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00:00:45 <Bjarni> Tobin_: http://bugs.openttd.org/task/1109 <-- this bug is still open :/ 00:01:01 <Bjarni> anyway I need to get some sleep 00:01:04 <Bjarni> goodnight 00:01:11 *** Bjarni [~Bjarni@0x535ca25f.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 00:04:17 *** Phazorx is now known as PhazorxC22 00:04:40 *** Tobin [~tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 00:07:30 *** elmex_ [~elmex@e180064183.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 00:07:52 <svip> glx: Error: Insufficient meta-data. 00:07:52 <svip> While reading sprite: 00:07:56 <svip> ':[ 00:10:18 <DaleStan> svip: pastebin the NFO. And there should be a sprite number there. 00:10:48 <svip> DaleStan: http://pastebin.ca/666288 00:15:04 <DaleStan> svip: Your paste is missing the first two lines. If that's not just an artifact, grfcodec's trying to parse the NFO as version 1, which had a different real-sprite format. 00:16:31 <svip> Cannot read truecolour PCX files! 00:16:34 <svip> :[ 00:16:41 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 00:17:28 <svip> :D 00:19:04 <DaleStan> Don't write truecolor PCX files. Grab the palette from a grfcodec-generated PCX file (usually, generated with -p 2), and apply it to your PCX file. 00:19:41 <svip> I fixed it. 00:28:43 <svip> Thanks for the help, DaleStan. 00:28:47 <svip> But I will go to bed now. 00:34:32 <Belugas> those overrides are driving me nuts 00:48:59 *** Nickman [~nn@d54C1C327.access.telenet.be] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 00:52:40 <CIA-2> OpenTTD: belugas * r10961 /trunk/src/ (industry.h table/build_industry.h): 00:52:40 <CIA-2> OpenTTD: -Codechange: Flag default substitutes of industry/tiles with a value that cannot be legal. 00:52:40 <CIA-2> OpenTTD: This avoids the forest of coal mine error in the futur 00:59:58 <CIA-2> OpenTTD: belugas * r10962 /trunk/src/industry_cmd.cpp: -Codechange: protect yourself against an illicit substitution 01:16:22 <CIA-2> OpenTTD: belugas * r10963 /trunk/src/ (industry.h industry_cmd.cpp newgrf_industries.cpp): 01:16:22 <CIA-2> OpenTTD: -Revert(10700): Although the idea was good, it was more prone of errors than usefull. 01:16:22 <CIA-2> OpenTTD: So now, it will be better to jump to the overriden tile when it is been marked as an override 01:16:47 <Belugas> i never though i would revert some stuff myself :S 01:17:04 <Belugas> but hey... that's the price to pay when working directly in trunk ! 01:18:23 <Greyscale> Where do I get the server for 0.5.2? 01:20:32 <Greyscale> anyone awake? 01:21:38 <Belugas> have you checked on www.openttd.org? 01:22:05 <Greyscale> I can't find where to get the server 01:22:12 *** Diabolic-Angel [~dia@xdsl-84-44-128-111.netcologne.de] has quit [Quit: leaving] 01:22:19 <Greyscale> Found the nightly server though 01:28:00 <Belugas> mmh 01:28:18 <Belugas> i don't now much about servers, to be honest 01:28:23 <Belugas> which OS? 01:29:00 <Belugas> ho wait... are you talking about the dedicated server? 01:29:02 <Greyscale> linux 01:29:03 <Greyscale> yeah 01:30:39 <Belugas> you'll have to wait for Rubidium, glx (maybe) and TrueBrain to come around. 01:30:46 <Belugas> i'm a winXP guy 01:30:51 <Greyscale> fark 01:30:57 *** Eddi|zuHause2 [~johekr@p54B762E3.dip.t-dialin.net] has joined #openttd 01:30:57 <Belugas> ? 01:31:03 <Greyscale> Aren't all the server versions kept in the same place? 01:31:11 <Belugas> i donot know 01:31:35 <glx> a non server version can be started as dedicated 01:31:49 <glx> but you may need a lot of unneed libs 01:32:12 <glx> if you want a dedicated only version you must compile it yourself 01:32:14 <Greyscale> it doesn't have X, for one 01:32:21 <Greyscale> oh, pork. Guide? 01:32:32 <glx> get the source package 01:32:50 <glx> you need at least zlib devel 01:35:37 <glx> ./configure --dedicated 01:35:38 <glx> make 01:35:49 <glx> you then have a dedicated build 01:37:14 *** Eddi|zuHause [~johekr@p54B77E81.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 01:37:33 <Belugas> thanks for clarification, glx :) 01:40:36 *** Greyscale_ [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has joined #openttd 01:47:49 *** Greyscale [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 01:48:49 <nckomodo> I've been trying to make a lua script that gets the basic server info to no avail because I have no idea what the hell I'm doing with UDP sockets and I'm trying to work off of a PHP script, and I dont know PHP. I spat "0" at the server and it spat "j" back at me 01:49:00 <nckomodo> "J" rather 02:04:59 *** Digitalfox [~chatzilla@bl4-208-56.dsl.telepac.pt] has quit [Quit: Bye] 02:06:08 <manveru> hmm 02:14:02 * Sacro charges manveru "hmm" tax 02:15:47 <Greyscale_> will the source compile on PPC 02:15:48 <Greyscale_> ? 02:16:17 <glx> yes 02:16:24 <glx> openttd is endian safe 02:16:27 <Greyscale_> OK 02:16:44 <Greyscale_> I was mostly asking incase there was some i386 hackery going on in it 02:17:03 <Sacro> glx: what about middle endian? 02:17:17 * glx goes to sleep :D 02:17:29 <Sacro> oh foo :p 02:17:49 *** glx [~glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:26:43 *** Ammler [~Ammler@adsl-84-226-119-204.adslplus.ch] has quit [Ping timeout: 480 seconds] 02:29:51 *** meggie [~tri300@ool-43536ea8.dyn.optonline.net] has quit [] 02:38:55 <Greyscale_> hey, anyone got a openttd.cfg I can see? 02:53:35 <Greyscale_> Anyone? 03:00:30 *** Tino|Home [~Tino@i5387D9EB.versanet.de] has joined #openttd 03:08:03 *** TinoM| [~Tino@i5387C7AF.versanet.de] has quit [Ping timeout: 480 seconds] 03:30:39 *** Osai [~Osai@pD9EB6767.dip.t-dialin.net] has joined #openttd 03:33:04 <Noldo> mornings 03:58:09 *** Osai [~Osai@pD9EB6767.dip.t-dialin.net] has quit [Quit: Osai] 04:23:23 *** lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Remote host closed the connection] 04:28:11 <Noldo> Here's the clean up thing I tinkered with last night http://bugs.openttd.org/task/1149 05:10:32 <peter1138> unnecessary 05:10:55 <peter1138> _price.build_railvehicle * rvi->base_cost / 256 05:11:20 <peter1138> should now work as they are 64 bit variables 05:16:11 <Noldo> how would you write http://bugs.openttd.org/task/1149 05:16:15 <Noldo> argh 05:16:29 <Noldo> how would you write SetDParam(4, rvi->running_cost_base * _price.running_rail[rvi->running_cost_class] >> 8 << multihead); this without bitshifts 05:23:42 *** Rexxie [~rexxars@ti0140a340-0270.bb.online.no] has joined #openttd 05:47:59 <Noldo> updated it 06:05:11 *** Tobin_ [~tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Quit: Leaving...] 06:17:54 *** Zavior [~zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 06:29:05 *** ThePizzaKing [~jeff@c211-28-164-69.eburwd2.vic.optusnet.com.au] has joined #openttd 06:30:30 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 06:39:25 *** Dephenom [~paul@81-178-15-211.dsl.pipex.com] has quit [Ping timeout: 480 seconds] 06:39:47 *** Dephenom [~paul@81-178-15-211.dsl.pipex.com] has joined #openttd 06:52:28 *** Alltaken [~chatzilla@121-72-235-8.cable.telstraclear.net] has joined #openttd 06:53:22 <ln-> http://youtube.com/watch?v=p9oI7Fd3Uec 07:01:10 *** marc-andre [~marc-andr@84.4.120.126] has joined #openttd 07:08:56 *** Bjarni [~Bjarni@0x50a41666.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 07:08:58 *** mode/#openttd [+o Bjarni] by ChanServ 07:14:39 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 07:17:46 *** elmex [~elmex@e180065123.adsl.alicedsl.de] has joined #openttd 07:17:47 *** mikl [~mikl@0x50c46feb.naenxx4.adsl-dhcp.tele.dk] has joined #openttd 07:23:44 *** Dark_Link^sleep is now known as Dark_Link^ 07:32:56 <Eddi|zuHause2> ln-: is that supposed to be funny? 07:37:10 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 07:37:10 <Bjarni> !logs 07:38:59 <Bjarni> there is a timing issue in the logs 07:39:00 <Bjarni> 10:37:10 < SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 07:39:03 <Bjarni> 10:37:10 <@Bjarni> !logs 07:39:12 <Bjarni> SpComb can tell the future o_O 07:40:49 *** Dark_Link^ is now known as Dark_Link^ute 07:43:01 <ln-> Eddi|zuHause2: no, just odd. 07:45:49 <Noldo> " 1037 10 <@Bjarni> !logs" 07:47:25 <Noldo> what was your timestamp? 