ENG/Products/DualDigital.aspx 16:01:46 *** Mucht|work [n=Mucht@62.99.225.122] has quit ["Konversation terminated!"] 16:01:46 <Bjarni> well, eyeTV allows recording of unlimited channels at once, but since their devices only got a single tuner, then they can only do that from a single signal multiplex 16:02:33 <peter1138> heh 16:02:37 *** TinoM [n=Tino@i5387DF78.versanet.de] has quit [Nick collision from services.] 16:02:40 *** Tino|Home is now known as TinoM 16:02:40 <Tobin> The best part is that the current "official" Linux kernel already has drivers for the card I got. Makes setting the whole shebang up painless. 16:02:47 <peter1138> ... 16:02:50 <peter1138> it's PCI... 16:02:54 <peter1138> it has a USB-B socket? 16:03:02 <Bjarni> I wondered about that as well 16:03:04 <Tobin> peter1138: One of the tuners is USB. 16:03:17 <Tobin> peter1138: And the IR remote is USB also. 16:03:26 <Bjarni> ahh, remote 16:03:28 <Bjarni> that makes sense 16:03:50 <Tobin> It's got a USB header though so you don't have to have an external USB loopback. 16:04:17 <Tobin> MythTV is really nifty. 16:04:24 <Tobin> Really quite nifty. 16:04:35 <Tobin> But anyway, what's new in the OpenTTD world? 16:04:51 <peter1138> *one* of the tuners is usb? 16:04:52 <peter1138> hmmm 16:05:13 <peter1138> does that mean it's actually just two different devices on one card? 16:05:17 <peter1138> one is pci and the other is usb... 16:05:20 <Tobin> Yeah, I don't really know why they'd do it that way, but meh. 16:05:31 <Tobin> peter1138: More or less. 16:06:15 <Tobin> The two tuners both use different drivers too. 16:06:22 <SpComb> flexibility? 16:06:36 <peter1138> how strnage 16:06:42 <peter1138> sounds more like laziness to me 16:07:25 <Tobin> I suspect they already had a PCI design and a USB design and figured it was quickest to just stick them onto the same card. 16:07:31 <peter1138> hehe 16:07:37 <Tobin> Works quite well anyway. 16:08:52 <peter1138> i don't think i get good enough tv reception for digital 16:09:18 <Tobin> According to the OSD I only get around 12% signal strength. 16:11:10 <Bjarni> that's bad 16:11:27 <Bjarni> in fact, it's useless 16:11:29 <Tobin> Not really. 16:11:42 <Tobin> Still works perfectly fine. 16:11:54 <Bjarni> I lose my digital TV reception when the signal strength drops below 60% 16:12:07 <Tobin> 12% strength doesn't mean that only 12% of the signal is getting through. 16:12:09 <Bjarni> I mean, it skips a whole lot of frames and mess up the sound 16:12:14 <Tobin> Really? 16:12:22 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 16:12:23 <Zavior> I have compro travelmate u-3 16:12:27 <Zavior> .. something like that 16:12:42 <Zavior> It tends to chrash every 10 minutes or so 16:12:43 <Tobin> Maybe you're being to the SNR not the SS? 16:12:49 <Tobin> *told 16:12:50 <Bjarni> if you only get 12% and it works, then I presume that 100% in your scale != 100% in my scale 16:13:48 *** |Jeroen| [n=jerre@dD5E03E95.access.telenet.be] has joined #openttd 16:14:20 *** tokai|ni [n=tokai@p54B824AD.dip0.t-ipconnect.de] has joined #openttd 16:14:49 *** tokai [n=tokai@p54B824AD.dip0.t-ipconnect.de] has quit ["It's like, wah."] 16:16:15 <Bjarni> funny, the docs mention it as "signal strength", nothing else 16:18:29 *** Nickman87 [n=nickman@dD5778837.access.telenet.be] has joined #Openttd 16:19:04 *** Dred_furst [i=nn@user-544081bf.wfd74a.dsl.pol.co.uk] has joined #openttd 16:25:42 <peter1138> hmm, cardbus dtv 16:25:52 <peter1138> somehow i don't think a p233 laptop running w98 would cope 16:26:57 *** wolf^ [i=wolf@pld-linux/wolf] has quit [Read error: 110 (Connection timed out)] 16:27:57 <peter1138> problem with these tv cards 16:28:25 <peter1138> is you have to decipher the specs to find out what the hardware does, and what is useless software junk 16:30:25 <Brianetta> Too often you find out that the card is an ariel with a USB socket, and it's all implemented in software. 16:32:04 <Tobin> Well, the digital tuners are almost always better than that. 16:32:21 <Tobin> Since the signal arrives at the tuner as MPEG-2. 