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<TheJosh> If one client uses the command Random() and another does not, you get a desync right? 08:36:44 <TheJosh> Is there a Random() function I can use that uses a different seed or something so I dont get desyncs? 08:38:01 <peter1138> InteractiveRandom() 08:38:26 <Rubidium> I said that yesterday ;) 08:38:48 <peter1138> supply townnameparts via the command? hmm 08:38:54 <TheJosh> yup 08:39:27 <peter1138> will need to test, in the command, if the produced town name is unique, but nothing major 08:39:43 <TheJosh> I have forked the old CmdBuildTown to CmdFundTown, so i can have different params 08:40:08 * peter1138 goes back to investigating delayed emails 08:40:45 <TheJosh> works 08:41:30 <TheJosh> thanks 08:41:32 *** TheJosh [~josh@d220-238-182-33.dsl.vic.optusnet.com.au] has left #openttd [] 08:48:12 *** setrodox_ [~setrodox@83-65-237-159.dynamic.xdsl-line.inode.at] has joined #openttd 08:52:55 *** TinoM [~Tino@i5387D5B8.versanet.de] has joined #openttd 08:54:31 *** setrodox 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[~Zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 11:34:19 <HMage> !log 11:34:25 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 11:34:25 <HMage> !logs 11:37:51 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 11:52:04 *** Chrissicom [~Chris@p579E1E45.dip.t-dialin.net] has joined #openttd 11:52:07 <Chrissicom> hi there 11:52:22 <Chrissicom> would be nice if somebody can help with this issue: http://www.tt-forums.net/viewtopic.php?p=579103#579103 :) 11:57:28 *** Ailure [Gamefreak@194.47.44.201] has joined #openttd 11:57:33 <Ailure> hello romhacking 11:57:33 <Ailure> eh 11:57:40 <Ailure> stupid mIRC 12:02:07 <peter1138> yup 12:02:30 <peter1138> Chrissicom: the patch is far too old, so i wouldn't bother 12:04:01 <Chrissicom> :( 12:04:09 <Chrissicom> well all the other stuff worked 12:04:23 <Chrissicom> and settings.c and settings_gui.c is only the display stuff in the patch window 12:04:26 *** TinoM| [~Tino@i5387D5B8.versanet.de] has joined #openttd 12:04:32 <Chrissicom> so I thought the code could be adapted 12:04:39 <Chrissicom> is there a new planespeed patch maybe? 12:05:30 <peter1138> heh, for a quick 'fix' in 0.5, aircraft_cmd.c:2053 12:05:36 <peter1138> multiply the 6 by planespeed 12:05:46 <peter1138> so "full speed" is 24 12:06:43 *** TinoM| [~Tino@i5387D5B8.versanet.de] has quit [] 12:07:02 *** Ammller is now known as Ammler 12:08:08 <Chrissicom> oh nice :) 12:08:09 <Chrissicom> thx 12:08:24 <Chrissicom> a quick 'fix' is enough as I just want it for multiplayer with my brother =D 12:17:15 *** setrodox__ [setrodox@85-124-173-212.dynamic.xdsl-line.inode.at] has joined #openttd 12:18:29 <Eddi|zuHause2> you might as well use the nightly then 12:19:46 <peter1138> nah, who wants all those useless features 12:20:42 <Chrissicom> has the current nightly real plane speed? 12:21:14 <Eddi|zuHause2> yes 12:24:07 <peter1138> complete with buggy landing 12:24:14 <Chrissicom> lol 12:24:31 <Chrissicom> well I am just trying your quick fix peter 12:24:34 *** setrodox_ [setrodox@85-124-40-97.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 12:25:55 *** Vikthor [novotv6@pc304-72.feld.cvut.cz] has quit [Remote host closed the connection] 12:29:40 <Chrissicom> hmmm well.... 12:29:40 *** roboboy [~Leo@c211-30-67-220.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 12:29:53 <Chrissicom> they have nice speeds in the air now but they are way too fast when landed on an airport lol 12:30:13 <Chrissicom> maybe I try something between 6 and 24 12:32:22 <Chrissicom> can I change their in air speed somehow only? 12:33:01 <peter1138> yeah 12:33:04 <peter1138> well 12:33:13 <peter1138> the nightlies don't have that problem 12:34:22 <Chrissicom> and what's the buggy stuff you mentioned about landing before? 12:41:10 <Chrissicom> hmmm they seem to fast on the runway, airport in the nightly as well 12:41:15 <Chrissicom> the changed air speed is very good tho :) 12:43:03 *** ThePizzaKing [~jeff@c211-28-166-154.eburwd2.vic.optusnet.com.au] has quit [Read error: Operation timed out] 12:43:54 *** TheJosh [~josh@d220-238-182-33.dsl.vic.optusnet.com.au] has joined #openttd 12:44:09 <TheJosh> Hey all 12:44:30 <Chrissicom> cooool you can build bridges over diagonal railways in the nightly :D 12:44:37 <TheJosh> nicd 12:44:39 <Chrissicom> why isn't that written in bold letters on the start page??? :D 12:44:39 <TheJosh> nice 12:45:13 <TheJosh> Thats cool! 12:46:05 <Chrissicom> now I just need to make the days longer and the game is perfect :D 12:46:22 <TheJosh> ok what are peoples opinion of the following idea? I am currently making a 'found a town' patch, but should towns that have been founded by a player have some player data associated with them, so a town would be recorded as being founded by player x 12:46:48 <HMage> TheJosh: I guess it shouldn't. 12:47:05 <peter1138> probably no 12:47:18 <Chrissicom> I agree 12:47:20 <peter1138> you could automatically give exclusive transport rights though, or something 12:47:27 <peter1138> (for 1 year) 12:47:41 <Chrissicom> nah, that would suck in multiplayer imho 12:47:44 <peter1138> might not be worth it, as that can be done anyway 12:48:08 <Chrissicom> instead there should be an option to prohibit buying exclusive transport rights 12:48:49 <HMage> TheJosh: did you come down with what price should be for funding the town? 12:50:14 <TheJosh> Currently the price is ,500,000 which is i dont know how many pounds 12:50:26 <HMage> divide by 2 12:51:11 <TheJosh> the code says 5 million, but that must not be pounds, or my cost would be mill 12:51:52 <TheJosh> 3,750,000 pounds 12:52:21 <Phazorx> you can fund a new town? 12:52:26 <Phazorx> morning 12:52:43 <TheJosh> yes it is working, and I got network working today 12:52:45 <HMage> as far as I remember, the game uses pounds. Your price might be influenced by inflation 12:53:16 <TheJosh> it doesnt inflate very much in the first 10 seconds though 12:53:34 <TheJosh> or about as long as it takes to press ctrl-shift-c and click the top button 12:53:45 <TheJosh> ctl-alt-c, my bad 12:54:07 <Phazorx> question for whoever is responsible for that part - in case of cargo transfer, does it counts as many times as it has beentransfered towards total amount of transfered goods per time? (as shown in stats) 12:55:10 <TheJosh> i like the option of automatically giveing exclusive transport for a year 12:55:35 <HMage> TheJosh: I mean, check the base price for funding a power plant, for example. 