Log for #openttd on 3rd October 2006:
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02:08:28  <CIA-2> belugas * r6619 /trunk/ (21 files):
02:08:28  <CIA-2> -Codechange: Use accessors for disabled_state.
02:08:28  <CIA-2> Another step toward merging XTDwidget.
02:08:28  <CIA-2> The only two files not converted (window.h and widget.c) will be done at the very last commit)
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02:26:48  * Nigel_ considers switching back to miniin
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02:43:36  <CIA-2> belugas * r6620 /branches/XTDwidget/ (33 files in 3 dirs): [XTDwidget] -Synch with trunk r6598:r6619
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03:02:48  <Nigel_> hmm instead of timetabling (discussed last night), i'd like a min gap between trains
03:07:38  <Belugas_Gone> signalisation is the perfect tool to do so, Nigel_
03:07:42  <Belugas_Gone> or so i think...
03:10:20  <CIA-2> belugas * r6621 /branches/XTDwidget/ (openttd_vs80.vcproj train_gui.c): [XTDwidget] -Codechange: Clean-up against trunk
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07:22:58  <Bjarni> heh, I posted my diff just before I went to bed and it was perfectly fine at that time. Now it's out of date and conflicts with the trunk
07:24:07  <Noldo> how many vommit err commits since then?
07:24:36  <Bjarni> 2
07:25:01  <Bjarni> one is just fine and the other one conflicted big time
07:25:24  <Bjarni> not just one line or 5 or 10, but really conflicted
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07:31:01  <Eddi|zuHause> err, i see 3 commits, but only one to trunk
07:31:11  <Eddi|zuHause> where do you get 2 from?
07:31:40  <Bjarni> oh yeah, the last one was not in the trunk
07:31:44  <Bjarni> then it's only one
07:32:05  <Bjarni> 6618 was committed before I went to bed
07:32:26  <Bjarni> wait a minute... 6620 didn't send an email
07:32:34  <Bjarni> !openttd commit 6620
07:32:42  <_42_> Commit by belugas :: r6620 /branches/XTDwidget/ (33 files in 3 dirs) (2006-10-03 02:43:23 UTC)
07:32:44  <_42_> [XTDwidget] -Synch with trunk r6598:r6619
07:33:04  <Bjarni> that was not in the trunk and it was likely too big to send a mail
07:33:11  <Eddi|zuHause> i just looked through the chat buffer...
07:34:08  <Bjarni> well, I don't have the chat buffer
07:34:54  <Eddi|zuHause> well, there was not actually any chat :)
07:35:05  <Bjarni> heh
07:35:20  <Bjarni> I meant that I turned off the computer
07:35:26  <Eddi|zuHause> yes
07:37:02  <Eddi|zuHause> hm... it is way too early, i should go back to bed...
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07:44:10  <Bjarni> now the patch compiles again
07:44:20  <Bjarni> my whole GUI change conflicted
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08:02:25  <peter1138> mr bjarni
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08:09:37  <[Surge]> Where's the best place to ask non-technical questions about multiplayer?
08:11:41  <Zavior_> Maybe here :o
08:12:08  <[Surge]> Oh I thought this was a developers channel.
08:12:56  <Zavior_> Lots of developers here :)
08:13:08  <[Surge]> How fast is the sim time?
08:13:25  <peter1138> 1 day takes 2 seconds
08:13:30  <[Surge]> I tried to play a game on the weekend and it seems to take more than 24 hours
08:13:38  <peter1138> um
08:13:40  <[Surge]> Sitting behind a PC that long is a pain. :)
08:13:43  <peter1138> there is no fixed timespan
08:14:01  <[Surge]> Yeah, it was 1930 - 2070
08:14:03  <peter1138> it'll carry on going forever (or until it crashes)
08:14:45  <TheMask96> yes... 2070 never ends :)
08:14:59  <peter1138> a year takes just over 12 minutes
08:15:24  <peter1138> so 140 years... over 28 hours
08:15:33  <[Surge]> Yeah :)
08:15:38  <peter1138> TheMask96: 2090, and that's changed now
08:15:51  <TheMask96> peter1138: ah ok :)
08:16:01  <TheMask96> peter1138: how is it changed? does it stop?
08:17:17  <[Surge]> What would be neat is if the server could auto upgrade the vehicles while you're not connected so that if others carry on playing 50 years you don't come back to find you're losing money.
08:18:18  <peter1138> TheMask96: no, it carrys on past it
08:18:37  <peter1138> you shouldn't lose money if you keep old vehicles
08:19:33  <[Surge]> Well they break down a lot so definately not making as much as one could.
08:20:04  <[Surge]> Also are there plans to be able to copy and paste track configs?
08:21:21  <[Surge]> Highlight a piece of track and then paste it somewhere else possibly with a drag copy like the signal placement. This would be REALLY useful for load balancing track configs.
08:22:25  <[Surge]> Instead of having to build 500 tunnels and 1000 signals to build a high capacity line which is really just a repeating pattern.
08:23:18  <[Surge]> Maybe a plugin interface? :)
08:28:43  <peter1138> the miniin has that feature, i believe
08:31:50  <Bjarni> mr peter1138
08:32:05  <Bjarni> I got something to ask you that I have been wondering
08:32:31  <Bjarni> in the order list, it writes the name of the cargo if refitting
08:33:16  <Bjarni> but the subtype thing is not written and then I looked at the refit window and it says stuff about callback failure and stuff
08:33:25  <Bjarni> is it too complex to add?
08:33:54  <Bjarni> I mean the vehicle detail window fails to tell about subtype as well
08:38:49  <Bjarni> peter1138: are you still here?
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08:43:20  <peter1138> es
08:43:31  <Born_Acorn> He killed a y!
08:44:52  <peter1138> es id
08:45:07  <peter1138> he irst etter f ach ord s issing
08:45:15  <peter1138> trange eyboard
08:45:28  <Bjarni> _O
08:45:37  <peter1138> Bjarni: that's going to be added shortly
08:45:58  <Bjarni> y ye s issing!!!
08:47:27  <Bjarni> peter1138: also another thing... I just called the refit window when setting refit for orders. Refit capacity will only show up when the vehicle is in a depot (I know why). The same goes for price. It can set the settings even though it's missing though
08:47:41  <Bjarni> eventually we should alter the design to get rid of that issue
08:48:16  <Bjarni> like I did to get refit costs without being in a depot
08:48:54  <peter1138> huh?
