Log for #openttd on 23rd August 2006:
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05:49:09  *** SpComb [] has joined #openttd
05:52:13  <grimrc1> how come the top-bar is left justified but the bottom one is centre-justified?
05:55:50  *** grimrc1 [] has quit [Quit: and how come zooming stops working near the edges of the map?]
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06:09:29  <roboboy> hello
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07:00:35  <MeusH> good morning
07:05:49  <guru3> good morning
07:06:34  <MiHaMiX> good morning
07:06:47  <Grizly> really good ;)
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07:12:29  <Cassac-> Good morning..
07:12:52  <Cassac-> we where talking about the speed of trains tonight.. any of you know the sourcecode of it?
07:13:20  <glx> train_cmd.c I guess
07:13:43  <Cassac-> It's right.. but i cannot figure it out...
07:14:58  <Cassac-> Why a train with 15 wagons with no cargo and a total weight of 285t has slower accelration than a 9 wagon train with full cargo and a total weight of 405
07:15:43  <Cassac-> Im not a fysic expert so i dont know if that would be normal in real life..
07:15:51  <glx> because the formula is wrong :)
07:16:10  <ZzztarLite> wagons are still in the calculation
07:16:18  <ZzztarLite> # of wagons that is
07:16:19  *** ZzztarLite is now known as StarLite
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07:16:36  <StarLite> weight is just a part of the equasion
07:16:59  <Grizly> what you think to make time for one day longer?
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07:20:13  <glx> Grizly: there's a patch for that on the forum
07:20:27  <glx> and it's in miniin I think
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07:26:34  <Cassac-> glx, hmm... you know what the patch is?
07:26:48  <Cassac-> glx, and if it will be taken in in next version?
07:28:19  *** mode/#openttd [+o blathijs] by TrueLight
07:28:21  <Cassac-> Sorry
07:28:23  <TrueLight> blathijs: beter laat dan nooit ;)
07:28:32  <Cassac-> Didn't see that you answered about the day
07:28:32  <Cassac-> :P
07:30:16  <Cassac-> StarLite, okey, hmmm.. has to study the source harder im quite good at math but not so good at source :P
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07:53:51  <Darkvater> morning
07:54:03  <guru3> good morning
08:08:58  <MeusH> hey Darkvater
08:09:01  <MeusH> welcome
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08:37:08  <Darkvater> morn'
08:37:14  <RichK67_wrk> it is
08:38:36  <blathijs> TrueLight: hmm?jj
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08:57:59  <jonty-comp> Hmm, 100 battleships are heading for my smallest colony from johneaton D:
08:58:07  <jonty-comp> Oh bah, stupid XChat again
08:58:16  * jonty-comp kicks XChat for changing the active channel
08:58:21  <jonty-comp> Just ignore me :P
08:58:33  <Noldo> roger
08:58:58  <jonty-comp> That's what I get for starting to type in a channel before the other channels have auto-joined >:(
09:07:23  <Darkvater> bad battleships
09:07:30  <Darkvater> you should give them a big spankin'
09:08:59  <jonty-comp> I shall :D
09:16:55  *** Sacro [~ben@adsl-83-100-165-199.karoo.KCOM.COM] has joined #openttd
09:20:31  <MeusH> jointy-comp, ogame?
09:23:00  <Nigel> problems with MiniIn and VC express?
09:23:25  <Nigel> Line: 865
09:23:25  <Nigel> Column: 11
09:23:25  <Nigel> Error Message:
09:23:25  <Nigel> The name in the end tag of the element must match the element type in the start tag.
09:24:10  <Sacro> heh, yeah. i think the VC8 project file isnt XML complient
09:25:57  <Nigel> found it i think
09:27:41  <Nigel> nope
09:29:20  <glx> Nigel: missing </file> near bpm.c and bmp.h
09:29:24  <Nigel> I just did it a cheeky way
09:34:12  <glx> Nigel: is it fixed?
09:34:36  <Nigel> yeah, i did that
09:35:04  <glx> we had the same problem in trunk (my fault :) )
09:35:21  <glx> but richk forgot to sync the fix
09:38:00  <Nigel> I still can't compile it, so i'll leave sleeping code lie
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10:08:13  <MeusH> hey guys, could you please help me translate "Ah, the well-proven babblefish approach." to more understable english?
10:08:32  <MeusH> s/understable/understandable
10:08:57  <Noldo> what's the context?
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10:10:41  <Sacro> MeusH: bablefish
10:11:32  <MeusH> Noldo, response to "How about strings commonly used in various newgrf sets?
10:11:32  <MeusH> Like "freight" "tilting" "express" "suitable for" "special features"? "
10:12:02  <MeusH> I suggested that if most newgrf use string "freight" somewhere, it would be just better to translate it once
10:12:23  <MeusH> I'm a translator and it would be a bit of waste of time to translate "freight" in:
10:12:28  <MeusH> canadian trainsset
10:12:30  <MeusH> USset
10:12:39  <MeusH> UK renewal set
10:12:46  <MeusH> Tropic set
10:12:48  <MeusH> Arctic set
10:12:49  <Sacro> sed ftw!
10:12:50  <MeusH> Cargo set
10:12:53  <MeusH> yep
10:13:16  <MeusH> but that "important dude" said some strange thing about bablefish I don't get
10:13:25  <Darkvater> you cannot be sure it'll always be freight imho
10:14:54  <Noldo> if the whole string isn't exactly the same it is bound to break in some languages
10:15:32  <Noldo> I supose bablefish approach means translating word by word?
10:16:30  <Darkvater> yes and since you cannot be sure it's exactly the same, there is no use trying to unify translation of newgrf sets
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10:17:08  <JohnUK89> Morning :)
10:17:30  <MeusH> hi JohnUK89
10:17:31  <Noldo> but reusing complete strings might be doable
10:17:41  <JohnUK89> MeusH, morning :)
10:18:16  <MeusH> well, I thought the buy vehicle window works like that: STR_SUITABLE_FOR, and then newgrf authors put all that crap like STR_FREIGHT or STR_EXPRESS_MAIL
10:18:19  <Darkvater> how do you know they're the same?
10:18:27  <Darkvater> no
10:18:33  <MeusH> seems they're using STR_SUITABLE_FOR_FREIGHT_AND_EXPRESS_MAIL
10:18:39  <Darkvater> it's like setcallback-specialstring
10:20:00  <MeusH> well I remember - in the middle window there was "suitable for" and the other text
10:20:05  <MeusH> uh, nevermind
10:20:09  <MeusH> newgrf is just too hacky
10:20:47  <MeusH> by the way, patch seen in that screenshot is finished and works pretty nice :)
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10:23:43  <Sacro> yeah it does, i reckon its ready for mainstream
10:27:08  <Darkvater> nicely
10:27:09  <Darkvater> ;)
10:31:31  <Sacro> :P
10:31:44  <Sacro> vehicle_gui.c:240: warning: 'refit_info.subtype' may be used uninitialized in this function
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10:51:01  <JohnUK89> Hmm I've figured out what kills compiz
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10:54:27  <MeusH> what's that?
10:55:05  <JohnUK89> crappy nvidia drivers don't have the right glx extension
10:55:11  <JohnUK89> hmm brb food
10:57:57  <JohnUK89> back
10:58:41  <Nigel> JohnUK89, that was fast
10:59:02  <Nigel> what did you do? use it as a clay bird target?
10:59:16  <JohnUK89> Nigel, my mam had made me a sandwich :)
10:59:30  <Nigel> :P
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11:21:37  <RichK67_wrk> hi all
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11:28:04  <Rubidium> hi RichK67_wrk
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11:31:05  <TrueLight> hi RichK67_wrk
11:31:09  <TrueLight> sorry about all the commits yesterday
11:31:12  <TrueLight> good luck with merging them :S
11:31:14  <roboboy> gnight
11:31:20  *** roboboy is now known as robobed
11:31:50  <RichK67_wrk> ook... i didnt update anything yesterday.... what were the commits?
11:31:57  <TrueLight> hehe
11:31:59  <Darkvater> evil grin
11:32:01  <TrueLight> then I will shut up now :)
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11:36:26  <RichK67_wrk> oh
11:36:58  * Darkvater sees RichK67_wrk faint and drop to the ground
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11:37:23  <RichK67_wrk> yes, i suspect i will have a LARGE number of conflicts there... many weeks of bug patching
11:37:25  <RichK67_wrk> :(
11:38:05  <JohnUK89> Oh's Sacro
11:38:11  <Sacro> oh noes...
11:38:19  <SpComb> Logs:
11:38:19  <Sacro> !logs
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11:39:17  *** mode/#openttd [+o Bjarni] by ChanServ
11:39:29  <JohnUK89> Hmm I'm climbing up the most active list lol
11:39:33  *** glx|away is now known as glx
11:39:35  <Sacro> RichK67_wrk: vehicle_gui.c:240: warning: 'refit_info.subtype' may be used uninitialized in this function
11:40:13  <glx> RichK67_wrk: openttd.vcproj_80 is broken :)
11:40:31  <JohnUK89> Bjarni :o
11:40:53  <glx> RichK67_wrk: missing </file> near bmp.c and bmp.h
11:41:46  <Bjarni> JohnUK89: stop acting like you have never seen me before
11:42:00  <JohnUK89> I'm not :P
11:42:45  <Sacro> Bjarni: the worst thing is...we have!
11:43:13  <Bjarni> hehe
11:43:38  <Darkvater> glx: why not commit the fix to miniin?
11:43:44  <RichK67_wrk> Sacro: I cant remember if ive uploaded mart3p's corrections to the refit info... MiniIN is getting really tricky now that several of its components are getting included in trunk (usually with variable changes)
11:43:52  <glx> Darkvater: I'm not at home
11:44:09  <Darkvater> ah, excuse accepted
11:44:50  <RichK67_wrk> glx: it will be fixed on next sync with trunk....
11:44:51  <Sacro> RichK67_wrk: maybe time for a restart?
11:44:58  <RichK67_wrk> NFW
11:45:17  <Sacro> not for work?
11:45:26  <RichK67_wrk> no f*** way ;)
11:45:41  <Sacro> ahh
11:46:12  <Darkvater> NSFW
11:46:16  <Darkvater> not suitable for work
11:46:40  <RichK67_wrk> what i need is at least 2 devs to join me on project - im too busy these days to be able to update MiniIN as often as needed to keep pace with trunk
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11:47:01  <RichK67_wrk> im already 100 revs behind - and they are nasty revs too
11:47:21  <Brianetta> RichK67_wrk: The pain of multiple dev branches.
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11:47:36  <Darkvater> nOooooooooooooooooooo
11:47:40  <Darkvater> !openttd commit
11:47:43  <_42_> Commit by belugas :: r6063 /branches/XTDwidget/ (96 files in 3 dirs) (2006-08-23 03:17:05 UTC)
11:47:45  <_42_> [XTDwidget] -Synch with trunk r6045
11:47:47  <Darkvater> aaah
11:47:48  <_42_> Don't ask
11:47:55  <Darkvater> what don't ask?
11:47:59  <Zaviori> just dont
11:48:10  <glx> look the 2 commit before this one :)
11:48:14  <Rubidium> Darkvater: that is part of the commit message
11:48:21  <Darkvater> no way, is _42_ a bot?
11:48:48  <Rubidium> bots can also say/append things ;)
11:48:50  <Darkvater> !bot _42_
11:49:20  <Sacro> !openttd commit 6061
11:49:22  <_42_> Commit by belugas :: r6061 /branches/XTDwidget/ (39 files in 2 dirs) (2006-08-23 02:44:10 UTC)
11:49:24  <_42_> [XTDwidget] -Synch with trunk r6000:r6045
11:49:39  <Brianetta> Looks bottish to me
11:49:47  <Osai> !calc 4+4
11:49:48  <_42_> Osai: 8;
11:49:52  <Osai> he is .-
11:49:54  <Sacro> Osai: 8
11:50:04  <Osai> scro isnt :P
11:50:08  <Osai> Sacro*
11:50:11  <Sacro> twas an easy one that :)
11:50:14  <Brianetta> You sure?
11:50:23  <Brianetta> He failed a turing test versus Akalamanaia on my nightly
11:50:23  <Sacro> Brianetta: yes, i had enough fingers to cover it
11:50:50  <Osai> !calc 4+4^2-(3*29)
11:50:51  <_42_> Osai: -67;
11:51:01  * Sacro opens gcalctool
11:51:07  <Osai> :P
11:51:40  <Sacro> -67
11:52:02  <Osai> _42_ is TLs bot
11:52:24  *** RichK67_wrk is now known as RIchK_wrk|away
11:52:51  <Brianetta> At work and away...
11:53:09  <RIchK_wrk|away> yeah - off to tackle the post office :(
11:53:48  <Darkvater> postal \p/
11:54:06  <JohnUK89> all hail the post office and their scams \o/
11:54:37  <MeusH> !openttd commit 1337
11:54:39  <_42_> Commit by tron :: r1337 /trunk/ (15 files) (2005-01-03 12:56:22 UTC)
11:54:41  <_42_> Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
11:54:43  <_42_> While here replace one erroneous TILE_MAX_X with MapMaxY()
11:54:57  <MeusH> !stats
11:54:57  <_42_> MeusH:
11:55:37  <Sacro> MeusH:
11:56:00  <MeusH> MeusH:
11:56:10  <MeusH> huh
11:56:13  <MiHaMiX> lol
11:56:15  <MiHaMiX> Bjarni is either insane or just a fair op, kicking a total of 33 people!
11:56:25  <MiHaMiX> (Quote from
11:56:43  <MeusH> well what's with these two logs?
11:57:12  <Bjarni> MiHaMiX: that's the result from people keep asking me to kick people
11:57:15  <Sacro> MeusH: zapotek was in the old channel, truelights is just in here
11:57:20  <JohnUK89> Tron_ is either insane or just a fair op, kicking a total of 56 people!
11:57:21  <JohnUK89> Tron_'s faithful follower, Bjarni, kicked about 46 people.
11:57:22  <Sacro> !kick JohnUK89
11:57:29  <MeusH> okay, thanks
11:57:31  <Bjarni> like when Sacro requested that I kicked Darkvater.... I just had to kick Sacro for doing so
11:57:31  <Sacro> 34...
11:57:34  <MiHaMiX> Bjarni: no problem, we all know that you are insane, but we still like you! :-)))
11:57:39  <JohnUK89> !kick Sacro
11:57:46  <Sacro> JohnUK89: you cant until you return
11:57:51  <Sacro> i have immunity
11:57:53  *** JohnUK89 is now known as lolman
11:57:59  <lolman> !kick Sacro
11:58:01  *** lolman is now known as JohnUK89
11:58:10  <JohnUK89> :-D
11:58:20  *** MiHaMiX [] has left #openttd [Session terminated.]
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11:58:27  * Sacro bombs the area between york and leeds
11:58:30  * MeusH slaps MiHaMiX's session
11:58:39  *** MiHaMiX [] has left #openttd [Session terminated.]
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11:58:43  *** JohnUK89 was kicked from #openttd by MiHaMiX [this time it won't work]
11:58:46  <MeusH> haha Sacro, terrorists win :)
11:58:50  *** MeusH was kicked from #openttd by MiHaMiX [--noslap pls]
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11:59:23  <MiHaMiX> anyone else thinks #openttd is a playground?
11:59:33  *** Dred_furst [] has joined #openttd
11:59:36  <MeusH> weee
11:59:41  <MeusH> more chocolate
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12:00:11  <MeusH> MiHaMiX, I think it's toyland - playground for TT maniacs :)
12:00:33  <Darkvater> hmm did I just drop from top10?
12:00:34  <Darkvater> dammit
12:00:39  *** MeusH was kicked from #openttd by Darkvater [combacke!!!!]
12:00:40  <MiHaMiX> ehh, let's do some coding
12:01:00  *** john_ is now known as JohnUK89
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12:02:09  <MeusH> ...
12:02:10  <MeusH> a gum
12:02:45  <MeusH> now DV will kick everyone to get to the top of the list :o
12:03:14  <Darkvater> ^_^'
12:03:49  <TrueLight> MiHaMiX: please kick Darkvater, because he thinks this is a playground too
12:04:24  <MeusH> Let's slap MiHaMiX's session so he goes into a kick frenzy
12:04:34  <MeusH> but no... I won't dare
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12:12:26  <Bjarni> orudge: ping
12:14:48  <Sacro> Bjarni: pongs!
12:14:58  <Bjarni> ...
12:15:05  <Bjarni> the wrong person highlighted me :(
12:15:24  *** Sacro was kicked from #openttd by Bjarni [incorrect usage of developer highlight]
12:15:30  <Darkvater> dammit you asshole
12:15:32  <Darkvater>  /kick Sacro don't hilight Bjarni
12:15:37  <Darkvater> 14:15 -!- Sacro #openttd They aren't on that channel
12:15:49  *** Bjarni was kicked from #openttd by Darkvater [interference with kick]
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12:16:22  <Sacro> theres a correct usage?
12:17:38  <Bjarni> yeah
12:17:58  <Bjarni> use it when the developer aren't busy and only if you got something to say
12:18:02  <Bjarni> to him
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12:19:07  <Eddi|zuHause> is that first condition ever met?
12:19:20  <Bjarni> no
12:19:28  <Eddi|zuHause> good :)
12:19:37  <Bjarni> but it's not a getting kicked condition unless it's done too often
12:19:55  <Bjarni> this is a case where the latter was violated
12:21:57  *** Bjarni was kicked from #openttd by Darkvater [incorrect use of an english verb]
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12:22:12  <Noldo> get a grip
12:22:43  * Darkvater is totally off his rocker today
12:22:46  <Darkvater> some bad smoke I think
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12:23:31  *** john_ is now known as JohnUK89
12:23:31  *** Darkvater was kicked from #openttd by Bjarni [we got a channel wide smoking ban]
12:23:40  <MeusH> yeah Darkvater
12:23:41  <MeusH> you lol
12:23:44  <MeusH> you dude
12:23:47  <MeusH> you funny candy
12:23:48  <MeusH> hahaha
12:23:52  <MeusH> and you can't see that
12:23:53  <MeusH> hahaha
12:23:55  <MeusH> we all own you
12:23:57  <Bjarni> now I will be kicked, but it's worth it :D
12:24:07  <MeusH> yeah :)
12:24:19  <MeusH> change nick
12:24:21  <MeusH> he won't know that
12:24:25  *** Bjarni is now known as not_Bjarni
12:24:25  <MeusH> do it do it now
12:24:29  <MeusH> lol
12:24:31  <Noldo> :D
12:24:33  *** MeusH is now known as Bjarni
12:24:39  *** not_Bjarni is now known as MeusH
12:25:10  *** mode/#openttd [-o MeusH] by MeusH
12:25:41  *** TinoDidri is now known as Jezral
12:25:56  <MeusH> where is DV when you expect him?
12:26:05  <Bjarni> he's gone
12:26:10  <Bjarni> probably far away
12:26:12  <MeusH> "I" expect to be kicked
12:26:31  <Bjarni> yes I do :)
12:27:09  *** Darkvater [] has joined #openttd
12:27:11  *** mode/#openttd [+o Darkvater] by ChanServ
12:27:17  * Darkvater should really turn on autorejoin
12:27:17  <Bjarni> :o
12:27:25  <OwenS> O.o
12:27:32  <MeusH> :o
12:27:41  <Faux> )o(
12:27:48  <OwenS> :o
12:28:01  <Eddi|zuHause> :p
12:28:07  <OwenS> </:o -s> :P
12:28:08  <Bjarni> we're all looking at you
12:28:15  *** OwenS was kicked from #openttd by Darkvater [MeusH Faux copycats]
12:28:25  *** OwenS [] has joined #openttd
12:28:28  <OwenS> O.o wtf?
