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00:10:10 *** mikk36|lap [~mikk36@ip171.cab14.ktln.starman.ee] has quit [Ping timeout: 480 seconds] 00:10:15 *** mikk36 [~mikk36@ip171.cab14.ktln.starman.ee] has quit [Ping timeout: 480 seconds] 00:27:07 *** HMage [~HMage@85.21.179.41] has quit [Quit: HMage] 00:44:42 *** KritiK [Maxim@ppp83-237-102-75.pppoe.mtu-net.ru] has quit [Quit: Leaving] 00:48:12 *** Sacro|Mobile [~Ben@87.102.80.216] has joined #openttd 00:48:12 *** Sacro|Laptop [~Ben@87.102.80.216] has quit [Read error: Connection reset by peer] 01:02:05 <CIA-1> OpenTTD: rubidium * r9156 /branches/noai/ (10 files in 6 dirs): [NoAI] -Fix: set svn:eol-style and svn:keywords. 01:06:49 <Smoovious> svn keywords? 01:06:52 * Smoovious wonders. 01:07:04 <glx> $Id$ mainly 01:07:38 <Smoovious> just to keep things consistent I suppose? 01:12:51 <glx> yes all source files start with /* $Id$ */ and setting svn:keywords enables the translation into /* $Id: ai.cpp 9151 2007-03-13 21:55:22Z truelight $ */ 01:15:56 <Smoovious> okee 01:16:20 * Smoovious climbs up another millimeter on the huge learning curve ahead of him. 01:20:12 *** Sacro|Out [~Ben@87.102.80.216] has joined #openttd 01:20:12 *** Sacro|Mobile [~Ben@87.102.80.216] has quit [Read error: Connection reset by peer] 01:27:01 *** BFM [~chatzilla@CPE-138-130-145-137.nsw.bigpond.net.au] has joined #openttd 01:28:27 *** BFM [~chatzilla@CPE-138-130-145-137.nsw.bigpond.net.au] has left #openttd [] 01:34:21 *** tokai [~tokai@p54B81272.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 01:34:49 <Digitalfox> http://qdb.us/77445 Lol 01:36:56 *** tokai [~tokai@p54B84B8A.dip0.t-ipconnect.de] has joined #openttd 01:36:58 *** mode/#openttd [+v tokai] by ChanServ 01:41:30 <Smoovious> http://qdb.us/24944 01:42:33 <Digitalfox> lol 01:43:20 <Smoovious> :) 01:43:38 <Eddi|zuHause2> that's disgusting... 01:44:00 <Eddi|zuHause2> (both of them) 01:44:21 <Digitalfox> Eddi|zuHause2: ?? 01:46:05 <Digitalfox> "The Chinese government has given Intel permission to build a .5 billion chip-manufacturing plant in Dalian" I'm going to ask Intel 1 milion, since money is something they don't care.. 01:46:37 <Digitalfox> Maybe i'll get a milion for a refund on my old P4 ;) 01:50:47 <Smoovious> http://qdb.us/30560 01:53:48 <Belugas> i'm amazed to see how much animation data is required for toyland industries, compared to all 3 other climates combined... 01:53:53 <Belugas> absolutely amazed 01:54:14 <Smoovious> well, they had to figure out some reason to get people to wanna play the damned thing 01:57:13 <CIA-1> OpenTTD: rubidium * r9157 /branches/noai/src/ai/core/object/commands.cpp: [NoAI] -Fix: wrong function was chosen (scoping issue). 01:57:15 <Digitalfox> belugas, why? I don't play toyland, but do they have more animation than temperate, like when producing goods etc.. ? 01:58:07 <Smoovious> they got a lot of animation... I played toyland quite a bit for a month or two years ago... but the sounds eventually just annoyed me too much 01:58:38 <CIA-1> OpenTTD: rubidium * r9158 /branches/noai/src/ai/core/base/random.cpp: [NoAI] -Fix: a 1 in 2 chance wasn't a 1 in two, but a 1 in 2 * 65536... 01:59:28 <Belugas> well.. i'm doing stuff in table/industry_land.h and... well.. 01:59:48 <Belugas> after a big cleanup, almost all that is left are arrays devoted to toyland animation 02:00:00 <Belugas> sometimes, really big arrays 02:01:11 <Digitalfox> belugas i see :) 02:01:27 <Smoovious> well, nice to know... in case someone wants to try to do another toyland replacement 02:03:27 *** Sacro|Out [~Ben@87.102.80.216] has quit [Quit: Leaving] 02:04:31 <Digitalfox> Does patch work with TTO or only with Deluxe? 02:06:28 <Smoovious> only with TTD official 02:08:09 <Digitalfox> ok 02:14:18 <CIA-1> OpenTTD: truelight * r9159 /branches/noai/src/ai/core/ai_controller.hpp: [NoAI] -Change: moved 'tick' from public to private. Use GetTick() to get its value. 02:15:19 <CIA-1> OpenTTD: truelight * r9160 /branches/noai/ (3 files in 2 dirs): [NoAI] -Add: added AIController for Squirrel; all AIs, C++ or Squirrel, should extend this class 02:17:21 <Smoovious> I wonder if it would be possible to set up the new AI to allow for different AI routines... so the different AI companies play with different characteristics... like one preferring road vehicles, another preferring to do passenger service, another likes to do aircraft more, etc 02:17:30 <Smoovious> yet another doing nothing but subsidy-chasing 02:18:12 * Smoovious is thinking of some VGAP computer players that had different strategies 02:21:03 <Digitalfox> !seen darkvater 02:21:05 <_42_> Digitalfox, Darkvater (~tfarago@tin.liacs.nl) was last seen quitting #openttd 4 days 1 hour 47 minutes ago (10.03. 00:33) stating "Quit: leaving" after spending 6 seconds there. 02:24:21 *** Digitalfox_ [~chatzilla@bl8-40-184.dsl.telepac.pt] has joined #openttd 02:24:40 *** Digitalfox [~chatzilla@bl8-40-184.dsl.telepac.pt] has quit [Quit: Leaving] 02:24:49 *** Digitalfox_ is now known as Digitalfox 02:29:32 <CIA-1> OpenTTD: rubidium * r9161 /branches/noai/ (11 files in 6 dirs): [NoAI] -Add: functions to get/set company related information: loan, bank balance, company value and company name. 02:31:04 *** Eddi|zuHause3 [~johekr@p54B7595B.dip.t-dialin.net] has joined #openttd 02:34:29 <Eddi|zuHause3> !openttd commit 02:34:32 <_42_> Commit by rubidium :: r9161 /branches/noai/ (13 files in 6 dirs) (2007-03-14 02:29:26 UTC) 02:34:34 <_42_> [NoAI] -Add: functions to get/set company related information: loan, bank balance, company value and company name. 02:37:30 *** Eddi|zuHause2 [~johekr@p54B75DBE.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:52:52 <CIA-1> OpenTTD: belugas * r9162 /trunk/src/ (4 files in 2 dirs): 02:52:52 <CIA-1> OpenTTD: -Codechange: Cleanup of industry_cmd (Step-8). Gather tile animation data into IndustryTileSpec array 02:52:52 <CIA-1> OpenTTD: Added a few documentation on remaining animation arrays (mostly ToyLand ones) 02:53:28 <Belugas> heheh conflicting my own stuff :D 02:54:49 <Smoovious> yeah, hate when that happens 02:55:17 <Belugas> no, not really :) 02:55:29 <Belugas> it just means i have less stuff on that repo to commit :D 02:56:58 <Eddi|zuHause3> hm, there's an advantage to insane city growth... i can do actual suburban trains on a big scale 02:58:05 <Smoovious> I made a scenario of totally flat land... 2048x2048... and kept hitting the random town generation button... its too bad I can't see the count of how many towns are in the game... would be interesting to see how far I got up to 02:58:28 <Smoovious> was thinking of just letting it run with all computer players... let them go to town making vehicles all over the place 02:58:57 <Smoovious> well... once I fixed the lack of mail subsidies that is... 02:59:06 <Belugas> time to lay down 02:59:09 <Belugas> night all 02:59:16 * Smoovious wonders who he can coax into another look at my last diff 02:59:18 <Smoovious> wave 03:00:04 *** Mortomes is now known as Mortomesleeping 03:38:31 *** Digitalfox [~chatzilla@bl8-40-184.dsl.telepac.pt] has quit [Quit: Bye Bye...] 03:42:07 *** raimar2 [~hawk@p5489E6B9.dip.t-dialin.net] has joined #openttd 03:47:21 *** raimar3 [~hawk@p5489D670.dip.t-dialin.net] has quit [Read error: Operation timed out] 04:29:48 *** Smoky555 [~Miranda@intmail.vgtz.com] has joined #openttd 04:31:22 *** Tefad [~tefad@c-75-75-4-250.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 04:33:38 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 04:35:23 *** Tefad [~tefad@c-75-75-4-250.hsd1.va.comcast.net] has joined #openttd 04:43:23 *** Digitalfox [~chatzilla@bl8-40-184.dsl.telepac.pt] has joined #openttd 05:16:39 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 05:16:39 *** Smoky555 [~Miranda@intmail.vgtz.com] has quit [Read error: Connection reset by peer] 05:30:47 <Smoovious> anyone know off-hand where the base cargo amounts are listed? like, to get an idea of how many passengers is equivalent to how many mail? or as far as cargo is concerned, are they equivalent to each other... (like, for refit purposes) 05:38:25 *** Smoky555 [~Miranda@intmail.vgtz.com] has joined #openttd 05:38:57 <Smoovious> nvm... found it 05:42:47 <Smoovious> huess not 05:42:50 <Smoovious> -h+g 06:01:30 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 06:10:54 *** Ailure [Gamefreak@194.47.44.229] has quit [Ping timeout: 480 seconds] 06:18:40 *** ThePizzaKing [~jeff@c211-28-155-87.eburwd2.vic.optusnet.com.au] has joined #openttd 06:18:41 *** Smoky555 [~Miranda@intmail.vgtz.com] has quit [Read error: Connection reset by peer] 06:24:17 *** Ailure [Gamefreak@194.47.44.229] has joined #openttd 06:31:28 *** Smoky555 [~Miranda@intmail.vgtz.com] has joined #openttd 06:52:12 *** Smoky555 [~Miranda@intmail.vgtz.com] has quit [Read error: Connection reset by peer] 06:55:22 *** Netsplit osmotic.oftc.net <-> scorpio.oftc.net quits: Frostregen 06:59:32 *** XeryusTC2 [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 07:00:00 *** Netsplit over, joins: Frostregen 07:02:58 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 07:05:43 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 07:07:38 *** XeryusTC2 [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 07:26:37 <Smoovious> ugh 07:29:55 *** peter1139 [~peter@217.151.109.201] has joined #openttd 