Config
Log for #openttd on 1st December 2006:
Times are UTC Toggle Colours
00:09:30  <CIA-1> Darkvater * r7313 /trunk/ (10 files):
00:09:30  <CIA-1> -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call
00:09:30  <CIA-1>  that after the WE_INVALIDATE_DATA event and remove (some of) the superflouous calls.
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00:14:20  <CIA-1> Darkvater * r7314 /trunk/ (build_vehicle_gui.c train_gui.c window.h): -Cleanup: const, whitespace, coding style and variable usage.
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00:22:12  <orudge> Zernebok Radio, innit!
00:22:15  <orudge> http://www.zernebok.com/radio/
00:22:16  <orudge> ¬__¬
00:26:53  <CIA-1> Darkvater * r7315 /trunk/ (build_vehicle_gui.c train_gui.c):
00:26:53  <CIA-1> -Fix: Have the first engine in the list be selected once again when the window is opened
00:26:53  <CIA-1>  and remove a useless loop that tested if selected engine is still in list (moved to list
00:26:53  <CIA-1>  generation).
00:28:16  <Darkvater> kk, gn all :)
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00:28:25  <CIA-1> Darkvater * r7316 /trunk/build_vehicle_gui.c: -Codechange: Make train-build-gui and aircraft-build-gui (unified) look more alike.
00:36:36  <Rexxie> dont suppose anyone in here is experienced with nameservers?
00:37:11  <orudge> I am to a good point
00:38:56  <Eddi|zuHause2> what could possibly cause this:
00:38:58  <Eddi|zuHause2> johannes@johannes-i:~/spiele/OpenTTD2> ./openttd
00:38:58  <Eddi|zuHause2> Abgebrochen
00:39:13  <Eddi|zuHause2> (modified miniin)
00:43:35  <izhirahider> In OpenTTD, is there an option to enhance the mouse speed that I'm missing?
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01:57:53  <lws1984> Sacro!
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02:42:58  <PandaMojo> [4:43pm] izhirahider: In OpenTTD, is there an option to enhance the mouse speed that I'm missing? <---- I typically just config my OS options for this :-\
02:43:16  <PandaMojo> (but no, not that I'm aware of)
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08:13:21  <peter1138> train_gui.c:425: warning: unused variable 'num_engines'
08:13:22  <peter1138> hmm
08:19:45  <KUDr> my fault
08:20:08  <peter1138> blah
08:20:24  <peter1138> blame is not the way to go
08:20:36  <peter1138> i've seen that in the past
08:20:50  <peter1138> when there were big arguments about who broke something with what
08:20:52  <KUDr> i know - this is the rest from "separator" i removed at last moment
08:21:26  <peter1138> i used to butt in and suggest that we should spend time on the solution, not on blaming
08:21:59  <KUDr> true, i also like to be constructive
08:23:28  <CIA-1> KUDr * r7317 /trunk/train_gui.c: -Fix: (r7299) warning: unused variable num_engines (peter1138)
08:24:03  <KUDr> hopefully better now :)
08:25:59  <peter1138> :)
08:26:59  <KUDr> and thanks (i didn't compile it on linux as i commited it from work - xp-only machine)
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10:41:52  <jnmbk> make: upx: Command not found
10:41:53  <jnmbk> make: *** [grfmrgc.bin] Error 127
10:42:01  * jnmbk can't make grfcodec
10:42:29  <DaleStan> install upx or use "make grfcodec".
10:43:02  <jnmbk> thanks :)
10:44:37  <peter1138> upx is totally unnecessary
10:45:17  <DaleStan> More to the point, grfdiff and grfmerge are unnecessary.
10:48:38  <jnmbk> trg1r.grf has the letters...
10:49:26  <DaleStan> In that case, the use of upx reduces grfdiff's .exe output files by something resembling 15-25%.