12:29:03  <JohnUK89> o_O
12:29:10  <OwenS> =/
12:29:16  <MeusH> O_o
12:29:17  <scia> 0_o
12:29:22  <Bjarni> ._________________.
12:29:23  <Grizly-badENG> \(O)^(O)/
12:29:52  *** Sacro [~ben@adsl-83-100-165-199.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds]
12:29:52  <JohnUK89> \o__o/
12:29:59  <Bjarni> we scared Sacro
12:29:59  *** TinoM|Mobil [~tino@VPNPOOL01-0375.UNI-MUENSTER.DE] has joined #openttd
12:30:27  *** mode/#openttd [-ooo Belugas_Gone blathijs Darkvater] by TrueLight
12:30:30  *** mode/#openttd [-ooo MiHaMiX orudge Rubidium] by TrueLight
12:30:33  *** mode/#openttd [+m] by TrueLight
12:30:33  <TrueLight> silence
12:30:34  <TrueLight> finally
12:30:55  <TrueLight> I should have done this much sooner
12:30:58  *** mode/#openttd [+ooo Belugas_Gone blathijs Darkvater] by TrueLight
12:31:01  *** mode/#openttd [+ooo MiHaMiX orudge Rubidium] by TrueLight
12:31:03  *** mode/#openttd [-m] by TrueLight
12:31:07  <JohnUK89> :o
12:31:08  <Bjarni> man
12:31:12  <Bjarni> I couldn't breathe
12:31:14  <Eddi|zuHause> i smell op abuse ;)
12:31:18  *** mode/#openttd [+o Bjarni] by TrueLight
12:31:19  <JohnUK89> lmao
12:31:23  <Noldo> Eddi|zuHause: no you don't
12:31:32  <TrueLight> Eddi|zuHause: you really want to repeat that? :p
12:31:36  <Eddi|zuHause> and there somebody got fooled ;)
12:31:59  *** mode/#openttd [-o Bjarni] by TrueLight
12:32:02  <TrueLight> He didn't even used the +o
12:32:02  <Bjarni> :o
12:32:05  <TrueLight> stupid ass :p
12:32:11  <JohnUK89> haha
12:33:03  <JohnUK89> I never knew MeusH was a donkey...
12:33:12  *** Sacro [~ben@adsl-83-100-165-199.karoo.KCOM.COM] has joined #openttd
12:33:20  <MeusH> I'm not
12:36:19  *** MeusH was kicked from #openttd by TrueLight [I hate MeusH]
12:36:19  *** MeusH [] has joined #openttd
12:36:34  <Bjarni> now whp
12:36:37  <Bjarni> who's that?
12:37:14  <MeusH> talk about op abuse
12:37:19  <MeusH> o_O
12:37:25  *** MeusH was kicked from #openttd by TrueLight [op abuse]
12:37:25  *** MeusH [] has joined #openttd
12:37:29  <MeusH> I didn't say anything
12:37:34  <MeusH> at least not right now
12:37:41  *** MeusH was kicked from #openttd by TrueLight [you talk too much]
12:37:41  *** MeusH [] has joined #openttd
12:37:48  <MeusH> stupid danish person
12:37:49  <Darkvater> dammit my boss's bothering me, can't chate carelessly
12:37:50  <MeusH> or dutch
12:37:56  <MeusH> I can't remember
12:38:07  *** MeusH was kicked from #openttd by TrueLight [no reason this time]
12:38:07  *** MeusH [] has joined #openttd
12:38:12  <Bjarni> duchie
12:38:17  <Bjarni> nederlanden operatoren
12:38:40  *** Bjarni [] has quit [Killed (NickServ (GHOST command used by MeusH))]
12:38:42  <glx> !seen Bjarni
12:38:43  <_42_> glx, Bjarni ( was last seen quitting #openttd 3 seconds ago (23.08. 12:38) stating "Killed (NickServ (GHOST command used by MeusH))" after spending 36 minutes there.
12:38:46  *** MeusH is now known as Bjarni
12:38:48  <TrueLight> haha
12:38:54  *** MeusH_ [] has joined #openttd
12:39:08  *** MeusH_ is now known as Bjarni_
12:39:34  *** mode/#openttd [+o Bjarni] by ChanServ
12:40:02  <RIchK_wrk|away> cool - other than the logs, the MiniIN is the most referenced URL :)
12:40:19  <Bjarni> -_42_-	glx ( was looking for you on #openttd 3 seconds ago (23.08. 12:38).
12:40:20  <Bjarni> nice
12:41:06  <SpComb> Logs:
12:41:06  <Bjarni_> !logs
12:41:19  <TrueLight> !stats
12:41:19  <_42_> TrueLight:
12:41:31  *** Bjarni_ is now known as MeusH
12:41:40  *** ThePizzaKing [] has quit [Quit: -]
12:42:15  *** Wolfy [] has joined #openttd
12:42:17  *** Owner [~Owner@] has joined #openttd
12:42:22  <Owner> im back
12:42:27  <Bjarni> shit
12:42:28  <TrueLight> bah
12:42:34  <Bjarni> the Owner is here
12:42:34  <Eddi|zuHause> NOO
12:42:40  <Bjarni> we better clean up the place
12:42:40  * Darkvater has this certain itch to kick him
12:42:54  <Owner> stop kicking me
12:43:08  *** Bjarni was kicked from #openttd by Darkvater [stop kicking the owner]
12:43:09  *** Bjarni [] has joined #openttd
12:43:09  *** mode/#openttd [+o Bjarni] by ChanServ
12:43:27  *** TinoM|Mobil [~tino@VPNPOOL01-0375.UNI-MUENSTER.DE] has quit [Ping timeout: 480 seconds]
12:43:41  <Sacro> w...t...f...
12:43:52  <MiHaMiX> ok guys, notify me when you all grow up...
12:43:56  *** MiHaMiX [] has left #openttd [Session terminated.]
12:44:02  <Eddi|zuHause> this channel clearly degraded in maturity since the move...
12:44:09  *** Owner was kicked from #openttd by Bjarni [if I'm going to be kicked for doing something, I might as well do it]
12:44:33  *** Owner [~Owner@] has joined #openttd
12:44:55  <TrueLight> and now
12:44:56  <TrueLight> it is enough
12:44:57  <TrueLight> okay?
12:45:04  <Darkvater> lol Bjarni
12:45:06  <TrueLight> else I promise you I remove all of you from the access list
12:45:24  <Faux> Why was there a move, btw?
12:45:58  <ln-> freenode sucks
12:46:07  <ln-> that's both the short and long explanation.
12:46:07  <OwenS> Hmm, TrueLight, has Lilo reaped #openttd on Freenode yet? :P
12:46:16  <TrueLight> OwenS: dunno
12:46:24  <OwenS> He reaped #openttdcoop yesterday
12:46:30  <TrueLight> how?
12:46:33  <Faux> Heh ln-.
12:46:33  <Darkvater> reaped or raped?
12:46:38  <OwenS> Redirected it to ##openttdcoop
12:46:56  <OwenS> I quote it:
12:46:59  <OwenS> [11:32:26] - --You have joined channel ##openttdcoop
12:46:59  <OwenS>  [11:32:26] - --Topic for ##openttdcoop is This unofficial channel is available as needed. Please consult the project website for its official IRC location. Thank you for using freenode!
12:46:59  <OwenS>  [11:32:26] - --Topic set by lilo at 2006-08-22 12:52
12:47:23  <OwenS> ChanServ sits there so nobdoy can claim it
12:47:41  <TrueLight> same for openttd
12:47:56  <TrueLight> idiots
12:47:59  <TrueLight> glad we are gone there
12:48:04  <OwenS> Hehe
12:48:11  <Eddi|zuHause> what exactly does that mean?
12:49:11  <Darkvater> 14:48 -!- Topic set by lilo [] [Tue Aug 22 13:51:37 2006]
12:49:37  <GoneWacko> is he reserving it for 'when you get back' or is he reserving it so you can't get it when you want to move back (neither will be the case, of course)
12:49:38  *** Progman [] has joined #openttd
12:49:46  <Owner> bye
12:49:50  <Darkvater> bye owner
12:51:38  <GoneWacko> hrrm
12:51:53  <MeusH> bye Owner
12:52:02  *** jonty-comp [] has quit [Ping timeout: 480 seconds]
12:52:28  <Owner> j
12:52:35  <GoneWacko> I just got the C&C 3 newsletter with a movie of Kane D:
12:52:49  <GoneWacko> although it's so dark I'm not 100% sure if it's Joseph or someone else
12:52:52  <GoneWacko> but I think it's Joseph :)
12:52:58  * GoneWacko cheers
12:53:03  <Darkvater> :O
12:53:04  <Darkvater> link!
12:53:11  <peter1138> heh
12:53:13  <peter1138> same for #openttd
12:53:16  <GoneWacko>
12:53:35  <Darkvater> I wonder what his intentions are
12:54:26  <Bjarni> it's lilo
12:54:33  <Bjarni> don't try to understand him
12:55:34  <Bjarni> what about Kane? Did I miss something?
12:57:06  <GoneWacko> meh now I'm starting to believe it's someone else :o
12:58:02  <Bjarni> :confused:
12:58:08  <Darkvater> no they said joe kuchan or whatever his name is is definitely coming back
12:58:40  *** Celestar [] has joined #openttd
12:58:45  <Bjarni> Joseph who?
12:59:04  <Bjarni> wb Celestar
12:59:09  <glx> he's not dead :)
12:59:10  <GoneWacko> he is? well then he's a good sport, after getting fired there :p
12:59:33  <GoneWacko> good thing, he's what defines C&C for me :p
13:00:08  <Bjarni> here is what's wrong with C&C:
13:00:12  <Bjarni> it's not open source
13:01:08  <Sacro> grr :( lost the site i was using
13:01:12  <MeusH> hey Celestar
13:01:23  *** Grizly-badENG [] has quit [Quit: fractal2 mirc script (ver 1.0betar2) ·]
13:01:30  <Darkvater> no he isn't dead
13:01:43  <Darkvater> hiya Celestar
13:01:47  <Darkvater> first place? :)
13:01:50  *** MiHaMiX [] has joined #openttd
13:01:52  *** mode/#openttd [+o MiHaMiX] by ChanServ
13:03:02  <TrueLight> Celestar? Here?! Nah!
13:03:09  <TrueLight> it has to be fake
13:03:15  * Darkvater pokes Celestar
13:05:23  <Bjarni> Celestar ( <-- Jadzia_Da... should that be Jadzia Dax?
13:05:30  <Bjarni> you are just another host or ?
13:05:32  <Bjarni> :)
13:05:49  <MeusH> Jadzia is a funny female name here :)
13:06:36  <MiHaMiX> 17:24 + Celestar_ [] has joined #openttd
13:06:46  <MiHaMiX> it's the same for a long time I think
13:07:25  <MeusH> The one you posted is Jadzia_D, now he is Jadzia_Da
13:07:41  <Bjarni> how long do we have to wait for the X?
13:07:48  <Bjarni> make that the x
13:08:08  <MeusH> that x in the top-right corner?
13:08:19  *** MeusH [] has quit [Quit: "X pressed"]
13:08:26  <Bjarni> I wondered who would say that
13:08:35  <Bjarni> but not really who would do that :p
13:08:47  *** MeusH [] has joined #openttd
13:08:55  <MeusH> it works!
13:08:57  <MeusH> \o/
13:09:01  <glx> MeusH: auto kick ?
13:09:31  <Bjarni> glx: that's called ban
13:09:32  <MeusH> the mysterious X button
13:09:51  <glx> Bjarni: I meant self-kick :)
13:10:00  <Bjarni> ahh
13:12:17  *** Belugas_Gone is now known as Belugas
13:16:48  *** Eddi|zuHause [] has quit [Quit: Konversation terminated!]
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13:19:47  <Celestar> yes?
13:20:06  <Darkvater> it speakz!
13:20:13  <Celestar> mesa speaks
13:20:34  <Darkvater> yousa win?
13:20:42  <Celestar> no but wesa doing well
13:20:56  <Darkvater> thisa good vezie
13:21:06  <Bjarni> <-- awesome :D
13:21:10  <Bjarni> and funny
13:21:14  <Darkvater> Bjarni: SFW?
13:21:22  <Bjarni> got to try that at uni
13:21:53  <Bjarni> the funny thing is: people would look, but we would likely not stick out as odd people
13:23:27  <Bjarni> Darkvater: ?
13:26:20  *** Eddi|zuHause [] has joined #openttd
13:26:58  <Darkvater> Bjarni: Suitable For Work?
13:27:48  <Bjarni> ahh
13:27:49  <Bjarni> hmm
13:28:16  <Bjarni> it's a guy dressed as pacman running around in a library screaming because a guy dressed as s ghost chase him
13:28:22  <Bjarni> mute for work, at least
13:28:46  <Darkvater> haha
13:28:49  <Bjarni> it's not porn or violence or anything like that
13:29:41  <Bjarni> comment: Virginia Tech College....I guess
13:31:00  <hylje> zomg
13:31:44  <Belugas> Celestar!  Hello Darkvater! Hello too!
13:32:03  *** Eddi|zuHause2 [] has joined #openttd
13:32:09  <Celestar> hi Belugas
13:32:13  *** TinoDidri [] has joined #openttd
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13:44:56  <izhirahider> Anyone using openTTD with Fedora that has the original music working fine? In other words, how do I use timidity by default with alsa without uninstalling the kde and enlightenment sound daemons? :/
13:45:06  *** Ammler [] has quit [Quit: Konversation terminated!]
13:45:18  <izhirahider> the music only works if I start esd or artsd, which sucks, but I can't afford uninstalling them
13:45:58  *** RIchK_wrk|away [] has quit [Quit: RIchK_wrk|away]
13:46:11  <Sacro> ok, so application/xhtml+xml is fun
13:48:59  <MeusH> izhirahider, does your music sounds "bad" - you can hear the melody but it's an awful pain in the ear to listen to that noise?
13:49:40  *** TinoDidri is now known as Jezral
13:49:51  <izhirahider> the music sounds perfect, but I'd like to use regular alsa instead of esd
13:51:23  <izhirahider> the real question I think is How to use timidity++ with ALSA by default instead of esd
13:52:10  <izhirahider> to use timidity I have to use the -Os always, which sucks
13:52:23  *** WolfAngel [] has joined #openttd
13:53:11  <Sacro> izhirahider: i use -iA -Oj
13:55:59  <CIA-2> miham * r6064 /trunk/lang/ (french.txt german.txt turkish.txt):
13:55:59  <CIA-2> WebTranslator2 update to 2006-08-23 15:55:27
13:55:59  <CIA-2> french - 5 fixed by belugas (4), glx (1)
13:55:59  <CIA-2> german - 26 fixed, 5 changed by chu (31)
13:55:59  <CIA-2> turkish - 23 fixed by jnmbk (23)
13:56:32  <izhirahider> Sacro, do you have music in openttd?
13:56:43  <Sacro> izhirahider: yeah
13:57:12  <izhirahider> Sacro, if you type "timidity gm/", does it play automatically?
13:57:49  <Sacro> errm, cant remember let me check
13:58:35  <JohnUK89> That reminds me, I need to install timidity
13:58:59  <JohnUK89> (After I install gkrellm)
13:59:49  <Sacro> lol
14:00:14  <Sacro> errm, i dont have gms installed currently :S
14:01:14  <JohnUK89> wtf 30 meg of packages for timidity?
14:01:37  <Sacro> hehe, must come witha  lot of patches
14:01:52  *** Guest56 [] has joined #openttd
14:01:55  <JohnUK89> Yeah...stuff downloading that lol
14:02:01  <JohnUK89> I can cope with no midi :P
14:03:26  *** Trenskow [~outlet@] has quit [Quit: ]
14:04:51  <JohnUK89> damnit gkrellm doesn't support my sensor :(
14:05:53  <izhirahider> JohnUK89, which one
14:06:12  <JohnUK89> dunno what it is precisely, but the motherboard is an Asus K8S-MX
14:06:17  <JohnUK89> (If that helps)
14:06:39  <Sacro> izhirahider: yes :) i do get music
14:07:02  *** Gonozal_VIII [] has quit [Read error: Connection reset by peer]
14:07:06  <izhirahider> Sacro, do you have esd or artsd running?
14:07:26  <Sacro> izhirahider: no
14:08:00  <izhirahider> can you play the .gm files with "timidity", i.e, without any arguments?
14:08:05  <Sacro> yup
14:08:17  <Sacro> ben@laptop ~/OpenTTD/Minty $ timidity gm/
14:08:22  <JohnUK89> Need to get 29.2MB of archives.<gah!
14:08:26  * JohnUK89 sets it off
14:08:35  <Sacro> heh, i have timidity and freepats
14:08:44  <izhirahider> JohnUK89, type sensors on a shell, if that works, so does gkrellm
14:09:04  <JohnUK89> izhirahider, no sensors found...bugger
14:09:09  <Sacro> Can't access procfs/sysfs file
14:09:10  <JohnUK89> The following NEW packages will be installed
14:09:11  <JohnUK89>   freepats libjack0.100.0-0 timidity
14:09:13  <izhirahider> > timidity gm/
14:09:13  <izhirahider> esd: No such file or directory
14:09:13  <izhirahider> Couldn't open Enlightened sound daemon (`e')
14:09:30  <izhirahider> it tries to start esd to play it
14:09:38  <izhirahider> JohnUK89, type sensors-detect as root
14:09:58  <JohnUK89> No i2c device files found. Use prog/mkdev/ to create them.
14:10:13  *** Guest56 is now known as Gonozal_VIII
14:10:59  <JohnUK89> Aah it's freepats that takes all the space...28.6mb of that
14:11:52  <glx> JohnUK89: but you need it
14:12:03  <Sacro> freepats are nice
14:12:06  <JohnUK89> glx, yeah, it's downloading now ;-)
14:12:07  <glx> it's the midi instrument samples
14:12:07  <Sacro> unless you have some soundfonts
14:15:13  <JohnUK89> Where do I actually put the midi files for openTTD? does the gm golder just get dumped into the data folder?
14:15:17  <izhirahider> JohnUK89, install lm_sensors
14:15:29  <JohnUK89> izhirahider, I have lol
14:17:02  <hylje> :E
14:20:33  <blathijs> JohnUK89: yes
14:20:42  <blathijs> JohnUK89: Read README.Debian :-)
14:22:04  <TrueLight> [TXT] openttd.html            23-Aug-2006 14:20   35K
14:22:04  <TrueLight> [TXT] openttd.tgp.html        23-Aug-2006 14:21   23K
14:22:04  <TrueLight> [   ] openttd.tgp.xml         23-Aug-2006 14:21  318
14:22:04  <TrueLight> [   ] openttd.xml             23-Aug-2006 14:20  306
14:22:04  <TrueLight> Weird order
14:22:26  <Kjetil> oh ?
14:22:29  <Faux> What, alphabetical?
14:22:40  <Prof_Frink> TrueLight: alphabetical?
14:22:52  <TrueLight> There is no way you guys want to call this alfabetic :(
14:22:58  <TrueLight> I should shoot you on sight
14:23:02  <Faux> h, t, t, x?