08:49:15  <Bjarni> the refit window displays refit capacity and price
08:49:17  <peter1138> yes
08:49:30  <peter1138> but the capacity doesn't work if it's not in a depot?
08:49:40  <Bjarni> it gets those values by calling refit without DC_EXEC
08:49:50  <Bjarni> and those commands return CMD_ERROR if not in a depot
08:50:26  *** Sacro [~ben@adsl-213-249-247-206.karoo.KCOM.COM] has joined #openttd
08:50:45  <Bjarni> so we should make functions only to get those info, so we can call them all the time and the commands can use them as well to make sure they always agree
08:50:57  <peter1138> hmm
08:51:09  <Sacro> mmm, think my student loan has come through
08:51:19  <Bjarni> o_O
08:51:22  <peter1138> SPEND IT!
08:51:28  <Bjarni> Sacro managed to get another loan???
08:51:46  <Bjarni> Sacro: you do realise that you will have to pay it back eventually, right?
08:52:01  <Sacro> peter1138:
08:52:08  <Bjarni> in addition to those £6500 you already owe the bank
08:52:36  <Sacro> Bjarni: err... yeah
08:52:44  <Bjarni> anyway peter1138: you see the issue?
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08:53:26  <Bjarni> clicking the button adds the refit data to the order data, so it's a display bug only
08:53:50  <Bjarni> hmm
08:54:10  <Bjarni> I just realised that autoreplace may have to do something about cargo subtype as well when refitting
08:54:23  <Born_Acorn> Wow Sacro, only £1199? I don't know why I didn't pick up two. :p
08:55:11  <Sacro> Rhowch Enw Defnyddiwr (neu ART Id) :\
08:55:34  <peter1138> Bjarni: problem with subtypes is depending on date, they may not be valid anymore
08:55:43  <peter1138> or the subtype might be for something different
08:55:55  <Bjarni> hmm
08:56:18  <Bjarni> well, it tries to refit to the same CargoID, which should be fine :)
08:56:18  <peter1138> (and it can affect capacity)
08:56:22  <peter1138> yeah, that's fine
08:56:28  <peter1138> i can think of a way of trying it
08:57:42  <Born_Acorn> wow Sacro, you've given something for me to save up to now with that computer.
08:59:55  <Sacro> Born_Acorn: they have some really good specced and priced pcs on there
09:00:07  * Born_Acorn bookmarks
09:00:10  <Sacro> ive called em, they dont mind telling you what hardware they use, and it is all quality stuff
09:00:42  <peter1138> Bjarni: we could test the subtype string to see if it's the same (by id, not actual letters, heh)
09:00:44  <Sacro> hehehe s/North\ Humberside/East\ Yorkshire/
09:00:56  <Sacro> over 10 years later and people still use the old county name
09:01:04  <peter1138> Bjarni: if it's the same, use the subtype, if not, use 0
09:01:25  <peter1138> (that only makes sense if you know how the system works, though, heh)
09:01:57  <peter1138> Sacro: i'd rather build my own
09:02:15  <Bjarni> <-- ok, now I'm thinking about committing this one unless more issues are found. The refit window needs to be somewhat redesigned for this and there is the subtype string, that's not printed, but those can be added later. This should work and I don't want huge commits if I can avoid it ;)
09:02:17  <peter1138> 640GB Seagate Data Storage - RAID Stripe - Ultimate Performance!
09:02:18  <peter1138> o_O
09:02:22  <peter1138> ultimate unreliability
09:02:45  <Sacro> lol, i might use mirroring
09:02:47  <Born_Acorn> I'd prefer the other major HDD company.
09:03:02  <Born_Acorn> The one with the word which I've forgotten for a name.
09:03:03  <Sacro> Maxtor? WD?
09:03:10  <Born_Acorn> Maxtor. That's the one.
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09:03:12  <Sacro> Hitachi, IBM
09:03:34  <Born_Acorn> Since I've only ever used Maxtor, and they ain't ever broked!
09:03:59  * Sacro clicks "View payments"
09:04:07  <Born_Acorn> Cept once, but that was during relocating the HDD.
09:04:14  <peter1138> Bjarni: why not use CT_INVALID?
09:04:25  <Born_Acorn> I swear! it fell down the stairs by accident!
09:04:29  <Bjarni> Sacro: it was a joke that you should spend it right away
09:04:35  * Sacro faints
09:04:53  <Sacro> 2006/07 	Interim 	04/10/2006 	Supplementary Grant 	Student 	£900.00 	Direct Credit 	Submitted
09:04:59  <peter1138> hmm
09:05:05  <peter1138> where did CT_NO_REFIT come from?...
09:05:06  <Sacro> 2006/07 	Interim 	04/10/2006 	Student Support Loan 	Student 	£730.95 	Direct Credit 	Submitted
09:05:10  <Sacro> thats errrr
09:05:16  <Sacro> !calc 900+730.95
09:05:16  <_42_> Sacro: 1630.95;
09:05:20  <Sacro> :O
09:05:31  <Bjarni> I only lost one HD. Power died at one time when I defragmented it. A reformat fixed it though
09:05:47  <Bjarni> now the hardware is broken, but it is a heavily used 3 GB HD
09:05:47  <Sacro> and thats TOMMOROW :D
09:05:58  <peter1138> Bjarni: i don't see the reason for the openttd.h change
09:06:28  <[Surge]> OpenTTD is one excellent piece of software! :)
09:06:29  <Bjarni> <peter1138>	where did CT_NO_REFIT come from? <-- autoreplace. When figuring out what to replace to, it uses both flags
09:06:57  <peter1138> yeah, i saw that after, heh
09:07:07  <Bjarni> peter1138: I presume that 0xFF can be compressed better than 0xFE. I'm not sure if I'm right though
09:07:35  <Bjarni> I just heard that 0xFF and 0x00 are easier to compress than everything in between
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09:09:29  <Bjarni> Sacro: you should be able to calculate 9+7 without using a computer :p
09:10:11  <Sacro> Bjarni: yes,  but theres a bit more than that :p
09:10:18  <Bjarni> no
09:10:25  <Bjarni> not if you understand math
09:10:25  <Sacro> damn, only 82 in my account...
09:10:35  <Sacro> i understand its missing an s :(
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09:12:06  <Bjarni> peter1138: would you say that I should revert openttd.h? I think it's best to use 0xFF here and NO_REFIT sounds better for the key to not refitting than INVALID (now that we got both options)
09:12:30  <peter1138> Sacro: that's my salary in a month...
09:12:41  <Bjarni> 82?