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10:57:00  <peter1138> exe file size is not really important
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11:23:14  <ergo> hello
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11:23:48  <ergo> I cannot build PBS -- I have found an openttd debian package 0.4.7-1
11:24:14  <CIA-1> rubidium * r7318 /trunk/lang/unfinished/ (9 files): -Fix: change some unfinished strings: STRING->{CARGO,POWER,WEIGHT,WEIGHT_S} and remove strings that are no longer in english.txt.
11:24:33  <ergo> is there a debian package with PBS?
11:24:48  <peter1138> no
11:25:04  <ergo> or do I have to get an old nightly from www.openttd.org?
11:25:20  <KUDr_wrk> or new miniin
11:25:40  <ergo> hm the comment for miniin frightens me away a bit
11:26:06  <ergo> I'd like an as stable as possible version with PBS :)
11:26:28  <KUDr_wrk> PBS is so unstable that it is impossible to satisfy you
11:29:28  <Eddi|zuHause3> miniin is fine, as long as you know how to handle it
11:30:06  <peter1138> yeah, i that was some people's arguments
11:30:14  <peter1138> it's not buggy if you know how work around the bugs
11:30:15  <peter1138> or something
11:30:56  <KUDr_wrk> same with PBS itself
11:31:12  <peter1138> well i meant with pbs :)
11:31:20  <KUDr_wrk> aha
11:31:41  <KUDr_wrk> this is same for PBS and MiniIN
11:31:51  <KUDr_wrk> so PBS perfectly fits there
11:32:15  <Eddi|zuHause3> i had no train crashes due to PBS for quite a long time
11:32:39  <KUDr_wrk> Eddi|zuHause3: since you already know how to avoid them
11:33:01  <Eddi|zuHause3> yes, that may be part of the reason ;)
11:33:59  <Eddi|zuHause3> but the latest miniin does not even start correctly... :(
11:34:15  <Eddi|zuHause3> even with reverting all local changes
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11:36:23  <DannyA> Hey, hows it going?
11:38:20  <Eddi|zuHause3> [...]
11:38:22  <Eddi|zuHause3> dbg: Added 0x47: grfid 0x104626D string 0xD014 lang 0x1 string  (S-Bahn)
11:38:22  <Eddi|zuHause3> dbg: FeatureNewName: 53269 <-
11:38:22  <Eddi|zuHause3> [3]+  Abgebrochen             ./openttd -d 9
11:39:41  <Eddi|zuHause3> runs if i disable newgrfs
11:42:10  <Eddi|zuHause3> appears to be the DBSetXL that crashes
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11:44:57  <roboboy> gnight
11:45:45  <Eddi|zuHause3> happens in trunk too
11:46:47  * roboboy folds out the bed and locks it into position.
11:46:53  *** roboboy is now known as robobed
11:52:00  <Eddi|zuHause3> http://bugs.openttd.org/task/428 <- peter1138?
11:55:58  <Naksu> a "critical" newgrf problem?
11:56:27  <Eddi|zuHause3> i figured a crash would qualify as critical, no matter what causes it
11:58:12  <Eddi|zuHause3> i'd feel more comfortable if anyone could confirm this...
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11:59:35  <Eddi|zuHause3> i have a feeling it could be UTF-8 related
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12:28:23  <Eddi|zuHause3> yes, r7182 causes it
12:28:38  <Eddi|zuHause3> (utf-8 merge)
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12:39:07  <peter1138> feh
12:40:09  <peter1138> doesn't crash for me
12:40:43  <hylje> works for me
12:40:45  <Eddi|zuHause3> hmm...
12:41:14  <Eddi|zuHause3> then what am i doing wrong?
12:43:04  <peter1138> it's a blank string. hmm.
12:44:12  <peter1138> can you get a backtrace?
12:44:23  <Eddi|zuHause3> if you explain how?
