Log for #openttd on 27th February 2007:
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00:00:30  <jordi> blathijs: mkay, I guess you're sleeping. We can talk tomorrow.
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00:46:19  <blathijs> hey jordi
00:47:21  <blathijs> jordi: I'm busy in a puzzling game atm, so no sleep until the puzzle is finished
00:47:25  <blathijs> Am rather busy, tho
00:48:18  <jordi> oh
00:48:35  <blathijs> But, to answer your questions
00:48:39  <jordi> blathijs: re your question about where to stick the sources
00:48:52  <blathijs> I would be interested in becoming an active debian contributor
00:48:56  <blathijs> given time, of course
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00:49:05  <jordi> do you know what the difference is between deb-main, or ext-maint?
00:49:13  <jordi> I guess deb-maint is for official packages or so
00:49:20  <jordi> and we should aim for that in that case
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00:49:30  <jordi> but I can't see a README or anything anywhere in collab-maint
00:49:39  <jordi> that's great to hear!
00:49:54  <jordi> you may want to start the process as soon as possible
00:50:01  <jordi> the NM process can be long.
00:50:35  <blathijs> I've been searching, but I think deb-maint is for debian maintainers or wannabe debian maintainers
00:50:43  <blathijs> while ext-main is for external maintainers
00:50:58  <jordi> then deb-maint is me, and you, if you want to become one
00:51:12  <blathijs> then I'll commit to deb-main this week
00:51:40  <blathijs> btw, are you an IRC regular? Or just for the occasion?
00:53:00  <jordi> I'm always around
00:53:08  <jordi> on gimpnet, feenode and oftc
00:54:19  <blathijs> k, good to know
00:54:30  * blathijs on freenode, oftc and a dozen others :-)
00:57:21  <blathijs> but, I'm back to puzzling again
00:57:33  <blathijs> jordi: I'll let you know when 0.5.0 is done and packages
00:57:37  <blathijs> s/s$/d
00:57:40  <jordi> I tried leaving freenode, but there's a few channels which I can't get rid of
00:57:56  <jordi> blathijs: great. Have there been any packaging change since my patch?
00:58:02  <jordi> (haven't looked at rc5, sorry)
00:58:37  <blathijs> nope
00:58:53  <blathijs> uhm, perhaps there are
00:59:07  <blathijs> I think I added fontconfig and freetype support to the compiled binaries
00:59:41  <blathijs> which, for some reason would not properly autodetect in my sbuild chroots, but worked fine when forced with a makefile switch
00:59:46  <blathijs> bbl
01:01:24  <jordi> okay
01:01:27  <jordi> ttyt
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01:23:58  <blove> rubidium: ping
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01:36:30  <blove> I've resubmitted my TileHeight patch (FS#653) with the translation text removed as discussed here several hours ago.
01:40:04  <Sacro> blove: he will probably be asleep
01:47:41  <blove> The patch was not specifically for him; I had something else (though somewhat related) to ask him about.
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04:00:43  <Hinrik> regarding cargo payment rates...
04:01:08  <Hinrik> the graph mentions "a distance of 20 squares"
04:01:49  <Hinrik> is the distance measured straight from station to station or the distance traveled by the train?
04:02:07  <glx> straight
04:02:31  <Eddi|zuHause3> "straight" being manhattan distance
04:02:40  <Hinrik> ok, so it's in my interest to construct short routes for the trains...
04:03:30  <Eddi|zuHause3> long routes tend to be more profital, but long detours are unprofitable
04:03:41  <Hinrik> yeah, exactly :)
04:10:41  <Hinrik> so, the most profitable train would be a maglev one carrying valuables from a bank in at end of the map straight to a bank at the other end
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05:25:03  <jotham> did that woman that made the cool graphics mods for openttd ever release them?
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05:40:40  <Eddi|zuHause3> i only know of the trees
05:41:07  <Eddi|zuHause3> besides, that were "mods" for ttdp, not openttd
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05:50:36  <jotham> ok
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08:23:02  <Hinrik> wee!
08:23:20  <Hinrik> it's getting hard to add more tracks to it :P
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09:10:00  <boekabart_> Totally unrelated question, but i'm sure someone here knows: How to apply a patch if you don't have TortioseSVN installed? does svn offer this somehow?
09:12:38  <Rubidium> with a tool called 'patch'
09:16:23  <boekabart_> comes with svn?
09:16:37  <boekabart_> .. nope
09:16:39  <Rubidium> no
09:16:39  <boekabart_> googleing
09:16:52  <Smoovious> google is your friend
09:17:04  <boekabart_> and business partner in 1 ;)
09:17:29  <Smoovious> boekabart_... btw... the library you sent me was just the thing... been running my own builds for over a week now... thanky muchly for your help
09:17:57  <boekabart_> no problem! MS should supply this mini sdk themselves
09:18:50  <Smoovious> M$ should do LOTS of things they don't. :P
09:18:56  <Smoovious> and should stop doing lots of things they shouldn't be
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09:47:40  <jordi> blathijs: I'm around now
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09:57:46  <jotham> heh that's nuts and ugly Hinrik
09:58:11  <Hinrik> I know :D
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10:12:56  <Smoovious> a whole lot of those lines could be combined into a nice network
10:13:12  <Smoovious> tho I'm a little jealous of the 1600x1200 viewport. :D
10:13:49  <Biff> boekabart_: patch should be shipped with your operating system =)
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10:48:59  <TrueBrain> GENERAL NOTICE: services will be done for a little while, machine goes in reboot (kernel upgrade)
10:50:12  <TrueBrain> GENERAL NOTICE: services will be down for a little while, machine goes in reboot (kernel upgrade)
10:50:15  <TrueBrain> (nice typo :p)
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10:50:22  <ln-_> how much uptime does it lose?
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10:54:53  <TrueBrain> OpenTTD services should be resumed...
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11:00:07  <Smoovious> when?
11:00:08  <Smoovious> :P
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11:14:09  * HMage is defagmenting his hard drive
11:14:37  <HMage> er, defragmenting the drive
11:16:26  <ln-_> the first one is useful too
11:16:44  <HMage> I know
11:16:55  <HMage> too bad it's not possible
11:19:25  <Darkvater> HMage: did you have any luck with directsound, or haven't looked at it anymore?
