Log for #openttd on 27th August 2006:
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00:00:07  <JohnUK89> Stop highlighting me! :P
00:00:37  <Sacro> :D
00:01:40  *** SJ_Zero [] has joined #openttd
00:01:55  <SJ_Zero> Wow. Lots of people here. Is anyone alive?
00:02:30  <MaulingMonkey> SJ_Zero: Welcome to #zombie-openttd
00:02:42  <Sacro> SJ_Zero: nope
00:02:59  <SJ_Zero> I'd like to know what "fund commercial buildings" in the local authority does. I've dumped a few million into a couple towns and the effect seems minimal.
00:03:08  <SJ_Zero> So what *is* the effect supposed to be?
00:03:10  <Sacro> should "fund commercial buildings"
00:03:32  <SJ_Zero> Why didn't I think of that? :P
00:03:35  <grimrc1> is it to improve goods and mail acceptance?
00:03:46  <Sacro> grimrc1: yeah...and probably pax too
00:03:59  <SJ_Zero> passengers?
00:04:31  <MaulingMonkey> Oh yeah, does MiniIN have a SVN branch?
00:04:38  <SJ_Zero> Ok, that makes sense. Unfortunate that I wasted so much money on it though. I thought it might be a way to inject capital into a city to artificially stimulate growth.
00:04:42  *** Dred_furst^away [] has joined #openttd
00:04:59  <Sacro> MaulingMonkey: yes :) quite easy to find too
00:05:06  <JohnUK89> Grr stinking Leeds Festival!!!
00:05:11  <JohnUK89> I'm trying to concentrate here! >:o
00:05:17  <Sacro> haha
00:05:25  * MaulingMonkey tries out the svn list command for the first time
00:05:25  * Sacro listens to Cornershop
00:05:47  <JohnUK89> Lol Sacro
00:06:13  <SJ_Zero> Is svn any better than cvs for situational awareness? I find it frustrating that I need to check a website or ask someone on IRC for the cvs repository name when I'm doing work on oss projects.
00:06:13  <Sacro> hmm, eclipse has lost "features.xml" :(
00:06:27  <Sacro> JohnUK89: best of fatboy slim
00:06:36  <JohnUK89> Sacro: aye, goot album
00:06:39  <JohnUK89> good*
00:07:18  <JohnUK89> In fact...
00:07:21  * JohnUK89 puts it on
00:07:41  <Sacro> i could actuallly setup icecast
00:07:51  <JohnUK89> lol
00:07:55  <Sacro> streaming nekkid wommenz :D
00:08:07  <JohnUK89> OI! >:o
00:08:10  <MaulingMonkey> ehrg, the string path is still banged up >_>
00:08:14  <MaulingMonkey> *string.c
00:08:44  <JohnUK89> I need to make that stop highlighting :P
00:10:37  <SJ_Zero> Since I'm here, I'd also like to ask about subsidaries: Do they not work in multiplayer moder? I mean, my company is plenty strong to split into arial, marine, and land divisions, but everything is greyed out. :P
00:11:07  *** Dred_furst [] has quit [Ping timeout: 480 seconds]
00:11:08  <JohnUK89> brb :)
00:16:37  <JohnUK89> And back
00:16:38  <JohnUK89> lol
00:16:42  <Sacro> oooooh BOOBIES
00:17:02  <JohnUK89> That doesn't highlight lol
00:17:29  <Sacro> NEKKID BOOBIES
00:17:43  <lws1984> Sacro: where?
00:17:48  <Sacro> :o
00:17:59  <Sacro> lws1984: ubuntu 4.6
00:18:09  <Sacro> or was it 5.5
00:18:11  <lws1984> since when does it include pr0ns?
00:18:35  <Sacro> backgrounds
00:19:04  <JohnUK89> 4.6? 5.5? wtf?
00:19:13  <JohnUK89> They aren't even Ubuntu versions :P
00:19:18  <Sacro> ;)
00:19:24  <lws1984> LIARS!
00:19:27  * lws1984 has been had
00:19:37  * lws1984 kills Sacro with a haddock
00:19:37  <JohnUK89> lmao
00:21:14  * Sacro steals the haddock and eats it
00:21:49  * lws1984 had poisoned the haddock
00:22:55  <Sacro> :o
00:23:10  <lws1984> so now you're doubly dead!
00:23:29  * Sacro steals lws1984's newest shiniest mac for his cremation
00:23:32  <lws1984> You have no chance to survive make your time blah blah blah
00:23:45  * lws1984 takes the PowerMac G5 back
00:23:50  <lws1984> all metal, might get hurt in the fire
00:24:06  <Sacro> oh :(
00:24:06  * JohnUK89 nicks his slightly older mac
00:24:09  <Sacro> hehe
00:24:38  * lws1984 takes his iBook back
00:24:49  <lws1984> plastic might get hurt, and that's my IRC machine
00:24:49  * Sacro steals heather
00:24:54  * JohnUK89 nicks the G5 and RUNS!
00:24:58  * lws1984 takes Heather back and
00:25:24  * lws1984 runs over JohnUK89 and takes the G5
00:25:33  <JohnUK89> :o
00:25:38  <Sacro> with a saab? it'd collapse
00:25:40  *** JohnUK89 is now known as DeadJohnUK89
00:25:45  <lws1984> no, DeadJohnUK89 would
00:26:02  <Sacro> oh yes, they're quite sturdily built
00:26:10  <Sacro> you could outrun it easily though
00:26:33  <Sacro> 250kB/s just isnt enough :(
00:26:47  <pv2b>  a mac for cremation?
00:27:00  <Sacro> pv2b: yes
00:27:01  <pv2b> why don't you pick up one of those older powerbook g4:s with the sony batteries in them?
00:27:09  <Sacro> oooh :D
00:27:12  <Sacro> and a dell
00:27:19  <lws1984> mah, just the dell
00:29:36  <Sacro> and a mac
00:30:07  <Sacro> and a saab
00:30:10  * pv2b has a powerbook g4 without battery in his lap :-)
00:30:15  <Sacro> (bombproof!)
00:32:23  * lws1984 has an iBook with qualifying-for-replacement battery in his lap
00:32:58  <grimrc1> lws1984: you'll get more if you burn the battery a bit and complain
00:33:15  <lws1984> grimrc1: no, don't want to harm the laptop any
00:33:36  <grimrc1> lws1984: well I thought this step was obvious, but ... 1. remove battery from laptop 2. ...
00:33:54  <lws1984> but teh incidents occur while the battery is IN the lappy
00:33:54  <grimrc1> 4. profit
00:34:04  <grimrc1> 6. burn in hell
00:34:06  <grimrc1> hehe
00:34:37  <lws1984> see, I take issue with 3 and 6
00:35:01  <grimrc1> I take issue with prerequisites 1. own a nice apple laptop
00:35:30  <grimrc1> I have bought a powerbook 1400 cheaply though
00:36:22  <grimrc1> stupid thing is I could have bought a stolen laptop for less in Manchester (was offered once, but I refused)
00:36:33  <lws1984> never buy stolen lappys
00:36:46  <lws1984> and if you want explosive Apples, buy a 5300 with an ORIGINAL battery
00:36:54  <lws1984> and not a recalled, an ORIGINAL ORIGINAL battery
00:37:00  <grimrc1> heh
00:37:06  <grimrc1> take your word for it
00:37:32  <Bjarni> lws1984: those batteries were ... well, I would not use them
00:37:34  * SJ_Zero can't blame PC manufacturers for faulty batteries -- they just contracted the battery out. It's not like they said "Oh yeah, and make sure it explodes.." in the engineering purchase order. :P
00:37:48  <Sacro> what about in baghdad?
00:38:05  <grimrc1> fortunately for the consumer though, the PC manufacturers are culpable
00:38:20  <Bjarni> <lws1984>	and if you want explosive Apples, buy a 5300 <-- there is money in PB5300?
00:38:38  <grimrc1> Bjarni: small amount on eBa
00:38:40  <grimrc1> eBay
00:38:42  <lws1984> Bjarni: well, I bought one last year for 
00:38:49  <Bjarni> heh
00:38:56  <grimrc1> lws1984: do you actually do anything with it?
00:38:57  <lws1984> MIT Flea Market FTW!
00:39:15  <Bjarni> now that's a place I would show up :D
00:39:18  <SJ_Zero> They're legally responsible, but some people are like "oh, apples and dells suck ass because they chose a manufacturer who had a subtle defect in their design!"
00:39:19  <lws1984> grimrc1: aye, needed it for parts, friend of mine wanted to repair his
00:39:29  <lws1984> Bjarni: aye, lots of old/newish Apples and such
00:39:34  <Bjarni> .... I think I will keep mine then
00:39:49  <grimrc1> SJ_Zero: well?  how else should it reflect on them?  though Sony isn't exactly a 2-bit operation
00:40:08  <grimrc1> Bjarni: a little more on eBay
00:40:19  <Bjarni> besides who would pay that for a powerbook with a defective monitor cable?
00:40:35  <grimrc1> Bjarni: doesn't it have a working LCD?
00:40:35  <lws1984> hah, I bought one when they came out, but sold it to a friend who wasn't in the know after hearing of the batteries and went back to my 1400c
00:40:40  <Bjarni> I think I replaced it 3 or 4 times and now it's broken again
00:40:54  <Bjarni> the LCD works fine, but there is a loose connection in the cable
00:41:01  *** Dred_furst^away [] has quit []
00:41:02  <grimrc1> ohhh
00:41:03  <Bjarni> it's not the connectors, but the cable itself
00:41:07  <lws1984> well, the one I bought had a dead monitor cable, but my friend's didn't, so we just swapped out the mobo and it was fine
00:41:12  <SJ_Zero> Why should it reflect on them at all? They didn't design the battery, they got someone else who should have known about batteries to do it.
00:41:16  <Bjarni> I know where on the cable it is broken
00:41:35  <lws1984> me too, we had a bunch at work
00:41:42  <SJ_Zero> If you go to walmart to buy a desk and it falls apart, do you go "I'm totally to blame, I should have known that the desk that I bought at the store would fail completely"
00:41:43  <lws1984> damn things..
00:41:58  <grimrc1> SJ_Zero: only if I try to sell it on
00:42:18  <grimrc1> except for the 'totally' part
00:42:18  <Bjarni> SJ_Zero: yeah, it's like when Apple (and a whole lot of other companies) bought a whole lot of really great capacitors.... and they leaked
00:42:27  <SJ_Zero> If you sold it before you knew that it fell apart, I don't see the issue.
00:42:40  <SJ_Zero> Once they knew it fell apart, they issued a recall. What else can you do?
00:42:47  <SJ_Zero> (Blew up)
00:42:48  <Bjarni> they didn't go "oh that's a great device.... will it leak after 3 months of usage?"
00:43:01  <lws1984> aye, they assume that it won't
00:43:08  <grimrc1> maybe if Apple, Dell, Sony & the other companies involved had open datasheets etc. we could all have laughed at how badly they test their batteries and avoid them
00:43:19  <grimrc1> not that I have one anyway
00:43:31  <SJ_Zero> imho, if they contract the batteries out, it's the responsibility of the contractor to make sure they aren't selling batteries that explode.
00:43:32  <Eddi|zuHause3> [2006-08-26 23:34] <grimrc1> imagine people must be smuggling oil; they do it for ciggarettes <- here, some people drive to poland to get cheaper fuel
00:43:38  <Eddi|zuHause3> that's basically smuggling
00:43:42  <DeadJohnUK89> I don't like Dell as it
00:43:44  <grimrc1> Eddi|zuHause3: yeah heard about that
00:43:52  <Eddi|zuHause3> you can get charged the tax if they catch you at the border
00:43:55  <lws1984> Dell makes lamezors compys
00:43:55  <Bjarni> if they test their batteries well, then they will be outdated once they are ready to hit the marked
00:44:12  <lws1984> how outdated can batteries get?
00:44:12  <SJ_Zero> Dell makes machines great for their purpose. :P
00:44:14  <grimrc1> Eddi|zuHause3: open borders are cool
00:44:18  <Bjarni> time is a really important factor here
00:44:22  <lws1984> SJ_Zero: what's that, target practice?
00:44:24  <DeadJohnUK89> My Dell power supply fluxed and killed everything =(
00:44:28  <SJ_Zero> Being totally cheap machines that don't die very often on the hardware side.
00:44:33  <Eddi|zuHause3> well... they are not 100% open
00:44:46  <lws1984> but they're not running gas inspections :p
00:44:47  <grimrc1> Eddi|zuHause3: I see that now - shame
00:44:54  <Eddi|zuHause3> more like 95% ;(
00:44:56  <lws1984> DeadJohnUK89: including you?
00:45:11  <DeadJohnUK89> lws1984: nah, it was you that killed me...
00:45:16  <lws1984> oh righ
00:45:17  <lws1984> *right
00:45:20  * lws1984 revives DeadJohnUK89
00:45:29  *** DeadJohnUK89 is now known as JohnUK89
00:45:31  <grimrc1> land borders are strange to a Briton
00:45:34  <lws1984> you are not dead, by the power of The Light
00:45:35  <JohnUK89> :)
00:45:39  <Bjarni> <SJ_Zero>	Being totally cheap machines that don't die very often on the hardware side. <-- actually Dell aren't cheap when you compare price to performance. It's just that you can buy some low end computers (which might be good enough in some cases)
00:46:04  <lws1984> low end is for n00bs or people who can't afford the quick ones
00:46:07  <SJ_Zero> You can't put together a machine as solid as the one I'm using for the price they're selling it at from discrete components. Sure, you could use PC Chips motherboards and some wierd Sis or Acer chipset for less, but could you get a totally intel machine that's more or less not going to be available for 399cdn.
00:46:16  <lws1984> unfortuanately, most people fall in the latter category
00:46:39  <JohnUK89> lws, like my dad when he bought me the parts for this
00:47:03  <lws1984> hmm, and true low-end buyers then proceed to squeeze as much power as they can out of the machine
00:47:09  <JohnUK89> He got the cheapest 64 bit sempron he could find
00:47:13  <lws1984> I overclocked a Mac Plus!
00:47:20  <JohnUK89> Cheapest Mobo too...
00:47:33  <Bjarni> <lws1984>	low end is for n00bs or people who can't afford the quick ones <-- or for people, who know what they are doing and just needs a computer for simple tasks, like word processor and little or nothing else
00:47:46  <lws1984> Bjarni: true
00:47:47  <JohnUK89> lws1984: yep, lol I had to overclock mine to make it anything like
00:47:57  <MaulingMonkey> I've been looking at the low end foor a personal dedicated server
00:48:01  <SJ_Zero> I threw a Radeon 9250 in this machine and it's fine for the level of gaming I throw at it. :P
00:48:06  <MaulingMonkey> which I'd mainly use for networked file storage
00:48:24  <JohnUK89> I'm buying a new machine next year, should have £1k for it :P
00:48:25  <MaulingMonkey> (*cough* anime *cough* source repository *cough*)
00:49:18  <Bjarni> <lws1984>	I overclocked a Mac Plus! <-- reminds me of a friend of mine. He overclocked a PM6100 (601 PPC) from 60 to 84 MHz and added a lv2 cache. It then ran Marathon way faster (and I mean way faster) than a PM with a 120 MHz 603 PPC
00:49:47  <MaulingMonkey> Added?
00:50:06  <Bjarni> year
00:50:08  <Bjarni> *yeah
00:50:13  <MaulingMonkey> !
00:50:16  <lws1984> hah
00:50:18  <Bjarni> some external card next to the CPU
00:50:20  <lws1984> sweet
00:50:25  <JohnUK89> PowerMac's didn't have L2??
00:50:40  <Bjarni> remember that it was in the pre 100 MHz days
00:50:51  <JohnUK89> Yeah
00:50:51  <MaulingMonkey> Still, holy cow.
00:51:15  <Bjarni> JohnUK89: not all of them. PowerBook 5300 didn't have any and lacked a slot to add it as an addon
00:51:17  <JohnUK89> All the x86 machines had at least some at that point...
00:51:23  <JohnUK89> Bjarni: aah
00:51:55  <grimrc1> Bjarni: yeah I've heard the lack of cache is a killer for those old chips
00:52:02  <Bjarni> the 601 PPC was a really nice CPU, but it got discontinued rather quickly because it had a serious bug. I can't remember what it was though, only that it could not execute some of the CPU intensive apps
00:52:19  <Bjarni> like Virtual PC
00:52:34  <SJ_Zero> Unlike the pentium, that they just kept selling regardless. ;p
00:52:47  <JohnUK89> SJ_Zero: yeah lol
00:52:53  <JohnUK89> They could though
00:52:57  <JohnUK89> So they did :P
00:52:58  <grimrc1> some old Cyrix chip had a serious bug that meant it couldn't run Windows NT; they'd do a replacement if you contacted them apparently
00:53:23  <grimrc1> SJ_Zero: FDIV?
00:53:28  <JohnUK89> Aah Cyrix, the memories...
00:53:30  <Bjarni> it's getting late. Goodnight
00:53:33  <grimrc1> gn
00:53:37  *** Bjarni [] has quit [Quit: Leaving]
00:53:45  <SJ_Zero> Yes. :)
00:53:53  <SJ_Zero> 4.99999? Close enough. :P
00:54:02  <JohnUK89> My first x86 machine was a Cyrix PR166 :P
00:54:32  <grimrc1> should patches end in .patch or .diff?
00:54:33  <Sacro> i had a miggy 500
00:54:39  <Sacro> grimrc1: yes
00:54:44  <grimrc1> Amigas were cool
00:54:48  <SJ_Zero> The integer units in the clone of that era were pretty good, but the pentium, despite its problems, *was* the king of the fpu.
00:54:55  <grimrc1> Sacro: yes!?  yes what?
00:54:56  <MaulingMonkey> grimrc1: yes.
00:55:02  <JohnUK89> grim, my last pre-x86 machine was an Amiga 500 :P
00:55:07  <Sacro> grimrc1> should patches end in .patch or .diff? <- yes
00:55:07  <MaulingMonkey> It matters not :P
00:55:11  <grimrc1> I mean, which one: patch or diff?
00:55:17  <Sacro> YES
00:55:26  <grimrc1> Sacro: the correct answer was: yes sir!