16:33:24 *** Mucht|zZz is now known as Mucht 16:33:33 <Tobin> You're on your own as far as decoding MPEG-2 goes but you'd probably not be trying to build a DVR on anything so underpowered it couldn't handle that in software. 16:35:54 * Brianetta gazes out at the horizontally oriented rain 16:36:13 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 16:36:15 <Bjarni> Brianetta: windy? 16:36:24 <Brianetta> Very. 16:36:30 <Brianetta> Storm winds/ 16:36:36 <Tobin> Bjarni: That or his house is on its side. 16:36:43 <Brianetta> We had about a metre of rain in about three minutes yesterday 16:36:45 <Bjarni> Tobin: yeah, the digital tuners aren't that different as the analogue ones 16:37:19 <Bjarni> Brianetta: thanks for that info... our current weather is arriving from you 16:37:39 <Tobin> I dunno, there seem to be a lot of analogue ones that expect MPEG-2 (or whatever) encoding done in software. 16:38:05 *** angerman [n=angerman@e181109057.adsl.alicedsl.de] has quit [] 16:38:23 <Tobin> Bed time for me. 16:38:26 <Tobin> Night all. 16:38:27 <Brianetta> Bjarni: I'm on the east coast, way up north. I'm not sure the rest of England is experiencing this. 16:38:39 <Bjarni> well 16:38:45 <Bjarni> it have been raining here all day 16:38:48 <Bjarni> night Tobin 16:39:02 <Brianetta> We had spectacular thunderstorms yesterday 16:39:07 <Bjarni> Brianetta: you live somewhere near Newcastle, right? 16:39:17 *** Tobin [n=Tobin@c58-107-167-250.eburwd7.vic.optusnet.com.au] has quit [] 16:39:23 <Brianetta> Somewhere near the very centre of it, yes 16:39:35 <Bjarni> close enough :) 16:40:06 <Brianetta> http://www.bbc.co.uk/weather/coast/pressure/ 16:40:10 <Brianetta> It's very local 16:40:12 <Brianetta> Us and Norway 16:40:33 <Brianetta> That's a pretty spectacular depression we're experiencing 16:40:47 <luckzeh> how stable is the new AI and the MP AI? 16:40:49 <Bjarni> no, I got hit by that as well 16:41:23 <Bjarni> it caused my TV reception to fail this morning. Heavy rain is bad for radio signals 16:41:39 <Bjarni> the same goes for thunder 16:41:48 <hylje> thunderstruck! 16:42:00 <Brianetta> We have horizontal rain. I think the same drops are going past the window many times. 16:42:09 <Kjetil> hm.. There is sun outside <3 16:42:09 <hylje> wow 16:42:14 <Brianetta> Then they do a circuit of the North Sea 16:42:29 <Brianetta> then go past my window again 16:42:45 <hylje> when asterix was in britain, a local friend said "it rains only when it isn't foggy" 16:42:47 <Bjarni> hey 16:42:51 <Bjarni> then it's you guys, who are stealing our rain 16:42:54 <Brianetta> If only I could attach data packets to them 16:43:05 <hylje> IP over raindrops? 16:43:14 <Bjarni> why not? 16:43:17 <Brianetta> hylje: In my native county of Cumbria, there's a weather saying 16:43:26 <Brianetta> "If you can see the tops, it's about to rain" 16:43:48 <Bjarni> tops of the hills, right? 16:43:52 <Brianetta> Yes 16:44:01 <Brianetta> You generally can't see them when it's raining 16:44:26 <Kjetil> hehe 16:44:45 <Brianetta> Cumbrians call light drizzle, "wet mist" 16:44:59 <Brianetta> If we didn't, we wouldn't have a claim to good weather 16:45:34 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has joined #openttd 16:46:16 <Bjarni> ahh, Cumbria is the piece of land with Carliste 16:46:30 *** Osai is now known as Osai^training 16:46:36 <Bjarni> it comes as no surprise that you guys got a lot of rain :) 16:47:23 *** Angst [n=Angst@p54946DBA.dip.t-dialin.net] has joined #openttd 16:47:56 <Bjarni> oh this reminds me of MYOB and his island 16:48:52 <Bjarni> when I found his native island on a map, I said "it looks windy" and he said that I was right (as usual). Then somebody else went ??? and said something like "how can an island look windy on a map" 16:48:52 <Bjarni> :D 16:49:46 <CIA-5> truelight * r5708 /branches/TGP/genworld.c: 16:49:46 <CIA-5> [TGP] -Fix: don't check on switch_mode, but on game_mode for an active SE 16:49:46 <CIA-5> This because switch_mode doesn't always tell the truth nowedays. 