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00:00:04 <Ailure> on the other, it's the road going over the railway 00:00:35 <Bjarni> it only took you an hour and a half to pick up that remark :P 00:02:37 <Bjarni> Ailure: DCC (I hope) 00:02:46 <Ailure> I was talking with some guys in a ROM hacking channel 00:02:49 <Ailure> so I was distracted 00:02:53 <Ailure> I accepted 00:03:08 <Bjarni> not here 00:03:12 <Bjarni> fucking router :( 00:03:54 <Ailure> well heh 00:04:11 <Ailure> I prefer putting stuff on my own web server :p 00:04:26 <Bjarni> that's what I'm doing right onw 00:04:28 <Bjarni> *now 00:05:53 <Bjarni> I wanted to show you 2 pictures that I got from some Swedish page. The page is mentioned in the pic, but I lost the actual link and it's a huge page so uploading it is quicker than refinding it 00:07:49 <Ailure> http://www.historiskt.nu/normalsp/staten/ssb/ssb_hassleholm_ca_1900.jpg 00:07:50 <Ailure> haha damn 00:07:56 <Ailure> that's the train station 00:07:59 <Ailure> where I live 00:08:01 <Ailure> but for 100 years ago 00:08:05 <Bjarni> http://devs.openttd.org/~bjarni/skeppsbron.jpg <-- streets of Malmö 00:08:06 <Ailure> that building still exists 00:08:11 <Ailure> but it's part of a more modern complex 00:08:25 <Ailure> hell 00:08:26 <Ailure> wow 00:08:30 <Ailure> this town have grown alot 00:08:43 <Ailure> if you took a photo on a similar location now 00:08:46 <Ailure> there would be alot of tall buildings 00:09:06 <Ailure> ah 00:09:21 <Bjarni> there is a station building in Denmark from 1847. They made it longer today, but the main building is the same and it's still in use 00:09:50 <Ailure> heh 00:09:57 <Ailure> It's funny how it's hybrisided 00:10:04 <Ailure> the overpass and a part of the station is raelly modern 00:10:09 <Ailure> but then there's also this really old part too 00:11:09 <Bjarni> Denmark was ruled by the king until 1849 where voting took over, so we got an active train station that was built in the days of (forgot the word for when a king rules a country) 00:11:34 <Ailure> monarchy 00:11:39 <Ailure> but there's severeal types of monarchy 00:11:41 <Bjarni> that's it 00:11:43 <Ailure> it's still a monarchy 00:11:46 <Ailure> but a democratic one 00:11:49 <Ailure> and I forgot the name for that 00:11:50 <Bjarni> it's was mo... something :P 00:11:53 <Ailure> or rather 00:12:02 <Ailure> it's a monarchy, but the king is politically powerless 00:12:06 <Bjarni> http://devs.openttd.org/~bjarni/031510.jpg <-- picture of a place in Sweden where they didn't try to split road and railroad 00:12:53 <Bjarni> also notice the lack of catenary... and it's Swedish 00:13:21 <Bjarni> so it's of the 10% that still lacks catenary 00:13:25 <Ailure> no idea where that is 00:13:34 <Ailure> well, I rarely see lines with catenary 00:13:40 <Ailure> when I see line without catenary 00:13:40 <Bjarni> o_O 00:13:44 <Ailure> it's either a industrial line 00:13:48 <Ailure> or a abondened one 00:13:59 <Ailure> ok i did see one expection 00:14:02 <Bjarni> or sidings 00:14:03 <Ailure> in Kristianstad 00:14:08 <Ailure> but they closed down teh line there 00:14:12 <Ailure> since they're putting up catenaries 00:14:28 <Ailure> I belive teh electrical are more economical in teh long run 00:14:55 <Ailure> funny 00:14:59 <Ailure> my college is named after the station too 00:15:07 <Ailure> so when I look after pictures of the train station here 00:15:11 <Ailure> I get pictures of my college 00:15:22 <Ailure> ironically, the college have nothing to do with trains 00:15:27 <Ailure> it's mostly IT courses 00:15:40 <Bjarni> politicians in Denmark are funny. We should not get catenary because electric aren't good enough compared to diesel (based on what?), and we haven't got enough electric trains to justify more catenary.... DSB orders new diesel trains because electric without catenary is useless 00:16:34 <Ailure> well 00:16:39 <Ailure> the electrical lines you seem to have 00:16:53 <Bjarni> electric trains are way cheaper when it comes to fuel economy and they are lighter as well, which saves on track maintenance 00:16:55 <Ailure> is between helsingör and copenhagen 00:17:02 <Ailure> which I actually have travelled 00:17:24 <Bjarni> that's the test line for catenary 00:17:26 <Ailure> and I can actually travel from here where I live 00:17:29 <Ailure> to helsingör 00:17:47 <Ailure> since the trains goes over the Öresundsbridge 00:18:07 <Bjarni> after that, they put it up to ensure catenary on the entire line from Malmö to Hamburg because EU demanded it and that's it 00:18:30 <Ailure> heh 00:18:35 <Ailure> catenary becuse of international reasons 00:18:37 <Bjarni> well, then there are the DC trains in Copenhagen, but that's a completely different system 00:18:59 <Ailure> I forgot the name 00:19:03 <Ailure> of thoose train engine 00:19:07 <Bjarni> and a really funny thing is that Sweden uses 15 kV, which is the same as Germany, but Denmark uses 25 kV 00:19:07 <Ailure> usually called "Öresundståg" 00:19:10 <Ailure> by Swedish 00:19:17 <Bjarni> same here 00:19:25 <Bjarni> except for different spelling 00:19:31 <Ailure> I travelled with them a few times 00:19:46 <Ailure> they look funny 00:19:48 <Ailure> kind of squarish 00:19:49 <Ailure> yet modern 00:20:21 <Bjarni> they are a bit heavy because Sweden demanded that they should be built of Swedish steel if they should put government money into the project 00:20:31 <Ailure> then there's the regional trains who have RC6 engines 00:20:51 <Ailure> which are purple for some reason 00:20:53 <Bjarni> RC really rocks 00:20:57 <Ailure> yeah 00:20:59 <Ailure> I see two variants 00:21:04 <Ailure> the RC2 one for cargo 00:21:11 <Bjarni> oh you mean the påga thing 00:21:20 <Ailure> yeah 00:21:26 <Ailure> well some of them were called that 00:21:39 <Bjarni> rumours tells me that they should be really nice, both for passengers and crew 00:21:39 <Ailure> they call them regional trains now on train stations 00:21:47 * Sacro hmmmmmmmmmms 00:21:48 <Ailure> http://www.jarnvag.net/lokguide/Rc6.asp 00:22:03 <Ailure> yeah 00:22:06 <Ailure> they look aged 00:22:09 <Ailure> but is really powerful apparently 00:22:43 <Bjarni> they look really old, but if they work and people like them... 00:22:57 <Bjarni> Dm is aged as well, yet they still pull ore trains 00:23:02 <Bjarni> and they do it well 00:23:19 <Bjarni> well, only the ones, that got the Dm3 upgrade 00:23:21 <Ailure> yeah 00:23:40 <Ailure> they look quite aged next to x2000 and Öresundstågen 00:23:50 <Ailure> but still manages to live up 00:24:21 <Ailure> shame that the trainset which includes them 00:24:23 <Ailure> is far from complete :p 00:24:51 <Bjarni> we use DMUs from 1965 and they actually got a decent reliability 00:25:19 <Bjarni> not all of them are that old, but the first shipment is still in use 00:25:36 <Ailure> heh 00:25:39 <Ailure> I think I read somewhere 00:25:43 <Ailure> about trains used in New york 00:25:47 <Ailure> that was used for over 70 years or so 00:26:07 <Ailure> and was only replaced becuse the adminstration wanted a more modern look or something 00:26:14 <Bjarni> heh 