12:55:41 <HMage> it should have the same tendency 12:56:07 <TheJosh> is .5mill enough? or too much 12:56:38 <HMage> should be more costly than a power plant for sure 12:56:58 <TheJosh> more expensive than an oil joint (few mill), but cheaper than a raw-producing industry (10mill easily) 12:57:09 <Phazorx> that is like a raw industry since it provides transferable goods :) 12:57:54 <HMage> my opinion that is should be more than raw-producing industry 12:58:05 <Belugas> hello 12:58:06 <TheJosh> although we could all play my slightly modified patch I made for network testing that puts the price at 00 he he he 12:58:08 <HMage> since you have to set up an infrastructure for a _town_ 12:58:11 <Phazorx> /agree with HMage 12:58:41 <Phazorx> it is very lucrative industry too, which enhances itself over time and produces and consumes few types of cargo 12:59:30 <Phazorx> will "originator" own roads there btw? 12:59:34 <Chrissicom> hmmm how can I change the version number in the source of the latest nightly? 12:59:42 <Chrissicom> it doesn't seem to be in network.c(pp) anymore 13:00:28 <TheJosh> rev.cpp i think 13:01:30 <TheJosh> Phazorx: dont know, will test 13:01:55 <Phazorx> kk. just curious :) 13:02:14 <Phazorx> and i really want to know about transfer cargo counter 13:02:16 <Chrissicom> hmm there's no such file sorry 13:02:32 <Phazorx> i can test or look at the code... but my question is more about how it was planned 13:02:41 <TheJosh> Chrissicom: nightly version numbers are automatic 13:03:04 <TheJosh> Phazorx: the roads are town owned. The code is basically a modified version of the code used for the scenario editor 13:03:42 <Chrissicom> aha, but somehow they need to be generated when compiling? 13:03:43 <Eddi|zuHause2> the version naming is automatic only if you use make and have the command line svn client installed 13:03:46 <Phazorx> TheJosh: i see, it would make sense to own roads 13:03:52 <Chrissicom> ah ic 13:03:59 <Chrissicom> well then I'll just leave the version number 13:04:01 <TheJosh> Chrissicom: all i know is when you compile a nightly you have changed, a 'M' is appeneded to the end of it...as a result, so my sister could play ottd with me todya, we added a single comment to a source, to give her a 'M' 13:04:17 <Chrissicom> haha 13:04:34 <TheJosh> Phazorx: thus leading back to the 'who founded this town' question I started with 13:04:40 <Eddi|zuHause2> a space would have done... 13:05:23 <Phazorx> TheJosh: i missed the beggining of conversation i guess 13:06:20 <TheJosh> Phazorx: I was wondering, coz ive gotta do a savegame bump anyway, if i should store in the town structure who founded the town if it was founded by a player, 13:06:33 <Phazorx> and i guess there should be some credit to builder for town as well as for industry 13:06:46 <TheJosh> it would have no game significance, other than to show in the town info thingo 13:07:05 <TheJosh> although i just thought perhaps the town founder could begin with a better-than-average rating 13:07:09 <Phazorx> well... perhaps later it would gain some sense... like with paxdest 13:07:19 <TheJosh> paxdest? 13:07:22 <Phazorx> that would make sense too 13:07:28 <Phazorx> passenger destinations 13:07:28 <TheJosh> what is paxdest? 13:07:31 <TheJosh> ah ok 13:08:07 <TheJosh> i was just thinking it would be cool to see 'Rinfield Transport' or whoever im playing as on the towns I make 13:08:29 <TheJosh> then some people had some suggestions to benifits to founding a town 13:08:44 <Chrissicom> am I correct that when I set day_ticks to 405 one year will be 3 hours in real time? 13:08:57 <TheJosh> that is slow 13:09:06 <Chrissicom> I want it slow :p 13:09:07 <TheJosh> make it 4500! 13:09:24 <TheJosh> make it real time (1 game day = 1 real day) 13:09:25 <Phazorx> TheJosh: yup, it would make sense for sure, like roads statue of owner, rates etc 13:09:38 <Phazorx> Chrissicom: can you kae it as configurable patch variable? 13:09:42 <Chrissicom> hehe ;) that'd be a little too slow 13:09:45 <Phazorx> cuz that is an interesting feature 13:09:54 <Phazorx> i think the gametime advances too fast 13:09:55 <Chrissicom> yeah it's in the miniin and I love it 13:10:01 <TheJosh> Chrissicom: make it slower than real time, so we get plenty of strategy time 13:10:04 <Phazorx> oh.. cool 13:10:18 <TheJosh> hasnt MiniIN been cancelled for months now? 13:10:19 <Chrissicom> but I want to implement it in a way so the industry production is displayed different 13:10:42 <Chrissicom> TheJosh: Why not allowing to build while pausing the game ;) 13:10:53 <Chrissicom> the miniin has one "bug" with the day patch 13:11:07 <Chrissicom> on 1st of February the production of industries jumps to high levels 13:11:21 <Phazorx> is it possible to associate cargo production with realtime rather than game time? 13:11:22 <Chrissicom> because the industry has produced more in a month due to slower days of course 13:11:22 <TheJosh> Make it 2 physical days for every 1 virtual days 13:11:29 <Phazorx> or have a varibale that controls the ratio? 13:11:38 <Chrissicom> I don't want this to happen tho, because I am used to the amounts in the game now and know how many trains I need etc. 13:12:13 <Chrissicom> so I want the days to pass slower and industry display the production of the last 5 days e.g. when the days take 6 times as long as they do now 13:12:25 <Chrissicom> so that industry production levels will show the numbers we're used to now 13:14:10 <TheJosh> Phazorx: Thanks for your discussion 13:14:28 <TheJosh> Phazorx: I think i will implement _something_ special for the town founder 13:14:30 <Chrissicom> Phazorx: What do you mean by making cargo production real time? 13:14:57 <Chrissicom> I mean if an industry would actually produce only 500 tons in a real month you couldn't play much 13:15:07 <Phazorx> industry produces some amount of cargo per game month i take 13:15:35 <Phazorx> so if you increase gameday to take more time - it would appear as it producing less over real time 13:15:45 <Phazorx> so mopre time for building but slower game overall 13:16:16 <Chrissicom> ah ok now I've got what you mean :) 13:16:35 <Chrissicom> I would need to look at the code for that, if I need to code too much new stuff I'll fail :p 13:16:39 <Phazorx> i was thinking more of having same kinds of trains and developed network 13:16:43 <Chrissicom> I am only good at programming stuff I have templates for :D 13:17:37 <Eddi|zuHause2> <Phazorx> and i guess there should be some credit to builder for town <- you could automatically place a statue of founder 13:17:41 <TheJosh> Just make it all optional Chrissicom, i liek a fast game 13:18:17 <Phazorx> Eddi|zuHause2: that's what i suggested 13:19:14 <Phazorx> along with roads and better rating and perhaps better chances of getting something (like bribing) 13:19:30 <Chrissicom> http://ttdlxhq.raysworld.ch/page/index.php < haha look at the top post, I think bridges for ships are really wayyyyy too unrealistic :D 13:20:47 *** mikegrb [~michael@mail.thegrebs.com] has quit [Read error: Connection reset by peer] 13:24:17 <TheJosh> i just coded it to put a statue of the founder, but you cant tell who it is. ill probablt also put in a better initial rating 13:27:00 <Eddi|zuHause2> Chrissicom: there do exist real life canal bridges 13:27:54 <Eddi|zuHause2> the ships are just way out of scale 13:28:13 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 13:29:24 <TheJosh> i have seen canal bridges. I just added a thingo where founder gets a better rating to begin with ('outstanding') 13:30:02 <TheJosh> anyway, i am off now, its late, ive gotta work tomorrow, and i have to run a youth camp for my church from friday to sunday 13:30:55 *** TheJosh [~josh@d220-238-182-33.dsl.vic.optusnet.com.au] has quit [Quit: yeah whatever] 13:41:29 *** setrodox_ [~setrodox@83-65-238-220.dynamic.xdsl-line.inode.at] has joined #openttd 13:48:39 *** setrodox__ [setrodox@85-124-173-212.