16:49:46 <CIA-5> On the other hand, I am not fully sure that game_mode does ;) 16:50:13 <Bjarni> it's actually not that tricky to read a map for features like that if you know what to look for, in this case contours that could work as wind brakes.... there were none at all 16:50:20 <Brianetta> Bjarni: As a hillwalker, I know exactly how terrain can look windy 16:50:48 <Bjarni> I didn't see any pics, just the map 16:50:58 <Brianetta> In general, if you are the highest point for miles around, you are in the wind. 16:51:04 <Bjarni> yeah 16:51:05 * Brianetta is talking about maps 16:51:45 <Bjarni> and this island is the highest point the wind will reach for a long while since it's in the Atlantic with no islands in front of it 16:52:08 *** WolfLaptop [n=wolf@a61229.upc-a.chello.nl] has quit ["( www.nnscript.de :: NoNameScript 4.03 :: www.XLhost.de )"] 16:52:09 <Brianetta> Sounds like Rekjavik 16:52:23 <Brianetta> or some of the Hebrides 16:52:26 <Bjarni> *Reykjavik 16:52:38 <Brianetta> Meh, it's foreign 16:52:51 <Bjarni> hmm 16:52:51 <Brianetta> We spell all your cities differently, too 16:53:14 <Bjarni> is it windy in Reykjavik... a little, but it's not that bad 16:53:21 *** Frostregen_ [i=SADDAM@dslb-084-058-138-150.pools.arcor-ip.net] has joined #openttd 16:53:31 <Brianetta> They have no trains ): 16:53:37 <CIA-5> truelight * r5709 /branches/TGP/ (genworld_gui.c misc_gui.c): (log message trimmed) 16:53:37 <CIA-5> [TGP] -Cleanup: cleaned up the GUI-code. 16:53:37 <CIA-5> - It wrote a lot to _opt and _opt_newgame, or just to one of them. 16:53:37 <CIA-5> Writing in _opt_newgame is the right way and it will work out just fine. 16:53:37 <CIA-5> - Same goes for _patches and _patches_newgame. 16:53:39 <CIA-5> - Don't really set the date yet, but use the variable for it. 16:53:42 <CIA-5> - Don't keep a temporary variable for something you can store in the 16:53:47 <Bjarni> I was only considering the wind, not the transport system 16:53:56 <Bjarni> and they do have one locomotive 16:54:06 <Bjarni> they put it on display in a museum 16:54:42 <Bjarni> some narrow gauge engine used when building the harbour 16:54:54 <Bjarni> everybody else would call it a shunter 16:55:02 <Bjarni> they called it an engine :P 16:55:21 <peter1138> ... 16:55:37 <peter1138> a shunter is an engine... 16:56:34 <peter1138> hmm 16:56:42 <peter1138> Adobe Flash Player 9 ActiveX 16:56:43 <peter1138> 43.99MB 16:56:45 <peter1138> how? 16:56:45 *** |Jeroen| [n=jerre@dD5E03E95.access.telenet.be] has quit ["Leaving"] 16:59:34 *** |Jeroen| [n=jeroen@dD5E03E95.access.telenet.be] has joined #openttd 17:01:32 *** Nickman87 [n=nickman@dD5778837.access.telenet.be] has quit ["( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )"] 17:02:24 *** ector-- [n=meloditr@ygun.brg.sgsnet.se] has joined #openttd 17:02:59 *** Prof_Frink [n=proffrin@82-43-56-32.cable.ubr04.croy.blueyonder.co.uk] has quit [Read error: 110 (Connection timed out)] 17:03:23 <Brianetta> RIGHT 17:03:24 <Brianetta> home time 17:03:26 <Brianetta> bye 17:03:27 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 17:04:03 *** Zahl [n=SENFGURK@dslb-082-083-195-041.pools.arcor-ip.net] has joined #openttd 17:04:07 *** Trenskow [n=outlet@85.218.142.227] has quit ["Read error: Connection reset by sortepeer"] 17:07:10 <CIA-5> rubidium * r5710 /branches/TGP/heightmap.c: [TGP] -Fix r5703: forgot to free the png structs 17:09:49 <Eddi|zuHause2> <Tobin> According to the OSD I only get around 12% signal strength. <- i noticed that when the windows program (DVBViewer TE) said 65%, the linux program (Kaffeine) said 15%, while the signal did not actually change 17:10:27 *** Frostregen [n=sucks@dslb-084-058-171-008.pools.arcor-ip.net] has quit [Read error: 110 (Connection timed out)] 17:10:28 *** Frostregen_ is now known as Frostregen 17:19:02 *** TinoM| [n=Tino@i5387DF78.versanet.de] has joined #openttd 17:23:17 *** Sacro [n=ben@adsl-83-100-233-227.karoo.KCOM.COM] has joined #openttd 17:25:03 *** Tino|Home [n=Tino@i5387DF78.versanet.de] has joined #openttd 17:27:03 <Eddi|zuHause2> gnah... i need a double tuner right now :( 17:27:08 *** TinoM [n=Tino@i5387DF78.versanet.de] has quit [Nick collision from services.] 