Log for #openttd on 26th October 2006:
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02:07:08  <Ailure> netsplits are strangely amusing
02:08:24  <xyz> i hate this C compiler
02:08:26  <xyz> :P
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03:06:24  <amix>  played openttd until now
03:06:26  <amix> hehe
03:06:40  <amix> when server stopped, the game crashed on osx
03:14:40  <CIA-1> glx * r6944 /branches/MiniIN/ (112 files in 9 dirs): [MiniIN] -Sync with trunk r6741:r6800
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04:26:10  <CIA-1> rubidium * r6945 /branches/MiniIN/ (91 files in 6 dirs): [MiniIN]: -Sync with trunk r6800:r6909
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06:05:09  <Celestar> morning
06:05:46  <Tron> mornign
06:05:51  <Tron> s/gn/ng/
06:06:59  <peter1138> morning indeed
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06:40:45  <Celestar> so
06:40:58  * Celestar goes digging the code
06:44:12  * Celestar is wondering why DrawBridgeMiddle is in bridge_map.h :o
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06:53:40  <Celestar> ok
06:53:51  * Celestar is finally ripping apart MP_TUNNELBRIDGE
06:58:19  <Celestar> Darkvater: ping
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07:44:45  <peter1138>
07:48:05  <peter1138> hmm
07:48:06  <peter1138> $ ./openttd -g save/test.sav
07:48:06  <peter1138> Error: Couldn't find GRF 504E0001.
07:48:12  <peter1138> need to save the filename, i guess
07:54:57  <peter1138> oh yes, i better go to work
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08:15:36  <Celestar> back
08:16:49  <peter1138> mr 'star
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08:36:24  <Celestar> :)
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09:02:15  <Sacroirrsi> right... now how to add another server
09:02:29  <Sacroirrsi> help
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09:05:41  <Celestar> ?
09:05:44  <Celestar> another server?
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09:09:56  <Celestar> another server?
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09:13:43  <LSky`> morning
09:14:06  <Celestar> hello
09:23:38  <LSky`> quiet here this morning
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10:23:44  <Darkvater> morning
10:23:49  <Darkvater> peter1138: I solved me crash :)
10:24:11  <Darkvater> peter1138: I should actually pay attention to the return value of FillDrawPixelInfo :p
10:24:14  <Darkvater> Celestar: pong
10:24:20  <Darkvater> Sacroirrsi: what ARE you talking about?
10:24:31  <Darkvater> ok, anyone else?
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10:26:44  <peter1138> yes, i saw :P
10:26:59  <peter1138> under which conditions does it return false?
10:27:08  <peter1138> (i could read it, but i cba...)
10:28:13  <Darkvater> well I am not an expert on _cur_dpi but I think it has to do with the rectangle currently being redrawn
10:28:16  <Darkvater> or something
10:28:16  <peter1138> yeah
10:28:18  <peter1138> looks like it
10:28:48  <Darkvater> so if that does fall inside the editbox as a whole, but the (sub)-clipping area I want from it falls outside it returns false
10:29:04  <peter1138> :D
10:29:06  <Darkvater> at least that's my theory
10:29:19  <peter1138> but you don't need to draw it anyway, so it doesn't matter :)
10:29:38  <Darkvater> eg just look at the console, about 80% of the WE_PAINT events actually result in no drawing cause the _cur_dpi is somewhere else
10:29:39  <peter1138> i need a decent place for that button
10:29:46  <Darkvater> peter1138: well yeah if it's false I return
10:29:52  <Darkvater> but I didn't check it before ;p
10:29:56  * peter1138 tuts
10:30:05  <peter1138> comment the function ;p
10:30:08  <Darkvater> 'that button'?
10:30:11  <Darkvater> all 4 buttons :)
10:30:14  <Darkvater> already did
10:30:19  <peter1138> newgrf settings button in the mp window
10:30:35  <Darkvater> ah that...definitely give it a normal colour :)
10:30:37  <peter1138> the 4 buttons are positioned like the settings window, for some reason which i can't remember
10:30:45  <peter1138> the colour's been sorted :P
10:30:54  <Darkvater> hmm
10:31:06  <Darkvater> what about adding an additional line below Map size
10:31:19  <Darkvater> which says: 'Using newgrf: yes/no' and then eh
10:31:36  <peter1138> "Using newgrf: yes/no EH"
10:31:38  <Darkvater> eh... some button there or soming
10:32:11  <Darkvater> 'NewGRF details: N/A / click here for porn!'
10:32:17  <Darkvater> donnu bitchy window
10:32:36  <Darkvater>  /** Set up a clipping area for only drawing into a certain area. To do this, * Fill a DrawPixelInfo object with the supplied relative rectangle, backup * the original (calling) _cur_dpi and assign the just returned DrawPixelInfo
10:32:40  <Darkvater>  * _cur_dpi. When you are done, give restore _cur_dpi's original value
10:32:43  <Darkvater>  * @param *n the DrawPixelInfo that will be the clipping rectangle box allowed
10:32:43  <Darkvater>  * for drawing
10:32:43  <Darkvater>  * @param left,top,width,height the relative coordinates of the clipping
10:32:43  <Darkvater>  * rectangle relative to the current _cur_dpi. This will most likely be the
10:32:44  <Darkvater>  * offset from the calling window coordinates
10:32:48  <Darkvater>  * @return return false if the requested rectangle is not possible with the
10:32:48  <Darkvater>  * current dpi pointer. Only continue of the return value is true, or you'll
10:32:48  <Darkvater>  * get some nasty results */
10:32:55  <Darkvater> that's zhe comment
10:33:08  <Nigel> Darkvater, how about pasting the whole source here?