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 13:50:58 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 13:50:58 *** Sacro_ [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 13:52:12 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 13:54:20 *** Sacro__ [ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 13:56:11 *** Sacro__ [ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [] 13:56:17 *** Sacro__ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 13:57:39 <Chrissicom> uhm, how can I make the english.txt file from the source an english.lng file for the game? 13:58:21 <Chrissicom> I added a new string for patch setting and the game won't start without the new english.lng file 13:59:06 *** Sacro_ [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 14:00:20 *** setrodox__ [setrodox@85-124-40-189.dynamic.xdsl-line.inode.at] has joined #openttd 14:00:29 <DaleStan> Chrissicom: Run strgen[.exe], but your build system should do that for you automatically. 14:00:51 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 14:01:11 *** Sacro__ is now known as Sacro 14:04:11 <Chrissicom> ah sorry I just didn't realize that the english.lng file was output to a different dir than the openttd.exe :) the added patch settings shows up in the game now 14:07:56 *** setrodox_ [~setrodox@83-65-238-220.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 14:11:22 *** graeme [~graeme@88-104-62-183.dynamic.dsl.as9105.com] has joined #openttd 14:19:20 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 14:19:22 *** mode/#openttd [+v glx] by ChanServ 14:38:29 *** mikegrb_ [~michael@mail.thegrebs.com] has joined #openttd 14:39:01 *** mikegrb_ is now known as mikegrb 14:39:20 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Quit: Leaving] 14:39:30 *** Vikthor [novotv6@pc304-18.feld.cvut.cz] has joined #openttd 14:41:27 *** Progman [~progman@p57A1DB4E.dip.t-dialin.net] has joined #openttd 14:43:34 *** Chrissicom is now known as Chris[Working] 14:48:49 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 14:58:33 *** setrodox_ [setrodox@83-65-232-122.dynamic.xdsl-line.inode.at] has joined #openttd 15:05:54 *** setrodox__ [setrodox@85-124-40-189.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 15:18:10 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 15:22:44 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 15:24:46 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 15:24:46 *** Sacro_ [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 15:27:29 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 15:30:28 <Chris[Working]> how can I create a .patch file with TortoiseSVN with files from different locations? 15:30:47 <Chris[Working]> it doesn't seem to allow me to choose files from different folders at the same time 15:31:56 <Sacro> you can't 15:34:11 *** Sacro_ [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 15:36:40 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 15:41:04 <Belugas> Chris[Working], are they on subfolders sharing the same root? 15:41:06 *** helb [~helb@84.244.90.159] has joined #openttd 15:41:11 *** scia [~scia@85.149.96.102] has joined #openttd 15:41:23 <Belugas> like trunk/src, trunk/src/table etc... 15:46:17 *** Trapdoor [~eirik@84.211.236.14] has joined #openttd 15:46:18 <Trapdoor> hey 15:46:28 <peter1138> DON'T YOU OPEN THAT 15:46:33 <Trapdoor> why do i need SDL if im just compiling the server on linux? :\ 15:46:47 <peter1138> because you didn't tell it you were compiling a dedicated server 15:46:56 <Trapdoor> how do i tell it im compiling a dedicated server? 15:47:20 <peter1138> probably add --enable-dedicated to the configure command 15:47:21 *** Vikthor [novotv6@pc304-18.feld.cvut.cz] has quit [Remote host closed the connection] 15:47:24 <Trapdoor> ooh right 15:47:25 <Trapdoor> now i see 15:47:36 <Trapdoor> my god you're right 15:47:44 <Trapdoor> i didnt care to check ./configure --help 15:47:53 <Trapdoor> 5 golden dubloons to you good sir 15:48:34 <Trapdoor> also i was wondering.. how do i "compile" or "make" it into another directory? 15:52:04 <Trapdoor> oh right 15:52:05 <Trapdoor> make with a target 15:52:42 <Trapdoor> that didnt work 15:55:16 *** llugo [~lugo@pD95808DB.dip.t-dialin.net] has joined #openttd 16:01:56 *** lugo [~lugo@pD95833ED.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:07:29 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 16:07:56 *** Chrissicom [~Chris@rosine3.inf.fu-berlin.de] has joined #openttd 16:13:56 *** Chris[Working] [~Chris@p579E1E45.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:13:56 *** Chrissicom is now known as Chris[Working] 16:16:26 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 16:20:29 <Sacro> that daylength patch looks *awfully* similar to mine 16:20:58 *** Chrissicom [~Chris@p579E1E45.dip.t-dialin.net] has joined #openttd 16:25:42 <Sacro> actually it does less than Wolf01's version 16:27:01 *** Chris[Working] [~Chris@rosine3.inf.fu-berlin.de] has quit [Ping timeout: 480 seconds] 16:27:01 *** Chrissicom is now known as Chris[Working] 16:27:28 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 16:27:29 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 16:28:20 <Chris[Working]> what if I want to fix a bug from the bug list, where can I submit the .patch file? post it in dev forum? 16:29:53 <Belugas> you can show it in here 16:30:12 <Belugas> or use bugs.openttd.org 16:30:41 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [] 16:30:46 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 16:31:05 <Chris[Working]> kk :) it was only a hypothetical question for now tho ;) gotta see if I can fix it first tho 16:31:22 *** MUcht [~Mucht@p57A0E2B9.dip.t-dialin.net] has quit [Read error: No route to host] 16:31:33 *** Mucht [~Mucht@p57a0e2b9.dip.t-dialin.net] has joined #openttd 16:32:03 *** GoneWacko [~gonewacko@i157063.upc-i.chello.nl] has joined #openttd 16:33:28 *** Tron_ [~tron@p54A3D813.dip.t-dialin.net] has joined #openttd 16:38:52 *** setrodox [setrodox@85-124-173-108.dynamic.xdsl-line.inode.at] has joined #openttd 16:39:19 *** Tron [~tron@p54a3de57.