00:26:33 <Bjarni> http://home.arcor.de/horst.ebert/dk_priv/047533_hhgb.html <-- those. The oldest are from the 60s and the newest from 1989 00:26:41 <Bjarni> and like everything in between 00:26:42 *** Rens2Sea [~Rens2Sea@213.211.185.168] has quit [] 00:27:00 <Ailure> hmm 00:27:08 <Ailure> I probably seen them before 00:27:24 <Ailure> ah yeah 00:27:26 <Ailure> I have 00:27:29 <Ailure> no questions 00:27:35 <Ailure> that's Helsingör 00:27:42 <Ailure> I live close to Helsingborg 00:27:46 <Ailure> or at least, my family does 00:27:51 <Ailure> so I been rather often in Helsingör 00:28:00 <Ailure> forgot the name of that castle 00:28:02 <Ailure> in the backround 00:28:07 <Bjarni> Helsingborg is more lucky that Helsingør 00:28:12 <Bjarni> ... they got a better view 00:28:22 <Ailure> Helsingborg 00:28:25 <glx> Ailure: please use utf8 :) 00:28:27 <Ailure> is one of the biggest cities in Sweden 00:28:40 <Bjarni> Kronborg 00:29:04 <Bjarni> built on top of Krogen, which were built in 12xx 00:29:05 <Ailure> Helsingör and Helsingborg have quite similar names 00:29:08 <Ailure> i wonder why though 00:29:16 * Bjarni sighs 00:29:19 <Ailure> I know that Helsingborg was orgianlly founded danish 00:29:34 <Ailure> but I have no idea about the history of thoose cities 00:29:39 <Bjarni> maybe because they have always been connected 00:29:44 <Ailure> probably 00:30:00 <Ailure> brother cities you might call it 00:30:00 <glx> hmm -borg is like -town, right? 00:30:01 <Ailure> hehe 00:30:09 <Ailure> I think the English equilant of borg 00:30:11 <Ailure> would be burg 00:30:18 <Ailure> when it comes to town names 00:30:24 <Bjarni> glx: no, it's more like a castle 00:30:28 <Ailure> fort 00:30:29 <Ailure> it means fort 00:30:34 <Ailure> oh wait 00:30:36 <Ailure> it makes sense 00:30:39 <Ailure> helsingborg had a big fort 00:30:41 <Ailure> orginally 00:30:57 <Ailure> but only a tower and some foundation is left 00:31:16 <Brianetta> Enough playing with the trains. 00:31:17 <Ailure> this fort was built by danish I belive 00:31:25 <Bjarni> but Kronborg survived, so now we can shoot at you while you can't shoot back :P 00:31:59 <Ailure> http://en.wikipedia.org/wiki/Helsingborg 00:32:05 <Ailure> wierd 00:32:11 <Ailure> Helsingborg is just Helsingborg 00:32:17 <Ailure> but wikipedia calls Helsingör for elsingborg 00:32:43 <Bjarni> I read that the Danish king decided to build fortifications on both sides because the cannons of that time had a range that was half the distance of the water, so if he placed cannons on both sides, he could completely control all passing ship traffic 00:33:09 <Bjarni> hmm 00:33:45 <Ailure> heh 00:33:49 <Bjarni> it was written something like that centuries ago. The H was added later 00:33:51 <Ailure> And there were bloody battles in that area 00:34:09 <Ailure> up to 1700 something 00:34:42 <Bjarni> Storebælt was pirate waters, so ships paid to pass though the protected waters 00:34:48 <Bjarni> and the king made a fortune 00:35:04 <Ailure> heh 00:35:04 <Bjarni> kind of like Suez. It's expensive, but more expensive not to do so 00:35:17 <Ailure> Danish kings have always been portrayed as tyrans in Swedish history lessons 00:35:18 <Ailure> D: 00:35:22 <Ailure> it's kind of funny 00:35:26 <Ailure> such as about Gustav vasa 00:35:51 <Bjarni> Swedish kings were tyrans... at least according to history books here 00:35:56 <Ailure> lol 00:35:57 <Bjarni> and their acts in Skåne 00:36:03 <Ailure> see 00:36:07 <Ailure> Nationalism does that 00:36:08 <Ailure> with history 00:36:10 <Ailure> it's kind of sad 00:36:44 <Eddi|zuHause> "Burg" is german for "castle" (from latin "castellum" i believe) 00:37:12 <Bjarni> actually I say screw the school history books and look for what they actually did. The Swedish kings were brutal to the population in Skåne after they stole the land from Denmark 00:37:20 <Naksu> from? 00:37:23 <Eddi|zuHause> the slavic name is "hrad" or "grad", depending on how far east you get 00:37:27 <Ailure> Eddi:Makes sense why there's alot of burg towns in USA then 00:37:30 <Naksu> how does castellum become burg? 00:37:35 <Ailure> might been named by german immigrants 00:37:49 <Ailure> http://en.wikipedia.org/wiki/Christian_II_of_Denmark 00:37:57 <Ailure> Christian the tyrant 00:37:58 <Ailure> heh 00:37:59 <Eddi|zuHause> Naksu: it does not "become"... it has different roots 00:38:20 <Ailure> probably becuse of the stockholm bloodbath 00:38:38 <Bjarni> burger is actually named after Hamburg and originally meant "meat from Hamburg", which were a really good thing. Later it degraded somewhat 00:38:42 <Eddi|zuHause> english is much more influenced from latin 00:39:07 *** BFM [~BurningFe@CPE-60-227-109-191.nsw.bigpond.net.au] has joined #openttd 00:39:14 <jotham_> yeah burg is more like a synonym of castle 00:39:19 <Eddi|zuHause> since the romans occupied britain for several centuries 00:39:47 <Ailure> http://en.wikipedia.org/wiki/Stockholm_Bloodbath 00:39:48 <jotham_> english is the bastard mutt of the language world 00:40:21 <Ailure> thankfully the two nations became peaceful against each other when they turned democratic 00:40:28 *** jotham_ is now known as _jotham 00:40:33 <Ailure> and now Sweden is one of the most pacifistik countries in the world. :P 00:40:35 <Eddi|zuHause> well, if you have an island that lets itself being conquered every other century, that's no wonder the languages mix :p 00:41:03 <Bjarni> http://en.wikipedia.org/wiki/Christian_IV_of_Denmark <-- this guy really built a lot of the landmarks in Denmark 00:41:08 <_jotham> are you suggesting the british isles are of easy virtue? 00:41:12 * _jotham gasps 00:41:14 <Sacro> the girls are 00:41:24 <_jotham> same here in kiwistan 00:41:30 <Eddi|zuHause> well, history does not lie :p 00:42:01 * Bjarni logs that quote from Eddi|zuHause 00:42:15 *** Progman [~progman@p57A1CA9B.dip.t-dialin.net] has quit [Remote host closed the connection] 00:42:51 * Bjarni writes a history book where he tells that Eddi|zuHause's family is full of cannibals 00:43:17 <Eddi|zuHause> how do you get the idea that were not true? :p 00:43:33 <Bjarni> it's true because history does not lie 00:43:40 <Bjarni> I was just told that 00:43:49 <Eddi|zuHause> yes, i said that. 00:44:32 <_jotham> Eddi|zuHause comes from a venerable PNG family 00:44:44 <_jotham> i wonder what the domestic name of PNG is 00:44:55 <Eddi|zuHause> what is PNG? 00:45:03 <Bjarni> My sister read in a history book that if children didn't behave themselves, they were thrown into the wells (forgot the year).... why would anybody not only kill their own children over a single incident, but also poison the village water supply? 00:45:03 *** BJH2 [~chatzilla@e176116013.