07:31:12 *** peter1139 [~peter@217.151.109.201] has quit [] 07:35:30 *** Smoky555 [~Miranda@intmail.vgtz.com] has joined #openttd 07:37:45 * Smoovious gives up for tonight and goes to bed. 07:41:28 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 08:01:44 *** maddy [~maddy@88-137-150-116.adslgp.cegetel.net] has joined #openttd 08:19:06 *** maddy_ [~maddy@88-137-150-116.adslgp.cegetel.net] has joined #openttd 08:21:49 *** maddy [~maddy@88-137-150-116.adslgp.cegetel.net] has quit [Ping timeout: 480 seconds] 08:36:50 *** ammler [~ammler@adsl-84-227-147-50.adslplus.ch] has quit [Ping timeout: 480 seconds] 08:48:49 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 08:48:51 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 08:54:17 *** maddy__ [~maddy@84.4.235.143] has joined #openttd 08:58:14 *** maddy_ [~maddy@88-137-150-116.adslgp.cegetel.net] has quit [Ping timeout: 480 seconds] 09:00:56 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 09:01:03 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 09:05:29 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 09:06:34 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 09:06:38 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 09:11:05 *** Smoky555 [~Miranda@intmail.vgtz.com] has quit [Ping timeout: 480 seconds] 09:13:49 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 09:13:54 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 09:27:51 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 09:27:58 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 09:29:23 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 09:30:25 <CIA-1> OpenTTD: truelight * r9163 /branches/noai/src/ai/squirrel/ (squirrel.cpp squirrel.hpp): [NoAI] -Codechange: put AddMethod in his own function, so calling often is easier 09:35:09 *** Zaviori [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 09:35:13 *** Zavior [~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 09:42:29 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 09:43:55 *** waxman_ [~cfluegel@static.88-198-83-123.clients.your-server.de] has joined #openttd 09:45:50 *** waxman [~cfluegel@static.88-198-83-123.clients.your-server.de] has quit [Ping timeout: 480 seconds] 09:49:43 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 09:53:26 <CIA-1> OpenTTD: rubidium * r9164 /branches/noai/src/ai/ (NoAI/NoAI.cpp core/ai_company.hpp core/company/money.cpp): [NoAI] -Add: function to get the value of LOAN_INTERVAL in the AIs. 09:55:41 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 09:55:41 *** mode/#openttd [+o Bjarni] by ChanServ 10:00:58 <CIA-1> OpenTTD: celestar * r9165 /branches/gamebalance/src/ (economy_new.cpp town.h town_cmd.cpp): [gamebalance] -Add: Towns now have different levels of wealth. Alas, it doesn't have any influence either up to now 10:05:14 *** HMage [~HMage@85.21.179.41] has joined #openttd 10:14:38 *** setrodox__ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 10:21:18 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 10:26:15 <Patrick> cool, a branch making the game more balanced 10:30:37 <CIA-1> OpenTTD: truelight * r9166 /branches/noai/ (3 files in 2 dirs): 10:30:37 <CIA-1> OpenTTD: [NoAI] -Add: added destructor code, so we can do things there in the future 10:30:37 <CIA-1> OpenTTD: -Add: store the instance-pointer of the squirrel class 10:35:36 *** Progman [~progman@p57A1F1D6.dip.t-dialin.net] has joined #openttd 10:39:48 <CIA-1> OpenTTD: truelight * r9167 /branches/noai/src/ai/squirrel/squirrel.cpp: 10:39:48 <CIA-1> OpenTTD: [NoAI] -Fix: store the 'this' pointer in a nicer way (KUDr) 10:39:48 <CIA-1> OpenTTD: -Fix: don't allow multiple instances of AIController inside one script 10:42:56 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 10:49:53 *** setrodox__ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 10:57:25 <HMage> was the mouse scroll wheel fixed? 10:59:14 <peter1138> ages ago 10:59:20 *** ammler [~ammler@adsl-84-227-147-50.adslplus.ch] has joined #openttd 11:00:46 <HMage> ah, yes, I see it. It defaulted to 'scroll map' on me for some reason. 11:01:27 <HMage> ah, btw, I think I've found a bug - if the town's road expands into player's electric rail tile, it gets converted to nonelectrified one 11:08:08 *** ChrisM87 [~ChrisM@p54AC54A5.dip.t-dialin.net] has joined #openttd 11:08:32 *** ammler [~ammler@adsl-84-227-147-50.adslplus.ch] has quit [Remote host closed the connection] 11:14:28 <CIA-1> OpenTTD: rubidium * r9168 /branches/noai/src/ai/core/ (ai_map.hpp map/ map/conversion.cpp map/query.cpp): [NoAI] -Add: AI wrapper functions for some map related queries. 11:14:59 <CIA-1> OpenTTD: rubidium * r9169 /branches/noai/ (6 files in 4 dirs): [NoAI] -Add: some wrapper functions for town related queries. 11:16:00 <CIA-1> OpenTTD: celestar * r9170 /branches/gamebalance/src/ (lang/english.txt town.h town_gui.cpp): [gamebalance] -Feature: Show the economic status of the town in the view window 11:20:00 *** Tron_ [XQDKkqDK@nat-1.rz.uni-karlsruhe.de] has joined #openttd 11:20:59 <CIA-1> OpenTTD: truelight * r9171 /branches/noai/ (3 files in 2 dirs): [NoAI] -Fix: call GameLoop() of the instance directly 11:25:16 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has quit [Quit: 3.14159265358979323846264338327950288419716939937510582097494459230781640628620899862803482534211706798214808651328230664709384460955058223172535940812848] 11:25:27 <SpComb> very pi 11:27:54 *** ammler [~ammler@adsl-89-217-131-11.adslplus.ch] has joined #openttd 11:28:31 <Nigel> pity it was off by 0.00000000000000000000000000000000000000000000000000000000000000004 11:28:43 <Nigel> :P 11:42:24 <CIA-1> OpenTTD: rubidium * r9172 /branches/noai/src/settings_gui.cpp: [NoAI] -Fix: the new AI patch setting was removed, but not from the patch settings gui. 11:46:19 *** ammler [~ammler@adsl-89-217-131-11.adslplus.ch] has quit [Remote host closed the connection] 11:51:28 <CIA-1> OpenTTD: rubidium * r9173 /branches/noai/src/ai/core/ai.cpp: [NoAI] -Codechange: start both AIs when the game starts more than one. 11:52:26 <CIA-1> OpenTTD: rubidium * r9174 /branches/noai/src/ai/NoAI/ (NoAI.cpp NoAI.hpp): [NoAI] -Codechange: call all functions that are provided by the AI wrappers, so it can later be used for regression testing. 12:02:08 *** antichaos [~antichaos@host81-157-230-150.range81-157.btcentralplus.com] has joined #openttd 12:05:51 *** Tino|Home [~Tino@i5387E3E0.versanet.de] has joined #openttd 12:10:59 *** ammler [~ammler@adsl-193-46-fixip.tiscali.ch] has joined #openttd 12:12:50 <CIA-1> OpenTTD: maedhros * r9175 /branches/newhouses/src/newgrf_house.cpp: [NewHouses] -Fix: The house id specified as a parameter to house variable 0x61 is local to the current GRF file. 12:12:52 *** TinoM| [~Tino@i5387E645.versanet.de] has quit [Ping timeout: 480 seconds] 12:13:40 <peter1138> woo 12:13:48 <peter1138> it's not on hold ;p 12:16:39 <antichaos> i've been playing with the newhouses branch with ttrs3 and it works great 12:17:12 <Maedhros> yeah, apart from cargos it's pretty much finished 12:17:21 <antichaos> I've seen a bit of weirdness with bridges though - not sure where to report it 12:18:08 <Maedhros> what sort of weirdness? 12:18:59 <antichaos> the biridge flickers when a vehicle goes over and under it at the same time 12:19:12 <antichaos> also it vanishes completely when a dock is built underneath 12:19:53 <Maedhros> i'm not even sure the game should allow you to build docks underneath bridges... 12:19:55 <antichaos> the sprite - not the whole bridge 12:20:12 <Maedhros> for exactly this reason ;) 12:20:57 <antichaos> fun to see road vehicles flying though the air though 12:21:35 <antichaos> it was an AI built bridge, if that helps 12:21:55 <Maedhros> did you build the dock, or did the ai? 12:22:01 <antichaos> I did 12:23:05 <Maedhros> hmm 12:23:12 <antichaos> lemme see if I can find the samegame 12:24:15 *** HMage [~HMage@85.21.179.41] has quit [Ping timeout: 480 seconds] 12:24:52 <antichaos> oh yeah, this is the one that crashes with an invalid string too 12:24:55 <Frostregen> hmm, planes need movement/position interpolation 12:24:57 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 12:25:42 <Maedhros> antichaos: yeah, that's definitely a bug. you shouldn't be able to build docks under bridges 12:27:51 *** Nigel [~nigel@202-154-152-176.ubs-dynamic.connections.net.nz] has quit [Read error: Operation timed out] 12:28:14 *** ThePizzaKing [~jeff@c211-28-155-87.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 12:29:43 *** Nigel [~nigel@202-154-152-176.ubs-dynamic.connections.net.nz] has joined #openttd 12:29:45 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 12:35:28 <antichaos> well, you definitely can, in newhouses and in trunk too. also works under your own bridge 12:36:32 *** setrodox__ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 12:36:33 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 12:36:56 <antichaos> can't build a bridge over a dock though 12:40:11 <Maedhros> i know, that's the bug - the code for building docks doesn't check if there's a bridge overhead 12:41:49 <CIA-1> OpenTTD: truelight * r9176 /branches/noai/ (3 files in 2 dirs): 12:41:49 <CIA-1> OpenTTD: [NoAI] -Add: added a RegisterAI() proc, that makes the AI known to the 12:41:49 <CIA-1> OpenTTD: system. It is initialized automaticly when needed. Creating the class 12:41:49 <CIA-1> OpenTTD: yourself results in an error. 