07:47:43 <Bjarni> [09:37:10] 07:48:34 *** Farden [jk3farden@lns-bzn-48f-81-56-247-196.adsl.proxad.net] has joined #openttd 07:49:51 <Noldo> :D 07:51:04 <ln-> that's one hour in the past 07:51:19 *** PhazorxC22 is now known as Phazorx 07:52:32 <Bjarni> crap 07:52:53 <Bjarni> I hate time travelling and temporal anomalies 08:02:34 *** mikk36[EST] [~mikk36@ip107.cab12.ktln.starman.ee] has joined #openttd 08:03:49 <Eddi|zuHause2> they are fun, you just know how to (ab)use them :p 08:04:00 *** mikk36 [~mikk36@ip44.cab84.tln.starman.ee] has quit [Ping timeout: 480 seconds] 08:04:31 <Eddi|zuHause2> maybe you ought to watch Primeval :) 08:24:58 *** Acido`zik [~root@ks33935.kimsufi.com] has joined #openttd 08:35:39 <SpComb> Bjarni: which logs? 08:39:01 *** lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 08:43:39 *** Rexxie [~rexxars@ti0140a340-0270.bb.online.no] has quit [Ping timeout: 480 seconds] 08:47:20 *** Maedhros [~jc@i-195-137-43-74.freedom2surf.net] has joined #openttd 08:48:51 *** Rexxie [~rexxars@ti0140a340-0270.bb.online.no] has joined #openttd 08:52:20 *** Syphic [~icechat5@65.171.68.211] has joined #openttd 08:52:26 <Syphic> hey 08:52:47 <Syphic> got a question for someone about the servers 08:53:02 <Syphic> Why do the games end only after an hour/ 08:54:14 <Syphic> anyone here? 08:59:16 <hylje> what? 08:59:31 <Syphic> I was playing in multiplayer and the game just stopped 08:59:38 <Syphic> and it seems it reset just after 3 hours 09:00:00 <hylje> we dont know about how and why people run their servers 09:00:19 <Syphic> ah... well what is the best way to find a server that has a long lasting game 09:06:22 *** Alltaken [~chatzilla@121-72-235-8.cable.telstraclear.net] has quit [Read error: Connection reset by peer] 09:06:37 <Syphic> thx anyways 09:09:18 *** TinoM|Mobil [~tino@T69d2.t.pppool.de] has joined #openttd 09:09:25 *** Syphic [~icechat5@65.171.68.211] has quit [Quit: Easy as 3.14159265358979323846...] 09:14:51 *** Ammler [~Ammler@adsl-84-226-119-204.adslplus.ch] has joined #openttd 09:25:47 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has joined #openttd 09:57:09 <TrueBrain> sjoep sjoep! 09:57:22 <ln-> danish? 09:57:46 <TrueBrain> wtf? you are crazy! 10:13:29 <valhallasw> 4 uur cup a sjoep? :+ 10:14:39 *** Acido`zik [~root@ks33935.kimsufi.com] has quit [Quit: [BX] Mr. Peanut uses BitchX. Shouldn't you?] 10:15:34 <Bjarni> <ln-> danish? <--- you have been contaminated with Sacronish and can't tell Dutch from Danish 10:15:49 <Bjarni> we better terminate you right away before it spreads even further 10:16:08 *** Ammller [~Ammler@adsl-89-217-168-109.adslplus.ch] has joined #openttd 10:16:19 *** tokai [~tokai@p54B8154C.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 10:16:48 <Eddi|zuHause2> i don't understand what is so difficult with telling cheese from cookies... :p 10:17:31 <Bjarni> cheese smells horribly and cookies don't 10:17:38 <Bjarni> most of the time 10:17:51 *** tokai [~tokai@p54B8121E.dip0.t-ipconnect.de] has joined #openttd 10:17:54 *** mode/#openttd [+v tokai] by ChanServ 10:18:47 <valhallasw> danablu :r 10:18:57 <Eddi|zuHause2> gesundheit. 10:19:13 <Bjarni> bbl lunch 10:19:23 <Bjarni> before you guys spoil my appetite :s 10:19:43 <valhallasw> >:) 10:19:52 <valhallasw> you don't like danablu? :P 10:20:05 *** Ammler [~Ammler@adsl-84-226-119-204.adslplus.ch] has quit [Ping timeout: 480 seconds] 10:20:22 <Eddi|zuHause2> you mean i shouldn't link you to goatse? :p 10:32:34 *** Deathmaker [~Miranda@dslb-082-083-194-048.pools.arcor-ip.net] has joined #openttd 10:36:52 *** Deathmaker [~Miranda@dslb-082-083-194-048.pools.arcor-ip.net] has quit [Read error: Connection reset by peer] 10:41:13 <Bjarni> good thing I left before you made relies like that 10:41:25 <Bjarni> I never eat cheese 10:41:33 <Bjarni> or goatse :P 10:43:13 *** scia [~scia@85.149.96.102] has joined #openttd 10:51:51 *** helb [~helb@84.244.90.159] has quit [Remote host closed the connection] 10:52:54 *** helb [~helb@84.244.90.159] has joined #openttd 10:58:25 *** Progman [~progman@p57A1DB60.dip.t-dialin.net] has joined #openttd 11:12:21 *** G [~nigel@202.154.153.165] has joined #openttd 11:14:20 * manveru <3 cheeeeese 11:26:51 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has joined #openttd 11:27:21 *** G_ [~nigel@202.154.153.165] has joined #openttd 11:29:10 *** G [~nigel@202.154.153.165] has quit [Ping timeout: 480 seconds] 11:57:51 <Ammller> I'm looking for Infos why 0.5.3 isn't going to be final. (not able to search for 0.5.3 on the forum) 12:01:06 *** Tobin_ [~tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has joined #openttd 12:01:33 *** TinoM|Mobil [~tino@T69d2.t.pppool.de] has quit [Remote host closed the connection] 12:03:01 <Bjarni> I will give you a hint: read the svn log for the 0.5 branch and see what happened since last RC 12:05:11 <Ammller> ok, thx, just wondering why it takes so long... 12:05:29 <Bjarni> I think it's a severe case of real life 12:06:16 <Ammller> a "spcial" devoper needed to make it final :) 12:06:27 <Ammller> +e 12:06:36 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:06:37 *** mode/#openttd [+v glx] by ChanServ 12:06:56 <Bjarni> what do you mean by "spcial" "+e"? 12:07:06 <Bjarni> mentally "special" or ? :p 12:07:26 <svip> +e usually indicates that the user missed an e in the previous line, 12:07:45 <Ammller> yep, a absent developer to make it final 12:08:01 <svip> Ooo, glx is here. 12:08:09 <Ammller> because you say its problem of real live 12:08:19 <Ammller> (omg) 12:08:27 <svip> Real Life(tm)* 12:08:29 <peter1138> that's it. absent developers are... absent 12:08:31 *** Eddi|zuHause2 [~johekr@p54B762E3.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 12:08:41 <Bjarni> yeah what peter1138 said 12:08:46 <Bjarni> that's the main issue 12:09:38 <Ammller> Hmm, you should look to be independent 12:10:11 <Maedhros> independent from whom? 12:10:22 <Ammller> dunno 12:10:40 <Ammller> but YOU should know :) 12:11:11 *** Eddi|zuHause [~johekr@p54B762E3.dip.t-dialin.net] has joined #openttd 12:11:30 * Bjarni decides to be independent from himself 12:11:39 <Bjarni> kind of like an out of body experience 12:11:47 <peter1138> maybe it means we should remove all dependencies 12:11:58 <peter1138> let's access video memory directly ;D 12:12:08 <Bjarni> good plan 12:12:30 <Bjarni> but I think that would delay next release and he started complaining that it takes too long 12:13:22 <peter1138> oh 12:13:26 *** Eddi|zuHause [~johekr@p54B762E3.dip.t-dialin.net] has quit [] 12:14:26 <Ammller> Bjarni: I didn't complaining 12:14:30 <Ammller> just asked 12:15:19 <svip> :> 12:15:22 <svip> Let's see if this works. 12:16:36 *** Eddi|zuHause [~johekr@p54B769C1.dip.t-dialin.net] has joined #openttd 12:17:08 <svip> I am attempting to import my grf file through the gfxinit.cpp file. 12:19:44 <Bjarni> that should be interesting >:) 12:28:03 <svip> :( No. 12:28:11 <svip> openttd: /home/svip/workspace/OpenTTD/home/svip/openttd-dev/trunk/src/gfxinit.cpp:387: void LoadSpriteTables(): Assertion `load_index == SPR_INNER_HIGHLIGHT_BASE' failed. 12:29:23 <glx> SPR_INNER_HIGHLIGHT_BASE is probably wrong 12:29:34 <svip> Apparently. 12:29:38 <svip> What should it be then? 12:29:41 <glx> show the diff 12:29:50 <svip> :S 12:29:53 <svip> Two seconds. 12:31:08 <svip> http://sviip.dk/random/zoning.diff 12:34:32 <glx> flags.grf has 29 sprites 12:35:00 <glx> + SPR_INNER_HIGHLIGHT_BASE = SPR_FLAGS_BASE + 20, 12:35:49 <glx> so it fails for a good reason :) 12:37:09 *** Diabolic-Angel [~dia@xdsl-84-44-159-134.netcologne.de] has joined #openttd 12:37:14 <svip> :[ 12:37:48 *** Eddi|zuHause [~johekr@p54B769C1.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 12:40:58 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has joined #openttd 12:42:50 <svip> Oh. 12:45:38 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has quit [] 12:46:32 <svip> Good, glx. 12:46:36 <svip> Now I have the sprites loaded. 12:46:39 <svip> Now how do I use them. :P 12:47:19 *** ThePizzaKing [~jeff@c211-28-164-69.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 12:47:51 <glx> like you used the normal highlight ones 12:48:05 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has joined #openttd 12:48:15 <svip> I used a variable for that. 12:48:41 <svip> Namely SPR_SELECT_TILE. 12:49:03 <glx> just use SPR_INNER_HIGHLIGHT_BASE instead SPR_SELECT_TILE 12:49:13 <svip> Ah. 12:50:12 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has quit [] 12:50:21 <svip> Shoot, glx. 12:50:24 <svip> They are "off". 12:50:31 <svip> As in not precisely on tile. 12:51:01 <glx> wrong offset in your grf I guess 12:51:39 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has joined #openttd 12:51:43 <svip> Offset? O_o 12:52:10 <glx> the numbers after the pcx in the nfo 12:52:19 <Bjarni> now it really sounds like you included the wrong offset :p 12:54:42 <svip> :[ Also, it appear that the "sloping" compared to the usual tile select sprites is wrong 12:55:43 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has quit [] 12:55:54 <svip> Bjarni: Here is my sprite image: http://www.isarapix.com/pix88/1187740306.png 12:55:56 *** Osai [~Osai@pD9EB6767.dip.t-dialin.net] has joined #openttd 12:56:02 <svip> I inserted them in the nfo file in that order. 