Times are UTC Toggle Colours
00:03:34 *** De_Ghost [~De_Ghost@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 00:07:47 *** AmixfX [Michal@cm-84.208.152.166.chello.no] has quit [Read error: Connection reset by peer] 00:08:20 *** hajo [~hajo@IP-213157005171.dialin.heagmedianet.de] has joined #openttd 00:08:43 *** hajo [~hajo@IP-213157005171.dialin.heagmedianet.de] has left #openttd [Konversation terminated!] 00:10:08 *** CIA-1 [~CIA@208.69.182.149] has quit [Remote host closed the connection] 00:17:23 *** Name101_ is now known as N101 00:29:37 *** Ailure [Ailure@194.47.44.201] has joined #openttd 00:34:16 *** mcbane [~Maui_key@p5498C6BA.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:35:03 *** Dradge [~dradge@ANantes-158-1-121-148.w90-49.abo.wanadoo.fr] has quit [Remote host closed the connection] 00:47:31 *** Ammler [~Ammler@adsl-62-167-44-145.adslplus.ch] has joined #openttd 00:55:10 *** svippy [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has joined #openttd 00:55:10 *** svip [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has quit [Read error: Connection reset by peer] 00:55:30 *** CIA-3 [~CIA@208.69.182.149] has joined #openttd 00:56:19 *** AntB [~AntB-UK@81.140.71.226] has joined #openttd 00:59:55 <dihedral> good night ladies 01:00:00 * dihedral waves 01:00:24 *** MrBrrr [~chatzilla@bas3-montreal02-1096689795.dsl.bell.ca] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.7/2007091417]] 01:00:32 *** dihedral [~dihedral@dslb-084-056-215-047.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.7/2007091417]] 01:04:19 *** Digitalfox [~chatzilla@bl7-183-222.dsl.telepac.pt] has quit [Quit: Bye] 01:13:38 *** Bjarni [~Bjarni@0x50a46c75.virnxx14.adsl-dhcp.tele.dk] has quit [Quit: Leaving] 01:15:41 *** Eddi|zuHause [~johekr@p54B77A4F.dip.t-dialin.net] has joined #openttd 01:17:54 *** Eddi|zuHause [~johekr@p54B77A4F.dip.t-dialin.net] has quit [] 01:22:38 *** Eddi|zuHause [~johekr@p54B77A4F.dip.t-dialin.net] has joined #openttd 01:23:25 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 01:56:53 <_Ben_> Anybody happen to know about how high a platform sits above the rail or the gravel beneath? 01:59:26 <ln-> you mean like in real life? 02:00:53 <_Ben_> yeah 02:01:52 <Phazorx> that might really depend 02:02:06 <Phazorx> in .ru it's 120cm mostly 02:02:07 <_Ben_> hmm, I asumed there would be a standardised height 02:02:17 <Phazorx> well they dont even have standard rails there 02:02:27 <_Ben_> hmm, what sort of range are we talking. I'm just gunna model one up I think and need some idea of scale 02:03:02 <Phazorx> well again for pax stations there are 2 standars 02:03:14 <Phazorx> low which is "just high enough so it doesnt get flooded" 02:03:20 <Phazorx> like a feet or so 02:03:28 <Phazorx> and high which 1.2m 02:03:49 <Phazorx> wagons have ladder with cover 02:03:52 <_Ben_> All I can find is railway modeller sites that say its 12mm in 1:72 scale, so thats 90cm. Maybe a metre would be a resonable height to model to then 02:04:47 <Phazorx> hmmm 02:05:01 <Phazorx> comes to think of it - are you talking how hight platform is above ground 02:05:23 <Phazorx> or how high is exit doros of a pax train is above rails 02:05:27 <_Ben_> well..any idea of scale would be nice. I think the figure on the railway sites is above the rail 02:05:36 <Phazorx> 1m is about right then 02:06:30 <_Ben_> how high would the top of a rail usually be above the original floor height once all the stones/sleepres and rail are donw? if that is abotu 30cm then your figure of 120 would agree to the modeling scale 02:07:00 <Phazorx> it's less than 20cm 02:07:21 <_Ben_> ok cool, thanks for that 02:07:41 <Phazorx> 1m seems to be correct number 02:08:02 <_Ben_> It's a long time since I went to a railway station so I really can't remeber myself 02:08:02 <Phazorx> for difference betwwen rails and platform top 02:10:03 <_Ben_> Do you also know if there is a standardised maxium train width? 02:11:48 <glx> there are many width standard 02:12:56 <_Ben_> such as? 02:15:39 <glx> http://en.wikipedia.org/wiki/Loading_gauge 02:16:28 <_Ben_> cheers 02:17:18 <_Ben_> TGV would be too wide for british railways then, I modelled that to 9.5'ish 02:21:17 <Sacro> rawr 02:22:28 <_Ben_> hi sacro 02:22:39 * Sacro has been playing Dawn of War 02:22:44 <Sacro> me and my orkses are ruthless 02:22:54 *** AntB [~AntB-UK@81.140.71.226] has quit [Quit: *poof!* I am gone -=- Using ChatZilla] 02:26:43 <_Ben_> I just sorted out some council houses I made ages ago> http://i57.photobucket.com/albums/g226/ben_robbins_/All.png 02:26:55 <Sacro> ooh nice 02:27:00 <Sacro> bit posh for council houses 02:27:24 <_Ben_> haha, there southern council houses 02:27:31 <_Ben_> I can't remeber what building I made them to replace 02:27:37 *** CIA-3 [~CIA@208.69.182.149] has quit [Ping timeout: 480 seconds] 02:30:26 <Sacro> grrr 02:30:30 <Sacro> windows just rebooted 02:33:22 <Sacro> and i just had the fscking link for you 02:33:52 <_Ben_> rebooted but you wern't disconnected? 02:34:00 <Sacro> yeah, i have a bnc 02:34:04 <Sacro> i think the height is 3'6 02:34:20 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 02:35:03 <_Ben_> yeah, I found it all in the 'loading gauge wiki link' 02:35:11 <Sacro> http://www.btinternet.com/~joyce.whitchurch/gauges/w6.gif 02:35:23 <_Ben_> ah nice 02:39:16 <_Ben_> The platforms in TT are going to have to be very wide so that there isn't a very large gap between platform and train, hope that won't look too bad 02:39:20 <Phazorx> that is relatively to rail, not ground 02:40:05 <Sacro> rail to ground is 280 02:40:20 <Sacro> no, 75 02:40:25 <Sacro> in the middle 02:40:38 <Sacro> hmm 02:40:45 <Sacro> yeah, thats 75mm above rail 02:41:33 <_Ben_> so the 13' 6" max train height is to the rail also do you think? yet the 3' 6" platform height would be to the ground beneath the rail..? 02:41:37 <Phazorx> well, that is train clerence 02:41:42 <Phazorx> 75 above rail top 02:41:43 <Sacro> err,,, 02:41:50 <Sacro> well 02:41:54 <Phazorx> which will be about 200-250 avore ground 02:41:56 <Sacro> base looks to be 1000 02:41:58 <Sacro> which is 02:42:05 <Sacro> 1m 02:42:08 <Sacro> = 3'6 02:42:13 <Phazorx> again 1000 is top of platform to top of rail 02:42:17 <Sacro> yep 02:42:18 <Phazorx> not top of platform