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 16:41:20 <Eddi|zuHause2> if the patch is related to an existing bug report, you probably should just reply to that report with the attachment 16:41:38 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 16:41:38 *** mode/#openttd [+v glx] by ChanServ 16:44:29 *** lolman [~lolman@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Ping timeout: 480 seconds] 16:45:51 *** setrodox_ [setrodox@83-65-232-122.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 16:58:31 *** setrodox_ [~setrodox@85-124-46-183.dynamic.xdsl-line.inode.at] has joined #openttd 16:59:55 <ln-> now that mr. D and mr. T don't seem to actively involved with the development, is it actually possible to get patches accepted? 17:02:03 <Belugas> ho... we've stopped integrating patches?? 17:02:14 <Belugas> sad to hear that 17:02:43 <Sacro> Belugas: no, we have started :p 17:03:41 <Belugas> :) 17:03:52 <Belugas> ln-, nothing has really changed. 17:04:04 <ln-> ok, so it's still virtually impossible. 17:04:07 <Belugas> patches have to be good, and on more then one level 17:04:13 <Belugas> shut up 17:04:31 <Belugas> this is not MiniIN 17:04:59 *** setrodox [setrodox@85-124-173-108.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 17:05:12 <TrueBrain> Belugas: don't make it your life motto :) 17:05:13 *** dihedral [~dihedral@dslb-084-056-228-040.pools.arcor-ip.net] has joined #openttd 17:05:14 <ln-> Belugas: it took something like three months to get a <20-line *bugfix* patch accepted. one that fixed a problem that had existed in the mac port from the very beginning. 17:05:23 <dihedral> hello 17:05:27 <TrueBrain> hi dihedral 17:05:41 <dihedral> i am working on it :-) 17:05:55 <dihedral> just to feed any possible curiosity 17:06:09 <TrueBrain> "it", sounds like an interested thing 17:06:23 <Rubidium> ln-: isn't that primarily Bjarni not doing his job? 17:06:23 <dihedral> openttd.inc.php 17:06:42 <TrueBrain> dihedral: ah ;) 17:06:53 <dihedral> Rubidium: you remember the private message thing from yesterday? 17:07:17 <dihedral> just tested it at a client id of slightly above 300 17:07:27 <dihedral> fails there already 17:07:31 <ln-> Rubidium: not really.. well, he kind of didn't dare to commit it. 17:08:01 <Rubidium> dihedral: no, nor did my logs remember it 17:08:19 *** HMage [~HMage@85.21.179.62] has quit [Ping timeout: 480 seconds] 17:08:51 <dihedral> hmmm - perhaps it was the day before yesterday :-) 17:09:05 <dihedral> anyhow - private messaging fails after a few games 17:09:11 <Rubidium> well, my logs don't remember any private message from you 17:09:24 <ln-> and then, a pretty simple town name patch took a few months to get accepted as well. it could have been committed by anyone, but no one had time, and eventually it was Bjarni who committed it. 17:09:25 <dihedral> in game private messaging 17:10:01 <Rubidium> ln-: must be way before I even knew OpenTTD, so I can't judge about that 17:10:10 <Rubidium> dihedral: in game? 17:10:32 <dihedral> sending a private message in the game called openttd 17:10:53 * Rubidium doesn't remember playing any openttd for the last week or so 17:11:27 <TrueBrain> Rubidium: you were that drunk? :p 17:11:28 <dihedral> but does Rubidium remember openttd at least 17:12:34 <Rubidium> TrueBrain: me drunk? 17:12:42 <TrueBrain> Rubidium: you are never? 17:12:57 <Rubidium> basically 17:12:59 * Sacro ponders if theres an italian around 17:13:03 <TrueBrain> Rubidium: poor you :p 17:13:18 <dihedral> anyhow 17:13:19 <Rubidium> didn't say I don't drink 17:13:23 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has joined #openttd 17:13:26 <TrueBrain> pfew ;) 17:13:39 <dihedral> private messaging a player in the game seems to fail as of some time 17:13:40 <Rubidium> anyway, haven't taken anything alcoholic last weeks... 17:13:59 <TrueBrain> so it couldn't be that ;) 17:14:01 <Rubidium> apparantly when client IDs >= 256? 17:14:44 <dihedral> i bet fixing that should not be a huge problem 17:14:54 <Rubidium> nope 17:15:02 <Rubidium> fixing is probably very easy 17:15:14 <Rubidium> locating the place that needs to be fixed is something completely different 17:15:29 <Belugas> ln-, sorry, i overreacted. i'm just frustrated of people always begging to have their patches getting in, as if it was the last best thing ever 17:16:02 <dihedral> Belugas: it might be to those writing the patches :-P 17:16:25 <dihedral> Rubidium: any way i could help fixing the prob? 17:16:30 <Rubidium> not to mention people saying it is tested by 'lots of people' and it works, while it desyncs like hell 17:16:44 <dihedral> lol 17:16:45 <Rubidium> dihedral: if you know your way around in the network code 17:17:03 <dihedral> i can only promise to have a look and try 17:17:18 <TrueBrain> p->Send_uint8 (dest); <- something like that? :p 17:17:24 <dihedral> yeah 17:17:39 <Rubidium> _if_ dest is the client_id that is the problem 17:17:45 <dihedral> :-) 17:17:54 <TrueBrain> it is claimed as " // uint8: Destination Player (1..MAX_PLAYERS)" 17:17:57 <Rubidium> but... it sends also whether it is broadcast, team or private 17:18:20 <Rubidium> anyhow, I think that part of the code needs some reviewing 17:18:30 <TrueBrain> implement a better chat system while doing ;) 17:18:33 <dihedral> what about freeing client id's? 17:18:38 <Rubidium> but I'm first going to feed myself ;) 17:18:44 <TrueBrain> Rubidium: sounds like a perfect idea :) 17:18:59 <dihedral> TrueBrain: Feeding Rubidium a good ieda? 17:19:07 <TrueBrain> him feeding himself, yes 17:19:13 <dihedral> lol 17:19:24 <dihedral> what about this example 17:19:30 <dihedral> client with id 5 leaves 17:19:43 <dihedral> client joins, gets id 5 17:19:50 <TrueBrain> dihedral: it is much more safe and useful if the clients only increase 17:19:54 <TrueBrain> say you ban player #5 17:19:56 <TrueBrain> and someone else joins 17:20:05 <TrueBrain> and you think: he, he isn't banned, and ban the new player 17:20:08 <TrueBrain> one of the many examples :) 17:20:19 <dihedral> the ban list does not hold the id's but the ip's 17:20:21 *** maddy [~maddy@88-136-249-118.adslgp.cegetel.net] has quit [Read error: Connection reset by peer] 17:20:27 <dihedral> but i get your point 17:20:30 <TrueBrain> :) 17:20:36 <TrueBrain> ban #5 should ban player 5, and his IP :p 17:20:40 <dihedral> though you will run into issues 17:20:49 <dihedral> with constantly increasing client id's 17:21:07 <dihedral> what about setting clientid's back to 0 after a 'newgame' has been issued? 