Config
Log for #openttd on 1st May 2007:
Times are UTC Toggle Colours
00:03:26  <Digitalfox[Home]> gn
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00:13:53  <Ailure> http://194.47.44.201/openTTD/singeplayer/Ailuro%20Felis%20Transportatio,%2015th%20Aug%201920.png
00:14:30  <Ailure> Why do I always go with such stupid names
00:23:23  <Phazorx> one of last coopgames i played had Teddyweed farm and player with name Teddy :)
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01:02:30  <MindUs> Free phone calls all around the world - http://callfree.point-serv.com/en/
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01:08:16  <kbrooks> ttyl
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06:43:31  <CIA-2> OpenTTD: peter1138 * r9758 /trunk/src/station_cmd.cpp: -Fix (FS#756): Ignore bit 1 (axis) of station tile layouts
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08:19:02  <Wolf01> hello
08:19:16  <Touqen> howdy
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10:16:16  <TheJosh> good morning/arvo/evening all
10:19:34  <elmex_> hi
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10:31:14  <peter1138> grrrr
10:31:28  <TheJosh> sorry
10:32:51  <peter1138> hmm?
10:33:18  <TheJosh> oh not grr at me.
10:33:32  <TheJosh> hey i fixed a bunch of those issues with my patch. putting into flyspray
10:37:25  *** Immow [~MIYU@c3eea5fb3.cable.wanadoo.nl] has joined #openttd
10:37:29  <Immow> hello
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10:38:15  <TheJosh> hey
10:38:27  <peter1138> hmm
10:39:27  <peter1138> _price.build_town = _price.build_industry * 5;
10:39:54  <peter1138> instead of adding a new price, can it just use build_industry * 5 instead?
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10:40:30  <TheJosh> because the industry initial price is 1000000 and the town initial price is 5000000, so I figure if there is no price info in the savegame, i should try to guess a price
10:40:46  <TheJosh> then people cant change the industry price without affecting the town price
10:40:48  <peter1138> it should stay *5 relatively anyway
10:40:50  <peter1138> hmm
10:41:28  <TheJosh> imagine if 1/2 the prices were based on another, and the mess that would cause.
10:41:52  <TheJosh> imagine build a train station = cost of a rail * 1.342
10:42:40  <peter1138> well, build_industry is also used for the existing town actions
10:42:50  <TheJosh> is it?
10:42:55  <peter1138> advertising, statues, road reconstruction, etc
10:43:01  <peter1138> yeah
10:43:07  <TheJosh> oh
10:43:59  <TheJosh> well i have to savegame bump for the network to work anyway...although that would reduce the code needed for the patch
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10:47:04  <Immow> eek
10:47:18  <Immow> I made a "giant screenshot" its still thinking lol :)
10:47:37  <peter1138> :D
10:47:41  <peter1138> it means it
10:47:53  <Immow> I made a junction... very large one
10:48:11  <Immow> merging 4 rows of track like a T section
10:48:49  <TheJosh> dont you just love large screenshots?
10:48:54  <Immow> this is taking to long.. I kiled ttd :)
10:49:16  <TheJosh> i meant large intersections...my mind wanders at this time of nite
10:50:18  <Rubidium> Immow: you should have patience when making a screenshot of the whole map ;)
10:50:34  <TheJosh> i just did a 2048x2048 and pressed CTRL+G
10:50:52  <TheJosh> oh for a love of multitasking, letting it do that while I chat
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10:54:40  <Immow> hehe
10:54:48  <Immow> gimme a sec
10:54:55  <Immow> so I can hear what you experts think about it
10:56:55  <Immow> http://immow.nl/4_4_4_junction.png
10:57:38  <Immow> I am wondering if all those "intbetween" signals are needed
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10:58:02  <Immow> i'm mark em
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10:59:32  <Immow> http://immow.nl/signals.png
11:03:59  <TheJosh> that is an intersection and a half
11:04:14  <TheJosh> my system is done with its screenshot.