14:23:05  <hylje> :E
14:23:13  <hylje> reverse alphabetical
14:23:14  <TrueLight> I assume any httpd
14:23:20  <TrueLight> to have.. what was the name
14:23:21  <Kjetil> h, th ,tx , x
14:23:25  <TrueLight> "normal" ordering anyway
14:23:25  <hylje> liek count from the end of filename
14:23:28  <TrueLight> this just sucks ass :(
14:23:48  <hylje> -tml, -tml,-xml,-xml
14:24:08  <TrueLight> natural ordering
14:24:10  <TrueLight> that was the name
14:25:04  *** Progman [] has quit [Remote host closed the connection]
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14:26:57  <TrueLight> I
14:26:57  <TrueLight> NEed
14:26:59  <TrueLight> To
14:27:00  <TrueLight> talk
14:27:02  <TrueLight> 400
14:27:02  <TrueLight> more
14:27:03  <TrueLight> lines
14:27:04  <TrueLight> to
14:27:05  <TrueLight> catch
14:27:05  <TrueLight> up
14:27:06  <TrueLight> with
14:27:07  <TrueLight> Bjarni:
14:27:09  <TrueLight> so,
14:27:10  <TrueLight> I
14:27:12  <TrueLight> will
14:27:12  <TrueLight> talk
14:27:13  <TrueLight> like
14:27:14  <TrueLight> this
14:27:14  <TrueLight> now
14:27:15  <TrueLight> okay?
14:27:23  <Kjetil> ehm.. no
14:27:25  <glx> lol
14:27:36  <hylje> :E
14:28:14  <TrueLight> Bjarni spoke a total of 22727 words!
14:28:14  <TrueLight> Bjarni's faithful follower, TrueLight, didn't speak so much: 12615 words.
14:28:15  <TrueLight> LOL!
14:28:19  <hylje> follower!
14:28:21  <hylje> anyway
14:28:30  <MiHaMiX> Total I18N status: 93% - 5240 bad strings out of 78619 strings
14:28:32  <hylje> the chat system shittiness was brought up in openttdcoop
14:28:56  <hylje> so id (again) propose improving the system to be like in warcraft
14:29:20  <hylje> so basically, when joining a company with no teammates, default chat to all
14:29:21  <TrueLight> TrueLight was also very polite: 8 ops from him/her.
14:29:21  <TrueLight> TrueLight is the channel sheriff with 9 deops.
14:29:38  <hylje> if joining company with people in it, default chat to team
14:29:46  <Noldo> TrueLight: :)
14:30:10  <hylje> and this can be overridden on per-message basis, shift-enter to ALL, ctrl-enter to TEAM chatbox
14:30:19  *** DaleStan_ [~Dale@] has joined #openttd
14:30:20  <hylje> and per-game basis on some setting
14:30:27  <MiHaMiX> hylje: nice ideas. now, please go and supply the patch :)
14:30:42  *** grimrc1 [] has joined #openttd
14:30:43  <hylje> the problem is, i dont have no experience in c
14:30:55  <MiHaMiX> hylje: double negation!
14:30:57  <hylje> i could of course hack a python interpreter into ottd and use that but..
14:31:03  <hylje> MiHaMiX: its called emphatising
14:32:23  <MiHaMiX> hylje: !!false = false
14:32:35  <MiHaMiX> hylje: so.. you do have experience in C :)))
14:32:50  * Sjoerd- hugs TrueLight
14:32:57  <hylje> basic operator rules are not C-exclusive
14:33:10  <TrueLight> oh-oh
14:33:12  <TrueLight> I hate hugs :(
14:33:15  <TrueLight> only from my gf they are nice :p
14:33:44  <hylje> so could you give a list of files which have chat logic in it
14:33:46  <Sjoerd-> i am your grandfather
14:34:04  <TrueLight> NOOOOOOOOOoooOOoooooooooooooooooooooooooo
14:34:06  <TrueLight> he is back alive :s
14:34:08  <hylje> :o
14:34:11  <TrueLight> I am pretty sure they burried him
14:34:32  <hylje> zombies
14:35:24  <Sjoerd-> heh.
14:35:27  *** DaleStan [~Dale@] has quit [Ping timeout: 480 seconds]
14:35:31  <Kjetil> Sjoerd-: Is your coffin nice or is TrueLights family cheap bastards ?
14:35:55  <Sjoerd-> why do you th ink i left it
14:36:05  <Kjetil> haha
14:36:36  <hylje> and wtf
14:36:47  <hylje> why the linux build defaults on .bmp screenshots
14:37:12  <Kjetil> It should default to png
14:37:25  <blathijs> is png built in then?
14:37:47  <hylje> ill check, i dont see why it wouldnt have png
14:37:56  <izhirahider> Can anyone explain me what is meant by "tile loop" ?
14:38:09  <hylje> izhirahider: a loop through all the tiles in a map
14:38:20  <blathijs> to do stuff like grow fields or grass or trees
14:38:40  <Kjetil> I wish it could loop through my lawn and cut the grass
14:38:51  <izhirahider> I see that when generating a world, wanted to translate
14:38:54  <hylje>  png                Do you want PNG-support?            [yes]
14:39:13  <hylje> and yet i got a screenshot sput out as .bmp
14:39:22  <blathijs> hylje: wtf, what asks you that question?
14:39:25  <guru3> you have to specify png as the output format
14:39:26  <glx> izhirahider: we used "Refreshing terrain" or something like that in frech
14:39:27  <hylje> ./configure
14:39:35  <hylje> or rather, ./configure --help
14:39:37  <blathijs> hylje: You can set the output format in configuration somewhere
14:39:44  <hylje> yep sure
14:39:48  <hylje> but the default is lame
14:39:52  <grimrc1> in the main menu options
14:39:53  <glx> s/frech/french
14:40:00  <blathijs> hylje: And perhaps you have ran a build without png before?
14:40:03  <hylje> nope
14:40:04  <grimrc1> PNG should be default if it's built
14:40:16  <blathijs> dunno what the default is, though
14:40:17  <hylje> its been built with png at all times
14:40:27  <grimrc1> mine defaults to png too
14:40:42  <grimrc1> bmp I mean
14:41:33  <CIA-2> truelight * r6065 /branches/makefile_rewrite/ ( config.lib configure):
14:41:33  <CIA-2> [MakefileRewrite] -Fix: made ./configure --reconfig to work again
14:41:33  <CIA-2> -Add: if source.list is changed, the main Makefile automaticly reconfigures with last used configure-settings
14:41:49  <blathijs> hylje: try removing the screenshot format line from openttd.cfg, see what it defaults to then?
14:42:00  *** scia_ [] has joined #openttd
14:42:08  <hylje> lets see
14:42:31  <hylje> screenshot_format =
14:42:46  <grimrc1> openttd -c ./tmpfile
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14:43:14  <hylje> so lets conclude that ottd defaults to bmp screenshots no matter what
14:43:17  <grimrc1> game options in main menu
14:43:21  <hylje> it can be changed
14:43:36  <hylje> but the thing is that most people dont remember to do that
14:43:38  <blathijs> but defaulting to png would be better
14:43:50  <grimrc1> is BMP ./configured in, or is it always available?
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14:44:00  <hylje> always available i believe
14:44:53  <blathijs> yes, no library needed
14:46:18  <hylje> and about the chat patch
14:46:20  *** Tobin [] has joined #openttd
14:46:22  <grimrc1> so somebody needs to hack the build environ. to default to png when it's built?
14:46:22  <hylje> where should i look
14:46:51  <izhirahider> What is Slovenian Tolar (SIT) used for?
14:46:59  <blathijs> not the build environment, but the default config
14:47:02  <MeusH> paying for stuff
14:47:09  <MeusH> buying fruits
14:47:20  <MeusH> you know, having cash
14:48:08  <glx> izhirahider: currency
14:48:47  *** scia [] has quit [Ping timeout: 480 seconds]
14:49:02  <hylje> srsly, does anyone not know where the chat stuff is
14:49:07  *** Tron_ [] has quit [Ping timeout: 480 seconds]
14:49:09  <hylje> or is it scattered around everywhere
14:50:00  <CIA-2> truelight * r6066 /branches/makefile_rewrite/configure: [MakefileRewrite] -Cleanup: removed invalid comment
14:50:01  <Kjetil> You could check files network*
14:50:05  <Kjetil> the files*
14:50:22  <grimrc1> SEND_COMMAND for offline & NetworkServer_HandleChat for online, according to ConSay (console)
14:50:23  <Kjetil> I guess most of it is in there
14:50:47  <Kjetil> And it looks like there is something in texteff.c
14:50:48  <izhirahider> Where is it used "Clockwise" and "Counter clockwise" in the game ?
14:51:21  <blathijs> hylje: I think you should look in screenshot.c, change what to do if _screenshot_format_name is empty or NULL (for the png defualt thing)
14:51:54  *** tokai [] has joined #openttd
14:52:14  <hylje> lets see
14:52:32  <grimrc1> shouldn't all the default graphics format stuff be handled by ./configure, since it knows what it is building
14:52:53  <grimrc1> I mean, with appropriate changes to the source
14:53:15  <hylje> thats a define
14:53:41  <Brianetta> grimrc1: the Makefile handles all that
14:53:57  <Brianetta> configure make the makefile, and is only needed for cross-compiling
14:54:03  <Bjarni> <TrueLight>	Bjarni's faithful follower, TrueLight <-- am I a messiah or something?
14:54:07  *** TinoM| [] has quit [Read error: Connection reset by peer]
14:54:10  <Bjarni> I didn't know that I had followers
14:54:17  <TrueLight> Bjarni: I hope not :s
14:54:43  <grimrc1> static const ScreenshotFormat _screenshot_formats[]
14:54:46  <Kjetil> All hail the openttd-messiah
14:54:56  <Brianetta> I read that as satanic const
14:55:05  <grimrc1> move the PNG one up one?
14:55:16  <OwenS> !stats
14:55:18  <_42_> OwenS:
14:55:24  <Bjarni> TrueLight: you will never catch up with me by saying one word/line since I actually got clever stuff to say
14:55:32  <Bjarni> more than you can with a single word
14:55:47  <TrueLight> !kick Bjarni
14:55:48  <hylje> grimrc1: that should do it
14:56:06  <grimrc1> you gonna create a patch and test?
14:56:24  <grimrc1> or should I?
14:56:32  *** Sacro [~ben@adsl-83-100-165-199.karoo.KCOM.COM] has quit [Remote host closed the connection]
14:56:41  <grimrc1> I've only got 0.4.8 stable
14:57:07  <hylje> ive it in trunk
14:57:25  <Bjarni> TrueLight: TrueLight talks to him/herself a lot. He/She wrote over 5 lines in a row 29 times!  <-- well, you managed to beat me in that one xD
14:57:52  <Bjarni> and the one word/line approach will ensure that you keep that title
14:57:56  *** tokai [] has quit [Quit: Don't give me logic, give me emotions!]
14:59:25  <ln-> what's the max number of players in multiplayer currently?
14:59:50  <OwenS> ln-: 8 players 10 clients
14:59:59  <Celestar> back later
15:00:08  *** Celestar [] has quit [Quit: Lost terminal]
15:00:14  <grimrc1> somebody was working on a patch weren't they?
15:00:44  <hylje> what type of diff is used
15:00:53  <hylje> or patch
15:00:58  <Darkvater> blue
15:03:09  * JohnUK89 is in shock
15:04:16  <MeusH> izhirahider, clockwise and counterclockwise are in heightmap import window
15:05:09  <izhirahider> MeusH, do you have a screenshot?
15:05:22  <izhirahider> is it a button, a tooltip, a text
15:06:14  <hylje> yay
15:06:16  <MeusH> a drop-down item
15:06:25  <hylje>
15:06:26  <MeusH> Przec. do wsk. zeg. fills the length
15:07:02  <MeusH> izhirahider, go to create scenario -> heightmap -> choose random png from your HDD, and you will see these things at the bottom of the window
15:07:48  <glx> works with bmp too if you don't have png :)
15:08:06  <glx> you can import screenshot if you want
15:08:32  <glx> that gives funny results
15:08:34  <blathijs> hylje: unified diff normally, which is the output of "svn diff"
15:08:47  <hylje> thats gnu diff, but k
15:09:18  <blathijs> works too :-)
15:09:27  <CIA-2> truelight * r6067 /branches/makefile_rewrite/ (10 files in 2 dirs): [MakefileRewrite] -Move: moved the strgen project files to projects/ too
15:09:33  <blathijs> hylje: the second field, is that what get's stored in the config dir?
15:09:33  <hylje> updated
15:09:37  <blathijs> s/dir/file/
15:09:44  <hylje> it doesnt store anything
15:10:04  <hylje> it just moves the png to be first try when it doesnt know what format to use
15:10:12  <blathijs> it does, if you select a format in the settings
15:10:19  <blathijs> not your patch, but openttd in general
15:10:22  <hylje> yep
15:10:28  <hylje> but thats about default behaviour
15:10:49  <ln-> allowing more than 10 clients to connect OpenTTD running on Windows XP would be against the Windows license, wouldn't it?
15:10:50  <blathijs> ie, I'm wondering if this will break stuff (as it would if the config file would store screenshot_format = 1 or something)
15:11:25  <hylje> blathijs: backwards compability is a bitch
15:11:29  <grimrc1> this is pretty good:
15:11:29  <Darkvater> it stores string
15:11:32  <Darkvater> eg bmp, png
15:11:46  <blathijs> hylje: yup, but we do need it..
15:12:06  <izhirahider> MeusH, got it
15:12:07  <hylje> but according to darkvaer theres no problems
15:12:11  <blathijs> Darkvater: good, in that case the patch looks sound
15:12:29  <hylje> im next going to hack into chat stuff
15:12:32  <blathijs> hylje: The patch file now contains 2 types of patches, btw
15:12:42  <hylje> heh true
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15:12:44  <hylje> i did it wrong
15:12:46  <hylje> :P
15:13:09  <grimrc1> yeah the screenshot thing looks like it's well-designed, with the types being addressed by name ("PNG", "BMP", ...)
15:13:24  <hylje> but again, fixed
15:13:53  <hylje> should i try to rip the chat stuffs off network*
15:14:51  <grimrc1> what are you trying to do?
15:14:58  <hylje> make the chat usable
15:16:08  <hylje> i think that also involves adding keyboard shortcuts too
15:17:20  <grimrc1> wow yeah; you'd think the console already has that; it looks well-designed
15:17:22  <Belugas> Muwhahah!  Have fun ;)
15:17:49  <grimrc1> hylje: you want 'o' key to be binded to "Owned!!!!"
15:17:58  <hylje> and "l" to "lolololol"
15:18:09  <hylje> but really
15:18:36  <grimrc1> heh
15:21:08  <grimrc1> "l" to "lollers!"
15:22:11  <hylje> so writing lol giefs lollers! owned!!!! lollers!
15:23:40  *** Zavior [] has joined #openttd
15:24:54  <grimrc1> I want to add 4 console commands too: hide_mouse & show_mouse to be able to hide & show the mouse; hide_gui & show_gui to be able to hide & show the gui; 2 console variables: mouse_shown (0 or 1) and gui_shown (0 or 1)
15:25:09  *** Wombles [] has quit [Ping timeout: 480 seconds]
15:26:36  <grimrc1> "No available language packs" - have I missed something?
15:27:13  <glx> english.lng
15:27:28  <glx> in lang dir
15:27:47  <grimrc1> changelog.txt:- Fix: use english.lng by default
15:27:48  <grimrc1> hehe
15:30:07  <CIA-2> matthijs * r6068 /trunk/screenshot.c: -Codechange: Switch PNG and BMP priority for screenshots. This ensures PNG is used by default when available. (hylje)
15:30:21  <hylje> yay.
15:30:24  <Bjarni> :D
15:30:46  <Bjarni> whenever I make a screenshot, I make it, change the setting and make a new one
15:30:47  *** glx [] has quit [Quit: Chatzilla 0.9.75 [Firefox]]
15:31:02  *** Zaviori [] has quit [Ping timeout: 480 seconds]
15:31:25  <hylje> from a bug spotting to commit in about an hour, heh
15:31:37  *** Zaviori [] has joined #openttd
15:31:45  <hylje> a hour even
15:32:49  <Maedhros> you were right first time - an hour ;)
15:33:06  <hylje> im all confused during the evening
15:33:27  <hylje> i didnt remember that the phonetics count when detemining a or an
15:34:19  * JohnUK89 may be moving tomorrow...:|
15:35:24  <MeusH> bye
15:35:31  <JohnUK89> MeusH, you off?
15:35:44  <MeusH> I'll eat something and let my computer get cool
15:35:49  <MeusH> it stinks with burn plastic
15:35:56  <JohnUK89> MeusH, okies, cya later
15:36:00  <MeusH> cya
15:36:02  *** MeusH [] has quit [Quit: bye - quit]
15:36:11  <grimrc1> heh
15:40:47  <Bjarni> <-- LOL
15:41:23  <Bjarni> *	JohnUK89 may be moving tomorrow...:| <-- why?
15:41:27  <Bjarni> you got tired of us?
15:41:43  <hylje> hahahah.. ha.
15:41:51  <JohnUK89> Bjarni, noooo moving HOUSE!
15:42:19  <Bjarni> hmm
15:42:24  <ln-> i don't believe you are that strong!
15:42:29  <JohnUK89> I won't be between York and Leeds any more, I'll be in Leeds itself
15:42:45  <peter1138> you poor sod
15:42:46  * Bjarni wonders if it's too late to recall the thunder at your house
15:43:26  <JohnUK89> grrrr
15:44:54  <Sjoerd-> rarw
15:45:23  <grimrc1> I think I may need to use my Gentoo ebuild to get openttd installed properly again
15:46:15  <hylje> why? just use svn and make it in place
15:46:36  <grimrc1> hylje: I can't get the Makefile.config directories right for some reason
15:47:21  <grimrc1> what is make upgradeconf?
15:47:31  <grimrc1> make dep basically?
15:48:29  <Bjarni> basically it's a quick way to generate Makefile.config if you lack it
15:48:41  <grimrc1> make install fails on cp screnario/* coz there's nothing in screnario/ heh
15:48:56  <Bjarni> I noticed
15:49:10  <Bjarni> the trunk got a readme file in it to ensure that it will not fail
15:49:26  <Darkvater> finally!
15:49:29  <Darkvater> boss's gone home
15:49:30  <Darkvater> sjees
15:49:40  <Darkvater> so much for my work today ^^
15:50:13  *** Zaviori [] has quit [Ping timeout: 480 seconds]
15:50:17  *** Zavior [] has quit [Ping timeout: 480 seconds]
15:50:32  <grimrc1> heh
15:50:37  <grimrc1> where'd you work?
15:50:45  <Bjarni> <JohnUK89>	I won't be between York and Leeds any more, I'll be in Leeds itself <-- are you scared of York?
15:50:55  <Bjarni> you mean it's still full of vikings?
15:50:57  *** MeusH [] has joined #openttd
15:51:02  <MeusH> hi
15:51:03  <grimrc1> I think it's his ASBO
15:51:45  *** Zaviori [] has joined #openttd
15:52:17  <JohnUK89> Bjarni, nah lol
15:52:19  *** Mucht|work [~mucht@] has quit [Quit: Konversation terminated!]
15:52:22  <Brianetta> They're gonna taste ace
15:52:25  <Brianetta> They're gonna taste ace!
15:52:33  *** MaulingMonkey_iBook [] has joined #openttd
15:52:36  <Brianetta> I can hear the sound of fisties hittin gmy face!
15:52:38  <JohnUK89> I've been moving gradually away from york though..I was born there
15:53:07  <MeusH> JohnUK89, Saro planted a bomb near York
15:53:13  <MeusH> consider yourself more safe
15:53:15  *** Wombles [] has joined #openttd
15:53:43  <JohnUK89> MeusH, I feel more safe :P
15:54:08  *** Zaviori [] has quit []
15:54:25  <Brianetta> There's a bomb in Leeds.
