Log for #openttd on 23rd September 2006:
Times are UTC Toggle Colours
00:00:14  <Eddi|zuHause3> does that mean something like "railwaytrack"?
00:00:26  <Eddi|zuHause3> (eisenbahnschiene)
00:00:33  <Bjarni> it is
00:00:53  <Bjarni> it's directly translated as Eisen = jern
00:01:46  <Eddi|zuHause3> id would now be intresting why this word is different...
00:02:07  <Bjarni> oh btw the book about planned reduced speed due to track repairs in Denmark is called "Langsam Abfart"
00:02:11  <Bjarni> I didn't translate that
00:02:22  <Eddi|zuHause3> it should be a pretty old word
00:02:33  <Bjarni> they decided to take this one thing and name it in German
00:02:41  <Bjarni> and everything else is in Danish
00:04:02  <Bjarni> I would say that "jern" is the old word used in Scandinavia while Eisen is of Germanian origin, but that's just a guess
00:05:04  <Bjarni> I mean from before Scandinavia was listed as a place with Germanian languages ;)
00:05:28  *** Ben [~Ben_Robbi@] has joined #openttd
00:07:39  <Bjarni> ohh... differences between German and Danish. I once had a lecture held by a German professor in Danish and he spoke of V and W (in math) and at one time he called W for V and when he should say the name of V, he stopped with "err" and we started laughing when somebody shouted "faw"(or however it's spelled)
00:07:42  <Eddi|zuHause3> also raises the question where the english word "Iron" (with the non spoken "r") comes from
00:08:23  <Bjarni> is r totally unspoken?
00:08:39  <Eddi|zuHause3> that is what i got taught
00:08:50  <Bjarni> I'm not so sure. It's not with a lot of pressure on it, but Iron and Ion aren't pronounced the same way
00:09:07  <Bjarni> at least I don't think so
00:10:00  <Eddi|zuHause3> i always wondered about that, to... but i never met a native english speaker using either of these words :)
00:10:52  <Eddi|zuHause3> what do you mean with "faw"?
00:11:05  <Bjarni> the name of V in German
00:11:17  <Eddi|zuHause3> oh...
00:11:30  <Eddi|zuHause3> it's more "fau"
00:11:30  <Bjarni> we call them V and double V (W)
00:12:05  <Bjarni> so V in Danish got the same name as W in German. It's pronounced more or less the same way and that is the reason for the mistake :)
00:14:40  *** Rens2EveOnline is now known as Rens2Sea
00:14:51  <Maedhros> i pronounce iron as I-yern, and ion as I-yon (although this may not make any sense if you don't have my accent ;)
00:15:09  <Maedhros> you don't pronounce the r anyway
00:16:30  <Ben> hi
00:16:46  <Ben> I'm hunting egladil's.  Don't think they exsist
00:17:31  <Bjarni> <-- this is interesting. It's English that's 1000-1300 years old and it uses the Nordic character set like þ (thorn) and that soft D
00:17:38  <ln-> hmm, interesting, /r/ is indeed unspoken in iron.
00:18:19  <Bjarni> Ben: I trapped one once, but it got away
00:18:44  <Ben> what method did you use to catch it?
00:19:27  <Ben> i say iron as i-un
00:19:30  <Bjarni> England even request people from Scandinavia to translate their really old texts as it's closer to Norse languages than English
00:19:55  <Bjarni> <Ben>	what method did you use to catch it? <-- I sat here in this channel and looked like a developer and it just walked in
00:20:11  <Bjarni> only worked once though :(
00:20:23  <Eddi|zuHause3> i am sure the lion-catching methods can be reformed to catch egladils instead ;)
00:20:26  <Ben> should I go about looking like a developer?
00:20:34  <Bjarni> yeah
00:20:49  <Bjarni> and the best way to look like a developer is to write a lot of useful patches
00:21:08  <Ben>
00:22:44  <Bjarni> so you just go ahead and write full 32 bit graphic support and you will look like a developer
00:22:48  <Bjarni> :P
00:23:23  <Eddi|zuHause3> chances are, that this would eliminate the need for an egladil ;)
00:23:39  <Bjarni> yeah
00:23:48  <Bjarni> and that would summon him
00:24:01  <Bjarni> he will show up the minute we stop waiting for him :P
00:24:13  <Ben> that would be sweet, but i remain slightly sceptical that I am compitent enough to do it
00:24:40  <Bjarni> how old are you?
00:24:44  <Ben> 22
00:25:00  <Bjarni> you are in an age where you learn quickly
00:25:15  <Bjarni> I know, I was 22... once
00:25:21  <Bjarni> for a whole year
00:25:28  <Ben> true.. but im learning other things
00:25:32  <Eddi|zuHause3> oh great were the times...
00:25:34  <Bjarni> then I grew tired of being 22
00:25:47  *** Sacro [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has joined #openttd
00:25:47  <Ben> then what did you do?
00:25:56  <Bjarni> I turned 23
00:25:58  <JohnUK89> Oh Noes...
00:26:00  <Eddi|zuHause3> now i am walking straight towards a quater century next week...
00:26:21  <Bjarni> hah, I'm older than you
00:26:21  <SpComb> Logs:
00:26:21  <Sacro> !logs
00:26:24  * JohnUK89 is steaming towards his 18th next year
00:26:24  <Bjarni> oh wait...
00:26:28  <Eddi|zuHause3> and i haven't been learning anything for a while
00:26:42  <Bjarni> not true
00:26:52  <Bjarni> you learned to come here and waste your time :P
00:26:59  <Ben> im learning stuff, but not coding.  I can't do anything that involves words really
00:27:11  <Eddi|zuHause3> oh, i wasted my time long before that ;)
00:27:18  <Bjarni> Ben: that would include IRC....
00:27:34  <Ben> yeah...ive only used it for about 4 hours in total
00:27:49  <Bjarni> me too
00:28:01  <Bjarni> oh wait, in total, not the past 4 hours
00:28:02  <Bjarni> sorry
00:28:03  <Ben>, what a coinisidence they have been the exsact same 4 hours
00:28:48  <JohnUK89> Don't let Bjarni fool you, he's been on IRC for at least 100 years
00:29:07  <Bjarni> yeah
00:29:23  <Bjarni> I learned how to say LOL with smoke signals long before you were even born
00:29:26  <JohnUK89> He actually invented it...
00:29:28  * JohnUK89 nods
00:29:30  <Ben> IRC confuses me, casue i see people in 2 places at once, wich makes me question reality
00:29:52  *** KritiK [] has quit [Quit: Leaving]
00:30:02  <Sacro> what is reality
00:30:10  <Ben> Its this thing i checked out today
00:30:15  <Bjarni> exactly
00:30:18  <JohnUK89> For all we know it may not actually exist
00:30:19  <Sacro> from svn?
00:30:26  <Eddi|zuHause3> "svn co"?
00:30:33  <Sacro> i have closed the front door, how do i know any of you exist
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00:30:48  <Bjarni> reality is there people die and fails to respawn
00:30:56  <Bjarni> so it's a crappy game
00:30:57  <Eddi|zuHause3> how do i know _I_ exist?
00:31:05  <Bjarni> I just do
00:31:05  <Ben> poke yourself in the eye
00:31:07  <Sacro> Eddi|zuHause3: look in the mirror
00:31:29  <Bjarni> how will he know that it's a mirror and not an LCD monitor?
00:31:34  <JohnUK89> Ben, that could be a digital signal telling out virtual brain we have poked ourselves
00:31:51  <JohnUK89> our*
00:31:54  * Bjarni pokes Eddi|zuHause3 in the eye
00:31:59  <Ben> that wouldnt prove it wasnt reality
00:32:04  <Ben> it would just be a digital reality
00:32:09  <Bjarni> Eddi|zuHause3: did that hurt?
00:32:09  * Eddi|zuHause3 pretends that that hurt
00:32:11  <JohnUK89> Wouldn't prove it was, either
00:32:32  <Ben> ooo tooshay
00:32:35  <Bjarni> Eddi|zuHause3: ok, you felt virtual pain, which indicates that you are virtual
00:32:48  <Ben> relative to myself, im in reality
00:32:49  <Eddi|zuHause3> fine
00:32:50  <JohnUK89> Touchet*
00:33:06  <Sacro> JohnUK89: touche
00:33:14  <Bjarni> <Ben>	ooo tooshay you have a shay too?
00:33:19  <Eddi|zuHause3> forgot the Ž
00:33:28  <Sacro> Eddi|zuHause3: yes, i cant figure out how to merge them
00:33:31  * JohnUK89 doesn't care about french
00:33:44  <Bjarni> damn, I forgot the arrow
00:33:46  <Eddi|zuHause3> use a keymap with "dead keys"
00:33:47  <Sacro> JohnUK89: i dont think the french care about you
00:33:49  <Bjarni> <Ben>	ooo tooshay <-- you have a shay too?
00:33:54  <Bjarni> I think it's time for bed
00:33:59  <JohnUK89> I don't care that they don't :P
00:34:00  <Sacro> Eddi|zuHause3: in windows, its altgr+e
00:34:02  <Ben> whats a shay too?
00:34:05  <Eddi|zuHause3> then press Ž and afterwards e
00:34:16  <Sacro> really quickly?
00:34:21  <Sacro> like when you do æ
00:34:23  <Eddi|zuHause3> AltGr+e gives the euro sign
00:34:26  <Bjarni> Ben: too indicates that you aren't the only one having a shay
00:34:32  <Bjarni> I thought you knew English
00:34:33  <Sacro> EUR
00:34:43  <Ben> not i said, i don't do words
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00:35:09  <Eddi|zuHause3> Bjarni: usually you write a "," before "too"
00:35:13  <Bjarni> none of us likes to use MS words, but that's not important right now
00:35:38  <Eddi|zuHause3> each time i had to use Word it was a real pain
00:35:45  <Bjarni> Eddi|zuHause3: I forgot "<---" in that like, so what is a "," more or less :P
00:36:11  <Eddi|zuHause3> (i grew up using WordPerfect)
00:36:43  <Bjarni> Ben: <--- shay = geared steam locomotive
00:36:52  <Bjarni> I'm impressed that you got one
00:37:05  <Ben> how do links work?
00:37:15  <Eddi|zuHause3> click on them ;)
00:37:27  <Sacro> rofl... n00bs
00:37:47  <JohnUK89> What if said n00b had irssi? ;-)
00:37:48  <Ben> hmm...i needed to copy it from some pop up thing
00:37:56  <Ben> im a train
00:38:15  <JohnUK89> Ben, in mIRC just click ok and it launches your browser
00:38:48  <Ben> thats a cool train thing actually, it should be modelled
00:39:17  <Bjarni> <-- is that model good enough?
00:39:19  <Eddi|zuHause3> model trains are fun
00:39:32  <Bjarni> the real life version is designed to battle 10% grades
00:39:35  <Eddi|zuHause3> all the world uses H0 models (1:87)
00:39:48  <Eddi|zuHause3> but the english use 00 models (1:76)
00:39:57  <Ben> it looks like something they would use in the calafornian gold rush time
00:40:11  <Bjarni> they might
00:40:16  <Eddi|zuHause3> but they couldn't get their own gauge out, so they use the 16,5mm H0 gauge
00:40:17  <Bjarni> it's an US invention
00:40:37  <Ben> get their gauge out?
00:40:49  *** Gonozal_VIII [] has quit [Ping timeout: 480 seconds]
00:40:57  <Bjarni> but it was actually designed for narrow gauge timber lines in their great forests in Rocky Mountains
00:40:58  <Eddi|zuHause3> well, the correct gauge for 1:76 would be wider
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00:41:14  <Eddi|zuHause3> but they couldn't get it standardized across the world
00:41:16  <Ben> i don't really understand
00:41:32  <Eddi|zuHause3> so for market compatibility, they made their larger models for the smaller gauge
00:41:59  <Eddi|zuHause3> but since english trains are generally smaller, nobody notices the difference
00:42:46  <Bjarni> <-- a H0 shay driving on Märklin tracks
00:42:54  <Eddi|zuHause3> !calc 1435/87
00:42:54  <_42_> Eddi|zuHause3: 16.4942528735;
00:43:00  <Eddi|zuHause3> !calc 1435/76
00:43:00  <_42_> Eddi|zuHause3: 18.8815789473;
00:43:22  <Bjarni> <-- it's clear to see that the boiler is not placed in the middle on shay to make room for the pistons on one side
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00:44:01  <Ben> unsimetrical doesnt look so cool really
00:44:53  <Eddi|zuHause3> note the german light signals ;)
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00:45:08  <Bjarni> yeah, it's Märklin
00:45:56  <Bjarni> <Ben>	unsimetrical doesnt look so cool really <-- shay is designed for 10% grades, which is more than any other locomotive of that time could handle on normal tracks
00:46:37  <Eddi|zuHause3> anything above 2% is a pain, really ;)
00:46:50  <Ben> thats no justification for its lack of simatry though really
00:47:02  <Bjarni> it is
00:47:11  <Ben> why?