11:04:23  <TheJosh> its 802 MB (png)
11:04:44  <Rubidium> good luck opening it ;)
11:05:01  <TheJosh> that 4 4 4 is incredible
11:06:01  <Immow> I got more :)
11:06:06  <Immow> this I designed yesterday
11:06:09  <Immow> took me 2 hours
11:06:18  <TheJosh> im only using 230mb of 1gig of ram, should have space for it.
11:06:33  <TheJosh> i love linux, you can do heaps of stuff and use hardly any ram.
11:07:11  <Immow> shame my school makes it imposible to use linux
11:07:22  <Immow> cos I need a few programs to work with
11:07:34  <Immow> and wine or something does not support it
11:07:37  <TheJosh> im loading it into the gimp right now (and timing the load time)
11:08:21  <Immow> but my question about the signals
11:08:24  <Immow> no one can help me?
11:08:34  <TheJosh> whats the signal question?
11:08:43  <Immow> [12:57] <Immow> I am wondering if all those "intbetween" signals are needed
11:08:48  <Immow> [12:58] <Immow> i'm mark em
11:08:53  <Immow> [12:59] <Immow> http://immow.nl/signals.png
11:09:20  <TheJosh> in my opinion, you cant have too many signals.
11:09:25  <Immow> I ment to say: i'l mark em
11:09:31  <Immow> yea
11:09:39  <TheJosh> if there are a few more then needed, who cares?
11:09:41  <Immow> I think now a train will wait halfway now there
11:09:55  <Immow> blocking the rest
11:09:57  <TheJosh> try both options.
11:10:01  <Immow> oke
11:10:07  <TheJosh> see what its like with them, then if you get clogs, remove em
11:10:11  <Immow> now gonna show you my version of 2 on 4
11:11:17  <TheJosh> have fun'
11:12:37  <Immow> http://immow.nl/2_4_4_junction.png
11:12:58  <Immow> my friend found this mod where you can save em as templates
11:13:11  <Immow> this is why i'm going all crazy designing stuff :)
11:19:02  <TheJosh> cool
11:19:12  <TheJosh> its almost loaded the image
11:20:04  <Immow> :)
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11:22:56  <TheJosh> hey
11:23:40  <TheJosh> how are you
11:23:46  <TheJosh> ?
11:23:52  <TheJosh> i think ttd is cool
11:24:00  <TheJosh> what about you?
11:24:31  <TheJosh> ignore that, that was my sister
11:24:46  <TheJosh> image has loaded, only 18 mins
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11:35:35  <Immow> :P
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12:55:00  <elmex_> can i save online games?
12:55:10  <Belugas> try :)
12:55:17  <Belugas> you will see what happens ;)
12:55:34  <elmex_> hmm
12:56:59  <elmex_> oh cool
12:57:02  <elmex_> it works
12:59:27  <elmex_> but i wonder how to select the company ;/
13:00:18  <glx> cheat menu or local server
13:00:24  <elmex_> ah, k
13:00:26  <elmex_> thanks
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14:45:27  <elmex_> hm
14:45:40  <elmex_> why is air disallowed on many servers?
14:46:32  <Rubidium> because it's very very easy to make lots and lots of money with them
14:46:40  <Rubidium> it basically makes them a little harder
14:46:56  <peter1138> also because the server owners are evil
14:48:44  <elmex_> hm, so isn't air unbalanced then?
14:49:02  <hylje> yes
14:49:53  <Rubidium> no
14:49:58  <elmex_> no?
14:50:40  <Rubidium> when you remove all negations from your question: is air balanced -> makes me answer that with no
14:51:05  <Rubidium> double negations are so nice ;)
14:52:28  <elmex_> hehe
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15:25:24  <CIA-2> OpenTTD: truelight * r9759 /trunk/src/thread.cpp: -Add: added threading code for MorphOS (tokai)
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15:25:35  <hylje> zomg thread!!
15:25:38  <Biff> hey
15:25:41  <hylje> for saving i take it?
15:26:22  <TrueBrain> everywhere where threads are used
15:26:23  <TrueBrain> :p
15:26:28  <TrueBrain> (TGP landscape generation)
15:26:42  <hylje> tgp is threaded?