17:27:11 *** Tino|Home is now known as TinoM 17:29:55 <CIA-5> miham * r5711 /branches/TGP/industry_gui.c: [TGP] [Fix] Industry production alteration buttons now grey out when value reached its limit 17:41:49 *** TinoM| [n=Tino@i5387DF78.versanet.de] has quit [Read error: 110 (Connection timed out)] 17:49:53 *** scia [n=scia@AveloN.xs4all.nl] has joined #OpenTTD 17:50:28 <CIA-5> truelight * r5712 /branches/TGP/ (main_gui.c openttd.c): 17:50:28 <CIA-5> [TGP] -Fix: map_x and map_y came from _patches while the rest came from 17:50:28 <CIA-5> _patches_newgame in GenerateWorld. So you can't configure the map-size 17:50:28 <CIA-5> for a newgame via _patches_newgame.. unwanted behavoir it seems to me. 17:50:28 <CIA-5> So, now map_x and map_y is used from _patches_newgame. (tnx Bjarni) 17:53:25 *** scia [n=scia@AveloN.xs4all.nl] has quit [Client Quit] 17:56:31 *** scia [n=scia@AveloN.xs4all.nl] has joined #OpenTTD 17:59:37 <edeca> The first time a train gets to a station, the game tells me there has been a road vehicle crash :) 18:03:44 <Eddi|zuHause2> that sounds like an intresting bug ;) 18:03:57 <edeca> It's happened about 3 times now, very strange :) 18:04:04 <Eddi|zuHause2> version? 18:04:20 <edeca> Last nights SVN 18:04:23 <edeca> Will update in a bit 18:05:43 <Sacro> edeca: which version? 18:06:23 <edeca> r5625 18:07:41 *** ericg [n=ericg@c-67-183-25-245.hsd1.wa.comcast.net] has joined #openttd 18:08:51 <ericg> okay, usset works with the nightly i got 18:08:55 <ericg> but not ukrs :( 18:09:14 <edeca> I don't really know how it is reproducable Sacro, I've seen it 3 times instead of the "citizens celebrate, first train arrives at" message 18:09:20 <edeca> ericg: There is a ukrs? :) 18:09:32 <Sacro> ericg: UKRS works amazingly 18:09:38 <ericg> :( 18:09:42 <ericg> why isn't mine then 18:09:45 <edeca> Do you have a link to that Sacro? 18:09:50 <ericg> i've got the damn ginzu and kirby 18:10:40 <Sacro> its on pikkabirds site 18:11:08 <Sacro> i use the grf set on www.ppcis.org/nightly 18:11:12 <edeca> Thanks 18:11:59 <ericg> is there a specific ukrs that works 18:12:02 <ericg> cause i got 3 and it does not 18:12:26 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 18:13:01 <ericg> okay apparently there is 18:13:09 <ericg> cause i just grabbed that pack and ukrs works now 18:13:10 <ericg> ;d 18:13:12 <edeca> http://www.pikkarail.com/ttdp/ukrs/ind4.png - what's that to the top left of the oil depot? 18:13:24 <Sacro> heh, we all play on Brianetta's server (he came in just in time for tab completion) 18:13:29 <ericg> that's the industrial stations pack 18:13:40 <Sacro> newstations! 18:13:42 <ericg> there are a bunch for various industries 18:14:02 <edeca> Arr, cool 18:14:12 <Brianetta> bobabobabob 18:14:39 * Sacro sinks Brianetta 18:18:26 <ericg> ukrs stuff is spendy ;d 18:21:36 *** TinoM| [n=Tino@i5387DF78.versanet.de] has joined #openttd 18:27:38 *** publunch [n=publunch@87.113.78.133.bbplus.pte-ag2.dyn.plus.net] has joined #openttd 18:27:40 <publunch> miaow 18:29:13 <scia> wroef 18:30:04 <hylje> arf arf 18:30:33 *** tokai|alternativ [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has joined #openttd 18:31:16 <Eddi|zuHause2> <ericg> that's the industrial stations pack <- new industries are not supported yet 18:31:38 <hylje> its a part of new stations? 18:31:58 <ericg> well, all i know is it includes industrial stations ;p 18:32:05 <Eddi|zuHause2> ah... stations... misread that part 18:33:07 <ericg> running a pacific costs 3x the hindenburg 18:33:26 <ericg> :( 18:33:38 <hylje> :< 18:34:30 <CIA-5> rubidium * r5713 /branches/TGP/heightmap.c: [TGP] -Codechange: refactor the whole heightmap code so it is easier to add other image readers; the new image readers only need to read the image and convert it to grayscale. 