12:47:12  <peter1138> run in a debugger, first
12:52:06  <Eddi|zuHause3> i never did anything like this outside the delphi IDE... started gdb
12:54:57  <peter1138> think i've found it anyway
12:57:47  <CIA-1> peter1138 * r7319 /trunk/newgrf_text.c: -Fix (r7182): (NewGRF) Add space for terminator when translating TTDPatch strings (thanks eddi)
13:12:33  <Eddi|zuHause3> works now, thanks ;)
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13:18:24  <izhirahider> It's just that when I have my system with a res. of 800x600, the mouse works fine, in terms of speed. If I put it in 1280x1024, the natural resolution for my monitor, the mouse lags
13:18:28  <CIA-1> peter1138 * r7320 /trunk/ (langs.vcproj langs_vs80.vcproj): -Translations: add russian to MS VC project files
13:19:11  <peter1138> who were you talking o?
13:19:12  <peter1138> +t
13:20:33  <Eddi|zuHause3> [2006-12-01 01:43] <izhirahider> In OpenTTD, is there an option to enhance the mouse speed that I'm missing?
13:20:43  <Eddi|zuHause3> [2006-12-01 03:42] <PandaMojo> [4:43pm] izhirahider: In OpenTTD, is there an option to enhance the mouse speed that I'm missing? <---- I typically just config my OS options for this :-\
13:20:43  <Eddi|zuHause3> [2006-12-01 03:43] <PandaMojo> (but no, not that I'm aware of)
13:21:01  <peter1138> ah... lag
13:21:16  <Eddi|zuHause3> but what you describes does not look like a mouse problem
13:26:05  <izhirahider> it doesn't make much sense, I know, but it makes the game unplayable for me in this resolution
13:29:29  <Eddi|zuHause3> check if you have 2d graphics accelleration enabled
13:29:55  <izhirahider> to be more accurate, it's not even really mouse speed, but threshold (the mouse acceleration)
13:30:41  <izhirahider> Eddi|zuHause3, how do you check that?
13:30:48  <Brianetta> I onc managed to screw up my mouse so that if moved slowly, it went backwards
13:31:02  <Brianetta> once you crossed the threshold, it went the right way
13:31:04  <Eddi|zuHause3> try another game with similar resolution
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13:32:09  <Eddi|zuHause3> the rest depends on OS and GFX card
13:32:31  <izhirahider> I'm using the nvidia driver
13:41:26  <Darkvater> ,pmorn
13:41:28  <Darkvater> hmm
13:41:32  <Darkvater> morning
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13:45:20  <peter1138> hello dv
13:45:52  <KUDr_wrk> hello master
13:48:21  <ln-> http://img421.imageshack.us/img421/2083/z3758409xke4.jpg
13:48:52  <peter1138> possibly funny if it was real
13:49:13  <ln-> it is real, it is on the internet.
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13:51:18  <Darkvater> hi KUDr
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13:58:17  <DannyA> That's a pretty good trick Brianetta. I've done my fair share of putting tape on the bottom & puggin em in where the keyboard should be, but never got anyone's goin backwards... yet :)
13:58:31  <Brianetta> Screw arround with acceelration (:
13:59:57  <CIA-1> peter1138 * r7321 /trunk/lang/ (4 files in 2 dirs): -Translations: Move bulgarian and ukrainian out of unfinished as they are, respectively, 99% and 97% complete.
14:00:33  <DannyA> Taking a screen dump of running app, then setting it as the desktop pic & hiding the start menu is pretty hard to beat thou.
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14:05:10  <peter1138> wb
14:05:20  <KUDr_wrk> tnx
14:08:52  <Darkvater> hi KUDr_wrk
14:08:59  <KUDr_wrk> hello master
14:09:51  *** Belugas_Gone is now known as Belugas
14:09:54  <Belugas> hello a;;
14:09:57  <Belugas> oups...
14:09:58  <Belugas> ll
14:10:09  <Belugas> COFFEE!!!  I BEG FOR COFFEE!