00:47:28  <Eddi|zuHause3> gearing is a complicated structure
00:47:35  <JohnUK89> Because it was technically better than all the other trains :)
00:47:44  <Eddi|zuHause3> you get space issues, not to mention synchronisation issues
00:47:49  * Sacro is bored
00:47:50  <Bjarni> it needs to have the pistons on the side of the boiler since it needs gears between the wheels and the pistons
00:48:01  <Eddi|zuHause3> if you would double up the system
00:48:04  <Eddi|zuHause3> for symmetry
00:48:08  <Ben> so is the area to on the side of the main boiler part of the gearing?
00:48:09  <Bjarni> so there is only one place to place the pistons and then you have to move the boiler out of the way
00:48:31  <Ben> oh right i see, more room beneath
00:48:33  <Bjarni> <Eddi|zuHause3>	if you would double up the system <-- that would make a really small boiler :P
00:48:55  <Ben> they could stick the pistols equally on either side of the boiler still...that would be more simmetrical still
00:49:29  <Eddi|zuHause3> there is a fundamental difference between a piston and a pistol
00:49:37  <Bjarni> that would either make the boiler too small or the locomotive too wide
00:49:41  <Sacro> Eddi|zuHause3: true
00:50:09  <Ben> too wide for what though? at slow speeds corners arnt a problem
00:50:38  <Eddi|zuHause3> all vehicles have a maximum widths
00:50:40  <Bjarni> remember they were designed as narrow gauge to be able to lay tracks through the woods fast. Then you can't make them 3,5 meters wide (or more)
00:50:41  <Eddi|zuHause3> -s
00:51:16  <Eddi|zuHause3> for tunnels, bridges, anyting next to the track
00:51:18  <Ben> hmm...well really I'm gunna shut up, cause they new a lot, and I no nothing. so there will be some good reason why its like that
00:51:22  <Eddi|zuHause3> not to speak of stability
00:51:39  <Eddi|zuHause3> you are lacking some "k"s
00:51:49  <Ben> eh?
00:51:59  <Eddi|zuHause3> "knew", "know"
00:52:31  <Ben> oh right, spelling is apauling
00:52:47  <Eddi|zuHause3> appalling
00:53:00  <Eddi|zuHause3> (or with one p?)
00:53:14  <Bjarni> it's like the tender for the alleghenies. Looks ugly but maximise performance with the space allowed
00:53:16  <Ben> i have know idea, and i don't care that much really
00:53:17  <Sacro> Eddi|zuHause3: 2
00:53:47  <Ben> the tender is the bit on the back right?
00:53:56  <Bjarni> in case of the tender, it allows a whole lot of water and coal without getting too heavy on any axle and not too long for the engine+tender to be on the already built turntables
00:53:57  <Eddi|zuHause3> english is a bad language
00:54:05  <Sacro> Ben: its "no idea"
00:54:07  <Eddi|zuHause3> they have so many letters that you do not speak
00:54:21  <Ben> Im not speaking english
00:54:31  <Bjarni> are you mute?
00:54:57  <Ben> um...don't think so
00:55:11  <Eddi|zuHause3> "AgentSmith sets mode +m" :)
00:56:33  <Eddi|zuHause3> Sacro: it is "it's"
00:56:50  <Sacro> Eddi|zuHause3: so it's
00:56:55  <Sacro> :p
00:57:40  <Eddi|zuHause3> now that looks ugly... stand alone...
00:58:24  <Sacro> 2am, think its time for sleeping, night all
00:58:42  <Ben> bye
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01:05:13  <Ben> Bjarni: What country you from then?
01:06:59  <Eddi|zuHause3> Ben: you should be capable of a right-click
01:07:44  <Ben> i am?
01:07:58  <Eddi|zuHause3> i don't know if you are, but you should be ;)
01:08:08  <Ben> how should I?
01:08:40  <Eddi|zuHause3> grr... avidemux makes me nuts...
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01:09:01  <Eddi|zuHause3> it screws up the synchronity of sound and video for no apparent reason...
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01:19:30  <Eddi|zuHause3> great... a cancel button that does everything but cancel the operation
01:19:47  <Ben> computers are fun
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01:23:25  <Bjarni> goodnight
01:23:28  <Bjarni> see you today
01:23:36  <Bjarni> it's too late to say tomorrow :(
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01:24:13  <Ben> denmark?
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01:35:09  <Ben> bye...if anyones here...
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02:07:05  <CIA-2> belugas * r6498 /branches/MiniIN/roadveh_cmd.c: [MiniIN]: -Fix: Silenced a MSVC compiler warning.
02:07:52  <MartinL> Hello
02:07:58  <MartinL> it's my first time here
02:08:07  <MartinL> is anybody outside there?
02:08:14  <MartinL> oh
02:08:16  <MartinL> no one
02:08:30  <MartinL> seem's to be the wrong time
02:09:02  <glx> welcome MartinL
02:10:33  <MartinL> hi glx
02:10:59  <MartinL> nixe to meet you
02:11:35  <MartinL> I have just readed many think about OTTD source code and the programming of that
02:11:56  <glx> and?
02:12:05  <Belugas_Gone> naaa. you're not alone in here MartinL :)
02:12:10  <MartinL> I'll see
02:12:12  <MartinL> oh
02:12:17  <Belugas_Gone> some nightbirds around
02:12:35  <MartinL> it's 4 am on my site and I thought I'm allone on this time
02:12:51  <glx> same time here :P
02:12:57  <MartinL> oh
02:13:14  <Serriaromeo> we are all figments of your imgination
02:13:47  <MartinL> wow
02:13:55  <MartinL> it's a hard dream
02:15:47  <MartinL> what did you do alltogether here?
02:16:17  <Belugas_Gone> a lot of stuff :)
02:16:30  <Belugas_Gone> reading some strange letters popping on the screen...
02:17:26  <MartinL> Please allow one additional question, because it's my first time in this kind of chat
02:18:04  <glx> just ask
02:18:15  <MartinL> on my right site I have a list of nick names. Are they actual all in this chat room?
02:18:28  <glx> yes
02:18:35  <glx> but a lot are sleeping :)
02:19:00  <Belugas_Gone> heheh and even when they do not sleep, you wont see many of them speaking :)
02:19:22  <MartinL> ok. Unterstood. There comp is never sleeping :-)
02:19:31  <MartinL> Ok. Sleeping is a good idea.
02:19:56  <Belugas_Gone> different part of the world is represented here. For me, the night is still young, for instance
02:20:50  <MartinL> very well.
02:21:22  <Belugas_Gone> and..welcome here, by the way :)
02:21:49  <MartinL> I'm professional developer and interessed in do some OTTD programming
02:22:07  <Belugas_Gone> another one :D
02:22:32  <MartinL> First of all I will scan through the source code to get some ideas of the thinks are working
02:22:40  <Belugas_Gone> the sources are available, using svn (but i think you know that)
02:22:51  <MartinL> yes
02:23:16  <glx> oh and don't try to understand all the code :)
02:23:58  <Belugas_Gone> not at once, that is ;)
02:24:11  <MartinL> I think I need an extra account to get access to svn
02:24:26  <glx> not needed to get the source
02:24:36  <MartinL> actual I have loaded a copy of code from svn
02:24:54  <glx> svn co svn:// ?
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02:27:38  <glx> ok time to sleep
02:27:41  <glx> good night
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02:29:22  <Belugas_Gone> bye glx
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02:32:37  <Belugas_Gone> ho... another MartinLW
02:32:44  <MartinLW> no
02:32:48  <MartinLW> sorry
02:32:53  <MartinLW> same as before
02:33:06  <MartinLW> I lost my window :-(
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02:34:38  <Belugas_Gone> hehhee  'was joking :)
02:34:56  <Belugas_Gone> you develop in waht environnement ?
02:34:57  <MartinLW> I have downloaded tortoise cvn client
02:35:46  <MartinLW> when I try to import the ottd svc adress I have to enter some account data
02:36:41  <MartinLW> is that the normal behavior or did i made a mistake?
02:39:29  <CIA-2> belugas * r6499 /trunk/ (34 files): -Codechange: Finally, got "byte event" outside of the union WindowEvent, which is now a struct
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02:39:59  <Belugas_Gone> not supposed to, MartinLW
02:40:02  <Belugas_Gone> hello tron
02:40:42  <MartinLW> I develop in visual studio
02:41:54  <Belugas_Gone> when you svn co, as glx told you, you're only downloading the sources.  nothingmore.
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02:43:12  <MartinLW> yes. thank's belugas. I have already done that.
02:43:32  <MartinLW> next I will try to compile and to run the code.
02:43:39  <CIA-2> belugas * r6500 /branches/MiniIN/ (45 files in 3 dirs): [MiniIN]: Synch with trunk r6487:r6499
02:44:15  <Belugas_Gone> don't forget the data files :)
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03:07:04  <CIA-2> belugas * r6501 /branches/XTDwidget/ (10 files in 3 dirs): [XTDwidget] -Synch with trunk r6486:6500
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06:46:44  <Wolf01> hi
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09:00:38  <delfinke> Hi all
09:00:57  <peter1138> hi
09:01:54  <delfinke> Is here any ottd developer who can help me understand a problem? maybe i can fix it alone, maybe i understand it
09:02:59  <delfinke> my problem is: ottd 0.4.7 works fine, but 0.4.8-RC1 and 0.4.8 (and current MiniIN-r6488) is scattering
09:03:28  <PandaMojo> "Scattering"?
09:03:30  <delfinke> i mean the graphics and even my mouse cursor are stopping for a little about twice in a second
09:03:42  <PandaMojo> :-/
09:04:03  <PandaMojo> stuttering you mean I think?
09:04:14  <delfinke> maybe stuttering :)
09:04:22  <PandaMojo> e.g. the movement isn't smooth, it's a bit jagged?
09:04:28  <delfinke> yes
09:04:42  <PandaMojo> Yeah, I wouldn't know the cause of that unfortunately :D
09:04:52  <delfinke> even in the scenario editor where there shoud not do a lot of computing
09:05:31  <PandaMojo> Well good luck with that, I'm off to bed :)
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09:05:53  <delfinke> to bed at 11:05 am ? :)
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09:33:18  <Bjarni> !seen Darkvater
09:33:18  <_42_> Bjarni, Darkvater ( was last seen quitting #openttd 8 minutes ago (23.09. 09:25) stating "Ping timeout: 480 seconds" after spending 4 days 12 hours 37 minutes there.
09:33:46  <Bjarni> timeout, now that's a useful info on when he will return :P
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09:36:41  <Brianetta> Bjarni: Can you think of a way to implement a track circuit on maglev?
09:40:52  <hylje> ?:o
09:43:28  <Bjarni> you mean putting the engine on the tracks instead in the locomotive?
09:44:01  <Bjarni> that should be possible
09:44:42  <hylje> but a bit redundant
09:45:47  <Bjarni> but I will wait until Darkvater answers Belugas on adding another byte to the map array. Since it would not be used for tracks, we can use it for speed limits and/or track power
09:46:00  <CIA-2> peter1138 * r6502 /branches/utf8/ (150 files in 11 dirs): [utf8] - Sync with r5900:r6000 from trunk
09:46:03  <hylje> :o
09:46:10  <peter1138> 150 o_O
09:46:53  <Bjarni> that's more than I have ever committed
09:47:21  <hylje> ouch
09:47:30  <Bjarni> peter1138: you do know that we agreed on not making too big changes in one commit, right?
09:47:36  <Bjarni> :P
09:47:40  <hylje> its a sync
09:47:47  <Bjarni> but somehow if it's a sync, I guess it's ok
09:48:19  <Bjarni> specially since the newest revision being synced is around 500 revisions old, so it's well tested by now
09:49:08  <peter1138> there were so many changes... i probably could've limited to 25 revisions and still committed tons of files in one change
09:49:30  <Bjarni> <Brianetta>	Bjarni: Can you think of a way to implement a track circuit on maglev? <-- in short: yes, but why? :)
09:49:52  <Brianetta> Bjarni: So you can tell when there's a maintenance truck on the line...