10:33:10  <Darkvater> is it too stupid?
10:33:11  <Nigel> ;)
10:33:15  <Darkvater> Nigel: too lazy
10:33:50  <Darkvater> hmm so how do I profile from withing vs2005 itself
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10:56:12  <Darkvater> Purno: sorry man... in advance
10:57:17  <peter1138> hmm?
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10:59:15  <peter1138> egladil: how does the 32bpp stuff work with custom graphics, as opposed to replacing standard graphics?
11:02:16  <Purno> Darkvater , huh? sorry for what?
11:03:21  <Darkvater> Purno: TE GUI thread
11:03:23  * Darkvater hides
11:03:30  <Purno> Aye, I just noticed...
11:03:45  <Purno> so, it's the colors and the fact it's big?
11:04:25  <Darkvater> both
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11:04:44  <Purno> colors are relatively easy to adjust, what do you suggest as colors?
11:04:48  <Darkvater> the colours are the lesser problem since those can be easily changed
11:04:57  <Purno> Aye
11:05:16  <peter1138> hey, i recognise those climates ;p
11:05:16  <Darkvater> but the 'riveted' border around the's just like the mars scenario
11:05:26  <Darkvater> s/the/a/
11:05:28  <peter1138> it looks a bit 1993
11:05:33  <Purno> hmm...
11:06:17  <Darkvater> Purno: I think you need more neutral colours, but I do not exactly know how you guys want the game to look like
11:06:35  <Purno> Darkvater , AFAIK, we don't know that either. :P
11:06:49  <Darkvater> :)
11:08:16  <Darkvater> it's a lot easier flaming people than to give good suggestions I know
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11:19:31  <Darkvater> bb later
11:36:14  <Purno> Darkvater : <-- check that out if you get back :)
11:48:27  <roboboy> gnight
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13:18:20  <CIA-1> peter1138 * r6946 /trunk/newgrf.c: - Fix (r6654): This applies to all vehicle types, not just rail vehicles... (mart3p)
13:38:52  <Celestar> hi
13:39:59  <Brianetta> hi
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13:58:17  <Sacro> Darkvater: i was trying to get irssi to connect to both quakenet and oftc
13:58:42  <peter1138> that's not hard
13:58:50  <Sacro> peter1138: go on then...
13:58:57  <Sacro> every time i do /server it joins the other
13:59:14  <peter1138> try /connect :P
13:59:54  <Sacro> and how do you change windows?
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14:00:49  <peter1138> long method: /window n
14:01:04  <peter1138> short method: esc-n
14:01:11  <Sacroirrsi> oooh, i see
14:01:14  <peter1138> or alt+n
14:01:16  * XeryusTC has a nice bug report for you guys
14:01:22  <Sacroirrsi> :D i figured it
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14:32:27  <Darkvater> Purno: much better, colour wise. Although the 'borders' on the widgets really don't fit imho
14:32:46  <Purno> widgets?
14:33:04  <Darkvater> well the buttons, scrollbars, etc
14:33:12  <Darkvater> each element is a widget
14:34:26  <Purno> ok
14:36:26  <Brianetta> Darkvater: You have a very narrow view of interfaces, though (:
14:37:20  <Darkvater> how so?
14:37:44  <Brianetta> Well, you don;t like chunky bits
14:37:54  <Brianetta> and you think changing a 10 year old interface is bad in principle
14:38:30  <Darkvater> Brianetta: well, do you?
14:38:38  <Brianetta> which?
14:38:46  <Brianetta> I have a chunky theme in Gnome (:
14:38:47  <Darkvater> the first especially
14:38:52  <Brianetta> Toolbox
14:38:56  <Brianetta> Have a google for that
14:39:09  <Brianetta> It has rivets and everything
14:39:53  <Sacro>
14:40:04  <Darkvater> the second: imho with a game this familiar you do not want radical gui changes
14:40:18  <Darkvater> well except for the 32bpp rewrite with some concepts, but not with the old-styles
14:40:23  <Brianetta> What?  Just because it's been awful for a decade doesn't mean it should be left alone
14:40:50  <Darkvater> Brianetta: you are talking about the ONE rivet for the scrollbar?
14:40:56  <Brianetta> If my Linux interface hadn't changes in 10 years I'd still be struggling with fvwm in X, and reverting to the shell for everything
14:41:08  <Darkvater> you are trying to compare this with the TE wips?
14:41:09  <Darkvater> lol
14:41:24  <Darkvater> this is a game, not an OS
14:41:28  <Brianetta> Mine has three rows odf rivets inthe title bars
14:41:38  <Brianetta> It's an interface.
14:41:41  <Darkvater> moreover it is still supposedly a 'clone' of the original game
14:41:43  <Brianetta> Doesn't matter what it's an interface for
14:42:00  <Brianetta> It's no clone
14:42:04  <Brianetta> it's a derrivative work
14:42:09  <Darkvater> and gnome-toolbox doesn't have huge 'riveted borders' around each element
14:42:21  <Brianetta> More's the pity
14:43:21  <Brianetta> That big-bordered shot int he TE forum looks more like OpenLook
14:43:46  <Darkvater> of course everyone has his/her own view of an interface
14:44:26  <Brianetta> yes
14:44:31  <Brianetta> I just said yours was narrow
14:45:46  <Darkvater> you make it sound bad :)
14:46:16  <Darkvater> if the look is too broad you can bet on it that a big percentage of the user group will not like it
14:46:19  <Brianetta> Well, you were rather vehement in your opinion of teh TE mock-ups
14:46:29  <Brianetta> I thought they looked fab
14:46:43  <Brianetta> It's not the look that's broad
14:46:49  <Brianetta> it's the tolerance of those judging
14:48:35  <Darkvater> style and taste
14:49:10  <hylje> oh wow
14:50:00  <hylje> scriptable and moddable interface for ottd?