15:54:36  <Brianetta> Commonly known truth.
15:54:49  <Brianetta> It's in the Cornmarket
15:54:53  <Brianetta> and it's nuclear
15:55:01  <grimrc1> ?
15:55:07  <Brianetta> Every month it has a 50-50 chance of detonation
15:55:08  *** Zaviori [] has joined #openttd
15:55:18  <Brianetta> Leeds folk have been *very* lucky (:
15:55:36  <JohnUK89> The "Cornmarket" doesn't exist, it's called the Corn Exchange ;-)
15:55:43  <Brianetta> Whatever, I'm not from there
15:56:22  <Brianetta> It's not going to exist when it goes off (:
15:56:40  <JohnUK89> In an attempt to make it more cool they took the E off, and made it the Corn Xchange. They also put loads of teenage-oriented shops in there
15:56:46  <Brianetta> With the strength of a nuke, it'll probably rain corn *here*
15:56:58  <Brianetta> and condoms and goth clothes
15:57:09  <Bjarni> MaulingMonkey_iBook: I was just wondering about you and your Xcode installation project
15:57:12  <JohnUK89> There's no corn in there any more ;-)
15:57:20  <Brianetta> You're saying it's not corny?
15:57:24  <Bjarni> MaulingMonkey_iBook: did you get it to work?
15:57:25  <Brianetta> Have you seen the adult shop?
15:57:35  <JohnUK89> Brianetta, no, I'm 17 lol
15:57:37  <Brianetta> Two words:
15:57:39  <Brianetta> Penis candles.
15:57:44  <Bjarni> o_O
15:57:53  <Brianetta> yes
15:58:04  <Brianetta> and furry handcuffs
15:58:05  <JohnUK89> O_o
15:58:12  <Bjarni> I have never been in an adult shop
15:58:13  <Brianetta> and sweets shaped like anatomical bits
15:58:17  <Bjarni> they are too weird for me
15:58:31  <hylje> wtf
15:58:42  <hylje> anyway
15:58:48  <hylje> the chat code is way fragmented :/
15:58:49  * Bjarni hurries up and rates the channel 18+
15:58:49  <grimrc1> hehehe
15:59:28  *** JohnUK89 [~john@] has left #openttd [Too young for this channel]
15:59:31  <Bjarni> JohnUK89: Brianetta just acted in a way, that forces me to tell you to delete your log
15:59:40  *** lolman [~john@] has joined #openttd
15:59:46  <Bjarni> JohnUK89: Brianetta just acted in a way, that forces me to tell you to delete your log
16:00:11  <Bjarni> lolman: you are a grownup, right?
16:00:12  <lolman> Oooerr :S
16:00:18  <hylje> okay. is static void ClientList_SpeakToClient(byte client_no)
16:00:22  <hylje> for a player
16:00:24  <Brianetta> Bjarni: I never said anything rated 18
16:00:27  <Bjarni> lolman: I mean at least 23
16:00:29  <hylje> and static void ClientList_SpeakToPlayer(byte client_no)
16:00:30  <Brianetta> 15 perhaps, but still probably only PG
16:00:31  <hylje> to a company
16:00:37  <lolman> Bjarni, I'm 17
16:00:37  <hylje> (in network_gui.c)
16:00:53  <Bjarni> ...
16:01:01  <Bjarni> lolman: you got a lot of stuff to learn
16:01:14  <lolman> I know lol
16:01:16  <Bjarni> like when you are too young to be in a place, you are all of a sudden much older
16:02:23  <lolman> :P
16:02:29  <MeusH> hylje: for all players, if player's company = my company, SpeakToClient
16:02:45  <MeusH> however, it would be better to make it in a server
16:02:56  <MeusH> thus creating SpeakToCompany would be better
16:03:00  * Bjarni wonders why Brianetta was looking at penis candles
16:03:12  <Bjarni> I would never do such a  thing
16:03:22  <Brianetta> Bjarni: They were under the glass counter top
16:03:29  <MeusH> I though one may buy either artifictial penis or a candle
16:03:29  <Brianetta> and I didn't want to look at the latex stuff
16:03:33  <Brianetta> or the posters
16:03:35  <MeusH> but never heard of penis candles
16:03:39  <Brianetta> or the penetrative toys
16:03:45  <MeusH> ouch
16:03:52  <Brianetta> MeusH: They had penis lollipops too
16:04:01  <MeusH> and wtf is that?
16:04:10  <lolman> This thunder is getting bad...
16:04:17  <MeusH> a lollipop you can touch your penis with?
16:04:19  <lolman> as is the lightening
16:04:25  <Bjarni> Brianetta: well... did they had anything for people, who are normal?
16:04:28  <MeusH> or you put that lollipop somewhere?
16:04:39  <Brianetta> MeusH: It's a confection
16:04:47  <Brianetta> You put it in your mouth
16:05:02  <Brianetta> but it's humorously shaped
16:05:03  <hylje> MeusH: yeh. i was thinking about rounding up all the chat stuff first
16:05:19  <Bjarni> lolman: I think it's peaking right now
16:05:35  <lolman> Bjarni, okies, if the power goes it's your fault
16:05:42  <Bjarni> no
16:05:53  <MeusH> hylje: if you perform the operation on the client's side (simultanous chat to many players) it will certainly take more bandwitch
16:05:53  <Bjarni> you can't blame me for not buying an UPS
16:06:02  <MeusH> both player's upload and server's download
16:06:10  <lolman> I can blame you for not providing me with the money to buy one
16:06:12  <MeusH> hence ChatToCompany would be better
16:06:18  <MeusH> but probably more difficult one
16:06:40  <MeusH> Bjarni: *what* is peaking?
16:06:50  <lolman> Yep, it's peaking!
16:06:51  <Bjarni> MeusH: thunder at lolman's
16:07:10  <MeusH> ohh, I thought you were telling us some pervert things
16:07:13  <MeusH> :)
16:07:20  <hylje> MeusH: i believe there is already a player -- company -- all distinction
16:07:26  <hylje> MeusH: i aim at making them usable
16:07:29  *** glx [] has joined #openttd
16:07:29  *** mode/#openttd [+v glx] by ChanServ
16:07:34  <MeusH> good hylje :)
16:07:42  <Brianetta> There is, but it requires significant mouse use for each message
16:07:58  <Bjarni> <MeusH>	ohh, I thought you were telling us some pervert things <-- now that's the oddest reply I have ever got when talking about the weather
16:08:01  <hylje> get what i meant with "usable"?
16:08:08  <Brianetta> I knew already
16:08:10  <MeusH> Brianetta: that shop must be for total sick perverts
16:08:17  <Brianetta> MeusH: It's in Leeds...
16:08:31  <Brianetta> It's not as good as Anne Summers (:
16:08:40  <Bjarni> <MeusH>	Brianetta: that shop must be for total sick perverts <-- yeah, makes you wonder what Brianetta was doing there
16:08:53  <grimrc1> ... with penis candles
16:09:07  <Bjarni> who is Anne Summers?
16:09:14  <grimrc1> heh
16:09:35  <grimrc1> she owns a lingerie clothing line
16:09:39  <grimrc1> and more
16:09:47  <Bjarni> ahh
16:10:45  *** TinoM [] has joined #openttd
16:11:19  <MeusH> Brianetta: is it because Leeds some sick town?
16:11:44  <hylje> so where are keyboard stuff stored at
16:11:49  <Brianetta> MeusH: It's where goth started
16:11:56  *** |Jeroen| [] has joined #openttd
16:12:05  <grimrc1> got thunder here, and I'm in the loft
16:12:14  *** Zavior [] has joined #openttd
16:12:19  <MeusH> Goth? These from >2000 years ago?
16:12:27  <MeusH> or these girls in black makeup?
16:13:03  <hylje> and corsets n dresse
16:13:07  <hylje> and overall black n white
16:13:47  <Bjarni> <-- tiger vs monkey.... looks really funny
16:14:52  <hylje> wtf
16:15:09  <Belugas> good question DaleStan_, really good question, on translation and plural form...
16:16:35  <Bjarni> Belugas: yeah... I still wonder what to reply
16:16:44  <Bjarni> I'm not even sure I know the answer
16:17:10  <Belugas> basically, we have to write the code for it.
16:17:45  <Bjarni> I think so too
16:17:50  <Belugas> well.. maybe not
16:18:01  <Belugas> newgrf_text.c:156 TranslateTTDPatchCodes
16:18:06  <Belugas> could be the answer
16:18:11  <Bjarni> hmm
16:18:18  <Belugas> problem is, i don't remember waht is the code for plural
16:19:09  <Belugas> because then, it would be easy to ask translators to provide default plural form for each langs
16:19:15  <Belugas> and supply it
16:19:32  *** Zaviori [] has quit [Ping timeout: 480 seconds]
16:19:43  <grimrc1> open("/mnt/hda/hda2/openttd/openttd.cfg", O_RDONLY) = -1 ENOENT (No such file or directory)
16:19:52  <grimrc1> how come all my directory settings are being ignored?
16:19:58  <OwenS> ?
16:20:33  <grimrc1> I'm not making openttd correctly somehow
16:20:52  <OwenS> What are you trying to do?
16:21:07  <grimrc1> build openttd 0.4.8 from an unpacked source
16:21:15  <OwenS> And whats the problem?
16:21:30  <grimrc1> running it; all the data paths are set up wrongly
16:21:41  <blathijs> grimrc1: IIRC directory settings are only used if INSTALL := 1
16:22:08  <grimrc1> I do something like this: ./configure then edit Makefile.config and Makefile and then make and then make install INSTALL:=1
16:22:27  <OwenS> INSTALL:=1? Why :=?
16:22:40  <Bjarni> Brianetta: <-- this one is for you and your family
16:22:43  <blathijs> you should do the INSTALL:=1 thing while making too, not just when make installing
16:22:51  <OwenS> :=?
16:22:55  <grimrc1> oh
16:22:58  <OwenS> Where is this := coming from?
16:23:08  <grimrc1> from make install (prints out a message)
16:23:13  <blathijs> OwenS: dunno, it's make(file) syntax I think
16:23:36  <Bjarni> INSTALL:=1 != INSTALL=1 in makefile symtax
16:23:37  <Brianetta> Bjarni: Seen it.  Birth control is practiced in my family.
16:23:42  <OwenS> Well, INSTALL=1 is most shells syntax, unless your using some kind of pascal shell :P
16:23:44  <Brianetta> If it wasn't, we'd have taken over.
16:23:48  <blathijs> # INSTALL: If not set, the game uses the directory of the binary to
16:23:49  <blathijs> # store everything (lang, data, gm, save and openttd.cfg), this is the `old' be
16:24:05  <blathijs> haviour
16:24:07  <grimrc1> oh cool
16:24:10  <grimrc1> that's what I need to do
16:24:21  <Bjarni> <Brianetta>	Bjarni: Seen it.  Birth control is practiced in my family. <-- man, your family is horny o_O
16:24:22  <grimrc1> there doesn't seem to be any readme's apart from the config files themselves
16:24:33  <blathijs> grimrc1: There's docs in the Makefile itself
16:24:39  *** jonty-comp [] has joined #openttd
16:24:46  <grimrc1> yeah that's the only place I can find anything
16:24:58  *** lolman [~john@] has quit [Ping timeout: 480 seconds]
16:25:06  <Brianetta> Bjarni: Indeed so.
16:25:07  <blathijs> that's where this comment was pasted from, and there's more about this subject
16:25:09  <grimrc1> little confusing compared to other packages
16:25:27  <Bjarni> grimrc1: I wrote make install because people really, really wanted it. I never used it myself and I'm not sure how good it is. I think it's safe to say that it could be buggy ;)
16:25:41  <grimrc1> ohhh
16:26:09  <grimrc1> why isn't openttd like all the other projects with their ./configure && make && make install ?
16:26:23  <Brianetta> grimrc1: Only make is required
16:26:41  <grimrc1> make INSTALL:=1
16:27:07  <blathijs> grimrc1: we're currently rewriting the entire makefile thing to be more consistent, userfriendly and fast
16:27:27  <OwenS> blathijs: Why not just use CMake or AutoMake and be done with it?
16:27:30  <blathijs> Bjarni: make install works, my debian package uses it
16:27:32  <grimrc1> I might look at patching the error message because it's a little confusing when it says "it might be missing (looking in wrong place?), but it might be corrupted - your guess"
16:27:40  <blathijs> OwenS: because it is overkill for openttd I think
16:28:03  <OwenS> blathijs: But A) Most packages use Automake and B) It's pretty easy to setup
16:28:14  <OwenS> CMake is, while less common, very easy to setup and use
16:28:15  <Bjarni> <blathijs>	Bjarni: make install works, my debian package uses it <-- well, then I presume that I did a great theoretical job :)
16:28:18  <blathijs> grimrc1: it is confusing because make install is a hack to the original makefile ;-p
16:28:19  <Brianetta> Checking for kernel telepathy module... found.
16:28:19  <Brianetta> Reading mind for configuration defaults...
16:28:24  * TrueLight slaps CIA-2
16:28:32  <TrueLight> !openttd commit
16:28:34  <_42_> Commit by truelight :: r6070 /branches/makefile_rewrite/ (projects/openttd.sln projects/openttd.vcproj source.list) (2006-08-23 16:27:52 UTC)
16:28:36  <_42_> [MakefileRewrite] -Codechange: reordered source.list to indicate section, which are used to generate project files
16:28:36  <blathijs> Bjarni: I did need to fix it here and there ;-p
16:28:37  <_42_> -Test: first test of the project generation code
16:28:39  <grimrc1> blathijs: well, I mean openttd says that when it runs; regardless of how it's made
16:29:06  <stillunknown> automake does results in serious overhead on smaller apps
16:29:23  <grimrc1> blathijs: thanks for the make INSTALL:=1 tip!  it's worked
16:29:23  <Bjarni> blathijs: ok, I can believe that
16:29:31  <stillunknown> (especially if you to use all the auto* commands)
16:30:14  <grimrc1> yay the PNG "priority" patch works
16:30:22  *** Ammler [] has joined #openttd
16:31:46  <grimrc1> a thought: shouldn't PCX also be above BMP?
16:32:14  <blathijs> grimrc1: go ahead and improve the error message, would be welcom
16:32:15  <blathijs> e
16:33:27  *** Wolf01 [] has joined #openttd
16:34:04  <grimrc1> will get round to it @ some point
16:34:25  <blathijs> :-)
16:34:43  <TrueLight> I am looking for someone with MSVC2003 or MSVC2005
16:34:45  <TrueLight> !openttd commit
16:34:48  <_42_> Commit by truelight :: r6071 /branches/makefile_rewrite/projects/ (openttd_vs80.sln openttd_vs80.vcproj) (2006-08-23 16:34:26 UTC)
16:34:50  <_42_> [MakefileRewrite] -Test: also generated project file for MSVC 2005
16:35:10  <Wolf01> hi
16:36:00  <TrueLight> nobody MSVC here?
16:36:06  *** DaleStan_ is now known as DaleStan
16:36:18  <TrueLight> you guys going to tell me you all use either mingw or *nix?
16:36:21  <TrueLight> I can't believe that :p
16:37:11  <peter1138> hmm?
16:37:20  *** BJH2_ [] has joined #openttd
16:37:25  <peter1138> i have vs 2005...
16:37:32  <TrueLight> So why don't you speak up then? :)
16:37:37  <TrueLight> can you use it too right now?
16:37:37  <peter1138> cos i'm busy?
16:37:41  <TrueLight> excuses!
16:37:43  <Belugas> maybe he does not have time?
16:37:44  <TrueLight> bad bad exuses! :)
16:38:37  *** JohnUK89 [~john@] has joined #openttd
16:38:49  <JohnUK89> grrr@Bjarni
16:38:52  <MaulingMonkey_iBook> I have MSVC2005 and time
16:38:54  <JohnUK89> Had a power cut
16:39:03  <Gonozal_VIII> i also have msvc 2005
16:39:11  <TrueLight> MaulingMonkey_iBook: then can you try something for me? You have SVN too?
16:39:12  <Brianetta> You rich kids
16:39:19  <MaulingMonkey_iBook> Yep
16:39:21  <TrueLight> rich? I doubt if any of them is legal :p
16:39:23  <MaulingMonkey_iBook> check the latest project file?
16:39:33  <TrueLight> MaulingMonkey_iBook: please checkout svn://
16:39:41  <TrueLight> and try opening the project file in projects/
16:39:43  <MaulingMonkey_iBook> I just have the free Express version :P
16:39:55  <MaulingMonkey_iBook> Will do.
16:40:02  *** BJH2 [] has quit [Ping timeout: 480 seconds]
16:40:06  <TrueLight> I just generated that project file
16:40:11  <TrueLight> and I want to know if the content is okay :)
16:40:18  <TrueLight> I have _no_ way to test that here ;)
16:41:15  *** MaulingMonkey [] has joined #openttd
16:41:38  <MaulingMonkey> C:\dev>svn co svn://
16:41:40  <MaulingMonkey> svn: Can't connect to host '': A connection attempt failed becaus
16:41:41  <MaulingMonkey> e the connected party did not properly respond after a period of time, or establ
16:41:43  <MaulingMonkey> ished connection failed because connected host has failed to respond.
16:41:44  <MaulingMonkey> C:\dev>
16:41:52  <MaulingMonkey> :(
16:41:58  <TrueLight> works fine here
16:42:05  * MaulingMonkey kicks svn
16:42:19  <TrueLight> svn://
16:42:48  <MaulingMonkey> svn update in my working dir also does not work <_<
16:43:00  <MaulingMonkey> There must be a routing issue going on at the moment or something.
16:43:56  <hylje> "scheluded for immedietiate rewrite after 0.4.0"
16:44:00  *** Osai is now known as Osai^Kendo
16:44:23  <JohnUK89> Bjarni, ping?
16:44:30  <blathijs> hylje: what part is that again?
16:44:37  <MaulingMonkey> I hit a brick wall for pinging as soon as I get to hop 11.  Hop 10 was []
16:44:55  <blathijs> oh boy, level3 broke again? ;-)
16:45:05  <MaulingMonkey> Looks that way.
16:45:08  <MaulingMonkey> *sigh*
16:45:25  <hylje> blathijs: window.h:74-75
16:45:47  <hylje> i find some minor wtfs here
16:46:01  <DaleStan> Exactly the same here. Including the fact that it dies at hop 11.
16:46:27  * MaulingMonkey does ping -t and waits for successful requests to come back up
16:47:01  * MaulingMonkey wanders off to grab some breakfast
16:48:36  <hylje> so could someone give me some insight to where are keyboard shortcuts generally found
16:49:15  <Brianetta> Between Escape and the keypad Enter, generally
16:49:34  <hylje> heheh
16:50:22  <Gonozal_VIII> Project file 'F:\makefile\projects\yapf\unittest\unittest_vs80.vcproj' could not be loaded.
16:50:22  <Gonozal_VIII> The project is either missing from disk or access was denied.
16:50:36  <TrueLight> Gonozal_VIII: ignore
16:51:11  <Gonozal_VIII> ignoring...
16:51:14  <TrueLight> Gonozal_VIII: is the rest okay?
16:51:19  <TrueLight> can you open files
16:51:22  <TrueLight> can you compile OpenTTD?
16:51:42  <grimrc1> window.c:       // Handle pressed keys ?
16:51:53  <Gonozal_VIII> loads of errors and fatal errors
16:51:58  <grimrc1> grep -i keys *.[ch]
16:52:07  <TrueLight> hmm
16:52:10  <TrueLight> that sucks :p
16:52:15  <TrueLight> any indication why fatal errors?