12:56:54 <glx> using correct position and offset? 12:56:55 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has joined #openttd 12:57:03 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has quit [Remote host closed the connection] 12:57:08 <svip> I am quite sure about the position. 12:57:38 <svip> I kept the original size of the "blue" from the original select sprites. 12:58:24 <Belugas> and the same coordinates in the nfo itself? 12:58:37 <svip> Yeah... 12:59:06 <svip> Belugas: http://pastebin.ca/666757 12:59:39 <Belugas> empty page :( 12:59:46 <svip> Sure? 12:59:51 <glx> not here 12:59:54 <Belugas> absolutely 13:00:00 <svip> :/ 13:00:02 <Belugas> must be something locally 13:00:04 <svip> That's strange. 13:00:07 <Belugas> happens 13:00:15 <svip> Perhaps you can't access sites from Canada. 13:00:19 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has joined #openttd 13:00:27 <Belugas> doubtfull, since i am in canada :) 13:00:30 <svip> :P 13:00:35 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 13:00:54 <Belugas> but as usual, Quebec is different ;) 13:01:17 <svip> ;P 13:01:18 <Belugas> but i believe it is more related to the shop's policy 13:01:39 <Maedhros> svip: look at the original offsets - they're generally not 0 0, but -31 0 instead 13:01:49 <glx> svip: rename your grf and decode it (to check the positions) 13:02:13 *** Eddi|zuHause [~johekr@p54B74ADF.dip.t-dialin.net] has quit [] 13:02:17 <Belugas> Hey Maedhros~ 13:02:24 <Maedhros> hey Belugas 13:03:49 <svip> :o glx. 13:03:56 <svip> The pcx inside the grf... 13:04:01 <svip> All my sprites are completely black. 13:05:18 <glx> so your grf is broken 13:06:37 <svip> Or I didn't save the pcx in the correct format. 13:06:50 <glx> maybe wrong palette yes 13:06:53 <svip> i.e. the correct colour mode. 13:07:49 <svip> How many colours may the image contain? 13:07:56 <glx> 256 13:09:14 <Maedhros> and you need the specific ttd palette - the colours must be in right position as well as being the right colour 13:09:25 <svip> :/ 13:09:49 <Maedhros> decode one of the original data files and use the palette from that ;) 13:10:04 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has joined #openttd 13:10:56 <svip> :D There we go. 13:11:06 <svip> Now at least the colours are right. 13:16:33 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 13:16:33 <svip> Perfect! 13:17:22 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has joined #openttd 13:17:30 <svip> Now I just need to figure out how to do the colours, glx. 13:17:53 <glx> well has richk said 13:18:10 <svip> :/ Yeah, but I never completely understood what he meant. 13:18:20 <svip> Either he was being too technical or too vague. 13:18:45 <glx> you copy trg1r sprite 771 and place it after your sprites 13:18:50 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has quit [Remote host closed the connection] 13:19:07 <glx> and you adapt it to do the correct recolor 13:20:04 <svip> Ugh. 13:20:09 <svip> How do I write that sort of code? 13:20:18 <svip> Oh right, that's probably what he said. 13:22:35 <svip> I am a bit confused about the "ðððïïï" part of the code, glx. 13:22:56 <glx> well grfcodec though it was a string :) 13:23:17 <svip> :o 13:23:34 <svip> Safe to ignore? 13:24:19 <svip> :[ But, mr glx, how does I write in this sort of code? 13:24:26 <svip> I see a lot of 00's and F0's. 13:24:28 <glx> replace them with F0 F0 F0 EF EF EF and remove the quotes 13:24:39 <glx> they are color indexes 13:25:03 *** stillunk1own [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 13:25:12 <svip> I assumed as much. 13:25:20 <svip> Is it a pixel map or a colour map? 13:25:23 <svip> I am making? 13:25:35 <svip> Or what exactly? 13:25:37 <Maedhros> svip: decode it with -t (or something) so grfcodec won't put things in quotes 13:25:39 <glx> http://wiki.ttdpatch.net/tiki-index.php?page=RecolorSprites 13:29:11 <svip> :[ I still am a bit confused about how I write it. 13:29:54 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 13:31:10 <svip> :/ I'll have to go for now. 13:35:49 *** Wezz6400 [~Wezz6400@ndb.demon.nl] has quit [] 13:46:20 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 14:03:03 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has joined #openttd 14:12:38 *** ITSBTH|mIRCSTILLSUCKS^Hiding [~e@host-81-191-171-43.bluecom.no] has joined #openttd 14:12:38 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has quit [Read error: Connection reset by peer] 14:13:10 *** Peakki [antti@cs181000195.pp.htv.fi] has joined #openttd 14:13:42 *** thgergo [~th_gergo@dsl5402B392.pool.t-online.hu] has joined #openttd 14:16:32 *** ITSBTH|mIRCSTILLSUCKS^Hiding is now known as ITSBTH 14:19:37 *** Zavior [~zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 14:22:38 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has joined #openttd 14:24:40 *** AntB [~AntB-UK@5ac91afb.bb.sky.com] has joined #openttd 14:26:10 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has quit [Remote host closed the connection] 14:26:24 *** Eddi|zuHause [~johekr@p54B7622E.dip.t-dialin.net] has joined #openttd 14:34:53 *** Zavior [~zavior@d195-237-7-209.elisa-laajakaista.fi] has joined #openttd 14:35:43 *** mikk36[EST] [~mikk36@ip107.cab12.ktln.starman.ee] has quit [Quit: The pedestrian had no idea which way to run, so I ran over him.] 14:52:39 *** ITSBTH|mIRCSTILLSUCKS^Hiding [~e@host-81-191-171-43.bluecom.no] has joined #openttd 14:52:39 *** ITSBTH [~e@host-81-191-171-43.bluecom.no] has quit [Read error: Connection reset by peer] 14:55:05 *** Deathmaker [~Miranda@dslb-082-083-194-048.pools.arcor-ip.net] has joined #openttd 14:58:34 <svip> Hey. 14:58:36 <svip> I'm back, glx. 14:58:41 * svip nods. 15:07:16 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has joined #openttd 15:07:31 <Belugas> arghhh! 15:07:36 <Belugas> I'm contaminated!! 15:07:45 * svip puts Belugas in the water. 15:07:47 <svip> Now cool off. 15:07:48 *** Frostregen_ [~sucks@dslb-084-058-176-086.pools.arcor-ip.net] has joined #openttd 15:07:55 <Belugas> a case in Delphi does not have "default" keyword as in C :S 15:08:23 <svip> :S 15:08:35 <svip> Then what do you do? 15:08:45 *** skidd13 [~skidd13@p548A5BCF.dip.t-dialin.net] has joined #openttd 15:08:55 <Belugas> it has "else" for the same construction... 15:09:12 <Belugas> just that i'm doing wotk@work and work@ottd at the same time... 15:09:28 <Belugas> my mind is a bit in a flux state 15:10:03 *** Mark [~Mark@86.84.7.53] has quit [Ping timeout: 480 seconds] 15:10:10 <svip> Pfft, Canadians. 15:10:14 <svip> Trying to take over the world. 15:10:23 <svip> With maple syrup and moose. 15:10:43 <Belugas> well... we do it in a pacific way :D 15:12:36 <Belugas> hello skidd13 15:13:11 <svip> :3 15:13:22 <skidd13> hello Belugas 15:13:29 *** Ammller [~Ammler@adsl-89-217-168-109.adslplus.ch] has quit [Quit: Konversation terminated!] 15:13:48 *** Frostregen [~sucks@dslb-084-058-119-223.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 15:13:58 *** Frostregen_ is now known as Frostregen 15:17:25 *** nckomodo [nck_TEST@64-246-97-223.lemoyne1.pppoe.amplex.net] has quit [Ping timeout: 480 seconds] 15:18:56 *** nckomodo [nck_TEST@64-246-97-223.lemoyne1.pppoe.amplex.net] has joined #openttd 15:21:57 *** AntB_ [~AntB-UK@5ac91afb.bb.sky.com] has joined #openttd 15:23:00 *** Farden123 [jk3farden@81.56.247.196] has joined #openttd 15:26:25 *** AntB [~AntB-UK@5ac91afb.bb.sky.com] has quit [Ping timeout: 480 seconds] 15:26:37 *** AntB_ is now known as AntB 15:27:04 *** Farden [jk3farden@lns-bzn-48f-81-56-247-196.adsl.proxad.net] has quit [Ping timeout: 480 seconds] 15:27:04 *** Farden123 is now known as Farden 15:28:42 *** Tobin_ [~tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has quit [Quit: Leaving...] 