12:42:25 <Progman> yeah, this looks funny ;) 12:42:38 <Maedhros> grr, you can build buoys under bridges too, with the same consequences 12:42:40 <CIA-1> OpenTTD: truelight * r9177 /branches/noai/ (3 files in 2 dirs): [NoAI] -Fix: squirrel scripts should end with .nut, not .sq 12:43:08 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 12:47:35 <Progman> its even in trunk, i'll write a bug-report 12:50:26 <Maedhros> i'm attempting to fix it now 12:51:08 *** antichaos [~antichaos@host81-157-230-150.range81-157.btcentralplus.com] has left #openttd [] 12:51:34 <Progman> let me finish the bug-report so you can reference to it ;) 12:51:57 *** antichaos [~antichaos@host81-157-230-150.range81-157.btcentralplus.com] has joined #openttd 12:53:52 <Progman> http://bugs.openttd.org/task/679 12:56:11 <CIA-1> OpenTTD: maedhros * r9178 /trunk/src/station_cmd.cpp: -Fix (r7573) [FS#679]: Don't allow building docks or buoys under bridges. 12:57:13 <Maedhros> there, fixed :) 12:59:54 <Patrick> awwwwwwwww 13:00:05 <Patrick> or does it just make a crash 13:00:17 <Maedhros> it crashes if you try to remove the bridge afterwards 13:00:30 <Patrick> oh, dur, I just loaded 679 13:01:28 <Patrick> nice turnaround time ... 13:01:52 <Patrick> although really, buoys ought to be placeable under bridges but it's probably spritariffic 13:02:05 <Progman> 3mins to fix a bug? UNACCEPTABLE! ;) 13:02:21 <Maedhros> buoys are classified as stations, which means they use the same bits in the map array as bridges do 13:03:38 <Patrick> ah, fair enough 13:04:01 <peter1138> hmm 13:20:48 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 13:31:46 *** mikk36|lap [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 13:48:41 <Belugas> hello 13:48:47 *** mikk36 [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 13:57:03 *** ln- [lauri@ksenos.fi] has quit [Ping timeout: 480 seconds] 13:59:25 *** smithj [~smithj@80-194-237-71.cable.ubr04.camd.blueyonder.co.uk] has joined #openttd 13:59:36 <smithj> hello 14:00:46 *** ln- [lauri@ksenos.fi] has joined #openttd 14:11:56 *** mikk36[EST] [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 14:12:13 *** mikk36_ [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 14:15:35 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 14:15:37 *** mode/#openttd [+v glx] by ChanServ 14:16:09 *** mikk36|lap [~mikk36@ip105.cab57.mus.starman.ee] has quit [Ping timeout: 480 seconds] 14:16:18 *** mikk36 [~mikk36@ip105.cab57.mus.starman.ee] has quit [Killed (NickServ (GHOST command used by mikk36[EST]))] 14:16:20 *** mikk36[EST] is now known as mikk36 14:17:07 *** smithj [~smithj@80-194-237-71.cable.ubr04.camd.blueyonder.co.uk] has quit [] 14:40:03 *** Osai [~Osai@pD9EB7EC3.dip.t-dialin.net] has joined #openttd 14:40:45 *** Digitalfox [~chatzilla@bl8-40-184.dsl.telepac.pt] has quit [Quit: Bye Bye...] 14:41:07 *** Digitalfox [~chatzilla@bl8-40-184.dsl.telepac.pt] has joined #openttd 14:41:35 *** mikk36 [~mikk36@ip105.cab57.mus.starman.ee] has quit [Quit: The pedestrian had no idea which way to run, so I ran over him.] 14:44:24 <Digitalfox> 14:12:50 < CIA-1> OpenTTD: maedhros * r9175 /branches/newhouses/src/newgrf_house.cpp: [NewHouses] -Fix: The house id specified as a parameter to house variable 0x61 is local to the current GRF file. 14:44:26 <Digitalfox> 14:12:52 -!- TinoM| [~Tino@i5387E645.versanet.de] has quit [Ping timeout: 480 seconds] 14:44:27 <Digitalfox> 14:13:40 <@peter1138> woo 14:44:29 <Digitalfox> 14:13:48 <@peter1138> it's not on hold ;p 14:44:30 <Digitalfox> /me hides 14:44:49 <Digitalfox> ops.. 14:45:14 *** mikk36 [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 14:46:45 <peter1138> i was mocking you :p 14:55:15 <hylje> when a oversized train is flipped around while loading, the game crashes as of r8979 14:57:24 <Maedhros> got any more information for us? ;) 14:57:25 <hylje> http://hylje.fi/files/ottd/crash-r8979.sav 14:57:31 <hylje> flip the train around 14:58:40 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 14:58:57 <peter1138> it's that assert again 14:59:10 <hylje> is the bug already filed? 14:59:30 <Digitalfox> peter1138: I know and i deserve :) 15:03:14 <peter1138> hylje, dunno, but some accessors were added with asserts 15:16:14 *** Tino|Home is now known as TinoM 15:18:30 *** imaginner [~imaginner@acld233.neoplus.adsl.tpnet.pl] has joined #openttd 15:18:34 <imaginner> hi 15:21:32 <hylje> hey 15:23:35 *** carwe [~carwe@p54b36bbb.dip.t-dialin.net] has joined #openttd 15:30:35 *** imaginner [~imaginner@acld233.neoplus.adsl.tpnet.pl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Go on, try it!] 15:31:40 *** orudge [~orudge@8afbfebe.resnet.st-andrews.ac.uk] has quit [Ping timeout: 480 seconds] 15:33:13 *** orudge [~orudge@8afbfebe.resnet.st-andrews.ac.uk] has joined #openttd 15:33:16 *** mode/#openttd [+o orudge] by ChanServ 15:34:42 *** Sacro [~Ben@87.102.80.216] has joined #openttd 15:59:52 *** Tino|Home [~Tino@i5387E3E0.versanet.de] has joined #openttd 16:01:37 *** TinoM [~Tino@i5387E3E0.versanet.de] has quit [Ping timeout: 480 seconds] 16:17:23 *** green-devil [~c@0x5733f1d0.vgnxx6.adsl-dhcp.tele.dk] has joined #openttd 16:21:59 *** imaginner [~imaginner@acld233.neoplus.adsl.tpnet.pl] has joined #openttd 16:23:26 <imaginner> why is _network_unique_id 32-bit? 16:23:39 <imaginner> it's generated from a 16-bit md5 hash 16:23:49 <imaginner> so it should be 16-bit, right? 16:24:45 <Progman> md5 hash is 128bit wide 16:26:16 <TheMask96> 128bit == 16 byte... 16:31:36 *** Digitalfox [~chatzilla@bl8-40-184.dsl.telepac.pt] has quit [Read error: Connection reset by peer] 16:32:07 <Frostregen> 128bit displayed as hex string (=4bit per "hex-literal(0-F)") == 32 hex-literals 16:34:15 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 16:34:37 <imaginner> I see 16:34:57 <imaginner> so each of 16 bytes is displayed as a 2-char hex string, right? 16:34:58 <Progman> but none of these informations explained the size of 32-bit or 16-bit ;) 16:35:22 <imaginner> displayed = sent over net 16:35:37 *** Frostregen_ [SADDAM@dslb-084-058-127-122.pools.arcor-ip.net] has joined #openttd 16:35:44 <Frostregen_> _network_unique_id is a char array anyway ;) 16:36:00 <imaginner> I see 16:37:01 *** tokai [~tokai@p54B84B8A.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:38:00 <Frostregen_> and yes, two 4 bit chars represent one 8bit byte 16:39:29 *** tokai [~tokai@p54B83DD6.dip0.t-ipconnect.de] has joined #openttd 16:39:29 *** mode/#openttd [+v tokai] by ChanServ 16:41:18 *** setrodox__ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 16:41:52 *** Frostregen [SADDAM@dslb-084-058-114-228.pools.arcor-ip.net] has quit [Read error: Operation timed out] 16:42:17 *** Frostregen_ is now known as Frostregen 16:43:02 *** TronBSD [~tron@p54A3F33D.dip.t-dialin.net] has joined #openttd 16:43:58 <imaginner> aren't the chars are 8 bit? 16:45:45 <Frostregen> sorry for confusing 16:46:17 *** Tron [~tron@p54A3E0F3.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:46:19 <Frostregen> "chars" was meant to be "hex character" 0-F 16:47:23 <Smoovious> I wonder if they're taking applications --> http://qdb.us/57267 16:49:37 *** HMage [~HMage@85.21.179.41] has joined #openttd 16:52:09 <Smoovious> http://qdb.us/32853 16:56:34 *** Rens2Sea [~Rens2Sea@213.211.185.168] has joined #openttd 16:57:34 *** nairan [~maui_key@p5498FB84.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 17:02:57 <imaginner> Frostregen: ah, I see 17:03:04 <imaginner> Frostregen: thanks 17:03:40 <Frostregen> np 17:06:29 *** nfc [~nfc@dsl-hvkgw1-fe65fa00-202.dhcp.inet.fi] has quit [Quit: leaving] 17:08:55 *** dihedral [~dihedral@dslb-084-056-214-163.pools.arcor-ip.net] has joined #openttd 17:12:24 <Smoovious> ewww --> http://qdb.us/56878 17:19:40 *** HMage [~HMage@85.21.179.41] has quit [Read error: Connection reset by peer] 17:24:03 *** Rens2Sea is now known as Rens2Eat 17:26:01 *** Xyzzy [~Xyzzy@cup-ip-nas-1-p02.telkom-ipnet.co.za] has joined #openttd 17:27:59 *** maddy__ [~maddy@84.4.235.143] has quit [Remote host closed the connection] 17:30:15 <Bjarni> http://www.tt-forums.net/viewtopic.php?p=563977#563977 <-- somebody make a reply to this one.... 17:30:30 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has joined #openttd 17:31:34 <Bjarni> preferable something polite 17:31:54 <Bjarni> he ask for us to code something like autoreplace (without using the actual word) 17:34:32 * Smoovious takes a look. 17:34:42 <Smoovious> oh wait... nevermind, you said something polite... 17:35:06 *** Osai is now known as Osai^Kendo 17:35:20 <Bjarni> I can't prevent you from writing something inpolite 17:35:47 <Smoovious> damned right you can't. :D >j/k< 17:35:56 <Smoovious> I'll take a look... 17:36:26 <Bjarni> I thought of several replies but discarded all of them because none of them were polite enough for an admin >_< 17:36:28 *** nairan [~maui_key@p5498FB84.dip.t-dialin.net] has joined #openttd 17:36:56 *** Tron_ [XQDKkqDK@nat-1.rz.uni-karlsruhe.de] has quit [Quit: Leaving] 17:37:21 <Bjarni> like "you fucking moron... I already coded that in 2005" 17:37:25 * Smoovious grins. 17:37:41 <Smoovious> yeah, at some point, you just gotta give in to the beast... 