to ground 02:43:02 <Phazorx> and from what i seen in most cases it is at least 15cm and at most 30 02:43:13 <_Ben_> yeah so 3' 2" to the rail, 4" to the ground. Its the train height I'm not clear on, is the 13' 6" then relative to the rail? 02:43:14 *** RamboRonny [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.36 - www.nbs-irc.net -] 02:43:19 <Phazorx> that is considerred "rail hight" 02:44:04 <Phazorx> hmm _Ben_ i tihnk 4m is the number you are loking for on that picture 02:44:13 <Phazorx> however highe varies greatly 02:44:59 <Sacro> oh well, goodnight all 02:45:03 <_Ben_> OK thanks. I think for the purpose of modeeling to the nearest 6" should be fine 02:45:06 <_Ben_> night sacro 02:45:29 <Phazorx> in canada, where catenary is not used, not tunnels and other conditions permit - they stack 2 contrainers on top of each other 02:45:41 <Phazorx> so you get like 7m above ground 02:46:20 <_Ben_> I suppose corners would be the limiting factor once you get to that height, if high speeds want to be kept 02:47:03 <Phazorx> east and central canada is mostly flat, they can afford to make straight ones 02:48:58 *** sPooT [~spoot@e142085.upc-e.chello.nl] has quit [Remote host closed the connection] 03:29:55 *** gfldex_ [~dex@dslb-084-058-037-178.pools.arcor-ip.net] has joined #openttd 03:36:49 *** gfldex [~dex@dslb-084-058-052-017.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 03:36:52 *** nzvip [~svip@4203ds2-ro.0.fullrate.dk] has quit [Read error: No route to host] 03:40:17 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has quit [Read error: Connection reset by peer] 03:40:23 *** Dark_Link^ [~glidegame@fw.dormnet.his.se] has joined #openttd 03:43:27 *** Diabolic-Angel [~dia@ip205.77.1311A-CUD12K-02.ish.de] has quit [Quit: leaving] 04:16:40 *** ThePizzaKing [~jeff@c211-28-155-247.eburwd2.vic.optusnet.com.au] has joined #openttd 04:31:46 *** Name101_ [~Name101@CPE-121-216-195-239.nsw.bigpond.net.au] has joined #openttd 04:38:42 *** N101 [~Name101@CPE-121-216-195-239.nsw.bigpond.net.au] has quit [Ping timeout: 480 seconds] 05:02:36 *** Ammler [~Ammler@adsl-62-167-44-145.adslplus.ch] has quit [Quit: Konversation terminated!] 05:04:24 *** CIA-1 [~CIA@208.69.182.149] has joined #openttd 05:36:54 *** ThePizzaKing [~jeff@c211-28-155-247.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 05:44:42 *** mattt_ [~m@bas5-ottawa23-1088841975.dsl.bell.ca] has joined #openttd 05:46:38 <mattt_> My trains ignore their orders to stop at a particular depot for service 05:47:25 *** ThePizzaKing [~jeff@c211-28-155-247.eburwd2.vic.optusnet.com.au] has joined #openttd 05:57:38 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 06:02:51 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 07:11:56 *** KouDy [user@85.207.64.178] has joined #openttd 07:12:36 *** mattt_ [~m@bas5-ottawa23-1088841975.dsl.bell.ca] has quit [Quit: mattt_] 07:14:20 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 07:36:54 *** svippery [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has joined #openttd 07:36:55 *** svippy [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has quit [Read error: Connection reset by peer] 07:51:04 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 07:57:23 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 08:09:14 *** TinoM|Mobil [~tino@i5387D9F9.versanet.de] has joined #openttd 08:13:32 *** dihedral [~dihedral@dslb-084-056-208-084.pools.arcor-ip.net] has joined #openttd 08:13:38 <dihedral> monrning 08:13:48 *** Wolf01 [~wolf01@host240-239-dynamic.15-87-r.retail.telecomitalia.it] has joined #openttd 08:15:15 *** Farden [jk3farden@81.56.247.196] has joined #openttd 08:15:52 <Wolf01> hello 08:16:29 <Farden> hi there 08:16:59 *** elmex [~elmex@e180067046.adsl.alicedsl.de] has joined #openttd 08:26:17 *** KouDy [user@85.207.64.178] has quit [Quit: Trillian (http://www.ceruleanstudios.com] 08:27:01 <huma> can i extend the number of tracks of already built train station? 08:29:58 <Eddi|zuHause> yes, just build a new one next to the existing one 08:31:07 *** helb [~helb@84.244.90.159] has quit [Remote host closed the connection] 08:32:55 *** helb [~helb@84.244.90.159] has joined #openttd 08:42:56 *** Farden [jk3farden@81.56.247.196] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.1 :: www.regroup-esports.com )] 08:48:43 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 08:50:15 *** skidd13 [~skidd13@p548A5365.dip.t-dialin.net] has joined #openttd 08:51:09 *** TinoM|Mobil [~tino@i5387D9F9.versanet.de] has quit [Quit: Verlassend] 08:51:28 <skidd13> something is wrong with the order system in current trunk. I set my trains to wait till full load, but they don't wait till then :( 08:52:31 <dihedral> full_load_any ? 08:56:29 *** Eddi|zuHause [~johekr@p54B77A4F.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:57:26 *** Farden [jk3farden@lns-bzn-48f-81-56-247-196.adsl.proxad.net] has joined #openttd 08:58:16 *** dihedral [~dihedral@dslb-084-056-208-084.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.7/2007091417]] 09:00:10 *** dihedral [~dihedral@dslb-084-056-237-015.pools.arcor-ip.net] has joined #openttd 09:00:27 <skidd13> dihedral: full_load_any ? <- yes 09:00:54 <dihedral> more than one cagotype you are picking up? 09:03:44 <skidd13> nope only wood 09:06:11 <dihedral> the timetable would not make a train leave early would it 09:06:17 *** TinoM [~Tino@i5387D9F9.versanet.de] has joined #openttd 09:06:24 *** helb [~helb@84.244.90.159] has quit [Remote host closed the connection] 09:07:03 <skidd13> I don't use timetables 09:08:17 <dihedral> is a depot too close to the station 09:09:50 <skidd13> Damn I got it. I use the SH '125' and the engine can tanke passengers :( 09:10:16 <skidd13> s/tanke/take/ 09:10:20 <dihedral> lol 09:10:22 <dihedral> :-) 09:10:39 <dihedral> [11:03] <skidd13> nope only wood 09:10:59 <dihedral> :-P 09:11:30 <skidd13> I used auto replace and forgot that the engine sometimes can take passengers 09:11:58 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has joined #openttd 09:18:10 *** Progman [~progman@p57A1FA4D.dip.t-dialin.net] has joined #openttd 09:27:20 *** Alberth [~hat@hmm-dca-ap03-d07-233.dial.freesurf.nl] has joined #openttd 09:28:29 *** helb [~helb@84.244.90.159] has joined #openttd 09:31:56 <Alberth> some one here to discuss task 285 (prevent display of production changes of idle industries)? 