15:35:47 *** Peakki [antti@cs181000195.pp.htv.fi] has quit [Quit: LÀhdössÀ] 15:35:52 *** AntB_ [~AntB-UK@5ac91afb.bb.sky.com] has joined #openttd 15:39:25 *** AntB [~AntB-UK@5ac91afb.bb.sky.com] has quit [Ping timeout: 480 seconds] 15:39:26 *** AntB_ is now known as AntB 15:39:45 *** Ailure [Ailure@194.47.44.201] has quit [Ping timeout: 480 seconds] 15:47:07 *** RamboRonny [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 15:47:48 *** Deathmaker [~Miranda@dslb-082-083-194-048.pools.arcor-ip.net] has quit [Read error: Connection reset by peer] 15:51:38 *** Nickman [~nn@d54C1C327.access.telenet.be] has joined #openttd 15:53:35 *** TinoM|Mobil [~tino@gprs-pool-1-023.eplus-online.de] has joined #openttd 15:53:45 *** TinoM|Mobil [~tino@gprs-pool-1-023.eplus-online.de] has quit [] 16:14:07 *** marc-andre [~marc-andr@84.4.120.126] has quit [Quit: Konversation terminated!] 16:15:54 *** KUDr [KUDr@mazanec1.netbox.cz] has quit [Ping timeout: 480 seconds] 16:26:49 *** Wolf01 [~wolf01@host98-235-dynamic.2-87-r.retail.telecomitalia.it] has joined #openttd 16:27:29 <Wolf01> hello 16:27:57 <Belugas> hi Wolf01 :) 16:29:23 <TrueBrain> Blue Dragon is addicting :) 16:29:47 <Wolf01> TrueBrain, did you read the topic about the fast rail toolbar? 16:29:57 <TrueBrain> very doubtful 16:30:03 <svip> Hey. 16:30:04 <hylje> TrueBrain: enjoy your red rings of death 16:30:08 <svip> It's that Wolf01 guy again. 16:30:13 <Wolf01> http://www.tt-forums.net/viewtopic.php?f=32&t=33731&p=619937&e=619937 16:30:13 <hylje> oh no :( 16:30:13 <TrueBrain> hylje: I refuse to have them 16:30:44 *** Ammler [~Ammler@adsl-193-46-fixip.tiscali.ch] has joined #openttd 16:30:57 <Wolf01> i think that is really a good idea for the gui on pocket pc 16:31:18 <Belugas> TrueBrain, you should read that topic, you might like the idea of the menu 16:31:31 <TrueBrain> Wolf01: so create it! :) 16:31:39 <Wolf01> i will do! 16:31:45 <Belugas> and you will succeed :) 16:31:53 <Wolf01> maybe 16:31:56 <Wolf01> :P 16:31:58 <svip> Meh, Wolf01. 16:32:07 <svip> I thought for a minute you were talking about some super fast rails. 16:32:14 <svip> Where trains were literally thrown forward. 16:33:33 <svip> Wolf01, you know anything about recolour maps sprites thingoes? 16:33:42 <Wolf01> nope 16:34:14 <svip> Those in the nfo file that starts like this: 16:34:19 <svip> <num> * 257 00 16:38:45 * Belugas opens up newindu.asm 16:38:47 <Belugas> again 16:38:53 <svip> :O 16:38:57 <TrueBrain> good luck Belugas 16:39:05 <Belugas> thanks :) 16:39:41 <svip> :P 16:49:17 *** RamboRonny [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 16:51:39 *** XeryusTC2 [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 16:52:25 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 16:55:47 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has joined #openttd 16:59:53 <Belugas> enough for now 16:59:58 <Belugas> resuming work@work 17:02:02 *** Farden123 [jk3farden@81.56.247.196] has joined #openttd 17:04:48 *** Farden [jk3farden@81.56.247.196] has quit [Ping timeout: 480 seconds] 17:04:48 *** Farden123 is now known as Farden 17:07:41 <Nickman> hi TrueBrain :) 17:08:23 <TrueBrain> I hate it when people talk to me :p 17:08:25 <TrueBrain> hi Nickman :p 17:08:29 <Nickman> hehe 17:08:40 <Nickman> I have an idea, but I don't know if it's possible 17:08:47 <Nickman> for the 32bpp sprite site 17:09:26 <TrueBrain> oh-oh 17:09:40 <Nickman> When people upload their blender files, could it be possible to let a script render all the different sprites needed? 17:09:42 <Nickman> hehe :D 17:09:50 <TrueBrain> too much CPU power required for that 17:10:10 <hylje> render cluster 17:10:11 <Nickman> only once and could be during night time or so? 17:10:23 <TrueBrain> how long does it take on average to render one blend to PNG? 17:10:27 <hylje> include a grid client in openttd 17:10:45 <Nickman> I don't know? 17:10:58 <Sacro> I don't know is not a question 17:10:59 <Nickman> Can you tell me? 17:11:10 <Nickman> better Sacro? :p 17:11:25 <TrueBrain> Sacro: it can be a question 17:11:33 <TrueBrain> as he doesn't know that he doesn't know 17:11:37 <TrueBrain> which in fact makes him VERY stupid 17:11:40 <TrueBrain> but that is besides the point 17:11:43 <TrueBrain> it can be a question 17:11:43 <Nickman> hehe 17:11:57 <Sacro> TrueBrain: fine, it *shouldn't* be a question 17:12:07 <Nickman> do you know how long one render takes on an average PC? 17:12:33 <peter1138> blah 17:12:38 <Sacro> Nickman: do you know the spec of an "average pc"? 17:12:55 <Nickman> how about on a PIV or something? 17:13:00 <peter1138> well 17:13:03 <TrueBrain> Nickman: the second problem is: open source software to do the rendering via console 17:13:07 <peter1138> scsi0: PCI Interrupt error blah blah 17:13:10 <peter1138> doesn't look good :o 17:13:27 <svip> Anyone in here who can help me with stuff like this: http://wiki.ttdpatch.net/tiki-index.php?page=RecolorSprites ??? 17:14:02 <Nickman> Well, if you would like the idea, I could supply you with some CPU power if needed ;) (Some dual Xeon power) 17:14:28 <svip> Over ssh? 17:14:38 <Nickman> perhaps :) 17:15:27 <Nickman> alot of possibilities to do that 17:15:48 <svip> You don't know anything about Recolour Sprites, Nickman? 17:15:58 <Nickman> nope :D 17:16:07 <svip> :( Aw. 17:16:12 <svip> Cause I am completely blank. 17:16:35 <svip> I am just staring at a massive number of bytes. 17:16:43 <Nickman> :) 17:16:44 <svip> Completely unaware what to do. 17:16:59 <Nickman> do you like the idea or not TrueBrain? :) 17:17:16 <TrueBrain> Nickman: it is not me who has to like or dislike it; it has to be simple for artists 17:17:20 <TrueBrain> I truely don't care about anything else 17:17:30 <Sacro> TrueBrain: else...? 17:17:52 <Nickman> isn't uploading a .blend file much simpler then rendering all the sprites? ;) 17:18:00 <TrueBrain> Nickman: ask them, not me 17:18:02 <Nickman> I don't know :) 17:18:03 <Nickman> hehe :D 17:18:07 <TrueBrain> as I don't know what is needed to render them 17:18:15 <svip> What are you talking about? 17:18:21 <svip> The New Graphics Development? 17:18:27 <Nickman> something like that 17:19:52 <Maedhros> svip: each colour has a palette position. this position is used as an index for the recolour sprite 17:19:57 *** AntB [~AntB-UK@5ac91afb.bb.sky.com] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.6/2007072518]] 17:20:12 <Maedhros> svip: then the colour pointed to by the recolour sprite at that position is the colour that actually gets drawn 17:20:21 <svip> So... what if I wanted to create a red palette colour sprite? 17:20:38 <Maedhros> you need to know which colours you want to replace first 17:20:42 <svip> White. 17:21:04 <Maedhros> ... which is where in the palette? 17:21:37 <glx> PALETTE_SEL_TILE_RED is sprite 772, PALETTE_SEL_TILE_BLUE 773 17:21:55 *** G [~nigel@202.154.153.165] has joined #openttd 17:22:01 <glx> so you want something like these too recolor sprite for your recolor 17:22:15 <svip> Indeed. 17:22:20 <svip> I am looking at the 773 right now. 17:23:12 <svip> Byte 12 to 17 always seems to be set. 17:23:15 <svip> (that is not 00). 17:23:18 <peter1138> hmm 17:23:26 <svip> Followed by a 0F, what does those bytes mean? 17:23:44 *** G_ [~nigel@202.154.153.165] has quit [Ping timeout: 480 seconds] 17:24:03 <glx> they are color indexes 17:24:19 <glx> look in the palette to see what color they are 17:25:12 <svip> Ah. 17:25:20 <svip> They are apparently the "bluish" colour. 17:25:33 <svip> With some sort of gradient. 17:25:39 <svip> As they cover colours 131 to 133. 17:26:50 <svip> So these are the colours I want instead. Good good. 17:27:55 <glx> yes you change the "bluish" values to the colors you want 17:30:18 <svip> :/ Damn. 17:30:23 <svip> Dinner at this time? Shesh. 17:30:24 <svip> BBL. 17:31:49 *** Ailure [Ailure@194.47.44.201] has joined #openttd 17:35:57 *** KritiK [~Maxim@ppp85-140-205-47.pppoe.mtu-net.ru] has joined #openttd 17:45:02 *** peter1139 [~peter@2001:618:400:c5ee:204:75ff:fec1:febf] has quit [Quit: ipv6 what?] 17:45:20 <svip> glx, should I add my define for it in my own header. 17:45:23 <svip> Or in the sprites header? 17:45:46 <glx> in sprites.h 17:46:03 <svip> But I'd prefer to do it after the SPR_INNER_HIGHLIGHT_BASE. 17:46:16 <svip> As I can refer to it as SPR_INNER_HIGHLIGHT_BASE + 19. 17:46:42 <glx> yes like that 17:52:09 *** Ailure [Ailure@194.47.44.201] has quit [Ping timeout: 480 seconds] 17:54:38 <Wolf01> Rubidium... and when there isn't the keyboard and the toolbar is too large to fit in the screen? 17:56:30 *** skidd13 [~skidd13@p548A5BCF.dip.t-dialin.net] has left #openttd [] 17:57:28 *** Tlustoch [~last_evol@vetrnik.koleje.cuni.cz] has joined #openttd 18:00:35 <Wolf01> any suggestion of where i should place a function to call the gui when pressing the mouse button for 50 ticks? 18:04:36 <Greyscale_> is it me or is openttd server totally ignoring diff_custom 18:04:55 *** eQualizer [~lauri@87.94.15.194] has quit [Ping timeout: 480 seconds] 18:10:27 <svip> I'm having a problem with the town ratings. 