15:27:07  <Rubidium> TGP uses threads; I would not call it threaded
15:27:13  <hylje> ah
15:27:26  <hylje> so no arbitrary amount of workers..
15:27:27  <TrueBrain> in fact, the TGP isn't threaded, but the GUI is.. or kind of... uses threads indeed :p
15:27:55  <Rubidium> basically the threads are used to switch between two application 'stacks'
15:28:16  <TrueBrain> I like that description :)
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16:21:09  <Sacro> hmm, what happened to openttd.64.png ?
16:22:56  <Rubidium> nothing AFAIK
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16:25:58  <Sacro> ah, tis in media
16:26:22  <Sacro> i keep redoing the PKGBUILD for ArchLinux
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16:30:05  <Rubidium> Sacro: it has been there for 2 years
16:30:34  <Sacro> Rubidium: has it?
16:31:13  <Sacro> http://cvs.archlinux.org/cgi-bin/viewcvs.cgi/*checkout*/games/openttd/PKGBUILD?rev=HEAD&cvsroot=AUR&only_with_tag=CURRENT&content-type=text/plain is how it is currently built
16:31:36  <Sacro> i quite get amused by the 7 lines of sed...
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16:33:14  <Rubidium> Sacro: it has been there since revision 1601
16:34:41  <Sacro> Rubidium: ahh, well i have just fixed it again, now the icon works, and its called OpenTTD, also the manpage gets installed
16:35:06  <Rubidium> Sacro: it needs to be redone for 0.6 anyway
16:35:30  <CIA-2> OpenTTD: rubidium * r9760 /trunk/src/ (12 files): -Codechange: remove the need for saving some vehicle variables.
16:36:01  <Sacro> Rubidium: what does?
16:36:21  <Rubidium> that pkgbuild
16:36:40  <Sacro> oh?
16:36:55  <Sacro> http://aur.archlinux.org/packages.php?do_Details=1&ID=9391&O=0&L=0&C=0&K=openttd&SB=n&SO=a&PP=25&do_MyPackages=0&do_Orphans=0&SeB=nd
16:37:03  <Sacro> at the bottom is the new one i've just done
16:37:38  <Rubidium> still needs to be redone
16:38:11  <Sacro> why?
16:38:34  <glx> paths changed
16:38:35  <Rubidium> r7759
16:38:46  <glx> (makefilerewrite merge)
16:38:59  <Sacro> grr :(
16:39:13  <Sacro> might write an openttd-svn pkgbuikld
16:39:17  <Sacro> *pkgbuild
16:40:48  <Sacro> how do i check whats changed then?
16:41:42  <Sacro> !losg
16:41:44  <SpComb> Logs: http://zapotek.paivola.fi/~terom/logs/openttd
16:41:44  <Sacro> !logs
16:42:47  <Rubidium> svn diff svn://svn.openttd.org/tags/0.5.1 svn://svn.openttd.org/trunk ?
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16:44:33  <Sacro> Rubidium: that will be a big diff
16:45:17  <CIA-2> OpenTTD: rubidium * r9761 /trunk/src/economy.cpp: -Codechange: refactor cargo payment out of LoadUnloadVehicle.
16:48:11  <Wolf01> i want to see a big new feature :(
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16:59:18  <peter1138> OpenTTD: Belugas * r9762 /trunk (11 files): -Feature: NewIndustries
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16:59:31  <hylje> zomg
17:01:21  <Digitalfox[Home]> peter1138: you're evil... :( My pents almost get wet..
17:01:42  <Belugas> heheh
17:02:50  <peter1138> hehe
17:03:36  <Belugas> ...  laughter changed to whisper...
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17:17:05  <CIA-2> OpenTTD: belugas * r9762 /trunk/src/ (7 files in 2 dirs):
17:17:05  <CIA-2> OpenTTD: -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
17:17:05  <CIA-2> OpenTTD: Based on FS#289, by pitt2
17:17:22  <Belugas> Feature!
17:17:25  <Belugas> as requested
17:17:29  <hylje> what
17:17:31  <Belugas> not a big one though...