11:19:57  <HMage> I can't compile - this PC is rigged for heavy use in audio software now, so I can't install .NET
11:20:12  <Darkvater> he
11:20:46  <HMage> somehow when I install any version of .NET the operating system fails to deliver audio updates at least 750 times per second
11:22:46  <HMage> if you could compile for me with primary->Play() I'd be grateful and happy to test that
11:22:59  <Darkvater> oh yeah...forgot
11:23:00  <Darkvater> hang on
11:23:07  <Smoovious> what audio stuff are you doing, HMage?
11:23:25  <HMage> Smoovious: nuendo 2, ASIO 2.0
11:23:47  <Smoovious> not familiar with the names... what are you using it for?
11:24:33  <HMage> with 64-sample audio buffer @ 48kHz nuendo drops audio even when there's task manager launched - the delays introduced by going through all processes and acquiring all their info are too huge for steady delivery of audio to audio card.
11:24:52  <HMage> ASIO 2.0 is used for low-latency live audio (~1ms) processing
11:24:55  <HMage> er, delivery
11:25:00  <HMage> processing is done in Nuendo 2
11:25:27  <Darkvater> HMage: a few minutes...
11:25:29  <HMage> to have so little latency, audio buffer has to be small
11:25:32  <Smoovious> are you doing rebroadcasting, or mastering, or something else?
11:25:32  <Smoovious> <-- musician interest
11:26:40  <HMage> Smoovious: I'm a sound engineer, this laptop goes to audio studio to be a multichannel host. It's easier to set up audio routing though software rather than go and patch the cables each time there's need to tweak something.
11:26:53  * Smoovious nods.
11:27:14  <Smoovious> how cool... will have to remember that next time I set up for audio again...
11:27:32  <Smoovious> been a long time since I used my computers for audio
11:27:34  <HMage> Smoovious: the .NET problem is observed only by me so far, so it should be this PC
11:27:44  <HMage> to blame
11:27:47  * Smoovious nods.
11:29:16  <roboboy> gnight
11:29:16  <Smoovious> last time I was set up for audio, I had the computer hooked into a DX7 keyboard, as well as a mic for my sax, so I could manipulate the way it sounded...
11:29:56  <HMage> you play saxophone?
11:30:37  <Smoovious> primarily, yes... but I can float on all of thewinds (except oboe and bassoon... the double-reeds tickle too much)... and I can fill on keyboard-based instruments too
11:30:56  <Smoovious> one of my friends, covers everything I don't... we only overlap on keyboards...
11:31:17  <Smoovious> well, except for drum-set... neither of us has the coordination for that
11:31:36  <HMage> as a musician I'm worth nothing, been learning to play piano for about a year passively but my progress is slow so far
11:31:38  <Darkvater> HMage:
11:31:58  <HMage> Darkvater: downloading
11:32:25  <Smoovious> I just took to it pretty quickly when I started... sucked being in public school tho... could have used more advanced training at the time
11:33:20  <Smoovious> like... how many years do you have to practice the school song before you can play it right? its not like it was difficult... it was only the Ohio State song... :P
11:33:56  <Smoovious> first chance I got to get out of concert/marching band and into the jazz band I just jumped at it
11:35:13  <HMage> :)
11:35:28  <Smoovious> haven't done much playing since... sitting in here and there with friends' groups... sometimes one of the colleges needs a filler, so I'll make a little $ on that... wish I had been able to take it further, but so long as I still get chances to play, I'm happy
11:35:52  <HMage> I'd like to listen to you if you have anything to show.
11:35:55  <Smoovious> I'm involved in 2 community bands right now..
11:37:06  <Smoovious> thanks, but I'm woefully out of practice... just started getting involved in playing again recently... spent a bunch of years helping mom take care of her partner... so I dropped everything, including a social life for about 5-6 years...
11:37:26  <Smoovious> used up my savings too
11:37:27  <HMage> I see. Did you drop TTD too? :)
11:37:57  <Smoovious> yeah, actually... I hadn't played TTD in a hell of a long time before then... just got back into it recently, in the past month
11:38:28  <Smoovious> tho I was playing a lot of RRTycoon2 :D
11:38:32  <HMage> :)
11:39:56  <HMage> as for me, all my life I was preparing to be a programmer, but I've ended up as a sound engineer. I like this better, being a programmer helps if I need to code anything audio related, but I like making things _sound_.
11:40:39  <Smoovious> hehehe... we kinda went opposites... I was always good at programming and with computers, but I never wanted to do it for a living... never wanted to end up hating it... programming things that don't interest me...
11:40:48  <Smoovious> amortization or accounting programs, for instance...
11:40:53  * Smoovious commits suicide at the thought.
11:41:16  <HMage> :D I've ended up as a sound engineer because I didn't like programming too. So not quite opposites.
11:41:48  <HMage> the moment I realized the theory and practice of programming is much different I decided to venture into something else.
11:41:51  <Smoovious> music tho, I wanted to go into... and was on my way, already playing professionally before I got out of high school... but I didn't havemy own instrument at the time... so... well, that dream died pretty hard... finally got one of my own years later, but by then, I was so out of practice...
11:42:42  <HMage> yeah, but time can't kill your knowledge and experience
11:43:05  <Smoovious> I never cared about being famous or rich or anything, but making a career out of it was something I wanted to do a lot
11:43:17  <HMage> I see.
11:43:33  <Smoovious> no... that's all still there... its just a matter of getting my chops back... and having someone to keep challenging me
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11:44:39  <HMage> Darkvater: invalid version of language packs.
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11:44:52  <Smoovious> at least all the typing I do keeps my fingers limber... even if they aren't in quite the same way
11:45:42  <Smoovious> hey, will let ya get to yer testing... plows just came through... gotta dig out...
11:45:48  <Smoovious> catch ya later on, HMage
11:45:50  <HMage> yep, I found out that my computer-keyboard-trained fingers are quite flexible for guitar when my friend told me the basics.
11:45:55  * Smoovious touches the brim of his black hat™ to HMage
11:46:05  <HMage> :)
11:46:05  <HMage> Have fun :)
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11:46:35  <Smoovious> oh yeah... sure... wet hard-packed snow when we're right at the freezing point... such fun... :D
11:46:44  <Darkvater> HMage: gah
11:47:05  <HMage> Smoovious: :P
11:47:18  <Darkvater> HMage:
11:49:31  <HMage> Darkvater: so far so good
11:50:14  <Darkvater> are you serious?