18:10:34 <svip> They appear all to be set at 500 by default. 18:10:51 <svip> But yet when I look at the local authority window, it is possible to see towns having no opinion about me. 18:11:12 <svip> So my question is, what stores wither or not a town has an opinion about a player? 18:11:13 <Belugas> destroy some houses, like a lot :) 18:11:26 <svip> Since it is apparently not town->ratings[]. 18:13:24 <svip> :D Belugas. 18:13:29 <svip> http://www.isarapix.com/pix11/1187806399.png 18:13:33 <svip> The town on the right hates me. 18:13:40 <svip> While the town on the left likes me. 18:14:02 <Wolf01> how slooooow the game with all that highlight 18:14:10 <svip> It isn't slow actually. 18:14:12 <svip> It's quite fast. 18:14:16 <Wolf01> really? 18:14:18 <svip> :/ I thought it would be slow as hell. 18:14:27 <svip> But I haven't seen an effect on performance so far. 18:14:28 <Wolf01> what is the map size? 18:14:35 <svip> 256x256. 18:14:41 <svip> But that's because I have done some testing. 18:14:51 <svip> Want me to try something wilder? 18:15:00 <svip> Like? 18:15:04 <Wolf01> strange, i had slowness also on 64x64 with the station catchement areas highlight 18:15:31 <svip> :/ Maybe my computer is awesome. 18:15:42 <Wolf01> then i decided to highlight only the tiles on the viewport 18:15:51 <svip> Well... 18:16:05 <svip> The tiles are only called by the function who draws the tiles. 18:16:07 <Wolf01> but i had very strnge and weird effects 18:16:09 <svip> Thus always within viewport. 18:16:17 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has quit [Remote host closed the connection] 18:16:25 *** KUDr [KUDr@mazanec1.netbox.cz] has joined #openttd 18:16:29 <svip> :D It's funny though, Wolf01. 18:16:38 <Wolf01> _cursor.pos.x, _cursor.pos.y, 121, 23, <- where's the error? 18:16:40 <svip> You know the title menu? 18:16:49 <Wolf01> ehm 18:16:49 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has joined #openttd 18:16:49 <Wolf01> static const WindowDesc _fast_main_gui_desc = { 18:16:50 <Wolf01> _cursor.pos.x, _cursor.pos.y, 121, 23, 18:17:00 <svip> The zoning highlight also occurs there if not turned off. 18:17:05 <Wolf01> outside the context it says nothing :P 18:17:14 *** ITSBTH [~BTH@host-81-191-171-43.bluecom.no] has joined #openttd 18:17:50 <Wolf01> yes, you need to disable it where is the GAME_SOMETHING 18:18:04 *** ITSBTH|mIRCSTILLSUCKS^Hiding [~e@host-81-191-171-43.bluecom.no] has quit [Quit: * BEEP *] 18:18:32 <Wolf01> which indicates whether you are on game, editor or title 18:19:00 <Wolf01> follow the transparency 18:19:16 <Wolf01> i'm sure i had to do it for transparencies 18:21:21 <svip> Sure it was GAME_SOMETHING? 18:21:29 <svip> I know you don't literally mean "SOMETHING". 18:21:33 <svip> But that it starts with GAME_ 18:23:00 <Wolf01> it was GM_EDITOR for sure 18:23:04 <Wolf01> game mode 18:24:14 <svip> :o 18:24:18 *** stillunk1own [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 18:24:19 <svip> Still didn't work. 18:24:25 <svip> Only with the scenario editor. 18:25:42 <Wolf01> look for the game modes 18:26:13 <Wolf01> if !GM_EDITOR && !GM_MENU_OR_HOW_IT_IS_CALLED then highlight() 18:27:01 <Wolf01> or if GM_EDITOR || GM_MENU disable_highlight() 18:27:06 <svip> Or... 18:27:20 <svip> if(_game_menu != GM_NORMAL) return; 18:28:15 <Wolf01> _game_mode != GM_NORMAL; 18:28:52 <svip> mode 18:28:53 <svip> Right. 18:29:10 <svip> Typos makes fools of us all. 18:29:25 <svip> That worked. 18:29:26 *** eQualizer [~lauri@dyn15-194.dsl.spy.dnainternet.fi] has joined #openttd 18:31:06 <Wolf01> i don't understand instead why the new gui won't appear near the mouse cursor 18:34:54 *** Redder [Red@71-10-84-229.dhcp.roch.mn.charter.com] has joined #openttd 18:36:03 <Tlustoch> What is SLOPE_ELEVATED? It looks like it's not used anywhere. 18:40:18 *** Red [SeXyRed@71-10-84-229.dhcp.roch.mn.charter.com] has quit [Quit: 8====D - - - - ( . Y . )] 18:40:22 *** Redder is now known as Red 18:41:34 *** raimar2 [~hawk@p5489DB4E.dip.t-dialin.net] has joined #openttd 18:42:11 *** Diabolic-Angel [~dia@xdsl-84-44-159-134.netcologne.de] has quit [Quit: leaving] 18:42:26 <Eddi|zuHause> yes, unless you set diff_level to 3 18:42:36 <Eddi|zuHause> gnah 18:42:40 <Belugas> Tlustoch, landscape.cpp:132 thinks otherwise 18:42:55 <Eddi|zuHause> i should remember to check if i actually am at the bottom of the chat before replying :p 18:43:06 <svip> :P 18:43:18 <Eddi|zuHause> Greyscale_: that was for you, btw. 18:43:42 <Greyscale_> Eddi|zuHause, fuck 18:44:22 <Belugas> Tlustoch, so does slope.h:32, which describe exactly whaat is SLOPE_ELEVATED 18:44:39 <Belugas> Greyscale_, watch your language, please 18:44:43 <Wolf01> there's a way to react on left click in the viewport without having something to click under the cursor? 18:45:18 <Belugas> Wolf01, you mean apart from ground tile? 18:45:28 <Eddi|zuHause> what language? i thought he wrote "oh great thanks for pointing that out" :p 18:45:37 <Wolf01> yes 18:46:01 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 18:46:09 <Belugas> well... it could be interpreted like agressive... 18:46:10 <svip> :/ 18:46:42 <Belugas> i would rather see "damnd", "darn", "too bad", "grrr", ":(" and so on 18:46:45 <Eddi|zuHause> well, yes, his choice of words leaves kind of a little ambiguousity 18:46:57 <svip> Hm, Belugas, how do I read this: byte have_ratings; ?? 18:47:22 <Eddi|zuHause> svip: it's a variable declaration... 18:47:24 <Wolf01> i should transform the cursor on placeproc function after 50 ticks, if no other tool is selected 18:47:25 <Belugas> immediate answer : with your eyes :D 18:47:26 <Belugas> byut wait 18:47:36 <svip> Explain, Eddi|zuHause. 18:48:40 *** raimar3 [~hawk@p5489D6BE.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:48:48 *** Mark [~Mark@86.84.7.53] has joined #openttd 18:49:11 <Eddi|zuHause> a variable declaration consists of two identifiers... one denotes the (hopefully existing) variable type, and the other the (hopefully not existing) new variable name... 18:49:14 <Belugas> svip, if you had use grep or any other search tool in the source code, 18:49:24 <Belugas> you would have seen that it is a bit mask, 18:49:30 <Belugas> that will ahve a bit set 18:49:36 <Belugas> for the player when 18:49:36 *** Gorre [dik@ip-89-102-198-103.karneval.cz] has joined #openttd 18:49:37 <Belugas> this one 18:49:41 <Belugas> has indeed a rating 18:49:48 <Belugas> otherwise, it is not set 18:50:23 <svip> But I assume more than one player can have ratings with one town? 18:50:37 <Belugas> thus a bitset... 18:50:43 <Eddi|zuHause> yes, you have 8 bits in a byte... one for each player... 18:50:48 <svip> Yeah. 18:50:59 <svip> So how do I know which bit is the _local_player? 18:51:20 <Eddi|zuHause> (1 << _local player)? 18:51:38 <Eddi|zuHause> missing _ 18:51:49 <svip> Against what? 18:51:49 <Belugas> you could search the code a bit, you know... 18:51:57 <Belugas> the answers are pretty obvious 18:52:21 <svip> HASBIT(t->have_ratings, _local_player); ? 18:52:23 <svip> o_o 18:52:38 <Eddi|zuHause> sounds like a plan :p 18:54:51 <Tlustoch> But have you seen SLOPE_ELAVATED in the game? It's not even on tileh.png in docs. 18:55:54 <Belugas> Tlustoch, i've given you the two lines of code that uses it. 18:55:55 *** skidd13 [~skidd13@p548A5BCF.dip.t-dialin.net] has joined #openttd 18:56:23 <Tlustoch> When it's in the code it does not mean it has some meaning. 18:56:47 <Belugas> SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT 18:56:55 <Belugas> quite meaningfull to me 18:56:59 <svip> :D Eddi|zuHause: http://tt-forums.net/viewtopic.php?f=33&t=33701&p=620205#p620205 18:57:28 <Eddi|zuHause> what are the nbsp for in there? 18:57:45 <Tlustoch> Yes, but have you actually seen this kind in the game?? I can't remember. Besides that, it's not possible to build road leading to such square. 18:59:11 <Belugas> well, if you have not seen one tile like taht, how would you build on it ?;) 18:59:21 <Belugas> the point it, you cannot build on everything 18:59:26 <Belugas> in my opinion 19:05:43 <Belugas> svip, it looks good 19:05:45 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 19:05:53 <svip> Thank you, Belugas. 19:06:09 <Belugas> but i wonder if it is usefull to show something for the towns that do not know you 19:06:10 <Noldo> What a day! 19:07:49 <Noldo> I was of the irc because the computer I irc from was in a room with 10cm of water on the floor and we decided that it's best to shut it down 19:09:03 <Eddi|zuHause> svip: the yellowish orange could use more red in it 19:09:25 <svip> Please. 