00:55:28  <Sacro> .patch || .diff == true
00:55:29  <SJ_Zero> If I remember, they had some sort of patent on the superscalar fpu so nobody could copy it, so while a pentium could do a tonne of ops in a clock cycle, everyone else had to do their ops inorder. :/
00:55:34  <lws1984> grimrc1: aye sir!
00:56:07  <MaulingMonkey> (rand() & 0x1) ? ".patch" : ".diff"
00:56:28  * lws1984 goes to warp so that JohnUK89 can get to where the asskicking is faster
00:56:40  <grimrc1> I think I prefer .diff
00:56:40  <JohnUK89> =D
00:56:58  <lws1984> but .patch is so self-explanatory
00:57:26  * MaulingMonkey thinks he will start naming his patches .feature s
00:57:36  <JohnUK89> Just whose ass are we kicking?
00:58:00  <Sacro> please say dubya
00:58:03  <lws1984> aye
00:58:04  <lws1984> Dubya!
00:58:11  <SJ_Zero> You think he'd notice?
00:58:21  <Sacro> doubt it
00:58:28  <Sacro> fake beard'd confuse him
00:58:31  <lws1984> We are kicking Dubya in the ass, head, whereever we can kick him and it hurts
00:58:36  <MaulingMonkey> current_channel->member[ rand() % current_channel->members ].name's, of course!
00:58:41  * lws1984 haddocks Dubya
00:58:46  <Sacro> anywho...its my bedtime
00:58:49  * JohnUK89 proceeds to beat Dubya with a lump of 2x4
00:58:54  <JohnUK89> Night Sacro
00:58:54  <SJ_Zero> He'd just sit there going "I wonder what happened to my pet goat....."
00:58:56  <SJ_Zero> :P
00:59:04  <grimrc1> actually I like .patch - .diff implies it's just the differences, but usually it's instructions to actually patch
01:00:29  <MaulingMonkey> OpenGFD!
01:00:33  <Sacro> heh
01:00:36  <Sacro> JohnUK89: night
01:01:00  *** Sacro [~ben@adsl-213-249-239-62.karoo.KCOM.COM] has quit [Remote host closed the connection]
01:02:09  *** Sacro [~ben@adsl-213-249-239-62.karoo.KCOM.COM] has joined #openttd
01:02:48  <JohnUK89> :o
01:04:25  * JohnUK89 slaps apt-get
01:05:41  <grimrc1> emerge is better
01:06:04  <JohnUK89> Actually it's a connection
01:06:20  <JohnUK89> This connection doesn't like me downloading more than about 2MB at a time
01:06:21  <Tefad> JohnUK89: or if you were in slackware, you'd be slapping slapt-get ; )
01:06:37  <JohnUK89> Tefad: ;-)
01:06:49  <Tefad> emerge is slow : P
01:06:59  <JohnUK89> As are the Ubuntu repos :P
01:07:16  <Tefad> yeah?
01:07:34  <JohnUK89> So I hear
01:07:38  <JohnUK89> I can't test it
01:07:43  <JohnUK89> Because I'm on GORS
01:07:46  <JohnUK89> GPRS*
01:08:10  <Tefad> isn't that middle-band crap from wireless telcom?
01:08:18  <JohnUK89> Yeah
01:08:41  <grimrc1> expensive?
01:08:49  <JohnUK89> Nah :P
01:08:50  <SJ_Zero> Oh, since I'm hanging around, did anyone report a bug in version where two ended electric trains would dissociate when you deleted the front and the back end of the car would end up flying around your track and would crash the game if you clicked on it or checked your trains menu?
01:08:52  <JohnUK89> Free *koff*
01:08:59  <Tefad> *wheeze*
01:09:08  <SJ_Zero> I know it's a silly question and utterly specific, but I figured I'd ask.
01:09:20  <Tefad> SJ_Zero: you could always search the bug reports, eh?
01:09:52  <Tefad> sounds like a really old bug
01:09:54  <grimrc1> SJ_Zero: what about 0.4.8?  you shouldn't be using old ones
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01:10:11  <grimrc1> isn't there an exploit in old openttds?
01:10:21  <Tefad> grimrc1: probably
01:10:31  <SJ_Zero> I know, I'm using the latest miniit or whatever it's called, but a freind of mine was using the old version on this super slow server he hacked together.
01:10:37  <grimrc1> buffer overflow or something?
01:10:38  *** Born_Acorn [] has quit []
01:10:48  <Tefad> grimrc1: most exploits are
01:10:56  <grimrc1> SJ_Zero: so you don't know if it works in 0.4.8?
01:11:12  <SJ_Zero> I'm not really sure how I'd test for it. That's why I was asking.
01:11:34  <Tefad> well you'd do the same thing to cause the bug in and do it in 0.4.8
01:11:46  <grimrc1> yeah - is it reproducable?
01:11:49  <SJ_Zero> Thing is, it was in the middle of a 16 hour game. :P
01:12:05  <SJ_Zero> I've got the savegame of after it happened, but I'm not sure if I can reproduce it as it happened.
01:12:07  <Tefad> DO IT ; )
01:12:08  <SJ_Zero> I'll check.
01:12:11  <Tefad> well
01:12:18  <Tefad> old save games might carry bugs with them
01:12:27  <Tefad> best to start from scratch in the new version
01:12:50  *** stillunknown [] has joined #openttd
01:13:14  <grimrc1> Tefad: if old save game triggers bug in newest openttd, that might still be interesting
01:13:32  <SJ_Zero> To be honest, I have doubts that the games would be compatible, depending on the format.
01:13:33  *** smeding [] has quit [Remote host closed the connection]
01:13:47  <Tefad> grimrc1: i believe it has happened before
01:14:16  <SJ_Zero> If it's something like xml it will only complain a bit because it can't find the extra data, but if it's binary, I imagine you'd be stuck between versions.
01:14:41  * SJ_Zero doesn't know much about the way openttd was built.
01:15:47  <grimrc1> SJ_Zero: with GNU make, g++, ld and a few other things
01:16:39  * SJ_Zero smacks grimrc1
01:16:41  <SJ_Zero> Duh?
01:16:42  <SJ_Zero> :P
01:16:52  <grimrc1> hehe
01:17:02  <Tefad> patience
01:17:26  <SJ_Zero> ok, it doesn't look like the bug is easily reproducable. :/
01:18:12  <SJ_Zero> I just tried making an electric and it was fine, the back didn't stick around as a "ghost", and it didn't hop out of the train house and start acting like a travelling gamecrash bug. :)
01:18:35  <SJ_Zero> If it happens again in this version I'll try to figure it out then.
01:19:00  <grimrc1> cool cheers
01:19:18  <grimrc1> not that I'd personally fix it if you did find it hehe
01:19:39  <grimrc1> probably too difficult for me
01:19:51  <SJ_Zero> I was just asking if anyone had reported it, not to have it fixed. :P
01:20:23  <grimrc1> oh is that all? has a nice little list
01:22:04  <grimrc1> I'm playing with some of the patches now
01:22:13  <SJ_Zero> I've done a lot of bug testing for my favourite compiler, and a lot of bug fixing for my own projects. I know how this game works. :P
01:23:41  <grimrc1> telling people in IRC is a lot easily than using people's bugzilla's I know; but this project uses flyspray which is pretty nifty
01:24:14  <grimrc1> I'm new here btw; don't listen to what I say too much
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01:25:43  <SJ_Zero> Sourceforge bug tracking et. al. in my experience is underutilized on all ends.
01:26:42  <SJ_Zero> The users will report bugs elsewhere because they're not familiar with the process, thus the developers will develop other means of keeping track, thus looking at bugzilla for bugs is a bit of an exersize in futility.
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01:27:29  <SJ_Zero> In a perfect world bugzilla would be good; in a perfect world, the engineering department in every single industrial plant in the world would have an up-to-date computerized cad drawing of everything in the plant.
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01:27:51  <SJ_Zero> :P
01:30:07  <grimrc1> well - ish
01:30:58  <lws1984> in a perfect world, geeks would run the earth, that already would have happened, and we'd have discovered life on other planets by now
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01:31:45  <grimrc1> sourceforge is ugly; all of the links show even if a project doesn't have any docs, for example; and many buglisters are ugly and hard to search; plus, it's annoying how you have to register to use so many of them - aRGHhhhGHh
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01:38:25  <MaulingMonkey> Ode to YO MOMMA
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01:41:46  <SJ_Zero> Geeks *do* run the world. The suits just aren't smart enough to realize it. :P
01:47:19  <Zahl> if geeks would run the world one would be forced to sit in dark rooms and write useless bashscripts ;)
01:49:06  <grimrc1> useless!?  whose side are you on?
01:49:45  <Zahl> if i only would know...
01:51:39  <SJ_Zero> If the geeks where I work decided to mutiny, this city would cease to exist thanks to the massive explosion from the recovery and power boilers. :P
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01:53:18  <grimrc1> they're too timid to do that
01:54:49  <SJ_Zero> If you hold power and exersize it conservatively, does it mean you don't hold power?
01:55:45  <roboboy> how do i view a list of everyone in here
01:56:56  * SJ_Zero stares at the side of the screen.  ;p
01:57:03  <SJ_Zero> but I bet /names will work too
01:57:17  <SJ_Zero> Yep.
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02:23:25  <roboboy> i put some grfs in my data folder and added them to mu cfg and now openttd refuses to start
02:23:41  <roboboy> the grfs are the openttd coop ones
02:23:44  <JohnUK89> roboboy: what's the error?
02:23:53  <roboboy> it doesnt give one
02:24:04  <JohnUK89> try runnung from a terminal
02:24:08  <JohnUK89> running*
02:24:17  <roboboy> ok
02:24:30  <roboboy> im runing ubuntu by the way
02:24:35  <JohnUK89> Yeah, same here lol
02:25:27  <JohnUK89> If you put data\ in the newgrf section that will be why, it isn't needed
02:25:53  <JohnUK89> data/*
02:25:55  <roboboy> eror planesetnopes
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02:26:18  <JohnUK89> roboboy: can you copy and paste it into here?
02:26:29  <grimrc1> roboboy: don't copy too much at once though
02:26:43  <roboboy> Error: NewGRF file missing: planesetw_459.grf
02:26:48  <JohnUK89> grimrc1: I'm only expecting 1 or 2 lines
02:26:57  <JohnUK89> roboboy: check the newgrf section
02:27:29  <JohnUK89> As I said above, data/ is not required in the paths
02:27:32  <JohnUK89> OpenTTD picks it up
02:27:50  <roboboy> yep
02:27:53  <roboboy> found it
02:28:22  <grimrc1> JohnUK89: openttd looks in data/data/ ?
02:28:42  <JohnUK89> grimrc1: nah it looks at paths relative to data/
02:28:54  <grimrc1> oh
02:29:07  <JohnUK89> so if you said newgrf/grf.grf it would go to data/newgrf/grf/grf
02:29:09  <JohnUK89> .*
02:29:11  <JohnUK89> lol
02:29:19  <grimrc1> ?
02:29:26  <grimrc1> why would it turn . -> /
02:29:26  <JohnUK89> I'll write it again :P
02:29:42  <JohnUK89> data/newgrf/grf.grf
02:29:50  <roboboy> openttd isnt s smooth as on windows
02:30:01  <roboboy> s
02:30:16  <grimrc1> it uses SDL on Linux; that might be why
02:30:19  <JohnUK89> roboboy: have you tried static paths to the files? I dunno if they work but worth a shot
02:30:45  <roboboy> what do you mean
02:30:46  <grimrc1> you could try SDL_VIDEODRIVER="dga" openttd (in a terminal say); doesn't work for me though
02:30:54  <roboboy> ive solved my problem
02:30:59  <JohnUK89> roboboy: aah
02:30:59  <grimrc1> JohnUK89: you mean absolute paths?
02:31:03  <JohnUK89> Okies :P
02:31:07  <JohnUK89> grimrc1: yeah lol
02:31:09  <roboboy> im on the sandbox now
02:31:09  * JohnUK89 is a noob
02:31:15  <SJ_Zero> ok, need some advice: I've got 15 million pounds burning a hole in my pocket. Anybody got some fun ideas on how to play god with it?
02:31:18  <JohnUK89> roboboy: okies
02:31:21  <roboboy> im even more of a newb
02:31:34  <roboboy> ive only been using ubuntu for a weeek
02:31:43  <JohnUK89> roboboy: about 2 weeks here
02:31:49  <grimrc1> SJ_Zero: afraid not - playing openttd is like playing monopoly - it just gets boring after a while ;<(
02:31:53  <roboboy> ive crashed it twice
02:32:01  <JohnUK89> roboboy: 4 times :S
02:32:15  <JohnUK89> 2 of them were a module causing everything to lock though
02:32:19  <roboboy> youve been using it twice as long
02:32:38  <JohnUK89> roboboy: true lol
02:33:05  <roboboy> i tried runing a windows ap through wine and it crashed both times
02:33:23  <JohnUK89> roboboy: aah, wine always seems to work ok for me
02:33:46  <roboboy> i tried running clasic.exe off the dos ttd cd
02:33:55  <grimrc1> hehehe
02:33:55  <JohnUK89> roboboy: ah, bad idea :P
02:34:02  <grimrc1> roboboy: dosbox?
02:34:09  <JohnUK89> I'll probably reinstall when I move house...give myself a clean slate to update on
02:34:12  <JohnUK89> grimrc1: slow :P
02:34:16  <roboboy> but i tried trough wine
02:34:22  <grimrc1> I thought dosbox was the fast one?
02:34:31  <JohnUK89> grimrc1: it is :P
02:34:34  <roboboy> i got theme park original working in dosbox
02:34:35  <JohnUK89> It's still slow
02:35:04  <JohnUK89> roboboy: I got a few things working in DOSBox :)
02:35:14  <JohnUK89> That was all in Winblows though
02:35:27  <JohnUK89> Not got round to testing it in Linux yet
02:35:30  <roboboy> openttd is really blocky when i move around the map with left click
02:35:43  <grimrc1> "blocky"?
02:35:53  <JohnUK89> roboboy: what graphics card?
02:36:05  <JohnUK89> That can be caused by lack of acceleration/DRI
02:36:07  <roboboy> nvidia gforce
02:36:22  <JohnUK89> roboboy: nvidia drivers installed?
02:36:22  <SJ_Zero> I wish openttd had some "playing god with your money" options.
02:36:49  <roboboy> thats probably the reason
02:36:49  <SJ_Zero> You know making the towns grow or shrink, or founding a new one using a ridiculous amount of cash.
02:36:58  <JohnUK89> Lol
02:37:07  <JohnUK89> This isn't SimCity ;-)
02:37:28  <JohnUK89> Talking of that...May as well give it a go in DOSBox later
02:37:31  <roboboy> which drivers do i need
02:37:40  <JohnUK89> roboboy: what model of card is it?
02:37:50  <roboboy> i can give you the ubuntu downl0oad link for dosbox
02:37:57  <JohnUK89> roboboy: I compiled it ;-)
02:38:03  <grimrc1> SJ_Zero: you're not the first to request funding of new cities
02:38:09  <grimrc1> I saw it on flyspray
02:38:19  <roboboy> ok
02:38:25  <roboboy> its a gforce 4
02:38:35  <JohnUK89> MX, normal or Ti?
02:38:42  <grimrc1> who knows, maybe it'll be incorporated
02:38:48  <roboboy> not shure
02:39:01  <grimrc1> lspci -v can give you some details
02:39:05  <SJ_Zero> Damnit, historically, transport tycoons used their money to play god.
02:39:20  <grimrc1> hehe
02:40:08  <grimrc1> what could the game engine possibly support though SJ_Zero ?
02:40:24  <grimrc1> apart from buying cities and industries, and terraforming
02:40:35  <JohnUK89> roboboy: you could try running glxinfo from a terminal to tell you what card it is
02:41:04  <grimrc1> I suppose you could buy most of the land in the game and turn it in to a fascist state
02:41:18  <SJ_Zero> I'm thinking along the lines of more control.
02:41:35  <JohnUK89> More control than owning the planet?? wtf? :P
02:41:37  <grimrc1> doesn't tell me mine JohnUK89
02:41:48  <JohnUK89> grimrc1: aah, does mine
02:41:53  <grimrc1> I think lspci -v is better
02:41:54  <SJ_Zero> Like pump millions into one city to see it expand and pump millions into another to destroy it.
02:41:56  <roboboy> nor me
02:42:00  <JohnUK89> grimrc1: it
02:42:15  <JohnUK89> roboboy: use lspci -v then
02:42:21  <roboboy> have any of you used terminatorx
02:42:28  <grimrc1> what's that?
02:43:00  <JohnUK89> roboboy: I'm just downloading it now lol
02:43:25  <JohnUK89> Dunno what it is...but I'm downloading it...just because you mentioned it
02:43:51  <grimrc1> is it an openttd thing?
02:44:02  <JohnUK89> grimrc1: nah lol
02:44:06  <roboboy> the card is mx
02:44:09  <JohnUK89> I know it's not that
02:44:25  <JohnUK89> roboboy: run sudo apt-get install nvidia-glx-legacy
02:44:28  <roboboy> its a dv program
02:44:28  <SJ_Zero> I thought I was doing that when I was spending 42 million dollars on new commercial buildings, but I was just wasting my money. :/
02:44:33  <grimrc1> oh is it nvidia tweaker!?
02:44:54  <grimrc1> SJ_Zero: not necessarily - doesn't it take ages for the sky scrapers to appear (not many though)
02:44:55  <SJ_Zero> lspci is a linux command. :P
02:45:12  <JohnUK89> grimrc1: nvclock is an nvidia tweaker :P
02:45:16  <SJ_Zero> No, but if I do it once or I do it a billion times, it doesn't change what's going to happen.
02:45:30  <grimrc1> SJ_Zero: try a small town??
02:45:33  <SJ_Zero> Otherwise I would have seen something really nifty over time for my 42 million dollars of commercial buildings.
02:45:36  <roboboy> E: Could not get lock /var/lib/dpkg/lock - open (11 Resource temporarily unavailable)
02:45:37  <roboboy> E: Unable to lock the administration directory (/var/lib/dpkg/), is another process using it?