09:12:43  <peter1138> Sacro: if only i didn't have a mortgage to pay
09:12:51  <peter1138> no, about 1600
09:13:06  <Bjarni> I was about to ask if you were fired :)
09:13:15  <Sacro> i get it again on 15/01 and 16/04
09:13:44  <peter1138> Bjarni: using 0xFE or 0xFF makes no difference there
09:13:55  <peter1138> the key is it's a magic value that we use an enum for
09:14:21  <peter1138> plus changing openttd.h means i'll need another full recompile ;p
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09:14:35  <peter1138> 0xFF won't compress better than 0xFE...
09:14:43  <Bjarni> you will anyway. I added strings to english.txt
09:15:30  <Bjarni> ok, openttd.h goes back
09:16:28  <peter1138> big reason not to change it: CT_INVALID is in the savegame
09:17:46  <Bjarni> it's saved anywhere?
09:17:53  <Bjarni> I searched, but didn't find it
09:19:06  <Bjarni> anyway openttd.h is reverted
09:21:51  <Bjarni> peter1138: anything else?
09:21:58  <peter1138> dunno, busy with work now
09:22:04  <Bjarni> ok
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09:26:03  <CIA-2> peter1138 * r6622 /trunk/ (newgrf_text.c strings.c): - Add support for NewGRF text includes. (Based on mart3p's patch)
09:26:24  <Bjarni> hmm
09:26:36  <Bjarni> I can see that you are really busy with work :P
09:27:22  <peter1138> well, apart from that ;p
09:27:42  * Sacro needs to get ready for college
09:28:12  <peter1138> Bjarni: you can reuse an old cmd number that isn't used anymore
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09:29:10  <Bjarni> hmm
09:29:34  <Bjarni> I have been wondering about sorting the command numbers. Right now they are in random order (more or less)
09:29:53  <peter1138> Bjarni: is v->current_order not a pointer?
09:30:02  <Bjarni> no
09:30:07  <peter1138> to an order that would a... oh
09:30:08  <peter1138> hmm
09:30:33  <Bjarni> current order is an order var in the vehicle struct
09:30:39  <Bjarni> not a pointer to an order
09:30:57  <peter1138> bjarni
09:31:00  <Bjarni> I had to check that because at first I used it as a pointer because I presumed the same as you
09:31:02  <peter1138> wtf is VehicleOrderID
09:31:12  <peter1138> and it's being set to CT_NO_REFIT
09:31:20  <peter1138> so is it a CargoID?
09:31:25  <Bjarni> it's a byte
09:31:45  <Bjarni> oh, it should not have been CT_anything :/
09:31:53  <peter1138> you're mixing stuff
09:32:14  <peter1138> wtf
09:32:16  <Bjarni> it's the number of the order to change refit options for
09:32:40  <peter1138> ShowVehicleRefitWindow(v, CT_NO_REFIT);
09:32:50  <peter1138> void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order)
09:32:57  <peter1138> if (WP(w, refit_d).order == CT_NO_REFIT) {
09:32:57  <Bjarni> same thing
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09:33:08  <peter1138> can't that just be a bool?
09:33:13  <Bjarni> CT_NO_REFIT needs to be another flag
09:33:22  <Bjarni> no, because if you look in the else part, it's used as a byte
09:33:32  <peter1138> hmm, no
09:33:33  <peter1138> but
09:33:40  <peter1138> it's nothing to do with CT_NO_REFIT
09:33:44  <peter1138> also
09:33:57  <peter1138> this isn't in your patch, but...
09:34:05  <peter1138> openttd.h:typedef byte VehicleOrderID;  ///< The index of an order within its current vehicle (not pool related)
09:34:11  <peter1138> order_cmd.c:    VehicleOrderID sel_ord = GB(p1, 16, 16);
09:34:22  <peter1138> order_cmd.c:    VehicleOrderID sel_ord = GB(p1, 16, 16); // XXX - automatically truncated to 8 bits.
09:34:25  <peter1138> what is this shit? :P
09:34:34  <Bjarni> I wondered about that as well
09:35:00  <Bjarni> WP(w, refit_d).order << 16 <-- here it's used as a byte, not a bool
09:35:04  <hylej> wtf
09:35:29  <peter1138> Bjarni: yeah, i see
09:35:44  <peter1138> CT_NO_REFIT is bogus though :)
09:35:59  <Bjarni> peter1138: that... odd thing about byte vs int16... I will plan to solve that in a later commit. It's not directly related to refitting
09:36:34  <peter1138> yeah
09:36:43  <peter1138> what's the difference between OrderID and VehicleOrderID, btw?
09:36:58  <hylej> the other is less ambiguous
09:37:55  <Bjarni> OrderID is a 16 bit index like VehicleID (used in the same way) while VehicleOrderID is a byte telling the number of the order in the orderlist being highlighted/activated/current one/whatever
09:38:31  <Bjarni> I just need to invent a new invalid flag for it if I can't find any
09:42:00  <peter1138> ok
09:42:28  <peter1138> sorry to be so picky, btw ;)
09:42:54  <Bjarni> INVALID_ORDER_ID = 0xFF, <-- that should do it (in order.h)
09:45:48  <peter1138> but
09:45:50  <peter1138> it's not an order id
09:45:54  <peter1138> it's a vehicleorderid
09:50:46  <Bjarni> hmm
09:51:53  <Bjarni> now it's INVALID_VEH_ORDER_ID
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09:57:14  * PandaMojo winces preemptively
09:57:17  <PandaMojo> !seen Celestar
09:57:18  <_42_> PandaMojo, Celestar ( was last seen quitting #openttd 3 weeks 6 days 22 hours 49 minutes ago (05.09. 11:08) stating "Quit: leaving" after spending 37 minutes there.
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10:03:11  <Bjarni> PandaMojo: active is not the right word to use about Celestar
10:03:18  <Bjarni> or maybe it is, but with other stuff
10:03:25  <PandaMojo> I know.
10:04:04  <Sacro> has anyone seen the masterserver?
10:04:08  <Bjarni> what is it that you want to talk to him about?
10:04:14  <Bjarni> Sacro: see the topic :p
10:04:19  <PandaMojo> That bug fix I submited like a month ago
10:04:27  <PandaMojo> That has the task assigned to him ~_~
10:04:34  <Sacro> Bjarni: is oktober == october?
10:04:34  <Bjarni> ahh
10:04:44  <Bjarni> what else :P
10:05:04  <Bjarni> it's written by a Dutch guy. I only forwarded it
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10:06:51  <PandaMojo> There's nothing even to talk about really until he's back to active I guess.