19:09:32 <svip> Pick colours from the palette, and I can insert them. 19:09:55 <Wolf01> ah when happened to me, i put under it some plastic crates (those for the bottles for precision) and it worked also with 5 cm of water on the floor 19:10:34 <Wolf01> the problem was the storm outside... but i have an ups... 19:13:22 <Eddi|zuHause> svip: well, assuming the red colour is 184, why not use 186 for the orange? 19:13:46 <svip> True, but I thought it was "too" close. 19:15:06 <Wolf01> ... 19:15:16 <Wolf01> but at least it doesn't cycle 19:15:30 <Wolf01> because ottd is not photoshop 19:16:55 <Eddi|zuHause> and there seem to be two pixel arrows in the steep slope sprite, look at the town that hates you, there's a road from the top right to the bottom left, and left of the end of that road, there's a steep slope 19:17:15 <Eddi|zuHause> if you zoom in very far, you notice that there are transparent pixels where they shouldn't be 19:18:20 <Eddi|zuHause> s/arrows/errors/ 19:18:25 <Eddi|zuHause> what a stupid mistake... 19:22:53 <glx> nice svip, it seems to work :) 19:22:56 <svip> Eddi|zuHause: http://www.isarapix.com/pix10/1187810552.png << Not fixing your sprite discovery. 19:23:00 <svip> But the colours. 19:24:00 <svip> In this picture, you can actually see all the possible colours. 19:24:09 <Eddi|zuHause> the black looks totally odd... 19:24:29 <svip> I agree. 19:24:35 <svip> I wondering if I should move to grey. 19:25:56 <TrueBrain> Wolf01: do you mind if I take your 57.png and use it for my own testing? 19:25:57 <Belugas> do not higlight those tiles at all, in my opinion 19:26:07 <Wolf01> take it 19:26:11 <TrueBrain> yeah 19:26:37 <Belugas> like only those that have a meaning 19:27:06 <Wolf01> but a little help on the fast toolbar gui will be appreciated :P 19:29:43 <Eddi|zuHause> svip: is there a chance you could make this highlighting code reusable, for lets say, if you wanted to visualise a tile valuator for the noai branch? 19:32:03 <Eddi|zuHause> or for what celestar called "zones of interest", where there could be different land purchase costs, if it is in a city center 19:32:15 <svip> Probably. 19:32:25 <svip> The code itself doesn't go through all the tiles. 19:32:28 *** Diabolic-Angel [~dia@xdsl-84-44-129-202.netcologne.de] has joined #openttd 19:32:29 <svip> It works a single tile. 19:32:39 <Wolf01> 'night 19:32:46 *** Wolf01 [~wolf01@host98-235-dynamic.2-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 19:33:29 <Eddi|zuHause> yeah, i understand that... what i meant to say was: make it an easy way to change on what criteria a tile is highlighted in which colour... 19:33:42 <svip> Oh. 19:33:52 <svip> Like a struct? 19:34:09 <svip> struct HighlightCriteria { } 19:34:10 <svip> Hm. 19:34:14 <svip> Now you're talking. 19:34:28 <Eddi|zuHause> i'm not sure if a struct is what you search for :) 19:34:41 <svip> :S 19:34:59 <Eddi|zuHause> more like a virtual or templated function call 19:35:00 <svip> But a "search" function would sorta require a different function. 19:35:35 <Noldo> I'm too tired to push my patches :/ 19:36:09 <Rubidium> I'm too tired to even make patches :( 19:37:13 <Eddi|zuHause> svip: i'm thinking about a line like "sprite = Evaluate(tile, evaluation_mode)" 19:37:45 <Eddi|zuHause> or "sprite = Evaluate<evaluation_mode>(tile)" 19:38:05 <Eddi|zuHause> or "sprite = evaluator.Evaluate(tile)" 19:38:25 <svip> :/ 19:38:29 <svip> I'm still not sure I follow. 19:38:58 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has quit [Quit: oO] 19:40:53 <Eddi|zuHause> well, you can then have a function "Sprite Evaluate(Tile tile)" which gathers information from the tile, decides which sprite to use for the recolouring, and returns that 19:41:17 <Eddi|zuHause> the type names might be off... 19:41:22 <Eddi|zuHause> view this as pseudocode :) 19:42:18 <Ammler> svip: maybe easier would be to use your patch in the build mode, like I like to build a station and see directly where I can build it and where not 19:43:19 <svip> O_O 19:43:24 <svip> Eddi|zuHause gots a point. 19:44:27 *** Ailure [Ailure@194.47.44.201] has joined #openttd 19:45:33 <Ammler> hmm, maybe you already thought to do it this way... :) 19:45:42 <svip> Ammler; true, but as of right now, the highlight "overshadows" the select tiles of building a station for instance. 19:46:00 <svip> For that reason, I am considering creating an even "inner" highlight tile. 19:46:07 <svip> And not use the "select tile" at all. 19:50:53 <TrueBrain> http://devs.openttd.org/~truelight/lego001.png 19:50:54 <TrueBrain> hehe 19:50:57 <Ammler> I also would like to see a forbit terraform on tiles, where belongs to a "hat me" city. 19:51:54 <Eddi|zuHause> svip: maybe you can mess with the sprite sorting order, so the mouse-driven highlight overides the "stationary" highlight 19:53:16 <Eddi|zuHause> this brickland looks very promising :) 19:54:55 <TrueBrain> nah, it is just some testing of mine 19:55:02 <Eddi|zuHause> the red one is supposed to be rough land? you might put some smaller bricks on there... 19:55:16 <TrueBrain> the problem is if you generate this from any blender or what ever 19:55:20 <TrueBrain> it aint pixel perfect that easily 19:55:29 <TrueBrain> I now took the original graphic and painted over it 19:55:32 <TrueBrain> so it is 100% correct 19:56:34 <svip> <Ammler> I also would like to see a forbit terraform on tiles, where belongs to a "hat me" city. <<< :D "hat you too". 19:56:36 <Eddi|zuHause> oh, and Wolf01 complained that toyland skips the "low grass" stages... 19:56:48 <TrueBrain> Eddi|zuHause: toyland does a lot of nasty things :p 19:56:48 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 19:56:50 <Eddi|zuHause> even though there are sprites for it 19:59:11 <TrueBrain> hmm, 2 times 50% alpha != 100% visible :p 19:59:14 <TrueBrain> ` 20:01:53 <svip> Well, I have decided, on Eddi|zuHause's suggestion to make the evaluation functions. 20:03:19 <svip> Should I create a type for that, Eddi|zuHause? 20:03:24 <svip> Like ZoningEvoluationMode 20:03:40 <Eddi|zuHause> that is totally up to you :) 20:03:56 <svip> I was just listing to suggestions. 20:04:28 <Eddi|zuHause> but an enum is most likely a sane choice 20:04:28 <svip> Also, what does enum { } do? 20:04:39 <svip> As you can see, I was gonna ask. 20:04:55 <TrueBrain> www.google.com "C++ enum" 20:05:11 <Eddi|zuHause> i am _not_ a C++ teacher :) 20:05:23 <Eddi|zuHause> i don't even know C++ that well... 20:07:09 <Sacro> nor english 20:07:25 <TrueBrain> @kick Sacro enough is enough already 20:07:25 *** Sacro was kicked from #openttd by DorpsGek [enough is enough already] 20:07:44 <TrueBrain> some people really don't know when to stop... 20:07:57 <Eddi|zuHause> what exactly was wrong with my english? 20:08:14 <TrueBrain> personally, I wouldn't know 20:08:18 *** Sacro [~Sacro@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd 20:08:20 <Sacro> :( 20:08:23 <TrueBrain> but Sacro became all knowing when it comes down to english 20:08:31 <TrueBrain> Sacro: really, stop trying to correct peopel ALL_THE_TIME 20:08:38 <Sacro> fine :( 20:08:39 <hylje> people 20:08:39 <TrueBrain> once in a while is okay, but now you are just annoying 20:08:42 <Sacro> hylje: thanks 20:09:00 * Sacro sits and fidgets over the change in tense 20:09:04 <TrueBrain> @kick hylje a warned person counts for two (bad translation from a dutch verb) 20:09:04 *** hylje was kicked from #openttd by DorpsGek [a warned person counts for two (bad translation from a dutch verb)] 20:10:12 <TrueBrain> sick and tired that your english seemly has to be 100% correct in this channel 20:10:32 <Eddi|zuHause> i still don't see a mistake... 20:10:53 <TrueBrain> don't let it keep you up at night :) 20:11:14 <Eddi|zuHause> i have enough things that keep me up at night already :p 20:11:23 <TrueBrain> bed-bugs! 20:11:49 <Eddi|zuHause> uhm... not exactly :p 20:12:22 <TrueBrain> hmm, I try to make soft-edges, but it is kind of hard 20:12:31 <Ammler> How does servers.openttd.org identify a server? (thought is network_id) 20:12:43 <TrueBrain> IP:port 20:13:17 <Rubidium> Eddi|zuHause: I think Sacro meant you are neither an English teacher, which IMO doesn't mean you write bad/wrong English. 20:13:33 <TrueBrain> Rubidium: read the backlog 20:13:38 *** KritiK [~Maxim@ppp85-140-205-47.pppoe.mtu-net.ru] has quit [Ping timeout: 480 seconds] 20:13:45 *** XeryusTC2 is now known as XeryusTC 20:14:40 <Rubidium> TrueBrain: I did, but Eddi|zuHause thought he made a mistake in English, which he didn't (I think) 20:15:57 <Eddi|zuHause> he did not sound like he meant the teaching... 