17:38:01 <Smoovious> I figure, I give them 3 chances to get what I'm putting down... after that, they deserve it 17:40:36 <Smoovious> huh... wierd... ya know that little button in the vehicle orders window, for bringing up a list of vehicles sharing the orders? it is staying greyed out until I actually have an order 17:40:46 <Smoovious> even tho it knows the orders are shared 17:40:49 * Smoovious shrugs. 17:43:46 <Bjarni> hmm 17:43:58 <Bjarni> the changelog lacks info about when autoreplace was added 17:44:11 <Bjarni> but it was not in 0.3.3 and 0.3.6 contains a bugfix for it 17:44:24 <Bjarni> maybe somebody should tell this guy to update :P 17:46:07 *** Wolf01 [~wolf01@host48-235-dynamic.9-87-r.retail.telecomitalia.it] has joined #openttd 17:46:15 <Wolf01> hello 17:46:37 <Bjarni> <Smoovious> huh... wierd... ya know that little button in the vehicle orders window, for bringing up a list of vehicles sharing the orders? it is staying greyed out until I actually have an order <-- I made it like that by design. I didn't want to, but the order system storage needs a complete redesign to avoid this issue 17:46:45 <Bjarni> hi Wolf01 17:47:00 <Bjarni> and redesigning the order system could take a while 17:47:17 * peter1138 redesigns bjarni 17:47:18 <Bjarni> so I would call it "known issue" ;) 17:47:32 <Bjarni> peter1138: we already talked about this 17:48:13 <Smoovious> ok... I wasn't 100% polite 17:48:16 <Smoovious> but close enuf 17:48:20 <Bjarni> can't you remember? 17:49:00 <peter1138> Bjarni: you don't think the flower pot in the corner suits you? 17:49:14 <Bjarni> ??? 17:49:36 <Bjarni> are you on some sort of medication? 17:49:40 <hylje> mushrooms 17:50:42 <Smoovious> wait... 0.3.3? 17:50:55 <Bjarni> that's ancient 17:51:05 <Smoovious> where did 0.3.3 come up? 17:52:10 <Bjarni> hmm 17:52:39 <Bjarni> looking at the dates, it looks like autoreplace was added in 0.3.6 (2005-1-25) 17:52:44 <Smoovious> welp, anyways... I got the instructions posted to the dude... I let my patience go for the last line. :) 17:52:46 *** HMage [~HMage@85.21.179.41] has joined #openttd 17:52:47 <HMage> r 17:52:51 <Bjarni> I wonder why the changelog calls it a fix, not a feature 17:53:25 <Bjarni> I think I would have mentioned 0.3.6.... and maybe the date for it :P 17:56:50 <Bjarni> odd 17:57:19 <Bjarni> autoreplace is mentioned for 0.3.6, but the changelog also mentions bugfixes for autoreplace in the same release 18:02:10 *** scia [~scia@AveloN.xs4all.nl] has joined #openttd 18:04:39 *** Rens2Eat is now known as Rens2Sea 18:09:05 <dihedral> i just had a chat with kirk prindle 18:09:20 <dihedral> who is the director of atari 18:09:30 <Smoovious> http://qdb.us/12431 18:09:54 <Bjarni> dihedral: go on 18:09:55 <Smoovious> lemme guess... he doesn't know who owns the rights to TTDofficial either? 18:10:13 <Bjarni> Smoovious: you could be interrupting something important with your devil talk :P 18:10:18 <dihedral> he want me to send him an email and he will take care of it 18:10:29 <Maedhros> take care of what? 18:10:32 * Smoovious grins at Bjarni, "at least I know you read it. :D" 18:11:00 <Bjarni> <Maedhros> take care of what? <-- yeah 18:11:17 <Bjarni> giving the source free or suing us? 18:11:21 <Bjarni> or something 3rd? 18:11:40 <Sacro> dihedral: how did you manage that? 18:11:42 <dihedral> checking which part of atari owns the copyright 18:11:56 <dihedral> i called atari 18:12:02 <Smoovious> once ya find out, what then? 18:12:08 <Bjarni> I don't think Atari could gain anything from suing 18:12:08 <dihedral> asked for omeone to talk to a copyright question 18:12:21 <dihedral> that is the point 18:12:27 <dihedral> there would be no gain 18:12:33 <dihedral> and there is no interest 18:12:45 <dihedral> in taking ottd to court 18:12:51 <Smoovious> tho... if someone could possibly get permission from them to distribute the GRF files, then won't have to dink around with people finding the official anymore 18:12:51 <Bjarni> they would a: gain no money, b: gain poor publicity 18:13:03 <dihedral> but he said he could not comment and needed to ask the board 18:13:04 <Bjarni> c: might not win at all 18:13:27 <Sacro> d) might get told to cease and desist, and have to disband the whole idea 18:13:52 <dihedral> but they could want money for it 18:14:00 <dihedral> big nasty downside 18:14:04 <Smoovious> kinda hard to enforce tho since jurisdiction is limited 18:14:26 <Sacro> dihedral: depends how much money 18:14:33 <Smoovious> they'd have to be able to show damages, for a product they don't even market 18:14:33 <Sacro> tt-f is quite a big community 18:14:38 <Bjarni> they would have to sue ludde under Swedish law if anything and ludde made sure not to break any Swedish laws 18:14:42 <dihedral> big big company = big big eyes 18:14:59 <dihedral> it is pretty hard to break swedish laws 18:15:04 <Bjarni> I don't think they would want millions for it 18:15:16 <dihedral> but remember - there are patents that could be worldwide 18:15:20 <dihedral> no 18:15:36 <dihedral> not millions 18:15:42 <Bjarni> not in such an old game 18:15:50 <Maedhros> there are no world-wide patents 18:15:51 <Bjarni> patents runs out long before copyright 18:16:00 <dihedral> aye 18:16:02 <Smoovious> there's always somewhere that doesn't honor the patents 18:16:08 <Bjarni> yeah 18:16:09 <Maedhros> the uk, for example 18:16:12 <dihedral> hehe 18:16:16 <Smoovious> and when it comes to software patents, those are the ones that are on the ball 18:16:39 <dihedral> well - anyhow - i have his email address and his cell phone number :-P 18:17:01 <dihedral> and his office number 18:17:05 <Sacro> MAIL BOMB 18:17:09 <Smoovious> well... all in all... its a lot further than anyone else got... definite progress 18:17:14 <Bjarni> Germany didn't give a damn about copyright in the 17xx and early 18xx because they had a booming industry by copying patented products. Then they invented stuff on their own and started to enforce the patent system by law (hard) 18:17:43 <Smoovious> ^5's dihedral 18:17:47 <Bjarni> <Sacro> MAIL BOMB <-- keep those info away from Sacro 18:17:50 <dihedral> talking of germany - calling a us cell phone aint cheep 18:17:54 <Bjarni> he would abuse them 18:17:59 <dihedral> but hey - take it as a donation :-D 18:18:08 <Bjarni> :) 18:18:10 <Sacro> Bjarni: s/those/that/ 18:18:27 <Bjarni> those 18:18:29 <dihedral> mail bomb a person with a lot of money and you will never get a chance to do it again :-P 18:18:37 <Bjarni> it's info in plural... there are two of them 18:19:04 <Bjarni> now Sacro just showed that I'm better at his language than he is :P 18:19:09 <dihedral> there are 2 sides to atari 18:19:18 <dihedral> and one of them holds copyrights to all old games 18:19:40 <dihedral> and he was not sure if they even bothered in holding copyright for ttd 18:20:05 <Bjarni> I can imagine 18:20:10 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 18:20:14 <dihedral> Bjarni: information is plural 18:20:20 <dihedral> there is no singular for that word 18:20:26 <Bjarni> right 18:20:29 <Bjarni> I knew that :p 18:20:36 <dihedral> me too :-P 18:20:48 <dihedral> i am making a lot of sence 18:20:49 <Bjarni> still there are two of them and Sacro tried to make it singular... making it even worse 18:20:58 <dihedral> nej 18:21:20 <dihedral> that 18:21:32 <Bjarni> in plural? 18:21:35 <dihedral> yup 18:21:42 <Bjarni> anyway let's talk about atari 18:21:50 <Bjarni> it's more interesting than grammar :D 18:21:54 <dihedral> lol 18:22:00 <dihedral> true 18:22:13 <dihedral> so - i would appreciate the devs sending me some questions 18:22:35 <Bjarni> like what questions? 18:22:52 <dihedral> write down what i should send to kirk prindle 18:23:06 <Sacro> GIEF US PERMISSIONS 18:23:19 <dihedral> GIEF 18:23:21 <dihedral> or GRF 18:23:24 <hylje> GIEF LOOT 18:23:35 <dihedral> grf us permission sounds funnier 18:24:00 <Mortomesleeping> phat lewt 18:24:04 *** Mortomesleeping is now known as Mortomes 18:24:32 <peter1138> how about "please, don't sue us?" 18:24:41 <dihedral> good start 18:24:49 <Smoovious> "My Combat cartridge doesn't work any more... are replacements still available for purchase?" 18:25:08 <dihedral> not helpful 18:25:11 <dihedral> :-) 18:25:17 * Smoovious grins. 18:25:26 *** moe [~maui_key@p5498E394.dip.t-dialin.net] has joined #openttd 18:25:41 <moe> ouch 18:25:54 *** nairan [~maui_key@p5498FB84.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:25:54 <Bjarni> actually I think it would be something more like: give the copyright free so it can freely be modified and distributed even without prove of everybody buying the game (since it's sold out) 18:26:13 <peter1138> i wouldn't listen to bjarni 18:26:23 <dihedral> it is a good direction 18:26:25 <peter1138> his vague concept of english grammar makes everything sound like demands 18:26:31 <dihedral> but we need to get their attention 18:26:39 <peter1138> not really :p 18:26:47 <dihedral> make kirk think we are taking the mick out of him and that was it 18:26:52 <peter1138> let me retire and remove all references to me first ;p 18:27:02 <Bjarni> I didn't mean like writing that as a quote, more like what would we want them to do. Then we can figure out how to write it 18:27:05 <dihedral> i did not mention openttd 18:27:23 <Smoovious> need to praise a little bit... let them know how much the game is still loved for its playability and has maintained a pretty solid following of people who have been putting a lot of work trying to keep it updated, and we'd like to continue etc etc etc 18:27:28 *** TronBSD is now known as Tron 18:28:05 <Smoovious> oh 18:28:24 <Smoovious> just out of curiosity, why didn't you, dihedral 18:28:40 <dihedral> so they cannot sue before i mail them :-) 18:28:55 * Smoovious grins. 