14:10:11  <Darkvater> hi ve
14:10:13  <Darkvater> hmm
14:10:15  <Darkvater> hi Belugas
14:10:16  <KUDr_wrk> hello
14:10:33  <Darkvater> KUDr_wrk: I've managed to find more bjarni ;p
14:11:07  * Darkvater can see KUDr_wrk running away madly waving his hands
14:11:24  <KUDr_wrk> no problem
14:11:34  <KUDr_wrk> :)
14:12:09  <KUDr_wrk> don't need to run while you are not aiming your gun to me
14:13:05  <Darkvater> hehe
14:13:20  <Darkvater> but we can leave that for the moment (depot and vehicle list)
14:13:34  <KUDr_wrk> ahh i expected that
14:14:11  <Darkvater> all we have left for RC1 now is: newgrf-save, vehiclelist-gui-show-buildable, font-face-name selection (win32), deletevehicle-news, bugs.openttd.org (if anything serious came up)
14:14:38  <KUDr_wrk> good
14:14:51  <KUDr_wrk> so today? (mean release)
14:15:40  <Darkvater> no, probably Sunday I think
14:15:41  <Belugas> Darkvater, the two tasks that i grabbed, forget about me for a while, please.  Got way to much work@work to do anything worthy for ottd
14:15:51  <Darkvater> donnu peter1138's progress on that
14:15:53  <Darkvater> Belugas: which?
14:15:57  <KUDr_wrk> almost 9 hours left at Dec 1th!
14:16:34  <Belugas> newgrf support and train rail-type-depot availabilty before engine appeaeance
14:16:57  <Darkvater> newgrf support?
14:20:57  <Belugas> listing all the newgrf options that we support
14:21:04  <Belugas> opetions/features etc...
14:21:57  <Darkvater> ay..that is a bummer :/
14:22:06  <Darkvater> the other I could've lived without
14:22:10  <Darkvater> but work=work :)
14:24:04  <Belugas> yeah :( unfortunately
14:24:48  <Belugas> i'd rather play dev then work on this shit :(
14:26:35  <Darkvater> 03:22 <@Belugas> hehhe...maybe earlier if i get fired ;)
14:27:09  <Darkvater> do I sense trouble? :P
14:28:01  <Belugas> no... not at all...  well...
14:28:02  <Belugas> yeah
14:28:04  <Belugas> maybe
14:28:24  <Belugas> but it's more related to my  behaviour under stress
14:28:29  <Belugas> ratrher then my actual work
14:28:47  <Belugas> which is doing fine
14:29:15  <Belugas> under stress, i'm a bitch.  truely
14:29:39  <Belugas> but they are used to it, been working with them for more then 7 years now ;)
14:29:49  <Belugas> now...  ciao
14:30:30  <Darkvater> good workin' :)
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14:31:18  <Darkvater> wb peter1138
14:34:34  <Belugas> thanks Darkvater.  And I thank peter1138 for showing me the splendors of Sigur Ros, it eases the pain ;)
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14:52:02  <Digitalfox> Hi.. :) Why did the Gui interface for Wagons, trains, helicopters, etc.. Been removed in the last nightly?? I use it, and it's very good for organization?? :|
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15:10:11  <peter1138> hmm
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15:13:39  <peter1138> no-one's ever happy ;p
15:15:43  <Brianetta> <Brianetta> "Where did you save your document"
15:15:51  <Brianetta> <Lame-ass user> "In Word."
15:16:05  <Brianetta> Sometimes I want to bray people's heads against their desks
15:16:56  <Eddi|zuHause3> use the device that stabs people over the internet :p
15:17:14  <Brianetta> Not invented yet ):
15:22:59  <peter1138> shame
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15:42:55  <Eddi|zuHause3> hm... i need bendy stations :p
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15:46:56  <peter1138> http://fuzzle.org/o/diag3.png o_O
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15:47:40  <nairan> heh nice
15:48:11  <nairan> i wonder how dificult will it be to deload cargo =P
15:48:34  <nairan> deload = unload
15:49:57  <Eddi|zuHause3> is that a mockup?
15:51:05  <Eddi|zuHause3> decent graphics is probably the worst problem
15:51:28  <Brianetta> Switches in stations would be cool
15:52:05  <Eddi|zuHause3> switches are a completely different kind of problem than curves
15:52:14  <Eddi|zuHause3> for switches you need signals etc.
15:52:25  <peter1138> no, it's not a mockup
15:53:04  <Brianetta> peter1138: Is it possible to have diagonal station on the same tile as non-station track?