02:45:50  <JohnUK89> roboboy: are you installing anything else?
02:45:56  <JohnUK89> Or doing an upgrade?
02:46:11  <roboboy> just realised what it was
02:46:13  <JohnUK89> And did you definitely put sudo before it :P
02:46:16  <grimrc1> roboboy: maybe - try lsof | grep -i /var/lib/dpkg/lock    or fuser /var/lib/dpkg/lock
02:46:36  <JohnUK89> grimrc1: nah simple error
02:46:36  <roboboy> i had synaptic
02:46:40  <roboboy> open
02:46:44  <grimrc1> oh
02:46:46  <JohnUK89> roboboy: aha
02:46:51  <roboboy> stupid me
02:47:00  <grimrc1> well lsof & fuser are useful to find out what is causing it - read the man pages sometime
02:47:09  <roboboy> im used to windows being able to have multiple installers open at once
02:47:17  <JohnUK89> grimrc1: basically means either someone is already using a package manager or the permissions aren't there
02:47:26  <JohnUK89> roboboy: same lol I still make that mistake
02:47:45  <roboboy> should i restart openttd
02:48:02  <roboboy> its still blockky
02:48:08  <JohnUK89> roboboy: once it's installed run sudo nvidia-xconfig and restart the X server
02:49:25  <roboboy> sudo nvidia-xconfig and restart the X server
02:49:37  <roboboy> sudo: nvidia-xconfig: command not found
02:49:40  <JohnUK89> lol
02:49:45  <JohnUK89> hmm
02:49:56  <JohnUK89> try sudo nvidia-glx-config enable
02:50:03  <roboboy> im still used to cntrol c coppying in windows
02:50:21  <JohnUK89> lol
02:50:27  <JohnUK89> No such luck :P
02:51:00  <JohnUK89> Mind you, you can't use Ctrl-C to copy from command prompt in Windows
02:51:54  <roboboy> Error: your X configuration has been altered.
02:51:54  <roboboy> This script cannot proceed automatically. If you believe that this
02:51:54  <roboboy> not correct, you can update the md5sum entry executing the following
02:51:54  <roboboy> command:
02:51:54  <roboboy> md5sum /etc/X11/xorg.conf | sudo tee /var/lib/x11/xorg.conf.md5sum
02:51:57  <roboboy> otherwise edit manually /etc/X11/xorg.conf to change the Driver section
02:51:59  <roboboy> from nv to nvidia.
02:52:19  <JohnUK89> right, run gksudo /etc/X11/xorg.conf
02:52:22  <roboboy> i cant get terminatorx to output an audio file
02:52:30  <JohnUK89> (has to be same case)
02:53:05  <roboboy> sudo: /etc/X11/xorg.conf: command not found
02:53:10  <JohnUK89> oops
02:53:24  <JohnUK89> gksudo gedit /etc/X11/xorg.conf
02:54:01  <JohnUK89> Head down to the device section
02:54:13  <JohnUK89> and where it says nv change it to nvidia
02:54:13  <roboboy> now the text editor has opened
02:55:11  <JohnUK89> right
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02:55:18  <JohnUK89> search for Section "Device"
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02:55:47  <JohnUK89> and change Driver "nv" to Driver "nvidia"
02:57:27  <roboboy> done
02:57:47  <roboboy> do i restart openttd
02:58:01  <JohnUK89> You'll need to log out and back in
02:58:06  <roboboy> ok
02:58:21  <JohnUK89> (if it kills your pc don't blame me) :P
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02:59:05  <JohnUK89> That was a quick turnover lol
03:00:13  <roboboy> do i have to restart
03:00:23  <roboboy> im off to breaky
03:00:25  <JohnUK89> You shouldn't have to
03:00:34  <roboboy> its still blocky
03:00:38  <JohnUK89> Hmm
03:00:47  <JohnUK89> What resolution are you running it in?
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03:01:26  <JohnUK89> Hmm, I need sleep
03:02:04  <JohnUK89> I'm gradually staying up later and later, should be the other way round lol I'm about to go back to Sixth Form
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03:02:48  <grimrc1> oh well 24 mod 24 = 0
03:03:18  <JohnUK89|ZzZzZ> Night :)
03:03:21  <grimrc1> any devs about who want to apply some clean patches to the svn?
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04:24:49  <hippopotamus_redux> hello
04:26:44  <grimrc1> hello
04:28:05  <hippopotamus_redux> can anyone tell me about the most efficient way to increase town populations? i've got things up to about 30,000 but they seem to have levelled out there
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04:32:42  <hippopotamus_redux> no? oh well
04:33:21  <hippopotamus_redux> in other news, i'd just like to say how much i'm enjoying openttd, and to thank the developers for their hard work
04:36:41  <hippopotamus_redux> oh well. it was nice chatting. bye now
04:36:46  <grimrc1> ok bye
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06:52:28  <CIA-2> KUDr * r6162 /trunk/yapf/yapf_road.cpp: -Fix: Multistop problem caused by incorrect distance returned by YapfRoadVehDistanceToTile() (by mart3p)
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07:04:16  <CIA-2> KUDr * r6163 /trunk/yapf/yapf_road.cpp: -Codechange: distance rounded up (correction of r6162)
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07:23:52  <CIA-2> KUDr * r6164 /trunk/ (settings.c yapf/yapf_road.cpp yapf/yapf_settings.h): -Fix [YAPF]: Road vehicles preferring bends - added yapf.road_curve_penalty setting with default value 100 (=YAPF_TILE_LENGTH) that is saved only in MP games (mart3p)
07:29:15  *** Wolf01 [] has joined #openttd
07:29:40  <Wolf01> hi
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08:21:58  <AlexFili> hey folks
08:22:03  <AlexFili> ive got problems with my dedicated server
08:22:19  <AlexFili> it was working yesterday, but now it just gets stuck at "advertising to master server"
08:22:31  <AlexFili> anyone know what the problem could be?
08:23:18  <AlexFili> anyone here?
08:23:59  <AlexFili> what is the point in having a chatroom with 50 people, if all of them are away...
08:25:20  *** mode/#openttd [+o Tron] by ChanServ
08:25:20  *** AlexFili was kicked from #openttd by Tron [No reason to shout]
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08:25:38  <AlexFili> hi
08:25:44  <AlexFili> do you know anything about dedicated servers?
08:27:23  <AlexFili> Tron?
08:29:50  <AlexFili> I think there is a need to shout, if even the person who booted me wont respond
08:30:01  <AlexFili> this is boring someone say something
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08:30:42  <Darkvater> OMG KUDr is back?
08:30:50  <Darkvater> Hiya KUDr :D
08:30:54  <Bjarni> AlexFili: the master server is overloaded
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08:31:00  <AlexFili> it is? :o
08:31:05  <Bjarni> or rather, it got more servers than it was designed for
08:31:10  <Darkvater> it does?
08:31:16  <AlexFili> cant you like... boot the 0/0 0/0 servers?
08:31:20  <AlexFili> i want to host a game
08:31:44  <Bjarni> a fix is in progress, but it's a design flaw, so such a fix is rather big
08:31:53  <Darkvater> Bjarni: is that since last-evening?
08:31:58  <AlexFili> :o so this might not even get fixed until 0.5.0?!
08:32:11  <AlexFili> Darkvater i was playing a game on my own DS last night, but this morning... nothing
08:32:14  <Darkvater> AlexFili: it is irrelevant to the game-version
08:32:32  <Darkvater> AlexFili: you can still play whatever you want, just your server won't show up on
08:32:44  <Darkvater> AlexFili: if you play with friends, give them your IP address and they can join
08:32:46  <AlexFili> which means i'll be on my own... whoopie lol
08:33:02  <Bjarni> Darkvater: well TL told me last night that the server got problems. It got a hardlimit of 120 servers and right now it can't transfer all server info in a single burst and it will only send a single burst, hence it got more info than it will send out
08:33:14  <Bjarni> failure to register could be related to that hard limit
08:33:34  <Darkvater> I thought it updates the servers one-by-one, sleeping on it #x seconds
08:33:42  <AlexFili> I think the first step to solving this is to stop all the old openTTD versions working... i mean, is there a reason to play 0.4.0?
08:33:44  <Bjarni> AlexFili: try to start a client and count the servers... if there are 120, then you know why you can't register/advetise
08:34:01  <AlexFili> Bjarni cant you just reset all the server list?
08:34:14  <Bjarni> <Darkvater>	I thought it updates the servers one-by-one, sleeping on it #x seconds <-- so did I, but TL said that it's a single burst system
08:34:23  <Darkvater> well if he says so
08:34:29  <Darkvater> AlexFili: how does that solve anything?
08:34:44  <AlexFili> Darkvater there are 100 servers with 0 people on them... is that fair? when some people actually want to play?
08:34:59  <AlexFili> isnt that exactly the same as buying 80% of a stadium, and no one turns up?
08:35:12  <Darkvater> AlexFili: and what do you do when the servers is full again?
08:35:18  <Darkvater> let's say 2 days from now?
08:35:22  <Darkvater> keep resetting it?
08:35:28  <AlexFili> well... i suppose so
08:35:31  <Darkvater> just be patient and it'll get fixed
08:35:43  <AlexFili> a week? a month? half a year? >_<
08:35:55  <AlexFili> fine... i'll wait
08:35:56  <Darkvater> Bjarni: uint16 order = GB(w->window_number, 16, 16); <-- we have typedefs for orders
08:35:59  <Nigel> a century are the very most
08:36:11  <AlexFili> by the way... IM TRYING TO RUN A TOYLAND SERVER
08:36:16  <Darkvater> ah
08:36:19  <AlexFili> isnt that like... super important? it was full yesterday
08:36:27  <Darkvater> master-server bans all toyland servers
08:36:28  <AlexFili> surely i should be given server priority lol
08:36:30  <Darkvater> sorry
08:36:36  <Bjarni> Darkvater: yeah, but that's a byte o_O
08:36:38  <AlexFili> no it wasent, i played it yesterday
08:36:52  <Darkvater> that was a bug
08:37:06  <AlexFili> what do you mean?
08:37:43  <AlexFili> toyland servers arent allowed?
08:37:43  <Nigel> code bug allowed toyland games to be played
08:37:46  <Darkvater> master-server is buggy in that it allows toyland servers at times
08:37:51  <Darkvater> but they're usually banned
08:37:54  <AlexFili> whats so bad about toyland servers?
08:37:55  <Nigel> the bug has been fixed :P
08:38:08  <AlexFili> well i played toyland yesterday
08:38:22  <Bjarni> why am I not surprised?
08:38:24  *** Wolf01 is now known as Wolf01|AFK
08:38:38  <AlexFili> so um... whats so bad about playing toyland servers that it requires a ban?
08:39:47  <Darkvater> Bjarni: OrderID index;         ///< Index of the order, is not saved or anything, just for reference
08:39:51  <Darkvater> please use OrderID
08:40:19  <AlexFili> Darkvater do you see any problem with toyland?
08:40:23  <Darkvater> yes
08:40:36  <AlexFili> would you be so kind as to inform me?
08:40:41  <Darkvater> it hurts my eyes
08:40:58  <AlexFili> well, when i played it yesterday... there were 7 other people on my server
08:41:11  <Darkvater> probably just as nuts as you are :)
08:41:11  <AlexFili> I had the server up for 12 hours
08:41:24  <AlexFili> and whats so wrong with being nuts? why do we need to get banned?
08:41:27  <Darkvater> although someone IS making a toyland set ^^
08:41:29  *** Osai^zZz is now known as Osai
08:41:40  <Darkvater> AlexFili: dude, we're messing with you
08:41:45  <AlexFili> :o
08:41:53  <AlexFili> so you really dont get banned for toyland servers?
08:42:06  <Bjarni> ahh got it mixed up with VehicleOrderID
08:42:07  <AlexFili> phew thats a relief lol
08:42:18  <AlexFili> Darkvater you should save those kinda things for april fools day lol
08:42:30  <Bjarni> TL made a commit about those names the other day. It was named differently when I decided upon uint16
08:42:51  <Darkvater> Bjarni: all you had to do is look at v->orders.index
08:42:55  <AlexFili> so, is there a reason why 120 TTD players have left their dedicated servers on?
08:43:21  <Bjarni> I looked up OrderID, and it said byte. Now that one is named VehicleOrderID
08:43:39  <AlexFili> also btw; Sunday, August 27th 2006 08:43 GMT, Currently there are 86 servers online
08:43:53  <Bjarni> oh well, if that is the only problem in that commit, I won't argue
08:43:53  <AlexFili> 86 =/= 120
08:43:57  <Darkvater> AlexFili: we have had almost 100.000 downloads of 0.4.7 and already about 20.000 downloads of 0.4.8. It is more than probably that there are INDEED that many servers
08:43:58  <Bjarni> I will fix it today
08:44:07  <Bjarni> right now I got a different patch in my trunk
08:44:37  <Bjarni> almost done "control click to send vehicle to depot for service(not stopping)" patch
08:44:39  <Darkvater> Bjarni: do you want me to start about the massive code-duplication you've added?
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08:45:36  <Bjarni> it's not that massive since the 4 vehicle types were already splitted that much
08:45:44  <AlexFili> "Toyland Extreme Reborn" :o <<< my server was called 'Toyland Extreme'
08:45:46  <KUDr> [10:30:50] <Darkvater> Hiya KUDr :D <- heya! (not full time back yet)
08:45:59  <Bjarni> but since the functions are that much alike, we should unify them
08:46:17  <Bjarni> I just think the unification deserves a commit of it's own due to bug hunting
08:46:31  <AlexFili> Darkvater do you know if the master server would be full by 86 servers?
08:46:48  <Darkvater> KUDr: more than enough? :)
08:47:05  <Darkvater> -?
08:47:22  <KUDr> heh, i become mad from the other task and need relax (openttd)
08:47:22  <Bjarni> <AlexFili>	Darkvater do you know if the master server would be full by 86 servers? <-- it should not. Then the problem is in your end, most likely a firewall or something
08:47:33  <Darkvater> Bjarni: good to hear you're thinking about that. Won't bug you further with that then
08:47:45  <AlexFili> well, it says "advertising to master server" but then it stops
08:47:54  <AlexFili> it doesnt say "now on master server!" or anything
08:48:01  <Darkvater> Bjarni: I only have one more issue with that commit. It would be great if you could see a way to rename the 1<<8 magic number to something else
08:48:01  <AlexFili> any idea what the problem could be?
08:48:15  <Darkvater> Bjarni: something like (order<<16)|SHARE_FLAG
08:48:18  <Darkvater> or something
08:48:54  <Bjarni> ahh
08:48:57  <Bjarni> good point
08:49:27  <Darkvater> hasbit(w->window_number, 8) says nothing ;p
08:49:36  <Darkvater> if you rename it, you don't even need the comment
08:50:09  <AlexFili> i can see a server at 2090, is that normal?
08:50:18  <Darkvater> yes
08:50:28  <AlexFili> i thought 2050 was the end date?
08:51:19  <Bjarni> that's 2051 and you can play on even after the game ended
08:51:31  <AlexFili> does it loop around at 2090 or something?
08:51:57  <Bjarni> the end is only when you get added to the highscore (or fails in that task) and you can continue to play for fun
08:52:11  <Bjarni> AlexFili: have you been living under a rock or something?
08:52:13  <Bjarni> err
08:52:17  <Bjarni> forget that I asked that :p
08:52:21  <AlexFili> um... no, i just never stayed on a server that long
08:55:05  <AlexFili> ah yes, 2090 does loop around
08:55:24  <AlexFili> does that mean, the inflation get stuck? or does that rise infinitely?
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08:56:37  <AlexFili> well the master server isnt full... its gone up to 88 now
08:56:48  <AlexFili> so... any remote idea as to why my server wont work?
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08:57:53  <AlexFili> server_advertise = true
08:57:54  <AlexFili> lan_internet = 0
08:58:11  <AlexFili> server_bind_ip = (my ip)
08:58:26  <AlexFili> server_port = 3979 (the ttd port)
08:58:57  <AlexFili> i dont see any problems anywhere... yet for some reason i never get the "now on master server!" message
08:59:43  <AlexFili> does anyone know what I could have done wrong?
09:02:04  <AlexFili> would reinstalling 0.4.8 be a good idea?
09:03:32  <Darkvater> did you miss the first part of the discussion?
09:03:37  <Darkvater> master server is broken
09:03:44  <AlexFili> but theres only 88 servers there
09:03:52  <Darkvater> it IS broken
09:04:05  <AlexFili> what makes you say that?
09:04:11  <Darkvater> *sigh*
09:04:25  <AlexFili> the number of servers rose from 86 to 88
09:04:34  <AlexFili> that means two people have successfully created servers
09:04:49  <AlexFili> and now theres 89
09:05:17  <AlexFili> <Darkvater> master server is broken <<< thats not another lie is it? :p
09:05:39  <Darkvater> the master server is broken, if you DO get on, you're just lucky
09:05:58  <AlexFili> anyone know why it broke?
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09:11:49  <Nigel> AlexFili, because there is such a thing as 'bugs'
09:14:10  <Darkvater> this reminds me
09:14:13  <Darkvater>
09:14:42  <AlexFili> :o wow you actually quoted it?
09:14:42  <Nigel> haha
09:15:13  * Nigel gives it a giant +
09:15:39  * AlexFili expects everyone to know exactly what AlexFili picked
09:15:57  <AlexFili> by the way, i'm very greatful for everyone who has helped me today :p
09:16:08  <Darkvater> Bjarni quoted that :)
09:16:51  <Bjarni> I didn't say that I quoted that. I just say that it shows up when you search for my name
09:17:05  <Bjarni> due to Sacro, I have to search for my own name once in a while
09:17:57  <Darkvater> ah
09:18:03  <Darkvater> my quotes are gay
09:18:33  <Bjarni> suits you well :P
09:18:36  * Bjarni hides
09:18:42  * Darkvater gayifies Bjarni
09:18:53  <AlexFili> just one final question, any idea when the server list will be back to normal?