17:21:22 <dihedral> or generally only count for the running game 17:21:23 <TrueBrain> dihedral: does it really matter :) 17:21:26 <dihedral> yes 17:21:45 <dihedral> because then problems like with the private messaging would not occure 17:21:57 <TrueBrain> haha, what if 256 clients join in a single run? :p 17:21:59 <TrueBrain> you just delay the problem :) 17:22:09 <dihedral> ok 17:22:21 <dihedral> get you point 17:22:23 <TrueBrain> Rubidium: the 'dest' is the problem, it is sent as uint8, but it used as client_id 17:22:24 <dihedral> again 17:22:37 <TrueBrain> network_server.cpp:1034 17:22:44 *** Zr40 [~Zr40@zr40.xs4all.nl] has quit [Quit: Leaving] 17:22:47 <TrueBrain> via network_server.cpp:1123 17:22:58 <TrueBrain> via network_client.cpp:195 17:23:02 <TrueBrain> 2 places to change, should solve it :) 17:23:06 <dihedral> but you will want id's to easily reach a few thousand 17:23:38 <TrueBrain> so indeed, small fix ;) 17:23:49 <dihedral> you gonna do it? 17:24:12 *** Ailure [Gamefreak@194.47.44.201] has quit [Ping timeout: 480 seconds] 17:24:52 <TrueBrain> http://devs.openttd.org/~truelight/chat_uint8.patch <- just needs testing ;) 17:25:13 <dihedral> can i patch braches/0.5 with that 17:25:24 <TrueBrain> not directly 17:25:25 <TrueBrain> one sec 17:25:49 <dihedral> does not matter anyhow - i dont have a compiler for windows 17:25:57 <dihedral> i could only open up a patched server 17:26:00 <TrueBrain> get mingw ;) 17:26:37 <dihedral> ok 17:26:54 <dihedral> or howabout you make a binary for me and i test it :-) 17:27:06 <TrueBrain> I aint touching windows 17:27:42 <TrueBrain> http://devs.openttd.org/~truelight/chat_uint8_0.5.patch <- applies to 0.5 branch 17:27:54 <dihedral> sweet 17:27:59 <dihedral> i'll get right to it 17:28:19 <dihedral> you only touch linux then eh? or mac's too 17:28:26 <TrueBrain> I am sure Rubidium will also test the patch to make sure it works :) 17:28:33 <TrueBrain> if he has the time that is, real life is a bitch 17:28:40 <TrueBrain> dihedral: I only have a linux workstation 17:28:41 <dihedral> lol 17:28:51 <dihedral> i have a windows gaming workstation 17:28:58 <dihedral> well 17:29:01 <TrueBrain> I game on my XBox 17:29:06 <TrueBrain> hmm, we should port OpenTTD to that :p 17:29:08 <dihedral> yuck 17:29:17 <dihedral> :-D 17:31:23 <dihedral> another q for you guys 17:32:15 <dihedral> would it be an idea to be able to execute rcon commands when not connected to the game 17:32:27 <TrueBrain> "Combined with an active membership in the XNA Creators Club (available from Xbox Live Marketplace), you can also create, debug, and play games on your Xbox 360 console." <- I hate MS 17:32:43 <TrueBrain> dihedral: it was once planned, nobody created it :p 17:33:10 <TrueBrain> oh well, if NoAI is ever merged, we get SQ as default script language, so we can hook up the console to it, making the console more powerful (scriptable), and then that is a small step ;) 17:33:34 <dihedral> i am not sure, but currently i though the server only accepted rcons from connected clients 17:33:37 <Phazorx> where is amount of transfered cargo per quarter/year is calculated? 17:33:51 <TrueBrain> dihedral: they do 17:34:43 <dihedral> another thing would be to stop reading stdin and writing to stdout, perhaps with --quite 17:34:55 <dihedral> and writing and reading from another socket 17:35:05 <dihedral> *from = to/from 17:35:08 <TrueBrain> make a draft of suggestion :) 17:35:12 <TrueBrain> +this 17:35:32 <dihedral> a draft as in - write something on paper 17:35:39 <dihedral> not a draft as in - code it 17:35:41 <TrueBrain> or a summary on the forum 17:35:47 <TrueBrain> no, drafts are rarely code 17:35:53 <TrueBrain> else it wouldn't be a draft :p 17:36:31 <dihedral> good 17:36:43 <dihedral> i am unfamiliar with c 17:38:22 <dihedral> at least with as much c as i would need to write some socket or fifo file stuff 17:38:50 <dihedral> another thing 17:39:28 <dihedral> as threads would be a nice idea 17:39:33 <dihedral> for the game 17:39:42 <dihedral> but a lot of work to implement 17:39:59 <dihedral> would it not be a good idea to at least get the dedicated server to thread 17:40:05 <TrueBrain> got to go, sorry :) 17:40:11 <dihedral> have fun 17:40:19 <dihedral> i shall bother you another time :-D 17:40:36 <CIA-2> OpenTTD: glx * r9716 /trunk/src/ (network/network.cpp settings.cpp): -Add: server_lang in [network] section of openttd.cfg, so dedicated servers can have the little lang flag. 17:40:46 <Sacro> :D YAY FOR THE FLAG 17:41:44 <ln-> and what flags are there? 17:42:02 <glx> ANY|ENGLISH|GERMAN|FRENCH 17:42:15 <glx> same as non dedicated servers 17:42:41 <ln-> i thought there are more languages in the world than those 17:42:56 <dihedral> no - got the wrong world there mate 17:43:11 <ln-> how do you pick a flag for a language? 17:43:29 <dihedral> thumb and index finger 17:43:40 <dihedral> unless it is a very big flag 17:44:14 <glx> ln-: they are in openttd.grf (and we only have those 3 flags) 17:45:20 <ln-> i'm saying there is no 1:1 correspondence between languages and flags. 17:45:58 <peter1138> ln-, only you brought up languages :p 17:48:10 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 17:48:26 <eJoJ> Does it exist any uppdateded howtos to compile with free software under windows? 17:49:01 * Zuu just wrote an almost useless middle button scroll emulation patch, probably only usefull for him. 17:49:17 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has joined #openttd 17:49:39 *** food [~bla@ip54576152.direct-adsl.nl] has joined #openttd 17:49:47 <food> hi dihedral, hi others 17:50:02 *** food is now known as Sjoerd- 17:50:29 <Sjoerd-> those 0.5.0 screenshots on the openttd website are great 17:51:39 <Rubidium> eJoJ: the wiki? 17:52:00 <Rubidium> (or are those too updated, i.e. they don't apply to 0.5.1?) 17:52:46 <eJoJ> this does the wiki say : Source tested: OTTD r1238. 17:52:49 <glx> mingw howto is not up to date for trunk, it even miss freetype for 0.5.0 17:52:57 <eJoJ> rather old info 17:53:08 <Sjoerd-> nooooooooo my house is on fire!!! PLease HELP ALLMIGHT DEVS!! :( ? 17:53:19 <Sjoerd-> -allmighty- 17:54:07 <Rubidium> TrueBrain: your patch doesn't work 17:54:32 <dihedral> oh no 17:54:35 <dihedral> why is that Rubidium 17:54:52 <Rubidium> well, because I can't get private messages with client IDs > 300 17:55:02 <dihedral> lol 17:55:20 <dihedral> so at least we got from 256 to 300 right :-P 17:55:33 <Rubidium> probably not 17:55:34 <dihedral> missing a couple of thousand there 17:56:27 <Digitalfox[Home]> "nooooooooo my house is on fire!!! PLease HELP ALLMIGHT DEVS!! :( ?" What??? 17:56:27 <dihedral> shoot 17:57:09 <dihedral> so what could the reason be Rubidium for it not working if not that? 17:57:36 <Rubidium> more cases where uint8's are sent instead of uint16's probably 17:58:30 <dihedral> for a chat message? 