09:50:12  <Brianetta> Or, indeed, a failed train
09:50:28  <Brianetta> Maglev won't always be a 35km test track
09:50:38  <Brianetta> One day there will be a real service on a network
09:50:52  <Bjarni> they are in Shanghai
09:51:05  <Brianetta> I odn't believe they run two trains at once there.
09:51:11  <Brianetta> Not on the same track.
09:51:17  <Bjarni> though that line is no bigger than the test one, but it is double tracked
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10:14:30  <JohnUK89> Morning :)
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10:38:15  <Gonozal_VIII> transrapid is not fast enough to make much difference to normal high speed trains, i think the first large commercial maglev networks will be as fast as planes or even faster in low pressure tubes
10:38:37  <NullAcht15> hi, I'm trying to host a dedicated openttd game, and for some reason it won't appear by name in the games list of the mulitplayer screen, only by IP address, and also marked as offline
10:39:09  <NullAcht15> When I click on that IP address though (on another computer) and click refresh, everything works
10:39:17  <NullAcht15> can someone help me with this?
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10:41:05  <Gonozal_VIII> server_advertise = true <-- in cfg?
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10:43:52  <NullAcht15> yes. Also, I see a big "dbg: [NET][UDP] We are advertised on the master-server!" in the logfile
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10:44:43  <NullAcht15> anyway, the game _can_ be found on the master server, only only by ip address and marke as offline
10:45:28  <Gonozal_VIII> wie is denn der servername?
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10:47:59  <NullAcht15> "Waigl's Game"
10:48:26  <Gonozal_VIII> ist in der liste bei mir
10:48:35  <NullAcht15> so? hm....
10:49:01  <NullAcht15> dann scheint sich das Problem ja in wohlgefallen aufgeloest zu haben...
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10:49:16  <NullAcht15> Ich hab ihn immer anhand der IP suchen muessen
10:49:36  <Gonozal_VIII> ka.. evtl weil dus selbst bist
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10:58:33  <Ploes> hi
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11:03:40  <NullAcht15> Gonozal_VIII: Glaub ich nicht. Der Server ist ja ein komplett anderer Computer in nem anderen IP-Netz. Der kann das ja nicht riechen, dass er von der selben Person bedient wird, wie der Client
11:04:07  <Gonozal_VIII> dann weiß ichs auch nicht
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11:20:33  <Noldo> x
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11:41:18  <ztanz> Hello =)
11:41:21  <ztanz> Might I ask a question?
11:41:24  <ztanz> May*
11:41:50  <Brianetta> People are allowed only one question.  You just used yours up, I'm afraid.
11:41:56  <Brianetta> So sorry.
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11:50:12  <ztanz> Brianetta =(
11:50:17  <ztanz> Anyway, here goes
11:50:30  <ztanz> What are the requirements to make the cities grow
11:50:42  <Brianetta> Regularly serviced stations.
11:50:52  <Brianetta> The more the better, up to a limit of five, I believe
11:50:55  <ztanz> As I try to leave as much passengers/mail there as possible, sometimes driving water etc.
11:50:58  <Brianetta> or was it eight?
11:51:17  <Brianetta> If you're using tropical, you must also deliver food and water
11:51:24  <Brianetta> unless it's in the jungle
11:51:30  <ztanz> So, if I have three stations, the city will flourish aslong as I leave cargo (goods, water, food, passengers and mail)
11:52:26  <Brianetta> Yes.  It'll flourish faster if you pop in a bus service with three stops.
11:52:26  <peter1138> leave?
11:52:36  <Brianetta> peter1138: drop off
11:52:44  <peter1138> oh
11:52:57  <peter1138> grrr
11:53:58  <peter1138> nothing on tv ;(
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11:58:25  <Brianetta>
11:58:31  <Brianetta> Watch the vids on there, then (:
12:03:58  <peter1138> nice accessible website :/
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12:13:30  <Brianetta> Yeah, well
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12:17:24  <Sacro> :| i cannae read it
12:19:32  <lws1984> bah, smelly frame layout
12:19:57  <lws1984> only about 2 inches for the actual news etc. the rest is a big picture of the Shanghai maglev
12:20:18  <XeryusTC> why does that maglev look so good from below? :)
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12:20:50  <lws1984> looks better than your average 170's underside, that's for sure
12:22:22  <XeryusTC> :)
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12:45:27  <Eddi|zuHause> grr... i need more RAM...
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13:09:46  <Ploes> hi all
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14:09:11  <jez> Kewlio
14:09:17  <jez> I think my patch's utility has been completed!
14:09:26  <jez> I just need to clean up the code now and make it as concise as possible :-)
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14:21:41  <Bjarni> cool
14:21:54  <Bjarni> what is it able to do now? :)
14:22:49  <jez> pretty much full face customization
14:22:56  <Bjarni> nice
14:22:58  <jez> Randomization whilst maintaining gender and ethnicity
14:23:24  <jez> (but my random face code can generate a random gender/ethnicity for new players)
14:23:27  <jez> load/save current face value to openttd.cfg
14:23:33  <jez> player_face variable
14:23:47  <jez> and you can view/set the current face code (the uint32 storing the current face) ingame
14:24:00  <jez> once i've cleaned up the code i'll release the diff
14:26:08  <jez> if only i could have it applied to a version of OpenTTD where they hadn't broken the AI completely
14:26:15  <jez> i dunno if this is a known bug
14:26:21  <jez> the latest SVN has a totally buggered up AI
14:26:27  <jez> it's unable to make any profit
14:26:35  <jez> i really hope they're re-doing it
14:26:52  <jez> it erases its own routes but leaves its trains stranded
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14:36:32  <Sacro> SUE SUE SUE
14:38:01  <MartinLW> hi together
14:38:13  <jez> "These games are all Public Domain or Freeware games that hold no copyright"
14:39:07  <MartinLW> Im using VS 8 and can not start OTTD directly form VC. Is there a solution for that_
14:39:44  <Twinsen_> did anyone buy it?
14:40:29  <jez> what licence IS openttd under?  it's certainly not exactly prominent on the website
14:40:49  <jez> oh...
14:40:49  <jez> OpenTTD is licensed under the GNU General Public License version 2.0
14:40:50  <jez> :-)
14:40:51  <Bjarni> it's GPL
14:41:01  <jez> so it's illegal to sell for profit
14:41:03  <peter1138> except for the data files...
14:41:14  <peter1138> jez: no
14:41:32  <jez> ?
14:41:35  <peter1138> well, not openttd itself
14:41:42  <jez> oh thats right
14:41:59  <jez> it's not legal to sell gpl stuff for profit but... it might as well be
14:42:05  <jez> because you have to give out the source code
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14:42:10  <jez> and someone can get it for free that way...
14:42:22  <jez> *illegal
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14:42:35  <Bjarni> "This new version includes - High Res graphics" <--- no, the graphics are the same size
14:42:47  <jez> lol you dont know that he hasnt made some new gfx ;-)
14:42:59  <jez> he may have rewritten the gfx engine :-)D
14:43:17  <Bjarni> what do YOU think?
14:43:24  <jez> i think i'm being sarcastic
14:43:26  <Twinsen_> :))
14:43:50  <Bjarni> did this guy write a new graphic engine and made new graphics and then he sells it on Ebay without telling what he actually did?
14:44:26  <Twinsen_> you can never know :P
14:45:01  <Bjarni> if he did that, then he would have spent so many hours on it that he would tell more about it
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14:47:30  <Bjarni> OPEN TTD, a Transport Tycoon clone developed exclusively for use with Windows XP <-- ROFL
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14:48:38  <Twinsen_> lol... who said that?
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14:49:59  <Bjarni> that moron, who tries to sell OTTD
14:50:24  <Bjarni> TTD is a Prirate copy dont buy as it breaches copyright infringment ILLEGAL SW <-- somebody wrote that as feedback to a previous item
14:51:41  <Sacro> yeah, someone should report him to ebay...
14:51:52  <jez> Bjarni: that's actually a good description of OpenTTD :-)
14:52:02  <jez> except for the 'exclusively' bit
14:52:36  <peter1138> oh yeah
14:52:42  <peter1138> i was going to set up a server, wasn't i...
14:52:56  <Sacro> peter1138: yeah :D
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14:53:43  <Sacro> This is not a boxed and original copy of the game <- well duh...
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14:54:18  <peter1138> mmm, tesco double choc muffin
14:54:25  <jez> ha!  he's really got this con thing down to a tee - most of his images are links to Wikipedia!
14:54:33  <jez> peter1138: mighty unleahtly
14:54:36  <jez> unhealthy
14:54:40  <peter1138> yes :(
14:55:03  <Sacro> but very tasty
14:55:23  <peter1138> my parents were staying all week, so i've not had anything bad...
14:55:29  <Sacro> jez: and he's linking using JPEGS ><
14:55:36  * Sacro sends bobingabout after him
14:55:45  <jez> Sacro: still looks good for an eBay page
14:56:53  <Sacro> hello. i followed one of his image links, clicked up x2. and i can download 3 series of futurama from his server!
14:57:56  <peter1138> haha
14:58:27  <jez> eh? where?
14:59:04  <jez> ah i see you
14:59:07  <jez> in Czech :-\
14:59:35  <jez>
14:59:41  <jez> Ack!  The horibleness of Locomotion! :-(
15:00:15  <jez> And why is it that, without exception, all screenshots of Locomotion are in shit quality JPEG?
15:01:11  <Prof_Frink> To hide the actual lomo graphics?
15:01:19  <jez> they do that themselves
15:01:25  <jez> it's like trying to build a railway through Manhattan
15:01:33  <jez> with the buildings in the way
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15:03:28  <MartinL> hi @all. I'm back. Now chatting with bersic
15:04:05  <MartinL> I have one additional question. What to do, when I have perpared a patch. Where should I upload it?
15:04:21  <Sacro> jez: its not, its just the subtitles, probably in czech
15:04:44  <Sacro> MartinL: the internet is a good start
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15:05:16  <jez> MartinL: what's the patch for?
15:05:58  * Sacro is trying to find out how to report stuff to ebay
15:06:01  <MartinL> jez: it's for the bug: 1560913
15:06:06  *** smeding_ [] has quit []
15:06:10  <MartinL> I have already added a comment for that
15:06:58  <jez> MartinL: erm, where is that bug located?
15:07:17  <MartinL> jez: are there different bug list's?
15:07:37  <jez> oh
15:07:40  <jez> Sourceforge's onwe
15:07:43  <MartinL> I know only the list of bug's in svc
15:07:45  <jez> i think you're meant to use
15:07:55  <jez> god knows why they didnt use Bugzilla for that, it's the best bug system
15:07:57  <jez> :-\
15:08:21  <jez> svc?
15:09:01  <jez> i find sourceforge's website to be apallingly designed and stay away from it wherever possible
15:09:05  <MartinL> jez: on sourcefourge
15:09:32  <MartinL> sourceforge. sorry.
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15:09:56  <MartinL> ok. maybe it's the wrong bug list, but's a real bug ...
15:10:19  <MartinL> jez: what to do with the patch later on?
15:11:40  <MartinL> ?
15:12:22  <Sacro> ROFL
15:12:25  <Sacro> "through "real-time" (one month is a couple of minutes"
15:12:31  <Sacro> thats not real-time...
15:14:31  <MartinL> ...
15:14:31  <Prof_Frink> Sacro: It's real-time as opposed to turn-based
15:14:57  <Sacro> errm, but its not real time as in 24...
15:15:13  * Sacro is sooo close to buying PSX TT
15:15:35  <Prof_Frink> No, but "Real Time Strategy" is an estabished game genre
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15:16:01  <Sacro> hmm, true
15:16:03  <peter1138> tum te tum
15:16:07  <peter1138> server running
15:16:10  <Born_Acorn> Sacro, you should, for the novelty.
15:16:10  <Prof_Frink> And I'm sure it takes more than a couple of minutes to build a Kirov
15:16:16  <Born_Acorn> peter1138, Callback 33!
15:16:17  <peter1138> < grfs needed
15:16:33  <Sacro> Born_Acorn: yes... seeing as its just about the only console i can go on
15:16:48  <Sacro> peter1138: pb_ukrs v3?
15:16:53  <peter1138> yeah
15:17:04  <Sacro> wooyay!
15:17:29  <Sacro> hmm, someone is posting TTO too
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15:18:06  <Sacro> how can someone get away with charging £25 for TTDX
15:18:25  <Eddi|zuHause2> hm... wasn't the usstats known to cause desyncs?