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]] 00:45:05 <_jotham> Papua New Guinea 00:45:07 <Bjarni> I simply do not believe that 00:45:16 <_jotham> where the last regular canabalistic customs were practiced 00:45:23 <Bjarni> clean water was hard to get, so you would not poison your own supply 00:46:01 <Bjarni> actually I read about recent cannibalism in Germany, and Eddi|zuHause got a .de domain 00:46:08 <_jotham> haha, true 00:46:12 <_jotham> but not by a whole community 00:46:15 <_jotham> just buy a crazy guy 00:46:46 <Bjarni> Eddi|zuHause is just one guy 00:47:02 <Bjarni> hmm 00:47:06 <_jotham> yeah i was just explaining why i brought up PNG, in defense of his position 00:47:12 <Bjarni> Hitler were also just one guy 00:47:20 <Bjarni> and he also were present in Germany 00:47:26 <_jotham> uh oh 00:47:36 <Bjarni> Eddi|zuHause: you got so many similarities with a lot of villains 00:47:40 <Eddi|zuHause> yeah, there was something about "the cannibal of Rothenburg" iirc 00:47:41 <Bjarni> do you speak German as well? 00:47:42 <_jotham> all singular units of male human found in germany must be placed under observation 00:48:10 <Eddi|zuHause> it was a few years ago, it was said he made contact with his victims over an online chat 00:48:18 <Bjarni> what if the next Hitler is a Ms. Hitler? 00:48:19 <Eddi|zuHause> and they agreed to let him kill them 00:48:29 <_jotham> .,/msg -eu piv-2 uhm - TV On the Radio - Desperate Youth, Blood Thirsty Babe 00:48:39 <_jotham> double-ewe-tee-eff mate 00:49:13 <Bjarni> Eddi|zuHause: I read that and even that one of them should share the meal at first o_O 00:49:43 <_jotham> so i'm trying to convince my bosses to buy some wii remotes, i think they would make for great interactivity tools in educational displays at museums 00:50:11 <_jotham> if you put them on a rope to the floor and ceiling no one would be able to steal or break them too 00:50:25 <Bjarni> dream on 00:51:03 <_jotham> the museums already throw hundreds of k at projectors and touch screens 00:51:17 <_jotham> of which i've built a number of interactives with 00:51:19 <Bjarni> a few years ago, my school decided to screw all the computers to the tables, then they screwed all the cables to the computers and they thought they were safe, but.... 00:51:30 <_jotham> i think it's pretty realistic to approach them about using wii remotes 00:51:43 <glx> many TV has been destroy since wii is available here :) 00:51:54 <Bjarni> somebody walked in, placed himself in front of the security camera and tore off the front of a computer (how did he even manage to do that?) and stole the HD 00:52:28 <Bjarni> without turning the computer off first 00:52:32 <_jotham> well, we already have a number of fragile interactive items 00:52:43 <_jotham> joy sticks, touch screens, movable levers etc 00:52:54 <_jotham> the public doesn't seem to damage them too badly - but they tend to die from over use 00:53:41 <_jotham> museums are good because the lout-per-person count is low 00:53:57 <Bjarni> that's amazing. In the Amiga 500 days I had a friend, who appeared to be trying to break my joysticks :( 00:54:09 <_jotham> yeah we go through joysticks fast 00:54:16 <Bjarni> lout-per-person? 00:54:18 <Sacro> yay amiga 500 00:54:31 <_jotham> but it's for a crane simulation, so you need to use joysticks 00:54:38 <_jotham> we need to look at building our own ones 00:54:52 <Bjarni> what kind of museum is that? 00:54:57 <Bjarni> sounds interesting :) 00:55:49 <_jotham> that's for the pukeariki museum in taranaki - just a regional museum here in nz 00:56:04 <_jotham> they went in joint funding with the library so they have a huge focus on interactive learning 00:56:12 <glx> http://www.vnunet.com/vnunet/news/2170949/microsoft-posts-pulls <-- MS is still funny :) 00:56:41 *** Digitalfox [~digitalfo@bl8-40-141.dsl.telepac.pt] has quit [] 00:56:49 <_jotham> as a programmer doing museum work is pretty sweet, lots of CG related stuff 00:56:54 <_jotham> poor mans game industry i guess :) 00:57:11 <Bjarni> fuck, .nz 00:57:14 <Bjarni> far far away 00:57:23 <_jotham> kiwistan, the long lost farawaystan 00:57:28 <Bjarni> and when they are awake, I should be asleep 00:57:38 <_jotham> yeah it's 2pm saturday here 00:57:39 <_jotham> and i'm at work 00:58:18 <glx> 12 hours offset (easy to remember) 00:59:09 <Bjarni> http://home.arcor.de/horst.ebert/dk_priv/049934_hfhj_m8_hi.html <-- this is a rather interesting picture. You see, the train belongs to the line entering in the other end of the station and one would assume that the railroad would use their own locomotive, but it's likely idle in the roundhouse to the right 00:59:19 <Bjarni> yeah 12 hours 00:59:58 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [] 01:00:06 <_jotham> in summer we are GMT + 13 01:00:08 <_jotham> it's nuts 01:00:20 <Sacro> +13? hmm 01:00:29 <Bjarni> it's also interesting because... they rebuilt the whole place. They moved tracks, replaced the roundhouse (twice?), but it's still the same trains 01:00:36 <Bjarni> well, the DMU ones 01:02:34 <Bjarni> daylight saving hour is crap 01:03:13 <Bjarni> when you have to get up at say 6.30 and it changes so you feel like getting up at 5.30.... it's not healthy 01:03:32 <Sacro> [00:58] <<_jotham>> yeah it's 2pm saturday here <- that makes you GMT+11 01:03:47 <_jotham> yeah it's not always gmt+13 01:03:52 <Sacro> err... +13 even 01:03:56 * Sacro is confused 01:04:07 <_jotham> it's summer here 01:04:11 <_jotham> NZDST 01:04:18 *** gass [~any@81.84.150.238] has quit [Quit: Leaving] 01:04:19 <_jotham> Sat Dec 16 14:00:48 NZDT 2006 01:05:48 <Bjarni> Sacro: like Australia, New Zeeland can't tell the difference between night/day or summer/winter 01:06:00 <Sacro> Bjarni: how strange 01:06:04 <Sacro> well its night and winter now 01:06:11 *** Zavior [~Zavior@d195-237-7-207.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 01:06:13 <Bjarni> yeah 01:06:21 <Bjarni> and he thinks it's daytime and summer 01:06:42 <Sacro> how silly 01:09:45 <Bjarni> actually he thinks it's tomorrow 01:09:55 <Bjarni> _jotham: what are the winning lotto numbers? :D 01:11:21 <Bjarni> Since the Wrong Main Entry Signal was declared obsolete, ordinary Entry Signals have been used instead. Many (particularly older) station interlocking systems, however, do not feature wrong main entry routes. The resulting Entry Signal is therefore a "blind" signal, only marking the station limit by displaying the "Stop" aspect. The signal may only be passed by verbal permission. <-- I like this signal 01:11:27 <Bjarni> "this signal will never turn green" 01:11:30 <Bjarni> :D 01:12:29 <_jotham> 42 01:13:02 <Bjarni> all of them 01:13:42 <Bjarni> If I had a timemachine, lotto would make me rich 01:14:13 <Bjarni> hmm 01:14:32 <Bjarni> what would happen if I went back in time and killed Hitler as a child? 01:14:51 <Bjarni> would the nazi party still come to power, but with a different man in charge? 01:15:04 <Bjarni> maybe they would win the war if that happened 01:16:59 <_jotham> israel would never have formed 01:17:21 <Bjarni> that's likely 01:17:24 <_jotham> and the cold war may have been entirely different 01:17:28 <Bjarni> and then what? 01:17:34 <_jotham> fuck that, leave things the way they are - better the devil we know :) 01:17:49 <Bjarni> would the middle east still be upset at the western countries? 