14:50:02  <hylje> please?
14:52:40  * Brianetta places bids on two slide rules
14:53:34  <smeding> nice
14:53:55  <smeding> slide rules seemed pretty easy to use
14:55:00  <Brianetta> They are
14:55:19  <hylje> slide rules?
14:55:31  <Brianetta>
14:55:39  <Brianetta> See a slide rule that I designed and built
14:55:58  <Brianetta> and then scroll down for one by a Spanish guy that puts mine to shame )-:
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14:57:21  <Darkvater> he dmusic used 25% of the cpu
14:57:25  <hylje> oh wow.
14:58:11  <Darkvater> and just as KUDr showed, CallVehicleTicks and GfxBlitTileZoomIn are the slowest funcs
14:58:15  <Darkvater> 11/12% each
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15:05:33  <Purno> Darkvater ,
15:06:14  <Darkvater> better, better :)
15:08:14  <Brianetta>
15:08:16  <Brianetta> Aaaargh!
15:09:27  <Noldo> hihi
15:10:02  <Purno> heh
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15:25:41  <peter1138> CallVehicleTicks isn't slow
15:25:45  <peter1138> it hardly does anything :)
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16:17:37  <BobingAbout> hi
16:18:35  <peter1138> bob'd
16:18:58  <Born_Acorn> peter1138!
16:20:11  <peter1138>
16:20:14  <peter1138> what kind of shit is that?
16:20:20  <BobingAbout> i havn't had much time to work on the newsignals definitions recently
16:20:23  <peter1138> Born_Acorn: ploppable!
16:21:00  <Born_Acorn> Ploppable Buildings!
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16:21:37  <Born_Acorn> peter1138,  You should code in some things to prevent that kind of thing. :p
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16:21:58  <BobingAbout> i have no idea whats happening there
16:22:05  <BobingAbout> also, i'm kinda new at coding
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16:22:45  <Bjarni> greetings morons
16:22:49  <peter1138> Born_Acorn: like what?
16:23:11  <Born_Acorn> Like preventing detection across different railtypes. :p
16:23:27  <peter1138> hmm
16:23:29  <BobingAbout> i see
16:23:35  <peter1138> yeah, that'll piss off people
16:23:37  <peter1138> excellent :)
16:23:38  <BobingAbout> but people use that for complex signalling
16:23:40  <Eddi|zuHause3> it would not actually change anything if that wereall normal rails
16:23:47  * Bjarni slaps Sacro
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16:28:17  <Brianetta> Complex signalling is so unrealistic.
16:28:28  <BobingAbout> lol
16:28:50  <Wolf01> good evening
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16:29:26  <Bjarni> Brianetta: what do you mean?
16:29:33  <Bjarni> how can they be unrealistic?
16:29:51  <BobingAbout> the way people make priority signals and all that stuff
16:29:52  <Eddi|zuHause3> have you looked at the picture?
16:30:11  <peter1138> Bjarni:
16:30:13  <peter1138> that pic
16:30:21  <Brianetta> Bjarni: What's unrealistic is laying additional never-travelled tracks to communicate signal states.
16:30:49  <BobingAbout> yes
16:31:01  <peter1138> i want my default-red signals
16:31:10  <BobingAbout> thats 1 reason why i want signal type8 to be preority signals :P
16:31:29  <Bjarni> ahh like that
16:31:40  <Born_Acorn> Lets make monorail and maglev tracks cost £4000 a minute to run.
16:31:48  <Born_Acorn> That'll stop it, surely!
16:31:48  <BobingAbout> default red signals sounds cool, but complex :P
16:32:01  <Brianetta> BobingAbout: Far from it.
16:32:02  <peter1138> yeah, like when should it turn green?
16:32:04  <Born_Acorn> It will prevent those "I can't upgrade allz my trains"
16:32:06  <Brianetta> Well, you're half right
16:32:06  <peter1138> complex stuff
16:32:08  <Eddi|zuHause3> yeah, we should "encourage" KUDr *hits fist into other hand*
16:32:10  <Brianetta> They're certainly cool
16:32:16  <peter1138> actually
16:32:20  <peter1138> when should it turn green?
16:32:34  <Brianetta> peter1138: When a train has asked the pethfinder to reserve a path for it
16:32:34  <Bjarni> SimuTrans got always red signals and they can only turn green when a train is like 3 tiles away or less and wants to pass and it's clear to pass
16:32:43  <Born_Acorn> When there's a train in front and behind it.
16:32:53  <Born_Acorn> boom
16:32:57  <peter1138> simutrans has that? hmm
16:33:21  <BobingAbout> would screw with the path finder a bit
16:33:29  <Eddi|zuHause3> according to the concept that has been floating around, a train reserves a path of 2*breaking distance in advance
16:33:30  <Brianetta> BobingAbout: No, it wouldn't
16:33:33  <Bjarni> also SimuTrans got some sort of PBS so it can manage to have more than one train in a block by default
16:33:35  <Born_Acorn> Simutrans has cargo destinations too, should we copy that? eh? eh?