18:29:08 <dihedral> i said that there was a community working on a ttd version 18:29:20 <dihedral> and that this was being developed by people world wied 18:29:25 <dihedral> wide 18:29:35 <peter1138> ttdpatch :D 18:29:39 <dihedral> nej 18:29:54 <dihedral> i dont have to say who it is 18:29:56 <Smoovious> well, if records are kept, and they decided to sue later, the records could demonstrate a good faith effort to try to establish who holds the copyright so things could be covered... and that the hold-up was on their end... 18:29:59 <dihedral> just need to get their attention 18:31:20 <dihedral> the last step of it all would be to in any way get permission and that in writing 18:31:21 <Smoovious> should be interesting however it turns out tho 18:31:28 <dihedral> yup 18:31:48 * Smoovious grins. 18:32:06 <Bjarni> <dihedral> nej <-- it's spelled "no" in English ;) 18:32:16 <dihedral> i know 18:32:18 <Smoovious> how did you run into the dude anyways? 18:32:34 <Bjarni> he already told us 18:32:36 <Bjarni> he called him 18:32:43 <dihedral> atari first 18:32:45 <peter1138> run over him in his car 18:32:52 <Bjarni> called atari asking for somebody regarding copyright and he was forwarded 18:32:54 <Smoovious> ahh... must have missed that line 18:33:14 <dihedral> and the person i was forwarded to only had an answeringmachine 18:33:22 <dihedral> and that gave me his cellphone number :-) 18:33:27 <Bjarni> <peter1138> run over him in his car <-- I don't think that would be the right start, but finding his lost cat would be a good start though 18:33:27 *** Purno [~Purno@5351C3E7.cable.casema.nl] has joined #openttd 18:33:30 <Smoovious> peter1138... well, that'd certainly be a solid attention-getter... 18:33:55 <dihedral> Bjarni: not a good start - but could be usefull depending on how it ends :-) 18:34:17 <Bjarni> yeah, it would have to be returned safely 18:34:29 <Bjarni> running it over would not help 18:34:38 <antichaos> release the copyright or we kill your cat! 18:34:56 <dihedral> basically we only need a letter saying they would not sue us 18:34:57 <Bjarni> that would likely be the wrong thing to say 18:35:01 <blathijs> dihedral: but, you called atari, and they forwarded you directly to the atari director? 18:35:13 <dihedral> i called a few times 18:35:29 <dihedral> and i told of the guy who answered the phone the first time 18:35:50 <dihedral> kicking someones rear end is fun 18:35:54 <hylje> :p 18:36:07 <blathijs> I don't think we need a letter that they won't sue us, but we need permission to use and distribute openttd material 18:36:18 <blathijs> the sueing part won't happen anyways 18:36:37 <dihedral> would not say that too loud 18:36:58 <dihedral> but they could not sue a paticular person 18:37:32 <Smoovious> just kinda highlight somehow that the TTD material is no longer a part of their revenue stream anyways, and they'd have nothing to lose by extending the rights to the project 18:37:57 <dihedral> it never was - it belonged to micropros which was bought in 2001 18:38:36 <Bjarni> how about adding that we can't use it commercially? 18:38:37 <Smoovious> I know... Microprose's revenue stream became theirs in the process... 18:39:17 <dihedral> cannot be used commercially anyway - GPL 18:39:25 <Bjarni> I know 18:39:28 <Smoovious> <idea>... maybe make it useful to highlight that it would help us out on an educational level? as a learning project for programming? somehow? 18:39:40 <Maedhros> there's nothing in the gpl that prevents making money 18:39:56 <dihedral> hmmm 18:40:14 <Bjarni> but if the TTD stuff adds a special permission telling that it can't be sold to generate profit 18:40:15 <dihedral> but allows modifying and does not allow closed source 18:40:33 <Smoovious> a lot of the software companies like donating to projects... long term, they might turn out to be programmers they'd want to hire later on or something 18:40:44 <Maedhros> Bjarni: then it will become GPL incompatible, and you'd need the permission of all the copyright holders anyway 18:40:53 <Bjarni> right 18:41:03 <Bjarni> but the point is to make atari aware of this fact 18:41:17 <dihedral> them stating they were not interested could suffice 18:41:19 <Smoovious> dihedral... how much time do we have? 18:41:35 <Bjarni> and if they "release" their stuff, they would have an easier time doing so if they write that it can't be for commercial usage 18:41:46 <dihedral> i would say - get that email to kirky asap 18:41:54 * Smoovious nods. 18:42:19 <Smoovious> think the educational purpose is the way to go 18:42:27 <Smoovious> in part 18:42:31 <dihedral> Bjarni: they could give us permission but requrie ottd became closed source 18:42:52 <blathijs> dihedral: No, they can't 18:42:59 <Smoovious> dunno about the rest of you, but for me, it is having a very positive educational benefit for me 18:43:02 <dihedral> just a guess :-D 18:43:05 <Bjarni> they could, but we can't accept it 18:43:16 <blathijs> dihedral: We don't have enough people left to change away from GPL 18:43:20 <Bjarni> and they should know that 18:43:31 <dihedral> of course not 18:43:36 <blathijs> as in, we don't own copyright to all openttd code 18:43:48 <Maedhros> at which point they could say "our way, or not at all" 18:44:18 <Smoovious> are you looking for permission for all of the code, or just to be allowed to use the GRF's? 18:44:22 <dihedral> but then enemy territory was made opensource 18:44:28 <Sacro> dihedral: might wanna ask some of the people in #tycoon on irc.quakenet.org 18:44:29 <dihedral> and that uses the q3 engine 18:44:38 <Sacro> TTDPatch people might want input 18:44:58 <Smoovious> um... 18:45:00 <hylje> dihedral: q3 is opensource itself 18:45:29 <dihedral> q3 was never open source 18:45:34 *** Rens2Sea is now known as Rens2SupCom 18:45:35 <Smoovious> dunno if I remember correctly... but didn't I see someone comment somewhere, that there was more... ah... hostile?... feelings towards the patch people, than there was to the openttd people? 18:45:42 <peter1138> it is 18:45:48 <dihedral> damn it 18:46:02 <dihedral> appologies for the word "it" 18:47:43 <hylje> dihedral: http://games.slashdot.org/article.pl?sid=05/08/20/1329236&from=rss fyi 18:48:39 <dihedral> ok - my latest stand was before 2005 18:48:46 <dihedral> :-) 18:51:03 <dihedral> where is Brianetta when you need him? 18:51:49 <dihedral> he always has some pretty good ideas 18:53:47 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has quit [Quit: Whoopsy] 19:02:22 <Brianetta> do I? 19:02:41 <dihedral> confident... 19:02:50 <dihedral> perhaps just whishfull thinking :-) 19:03:39 *** Digitalfox [~chatzilla@bl8-40-29.dsl.telepac.pt] has joined #openttd 19:03:57 <Brianetta> Assume that I just got in this second, and that reading up the last 40 lines of conversation fills me with dread 19:04:21 <dihedral> why is that 19:04:23 <Maedhros> it could be worse... your name could be in the openttd source code... 19:04:31 <Maedhros> which i realise is deliberate 19:04:37 <Brianetta> It cuold be 19:04:51 <Brianetta> // Screw that Brianetta dude, he never helps 19:04:54 <Brianetta> etc 19:04:57 <Maedhros> hehe 19:05:04 <dihedral> :-) 19:05:24 <dihedral> that would explain the size 19:05:29 <dihedral> of the source files 19:06:05 <Brianetta> It's really just 100 lines of code, and several megs of vented spleen, rants and insult. 19:06:17 <Eddi|zuHause3> !openttd commit 6800 19:06:18 <Brianetta> Actually, that *is* part of the Linux kernel. 19:06:19 <_42_> Commit by KUDr :: r6800 /trunk/ (8 files in 2 dirs) (2006-10-17 16:16:19 UTC) 19:06:21 <_42_> -Feature change: [train is lost] message is now generated immediately when pathfinder can't find the path. (thanks MeusH, peter1138 and Brianetta for ideas and help). 19:06:28 <dihedral> the insults have been splitted into the header files :-D 19:06:47 <dihedral> branches only condemn other devs :-) 19:08:17 *** BJH2 [~chatzilla@e176105246.adsl.alicedsl.de] has joined #openttd 19:08:25 <Eddi|zuHause3> (that's the only occurence of "Brianetta" i could find) 19:09:13 *** KritiK [Maxim@ppp85-141-224-192.pppoe.mtu-net.ru] has joined #openttd 19:16:34 *** mikk36_ [~mikk36@ip105.cab57.mus.starman.ee] has quit [Ping timeout: 480 seconds] 19:16:50 *** mikk36 [~mikk36@ip105.cab57.mus.starman.ee] has quit [Ping timeout: 480 seconds] 19:17:02 *** e1ko [~L@a02-0432b.kn.vutbr.cz] has joined #openttd 19:18:18 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has joined #openttd 19:24:29 *** Osai^Kendo [~Osai@pD9EB7EC3.dip.t-dialin.net] has quit [Quit: Osai^Kendo] 19:25:13 <peter1138> you bothered looking? 