11:50:15  <HMage> seems like those clicks are gone
11:50:17  <HMage> yep
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11:50:24  * Darkvater looks at HMage
11:50:27  <Darkvater> I don't trust you
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11:50:46  <HMage> I can record audio for you
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11:50:55  <Darkvater> :)
11:51:01  <Darkvater> nah, that's ok, it was a joke
11:51:15  <HMage> I'm gonna test it using different configs to make sure
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11:51:44  <HMage> openttd_4 -s dsound:hz=44100 - is that right way?
11:51:52  <Darkvater> yes
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11:53:01  <HMage> hmm, it returned error: "Unable to load driver dsound(DirectSound Driver). The error was: DirectSound: SetVolume failed" when I launched with those parameters.
11:53:20  <Darkvater> it's actually primary->Play ;p
11:53:24  <HMage> try it yourself, might return the same
11:53:51  <HMage> can you look up which error exactly is returned?
11:54:45  <HMage> it's either buffer lost, invalid call, invalid param or priority level needed
11:55:10  <Darkvater> probably invalid call
11:55:27  <Darkvater> there are no secondary buffers present at that time, and priority level is set
11:55:56  <HMage> odd, when I set hz=11025 (which is default), same happens
11:56:27  <Darkvater> yes, just saw that
11:56:46  <HMage> aha, by default, if no sound driver is specified in command line, it tries dsound, and if it fails, will openttd try mme?
11:57:46  <Darkvater> yes
11:58:00  <HMage> I see
11:58:05  <Darkvater> hmm, dsound fails also if I don't pass anything
11:58:11  <Darkvater> let's see what the err is
11:58:50  <HMage> did you set DSBPLAY_LOOPING in Play() for primary buffer?
11:58:51  <Darkvater> HMage: do '-d driver=1' it'll give status report on driver polling
11:59:10  * Darkvater whistles
11:59:14  <Darkvater> E_INVALIDARG
11:59:27  <HMage> that's probably because DSBPLAY_LOOPING is not set
11:59:46  <HMage> quote from DirectX 9 Manual: "This flag must be set when playing a primary buffer."
12:00:23  <Darkvater> yeah, sorry about that ;p
12:00:34  <Darkvater> new binary...
12:00:49  <HMage> same url?
12:01:12  <Darkvater> well when it's finished yes
12:01:15  <Darkvater> will tell you
12:01:35  <HMage> ok
12:02:47  <Darkvater> ok, dne
12:02:49  <Darkvater> +o
12:03:20  <HMage> ok
12:03:23  * HMage goes to make some tea
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12:19:34  <HMage> Darkvater: it still clicks.
12:20:58  <Darkvater> he
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12:28:06  <Sacro|Laptop> anyone wht is, and WHY ITS TRYING TO ACCESS MY LAPTOP
12:29:10  <HMage> zombie-scan is probably a scanner that scans for any signs you're here not by your will :D
12:29:42  <HMage> quakenet uses same technique, if you have port 80 open, for example and it allows proxy requests, you're not allowed to connect quakenet
12:30:30  <Sacro|Laptop> hmm, well it checked http, telnet
12:30:42  <Sacro|Laptop> and t'other one, for samba
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12:33:06  <HMage> I suspect that if your http, telnet and samba would reply with any reply that's known to be a virus, you'd be warned or maybe even kicked out of the net.
12:40:52  <Brianetta> Sacro, just firewall it off
12:47:21  <Sacro|Laptop> Brianetta: am doing, its the firewall that alerted me
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12:57:00  * Maedhros wonders which one of his housemates is using all our internet bandwidth
13:01:22  <Rubidium> just pull some network plugs
13:03:13  <Maedhros> heh, that'll probably work actually, since my main suspect is the only one not using wireless :)
13:26:51  <CIA-1> OpenTTD: KUDr * r8913 /branches/cpp_gui/src/ (26 files in 4 dirs): [cpp_gui] -Codechange: use BaseWindow accessors instead of accessing window size/position directly
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13:56:16  <SwordFish> Can you ppl tell me how to use magic bulldozer?
13:56:44  <Smoovious> same as the regular bulldozer
13:56:52  <SwordFish> well.. how to get it working
13:56:58  <Smoovious> all magic bulldozer does, is also lets you blow up stuff you normally couldn'ty
13:57:03  <Smoovious> cheat setting
13:57:21  <SwordFish> im not familiar with cheating in this game. how do i get to cheat setting?
13:57:21  <Smoovious> just remember to turn it off when you're done... if you leave it on, when cities expand, they'll wipe out industries
13:58:01  <SwordFish> how do i get to those cheat settings?
13:58:18  <Smoovious> hang on, I'm thinking if I should just give it to you or make you earn it
13:58:22  <SwordFish> ok
13:58:28  <SwordFish> :D
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13:59:02  <Smoovious> nope, sorry, gotta earn it... go check out and look in the user manual for the cheat section
13:59:11  <SwordFish> ok :P
13:59:23  <Smoovious> np
13:59:34  <SwordFish> thanks
13:59:41  <Smoovious> (I think that's the URL for it anyways)
13:59:49  <SwordFish> Magic Bulldozer
13:59:49  <SwordFish> Allows you to destroy industries and other normally unmoveable objects such as lighthouses.
13:59:49  <SwordFish> Please be aware of, when leaving this option turned on, when a city grows towards a industry, it will eventually delete this industry!
14:00:00  <SwordFish> thats all about magic bulldozer . :(
14:00:17  <SwordFish> huh.. i think i got it :P ty
14:00:34  * Smoovious nods.
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15:17:09  <CIA-1> OpenTTD: Darkvater * r8914 /trunk/src/ (newgrf_gui.cpp saveload.cpp): -Regression (UTF8): Win9x is very picky about trailing slashes in paths, so C:\* will not work (but C:\Windows\* does; go figure). Thanks glx for pointing it out and for the initial fix.
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15:19:38  <CIA-1> OpenTTD: Darkvater * r8915 /branches/0.5/os/win32/installer/ (CDFinder.ini cdfinder.ini): [0.5] -Codechange: Renamed remotely
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15:29:13  <CIA-1> OpenTTD: Darkvater * r8916 / (9 files in 2 dirs): [0.5] -Codechange (win32): Update the installer, add proper indentation, use MUI throughout and add a custom page about UNICODE and MSLU (remove some obsolete files)
15:51:54  <CIA-1> OpenTTD: Darkvater * r8917 /branches/0.5/os/win32/installer/install.nsi: [0.5] -Codechange (win32): Do not empty the data-path for the installer if you press the 'Back' button.
15:53:18  <Sacro|Laptop> that doesnt look safe
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16:01:42  <Maedhros> what's wrong with it?