20:16:03 <svip> How do I make it into a type? 20:16:08 <Eddi|zuHause> and i also don't think i made a mistake 20:16:09 <svip> typedef int EvaluationMode? 20:16:26 <Eddi|zuHause> svip: an enum is automatically a type 20:16:30 <svip> Good. 20:16:40 <Rubidium> I think Sacro deserves it to be on my ignore list too ;) 20:17:16 <Sacro> :( 20:17:20 * Sacro gets plonked 20:17:32 * Bjarni adds Sacro to his ignore list 20:17:38 *** Hendikins is now known as Hendikins|ADLMEL 20:17:40 <Sacro> Eddi|zuHause: i meant no offnce 20:17:42 <Bjarni> I don't like sad people 20:18:19 <Bjarni> btw why should we ignore Sacro (besides the fact that he appears to be sad right now)? 20:18:29 <TrueBrain> same reason we tend to ignore you :p 20:18:39 <Bjarni> no way 20:18:43 <Sacro> i'm not dutch :o 20:18:46 <Bjarni> he can't be that bright 20:19:16 <Sacro> I am reasonably bright 20:19:36 <SpComb> Logs: http://spbot.marttila.de:8120/logs/oftc-ottd (old: http://zapotek.paivola.fi/~terom/logs/openttd ) 20:19:36 <Bjarni> !logs 20:20:02 <Bjarni> heh. Sacro is actually active 20:20:21 <Bjarni> but he claims to be bright.... 20:20:33 <Sacro> i think Bjarni has me on ignore 20:21:04 * Bjarni removes Sacro from his ignore list 20:21:18 <Bjarni> it makes no sense to ignore him and then read the logs to see what he says :p 20:21:19 <Rubidium> Bjarni: "reasonably bright" == bright enough to get to a computer and connect to IRC 20:21:31 <Bjarni> right 20:21:42 <Bjarni> he might be bright enough to do that 20:21:42 <Sacro> Rubidium: through a bouncer on my home linux server using x-chat for windows over ssh 20:21:50 <svip> Ugh. 20:21:51 <svip> trunk/src/zoning.h:15: error: `SpriteID' does not name a type 20:22:33 <Eddi|zuHause> missing include? 20:22:45 <svip> Nope. 20:22:46 <Bjarni> that could be it 20:23:05 <svip> Come on. 20:23:06 <Bjarni> what does line 15 look like? 20:23:13 <svip> SpriteID is defined in openttd.h 20:23:16 <svip> Every file refers to that one. 20:23:24 <svip> Line 15: SpriteID TileZoningEvaluation(TileIndex tile, EvaluationMode ev_mode); 20:23:31 <Eddi|zuHause> yes, but not necessarily before zoning.h 20:23:48 <Bjarni> but does zoning.h include openttd.h before line 15? 20:24:02 <svip> No... 20:24:28 <svip> And even son. 20:24:29 <svip> -n 20:24:31 <svip> Doesn't work. 20:36:08 <TrueBrain> grr, TT tiles are just not what one expect them to be :p 20:36:08 *** skidd13 [~skidd13@p548A5BCF.dip.t-dialin.net] has left #openttd [] 20:36:26 <mikegrb> we are moving next month anybody know where to buy TT tiles for the new kitchen? 20:36:44 <TrueBrain> www.getmytiles.com 20:37:09 <Belugas> good night 20:37:13 <TrueBrain> night Belugas :) 20:37:15 * glx clicked on the link :p 20:37:31 <glx> bye Belugas 20:37:43 * Sacro needs to learn about french signalling 20:40:06 <TrueBrain> glx: what is on the links? 20:40:12 <glx> nothing 20:40:19 <TrueBrain> would have been fun :) 20:40:48 <Ammler> TrueBrain: will this ip:port identify expire? 20:40:53 <TrueBrain> never 20:41:19 <TrueBrain> simply because there is no need 20:41:19 <Eddi|zuHause> you mean fun like with www.penisland.net? :p 20:41:28 <TrueBrain> why you want to know Ammler? 20:41:40 <Ammler> means, I can use the link to the server detail page 20:41:52 <TrueBrain> I think I finally understand how tiles are painted in TT :) 20:41:58 <TrueBrain> I can now make grid-tiles :) 20:42:14 <Ammler> even, if I have the server down for weeks sometimes 20:42:28 <TrueBrain> Ammler: you keep the same 'id' on the MS 20:42:38 <TrueBrain> as those 'id's do not have any real value what so ever 20:45:18 <Ammler> and it will generate a new id, if you use dynIP? 20:45:42 <TrueBrain> yes 20:45:44 <TrueBrain> why? 20:45:52 *** Mucht [~Mucht@p57A0F91C.dip.t-dialin.net] has joined #openttd 20:48:34 <Ammler> dynIP? just good to know the difference, thought thats the reason of the netwok_id to support also dynIP with static server details 20:48:57 <TrueBrain> network_id? 20:50:06 <Ammler> value in section [network] 20:50:27 <TrueBrain> that has nothing to do with server, it is a key to track clients 20:50:28 <Ammler> (no explanation in the wiki for it) 20:50:40 <TrueBrain> yeah, as it is unused :) 20:50:50 <Ammler> :) 20:55:44 <TrueBrain> ToyLand is weird... multiple tiles are identical and still used 20:57:43 <CIA-2> OpenTTD: miham * r10964 /trunk/src/lang/ (6 files): (log message trimmed) 20:57:43 <CIA-2> OpenTTD: -Update: WebTranslator2 update to 2007-08-22 22:57:00 20:57:43 <CIA-2> OpenTTD: croatian - 9 fixed, 13 changed by knovak (22) 20:57:43 <CIA-2> OpenTTD: italian - 10 fixed by lorenzodv (10) 20:57:43 <CIA-2> OpenTTD: japanese - 5 fixed by ickoonite (5) 20:57:44 <CIA-2> OpenTTD: polish - 10 fixed, 1 changed by meush (11) 20:57:44 <CIA-2> OpenTTD: slovak - 77 changed by lengyel (77) 20:58:51 <Greyscale_> is there a default rcon password? 20:59:26 <TrueBrain> yes: non 20:59:38 <TrueBrain> (which means: disabled) 20:59:40 *** mikl [~mikl@0x50c46feb.naenxx4.adsl-dhcp.tele.dk] has quit [Quit: Konversation terminated!] 21:00:12 <Greyscale_> fark 21:04:50 <Eddi|zuHause> is that supposed to be an improvement since last time? :p 21:06:53 <TrueBrain> http://devs.openttd.org/~truelight/lego002.png 21:06:55 <TrueBrain> 32bpp at work :) 21:07:06 <TrueBrain> (and yes, I know, it aint lego :p) 21:07:19 *** G_ [~nigel@202.154.153.165] has joined #openttd 21:09:09 *** G [~nigel@202.154.153.165] has quit [Ping timeout: 480 seconds] 21:16:05 *** CIA-2 [~CIA@208.69.182.149] has quit [Ping timeout: 480 seconds] 21:18:16 *** glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 21:18:16 *** mode/#openttd [+v glx|away] by ChanServ 21:18:28 *** Frostregen_ [SADDAM@dslb-084-058-176-086.pools.arcor-ip.net] has joined #openttd 21:18:51 *** [1]Mark [~Mark@86.84.7.53] has joined #openttd 21:19:12 *** glx is now known as Guest1596 21:19:12 *** Mark [~Mark@86.84.7.53] has quit [Read error: Connection reset by peer] 21:19:12 *** Frostregen [~sucks@dslb-084-058-176-086.pools.arcor-ip.net] has quit [Read error: Connection reset by peer] 21:19:12 *** [1]Mark is now known as Mark 21:19:12 *** glx|away is now known as glx 21:19:23 *** RamboRonny [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 21:19:38 *** Frostregen_ is now known as Frostregen 21:21:18 *** Diabolic1Angel [~dia@xdsl-84-44-129-202.netcologne.de] has joined #openttd 21:22:24 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 21:22:24 *** Diabolic-Angel [~dia@xdsl-84-44-129-202.netcologne.de] has quit [Read error: Connection reset by peer] 21:22:54 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Ping timeout: 482 seconds] 21:23:05 *** stillunknown [~stillunkn@82.171.87.247] has joined #openttd 21:23:47 *** Gorre [dik@ip-89-102-198-103.karneval.cz] has quit [Ping timeout: 482 seconds] 21:23:47 *** Guest1596 [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Ping timeout: 482 seconds] 21:24:07 *** Vikthor [~Vikthor@212.24.150.226] has joined #openttd 21:35:47 *** Maedhros [~jc@i-195-137-43-74.freedom2surf.net] has quit [Quit: good night] 21:38:22 <Greyscale_> TrueBrain, what the hell is that picture? 21:39:56 <TrueBrain> http://devs.openttd.org/~truelight/lego003.png 21:40:45 <TrueBrain> Greyscale_: I am trying out 32bpp a bitr 21:40:53 <Greyscale_> huh> 21:40:55 <TrueBrain> the first image is 8bpp, the last 2 image are 32bpp 21:41:00 <TrueBrain> where the tiles 'merge' together 21:41:05 <Greyscale_> ah 21:41:09 <TrueBrain> instead of having a hard line 21:41:20 <TrueBrain> much easier on the eye 21:41:22 <Greyscale_> first one is lego though :P 21:41:28 <TrueBrain> last one too 21:42:00 <Greyscale_> toyland hurts my eyes 21:42:10 <TrueBrain> brickland hurts your eyes less 21:46:31 <svip> You know, TrueBrain. 21:46:35 <svip> There are LEGO trees. 21:47:36 <TrueBrain> wow, I would never have guessed! 21:47:43 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 21:48:19 *** Tlustoch [~last_evol@vetrnik.koleje.cuni.cz] has quit [Quit: Leaving] 21:49:00 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has quit [Quit: Quitting .... Hackedi...hackedi...weg.] 21:53:27 <TrueBrain> http://devs.openttd.org/~truelight/lego004.png <- pixel perfect :) YEAH! 21:54:01 <Sacro> TrueBrain: pretty 21:54:30 <svip> Are you going to use those LEGO rail tracks? 