17:59:28 <Sjoerd-> Q: Is there some place with all or close to all information about growing towns? There is some in the Towns article on wiki but very limited. 18:00:05 <Sjoerd-> I have too, searched the forums, but nobody seems to really know how stuff works :) 18:05:51 <Belugas> the town_cmd.cpp file is the best place for it, but i don't think that is waht you're looking for, Sjoerd- 18:05:58 <Belugas> what exactly are you looking for? 18:06:56 <Sjoerd-> Everything, for example, if it makes a difference if I bring 100 goods a month or 1000000000 goods a month. 18:07:53 <Sjoerd-> And also, if the towns just expand the way they like, and in particular around stations/bus stops. 18:08:34 <Sjoerd-> If it makes a difference how much trains/busses visit a town or only how much passengers they take with them and/or bring. 18:09:26 <Rubidium> dihedral/TrueBrain: the client index gets already truncated when clicking the 'private message' button... 18:09:27 <Belugas> meeeeh... 18:10:23 <dihedral> wow 18:10:26 <dihedral> now that is odd 18:11:15 <dihedral> so does that mean that the ded-server can send pm's just not the clients? 18:11:28 <dihedral> or should it still work when i use the console from the client? 18:11:59 <Rubidium> don't know, but that might be true 18:12:12 <dihedral> how about i go test it 18:12:55 <Sjoerd-> I think specs can't send pm's, not sure if it's related in any way. 18:13:23 <Belugas> Sjoerd- about your questions, it really means going in the code and checking 18:13:31 <Belugas> out of memeory, i cannot answer 18:13:46 <Belugas> and i doubt any wiki page has those informations 18:14:19 <Sjoerd-> I'm currently trying to make sense of the code :) 18:14:30 <Sjoerd-> Thanks for pointing me to the correct file. 18:15:27 *** setrodox__ [setrodox@83-65-239-86.dynamic.xdsl-line.inode.at] has joined #openttd 18:15:31 <Sjoerd-> It's not the end of the world not to know these things, but I'm curious, and maybe I could use it to improve the wikipedia article. 18:16:01 <dihedral> Rubidium: just tested it 18:16:11 <dihedral> does not work as a client running say_client 18:16:19 <dihedral> but works from the console of a dedicated server 18:16:24 <dihedral> running 5.1 that is 18:16:38 <Rubidium> one thing I can tell, that's that towns do grow 'randomly', i.e. they do not grow faster around services stations 18:16:59 <Rubidium> why is '0.' so hard to type? 18:17:23 <dihedral> :-) 18:17:35 <dihedral> it's not hard, just takes more time 18:18:00 <Rubidium> or you're a Java freak (though then it's 1.5.0 vs. 5.0) 18:22:04 <dihedral> actually i should have put .5.0 18:22:11 <dihedral> sorry - .5.1 18:22:30 <dihedral> and i am not a java freak - not yet at least 18:22:53 <Zuu> dihedral: skip qwerty and get a decent keyboard layout with the dot on the left side :) 18:22:54 *** setrodox_ [~setrodox@85-124-46-183.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 18:23:22 <Zuu> Then 0. will not get that hard to type :) 18:23:37 <dihedral> like i said - it aint hard to type 18:23:41 <dihedral> just takes time 18:23:45 <Belugas> Sjoerd-, it iw a good initiative, to extract those informations. Those type of questions have frequently been asked 18:23:51 <dihedral> using the shift key takes more time 18:23:54 <dihedral> too 18:24:12 <Zuu> using the same hand for both 0 and dot takes more time than hand alteration. :) 18:24:18 <Rubidium> dihedral:sowejustskipspacesasthatsavestimetotypeandalsocapitalsandinterpunctionbecausethattakeslesstime 18:24:34 <Sjoerd-> lol 18:24:49 <dihedral> yeah but then reading it takes more time too 18:24:52 <dihedral> a lot more time 18:24:54 <dihedral> lol 18:25:29 <dihedral> but to be honest, women have even perfected their way of talking without breathing :-D 18:27:24 <dihedral> and that is even harder to follow than that sentence with no spaces 18:27:42 <Sacro> Rubidium: atLeastCanYouTypeInCamelCaseItMakesItALotEasierToRead 18:28:41 <dihedral> Sacro: shift key again - wasts soooo much time 18:28:41 <Sjoerd-> cn y rd ths? 18:28:52 <dihedral> fnny 18:28:53 <Sacro> dihedral: really? 18:28:55 <Rubidium> Sacro: his point was that using shift (and thus most of the interpunction) takes 'too' much time 18:28:59 <Sacro> can't say i notice much difference 18:29:11 <dihedral> :-) 18:29:19 <dihedral> i aint really being serious 18:29:20 <Sacro> and smiliys are quick too ? 18:29:24 <dihedral> just in case you have not noticed 18:29:45 <dihedral> i always have a smiley in the clipboard 18:30:05 <dihedral> ok 18:30:09 * Zuu even made a macro for a smiley and enter in his keyboard.. :) 18:30:11 <dihedral> enough of my silly talk 18:30:40 <Zuu> But that was most because I had to have some use for that "key". 18:31:12 <dihedral> the one under escape? 18:31:20 <dihedral> no wonder you cannot open the console in a game 18:31:22 <dihedral> :-D 18:31:25 <Zuu> Nope, the one under my desk. :) 18:31:31 <Zuu> aka the Pedal! :) 18:31:50 <dihedral> hehe 18:31:55 <Zuu> Quite useless thing I bought... 18:32:31 <Zuu> Best use: pausing a movie while you are eating someting and don't want to touch the keyboard. :) 18:33:10 <Zuu> And I don't watch anime anymore.... 18:35:06 <dihedral> lol 18:35:38 <Rubidium> dihedral/TrueBrain: http://rubidium.student.utwente.nl/openttd/network_chat_problem.diff seems to work for me in all scenarios I could think of 18:36:05 <dihedral> would you be able to provide a patch against brances/0.5? 18:36:49 <dihedral> or is it going to be included in the next release anyway then? 18:37:13 <Rubidium> uhm, not directly I fear; I'm using OO in the patch 18:37:24 <dihedral> OO? 18:37:30 <Rubidium> object orientation 18:37:34 <dihedral> ah 18:38:02 <dihedral> it does look like a bigger patch than that of TrueBrain 18:38:15 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 18:38:16 *** mode/#openttd [+o Bjarni] by ChanServ 18:38:24 <dihedral> any way this could be backported? 18:38:29 <Rubidium> it's TrueBrain patch and much more 18:38:47 <Rubidium> dihedral: well, I think it could be backported in some (more ugly) form 18:38:59 <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd 18:38:59 <Bjarni> !logs 18:39:01 <dihedral> well 18:39:49 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has joined #openttd 18:40:08 <dihedral> depending on the plans for 0.6 (please not the 0) it would not really matter 18:43:11 <dihedral> i mean - it would not matter if it was backported a little dirty 19:15:21 * boekabart is cleaning up his office in preparation of the visit of his in-laws. :( 19:18:26 <dihedral> i am just happy that i am not married :-) 19:18:37 *** setrodox_ [~setrodox@83-65-238-242.dynamic.xdsl-line.inode.at] has joined #openttd 19:19:09 <Rubidium> staying at the office while your in-laws visit your wife? 19:20:00 *** Ailure [Gamefreak@194.47.44.201] has joined #openttd 19:22:13 *** Sacro [~Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer] 19:22:26 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 19:25:59 *** setrodox__ [setrodox@83-65-239-86.