15:53:11  <peter1138> no
15:53:46  <peter1138> that was done about a year ago too
15:54:14  <Eddi|zuHause3> that is a minor problem, i think, same as monorail and maglev on same tile...
15:54:31  <Eddi|zuHause3> i.e. one that doesn't need to be solved
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16:09:43  <peter1138> that station crashed a lot, heh
16:09:55  <peter1138> plus it's not newgrf stations compatible
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16:56:41  <peter1138> hmm
16:59:57  <qb> h(m)^2
17:01:01  <Eddi|zuHause3> the parentheses are redundant
17:02:05  <hylje> redundancy
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17:19:58  <qb> redundancy is good
17:20:12  <qb> irc is lossy enough as is
17:20:57  * peter1138 loses qb
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17:46:58  <Wolf01> i think i must take in hand again the eyecandy patch and finish it... but every kind of code seem like http://www0.us.ioccc.org/2004/arachnid.c for me now :'(
17:50:48  <Jhs> o.O
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18:11:39  <Naksu> which linux distro would you consider to be usable atm?
18:12:56  <SpComb> NaksuLinux
18:17:11  <Darkvater> To use Unicode entrypoints, in addition to defining UNICODE and _UNICODE
18:17:11  <Darkvater> you must set executable"s entrypoint to _wWinMainCRTStartup (or
18:17:14  <Darkvater> oops
18:20:22  <Darkvater> of misschien niet...
18:20:25  <Darkvater> To use Unicode entrypoints, in addition to defining UNICODE and _UNICODE
18:20:25  <Darkvater> you must set executable"s entrypoint to _wWinMainCRTStartup (or
18:20:26  <Darkvater> _wmainCRTStartup) using -Wl,--entry=_wWinMainCRTStartup
18:20:31  <Darkvater> wtf
18:20:33  <Darkvater> wrong window again
18:20:35  <Darkvater> grr
18:20:47  <Darkvater> glx: ^ did you try theabove?
18:21:02  <glx> only -DUNICODE and -D_UNICODE
18:21:11  <Darkvater> try entry
18:27:09  <Darkvater> http://sourceforge.net/mailarchive/message.php?msg_id=5078083 << can't believe this would be the only solution, and all the way back from 2003..really sad
18:34:55  <Darkvater> o_O as it seems mingw still has _NO_ support for unicode main
18:35:18  <Darkvater> not even wmain()
18:36:26  <peter1138> hmm
18:38:11  <glx> yes still the same error
18:39:44  <Darkvater> this is ridicilousdfj
18:42:04  <hylje> rediculus
18:42:16  <Sacro_> ridiculous?
18:42:20  <peter1138> yes
18:42:27  <peter1138> sacro to the rescue :)
18:42:41  <Born_Acorn> peter1138!
18:42:45  <Born_Acorn> newthings!
18:51:28  <Wolf01> peter1138!
18:51:33  <peter1138> yes?
18:51:35  <Wolf01> teach me, master
18:54:58  <Sacro_> !seen lolman
18:55:00  <_42_> Sacro_, lolman (~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com) was last seen quitting #openttd 1 hour ago (01.12. 17:54) stating "Quit: Leaving" after spending 6 hours 30 minutes there.
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18:58:58  <SpComb> !42
19:05:15  *** MUcht [~Mucht@p57A0EB03.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
19:06:33  <Darkvater> hmm seems I ddin't miss a thing on the forums today
19:06:35  <Darkvater> good ;p
19:07:17  <peter1138> heh
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19:26:07  <CIA-1> Darkvater * r7322 /trunk/ (langs.vcproj langs_vs80.vcproj openttd.vcproj):
19:26:07  <CIA-1> -Update win32 project files for ukrainian and bulgarian language files. Also add
19:26:07  <CIA-1>  unicows.lib to Release build of VS2003.
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20:15:26  <lws1984> :o orudge
20:16:40  <Born_Acorn> egduro o:
20:16:52  <Born_Acorn> Egg Duro!