16:33:39  <peter1138> Born_Acorn: yes
16:33:47  <Eddi|zuHause3> and if that path hits a signal, it changes to green if applicable
16:33:47  <Bjarni> Born_Acorn: yes
16:34:01  <Brianetta> Simutrans builds too much track at junctions.
16:34:02  <Naksu> simutrans also has the most horrible graphics in a 32bit game yet
16:34:02  <peter1138> hmm, and yellow?
16:34:03  <Eddi|zuHause3> there should be not much problem with the pathfinder
16:34:13  <Brianetta> peter1138: Future project #2
16:34:17  <Born_Acorn> Simutrans has just jumped off a cliff! Should we copy that too? eh? eh?
16:34:26  <peter1138> cliffs! yes
16:34:31  <Bjarni> Born_Acorn: yes
16:34:37  <Eddi|zuHause3> you just have to pathfind the next path from the end of the reserved path, instead of from the engine
16:34:43  <Born_Acorn> Simutrans has just put it's hand in a fire! Should we copy that too? eh? eh?
16:34:52  <peter1138> fire! good for steam!
16:34:56  <Eddi|zuHause3> so the pathfinder has not actually anything to do with that path
16:34:57  <peter1138> yes!
16:34:59  <Bjarni> Born_Acorn: now that's just silly
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16:35:27  <Born_Acorn> Simutrans has civilian cars and passengers walking around! Should we copy that too? eh? eh?
16:35:30  <Brianetta> I'm off camping!
16:35:37  <Born_Acorn> Brianetta is camp!
16:35:45  <Brianetta> In a tent in the wind!
16:35:50  * Bjarni flames Born_Acorn
16:35:50  <peter1138> no
16:35:51  <Brianetta> On a hill!In the rain!
16:35:52  <Purno> in the back garden?
16:35:55  <Purno> ah
16:35:56  <peter1138> that's dumb
16:36:00  <Brianetta> Thanks, man (:
16:36:09  <Bjarni> MoH players hates campers
16:36:09  <Purno> well, at least he has a tent in the rain...
16:36:18  <Brianetta> I have to go
16:36:20  <Born_Acorn> Umbrellas are better.
16:36:21  <BobingAbout> i slept through a thunderstorm in a tent once
16:36:27  <Purno> bleh
16:36:29  <Born_Acorn> A tent made from umbrellas.
16:36:30  <Brianetta> I might be back later, but I might not
16:36:31  * Purno hates thunderstorms
16:36:35  <peter1138> i slept through the great storm of 1987 once
16:36:36  <Bjarni> bye Brianetta
16:36:37  <Purno> Brianetta , do come back someday
16:36:37  <Brianetta> thunder++
16:36:44  <Brianetta> Purno: Tuesday
16:36:46  <Eddi|zuHause3> Umbrella Corp. :)
16:36:50  <Purno> Aye, till then
16:36:51  <Purno> have fun
16:36:58  <Born_Acorn> peter1138, you didn't sleep through the great storm of 1987 twice? or thrice?
16:37:03  <Brianetta> In the meantime, please watch my eBay auctions.  If you're feeling kind, outbid me.
16:37:03  <peter1138> no, only once
16:37:08  <Bjarni> let's see how long Helen can keep Brianetta in a tent with nothing to do but talking and touching each other
16:37:10  <Born_Acorn> Poor you.
16:37:19  <Brianetta> Bjarni: Her mother's coming )-:
16:37:27  <Purno> :(
16:37:33  <Eddi|zuHause3> that is bad logistics of yours ;)
16:37:37  <Bjarni> ok, you will be back
16:37:48  <Purno> Brianetta , good luck
16:38:06  <Brianetta> (:
16:38:08  <Brianetta> ttfn
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16:38:15  * peter1138 ponders this signal thing
16:38:28  <BobingAbout> I'm barely here, because i'm installing windows on my new PC
16:38:36  <Born_Acorn> ponnder ploppable buildings!
16:38:38  <BobingAbout> i installed it yesterday, but it kept crashing and resetting
16:38:40  <peter1138> no!
16:38:42  <Born_Acorn> yes!
16:38:42  <BobingAbout> its going better today
16:38:45  <Born_Acorn> x2!
16:39:09  <CIA-1> glx * r6947 /branches/MiniIN/ (77 files in 5 dirs): [MiniIN] -Sync with trunk r6909:r6946
16:39:37  <BobingAbout> i think it might have something to do with the fact that i never formated my new hard drive, i just did a quickformat, after a full format, its working better
16:39:43  <Eddi|zuHause3> oh, fully synced :)
16:40:12  <glx> yes finally :)
16:40:15  <Eddi|zuHause3> how dare you install windows?
16:40:30  <BobingAbout> I'm a windows user
16:40:54  <BobingAbout> i've assigned 300Gb for windows, and left the rest of the drive (about 85Gb) for linux
16:41:02  <BobingAbout> however, first, i need a copy of linux to install
16:41:26  <BobingAbout> sacro ran off with all my linux stuff
16:41:33  <BobingAbout> which i got from sacro in the first place
16:41:44  <BobingAbout> except that hard drive wasn't his to take
16:42:39  <BobingAbout> hmmm
16:42:56  <BobingAbout> my network card isn't installed yet... it should have installed back when i installed the NF590
16:43:32  <BobingAbout> guess i'll need to re-install the NF500 series drivers again
16:52:23  <BobingAbout> strange, the drivers won't go in for the network game
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16:59:13  <Born_Acorn> <-- Random Mockup!