16:05:22  <CIA-1> OpenTTD: Darkvater * r8918 /trunk/src/ (newgrf_gui.cpp saveload.cpp): -Revert r8914 as the inverted files have been committed not the correct one.
16:05:51  <CIA-1> OpenTTD: Darkvater * r8919 /trunk/src/win32.cpp: -Regression (UTF8) (try #2): Win9x is very picky about trailing slashes in paths, so C:\* will not work (but C:\Windows\* does; go figure). Thanks glx for pointing it out and for the initial fix.
16:06:54  <Sacro|Laptop> Maedhros: i dont see how trains dont derail
16:07:08  <CIA-1> OpenTTD: Darkvater * r8920 /trunk/src/newgrf_gui.cpp: -Codechange: Do not require to press 'Apply changes' in the newgrf GUI if the changes in there are not activated (this happens in the title screen)
16:07:25  <Darkvater> *mess*
16:08:58  <Maedhros> Sacro|Laptop: in that picture they're just going in a straight line from top left to bottom right...
16:09:54  <Sacro|Laptop> yes but the line goes from bottom left to top left
16:11:31  <blove> you mean, if both switches were set to the "right side" there would simply be an angle in the track, not as soft bend?
16:12:11  <Sacro|Laptop> yes
16:12:23  <Sacro|Laptop> ooh its switched?
16:12:49  <Sacro|Laptop> but still... it looks unsafe
16:13:03  <blove> it's probably just one of those "don't do that" things.
16:16:49  <Sacro|Laptop> heh
16:18:45  <CIA-1> OpenTTD: rubidium * r8921 /trunk/src/aircraft_cmd.cpp: (log message trimmed)
16:18:45  <CIA-1> OpenTTD: -Fix (FS#654): several issues related to removing all orders from an aircraft and removing the airport it was heading:
16:18:45  <CIA-1> OpenTTD:  - the aircraft would go to (0, 0) and circle there. Clicking the 'eye' to jump to the aircraft in the main window could cause a segmentation fault.
16:18:45  <CIA-1> OpenTTD: - when rebuilding an airport with the StationID of the old airport could crash
16:18:46  <CIA-1> OpenTTD: as the FTA state of the aircraft is higher than the number of states of the new
16:18:46  <CIA-1> OpenTTD: airport, causing a crash of all clients and the server when assertions are
16:18:48  <CIA-1> OpenTTD: enabled.
16:23:05  <CIA-1> OpenTTD: Darkvater * r8922 /branches/0.5/ (aircraft_cmd.c newgrf_gui.c video/cocoa_v.m win32.c):
16:23:05  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8907, r8919, r8920, r8921):
16:23:05  <CIA-1> OpenTTD:  - [OSX] Reading from an unitialized variable (r8907)
16:23:05  <CIA-1> OpenTTD:  - [Win9x] FindFile with C:\* doesn't work, don't append a slash doubly (r8919)
16:23:05  <CIA-1> OpenTTD:  - Do not require to press 'Apply changes' in the newgrf GUI if the changes in there are not activated (this happens in the title screen) (r8920)
16:23:06  <CIA-1> OpenTTD:  - Possible crashes, problems with aircraft and airport removal (r8921)
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16:29:25  <CIA-1> OpenTTD: Darkvater * r8923 /branches/0.5/ (changelog.txt docs/openttd.6 readme.txt): [0.5] -Prepare (again) 0.5 branch for release, update a few dates and changelog
16:36:38  <CIA-1> OpenTTD: Darkvater * r8924 /tags/0.5.0/ (6 files): -Release: 0.5.0
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16:51:31  <CIA-1> OpenTTD: Darkvater * r8925 /website/includes/ [Website] -Update: Latest official version to 0.5.0
16:51:51  <CIA-1> OpenTTD: Darkvater * r8926 /trunk/ (19 files in 5 dirs): -Merge: Release changes from the 0.5 branch back to trunk. This ensures an updated changelog, readme, etc.
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16:53:02  *** Darkvater changed the topic of #openttd to: 0.5.0 | Website: * (Translator: translator2, Gameservers: servers, Nightly-builds: nightly, WIKI: wiki, SVN mailinglist: maillist, Dev-docs: docs, Bug-reports: bugs)
16:53:39  <orudge> And there we go
16:54:06  <SpComb> Logs:
16:54:06  <Bjarni> !logs
16:54:29  <Sacro|Laptop> Bjarni: late as usual...
16:55:17  * Bjarni slaps Sacro|Laptop
16:55:22  <izhirahider> are you releasing another RC?
16:55:34  <Bjarni> I was in the lab all day and just got home
16:55:45  <Bjarni> and then you blame me....
16:55:47  <Sacro|Laptop> Bjarni: ahh, did you find anything new out about yourself?
16:56:00  <Bjarni> like you ever do anything seriously
16:56:09  <Sacro|Laptop> course i do
16:56:36  <Bjarni> 	<Sacro|Laptop>	Bjarni: ahh, did you find anything new out about yourself? <--- well, I'm not coded in ASM, so no :P
16:56:49  * Bjarni looked at hardware
16:56:56  * Sacro|Laptop makes OpenBjarni
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16:57:19  <Bjarni> you can't
16:57:26  <Bjarni> I hold the copyright
16:57:52  <Sacro|Laptop> do?
16:57:54  <Sacro|Laptop> err.
16:57:55  <Sacro|Laptop> so?
16:59:29  <orudge> Tut tut.
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17:04:24  <CIA-1> OpenTTD: Darkvater * r8927 /trunk/os/win32/installer/install.nsi: -Codechange: [win32] Update the installer to use the new paths after the makefilerewrite and add roadstops.grf to the uninstaller.
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17:18:06  <HMage> I didn't know that microsoft created vswprintf() that's different from posix vswprintf(). First takes three arguments, second takes four.
17:18:55  <HMage> and there is no vsnwprintf() in posix, since vswprintf() already has size argument
17:19:03  <HMage> microsoft vswprintf() doesn't have size argument
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17:20:49  <Bjarni> MS likes to be different and then they claim everybody else are different
17:21:36  *** KUDr|wrk [~KUDr@] has joined #openttd
17:22:37  <HMage> And Apple claims they are different :D
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17:24:33  <Sacro|Laptop> hmm, Brianetta_again
17:24:36  <HMage> Same story with swprintf(), it has same arguments as microsoft snwprintf()
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17:42:11  <Desolator> Yo people
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17:46:06  <Wolf01> hi
17:46:29  <Desolator> hi
17:46:40  <xyz> hi
17:48:11  <Sacro|Laptop> hi
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18:57:25  <UnderBuilder> hi
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19:01:55  <UnderBuilder> so the rumour that peter1138 has got an internal test of newcargos is true?