10:06:51  <Bjarni> it looks like they are delayed
10:07:01  <Sacro> Bjarni: yeah, forum is down now
10:07:05  <Bjarni> they didn't start the server move before now
10:07:15  <PandaMojo> About a month ago he commented that about a month from then he'd be back into the swing of things (e.g. vacation from work)
10:07:36  <Sacro> ah well, going to college, see thee all later
10:08:07  * Bjarni notes that the servers will be back in 2-3 hours from now
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12:32:57  <Bjarni> it's so typical. The svn server goes down (scheduled, see topic) just before I'm about to commit and now I have to leave in a moment and it's still down
12:33:16  <Bjarni> with my luck, it will go online 2 minutes after I leave
12:33:30  <peter1138> hehehe
12:34:00  <Bjarni> actually it's your loss, not mine
12:34:10  <Bjarni> you are the guys, who will miss the code I got here
12:34:29  <hylje> r u srs?
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12:34:47  <Bjarni> Engrish?
12:35:00  <hylje> nah. lame english
12:35:08  <Bjarni> same thing
12:35:20  <Bjarni> both are considered Gibberish
12:35:34  <hylje> ha
12:39:52  <Brianetta> [12:33] <Bjarni> it's so typical. The svn server goes down (scheduled, see topic) ...
12:39:58  <Brianetta> see which topic?  The server s down...
12:41:42  <Bjarni> Topic for #openttd is 0.4.8 | 08:30 UTC 3 oktober 2006, all servers will be down for 2-3 hours, excluding wiki, translator, docs and nightly | Website: * (Translator: translator2, Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Bug-reports: bugs)
12:41:45  <Bjarni> that topic
12:42:08  <Bjarni> I presume everybody able to read what I just wrote should be able to read that topic :)
12:42:43  <Bjarni> it appears that they were running late and started at around 11 instead of 8:30
12:42:51  <Bjarni> bbl
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13:32:08  <Serriaromeo> looks like everything is back up now
13:41:38  <Eddi|zuHause> wäääh... i hate FAT32
13:42:17  <Eddi|zuHause> "there is an error in directory c:\windows\system, some files may be lost and reappear as file####.chk"
13:42:55  <Eddi|zuHause> later: "there are more than 512 files in the root directory, no more files can be recovered"
13:47:09  <XeryusTC> lol
13:47:26  <XeryusTC> are you still using <w98?
13:49:33  <Eddi|zuHause> that used to be WinME
13:49:45  <Eddi|zuHause> until yesterday, when it failed to shut down properly
13:49:54  <Eddi|zuHause> now it's unable to boot
13:50:10  <Eddi|zuHause> and i'm not in the mood to reinstall
13:50:37  <Eddi|zuHause> and winxp refused to install on a HD < 1,1GB
13:50:45  <Eddi|zuHause> (i have 1GB in there)
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14:13:15  * peter1138 pokes CIA-2
14:27:11  * peter1138 kicks CIA-2
14:27:11  <CIA-2> ow
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14:29:12  <Bjarni> back
14:29:22  <Bjarni> and it appears that the svn system is back as well
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14:32:37  <Serriaromeo> [08:32] <Serriaromeo> looks like everything is back up now  :-)
14:33:20  <Bjarni> and how many minutes was that after I left? :p
14:33:53  <Serriaromeo> oh, yeah, just noticed that you had left,  was about 45 mins
14:36:43  <Brianetta> OpenTTD shoul dhave 3D vehicles on an isometric map, just like TA (-:
14:36:53  <valhallasw> TA?
14:37:17  <Brianetta> and then someone can implement an Atlas Transport to allow me to "redeploy" my competitors' road vehicles
14:37:33  * Brianetta pokes valhallasw with antimatter
14:37:37  <Brianetta> What just happened?
14:38:19  <valhallasw> ?
14:38:21  <peter1138> nothing?
14:38:43  <Brianetta> Annihilation.
14:38:50  <Brianetta> Total Annihilation.
14:38:53  <Brianetta> TA.
14:38:53  <valhallasw> ah
14:39:04  <peter1138> still means nothing to me ;p
14:39:12  <Brianetta>  <-- lol
14:39:15  <peter1138> (and wooyay for ukrsv3 being released)
14:39:21  <Serriaromeo> i would perfer like red-alert, send spys into the construction factory, and steal their money :-)
14:39:23  <Brianetta> Looks like they weren't happy with the first new game (:
14:39:55  <peter1138> oh, i've got a minimum players patch now
14:39:59  <valhallasw> Brianetta: I say defcon.
14:40:11  <peter1138> beats the pants off the old pause on no clients
14:41:25  <Brianetta> peter1138: patch?
14:42:00  <peter1138> well, diff
14:42:05  <Brianetta> for openttd?
14:42:07  <peter1138> yeah
14:42:09  <peter1138> might even commit it
14:42:23  <Brianetta> If you can work an MOTD into there, that'd be good
14:42:32  <peter1138> you can already do an MOTD
14:42:36  <Brianetta> I could finally retire autopilot except as an IRC bridge
14:44:34  <Brianetta> So how can one already do an MOTD?
14:44:36  <peter1138> hmm
14:44:41  <peter1138> dunno actually
14:44:45  <peter1138> i thought it could :/
14:44:49  <peter1138> wouldn't be hard though
14:44:54  <Brianetta> Would be decent
14:45:02  <Brianetta> a precis of the rules, a link, an dadmin email
14:45:23  <Brianetta> autopilot could lose that stupid recount code
14:45:31  <Brianetta> well, do it on demand
14:49:45  <peter1138> it's actually a one-liner
14:49:53  <Brianetta> so peter1138, did you write this patch because you couldn't get autopilot to run?
14:49:57  <peter1138> yes
14:50:08  <peter1138> well, i'd written pause on no clients a long time ago
14:50:17  <peter1138> but occasionally it, um, got out of sync
14:50:30  <Brianetta> People keep accusing me of needlessly replicating that as a committed feature
14:50:37  <peter1138> o_O
14:50:43  <Brianetta> "but that's in trunk, Brianetta!"
14:50:45  <peter1138> maybe it's int he miniin
14:50:46  <Brianetta> "No it isn't."
14:51:01  <Brianetta> "I'm sure it was committed a while back..."
14:51:11  <Brianetta> "I just re-read the changelog.  No, it isn't."
14:51:35  <Brianetta> I've read that thing through about five times, just to make sure I hadn't become wrong in the meantime.