16:59:36  <guru3> does the dialog really need a picture?
16:59:50  <Born_Acorn> It's not real. :p
16:59:59  <peter1138> i hope not
16:59:59  <guru3> thankgod
17:00:04  <guru3> because that's a really useless place
17:00:11  <guru3> for a picture of the industry
17:05:23  <Ailure> That's just added bloat
17:05:26  <guru3> yeah
17:05:50  <hylje> :o
17:06:23  <BobingAbout> ergh!!!
17:06:34  <hylje> that picture adds verbosity
17:06:34  <BobingAbout> windows refuses the enable my network ports...
17:06:38  <BobingAbout> and recomendations?
17:06:58  <hylje> if you dont know what the buttons mean, you can push them and then see a power plant: oh, i can build a power plant!
17:07:02  <Ailure> Hit it with an hammer
17:07:09  <hylje> and install ubuntu on it
17:07:18  <Ailure> tried restarting?
17:07:27  <Ailure> I had the whole TCP/IP thing go retarded in Windowsa
17:07:31  <BobingAbout> restarted, re-installed the network card
17:07:40  <Ailure> and acted like there was too many connections
17:07:41  <BobingAbout> there is an error saying:
17:08:06  <BobingAbout> The device cannot find enough free resorces that it can use (code 12)
17:08:20  <peter1138> Born_Acorn: i only hope it's not because it's a pain to code...
17:08:58  * Born_Acorn always likes the impossible
17:09:01  <Born_Acorn> :p
17:09:04  <Born_Acorn> Newparrots!
17:09:18  <hylje> newpirates!
17:09:20  <hylje> arr!
17:10:04  <Ailure> pirated looted my oil tanker
17:10:29  <hylje> yes
17:10:34  <hylje> and train pirates too
17:12:41  <guru3> that'd be a great disaster to add
17:12:45  <guru3> indians rob train
17:13:06  <hylje> yelling "ARRR"
17:13:59  <guru3> it's yarrr
17:14:00  <guru3> not arrr
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17:14:27  *** Tron_ [] has quit [Quit: Leaving]
17:14:28  <hylje> RRRR
17:14:57  <smeding> yarrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.
17:14:59  <guru3> Really Random Railroad Robbery
17:16:13  <guru3> or Grand Theft Railroad
17:16:21  <guru3> or does Grand Theft Loco sound better...
17:16:24  <hylje> :D
17:16:27  <hylje> that would own
17:17:22  <peter1138> KUDr!
17:17:32  <KUDr> peter1138?
17:18:02  *** Rens2Eat [~Rens2Sea@] has quit [Ping timeout: 480 seconds]
17:18:02  <peter1138> cool new path features!
17:18:03  <peter1138> ;)
17:18:22  <KUDr> ?
17:18:52  <KUDr> wats wrong?
17:21:30  <BobingAbout> my new PC is shit
17:25:24  <Sacro> Highlight'd!
17:28:13  <Sacro> BobingAbout: you want linux? i can get you linux...
17:28:34  <BobingAbout> you took my linux, and my harddrive
17:29:04  <Sacro> yep
17:29:10  <Sacro> i might find your harddrive tonight...
17:29:18  <BobingAbout> that would be nice
17:29:23  <peter1138> KUDr: reservation / default red signals / etc
17:29:33  <Sacro> Bjarni: i found an autoreplace bug
17:29:36  <BobingAbout> although being 4Gb, i don't think i can fit much on there, i don't think windows XP would even install on there
17:29:50  <BobingAbout> sacro found a bug, wow
17:29:53  <Sacro> BobingAbout: well i can install linux for you on another parition
17:29:54  <KUDr> peter1138: aha
17:30:01  <Sacro> BobingAbout: download and install Ubuntu
17:30:27  <BobingAbout> i don't think wow is going to work on linux though
17:30:36  <BobingAbout> nor any of my other games
17:30:48  <blathijs> WoW works fine under Cedega, IIRC
17:31:02  <BobingAbout> using SLI?
17:31:02  <blathijs> like a lot of other games
17:31:49  <blathijs> BobingAbout: not sure what SLI support under linux is, but I thought nVidia used the same codebase for linux and windows drivers
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17:31:57  <BobingAbout> hmmm
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17:32:15  <BobingAbout> SLI, multiple GPUs working to render 1 picture
17:32:33  <scia> Hello Tash
17:32:36  <blathijs> BobingAbout: though Cedega is not a free app, it costs EUR 5 a month IIRC
17:32:41  <BobingAbout> hi
17:32:51  <blathijs> BobingAbout: yes, I know what SLI is, but I wondered if it was supported under linux
17:32:58  <blathijs> though my sentence was a bit weird ;-)
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17:38:46  <hylje> i think SLi is supported in linux
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17:40:12  <BobingAbout> its working this time, i just re-installed windows... again
17:40:56  <scia> SLI is just to get people to spend more money on their GFX :p
17:41:06  <hylje> and for people who need that juice
17:41:55  <BobingAbout> juice, i need tha juice!
17:42:15  <BobingAbout> although a twin SLI of £400 is enough, i don't need a quad of £800
17:42:44  <scia> what do you need it for?
17:42:47  <blathijs> They have quad SLI already?