09:18:58  <Bjarni> no
09:19:01  <Darkvater> when it's fixed
09:19:10  <Bjarni> yeah, that's likely the answer
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09:28:53  *** Mucht|zZz is now known as Mucht
09:28:57  <CIA-2> bjarni * r6165 /trunk/ (9 files in 2 dirs):
09:28:57  <CIA-2> -Feature: control click Goto Depot will now make the vehicle service at the depot and leave right away
09:28:57  <CIA-2>  to tell the difference, stopping vehicles will write the depot name in green (in heading for) while servicing vehicles will write it in green
09:28:57  <CIA-2>  (think of signal colours here)
09:28:57  <CIA-2>  Removed some dead code in CmdSendAircraftToHangar() since it conflicted with this. Now the bits in p2 means the same in all goto depot commands
09:29:17  *** Wombles [] has quit [Quit: leaving]
09:29:38  <Bjarni> Brianetta request this many times, so I decided to make it
09:29:54  <Bjarni> turned out not to be as complex as I thought it would
09:29:57  <KUDr> Bjarni: good!
09:30:00  <Darkvater> so both is green?
09:30:03  <Darkvater> *are*
09:30:36  * Bjarni hits himself very hard
09:30:41  <Bjarni> stopping is red
09:30:44  <Bjarni> typo
09:30:45  <Bjarni> :(
09:30:50  <Darkvater> nice typo
09:31:15  <Bjarni> TrueLight: we really need to edit the commit log
09:35:08  <Bjarni> actually I think I created more broken strings than I added lines of code because I added that green/red thing and two tooltips for each vehicle window
09:35:21  <Bjarni> the translators will be happy to hear that :p
09:36:23  <Darkvater>  if (!HASBIT(p2,0))  <-- code style!
09:39:12  *** AlexFili [] has quit [Ping timeout: 480 seconds]
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09:39:44  <AlexFili> thanks for your help everyone
09:39:52  <AlexFili> bye
09:39:55  *** AlexFili [] has quit []
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09:41:11  <Darkvater> openttd@nl ~ $ svnadmin setlog /home/openttd/svn --bypass-hooks -r6165 msg
09:41:13  <Darkvater> Bjarni: fixed
09:41:22  <Darkvater> -Feature: control click Goto Depot will now make the vehicle service at the depot and leave right away. To tell the difference the status of stopping vehicles will be in red, while servicing vehicles will be green.
09:41:26  <Darkvater> -Codechange: remove some dead code in CmdSendAircraftToHangar() since it is conflicting with new functionality. Now p2 means the same for all types
09:41:56  <Darkvater> eh shit I mean
09:42:04  <Darkvater> !openttd commit 6165
09:42:05  <_42_> Commit by bjarni :: r6165 /trunk/ (9 files in 2 dirs) (2006-08-27 09:28:52 UTC)
09:42:07  <_42_> -Feature: control click Goto Depot will now make the vehicle service
09:42:09  <_42_>  at the depot and leave right away.
09:42:11  <_42_>  To tell the difference the status of stopping vehicles will be in red,
09:42:13  <_42_>  while servicing vehicles will be green.
09:42:15  <_42_> -Codechange: remove some dead code in CmdSendAircraftToHangar() since it is
09:42:17  <_42_> (...) (truncated)
09:42:21  <Darkvater> there we go :)
09:42:29  <Name101> kool
09:42:31  <Name101> lol
09:42:34  <Name101> good work
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09:42:59  <AlexFili> hi again, just thought i'd let you know, my server is working now
09:43:18  <Darkvater> all toyland players all over the world..rejoice!
09:43:20  <Darkvater> :)
09:43:22  <AlexFili> :)
09:43:34  <Name101> =D
09:44:36  <Name101> Alex
09:44:38  <Name101> .
09:44:47  <Bjarni> good
09:44:48  <AlexFili> yeah?
09:44:57  <Name101> what speed is ur server/
09:44:58  <Name101> ?
09:45:01  <AlexFili> broadband
09:45:04  <Bjarni> usually typos in the changelog aren't as bad as this one
09:45:18  <Bjarni> it totally damaged the meaning :(
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09:45:32  <Name101> what speed..cause i got Broard band at 256/64]
09:45:36  <AlexFili> why do you ask Name101
09:45:45  <AlexFili> 512-560kbps i think
09:45:59  <Name101> i have connection probs with lower end servers
09:46:08  <Name101> =D
09:46:37  <AlexFili> you want to play toyland? :)
09:47:00  <Name101> yeah i might when i finish installing my drivers xD
09:47:13  <AlexFili> good
09:47:55  <AlexFili> anyone else is welcome to join "TOYLAND EXTREME" i'll host it for 2 hours
09:47:57  <AlexFili> well, bye
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09:48:41  <Darkvater> TrueLight: ping
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09:50:45  <CIA-2> KUDr * r6166 /trunk/yapf/yapf_base.hpp: -Fix: [YAPF] fixes one very improbable assert when adding startup node that already exists in the open-list (thanks Panzerfather)
09:51:16  <Darkvater> hehe panzerfather
09:52:02  <KUDr> like darkfather :)
09:52:16  <Darkvater> similar...but no
09:52:43  <Darkvater> this is my second nick ever. My first nick was A-Tom or Atom
09:52:49  <Darkvater> should I use that instead? ^^
09:53:14  <Zaviori> A-Tom sounds gay
09:53:23  * Zaviori goes to hide
09:53:25  <Darkvater> hey, I was 10 okay
09:53:47  <Darkvater> no wait, 12
09:53:49  <KUDr> hehe
09:53:55  <Zaviori> I pwnt you then!
09:53:59  <Darkvater> we used it for command&conquer
09:54:00  <Zaviori> I've used this nick since I was 11 :p
09:54:04  <KUDr> so young gay?
09:54:18  * Darkvater amputates KUDr genitals
09:54:38  <KUDr> ok, i didn't use them anyway
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09:54:53  <Darkvater> that's just sad
09:55:25  <KUDr> why? good food is better (and less dangerous in my age)
09:55:31  * Name101 O.o
09:55:42  <Name101> how old are u
09:55:46  <KUDr> 40
09:55:55  <Name101> oh makes more sence
09:55:56  <CIA-2> bjarni * r6167 /trunk/ (6 files): -Code cleanup r6161: replaced some uint16 with OrderID and (1 << 8) with SHARE_FLAG
09:55:57  <WaZZa> Anyone knows a good site for some strategies for OpenTTD?
09:56:02  <TrueLight> Darkvater: pong
09:56:05  <Name101> forums can help
09:56:16  <Bjarni> Darkvater: here you go
09:56:31  <Name101> WaZZa: i found on on the forum
09:56:38  <Name101> one*
09:56:42  <WaZZa> Where?
09:56:55  <WaZZa> Couldn't find one that quick, so I decided to join IRC. :P
09:57:04  <Zaviori> Just play :P
09:57:52  <WaZZa> Yeah, but I want to know strategies. ;D
09:58:48  <TrueLight> Something is using 100% CPU on a server, and it doesn't show up at 'top'.... amazing :s
09:58:53  <Name101> um....i would look but i dont have my ATI drivers installed and the screan refeshes to slow
09:59:24  <Bjarni> TrueLight: top lacks CPU power to figure out what it is ;)
09:59:36  <Bjarni> it shouldn't, but I have seen that happening before
09:59:45  <TrueLight> Bjarni: that aint the problem
10:00:40  <TrueLight> it seems to be clamd
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10:03:06  <TrueLight> pisg uses much CPU too
10:04:04  <CIA-2> bjarni * r6168 /trunk/ (aircraft_gui.c train_gui.c): -Code cleanup r6161: removed a newline and added a tab. Thanks TrueLight
10:04:15  <Bjarni> now that was a huge issue :p
10:04:33  <TrueLight> :) I couldn't sleep because of it :(
10:04:35  <CIA-2> Darkvater * r6169 /trunk/ (6 files):
10:04:35  <CIA-2> -Codechange: Use GetString() instead of GetStringWithArgs() which should be
10:04:35  <CIA-2>  integral to strings.c
10:05:22  *** ChrisM87 [] has joined #openttd
10:07:19  <Darkvater> let's eat
10:07:27  <TrueLight> gimme too!
10:07:51  *** Belugas_Gone [~Jfranc@] has quit [Ping timeout: 480 seconds]
10:08:49  *** AlexFili [] has joined #openttd
10:08:53  <AlexFili> I found a bug
10:09:11  <AlexFili> in toyland, when I cloned a ship, the cost went under "Ship Running Costs" instead of "New Vehicles"
10:09:46  <Nigel> why is there a toyland?
10:09:54  <AlexFili> Nigel, because some people like playing it lol
10:09:57  *** Belugas_Gone [~Jfranc@] has joined #openttd
10:09:57  *** mode/#openttd [+o Belugas_Gone] by ChanServ
10:09:57  <TrueLight> hehe, nice bug :)
10:10:10  <AlexFili> why is there tropical and sub-tropical? :p
10:10:17  <AlexFili> to give the game more VARIETY
10:10:27  <AlexFili> same reason "alternate" was in the origional TT
10:11:47  <Bjarni> bbl
10:11:51  <MaulingMonkey> Toyland makes my brain hurt.
10:12:04  <MaulingMonkey> Fortunately, I have the choice not to use it :P
10:12:07  <Bjarni> AlexFili: I will take a look later, but I'm out of time now
10:12:07  <AlexFili> stop complaining about it!!!
10:12:14  <AlexFili> ok Bjarni i respect your decision
10:12:25  <Bjarni> actually try to use the newest version. I think I already fixed that
10:12:26  <AlexFili> if you dont like toyland dont play it lol
10:12:31  *** Bjarni [] has quit [Quit: Leaving]
10:12:33  <AlexFili> im using 0.4.8
10:12:36  <AlexFili> but not the nightly build
10:12:52  <AlexFili> anyway its not a major bug, so just leave it till 0.5.0 or something lol
10:12:56  <AlexFili> well, bye everyone
10:12:58  *** AlexFili [] has quit []
10:16:14  <MaulingMonkey> ...exodus!
10:16:17  *** MaulingMonkey [] has quit [Quit: Chatzilla 0.9.74 [Firefox]]
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10:36:13  <Kimppa> Hi
10:36:59  <Kimppa> I was wondering if it's a bug or "feature" in the game, that I won't get any income if I have a train that only transports mail and passangers
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10:37:41  <Kimppa> by not getting any income, I mean, the train is full, once it arrives a "sum" plops up, but that sum isn't added to my account nor is it shown in "train income"???
10:37:42  <Gonozal_VIII> feature if the station doesn't accept passengers or mail
10:38:16  <Triffid_Hunter> Kimppa: which version?
10:38:17  <Kimppa> both stations accept both mail and passangers
10:38:22  <Darkvater> Kimppa: are you using 'transfer' ?
10:38:29  <Kimppa> Darkvater: yes I am
10:38:33  <Darkvater> feature
10:38:39  <Kimppa> umm..?
10:38:44  <Darkvater> then it's a feature
10:38:47  <Kimppa> I shouldn't use transfer?
10:38:54  <Kjetil> no
10:38:54  <Darkvater> do you know what transfer does?
10:38:58  <Gonozal_VIII> use either full load or nothing at all
10:39:06  <Kimppa> ...actually, no I don't :P
10:39:09  <Triffid_Hunter> Kimppa: isn't transfer to pass goods onto another train?
10:39:11  <Darkvater> then don't use it :)
10:39:16  *** Name101 [] has quit []
10:39:23  <Kimppa> :D
10:39:25  <Darkvater> Kimppa:
10:39:28  <Kimppa> ok, let's give it a shot
10:39:37  <Darkvater> Kimppa: read that and come back if you still have questions
10:39:52  * Triffid_Hunter reads too
10:40:39  <Gonozal_VIII> btw is the bug with loading after a transfer fixed?
10:41:16  <Kimppa> lovely, now I'm betting the money I deserve :)
10:41:26  <Kimppa> hmpf, manual, what's that ;)
10:47:44  <Kimppa> yup, read it. Thank you for your help! That explained a lot!
10:49:46  <CIA-2> Darkvater * r6170 /trunk/ (network.c settings.c): -Feature: save max_companies/clients/spectators in the config file.
10:51:27  * TrueLight hugs Darkvater :)
10:51:40  <Darkvater> wee, get it off! get it off!!
10:52:15  <Darkvater> Tron: did you have any other ideas about the airport-depot-bug?
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10:57:42  <Gonozal_VIII> reserved path :-)
10:58:08  <Gonozal_VIII> if that bug is what i think it is...
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11:00:16  <Darkvater>
11:00:17  <Darkvater>
11:00:19  <Darkvater> *drool*
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11:01:14  <TrueLight> why drool?
11:01:20  <TrueLight> it is a nice shot
11:01:24  <Darkvater> cause it looks FUCKING awesome
11:01:31  <Sacro_> err. so my laptop didnt go off last night
11:01:40  <TrueLight> Darkvater: is that TT? :)
11:01:45  <TrueLight> I don't regonize it ;)
11:01:50  <SpComb> Logs:
11:01:50  <Sacro_> !logs
11:02:20  <Darkvater> it's TTD(Patch) with tons of extra graphics and a specially made map/network
11:02:33  <TrueLight> clearly
11:02:40  <TrueLight> Someone with too much time :)
11:02:48  <TrueLight> But an amazing job
11:04:00  *** Sacro [~ben@adsl-213-249-239-62.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds]
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11:08:02  *** Sacro_ is now known as Sacro
11:09:07  *** Mucht is now known as Mucht|zZz
11:09:51  <Sacro> whoo f1
11:10:24  <JohnUK89|ZzZzZ> F1?
11:10:26  * JohnUK89|ZzZzZ runs
11:10:33  <JohnUK89|ZzZzZ> Off to watch :P
11:10:50  <Sacro> whooo button :D
11:10:58  <TrueLight> me presses hard on the button
11:10:59  *** JohnUK89|ZzZzZ is now known as JohnUK89|F1
11:10:59  <TrueLight> nothing happens
11:11:00  <TrueLight> :(
11:11:19  <hylje> lapio
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11:12:11  <Sacro> TrueLight: i think you killed him!
11:12:16  <TrueLight> yup
11:12:30  <JohnUK89|F1> Button's crap anyway
11:12:31  <Sacro> TrueLight == peer :o
11:13:00  <TrueLight> I love peers :)
11:13:21  *** JohnUK89|F1 [~JohnUK89@] has left #openttd [Kopete 0.11.1 :]
11:13:28  <hylje> s/peer/beer/
11:16:02  <ln-> you are all wrong
11:16:13  <ln-> here's the right answer:
11:16:31  <hylje> ah, uncyclopedia. the thruth.
11:16:41  <TrueLight> !translate nl_en peer
11:16:42  <_42_> TrueLight: pear
11:16:46  <TrueLight> I love peers :)
11:17:05  <hylje> btw, the mad magazine made fun of the onion once
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11:23:06  <TrueLight> you know what amazes me guy
11:23:07  <TrueLight> s
11:23:08  <TrueLight> last night
11:23:11  <TrueLight> there was a netsplit
11:23:14  <TrueLight> and NO LILO THAT TALKED TO US
11:23:29  <TrueLight> I couldn't talk for hours because of the amazement
11:25:30  <hylje> liek zomg
11:25:50  <hylje> isnt that wonderful
11:25:57  <TrueLight> it is :)
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11:42:49  <CIA-2> truelight * r6171 /branches/makefile_rewrite/projects/ [MakefileRewrite] -Fix: project-files use MSVC, not MINGW
11:44:38  <CIA-2> truelight * r6172 /branches/makefile_rewrite/ (65 files in 6 dirs): [MakefileRewrite] -Sync: sync with trunk fron r6122:r6171
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11:46:32  <MeusH> hello
11:46:37  <TrueLight> hi
11:46:42  <hylje> k
11:47:12  <MeusH> Darkvater,
11:47:25  <hylje> liek zomg
11:47:43  <TrueLight> too small
11:48:49  <MeusH> huh? what's too small?
11:48:56  <TrueLight> the image
11:48:57  <TrueLight> unreadable
11:50:18  <MeusH> Darkvater can read it with is ubEURr sences
11:50:25  <MeusH> s/is/his
11:50:43  <Tron> who the fuck fucked up the fucking language files for fucks sake?
11:51:00  <Darkvater> MeusH: I need zhe code
11:51:16  <MeusH> allright, I'll show it to you in the moment
11:51:25  <Darkvater> no, put it on FS
11:51:26  <Darkvater> I'm not here
11:52:00  <TrueLight> Tron: there are small children in here
11:52:02  <MeusH> butI'm wondering... which corner is being taken under account in TileHeight(TileIndex tile)?
11:52:04  <MeusH> the topmost?
11:52:26  <Tefad> (_|_). (.)(.). (_|_) n'(.)(.). (_|_) (_|_), (.)(.) (.)(.). (_|_) n'(.)(.)!
11:52:37  <Tron> MeusH: north
11:52:46  <Tron> TrueLight: then kick them!
11:52:49  <MeusH> thank you Tron
11:53:04  <Tron> all is see is hundreds of errors in the language files
11:53:20  <MeusH> Tron: could you point them? I hope there aren't many in polish.txt
11:53:28  <MeusH> you know, you point them and I fix them :P
11:53:53  <Tron> about 3 dozen per file
11:54:13  <Tron> i guess it's a mechanical change, which could've been done directly
11:54:31  <Darkvater> what kind of error?
11:54:40  <hylje> backtrack the translator commits?
11:54:45  <Tron> Darkvater: svn up && make
11:54:57  <TrueLight> Darkvater: simple: depot stuff changed some existing strings, so they no longer match the master-file
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11:55:11  <Tron> yes, mechanical only
11:55:14  <Tron> adding colour tags
11:55:22  <TrueLight> so I am sure the next commit of MiHaMiX will fix that all together
11:55:54  <Tron> only if 2 dozen translators fix 3 dozen strings each
11:55:57  <smeding> hmm, too lazy to look it up, what's the port for SSL IRC
11:56:42  <Tron> at least half of this could've been done by a Very Small Script(tm)
11:56:58  <Tron> anyway, lunch
11:57:36  <TrueLight> smeding: and we are too lazy to type it :p
11:57:42  <smeding> fair enough :P
11:57:45  <smeding> i'll look it up then
11:58:44  <Sacro> ping KUDr
12:00:00  <smeding> nah, found it
12:00:08  <smeding> plus realized that SSL ports are server specific
12:00:09  <Sacro> whoo f1
12:00:26  <smeding> woo google. :P
12:02:26  <roboboy> gnight
12:03:08  <Sacro> live-f1 ready :D
12:03:56  <Sacro> whoops, thats messy
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12:09:02  *** Netsplit <-> quits: scia, pv2b, guru3, Nigel
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12:09:43  *** ServerMode/#openttd [+oooo Belugas_Gone Darkvater TrueLight orudge] by
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12:09:44  <Sacro> :|
12:09:54  <smeding> lollersplit.