14:51:47  <Brianetta> Such a widespread misinformation.
14:53:16  * Bjarni kicks CIA-2
14:53:18  <CIA-2> ow
14:53:31  * Born_Acorn eats CIA-2
14:53:31  * CIA-2 tastes crunchy
14:53:49  <Bjarni> hmm
14:53:56  <Bjarni> new commit message: r6624
14:54:02  <Bjarni> -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)
14:54:03  <Bjarni>    Example: make a train transport iron ore from A to B, then it visits a depot and refits to steel
14:54:03  <Bjarni>      It then transport steel back to A or near A if there is a factory and then it visits another depot to refit to iron ore again
14:54:03  <Bjarni>    This is controlled in the orders. If a goto depot order is lightlighted, then "Unload" changes to "Refit"
14:54:03  <Bjarni>    Control click "Refit" removes the refit part of the order (as the tooltip says)
14:54:05  <Bjarni>    The player will still pay the normal refit costs
14:54:07  <Bjarni>    Known issues:
14:54:09  <Bjarni>       If a vehicle is not in a depot, then the refit window will fail to tell refitted cargo capacity
14:54:11  <Bjarni>       Refit costs in the refit window can sometimes print 0 when it should not because the refit calculation is unaware that the vehicle will be refitted in between
14:54:16  <Bjarni>    Warning: autoreplace got a protection against replacing something so you get a new cargo type, but it can fail here. In the iron ore/steel example, it can see that
14:54:19  <Bjarni>       the vehicle carries iron ore and the new one can be refitted to iron ore, then it will replace. It will not check to see that it's valid for steel as well.
14:54:22  <Bjarni>       This is something to look into in the future
14:56:18  <Brianetta> Which wagon can carry ore or steel?
14:56:35  <Bjarni> the one I used when testing this
14:56:43  <Brianetta> oh
14:56:55  <Brianetta> so normally it'd be ore and coal, or steel and wood?
14:57:00  <Bjarni> DB XL set: Low side wagon
14:57:03  <Bjarni> it's rather small
14:57:15  <Bjarni> 15 T of iron ore
14:58:00  <Brianetta> So can we have passengers one way, livestock back?
14:58:06  <Brianetta> A quick hoovering at the depot
14:58:11  <Bjarni> options: coal, goods, grain, wood, iron ore, steel
14:58:15  <Brianetta> What if there are cargo in the wagons?
14:58:27  <Bjarni> then the cargo is lost
14:58:32  <Bjarni> it's a normal refit call
14:58:42  <Brianetta> newcargo possibility (is it all hard-coded)?
14:58:44  <Bjarni> it's just done automatically instead of manually
14:59:02  <Bjarni> it supports cargo subtypes if that is what you mean
14:59:12  <Brianetta> Don't know the technicalities
14:59:20  <Brianetta> Just thinking ahead to newindustry
14:59:34  <Bjarni> and it should support up to 254 different cargo types in addition to what the subtypes can give
14:59:40  <Brianetta> If there's a hard-coded list of allowable refits, that doesn't bode well for oil / petroleum goods
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15:00:18  <Bjarni> it calls the same command as manual refit, so it got the same limitations
15:00:38  <Bjarni> and if something is added to manual refit, then it will automatically be added to this as well
15:00:45  <peter1138> the refit command deals in numbers
15:01:01  <peter1138> it doesn't know anything about cargo types, 'old' or new...
15:01:03  <Bjarni> yeah and this deals in numbers
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15:01:23  <peter1138> Brianetta: scripts/on_server_connect.scr :D
15:01:34  <Brianetta> peter1138: That thing is a PITA
15:01:41  <peter1138> what is?
15:01:44  <Bjarni> it gets the numbers from the refit window (like manual refits), stores it in the order and then at the right time, it calls the refit command with the "cached" numbers
15:01:50  <Bjarni> bbl
15:03:00  <Bjarni> since it just forwards the same numbers, it should always produce the same result. It's just a "delay", not a new code to make new refits
15:03:04  <Brianetta> all the scripts/ things
15:03:08  <Bjarni> bbl 4 real
15:03:10  <peter1138> hm
15:03:17  <Brianetta> They're buggy as hell
15:03:28  <Brianetta> They were my first attempt at a solution
15:03:35  <peter1138> this isn't
15:03:56  <peter1138> this is the MOTD one i just added
15:04:02  <Brianetta> Cool.
15:04:14  <Brianetta> Does it have variable substitution?
15:04:16  <peter1138> the one you're talking about is, yes
15:04:19  <Brianetta> autopilot does (:
15:04:24  <peter1138> pass, i need to investigate that too
15:06:37  <Brianetta> If those scripts had persistent variables and a bit more logic control, they'd be awesome
15:06:49  <Brianetta> There'd be no need for autopilot
15:06:58  *** DaleStan_ [~Dale@] has joined #openttd
15:07:02  <Brianetta> Just a chat bridge utility
15:07:07  <Brianetta> DaleStan: hi
15:07:12  <peter1138> persistent vars are unlikely
15:07:27  <peter1138> basically they can only do what you can type in at the console
15:07:56  <Brianetta> Which is bad.  No if, no while, just colours - and they only really work for echo commands in the pop-down console
15:08:53  * DaleStan_ wonders what is going with his connection.
15:08:55  <peter1138> yes, it's primitive
15:08:56  <Brianetta> console is so limited that a wrapper script is necessary for any control.
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15:09:37  <peter1138> fancy hooking some script up internally? heh
15:10:23  <Brianetta> As long as it doesn't desync network games
15:10:23  <peter1138> not tcl though uhrg
15:10:31  <Brianetta> tcl's all right
15:10:39  <Brianetta> if you like Polish Notation
15:11:06  <Brianetta> Functional languages lend themselves to event based programming really nicely
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15:13:35  <Brianetta> One thing I want autopilot to have is a TK based control panel
15:13:45  <Brianetta> optional, of course, because you can't daemonise it
15:13:55  <peter1138> hmm
15:13:57  <Brianetta> but useful for people who dedicate a real console to it
15:14:12  <Brianetta> List of players, with company colour
15:14:26  <Brianetta> highlight, click to kick, to ban
15:14:37  <Brianetta> see the chat, and participate
15:14:42  <Brianetta> type in commands directly
15:14:45  <Brianetta> all the rest
15:15:44  <Brianetta> It'd separate chat from command output, and perhaps provide separate inputs
15:15:53  <Brianetta> or, maybe default to chat and use commands with a /
15:15:57  <Brianetta> like IRC (:
15:16:34  <XeryusTC> <Brianetta> One thing I want autopilot to have is a TK based control panel <- TK as in GTK?