15:18:43  <peter1138> hmm, 1950 :/
15:18:48  <peter1138> bollocks that up
15:18:49  <MartinL> What to do with patches. It is possible to load them up to ?
15:19:07  <Eddi|zuHause2> MartinL: yes
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15:19:17  <MartinL> I'm just working on a patch for a bug in sourceforge
15:19:30  <peter1138> Eddi|zuHause2: pass. if it does, then there's a bug to fix.
15:19:48  <MartinL> should I add this to
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15:20:16  <Eddi|zuHause2> i am pretty sure there was discussion about that...
15:20:31  <MartinL> Eddi: which version should I take to solve the bug?
15:20:38  <Sacro> grr, its so tempting...
15:20:52  <Eddi|zuHause2> MartinL: always the current HEAD
15:20:52  <Sacro> £14 for it..
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15:22:41  <jez> MartinL: i'd try to upload them to
15:23:50  <MartinL> jez: you are talking about the bug's in sourceforge?
15:27:26  <glx> MartinL: no is our flyspray tracker for bugs, patches ...
15:27:45  <MartinL> glx: yes. I understood
15:28:19  <MartinL> glx: I understood, that jez will load the two new bug's on sourceforge to that.
15:28:59  <MartinL> I just have patched the runtime error in case of double clicking the delelte button.
15:29:23  <MartinL> I will work through the rest of the code, to see if there is some other case of error
15:29:40  <MartinL> After that I will upload the patch to
15:30:09  <MartinL> see you later. I have to leave for a while
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15:33:40  <jez> MartinL: no, look at
15:33:43  <jez> sorry, not .org
15:34:02  <jez> oh
15:34:05  <jez> well either should do
15:34:25  <jez> i dont like flyspray tracker :-\
15:34:32  <jez> but then i am used to bugzilla
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15:38:36  <peter1138> i hate bugzilla :)
15:40:32  <peter1138> hmm
15:40:39  <peter1138> can someone take a leak for me
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15:46:47  <Bjarni> back
15:46:58  <peter1138> hmm
15:47:16  <Bjarni> Report a breach of an eBay listing policy or a prohibited item <-- that would be the one to use on that lamer on Ebay, right?
15:47:17  <peter1138> there needs to be a better way of specifying map properties for dedicated server games
15:47:36  <peter1138> i have no idea how to set the tgp stuff
15:48:36  <Sacro> Bjarni: yes
15:49:08  <Sacro> if he's claiming that what he is distributing is copyright free and public domain (which it isnt)
15:51:05  <Born_Acorn> I already reported it hours ago. :p
15:51:40  <Bjarni> you send an email to them, right?
15:51:53  <Sacro> Born_Acorn: cant see a problem in lots of us reporting it
15:51:54  <Bjarni> I think it will work better from an email
15:52:11  <Sacro> Bjarni has a better standpoint seeing as he has commited to the code
15:53:11  <Sacro> hmm, he's in Welwyn Garden City
15:54:05  <Bjarni> damn, I need an account to report this guy, who sells the software I (together with other people) wrote o_O
15:54:22  <Sacro> thats not good, but they arent hard to open
15:54:30  <Sacro> just dont go getting addicted to buying stuff :p
15:57:53  *** Rens2EveOnline is now known as Rens2Sea
15:58:15  <Bjarni> maybe I should sue Ebay for wanting personal info from me to do anything about removing the illegal copy of the software created by the group, that I'm a part of. It's like it's ok to sell stolen stuff unless the owner of the stuff informs you about age, home address and a whole lot of other info
15:58:23  <Bjarni> that's not really how it works
15:58:38  <Sacro> that does seem abit suspect
15:59:11  <Born_Acorn> Bjarni, there is nothing to stop you writing a letter of giving them a call. :p
15:59:28  <Bjarni> there is
15:59:40  <Bjarni> I can't find any contact info now that I'm not logged in
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16:00:15  <Born_Acorn> Sue them for moneys!
16:00:35  <Bjarni> "contact us" will not show me anything useful since I'm not logged in
16:02:11  <Bjarni> no, I can't do anything without telling them a whole lot about me
16:02:19  <Bjarni> and I'm not going to do that
16:02:43  <Sacro> hmm, lets have a look
16:04:36  <Sacro> both OpenTTD and TTDPatch might be illegal on eBay
16:04:56  <Bjarni> OpenTTD IS illegal to sell like that
16:05:10  <Sacro> if it comes up as a game enhancer
16:05:25  <Bjarni> I haven't checked the patch, but I think it is as well
16:05:35  <Sacro> no, its only for "domestic video game consoles"
16:05:50  <Sacro> so the PSP port is under fire, but PC/Mac etc arent
16:06:04  <Bjarni> no, that's not how it works
16:06:19  <Bjarni> it's illegal to sell any software not allowed to sell due to copyright
16:06:59  <Sacro> surely it can be sold under the terms of the GPL
16:07:08  <Sacro>
16:07:18  <Sacro> Bjarni: ^^ try that, should be in as guest
16:08:05  <glx> Sacro: GPL allows it but graphics are copyrighted and prevent the selling
16:08:10  <Bjarni> I tried that one before. When I'm done with it, I'm asked to log in to continue
16:08:51  <ln-> 17:41 < jez> it's not legal to sell gpl stuff for profit but...  <-- wtf?
16:09:09  <peter1138> ln-: he meant illegal
16:09:30  <Sacro> glx: yes, but he is also stating that "This collection also includes OPEN TTD, a Transport Tycoon clone developed exclusively for use with Windows XP."
16:09:42  <Sacro> and "These games are all Public Domain or Freeware games that hold no copyright"
16:09:57  <Bjarni> yeah, his statements about the product are even incorrect
16:09:58  <Sacro> AFAIK bill gates near enough killed PD years ago :(
16:10:16  <Sacro> Bjarni: as the OSX porter, surely you can complain about that
16:10:20  <glx> I can't find it, what's the url?
16:10:28  <Sacro> glx:
16:10:39  <Bjarni>
16:11:02  <Sacro> <- isnt that TTDP?
16:11:13  <Sacro> with having long vehicles
16:11:39  <Sacro> and the depots in the top left corner look as they could be copyrighted
16:11:53  <Sacro> and im pretty sure thats DBSet
16:13:18  <Sacro> and i might be being ignored :(
16:14:12  <Bjarni> what I'm really concerned about here is that the feedback about this guy tells that this guy sold TTD before and the buyer got upset because it turned out to be pirated and now he is doing it again
16:14:12  <glx> anyway "Transport Tycoon Deluxe" is not copyright free
16:14:36  <Sacro> glx: neither is openttd
16:14:46  <Sacro> and he may even be distributing grfs
16:14:51  <Sacro> *newgrfs
16:15:57  <Bjarni> he is distributing whatever he likes because it appears that he sold pirated software before and nobody will buy just OpenTTD without the grf files. It will not work, so why should people do that?
16:16:28  <Bjarni> also he needs to provide the source code, which I think he is ignoring as well, but I can't tell from that page
16:16:58  <Sacro> im considering buying it, purely to see how many copyright infringments there are
16:17:37  <Bjarni> are you prepared to contact Ebay if it turns out to be illegal?
16:18:00  <glx> Sacro: by doing that you will be a pirate too
16:18:18  <Sacro> glx: possibly true
16:18:28  <Bjarni> maybe he already is, so it will not matter
16:18:47  <Sacro> Bjarni: shhhh
16:18:53  <Bjarni> but the point is that Ebay should block him so he can't sell copyrighted stuff and make a profit on it
16:19:19  <Sacro> Bjarni: yes
16:19:28  <Sacro> also, we dont want him angering Atari
16:19:39  <Bjarni> that as well
16:20:21  <Bjarni> can somebody manage to get me an Email, so I can write to Ebay?
16:21:17  <Sacro> is the best i can find
16:21:37  <Born_Acorn> Bjarni, it's all done by contact forms.
16:21:40  <Born_Acorn> No emails.
16:21:49  <Sacro> can get him done for hotlinking to wikipedia too
16:21:51  <Born_Acorn> *No email adresses*
16:21:56  <Bjarni> hmm
16:22:45  * Bjarni wonders if Ebay got the right not to be able to be contacted without an account in a case like this
16:22:57  <Born_Acorn> Probably.
16:23:14  <Born_Acorn> They are a miassive multinational corporation. They've got it all figured out.
16:23:17  <Bjarni> I'm 100% sure that it's illegal in Denmark
16:23:17  <Born_Acorn> *massive.
16:23:24  <Sacro> well lets all sign up and bid for it :p ( and then not pay!!!)
16:23:42  <Born_Acorn> heh, we could get it up to 5000 pounds. :p
16:23:52  <Sacro> "i bidded on this item, then when i was about to pay, i found it for free download >>HERE<<"
16:24:14  <Bjarni> Sacro should bit £6500
16:25:10  <Sacro> no :p
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16:25:26  <Bjarni> <-- I need the email address on that page from "Email us", but it's hidden because I'm not logged in
16:25:29  *** woodalan is now known as awoodland
16:25:49  <Sacro> im pretty sure that patchman should get involved too, cos im sure one of the screenshots is TTDP
16:26:00  <Born_Acorn> Bjarni, it brings up a contact form.
16:26:16  <Sacro> contact for
16:26:19  <Sacro> *m
16:26:31  <Born_Acorn> It's *all* contact forms! They don't like email adressess :p
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16:46:33  <ln-> peter1138: and selling GPL stuff for profit is illegal in your opinion?
16:46:43  <peter1138> no
16:48:21  <Sacro> its just stupid to pay for it if you can download it for free
16:48:45  <glx> like linux distro
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16:54:34  <peter1138> heh
16:55:07  <pumpkin> depends on your internet-connection. i would hat eto install something like debian over a 56K Modem line.
16:55:38  <Sacro> true, i did JohnUK89 a copy of Ubuntu, cos he was stuck on GPRS
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16:56:33  <Sacro> lws1984!
16:56:37  <lws1984> Sacro!
16:59:27  <Born_Acorn> Sacro and lws1984!
16:59:40  <Sacro> Born_Acorn!
16:59:52  <Born_Acorn> peter1138! news hounds!
17:00:02  <Sacro> Born_Acorn: callback 33!
17:00:21  <Sacro> the army's shirt ninjas are the most feared assassins in the region, and public nudity is compulsory.
17:00:32  <Sacro> hahahaha, i hope i become president one day
17:01:29  * Sacro privatises the beaches
17:02:09  <peter1138> pumpkin: i did it :)
17:02:42  <Sacro> peter1138: theres a good few hours you'll never get back
17:02:57  <peter1138> true that
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17:18:32  <Bjarni> lws1984: worry about me!
17:18:38  <lws1984> here, I do!
17:38:27  <Eddi|zuHause2> downloading on 56k is not that problematic...
17:38:44  <Eddi|zuHause2> if you have a) flatrate and b) do not sit in front of it waiting to finish
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17:50:00  <Bjarni> Eddi|zuHause2: also it depends on how much you want to download. OpenTTD is not an issue, but a liveDVD of some linux would be
17:50:54  <Eddi|zuHause2> i did download some cd sized things in the (short) time i had ISDN flatrate
17:51:10  <Bjarni> that's different
17:51:14  <Eddi|zuHause2> you just need a day patience ;)
17:51:19  <Bjarni> you didn't block the phone while doing so
17:51:29  <Eddi|zuHause2> hm... right
17:51:38  <Bjarni> bbl
17:51:47  <Eddi|zuHause2> it would not disturb me, but all others in the house ;)
17:52:11  <Eddi|zuHause2> btw. often enough two people tried to phone simultaneously ;)
17:53:25  <Eddi|zuHause2> but i never had problems with speed...
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18:08:48  <jez> might possibly be able to get this patch out tonight
18:08:52  <jez> likely tomorrow morning though
18:09:04  <jez> i'm looking for it to be bug-tested
18:09:16  <jez> posting to the tt forums will probably be the best idea
18:11:04  <Sacro> maybe
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18:14:25  <Sacro> heh, berk
18:15:07  <MartinL> hello together
18:15:43  <MartinL> I'm just trying to register on, but I didn't got a mail
18:15:57  <Sacro> hmm, dunno who runs that one
18:16:02  <MartinL> How long is the waiting time?
18:16:12  <Sacro> Bjarni: PING :p
18:16:29  <Sacro> MartinL: not sure, ive never registered myself yet
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18:17:01  <Sacro> all the proper devs are out :( seems Bjarni is the nearest we have
18:17:41  <MartinL> Sacro: Thanks. Maybe there is an other person who can help.