12:10:14  <hylje> roflsplat
12:11:11  <MeusH> DV, more:
12:11:14  <MeusH> code is coming nicely
12:15:49  <MiHaMiX> MeusH: could you please translate that 22 string?
12:16:03  <MeusH> surely, I'm doing it right now
12:16:10  <MiHaMiX> MeusH: nice :)
12:16:29  <MiHaMiX> MeusH: you'll encounter a bunch of warning messages during page load, but just simply ognore them
12:16:32  <MiHaMiX> ignore: )
12:16:36  <MeusH> now I'm compiling OpenTTD to see the changes in-game
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12:21:59  <Jucciz> 22 string sounds like overkill to a six string oriented person like me :)
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12:30:15  <MeusH> whoooooops
12:30:16  <MeusH>
12:30:20  <MeusH> good luck dude3
12:30:25  <MeusH> *dude
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12:40:23  <MeusH> MiHaMiX: done
12:47:43  <MiHaMiX> MeusH: lol :D r2800 :D
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13:12:52  <Darkvater> ?
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13:15:54  <snaqo> i gotta tell you, openttd is one of the cooliest initiatives i've ever seen in the linux world
13:15:59  <snaqo> i love that game :)
13:17:32  <smeding> don't we all.
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13:27:32  <hylje> jammy
13:30:15  <MeusH> Darkvater, these look nice. How about OpenTTDzing them? :)
13:30:39  <TrueLight> nice icons Darkvater :)
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13:32:14  <Darkvater> whatting them?
13:32:25  <Darkvater> those ARE for openttd
13:34:06  <SpComb> Logs:
13:34:06  <Sacro> !logs
13:36:31  <MeusH> Darkvater, I saw that post in TTDPatch forum, but if you say these are for OpenTTD, it would be nice to see them :)
13:36:49  <MeusH> by the way Darkvater, the height measurement works much better
13:36:55  <Darkvater> well they did the original for ttdp so I asked if I could use it
13:36:59  <MeusH> now I'll just deal with buildonslopes
13:37:01  <Darkvater> thought I'd give some feedback
13:38:45  <MeusH> < food
13:38:47  <Darkvater> great
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14:11:59  <KUDr> [13:58:45] <Sacro> ping KUDr <- pong
14:12:42  <Zaviori> Zedong
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14:23:01  <MeusH> < back
14:23:12  *** Ammler_ is now known as Ammler
14:23:30  <MeusH> Darkvater, seems you've broken the area measurement with height difference
14:23:33  <hylje> :o
14:23:34  <MeusH> I'll go check it out
14:26:38  <Darkvater> GuiShowTooltips(STR_MEASURE_AREA_HEIGHTDIFF, dx, dy, heightdiff);
14:26:46  <Darkvater> I had STR_MEASURE_AREA there ;p
14:27:33  <hylje> :o
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14:28:16  <MeusH> yep
14:28:18  <MeusH> found it
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14:28:27  <CIA-2> KUDr * r6174 /trunk/settings.c: -Cleanup: [YAPF] some SDT_CONDVARs replaced by SDT_VARs since they are not saved in savegame (Darkvater)
14:28:28  <MeusH> :O
14:29:22  <hylje> :O
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14:30:12  <tynt> Problem: I built the whole world and now i realize I accidently set year to 5000 when I generated the landscape. How can I set year to 1950 now? :P
14:30:36  <hylje> cheat
14:31:06  <tynt> heh. that will work :P
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15:09:14  <TrueLight> <- I want this as intro game for OpenTTD :)
15:09:34  <mALmEN> wowowow
15:09:39  <mALmEN> TrueLight thats be ttd ?
15:09:47  <TrueLight> ttdpatch, yes
15:09:48  <mALmEN> i never was see truks in the game :O
15:09:59  <mALmEN> where can i get it ?
15:10:02  <TrueLight> I guess they would load fine in openttd
15:10:05  <TrueLight> but it looks amazing
15:10:06  <Gonozal_VIII> longvehicles
15:10:23  <TrueLight>
15:10:24  <Gonozal_VIII> they work but look ugly in curves
15:11:49  <mALmEN> TrueLight where can i download it ?
15:11:57  <hylje> we need more road functionality first
15:12:19  <hylje> highways should be feasible
15:12:42  <TrueLight> mALmEN: check website, I dunno
15:12:58  <Gonozal_VIII> maybe diagonal roads to avoid all those 90° turns
15:13:20  <mALmEN> that
15:13:21  <mALmEN> ?
15:13:34  <TrueLight> yes
15:13:38  <Gonozal_VIII> grfcrawler
15:14:10  <Gonozal_VIII>
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15:15:04  <TrueLight> 	For whose, who can have problems with pictures on buses, which could be recognized as naked women, a special cut version, that removes these pictures, is available for Long vehicles v4.
15:15:05  <TrueLight> LOL!
15:15:07  <mALmEN> i not found th link to download ;S
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15:16:22  <izhirahider> those trucks seem a bit out of proportion
15:18:07  <Gonozal_VIII> iirc v4 doesn't work in openttd but v3 and v3 3/4 do
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15:21:15  <CIA-2> miham * r6175 /trunk/lang/ (french.txt german.txt polish.txt portuguese.txt):
15:21:15  <CIA-2> WebTranslator2 update to 2006-08-27 17:18:26
15:21:15  <CIA-2> french - 10 fixed, 12 changed by glx (22)
15:21:15  <CIA-2> german - 1 fixed by Neonox (1)
15:21:15  <CIA-2> polish - 10 fixed, 12 changed by meush (22)
15:21:15  <Gonozal_VIII> with correct proportions a truck would be a single pixel or airports would take the whole screen...
15:21:17  <CIA-2> portuguese - 11 fixed, 8 changed by izhirahider (19)
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15:24:50  <izhirahider> hey, I was still comitting :)
15:25:07  <MiHaMiX> izhirahider: sorry :)
15:26:12  <mALmEN> how to apply .grf filles ?
15:26:23  <izhirahider> that's fine. I was just confused that all db were gone in a blink
15:27:01  <CIA-2> truelight * r6176 /trunk/order.h:
15:27:01  <CIA-2> -Fix r6052: I assumed an typedefd enum would be an uint8, which is a really stupid thing to assume.
15:27:01  <CIA-2>  This caused nasty endian bugs. Thank you SO MUCH Osai for all your time in debugging this!! And tnx Rubidium for spotting :)
15:27:05  <Gonozal_VIII>
15:27:19  <Gonozal_VIII> @mALmEN
15:27:42  <hylje> Gonozal_VIII: correct proportions are suitable for 3d environments, not 2d
15:28:10  <Gonozal_VIII> i didn't complain
15:30:04  <mALmEN> Gonozal_VIII tks
15:30:08  <mALmEN> ill try :D
15:30:32  <mALmEN> that works on linux too right ?
15:30:51  <hylje> yes
15:31:01  <mALmEN> great
15:31:07  <hylje> its even compatible with other systems in multiplay
15:31:46  <Patrick`> yep
15:31:54  <Patrick`> it's great
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15:41:02  <mrtux> Is it just me, or is there a bug whereby I'm unable to build rail or train stations in 0.4.8 under Debian Linux?
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15:41:44  <Rubidium> mrtux: in which year did you start the game?
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15:42:01  <mrtux> Not sure.  Didn't take note.
15:42:42  <Rubidium> it's most likely that you couldn't build rail and train stations because there were no trains available yet
15:43:04  * Tron experiments with alpha blending
15:43:24  <mrtux> Just fired it up again.  1920 is the starting year.
15:43:35  <mrtux> And there's no trains available to me.
15:43:41  <glx> you need newgrfs to have trains at this date
15:43:59  <Rubidium> then that's the cause; if you start in, for example, 1950 you can build trains, thus rails and stations
15:43:59  <mrtux> Ok.  Why do trains normally first appear?
15:44:42  <Tefad> because no one used vechicles for transportation often in the early days? who knows. it's just a game
15:44:48  <Gonozal_VIII> i think the first train is in 26 or 27
15:44:57  <mrtux> Ok.
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15:59:53  <MeusH> !seen Darkvater
15:59:53  <_42_> MeusH, Darkvater ( was last seen quitting #openttd 1 hour 31 minutes ago (27.08. 14:28) stating "Quit: stage left, exit" after spending 5 hours 57 minutes there.
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16:08:37  <Eddi|zuHause2> 7. -- New HQ -- This GRF is corrupt. <- then why does it appear on the "working GRF list"?
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16:10:01  <Eddi|zuHause2> hm... the combroad set is missing
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16:32:09  <Tron> Gimp is not for engineers...
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16:34:34  <Tron> i just want to have some pixels to have an alpha value of 128 (or 50% or whatever)
16:34:44  <Tron> but there seems to be no functionality to draw alpha
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16:40:39  <Tron> grrr
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16:41:59  <SJ_Zero> Use autocad to edit your family photos. :P
16:43:38  <TrueLight> autocad for photo editing, lol :)
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16:44:18  <Tron> this is so unintuitive. it handles alpha like it is something totally different than red, green or blue
16:44:50  <Tron> but finally i tricked it to do what i want
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16:47:32  <Quakeman> Hi, how can I disable yapf on my dedicated (MINI) server? I allways get ERROR: command or variable not found
16:48:33  <KUDr> try it via config
16:49:00  <Quakeman> i seems the server dosen't recognize my config parameters
16:49:11  <KUDr> hmm
16:49:41  <Quakeman> even if i force it to load the cfg via -c switch in command line
16:50:05  <KUDr> then try to solve the config problem first
16:51:25  <KUDr> how you do it from console?
16:51:40  <Quakeman> i think the cfg is parcel loaded. The Server-Name and Rcon_Password is set
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16:52:21  <KUDr> "command or variable not found" is response to what command?
16:52:23  <Quakeman> i try to change rail_use_yapf to false
16:52:41  <KUDr> hmm
16:52:45  <KUDr> should work
16:52:59  <Tron>
16:53:31  <Tron> *drool*
16:53:38  <glx> Quakeman: "patch yapf.rail_use_yapf 0"
16:54:17  <glx> or "patches" (can't remember the command name :) )
16:54:31  <Quakeman> wait i'll give it a try
16:55:12  <Quakeman> it works
16:55:21  <Quakeman> thank you very much
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17:00:20  <Tron> i wonder if 0%, 50% and 100% alpha is enough
17:00:31  <Wolf01> tron are you planning to fix that 90° turn in index.dat?
17:00:39  <Tron> huh?
17:00:50  <Tron> fix what? index.dat?
17:01:02  <Wolf01> follow the track of the bridge you made transparent
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17:01:34  <Wolf01> near the depot there is an ugly 90° turn
17:01:47  <Tron> that's not the point of the screenshot
17:01:57  <Tron> what's index.dat?
17:01:59  <Wolf01> i know the poit is the transparent bridge
17:02:24  <Wolf01> sorry, title.dat
17:02:29  <Wolf01> or what is
17:02:33  <Tron> ah, opntitle.dat, now i understand
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17:02:35  *** mode/#openttd [+o Darkvater] by ChanServ
17:02:40  <Tron> no, i have no intent to
17:02:44  <Tron> Darkvater:
17:03:10  * Darkvater faints
17:03:15  <Tron> Wolf01: this scene is ages old, savegame revision 4, we're at 30 or something right now
17:03:46  <Tron> Darkvater: the hardest part was to fuck Gimp to make some pixels 50% transparent
17:04:07  <Wolf01> how the bridge looks at other zoom levels? i know that the old tubular had some disappearing parts
17:04:44  <Tron> Wolf01: it's real alpha blending
17:04:54  <izhirahider> I'm trying to open the shared orders window for trains. I created a train, cloned it, but the little train in the orders window is disabled. What can I do?
17:05:06  <Tron> the original uses full opaque and full transparent pixels
17:05:17  <glx> izhirahider: cloned with ctrl ?
17:05:40  <Tron> and smaller zoom levels just drop every other/3 in 4 pixels, therefore the ugly solid or disappearing effect
17:05:47  <Tron> alpha blending doesn't have this problem
17:05:53  <Wolf01> :)
17:05:59  *** stillunknown [] has quit [Remote host closed the connection]
17:06:50  <Tron> (though i haven't implemented a blitter which supports alpha blending for smaller zoom levels yet)
17:07:15  *** stillunknown [] has joined #openttd
17:11:24  <Tron> izhirahider: clone with CTRL
17:11:38  <Tron> izhirahider: without CTRL orders get copied
17:11:46  <Tron> not shared
17:11:52  <izhirahider> ah
17:12:07  <izhirahider> ctrl click
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17:13:22  <Wolf01> order window? i missed something?
17:13:44  <Wolf01> i mean this: but the little train in the orders window is disabled
17:14:05  <glx> Wolf01: new feature :)
17:14:15  <Wolf01> trunk?
17:14:18  <glx> yes
17:14:37  <Wolf01> oh, i must wait for the next sync of miniIN
17:15:41  <glx> it will be in tonight nightly
17:15:57  <glx> but I don't know for mimiIN
17:16:12  <Wolf01> i know, but i use miniIN because i need my patches
17:17:52  <Wolf01> and i need also some little features of The Patch because i'm not able anymore to understand that game :(
17:20:29  <izhirahider> could you explain me the difference between shared orders and, well, *same* orders
17:21:27  <Wolf01> same=copied and still divided from other vehicles, shared=you change in one vehicle and you change automatically for all shared vehicles
17:21:32  *** Trenskow [~outlet@] has joined #openttd
17:23:47  <Wolf01> what is the current progress for the new map array? is the same as the outdated wiki page? (41%)
17:27:26  <Darkvater> any gfx artist around?
17:29:16  <TrueLight> pick me pick me pick me!
17:29:23  <TrueLight> I KNOW MSPAINT!
17:29:26  <Darkvater> you're not good :)
17:29:31  <TrueLight> :'(
17:29:32  <TrueLight> :'(
17:29:36  <TrueLight> You are not friendly!
17:29:42  <hylje> :'(
17:29:46  <Darkvater> <-- would be good if someone could make better sprites for the small icons
17:33:48  <Tron> !seen alltaken
17:33:51  <_42_> Tron, Alltaken ( was last seen quitting #openttd 1 day 6 hours 47 minutes ago (26.08. 10:46) stating "Quit: Chatzilla 0.9.74 [Firefox]" after spending 1 hour 55 minutes there.
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17:34:29  <Eddi|zuHause2> hm... why can i never open files that tron links to?
17:34:50  <Tron> try
17:35:27  <Tron> (tell me a small http server, which just serves files and maybe i'll install it)
17:35:44  <Eddi|zuHause2> that works...
17:36:03  <Tron> Eddi|zuHause2: konqueror?
17:36:08  <Eddi|zuHause2> yes
17:36:36  <Tron> thought so, internet explorer is the other browser which has problems
17:37:13  <Eddi|zuHause2> konqueror has somehow very many similarities with IE
17:37:43  <Eddi|zuHause2> but what speaks against apache as http server?
17:38:01  <glx> apache is huge
17:39:05  <Eddi|zuHause2> well... i have really no experience with that ;)
17:39:15  <Eddi|zuHause2> but the bridge looks nice ;)
17:39:34  <Eddi|zuHause2> this is 32bpp?
17:40:04  <glx> no it's alpha blending
17:41:34  <Darkvater> << ?
17:41:48  <TrueLight> lighttpd
17:44:12  <Eddi|zuHause2> <- that's what i found
17:44:58  <Eddi|zuHause2> <glx> no it's alpha blending <- what i meant was: "does this depend on 32bpp?"
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17:48:31  <Eddi|zuHause2>
17:49:56  <grimrc1> I've tried a couple of the patches on flyspray
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17:52:38  <Noldo> I've used thttpd a little and it feels nice
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17:57:53  <grimrc1> this might be an old-AI bug:
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18:10:48  * DaleStan__ removes his tail
18:10:49  *** DaleStan__ is now known as DaleStan
18:12:12  <SpComb> we've got the DaleStan part, but where did the __ part go?
18:13:05  <exe> \nick __
18:16:26  *** JohnUK89 [~JohnUK89@] has left #openttd [Kopete 0.11.1 :]
18:16:55  <DaleStan> I think your slash is backwards, exe.
18:17:54  <exe> sure
18:18:16  <DaleStan> /nick __
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18:22:49  <Tron> Eddi|zuHause2: yes, it's a simple alpha blending effect in 32bpp
18:23:17  *** ChrisM87__ [] has quit [Ping timeout: 480 seconds]
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18:34:05  <JohnUK89> Evening all :)
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18:38:54  <smeding_> oops
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18:54:24  <JohnUK89> I hate having to recompile all the branches every time I reinstall Linux lol
18:54:43  <hylje> compile on demand lol
18:54:53  <hylje> you shouldnt need to reinstall linux lol
18:54:57  <hylje> you could backup them lol
18:55:04  <hylje> since ottd dir is self-contained lol
18:55:09  <JohnUK89> hylje: lol
18:55:14  <Kjetil> s/lol/./
18:55:30  <hylje> you can even just do svn up && make lol to get them back up to date, lol
18:55:40  <JohnUK89> I downloaded all the sources, and compile them when I fancy a fiddle with the particular branch
18:55:46  <JohnUK89> hylje: that's what I do :P
18:56:04  <JohnUK89> But in the past 2 weeks I've reinstalled everything 4 times dut to cockups
18:56:10  <JohnUK89> due*
18:56:45  <JohnUK89> I need a seperate /home partition lol
18:57:11  <glx> always use a separate /home
18:57:13  <grimrc1> or just back it up occassionally
18:58:02  <JohnUK89> Can I change it without reinstalling again?