18:34:38 *** tokai|ni [n=tokai@p54B824AD.dip0.t-ipconnect.de] has quit [Read error: 60 (Operation timed out)] 18:35:22 *** tokai|ni [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has joined #openttd 18:36:30 *** Tron_ is now known as Tron 18:37:01 <CIA-5> miham * r5714 /trunk/ (gui.h industry_gui.c misc_gui.c settings_gui.c): 18:37:01 <CIA-5> Backport from branches/TGP (r5701 and r5702) 18:37:01 <CIA-5> -Fix: < > boxes in patch-settings didn't grey out when they hit the limit of their range 18:37:01 <CIA-5> -Codechange: while at it, prettyfied DrawArrowButtons() a bit 18:37:01 <CIA-5> -Fix: < > boxes in industry production window (when cheat enabled) had a minor glitch 18:38:20 <Wolf01> who is the developer of advanced town handling patch? 18:39:13 *** TinoM [n=Tino@i5387DF78.versanet.de] has quit [Read error: 110 (Connection timed out)] 18:41:02 *** Angst [n=Angst@p54946DBA.dip.t-dialin.net] has quit ["gn"] 18:43:11 *** pwr [n=pwr@82.78.120.186] has joined #openttd 18:43:32 <MiHaMiX> Wolf01: ? 18:44:16 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 18:44:21 <Wolf01> advanced town handling break drag&drop buyland :P 18:45:43 <MiHaMiX> Wolf01: ahh.. i have no information about it, sorry 18:51:22 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 18:52:22 *** WolfLaptop [n=wolf@a61229.upc-a.chello.nl] has joined #openttd 18:54:48 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 19:09:15 <ericg> has anyone noticed that the dc-3 in the planeset looks nothing like a dc-3? ;( 19:09:24 <ericg> i'd fix it but i have zero pixel art skilz 19:11:09 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has quit ["Lost terminal"] 19:12:58 *** Trenskow [n=outlet@85.218.142.227] has quit ["http://iThought.dk/"] 19:18:31 <ericg> haha 19:18:37 <ericg> a zeppelin keeps crashing at this airport 19:18:40 <ericg> i don't even run them 19:18:44 <ericg> and there are no competitors 19:20:58 *** Wolf01 is now known as Wolf01|AFK 19:23:53 <MiHaMiX> ericg: a zeppelin crash is a disaster IIRC 19:24:08 <MiHaMiX> ericg: turn off disasters if you want to get rid of them 19:24:12 <ericg> ah 19:24:14 <ericg> it's kind of entertaining 19:24:18 <ericg> and it doesn't block anything up 19:24:33 <hylje> why the hell disasters are *really* local, ive had a certain branchline get UFOs all the time while everything else is in peace 19:34:33 <ericg> ,000 to refit 6 cars to carry wood? 19:34:36 <ericg> you've gotta be kidding 19:35:34 <Wolf01|AFK> how much cost one wagon? 19:35:37 *** Wolf01|AFK is now known as Wolf01 19:35:53 <ericg> bolster wagon costs 3932 new 19:36:02 <ericg> and to carry wood it has to be refitted 19:36:16 <Sacro> yeah, it needs the patch that MiniIN has that fixes it 19:36:27 <ericg> ah 19:36:36 <ericg> so costs are crazy inflated without it? 19:36:45 <ericg> no wonder ukrs seems so crap ;d 19:37:02 <Sacro> yeah 19:41:21 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has joined #openttd 19:43:56 <ericg> miniin won't launch :( 19:45:02 <ericg> oh grabbed the wrong binary 19:45:04 * ericg stabs 19:52:40 *** publunch [n=publunch@87.113.78.133.bbplus.pte-ag2.dyn.plus.net] has quit [Read error: 110 (Connection timed out)] 19:53:57 *** publunch [n=publunch@87.113.78.133.bbplus.pte-ag2.dyn.plus.net] has joined #openttd 19:54:21 *** Osai^training is now known as Osai 19:58:24 *** Cyberjunkie [n=cyberjun@202.177.165.216] has joined #openttd 20:02:30 <ericg> what's RA-T, and what supports it? 20:03:44 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has joined #openttd 20:03:50 *** Cyberjunkie [n=cyberjun@202.177.165.216] has left #openttd [] 20:05:31 <Sacro> ericg: realistic acceleration - trains 20:05:46 <ericg> oh, so the setting only applies if realistic accel is on 20:05:47 <ericg> i see 20:06:36 *** Prof_Frink [n=proffrin@tnt-5-76.easynet.co.uk] has joined #openttd 20:08:30 <luckzeh> what disadvantage does it have, exactly, if my train is too long for my station? 20:08:42 <ericg> blocks other incoming trains 20:09:02 <Sacro> takes longer to load/unload 20:13:48 *** lws1984 [n=lws1984@ip68-9-157-1.ri.ri.cox.net] has quit [Read error: 104 (Connection reset by peer)] 20:19:44 *** scia [n=scia@AveloN.xs4all.nl] has quit ["Lost terminal"] 20:19:46 *** publunch [n=publunch@87.113.78.133.bbplus.pte-ag2.dyn.plus.net] has quit [Read error: 110 (Connection timed out)] 20:20:46 *** publunch [n=publunch@87.113.78.133.bbplus.pte-ag2.dyn.plus.net] has joined #openttd 20:21:07 <publunch> miaow 20:22:46 <publunch> I love my cat. 20:25:05 <CIA-5> truelight * r5715 /branches/TGP/ (genworld.c main_gui.c): 20:25:05 <CIA-5> [TGP] -Fix: the SE should use _patches_newgame.starting_date too for his 20:25:05 <CIA-5> change-date, so all systems use the same date. Now date can always 20:25:05 <CIA-5> be reset, which gives a nicer touch & feel with the SE and genland. 