17:43:10  <hylje> yes
17:43:29  <hylje> basically its two of gfx cards housing two sets of chips and mem
17:43:33  <BobingAbout> aye, you get a pair of twin graphics cards, the 7950 is a pair of 7900s, with an onboard PCI-E bridge, and SLI link
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17:43:57  <BobingAbout> you can then SLI a pair of these twin cards together
17:44:35  <BobingAbout> and i need it for games
17:45:02  <BobingAbout> i don't have many recent games, i can count them on my fingers, but some have some pretty demanding graphics
17:45:14  <BobingAbout> WoW would do with a single 7900
17:45:22  <BobingAbout> but i have a game that needs more
17:46:53  <BobingAbout> plus this PC i expect to last atleast 3 years, so, maybe if i don't make much use of the power right now, i will do soon
17:55:03  <scia> buy one later then
17:55:08  <scia> they will fall in price
17:55:28  <scia> *the price will fall
17:55:58  <BobingAbout> what, for quad SLI?
17:57:46  <BobingAbout> maybe
17:58:09  <BobingAbout> i have to get the computer working properly first
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18:20:52  <BobingAbout> its being a pain in the arse, but i'm slowly getting there
18:21:10  * Sacro hunts down BobingAbout
18:21:33  <BobingAbout> for the first time today, all the hardware is installed and functioning
18:24:57  <Bjarni> <Sacro>	Bjarni: i found an autoreplace bug <-- you replaced a fast engine to a slow one and wonder why your trains slowed down?
18:25:15  <Sacro> Bjarni: i replaced a single headed train with a dual headed an just got the dual heads
18:25:48  <Bjarni> ?
18:26:00  <hylje> quad SLid locos!
18:26:06  <Sacro> i had Class 92, goods wagons and then goods head, and tried to replace to EuroStar
18:26:09  <Sacro> and just got the Eurostar
18:26:34  <Bjarni> do you have a savegame?
18:26:40  <Bjarni> and a config file
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18:26:49  <Sacro> Bjarni: hmmm... it was on Peters Nightly UKRS server
18:27:49  <Bjarni> if you expect me to fix hard to trigger bugs, then make sure that you got a savegame with the issue. I can't fix something where the code looks like it works and I don't have hours to try to reproduce it
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18:29:03  <Bjarni> you see, I'm a bit low on time these days, so chasing a bug, that's pretty hard to trigger is not worth my time. If I do anything OpenTTD related, it will likely be better spend doing something else
18:29:28  <Bjarni> not to mention that trying to recreate a bug based on what you said is no fun
18:30:01  <BobingAbout> no
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18:37:05  <Sacro> Bjarni: i will get you one later, im going out now
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18:41:53  <peter1138> Bjarni: it's perfectly easy to create :)
18:42:01  <peter1138> if you're given full information...
18:45:22  <Bjarni> and you presume that Sacro can manage to do that? :P
18:47:49  <peter1138> you never know
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19:16:16  <CIA-1> peter1138 * r6948 /trunk/newgrf.c: - Codechange: Clear out all NewGRF file data before loading files again
19:24:12  <BobingAbout> sacro is a frube
19:32:19  <XeryusTC> peter1138!
19:33:11  <peter1138> XeryusTC!
19:33:25  <XeryusTC> did you look at that bug yet?
19:33:26  <BobingAbout> argh!
19:33:46  <BobingAbout> ok, so, windows crashed because of NTFS.SYS, so, what should i do?
19:33:55  <XeryusTC> format!
19:34:00  <BobingAbout> i just did, 3 times
19:34:33  <BobingAbout> could it be a faulty hard drive?
19:34:46  <Ailure> I have a faulty harddrive D:
19:34:51  <Ailure> well
19:34:58  <BobingAbout> my entire PC is brand new
19:34:59  <Ailure> do a full system scan if you suspect that
19:35:02  <peter1138> no
19:35:09  <Ailure> but I doubt that's the case
19:35:13  <peter1138> but i shall
19:35:31  <peter1138> BobingAbout: memtest
19:35:43  <BobingAbout> that the linux ram testing thing?
19:36:14  <Ailure> it's not even Linux
19:36:15  <peter1138> er
19:36:17  <BobingAbout> someone gave me it on a boot floppy, i ran it yesterday, the entire thing passed, took 30 mins, never crashed once
19:36:18  <Ailure> I think it's a OS on it's own
19:36:35  <peter1138> you need to run it for longer than that, heh
19:36:51  <BobingAbout> so, memtest, whats that then if its not a linux boot floppy?
19:36:53  <XeryusTC> doesn't memtest take all night?
19:37:04  <BobingAbout> its a fast computer
19:37:08  <XeryusTC> it tests for errors in your memory
19:37:21  <glx> in every bits
19:37:22  <BobingAbout> memory in RAM, yes, it took 30 mins for a full test
19:38:09  <BobingAbout> its a 1GHz FSB and 800MHz RAMDAC
19:38:12  <BobingAbout> so, its kinda fast
19:41:13  <blathijs> RAMDAC?
19:41:17  <blathijs> Or RAM?
19:41:24  <BobingAbout> RAM
19:41:34  <BobingAbout> i don't really know what a RAMDAC is...
19:41:44  <BobingAbout> 800MHz RAM
19:41:48  <peter1138> digital analogue converter...
19:41:55  <peter1138> but that's to do with graphics
19:42:00  <BobingAbout> k
19:42:07  <BobingAbout> makes sence
19:42:20  <BobingAbout> thats got a 400MHz RAMDAC
19:42:34  <peter1138> irrelevant
19:42:38  <BobingAbout> but, the RAM is fine, i checked already
19:44:17  <peter1138> memtest keeps on going around for a reason ;)
19:44:27  <peter1138> and no, a boot disk has nothing to do with linux...