15:17:37  <peter1138> no, tk as in tcl/tk
15:18:05  <XeryusTC> hmm, ok
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16:08:47  *** Bjarni changed the topic of #openttd to: 0.4.8 | Website: * (Translator: translator2, Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Bug-reports: bugs)
16:08:59  <Bjarni> no need to tell about downtime in the past
16:09:08  <Bjarni> tell/warn ;)
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16:18:27  <CIA-2> bjarni * r6624 /trunk/ (20 files in 2 dirs): (log message trimmed)
16:18:27  <CIA-2> -Feature: added ability to add refit commands to vehicle orders (can only be done in goto depot orders)
16:18:27  <CIA-2>  Example: make a train transport iron ore from A to B, then it visits a depot and refits to steel
16:18:27  <CIA-2>  It then transport steel back to A or near A if there is a factory and then it visits another depot to refit to iron ore again
16:18:28  <CIA-2>  This is controlled in the orders. If a goto depot order is lightlighted, then "Unload" changes to "Refit"
16:18:28  <CIA-2>  Control click "Refit" removes the refit part of the order (as the tooltip says)
16:18:30  <CIA-2>  The player will still pay the normal refit costs
16:18:52  <Born_Acorn> yay
16:19:49  <CIA-2> peter1138 * r6625 /trunk/network_server.c: - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc.
16:19:56  <Born_Acorn> yay
16:20:25  <hylje> oh wow
16:21:16  <peter1138> hmm
16:28:05  <CIA-2> bjarni * r6627 /trunk/ (order.h order_cmd.c order_gui.c):
16:28:05  <CIA-2> -Fix r6624: fixed some warnings
16:28:05  <CIA-2>  Now it happened again. Somebody got warnings, that I didn't get... I will look into this issue
16:29:32  <CIA-2> peter1138 * r6628 /trunk/ (5 files):
16:29:32  <CIA-2> - Feature: Add the ability to pause a server if not enough players are
16:29:32  <CIA-2> connected. The setting for this is 'min_players' and can be set in the config
16:29:32  <CIA-2> and via the console. If the number of players drops below this number, the
16:29:32  <CIA-2> server will pause the game.
16:30:38  <hylje> mass features
16:30:40  <hylje> zomg
16:31:24  <CIA-2> peter1138 * r6629 /trunk/network_server.c: - Fix (r6628): One check for the number of players got misplaced by patch...
16:32:07  <Born_Acorn> yay
16:32:40  <Born_Acorn> Now all we need is a working NewGRF gui ingame!
16:34:05  <peter1138> shut up
16:35:27  <Born_Acorn> :o
16:35:33  <hylje> Born_Acorn is right, we could use a working gui for newgrf
16:35:47  <hylje> the current config tweaking is a bit eww
16:36:09  <Born_Acorn> The current one says "Newgrf" instead of NewGRF!
16:36:26  <hylje> omg!
16:36:31  <Born_Acorn> Yes!
16:36:36  <peter1138> clearly it needs fixing
16:36:37  <peter1138> hmm
16:36:43  <hylje> thats unpossible
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16:38:03  <Born_Acorn> The number of bug reports in the forums "The icons are red! I can see the graphics in front of me, but it's red, so it doesn't work!"
16:39:02  <peter1138> yeah
16:39:03  <peter1138> hehe
16:39:06  <Belugas> what about random colors ?
16:39:14  <peter1138> woo, min players :D
16:39:24  <Belugas> that willbe fun to give proper interpretation!
16:39:33  <hylje> :D
16:39:35  <hylje> o yhe
16:39:41  <hylje> random colors ftw
16:39:52  <peter1138> hmm
16:39:56  <hylje> next step: randomized palette ingame
16:39:58  <peter1138> this game is now at 2017 :(
16:40:18  <hylje> two hundred and one?
16:40:57  <peter1138> two thousand and seventeen
16:41:13  <hylje> k
16:41:35  <hylje> i interpreted the 7 as ? :
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16:43:17  <peter1138> heh
16:43:54  <Born_Acorn> Hmm. Town Name GRFs don't work. :(
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16:45:04  <peter1138> newp
16:45:11  <peter1138> totally unsupported
16:45:46  <Belugas> Currencies are!
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16:47:32  <Maedhros> hmm. what happened to the black box around the terrain type in the tgp settings box?
16:48:14  <Wolf01> hi
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17:00:22  <Belugas> there was a black box there?
17:01:58  *** Serriaromeo [] has joined #openttd
17:03:00  <Maedhros> i thought so - like there is on the title screen (it's an animated dotted black line)
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17:13:35  <Born_Acorn> Hmm. Has there been any bridge branch progress recently?
17:14:15  <hylje> no
17:14:20  <Born_Acorn> boo.
17:14:42  <Wolf01> i want magic bridges too :(
17:15:36  <ln-> important announcement to everyone non-english speaker
17:15:41  <ln->
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17:22:11  <Wolf01> when strangers come in italy we try to speak english or deutsch, in other places i found people which looked to me disgusted when i said a word in italian or literally translated a sentence...
17:35:00  *** Bjarni [] has quit [Quit: Leaving]
17:41:29  <CIA-2> miham * r6630 /trunk/lang/ (5 files):
17:41:29  <CIA-2> WebTranslator2 update to 2006-10-03 19:38:59
17:41:29  <CIA-2> danish - 6 fixed by ThomasA (6)
17:41:29  <CIA-2> french - 3 fixed, 3 changed by belugas (6)
17:41:29  <CIA-2> hungarian - 5 fixed by miham (5)
17:41:30  <CIA-2> icelandic - 10 fixed, 17 changed by scrooge (27)
17:41:30  <CIA-2> italian - 24 fixed, 2 changed by sidew (26)
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17:42:36  <lolman> Ello :(
17:43:19  <hylje> hi lolman, lol
17:43:27  <lolman> Ello hylje :(
17:43:40  <hylje> lol :(
17:44:05  * lolman is annoyed at parents...everything that goes wrong on their PCs, I get blamed for
17:44:46  <hylje> make them aware that they know less about them than you do
17:44:57  <lolman> That's the problem
17:45:27  <lolman> They RECKON that because I configured it all for them, that's why it isn't working
17:45:43  <lolman> But it's because they're not maintaining their PCs at all
17:45:49  <hylje> it runs windows right?