21:54:43 <TrueBrain> currently I am just 'stealing' Wolf01's work 21:55:38 <svip> Like this: 21:55:39 <svip> http://en.wikipedia.org/wiki/Image:LEGO_7897_Dscn8216_crop.jpg 21:56:58 <TrueBrain> for your info, those 3 tiles took around 3 hours 21:59:25 *** alex____ [~email@78.86.117.217] has joined #openttd 22:05:22 <TrueBrain> finishing all base-tiles most likely takes a day 22:05:30 <TrueBrain> so... it might take a while, as Wolf01 says all the time :) 22:06:58 <svip> Meh. 22:07:03 <svip> He spends too much time complaining. 22:07:19 <TrueBrain> nah, you need the break 22:09:12 <svip> Hm. 22:09:18 <svip> Why not drink in the break. 22:12:12 <TrueBrain> now let's see if we can make going up and down as pretty as flat... 22:12:24 *** Farden [jk3farden@81.56.247.196] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 22:14:21 *** CIA-3 [~CIA@208.69.182.149] has joined #openttd 22:27:02 *** Mucht_ [~Mucht@p57A0C771.dip.t-dialin.net] has joined #openttd 22:29:05 *** elmex [~elmex@e180065123.adsl.alicedsl.de] has quit [Remote host closed the connection] 22:30:47 *** Mucht [~Mucht@p57A0F91C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:31:27 *** MUcht [~Mucht@p57A0C5D3.dip.t-dialin.net] has joined #openttd 22:35:08 *** Mucht_ [~Mucht@p57A0C771.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:36:36 *** MUcht [~Mucht@p57A0C5D3.dip.t-dialin.net] has quit [Remote host closed the connection] 22:36:43 *** CIA-3 [~CIA@208.69.182.149] has quit [Ping timeout: 480 seconds] 22:37:22 *** Osai [~Osai@pD9EB6767.dip.t-dialin.net] has quit [Quit: Osai] 22:37:33 *** Vikthor [~Vikthor@212.24.150.226] has quit [Quit: Leaving.] 22:43:29 *** Diabolic1Angel [~dia@xdsl-84-44-129-202.netcologne.de] has quit [Quit: leaving] 22:48:00 *** Greyscale_ [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 22:50:07 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 22:54:34 *** Osai [~Osai@pD9EB6767.dip.t-dialin.net] has joined #openttd 22:56:24 *** Tobin_ [~tobin@c58-107-50-36.eburwd7.vic.optusnet.com.au] has joined #openttd 22:58:55 *** CIA-3 [~CIA@208.69.182.149] has joined #openttd 22:59:47 *** Progman [~progman@p57A1DB60.dip.t-dialin.net] has quit [Remote host closed the connection] 23:08:20 *** Greyscale [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has joined #openttd 23:10:49 *** Greyscale_ [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has joined #openttd 23:11:38 *** Nickman [~nn@d54C1C327.access.telenet.be] has quit [Ping timeout: 480 seconds] 23:13:17 *** Nickman [~nn@d54C1C327.access.telenet.be] has joined #openttd 23:14:39 <TrueBrain> k, 4 tiles left for this night.... 23:16:25 *** Greyscale [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 23:17:56 *** alex____ [~email@78.86.117.217] has quit [Quit: ircN 8.00 for mIRC (20070730)] 23:28:37 *** Greyscale [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has joined #openttd 23:29:04 <TrueBrain> http://devs.openttd.org/~truelight/lego005.png <- whiieee :) Besides the going up and down, all is done :) 23:34:00 *** Greyscale_ [~Greyscale@host86-131-27-68.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 23:34:32 *** thgergo [~th_gergo@dsl5402B392.pool.t-online.hu] has quit [] 23:38:42 <Nickman> hi all 23:39:48 <TrueBrain> hi Nickman 23:39:56 <Ailure> oh yeah, almost forgot about that lego landscape 23:40:07 <Nickman> you had some fun with the lego tiles I see? :) 23:41:08 <TrueBrain> http://devs.openttd.org/~truelight/lego006.png 23:41:16 <TrueBrain> when you destroy, they color like this 23:41:57 <Nickman> hehe, cool :) 23:42:08 <Nickman> are those the tiles Wolf made? 23:42:16 <TrueBrain> lightly based on it 23:42:24 <TrueBrain> very lightly in fact, I only took the round-looking-thingy 23:43:27 <Nickman> you made them youself? :) 23:43:35 <TrueBrain> basicly, yes 23:43:47 <Nickman> how come? 23:43:51 <Nickman> in the mood for it? :) 23:43:54 <TrueBrain> clearly :p 23:44:46 <TrueBrain> now I need to remember some basic commands in GIMP to make my life a bit easier :p 23:44:51 <Nickman> :D 23:44:59 <TrueBrain> like how to make a color mask 23:45:00 <TrueBrain> ah :) 23:45:43 <Nickman> you can acces everything of blender from the commandline : http://download.blender.org/documentation/htmlII/a8314.html 23:45:58 <Nickman> so making the renders of uploaded .blend would'nt be that hard... :) 23:46:06 <TrueBrain> indeed 23:46:12 <TrueBrain> so it would be best to make that also possible 23:46:58 <Nickman> I think it will be best if we have the .blend files 23:47:26 <Nickman> Because when another zoom is added perhaps, the renders could be made by the team so we won't need to contact all the artists to make them 23:47:44 <Nickman> btw, do you know how to return a pointer to something in Squirrel? 23:47:45 <TrueBrain> still I think this isn't going to work as simple as we hope for ground-tiles 23:47:56 <TrueBrain> you have to be a bit more specific 23:47:59 <Nickman> what do you mean? 23:48:05 <Nickman> give me a sec ;) 23:48:09 <TrueBrain> anyway, I am toying with brickland for the last few hours now, and any renderer will fuck it up terrible 23:48:20 <TrueBrain> as it has to be pixel perfect to avoid black lines between the tiles 23:49:05 <TrueBrain> and to make nice lines between tiles, you really have to manually correct things 23:49:22 <Nickman> so automatic rendering would be off the chart because of pixels not colourd because of the viewpoint or so? 23:49:27 <Nickman> yeah... 23:49:33 <TrueBrain> it is possible for everything else 23:49:34 <Nickman> for ground tiles that is indeed true 23:49:38 <TrueBrain> busses don't have to be pixel perfect 23:49:47 <Nickman> for houses and stuff it isn't that important :) 23:49:47 <TrueBrain> as they are single objects 23:49:48 <Nickman> indeed 23:50:01 <TrueBrain> but all ground-tiles (which includes rail!) has to be pixel-perfect 23:50:05 *** Diabolic-Angel [~dia@xdsl-81-173-248-151.netcologne.de] has joined #openttd 23:50:13 <TrueBrain> so I am still very unsure about all of this 23:50:31 <Nickman> I think rails should be a layer on top of the ground tiles, but that will be a BIG change I think :D 23:50:39 <TrueBrain> they are 23:50:43 <TrueBrain> mostly 23:50:49 <TrueBrain> but the connection has to be pixel perfect too 23:51:06 <Nickman> yeah 23:51:22 <TrueBrain> so about 20% has to be done manually 23:51:27 <Nickman> but how come when you change the land tiles, the tiles underneath the rails don't change... 23:51:28 <TrueBrain> the rest can be from a .blend file 23:51:38 <TrueBrain> it depends on the rail I believe 23:51:42 <Nickman> ah 23:51:47 <Nickman> that I don't know ;) 23:51:54 <TrueBrain> let me look it up 23:52:01 <Nickman> :) 23:52:03 <TrueBrain> takes a while for KDE to load all images :p 23:52:12 <Nickman> About the squirrel thing 23:52:22 <TrueBrain> maglev and normal rail to now have the ground-tile added 23:52:25 <Nickman> I'm building my pathfinder making it extend the AIPathfinder class 23:52:47 <Nickman> so I need this function "FindRoute" : http://devs.openttd.org/~truelight/aidocs/classAIPathFinder.html#9b59147e76f9251e02081ed11370f856 23:52:53 <Nickman> but that has to return a pointer 23:53:15 <Nickman> do I just return the object and everything will be fixed, or do i need to return something special in my Squirrel PF? 23:53:51 <TrueBrain> Squirrel can't extend the AIPathfinder class I guess 23:54:02 <TrueBrain> as C++ can't call directly to it 23:54:08 <TrueBrain> and I doubt we have wrappers covering that :) 23:54:18 <TrueBrain> the idea is that Squirrel always extends C++, but C++ never extends Squirrel 23:54:39 <TrueBrain> (mostly because of the speed issues, but also the include mess it would create) 23:54:52 <Nickman> so I can't make a pathfinder? :) 23:55:03 <TrueBrain> not in Squirrel for general usage 23:55:10 <TrueBrain> but if you did it in Squirrel, porting to C++ isn't that complicated 23:55:30 <Nickman> that's no fun! :p 23:57:39 <TrueBrain> bah, I based my lego sprites on green 23:57:43 <TrueBrain> it should have been white 23:57:45 <TrueBrain> :( 23:57:50 <TrueBrain> hmm, amybe I can change that easily... 23:57:58 <Nickman> I started in C++, then I went to Squirrel, now I have to go back to C++ :p 23:58:01 <TrueBrain> but that will be for tomorrow :p 23:58:04 <Nickman> :D 23:58:07 <TrueBrain> Nickman: life is a bitch :) 23:58:14 <Nickman> with white you can just use colour overlay wright? :) 23:58:17 <Nickman> indeed it is! :D 23:58:27 <TrueBrain> and yes, then color overlays are what you expect 23:58:34 <TrueBrain> now I put orange over it and I get red 23:58:36 <TrueBrain> :p 23:58:45 <Nickman> :D 23:59:36 <svip> :/ 23:59:40 <svip> I forgot I never fixed that. 23:59:47 <svip> trunk/src/zoning.h:13: error: `SpriteID' does not name a type 23:59:47 <Nickman> what?