18:58:46  <hylje> yes
18:59:48  <Wolf01> mmm NPF should be enabled with YAPF?
19:00:01  <DaleStan> No. YAPF overrides NPF.
19:03:19  <Wolf01> so why not make the NPF disabled automatically and the button disabled also when enabling YAPF?
19:04:14  <KUDr> YAPF is there 3 times (trains, RVs, ships) so which one should disable NPF?
19:06:23  <Wolf01> A|B|C because if i enable NPF the game slow down and some times hangs
19:07:02  <KUDr> buy another PC
19:07:31  <Wolf01> P4 3.02GHz, 512MB, ATi Radeon 9600
19:07:33  <KUDr> it is better than change code only for you
19:07:51  <KUDr> what OS?
19:08:04  <Wolf01> winweird XP
19:08:26  <KUDr> do you use some anti spy ware SW?
19:08:45  <KUDr> it is usual reason for slowing down PC
19:08:55  <Wolf01> yes, but only for cleaning, not resident/guards
19:08:55  <KUDr> in case of M$
19:09:01  <JohnUK89> Well I run a Sempron 3000+ with a GeForce 6200 and 1GB RAM under Linux and YAPF performs visual slowdown
19:09:27  <KUDr> YAPF yes, but NPF is only slower
19:09:28  <JohnUK89> So it's a case of M$ screwed it up <g>
19:09:38  <KUDr> doesn't hang - atleast for me
19:09:42  <Wolf01> i'm a computer technician and i know what slow down a pc, and my pc is well tuned
19:09:47  <JohnUK89> KUDr: NPF works pretty well too
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19:10:31  <KUDr> Wolf01: then don't blame NPF - it is just slower
19:10:38  <KUDr> not hanging
19:10:38  <Wolf01> i say i had no problems since this evening
19:10:46  <KUDr> aha
19:10:54  <Wolf01> i always had npf+yapf enabled
19:10:59  <KUDr> so try previous nightly
19:11:12  <KUDr> there can be some problem introduced today
19:11:29  <KUDr> it would be good to know which commit
19:11:50  <Wolf01> maybe, last nighly i dlded was about 10 days ago
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19:12:17  <Wolf01> s/nighly/nightly
19:12:20  <KUDr> so try to find out which rev. is responsible for it
19:12:27  <KUDr> here it works fine
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19:12:51  <KUDr> (also XP)
19:14:27  <Wolf01> is a pain to dl nightlies this evening, my dl speed is 3.5-4KBps
19:14:47  <KUDr> so try svn + compiler
19:14:50  <JohnUK89> Wolf01: I know the feeling, and I download from SVN lol
19:14:58  <JohnUK89> (all the branches too)
19:17:27  <Wolf01> but... i have DSL
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19:18:22  <glx> Wolf01: which rev is the nightly you are using?
19:18:48  *** Dred_furst [] has quit [Ping timeout: 480 seconds]
19:19:03  <Wolf01> now the r6176
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19:30:21  <TrueLight> night all
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19:56:44  <Tron> hmhm...
19:56:54  <Tron> seems to be dead
19:57:02  <Tron> TrueLight?
19:57:20  <TrueLight> dns is a bit slow, but for the rest it runs fine
19:57:42  <Tron> TrueLight: name resolution seems not to be a problem
19:57:46  <Tron> i simply get no answer
19:57:52  <TrueLight> works fine from here...
19:58:03  <izhirahider> over here too
19:58:04  <Tron> %telnet svn
19:58:04  <Tron> Trying
19:58:05  <Tron> and th'At it
19:58:17  <Tron> s/th'At/that's/
19:58:34  <Tron> no TCP connection
19:58:37  <TrueLight> hmm, one of the peerings is down
19:58:48  <Tron> is down, too
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19:59:18  <TrueLight> lol, AIX had a damaged 10Gbit switch 2 days ago :p
19:59:20  <TrueLight> funny to read
19:59:41  <Tron> telnet: connect to address Operation timed out
19:59:41  <Tron> telnet: Unable to connect to remote host
20:00:20  <MiHaMiX> same here :-(
20:00:34  <TrueLight> one of the 3 AIX peerings is acting a bit weird
20:00:39  <TrueLight> but for the rest it all looks okay
20:00:40  *** DaleStan [~Dale@] has quit [Ping timeout: 480 seconds]
20:00:40  *** DaleStan_ is now known as DaleStan
20:00:43  <TrueLight> servers are up and running...
20:00:45  <MiHaMiX> ok, it's working
20:01:04  <Tron> now it works again
20:01:15  <TrueLight> oh well... happens
20:01:24  <TrueLight> level3 is acting weird the last week for example..
20:01:26  *** jonty-comp [] has quit [Quit: Au reviour!]
20:02:33  <Wolf01> my provider is weird, tomorrow i'll destroy it
20:02:42  *** TinoM|Mobil [] has quit [Remote host closed the connection]
20:07:15  *** MaulingMonkey [] has joined #openttd
20:12:11  <Eddi|zuHause2> that was a prenotice of a terrorist act?
20:14:46  <Wolf01> yes
20:18:11  *** DJ_Mirage [] has quit [Quit: Probably doing something else]
20:18:33  <Eddi|zuHause2> good...
20:18:47  *** nosefish [] has quit [Remote host closed the connection]
20:19:03  * Eddi|zuHause2 calls next police department... "the wolf in italy wants to bomb his ISP"
20:19:52  <MaulingMonkey> I remember PBS being cooler than it's being <_<
20:22:20  <Bjarni> ?
20:22:27  <Bjarni> MaulingMonkey: what do you mean?
20:22:44  <MaulingMonkey> My junctions just work a lot better with presignals :)
20:22:52  <Bjarni> heh
20:24:53  <Wolf01> every time i call the ISP for some problem they wait at least 14 days to send a technician, the technician say that he can do nothing because the problem is in my pc but after some tests he say that is the line and then call some other technicians and agree that there is nothing to do in my home... after some hours the line works well, 15 days after the line is again weird and the story restart... the next time set fire to the technicia
20:25:19  <Bjarni> Wolf01: complain to your ISP. You got DSL. You pay to get better than modem speed
20:25:38  <Wolf01> 3.5kbps.. you call it better?
20:25:39  <Bjarni> heh, didn't see you wrote that line
20:26:14  <Bjarni> I mean you pay to get better than modem speed. Since you don't get that, it's a valid reason to complain
20:27:48  <Bjarni> luckily I don't have that kind of problem with my DSL line. It supports max speed (max as the max for the central, which is 4 mbit) without any problems
20:28:10  <Bjarni> I will not pay for that speed, but it have been tested at that speed and it works
20:28:14  <Bjarni> :)
20:30:14  <CIA-2> miham * r6177 /trunk/lang/ (czech.txt german.txt italian.txt portuguese.txt):
20:30:14  <CIA-2> WebTranslator2 update to 2006-08-27 22:29:43
20:30:15  <CIA-2> czech - 70 fixed, 12 changed by Hadez (82)
20:30:15  <CIA-2> german - 4 changed by Neonox (4)
20:30:15  <CIA-2> italian - 56 fixed, 8 changed by sidew (64)
20:30:15  <CIA-2> portuguese - 2 fixed by izhirahider (2)
20:30:30  <Wolf01> i have 640kbits/s because 4mbit is not supported
20:31:21  <MiHaMiX> hmm
20:31:44  <MiHaMiX> there's only 5 fully translated languages currently
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20:31:52  <MiHaMiX> Trenskow: hi
20:32:13  <Trenskow> hi
20:33:53  <Bjarni> hi Trenskow
20:33:56  <Bjarni> get working
20:34:08  <Trenskow> hehe just translated 35 yesterday :)
20:34:09  <Bjarni> I broke a whole lot of strings with a commit today
20:34:51  <Bjarni> 24 strings to be exact.. I think
20:34:51  <Trenskow> Bjarni, dough :S
20:34:53  <Wolf01> [22:31:45] <MiHaMiX> there's only 5 fully translated languages currently <- what is the 5th?
20:35:07  <Wolf01> oh wait... maybe is english :look:
20:35:09  <Bjarni> English?
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20:36:45  <Trenskow> Bjarni, i see 12
20:38:41  <Bjarni> hmm
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20:39:13  <Bjarni> 4 heading for strings, 2 tooltips and that is for each vehicle type
20:39:29  <Bjarni> (4+2)*4=6*4=24
20:40:10  <TrueLight> !calc (4+2)*4
20:40:11  <_42_> TrueLight: 24;
20:40:14  <TrueLight> he can do math
20:40:18  <TrueLight> I was going to sleep.. hmm..
20:40:22  <Stormscape> hmmm. I noticed there's no tarball for any Red Hat variants of Linux, that means I'll have to compile the source myself?
20:41:07  *** ChrisM87___ [] has quit [Ping timeout: 480 seconds]
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20:42:28  <Bjarni> <MiHaMiX>	there's only 5 fully translated languages currently <-- somehow I feel responsible for that....
20:44:13  <MiHaMiX> Bjarni: yes, you are the root cause! :D
20:44:33  <MiHaMiX> Bjarni: that's the minimum you feel guilty for it
20:45:02  <Stormscape> man, I'm getting really good at asking important questions and getting immediately ignored.
20:45:10  <MiHaMiX> :D
20:45:24  <Stormscape> :D
20:45:35  <Stormscape> it's not even a difficult question either
20:47:13  <Stormscape> ok so assuming I was using yum to look for OpenTTD and hope it's magically there, what would be a good search string? openttd?
20:47:49  *** e1ko [] has quit [Quit: Chatzilla 0.9.67+ [SeaMonkey 1.0.4/2006072904]]
20:52:02  *** Quakeman [] has quit [Ping timeout: 480 seconds]
20:53:58  <MiHaMiX> Stormscape: i don't whether there is a search string at all.. since openttd is avoided in commercial distros due to the copyrighted grf files
20:54:33  <Stormscape> well is in my repos list
20:56:00  <Stormscape> but it's not like I'm using RHEL
20:56:16  <Trenskow> Bjarni, catenary ?
20:57:39  <Stormscape> so I guess I'll have to compile the game myself :/
20:57:43  <Stormscape> man this is gonna be hard
20:58:58  * Stormscape goes to the OpenTTD wiki
21:01:38  *** Spoco [] has quit [Ping timeout: 480 seconds]
21:02:04  *** Nigel [~Nigel@] has quit [Read error: Connection reset by peer]
21:08:07  <Wolf01> how can i remove the ploddyphut bus from a savegame in temperate scenario? i didn't used the switch climate cheat, maybe a grf set now removed
21:09:08  *** ChrisM87_____ [] has joined #openttd
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21:12:38  <glx> Wolf01: find which grf you removed, and try to remember the order of grf in config
21:13:42  <Wolf01> uhm, do you remember the "slow game that sometimes hang"?
21:14:14  <glx> hmm, yes
21:14:24  <glx> is it this one?
21:14:27  <Wolf01> now with fast forward is slow than normal speed and crashed when i removed a piece of rail
21:14:30  <Wolf01> yes
21:14:57  *** ChrisM87____ [] has quit [Ping timeout: 480 seconds]
21:15:05  <glx> broken savegame maybe
21:15:44  <Wolf01> i thought was because of station spread
21:15:50  <Wolf01> i set it to 40
21:16:12  <Wolf01> (to make a biiig fake airport)
21:16:32  <glx> yes that can slow the game (according to the warning in patches settings)
21:17:04  <Wolf01> but i removed all stations and set it to 20 and nothing is changed
21:17:34  <glx> did you try with a newgame ?
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21:19:47  <Trenskow> Bjarni, MiHaMiX : all current english string are now translated to danish
21:19:54  <Trenskow> go on commit from db :)
21:20:48  <CIA-2> truelight * r6178 /trunk/economy.c:
21:20:48  <CIA-2> -Fix r5886: only setting ->money64 isn't enough, as some routines still use ->player_money.
21:20:48  <CIA-2>  Because of this, when a player went bankrupt, still not all stuff was removed.
21:21:08  <Trenskow> TrueLight, i've changed the patch to match the coding style
21:21:20  <TrueLight> Trenskow: good :)
21:21:43  <izhirahider> Trenskow, how did you translate "Heightmap" ?
21:22:15  <Trenskow> to danish ?
21:22:18  <Trenskow> højdekort
21:25:55  *** Sacro [~ben@adsl-83-100-224-120.karoo.KCOM.COM] has joined #openttd
21:27:12  <Sacro> !seen KUDr
21:27:13  <_42_> Sacro, if you can't see KUDr here right now, you probably need new glasses. ^_^
21:27:26  <Sacro> _42_: bah, when did he last talk :|
21:27:27  <Sacro> !log
21:27:28  <SpComb> Logs:
21:27:28  <Sacro> !logs
21:28:12  <glx> Sacro: 20:14 in your time
21:28:26  <Stormscape> what's the best directory to install OpenTTD to in Linux?
21:28:52  <Sacro> Stormscape: echo $PATH
21:29:07  <Stormscape> so one of those?
21:29:18  <Sacro> glx: 22 :)
21:29:25  <Stormscape> 14:29 here :D
21:29:28  <Sacro> Stormscape: yeah, i usually use /usr/bin
21:29:41  <Stormscape> ok, that seems logical
21:29:44  <KUDr> Sacro?
21:30:00  <Sacro> KUDr: :D #newsignals is still going an is awaiting the return of our leader
21:30:00  <Stormscape> you can write to that folder without providing the root password, right?
21:30:09  <Sacro> Stormscape: depends, usually not
21:30:32  <Stormscape> bah, it'll be easier to open a new session then to move the folder with mv lol
21:30:38  <glx> Stormscape: just run it from where you have compiled it
21:30:40  <TrueLight> [23:28:11] <+glx> Sacro: 20:14 in your time
21:30:40  <TrueLight> [23:29:24] <Stormscape> 14:29 here :D
21:30:48  <TrueLight> that is a weird timezone Stormscape lives in
21:30:51  <KUDr> Sacro: i know. I am also waiting for him ;)
21:30:53  <Stormscape> it's called GMT -8
21:30:59  <TrueLight> 15 minutes difference?
21:31:07  <TrueLight> timeszones go with 30 minutes :p
21:31:15  <Stormscape> wait
21:31:21  <Stormscape> does Sacro live in Newfoundland?
21:31:22  <Sacro> KUDr: are you not him?
21:31:40  <KUDr> Sacro: hmm, maybe
21:31:47  <Sacro> Stormscape: no i dont
21:31:48  <glx> Stormscape: I replied to [23:27:29] <Sacro> _42_: bah, when did he last talk :|
21:32:01  <Stormscape> ya whatever
21:32:08  <KUDr> Sacro: but then we have problem - i don't have enough time right now
21:32:10  <TrueLight> now he is all confused :)
21:32:11  <Stormscape> I was feeling left out and wanted to shout out a random time
21:32:32  <Wolf01> ok, found the set for the buses
21:32:34  <Sacro> KUDr: well...err...quit :)
21:33:42  <TrueLight> a typical: Problem / Solution scenario
21:33:45  <TrueLight> Problem: no time
21:33:49  <TrueLight> Solution: quit your job
21:33:51  <TrueLight> easy as pie!
21:34:20  <Sacro> 1) quit job, 2) do openttd work, 3) eat pie :D
21:34:37  *** sayno [] has joined #openttd
21:34:37  <TrueLight> not necesary in that order of course :)
21:34:59  <Sacro> TrueLight: well any other order wont be as good
21:35:03  <Naksu> i think someone has misunderstood something
21:35:11  <Sacro> because if you eat pie, and then do openttd, then your keyboard will get crumbs in it
21:35:18  <TrueLight> Sacro: I often like eating pie before 2)
21:35:27  <TrueLight> Then you just eat bad :)
21:35:33  <Sacro> Naksu: yeah, thats happened a lot in the last few thousand years :(
21:35:46  <Sacro> TrueLight: eating pie at work? that'll get you sacked
21:35:52  <Naksu> there's a news article up that asks why there's a wikipedia in african languages
21:35:53  <TrueLight> Caesar was misunderstood too yes
21:36:09  <Trenskow> TrueLight, when you get to my patch, please send me some feedback
21:36:10  <Naksu> when african people generally dont use the internet very much and even if they did they couldnt read it
21:36:11  <TrueLight> Sacro: I don't :)
21:36:21  <Trenskow> until then i will keep it trunk patchable
21:36:49  <Stormscape> I got a few errors while compiling
21:36:49  <TrueLight> Trenskow: currently I have zero time, so you might have more luck with an other dev
21:36:58  <Sacro> Naksu: why is there an entry for amish?
21:37:09  <TrueLight> why is there an antry
21:37:12  <TrueLight> why is there
21:37:13  <TrueLight> why
21:37:18  <TrueLight> I mean, all completely valid questions
21:37:18  <Trenskow> TrueLight, sure. but still when you get time, it would be great... after all you're the network auther ... right ?
21:37:40  <TrueLight> I am, but that isn't a requirement for GUI work.. that wrote someone else :)
21:37:50  <TrueLight> dominik, if I remember correctly.. who left the scene years ago :)
21:38:03  <Trenskow> TrueLight, ok
21:38:10  <TrueLight> complex complex complex :)
21:38:19  <TrueLight> I do remember that your patch contained too mine side-things
21:38:21  <TrueLight> it should be split
21:38:25  <TrueLight> but that isn't the hardest job :p
21:38:26  <Sacro> <rueLight> why is there <-- not valid without a noun
21:38:36  <TrueLight> how hard is it to copy/paste my name?