17:45:51  <lolman> Yeah
17:46:15  <hylje> say that windows one large wtf that cant be fully maintained by even professionals
17:46:21  <hylje> +is
17:46:38  <lolman> Well I'm running it at the moment, not got much room to talk
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17:47:30  <hylje> so? say that you have to give it bandaid and eventually reinstall from scratch
17:47:43  <lolman> Oh and because his BitTorrent download didn't work he yanked the router...even though everything else was working perfectly
17:47:57  <lolman> He really is dumb
17:48:05  <lolman> Well, THEY are :P
17:48:10  <hylje> not dumb, just not knowledgeable
17:48:27  <lolman> No, he is genuinely dumb
17:48:37  <hylje> :G
17:48:50  <lolman> Near on deaf, too
17:49:49  * lolman watches wireless status
17:49:55  <lolman> Reckon he's about to yank it again
17:50:48  <lolman> Phew
17:55:20  <lolman> Anyhow, less on that ;-)
17:56:12  <Born_Acorn> 18:44:03) * lolman is annoyed at parents...everything that goes wrong on their PCs, I get blamed for <-- There's not one shared compute where blame isn't given.
17:56:22  <Born_Acorn> Which I why I my own computer.
17:56:40  <Born_Acorn> They find the computer still breaks, but they can't blame me!
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18:00:03  <lolman> Born_Acorn, I have my own, but they blame me for theirs breaking too
18:01:02  <Born_Acorn> Then you must decide to kill yourself on Christmas and get shown what the world will be like without you by an Angel, decide not to commit suicide and have a revelation, and then live happily ever after!
18:01:06  <Belugas> one solution, lolman : get your own appartment :)  and laugh at them when they'll blame each other
18:01:24  <Born_Acorn> Pfft. My way has a better ending.
18:01:39  <Born_Acorn> But you might get sued by someone.
18:01:40  <lolman> Belugas, I can't afford that ;-)
18:01:55  *** Sacro [~ben@adsl-83-100-203-155.karoo.KCOM.COM] has joined #openttd
18:02:23  <lolman> Evening Sacro
18:02:34  <Sacro> oh noes!
18:03:06  <lolman> Great, he wants me downstairs
18:03:10  <lolman> Any advice?
18:03:30  <Belugas> hehehe
18:03:31  <Belugas> nope
18:03:38  <lolman> :-\
18:03:48  * lolman goes to a likely grave
18:05:03  <Born_Acorn>
18:05:52  <Eddi|zuHause> i have learned to ignore being blamed for not workiness of computers
18:07:04  <SpComb> Logs:
18:07:04  <Sacro> !logs
18:07:55  <lolman> HAHAHAHA!!!
18:08:03  <lolman> His motherboard's dead!!
18:08:04  <lolman> :-D
18:08:23  <hylje> haha lol.
18:08:48  <glx> will not fixed tonight then :)
18:08:52  <lolman> Nope :P
18:09:01  <lolman> And I can't be blamed for this one :-D
18:10:06  * Sacro waits till midnight...
18:10:13  * Sacro is very impatient
18:11:26  <Sacro> damnit ><
18:11:32  * Sacro wishes time would speed up
18:12:11  *** Nigel [] has quit [Ping timeout: 480 seconds]
18:16:24  <lolman> He's trying to format a machine with a dead motherboard...
18:16:41  <hylje> --
18:16:49  <hylje> he should go get a mac
18:17:01  <lolman> *spit*
18:17:16  <lolman> He should get an AmigaOne
18:17:17  <lolman> :P
18:17:35  <Sacro> DAMNIT I WANT MY NEW PC
18:18:00  <guru3> AND IT SHALL NOT COME
18:18:09  <Sacro> guru3: oh it better do
18:18:16  * Born_Acorn already burnt down the warehouse it was in
18:18:25  <Sacro> :o he speaks!
18:18:37  <Born_Acorn> I never speaks
18:19:23  <Sacro> Born_Acorn: you do speak
18:19:53  <Born_Acorn> I speak, but I never speaks
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18:31:14  <lolman> Hmm, I'm off to watch my dad attempt to gut his dead PC <g>
18:31:17  <lolman> BBL :P
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18:36:56  <peter1138> hello
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18:44:02  <peter1138> Sacro: updated ukrs :)
18:48:38  <Sacro> yay
18:50:21  <peter1138> also
18:50:28  <peter1138> built in server pausing :D
18:50:54  <Sacro> yay
18:50:57  <Sacro> trunk?
18:51:17  <peter1138> yeah
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18:51:45  <Sacro> nice
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18:56:10  <peter1138> and order refits
18:56:18  <peter1138> not tested that though
18:57:32  <Sacro> ooh, it got commited
18:57:54  *** Bazooka is now known as Belugas
18:58:14  *** MiHaMeK is now known as MiHaMiX
18:58:20  <Sacro> buh?
19:00:37  <peter1138> hmm?
19:01:23  <Born_Acorn> wah?
19:01:28  <Sacro> nick changing above
19:05:28  <Belugas> inside joke ;)
19:05:42  <Born_Acorn> Maedhros is right, the box around the Landscape types in the TGP GUI is busted.
19:05:49  <Born_Acorn> I can't tell which one is selected!
19:05:53  *** Jhs_ [] has joined #openttd
19:06:11  <Jhs_> a little more people in here...
19:06:34  * Sacro considers going to the pub
19:06:55  *** Jhs_ is now known as Jhs
19:10:05  *** e1ko [] has quit [Ping timeout: 480 seconds]
19:11:53  <Jhs> I'm in the process of translating OpenTTD to Norwegian
19:12:04  <hylje> wow
19:12:19  <Sacro> errm... isnt it in norwegian already?
19:12:23  <Jhs> does anyone know of the strings from STR_0240_COAL_MINE are the ones appended to a city name to form an industry name?
19:12:27  <Jhs> Sacro: well, yes
19:12:29  <Jhs> i was unclear
19:12:40  <Sacro> Jhs: have you spoken to MiHaMiX ?
19:12:42  <Jhs> i'm _fixing_ the translation ( a few grammar errors and such)
19:12:45  <Jhs> Sacro: yes
19:12:55  <Sacro> ah cool
19:14:14  <glx> Jhs: STR_0240_COAL_MINE is used in scenario editor, and build industry window
19:14:30  <Jhs> glx: ok, thank you
19:14:36  <Jhs> what strings are used to form industry names then?
19:14:52  <Jhs> (is there a list of this anywhere?)