16:52:22  <Gonozal_VIII> openttd - 395 error(s), 1 warning(s)
16:52:24  <hylje> i did grep for keys, but that didnt really give hints
16:52:24  <TrueLight> (and trunk does compile normally?)
16:52:37  <MaulingMonkey_iBook> Ouch lol.
16:52:43  <MaulingMonkey_iBook> You didn't set compile mode to C++ did you?
16:52:47  <grimrc1> grep -n -i keys *.[ch]   is better (-n shows line number)
16:52:49  <Gonozal_VIII> trunk and miniin both compile
16:53:03  <TrueLight> Gonozal_VIII: with an unmodified project file?
16:53:25  <MaulingMonkey_iBook> trunk compiled yesterday with an unmodified project file at least
16:53:30  <Gonozal_VIII> i don't know how to modify any file so... yep
16:53:58  <grimrc1> grep -n -i keypress *.[ch]
16:54:04  <TrueLight> so, show me the first error
16:54:31  <Gonozal_VIII> many "no such file or directory" errors
16:54:40  <grimrc1> looks ... er ... complicated
16:54:46  <hylje> mm
16:54:48  <TrueLight> see, that clears it up
16:55:17  <grimrc1> does 'keypress' help?
16:55:36  <hylje> im looking at it
16:55:38  <grimrc1> the console seems to handle keypresses itself when it's open
16:55:43  <hylje> of course
16:55:51  <hylje> it catches all the characters
16:55:58  <TrueLight> I hate MSVC
16:56:11  <grimrc1> which is probably sensible
16:56:13  <Gonozal_VIII> f:\makefile\src\yapf\track_dir.hpp(32) : error C2143: syntax error : missing '{' before '&'
16:56:13  <Gonozal_VIII> f:\makefile\src\yapf\track_dir.hpp(32) : error C2059: syntax error : '&'
16:56:13  <Gonozal_VIII> f:\makefile\src\yapf\track_dir.hpp(32) : error C2061: syntax error : identifier 'operator'
16:56:17  <Gonozal_VIII> some of these
16:56:27  <TrueLight> hmm, I understand the problem
16:56:29  *** TinoM| [] has joined #openttd
16:56:30  <TrueLight> of course it doesn't work
16:56:33  *** TinoM| [] has quit [Read error: Connection reset by peer]
16:56:48  <TrueLight> Please modify the project file, Include Dirs, add ../src/
16:57:21  <MeusH> hylie: e windowevent
16:57:23  <MeusH> keypress
16:57:28  <MeusH> in *_gui.c
16:57:46  <MeusH> look for WE_PAINT
16:58:00  <MeusH> and somewhere near you should find something like WE_KEYPRESS
16:59:06  <TrueLight> General MSVC question: after compiling, the openttd.exe is in Release\openttd.exe, right? But the data files are in data\? So you need to manual copy it?
16:59:25  <hylje> yep.
16:59:28  <Gonozal_VIII> yep
16:59:30  <TrueLight> and nobody
16:59:32  <TrueLight> came up with the idea
16:59:36  <TrueLight> to just add a Custom Build rule?
16:59:56  <DaleStan> Or you can just run it from MSVC.
17:00:03  <TrueLight> but then it misses the data-files
17:00:06  <Gonozal_VIII> <-- stupid n00b, i just did what's in the wiki
17:00:26  <MaulingMonkey_iBook> No it dosn't miss the data files <_<
17:00:39  <TrueLight> so you copy them to the Release\ dir?
17:00:42  <MaulingMonkey_iBook> It sets the CWD to the solution root, not Release\
17:00:43  <DaleStan> No, it doesn't. MSVC runs it with the correct working directory.
17:00:49  <TrueLight> ah
17:00:59  <TrueLight> so that will be yet an other problem
17:00:59  <TrueLight> heeh
17:01:31  <MaulingMonkey_iBook> My desktop shortcut is the same - "C:\dev\src-openttd-working\Release\openttd.exe" as the target, "C:\dev\src-openttd-working\" for the "Start in".
17:01:46  <MaulingMonkey_iBook> Works like a charm.
17:02:42  <TrueLight> Gonozal_VIII: can you find the Include Dir in Project Files?
17:02:55  <MaulingMonkey> Unlike, which is being a pain in the ass :(
17:03:10  <TrueLight> MaulingMonkey: it doesn't even suprise me
17:03:29  <Gonozal_VIII> no
17:05:11  <TrueLight> it really is there :
17:05:11  <TrueLight> p
17:05:54  *** sayno [] has joined #openttd
17:06:27  <MaulingMonkey> Yay
17:06:38  <MaulingMonkey> level3 is not being retarded anymore I guess
17:06:42  <TrueLight> good
17:07:03  <MaulingMonkey> checking out branches\makefile_rewrite
17:07:58  <Gonozal_VIII> all my experiences with visual c are open the .sln thing, press f7, wait some moments and then copy the files into the game dir^^
17:07:58  <Wolf01> Q: there is a limit for the map size?
17:08:12  <TrueLight> yes, 1024x1024 :)
17:08:15  <TrueLight> euh
17:08:18  <TrueLight> 2048x2048
17:08:19  <TrueLight> lol
17:08:28  <Wolf01> no, not the fixed limit
17:08:34  *** TronBSD is now known as Tron
17:08:37  <hylje> deving all the time but forgetting game mechanics :b
17:08:48  <Wolf01> is virtually possible to have 65536x65536 maps?
17:08:55  <blathijs> Wolf01: I _think_ so
17:08:57  <TrueLight> Wolf01: in theory, yes, there is
17:09:01  <TrueLight> but that is just theory
17:09:05  <TrueLight> 4kx4k shows problems
17:09:10  <hylje> well
17:09:14  <TrueLight> (if we ignore the time needed for generation :p)
17:09:23  <hylje> ottd needs to get multithreaded to support really big maps
17:09:27  <TrueLight> but I guess anything bigger then 4kx4k is impossible in MP :)
17:09:35  <hylje> one cpu is not going to handle anything more than 4kx4k
17:09:38  <TrueLight> like that would really help
17:09:39  <MaulingMonkey> Yeah, that project file falls apart when it hits the extern "C" statement since that dosn't exist in C itself
17:09:43  <Wolf01> memory, weight and gen time ignored
17:09:52  <hylje> and of course shitloads of memory
17:09:55  <MaulingMonkey> And it's interpreting dmusic.cpp as C because it's in C compile mode.  Switching to default...
17:10:04  <TrueLight> hmm
17:10:07  <MaulingMonkey> (e.g. extension based)
17:10:13  <hylje> i think at that point we could use a slave-master multiplayer method for really large games
17:10:17  <TrueLight> the cpp thing is easy fixed
17:10:20  <TrueLight> can you do it manually for me?
17:10:30  <TrueLight> extern "C" I don't see what can cause that
17:10:37  <hylje> so the server does all the work and just gives the clients info on demand
17:10:41  <MaulingMonkey> Already done, all it seems to be complaining about now is table/strings.h
17:10:44  <Wolf01> maybe a google-earth-style handling, you load only 256*256 chunks
17:10:52  <hylje> Wolf01: yep that can help too
17:10:55  <TrueLight> I have drafts for that yes
17:10:55  <MaulingMonkey> I'll copy over trunk's
17:10:57  <TrueLight> but OpenTTD isn't ready
17:11:08  <TrueLight> no, don't
17:11:12  <TrueLight> I am trying to make thisone to work
17:11:13  <MaulingMonkey> ?
17:11:16  <TrueLight> not to know if the trunks is working :p
17:11:17  <TrueLight> hehe
17:11:21  <TrueLight> table/strings.h is indeed a problem
17:11:26  <MaulingMonkey> Ahh.
17:11:43  <TrueLight> normally you were in /
17:11:49  <MaulingMonkey> One sec I have more relevant errors
17:11:50  <TrueLight> and it is generated in /table/strings.h in that case
17:11:54  <TrueLight> now we are in /projects
17:11:55  <Gonozal_VIII> 2048^2 map is somewhere around 7-8mb so 65536x65536 would be like 8gb?^^
17:12:00  <TrueLight> and it has to go to /src/table/strings.h ;)
17:12:05  *** MeusH is now known as MeusH[away]
17:12:08  <hylje> Gonozal_VIII: like that
17:12:16  <MaulingMonkey> TrueLight: Before the table/strings.h errors:
17:12:32  <hylje> it would be crazy awesome to have year 0-5000000 games in a quad cpu 16GB mem monster server
17:12:39  <hylje> or.. distributed computing?
17:12:53  <TrueLight> huh? I don't get that error
17:12:58  <grimrc1> openttd is already multithreaded right? can autosave be made to be non-blocking (or less blocking)?
17:13:08  <OwenS> grimrc1: No, it's single threaded
17:13:11  *** PAStheLoD [] has joined #openttd
17:13:18  <TrueLight> it just had thread-code :)
17:13:21  <GoneWacko> Hmm, question: In what 'direction' do tileindices increase in value? Are tiles counted in horizontal rows (which I suppose is also the way they're drawn) or..?
17:13:21  <grimrc1> OwenS: why does it depend on pthreads?
17:13:35  <OwenS> grimrc1: Because SDL does?
17:13:43  <TrueLight> no, OwenS, what a bullshit
17:13:43  <grimrc1> oh
17:13:46  <MaulingMonkey> I cannot open strgen.c double clicking on it
17:13:47  <grimrc1> oh?
17:13:55  <TrueLight> both saving as world generation uses a thread
17:14:02  <OwenS> OK, TGP does now
17:14:03  <TrueLight> but that is all that has threads
17:14:13  <TrueLight> and saving a game has it for ages now
17:14:15  <OwenS> A dual CPU will not help matters speed wise
17:14:20  <TrueLight> MaulingMonkey: DOH! Forgot that file :)
17:14:21  <TrueLight> hehe
17:14:21  <hylje> i think industry seeding could use a thread
17:14:25  <grimrc1> TrueLight: saving uses a separate thread??
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17:14:34  <TrueLight> HELLO! Welcome to OpenTTD!
17:14:40  <OwenS> grimrc1: Only AutoSaves I think?
17:14:42  <MaulingMonkey> No, the path just dosn't seem to have been updated, lemme fix that.
17:14:53  <TrueLight> MaulingMonkey: yeah, you just have to redirect it
17:14:59  <TrueLight> OwenS: please, stop talking
17:15:02  <grimrc1> OwenS: is that in a version > 0.4.8 (which I have)
17:15:13  <TrueLight> grimrc1: I believe it even is in 0.4.5
17:15:20  <TrueLight> ever noticed the Zzz mouse cursor
17:15:26  <TrueLight> and in the statusbar: SAVING GAME
17:15:32  <TrueLight> and that you could still move around in the map?
17:15:34  <TrueLight> that is called threading
17:15:34  <CIA-2> truelight * r6070 /branches/makefile_rewrite/ (projects/openttd.sln projects/openttd.vcproj source.list):
17:15:34  <CIA-2> [MakefileRewrite] -Codechange: reordered source.list to indicate section, which are used to generate project files
17:15:34  <CIA-2> -Test: first test of the project generation code
17:15:34  <CIA-2> truelight * r6069 /branches/makefile_rewrite/configure: [MakefileRewrite] -Fix: updated the configure a bit, fixed a possible unneeded reconfigure
17:15:35  <CIA-2> truelight * r6071 /branches/makefile_rewrite/projects/ (openttd_vs80.sln openttd_vs80.vcproj): [MakefileRewrite] -Test: also generated project file for MSVC 2005
17:15:39  <grimrc1> yeah I have; but it seems to pause still
17:15:41  <TrueLight> Welcome back CIA-2
17:15:45  <MaulingMonkey> Now it just dosn't seem to update table/strings.h correctly >_>
17:15:51  <TrueLight> it pauses a bit yes
17:15:54  <grimrc1> like on network
17:15:57  <TrueLight> MaulingMonkey: yeah, let me think....
17:15:58  <blathijs> grimrc1: thing is, even threaded saving needs a small pause to capture the game state
17:16:07  <grimrc1> blathijs: yeah I was wondering about that problem
17:16:17  <TrueLight> it in fact saves the game to memory
17:16:18  <blathijs> but it's kinda fundamental
17:16:19  *** JohnUK89 [~john@] has quit [Ping timeout: 480 seconds]
17:16:23  <TrueLight> the rest is zlib and writing
17:16:34  <MaulingMonkey> It's the langs project that fails... lemme see here...
17:16:37  <GoneWacko> bah, nobody answering me. Then I shall have to go with my intuition :p
17:16:41  <TrueLight> MaulingMonkey: yes, let me think
17:16:42  <TrueLight> :s
17:16:53  <grimrc1> I suppose the only way to minimize the autosave pause, is to make game-state changes atomic and try to cleverly keep running?
17:16:57  <TrueLight> GoneWacko: use QueryTile to find out
17:16:59  <MaulingMonkey> probably just more pathing issues
17:17:08  <blathijs> grimrc1: yup, which is hell to implement
17:17:13  <TrueLight> MaulingMonkey: yeah, OpenTTD assumes a lot
17:17:16  <MaulingMonkey> strgen\debug\strgen.exe ?  I think that's the problem already :)
17:17:30  <TrueLight> that in fact isn't really the problem
17:17:30  <grimrc1> blathijs: presumably it would have other bonus benefits though
17:17:38  <MaulingMonkey> Yes, now I've updaded to "cannot open lang/english.txt"
17:17:51  <MaulingMonkey> TrueLight: Sure it is.  debug is in the solution root, not the project root.
17:18:00  <MaulingMonkey> debug\strgen.exe is the correct path.
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17:18:06  <TrueLight> For now :p
17:18:13  <TrueLight> Debug\strgen.exe even
17:18:23  <grimrc1> thanks for explaining that to me anyway; I'm sending off my patch to xdpyinfo @ the moment
17:18:23  <TrueLight> will become ..\objs\debug\strgen.exe
17:18:25  <TrueLight> if I get my way :)
17:18:31  <MaulingMonkey> <3 case insensitive file systems :P
17:18:56  *** scia_ is now known as scia
17:19:42  <MaulingMonkey> Yeah, now the only problem is that all of the lang dir is missing :P
17:19:56  <TrueLight> pfff.. MSVC is hellish
17:20:24  <MaulingMonkey> Not for me, but then again, I have the benifit of having it installed :P
17:20:40  <TrueLight> strgen only works in debug omde?
17:21:27  <TrueLight> to fix the languages
17:21:34  <TrueLight> prefix the InputPath with
17:21:44  <TrueLight> ..\src\
17:21:50  <TrueLight> Maybe ..\..\src\
17:22:20  <TrueLight> or maybe even src\
17:22:43  <TrueLight> most likely returns errors because there is no 'lang' dir
17:23:04  <TrueLight> hmm
17:23:08  <TrueLight> easier: change OutputDirectory
17:23:12  <TrueLight> to ..\src
17:24:00  <MaulingMonkey> :S
17:24:07  <GoneWacko> woah, scary world generation window :p
17:24:20  <GoneWacko> hadn't seen that yet :o
17:24:25  <MaulingMonkey> trying to figure out where the heck it's trying to find lang/
17:24:39  <TrueLight> MaulingMonkey: in current dir
17:24:46  <TrueLight> 			OutputDirectory="."
17:24:46  <TrueLight> 			IntermediateDirectory="."
17:24:50  <TrueLight> change those to ..\src\
17:24:56  <TrueLight> and you will be fine
17:25:02  <MaulingMonkey> which seems to currently be /projects >_<
17:25:08  <TrueLight> of course it is
17:25:13  <TrueLight> so please try what I say
17:25:19  <MaulingMonkey> Hai hai... one sec...
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17:25:38  <TrueLight> then of course commandline fails
17:25:47  <TrueLight> which has to be ..\Debug\strgen.exe in that case
17:25:49  <MaulingMonkey> .\Debug => ..\src\Debug right?
17:25:59  <TrueLight> no
17:26:11  <TrueLight> there is no debug in langs_vs80.vcproj
17:26:22  <TrueLight> 				CommandLine="strgen\debug\strgen.exe"
17:26:24  <TrueLight> only thatone
17:26:31  <TrueLight> which should become ..\debug\strgen.exe
17:26:39  <MaulingMonkey> Whoops sorry wrong project :S
17:26:56  <TrueLight> :)
17:27:38  <TrueLight> hmm, I think I know a nice solution
17:27:47  <MaulingMonkey> It still can't find lang\
17:28:04  <TrueLight> you changed both outputdir as intermediatedir?
17:28:07  <MaulingMonkey> Yes.
17:28:10  <TrueLight> hmm
17:28:16  <TrueLight> 					CommandLine="strgen\debug\strgen.exe &quot;$(InputPath)&quot;&#x0D;&#x0A;"
17:28:23  <MaulingMonkey> Tried ..\ by itself too which is what I would've expected, that also did not work.
17:28:43  <TrueLight> change that line to ....
17:28:56  <MaulingMonkey> Oh wait I see what you did there and why you're refering me to src, duh
17:28:57  <TrueLight> ..\debug\strgen.exe &quot;..\src$(InputPath)...
17:29:04  <TrueLight> ....
17:30:06  <GoneWacko> Hmm
17:30:07  <MaulingMonkey> Still no dice, wth :S
17:30:30  <TrueLight> show me your diff and what you have now
17:30:50  <GoneWacko> looks like it's counted in diagonal rows from topright to bottomleft, then. That makes things yet more complicated :p
17:32:37  *** MaulingMonkey_iBook [] has quit [Quit: MaulingMonkey_iBook]
17:33:14  <MaulingMonkey>
17:33:50  <MaulingMonkey> I'm going to revert and update to get us on the same exact page here >_>
17:34:14  <TrueLight> MSVC sucks :
17:34:14  <TrueLight> p
17:34:52  <TrueLight> okay, let me first make some changes to the other files
17:35:07  <TrueLight> you now switch to CompileAs="0"
17:35:17  <TrueLight> I assume it now autodetects the type of compile?
17:37:50  <MaulingMonkey> Ahh, you mean that change I made?  Yes.
17:37:55  <TrueLight> good
17:38:01  <MaulingMonkey> This also causes the .cpp files to compile correctly :P
17:38:33  <TrueLight> k, then we have that
17:38:38  <CIA-2> truelight * r6072 /branches/makefile_rewrite/projects/ (4 files): [MakefileRewrite] -Fix: some fixed to MSVC project files (MaulingMonkey)
17:39:13  <grimrc1> I've uploaded the xdpyinfo patch to; hopefully it'll be in 7.2:
17:40:24  <blathijs> grimrc1: nice :-)
17:40:44  <TrueLight> MaulingMonkey: I need a moment to check strgen
17:41:04  <MaulingMonkey> Yeah, I'm bringing that up too
17:41:07  <TrueLight> ah, yes yes
17:41:21  <TrueLight> let's try american.txt for a moment
17:41:30  <TrueLight> please update and revert any or all changes :)
17:41:47  <TrueLight> Then... american.txt... edit the commandline of it
17:41:49  <MaulingMonkey> strgen.c has lang/english.txt hardcoded even with a command line argument <_<
17:41:59  <TrueLight> yes, it has many things hardcoded
17:42:17  <TrueLight> strgen\debug\strgen.exe &quot;$(InputPath)&quot;&#x0D;&#x0A;
17:42:20  <TrueLight> can you find this text
17:42:23  <TrueLight> on american.txt
17:43:06  <MaulingMonkey> All the langs paths are still screwed up, one sec
17:43:38  <TrueLight> and no other changes at all to the language project
17:43:42  <TrueLight> We fix the others later
17:43:56  <TrueLight> anyway, the line above has to become...