21:38:45  <Sacro> heh... whoops :)
21:38:53  <TrueLight> getting the < right
21:38:54  <TrueLight> but not the T
21:38:55  <TrueLight> amazing
21:38:56  <TrueLight> :)
21:39:01  <glx> TrueLight: it's Sacro :)
21:39:06  <TrueLight> true true
21:39:07  <Trenskow> :D
21:39:09  <TrueLight> he can do everything :)
21:39:26  <Sacro> well x-chat doesnt do the <, so i press home and add it
21:39:33  <Sacro> and then end and type the reply
21:39:52  <TrueLight> stupid IRC client
21:39:53  <TrueLight> I hate it already
21:39:55  <Naksu> omg
21:40:02  <Wolf01> <- can somebody try it to look for what make the game slow? sav + cfg, for newgrf you can see in the cfg
21:40:03  <Bjarni> 	<TrueLight>	dominik, if I remember correctly.. who left the scene years ago :) <-- actually I'm not so sure that he was that good. He was just better than the rest of us at that time and that tells nearly nothing :9
21:40:06  <Bjarni> :)
21:40:25  <Naksu> the largest newspaper in finland released some news 2 hours ago
21:40:37  <Naksu> "Intel finally gets a competitor", an article about AMD
21:40:38  <TrueLight> Bjarni: who was talking about level of good-ness?
21:40:45  <Bjarni> me
21:40:51  <TrueLight> Naksu: finland is a bit behind I believe
21:40:55  <Stormscape> hmmmm
21:40:58  <Naksu> TrueLight: er
21:40:58  <Stormscape> I'm gonna try again
21:41:01  <Bjarni> apparently ;)
21:41:05  <Naksu> no, i dont think so :)
21:41:07  <Stormscape> how do I define "make install" so it doesn't screw up?
21:41:17  <Naksu> the newspaper is a bit behind
21:41:21  <Naksu> like, 20 years
21:41:23  <TrueLight> Naksu: the same, not?
21:41:27  <TrueLight> Naksu: newspaper, finland
21:41:33  <TrueLight> finland, newspaper
21:42:22  <Sacro> TrueLight: its a bit behind whereas it looks like a big...
21:42:24  <TrueLight> Stormscape: don't use it
21:42:32  <Stormscape> it's broken?
21:42:42  <TrueLight> why use it at all
21:43:14  <Stormscape> alright then, I'll just compile this stupid game and run it from its source directory
21:43:21  <TrueLight> stupid game?
21:43:23  <TrueLight> excuse me?
21:43:28  <TrueLight> wrong channel to say those things
21:43:29  <TrueLight> really :)
21:43:36  <Sacro> "cp openttd lang/*.lang data/* wherever"
21:43:51  <TrueLight> Sacro: .lng
21:43:52  <Sacro> TrueLight: theres  your new make install :)
21:43:55  <TrueLight> not .lang :)
21:44:18  <Sacro> i just do en<TAB>l<TAB>
21:44:27  <Stormscape> so I shouldn't make to define anything, just do "make"
21:46:45  <Eddi|zuHause2> hm... HDDs are too small...
21:47:00  <TrueLight> Eddi|zuHause2: how can that be a problem?
21:47:07  <Eddi|zuHause2> my father bought a 500MB HDD two months ago
21:47:08  <TrueLight> too big HDDs can be a problem,b ecause they never fit anywhere
21:47:15  <TrueLight> but too small.. they fit everywhere!
21:47:18  <Eddi|zuHause2> and i managed to get it full already
21:47:24  <TrueLight> 500MB?
21:47:26  <Stormscape> 500mb?
21:47:26  <TrueLight> you installed XP
21:47:27  <Eddi|zuHause2> GB
21:47:27  <TrueLight> and TADA!
21:47:29  <TrueLight> LOL!
21:47:31  <Stormscape> oh
21:47:34  <TrueLight> nasty typo :p
21:47:39  <TrueLight> and Eddi|zuHause2, stop downloading porn
21:47:40  <Eddi|zuHause2> yeah
21:47:40  <TrueLight> problem solved
21:47:40  <Stormscape> 500GB is stilll nothing
21:47:47  <Sacro> the amount of pron increases with the size of the HDD
21:47:55  <TrueLight> Problem: full disk
21:47:58  <TrueLight> Solution: delete porn
21:48:13  <Sacro> TrueLight: delete OS...use live-cd for watching porn :D
21:48:21  <TrueLight> Sacro: your solution :p
21:48:28  <Eddi|zuHause2> rm Charmed*.mpg ;)
21:48:33  <Bjarni> <TrueLight>	nasty typo :p <-- not as bad as mine in the svn log in revision 6161 (fixed now)
21:48:36  <TrueLight> rm -rf /* :p
21:48:40  <TrueLight> (DO NOT EXECUTE THAT!)
21:48:53  <Eddi|zuHause2> that is like what's closest to porn on that HDD
21:48:53  <TrueLight> Bjarni: relaly, who cares, everyone understood you ment 'red'
21:48:54  <Bjarni> green for vehicles stopping in depots and green for vehicles, that service in depots and moves on
21:48:56  <TrueLight> only idiots didn't
21:49:10  <TrueLight> calling Charmed porn
21:49:12  <TrueLight> is pretty....
21:49:13  <Bjarni> I fixed it for the sake of Sacro
21:49:13  <TrueLight> nasty shit ;)
21:49:22  <Sacro> Bjarni: :o  missed it
21:49:23  <SpComb> Logs:
21:49:23  <Sacro> !logs
21:49:27  <Eddi|zuHause2> i said "closest to" ;)
21:49:30  <TrueLight> !openttd log 6181
21:49:34  <TrueLight> !openttd log 6161
21:49:35  <_42_> TrueLight: r6161 log: -Feature: List of vehicles with the same shared orders
21:49:35  <TrueLight> hehe
21:49:37  <_42_> TrueLight:    the list is available in the orders window and looks like the list buttons from the station windows (small vehicle)
21:49:39  <_42_> TrueLight:    The button is disabled if the vehicle do not have any shared orders or it got shared orders, but an empty order list
21:49:41  <_42_> TrueLight:    based on a patch by nycom, thought it ended up getting heavily modified
21:49:43  <_42_> TrueLight:    Thanks to TrueLight for proofreading and suggestions
21:49:54  <TrueLight> Bjarni: you were wrong, it wasn't 6161
21:49:59  <Eddi|zuHause2> 8 seasons is like 60GB
21:50:04  <Bjarni> no
21:50:07  <Bjarni> hmm
21:50:11  <TrueLight> Eddi|zuHause2: you do know we have DVDs, right?
21:50:12  <Bjarni> 6161 was the other patch
21:50:15  <glx> Wolf01: disable npf (slow because boats)
21:50:25  <Wolf01> also with buoys?
21:50:31  <Eddi|zuHause2> well... you do...
21:50:36  <Eddi|zuHause2> i have no money :)
21:50:38  <Stormscape> hmmm
21:50:44  <TrueLight> money for 500GB HD
21:50:46  <TrueLight> but not for DVDs
21:50:47  <TrueLight> hmmmm
21:50:50  <Stormscape> I went back to my root session and it was command lin
21:50:50  <TrueLight> what is wrong in that picture
21:50:55  <Eddi|zuHause2> that is not my HDD ;)
21:51:00  <Bjarni> !openttd log 6165
21:51:01  <_42_> Bjarni: r6165 log: -Feature: control click Goto Depot will now make the vehicle service
21:51:03  <_42_> Bjarni:  at the depot and leave right away.
21:51:05  <_42_> Bjarni:  To tell the difference the status of stopping vehicles will be in red,
21:51:07  <_42_> Bjarni:  while servicing vehicles will be green.
21:51:09  <_42_> Bjarni: -Codechange: remove some dead code in CmdSendAircraftToHangar() since it is
21:51:11  <_42_> Bjarni: (...) (truncated)
21:51:24  <TrueLight> it shouldn't truncate when explicit asked
21:51:25  <TrueLight> hehe
21:51:26  <TrueLight> bad bad :p
21:51:32  <Sacro> !openttd log 1
21:51:33  <_42_> Sacro: r1 log: Import of revision 975 of old (crashed) SVN
21:51:34  <TrueLight> will fix some day :)
21:51:39  <Sacro> !openttd log 2
21:51:40  <_42_> Sacro: r2 log: -Fix [993829] UDP Fixes (lucaspiller)
21:51:42  <_42_> Sacro: -Fix change 255/0xFF to OWNER_SPECTATOR for
21:51:44  <_42_> Sacro: spectator stuff (TrueLight)
21:51:47  <TrueLight> Sacro: 2 steps away from kick
21:51:54  * Sacro walks backwards
21:52:09  <Bjarni> Sacro: 2 step away from kick
21:52:14  <Bjarni> err
21:52:18  <Bjarni> Sacro: 1 step away from kick
21:52:19  <MaulingMonkey> The kick is chasing him!
21:52:20  <Bjarni> typo
21:52:24  <TrueLight> Bjarni can't do math
21:52:35  * Sacro runs
21:52:36  <TrueLight> 2 + 1 = 2
21:52:37  <Eddi|zuHause2> calculation != maths
21:52:37  <Bjarni> no, they put the 2 key right next to the 1 key
21:52:39  <TrueLight> euh, no 1!
21:52:40  <TrueLight> :p
21:52:49  <Bjarni> bastards!
21:52:52  <TrueLight> Bjarni: we should change that yes
21:53:00  <Trenskow> lol
21:53:03  <Eddi|zuHause2> actually... calculation \cut maths = \emptyset
21:53:11  <Sacro> i might go upstairs and switch w and e around on my mums pc...
21:53:22  <Bjarni> in fact no key should be next to another key
21:53:33  <glx> Wolf01: indeed npf is trying to find depots for ships
21:53:34  *** Sacro was kicked from #openttd by TrueLight [Okay, that's it... yo are NOT GOING TO DO THAT!]
21:53:38  <TrueLight> I just had to kick him....
21:53:41  <TrueLight> he was asking for it :p
21:53:42  *** Sacro [~ben@adsl-83-100-224-120.karoo.KCOM.COM] has joined #openttd
21:53:44  <Eddi|zuHause2> Bjarni: easy solution: have only 1 key
21:53:46  <Sacro> sorry TrueLight :(
21:53:53  <TrueLight> teasing your mom
21:53:56  <TrueLight> bad bad thing to do
21:53:59  <Sacro> Eddi|zuHause2: how would emacs work?
21:54:00  <TrueLight> we can't tollerate that here :)
21:54:05  <Sacro> Eddi|zuHause2: MORSE CODE :D
21:54:23  <glx> Wolf01: run openttd with -d npf1 and you'll see why it's slow :)
21:54:30  <Sacro> ... .... .. - .
21:54:51  <TrueLight>
21:54:55  <TrueLight> Bjarni: here, your solution
21:55:00  <Bjarni> hahaha, Sacro reminded me that when Bush "won" the election, they had a problem in the White House. When it was handed over, all the keyboards in the entire building had the W key sabotaged, so it didn't work anymore
21:55:11  <Sacro> Bjarni: yeah! i heard about that :D
21:55:11  <Bjarni> Making it hard to type George W Bush :P
21:55:37  <Sacro> george (the anker) bush :P
21:55:44  <TrueLight> VV
21:55:56  <Sacro> actually, i think it'd be amusing to tie a chain to him and use him for parking boats
21:55:57  <Bjarni> the anker?
21:56:10  <Sacro> Bjarni: yes, no W's ;)
21:56:23  <Stormscape> I'm getting really odd compile errors in npf.c
21:56:27  <Bjarni> ahh
21:57:22  <glx> Stormscape: details please
21:58:10  *** smeding [] has quit [Remote host closed the connection]
21:58:13  <Stormscape> hold on
21:58:54  *** Nigel [~Nigel@] has quit [Read error: Connection reset by peer]
21:59:10  <Stormscape>
21:59:29  <TrueLight> and how are they errors?
21:59:43  <TrueLight> There is a big, not to say HUGE, difference between warnings and errors
21:59:47  <glx> nothing important :)
22:00:00  <Stormscape> ok just wanted to check
22:00:57  <Eddi|zuHause2> when are we dropping NPF?
22:01:00  <Sacro> Stormscape: solution, use YAPF
22:01:05  <Stormscape> oh boy, time to mount another windows partition to get my graphics files
22:02:05  <Stormscape> up to /mnt/windows4 now
22:02:08  <Bjarni> <Sacro>	Stormscape: solution, use YAPF <-- that's a runtime solution and this is at compiletime
22:02:16  <Bjarni> besides the warnings are bogus
22:02:27  <Bjarni> gcc being overprotective. Ignore them
22:02:34  <TrueLight> Eddi|zuHause2: mever
22:02:37  <TrueLight> Eddi|zuHause2: never
22:02:38  <Stormscape> I also got a warning about something in player_Gui.c
22:02:43  <Stormscape> can't remember it
22:02:45  <Sacro> yeah
22:02:48  <Sacro> there is one
22:03:27  <Trenskow> apropos
22:03:30  <Trenskow> just compiled
22:03:36  <Trenskow> when is this gonna be fixed :
22:03:37  <Trenskow> settings_gui.c: In function 'NewgrfWndProc':
22:03:37  <Trenskow> settings_gui.c:961: warning: format '%08X' expects type 'unsigned int', but argument 4 has type 'long unsigned int'
22:04:10  <Eddi|zuHause2> remove the newgrf interface ;)
22:04:12  <Trenskow> i know warnings are legit, but it sure is messy code that generates warnigs
22:04:31  <TrueLight> night all
22:04:38  <KUDr> night
22:04:39  <Trenskow> nn
22:06:29  *** Guest56 [] has joined #openttd
22:06:57  <Trenskow> i know it's a silly question
22:07:09  <Trenskow> anyone aware of a pic microcontroller programming irc channel ?
22:07:11  *** Zr40 [] has quit [Quit: Leaving]
22:07:21  <Sacro> Trenskow: yes its a silly question :P
22:07:52  <Stormscape> bah
22:07:54  <Sacro> movlw busciits, movwf Trenskow
22:08:03  <Stormscape> openttd says the I used is corrupted and/or missing
22:08:34  <Stormscape> what's the command for a copy?
22:08:35  <Stormscape> copy?
22:08:40  <Sacro> Stormscape: OS?
22:08:43  <Stormscape> FC5
22:08:44  <CIA-2> glx * r6179 /trunk/npf.c: - Silence the old npf warnings
22:08:45  <Kjetil> Trenskow: probably some pic programmers hanging out on #electronics @efnet or something
22:08:48  <glx> Stormscape: cp
22:08:52  <Sacro> Stormscape: invalid OS, OS?
22:09:00  <Trenskow> Kjetil, nice
22:09:08  <Trenskow> Sacro, see it wasn't so silly anyway :D
22:09:49  <Trenskow> i just wanna be sure what i'm doing, before i aquire 0 equipment and components
22:10:00  <Stormscape> still says it's corrupted or missing
22:10:08  <Stormscape> I'll try taking the one from that zip of mine
22:10:18  <Trenskow> Stormscape, cp
22:10:26  <Stormscape> old
22:10:33  <Stormscape> glx told me the command 2 minutes ago
22:10:38  <glx> Stormscape: where did you copy the files?
22:10:49  <Stormscape> openttd is compiled in /usr/bin
22:10:57  * Trenskow slow
22:11:06  *** Ammler_ [] has joined #openttd
22:11:34  <Trenskow> can find a microcontroller channel in russian and spannish
22:11:38  <Trenskow> but no english
22:11:41  <Stormscape> lol
22:11:44  <Bjarni> hehe
22:11:58  <Stormscape> hmmmmm
22:12:00  <Bjarni> what do you need such a channel for?
22:12:08  <Trenskow> Bjarni, i wanna do some soldering
22:12:11  <Trenskow> :)
22:12:19  *** Gonozal_VIII [] has quit [Ping timeout: 480 seconds]
22:12:25  <Stormscape> too bad I can't convert NTFS partitions to a Linux file system like Reiser or ext
22:12:27  <Trenskow> i wanna create a bluetooth gps reciever
22:12:31  <Trenskow> and i wanna create it myself
22:12:35  <ln-> Trenskow: isn't it mainly your own fault that you don't speak russian or spanish?
22:12:45  <Bjarni> you don't need a microcontroller channel to tell how to solder stuff
22:12:50  <ln-> and it's "receiver", not "reciever"
22:13:00  <Stormscape> crap
22:13:02  <Trenskow> ln-, no i'ts the russians and spannish people fault they don't speak english
22:13:05  <Stormscape> mn
22:13:08  <Stormscape> I have a bad memory
22:13:29  <Stormscape> I can't remember the command to see all my partition names (like /dev/hda1 and such) in a console
22:13:36  <Trenskow> Stormscape, df
22:13:38  <Bjarni> Stormscape: complain to your RAM manufacture and demand a replace
22:13:49  <Stormscape> lol
22:13:52  <Stormscape> hmmm
22:13:58  <Stormscape> I doesn't show unmounted partitions
22:14:10  <Stormscape> cause I need to know the name of the only unmounted one, so I can mount it
22:14:10  <glx> mount maybe
22:14:13  *** Ammler [] has quit [Killed (NickServ (GHOST command used by Ammler_))]
22:14:18  *** Ammler_ is now known as Ammler
22:14:26  <Eddi|zuHause2> ls /dev/hd*
22:14:28  <Bjarni> YES, now my patch is working
22:14:41  <Bjarni> now the question is how to do that in a non-hacking way :)
22:14:42  <Stormscape> hmmm
22:14:49  *** Guest56 is now known as Gonozal_VIII
22:14:50  <Stormscape> that showed devices I didn't know I had
22:14:51  <glx> Bjarni: what does it do again?
22:14:54  <Trenskow> Bjarni, what are you pathing ?
22:15:05  <Trenskow> Bjarni, forget my question
22:15:17  <Bjarni> Trenskow: OpenTTD
22:15:20  <Bjarni> :p
22:15:23  <Trenskow> just answer glx
22:15:25  <Trenskow> :D
22:15:26  <Stormscape> NOW I REMEMBER
22:15:37  <Wolf01> glx, can you tell me some other debug arguments to see what work or doesn't work?
22:15:38  <Stormscape> /sbin/fdisk -l
22:15:43  <Bjarni> I added a goto depot in the shared orders window and when I clicked it, all the trains headed for the depot
22:15:46  <Stormscape> or not
22:15:54  <Trenskow> Stormscape, hehehe
22:16:03  <Stormscape> it worked in 2.6.15
22:16:11  <Trenskow> Bjarni, cool
22:16:22  <Trenskow> Bjarni, also when you're at it...