19:44:36  <peter1138> dos boots from a floppy too...
19:44:52  <blathijs> a RAMDAC is on video card, yes. It drives the display
19:45:02  <blathijs>
19:45:38  <BobingAbout> i get what a ramdac is already
19:45:56  <BobingAbout> like i said, someone gave me memtest on a boot floppy
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19:46:19  <BobingAbout> its all brand new, and i beleave that the RAM is fine
19:46:30  <peter1138> great thing about dos & floppies... it would automatically execute stuff off a certain sector
19:46:33  <peter1138> mmmm, viruses
19:46:46  <BobingAbout> its all brand new
19:46:49  <BobingAbout> fresh format
19:46:49  <peter1138> so...
19:46:59  <BobingAbout> and i have an anti-virus installed
19:47:01  <peter1138> tried different OSes?
19:47:04  <BobingAbout> and it is now upto date
19:47:07  <peter1138> read what i wrote
19:47:09  <BobingAbout> not yet
19:47:16  <peter1138> i didn't say i think you have a virus...
19:47:41  <BobingAbout> whatever, you mentioned voruses
19:47:44  <BobingAbout> viruses
19:48:05  <BobingAbout> NTFS.SYS, talls me its 1 of 3 things
19:48:09  <BobingAbout> 1, the hard drive
19:48:14  <BobingAbout> 2, windows being an arse
19:48:19  <BobingAbout> 3, drivers
19:48:23  <hylje> probably all of the above
19:48:51  <peter1138> does it get to a state where you can get to the event log?
19:49:03  <BobingAbout> what event log?
19:49:10  <hylje> windows event log
19:49:18  <BobingAbout> blue screen of death?
19:49:50  <peter1138> no...
19:49:53  <peter1138> windows' event log
19:49:53  <BobingAbout> it runs, it just randomly crashes when you are doing stuff, sometimes when you arn't doing stuff
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19:50:06  <peter1138> i'm assuming you're not trying to run 95, 98 or ME
19:50:14  <BobingAbout> windows XP SP2
19:51:04  <BobingAbout> plus windows 95, 98 or ME wouldn't even have NTFS.SYS
19:53:44  <peter1138> true
19:53:51  <peter1138> so have you checked the event log?
19:54:05  <blathijs> 21:46 < peter1138> great thing about dos & floppies... it would automatically execute stuff off a certain sector <-- It's really the BIOS that does that...
19:54:43  <glx> and it does that on all bootable media (hard drive included)
19:54:59  <peter1138> usually hard to remove a harddrive though
19:55:44  <blathijs> You'll just have to pull harder ;-)
20:00:23  <BobingAbout> how i check the event log?
20:02:34  <BobingAbout> its not something i've ever done before
20:02:50  <glx> config panel/admin tools
20:04:00  <BobingAbout> event viewer?
20:04:18  <glx> yes
20:04:39  <BobingAbout> thats a shitload of errors for a PC only been formatted for3 hours
20:04:53  <glx> most of them are not errors :)
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20:05:20  <peter1138> heh, .net2 is great for spamming the event load
20:05:21  <peter1138> err
20:05:21  <peter1138> log
20:05:25  <hylje> :>
20:05:30  <hylje> while 1:
20:05:34  <peter1138> it does a python on you
20:05:38  <XeryusTC> hmm, i have a little suggestion
20:05:47  <peter1138> compiling stuff to native stuff, or something
20:05:57  <peter1138> for whom?
20:06:10  <hylje>   log.insert("AAAAAAAAA!")
20:06:27  <XeryusTC> could the delete button in the orders GUI delete all orders when the -- end of orders -- thingy is selected
20:06:31  <hylje> yes, .net stuff is quite alike to python and java
20:06:34  <XeryusTC> just as it works with shared orders?
20:06:42  <BobingAbout> what am i looking for?
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20:15:30  * BobingAbout waves *
20:19:00  <Darkvater> good evening gents
20:19:05  <BobingAbout> hi
20:20:34  <XeryusTC> heya Darkvater
20:21:08  * BobingAbout waves *
20:22:09  <Belugas> mister Darkvater, welcome in our humble room
20:23:05  <smeding> HI.
20:23:19  * Darkvater rejoices
20:25:42  <Darkvater> Brianetta: you were talking about a chat history window? How were you thinking it? Keeping a *full* history of all chat messages?
20:26:54  <BobingAbout> sounds good to me
20:27:17  <Darkvater> I think it's a bit too much though
20:28:03  <BobingAbout> rofl
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20:42:11  <coronel> ANyone else experiencing desynch-errors when  rejoining a company in multiplayer?
20:42:29  <coronel> I get then almost every 5 minutes now.  0.4.8.
20:42:47  <coronel> The server is running linux, the client (me) is on windows.
20:42:53  <glx> save the game on the server and restart it
20:43:39  <coronel> Is it a known error, and saving and restarting is the trick? :)
20:44:27  <glx> something like that :)
20:44:42  <glx> but restarting doesn't always work :(
20:45:31  <BobingAbout> like my PC, the tower alone cost £1200 and it keeps crashing
20:45:31  <Brianetta> Darkvater: Maybe with a limit.  Configurable number of lines.
20:45:46  <BobingAbout> the screen cost another £400
20:45:48  <Brianetta> Just like X-Chat.