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17:44:25  <TrueLight> debug\strgen.exe &quot;..\src$(InputPath)&quot;&#x0D;&#x0A;
17:44:27  <MGVs> hello
17:44:44  <TrueLight> it needs an other change too, but we will get to that later
17:44:48  <TrueLight> first this should run
17:44:49  <TrueLight> hi MGVs
17:45:27  <MaulingMonkey> It still complains that it cannot open lang/english.txt and fails to generate a strings.h
17:45:33  <TrueLight> yea
17:45:37  <TrueLight> but can't you ignore that?
17:45:43  <TrueLight> and continue with amarican.txt?
17:46:24  <MaulingMonkey> No, because even selecting american, it tries to do english and only english anyways it seems unless I'm misunderstanding the source <_<
17:46:38  <TrueLight> okay, please remove that custom build-rule
17:46:44  <TrueLight> 				Description="Generating strings.h"
17:46:44  <TrueLight> 				CommandLine="strgen\debug\strgen.exe"
17:46:45  <TrueLight> Thatone
17:46:47  <TrueLight> just remove it
17:46:48  <MGVs> i've got a question: are changes in reliability (or their causes) described somewhere?
17:46:52  <MaulingMonkey> Alright.
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17:47:08  <TrueLight> MGVs: I have no idea... wiki or forum maybe?
17:48:26  <MaulingMonkey> Now I get:
17:48:28  <MaulingMonkey> 1>------ Build started: Project: langs, Configuration: Debug Win32 ------
17:48:30  <MaulingMonkey> 1>Generating turkish language file
17:48:31  <MaulingMonkey> 1>The system cannot find the path specified.
17:48:33  <MaulingMonkey> 1>Project : error PRJ0019: A tool returned an error code from "Generating turkish language file"
17:48:36  <TrueLight> no, just american :(
17:48:38  <MGVs> well, i've searched both, wiki says almost nothing while forum posts' titles don't say much bout it.
17:48:43  <TrueLight> or change the turkish how I suggested
17:48:56  <MaulingMonkey> I'm not even seeing that build rule, it dosn't appear in the IDE
17:49:07  <TrueLight> it is there
17:49:08  <TrueLight> last item
17:49:22  <TrueLight> lang\turkish.txt
17:49:32  <MaulingMonkey> Under Build Events right?
17:49:40  <MaulingMonkey> of the langs project?
17:49:48  <TrueLight> the same place as where american.txt is
17:50:09  <TrueLight> I have never ever seen MSVC2005 in my life, so don't ask me where things are stored :)
17:50:13  <TrueLight> I just see the source :)
17:50:15  <MaulingMonkey> 'cause the IDE only has space for one "Pre-Build Event", and that's where the american one was.
17:50:32  <TrueLight> hehe
17:50:36  <TrueLight> the Pre-Build event was table/strings.h
17:50:44  <TrueLight> you are now looking for a CustomBuild
17:51:30  <MaulingMonkey> The langs project has no Custom Build Event page :(
17:51:36  <TrueLight> try the files
17:52:20  <MaulingMonkey> Man you're doing something crazy 0_o.  Alright, so crop that all out but american?
17:52:32  <TrueLight> for example
17:53:12  <MaulingMonkey> Ooooh I see what you're doing
17:53:28  <MaulingMonkey> You're putting them as file property custom steps, not project property custom steps
17:53:36  <TrueLight> I am doing nothing
17:53:40  <TrueLight> that is how it already is :p
17:54:00  <MGVs> the reason i ask is that reliability of trains on a particular route falls quickly (and that's independent from vehicles age)
17:54:00  <MaulingMonkey> you crazy OpenTTD creators then :P
17:54:37  <TrueLight> MGVs: sorry, I can't help you.. you might want to wait till someone else wakes up who knwos the answer, but I believe not many people are currently alive
17:54:41  * TrueLight shots around in the channel
17:54:43  <TrueLight> maybe it helps ;)
17:55:26  <MGVs> TrueLight: thanks anyway, i think i'll post something on forum then :]
17:55:51  <TrueLight> most likely the fastest way
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17:56:33  <MaulingMonkey> ... I like how the turkish language file step still fails because it can't find the english file <_<
17:56:43  <TrueLight> hmm
17:56:46  <TrueLight> that indeed is a problem
17:56:53  <TrueLight> for linux I just copy the english file to a temp dir
17:56:56  <TrueLight> from which I work
17:57:00  <TrueLight> so
17:57:02  <TrueLight> for the fun of it
17:57:05  <TrueLight> go so projects/debug
17:57:08  <TrueLight> make a dir called lang
17:57:10  <TrueLight> put in there english.txt
17:57:12  <TrueLight> and try again
17:57:16  <MaulingMonkey> Will do.
17:58:43  <MaulingMonkey> ...still no dice
17:58:46  <MaulingMonkey> wth
17:58:54  <TrueLight> what does it say?
17:59:35  <MaulingMonkey> It still can't find the bloody english file
17:59:49  <TrueLight> projects\debug\lang\english.txt exists?
18:00:08  <MaulingMonkey> there we go
18:00:16  <MaulingMonkey> I had to put it in projects\lang\english.txt
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18:00:45  <MaulingMonkey> Now it just complains it cant find the turkish file, yay!
18:00:56  <MaulingMonkey> And that's just 'cause the project path is incorrect anyways, lemme fix that
18:01:06  <TrueLight> yeah, but that is okay
18:01:07  *** sayno [] has quit [Quit: Ex-Chat]
18:01:14  <TrueLight> so at least it does something ;)
18:01:30  <MaulingMonkey> :-)
18:01:51  <Wolf01> bbl
18:01:55  *** Wolf01 [] has quit [Quit: e ricordate, per la legge di avogadro non esiste cazzo quadro]
18:04:47  <MaulingMonkey> are the .lng files being output to src\ as well?
18:04:52  <MaulingMonkey> or should I not replace those paths?
18:06:46  <TrueLight> they are now places there yes
18:06:48  <TrueLight> which sucks
18:07:10  <TrueLight> I need to know, can a file have multiple CustomBuild lines?
18:08:28  <MaulingMonkey> Well, each file can have it's own, yes.
18:08:46  <MaulingMonkey> Oh wait, multiple per file?
18:08:49  <MaulingMonkey> No
18:08:53  <TrueLight> bah
18:09:10  <MaulingMonkey> You could build a batch script, that's about it
18:09:57  <TrueLight> yeah
18:09:59  <TrueLight> a bit weird
18:13:00  <MaulingMonkey> Okay, I've got the paths all fixed in alngs_vs80.vcproj, although I have them all outputting to lang, not src\lang
18:14:17  <TrueLight> hmmz, it is tricky
18:14:19  <MaulingMonkey> Need to add the master rule back in though
18:15:57  <TrueLight> MaulingMonkey: only also one prebuild and postbuild rule?
18:15:59  <Darkvater>
18:16:00  <Darkvater> :D
18:16:17  <MaulingMonkey> TrueLight:  Yes.
18:16:26  <TrueLight> MSVC sucks ass
18:16:34  <TrueLight> how can you put everything on one line?!
18:16:40  <TrueLight> I do remember MSVC6 could have multiple lines
18:17:42  <MaulingMonkey> :-/
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18:18:21  <Darkvater> what is branches/makefile?
18:19:52  <hylje> truelight rewrites the makefile stuffs
18:19:58  <MaulingMonkey> .... "lang/english.txt(2878): FATAL: rename() failed"
18:20:07  <TrueLight> lol!
18:21:41  <MaulingMonkey> tables must not exist in the CWD
18:21:59  <MaulingMonkey> eeeehrg
18:22:15  <CIA-2> Darkvater * r6073 /trunk/ (langs.dsp strgen/strgen.dsp strgen/strgen.dsw): -We have removed MSVC6 support, so remove strgen and langs project files as well.
18:22:19  <MaulingMonkey> This is making me feel constipated
18:22:25  <Darkvater> hylje: no that is makefile_rewrite
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18:23:20  <hylje> k
18:24:36  <MaulingMonkey> Yay, now it only fails due to missing resources
18:24:54  <TrueLight> MaulingMonkey:
18:24:55  <TrueLight>
18:24:57  <TrueLight> what does that do?
18:25:01  <MaulingMonkey> fixed the path to strings.h in ai/trolly or w/e
18:25:25  <MaulingMonkey> and changed WriteStringsH("table/strings.h"); to WriteStringsH("../src/table/strings.h"); in strgen.c
18:25:37  <MaulingMonkey> Fixed all the langs_vs80.vcproj paths
18:27:37  <MaulingMonkey> Fail miseribly I can already tell.  InputPath expands to a fully specified name
18:27:49  <MaulingMonkey> so ..\src$(InputPath)  is going to end up like ../src/C:\dev\...
18:27:59  <TrueLight> oh, I was going to change those
18:28:03  <MaulingMonkey> And not be in the right dir at all since RelativePath is still messed
18:28:20  <TrueLight> no, OutputDir is changed
18:28:47  <MaulingMonkey> Oh, that makes more sense than a search/replace like I did I guess :S
18:28:51  <TrueLight> updated
18:28:58  <MaulingMonkey> Wait, no, outputdir shouldn't affect that
18:29:02  <MaulingMonkey> relative paths are from the input dir
18:29:04  <MaulingMonkey> <_<
18:29:11  <TrueLight> reload
18:29:24  <MaulingMonkey> lemme save this copy
18:29:54  <TrueLight> I am kind of guessing with what MSVC can handle
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18:30:12  <MaulingMonkey> :S
18:30:20  <TrueLight> for sure it is unbelievable limited in his actions
18:31:43  <MaulingMonkey> still fails
18:31:53  <TrueLight> a bit more detail please?
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18:31:54  <MaulingMonkey> it's looking in projects\lang still like I thought, not src\lang
18:32:13  <TrueLight> idiotic
18:33:06  <MaulingMonkey> Nothing a search and replace can't deal with, fortunately
18:34:55  <MaulingMonkey> there we go, got it compiling.
18:34:58  <TrueLight> is there a configure option to change the current working dir?
18:35:03  <MaulingMonkey> A few minor path changes here and there.
18:35:06  <TrueLight> yeah, but you copied english.txt :p
18:35:14  <MaulingMonkey> Oh right, lemme deal with that
18:35:35  <MaulingMonkey> The only copy to keep is src/lang/english.txt right?
18:35:56  <TrueLight> I rather have thatone removed too
18:36:05  <TrueLight> and project/debug/lang/english.txt you mean I think
18:36:21  <MaulingMonkey> ... all the language .txts are in /src/lang/
18:36:29  <TrueLight> then I don't understand what you mean with 'copy'
18:36:44  <MaulingMonkey> I mean the original place where it should be
18:36:54  <TrueLight> Still lost you ;)
18:36:55  <TrueLight> hehe
18:37:04  <MaulingMonkey> Copy as in instance of that file, not copy as in "extra place it'll be"
18:37:34  <TrueLight> Still lost you :) Haha :) Try saying it in a different way
18:37:37  <MaulingMonkey> Let me rephrase.  There should only be one english.txt file
18:37:44  <TrueLight> yes
18:37:50  <MaulingMonkey> This should be branches\makefile_rewrite\src\lang\english.txt correct?
18:37:52  <TrueLight> yes
18:38:04  <MaulingMonkey> OK.  I will delete all the extra clones I made trying to get it to work :P
18:38:06  <TrueLight> I am trying to have it so there is no need for extra copying upon compiling
18:40:48  <MaulingMonkey> Uhg this is hackerish.
18:40:55  <TrueLight> yup
18:41:17  <MaulingMonkey> I've replaced strgen's lang/ paths with ../src/lang/
18:41:43  <MaulingMonkey> Which should work unless you're trying to build OpenTTD in the root directory, in which case you need to be shot anyways.
18:41:53  <TrueLight> yup :p
18:42:54  <MaulingMonkey> Other changes are: fixing ottdrse.rc paths (icons were moved to media), ai\trolly\trolly.c to using the correct path to strings.h, and of course all the file paths in langs_vs80.vcproj
18:43:22  <TrueLight> ottdres.rc is a bit nasty, because by MSDN it isn't allowed to use relative paths
18:43:38  <TrueLight> but show me your diff
18:43:59  <MaulingMonkey> .... it allready was
18:44:08  <MaulingMonkey> uploading..
18:44:34  <MaulingMonkey>
18:45:03  *** BJH2_ [] has quit [Ping timeout: 480 seconds]
18:45:28  <TrueLight> nasty fixs :)
18:45:34  <MaulingMonkey> Yes.  Very nasty.
18:45:40  <TrueLight> but I guess it is the only real solution to avoid all the hackish stuff I have now for both linux as windows
18:46:09  <MaulingMonkey> But it works, and should work, and should continue to work until someone gets around to fixing up strgen to have less hardcoded paths
18:46:35  <MaulingMonkey> unless VS2k3 can't handle ".." in relative paths like VS2k5 can.
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18:47:01  <Darkvater> it can
18:47:20  <MaulingMonkey> ... this dosn't want to run quite yet though.
18:47:23  <MaulingMonkey> Ehrg.
18:47:37  <MaulingMonkey> I guess I should've tested that first before uploading the patch.
18:47:43  <TrueLight> of course it doesn't work :p
18:47:49  <TrueLight> lang files are in a complete different location
18:47:59  <TrueLight> they have to be copied to bin/lang
18:48:04  <TrueLight> as openttd.exe should be copied to bin/
18:48:10  <MaulingMonkey> bin/lang ?
18:48:34  <MaulingMonkey> ...
18:48:41  <TrueLight> yes
18:48:50  <MaulingMonkey> That'd make running Release and Debug builds side by side a pain in the ass.
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18:49:14  <TrueLight> not really
18:49:23  <TrueLight> if you like, don't copy openttd.exe
18:49:29  <TrueLight> but do copy language files
18:49:32  <TrueLight> as they are the same for every build
18:49:55  <MaulingMonkey> Oh, you're not refering to an eventual automated step?
18:50:10  <TrueLight> depends on what you windows guys consider useful
18:50:42  <TrueLight> for sure we no longer want any generated files in src/
18:50:48  <TrueLight> it should contain _only_ source files
18:50:54  <MaulingMonkey> I like how it is in trunk, where the .exe s are just in Debug/Release
18:50:56  <MaulingMonkey> right
18:52:13  <TrueLight> anyway, strgen needs modification
18:52:53  <TrueLight> I think just an other optional param
18:52:58  <TrueLight> which indicates the output file
18:54:21  *** lws1984 [] has quit [Quit: Blargh.]
18:54:59  <MaulingMonkey> Yeah.
18:55:09  <MaulingMonkey> I'm just too lazy to code all that and update everything else as well.
18:55:23  <TrueLight> hehe, np :)
18:55:25  <TrueLight> tnx for your time btw :)
18:55:32  *** mikk36 [] has quit [Ping timeout: 480 seconds]
18:55:32  <MaulingMonkey> np
18:56:00  <MaulingMonkey> I'm making final minor modifications where Debug/Release go into the root instead of projects/
18:56:24  <TrueLight> would be good yes
18:56:37  <Darkvater> objs\Debug|Release
18:56:37  <TrueLight> maybe even objs/release
18:56:43  <TrueLight> then it matches linux builds too
18:56:53  <TrueLight> (how ever that might be useful)
18:57:11  <Bjarni> back
18:57:28  <Bjarni> MaulingMonkey: did you manage to install Xcode 2.4 and make a universal binary?
18:57:48  <MaulingMonkey> Bjarni: Not yet, sorry, got distracted
18:57:55  <glx> Bjarni: let him work with MSVC for now :)
18:59:06  <Bjarni> ohh
18:59:17  <Bjarni> a dualminded Monkey
18:59:59  <grimrc1> btw, is the top toolbar supposed to be left-justified while the bottom one is centre-justified? (0.4.8)
19:00:26  <glx> grimrc1: there's an option to move it
19:00:40  <grimrc1> oh; just wondering
19:01:28  <MaulingMonkey> ...shit, what'd I mess up this time
19:04:06  <Bjarni> <glx>	Bjarni: let him work with MSVC for now :) <-- since when is windows more important than OSX?
19:04:20  <Bjarni> just wondering
19:04:34  <glx> for makefile_rewrite it is :)
19:04:47  <Bjarni> ahh
19:04:50  <Bjarni> hmm
19:05:10  <Bjarni> can the makefile rewrite handle universal binaries?
19:05:14  <Bjarni> I better check that
19:05:32  *** Rens2Sea [~Rens2Sea@] has quit [Ping timeout: 480 seconds]
19:05:34  <TrueLight> not yet
19:05:43  <Bjarni> then there is something to work on
19:08:50  *** Rens2Sea [~Rens2Sea@] has joined #openttd
19:10:13  *** JohnUK89 [~john@] has joined #openttd
19:12:27  <MaulingMonkey> Ahh right I see the problem here now
19:13:08  <MaulingMonkey> strgen is passed a full path so twiddling with the CWD like this isn't helping anything.
19:15:32  <MaulingMonkey> And MSVC is being retarded, since I can't compound arguments with && like I can with command.
19:16:25  <Bjarni> <MaulingMonkey>	And MSVC is being retarded <-- we learned that ages ago ;)
19:16:32  <CIA-2> truelight * r6074 /branches/makefile_rewrite/config.lib: [MakefileRewrite] -Fix: on OSX, never make zlib static
19:16:37  <MaulingMonkey> har har lol
19:16:44  <TrueLight> MaulingMonkey: short, fuck MSVC :p
19:16:50  <MaulingMonkey> Yay, I can use a post build event for this
19:17:17  *** sayno [] has quit [Quit: Ex-Chat]
19:18:16  <Owner> hi again
19:18:36  <Bjarni> there is the owner
19:18:49  <Bjarni> actually what is it that you own?
19:18:58  <Owner> what
19:19:09  <Bjarni> it's not OpenTTD, it's not the channel, it's not me, so what is it?
19:19:19  <Bjarni> I mean, you are a Owner, right?
19:19:26  <Owner> yea
19:19:48  <Bjarni> which would indicate that you own something, right?
19:20:13  <CIA-2> truelight * r6075 /branches/makefile_rewrite/config.lib: [MakefileRewrite] -Fix r6074: forgot an other instance
19:20:16  <grimrc1> Owner: did you read that C tutorial?
19:20:29  <Owner> yeah
19:20:37  <grimrc1> all of it??
19:20:45  <Owner> yeah
19:20:52  <grimrc1> so you understand C now?
19:21:02  <Bjarni> so you know everything there is to know about C by now?
19:21:29  <Sjoerd-> is autorenew a client or server side patch? Or both perhaps?
19:22:09  <Owner> yea
19:22:43  <grimrc1> here's another one just so you can brush up:
19:22:50  <Bjarni> Sjoerd-: kind of both. Each company got their own setting
19:23:25  <Bjarni> Sjoerd-: there is a known issue where the company can have a different setting than the patch setting. This will be fixed... some day
19:24:31  <Sjoerd-> because i have tried to use it but nothing happens
19:24:50  <Sjoerd-> and replacing 90 busses by hand sucks :)
19:25:09  <Bjarni> then it sounds like you got your settings out of sync
19:25:19  <Bjarni> use the old computer trick to fix stuff
19:25:24  <Bjarni> turn it off and on again
19:25:29  <Sjoerd-> old computer trick?
19:25:41  <grimrc1> long known by the ancients
19:25:51  <grimrc1> it's all-natural
19:25:51  <Owner> replacing 90 buses wow
19:25:57  <Bjarni> this will make the patch setting to be in sync with how the game behaves
19:26:13  <Sjoerd-> ok
19:27:33  <Sjoerd-> it doesn't work just yet
19:27:39  <Bjarni> hmm
19:27:49  <Bjarni> do you get the old vehicle warnings?