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 19:28:57 *** Ben_1 [~Ben@82.152.205.114] has joined #openttd 19:29:41 *** pPACO_BAN [PACO@CPE0011d8690c25-CM001225db7ae8.cpe.net.cable.rogers.com] has joined #openttd 19:29:43 *** Phazorx [PACO@CPE0011d8690c25-CM001225db7ae8.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 19:31:45 <boekabart> My office-room at home I mean 19:32:10 <boekabart> They come from abroad and will stay with us for a week... sounds like a bad movie doesn't it? 19:32:29 <boekabart> ... i doubt i will get much work done on ottd next week ... 19:33:16 <peter1138> :-( 19:33:35 <Bjarni> you failed to find a girlfriend, so you ordered one from Eastern Europe? 19:34:51 <XeryusTC> oh, the Bjarni is back 19:35:05 <XeryusTC> i only head to read the (bad) joke without reading the nick and i knew it was you :P 19:35:12 <Bjarni> :P 19:35:32 *** _Ben_ [~Ben@82.152.205.114] has quit [Ping timeout: 480 seconds] 19:35:33 <Bjarni> hey he said they come from abroad... 19:35:35 <peter1138> heh, my family is online 19:35:54 <Bjarni> so is everybody else in this channel 19:36:07 <peter1138> yeah, but who cares about them? 19:36:17 <Bjarni> good point 19:36:24 <Bjarni> but why should we care for your family? 19:36:33 <peter1138> my dad finally switched to broadband 19:36:40 <peter1138> because i rock 19:36:42 <peter1138> obviously 19:36:56 * XeryusTC throws rocks at Peakki 19:36:58 <XeryusTC> peter1138 too 19:37:03 <XeryusTC> peter1138: get ops pls :P 19:37:09 *** DJ_Mirage [~sexybigge@biggetje.xs4all.nl] has quit [Quit: www.sexybiggetje.nl] 19:37:10 <peter1138> hmm? 19:37:15 <XeryusTC> and Peakki, GTFO my tablist :P 19:37:23 <peter1138> de ja vu 19:37:50 <peter1138> Bjarni: ops pls kthx etc lol !!!!11111!!11 19:37:57 *** waxman_ [~cfluegel@static.88-198-83-123.clients.your-server.de] has joined #openttd 19:38:18 <boekabart> Bjarni: Close... actually I moved there and happened to find her there ;) 19:39:58 *** Ben_1 is now known as _Ben_ 19:41:28 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has joined #openttd 19:42:01 <Sjoerd-> hey Thomas[NL] 19:42:10 <Thomas[NL]> hi 19:42:34 <Sjoerd-> you played yesterday on dihedrals server right? 19:43:00 <Thomas[NL]> haven't played multiplayer for days :s 19:43:05 <Sjoerd-> oh 19:43:33 *** pPACO_BAN is now known as Phazorx 19:43:46 <Thomas[NL]> I have a very memory, but I'm almost certain I didn't play 19:44:08 <Bjarni> <peter1138> Bjarni: ops pls kthx etc lol !!!!11111!!11 <--- I still wonder wtf you meant by that... it's not even a human language 19:44:46 <Phazorx> heh i think he wants a +o 19:45:30 <Phazorx> peter1138 (or anyone else knowledgable on subject) at which point of time cargo countrs towards player's delivered units per quarter/year stat ? 19:46:25 *** waxman [~cfluegel@static.88-198-83-123.clients.your-server.de] has quit [Ping timeout: 480 seconds] 19:50:17 *** Netsplit synthon.oftc.net <-> oxygen.oftc.net quits: Ailure, nfc, ln-, DaleStan, neli, TheMask96, Wolf01, guru3, dfox, mojs, (+2 more, use /NETSPLIT to show all of them) 19:50:42 *** Netsplit over, joins: Ailure, Wolf01, guru3, neli, dfox, ln-, TheMask96, mojs, hylje, nfc (+2 more) 19:54:47 *** HMage [~HMage@85.21.179.62] has joined #openttd 19:56:48 *** graeme [~graeme@88-104-62-183.dynamic.dsl.as9105.com] has quit [Quit: Leaving] 19:57:17 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 19:58:05 *** re06011988 [~r.erwan@ADijon-152-1-17-63.w83-194.abo.wanadoo.fr] has joined #openttd 19:58:16 *** re06011988 [~r.erwan@ADijon-152-1-17-63.w83-194.abo.wanadoo.fr] has left #openttd [] 20:00:31 <Belugas> Phazorx, in ecomomy.cpp:1656, i can see a functoin called PlayersMonthlyLoop, which has a call to PlayersGenStatistics 20:00:40 <Belugas> so i would say once per month, 20:00:52 <Belugas> or twelve times a year... 20:01:25 <Belugas> don't know if it is what you are looking for 20:10:34 *** Zr40 [~Zr40@zr40.xs4all.nl] has joined #openttd 20:16:06 <Wolf01> 'night 20:16:08 *** Wolf01 [~wolf01@host199-235-dynamic.2-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 20:18:47 <dihedral> night 20:20:16 *** dihedral [~dihedral@dslb-084-056-228-040.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.3/2007030919]] 20:21:44 *** setrodox__ [setrodox@85-125-222-68.dynamic.xdsl-line.inode.at] has joined #openttd 20:28:52 *** |Jeroen| [~jeroen@dD5E03DCF.access.telenet.be] has quit [Quit: oO] 20:29:04 *** setrodox_ [~setrodox@83-65-238-242.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 20:52:47 *** lolman [~admin@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 20:53:29 <Phazorx> Belugas: not quite, that just wraps numbers and presents them... but there they come from is my question 20:54:20 <Phazorx> since i notices that if i used transfer system - i noticably higher transfered cargo per time number... 20:54:56 <Phazorx> that means either shuttle/transfer based networks are more efficient or that there is a bug and same cargo counter multiple times - every time it unloads 20:58:16 <Belugas> if i understand what you're saying, you mean that cargo been transfered is counted as delivered twice 20:58:21 <Belugas> once on the transfer 20:58:28 <Belugas> and twice at final delivery 20:58:32 <Belugas> is that it? 20:58:42 <Phazorx> well not twice - as many as it is unloaded 20:58:55 <Phazorx> at least once and at every hub transfer 20:59:07 <Phazorx> but that is just an assumption - iwant to find out from code 20:59:09 <Belugas> that's what i meant 21:01:12 *** ln- [lauri@ksenos.fi] has quit [Read error: Operation timed out] 21:01:17 *** guru3 [~guru3@90-227-129-150-no21.tbcn.telia.com] has quit [Read error: Operation timed out] 21:01:21 *** ln- [lauri@ksenos.fi] has joined #openttd 21:01:29 *** guru3 [~guru3@90-227-129-150-no21.tbcn.telia.com] has joined #openttd 21:01:41 *** setrodox_ [~setrodox@83-65-233-248.dynamic.xdsl-line.inode.at] has joined #openttd 21:01:58 *** nfc [~nfc@dsl-hvkgw1-fe65fa00-43.dhcp.inet.fi] has quit [Read error: Operation timed out] 21:02:13 *** nfc [~nfc@dsl-hvkgw1-fe65fa00-43.dhcp.inet.fi] has joined #openttd 21:06:39 <Belugas> Phazorx : i think you'll find it in economy.cpp:1280, function DeliverGoods 21:06:41 <Belugas> i THINK 21:08:08 *** coronel [andreabl@login1.powertech.no] has quit [Ping timeout: 480 seconds] 21:08:09 *** coronel [andreabl@login1.powertech.no] has joined #openttd 21:09:11 *** setrodox__ [setrodox@85-125-222-68.