20:19:02  <orudge> Yes.
20:19:17  <hylje> :o
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20:24:49  <XeryusTC> is the compile farm fixed?
20:26:10  <Rubidium> most of it is; there are issues with the linux-amd64 compile
20:32:17  <XeryusTC> ok, so it is save now to use the binaries made by it?
20:36:45  <Rubidium> I think so
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20:58:58  <hylje> http://www.joystiq.com/2006/11/30/download-railroad-tycoon-for-free/
21:00:59  <SpComb> that's like old, whale
21:01:22  <hylje> it was on digg so it must be new
21:01:25  <hylje> *g*
21:01:32  <SpComb> it was thedailywtf a couple days ago!
21:01:43  <SpComb> "e had problems with the original link, so we didn't mention it right away."
21:03:17  <SpComb> http://thedailywtf.com/forums/thread/103458.aspx <-- 24th of november
21:04:07  <hylje> great
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21:29:00  <jotham> what's with ttd trying to set my refresh rate lower than 85 when it's at fullscreen 800x600
21:29:41  <ln-> this channel is about openttd, not ttd.
21:29:49  <jotham> sorry i mean openttd
21:29:52  <jotham> i was just being slack
21:29:55  <ln-> although on-topic discussion is very rare.
21:29:59  <jotham> but i'm reading the faq and the config files now
21:29:59  <glx> set display_hz in openttd.cfp
21:30:19  <jotham> sweet, cheers
21:32:58  <jotham> aww yeah, 800x600 on a 19" monitor
21:33:15  <glx> why not use higher res?
21:33:40  <jotham> would be a shame to waste all that beautiful pixelart
21:34:39  <ln-> why not use 640x480 in that case?
21:35:17  <jotham> 19" monitor...
21:35:28  <ln-> you contradict with yourself..
21:35:45  <jotham> no the point is the pixels are already large enough
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21:49:38  <Wolf01> 'night
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22:22:18  <Nigel_> Belugas, the problem i was having, doesn't exist anymore on a release build
22:22:39  <Nigel_> the whole map generation has got faster
22:22:41  *** Nigel_ is now known as Nigel
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22:24:17  <Belugas> "release" ?
22:24:37  <Belugas> you mean Nightly build?
22:24:45  <Belugas> in that case, i am pleased :)
22:25:25  <glx> Belugas: release as not debug I think
22:25:59  <Belugas> ho... hehee
22:26:02  <Belugas> of course
22:30:36  <Born_Acorn> 0.5.0 will be such a major release to those who stick to Stables only. :p
22:31:22  <hylje> surprising
22:31:23  <Eddi|zuHause3> i have not seen a sign of a 0.5.0 release yet
22:31:27  <hylje> non-debug is faster than debug
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22:36:54  <Nigel> Belugas, release as in, svn up, and build with as a Release yeah
22:47:41  <Ailure> http://wiki.openttd.org/index.php/Roadmap_0.5
22:47:42  <Ailure> heh
22:47:52  <Ailure> it would be intresting to know the current status of this roadmap D:
22:47:56  <Ailure> hardly changed since the summer
22:49:14  <Darkvater> dammit
22:49:41  <Darkvater> FT_New_Memory_Face uses the allocated memory buffer...can't free it :s
22:51:15  <Darkvater> o_O
22:51:32  <Darkvater> it doesn't free face->stream
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23:04:57  <Darkvater> hmm
23:05:01  <Darkvater> how ugly is this:
23:05:03  <Darkvater> 		if (buffer == NULL && (1, err = FT_Err_Out_Of_Memory)) goto error_getfontdata;
23:05:46  <Belugas> how ugly? on a scale of 10?  10 :)
23:05:55  <Darkvater> hehe
23:07:59  <Darkvater> I like it meself ;p
23:08:44  <Rubidium> why the '1, '?
23:09:01  <Darkvater> compile error otherwise
23:11:31  <Belugas> goto...