09:34:14 <dihedral> that's an interesting one 09:35:13 <Alberth> I have made a slight generalization, namely splitting messages into changes that affect me, not me, and nobody 09:36:16 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 09:36:57 <dihedral> that does sound kinda nice 09:39:06 <Alberth> however, its not my bug and I don't want to step on people toes, so what best to do? 09:45:55 *** Wezz6400 [~Wezz6400@145-118-111-234.fttx.bbned.nl] has joined #openttd 09:52:35 <dihedral> pick one persons toes 09:52:39 <Rubidium> Alberth: what are changes that "affect me"? That should ofcourse include the industries that I am planning to service. 09:52:57 <dihedral> or in some cases Rubidium likes being the one 09:54:21 <Rubidium> even industries appearing on the planned route and industries disappearing that I had planned a route around ;) 09:55:24 <Rubidium> and "not me" means affects "some other player"? 09:55:24 <Alberth> 'affect me' means that a station of _local_player around the changing industry exists that accepts that cargo type 09:56:08 <Alberth> idle means there is no accepting station and 'other' is all that is left :-) 09:56:13 <Rubidium> all stations theoretically accept the given cargo type 09:56:39 <Rubidium> and you can't really tell which stations bring cargo to an industry 09:57:01 <Alberth> i use the same station search routine that the industry itself uses to decide where to move goods to 09:57:30 *** KouDy [~KouDy@85.207.64.178] has joined #openttd 09:57:30 <Alberth> bringing is not used here, only moving from industry to station 09:57:31 <Rubidium> Alberth: very nice, *but* that's only a less-than-half part of the pie 09:57:55 <Alberth> euh, plz explai 09:58:00 <Alberth> s/$/n/ 09:58:03 *** abraxa_ [~abraxa@c-67-185-140-192.hsd1.wa.comcast.net] has quit [Quit: Leaving] 09:58:18 <Rubidium> reason an industry affects me: 09:58:33 <Rubidium> - I am currently getting stuff from them (covered by MoveGoods) 09:59:00 <Rubidium> - I am going to be getting stuff from them (no train has yet reached the station, but I intend it to do so) 09:59:13 <Rubidium> - I am currently bringing stuff to the industry 09:59:20 <Rubidium> - I am planning on bringing stuff to the industry 09:59:57 <Alberth> as soon as we have a brain-computer interface, i am sure we can solve 2 of them at least 10:00:23 <Alberth> bringing is not a problem as far as i can see. changes in production doesn't affect bringing goods 10:00:29 <Rubidium> well, "planning" is having orders to do so, or maybe having build the station near enough near the station 10:01:03 <Rubidium> Alberth: an industry closing really affects the system as it can't "empty" it's trains anymore 10:01:40 <Alberth> closing runs via NT_OPENCLOSE news 10:01:53 <Rubidium> true 10:02:01 <Rubidium> but shouldn't closing be filtered in the same manner? 10:02:08 <Alberth> still thinkinng about 'planning' though 10:02:16 <Alberth> possibly. 10:02:24 <Alberth> may be even all message 10:02:57 <Rubidium> the other messages aren't really spammed (or you can turn them off, like vehicle arriving somewhere) 10:03:19 <Alberth> isn't planning the time-gap between giving a train orders to get the cargo and the train actually arriving at the station? 10:03:30 <Rubidium> yup 10:04:07 <Alberth> open/close doesn't really bother me, it doesn't happen that much in my games (single player, realtively small) 10:05:59 <Alberth> i'd be willing to make a new patch to address closing of industry in the same manner (opening seems overkill, unless there are people that setup a station + train waiting for an industry to arrive :-) ) 10:06:52 <Rubidium> oh, and another case to completely mess with the system: people playing with "Deliver cargo to a station only when there is a demand" turned off 10:08:24 <Rubidium> and there could be people trying to get cargo from an industry and not yet getting it (via MoveGoodsToStation) due to a too low rating, that are actually interested in knowing whether that industry halves it output, as that could make the resource "stealing" not worth the effort anymore. 10:08:51 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 10:08:57 <Alberth> to capture 'planning' we'd have to scan train orders, and match them with stations near the industry. sounds like a lot of work for that time gap 10:09:29 <Alberth> ratings are not used 10:09:34 <Ailure> hmm 10:09:53 *** Zr40 [~zr40@zr40.xs4all.nl] has joined #openttd 10:10:08 <Rubidium> true, but that might mean it isn't affect, but stations that are "currently" actually being serviced 10:10:47 <Alberth> the idea is that if you have a station near an industry you probably want to know about changes there 10:11:58 <Alberth> well, ratings change, so to define 'affect me' as you get goods at the moment of the change seemed like a bad idea 10:11:59 <Rubidium> so: "show me industry changes" (choose from): "never", "when my station is 'near'" and "always" 10:12:07 *** Wezz6400 [~Wezz6400@145-118-111-234.fttx.bbned.nl] has quit [Quit: bbl] 10:12:50 <Rubidium> which would (ofcourse) get tricky for the people making a subsidiaries patch 10:13:03 <Alberth> always when the station accepts those goods then? 10:13:30 <Rubidium> Alberth: no, just regardless of whether it accepts the goods or not 10:13:52 <Rubidium> otherwise you'll get into all those gazillion corner cases I've been talking about the last half an hour 10:14:01 <Alberth> selectable per industry you mean 10:14:23 <Rubidium> no 10:14:40 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 10:14:51 <Alberth> always when you have no station near is either 'not me' or 'idle' at the moment. 10:14:53 <Ailure> sadsad 10:15:10 *** Name101_ is now known as N101 10:15:42 <Rubidium> Alberth: 'affects not me' does not imply 'does not affect me' 10:15:49 <Alberth> I am losing track I am afraid... 