18:18:15  <Sacro> MartinL: errm.. yeah, trying to think who
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18:20:40  <Sacro> lws1984!
18:20:44  <lws1984> Sacro!
18:21:49  <Sacro> oooh, now i wonder if would be interested in our ebay guy
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18:36:40  <ln-> how does the ebay guy violate gpl?
18:37:08  <Sacro> "These games are all Public Domain or Freeware games that hold no copyright"
18:37:19  <Noldo> what where?
18:37:34  <Sacro> Noldo:
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18:43:15  <Bjarni> 	<MartinL>	I'm just trying to register on, but I didn't got a mail <-- what nick?
18:43:56  <Bjarni> I can't see any pending accounts at all, so it looks like something went wrong
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18:44:13  <MartinL> Bjarni: My Nick is MartinL
18:44:13  *** Zaviori [] has joined #openttd
18:44:23  <MartinL> Bjarni: or MartinSaenger
18:44:40  <Bjarni> none of them are present in the user list
18:44:42  <Bjarni> try again
18:44:45  <Bjarni> something went wrong
18:45:12  <MartinL> I've got an error according to some scripting problems ...
18:45:16  <MartinL> I'll try again
18:45:51  <Bjarni> if it fails again, then talk to MiHaMiX
18:45:56  <Bjarni> bbl
18:46:08  <MartinL> brarni: Error is for example: Undefined variable: register_text in /www/ on line 607
18:46:22  <Bjarni> talk to MiHaMiX about it
18:46:24  <MartinL> brarni: or: Undefined index: project_title in /www/ on line 607
18:46:39  <Bjarni> btw try using a different browser
18:46:58  <Bjarni> firefox never failed me on any of the pages
18:47:01  <Bjarni> bbl (again)
18:47:37  <MartinL> brarni: ok. I'll try
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18:48:01  <ln-> ok, well has anyone reported this ebay guy to the staff yet?
18:48:17  <Eddi|zuHause2> Born_Acorn said he did
18:48:26  <Born_Acorn> I did!
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18:49:04  <glx> MartinL: it's Bjarni not brarni :)
18:49:28  <MartinL> Bjarni: sorry.
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18:49:51  <Sacro> ln-: could do with all the devs doing it, Bjarni, DV, TL, peter1138... anyone whose committed to the source
18:50:02  <Eddi|zuHause2> i don't understand people mistyping nicks, in the time of tab-completition...
18:50:28  <ln-> Sacro: but he could be reported for the fact that he's selling warez, too.
18:50:35  <Sacro> Eddi|zuHause2: some people dont know about that
18:50:36  <ln-> selling gpl isn't illegal as such.
18:50:51  <Sacro> ln-: but claiming its PD and uncopywrited is
18:50:51  <ln-> claiming that it doesn't have copyright is wrong information, yes.
18:50:53  <Eddi|zuHause2> that's why i just told him, Sacro ;)
18:51:04  <Sacro> ln-: removing the GPL notice is illegal
18:51:19  <MartinL> eddi: ok. please explain tab-completition. I'm new here
18:51:30  <Noldo> I see that as normal marketing misinformation
18:51:53  <Eddi|zuHause2> MartinL: there is nothing to explain... press tab, and it completes the nick you were trying to type
18:51:56  *** woodalan [] has joined #openttd
18:52:01  <Sacro> MartinL: just type the first letter or 2 of someones name, and press <tab>
18:52:36  * peter1138 ponders armagetron
18:53:18  <Eddi|zuHause2> i have often seen this word "ponder" around here... what exactly does that mean?
18:53:30  <MartinL> sacro: sorry. didn't work with my client.
18:53:42  <Sacro> MartinL: which client?
18:53:58  <MartinL> sacro: It's bersirc irc client. maybe there is a better one.
18:54:06  <Eddi|zuHause2> get mirc, like everyone else :)
18:54:13  <Noldo> irssi <3
18:54:26  <ln-> ponder ['p?nd?] verb  nachsinnen
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18:54:38  <MartinL> eddi: ok. thx. I'll try.
18:55:08  <peter1138> Eddi|zuHause2: pretty much "thinks about"
18:55:46  <peter1138> seems that some players get "pixel perfect" positioning, even with network lag...
18:55:47  <Eddi|zuHause2> "nachsinnen"? i know nobody who would even consider using that word :p
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18:56:23  <ln-> nadenken over
18:56:25  <peter1138> mind you, i can't aim very well in fpses either
18:56:53  <ln-> latolgat
18:56:59  <ln-> rozwa?a?
18:57:12  <ln-> ??????????; ??????????
18:57:26  <Sacro> ln-: bless you
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19:00:37  <jez> ok
19:00:44  <jez> I'm ready to make a .diff of my changes for my patch
19:00:52  <jez> time to find out how to do it with TortoiseSVN
19:01:42  *** MartinL [] has quit [Quit: Quick! Kill your client! Bersirc 2.2 is here! [ - Open Source IRC ]]
19:03:12  <Eddi|zuHause2> with a right click ;)
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19:15:48  <MartinL> Bjarni: Ok. mIRC is running now. Never will write your Nick wrong :-)
19:15:54  <hylje> :o
19:15:58  <Noldo> :)
19:16:20  *** Progman [] has quit [Remote host closed the connection]
19:18:05  <Prof_Frink> MartinL: Eww, mURK
19:18:53  <hylje> murk loar
19:19:22  <Prof_Frink> loar?
19:19:37  <MartinL> Prof_Frink: ??
19:19:43  <hylje> lurk moar
19:20:04  <hylje>
19:20:08  <MartinL> registering on is also with firefox not possible for me :-(
19:20:15  <Prof_Frink> MartinL: Use irssi.
19:20:54  <MartinL> Prof_Frink: Ok. I'll try that later on ;-)
19:22:55  <jez> ARGHH
19:23:08  <jez> thank you belugas, ou've buggered up my patch with your 'fixing' of WindowEvent
19:23:30  <jez> i don't see what was wrong with it before
19:26:24  <Sacro> hylje: what is that picture?
19:26:56  <hylje> some wallpaper
19:27:01  <hylje> probably a render
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19:30:22  <MartinL> can somebody help with registering on  ???
19:30:54  <MartinL> I got three error's. One of them is: Undefined variable: register_text in /www/ on line 607
19:35:52  <MartinL> one other question. Is there anybody to discuss a detail about the source code of OTTD?
19:36:03  <Sacro> MartinL: just ask
19:36:26  <Prof_Frink> And we'll all abuse you for not understanding it
19:36:36  <Sacro> thats the normal way...
19:36:58  <MartinL> I have just fixed a bug, which occured, when double clicking the delete button twice in the save dialogue
19:37:01  <MartinL> :-)
19:37:29  <Sacro> double clicking twice... thats a new one
19:37:50  <MartinL> Sacro: yes it's just raised on sourceforge
19:38:02  <Sacro> ah, SF is never checked
19:38:36  <MartinL> the reason is, that when deleting the error windows after the second click ...
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19:39:30  <MartinL> the data of the w pointer in the handler are moved to an other adress
19:39:41  <jez9999> !seen Belugas
19:39:43  <_42_> jez9999, I found 2 matches to your query: Belugas_Gone, Belugas. Belugas_Gone (~Jfranc@ was last seen joining #openttd.tgp 9 hours 30 minutes ago (23.09. 10:09). Belugas_Gone is still there.
19:40:08  <Sacro> jez: look in the users list, he is at the top
19:40:14  <jez9999> i was looking for the latter
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19:40:21  <Sacro> the latter?
19:40:25  <jez9999> Belugas
19:40:38  <Sacro> well hes gone currently :p
19:40:54  <Sacro> hence "Belugas_Gone"
19:42:07  <MartinL> when calling UpdateTextBufferSize then, there is a NULL pointer exeption
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19:42:55  <jez9999> Sacro: you talking from uni now?  you must be my brother
19:43:05  <Sacro> wha?
19:43:16  <Sacro> your not my brother
19:43:23  <jez9999> heh :-)
19:43:27  <jez9999> he just went up to uni today
19:43:42  <Sacro> which one?
19:43:43  <MartinL> oh. oh. maybe the explaination was to bad ...
19:44:39  <jez9999> does Belugas accept /msgs?
19:45:43  *** jez [] has quit [Ping timeout: 480 seconds]
19:47:17  <jez9999>
19:47:21  *** Nigel [] has quit [Ping timeout: 480 seconds]
19:47:27  <jez9999> not dead, just not good at keeping their domain
19:47:57  *** Frostregen [] has quit [Ping timeout: 480 seconds]
19:48:03  *** Frostregen_ is now known as Frostregen
19:48:38  <Sacro> heh, fools
19:50:50  <jez9999> anyone know when Belugas is likely to be back?:
19:51:43  <Sacro> errm, probably around 11ish
19:51:49  <Sacro> hes in canada afaik
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19:58:11  <glx> MartinL: can you upload your diff somewhere, so I can check it ?
19:58:31  *** UserErr0r [] has quit [Quit: 1wk 3days]
19:58:41  <glx> jez9999: yes Belugas_Gone accepts /msgs but he's not available on week end
19:59:21  <glx> jez9999: I know what he changed maybe I can help you
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20:04:43  <jez9999> oh
20:04:44  <jez9999> ok
20:04:53  <jez9999> im just reading up on unions
20:04:55  <jez9999> maybe then i can understand
20:05:57  <glx> btw the change is quite trivial
20:06:03  <jez9999> which change
20:06:27  <glx> "WindowEvent" stuff
20:07:33  <jez9999> hmm
20:08:04  <jez9999> i sort of understand what a union is
20:08:19  <jez9999> i dont understand why the old code required that each of its structs started with a 'byte event'
20:09:12  <glx> because it was an union
20:09:45  <jez9999> a union can contain different types of data...
20:09:52  <glx> all elements in an union starts at the same address
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20:10:30  <jez9999> riight...
20:10:34  <jez9999> so what
20:12:01  *** Chmielok [] has quit []
20:13:22  <jez9999> ?
20:14:07  <glx> so "byte event" needed to be the first thing in all elements
20:17:25  <jez9999> erm, sorry, i dont understand
20:17:34  <jez9999> why is that necessary?
20:18:01  <jez9999> you can have union {byte event; int blah;}
20:18:02  <Eddi|zuHause2> bacause!
20:18:08  <jez9999> why cant you replace blah with a struct?
20:19:13  <SpComb> event and blah are at the same address
20:19:18  <jez9999> yes.
20:19:28  <SpComb> if blah is a struct pointer (or however it works), event will be half a pointer (or whatever)
20:19:58  <MartinL> glx: Sorry. not on flyspray
20:19:59  <jez9999> structs don't use pointers
20:20:08  <jez9999> pointers use pointers
20:20:16  <MartinL> glx: I can't register there
20:20:19  <peter1138> because you need the byte event to know what event type it is...
20:20:24  <SpComb> I don't know what they use, but it will interfere with the event
20:20:41  <glx> MartinL: I know :)
20:20:45  *** Zaviori [] has quit [Quit: ( :: NoNameScript 4.02 :: )]
20:20:51  <glx> MartinL: is it a big diff ?
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20:21:48  <MartinL> glx: no. actual only miscgui.c
20:22:15  <MartinL> glx: misc_gui.c to be correct
20:22:15  <jez9999> uck!
20:22:20  <jez9999> that sucks
20:22:27  <jez9999> and i've used e.blah quite a lot in my code
20:22:38  <jez9999> now i have to go and change EVERYthing to e.we.blah
20:22:40  <jez9999> sighhhhhhhhh
20:22:58  <MartinL> glx: but maybe some other code should be changed. That is what I want to discuss before ...
20:22:58  <glx> jez9999: yes, sorry for you :(
20:24:51  <jez9999> oh god
20:24:56  <jez9999> now i can't connect to
20:24:59  <jez9999> what is wrong with it?
20:25:26  <jez9999> right working
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20:45:22  <MartinL> by @all. I have to leave. cu.
20:47:24  <jez9999> Darkvater: Why in the hell did you rename the GetStringWidth function?  Don't you think it've been better to turn it into an injection function for the new one?  grr.  This is most annoying.
20:52:35  <Eddi|zuHause2> hylje: whoever made that picture exaggerated a little on the thickness of the catenary :p
20:52:51  <Eddi|zuHause2> other than that it looks really great
20:53:49  *** Oro [] has joined #openttd
20:53:57  <Oro> hello ?