19:04:55  <Sacro> he's had one going for ages
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19:07:57  * UnderBuilder enters peter1138's pc and takes it >:)
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19:13:50  <UnderBuilder> just got some troubles with not finding the correct path for placing the ttd data files in my linux ottd but I solved it reading the faqs (I was searching for /usr/share/openttd while it was /usr/share/games/openttd)
19:14:15  <michi_cc> Darkvater: should 0.5.0 be packaged together with the scenarios?
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19:19:55  <UnderBuilder> now it works but without sound and/or music (I copied the and the gm files)
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19:26:20  <UnderBuilder> some small trouble with the menus: the item 'terrain type' appears twice, one in difficulty and another in the map generation gui
19:26:46  <UnderBuilder> same with sea level
19:34:29  <UnderBuilder> also some patches can be moved from the patches window to the difficulty / options ones
19:36:52  <UnderBuilder> and a suggestion: is possible to code a patch that allows you to join / create a company if you are a spectator?
19:39:43  <Wolf01> OMGLOLROFL
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19:40:18  *** Brianetta_again is now known as Brianetta
19:40:46  <Brianetta> -NickServ( Unknown command iduntify.  "/msg NickServ HELP" for help.
19:40:55  <Brianetta> I-dunce-ify
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19:48:27  <UnderBuilder> a question: currently the ai in multiplayer works?
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20:01:35  <moe> lool
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20:17:29  <Digitalfox> I want to a make a change in openttd wiki, and since it's a little big, i would like to talk to some admin or moderator of the wiki, so i can give my idea and discuss it.. Who are the ones that manage the wiki?? I Know Born_Acorn is one of them, but hes always Away in IRC at lest in the time i spend here..
20:19:07  <izhirahider> Digitalfox, what are you planning to change? :)
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20:20:51  <Digitalfox> izhirahider: It's not nothing of the other world, but since 0.5 has been release ( at least almost ) i want to update the roadmap part, removing 0.5 from it and Add a new "New Features Since 0.5.0", also to discuss what to do with 0.7..
20:21:44  <izhirahider> Digitalfox, put portuguese town names on that roadmap :)
20:21:47  <Maedhros> the roadmaps are pretty much pointless
20:21:59  <izhirahider> It's almost done
20:22:00  <Maedhros> we generally don't know what we're going to do until we've started doing it
20:22:26  <Digitalfox> Maedhros: Well maybe for dev's and people like me , witch know what's happening, but a lot of people don't follow the development..
20:24:24  <Rubidium> Digitalfox: the problem is that the devs do not even know what will actually be in 0.6, not to mention 0.7, 0.8 or even 1.0
20:24:57  <Rubidium> there are some projects running at the moment, but some of them are most likely not going to make 0.6
20:25:24  <Digitalfox> Rubidium: Ok, but what is in the roadmap is just what's happening now in trunk or branches.. Maybe roadmap isn't the best name, but...
20:25:41  <izhirahider> It's more like "Captain's Log" :)
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20:26:48  <Darkvater> michi_cc: we're still waiting a bit on what scenarios/heightmaps to include
20:26:51  <Digitalfox> I just think it's nice people know what's happening with openttd development, without having to look at SVN log.. :)
20:26:52  <Darkvater> but bbs
20:26:55  <izhirahider> "Captain's Log, star date 8927: Codechange: [win32] Update the installer to use the new... "
20:26:58  <Rubidium> some of the thing in the roadmap haven't even really begun at this moment
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20:31:39  <michi_cc> Darkvater: okay. got everything else ready
20:34:47  <michi_cc> Darkvater: got another thing. looks like I didn't really compile trunk myself for some time :), as I haven't noticed till now that it's broken for win64 probably since cpp merge
20:35:05  <michi_cc> Darkvater: proposed fix
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20:53:51  <Darkvater> michi_cc: what's wrong with using extern "C" on the whole thing without ifdef?
20:55:09  <michi_cc> Darkvater: sure, why not? as long as you don't forget to check all the various implementations
20:56:13  <Darkvater> michi_cc: it only needs to be done for _rdtsc I think
20:56:24  <Darkvater> but why doesn't it work for x64?
20:56:52  <Darkvater> can't win64.asm make cpp function?
20:56:58  <michi_cc> the asm file specifies the normal name, but c++ does name mangeling
20:57:08  <Darkvater> can't win64.asm make cpp function?
20:57:18  <Darkvater> eg 'compile as C++' or something?
20:57:18  <michi_cc> it can, but name mangeling is dependent on the compiler
20:57:43  <michi_cc> and the mangeld name has to be explicitely stated
20:57:51  <Darkvater> hmm
20:58:05  <KUDr> C++ compiler can find asm function when this function is declared as extern "C"
20:58:18  <KUDr> then it is not mangled
20:58:23  <Darkvater> KUDr: but it can't find C++ asm function?
20:58:32  <michi_cc> there are no c++ asm functions
20:58:36  <KUDr> what is C++ asm function?
20:58:40  <michi_cc> there are just functions
20:58:41  <Darkvater> no idea :)
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20:59:25  <Darkvater> then _rdtsc should probably be extern "C"-d
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20:59:30  <Darkvater> if there's no other solution
20:59:31  <KUDr> yes
20:59:51  <KUDr> why other solution?
21:00:04  <Darkvater> << this solution is not acceptable
21:00:05  <michi_cc> just don't forget all those different implementations
21:00:13  <KUDr> for MSVC you can use _rdtsc intristic
21:00:29  <michi_cc> for MSVC 2005 at least, dunno about others
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21:00:53  <michi_cc> but the asm file still can't go, there's another function in it
21:01:25  *** HMage [~HMage@] has quit [Quit: HMage]
21:02:38  <KUDr> hmm, why is +	extern "C" uint64 _rdtsc(void);\
21:02:43  <KUDr> twice there?