10:15:56 *** RamboRonny [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 10:16:31 <Alberth> true, but not sure how to catch all those cases. Not even sure that you can catch them all 10:16:53 <Alberth> so what would your proposal be? 10:16:56 <Rubidium> affects not me, means affects any player that is not me, which means that it can show industries that affect me, because it affects other players too 10:17:35 <Alberth> you lost me now 10:17:36 <Rubidium> that's why I said: "one of my stations near the industry that is affected" 10:18:11 <Rubidium> that's because IRC is nice to get question-answers very out-of-order 10:19:57 <Alberth> especially here, wih an analogue modem downloading updates at the same time :-) 10:20:12 <Rubidium> checking whether an industry change affects "me" is just a gazillion times more complex than checking whether a station of "me" is 'near' to the affected industry. <- That's what I tried to explain (and what corner cases "affects me" there are) 10:20:29 <Rubidium> s/cases/cases for/ 10:21:01 <Alberth> ah, I missed that switch 10:21:45 *** mikl_ [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 10:24:27 *** Wezz6400 [~Wezz6400@145-118-111-234.fttx.bbned.nl] has joined #openttd 10:25:20 <Alberth> ok, 'affect' seems too strong. Would 'serviced' be better? 10:27:31 <Rubidium> with services you're still with the problem of the delivery of cargo (one might deliver cargo and another company picks it up) 10:28:04 *** mikl_ [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Read error: Connection reset by peer] 10:28:23 <Alberth> nice one, I hadn't thought of that (only playing single player) 10:29:01 *** mikl_ [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 10:30:58 <Alberth> euh, wait a moment. delivery to industry is not interesting at all here, it is about changes in generated goods from industry. The only exception would be if I would steal goods (of the same cargo type) from that area from another player and *not* from the industry 10:35:20 <Rubidium> Alberth: with NewIndustries industry can also temporary refuse cargo 10:35:44 <Rubidium> and they can decrease acceptance too 10:37:04 <Alberth> the precise message-setting strings would be "{YELLOW}Industry production changes served by the player", "{YELLOW}Industry production changes served by competition", and "{YELLOW}Other industry production changes". That quite explicitly eliminates delivery from the message settings 10:39:08 <Alberth> maybe these are too broad as well, they do not cover changes in production due to some body else stopping the supply (ie Toy factories) where I take toys away.... </sigh> 10:42:17 *** Ailure [Ailure@194.47.44.201] has quit [Read error: Connection reset by peer] 10:43:05 *** N101 is now known as N101|Work 10:44:41 <Alberth> so, how to proceed now? I doubt that cargo pickup and delivery can be defined clear enough that all cases are reported exactly right (if a player would be willing to be that precise in setting all the cases). 10:48:27 *** skidd13 [~skidd13@p548A5365.dip.t-dialin.net] has left #openttd [] 10:50:20 <dihedral> Rubidium: http://pub.dihedral.de/openttd/0production.png 10:50:26 <dihedral> :) 10:54:15 <Alberth> would two cases be better? "industry production changes near player station" and "other industry production changes"? 11:05:55 *** AntB [~AntB-UK@81.140.71.226] has joined #openttd 11:06:44 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 11:12:31 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 11:13:50 *** Greyscale [~Grey@host81-158-74-82.range81-158.btcentralplus.com] has joined #openttd 11:13:59 <Greyscale> Sup. 11:14:06 <Greyscale> I have stock piled up at a station 11:14:21 <Greyscale> but the station now accepts it again 11:14:27 <Greyscale> how do I shift that? 11:14:49 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 11:14:59 <Greyscale> hey a1270 11:15:02 <a1270> hello 11:15:32 <Alberth> Greyscale: i usually add a wagon for that cargo to a train that already visits that station 11:15:49 <Greyscale> Thats silly 11:15:55 <Greyscale> it should automagically ask you if you want to dump stock 11:16:00 <Greyscale> or have a button for it 11:16:15 <Alberth> it should automagically be accepted :-) 11:16:33 <Greyscale> yeah 11:16:39 <Alberth> you wanted it? I already have some, here it is... 11:17:38 <dihedral> just a little old, perhaps moldy - what do you know, a town might be interested 11:17:55 <Greyscale> Oh yeah: Food never perishes? 11:18:10 <Greyscale> there should be a "garbage" material 11:18:13 <Greyscale> and carbage cars 11:18:25 <Greyscale> and food, fruit and maize should slowly turn into garbage 11:18:46 <Greyscale> My town has a garbage train anyway 11:18:49 <Greyscale> fucking thing stinks 11:18:56 <Greyscale> I hate waiting for it to go by 11:18:58 <Alberth> I once built an special train for this, with a circle from the station back to the station. It turned out that the train simply moved to one end of the station, loaded, moved to the other end, unloaded/loaded moved back... etc :-) 11:19:10 *** Ailure [Ailure@194.47.44.201] has joined #openttd 11:23:07 <Rubidium> dihedral: that doesn't look like something that I've done 11:23:41 <Rubidium> http://rubidium.student.utwente.nl/openttd/Prindtown%20Transport,%206th%20May%201951.png <- that does (with a little help of Pikka) 11:24:36 <dihedral> nice 11:24:53 <dihedral> Rubidium: i though production was not supposed to go below 32? 11:25:25 <Rubidium> still, it's most likely that I haven't created the "issue" 11:28:17 *** Deathmaker [~Miranda@dslb-082-083-224-144.pools.arcor-ip.net] has joined #openttd 11:29:39 <dihedral> that mine in the screeny was hopping between 0 and 33 every 2 months 11:30:30 <Rubidium> slap glx if he's around; he's the last one that has changed the code responsible for that 11:31:44 <dihedral> and i though it was TrueBrain 11:32:45 <Rubidium> then why do you annoy me with it? 11:33:10 <dihedral> just thought you knew something about it :-) 11:33:21 <dihedral> or that it would make you smile :-P 11:34:28 <Rubidium> it's kinda... "seen that before" 11:36:12 <dihedral> shame :-P 11:38:26 *** Deathmaker [~Miranda@dslb-082-083-224-144.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 11:38:52 *** helb [~helb@84.244.90.159] has quit [Remote host closed the connection] 11:47:54 *** helb [~helb@84.244.90.159] has joined #openttd 11:50:38 *** N101|Work is now known as N101 11:54:47 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Read error: Connection reset by peer] 11:59:03 *** Bjarni [~Bjarni@0x50c79af5.