20:31:09 *** Real^Osai [n=Osai@p54B36231.dip.t-dialin.net] has joined #openttd 20:31:51 <peter1138> SE? 20:34:18 <glx> scenario editor 20:34:37 <peter1138> oh 20:38:38 *** RichK67 [n=RichK67@194.164.100.143] has joined #openttd 20:41:13 <luckzeh> would it be possible to have a VTOL aircraft/heli appear as launched after it's sufficiently in the air? 20:41:27 <CIA-5> rubidium * r5716 /branches/TGP/engine.c: 20:41:27 <CIA-5> [TGP] -Fix: engine aging stops in 2050, but when you start a game after 2090 20:41:27 <CIA-5> that fact is not taken into account. Resulting in reliabilities < 50-70% for the 20:41:27 <CIA-5> most reliable vehicle, whereas they would have been 90+ when you had begun in 20:41:27 <CIA-5> 2050. 20:41:50 <CIA-5> richk * r5717 /branches/MiniIN/ (patches/MiniINpatches.zip vehicle.c vehicle_gui.c): 20:41:50 <CIA-5> [MiniIN]: [AdvancedAutoreplace]: Fix. Assert was possible if engine was autoreplaced to a different track type, but wagons were not. 20:41:50 <CIA-5> Fix by gigajum. Many thanks. 20:45:29 <Wolf01> 'night all 20:45:38 *** Wolf01 [n=wolf01@host72-174.pool8260.interbusiness.it] has quit ["e ricordate, per la legge di avogadro non esiste cazzo quadro"] 20:45:38 *** Brianetta [n=brian@host81-138-6-7.in-addr.btopenworld.com] has joined #openttd 20:46:54 *** Osai [n=Osai@p54B35D27.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 20:49:45 *** Firehunter [i=nico@o-my-god.you-killed-kenny.com] has joined #openttd 20:50:22 <Firehunter> Hi....... I don't suppose anyone could help me solve a small error on linux when running openttd as a dedicated server? 20:50:40 <gradator> which error ? 20:51:08 <Firehunter> dbg: Cannot open savegame for saving/loading. 20:51:10 <Firehunter> .. 20:51:21 <gradator> version mismatch ? 20:51:34 <Firehunter> The client reports the same version 20:51:41 <Firehunter> I tried by compiling the latest stable build 20:51:48 <gradator> strace it :p 20:52:10 <Firehunter> (forgot version number now) and ensured the client was the same...... Then I tried the latest nightly build, both client and server 20:52:15 <Firehunter> hmm :P GP. 20:53:41 <Rubidium> maybe something is wrong with access rights to files, as OTTD could not read/write some file 20:54:51 *** angerman [n=angerman@e181119004.adsl.alicedsl.de] has joined #openttd 20:57:06 <Firehunter> Presumably it's missing..... 20:57:31 <Firehunter> The access rights allow read/write/execute to the folders and the userid running has permissions on the folders and all files 20:58:34 *** Prof_Frink [n=proffrin@tnt-5-76.easynet.co.uk] has quit [Read error: 113 (No route to host)] 20:59:21 *** Real^Osai is now known as Osai 21:00:47 <CIA-5> richk * r5718 /branches/MiniIN/ (patches/MiniINpatches.zip physics.h train_cmd.c): 21:00:47 <CIA-5> [MiniIN]: [Physics]: Change to physics to not penalise the left/right switch which is inevitable on a square gridded game. 21:00:47 <CIA-5> Many thanks to hertogjan for quick fix. 21:01:33 <luckzeh> RichK67: when will that be online/downloadable, precompiled? 21:02:33 <RichK67> Fri 2am CET is next build 21:02:37 * Brianetta pinged out 21:06:03 <Firehunter> Hmm... Solved that problem.. Now getting server did not respond to the request when trying to create a new company....hmm 21:07:47 <Bjarni> left/right switch? 