21:02:54  <KUDr> it differs only by this "C"
21:03:01  <KUDr> so make it always "C"
21:03:14  <KUDr> it makes no sense to be "C++"
21:06:21  <Darkvater> that's what I was proposing but donnu what michi_cc is saying
21:06:46  <michi_cc> wait a second, I'm preparing an alternate solution
21:09:17  <peter1138> dunno donnu
21:12:11  <Darkvater> michi_cc: I extern'd "C" the whole os_timer.cpp and the only 2 (extern) calls to it from outside
21:12:39  <michi_cc> Darkvater:
21:13:11  <michi_cc> will work as long as only vs2005 is used to compile win64. no probleme as there's no other compiler anyway :)
21:14:04  <michi_cc> should gcc ever decide to support win64, it will just have to provide an appropriate instrinsic function
21:14:50  <michi_cc> fixed another bug with extern "C" as well, which I missed earlier
21:14:56  <Darkvater> getsaveesp?
21:15:22  <michi_cc> yeah
21:15:34  <michi_cc> it's not compiled in by default, that's why i missed it
21:15:53  <Darkvater>
21:15:55  <Darkvater> can you try this one?
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21:16:45  <Darkvater> hmm
21:16:47  <michi_cc> won't work, as I just found out. TIC is used inside function bodies, isn't it?
21:17:04  <Darkvater> yes, gcc doesn't like it
21:17:09  <michi_cc> vs2005 doesn't support extern "C" inside function bodies
21:18:07  <michi_cc> I'd say, use my second patch. can't get more simple than that. should there ever be another compiler for win64, we'll deal with it when it happens
21:19:45  <Darkvater> well, I'll go with whichever KUDr says is best ;)
21:20:06  <KUDr> intrinsics are faster (no call is made)
21:20:13  <KUDr> and simpler
21:20:31  <KUDr> so for VC8 i would prefer that
21:20:39  <Darkvater> hmm waaait
21:20:56  <Darkvater> would VS2003 still work?
21:21:01  <KUDr> no
21:21:17  <KUDr> VC7.1 doesn't support 64
21:21:39  <Darkvater> ok but it works for x32?
21:21:47  <michi_cc> if you look at my patch, you'll see a if _MSC_VER >= 1400, which is vs8
21:22:02  <KUDr> VC7.1 can use __asm {rdtsc;}
21:22:44  <KUDr> [22:21:38] <Darkvater> ok but it works for x32? << yes, with VC8
21:23:35  <michi_cc> KUDr: should work for all vs, right?:
21:24:15  <KUDr> michi_cc: i am not sure, look at docs
21:24:31  <KUDr> if VC 7.1 has that intrinsic
21:25:22  <michi_cc> i made it to use inline assembly for vs7.1 and below and intrinsic from vs8 on
21:25:45  <michi_cc> so now we would have a separation on compiler and not on target architecture
21:26:08  <KUDr> sounds good
21:34:30  <michi_cc> Darkvater: your verdict?
21:35:02  <Darkvater> < KUDr> sounds good
21:35:04  <Darkvater> :)
21:35:06  <Darkvater> michi_cc: ping
21:35:10  <Darkvater> I mean pm
21:36:33  <Darkvater> michi_cc: do you see my wave?
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21:37:15  <michi_cc> Darkvater: no, something seems broken, I can hear xchat ping, but I get no message
21:37:53  <Darkvater> ..
21:38:00  <michi_cc> let me reconnect
21:38:01  <Darkvater> why would anyone use xchat? brr
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21:40:06  <michi_cc> Darkvater: can you try again?
21:40:14  <Darkvater> did
21:40:37  <Darkvater> michi_cc: join #blaaat
21:40:49  <Darkvater> eh
21:40:52  <Darkvater> michi_cc: join #blaat
21:40:53  <Darkvater> ;p
21:41:02  <mikk36> woot
21:41:04  <mikk36>
21:41:15  *** Digitalfox [] has joined #openttd
21:41:18  <mikk36> i wonder how many mexicans we could fit there :P
21:41:50  <Wolf01> 'night
21:41:53  *** Wolf01 [] has quit []
21:44:55  <Tefad> sorry, i don't understand where i put custom CFLAGS for ottd source
21:45:02  <Tefad> where do i?
21:46:13  <Maedhros> do you really need to?
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21:51:52  <michi_cc> Darkvater: MD5: 0810c1440a434ae3ff10a70e4e49ca24
21:52:50  <Darkvater> thx
22:03:29  *** RichK67_ [~RichK67@] has joined #openttd
22:04:12  *** RichK67_ [~RichK67@] has quit []
22:04:23  <CIA-1> OpenTTD: richk * r8928 / (94 files in 11 dirs): (log message trimmed)
22:04:23  <CIA-1> OpenTTD: [MiniIN] -Sync with v0.5.0. -- The Final Commit --
22:04:23  <CIA-1> OpenTTD: "This is the end, my beautiful friend, the end. .. Of our elaborate plans, the end. Of everything that works, the end. No bugfix or updates, the end."
22:04:23  <CIA-1> OpenTTD: Apologies to all The Doors fans.
22:04:23  <CIA-1> OpenTTD: MiniIN was intended to have a few small patches, and really just be a little
22:04:24  <CIA-1> OpenTTD: stopgap until patches were available in trunk. It grew a bit :) Many many thanks
22:04:25  *** RichK67_ [~RichK67@] has joined #openttd
22:04:26  <CIA-1> OpenTTD: to all the patch authors, the players, and most of all Rubidium and glx for
22:05:07  <RichK67_> :)
22:05:17  <izhirahider> ?
22:05:39  <Digitalfox> Now is time for MiniIN2 to be born :)
22:05:47  <RichK67_> not my job ;)
22:06:10  <Digitalfox> Yeah, quark is on it, for what i read in the forums
22:06:35  *** Rens2Sea [~Rens2Sea@] has quit []
22:07:07  <RichK67_> needs to be managed in an SVN really... its *very* hard to stay in sync otherwise
22:07:24  <RichK67_> before i took MiniIN into SVN, the patch file was a cool 532kb
22:08:20  <peter1138> nini
22:08:41  <Darkvater> nini peter1138
22:11:16  <CIA-1> OpenTTD: Darkvater * r8929 /trunk/os/win32/installer/install.nsi: -Codechange: [win32] Give the installer a slightly more verbose link at the final screen and also copy any heightmaps to the desination directory.