01:18:09 <Ailure> there would be a big war between russia and the allied 01:18:29 <Ailure> and now the planet is infested by tiberium and we have GDI vs Nod 01:18:33 <Ailure> ;P 01:18:40 * Bjarni slaps Ailure 01:18:44 <Bjarni> I'm serious 01:18:51 <Ailure> hehe 01:18:55 <Ailure> Red alert was fun though 01:19:00 <Bjarni> what would happen if Israel were never created? 01:19:11 <Ailure> what were there before? 01:19:24 <Bjarni> think 01:19:34 <_jotham> man, the subject of the western bulwark of israel and th emiddle east is a topic that creates so much eyre 01:19:44 <Bjarni> who is constantly fighting Israel, claiming that they stole their land? ;) 01:19:58 <Ailure> oh 01:20:07 <Ailure> Israel 01:20:19 <Ailure> jsut looked it up 01:20:20 <Ailure> heh 01:20:21 <_jotham> taht's the wrong word 01:20:25 <Ailure> I forgot about that country 01:21:31 <_jotham> ire 01:21:53 <_jotham> dyslexia sucks, i'd love to be able to spell half the words i know 01:21:53 <Bjarni> original C&C had a funny oops in the network code. Each computer controlled it's own player's units, so when a 200 MHz computer played with a 75 MHz computer, the 200 MHz one would have faster units. I even heard of a game where everybody used 50-75 MHz and one guy used 200 MHz and the last one got mammoth tanks that moved faster than light tanks 01:22:02 <Bjarni> havesters also moved that much faster 01:22:20 <_jotham> that's pretty silly 01:22:34 <_jotham> people who don't write time based code, rather than cpu load dependant code suck 01:22:38 <Bjarni> Star Wars Pod racers did the same 01:23:01 <_jotham> how hard is it to determin time slices 01:23:12 <Bjarni> I were once at max speed and was overtaken like I were at a standstill. Then we decided to only play in singleplayer 01:24:07 <Bjarni> I got Magic the Gathering to work on my modern computer, but it's way too fast... and it's a windows 95 game, not some old DOS thing o_O 01:24:26 <Bjarni> and the slowdown thing works like shit in VMware :( 01:24:54 <Ailure> actually 01:24:56 <Ailure> well 01:25:04 <Ailure> I don't recall CnC speeding up like crazy on modern computers 01:25:12 <Ailure> though I guess they were playing at a high speed 01:25:17 <Ailure> and the 50 mhz computers couldn't keep up 01:25:30 <Bjarni> that's likely 01:26:37 <Ailure> but well 01:26:44 <Ailure> cases where faster computers beats odler one 01:26:54 <Bjarni> reminds me of Warcraft II in MP on a 25 MHz 68k... it lacked so hard that my computer showed that a unit were killed and it lived on for like 10 sec on the slow one before it was killed, so clicks lacked 10 sec o_O 01:27:03 <Ailure> are partly becuse of cappy network protocooll 01:27:10 <Bjarni> ok, it was below minimum CPU power for that game, but still 01:27:44 *** roboboy [~leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has joined #openttd 01:28:36 <Sacro> http://yro.slashdot.org/comments.pl?sid=212082&cid=17263660 roffl 01:28:39 <Bjarni> Marathon (mac only) made all computers do all calculations, but it had a tendency to go out of sync and it had no sync verification, so you noticed when the other players started to run into walls and other stupid actions 01:30:04 *** Zahl [~SENFGURKE@p549F21BE.dip0.t-ipconnect.de] has quit [Quit: YOU! It was you wasn't it!?] 01:31:54 <Bjarni> A French consumer group has filed 3 lawsuits against HP [CC], saying the company's practice of selling consumer PCs with Windows pre-installed violates a French law that 'prohibits linking the functionality of a product to another product' <-- my TV tuner app lacks the ability to burn DVDs, but it can forward them to such software (easiest with a certain one, but if you are bright, you can use more). Would that be illegal then? 01:32:40 <Bjarni> do they have to make a special French version that can't burn DVDs? 01:33:47 <Ailure> the law might actuially 01:33:51 <Ailure> be deeper than that 01:33:56 <Ailure> but only looks sily when simplified 01:35:33 <BFM> http://www.smbc-comics.com/index.php?db=comics&id=666#comic 01:48:36 <glx> [02:32:00] <@Bjarni> A French consumer group has filed 3 lawsuits against HP [CC].... <-- the problem is mainly about the fact that you can refuse to use the software already installed in the PC but you still need to pay them 01:51:07 <_jotham> it's funny on amazon, when you look up a negative reviewers other reviews they are often negative too 01:51:10 <_jotham> it's like, reviews are either fanboyish, or some hater troll on a strut 01:52:38 <glx> [02:32:00] <@Bjarni> ... my TV tuner app lacks the ability to burn DVDs, but it can forward them to such software (easiest with a certain one, but if you are bright, you can use more). Would that be illegal then? <-- no if you are not forced to buy the burning software with the TV tuner app 01:53:59 <glx> indeed you must be able to choose what you want to buy 01:55:38 <Bjarni> ahh 01:55:41 <Bjarni> then it makes sense 01:58:07 <Bjarni> I was not forced to buy it, but it's highly recommended and when I bought the tuner, the salesperson started talking about the burner software (like informing that it's the easiest solution and that the driver/app is not able to burn on it's own.. ok to get that info, if I didn't already know it) 01:58:13 <Bjarni> goodnight 01:58:14 *** Bjarni [~Bjarni@0x50a46ac4.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 02:00:38 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:04:14 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 02:04:17 *** mode/#openttd [+v glx] by ChanServ 02:22:12 *** roboboy [~leo@c211-30-116-5.carlnfd2.nsw.optusnet.com.au] has quit [Quit: Ex-Chat] 02:31:09 *** Eddi|zuHause2 [~johekr@p54B75903.dip.t-dialin.net] has joined #openttd 02:32:31 *** Sacro [~Ben@213.249.248.2] has quit [Read error: Connection reset by peer] 02:38:01 *** Eddi|zuHause [~johekr@p54B77527.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:42:50 *** KritiK [~Maxim@ppp85-141-225-205.pppoe.mtu-net.ru] has quit [Quit: Leaving] 02:53:00 *** Ailure [~Coming@194.47.44.216] has quit [Ping timeout: 480 seconds] 03:11:25 *** Digitalfox [~digitalfo@bl8-40-141.dsl.telepac.pt] has joined #openttd 03:18:05 *** Digitalfox [~digitalfo@bl8-40-141.dsl.telepac.pt] has quit [] 04:21:55 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 04:45:08 *** Ailure [Gamefreak@194.47.44.216] has joined #openttd 05:19:43 <DaleStan> peter 05:20:19 <DaleStan> Hm... Helps to make sure the find dialog is open first. 06:18:16 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has joined #openttd 07:24:52 *** ThePizzaKing_ [~jeff@c211-28-157-106.eburwd2.vic.optusnet.com.au] has joined #openttd 07:25:21 *** ThePizzaKing [~jeff@c211-28-167-179.eburwd2.vic.optusnet.com.au] has quit [Killed (NickServ (GHOST command used by ThePizzaKing_))] 07:25:27 *** ThePizzaKing_ is now known as ThePizzaKing 07:51:00 *** zxcv [geoff@S01060040f4a589b9.vs.shawcable.net] has joined #openttd 08:13:13 *** fusey [fusion@76.174.15.199] has quit [Ping timeout: 480 seconds] 08:26:05 *** zxcv [geoff@S01060040f4a589b9.vs.shawcable.net] has quit [Quit: I love you all!] 08:26:07 *** Danny [~Danny.Ale@139.168.232.163] has joined #openttd 08:31:28 *** Tron_ is now known as Tron 08:37:18 *** io]nowhere [~bla@ip54576152.direct-adsl.nl] has joined #openttd 08:37:48 <io]nowhere> how do I fix it if the servers keeps stating 1 client in front of you while there are none? 08:51:55 <Rubidium> two things that might have happened: 08:52:13 <Rubidium> -you're running the non-dedicated version where the server is also a client 08:52:59 <Rubidium> -maybe there is one networkconnection that has not been closed correctly (very unlikely that this happens though) 08:53:42 <io]nowhere> i'm running the dedicated version 08:54:10 <Rubidium> and what servers are stating that there is one client? 