21:08:05 <Bjarni> what do you mean? 21:09:49 <RichK67> in real world, you would move left by having a smooth straight line that takes say 20 tiles to move left 1... in OTTD, you have to at some point turn 1 left, then 1 right to do the same... what i call a left/right step or switch 21:10:28 <RichK67> physics patch was heavily penalising that quick flick, even though it was really forced by the game mechanics only 21:11:19 <Bjarni> ahh, like that 21:13:56 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has joined #openttd 21:14:53 *** BJH [n=chatzill@e176104004.adsl.alicedsl.de] has joined #openttd 21:15:59 *** exe_ [n=dfsfd@pub82.brzesko.net.pl] has left #openttd [] 21:16:18 *** angerman [n=angerman@e181119004.adsl.alicedsl.de] has quit [] 21:19:54 *** Jenkz [n=nobody@80-192-44-21.cable.ubr05.dund.blueyonder.co.uk] has quit [Read error: 104 (Connection reset by peer)] 21:21:34 *** Trenskow [n=outlet@85.218.142.227] has joined #openttd 21:27:10 *** UserErr0r [i=MiniUrba@c-67-186-212-30.hsd1.ut.comcast.net] has joined #openttd 21:28:18 *** Brianetta [n=brian@host81-138-6-7.in-addr.btopenworld.com] has quit [Read error: 110 (Connection timed out)] 21:29:19 *** TinoM [n=Tino@i5387DF78.versanet.de] has joined #openttd 21:29:50 <CIA-5> richk * r5719 /branches/MiniIN/patches/MiniINpatches.zip: 21:29:50 <CIA-5> [MiniIN]: Removed MiniINpatches.zip as it no longer served a useful purpose beyond my own record keeping. Now retained locally on my machine. "Available on request" ;) 21:29:50 <CIA-5> Idiocy pointed out by Rubidium... thanks :p 21:43:14 *** tokai [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has joined #openttd 21:43:26 *** Sacro [n=ben@adsl-83-100-233-227.karoo.KCOM.COM] has quit [Read error: 54 (Connection reset by peer)] 21:43:59 *** Sacro [n=ben@adsl-83-100-233-227.karoo.KCOM.COM] has joined #openttd 21:44:01 *** tokai [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has quit [Read error: 104 (Connection reset by peer)] 21:44:22 *** TinoM [n=Tino@i5387DF78.versanet.de] has quit ["Verlassend"] 21:44:35 <Firehunter> This is frustrating.... Why would Openttd be telling my client: Message Server failed to answer the request ... The server seems to be just fine..But lagging.. And there seems to be no other explanation! ... 21:45:14 *** TinoM| [n=Tino@i5387DF78.versanet.de] has quit [Read error: 110 (Connection timed out)] 21:45:58 *** tokai [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has joined #openttd 21:46:05 <CIA-5> richk * r5720 /branches/MiniIN/ (8 files in 2 dirs): 21:46:05 <CIA-5> [MiniIN]: [WaypointStats]: Adds counting trains over a year. Stats saved in savegame, therefore savegame bump to 38. 21:46:05 <CIA-5> Many thanks to gigajum for MiniIN version of patch. 21:46:10 *** |Jeroen| [n=jeroen@dD5E03E95.access.telenet.be] has quit ["Whoopsy"] 21:48:37 *** Osai [n=Osai@p54B36231.dip.t-dialin.net] has quit [] 21:48:45 *** Osai [n=Osai@p54B36231.dip.t-dialin.net] has joined #openttd 21:48:58 *** Born-Acorn [n=bornacor@ACCEE964.ipt.aol.com] has joined #openttd 21:52:06 <UserErr0r> does the amount of station coverage covering a resource effect it, or is it all the same whether 5 or 1 coverage squares occupy the resource 21:53:02 <Bjarni> http://www.theregister.co.uk/2004/03/05/wags_hijack_tv_channels_onscreen/ <-- LOL 21:53:15 *** rain``` [i=rain@24-183-26-9.dhcp.fdul.wi.charter.com] has quit [Connection timed out] 21:53:24 <Bjarni> a bit old, but I haven't seen it before 21:54:03 <Bjarni> UserErr0r: it's a boolean thing. Either it's covered or it's not 21:54:49 <UserErr0r> okay 21:57:19 *** DJ_Mirage [n=martijn@biggetje.xs4all.nl] has quit ["Probably doing something else"] 21:57:29 *** tokai|ni [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has left #openttd ["icebears... take care of them!"] 21:57:58 *** Sacro [n=ben@adsl-83-100-233-227.karoo.KCOM.COM] has quit [Remote closed the connection] 21:58:15 *** tokai [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has quit ["It's like, wah."] 22:03:41 *** Sacro [n=ben@adsl-83-100-233-227.karoo.KCOM.COM] has joined #openttd 22:06:47 *** Brianetta [n=brian@149.254.200.216] has joined #openttd 22:07:16 *** Brianetta [n=brian@149.254.200.216] has quit [Client Quit] 22:09:26 *** Rens2Sea [n=Rens2Sea@213.211.185.156] has quit [] 22:09:41 *** ericg [n=ericg@c-67-183-25-245.hsd1.wa.comcast.net] has quit [] 22:10:21 <RichK67> UserErr0r: watch out though - some tiles dont accept the raw materials - i think steel mill you have to cover a furnace 22:11:36 *** rain```` [i=rain@24-183-26-9.dhcp.fdul.wi.charter.com] has