22:11:16  *** Rens2Sea [~Rens2Sea@] has joined #openttd
22:13:19  <CIA-1> OpenTTD: Darkvater * r8930 /branches/0.5/os/win32/installer/install.nsi:
22:13:19  <CIA-1> OpenTTD: [0.5] -Backport from trunk (r8929):
22:13:19  <CIA-1> OpenTTD:  - [win32] Installer update (r8929)
22:14:53  *** Sacro|Laptop [Ben@] has joined #openttd
22:15:03  <Desolator> Hello people
22:18:14  *** ln-_ is now known as ln-
22:19:26  <glx> [23:06:17] <Digitalfox> Yeah, quark is on it, for what i read in the forums <-- but I think he uses the wrong way
22:19:39  <glx> he wants to sync current miniIN with trunk
22:20:15  <Digitalfox> Yeah, i guess using trunk code, and tehn iserting patches would be better
22:20:31  <glx> yep less work
22:20:52  <glx> but of course most patches are not up to date with trunk
22:22:00  <RichK67_> its an awful lot of work... if he needs the last lot of patches that i committed in, i have a .zip with them
22:22:34  <Digitalfox> Well, first he should do a selection of what patches still are important or needed for MiniIN users, then ask the dev's of eact patch if they still will update them, then for what he gets use them, not doing all the work himself..
22:22:58  <RichK67_> yeah, but there is no PBS patch as such
22:23:42  <RichK67_> maybe it would be less work to try to resync it with trunk, but good luck to him
22:23:52  <Rubidium> and there are a lot of patch integration issues, i.e. two patches applied to the same codebase could be very buggy
22:24:12  <RichK67_> yup... bailed at the right time ;)
22:26:03  <Rubidium> and ofcourse the 3 major reworks in trunk will be troublesome for syncing big 'patches' like MiniIN
22:27:02  *** piotrekk [] has joined #openttd
22:27:23  <RichK67_> yeah... best approach would be to forget pbs, and start from a fresh trunk
22:27:26  <piotrekk> hi
22:27:47  <piotrekk> brianetta
22:28:01  <piotrekk> need your help
22:28:14  <Sacro|Laptop> err...
22:28:20  <Sacro|Laptop> i dunno where Brianetta is
22:28:20  *** weirdy [] has joined #openttd
22:28:25  <Sacro|Laptop> oh god, its him
22:28:37  <weirdy> aaahahahahaha
22:28:56  <weirdy> anyone here help?
22:28:58  <piotrekk> need help with autopilot
22:29:21  <piotrekk> look for last page brianneta's topic (autopilot)
22:30:45  <piotrekk> any body help me?
22:32:38  <Rubidium> piotrekk: I think you are using a too old expect or tcl
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22:32:54  <piotrekk> hmm
22:33:49  <piotrekk> i using new tcl and expect. I have linux ubuntu 6.12 (and i install tcl and expect from apt-get (synaptic))
22:34:25  <Rubidium> there are (probably) two tcl versions in the repository
22:34:36  <Rubidium> tcl8.3 and tcl8.4
22:35:09  <piotrekk> its new?
22:36:18  <piotrekk> i habe 8.0, 8.3 and 8.4
22:36:22  <piotrekk> have*
22:37:18  <Rubidium> what kind of error does it give?
22:38:19  <piotrekk> hmm
22:38:25  <piotrekk> wait i download
22:38:32  <piotrekk> expect
22:38:37  <piotrekk> new
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22:39:43  <RichK67_> gn
22:39:45  <Rubidium> weirdy: without a question you won't get an answer
22:39:45  *** RichK67_ [~RichK67@] has quit [Quit: RichK67_]
22:40:03  <piotrekk> wait must download autopilot, what version i must using?
22:40:12  <piotrekk> new 2.0.4?
22:40:26  <piotrekk> sorry for my english
22:40:29  <piotrekk> but im from poland
22:40:45  <Rubidium> latest is probably the best
22:40:59  <weirdy> you what, Rubidium?
22:41:11  <piotrekk> but with latest have error ;/
22:41:25  <weirdy> >_>
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22:43:33  <Brianetta> piotrekk: There's an SVN server
22:43:41  <Brianetta> That's the most recent version of autopilot
22:43:52  <piotrekk> SVN server?
22:43:59  <piotrekk> what is it :D
22:44:03  <piotrekk> sorry but im new
22:44:08  <piotrekk> on linux and openttd
22:44:31  <piotrekk> yea!
22:44:36  <piotrekk> server UP :)
22:45:08  <piotrekk> but version
22:45:33  <piotrekk> 1.3
22:46:21  <piotrekk> how to open server?
22:46:28  <piotrekk> 1. expect
22:46:39  <piotrekk> 2. expect autopilot
22:46:40  <piotrekk> ??
22:47:13  <piotrekk> if
22:47:22  <piotrekk> ./autopilot
22:47:22  <piotrekk> ?
22:47:50  <Tefad> Maedhros: i'd just like to pass it -march=pentium4 that's all
22:48:02  <Tefad> i'm not extreme about cflags . .
22:48:04  <CIA-1> OpenTTD: KUDr * r8931 /branches/cpp_gui/ (29 files in 5 dirs):
22:48:04  <CIA-1> OpenTTD: [cpp_gui] -Add: first OO widget type (TextButton) added only with basic functionality
22:48:04  <CIA-1> OpenTTD:  -Add: new gui events (C++)
22:48:04  <CIA-1> OpenTTD:  -Add: dynamic event handlers introduced (see Widget::AddReflectHandlerT)
22:48:04  <CIA-1> OpenTTD:  -Add: test window using the new features (intro_gui.cpp)
22:48:41  <Rubidium> Tefad: what version do you want to pass the CFLAGS to?
22:48:50  <Tefad> i have svn.
22:49:01  <Tefad> i help find bugs every now and then : )
22:49:07  <Rubidium> ./configure CFLAGS=-march=pentium4
22:49:20  <Tefad> ah, i forgot about ./configure
22:49:20  <Tefad> thanks
22:49:35  <Tefad> the build system openttd uses is really wacky : )
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22:50:17  <piotrekk> i can open new openttd
22:50:27  <piotrekk> cant
22:50:28  <piotrekk> couldn't load file "/usr/lib/" target="_blank">": /usr/lib/" target="_blank"> cannot open shared object file: No such file or directory
22:50:44  <piotrekk> i have new expect ;/
22:51:24  <piotrekk>     while executing
22:51:24  <piotrekk> "load /usr/lib/"
22:51:24  <piotrekk>     ("package ifneeded" script)
22:51:24  <piotrekk>     invoked from within
22:51:24  <piotrekk> "package require Expect"
22:51:26  <piotrekk>     (file "./autopilot.tcl" line 20)
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22:54:28  <piotrekk> ?
22:58:43  <Digitalfox> Isn't there a way of removing this??