22:16:38  <Trenskow> i hate to wait for the trains to some day deside to go to a depot when autoreplace is active
22:16:50  <Stormscape> uhoh
22:16:55  <Trenskow> just a button in the autoreplace window, saying "send all trains to depot"
22:16:56  <Stormscape> I did /sbin/fdisk -l /dev/*
22:17:16  <Trenskow> someday decide
22:17:19  <Bjarni> so now if breakdowns are off and depot visits are off, you can make each line visit depots, then it's done, you can make another line visit depots and you can change autoreplace settings in between if you don't want them to replace to the same engine type
22:17:22  <Bjarni> well
22:17:22  <glx> Wolf01: like misc, driver, npf ... ?
22:17:23  <Stormscape> there we go
22:17:28  <Wolf01> yes
22:17:30  <Stormscape> did /sbin/fdisk -l as root
22:17:44  <Bjarni> for that to work, we need to turn off the depot rush in that case where ALL vehicles will head for depots right away
22:17:53  *** sayno [] has quit [Quit: Ex-Chat]
22:17:56  *** Ammler is now known as Ammler_
22:18:00  <glx> Wolf01: just look in debug.h
22:18:10  <Stormscape> lol "depot rush", like a bum rush?
22:18:17  <Wolf01> ok, i'll do it
22:18:17  <Trenskow> Bjarni, then we go again... drive through depots
22:18:52  <Stormscape> :O
22:18:56  <Stormscape> drive through depots?
22:18:58  <Stormscape> I love it!
22:19:11  <Trenskow> Stormscape, yea ! :D
22:19:31  <Stormscape> hmmm
22:19:38  <Stormscape> seems my keyboard doesn't play nice with Linux
22:19:42  *** Sacro_ [~ben@adsl-83-100-224-120.karoo.KCOM.COM] has joined #openttd
22:19:43  <Stormscape> occasionaly keys repeat
22:19:57  <Stormscape> it's a Microsoft wireless keyboard
22:19:58  <Trenskow> Bjarni, then you can create a dedicated depot line
22:20:12  *** Sacro [~ben@adsl-83-100-224-120.karoo.KCOM.COM] has quit [Read error: Connection reset by peer]
22:20:18  *** Sacro_ is now known as Sacro
22:20:23  <Trenskow> that's long enough to hold some kind of queue
22:20:26  <Wolf01> 'night all
22:20:30  <Sacro> night Wolf01
22:20:34  <Trenskow> so it won't jam up your lines
22:20:35  *** Wolf01 [] has quit [Quit: e ricordate, per la legge di avogadro non esiste cazzo quadro]
22:20:44  <Trenskow> because of the depot speed limits
22:21:20  <Stormscape> whoops
22:21:28  <Stormscape> accidently set the umask for my ntfs mounts to 0222 lol
22:21:46  <Sacro> heh
22:21:49  <Sacro> WOM :D
22:21:54  <Stormscape> wom?
22:21:57  <Sacro> yes
22:22:01  <Sacro> 222
22:22:06  <Sacro> Write Only Memory
22:22:22  <Stormscape> :D
22:22:27  <Stormscape> I can't delete anything there
22:22:29  <Stormscape> or write to them
22:22:31  <Stormscape> only read them
22:22:42  <Sacro> hmm, is 2 write
22:22:50  <Sacro> 1 is execute
22:22:52  <Stormscape> can't remember
22:22:53  <Trenskow> Stormscape, are you using the read-write ntfs driver ?
22:22:57  <Stormscape> yes
22:22:57  <Sacro> 2 is write, and 4 is read
22:23:04  <Trenskow> the default linuxdriver only reads ntfs
22:23:07  <Stormscape> from
22:23:09  <Stormscape> dude
22:23:15  <Sacro> Trenskow: no, default is rw
22:23:18  <Stormscape> Red Hat Linuxes don't come with default drivers for ntfs
22:23:27  <Trenskow> Sacro, then that's new
22:23:27  <Stormscape> due to the questionable legal status of the drivers
22:23:35  <Sacro> Trenskow: yep, latest kernel
22:23:36  <Stormscape> makes it easier for me
22:23:41  <Trenskow> nice
22:24:03  <Stormscape> plus as I said, Red Hat refuses to include it by default due to possible legal issues
22:24:24  <Stormscape> ntfs is closed source after all
22:24:35  <Trenskow> f... software patents
22:24:52  <Stormscape> my thoughts exactly
22:24:58  <Stormscape> but Red Hat is covering their asses
22:25:01  <Sacro> use Arch :D
22:25:05  <Stormscape> in case Microsoft does ever do something about it
22:25:10  <Trenskow> whatabout debian and ubuntu ?
22:25:26  * Sacro attemps to hack XP to use ext3
22:25:57  <Stormscape> lol
22:26:09  <Stormscape> I have a driver for Windows XP that adds ext2/3 support
22:26:12  <Stormscape> make it seem native too
22:26:30  <Stormscape> it doesn't support ext2 or 3 permissions though
22:26:37  <Stormscape> so it's abit of a security risk
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22:27:05  <Trenskow> Stormscape, xp is one big security risk
22:27:18  <Stormscape> truth
22:27:33  <Stormscape> I view it as a OS to play games on, nothing more
22:27:54  <Stormscape> I've finally realised Linux CAN do most of my stuff
22:28:00  *** Ammler_ [] has quit [Ping timeout: 480 seconds]
22:28:05  <Trenskow> i haven't used xp since i bought my mac 2 years ago
22:28:13  <Stormscape> i haven't use XP in 2 days
22:28:19  <Trenskow> hehe
22:28:25  *** Osai^2 is now known as Osai
22:28:28  <Sacro> i havent used XP for anything but games or on other peoples machines for over a year :D
22:28:52  <Stormscape> I'm thinking of converting my downloads partition to ext3
22:28:54  <Trenskow> Sacro, linux ?
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22:28:56  <Stormscape> that'll be hard though
22:29:08  <Sacro> Trenskow: yep, Arch Linux all the way
22:29:18  <Sacro> apart from my CentOS server at work
22:30:04  *** TinoM [] has joined #openttd
22:30:51  <Stormscape> FC5 all the way
22:31:15  *** DaleStan [~Dale@] has quit [Ping timeout: 480 seconds]
22:31:43  <Sacro> nah, i dont wanna be the testbed for RHES
22:33:22  *** ChrisM87_____ [] has quit [Ping timeout: 480 seconds]
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22:35:19  <Stormscape> Word with all toolbars activated:
22:36:04  <glx> Trenskow: can you try something for me?
22:36:12  <Trenskow> glx, yes
22:36:56  <glx> settings_gui.c:961, add (uint32) before BSWAP32
22:37:45  <Trenskow> ...
22:38:17  *** thgergo [] has quit [Ping timeout: 480 seconds]
22:39:34  *** TinoM [] has quit [Quit: Verlassend]
22:40:00  <Trenskow> glx, compiling...
22:40:05  <Bjarni> glx: what are you trying to do?
22:40:15  <glx> silent a warning
22:40:15  <Trenskow> glx, the warning is gone ! :D
22:40:22  <Bjarni> ahh
22:40:24  <Bjarni> that one
22:42:03  <Trenskow> is it a gcc ppc thingy ?
22:42:20  <Trenskow> glx, ^^^
22:42:30  <glx> it's an OSX only warning
22:42:38  <Trenskow> ahh ok
22:43:18  <glx> maybe because BSWAP32 uses an apple macro
22:43:37  <Trenskow> it's an endian thing
22:43:39  <Trenskow> ?
22:45:00  <glx> for other OS BSWAP32 is defined with shifts or and
22:45:17  <Trenskow> aha
22:46:15  <glx> maybe you now how to fix the video/cocoa_v.m:477 warning (pt.x/pt.y may be used uninitialised)
22:46:37  <glx> *know
22:47:22  *** |AciD| [] has quit [Ping timeout: 480 seconds]
22:47:32  *** AciD [] has quit [Ping timeout: 480 seconds]
22:50:09  <Trenskow> glx, that's bjarnis problem
22:50:12  <Trenskow> :D
22:50:51  <glx> hehe
22:51:13  <glx> there's also dead code in this file (#if 0 ... #endif)
22:52:36  <Trenskow> also cocoa_v.m ?
22:52:41  <glx> yes
22:53:04  <izhirahider> if anyone is using it, is Microsoft Visual C Express any good compared to Dev-C++ in developing OpenTTD?
22:53:21  <Trenskow> izhirahider, i think visual c express is recommended
22:53:25  <Trenskow> but then again
22:53:28  <Trenskow> i don't use windows
22:53:31  <glx> I don't use IDE
22:53:48  <izhirahider> me neither, but someone just asked me :)
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22:54:48  <Trenskow> well....
22:54:50  <Trenskow> night night all
22:54:54  <glx> night
22:55:14  <izhirahider> thanks
22:55:19  *** Trenskow [~outlet@] has quit [Quit: ]
22:55:29  <Sacro> izhirahider: i use eclipse + cdt
22:55:52  <Bjarni> glx: the cocoa video driver aren't the nicest one, but it works and it works fast as better than the SDL one
22:56:04  <Bjarni> and I'm still wondering how it works...
22:56:16  <glx> who wrote it?
22:56:20  <Bjarni> egladil
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22:57:01  <glx> he should know how to silent this uninitialised warning :)
22:57:34  <Bjarni> we got a zillion warnings in that file :(
22:57:39  <glx> other warnings are for deprecated functions
22:57:46  <Bjarni> yes
22:58:07  <Bjarni> but they are only deprecated on x86 and we only had PPC at the time of coding
22:58:23  <Bjarni> why are they only deprecated on x86 and not PPC?
22:58:24  <Bjarni> o_O
22:58:28  <Bjarni> I have no idea
22:58:36  <glx> *magic* :)
22:58:44  *** Ammler is now known as Ammler_pfuus
22:59:11  <Bjarni> well, we need to solve it as it might fail in OSX 10.5
22:59:29  <Bjarni> Apple have given us until 2007 to solve it
22:59:39  <Bjarni> early 2007, that is
22:59:46  <glx> 6 month :)
22:59:52  <glx> should be enough
22:59:59  <Bjarni> at this rate, we will not make it
23:00:03  <Bjarni> nobody works on it :p
23:00:05  <ln-> what's the non-deprecated api then?
23:00:26  <Bjarni> hmm
23:00:31  <Bjarni> forgot the name
23:00:48  <Bjarni> if you look up the deprecated functions on, they tell you what to use instead
23:00:57  <Bjarni> but it's not a howto
23:01:02  <Bjarni> you need to understand it
23:01:46  <MaulingMonkey> They want you to mitigate from DirectDraw to Quartz
23:01:47  *** ChrisM87______ [] has quit [Ping timeout: 480 seconds]
23:02:06  <Bjarni> I tried to solve the two deprecated functions in the quicktime midi driver and the new functions got like 4 extra parameters, that I had no idea what to put in them :(
23:02:07  <MaulingMonkey> err QuickDraw
23:02:19  <Bjarni> MaulingMonkey: yeah, that it. Quartz
23:03:34  *** Tobin [] has joined #openttd
23:03:52  <Bjarni> I think Quartz got faster internal functions, so we would speed up OpenTTD by doing so.... but it needs to be done
23:04:09  <MaulingMonkey> How to even do that for the drawing code is completely non-obvious to me.  You're throwing around pointers to pixel arrays here and there and Quartz seems to be state centric ala OpenGL rather than data centric ala SDL (and from what I can tell, the code)
23:04:43  <MaulingMonkey> The fact that it's all in a language I'm completely unfamiliar with (no completed projects within) does not help at all either.
23:04:51  <MaulingMonkey> (that is, Obj-C)
23:05:36  <MaulingMonkey> That alongside not having experience with either Quartz or QuickDraw :-)
23:05:49  <Bjarni> MaulingMonkey: we can all say that :(
23:06:12  <MaulingMonkey> I take it the person who originally coded it jumped ship?
23:06:28  <Bjarni> but we need to figure out what to do anyway because the odds for a brilliant Quartz coder to how up on his own is not in our favour
23:06:57  <Bjarni> <MaulingMonkey>	I take it the person who originally coded it jumped ship? <-- not really. He just got a serious case of RL
23:07:05  <MaulingMonkey> That Celestar too?
23:07:16  <Bjarni> and 32 bit graphic engine (which he lacks time to work on as well)
23:07:21  <Bjarni> MaulingMonkey: no, it's egladil
23:07:30  <Bjarni> hmm
23:07:33  * Sacro wonders about a port to use Cairo
23:07:48  <MaulingMonkey> bahrg!  lol.
23:07:51  <Bjarni> Celestar doing graphics.... interesting idea
23:08:06  <Bjarni> I don't think he got experience in that
23:08:38  <MaulingMonkey> I just named him because I recalled that being mentioned as a possible reason he's not been around to apply my feeder-transfer-bug-fix
23:09:32  <Bjarni> maybe one of them contaminated the other one with RL
23:09:42  <Bjarni> is it contagious?
23:09:56  <MaulingMonkey> Scary thought.
23:13:33  <Stormscape> hmmm
23:13:40  <Stormscape> I wonder if my modem has a interface
23:13:47  <Stormscape> can you find out the IP of a modem?
23:13:58  <Bjarni> err
23:14:06  <Bjarni> that depends
23:14:15  <Bjarni> is it a regular modem?
23:14:15  <Stormscape> it's an old Linksys ADSLME3
23:14:24  <Stormscape> regular ADSL modem
23:14:31  <Stormscape> nothing fancy about it
23:14:58  <Stormscape> man, I don't even have a 56K modem
23:15:03  <Bjarni> the modem itself will not have an IP
23:15:10  <Stormscape> oh wait, I do. an 16 year old BBS external 56K modem
23:15:22  <Bjarni> it just got two ports and forwards traffic between them
23:15:36  <Stormscape> so it likely doesn't have a config page?
23:16:10  <Bjarni> the actual traffic "controller" is the computer or router
23:16:29  <Sacro> Stormscape: traceroute
23:16:35  <Stormscape> ok, I just wanted to make sure the modem wasn't being an asshole
23:17:17  <Sacro> or tracepath under linux
23:17:44  <Stormscape> ok my traceroute goes from my router IP to the DSLAM lol
23:17:59  <Bjarni> nice, I just made a traceroute to and that went well. It turned out that my ISP got a direct line to the server ISP
23:18:06  <Stormscape> rofl
23:18:22  <Bjarni> no gateways or anything, just direct ISP to ISP connection
23:18:56  <Stormscape> lol I did and it won't resolve
23:19:01  <Stormscape> there we go
23:19:06  <Bjarni> the ISPs got gateways though, but it only involves my ISP domain and the server ISP domain
23:19:27  <Stormscape> looks like my ISP's DNS servers are being laggy
23:19:30  <Stormscape> 14ms response
23:19:55  <Stormscape> I went ISP->level3 communications->OpenTTD's ISP
23:21:16  <Stormscape> nice
23:21:21  <Stormscape> I just did a traceroute to google
23:21:27  <Stormscape> went ISP->Google
23:21:54  <Bjarni> same here
23:22:44  <Stormscape> OMG
23:22:49  <Stormscape> I just did a traceroute to Google
23:22:51  <Stormscape> errr
23:22:52  <Stormscape> Microsoft
23:23:08  *** Kjetil [] has quit [Read error: Connection reset by peer]
23:23:10  <Stormscape> and I was already in a microsoft gateway before I left my ISP's gateway
23:23:21  *** Kjetil [] has joined #openttd
23:23:26  <Stormscape> 6 (  17.382 ms   17.360 ms   17.308 ms
23:24:41  *** lws1984 [] has joined #openttd
23:26:10  <Stormscape> I wonder who Google's ISP is :D
23:29:12  <MaulingMonkey> DSL models typically will have an internal IP address which you can http to for more detailed information about it's status
23:29:15  <MaulingMonkey> *modems
23:29:25  <MaulingMonkey> e.g.
23:30:18  <MaulingMonkey> But they typically won't have a public IP address accessable from the WAN side unless they're doing double duty as a router.
23:32:44  * Sacro goes and attempts to hack a gibson
23:33:19  <Stormscape> well
23:33:25  <Stormscape> I'm trying to access it from the LAN
23:34:14  <MaulingMonkey> An annoying situation can occur if your router uses the same IP address - it will hide your ("farther away") modem :-)
23:34:50  <MaulingMonkey> There's also quite a few different but common numbers typically used.
23:35:06  <Stormscape> care to list them? my router's IP is
23:35:11  <MaulingMonkey> On my network, is my router, and is my cable modem
23:35:22  *** DaleStan_ [~Dale@] has quit [Ping timeout: 480 seconds]
23:35:33  <Stormscape> ok trying 100.1
23:35:35  <MaulingMonkey> And are my computers :)
23:36:55  <Stormscape> ok 100.1 seems to be headed for a timeout
23:37:10  <Stormscape> 110 seconds and nothing
23:37:47  <MaulingMonkey> Aside from the possibility of it not actually having a status page, 100.1 and 1.1 are the two most common ones
23:38:20  <Stormscape> hmmm
23:38:22  <MaulingMonkey> other variations like 1.2 I think were router custom settings, rather than modems, now that I think about it.
23:38:31  <Stormscape> if it's 1.1, I'll have to change my router's IP
23:38:34  <MaulingMonkey> Probably because I was using a modem hardcoded to 1.1 then :)
23:38:39  <Stormscape> causing mass problems :P
23:38:56  <MaulingMonkey> Hopefully it shouldn't require much more than a DHCP refresh :)
23:39:07  <Stormscape> you see
23:39:11  <Stormscape> if I change my router's IP
23:39:15  <Stormscape> that'll break DHCP
23:39:21  <Stormscape> then I'll have to hard boot my router
23:39:30  <Stormscape> and it'll take 3 minutes to recommunicate with my ISP
23:39:53  <MaulingMonkey> yowza.  It shouldn't release the external DHCP :(
23:40:08  <Stormscape> it's on the same page as external DHCP
23:40:14  <Stormscape> and if you click save settings on that page
23:40:16  <MaulingMonkey> I see :-/
23:40:19  <Stormscape> it always causes problems
23:41:47  *** Osai^zZz [] has quit [Quit: Osai^zZz]
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23:51:31  <Sionide> woop
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