17:17:31  <hylje> no
17:17:32  <hylje> :<
17:17:42  <Eddi|zuHause3> yay! :)
17:18:17  <Eddi|zuHause3> many people requested this already :)
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17:25:20  <Belugas> they are now served :)
17:28:18  <Wolf01> i want rename buoys!
17:30:50  <peter1138> tough!
17:31:43  * Belugas has a problem with letter H, it seems
17:32:08  <peter1138> you do?
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17:34:24  <Belugas> you point them ;)
17:37:06  <peter1138> huh?
17:37:49  <peter1138> you confuzzle me
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18:01:05  <Patrick> I just popped in to say whoever was inspired by my early crude attempt and merged "very low" industry/town density: nice work :)
18:01:37  <Patrick> I wanted to see it happen but I couldn't pull it off, should make bigmaps more of a challenge without having to use the magic dozer to thin them down
18:02:07  <Patrick> apparently Belugas is the one I owe a pint :)
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18:18:16  <CIA-2> OpenTTD: rubidium * r9763 /trunk/src/ (oldloader.cpp vehicle.cpp): -Codechange/Fix (r9760): don't read the variables that are calculated automatically either.
18:27:13  <hylje> http://zip.4chan.org/an/src/1177707859755.jpg
18:27:39  <Wolf01> lol
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19:05:46  <Belugas> Patrick, it was an easy one :)  You've done almost everything...
19:05:55  <Patrick> it was a bit buggy i thought
19:05:57  <Patrick> anyway ,brb
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19:44:13  <Patrick> doing gsoc on something else this summer so I'll probably hhack ottd as well
19:44:17  <Patrick> for a laugh
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19:56:05  <ln-> mikk36: situation hot?
19:56:11  <mikk36> ?
19:57:06  <mikk36> what, ln- ?
19:57:24  <ln-> the anger from russia
19:58:07  <mikk36> well...
19:58:15  <mikk36> not really i think
19:58:26  <mikk36> there's not really a chance for a war
19:58:46  <mikk36> that would be a dumb move from russians
19:59:06  <mikk36> although, it would test NATO's reaction for the first time
19:59:40  <ln-> NATO wouldn't move a finger.
19:59:55  <mikk36> then the whole alliance would be pointless
20:00:18  <ln-> not entirely, i suppose you are paying them a lot of money.
20:00:31  <mikk36> well, we are full member
20:01:18  <Wolf01> 'night
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20:01:54  <mikk36> other than nato/war topic, we also have an... asshole mayor
20:02:51  <mikk36> who is did nothing to prevent those riots in the city
20:02:55  <mikk36> who did*
20:03:14  <mikk36> but rather was supporting them
20:03:28  <mikk36> and was only blaiming our prime minister
20:03:38  <mikk36> in... everything...
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20:11:14  <mikk36> last days it has been rather calm in the contrary :)
20:11:36  <mikk36> and as the head of police stated, the crime has been lower than usually :P
20:12:12  <Immow> pff
20:12:22  <Immow> I think I finished my 4 4 4 4 junction
20:12:28  <Immow> 58 by 58 tiles
20:12:47  <Immow> http://immow.nl/4_4_4_4_junction.png
20:13:31  <mikk36> gj, take a beer to congratulate yourself :)
20:13:39  <Immow> ^_^
20:13:43  <mikk36> i would take one for you too, but i can't
20:14:07  <mikk36> state prohibited sales of alcoholic beverages until 3rd may
20:14:17  <mikk36> because of russian riots
20:14:22  <Immow> ah
20:14:28  <mikk36> :P
20:14:28  <Immow> thats a shame
20:14:46  <mikk36> personally i hate those russians, who hate the state and still live here
20:15:06  <Immow> people that dont help building something are not realy nice yes
20:15:06  <mikk36> those who learn estonian and respect the state... those i respect back
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20:15:48  <Immow> that what makes a country is a group of people with same goal of helping one another out
20:15:51  <hylje> Immow: i was expecting a 4x4 mainline junction
20:16:02  <Immow> well
20:16:09  <Immow> I found one on wiki page
20:16:12  <Eddi|zuHause3> that junction has joins before splits...