08:54:31 <io]nowhere> well my own server it is 08:54:55 <io]nowhere> it works again now 08:55:09 <io]nowhere> after like 10-15 minutes showing 1 client in front of you 08:55:51 <Rubidium> do you mean your own 'dedicated' server or a website that shows statistics? 08:56:04 <io]nowhere> yes my own dedicated server 08:56:38 <Rubidium> hmm, that's very strange 08:56:47 <io]nowhere> it happened two times before 08:58:07 <io]nowhere> it's hard to find out what is going wrong, it seems to happen at 'random' 08:58:09 <Rubidium> I think it has to do with the fact that the network connection got interrupted and then you'll have to wait till TCP tells openttd that the network connection is dead 08:58:34 <io]nowhere> hmmm ok 08:58:36 *** gass [~any@81.84.150.238] has joined #openttd 08:58:57 <io]nowhere> well the server has a cheap NIC, might that be related? 08:59:03 <Rubidium> basically TCP retries for some time by resending the packets that it did not get a reply for and that can take a while 08:59:27 *** Osai^2 [~Osai@pD9EB7BF3.dip.t-dialin.net] has joined #openttd 08:59:28 <io]nowhere> so it can happen after someone disconnets? 08:59:31 <Rubidium> unlikely 08:59:42 <io]nowhere> it has to do with the server or server connection? 09:00:03 <Rubidium> well, if he 'disconnects' normally it doesn't happen, but if the person loses his/her internet connection while playing it can 09:00:25 <io]nowhere> yeah that's what I ment with the disconnect 09:00:54 <io]nowhere> so it's nothing to worry about, just wait 10-15 minutes? Is it normal it takes 'that' long? Anything I can do to make it faster? 09:01:40 <Rubidium> your OS should have some settings somewhere to influence it, but I don't know where 09:02:18 <io]nowhere> it's ubuntu, i might be better of asking in #ubuntu or #debian then right 09:02:34 <Rubidium> setting it too low can have negative effects though; for example all network connections with lots of packetloss are more likely to be dropped too. 09:03:00 <io]nowhere> maybe I can do it some way it only influences openttd 09:03:43 <io]nowhere> thanks for your help, will let you know if I worked something out 09:03:49 *** Wolf01 [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 09:04:15 <Rubidium> that means rewriting parts of the network code and adding 'pings' to the network protocol to test for aliveness of the connection 09:04:24 <Wolf01> hello 09:04:59 *** Osai [~Osai@pD9EB7D17.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 09:11:31 <io]nowhere> hi Wolf01 09:43:39 *** Purno [~Purno@5351C4FD.cable.casema.nl] has joined #openttd 09:47:21 *** Vikthor [~Vikthor@snat2.arachne.cz] has joined #openttd 09:57:09 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has joined #openttd 10:01:25 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has joined #openttd 10:31:22 <hylje> hm, how was screen scrolled up and down 10:41:51 <Ailure> I'm amused 10:42:10 <Ailure> http://board.acmlm.org/profile.php?id=4 10:42:13 <Ailure> on Acmlm board 10:42:15 <Ailure> names are color coded 10:42:20 <Ailure> depending on powerlevel and sex 10:42:32 <Ailure> someone just contacted me and thought I was inputting my real sex >> 10:42:46 <Ailure> but I found the male adminstrator colour ugly so... 10:46:44 <hylje> welcome to the internet 10:46:53 <hylje> and that site screams "furry" 10:50:30 *** tokai [~tokai@p54B81C5A.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 10:52:21 <Ailure> no that site isn't furry 10:52:22 <Ailure> I AM 10:52:23 *** tokai [~tokai@p54B83161.dip0.t-ipconnect.de] has joined #openttd 10:52:24 *** mode/#openttd [+v tokai] by ChanServ 10:52:24 <Ailure> PHEAR 10:52:27 <Ailure> D: 10:52:32 <Ailure> lol 10:52:44 <Ailure> Seriously i'm like the only furry admin there 10:52:48 <Ailure> it's not infested by furries 10:52:57 <hylje> oh, in that case 10:53:05 <hylje> i dont have to kill it all with fire 10:53:18 <Ailure> I'm going to taint the trunk with furry code :) 10:53:29 <Ailure> man that does sound corny 10:54:46 <hylje> the one ring as boots? cool 10:55:33 <Ailure> infact I was hiding the fact that I was furry around the openTTD community :P 10:55:41 <Ailure> http://194.47.44.216/PRG99.asm 10:55:44 <Ailure> is something I just made 10:55:51 <Ailure> that community revolves rom hacking :) 10:56:01 <Ailure> so there's alot of reverse engineering 10:56:09 <Ailure> and openTTD is basically reverse engineerd heh 10:56:33 <Ailure> that program isn't reverse engineering, just some simple demo I put together hastily 10:57:03 *** Triffid_Hunter [~Splat@funkmunch.net] has joined #openttd 10:58:24 <Ailure> assembly is easy 11:01:24 <Ailure> although I really never touched assembly for X86... 11:04:45 <hylje> depends on the arch really 11:04:52 <hylje> some asm is easy as pie, see mips 11:05:25 <Ailure> 6502 is really basic 11:05:34 <Ailure> but on the other hand, I like it becuse of that 11:05:56 <Ailure> http://194.47.44.216/test.nes 11:06:02 <Ailure> the rom of it 11:06:07 <Ailure> perfectly legal, I made everything :) 11:06:13 <Ailure> including writing the header 11:06:18 <Ailure> so it runs in a NES emulator 11:06:27 <Ailure> but heh this is probably the most pointless NES application ever 11:06:31 *** Belugas_Gone [~Jfranc@216.191.111.226] has quit [Ping timeout: 480 seconds] 11:07:02 *** Belugas_Gone [~Jfranc@216.191.111.226] has joined #openttd 11:07:02 *** mode/#openttd [+o Belugas_Gone] by ChanServ 11:10:00 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 11:17:46 *** Taikaponi [~Zavior@d195-237-7-207.elisa-laajakaista.fi] has joined #openttd 11:21:17 *** BJH2 [~chatzilla@e176116013.adsl.alicedsl.de] has joined #openttd 11:21:40 *** tokai [~tokai@p54B83161.dip0.t-ipconnect.de] has quit [Quit: icebears... take care of them!] 11:24:19 *** budagr [~kvirc@ppp104-77.adsl.forthnet.gr] has joined #openttd 11:28:29 *** Progman [~progman@p57A1F6AF.dip.t-dialin.net] has joined #openttd 11:33:22 *** Gonozal_VIII [~Gono@N881P024.adsl.highway.telekom.at] has joined #openttd 11:34:40 <_jotham> is unlink the same as rm? 11:34:41 <_jotham> on a file 11:36:22 <Tefad> i think so 11:36:48 <Tefad> but remember on *nix systems open files stay allocated until the last handle is gone, the space is deallocated (at least that's how i remember it) 11:37:14 <_jotham> cool 11:37:21 <_jotham> like reference counting GC works 11:37:41 <Triffid_Hunter> exactly 11:37:56 <Tefad> i think windows systems require all handles to be released before file is even unlinked 11:38:20 <Tefad> not sure how SFU handles it 11:38:39 <Tefad> i should try ottd under SFU some day 11:38:42 <Tefad> : D 11:39:22 <_jotham> Severely Fucked Up? 11:46:34 *** wonea [~wonea@wonea.demon.co.uk] has joined #openttd 11:47:55 *** ChrisM87 [~ChrisM@p54AC65AE.dip.t-dialin.net] has joined #openttd 11:50:40 *** tokai [~tokai@p54B83161.dip0.t-ipconnect.de] has joined #openttd 11:50:43 *** mode/#openttd [+v tokai] by ChanServ 11:56:33 *** Rens2Sea [~Rens2Sea@213.211.185.168] has joined #openttd 11:58:26 <Tefad> hee, no.. services for unix (in windows) 11:58:36 <Tefad> aka Interix 11:59:46 *** Sacro [~Ben@213.249.248.2] has joined #openttd 12:03:18 *** Mucht_ [~Mucht@p57A0F25A.dip.t-dialin.net] has joined #openttd 12:09:05 *** Mucht [~Mucht@p57A0D9CD.