20:54:12  *** Oro is now known as Oro_Transport
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20:55:31  <jez9999> oh yuk
20:55:38  <Oro_Transport> umh ?
20:55:41  <jez9999> they're letting you change stuff to a million different colours now?
20:55:43  <jez9999> i don't like this
20:55:54  <jez9999> it's gonna be too difficult to tell the difference between players' vehicles :-(
20:56:18  <Oro_Transport> i've got a problem with ott, can u help me ?
20:56:53  <glx> jez9999: you can choose how these colors are displayed
20:57:20  <jez9999> say you have a multiplayer game and red player chooses to have all his trains in yellow
20:57:24  <jez9999> that's gonna suck
20:57:28  <jez9999> you cant tell which is yellow and which is red
20:58:08  <Zavior> You can still see the color of the track
20:58:14  <jez9999> *vomit*
20:58:18  <jez9999> THAT SUCKS
20:58:19  <jez9999> :-(
20:58:29  <jez9999> i want all the players' vehicles in one colour :'-(
20:58:40  <jez9999> they're ruining openttd
20:59:03  <glx> jez9999: there's a patch setting for that
20:59:08  <Oro_Transport> the ai seems screwed, the computer players will just waste all their money on leveling land randombly... they arent competitive at all, dont try to accomplish subsidies, sometimes they build really large (and useless) bridges
20:59:09  <Oro_Transport> idk
20:59:20  *** Rens2Sea is now known as Rens2EveOnline
20:59:33  <glx> Oro_Transport: that's a known fact :)
20:59:46  <Oro_Transport> right...
20:59:48  <Zavior> Its the same AI as in original ttd i belive
20:59:57  <Oro_Transport> is there any way of fixing it ?
21:00:15  <jez9999> i seriously dont like this bloody colour thing
21:00:19  <Oro_Transport> i really look forward to single player gaming, i dont have time for large multiplayers games... it would be a shame to be stuck with fucked up ai ¬¬
21:00:21  <jez9999> IMHO that was one of the stupid weaknesses of Locomotion
21:00:29  <jez9999> that you could set everything to different colours
21:00:32  <jez9999> it's ludicrous
21:00:49  <jez9999> who is implementing this shit?  i wanna have a word with them
21:01:00  <glx> ttdpatch did it
21:01:02  *** mode/#openttd [+o Tron] by ChanServ
21:01:12  *** jez9999 was kicked from #openttd by Tron [Flame elsewhere]
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21:01:22  <Oro_Transport> ttd fixes the ai thing ?
21:01:30  <Zavior> No, its the same AI in ttd
21:01:32  <Oro_Transport> thanks tron
21:01:50  <jez9999> yeah but you dont have to copy everything ttdpatch did
21:02:18  <Oro_Transport> im confused, is there any way to fix the ai? if so, how ?
21:02:29  <glx> jez9999: and I already said you can disable the displaying of this colour
21:02:47  <jez9999> how
21:02:52  <glx> Oro_Transport: the only way to fix the AI is to recode it
21:02:52  <Zavior> rofl
21:03:05  <Eddi|zuHause2> Oro_Transport: there is currently no work on a new AI
21:03:05  <glx> jez9999: advanced settings
21:03:11  <jez9999> sigh
21:03:17  <Oro_Transport> damn ....
21:03:19  <jez9999> and they ruined the player colour selection dialog :-(
21:03:21  <Zavior> It was told you like 2 times already
21:03:22  <Zavior> :P
21:03:22  <jez9999> i liked the coloured busses
21:03:25  <jez9999> everything's becoming so boring
21:03:38  <jez9999> dialogs and dialogs
21:04:56  <Eddi|zuHause2> if you think the colour selection was the most important part of the game, you should rethink your playing this game...
21:05:56  <jez9999> erm
21:05:59  <Oro_Transport> cya everyone
21:06:02  *** Oro_Transport [] has quit [Remote host closed the connection]
21:06:07  <jez9999> it's pretty important in identifiying players' vehicles, i'd say
21:06:12  <jez9999> so don't give me that bullshit
21:06:15  <Zavior> :D
21:06:18  *** mode/#openttd [+b *!*] by Tron
21:06:18  *** jez9999 was kicked from #openttd by Tron [jez9999]
21:06:35  <glx> well he was warned I think
21:06:43  <Zavior> I guess he didn't really understand the 'you can change it in options' part
21:07:25  *** Rens2EveOnline [~Rens2Sea@] has quit [Ping timeout: 480 seconds]
21:09:25  *** jez [] has joined #openttd
21:09:32  <jez> who is in control of Tron?
21:09:39  *** mode/#openttd [+b *!*] by Tron
21:09:39  *** jez was kicked from #openttd by Tron [jez]
21:10:42  <Tron> this guy thinks i'm a bot o_O
21:11:00  <hylje> now he thinks your owner requested a kb
21:11:02  <Zavior> :D
21:11:04  <Neonox> you are not a bot?  huh??!!??!   :))
21:11:48  *** mode/#openttd [-b *!*] by Tron
21:14:49  *** mode/#openttd [-b *!*] by Tron
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21:15:22  <Tron> go on trolling and next time it's longer than 5 minutes
21:16:29  <jez> ok, so what am i allowed to say?
21:16:39  <jez> i've honestly no idea, if asking who you are is trolling
21:17:28  <Tron> yeah, sure, your every other word is a colourful metaphor and you have no idea what you're doing wrong
21:17:33  *** cSawyer [] has joined #openttd
21:17:56  <jez> ok, so you can't complain in this channel?
21:18:20  <hylje> of course you can
21:18:25  <Tron> there's a not so subtle difference between complaining and swearing
21:18:31  <jez> ok
21:18:36  <jez> so you cant ask who someone is
21:18:44  <glx> jez, the problem is that you complain about something you can disable if you don't like
21:18:59  <jez> i cant disable the boring non-bus dialog :-)
21:19:04  <jez> boring and complex
21:19:45  <hylje> non-bus dialog?
21:19:55  <jez> the colour scheme dialog!
21:20:04  <jez> they ruined it
21:20:17  <glx> no it's improved :)
21:20:21  <Neonox> you can still use one colour for all
21:20:30  <jez> and just as i was working hard on a patch too, they went and did that
21:20:33  <jez> *sigh*
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21:20:49  <glx> just set "standard livery" and you're don
21:20:52  <glx> *done
21:22:10  *** Neonox is now known as neo_dvd_saw2
21:22:25  <jez> :-(((((
21:23:29  <Eddi|zuHause2> ihgitt... saw 2...
21:24:59  <Gonozal_VIII> viel autsch...
21:26:08  <jez> peter1138.
21:26:41  <jez> that's who's to blame.
21:26:51  <Born_Acorn> Nobody's to blame.
21:26:53  <Born_Acorn> OpenTTD is open source. It's going to be constantly changing. If you don't like it, you can play 0.4.8 for eternity. See if anyone gives a damn.
21:27:09  <jez> no
21:27:15  <jez> it's gonna be changing the way certain people want it to
21:27:18  <jez> i want to change it back
21:27:31  <Born_Acorn> I suppose we should get rid of TGP because it changes the New Game dialogue too then.
21:27:52  <Zavior> Lets get rid of the whole game screen then, I might change too
21:27:56  <Born_Acorn> and all the other features that change the GUI.
21:28:04  <jez> they changed it for the better.  this didnt
21:28:05  <Brianetta> jez: You can change it back.  You have the source.
21:28:13  <jez> yeah but i can't commit it can i??
21:28:15  <Brianetta> So?
21:28:26  <Born_Acorn> Nobody else wants the old one back.
21:28:27  <Prof_Frink> jez: Accept it, or fork off ;)
21:28:30  <jez> if i wanna play future network games i have to put up with this...
21:28:35  <Brianetta> Why would you want to commit?  You're the only one that wants it changed back.
21:28:37  <Wolf01> night
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21:29:10  <jez> heh
21:29:19  <jez> if Bjarni wanted it back, it'd be back
21:29:20  <peter1138> jez: bzzt. configure patches -> interface -> show company liveries: none
21:29:25  <jez> dont act like it's anywhere near a democraydc
21:29:36  <jez> peter1138: you didn't have to hork up the colour selection dialog
21:29:45  <jez> you could've just added a tab for the advanced livery
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21:30:22  <Prof_Frink> jez: It's all ctachup work to ttdpatch anyways
21:30:28  <Born_Acorn> He could have, but he didn't.
21:30:36  <Born_Acorn> Because nobody minded.
21:30:37  <jez> why do you have to emulate ttdpatch?
21:30:41  <Prof_Frink> Speaking of which...
21:30:43  <Brianetta> Does openttd have dialogue tabs?
21:30:50  <Prof_Frink> peter1138! NewsHounds!
21:31:01  <Brianetta> jez: Not emulate, surpass.  It's like an arms race.
21:31:04  <peter1138> Brianetta: only buttons that try to emulate it badly :)
21:31:06  <glx> jez: where's the problem, it works like the previous one if you only change the first color of standard livery
21:31:10  <jez> Brianetta: look at the old face selection diualog
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21:31:18  <jez> see the male/female push buttons?  they can easily act as tabs
21:31:21  <Brianetta> jez: Why?  I never use it.
21:31:37  <Brianetta> They're tabs?
21:31:39  <jez> Brianetta: if you're going to be obtuse, STFU.
21:31:40  <Brianetta> Oh, I suppose
21:31:44  <Eddi|zuHause2> "Surpass without catch up" ... i am having a cold war flashback ;)
21:31:55  <Brianetta> but they don't change the entire dialogue
21:32:08  <jez> Brianetta: so?
21:32:17  <jez> stick them at the top of a dialog and they'll look like tabs
21:32:31  <Brianetta> jez: So, normally a tab does that.  Otherwise, interfaces tend to use what's known as a radio button set.
21:32:55  <peter1138> all those females look like post-ops anyway
21:33:00  <Brianetta> Think of any tabbed dialoge box in Windows, for example.
21:33:17  <Brianetta> The tabs are independant of each other, not representative of a selected option.
21:33:45  <Born_Acorn> peter1138, they most probably are. :p
21:34:12  <jez> Brianetta: ever looked at the raskbar?
21:34:16  <jez> *taskbar
21:34:33  <Brianetta> jez: You're not going to call those tabs, are you?
21:34:40  <jez> yes.  and so is the windows GUI.
21:34:47  <Brianetta> They're buttons, and are described as such in Windows help.
21:34:48  <jez> they're a tab style
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21:35:01  <jez> oh ok ok then let's call them buttons!!
21:35:03  <jez> you're the boss!
21:35:31  <Born_Acorn> He most certainly is!
21:35:43  <Born_Acorn> Coffee, sir?
21:35:48  <Brianetta> Thanks, Bjarni
21:35:50  <Brianetta> er
21:35:51  <Brianetta> Born_Acorn
21:36:04  <Born_Acorn> I'm Bjarni if you wish, sir.
21:36:07  <Brianetta> sorry about that, all you underlings look alike...
21:36:13  <Born_Acorn> Bjorn_Acorn
21:36:14  *** Darkvater [] has quit [Ping timeout: 480 seconds]
21:36:18  <peter1138> heh
21:36:29  <Brianetta> (-:
21:36:55  * Prof_Frink runs a quick comparison... TTDPatch's dialogue is much easier to use if you want one primary colour and variable secondaries
21:37:06  <jez> peter: can i add a tab at the top to display the old livery dialog?
21:37:30  <Eddi|zuHause2> Björn_Acorn ;)
21:37:43  <peter1138> do what you like
21:37:49  <Born_Acorn> How about a button in the Interface patch settings to alternate between the two.
21:38:12  <Gonozal_VIII> color selection is a thing that takes some seconds and you have to do it once in a game that lasts for many hours or even days... i don't care what that window looks like
21:38:19  <Brianetta> Born_Acorn: Would such a button require any additional coding?
21:38:40  <Born_Acorn> I don't know and I don't care. Very little non-developer patches get through anyway. :p
21:38:55  <Brianetta> Gonozal_VIII: Some players like to change liveries after a few decades... perhaps twice per game.
21:39:33  <Brianetta> yes, non-developer patches get condemned to the miniin
21:39:54  <peter1138> 'cept mart3p's, heh
21:40:00  <Born_Acorn> I wonder if someone could create a new GRF file which would overlap default vehicles, making them 2cc.
21:40:18  <Prof_Frink> Born_Acorn: Go for it
21:40:22  <jez> i suspect my patch will get in.