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 11:59:06 *** mode/#openttd [+o Bjarni] by ChanServ 12:05:22 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Ping timeout: 480 seconds] 12:12:30 *** h3lb [~helb@84.244.90.159] has joined #openttd 12:12:31 *** helb [~helb@84.244.90.159] has quit [Read error: Connection reset by peer] 12:16:23 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has joined #openttd 12:17:33 *** scia [~scia@85.149.96.102] has joined #openttd 12:32:06 *** KritiK [~Maxim@78-106-155-25.broadband.corbina.ru] has joined #openttd 12:32:19 *** mikl [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Ping timeout: 480 seconds] 12:39:58 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:40:01 *** mode/#openttd [+v glx] by ChanServ 12:44:47 *** Ailure [Ailure@194.47.44.201] has quit [Ping timeout: 480 seconds] 12:46:58 *** Zr40 [~zr40@zr40.xs4all.nl] has quit [Quit: Zr40] 12:52:59 *** ThePizzaKing [~jeff@c211-28-155-247.eburwd2.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 12:59:26 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 13:08:05 <dihedral> you guys are a silent bunch 13:08:45 <Alberth> every body is hacking or playng hard... 13:09:16 <Rubidium> playing with newindustries that is ;) 13:10:02 <hylje> what, newindustries? 13:10:36 <Rubidium> not working correctly though :( 13:11:18 <dihedral> :-( 13:11:39 <Rubidium> though resource completion makes the game much more interesting 13:11:46 <Rubidium> s/com/de/ 13:12:34 *** AntB [~AntB-UK@81.140.71.226] has quit [Quit: *poof!* I am gone -=- Using ChatZilla] 13:12:42 <hylje> :o 13:13:07 <hylje> all we need is proper track abandoning support 13:13:17 <hylje> grassed track :> 13:17:22 *** Greyscale [~Grey@host81-158-74-82.range81-158.btcentralplus.com] has quit [Remote host closed the connection] 13:19:21 *** Farden [jk3farden@lns-bzn-48f-81-56-247-196.adsl.proxad.net] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.1 :: www.regroup-esports.com )] 13:31:04 <ln-> http://www.virtuavia.eu/shop/index.php?target=products&product_id=29809 13:32:01 <dihedral> nice 13:35:00 <svippery> Is Bjarni around? 13:35:02 *** svippery is now known as svip 13:36:30 <ln-> what else could he do on a sunday afternoon than be around? 13:36:43 <svip> Dunno... 13:36:56 <svip> But I wanted to ask him a question about Danish signalling system. 13:37:04 <svip> But I presume it is similar to the rest of Europe. 13:37:15 <Rubidium> I presume it isn't 13:37:20 <svip> Though, I don't know *super* much about trains. 13:40:37 <Bjarni> <svippery> Is Bjarni around? <-- no 13:41:00 <Bjarni> at least not at the time the question was asked :P 13:41:29 <svip> :P 13:41:35 <svip> I was just thinking today... 13:41:47 <Bjarni> don't overdue it 13:41:53 <svip> I was at Roskilde station, and I noticed that some of the signals were just two white lights lit. 13:41:57 <svip> What does that mean? 13:42:09 <Bjarni> it hurts to overdo do something that you aren't used to do 13:42:17 <svip> :| 13:42:28 <Bjarni> svip: PM 13:46:07 <ln-> what's so secret about Roskilde signals? 13:46:55 <svip> >:O None of your business! 13:47:04 <svip> :p 13:47:06 <hylje> full disclosure 13:54:26 *** dihedral is now known as dihedral|away 13:56:43 <Bjarni> the secret is that it's more or less specific to a Danish vocabulary as nobody thought of translating the signal terms 13:57:06 <Rubidium> but we've got Sacro to translate it 13:57:10 <svip> lol 13:57:21 <svip> Sacro is like a universal translator. 13:57:33 <ln-> sacro the babelfish 13:58:16 <Bjarni> are you sure? 13:58:27 <svip> Of course not. 13:58:33 <Bjarni> he messages me every time he needs to read something that's not English :s 13:58:51 <svip> He just wants to say "hÃ¥ndfiler" again. :P 13:59:24 <svip> Or avoid. 14:03:10 *** scia [~scia@85.149.96.102] has quit [Quit: Lost terminal] 14:09:17 <Bjarni> yeah 14:09:24 <Bjarni> avoidance sounds like a plan 14:09:48 <Bjarni> just like I should try to avoid trying to explain signals to a guy, who can't tell engine crew and carriage crew from each other :P 14:13:54 *** welterde [~welterde@trujillo.srv.pocoo.org] has quit [Quit: leaving] 14:15:33 *** welterde [~welterde@gandalf.srv.welterde.de] has joined #openttd 14:16:56 *** welterde [~welterde@gandalf.srv.welterde.de] has quit [] 14:17:02 *** welterde [~welterde@gandalf.srv.welterde.de] has joined #openttd 14:17:59 *** Phazorx [PACO@CPE0011d8690c25-CM001225db7ae8.cpe.net.cable.rogers.com] has quit [Read error: Connection reset by peer] 14:19:16 *** Phazorx [PACO@CPE0011d8690c25-CM001225db7ae8.cpe.net.cable.rogers.com] has joined #openttd 14:21:48 *** welterde [~welterde@gandalf.srv.welterde.de] has quit [] 14:21:54 *** welterde [~welterde@gandalf.srv.welterde.de] has joined #openttd 14:25:49 *** Ammler [~Ammler@adsl-62-167-78-124.adslplus.ch] has joined #openttd 14:29:40 *** Name101 [~name.101@CPE-121-216-195-239.nsw.bigpond.net.au] has joined #openttd 14:30:19 <CIA-1> OpenTTD: rubidium * r11186 /trunk/src/industry_cmd.cpp: -Fix: only fill the accepted cargo fields once, not multiple times. 14:30:39 *** Name101 [~name.101@CPE-121-216-195-239.nsw.bigpond.net.au] has left #openttd [] 14:36:51 *** Ailure [Ailure@194.47.44.201] has joined #openttd 14:41:38 <Bjarni> oh speaking of Roskilde station... 14:42:25 <Bjarni> I read in a newsgroup that a guy spotted a steam train there and it was a really weird locomotive. It had the tender in front and the funnel in the rear... almost like a mirrored normal locomotive 14:42:49 <Bjarni> then some other guy had replied and said "I saw it too. It was (name of locomotive) and it was driving in reverse" 14:43:47 <Bjarni> I guess that can explain why it was ALMOST like a normal, but mirrored one 14:44:28 <hylje> haha 14:46:00 <Bjarni> it's a perfectly normal 4-6-2T4 engine 14:46:20 <hylje> steam locos, perfectly normal 14:46:48 <Bjarni> also that particular engine is in Roskilde when it's not driving 14:46:58 <Bjarni> so it's not odd to see it at that station 14:47:47 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 14:47:53 <De_Ghosty> anyone speak russian? 