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 12:16:52 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has joined #openttd 12:20:27 *** ThePizzaKing [~jeff@c211-28-157-106.eburwd2.vic.optusnet.com.au] has quit [Quit: Ex-Chat] 12:21:27 *** termi [hiddenserv@tor.noreply.org] has joined #openttd 12:26:17 *** KritiK [~Maxim@ppp85-140-205-96.pppoe.mtu-net.ru] has joined #openttd 12:49:59 <Sacro> !stats 12:50:00 <_42_> Sacro: http://devs.openttd.org/~truelight/stats/openttd.html 12:50:31 <_jotham> hah 12:50:36 <_jotham> so much for this being the most active time 12:52:02 <hylje> it lies 12:52:27 * _jotham causes a ruckus 12:54:51 <BFM> DURNK 12:56:26 *** CIA-1 [cia@cia.navi.cx] has quit [Ping timeout: 480 seconds] 12:56:49 <Brianetta> http://www.tt-forums.net/viewtopic.php?p=530535#530535 12:58:16 <hylje> ha ha 12:59:19 <Brianetta> That 32 bit branch is coming on nicely (: 12:59:32 *** erikv [~erik@86.84.194.205] has joined #openttd 13:07:04 <Rubidium> Brianetta: I'm missing the capacity for the engines; if the wagons have a capacity of 40, the engines should have something like 20 (looking at the windows in the train) 13:07:09 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:07:10 *** mode/#openttd [+v glx] by ChanServ 13:07:43 <Brianetta> Rubidium: The windows inthe train? That's just graphical. 13:07:59 <Brianetta> The actual capacities as used in the game are as seen. 13:08:14 <Rubidium> I mean the windows from the red door till the next/previous wagon 13:08:37 <Brianetta> yes 13:08:44 <Brianetta> purely graphical 13:09:01 <Brianetta> Blame the original stats 13:09:08 <Brianetta> It's not like I loaded a newgrf 13:10:00 <Rubidium> I just thought you had chosen this train because it also has 2 'engines' and 5 wagons 13:10:29 <Rubidium> nevertheless it looks very nice :) 13:10:44 <tokai> Bjarni is a very aggressive person. He/She attacked others 26 times. <- hehe :) 13:11:27 *** |budagr| [~kvirc@ppp9-239.adsl.forthnet.gr] has joined #openttd 13:11:36 <Sacro> quite a few of them where me 13:13:37 <tokai> hmm if i slap each one of you now. I could beat that record:) 13:13:42 *** Digitalfox [~digitalfo@bl7-176-41.dsl.telepac.pt] has joined #openttd 13:13:54 *** erikv [~erik@86.84.194.205] has left #openttd [] 13:13:54 <Sacro> :o 13:14:09 * Sacro slaps tokai 13:15:09 *** BFM [~BurningFe@CPE-60-227-109-191.nsw.bigpond.net.au] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.8/2006102516]] 13:16:25 *** budagr [~kvirc@ppp104-77.adsl.forthnet.gr] has quit [Ping timeout: 480 seconds] 13:16:26 * tokai is like jesus and offers sacro the other side of his face 13:16:34 * Sacro slaps tokai again 13:28:25 *** CIA-1 [cia@cia.navi.cx] has joined #openttd 13:35:13 *** MUcht [~Mucht@p57A0FE8C.dip.t-dialin.net] has joined #openttd 13:40:30 *** Mucht_ [~Mucht@p57A0F25A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 13:41:44 *** Wolf01_ [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 13:41:44 *** Wolf01 [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has quit [Killed (NickServ (GHOST 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has quit [Ping timeout: 480 seconds] 14:05:25 *** CIA-1 [cia@cia.navi.cx] has joined #openttd 14:12:27 <Sacro> Wolf01 this is IRC 14:13:10 <Wolf01> yes, i held ctrl when pressing enter 14:13:18 <Wolf01> *pressed 14:13:58 *** |jared|-tothemax- [fusion@76.174.15.199] has quit [Ping timeout: 480 seconds] 14:14:37 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has joined #openttd 14:16:26 *** CIA-1 [cia@cia.navi.cx] has quit [Ping timeout: 480 seconds] 14:18:46 *** Tobin [~Tobin@c58-107-61-130.eburwd7.vic.optusnet.com.au] has quit [] 14:29:09 *** |budagr| [~kvirc@ppp9-239.adsl.forthnet.gr] has quit [Quit: KVIrc 3.2.0 'Realia'] 14:45:32 *** scia [~scia@AveloN.xs4all.nl] has joined #openttd 15:01:20 *** helb [~helb@84.244.90.159] has quit [Quit: restarting X =P] 15:02:24 *** helb [~helb@84.244.90.159] has joined #openttd 15:03:37 *** Osai^2 [~Osai@pD9EB7BF3.dip.t-dialin.net] has quit [Quit: Osai^2] 15:14:45 *** KUDr [KUDr@mazanec1.netbox.cz] has joined #openttd 15:28:50 *** 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J?iet prom] 17:59:31 *** CIA-1 [cia@cia.navi.cx] has joined #openttd 18:00:01 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has joined #openttd 18:08:36 *** CIA-1 [cia@cia.navi.cx] has quit [Ping timeout: 480 seconds] 18:17:36 *** raysacks_ [~raysacks@ACCA1FA6.ipt.aol.com] has joined #openttd 18:28:01 *** Digitalfox [~digitalfo@bl8-40-141.dsl.telepac.pt] has joined #openttd 18:29:03 <Digitalfox> Hi everybody.. :) Could someone in a private msg tell what's the email of michael blunck?? I'm having a hard time to figure out his email.. I've tried somes, but they all give me error of not existing.. :| 18:30:07 <Digitalfox> And i wanted to send him a email.. 18:30:14 <Sacro> check his tt-forums profile 18:30:21 <Digitalfox> it's not there 18:30:51 <Digitalfox> he doesn't want spam and i undersand, but the tips he gave i can't figure it out 18:30:58 *** raysacks_ [~raysacks@ACCA1FA6.ipt.aol.com] has quit [Quit: Leaving] 18:31:18 <Digitalfox> he gave some tips in a topic about his email, but i don't get it 18:31:30 <Sacro> hmm 18:31:55 <Digitalfox> he asks in his profile for not sending pm , only email 18:34:03 <Digitalfox> No one knows?? :| 18:35:47 *** Progman [~progman@p57A1F6AF.dip.t-dialin.net] has quit [Remote host closed the connection] 18:41:28 *** Wolfy [~wolf@h33083.upc-h.chello.nl] has quit [Quit: I'm gone, bye bye :)] 18:48:28 *** pso`GiAN [~gmj_24@s5592b511.adsl.wanadoo.nl] has joined #openttd 18:48:39 <Eddi|zuHause2> there appears to exist a "michael.blunck@ewetel.net"... looks like a pretty safe bet to me :p 18:49:01 <pso`GiAN> hi 18:52:28 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has joined #openttd 18:52:31 <MeusH> hello 18:53:34 *** gass [~any@81.84.150.238] has quit [Ping timeout: 480 seconds] 18:53:38 *** pso`GiAN [~gmj_24@s5592b511.adsl.wanadoo.nl] has quit [Quit: ( www.nnscript.de :: NoNameScript 3.81 :: www.XLhost.de )] 18:53:45 *** gass [~any@81.84.150.238] has joined #openttd 18:53:57 *** Rens2Sea [~Rens2Sea@213.211.185.168] has quit [Ping timeout: 480 seconds] 19:00:13 <Digitalfox> Thanks Eddi|zuHause2, i think you are right.. email sent to that adress :) 19:01:47 *** Rens2Sea [~Rens2Sea@213.211.185.168] has joined #openttd 19:04:43 *** Digitalfox [~digitalfo@bl8-40-141.dsl.telepac.pt] has quit [] 19:06:20 *** Sacro_ [~Ben@adsl-83-100-150-129.karoo.KCOM.COM] has joined #openttd 19:06:21 <MeusH> Sacro! 