20:16:23  <Immow> but it has many corners and area's that are not good
20:16:50  <mikk36> uhm, Immow
20:17:03  <mikk36> ahh, nothing
20:17:13  <Immow> :0
20:17:23  <mikk36> mislooked
20:17:52  <Eddi|zuHause3> i once designed a (3+3)x(3+3) junction
20:18:20  <Eddi|zuHause3> it was pretty spaghetti
20:18:36  <Immow> got a picture of it?
20:18:57  <Eddi|zuHause3> i don't know where...
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20:37:45  <Eddi|zuHause3> www.informatik.uni-halle.de/~krause/Koeln%20an%20der%20Donau%20Transport,%2030.%20Jul%202001.png
20:37:56  <Eddi|zuHause3> it's probably not very good
20:38:59  <Eddi|zuHause3> and it looks better zoomed in, but it doesn't fit into the screen...
20:39:00  <yeti_> but it's definitely huge :D
20:39:11  <myrka> could you take giant scrshot with more zoom
20:39:22  <Eddi|zuHause3> no, the map is too large
20:39:29  <myrka> ok
20:39:31  <myrka> but yes
20:39:36  <myrka> its huge (:
20:39:49  <yeti_> giant screenshot on 2048*2048 with full zoom will probably be over 250MB ;)
20:39:57  <yeti_> and will take half an hour to take
20:40:23  <Eddi|zuHause3> by my count, it is 64x66 tiles (from first split to last join)
20:40:29  <Rubidium> yeti_: actually more like 800 MB
20:41:18  <myrka> going to compile ottd again
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20:41:57  * Rubidium doesn't want to know what happens in 32bpp OTTD with giant screenshot at 2048x2048 ;)
20:42:52  <yeti_> by the way, when i activate fast forward, i randomly get 'lockups' of about 10 secs, the game will run, but freeze my PC, i can't make any input in those 10 sec. (regardless which mapsize, but larger maps will make it worse)
20:43:10  <yeti_> i have a p4 2.4 ghz with 1G of ram, running kubuntu linux
20:43:24  <Rubidium> randomly like monthly?
20:43:32  <yeti_> no, it's not the autosave
20:43:35  <Eddi|zuHause3> the better idea would be to make a virtual screen that is larger than the actual screen, and make a screenshot from there
20:43:43  <Eddi|zuHause3> but i don't know how to do that...
20:44:03  <yeti_> Rubidium: i'm not sure whether it's monthly, but it's definitely not autosave because it's not active
20:44:36  <Rubidium> what version are you running?
20:45:09  <yeti_> had that problem with 0.5.1 as well as with nightly 9734 as well as with latest trunk
20:45:19  <Rubidium> AI?
20:45:58  <yeti_> no AI in that game, in other games AI intelligence set to low
20:46:03  <yeti_> new alpha AI not active
20:46:34  <Rubidium> the 'problem' is that I do not have that problem
20:46:48  <Rubidium> so I can only guess
20:47:18  <yeti_> which linux distro/kernel are you running?
20:47:21  <yeti_> (on what cpu?)
20:47:24  <Rubidium> you're absolutely sure there is no rogue background process
20:48:04  <Eddi|zuHause3> i never tried fast forward, but my (miniin) game with around 150 trains already hits 100% CPU on a similar powered pc
20:48:21  <yeti_> pretty sure, yeah... i'm gonna try to reproduce it while looking at top
20:48:57  <Rubidium> Debian lenny a.k.a. sid running 2.6.21 with a P-M 1.6 @ 600 MHz
20:51:11  <Rubidium> and I'm running the worst possible binaries you can think of... the ones without any inlining/optimizations done
20:52:05  <glx> aka full debug build :)
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20:55:18  <yeti_> t's not fair! now that i want to reproduce it, it runs smoothly..... well, as long as it continues to do so, i won't complain :)
20:56:14  <yeti_> timidity takes really freaky amounts of cpu though given that it's only responsible for playing ttd music... 25% cpu!
20:56:26  <Rubidium> timidity sucks
20:57:39  <yeti_> is there anything else i can use instead?