19:26:50 <dihedral> grep 19:29:43 <Brianetta> Don't forget to grep for Oevnarggn 19:30:02 *** Rens2SupCom is now known as Rens2Sea 19:32:44 * peter1138 attempts to find energy saving GU10s... 19:33:04 *** nfc [~nfc@dsl-hvkgw1-fe65fa00-202.dhcp.inet.fi] has joined #openttd 19:33:27 <peter1138> hmm, £49 for 10* 7W 19:34:16 *** Osai^Kendo [~Osai@pD9EB7EC3.dip.t-dialin.net] has joined #openttd 19:35:03 <peter1138> hmm, dimmable energy saver 19:35:45 <peter1138> how do they work then... 19:38:34 *** mikk36_ [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 19:38:56 *** mikk36 [~mikk36@ip105.cab57.mus.starman.ee] has joined #openttd 19:40:15 <Smoovious> they dim? 19:43:22 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 19:43:44 *** Netsplit synthon.oftc.net <-> scorpio.oftc.net quits: Frostregen 19:44:43 *** Digitalfox_ [~chatzilla@bl8-40-29.dsl.telepac.pt] has joined #openttd 19:44:50 <Smoovious> any reason why subsidy routes have to be a distance of <=70? any objections to allowing some slightly longer routes? like a max of 100? or something in between? 19:46:39 <Smoovious> nvm... will just make it configurable for now. 19:47:41 *** Sacro [~Ben@87.102.80.216] has quit [Read error: Connection reset by peer] 19:47:55 *** Sacro [~Ben@87.102.80.216] has joined #openttd 19:48:23 *** [1]imaginner [~imaginner@aclh146.neoplus.adsl.tpnet.pl] has joined #openttd 19:49:45 *** Digitalfox_ is now known as Digitalfox_Home 19:53:17 <Progman> maybe its for balancing in MP 19:55:02 *** imaginner [~imaginner@acld233.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds] 19:55:02 *** [1]imaginner is now known as imaginner 19:57:48 *** antichaos [~antichaos@host81-157-230-150.range81-157.btcentralplus.com] has left #openttd [] 19:58:16 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 20:04:08 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 20:06:05 *** Sacro_ [~Ben@87.102.80.216] has joined #openttd 20:06:05 *** Sacro [~Ben@87.102.80.216] has quit [Read error: Connection reset by peer] 20:08:59 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 20:09:48 *** carwe [~carwe@p54b36bbb.dip.t-dialin.net] has quit [] 20:09:52 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 20:13:12 <Belugas> i agree with Progman on that, longer routes for subsidy should be a matter of game re-balancing 20:13:26 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 20:13:28 *** Sacro_ is now known as Sacro 20:16:58 *** setrodox [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 20:22:11 <CIA-1> OpenTTD: truelight * r9179 /branches/noai/ (13 files in 5 dirs): 20:22:11 <CIA-1> OpenTTD: [NoAI] -Add: added templates that makes adding classes to squirrel very easy 20:22:11 <CIA-1> OpenTTD: -Update: SQNoAI does now exactly what NoAI does 20:25:45 <CIA-1> OpenTTD: truelight * r9180 /branches/noai/src/ai/ (7 files in 3 dirs): [NoAI] -Fix: copy/pasting can be nasty: wrong @file headers 20:25:54 <Smoovious> Belugas... well, I'll make the distance a static, so it can be changed in one location instead of hunting down all of the locations... for the big sparse maps I like, they'd really need to be longer... maybe make it console configurable, but not in the patches menu 20:27:14 <Maedhros> maybe making it scale with the map would be sensible 20:28:30 <Belugas> a lot more then that should be in scale with the map, actually... 20:29:28 <Smoovious> Maedhros... maybe... but for now, will just make it configurable... not sure what an approriate scale would be yet... my main focus right now is to have mail subsidies again, as well as passenger subsidies with the oil rigs 20:29:31 *** HMage` [~HMage@85.21.179.41] has joined #openttd 20:30:05 <dihedral> make it check the lowes amount of p->money64 and calculate a reasonable distance :-) 20:30:50 <Smoovious> hahaha... that's a little beyond what I'm comfortable doing right now :) 20:31:13 <Smoovious> besides... I'm doing this for trunk... maybe leave the balancing issues to the branch 20:32:18 <dihedral> of topic q: is there a branch for 050 development? just in case of bug fixes etc? 20:32:28 <glx> yes 20:32:33 <Maedhros> yes, /branches/0.5 :) 20:32:43 *** Purno [~Purno@5351C3E7.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 20:33:08 <dihedral> hmm... could have actually guessed :-P thank you Maedhros 20:34:21 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 20:34:27 <Smoovious> hey, that reminds me... should I be making patches for trunk or 0.5 branch? 20:34:32 <Maedhros> trunk 20:34:35 <Smoovious> ok 20:34:41 <Maedhros> unless it's a bug fix it will never be applied to 0.5 20:34:45 <Smoovious> what's the difference between them 20:34:55 <dihedral> c and c++ :-) 20:35:04 * Smoovious grins. 20:35:05 <Smoovious> ok 20:35:12 <dihedral> as a wild guess 20:35:29 <peter1138> indeed 20:35:33 <dihedral> dont take my word for it though 20:35:34 <dihedral> uh - wow 20:35:35 <peter1138> amongst other things 20:36:13 <dihedral> though if patches were made for trunk and not 05 - how will it be decided what goes out for 051? 20:36:23 *** HMage [~HMage@85.21.179.41] has quit [Ping timeout: 480 seconds] 20:36:36 <dihedral> and who will have to do all the work? 20:36:47 <dihedral> or will 051 only ever be a bug fix? 20:36:55 <dihedral> if at all? 20:36:58 <Maedhros> as far as i know, yes 20:37:37 <Maedhros> new features and bug fixes go into trunk, if they're relevant, the fixes are backported to the 0.5 branch 20:37:55 <Maedhros> occasionally you get bug fixes that are only relevant to the 0.5 branch as well 20:38:00 <dihedral> that backporting could mean a lot of work 20:38:12 <Maedhros> yup 20:38:23 <dihedral> nice 20:40:01 <dihedral> i like working on the 050 dedicated server so i can apply patches to that and not have my players notice a thing... 20:40:03 <peter1138> yeah, 0.5.1 etc will only ever be bug fixes 20:40:27 <dihedral> and security updates? 20:40:58 <peter1138> they're bug fixes 20:40:59 *** Digitalfox [~chatzilla@bl8-40-29.dsl.telepac.pt] has quit [Read error: Connection reset by peer] 20:41:05 <dihedral> :-) 20:41:35 <peter1138> gah 20:41:39 <peter1138> affect or effect... 20:41:50 <peter1138> cargos have an affect/effect on towns 20:41:56 <dihedral> a 20:41:58 <peter1138> i never remember whcih :p 20:42:06 <peter1138> right 20:42:12 <peter1138> 1 vs 0 ;) 20:42:19 <dihedral> anybody else? 20:42:29 <Maedhros> they have an effect, by affecting the town ;) 20:42:45 <dihedral> now that is just rotten 20:42:57 <dihedral> why would you do such a thing 20:42:59 <dihedral> :-) 20:43:30 <peter1138> well, affect is good, because it means i did it right ;p 20:43:32 <dihedral> i guess that makes it 1 vs 1.5 20:44:08 <Bjarni> what was the conclusion on the atari stuff? 20:46:05 <Belugas> Bjarni : conclusion is find the right wording and the right questions to ask Kirk, send that to dihedral, and wait 20:47:01 <Smoovious> cargoes have an effect... cargoes affect 20:47:45 <dihedral> now about renaming 20:47:53 <dihedral> #openttd to #leaningenglish 20:48:02 <dihedral> :-D 20:48:40 <peter1138> hmm, now i'm not sure :/ 20:49:15 <Smoovious> depends on if it is a noun or a verb 20:49:30 *** HMage` [~HMage@85.21.179.41] has quit [Ping timeout: 480 seconds] 20:49:33 <dihedral> whats that? 20:49:41 <dihedral> :-P 20:49:44 <Smoovious> [a|e]ffect 20:50:04 <peter1138> it's a variable name and enum ;p 20:50:14 <dihedral> good one 20:50:42 <dihedral> i never heard that before but that is so good 20:50:43 <peter1138> the effect of cargo types on towns 20:51:28 *** Neonox [~Neonox@p57B2AEB3.dip0.t-ipconnect.de] has joined #openttd 20:52:58 <Smoovious> don't tell me the DistanceManhattan() function actually computes the distance from the XY of the town in the game, to Manhattan...! 20:53:24 <Smoovious> that'd be a neat trick... like, wow, how did it no my coordinates? 20:53:30 <Smoovious> no=know 20:54:11 <peter1138> smartarse 20:54:30 * Smoovious sets up a helicopter route, and suddenly 3 helicopters leap off the screen, rise in the air, and start flying eastward into the distance 20:55:28 <dihedral> how a bout an autobuy feature? 20:55:36 <Smoovious> autobuy? 20:55:38 <dihedral> build one train 20:56:02 <dihedral> tell the depot to keep feeding the station with new trains until the first train gets back 20:56:32 <dihedral> and only feed if at least one slot is empty 20:56:38 <Smoovious> hmm... maybe do it only if the station is empty 20:56:52 <Smoovious> or I forsee a lot of backed up traffic 20:57:27 <Belugas> 'night 20:57:34 <dihedral> night 20:57:38 <dihedral> and thx 20:57:42 <Smoovious> wave 20:58:56 <peter1138> well you can clone... 20:59:08 <dihedral> still requires your attention 20:59:12 <dihedral> also 20:59:14 <peter1138> awww 20:59:17 <dihedral> :-) 20:59:22 <peter1138> you want the game to play by itself? 20:59:44 <dihedral> long track where a steam engine will require over a year to return... 21:00:11 <Eddi|zuHause3> <Brianetta> Don't forget to grep for Oevnarggn <- what's that supposed to mean? 21:00:14 <Smoovious> why not... that's what people on an old MajorMUD game did... everyone buying scripts to play the game for them, and they pay to play the game... 21:00:34 <Smoovious> early days were better, we wrote our own scripts... each had a different personality... 