21:40:25  <Born_Acorn> I'm planning!
21:40:35  <peter1138> you could, but you'd be copying the original data...
21:40:46  <jez> there's a lot of demand for it and frankly it would seem to fit in quite well with the new livery dialog as it offers an assload of customization that most people wont need :-P
21:40:54  <Born_Acorn> A lot of demand?
21:40:57  <jez> yes
21:40:59  <jez> read tt-forums
21:40:59  <Born_Acorn> You're the first one and only.
21:41:03  <Prof_Frink> It should only need to ActionA, unless you need 2cc-enabling magic
21:41:06  <jez> um, no, im talking about another patch
21:41:29  <Prof_Frink> In fact, it wouldn't need any coding - just grdtogrf it
21:41:30  <peter1138> Prof_Frink: you do, and a flag for MUs
21:41:47  <peter1138> hmm, iirc it's a flag in the same variable
21:41:52  *** Zr40 [] has quit [Ping timeout: 480 seconds]
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21:42:13  <ln->
21:43:34  <Eddi|zuHause2> 2 girl's names in one line, you just HAVE to click on that ;)
21:43:59  *** Netsplit <-> quits: Triffid_Hunter, pv2b, ln-, valhalla1w, qfh, Prof_Frink
21:47:13  <peter1138> well, night night
21:47:26  *** Netsplit over, joins: Triffid_Hunter, Prof_Frink, valhalla1w, ln-, pv2b, qfh
21:47:57  <peter1138> Born_Acorn: don't forget to update grfcrawler with the new ukwaypoints :D
21:49:27  <Bjarni> <Born_Acorn>	I'm Bjarni if you wish, sir. <-- no you are not
21:49:33  <Born_Acorn> :(
21:49:37  <Bjarni> there are some major differences
21:49:44  <Bjarni> like I'm op and you are not
21:50:15  <Born_Acorn> Bjarni, but Brianetta is the boss!
21:51:02  * Bjarni simulates kicking Brianetta
21:51:06  <Bjarni> no he is not
21:51:21  <Brianetta> )-:
21:51:28  <Brianetta> My tenure as short-lives.
21:51:31  <Brianetta> er, lived.
21:51:37  <Bjarni> whenever you say something, you are either wrong or you agree with me
21:51:37  <Brianetta> and was
21:51:41  <Bjarni> it's as simple as that
21:51:45  <Born_Acorn> I agree.
21:51:47  *** trate [wxrkp1ogh0@] has quit [Quit: CGI:IRC]
21:52:04  <Brianetta> I am wrong.
21:52:17  *** cSawyer [] has quit [Quit: CGI:IRC (EOF)]
21:52:28  <Eddi|zuHause2> what if you are both?
21:52:52  <Brianetta> It's called a paradox
21:53:07  <Bjarni> Eddi|zuHause2: are you implying that I can be wrong?
21:53:09  <Brianetta> I am wrong.  Either Bjarni disagrees, or...
21:53:32  <Eddi|zuHause2> i am not implying anythin, it was a simple question ;)
21:53:37  <Eddi|zuHause2> +g
21:54:02  <jez>
21:54:10  <jez> ^ Patch done ^
21:54:18  <Bjarni> <Brianetta>	I am wrong. <-- I agree with that statement, so it's correct, specially since it refers to an earlier statement (whatever that might be)
21:54:46  <Brianetta> If I am right, I cannot be wrong.  If I am wrong, I cannot possibly be in agreement with Bjarni, therefore Bjarni believes I am right.
21:55:22  <Brianetta> Bjarni: "I am wrong" references itself
21:55:35  <Bjarni> I disagree
21:55:35  <Brianetta> This statement evaluates to false.
21:56:00  <Brianetta> This sentence is wrong.
21:56:33  <Brianetta> This sentence is not wrong.
21:56:36  <Brianetta> This one is, though
21:56:43  * Brianetta flips state in Bjarni
21:56:46  <Brianetta> Are you warming up yet?
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21:58:11  <Eddi|zuHause2> best greetings from Gödel :)
21:58:57  *** Zr40_ [] has quit [Quit: Leaving]
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22:18:12  <Eddi|zuHause2> (for those not familiar with the matter: Gödel said: each logical system with sufficient complexity is either incomplete or inconsistent)
22:19:43  <Bjarni> who is Gödel?
22:19:48  <Eddi|zuHause2> (the proof goes effectively by creating a statement: "this statement is false")
22:20:21  <Bjarni> Eddi|zuHause2: are you telling the truth?
22:21:36  <Eddi|zuHause2> (such a statement is either unprovable (which makes the system incomplete), or it is true (which makes it inconsistent))
22:22:13  <Bjarni> come on. It's a yes/no question
22:22:40  <Eddi|zuHause2> i am never answering yes/no questions
22:22:50  <Eddi|zuHause2> and other questions i answer by "yes" ;)
22:22:59  <jez> Bjarni: what do you think of my patch?
22:23:32  <Bjarni> jez: I will not say until I have read it. I might do so tomorrow
22:23:53  <jez> heh
22:23:54  <jez> k
22:24:17  <Bjarni> I had other stuff to do tonight and now I'm a bit tired, so it would not be fair to your patch if I look at it and maybe find it obscene or something
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22:25:12  <Bjarni> hi fellow mac user
22:25:24  * Bjarni gives lws1984 the secret mac user greeting
22:25:40  *** Sacro [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds]
22:26:11  *** Eddi|zuHause2 is now known as Eddi|zuHause
22:27:04  *** Sacro [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has joined #openttd
22:29:53  *** silent [~pwr@] has quit [Quit: Client exiting]
22:30:24  <jez> the only way you'd find it obscene is if you create a particularly ugly black female face
22:31:14  <Bjarni> why would the code be obscene for doing that?
22:31:31  <Bjarni> you added a "create particularly ugly black female face" function?
22:31:37  <Sacro> Bjarni: using dirty words for variables
22:32:21  <Bjarni> he is dirty
22:32:38  <Bjarni> he got variables in his patch and you can assign sex to them
22:32:48  <Sacro> mmm, sex - yes please
22:33:36  <Bjarni> have you ever said that to Sophie?
22:34:05  <Sacro> quite probably
22:34:20  <Sacro> but shes working till 3 tonight
22:34:50  <Bjarni> what kind of work got that kind of hours?
22:34:56  <Bjarni> prostitution?
22:35:05  <Sacro> yeah
22:35:15  <Sacro> but she works behind the bar at the student union at the uni
22:35:17  <Bjarni> o_O
22:35:47  <Bjarni> oh, for a moment, I thought you were in love with a prostitute and I was only joking
22:35:56  <Sacro> i never said she was... i just said they work till 3am
22:36:09  <Sacro> least... i assume they do...
22:36:39  <Prof_Frink> Sacro: You should know about assumption.
22:36:42  <jez> geez
22:37:01  <Bjarni> when you start at uni, you will learn that in real life, there is no such bar :P
22:37:03  <Prof_Frink> It makes an ass out u and something called 'mption'
22:37:03  <Sacro> Prof_Frink: and judging by that statement, so do you
22:37:13  <Bjarni> or that it closes at 11 or something
22:37:17  <Prof_Frink> s/out/of/
22:37:23  <Sacro> Bjarni: there is a bar, ive been there a few times
22:37:55  <Sacro> Prof_Frink: you still need the out
22:38:23  <Prof_Frink> Meh, maybe. Works either way - but not the way I initially said it.
22:38:27  <Bjarni> so Sacro wants to fuck a bartender
22:38:39  <Sacro> :o thats a bit... terse
22:39:22  <Sacro> as well as vulgar
22:39:32  <jez> Bjarni is vulgar
22:39:34  <Prof_Frink> and truthful
22:39:37  <jez> how long have you been here?
22:39:49  <Bjarni> Sacro: lesbian
22:39:55  <jez> sigh
22:40:00  <Sacro> LESBIANS :D
22:40:08  <Bjarni> he always react that way
22:40:10  <Sacro> Bjarni: you cant have just the one
22:40:13  <jez> when i first came in here i thought this was a semi-serious channel about OpenTTD
22:40:14  <jez> oh well
22:40:14  *** Guest56 [] has joined #openttd
22:40:22  <Sacro> 2 is a let down... 7 is impressive
22:40:23  <Bjarni> it is
22:40:27  <jez> no
22:40:29  <jez> it isnt
22:40:30  <jez> :-)
22:40:32  <Sacro> jez: it is semi serious
22:40:35  <rysh> :]
22:40:39  <jez> no it's not at all serious
22:40:55  <Bjarni> it's pseudo serious
22:41:06  <Prof_Frink> jez: recompile oftc with the --openttd-serious flag
22:41:11  <jez> how do you become a 'developer' anyway
22:41:21  <jez> i think i should be one, i know enough about openttd :-)
22:41:31  <Prof_Frink> jez: bribery.
22:41:35  <Sacro> or sex...
22:41:37  <Bjarni> yeah
22:41:40  <Bjarni> ...
22:41:42  <jez> sure, i'll do sex
22:41:49  <jez> where're the hot female developers?
22:41:50  *** Sacro was kicked from #openttd by Bjarni [bad timing]
22:41:52  <Prof_Frink> Sacro: I never specified what sort of bribery ;)
22:41:55  *** Sacro [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has joined #openttd
22:41:59  <Sacro> haha
22:42:04  * Sacro heads to qdb
22:42:11  <Sacro> ooh wait... im already there :)
22:42:35  <Bjarni> <jez>	where're the hot female developers? <-- get us some and I will tell you
22:42:47  <Bjarni> right now it's sort of a NULL pointer thing :(
22:42:53  <jez> oh wait
22:42:59  <jez> i meant ... I'M a hot female
22:43:03  <jez> can i be a developer?
22:43:05  <jez> huh?
22:43:10  <Sacro> jez: show us proof
22:43:12  <jez> did i forget to mention that?
22:43:16  <jez> like pics?
22:43:19  <Bjarni> yeah
22:43:25  <Bjarni> turn on your webcam
22:43:30  <jez> nah
22:43:32  <jez> they dont work over irc
22:44:26  <Bjarni> hmm
22:44:32  <Bjarni> where is that patch?
22:44:40  <Bjarni> it should be on
22:44:48  <Bjarni> or we will miss it
22:45:08  <jez> hmm
22:45:14  <jez> i posted it on tt-forums first for testing
22:45:18  <Bjarni> rule 1: we tend to miss stuff on the forum, so don't expect us to read it. Put it on flyspray if you really want us to read it
22:45:41  <Bjarni> also I want you to make an account and see what you write in "real name" ;)
22:46:04  <Sacro> haha
22:46:05  <Prof_Frink> Sacro: Did you qdb me on itlapd? or was that Bjarni?
22:46:05  *** neo_dvd_saw2 [] has quit [Quit: muss wech]
22:46:12  * Sacro coughs
22:46:20  <Sacro> itlapd?
22:46:41  <Sacro> oops... just put fronk instead of frink!
22:46:52  <Prof_Frink> Sacro: oipenttd?
22:47:00  <Bjarni> Comment: #oipenttd @ <-- I don't know that channel :P
22:47:04  <Sacro> BAH
22:47:14  <Sacro> cant bloomin spell
22:47:16  <Sacro> D:
22:47:28  *** Gonozal_VIII [] has quit [Ping timeout: 480 seconds]
22:47:47  <Bjarni> it's really bad
22:47:47  <Prof_Frink> Isn't the 'kicked from #openttd' obvious enough?
22:48:03  <Bjarni> since it fails to tell who "you" are
22:48:17  <Bjarni> we know, but imagine somebody reading this, who don't know Sacro
22:48:32  <Bjarni> also the ... line is important
22:48:33  <Sacro> Bjarni: note that what i type has <<Sacro>>
22:48:34  *** Guest56 is now known as Gonozal_VIII
22:48:34  <Prof_Frink> the <<>> around him might clue people
22:48:51  <Bjarni> I didn't notice that
22:48:54  <SpComb> Logs:
22:48:54  <Bjarni> !logs
22:49:18  * Sacro drops a log on Bjarni
22:50:14  *** Sacro was kicked from #openttd by Bjarni [not only did you try to do something incredibly stupid, you also got the worst aim possible]
22:50:44  <XeryusTC> :o
22:50:50  <jez> Bjarni:
22:50:53  *** Sacro [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has joined #openttd
22:50:56  <Sacro> ow :(
22:51:11  <Sacro> though i am the most kicked person from this channel!