joined #openttd 22:15:05 <UserErr0r> what about coal mines and refineries 22:15:45 *** Born_Acorn [n=bornacor@ACCEE964.ipt.aol.com] has quit [Read error: 110 (Connection timed out)] 22:16:15 <RichK67> dont know exactly where... not a prob for coal mines iirc 22:16:52 <RichK67> refineries - not sure, but i think they have a sensitive spot too 22:19:15 *** Neonox [n=Neonox@ip-80-226-206-1.vodafone-net.de] has joined #openttd 22:29:43 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 22:33:38 *** Neonox [n=Neonox@ip-80-226-206-1.vodafone-net.de] has quit ["muss wech"] 22:34:11 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has quit [Read error: 104 (Connection reset by peer)] 22:41:36 *** Maedhros [n=jc@gentoo/developer/Maedhros] has quit ["leaving"] 22:44:53 *** Burgundavia [n=corey@ubuntu/member/burgundavia] has joined #openttd 22:52:00 *** smeding [n=roysmedi@c514451cb.cable.wanadoo.nl] has joined #openttd 22:55:01 *** Brianetta [n=brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit ["Tschüß"] 22:56:04 <Firehunter> Nope....Can't fix it... Time to be off... I'll try again later. Thanks for errr..... ...hmm... Come to think of it.....Just 'bye' will do :) 22:56:09 *** Firehunter [i=nico@o-my-god.you-killed-kenny.com] has quit ["changing servers"] 23:10:19 <Sacro> !whois fudoop 23:10:40 *** tokai|alternativ [n=tokai@p54B82EE0.dip0.t-ipconnect.de] has quit ["Don't give me logic, give me emotions!"] 23:11:50 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has quit [Remote closed the connection] 23:12:58 *** guru3 [n=guru3@2002:51e7:e65f:1:0:0:0:1] has joined #openttd 23:16:09 *** Osai is now known as Osai^zZz 23:18:21 <CIA-5> richk * r5721 /branches/MiniIN/ (7 files in 4 dirs): 23:18:21 <CIA-5> [MiniIN]: [FoundABank]: Add town option to found a bank. This is very expensive, and you need a Good+ rating. 23:18:21 <CIA-5> Many thanks to gigajum for MiniIN version. 23:29:24 <CIA-5> richk * r5722 /branches/MiniIN/ (lang/origveh.txt patches/MiniINpatches.txt table/engines.h): 23:29:24 <CIA-5> [MiniIN]: [OrigVeh+HP]: Rename vehicles in Orig vehicle set to more accurate names. Also rebalance some of the HP to match TTO. 23:29:24 <CIA-5> Many thanks to Sirkoz for MiniIN version of patch. 23:35:13 *** Eddi|zuHause [n=johekr@p54B75CAF.dip.t-dialin.net] has joined #openttd 23:42:32 <luckzeh> does anybody by chance have a clue whether anything but power/weight/tractive effort matter with the new RA patch? 23:42:38 <luckzeh> *matters 23:43:35 <luckzeh> and do power and tractive power just double if I multihead a train? 23:45:05 <RichK67> for passenger trains, there are some that tilt that RA also accounts for 23:45:22 <RichK67> otherwise its just those 3 23:46:01 <RichK67> well - max speed and the track design as well i suppose 23:47:25 <Sacro> luckzeh: yes...it does matter 23:47:47 <luckzeh> assume I disable max speed with the option, Rich 23:47:52 <Mucht> http://openttdcoop.ppcis.org/blog/2006/08/02/coopetition-the-first-leg/ :-P 23:48:53 *** ammler [n=marcel@113-151.1-85.cust.bluewin.ch] has left #openttd [] 23:50:17 *** mikk36 [i=mikk36@pc144.host1.starman.ee] has quit [Read error: 145 (Connection timed out)] 23:51:12 <RichK67> LOL 23:51:13 <RichK67> Autopilot was supposed to be a labour saving excercise. Just like a real robot. Trouble is, when a robot goes beserk it trashes your furniture and scares your cat, then goes on a rampage through town until it gets stopped by tanks. 23:51:37 <RichK67> Thats what happened to the sandbox today. 23:51:41 <RichK67> LOL 23:52:00 <Mucht> yeah - was not that funny since the bot got banned *g* 23:55:05 *** Eddi|zuHause2 [n=johekr@p54B7614D.dip.t-dialin.net] has quit [Read error: 110 (Connection timed out)] 23:55:49 *** ChrisM87 [n=ChrisM@p54AC6424.dip.t-dialin.net] has quit [Remote closed the connection] 23:56:59 *** sayno [n=sayno@ip67-88-107-227.z107-88-67.customer.algx.net] has joined #openttd 23:57:05 *** Mucht is now known as Mucht|zZz 23:57:42 *** Dred_furst [i=nn@user-544081bf.wfd74a.dsl.pol.co.uk] has quit ["( www.nnscript.de :: NoNameScript 4.0 :: www.XLhost.de )"]