20:46:09  <coronel> glx: Oh. Thank you. :-)
20:46:24  <glx> coronel: it worked?
20:47:00  <coronel> glx: So it seems. :)
20:47:13  <coronel> Unless I just jinxed it.
20:48:14  <peter1138> BobingAbout: perhaps get it RMAd?
20:49:36  <Born_Acorn> Ooh. Much work on t'wiki
20:49:37  <BobingAbout> i built it myself
20:49:57  <BobingAbout> first i need to find the problem, and if its hardware RMA that part
20:50:14  <peter1138> different places or one place?
20:50:22  *** Belugas is now known as Belugas_Gone
20:50:25  <BobingAbout> everything except the RAM from the same place
20:50:36  <peter1138> makes it easier then
20:50:58  <peter1138> they can test the whole lot and find out what's faulty
20:51:04  <peter1138> (except the ram, heh)
20:51:27  <Darkvater> Brianetta: yapo ;0
20:52:30  <BobingAbout> i'd rather not, this copy of windows isn't exactly legal... i was going to buy a copy, but didn't when people kept telling me windows XP 64 was rubbish, i thought i'd try it out before buying it
20:52:40  <BobingAbout> but i installed windows XP pro 32bit first
20:53:05  <hylje> :/
20:53:11  <BobingAbout> (and you can always but the CD then change the existing code)
20:53:24  <BobingAbout> making the originally not so legal version legal
20:53:33  <hylje> install linux on it while you send it for testing
20:53:39  <BobingAbout> lol
20:54:08  <BobingAbout> or a different "legal" version of windows
20:54:14  <BobingAbout> i have XP home legally
20:54:29  <BobingAbout> and windows 98, but i don't think that'll work
20:54:37  <hylje> why not hehe
20:54:54  <BobingAbout> i tried it on my old PC, it just doesn't work with modern north bridges
20:54:57  <hylje> put ME on it for kicks
20:55:06  <BobingAbout> yer, but i don't have that legally again
20:55:56  <BobingAbout> fucking firewall...
20:55:59  <Brianetta> I have two or three Windows licenses
20:56:00  <BobingAbout> oops
20:56:10  <Brianetta> No, four
20:56:18  <BobingAbout> i have 3, 1 for windows 98, and 2 for windows XP home
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20:56:30  <Brianetta> Two of XP Home, a Windows 98 and a Windows 95SE
20:56:30  <XeryusTC> [22:56:48] <Brianetta> I have two or three Windows licenses
20:56:30  <XeryusTC> [22:56:49] <BobingAbout> oops
20:56:37  <XeryusTC> sounds dubious ^ :P
20:56:46  <BobingAbout> i said oops to swaring
20:56:58  <XeryusTC> i just took it out of context ;)
20:57:02  <Brianetta> All these Windows licenses, and I never run any of them.
20:59:00  <BobingAbout> there's like 31 unused windows XP home licences at work
20:59:08  <BobingAbout> every PC they buy has 2
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20:59:10  <BobingAbout> 1*
20:59:33  <BobingAbout> however, they have an XP pro Corp licence, and install that on every machine
20:59:48  <BobingAbout> why not just buy the new PCs without licences :P
21:00:00  <hylje> ecause it isnt cheaper
21:00:15  <hylje> at least until recently
21:00:18  <BobingAbout> windows OEM isn't free :P
21:00:34  <BobingAbout> (if it was, i'd buy shedloads of them)
21:00:51  <BobingAbout> (I'm always building systems)
21:01:15  <BobingAbout> hmmm, i just restarted the computer, and it crashed on loadup
21:01:26  <hylje> oh wow
21:11:29  <BobingAbout> yes, WoW
21:12:29  <Ailure> you can actually
21:12:36  <Ailure> demand a refund for Win XP OEM even
21:12:37  <BobingAbout> eh?
21:12:42  <Ailure> I read about people doing that
21:12:49  <BobingAbout> hmmm
21:12:51  <Ailure> becuse the ToS states something about that
21:12:58  <Ailure> if you don't agree with it blah blah blah
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21:26:40  <BobingAbout> yer well, when i get this PC working, i will buy a code
21:26:49  <BobingAbout> for whatever version of windows works best
21:32:56  <BobingAbout> well, the frequency of the crashes has gone down, It's currently running guildwars
21:42:51  * peter1138 gets GRM sort of working
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21:46:38  <Brianetta> What do the devs think about this NAND patch thing?
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21:57:56  <peter1138> nini
21:58:51  *** Maedhros [] has quit [Quit: buenos noches]
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22:03:10  <Wolf01> good night boys
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22:11:52  <Eddi|zuHause3> i am not a dev, but i do not think a NAND signal is the way to go...
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22:17:39  * Bear is getting an ottd error
22:17:48  * Bear cant even open the game
22:18:56  * Darkvater gives bear some candy
22:19:19  *** Turski [] has quit [Quit: Lost terminal]
22:19:55  * Bear got it working
22:20:02  <Bear> had to copy files into the data folder
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22:23:52  <jez> greetings
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22:38:01  <Darkvater> hmm who added CountBits()?
22:40:23  <Darkvater> it might be better off in some other file instead of static in vehicle_gui.c
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23:47:16  * Sacro just lost the game
23:47:44  <Bjarni> oh sorry, I misread life as game
23:56:28  <Sionide> gosh darn it Sacro..
23:56:31  <Sionide> hadn't lost for ages

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