14:48:42 <Bjarni> not really 14:48:54 <Bjarni> specially considering it looks like everybody are away right now 14:48:57 <De_Ghosty> aslong who does not who doesn't :) 14:49:01 <De_Ghosty> asking* 14:49:03 <De_Ghosty> blah 14:49:05 <De_Ghosty> lol 14:49:42 <Bjarni> I can see that you might need to speak Russian to make sense of your sentences :P 14:49:57 <De_Ghosty> yup 14:49:58 <De_Ghosty> lol 14:50:46 <Bjarni> well... if you have something to say and you dare to try your English once more, then go ahead 14:51:21 <De_Ghosty> no i donno russian 14:51:27 <De_Ghosty> i need some help translating it 14:51:28 <De_Ghosty> lol 14:51:58 <Bjarni> well... just add some random chars.. it's all the same to me :P 14:52:18 <Bjarni> ok maybe not 14:52:23 <De_Ghosty> +OK 9AKDh.NOwak1rA65//hKQKN0 14:52:31 <Prof_Frink> Bless you 14:52:32 <Bjarni> too random :P 14:52:38 <De_Ghosty> lol 14:54:12 <Alberth> yep, looks like one of my passwords... :) 14:56:58 *** Alberth [~hat@hmm-dca-ap03-d07-233.dial.freesurf.nl] has left #openttd [] 15:14:46 <Bjarni> heh 15:14:50 <Bjarni> *.dial.* 15:18:43 <Ailure> heh 15:18:46 <Ailure> steam train 15:18:53 <Phazorx> will such things as food/goods/water delivery to town be "demmand based" with new industries? 15:18:57 <Ailure> reminds me when i realized that a steam train might have gone by my home without me noticing :/ 15:19:07 <Ailure> after seeing something about it in a newspaper 15:19:16 <Bjarni> :P 15:19:27 <Bjarni> same thing happened to me 15:19:33 <Bjarni> except I heard and smelled it 15:19:47 <Bjarni> didn't see anything but the last car :/ 15:20:04 <Ailure> heh though I have seen steam trains twice in my life though 15:20:12 <Bjarni> twice??? 15:20:17 <Phazorx> by demand i mean consumption based on population 15:20:22 <Ailure> well, on old unused railways 15:20:22 <Bjarni> only twice? 15:20:34 <Ailure> as in "running steam trains" 15:20:44 <Bjarni> yeah I get what you mean 15:20:47 <Bjarni> but.... 15:20:52 <Bjarni> ONLY TWICE??? 15:21:00 <Ailure> :P 15:21:19 <Ailure> I didn't exactly grow up close to railways 15:21:29 <Ailure> infact it was uncommon for me to see trains until I moved to Hassleholm 15:21:53 <Ailure> now I see them practically whenever I look out the window 15:21:54 <Prof_Frink> Ailure: I've seen a steam train on a mainline 15:22:13 <Ailure> I just need to turn my head right and I see the train station here :P 15:22:21 <Bjarni> within the last year, I have seen.... hmmm at least 6 different operational steam locomotives (not at the same location) 15:22:51 <Ailure> used for tourists I assume? Or as "temponary" trains? 15:23:01 <Bjarni> temponary? 15:23:05 <Ailure> I heard about steam engines being used whenever they needed a extra train or two 15:23:15 <Ailure> in Sweden 15:23:21 <Ailure> but that probably was for awhile ago 15:23:28 <Bjarni> that's pretty rare, but it could happen in case of a breakdown 15:23:47 <Bjarni> I know it happened in Copenhagen somewhere around 1990 15:24:07 <Ailure> heh 15:24:11 <Ailure> sounds intresting 15:24:30 <Bjarni> the EMU broke down and the steam train that was supposed to go just after it (without passengers) was asked to stop at all stations to avoid cancelling a train 15:24:36 <Bjarni> it had to drive that way anyway 15:24:39 <Bjarni> at that time 15:25:02 <Ailure> ah 15:25:32 <Ailure> I don't think I ever heard any serious usage of steam engines in the last three centuries or so 15:25:33 <Bjarni> the passengers looked surprised though 15:25:35 <Ailure> but I might be wrong 15:25:37 <Ailure> in scandinavia 15:25:40 <Bjarni> err 15:25:56 <Bjarni> last three centuries... you mean since 1707? 15:26:06 <Bjarni> I think you mean decades 15:26:12 <Ailure> ah damn 15:26:13 <Ailure> decade yes 15:26:19 <Ailure> haha 15:26:54 * Bjarni has heard of serious usage of steam locomotives within the last 3 centuries 15:27:18 <Bjarni> DSB discontinued steam operation in 1968 15:27:34 <Ailure> steam locomotives are still a symbol for trains 15:28:03 <Ailure> so it's a bit of a shame they're not used as widely nowadays 15:28:07 <Bjarni> so certain sources claims that to be the year of the end of steam in Denmark, though the shortlines kept using them until the last one derailed in 1979 15:28:46 <Ailure> ah 15:28:47 <Bjarni> bad weather.... a huge pile of snow in a curve and then the engine with a snowplow drove as fast as possible and went strait ahead 15:28:53 <Bjarni> not good in a curve 15:29:14 <Ailure> probably could happen with any locomotive 15:29:16 <Ailure> from the sounds of it 15:29:28 <Bjarni> yeah 15:29:40 <Bjarni> happened to a few diesels last winter 15:30:44 <Ailure> dunno when a train last derailed around here 15:31:01 <Ailure> I was afraid of derailment once when being in a uhm... 15:31:05 <Ailure> Pagatag train 15:31:14 <Bjarni> http://www.signalpost.dk/foto/ohj100-oln08.JPG <-- this is the one in question 15:31:37 <Ailure> probably the most shaky train I been on xD 15:31:47 <Ailure> ah 15:31:59 <Bjarni> lights aren't good at that picture. It's a 2-8-2 wheel configuration 15:32:25 <Bjarni> "geared" to a top speed of 65 km/h... damn good freight engine for not so good tracks 15:33:04 <Ailure> ah 15:33:22 <Bjarni> hehe 15:33:34 <Bjarni> Ailure is afraid of the pÃ¥gatÃ¥g :P 15:33:36 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Ping timeout: 480 seconds] 15:33:43 <Ailure> http://sv.wikipedia.org/wiki/Bild:P%C3%A5gat%C3%A5get_Kal_P_Dal_i_Lund.jpg 15:33:45 <Ailure> :< 15:33:50 <Ailure> Nah, not really afraid 15:34:07 <Ailure> well ok, there was a bit that startled me 15:34:14 <Ailure> with the lights going out and the train shaking really uncomfortable 15:34:25 <Bjarni> ok, that's not good 15:34:27 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 15:34:29 <Ailure> haha yeah 15:34:34 <Ailure> I might be exegerrating 15:34:44 <Ailure> but I do remember the lights flickering a few times during the trip 15:34:57 <Ailure> like, lights turned off for a second 15:35:52 <Ailure> I prefer the Rc6 passenger trains or... uhm 15:36:15 <Ailure> Oresundstag 15:36:34 <Bjarni> I once read a story about a guy, who long ago went to Jylland and used the train. It was a two axle DMU and bad tracks so it was a shaky ride. Then all of a sudden the whole chassis makes a big jump to the side and then quickly a big jump to the other side and he screams because he thinks it's derailing 15:36:41 <Bjarni> then everybody looked at him 15:36:55 <Bjarni> and one of the locals said "it always does that at this spot" 15:37:00 <Ailure> hahaha 15:37:47 <CIA-1> OpenTTD: rubidium * r11187 /trunk/src/newgrf_industrytiles.cpp: -Fix: what holds for houses in r11149 also holds for industries. 