19:28:26  <Bjarni> and (this might be a stupid question) do you have enough money? :)
19:28:45  <Sjoerd-> yeah i'm checking the other settings
19:28:46  <Bjarni> take into account that there is a renew money setting
19:29:10  <Sjoerd-> autorenew is on, autorenew when vehicle is 12 month before/after max age, and i have enough money
19:29:41  <Bjarni> and still nothing happens?
19:29:51  <Sjoerd-> or should it be -12 month before/after?
19:29:51  <Bjarni> what does the news tell you?
19:30:06  <Sjoerd-> news... it's turned off all
19:30:16  <MaulingMonkey> O MAI GAHD
19:30:18  <MaulingMonkey> IT RUNS
19:30:20  <Bjarni> -12 is one year before they reach max age, while 12 is one year after
19:30:30  <Bjarni> MaulingMonkey: quick, try to catch it!
19:30:45  <Sjoerd-> ok then i think that is what i did wrong
19:30:54  <Bjarni> Sjoerd-: enable news about vehicles to see if it tells you anything
19:30:55  <MaulingMonkey> Lemme redo the patch and make sure it works right
19:31:25  <Sjoerd-> it works now :)
19:31:46  <Sjoerd-> thanks, i tried both -12 and (+)12 but maybe it was the bug
19:31:56  *** |Jeroen| [] has quit [Remote host closed the connection]
19:31:56  * Bjarni craps that bug as a user error
19:32:08  <Sjoerd-> fine :)
19:32:32  <Bjarni> Sjoerd-: that will be EUR25 for tech support
19:32:42  *** jonty-comp [] has quit [Read error: Connection reset by peer]
19:33:39  <Sjoerd-> sounds like a good idea
19:33:40  * Gonozal_VIII gives bjarni 25 black squares
19:33:51  <Sjoerd-> who was the person that could give bank transfer info again?
19:34:09  *** jonty-comp [] has joined #openttd
19:34:30  <MaulingMonkey> okay what the hell is this patchfile smoking
19:34:49  <Gonozal_VIII> put it out
19:34:53  <MaulingMonkey> I replaces the entire filter rist, seemingly without any reason
19:34:57  <MaulingMonkey> *list
19:35:04  *** |Jeroen| [] has joined #openttd
19:35:17  <Bjarni> Sjoerd-: if you want to give money, then there is the donate button on the homepage
19:35:26  <MaulingMonkey> Oh I see.  MSVC is anal about where it wants it's closing carrots.
19:35:46  <Gonozal_VIII> wtf? :S
19:35:59  <Bjarni> *	Gonozal_VIII gives bjarni 25 black squares <-- cool, now I only need 7 more to have enough to make a chess board :D
19:36:27  <MaulingMonkey> It replaces 878 lines of RelativePath="..."> with RelativePath="..." *newline* >
19:38:21  <TrueLight> MaulingMonkey: I just ignored it ;)
19:38:41  <MaulingMonkey> Just leave it in the patch then?  Or trim it out?
19:39:23  <TrueLight> I won't apply the patch, just modify my generation code :)
19:39:27  <TrueLight> so it doesn't amtter at all
19:40:10  <MaulingMonkey> I've got more project settings updates for you to get it all in debug\ correctly though :S
19:40:22  <TrueLight> show me
19:40:58  <Owner> omfg it say your transport Giant is incorrect please reinstall the product.!
19:41:14  <Owner> omfg it say your transport Giant is incorrect please reinstall the product!
19:41:18  *** e1ko is now known as e1ko_
19:41:23  <MaulingMonkey> It's still lumped with the original unfortunately:
19:42:07  <MaulingMonkey> I think I've gotten everything (including strgen) correctly moved into debug instead of src\debug
19:42:14  *** JohnUK89 [~john@] has quit [Quit: Leaving]
19:42:29  <TrueLight> k, going to apply those parts
19:42:35  <Owner> omfg it say your transport Giant is incorrect please reinstall the product!
19:42:36  <Owner> omfg it say your transport Giant is incorrect please reinstall the product!
19:42:49  <Owner> i need help
19:42:51  <Owner> !
19:43:12  <MaulingMonkey> that of course meant I had to reupdate all of lang's paths that refer to debug\strgen instead of src\debug\strgen.  There's also a post build step in there which just moves src/lang/*.lng into lang/
19:43:26  *** jonty-comp [] has quit [Quit: Au reviour!]
19:43:45  <Owner> omfg it say your transport Giant is incorrect please reinstall the product!
19:43:48  <Owner> i need help
19:43:49  <Owner> !
19:44:13  <Gonozal_VIII> transport giant?
19:44:18  <Owner> yea
19:44:20  <TrueLight> really, it is late for me, I can't read english anymore :(
19:44:42  <Owner> ok
19:45:58  <Gonozal_VIII> this channel is not for transport giant
19:45:59  *** Frostregen [] has quit [Read error: Connection reset by peer]
19:46:04  *** Frostregen [] has joined #openttd
19:46:20  <Gonozal_VIII> but try and reinstall the product ;-)
19:46:57  <Owner> ok
19:47:14  <Owner> what produst
19:47:20  <Owner> what product
19:47:28  <TrueLight> OwenS: please, type lines ONCE
19:47:29  <MaulingMonkey> Transport Giant, obviously.
19:48:35  <Owner> yeah
19:48:40  <scia> yeah, blame OwenS :p
19:48:52  <OwenS> OwenS?
19:49:10  <OwenS> I think you mean Owner...
19:49:23  <Owner> yea
19:49:28  <OwenS> TrueLight?
19:49:38  <TrueLight> sorry
19:49:42  <TrueLight> you names look too much the same
19:49:47  <TrueLight> I should ban one of you two
19:49:47  <Owner> truelight
19:50:35  <MaulingMonkey> In #gamedev, we have SiCrane and SiCane
19:50:47  <MaulingMonkey> annoying as hell
19:50:58  <TrueLight> I truely dislike names that close
19:51:28  *** Trenskow [] has quit [Quit: Leaving]
19:53:40  <Owner> in need highway for openttd like one-way road
19:53:40  *** |Jeroen| [] has quit [Read error: Connection reset by peer]
19:53:43  <Owner> in need highway for openttd like one-way road
19:53:52  *** grimrc1 [] has quit [Ping timeout: 480 seconds]
19:53:53  <OwenS> TrueLight: Hes doing it again :P
19:54:02  <OwenS> I think he needs ze ban :P
19:54:12  <TrueLight> Owner: last warning: type things ONCE
19:54:18  <TrueLight> not again after a X second delay
19:54:22  *** |Jeroen| [] has joined #openttd
19:54:31  <Owner> things once
19:54:32  <OwenS> Especially not a 3 seccond one
19:54:36  <Owner> things once
19:54:46  *** Owner was kicked from #openttd by TrueLight [I really warned you]
19:54:47  *** mode/#openttd [+b *!~Owner@74.130.29.*] by TrueLight
19:54:53  <Gonozal_VIII> *rofl*
19:54:57  *** mode/#openttd [-b *!~Owner@74.130.29.*] by TrueLight
19:55:01  <MaulingMonkey> Psssch.  Lenient.
19:55:18  * MaulingMonkey would rule with an Iron Fist
19:55:26  * MaulingMonkey would probably end up banning himself by accident
19:55:28  *** Osai^Kendo is now known as Osai
19:55:43  *** Owner [~Owner@] has joined #openttd
19:55:49  <Owner> stop
19:56:03  <OwenS> What?
19:56:10  <Owner> kicking me
19:56:18  <TrueLight> Yeah, like it was without any reason
19:56:23  <TrueLight> Next time, the ban will stay 30 minutes
19:56:25  <TrueLight> after that 30 days
19:56:29  <TrueLight> just for your information
19:56:34  <MaulingMonkey> \o/
19:56:37  <OwenS> And an Op's descision is final
19:56:39  <Owner> lol
19:56:49  *** KritiK [] has joined #openttd
19:57:22  *** Owner is now known as openttd
19:57:31  *** Ammler is now known as Ammler_pfuus
19:57:35  *** Ammler_pfuus is now known as Ammler
19:57:39  *** Osai is now known as Osai^zZz
19:58:04  *** Osai^zZz is now known as Osai
19:58:20  <CIA-2> miham * r6076 /trunk/lang/ (french.txt portuguese.txt):
19:58:20  <CIA-2> WebTranslator2 update to 2006-08-23 21:57:55
19:58:20  <CIA-2> french - 2 changed by glx (2)
19:58:20  <CIA-2> portuguese - 26 fixed, 3 changed by izhirahider (29)
19:58:23  *** UserError [] has quit [Ping timeout: 480 seconds]
19:58:26  <OwenS> Calling yourself is not only silly, stupid and annoying but also immature
19:59:02  * MaulingMonkey dials his own number and leaves a message
19:59:06  <TrueLight> Is it national freak day or something?
19:59:46  <MaulingMonkey> Better a day than a normal modus of operandi
19:59:58  <CIA-2> bjarni * r6077 /branches/makefile_rewrite/config.lib: [MakefileRewrite] Fix: on OSX, fixed incorrect detection of path to static libpng lib
20:00:18  *** scia [] has quit [Quit: Lost terminal]
20:00:31  *** MaulingMonkey_iBook [] has joined #openttd
20:00:37  *** MaulingMonkey_iBook [] has left #openttd []
20:00:52  <TrueLight> I am truely wondering what I should do
20:00:53  <MaulingMonkey> Whoops, gotta stop letting the iBook go into suspend mode with Colloquy still open :P
20:00:59  <TrueLight> there are so many funny things to do
20:01:13  *** Rexxie [] has quit [Ping timeout: 480 seconds]
20:01:56  *** MeusH[away] is now known as MeusH
20:02:02  *** UserErr0r [] has joined #openttd
20:02:14  <openttd> kick him
20:02:33  *** openttd was kicked from #openttd by TrueLight [Okay, because you asked so nice]
20:02:36  *** mode/#openttd [+b *!~Owner@74.130.29.*] by TrueLight
20:02:42  <TrueLight> Really, I have no problems with such requests
20:02:46  <TrueLight> someone keeps track of the 30 minutes?
20:02:55  <MaulingMonkey> Hehe
20:02:57  <glx> I'll try :)
20:02:59  <MeusH> who was that openttd dude?
20:03:02  <MeusH> !seen openttd
20:03:03  <_42_> MeusH, openttd (~Owner@ was last seen being kicked from #openttd by TrueLight ( Okay, because you asked so nice) 29 seconds ago (23.08. 20:02), after spending 6 minutes there.
20:03:09  <MeusH> lolman?
20:03:17  <glx> !seen Owner
20:03:19  <_42_> glx, I found 8 matches to your query. These are the 5 most recent ones: openttd, Owner, ZZZZZ, transportisfun, spca5xx. openttd (~Owner@ was last seen being kicked from #openttd by TrueLight ( Okay, because you asked so nice) 44 seconds ago (23.08. 20:02), after spending 6 minutes there.
20:03:43  <MeusH> thanks
20:03:57  *** Dred_furst [] has quit [Ping timeout: 480 seconds]
20:04:52  *** Dred_furst [] has joined #openttd
20:07:05  *** Mucht|zZz is now known as Mucht
20:07:57  *** Bjarni [] has quit [Ping timeout: 480 seconds]
20:09:32  *** e1ko_ is now known as e1ko
20:11:22  *** Bjarni [] has joined #openttd
20:11:22  *** mode/#openttd [+o Bjarni] by ChanServ
20:11:45  <Bjarni> !log
20:11:48  <SpComb> Logs:
20:11:48  <Bjarni> !logs
20:13:04  <OwenS> !seen Owenr
20:13:05  <_42_> OwenS, I found 3 matches to your query: orudge, OwenR, orudge`. orudge ( was last seen changing his/her nick from OwenR on #openttd 2 days 19 hours 30 minutes ago (21.08. 00:42). orudge is still there.
20:13:09  <OwenS> !seen Owner
20:13:09  <_42_> OwenS, I found 8 matches to your query. These are the 5 most recent ones: openttd, Owner, ZZZZZ, transportisfun, spca5xx. openttd (~Owner@ was last seen being kicked from #openttd by TrueLight ( Okay, because you asked so nice) 10 minutes ago (23.08. 20:02), after spending 6 minutes there.
20:13:23  <OwenS> 20 minuites to go :P
20:13:47  <TrueLight> at least someone cares
20:15:25  *** Rexxie [] has joined #openttd
20:15:38  *** Nigel [~Nigel@] has joined #openttd
20:18:44  <DaleStan> Did Level3 break again?
20:19:49  <MaulingMonkey> svn update freezes, guessing so
20:20:01  <MaulingMonkey> tracing...
20:20:33  <MaulingMonkey> Yep, wall at hop 10,
20:21:05  <MaulingMonkey> might be a bit on the fritz too, one of tracert's pings failed.
20:21:29  <TrueLight> lol
20:21:34  <TrueLight> dns fails on your hostmask MaulingMonkey
20:21:38  <TrueLight> in a weird way
20:22:09  <MaulingMonkey> I guess I'm a freak ;_;
20:22:15  <TrueLight> I can't reach level3 from the server
20:22:29  <TrueLight> I guess a peering dropped
20:23:07  <ln-> what plant is this:
20:23:12  <TrueLight> it is funny, it leaves the main peering of the ISP, and it returns directly after it :p
20:23:22  <Bjarni> 	<MaulingMonkey>	I guess I'm a freak ;_; <-- yeah, if you try to develop using Xcode and still uses VS to code, then you are :p
20:23:27  *** Rexxie [] has quit [Ping timeout: 480 seconds]
20:23:46  <Bjarni> ln-: corn?
20:24:04  <MaulingMonkey> Bjarni: I code on two seperate boxes :P
20:24:23  <ln-> that's what others have suggested too, and i suppose corn is the correct answer.
20:24:37  <MaulingMonkey> My desktop, with it's twin flatscreen monitors, and my nifty portable iBook
20:24:45  <Bjarni> ln-: I got corn in the garden. I know how they look xD
20:24:52  <DaleStan> It's corn, all right.
20:24:57  *** e1ko is now known as e1ko_WrK
20:25:16  <Bjarni> MaulingMonkey: yeah, it could be worse. You could use an intel mac and reboot into windows to code on OpenTTD
20:25:30  *** e1ko_WrK is now known as e1ko
20:25:31  <MaulingMonkey> >_<
20:25:40  <TrueLight> MaulingMonkey: which country do you live?
20:25:47  <MaulingMonkey> TrueLight: USA
20:25:50  <MaulingMonkey> California
20:25:56  <TrueLight> MaulingMonkey: the transit connection is failing
20:25:59  <TrueLight> so that can be the reason :)
20:26:05  <MaulingMonkey> Yep.
20:26:13  <TrueLight> (total consumption dropped from 300 mbit/sec to just 50 mbit/sec :p
20:26:19  <TrueLight> good indication something is broken :)
20:26:25  <MaulingMonkey> Yyyyyep
20:26:49  <TrueLight> all transit connections fail
20:26:52  <TrueLight> even the backu ones
20:26:57  <TrueLight> even the backup ones
20:27:01  <TrueLight> (two backup lines, both fail)
20:27:17  <MaulingMonkey> Sounds like a nasty routing issue rather than an actual link failure
20:27:24  <TrueLight> What more is new?
20:27:26  <Belugas> MaulingMonkey, question, have you been able to compile trunk lately?
20:27:32  <MaulingMonkey> Belugas: Yes.
20:27:35  <TrueLight> If Internet is having one problem lately...
20:27:37  <Belugas> since?
20:27:40  <MaulingMonkey> Well on VS anyways, havn't tried Xcode
20:27:43  *** e1ko is now known as e1ko_AfK
20:27:59  <OwenS> TrueLight: What data center?
20:28:05  <TrueLight> OwenS: Eweka
20:28:09  <Belugas> i could not yesterday nor monday.  Thanks MaulingMonkey
20:28:10  <MaulingMonkey> I don't recall ever having a problem... since around 5800 I think I started grabbing it from SVN?
20:28:12  <OwenS> Never heard of them :P
20:28:23  *** e1ko_AfK [] has left #openttd []
20:28:23  <MaulingMonkey> Oooh I did add one small patch
20:28:45  <TrueLight> OwenS: we were located at redbus, but eweka now opened their own data center, pretty nice one :)
20:28:46  <MaulingMonkey> just a cast to void on a realloc line, since the VS80 project was treating the warning as an error
20:28:49  *** Rexxie [] has joined #openttd
20:28:50  <Belugas> sig stuff?
20:28:54  <Belugas> sign...
20:29:09  <MaulingMonkey> Nah, realloced a (const T *)
20:29:15  <Belugas> can you show/send ?
20:29:18  <MaulingMonkey> Sure, 1 sec
20:29:36  *** Nigel [~Nigel@] has quit [Ping timeout: 480 seconds]
20:29:57  <MaulingMonkey>
20:30:01  <MaulingMonkey> should be it
20:30:20  <Belugas> yeah... that one :)
20:30:28  <Belugas> will commit that tonigh :)
20:30:29  <Belugas> thnaks
20:30:31  <MaulingMonkey> \o/
20:30:33  <MaulingMonkey> np
20:31:42  <DaleStan> Interesting. Despite the breakage, IRC'
20:31:47  *** Rens2Sea [~Rens2Sea@] has quit []
20:31:56  <DaleStan> ...IRC's not netspliting
20:32:36  <MaulingMonkey> Probably takes a different transit route
20:32:38  <Belugas> it has been once or twice, IIRC, DaleStan
20:32:55  <MaulingMonkey> but both here and afternet have split a few times recently
20:33:22  <MaulingMonkey> afternet was getting DoSed earlier though, so that might not be related.
20:34:43  <ln-> Bjarni: by contrast, corn is in practice doesn't exist on finnish fields.
20:34:43  <DaleStan> Last time QNet split, though, was 8 hours ago, AFAICT.
20:35:45  <Bjarni> ln-: I'm not surprised... you are too far north
20:36:16  *** Spoco [] has quit []
20:36:26  <MaulingMonkey> Speaking of patches, I've still got that one that fixes the feeder bug ( ) if anyone wants to apply it :-).
20:38:57  <Bjarni> the issue with that patch is that it's assigned to Celestar
20:39:08  <Bjarni> he have been less than active lately
20:39:30  <MaulingMonkey> That explains why I havn't seen him on
20:40:09  <MaulingMonkey> !seen Celestar
20:40:11  <_42_> MaulingMonkey, Celestar ( was last seen quitting #openttd 5 hours 40 minutes ago (23.08. 15:00) stating "Quit: Lost terminal" after spending 2 hours 1 minute there.
20:40:38  <Bjarni> that's the only time ever he joined this channel after we moved
20:40:44  <MaulingMonkey> Oh yeah, 30 minutes are up by the way TrueLight
20:58:07  *** SpComb [] has joined #openttd
20:58:13  <ln-> what's the P?
20:58:21  <Bjarni> one is used to transmit date to all clients, while the P one does not
20:58:43  <ln-> what does P stand for?
20:58:59  <grimrc1> why is there a need for DoCommand in the first place?
20:59:15  <MaulingMonkey> Oh yeah, Bjarni, does the makefile used by OS X treat warnings as errors by default like with the VS80 project?