19:19:37  * lolman is over the moon
19:19:57  <lolman> Funny how anger and pissed-off-ness can turn to ecstasy in moments :P
19:20:02  * Jhs g2g
19:20:03  <Jhs> cya
19:20:09  *** Jhs [] has quit [Quit: buy bye]
19:20:18  <glx> Jhs: not really, btw STR_4802_COAL_MINE and followers are used for industry naming
19:20:30  <glx> too late
19:24:04  <izhirahider> the email warning for new untranslated items if a big feature
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19:32:44  * lolman has turned relationship counsellor...even though he hasn;t had a good relationship ever
19:32:49  <lolman> hasn't
19:32:55  <hylje> lol
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20:16:23  <CIA-2> belugas * r6631 /trunk/ (23 files):
20:16:23  <CIA-2> -Codechange: Use accessors for click_state.
20:16:23  <CIA-2> Another step toward merging XTDwidget.
20:16:23  <CIA-2> The only two files not converted (window.h and widget.c) will be done at the very last commit)
20:17:36  *** DJ_Mirage [] has quit [Quit: Probably doing something else]
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20:43:28  <lolman> *yawn*
20:43:55  <hylje> lol
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21:00:24  <[Surge]> Is there anyway to see what the multipler server settings are?
21:00:33  <[Surge]> multiplayer
21:00:47  <pv2b> yes
21:01:14  <[Surge]> I keep joining- starting a company and then find that the settings are not what I expected.
21:01:21  <[Surge]> How?
21:01:26  <pv2b> spectate.
21:01:32  <pv2b> then look at the settings
21:01:49  <[Surge]> Ok but the one that really bugs me is the "remove idle companies" feature
21:02:02  <[Surge]> I go to bed - come back in the morning and my company is gone.
21:02:39  <pv2b> oh, you mean to see whether autoclean is active or not.
21:02:56  <pv2b> not sure if you can see that setting or not, i thought you were referring to patches and difficulty settings
21:03:57  <[Surge]> "auto clean" yeah that's the one.  A lot of people don't add it to the server description.
21:04:21  <pv2b> even then, though, there is no guarantee that the server admin will not have cleaned out your company manually
21:04:24  <pv2b> or even restarted the server
21:04:36  <pv2b> if you really want to keep the company, save it, and you can play it in single-player.
21:11:22  *** Rens2Doom is now known as Rens2Sea
21:11:45  <CIA-2> miham * r6632 /trunk/lang/ (5 files):
21:11:45  <CIA-2> WebTranslator2 update to 2006-10-03 23:11:07
21:11:45  <CIA-2> american - 3 fixed, 2 changed by WhiteRabbit (5)
21:11:45  <CIA-2> catalan - 3 fixed, 2 changed by arnaullv (5)
21:11:45  <CIA-2> norwegian - 50 fixed by brygge_2 (50)
21:11:46  <CIA-2> polish - 3 fixed, 2 changed by meush (5)
21:11:46  <CIA-2> swedish - 3 fixed, 2 changed by cjw (5)
21:12:45  <MiHaMiX> Total I18N status: 92% - 6719 bad strings
21:15:11  <izhirahider> I'm missing 19 :)
21:15:39  *** [Surge] [] has quit [Quit: Leaving]
21:21:20  <Wolf01> 'night all
21:21:23  *** Wolf01 [] has quit []
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22:02:35  <lolman> Evenin!
22:03:02  *** smeding [] has quit [Remote host closed the connection]
22:13:51  <scrooge> hello...
22:14:48  <ln-> quiz: where is this photo taken:
22:16:32  <scrooge> spain?
22:16:45  <scrooge> it looks sunny enaugh :D
22:16:51  <Serriaromeo> europe somewhere,  france maybe
22:17:26  <Serriaromeo> i can tell you where it wasnt taken at :-)
22:18:07  *** ChrisM87 [] has quit [Remote host closed the connection]
22:19:17  <Serriaromeo> finland?
22:19:29  <ln-> not spain, not france, not even finland.
22:19:44  <Serriaromeo> europe?
22:20:53  <glx> Italy?
22:21:28  <Serriaromeo> germany
22:21:35  <Serriaromeo> or denmark
22:21:45  <scrooge> brazil?
22:21:51  <scrooge> give us a hint..
22:22:05  <lws1984> Finland!
22:22:18  <Serriaromeo> I guessed that already
22:22:24  <lws1984> oh
22:22:27  <lws1984> never mind then
22:22:33  * lws1984 slinks back into lurking
22:22:47  <ln-> ok, it's italy.
22:23:11  <lws1984> italy???
22:23:31  <glx> yeah I recognized the logos
22:23:50  <Serriaromeo> i was trying to identify the building style at the end of the tracks
22:25:49  <ln-> the city of La Spezia.
22:26:11  <scrooge> photo by you?
22:26:15  <Serriaromeo>  what about this train :-)
22:26:35  <ln-> yes, i took the photo.
22:26:46  <scrooge> ok, you're from italy?
22:26:52  <scrooge> or you just went there on holiday?
22:26:57  <ln-> no, finland.
22:27:15  <ln-> there, and six other countries..
22:27:41  <scrooge> wow, that must've been a nice summer...
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22:29:31  <lws1984> well, i'm off to dinner
22:29:44  <lws1984> oops, wrong window
22:33:01  <ln-> La Spezia was especially a nice city. lots of pedestrian streets, not too much traffic noise, warm at night, palms, pieces of watermelon sold in the night, ice cream sold in the night, ..
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22:38:21  *** Mucht|zZz [] has quit [Quit: I'll be back!]
22:45:01  <scrooge> what other countries did you visit?
22:45:31  <ln-> switzerland, france, liechtenstein, austria, germany, denmark.
22:45:55  <scrooge> ok, road trip around europe?
22:46:02  *** lolman [] has quit [Read error: Connection reset by peer]
22:47:05  <ln-> we flew to italy first, then used train until switzerland, rented a car, and eventually returned it to munich. then flew to finland via copenhagen.
22:48:18  <scrooge> that must've taken a while..?
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23:04:51  <ln-> scrooge: a week.
23:05:22  <scrooge> wow, that's pretty fast :p
23:05:42  <scrooge> fast travelling that is, short time..
23:06:50  <ln-> yeah. even too short one could say, but time is money, and more nights cost more in accommodation.
23:07:28  <scrooge> true
23:07:42  <scrooge> what did you do, other than buying ice in the nigth? ;)
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23:19:39  <lws1984> Sacro!
23:19:41  <lws1984> Sacro!
23:20:46  <Sacro> ugh
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