15:37:47 <Bjarni> but knowing the conditions of the rails they used to use, it could be close to derailing every time a train passed :( 15:38:13 <Ailure> true 15:38:22 <Ailure> while you rarely hear about people getting killed in derailments 15:38:25 <Ailure> it's probably not a pleasant experience 15:39:24 *** Osai [~Osai@pD9EB60B8.dip.t-dialin.net] has joined #openttd 15:39:25 <Bjarni> the first heating in train cars were ovens with fire in them... when the trains derailed the ovens emptied the burning coal into the passenger compartments and the wooden structures were set on fire 15:39:41 <Bjarni> that's basically why the heating steam from the engines were in use 15:39:47 <Bjarni> *was invented 15:40:02 <hylje> haha 15:40:08 <Bjarni> naturally the American railroads learned this the hard way 15:40:24 <Ailure> intresting 15:40:25 <Bjarni> as they have likely made all the possible accidents a million times 15:40:38 <Ailure> might be why passenger transport is not so big in USA 15:40:42 <Ailure> :P 15:40:43 <Bjarni> they were known to be reckless in the 19th century 15:41:29 <Ailure> yeah 15:41:40 <Ailure> there was rapid expnasion at parts 15:41:46 <Bjarni> they made a law in 1911 (I think), banning unsafe locomotives, adding demand for signals at the railroads where the station had communication with each other and so on 15:42:33 <Ailure> and cars weren't too common 15:42:59 <Bjarni> I like this one "demand for two water level gauges at every boiler".... since something could get stuck in one and making false readings 15:43:17 <Bjarni> however I don't know of any European steam locomotive that ever had only one 15:43:29 <Bjarni> but it appeared to be a problem in USA 15:43:37 <Ailure> seems to be a nice failsafe system at least 15:43:43 <Ailure> if they give way diffrent readings you know something is off 15:43:44 <Ailure> heh 15:43:52 <Bjarni> low water will expose the top of the firebox and that can make the boiler go boom 15:44:10 <Bjarni> basically the only way it can explode if it's well maintained 15:44:44 <Prof_Frink> No 15:44:58 <Bjarni> no? 15:45:02 <Prof_Frink> If you accidentally put high explosive in instead of coal... 15:45:23 <Bjarni> well, I assume that the safety valves are working by saying that it's well maintained 15:46:09 <Ailure> what about nuclear steam engine? :P 15:46:14 <Bjarni> I only know of one steam locomotive that exploded in Scandinavia 15:46:20 <Ailure> it's possibe, but it probably won't be allowed on the rails 15:46:24 <Bjarni> naturally it was in Sweden :P 15:46:25 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 15:46:38 <Ailure> hush you xD 15:46:44 * Ailure looks it up 15:47:05 <hylje> nuclear loco 15:47:17 <hylje> i wonder how many electric motors it would feed 15:47:20 <Bjarni> it was in the repair shop and they had to test the boiler so they blocked the safety valve and heated it up to gain 50% more than the safety valve allows 15:47:26 <hylje> and how monstrous the device would be 15:47:39 <Bjarni> common procedure when a boiler is fixed 15:47:57 <Ailure> you cxna probably do a nuclear loco without involving electric motors 15:48:07 <Bjarni> well.... they relied 100% on a broken pressure gauge and kept firing to gain pressure 15:48:23 <Bjarni> all of a sudden the whole boiler flew 200 meters into the air 15:48:44 *** Greyscale [~Grey@host81-158-74-82.range81-158.btcentralplus.com] has joined #openttd 15:48:44 <Bjarni> the pressure were around 200% of maximum 15:48:46 <Ailure> haha 15:48:48 <Ailure> damn 15:48:53 <SmatZ> hello all 15:48:59 <hylje> haha 15:49:09 <Ailure> hardly first time extreme testing leads to a accident 15:49:33 <Ailure> see Chernobyl 15:49:42 <Bjarni> the boiler hit the ground and bounced twice before finally staying down the 3rd time 15:49:54 <Ailure> anyone that got hurt? 15:50:07 <Ailure> I'm ont exactly lucky with finding information about it 15:50:23 <hylje> Bjarni: how comical 15:50:25 <Bjarni> yeah.... they spread burning coal and really hot steam everywhere inside the building 15:50:39 <Bjarni> so nobody survived 15:50:46 <Ailure> ow 15:51:04 <Bjarni> so like 7 people died 15:51:25 <Bjarni> all educated railroad staff... so it shouldn't have happened :P 15:51:39 <Bjarni> I don't know where in Sweden it happened 15:52:07 <Ailure> how long time did it happen anyway 15:52:21 <Bjarni> it was in the steam era 15:52:24 <Ailure> ah 15:52:38 <Bjarni> before the electrification 15:52:39 <Ailure> probably would be tricky finding information about it then 15:52:57 <Bjarni> yeah 15:53:11 <Ailure> Kinda got the idea it was in the electrification/diesel era in Sweden, when steam locomotives was only used for reserves 15:54:01 <Bjarni> to avoid stuff like that, cold compressed water is pumped into the boiler because if something goes wrong, you can just turned off the pump and you have full control of the pressure 15:54:11 <Bjarni> it's kind of hard to just turn off burning coal 15:54:26 <Bjarni> so just the fact that they used burning coal tells that it's ages ago 15:54:55 <Ailure> heh 15:55:06 <Ailure> coal isn't used as commonly nowadays even when you can use it 15:56:04 *** Greyscale [~Grey@host81-158-74-82.range81-158.btcentralplus.com] has quit [Remote host closed the connection] 15:56:49 <Bjarni> it is in steam locomotives 15:57:20 *** dihedral|away is now known as dihedral 15:57:22 <Ailure> heh 15:57:49 <Bjarni> so it's commonly used in the topic of this story 15:59:36 *** Greyscale [~Grey@host81-158-74-82.range81-158.btcentralplus.com] has joined #openttd 16:01:58 <Ailure> I wonder if steam engines would ever make a comeback 16:02:21 <Bjarni> they aren't gone 16:02:26 <Bjarni> they are just hidden 16:02:33 <Bjarni> we can't do without them 16:02:42 <Bjarni> we just call them powerplants today 16:02:54 <Ailure> ;) 16:02:57 <Ailure> That's true 16:02:58 <Ailure> haha 16:04:32 <Ailure> hell even when fusion technology comes around... parts of it will still be a steam engine. :P 16:04:42 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has joined #openttd 16:05:38 <Ailure> and the few power plants that dosen't use