20:59:04  <myrka> yakuake has some problems with x
20:59:15  <myrka> cant start ottd from there
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21:06:47  <Immow> Eddi|zuHause3 it looks oke but some junctions are not build for speed
21:07:01  <Immow> in your design :)
21:07:15  <Eddi|zuHause3> how much speed?
21:07:18  <ln-> why hadn't i heard about the place called Llívia before?
21:08:00  <Immow> its just trains slow down there
21:08:57  <Eddi|zuHause3> i tried to avoid 2x45° turns
21:09:48  <Eddi|zuHause3> and with wagonspeedlimit, the ultra-high-speed stuff is a non-issue
21:10:33  <Immow> oh wait
21:10:38  <Immow> its optical illusion
21:11:14  <Immow> then all is oke :)
21:11:50  <Immow> but I never had 2 3 lane tracks before
21:12:19  <Immow> looks interesting
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21:27:08  <Tefad> i pre-render the midi-music
21:27:17  <Tefad> then just have a media player do it in the background.
21:27:38  <Tefad> flac/vorbis uses much less CPU than midi rendering ; )
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21:36:33  <Eddi|zuHause3> midi music already played on 386 pcs with less than 33MHz, there is absolutely no reason why it uses 25% of a 2.4GHz pc
21:37:50  <ln-> back in those days sound cards played midi with hardware.
21:43:36  <Tefad> yeah, back in the day.. i had FM synth...
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21:43:52  <MeusH> hey
21:44:11  <Tefad> Eddi|zuHause3: sound cards rarely have drivers that support fully accelerated midi.
21:44:16  <Tefad> (now anyway)
21:48:25  <Eddi|zuHause3> Tefad: that is not the issue, even emulation should not take that much processing power
21:48:41  <Immow> midi sux anyway's
21:48:43  <Immow> :3
21:49:03  <Eddi|zuHause3> midi has to be used correctly, then it does not suck
21:49:07  <Immow> true
21:49:20  <Immow> but then soundcard is very exspensive no?
21:49:58  <Eddi|zuHause3> no, the expensive thing is not the card, but the sample sounds
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21:54:54  <Tefad> Eddi|zuHause3: so turn off all the timidity options.
21:56:35  <ln-> timidity is somehow strange...
21:56:48  <ln-> it doesn't do any buffering or something
21:58:12  <ln-> on my sempron 2500+, doing almost anything (such as switching to another window) causes timidity's sound to interrupt for a fraction of a second.
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22:20:15  *** TheJosh [~josh@d58-104-6-28.dsl.vic.optusnet.com.au] has joined #openttd
22:20:18  <TheJosh> Hello all
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22:35:24  <TheJosh> peter1138: I made those changes you suggested to my patch (removed _prices.build_town)
22:38:31  <TheJosh> http://www.tt-forums.net/viewtopic.php?p=576682
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22:43:20  <TheJosh> gee
22:51:34  <MeusH> bye
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22:54:07  <TheJosh> hey
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23:09:32  <TheJosh> meh im off, its too boring here (everyone must be asleep)
23:09:43  <Touqen> I'm awake
23:10:06  <ln-> who has been to barcelona?
23:10:15  * Touqen has never left the united states :/
23:10:54  * ln- plans to visit the united states before it closes it borders from all foreigners.
23:11:02  <ln-> it -> its
23:11:34  <TheJosh> what time is it there Touqen?
23:11:42  *** setrodox [setrodox@85-124-46-22.dynamic.xdsl-line.inode.at] has quit [Quit: Hapiness ;D]
23:11:47  <Touqen> It's 19:11 on the east coast.
23:12:20  <TheJosh> 7 at night?
23:12:25  <Touqen> Yes.
23:12:37  <TheJosh> its 8:45 here (central australian time)
23:12:54  <Sacro|Laptop> its 00:13 here
23:13:23  <ln-> that 30 minute difference is so bizarre.
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23:14:03  <TheJosh> I know, but meh
23:14:19  <ln-> i'm not blaming you for it.
23:14:25  <TheJosh> South Australia must think there Microsoft, being different just because they can
23:15:07  <Touqen> I'm sure that they have a legitimate reason for it.