21:01:09 <dihedral> anyway - another thought 21:01:18 <dihedral> talk xmlrpc 21:01:33 <dihedral> whenever the master server is contacted to update information 21:01:48 *** setrodox__ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has joined #openttd 21:01:54 <dihedral> openttd could send an xml file to an address the admin specifies 21:02:32 <Maedhros> gah, why do people like xml so much? 21:02:55 <dihedral> because it is more expandable 21:03:11 <dihedral> the actual system used does not matter 21:03:23 <Eddi|zuHause3> same reason why they like windows 21:03:35 <dihedral> the main thought would be adding another address to contact besids the master server 21:03:40 <dihedral> and just to point something out 21:03:42 <Eddi|zuHause3> because they have no clue how much better the alternatives are 21:03:45 <dihedral> i dont like windows 21:04:04 <dihedral> and i know what a pain xml is to code with 21:04:22 <Smoovious> contact all of the existing operating servers, and a player won't be approved to play until 60% of the servers have voted to allow the person to join a game 21:04:42 <dihedral> yeah - great 21:05:01 <dihedral> at some point players will feel a little overwhelmed 21:05:10 <dihedral> with message boxes popping up 21:05:15 <Smoovious> I only guarantee that I have ideas... my ideas come 'as is', buyer beware... no warranty provided on the quality of said ideas. 21:05:19 <dihedral> allow player x to play on server y 21:05:35 <dihedral> yes | no 21:05:43 <dihedral> on windows version 21:05:50 <dihedral> yes | no | cancle 21:05:58 <Mortomes> or allow 21:06:07 <Smoovious> and 'no' and 'cancel', will still count as a 'yes' 21:06:37 <dihedral> unless you tick the box "i accept" 21:07:01 <dihedral> then you are promted for you 200 char license key 21:07:02 <Smoovious> no... that just crashes the program in a state you have to use regedit to get it uninstalled 21:07:31 <dihedral> hehe write to the spare space in the mbr :-D 21:08:28 *** setrodox_ [~setrodox@83-65-235-123.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 21:09:16 *** Osai^Kendo is now known as Osai 21:09:46 <dihedral> hehe - that is an idea 21:10:03 <dihedral> why not store the client it in the mbr :-D 21:10:06 <dihedral> *id 21:10:41 <dihedral> ppc users would love it... *cough* 21:13:53 <Smoovious> why not just use the C partition's serial number? (or other filesystem's serial) 21:15:19 <dihedral> just had a report that players on one of my servers wer not able to build anything 21:16:20 <dihedral> all players 21:16:43 <dihedral> they reconnected and it was fine 21:17:28 <peter1138> *sigh* 21:17:33 <peter1138> is this stupid thing A or E? :p 21:17:54 <Sacro> dihedral: you CANNOT use anything user side, it can all be spoofed 21:18:02 * Maedhros votes for 'e' 21:18:22 <Smoovious> E 21:19:12 <peter1138> ok 21:19:28 <Eddi|zuHause3> i vote for 'e', too 21:24:32 *** SpComb^ [terom@zapotek.paivola.fi] has joined #openttd 21:25:05 *** Frostregen [SADDAM@dslb-084-058-127-122.pools.arcor-ip.net] has joined #openttd 21:26:11 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has quit [Quit: Whoopsy] 21:26:12 *** SpComb [terom@zapotek.paivola.fi] has quit [Killed (NickServ (GHOST command used by SpComb^))] 21:26:15 *** You're now known as SpComb 21:33:24 <dihedral> night guys 21:33:49 *** dihedral [~dihedral@dslb-084-056-214-163.pools.arcor-ip.net] has quit [Quit: Chatzilla 0.9.77 [Firefox 2.0.0.2/2007021917]] 21:41:30 <Biff> do the amount of catchment area matter for how much cargo you can pick up there? 21:42:06 <Biff> eg. if you have to squares of a coal mine, can you pick up less then if you have the whole mine in the catchment area? 21:44:15 <Smoovious> Biff... I don't believe so 21:44:44 <Biff> i've always assumed it did 21:44:45 <Smoovious> tho might not be a bad idea.. but not all squares of an industry count 21:45:07 <Biff> but i dont know where i've gotten that idea 21:45:08 <Biff> :p 21:45:33 <Mortomes> Speaking of which, how many squares do you have to cover to be able to pick up something? Just 1? It only shows it for accepted materials :/ 21:47:46 <Smoovious> Mortomes... I believe the squares are the same... 21:48:15 <Smoovious> you can use the ? cursor to see what squares produce what, I think 21:48:20 <Mortomes> ooh 21:48:27 <Mortomes> Hadn't noticed that yet. 21:49:36 *** Sacro_ [~Ben@87.102.80.216] has joined #openttd 21:49:36 *** Sacro [~Ben@87.102.80.216] has quit [Read error: Connection reset by peer] 21:52:21 <Patrick> ooh 21:56:15 <Smoovious> ugh... 21:56:22 <Smoovious> this subsidy system is a headache 21:56:23 <peter1138> hmm? 21:57:40 <Smoovious> I'm trying to allow for passenger subsidies from oil rigs, and there are parts where I'd need to distinguish if the source is a town or industry, and it makes the distinction based solely on the cargo type 21:58:08 *** Digitalfox [~chatzilla@bl8-40-29.dsl.telepac.pt] has joined #openttd 21:58:16 *** Osai [~Osai@pD9EB7EC3.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 21:59:37 *** scia [~scia@AveloN.xs4all.nl] has quit [Read error: Connection reset by peer] 21:59:37 * Smoovious grins. 21:59:47 <Smoovious> already gave up on the first attempt last night, and reverted 22:00:11 *** Neonox [~Neonox@p57B2AEB3.dip0.t-ipconnect.de] has quit [Quit: bin wech....] 22:00:26 <Wolf01> night 22:00:28 *** Wolf01 [~wolf01@host48-235-dynamic.9-87-r.retail.telecomitalia.it] has quit [] 22:00:40 <Smoovious> wave 22:04:09 *** Sacro_ is now known as Sacro 22:06:08 * Smoovious talks to himself some more, "maybe I could add in a boolean to the subsidy info and use that to determine if the relevant parameter refers to a town or industry 22:07:28 <Maedhros> anyone know of a fast weighted random number generator? 22:08:34 <Smoovious> for weighted, I usually figure in a tangent component to the result... it isn't perfect tho 22:09:31 <Maedhros> it doesn't really need to be perfect (as long as it gives the same results every time) 22:09:45 <peter1138> Smoovious: rather than the cargo type? heh 22:09:50 <Smoovious> welp... a tangent wold do it 22:10:53 <Smoovious> peter1138... yeah... cuz, passengers could be both town and industry... so using the cargo type to determine if the # in the index refers to a townID or an industryID just won't cut it if you wanna subsidize passengers from industries that generate them (oil rigs) 22:11:08 <Smoovious> (plus who know what other future industries when newcargoes is done) 22:11:43 <Smoovious> I suppose I could make the ID signed, instead of unsigned... positive #'s are towns, negative #'s are industries 22:11:48 <peter1138> no 22:11:51 <Maedhros> yuck 22:11:58 * Smoovious grins. 22:12:01 <peter1138> and wouldn't work 22:12:12 <Smoovious> why wouldn't it? 22:12:36 <peter1138> well, it would in practice 22:12:45 <peter1138> but if you had 40000 industries... 22:13:03 <peter1138> which reminds me 22:13:05 <Smoovious> if I had 40000 industries, I wouldn't be able to lay track for the subsidy anyways 22:13:25 <peter1138> yeah? you're forgetting the 32768x32768 mapsize! 22:13:38 <Smoovious> I can't forget something I haven't played yet. :) 22:13:40 <peter1138> hmm 22:13:44 <peter1138> 8.5GB for the map :D 22:13:56 <Smoovious> but if we ever get that high, we can just change it to int32 or int64 22:14:35 <Smoovious> but I know if we get that big, I'm gonna want to change the scaling factor for low/med/high towns and industries... they already make too many at 'low' for my taste as it is for 2048x2048 22:14:40 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has left #openttd [Your eyes grow heavy.. you grow very sleepy..... zzzz...] 22:16:01 *** ammler [~ammler@adsl-193-46-fixip.tiscali.ch] has quit [Remote host closed the connection] 22:16:19 *** Vikthor [~Vikthor@snat1.spoje.net] has left #openttd [] 22:17:29 <Smoovious> I could double the values of all of the towns/industries, and then add 1 to the industries, so all the towns are even numbers, and all the industries are odd numbers. :D 22:17:29 <Smoovious> j/k 22:18:09 <Smoovious> probably just go with the boolean... simpler 22:18:50 <Smoovious> er... can't be boolean...need at least 2 bits 22:20:32 *** Sacro_ [~Ben@87.102.80.216] has joined #openttd 22:20:40 <Maedhros> 'night 22:21:34 *** Rens2Sea [~Rens2Sea@213.211.185.168] has quit [] 22:22:27 *** Sacro [~Ben@87.102.80.216] has quit [Ping timeout: 480 seconds] 22:23:57 *** BJH2 [~chatzilla@e176105246.adsl.alicedsl.de] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]] 22:24:08 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 22:24:43 *** Sacro_ is now known as Sacro 22:27:01 *** e1ko [~L@a02-0432b.kn.vutbr.cz] has quit [Quit: bye, Im going off] 22:27:31 <peter1138> Smoovious: enum 22:28:13 * Smoovious nods. 22:28:31 <Smoovious> I'm taking a break from it right now... let the background process deal with it for a bit 22:32:02 <CIA-1> OpenTTD: glx * r9181 /branches/noai/src/ai/squirrel/squirrel.hpp: [NoAI] -Fix: allow compilation with MINGW and _UNICODE (squirrel has some problems with that) 22:42:24 <Smoovious> peter1138.. you had something in mind with 'enum'... but I'm just not catching what you were intending... (still reading help files) 22:44:12 *** Digitalfox [~chatzilla@bl8-40-29.dsl.telepac.pt] has quit [Quit: Bye Bye...] 22:44:16 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 22:44:41 *** ammler [~ammler@adsl-89-217-131-11.adslplus.ch] has joined #openttd 22:46:23 <Brianetta> Eddi|zuHause3: It's Brianetta, but Rot13 22:46:48 <Eddi|zuHause3> oh, right... i should have known that :p 22:55:59 <CIA-1> OpenTTD: truelight * r9182 /branches/noai/src/ai/ (NoAI/NoAI.cpp NoAI/NoAI.hpp core/ai.cpp core/ai_factory.hpp): 22:55:59 <CIA-1> OpenTTD: [NoAI] -Add: added AIFactory template which all AIs must define, as this 22:55:59 <CIA-1> OpenTTD: makes them select from the core. This gives information about author, 22:55:59 <CIA-1> OpenTTD: version, description, ... 