22:59:28  <Tefad> wtf mate
22:59:30  <Rubidium> what do you mean with 'this' ?
22:59:35  <Bjarni> Digitalfox: yeah, that black figure really messes up the image :P
22:59:39  <Tefad> i think he means the grass
22:59:44  <michi_cc> Darkvater: any decision about that extern "C" thingy?
22:59:47  <Bjarni> you could decide not to use photoshop on it :P
22:59:50  <Rubidium> but the square or the triangle
22:59:56  <Tefad> both
22:59:57  <CIA-1> OpenTTD: KUDr * r8932 /branches/cpp_gui/src/widget/widget.h: [cpp_gui] -Fix(r8931): forward enum declaration doesn't work for g++
23:00:00  <piotrekk> look for my error need help please
23:00:21  <piotrekk> i have expect 5.43 ;/
23:00:24  <Digitalfox> I just made that in paint, ... :| Anyway, isn't a way of removing the grass?
23:00:31  <Darkvater> michi_cc: ah, yes the 2nd is good.
23:00:39  *** Rens2Sea [~Rens2Sea@] has quit []
23:00:40  <Darkvater> KUDr: could you commit that rdtsc thing?
23:00:42  <Bjarni> piotrekk: I looked at it but is somewhat clueless on what to say about it :s
23:00:46  <Rubidium> but why do you have problems with the grass?
23:00:47  * Darkvater is still busy with the 0.5.0 release
23:01:04  <piotrekk> autopilot 1.3 running no problem but 2.0.4 error not found libs expect
23:01:26  <KUDr> Darkvater: what url?
23:01:27  <Tefad> it's not like the planes will run over the area covered by grass if you convert it to tarmac
23:01:30  <michi_cc> KUDr:
23:01:34  <KUDr> ok
23:01:35  <Digitalfox> Rubidium: It doesn't look good...
23:01:50  * Rubidium likes more though :)
23:01:56  <Tefad> maybe replace the square with another triangle
23:02:11  <Digitalfox> Rubidium: I undertsand it must be a limit hardcoded in code, but no simple solution?
23:02:14  <Rubidium> or is your problem the different 'color' green?
23:02:17  <Tefad> man these are some crazy airports
23:02:47  <Rubidium> Tefad: not crazy, just based on real airports
23:02:53  <Tefad> right
23:02:59  <Tefad> amsterdam airport is crazy.
23:03:04  <Bjarni> it actually makes sense
23:03:27  <Bjarni> it has two runways to use nomatter what direction the wind is in
23:03:31  <piotrekk> ??
23:03:31  <Rubidium> it is, it takes 30 minutes taxiing to go from the terminal to the northern runway
23:03:52  <Digitalfox> Rubidium: That screenshot from RichK67 is great, but what about the airports already in 0.5.0 or trunk no way of removing the grass all make it look better :)
23:04:15  <Tefad> Rubidium: in real life or in the game..
23:04:24  <Rubidium> in real life
23:04:32  <Tefad> weird.
23:04:42  <piotrekk> where i get this lib?
23:04:44  <Tefad> i bet that's where all the short flights go
23:05:03  <piotrekk> i have installed expect, i dont know why i not have libs :/
23:05:08  <Rubidium> Tefad: don't know
23:05:27  <piotrekk> i must restart computer?
23:05:32  <Tefad> no
23:05:35  <Tefad> run ldconfig as root
23:06:07  <piotrekk> nothink
23:06:09  <piotrekk> couldn't load file "/usr/lib/" target="_blank">": /usr/lib/" target="_blank"> cannot open shared object file: No such file or directory
23:06:10  <piotrekk>     while executing
23:06:10  <piotrekk> "load /usr/lib/"
23:06:10  <piotrekk>     ("package ifneeded" script)
23:06:10  <piotrekk>     invoked from within
23:06:10  <Tefad> that should have the same effect as rebooting
23:06:11  <piotrekk> "package require Expect"
23:06:13  <piotrekk>     (file "./autopilot.tcl" line 20)
23:06:29  <piotrekk> i have expect ;/
23:06:52  <Tefad> it's not the wone it wants
23:06:55  <Tefad> one
23:07:01  <Tefad> or something.
23:07:08  <Tefad> have you recompiled ottd?
23:07:09  <Rubidium> what does 'ls -l /usr/lib/libexpect*' give you?
23:08:04  <piotrekk> ls: /usr/lib/libexpect: No such file or directory
23:08:32  <piotrekk> how get libs ;/
23:08:41  <piotrekk> lol why i have expect but no libs?
23:09:52  <Tefad> perhaps you installed it to /usr/local
23:09:58  <Tefad> in that case, you did it wrong ; )
23:11:11  <piotrekk> i installed with synaptic
23:12:05  <Tefad> nooo idea.
23:12:15  <piotrekk> hmm
23:12:48  <CIA-1> OpenTTD: KUDr * r8933 /trunk/src/ (os_timer.cpp win32.cpp win64.asm): -Fix [Win64]: rdtsc now uses intrinsic on VC8 (michi_cc)
23:14:07  *** piotrekk [] has quit [Quit: Leaving]
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23:28:27  <CIA-1> OpenTTD: rubidium * r8934 /branches/32bpp/src/ (6 files): [32bpp] -Fix: compile errors when not compiling with freetype.
23:31:36  *** michi_cc is now known as michi_cc-away
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23:36:29  <Darkvater> Brianetta: he, sorry
23:36:31  <CIA-1> OpenTTD: rubidium * r8935 /trunk/ (12 files in 2 dirs): -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
23:36:47  <Darkvater> Brianetta: I was planning to add one ormore of your maps but it slipped my mind in the end :(
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23:40:58  *** Frostregen_ is now known as Frostregen
23:42:49  <CIA-1> OpenTTD: bjarni * r8936 /branches/cpp_gui/src/video/ [cpp_gui] -Fix r8803: change of Point broke compilation of
23:49:49  <Brianetta> Darkvater: S'no problem
23:49:57  <Brianetta> They're available to any who want them
23:50:19  <Darkvater> but!
23:50:27  <Darkvater> :s
23:50:53  <Darkvater> this release is just too much work to keep everything in your head
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23:54:30  <CIA-1> OpenTTD: KUDr * r8937 /branches/cpp_gui/src/ (window.cpp window.h): [cpp_gui] -Fix(r8931): the global map of Window Factories needs to be constructed on the fly. Otherwise it is not sure that it will be constructed before first WindowFactory. (Bjarni)

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