22:51:30  <XeryusTC> heh, note the first sentence in jez's post :)
22:51:47  <XeryusTC> Sacro: because you are the only one that has ever been kicked?
22:51:59  <Bjarni> not true
22:52:19  <Bjarni> Darkvater fancy kicking me once in a while for no reason whatsoever
22:52:30  <Sacro> nope, JohnUK89 has been kicked a fair few times
22:52:32  <XeryusTC> gah, i was semi-joking
22:52:35  <XeryusTC> !stats
22:52:35  <_42_> XeryusTC:
22:53:00  <Sacro> XeryusTC:
22:53:22  <XeryusTC> i like 42's logs more :)
22:53:29  <jez> Why am I unable to modify Progress for my own patch?  some tracker system.
22:53:36  <Bjarni> 	"and i might be being ignored :(" <-- nice quote from Sacro :P
22:53:54  <XeryusTC> :D
22:54:02  <ln-> Bjarni: you don't happen to have a lot of experience with Xcode, do you?
22:54:11  <Sacro> DarkSSH is a very aggressive person. He/She attacked others 37 times.
22:54:11  <Sacro> For example, like this:
22:54:11  <Sacro>      * Darkvater slaps Bjarni
22:54:17  *** rysh [] has quit [Ping timeout: 480 seconds]
22:54:20  <Sacro> Poor Bjarni, nobody likes him/her. He/She was attacked 19 times.
22:54:20  <Sacro> For example, like this:
22:54:20  <Sacro>      * Darkvater slaps Bjarni
22:54:24  <Sacro> rofl
22:54:26  <Bjarni> Is AlexFili stupid or just asking too many questions? 38.8% lines contained a question!  <-- hahaha, even the bot can pick him up as stupid :D
22:54:27  <Born_Acorn> SpComb's logs are more complete than 42's
22:54:43  <Sacro> Born_Acorn: yes, SpComb's continued from freenode
22:54:55  <XeryusTC> im off to bed
22:55:02  <XeryusTC> cya guys
22:55:06  <XeryusTC> and good night
22:55:06  <Sacro> night XeryusTC
22:55:13  <Prof_Frink> But SpComb has me as Prof_Fri1k, which is silly
22:55:21  <Prof_Frink> Ergo, SpComb is silly.
22:55:31  *** XeryusTC [] has quit [Quit: So Long, and Thanks for All the Fish]
22:55:35  <Bjarni> AlexFili, the guy, who spent two hours figuring out that he needed to use the header files from his precompiled SDL library
22:55:48  <jez> gEbaVfNsHpxvatNffubyr
22:56:00  <jez> oops
22:56:01  <jez> damn
22:56:07  <Bjarni> and when he realised he should use it, he PMed me asking what to do with them
22:56:10  <jez> just messing about with the keyboard
22:56:29  <Sacro> jez: so thats not your uber secure password?
22:56:31  <Bjarni> jez: debugging your keyboard?
22:56:35  <jez> erm yeah
22:56:57  <jez> sHpxHgEbaLbhShpxvatcVrprBsFuvg
22:56:58  <jez> argh
22:57:00  <jez> sorry
22:57:02  <jez> stupid thing
22:57:17  <Prof_Frink> /exec -o cat /dev/urandom
22:57:22  <Born_Acorn> It's just another language!
22:57:22  <Bjarni> at one time, some giant bug decided to attack my computer and flew into the monitor several times
22:57:33  *** Maedhros [] has quit [Quit: leaving]
22:57:34  <Sacro> Born_Acorn: looks like welsh
22:57:43  <Bjarni> I actually had to chase it to make it stop
22:57:45  <Prof_Frink> Sacro: Nah, not enough Ls
22:57:52  <Sacro> Prof_Frink: haha
22:57:53  <jez> i think it might be a rotated welsh
22:58:17  * Sacro wonders what md5'd welsh is like
22:58:27  <Born_Acorn> Sacro, probably is.
22:58:30  <Prof_Frink> Sacro: exactly the same
22:58:46  <Bjarni> at one time I saw a chat and asked what language it was because it didn't make any sense, then a /me said "turns encryption off"
22:58:48  <Sacro> i wonder if there is a set of chars, that when you md5 it, it stays the same
22:58:56  <Bjarni> now that's good in a public channel
22:59:03  *** rysh [] has joined #openttd
22:59:21  <jez> heh
22:59:30  <Prof_Frink> Sacro: I dunno, write something that just md5's itself and leave it running
22:59:45  <Sacro> ive encryted in here before
22:59:45  <Sacro> i sha1'd my messages!
22:59:45  <Sacro> Prof_Frink: ooh yeah, see how long before it loops
22:59:59  <Sacro> qfh: When the game will be released?
22:59:59  <Sacro> A1win^: The release of the game is scheduled for 2005.
23:00:05  <Sacro> :|
23:00:15  <Sacro> how is tab completion working on a paste ><
23:00:21  <Prof_Frink> Hmm, longe loops would cause it to break
23:00:38  *** Rens2Sea [~Rens2Sea@] has joined #openttd
23:00:42  <jez> sigh
23:00:48  <jez> the game is no fun to play on the latest nightly.
23:00:53  <jez> the AI is so broken it's useless
23:00:54  <Sacro> why not?
23:00:57  <jez> and as for multiplayer, heh
23:00:58  <jez> no chance
23:01:04  * Prof_Frink detachiert.
23:01:05  <Sacro> ooh, lets all descend on peter1138's nightly UKRS server :D
23:01:14  <Sacro> Prof_Frink: C_a d ?
23:04:43  <jez> it's annoying.
23:04:57  <jez> the credits always thank a bunch of people, thank you so much to A, B, C
23:05:19  <jez> of course, they're the lucky bastards that have commit access.  those who work on patches and don't have that get no thanks
23:05:26  <Sacro> jez: thats true...
23:05:27  <Bjarni> why do you call me "A, B, C"?
23:05:33  <Sacro> i want my credits on MiniIN
23:05:54  <Bjarni> Sacro: you want more credit?
23:06:05  <Bjarni> the bank already gave you enough credit :P
23:06:12  <Sacro> that'd be Alltaken, Bjarni, Celestar, Darkvator, egladil, errm...
23:06:25  <Sacro> ...Frostregen
23:06:39  <Sacro> i wonder... we need enough devs to fill the alphabet!
23:07:02  *** lws1984 [] has quit [Ping timeout: 480 seconds]
23:07:08  *** Bjarni is now known as X
23:07:18  <jez> im going to be
23:07:19  <jez> d
23:07:35  <jez> FUCK the new livery dialog.  FUCK it.  bye
23:07:36  <Sacro> :o A GIRL... ON IRC
23:07:42  *** jez [] has quit []
23:07:47  <Sacro> jez?
23:08:00  <X> o_O
23:08:05  <X> what just happened?
23:08:13  *** X is now known as O
23:08:39  <O> maybe he got scared or something
23:08:39  <Sacro> [00:08] * Ø :Erroneous Nickname
23:08:42  <Sacro> thats no fun
23:10:19  *** O is now known as _
23:10:29  *** Sacro is now known as Bjarni
23:10:31  <Bjarni> hahah
23:10:35  <Bjarni> w00t
23:11:09  *** Bjarni [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has quit [Killed (NickServ (GHOST command used by _))]
23:11:14  *** _ is now known as Bjarni
23:11:34  *** Sacro_ [~ben@adsl-83-100-235-222.karoo.KCOM.COM] has joined #openttd
23:11:40  *** Sacro_ is now known as Sacro
23:12:50  <Sacro> :(
23:14:41  <Born_Acorn> ownerated.
23:14:59  *** Ben_123 [~Ben_Robbi@] has joined #openttd
23:14:59  <Sacro> Born_Acorn: yes
23:15:12  <Sacro> wish people wouldnt use my real name on IRC, it confuses me
23:15:31  <Ben_123> hi
23:15:35  <Born_Acorn> Hey there Ben_Robbins_
23:15:39  <Sacro> hey Ben_123
23:16:31  *** Trenskow [~outlet@] has quit [Quit: Read error: Connection reset by sortepeer]
23:19:43  <Ben_123> what do you people use for this irc stuff? cause the program i got the other day seems to need registering, so ive got my date set back at the moment
23:19:47  <Ben_123> does everyone pay for this?
23:19:57  <Sacro> nope
23:20:01  <Sacro> what OS?
23:20:06  <Ben_123> windows
23:20:31  <Sacro> HydraIRC, X-Chat (silvrex)
23:20:54  *** mikk36[EST] [] has quit [Read error: Connection reset by peer]
23:21:19  <Ben_123> are they 3 different programs?
23:21:31  <Sacro> HydraIRC is one
23:21:49  <Sacro> and then X-Chat is another, but you want the silvrex one, as the official version isnt free
23:21:53  <Ben_123> ok, cheers, I'll look for them
23:21:54  <Sacro> even though its GPL
23:22:00  <Sacro> *silverex
23:23:36  *** mikk36 [] has joined #openttd
23:24:31  <Born_Acorn> I paid the registration for mIRC. I used it long enough, so I thought "what the hell?"
23:25:19  <Sacro> i dont use it
23:25:25  <Sacro> i prefer HydraIRC
23:26:20  <Born_Acorn> I hate all IRC programs that advertise themselves in /quit messages. :p
23:26:37  <Sacro> hehe
23:27:02  <Sacro> i might rent my quit message as advertising space
23:29:31  <Sacro> ooh, we should distribute OpenTTD via metalink
23:29:56  *** Guest56 [] has joined #openttd
23:30:00  *** Gonozal_VIII [] has quit [Ping timeout: 480 seconds]
23:30:36  *** MartinL [] has joined #openttd
23:32:53  <Sacro> ack, i need a wee *runs*
23:33:41  *** lws1984 [] has joined #openttd
23:34:24  *** MartinL [] has quit []
23:36:17  <Ben_123> runs? on what?
23:38:17  *** Guest56 is now known as Gonozal_VIII
23:40:35  <Sacro> Ben_123: pepsi
23:42:48  <Kjetil> Ben_123: netbsd.. it runs on everything
23:43:41  <ln-> eh, what's the point of being able to switch colors of everything separately?
23:43:52  <Sacro> ln-: its prettiful
23:44:20  <Ben_123> kjetil: cheers.  I'll check out these other programs next time im on
23:44:21  <Born_Acorn> So you can personalise your Company more.
23:44:54  <Sacro> Ben_123: *bsd is an OS, not an IRC client :p
23:45:26  <Ben_123> ooh...dont need an OS
23:47:15  <Ben_123> wow cool, just watching some michal palin, and in british columbia he just flags down a train and hops on
23:47:20  <Ben_123> that would be sweet
23:52:21  <Sacro> HACK THE PLANET!!!
23:55:00  <Born_Acorn> Like in New York where you yell "Taxi"
23:55:03  <Born_Acorn> but with Trains!
23:55:18  <Sacro> heh, stand and shout SUBWAY
23:55:28  <Born_Acorn> If you tried to do that here, you'd get arrested for playing on the railways.
23:55:30  <Sacro> and a sandwich shop pulls up next to you
23:55:45  <Born_Acorn> The council then starts a "do not play on railway lines" campaign as a result.
23:55:46  <Sacro> Born_Acorn: there are stations in lincolnshire where you have to stick your arm out for the train to stop
23:56:00  <Born_Acorn> Yeah, but I mean anywhere.
23:56:12  <Sacro> ahh
23:56:14  <Sacro> id love that
23:56:16  <Born_Acorn> Like on the track at the eend of the garden.
23:56:21  <Sacro> yep
23:56:26  * Born_Acorn has no track at the end of his garden
23:56:28  <Sacro> it'd be a 1/2 mile walk to the level crossing
23:56:31  <Ben_123> it would be cool, but realisticall the population is to large
23:56:34  <Sacro> and then get off out the back of the college
23:56:41  <Ben_123> trains wouldnt get very far without stopping again
23:57:09  <Sacro> true
23:57:14  <Sacro> well they just slow down then
23:57:23  <Ben_123> yeah, just hop on
23:57:35  <Ben_123> health and safety would be crying though
23:57:54  <Sacro> true
23:57:56  <Sacro> but let em
23:58:11  *** Spoco [] has quit []
23:58:18  <Eddi|zuHause> what use is sticking out your hand, when the train has a breaking distance of 2km?
23:58:37  <Sacro> Eddi|zuHause: it slows right down for the stations
23:59:51  <Eddi|zuHause> hm... i wonder if our tramway laws permit hopping on while driving

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