23:11:32  <Belugas> yeurk
23:12:07  <Darkvater> wait,lemme sho full code
23:12:43  *** ChrisM87 [~ChrisM@p54AC7940.dip.t-dialin.net] has quit [Remote host closed the connection]
23:13:20  <Darkvater> http://darkvater.homeip.net/~tfarago/openttd/utf8_freetype_v1.patch
23:13:28  <Darkvater> don't mind the mess and wip stuff
23:13:29  <Brianetta> Darkvater: Your tabs showed up as II (:
23:13:55  <Darkvater> ok, let's forget the 1, it was just for fun
23:14:10  <Darkvater> but cleaning up the resources with gotos was the easiest and most simple way
23:14:37  *** Belugas is now known as Belugas_Gone
23:15:38  <Belugas_Gone> well... will check it during weekend
23:15:40  <Belugas_Gone> bye
23:15:46  <Darkvater> he
23:15:48  <Belugas_Gone> have fun in whatever you're goind
23:15:51  <Belugas_Gone> doing
23:15:54  <Darkvater> could've at least looked ;/
23:16:22  <Belugas_Gone> grrrr
23:16:30  <Belugas_Gone> yes Master
23:16:36  <Darkvater> lol
23:17:08  <Darkvater> well you were complaining about the goto's and I'm showing you why I used it. if not for goto I would have at least 3-4 additional returns with multiple free/release calls
23:17:41  <DannyA> GMorning - Another beautiful day over here in sunny Perth
23:18:00  <glx> Darkvater: fontconfig removal for windows?
23:18:36  <Darkvater> glx: I just commented it out cause it was bothering me...but we're not going to use fontconfig for windows
23:19:33  <Darkvater> I had a look at fontconfig's code and it's horrible + it is about num_font-times slower as using the Windows API
23:19:37  <Belugas_Gone> personnaly, Darkvater, i would go with if statements
23:20:20  <Belugas_Gone> it makes the process easier to follow
23:20:38  <Belugas_Gone> otherwise, it's a pain in the @#$%
23:20:43  <Belugas_Gone> and...
23:20:46  <Belugas_Gone> i really have to go
23:20:51  <Darkvater> kk, gn :)
23:21:01  <glx> I had hard time to find a fontconfig version compilable with MinGW (and I can't only use the dll version)
23:21:05  * Belugas_Gone 's gone
23:21:25  <Darkvater> glx: yeah I heard TL say something about you looking at fontconfig for windows
23:21:54  <Darkvater> but it really is a waste to add a whole *shitload* of a library when one can do the same with 2 API calls
23:22:15  <glx> so it needs fontconfig, freetype, expat and zlib dll  (too much for openttd :) )
23:22:26  <Darkvater> I could've done it even with 1 API call, but that's an undocumented windows function and doesn't work on win9x
23:22:31  <Darkvater> ah expat even?
23:22:34  <Darkvater> bleh
23:22:55  <Darkvater> peter1138: ping
23:22:59  <Darkvater> or are you sleepin'?
23:25:56  <DannyA> That measurment tip which was added a while back is great! Seems pretty simple but is very nice not to have to go counting all the time.
23:28:04  *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl]
23:28:50  <Sacro_> "if everything else fails, you could try to compile yourself." <- an amusing Bjarni quote there
23:30:06  <glx> Sacro_: yes but weird things happen on OSX :)
23:30:49  <Sacro_> glx: but can it be solved just by compiling yourself?
23:31:11  <glx> strangely yes :)
23:31:11  <Sacro_> surely compiling the source would be more useful
23:31:39  <glx> if you play with the words ;)
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23:32:21  <Jango> mornin
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23:43:18  <Born_Acorn> Darkvater, last I heard was that he (peter1138) was leaving work
23:43:51  <Born_Acorn> Some sort of "Christmas Work Dinner" was mentioned
23:44:00  <Born_Acorn> So he may be at that.
23:46:44  <Darkvater> ah
23:57:56  <Darkvater> ok, gn time :)
23:58:07  <Darkvater> just one more question :)
23:58:10  <Darkvater> no
23:58:13  <Darkvater> that can wait
23:58:15  <Darkvater> gn :)

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