19:06:23 *** Sacro [~Ben@adsl-83-100-150-129.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 19:06:35 <MeusH> Sacro_! 19:08:49 <Sacro_> MeusH! 19:09:12 <MeusH> go to #tycoon 19:09:18 <MeusH> we'll talk polish :P 19:09:26 <Sacro_> :o 19:09:30 <Sacro_> but i cant speak polish 19:09:43 <MeusH> you do 19:09:46 <MeusH> but you can't :p 19:09:48 <ln-> i can 19:09:52 <ln-> butelka bezzwrotna 19:09:58 <MeusH> haha 19:10:16 <Sacro_> who said i spoke polish? 19:10:26 <MeusH> Sacro> Yac Sie Mascz? 19:10:43 <Sacro_> its the only thing i know 19:10:46 <MeusH> Should be Jak sie masz, but you were pretty close :) 19:11:07 <Sacro_> see! 19:11:16 <MeusH> I asked you "Jak tam polski... a raczej jak tam Polki?" :D 19:11:27 <ln-> Sacro_: it's easy. just repeat afrer me: wyprodukowano z soku zageszczonego. najlepiej spozyc przed: data na butelce. 19:11:43 <MeusH> lol ln- 19:11:45 <Sacro_> :o 19:11:52 <MeusH> you cause me to rotfl 19:12:26 <MeusH> Tym razem nasz program przechowuje referencje wszystkich przycisków w odpowiedniej tablicy 19:12:54 <MeusH> so, Sacro_, how about Polish girls? 19:15:34 <Sacro_> MeusH: i have a polish neighbour, phwoar 19:16:17 <MeusH> :o 19:16:42 <ln-> what does bezzwrotna mean anyway? could it be 'recycleable'? 19:16:57 <MeusH> ln-: how come you are in posession of so many polish... drink packages? 19:17:06 <ln-> actually only one. :) 19:17:27 <MeusH> bezzwrotna means that you can't give it back to the shop. It is without "caution" 19:17:40 <ln-> which i bought in Lowicz in May 2004. 19:18:04 <MeusH> "zwrotna" bottle means you give it back to the shop and get, say, 30 groszys, which would be less than 10 cents 19:19:21 <ln-> ok 19:19:32 <MeusH> do you have something like that in Finland? 19:21:04 *** Purno [~Purno@5351C4FD.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 19:21:21 <ln-> over here most bottles and cans can be returned to the shop (actually, any shop), and you'll get 10 to 40 cents back. the ones that can't be returned (or for which you don't get the money anyway) are not marked explicitly, while the ones you can, are marked. 19:22:28 <MeusH> Recently I saw a TV programme about Finnish-Russian war 19:22:30 <MeusH> I was amazed 19:22:58 <MeusH> Such a little of Fins killed millions of Ruskies 19:23:22 <ln-> millions? ... i don't know the numbers but millions sounds exaggerating. 19:23:45 <ln-> but certainly a lot more ruskies were killed than finns. 19:25:30 *** Gonozal_VIII [~Gono@N881P024.adsl.highway.telekom.at] has quit [Read error: Connection reset by peer] 19:25:43 <MeusH> well, one million 19:26:31 <MeusH> I heard there were as many people livining in Finland as in just single St Petersburg 19:27:24 *** Wolf01 is now known as Wolf01|AWAY 19:31:03 <Noldo> MeusH: soviet union lost something like 13 millon soldiers in world war II, but I don't know how many of them were killed in the wars with Finland 19:31:47 *** Gonozal_VIII [~Gono@N928P018.adsl.highway.telekom.at] has joined #openttd 19:32:08 <MeusH> over one million in the Winter War 19:32:17 <MeusH> and 200 000 in Continuation War 19:32:38 <Noldo> maybe the other way around 19:37:33 <Eddi|zuHause2> if the russians have anything, it is an awful lot of soldiers 19:37:44 <Eddi|zuHause2> they don't care if millions die 19:37:55 <Eddi|zuHause2> there are more where they came from 19:38:38 <Noldo> not sure how it is now, but I'm not that intrested in finding out either 19:41:37 *** CIA-1 [cia@cia.navi.cx] has joined #openttd 20:01:15 *** BJH2_ [~chatzilla@e176097195.adsl.alicedsl.de] has joined #openttd 20:04:04 *** BJH2 [~chatzilla@e176116013.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 20:08:45 *** Tron_ [~tron@p54A3DC06.dip.t-dialin.net] has joined #openttd 20:08:54 *** CIA-1 [cia@cia.navi.cx] has quit [] 20:08:54 *** CIA-2 [cia@cia.navi.cx] has joined #openttd 20:09:06 *** CIA-2 [cia@cia.navi.cx] has quit [] 20:09:18 *** CIA-1 [cia@cia.navi.cx] has joined #openttd 20:14:59 *** Tron [~tron@p54A3F2BC.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:18:47 *** Wolf01_ [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 20:18:49 *** Wolf01_ is now known as Wolf01 20:19:10 *** Tess_ is now known as Tess 20:21:10 <Eddi|zuHause2> who wrote the transparent catenary patch? 20:21:56 *** CIA-1 [cia@cia.navi.cx] has quit [Ping timeout: 480 seconds] 20:26:04 <io]nowhere> not me 20:26:47 *** Wolf01|AWAY [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has quit [Ping timeout: 480 seconds] 20:26:59 *** Wolf01|AWAY [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd 20:26:59 *** Wolf01 [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has quit [Killed (NickServ (GHOST command used by Wolf01|AWAY))] 20:27:01 *** Wolf01|AWAY is now known as Wolf01 20:30:45 <io]nowhere> eeeek ghosts!!!!!!!!111111111 20:32:18 *** Frostregen_ [~sucks@dslb-084-058-115-152.pools.arcor-ip.net] has joined #openttd 20:38:23 *** Frostregen [~sucks@dslb-084-058-161-037.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 20:38:28 *** Frostregen_ is now known as Frostregen 20:41:19 *** Sacro__ [~Ben@adsl-83-100-237-168.karoo.KCOM.COM] has joined #openttd 20:42:12 *** Sacro_ [~Ben@adsl-83-100-150-129.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 20:51:11 *** CIA-1 [cia@cia.navi.cx] has joined #openttd 20:56:20 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 21:08:51 *** CIA-1 [cia@cia.navi.cx] has quit [Ping timeout: 480 seconds] 21:17:51 <MeusH> Eddi|zuHause2, maybye Wolf01? 21:18:21 <Wolf01> eh? 21:18:43 <Eddi|zuHause2> anyway, that forgot catenary on bridges 21:19:20 <Rubidium> why would one write a transparent caternary patch? 21:19:25 *** gass_ [~any@81.84.150.238] has joined #openttd 21:19:50 <Wolf01> because i can't see clearly junctions with the dutch catenary grf 21:19:55 <Rubidium> isn't it easier to make a grf with empty sprites and replace the sprites of the catenary and support systems for the catenary? 21:20:10 <hylje> maybe do something evil 21:20:33 <hylje> like change the alpha value of the catenaries depending on how far it is from the "selected" tile 21:22:14 <Rubidium> as if there is a real notion of alpha value in the current OTTD :) 21:22:32 <hylje> 32bpp 21:22:55 <Rubidium> there you might be able to implement it 21:23:05 <hylje> possible 21:23:18 <hylje> would be a major usability thing 21:23:39 <hylje> to increase transparency of stuff depending on how close it is to the cursor 21:23:46 <hylje> because you always want to see what is under your cursor 21:24:46 <Darkvater> allo :) 21:25:01 <Rubidium> 'allo 'allo :) 21:26:15 <MeusH> hey DV 21:26:19 <MeusH> great idea hylje 21:26:40 <hylje> the current transparency toggle is a hack :) 21:26:55 *** DarkSSH [~tfarago@5354EC24.cable.casema.nl] has joined #openttd 21:26:58 *** mode/#openttd [+o DarkSSH] by ChanServ 21:27:16 <DarkSSH> jaskdlfj 21:28:12 *** Bjarni [~Bjarni@0x50a46ac4.