20:59:17  <Bjarni> so say you call a command, like cloning a train, you don't want each client to use DoCommand() to build each unit in the train... that would be a lot of network traffic, so you use DoCommandP
20:59:35  <grimrc1> oh
20:59:48  <Bjarni> MaulingMonkey: what do you think? I already said that I'm tired of the shitloads of warnings I get when I compile ;)
21:00:12  <MeusH> hmm there is a strange bug(?) in the logs
21:00:13  <MeusH> 23:40:44 < MaulingMonkey> Oh yeah, 30 minutes are up by the way TrueLight
21:00:13  <MeusH> 23:58:07 -!- SpComb [] has joined #openttd
21:00:17  <MeusH> do you see the gap?
21:00:27  <TrueLight> no
21:00:29  <MaulingMonkey> Oh right, you wouldn't be able to finish the compile without that :P
21:00:33  <MeusH> ...
21:00:35  <Tron> <Bjarni> one is used to transmit date to all clients, while the P one does not <--- exactly the other way round
21:00:40  <glx> MaulingMonkey: justcheck to know :)
21:00:45  <MaulingMonkey> err with that
21:00:45  <Bjarni> oops
21:00:47  <MeusH> TrueLight, lots of text just went away
21:00:59  * TrueLight gives MeusH a hug
21:01:00  <SpComb> Logs:
21:01:00  <TrueLight> !logs
21:01:02  <Tron> DoCommand() just processes a command locally
21:01:04  <TrueLight> here, check what you missed
21:01:20  <Tron> DoCommandP() sends a command over the net
21:01:55  <MeusH> well TrueLight, I was talking about that page you just gave me
21:02:16  <MaulingMonkey> Oooh fun I get a couple minor link errors too
21:02:35  <Bjarni> MaulingMonkey: as you can see, most of the warnings are due to deprecated functions, but nobody rewrote it to use the new functions instead :/
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21:02:50  <glx> MeusH: maybe because [22:48:44] SpComb [] a quitté IRC : Ping timeout: 480 seconds
21:03:14  <TrueLight> MeusH: ah :)
21:03:31  <TrueLight> MeusH: SpComb timed out :)
21:03:32  <Bjarni> os/macosx/Makefile.setup:15: Compiling a release build, that is not a universal binary <-- I can live with that warning ;)
21:03:42  <TrueLight> Bjarni: I in fact can't
21:03:54  <Bjarni> why not?
21:04:01  <TrueLight> useless piece of warning
21:08:15  <TrueLight> but MakefileRewrite will solve that a bit nicer
21:08:15  <Bjarni> I added it when I forgot to make a release a universal binary
21:08:15  <glx> print a nice message instead of warning?
21:08:15  <TrueLight> glx: exactly, and on configure, not every compile
21:08:15  <MeusH> thanks glx
21:08:15  <MeusH> silly me
21:08:15  <MeusH> I was almost sure these logs came from the channel itself
21:08:15  <MeusH> not from a bot which is an user
21:08:15  <glx> MeusH: SpComb is not a bot
21:08:15  <MeusH> well a real person talks by SpComb
21:08:15  <MeusH> but probably he's running some app
21:08:15  *** TinoM [] has quit [Quit: Verlassend]
21:08:34  *** JohnUK89 [~john@] has joined #openttd
21:09:28  *** Zr40 [] has joined #openttd
21:10:18  <JohnUK89> Evening all :)
21:11:37  *** Prof_Frink [] has quit [Ping timeout: 480 seconds]
21:14:27  <JohnUK89> Had another freakin power cut...cheers Bjarni :P
21:14:54  <Patrick`> MeusH: how else would the logs come from other than a user
21:15:00  <Patrick`> servers don't usually log the chat
21:17:52  <grimrc1> in ConScrollToTile it's got if(argc == 0) print usage info then if(argc == 2) do stuff - but it only takes exactly 1 argument
21:18:11  <Bjarni> JohnUK89: well
21:18:22  <grimrc1> that is, 2 independent ifs - like a switch case
21:18:25  <Bjarni> sounds like you got an unstable power supply
21:18:30  <Bjarni> get an UPS
21:18:37  <JohnUK89> Can't afford one lol
21:18:44  <grimrc1> JohnUK89: we had a lot of power cuts around here recently
21:19:00  <grimrc1> JohnUK89: have you looked around your street to see if you're the only one?
21:19:05  <Bjarni> JohnUK89: go to Leeds, sell your body and you can
21:19:14  <JohnUK89> grimrc1, there's 4 people on the street :P
21:19:29  <JohnUK89> Bjarni, no thanks...I want to remain as I am ;-)
21:19:31  <OwenS> JohnUK89: In the sicks? :P
21:19:32  <grimrc1> JohnUK89: as in, 4 people wondering around complaining about a power cut?
21:19:40  <JohnUK89> OwenS, in the sticks yes
21:19:45  <JohnUK89> grimrc1, nah, 4 people
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21:19:52  <grimrc1> oh yeah you're rural
21:19:55  <Bjarni> <JohnUK89>	grimrc1, there's 4 people on the street :P <-- so your parents, you and your sibling?
21:20:08  <JohnUK89> Bjarni, i meant 4 houses ;-)
21:20:20  <OwenS> As a side note, could someone stop the rain? I think it's leaking onto the wet concrete :(
21:20:23  <Bjarni> you got a house each?
21:20:37  <JohnUK89> Bjarni, no lol
21:20:58  <JohnUK89> There's 4 houses, each with multiple people in, and all the houses are occupied by different families
21:21:30  <Bjarni> OwenS: that's bad, but can't you do something about it?
21:21:39  <MaulingMonkey> Bleh.  So I'm supposed to try and replace QuickDraw with Quartz, I take it?
21:21:47  *** Progman [] has joined #openttd
21:22:03  <OwenS> Yes, it's covered. Only not very well, see, we donthave any plastic sheets and the only big bits of wood are inaccessable...
21:22:07  <Bjarni> OwenS: also, you could ruin the concrete by drying it at too high temperate and too low humidity. Then the shell will harden before the core and that will crack it
21:22:40  <Bjarni> MaulingMonkey: now that would be nice :)
21:22:45  <OwenS> Bjarni: Those conditions are somewhat rare in Britain :P
21:22:47  <Bjarni> since I'm clueless on how to do so
21:23:07  <OwenS> But it would suck if teh core dried and the outside just ran off...
21:23:16  <MaulingMonkey> I've got a porting guide up, but I'm pretty clueless on the subject too
21:23:22  <Bjarni> <OwenS>	Bjarni: Those conditions are somewhat rare in Britain :P <-- and you are saying that you got normal weather right now?
21:23:35  <CIA-2> truelight * r6080 /branches/makefile_rewrite/ (configure source.list):
21:23:35  <CIA-2> [MakefileRewrite] -Fix: sorting source list for Makefile compiles
21:23:35  <CIA-2> -Fix: the order in source.list is important for MSVC, so keep it ordered a bit ;)
21:23:38  <MaulingMonkey> It'd also be a *lot* simpler to just turn the warnings off I bet
21:23:41  <OwenS> Bjarni: Pretty much :P It rains a tonne here...
21:24:19  <StarLite> whats the command to turn off breakdowns in a dedicated server?
21:24:23  <Bjarni> OwenS: we got the most rain in August in 44 years and odds are that we will get even more rain
21:24:30  <Bjarni> that's not normal weather
21:24:40  <OwenS> Meh
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21:37:47  <SpComb> MeusH: I was playing with the firewall, so I jumped around a bit
21:38:16  <SpComb> hmm, interesting...
21:38:24  <SpComb> oh right, this is OFTC not freenode
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21:54:51  <JohnUK89> Oh Noes...
21:55:17  <Sacro> yesm :(
21:56:09  <MeusH> goodnight
21:56:17  <MeusH> Bjarni: I do like danish people and dutchies :F
21:56:26  <MeusH> bye
21:56:28  <Bjarni> good
21:56:28  *** MeusH [] has quit [Quit: bye - quit]
21:56:53  <Bjarni> he just avoided getting banned in his sleep
21:57:51  <MaulingMonkey> Uhg.  Okay, I need to take a break, and then actually use Objective C some before I can even begin to unravel this
21:58:09  <TrueLight> night all
21:58:36  <MaulingMonkey> And from first glance, I dislike it even more than I do C, which is saying something :P
21:58:47  <Patrick`> we know openttd compiles without warning, but what about lint?
21:58:56  <Patrick`> I can't check out an entire tree on this shellhost
22:02:06  *** Guest56 [] has joined #openttd
22:02:16  <Bjarni> I think Objective C might be great. From what I have read about it, it's a great language, but too few people actually use it. My problem is that I don't know it at all :(
22:02:55  *** Trenskow [~outlet@] has quit [Quit: Read error: Connection reset by sortepeer]
22:03:29  <Sacro> C#?
22:04:11  <OwenS> Slow compared to C/C++
22:05:42  <Patrick`> C# is a bastard cousin of java that microsoft invented
22:05:46  <Patrick`> whilst on the bog
22:07:03  <OwenS> My main criticisms of Objective C are: A) Not many people use it B) Not many decent compilers (GCC does, but theres no decent compiler for Windows for it [I don't call MinGW decent]) C) Its syntax is ugly
22:07:34  *** Gonozal_VIII [] has quit [Ping timeout: 480 seconds]
22:08:12  <Patrick`> you can compile for windows without mingw
22:08:12  <Patrick`> it's ... inter
22:08:13  <Patrick`> esting
22:08:47  <OwenS> Patrick`: Show me a good Windows Objective C compiler...
22:10:21  <OwenS> For example,
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22:10:51  <OwenS> I find
22:10:51  <OwenS>    Forwarder *forwarder = [Forwarder new];
22:10:51  <OwenS>    Recipient *recipient = [Recipient new];
22:10:51  <OwenS>    [forwarder recipient:recipient]; //Set the recipient.
22:10:51  <OwenS>    [forwarder hello];
22:10:51  <OwenS> uglier than the C++ equivelant, and it uses more code
22:11:46  *** Ammler_ [] has joined #openttd
22:11:56  <OwenS> The C++ equivelant would be
22:11:56  <OwenS> Recipient *recipient = new Recipient();
22:11:56  <OwenS> forwarder->hello();
22:11:57  <OwenS> Woops
22:11:58  <OwenS> Hang on
22:12:04  <OwenS> Damn me missing CTRL
22:12:14  <StarLite> whats the command to turn off breakdowns in a dedicated server?
22:13:05  <OwenS> Recipient *recipient = new Recipient();
22:13:05  <OwenS> Forwarder<Recipient> * forwarder = new Forwarder<Recipient>(recipient);
22:13:05  <OwenS> forwarder->hello();
22:13:05  <Bjarni> StarLite: nobody answered before so that might indicate that we are not really sure how or if it's possible
22:14:36  <StarLite> :/
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22:25:03  <MaulingMonkey> Mmhmmhmm!!!
22:26:08  <MaulingMonkey> I know a good way to relax... I will refactor the C++ partial refactoring of OpenTTD with something that should get rid of the god code as well :3
22:29:58  <glx> what do you mean?
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22:31:07  <MaulingMonkey> Well, Tile is like a union on crack.  If I move all the accessors to member functions, it bloats up insanely fast, from multiple source files.
22:31:16  <MaulingMonkey> See basically all of *_map.h
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22:32:16  <glx> hmm indeed once all the accessors are done, a new map array implementation is planned
22:32:25  <MaulingMonkey> I'm already using a TileRef thin wrapper to interoperate with the old C Tile structure until such a time as a complete port is ever finished (unlikely), and it occurs to me that this can be expanded on.
22:32:34  <MaulingMonkey> E.g. have BridgeTileRef constructable from TileRef
22:33:04  <MaulingMonkey> I can even throw in a bunch of BOOST_STATIC_ASSERTs to make sure the bits used in Tile arn't used by Tile.
22:33:26  * Sacro scratches himself
22:33:35  <MaulingMonkey> err to be used in BridgeTileRef arn't used by TileRef
22:34:13  <glx> with the new map, we'll get rid of this bit stuff
22:34:21  <MaulingMonkey> Glad to hear.
22:34:23  <Darkvater> we won't
22:34:30  <Darkvater> it'll just be hidden
22:34:39  <MaulingMonkey> Close enough :)
22:34:39  <glx> same effect :)
22:35:27  <MaulingMonkey> This should also have the effect of making my C++ code less brittle to changes
22:35:49  <MaulingMonkey> Adding bridge accessors won't force a recompile of anything that needs to access tiles, only the bits that actually care about bridges
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22:40:35  <XeryusTC> is one of the people with deeper knowledge about TGP around?
22:40:47  <glx> maybe
22:41:04  <glx> depends of your problem :)
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22:41:35  <XeryusTC> does tgen_noise_seed or generation_seed in the config file change the seed that tgp uses?
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22:42:39  <Bjarni> MaulingMonkey: if you are planning on making map accessors, then you better check out the map branch since they already started
22:42:48  <Rubidium> when you start a new game with 'openttd -g' (and in the dedicated server) it takes the generation_seed from the config file (if I'm correct)
22:42:57  <Bjarni> in fact they have come a long way
22:43:11  <MaulingMonkey> As full blown C++?
22:43:18  <Bjarni> no, as C
22:43:23  <Darkvater> if you drop the ++ then yes
22:43:26  <MaulingMonkey> Heh.
22:43:29  <XeryusTC> Rubidium: i know that, i've been using it, but somehow the server only uses 2^32 or some other seed
22:43:46  <MaulingMonkey> It looked like a bunch of it made it to trunk recently
22:43:50  <MaulingMonkey> but I'll check that out
22:43:54  <glx> XeryusTC: generation_seed is the one displayed in the "terrain generation" window
22:44:13  <MaulingMonkey> I mean all of a sudden I had a "Map Accessors" Filter in the VS project and everything :P
22:44:20  <Mucht> ok guys we have a weird problem: what can cause TGP to generate the same seed all the time, no matter what you try to tell him?
22:44:29  <Mucht> we entered a seed manually - didn't work
22:44:37  <Mucht> we trashed the whole config - didn't work
22:44:43  <XeryusTC> Mucht: <+glx> XeryusTC: generation_seed is the one displayed in the "terrain generation" window <- see ;)
22:44:46  <Mucht> we trashed our grfs - didn't work
22:44:58  * Sacro cries
22:44:59  <Bjarni> <XeryusTC>	Rubidium: i know that, i've been using it, but somehow the server only uses 2^32 or some other seed <-- reminds me of a bug TrueLight made when he recoded the network code. He got the same game over and over and then he learned that he used the number of players or something for random seed for map generation
22:44:59  <Mucht> huh?
22:45:46  <Sacro> anyone know an app to allow Windows XP to act as a USB Slave?
22:45:48  <Mucht> ah...
22:46:24  <XeryusTC> btw, where is tgen_noise_seed used for then
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22:46:36  <Rubidium> XeryusTC: hmm... it really uses 2^32 - 1, but that is the flag for 'I've got no seed set'
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22:46:45  <Bjarni> Sacro: no, but I know that mac firmware can make newer macs boot in target mode, which makes them act like firewire HDs
22:46:55  <Bjarni> just hold down T while booting
22:46:55  <Sacro> Bjarni: yeah, my mate was telling me that
22:47:05  <Rubidium> that is from the very very old TGP, but isn't used anymore; you can remove it from openttd.cfg
22:47:13  <OwenS> Sacro: You mean as a USB device? It's electrically impossible, you will blow your USB card
22:47:14  <Wolfenstiejn> hrm
22:47:15  <Sacro> my mp3 players USB 2.0 DEVICE port has gone
22:47:28  <glx> XeryusTC: nowhere in the code it seems
22:47:29  <Sacro> so i cant mount it to back up my stuff to return it :(
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22:48:00  <OwenS> Sacro: At best, connecting 2 USB hosts together will make at least one of them smoke. At worst, you could blow more
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22:48:31  <Mucht> Rubidium: XeryusTC misunderstood something
22:48:33  <Sacro> OwenS: hmm, i know the linux kernal allows me to make a hard drive image, and do it all into that
22:48:49  <Mucht> we only have the generation_seed in the config
22:48:56  <Mucht> but we changed it quite often - didn't work out
22:49:01  <Mucht> we always get the same map
22:49:05  <OwenS> Sacro: you CANNOT connect 2 PCs together via USB. Firewire, yes, but USB is ELECTRICALLY INCOMPATIBLE
22:49:12  <Mucht> we can alter the mountain level and roughness - but its basically the same map
22:49:20  <OwenS> The cards dont support it; It lies well outside the specs and will damage or blow them
22:49:25  <Sacro> OwenS: PC and MP3 player
22:49:35  <OwenS> MP3 player is a USB device.
22:49:40  <XeryusTC> OwenS: why do USB networks exist then?
22:49:44  <Sacro> yes, it has host and client support
22:50:07  <Sacro> i could get a major stack of cf cards i suppose
22:50:15  <OwenS> XeryusTC: Theyre for embedded devices to slave off a PC
22:50:21  <Sacro> OwenS: does have a USB device chips
22:50:37  <OwenS> >>>PCS >>>>>>DONT<<<<<<<<<
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22:51:13  <Sacro> OwenS: right, thanks
22:51:28  <Sacro> but i can connect it to an external hard drive...
22:51:36  <OwenS> The external hard drive is a USB device
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22:52:59  <OwenS> Oh, you mean the MP3 player? It has some kind of auto detect (Or 2 ports?)
22:53:01  <Sacro> yep
22:53:03  <Sacro> 2 ports
22:53:08  <OwenS> One device, one hosy
22:53:16  <OwenS> You can be both, just not on the same port
22:53:19  <glx> Mucht: it works for me
22:53:31  <Mucht> we use r5993
22:53:34  <Mucht> which one are you on?
22:53:36  <OwenS> Sitting next to me I have a device with 2 USB hosts and 1 device on one chip ^^ :)
22:53:50  <glx> 6076
22:54:08  <Mucht> ok no nightly for that
22:54:32  <Sacro> OwenS: i have about 38GB of stuff i really want off it
22:54:45  <Sacro> and the only way i can think of is via USB HOST port :(
22:55:10  <Mucht> 6068 was broken, so we had to switch back to r5993
22:55:11  <Sacro> 1.1 too
22:55:16  <OwenS> The MP3 player?
22:55:46  <glx> Mucht: what's wrong in 6068 ?
22:55:54  <Mucht> the chat
22:56:01  <OwenS> It's probably tough look; These aren't designed for resiliance
22:56:04  <Mucht> we told TrueLight and he fixed it within seconds :)
22:56:30  <Bjarni> <-- we need more female beta testers :D
22:57:23  <glx> Mucht: oh I see, the r6078 fix :)
22:57:44  <Sacro> OwenS: hmm
22:58:00  <Sacro> could rip the hard drive out and backup my data...but i need to be able to return it, not had it a year yet
22:58:54  *** GoneWacko [] has quit [Ping timeout: 480 seconds]
23:02:59  <glx> Mucht: did you try small numbers (1, 2, 3, 4, 5, ...) to see if that gives a different result?
23:03:41  <Sacro> where on earth are the high storage mp3 players
23:04:10  <Mucht> glx: for a dedicated server on linux it only works when restarting a game - according to Rubidium
23:04:20  <Mucht> and I can verify that
23:06:50  <glx> ha ok
23:08:08  <Bjarni> goodnight
23:08:19  <glx> night
23:08:19  *** Bjarni [] has quit [Quit: Leaving]
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23:09:07  <blathijs> -- QL/DB Error -- [User qdb already has more than 'max_user_connections' active connections]
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23:23:17  <CIA-2> belugas * r6081 /trunk/graph_gui.c: -Fix(6054) : Silenced a MSVC warning on compiling (thanks MaulinMonkey)
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