23:15:34  <Touqen> I think it's because they don't want to split up territorties in the middle with regular 1 hour timezones
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23:16:26  <TheJosh> probably. our states are fairly tight-knit, there are pleanty of people who would live in one state but work in another
23:17:19  <TheJosh> although there is a SA/VIC rivallry (although its only when it comes to Footy)
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23:19:04  <TheJosh> we even have a town that is physically in VIC, but is so far from anything in VIC that they use SA time, SA road rules etc etc. (they are basically SA)
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23:29:39  <Eddi|zuHause3> i think there is a village in austria, and it is in a valley, and the only road connection out of the village leads through the border to germany
23:30:41  <TheJosh> Thats cool
23:31:01  <ln-> 00:07 < ln-> why hadn't i heard about the place called Llívia before?
23:31:16  <Eddi|zuHause3> wtf is this place?
23:31:39  <ln-> Llívia is a Spanish village/town which is surrounded by France.
23:31:51  <Eddi|zuHause3> the double l thing sounds very celtic
23:31:54  <ln-> something like 2 km separates it from the rest of the Spain.
23:32:14  <Eddi|zuHause3> yeah, i heard of this place, just did not know the name
23:33:10  <TheJosh> crazy
23:33:27  <ln-> http://upload.wikimedia.org/wikipedia/commons/7/74/Localitzaci%C3%B3_de_Ll%C3%ADvia.png
23:33:29  <Eddi|zuHause3> there was some bizarre story about it, but i forgot it
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23:34:23  <ln-> the picture doesn't say what the big gray thing is, but it's certainly not the whole spain, in case someone wondered.
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23:38:47  <mikk36> lol...
23:39:07  <mikk36> ln-, u were commenting a bit about our "happenings" here in estonia :P
23:39:08  <mikk36> http://gardistan.blogspot.com/
23:39:21  <mikk36> nice text in there :P
23:40:39  <mikk36> The UN responded by blowing soap bubbles, as always. "Loooook! Preeeettyyyy buuubbles! Looove, peeace and conciliaaation!"
23:40:40  <mikk36> xD
23:40:50  <ln-> it is not completely from neutral point of view :)
23:42:24  <mikk36> it's not
23:42:30  <mikk36> but it's great text :)
23:42:43  <mikk36> though, i like his pov
23:42:55  <mikk36> and i have to agree with him
23:43:12  <mikk36> this is what i as an estonian feel
23:45:25  <TheJosh> ln-: Have you seen my latest patch?
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23:47:17  <TheJosh> what about you mikk36
23:47:21  <mikk36> that gardistan is some finnish artist
23:47:26  <mikk36> what about me ?
23:47:28  *** Zuu [~leif@c-0c3c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds]
23:49:01  <TheJosh> mikk36: have you seen my latest patch>
23:49:16  <mikk36> oh, i've not been into ottd lately
23:49:44  *** Immow [~MIYU@c3eea5fb3.cable.wanadoo.nl] has quit []
23:50:32  <TheJosh> http://www.tt-forums.net/viewtopic.php?t=31558
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23:52:01  <mikk36> nice idea :)
23:52:22  <mikk36> where is the button for it ?
23:52:23  *** HMage` [~HMage@85.21.179.62] has joined #openttd
23:52:24  <mikk36> to create it
23:52:30  *** HMage [~HMage@85.21.179.62] has quit [Read error: No route to host]
23:52:42  <TheJosh> its in the menu for 'town directory'
23:52:48  <mikk36> ok :)
23:53:13  <TheJosh> i updated it this morning with more bugfixes
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23:56:39  <TheJosh> mikk36: do you know how to svn, patch, compile, etc?
23:57:06  <mikk36> i know the basics but i've not patched/compiled openttd myself successfully
23:57:14  *** helb [~helb@84.244.90.159] has joined #openttd
23:57:16  <mikk36> though i have done some stuff with svn
23:57:21  <mikk36> with another problem
23:57:23  <mikk36> program*
23:57:30  <mikk36> to fetch scripts
23:58:44  <TheJosh> what OS are you running?
23:59:32  <TheJosh> windows or *nix?
23:59:32  <mikk36> winxp

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