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 21:28:14 *** mode/#openttd [+o Bjarni] by ChanServ 21:28:20 <DarkSSH> hehe nice Dawn on fthe Dead on tv 21:28:31 <hylje> a spider ran over your keyboard? 21:29:36 <Bjarni> more likely a rat 21:29:48 <MeusH> hello Bjarni 21:30:14 <Eddi|zuHause2> Rubidium: the point is to only make the catenary transparent when transparent buildings are selected, not always... 21:30:31 <Bjarni> hi Polish guy 21:32:48 <Darkvater> hi Dan-ny 21:40:18 *** YogSothoth [~john@lns-bzn-27-82-248-35-6.adsl.proxad.net] has quit [Quit: Ex-Chat] 21:42:00 <Wolf01> so what is the point that you don't like? i made the catenary transparent when player's buildings (stations, bridge and depots) are transparent, and i split some things to be able to see what i want 21:42:34 <MeusH> I don't know what they don't like, but I like it 21:50:04 *** mikk36 [~mikk35@pc54.host1.starman.ee] has quit [Quit: The pedestrian had no idea which way to run, so I ran over him.] 21:51:55 <MeusH> goodnight 21:51:57 *** MeusH [~MeusH@host-ip18-138.crowley.pl] has quit [Quit: bye - quit] 21:52:16 *** mikk36 [~mikk35@pc54.host1.starman.ee] has joined #openttd 21:56:12 *** pecisk [~pecisk@purvc-44-54.maksinets.lv] has quit [Quit: J?iet prom] 22:07:05 <Eddi|zuHause2> Wolf01: you only made catenary on normal rail tiles transparent, not the catenary on bridge middle tiles 22:07:24 <Wolf01> yes i made it also on bridges 22:07:35 <Eddi|zuHause2> not in miniin 22:07:52 <Wolf01> in the miniIN is changed something 22:08:04 <Wolf01> check in bugs.openttd.org 22:08:40 <Eddi|zuHause2> you speak in mysteries 22:09:17 <Wolf01> some days ago i wanted to sync that patch with trunk 22:09:52 <Wolf01> i had to rewrite some things, one of them is the catenary on bridge 22:10:23 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has quit [Ping timeout: 480 seconds] 22:15:04 *** Progman [~progman@p57A1F6AF.dip.t-dialin.net] has joined #openttd 22:21:01 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 22:24:10 *** fusey [fusion@cpe-76-174-15-199.socal.res.rr.com] has joined #openttd 22:25:46 *** e1ko [~L@161.157.broadband2.iol.cz] has joined #openttd 22:31:34 <Eddi|zuHause2> so, if you have rewritten it, why is the fix not in miniin yet? 22:33:48 *** fusey [fusion@cpe-76-174-15-199.socal.res.rr.com] has quit [Quit: Peace and Protection 4.22] 22:34:56 <Wolf01> because i'm a little outdated, i've to understand what is changed and then make the correct updates 22:52:13 <DarkSSH> !seen peter1138 22:52:14 <_42_> DarkSSH, please look a bit closer at the memberlist of this channel. 22:52:21 <DarkSSH> I'm not blind you fucking idiot 22:52:46 <Nigel_> DarkSSH, try /whois 22:53:07 <Nigel_> * [peter1138] idle 34:53:35, signon: Thu Dec 14 21:43:26 22:53:12 <DarkSSH> and that helps me because? 22:53:24 <DarkSSH> that's not what my /whois says :( 22:54:53 *** ThePizzaKing [~jeff@c211-28-167-179.eburwd2.vic.optusnet.com.au] has joined #openttd 22:55:13 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Quit: Chatzilla 0.9.74 [Firefox 1.5.0.8/2006102516]] 22:57:19 <Nigel_> DarkSSH, if you want the idle times, /whois nick nick 22:57:28 <DarkSSH> twice? 22:57:42 <DarkSSH> ah that's better Nigel_ :) 22:57:51 <DarkSSH> 23:54 -!- idle : 1 days 10 hours 58 mins 10 secs [signon: Thu Dec 14 09:43:26 2006] 23:03:09 <Nigel_> /wii also works 23:03:21 <Nigel_> (it's an alias) 23:04:00 <DarkSSH> nightie-time 23:05:21 *** GoneWacko [~gonewacko@c18041.upc-c.chello.nl] has joined #openttd 23:06:24 <Wolf01> 'night all 23:06:32 *** Wolf01 [~wolf01@host189-237-dynamic.5-87-r.retail.telecomitalia.it] has quit [] 23:07:45 *** fusey [fusion@cpe-76-174-15-199.socal.res.rr.com] has joined #openttd 23:09:36 <HMage> if you want technical explanation, the double whois asks the server to reply that the user is connected to, not the server you are connected to. 23:10:09 <HMage> if you want technical explanation, the double whois asks the server that the user is connected to to reply, not the server you are connected to.* 23:10:16 <HMage> I hate my english skills. 23:10:27 <jotham> me too 23:10:30 <jotham> :D 23:10:56 <jotham> if it's any concilation, i love english and words but i cannot spell very well because of dyslexia - it's a painful situation 23:11:56 <HMage> I see. 23:12:55 *** MUcht [~Mucht@p57A0FE8C.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 23:13:39 *** Mucht [~Mucht@p57A0FE8C.dip.t-dialin.net] has joined #openttd 23:20:07 *** Mucht_ [~Mucht@p57A0FE8C.dip.t-dialin.net] has joined #openttd 23:20:07 *** Mucht [~Mucht@p57A0FE8C.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 23:26:40 *** Satatik [~Satatik@66-215-120-228.dhcp.gvrb.ca.charter.com] has joined #openttd 23:26:44 <Satatik> hello 23:26:56 <Satatik> anyone here i can ask a question to? 23:27:09 <Nigel_> its best to just ask 23:27:18 <Satatik> how do i use presignals? 23:27:27 <Satatik> also pbs 23:27:57 <Satatik> come to think of it, whats the deal with pbs? 23:28:23 <Sacro__> ctrl+click on a signal 23:28:33 <Sacro__> pbs is great fun 23:28:42 <Rubidium> sporadic crashes of trains 23:28:43 <Satatik> i found nothing in the changelog, or any documentation on how to use pbs. But ive seen screenshots of people making junctions with them 23:29:14 <Satatik> was it removed? 23:29:34 <Rubidium> yes, though MiniIN still has it 23:30:35 <Satatik> thats too bad. PBS looks realy amazing 23:30:57 <Nigel_> Rubidium, i've never had a PBS crash 23:31:02 <Rubidium> it does, but with sporadic crashes of trains it ain't funny 23:31:11 <Rubidium> I had... 23:31:20 <Nigel_> actually i lie 23:31:28 <Nigel_> i've had crashes when placing PBS sections 23:31:28 <Satatik> ? 23:31:34 <Satatik> ah 23:31:54 <Satatik> well i hope they fix it and release it in the next version so i can use it lol 23:32:13 *** Satatik [~Satatik@66-215-120-228.dhcp.gvrb.ca.charter.com] has quit [Quit: Want to be different? HydraIRC -> http://www.hydrairc.com <-] 23:32:41 <Rubidium> it won't be fixed; there is a plan for rewrite, but the persons who was planning it has not done anything with it yet 23:33:59 <Bjarni> we need to be able to pay coders if we should give a good estimate on ETA on features 23:34:07 <Bjarni> we just got too much else to do :s 23:34:38 <Rubidium> unless you like the "it is done when it is done"-style ETA :) 23:35:34 <Nigel_> hmmm, i'd help out, but my l33t C skills aren't what they should be 23:41:59 <jotham> printf("fuckyeah!\n"); 23:42:08 <jotham> now you aer a master 23:49:27 <Nigel_> haha 23:49:39 <Nigel_> i need some nice C stuff where i study, but yeah 23:49:45 <Bjarni> that depends 23:49:56 *** ChrisM87 [~ChrisM@p54AC65AE.dip.t-dialin.net] has quit [Remote host closed the connection] 23:50:03 <Bjarni> if the task is to verify that the terminal output is working correctly, then yes 23:53:17 <Bjarni> if the task is to implement PBS, then I would need to see more code 23:53:28 <Bjarni> it could be one line of a diff with brilliant code 23:53:59 <Bjarni> say it's written each time a train enters a signal block where another train is already present and it's a sign that the code is working 23:54:04 *** TallOak [cjfd3@student.cusu.cam.ac.uk] has left #openttd []