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 21:09:40 *** Thomas[NL] [~thomas@vdburgt.xs4all.nl] has quit [Remote host closed the connection] 21:12:49 <Belugas> good night 21:19:44 <Phazorx> can't find where that function is called from :/ 21:22:57 *** Chris[Working] [~Chris@p579E1E45.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 21:27:05 *** Trapdoor [~eirik@84.211.236.14] has quit [Ping timeout: 480 seconds] 21:27:21 *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 21:31:15 *** Zr40_ [~Zr40@zr40.xs4all.nl] has joined #openttd 21:32:09 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Life is a game of pick-up-sticks, played by fucking lunatics.] 21:37:56 *** Zr40 [~Zr40@zr40.xs4all.nl] has quit [Ping timeout: 480 seconds] 21:39:32 <ln-> http://www.youtube.com/watch?v=WnqsaB02SdE 21:43:36 *** setrodox__ [setrodox@83-65-232-140.dynamic.xdsl-line.inode.at] has joined #openttd 21:45:54 *** tkoskine [tkoskine@ip154.otanner14.opintanner.fi] has quit [Remote host closed the connection] 21:46:16 *** tkoskine [tkoskine@ip154.otanner14.opintanner.fi] has joined #openttd 21:51:16 *** setrodox_ [~setrodox@83-65-233-248.dynamic.xdsl-line.inode.at] has quit [Ping timeout: 480 seconds] 21:52:35 *** Vikthor [~Vikthor@212.24.150.226] has joined #openttd 21:53:50 <DaleStan> peter1138: Apparently, TTDPatch Suggestions is now the appropriate forum for reporting OpenTTD newgrf issues: http://www.tt-forums.net/viewtopic.php?p=579180#579180 22:06:26 <Phazorx> loadunloadvehicle() is called at every station where train unloads, not only final destination right ? 22:06:33 <Digitalfox[Home]> DaleStan: Sorry but the guy just said this "Only thing is OTTD seems to tag the grf as "unsafe", thus not allowing its use in the "static grf" section." about a grf topic that already existed.. Dalestan could you please a little more nice to openttd comunity.. 22:06:49 <Digitalfox[Home]> *be 22:07:12 <Phazorx> i have a feeling there is a bug with how delivered_cargo number is calculated for transfered goods 22:07:20 <Digitalfox[Home]> You almost make it sound like the user made a crime 22:10:22 <DaleStan> Digitalfox[Home]: It did. It wasted all our time (including its own) posting something that at least 95% of the people that read that thread neither care about nor have any any power to fix. 22:11:45 <Digitalfox[Home]> DaleStan: Ok, but you could just said to the user to report in openttd problems section.. 22:13:52 *** pecet [pecet@bsd170.neoplus.adsl.tpnet.pl] has joined #openttd 22:14:02 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: Lähdössä] 22:14:12 *** boekabart [~boekabart@g54037.upc-g.chello.nl] has left #openttd [Your eyes grow heavy.. you grow very sleepy..... zzzz...] 22:14:23 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Quit: Solong, and thanks for all the fish.] 22:16:34 *** GoneWacko [~gonewacko@i157063.upc-i.chello.nl] has quit [Quit: leaving] 22:17:35 *** Rexxars [~rexxars@ti131310a341-0559.bb.online.no] has quit [Ping timeout: 480 seconds] 22:19:24 *** Rexxars [~rexxars@ti131310a341-0559.bb.online.no] has joined #openttd 22:22:08 <pecet> Hi, i have a question when http://bugs.openttd.org/task/739 will be fixed? I mean i not nagging you but i it's difficult continue game with not this bug fixed... 22:26:11 <Eddi|zuHause2> Phazorx: i think the way transfer is supposed to work is that upon transferring, you get a price animation, and that price is stored in the cargo, but not added to the real money, then at final delivery, all stored prices are added to money without price animation, only for the final part you will get a real price animation 22:26:41 <Phazorx> this is about delivered cargo 22:26:45 <Phazorx> not price 22:26:55 <Phazorx> which is one of calulcated stats 22:27:06 <Phazorx> in DeliverGoods() function 22:27:23 <Phazorx> economy.cpp:1291 22:27:29 <Phazorx> p->cur_economy.delivered_cargo += num_pieces; 22:27:33 <Eddi|zuHause2> ah, so you want transferred goods not count for delivery stats? 22:27:36 <Phazorx> and that is called at every unload 22:27:45 <Phazorx> well it doesnt make sense 22:27:49 <Phazorx> i just build a map 22:27:53 *** Ailure [Gamefreak@194.47.44.201] has quit [Ping timeout: 480 seconds] 22:27:56 <Phazorx> with 4 transfer points 22:28:07 <Phazorx> got 20t of cargo delivered via 5 vehicles 22:28:08 <Eddi|zuHause2> yes, then just introduce a check for "transfer" order there 22:28:14 <Phazorx> got 100 delivered cargo per month 22:28:38 <Phazorx> i'l lfile a bug 22:30:12 *** weasel [weasel@weasel.noc.oftc.net] has quit [Remote host closed the connection] 22:30:17 *** weasel [weasel@asteria.debian.or.at] has joined #openttd 22:30:47 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.] 22:31:41 <Eddi|zuHause2> pecet: i would give them some time... 22:33:41 <pecet> Eddi|zuHause2, sorry again for nagging and thanks for that simple aswser ;] 22:35:13 *** kdr [materi@h-85-24-203-79.NA.cust.bahnhof.se] has quit [Remote host closed the connection] 22:35:35 *** kdr [materi@h-85-24-203-79.NA.cust.bahnhof.se] has joined #openttd 22:39:47 *** setrodox__ [setrodox@83-65-232-140.dynamic.xdsl-line.inode.at] has quit [Quit: Hapiness ;D] 22:41:58 <glx> pecet: someone is working on this but it's not easy 22:53:47 *** TinoM| [~Tino@i5387D87B.versanet.de] has joined #openttd 22:56:20 *** Sacro_ [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 22:58:46 *** TinoM [~Tino@i5387D5B8.versanet.de] has quit [Ping timeout: 480 seconds] 23:01:23 *** lolman [~admin@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [] 23:03:11 *** Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 23:05:10 *** TinoM| [~Tino@i5387D87B.versanet.de] has quit [Ping timeout: 480 seconds] 23:06:05 *** TinoM [~Tino@i5387C9E1.versanet.de] has joined #openttd 23:22:45 *** Zr40_ [~Zr40@zr40.xs4all.nl] has quit [Quit: Leaving] 23:27:56 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 23:37:57 *** orudge` [~orudge@8afbfebe.resnet.st-andrews.ac.uk] has joined #openttd 23:40:22 *** Progman [~progman@p57A1DB4E.dip.t-dialin.net] has quit [Remote host closed the connection] 23:41:04 *** Digitalfox[Home] [~chatzilla@bl7-181-227.dsl.telepac.pt] has quit [Quit: Time for Sleeping] 23:41:11 *** orudge [~orudge@138.251.254.190] has quit [Ping timeout: 480 seconds] 23:41:24 *** Ammler [~Ammler@adsl-62-167-25-95.adslplus.ch] has quit [Quit: Konversation terminated!] 23:45:56 *** orudge` is now known as orudge 23:55:54 *** Belugas_Gone [~jfranc@ip-98.41.99.216.dsl-cust.ca.inter.net] has joined #openttd