22:55:59 <CIA-1> OpenTTD: -Add: make the AI selection random based on the entries in AIFactory 22:57:59 <Smoovious> AI selection? like... different AI's? 22:58:10 * Smoovious looks hopeful. 22:58:15 *** BobingAbout [~BobingAbo@adsl-83-100-180-33.karoo.KCOM.COM] has joined #openttd 22:58:16 *** BobingAbout [~BobingAbo@adsl-83-100-180-33.karoo.KCOM.COM] has quit [] 22:58:25 <Bjarni> it is 22:58:27 <Bjarni> well 22:58:32 <Bjarni> it should be 22:58:35 <Bjarni> eventually 22:59:21 <Bjarni> but since it started yesterday or the day before, it's nowhere near usable and it has a timescale... a long one 22:59:37 <Bjarni> but it's a step in the right direction 23:00:10 <CIA-1> OpenTTD: truelight * r9183 /branches/noai/src/ai/core/ai_factory.hpp: [NoAI] -Fix: use 'instance' instead of 'this' in RegisterFactory 23:01:32 <CIA-1> OpenTTD: truelight * r9184 /branches/noai/src/ai/core/ai_factory.hpp: 23:01:32 <CIA-1> OpenTTD: [NoAI] -Revert r9183: now that was a bullshit commit 23:01:32 <CIA-1> OpenTTD: -Fix: remove instance-param as it is bullshit 23:01:57 <Bjarni> LOL 23:02:14 <Bjarni> one of the shortest lived commits ever in OTTD history 23:02:37 <mggrant> hehe 23:02:50 <Smoovious> yeah, but I'm glad to see it... :) multiple AI behaviors add so much more to a game... you don't have all the computer players basically playing the same way 23:03:22 <Bjarni> Smoovious: something completely different. You live near lake Erie, right? 23:03:25 <Smoovious> if they're being based on scripts, it'll be possible to add more later? like, if I wanted to make an AI script ofm my own? 23:03:32 <Smoovious> Lk Michigan... 23:03:44 <Smoovious> <-- Grand Rapids vicinity 23:03:51 <Bjarni> near the great lakes anyway 23:03:59 <Smoovious> you could say that 23:04:04 *** Rexxars [~rexxars@ti131310a341-0892.bb.online.no] has quit [Ping timeout: 480 seconds] 23:04:17 <Smoovious> if I'm going to indiana, and I find myself running into water, I've gone the wrong way 23:06:18 <Bjarni> I learned that they are pretty polluted. Bird watchers noticed that an abnormal amount of birds didn't produce offspring and tend to turn homosexual. After some lab tests, they think it's a chemical called PCB (banned for years, but decays extremely slowly) 23:06:44 <Bjarni> when I realised that I came to think about your dad... 23:07:07 <Smoovious> ... 23:07:11 <Bjarni> could be random and it could be an indication of something really scary 23:07:23 <Smoovious> could just mean you're a prick. 23:07:26 * Smoovious goes afk. 23:07:31 <Bjarni> hey 23:08:05 <Bjarni> I think you read that in a way it wasn't intended 23:09:10 *** Rexxars [~rexxars@ti131310a341-1829.bb.online.no] has joined #openttd 23:09:40 <peter1138> mental-note: hole in oven glove == pain 23:09:49 <Mortomes> ouch 23:10:02 <Progman> the squirrel.h isn't in the NoAI branch, is it? 23:11:51 <Bjarni> peter1138: auch.... reminds me of the time when I nearly burned my hand though a glove (without holes). I turned around and put it in a bucket of water.... being outside in November with a wet glove was not a nice though 23:12:11 <Bjarni> -a 23:15:49 <mikk36> Bjarni, PCB -> smth like DDT ? 23:16:52 <mikk36> hmm 23:18:05 *** green-devil [~c@0x5733f1d0.vgnxx6.adsl-dhcp.tele.dk] has quit [] 23:18:26 <Bjarni> actually it's a non-flamable liquid electric isolator that was used for cooling electrical stuff, like engines and generators 23:19:38 <Bjarni> they tried it on grown up people and they didn't show any signs of poisoning, so they presumed that i was completely safe until it was found in the blood of everybody on the planet, even people in areas where it had never been used 23:19:42 <Bjarni> then they banned it 23:19:44 <mikk36> as much as i can find, it's a material used in PCB's (printed circuit boards), named Polychlorinated Biphenyl 23:19:49 <mikk36> hmm 23:19:51 <mikk36> yup 23:20:18 <mikk36> brings up cancer etc if exposed for a long time 23:20:27 <Bjarni> printed circuit boards <-- it's not that kind of PCB... 23:20:48 <mikk36> well, PCB is used currently in PCB's 23:21:06 <Bjarni> then there are 3 kinds of PCB 23:21:20 <Bjarni> because the banned one was banned like 50 years ago 23:21:44 <Bjarni> I think 23:21:44 <mikk36> Many chemical methods are available to destroy or reduce the toxicity of PCBs. 23:22:00 <mikk36> it's possible to make PCB safe to health 23:22:07 <mikk36> PCB as a material 23:22:12 <mikk36> not that board 23:23:05 <mikk36> The Schwartz reaction is the subject of much study, and has significant benefits over other routes. It is advantageous since it proceeds via a reductive process, and thus yields no dioxins through oxidation. The proposed reaction scheme involves the electron transfer from a titanium (III) organometallic species to form a radical anion on the PCB molecule which expels chlorine to eventually form the relatively non-toxic biphenyl. 23:23:52 <mikk36> they might have banned PCB for some use 23:24:07 <mikk36> but not entirely it's existance 23:25:11 <mikk36> also, PCB is contained inside transformers and capacitors 23:26:42 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:28:26 <Bjarni> hmm 23:28:54 <mikk36> or 23:28:55 <mikk36> to be sure 23:29:03 <mikk36> could u name the full name of the PCB u're talking about ? 23:29:10 <mikk36> full chemical name 23:29:30 *** Rexxars [~rexxars@ti131310a341-1829.bb.online.no] has quit [Ping timeout: 480 seconds] 23:29:39 <mikk36> my PCB is PolyChlorinated Biphenyl 23:29:46 <mikk36> PCB from capital letters 23:30:09 <Bjarni> I thought they banned it 23:30:09 <Bjarni> but I presume that they are not releasing it into the rivers on purpose anymore 23:30:31 <Bjarni> GM did that for years into the Hudson river and now there is a thick layer on the bottom and they don't know what to do about it 23:31:06 <Bjarni> the problem is that the PCB I mentioned... I lost the source now :( 23:31:22 <Bjarni> I recorded it from TV and it appears to have been deleted 23:32:21 <peter1138> http://en.wikipedia.org/wiki/Polychlorinated_biphenyl 23:32:41 <mikk36> that's my nfo source :) 23:34:26 *** ammler [~ammler@adsl-89-217-131-11.adslplus.ch] has quit [Remote host closed the connection] 23:34:43 *** ChrisM87 [~ChrisM@p54AC54A5.dip.t-dialin.net] has quit [Remote host closed the connection] 23:35:25 *** PandaMojo [~chatzilla@ip72-197-231-130.sd.sd.cox.net] has joined #openttd 23:36:17 <Bjarni> Concern over the toxicity and persistence (chemical stability) of PCBs in the environment led the United States Congress to ban their domestic production in 1977 23:36:27 <Bjarni> so not 50 years ago, but still a while ago 23:36:31 <Bjarni> I think this is the stuff 23:37:18 *** Rexxars [~rexxars@ti131310a341-1929.bb.online.no] has joined #openttd 23:37:34 <mikk36> omg sanchez the movie is sick :D 23:40:07 <Bjarni> Studies have shown that PCBs alter estrogen levels in the body and contribute to reproduction problems. In the womb, males can be feminized or the baby may be intersex, neither a male nor a female. Also, both sets of reproductive organs may develop. More instances of this are being reported. 23:40:36 <Bjarni> now that doesn't sound healthy 23:40:49 <Sacro> reproductive organs? 23:40:50 <mikk36> ofc 23:41:12 <mikk36> uncleaned (de-doxified) PCB is unhealthy :) 23:41:22 <mikk36> de-toxified* 23:41:41 *** Progman [~progman@p57A1F1D6.dip.t-dialin.net] has quit [Remote host closed the connection] 23:43:04 <Bjarni> the Hudson river and the great lakes are highly contaminated and for some reason, so are the polar areas 23:43:35 <Bjarni> the wiki page doesn't mention the gay birds... 23:43:56 <Bjarni> maybe it's not political correct to mention 23:45:37 <Bjarni> but being able to modify the physical gender of an animal/human makes the jump to modify the self-aware of a gender not to far out 23:53:43 <mikk36> well 23:53:58 <mikk36> register in wikipedia and u can make a change 23:55:08 <Bjarni> well 23:55:26 <Bjarni> if I still had the source so I could refer to it, then I would 23:55:34 <mikk36> :) 23:55:42 <Bjarni> but without a source, people will react like Smoovious 23:55:45 <Bjarni> and remove it 23:55:57 <Bjarni> it appears like he really left 23:56:02 <Smoovious> I reacted like that because you're full of shit about it, Bjarni 23:56:16 <Smoovious> you have NO clue whatever when you try to talk about sexuality 23:57:02 <Bjarni> ... 23:57:43 <Smoovious> a person's sexuality isn't something to be fixed... or to find whatever pollutants you can use to be the scapegoat of the year to try and dehumanize what people are 23:58:15 <Smoovious> next thing you know, someone somewhere is going to come up with some other crackpot theory to try to scapegoat another chemical to explain why some guys are into fat chicks 23:58:33 <Smoovious> people are attracted to who they're attracted to... it is that simple, and human nature, and that's all that it is 23:58:38 <Bjarni> sexual attraction and love are chemical processes. Researchers claim that it will take like 50 years to get the basic research to make a treatment to make people fall in love by command 23:59:04 <Bjarni> it's a fact that it's a chemical process in the brain 23:59:17 <Smoovious> life itself is a chemical process... your 'fact' is useless