steam are usually not too economical 16:07:30 <Vikthor> Ailure: I would say that most of nonsteam powerplants are water-based and they do not have problems with being un-economical 16:07:51 <Ailure> hmm probably 16:07:54 <Ailure> I gotta check it up later 16:08:28 <Ailure> I know for sure that there's even lots of variety between same power plant type :/ 16:08:41 <Ailure> even in terms of general design 16:09:01 <Vikthor> though I agree that solar or wind power is uneconomical - but they are still not so common 16:09:09 <Ailure> still, it's rather amusing thinking that nuclear power plants 16:09:22 <Ailure> are nothing but a big steam engine with nuclear fuel for heating 16:10:16 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has quit [Ping timeout: 480 seconds] 16:10:41 <Ailure> solar power can actually be economical one day though 16:10:42 <Vikthor> Ailure: There is great difference between steam engine with valves(Watt design or so) and steam turbine 16:10:57 <Ailure> if they can figure out solar panels that are both effective and cheap to manufactor 16:11:03 <hylje> solar train 16:11:07 <hylje> lots of roof space 16:11:16 <hylje> .. not so efficient in tunnels 16:11:37 <Ailure> haha 16:13:03 <Vikthor> Ailure: That is the problem - silicon rafination is energy-demanding and thus not so cheap 16:13:45 <Ailure> yeah, that's the most common argument against solar panels too 16:14:02 <Ailure> you either have to find a alternative to silicon, or reduce the costs of silicon rafination 16:14:19 <Ailure> obviously heh 16:14:20 <Bjarni> steam can be economically sane. The most efficient coal powered powerplant in the world is in Denmark and it has an efficiency of 49,8% when making electricity only 16:14:40 <Bjarni> when it use the waste heat to heat up buildings, then it goes up to more than 90% efficiency 16:14:58 <Ailure> that's common nowadays 16:15:26 <Bjarni> not that common 16:15:32 <Vikthor> Bjarni: Of course but they use steam turbine, that has higher efficiency than the classical one 16:15:39 <Bjarni> 38% efficiency on power output is really common 16:15:39 <Ailure> I mean, at least here 16:16:10 <Ailure> "spillvarme" 16:16:15 <Ailure> dunno what's the english word for that is 16:16:25 <Bjarni> wasted heat ;) 16:16:26 <Vikthor> Ailure: waste-heat? 16:16:26 <Ailure> but lots of industries who have it tend to put it to use 16:16:33 <Ailure> some in rather creative ways 16:16:46 <Ailure> like a chemical plant outside of helsingborg that uses it for eel-farming 16:17:33 <Bjarni> Copenhagen has the largest pipeline system in the world used for heating normal housing 16:18:00 <Bjarni> they gain the heat from powerplants and a few special heating producing plants (no power) 16:18:13 <Bjarni> this is way more efficient that producing the heat at location 16:18:57 <Ailure> yeah 16:19:11 <Ailure> electrity-based heat is probably one of the worst ways heating up a house 16:19:18 <Bjarni> even KÞge is heated from waste heat from Copenhagen 16:19:18 <Ailure> both from a enviromental and economical perspective 16:19:22 <Vikthor> Bjarni: Part of Prague is heated by heat from MÄlnÃk powerplant about 50km away 16:19:30 <Bjarni> nice 16:20:50 <Ailure> anyway, need to do some grocery shopping before the store closes at 19:00 so brb 16:21:19 <Bjarni> the shops here are closed by law 16:21:52 <Bjarni> and the shops are really upset about forcing them to be closed on Sundays because people just go to Sweden to do their shopping 16:26:36 *** h3lb is now known as helb 16:27:12 *** DaleStan [~Dale@pool-71-120-104-217.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 16:30:39 *** Greyscale_ [~Grey@host86-131-32-157.range86-131.btcentralplus.com] has joined #openttd 16:35:42 <Rubidium> Bjarni, easy solution to that: force trains, busses and ships to be stopped and close the bridge between Denmark and Sweden 16:36:27 *** Greyscale [~Grey@host81-158-74-82.range81-158.btcentralplus.com] has quit [Ping timeout: 480 seconds] 16:36:57 *** DaleStan [~Dale@pool-71-120-104-217.ipslin.dsl-w.verizon.net] has joined #openttd 16:43:09 <Phazorx> if i complile openttd on 2 different days with same source same compiler and same config and cflags.. should binaries be any different ? 16:43:59 *** texmith [~texmith@87.112.78.216.plusnet.ptn-ag2.dyn.plus.net] has joined #openttd 16:44:09 <Rubidium> if the compiler embeds the compile time 16:44:17 <texmith> hi 16:44:24 <texmith> lots here o_O 16:45:09 <Phazorx> Rubidium: gcc 3.3.4 16:45:14 <texmith> My openttd isn't listing internet games 16:45:22 <texmith> ?? 16:46:09 <Rubidium> does "connection" say "internet" and have you pressed on "find server"? 16:46:17 <Rubidium> Phazorx: could be, I don't know 16:46:18 <texmith> yes 16:46:26 <texmith> same as usual 16:46:34 <texmith> just wondering if others having same problem 16:46:39 <Rubidium> then your firewall/router drops the UDP packets that are sent 16:46:50 <texmith> hmm ok 16:47:07 <DaleStan> !rev 111149 16:47:13 <Rubidium> though any decent firewall setup should go the right thing 16:47:16 <DaleStan> !openttd commit 11149 16:47:17 <_42_> Commit by maedhros :: r11149 /trunk/src/ (macros.h newgrf_house.cpp) (2007-09-23 10:54:11 UTC) 16:47:19 <_42_> -Fix [FS#1225]: Draw building stages for new house ground sprites. 16:47:47 <texmith> I had an idea for a new feature 16:48:14 <texmith> laying signals as you lay track 16:48:40 <texmith> maybe with alt key.. drag track and it places signal as it goes 16:48:57 <texmith> drag the other direction.. signals go other way 16:49:18 <texmith> combines track laying and signal dragging 16:49:48 <texmith> any use? 16:53:14 <Phazorx> hmm... 2 sequentilay compiled binaries differ by 70 bytes 16:53:38 <hylje> :o 16:54:40 *** skidd13 [~skidd13@p548A5347.dip.t-dialin.net] has joined #openttd 16:54:57 <skidd13> hi 16:55:31 <Phazorx> Rubidium: silly questions... but the binary should not write anytihng to itself under no conditions? 16:56:06 *** Farden [~jk3farden@AMontsouris-156-1-176-206.w83-202.abo.wanadoo.fr] has joined #openttd 16:56:32 <Phazorx> cuz i have 3 copies of compiled ottd 16:56:45 <Phazorx> one in svn tree and 2 in diff game folders 16:57:12 <Phazorx> somehow, 2 in game folders stopped working normaly (CTD on start) 16:57:14 <Rubidium> Phazorx: don't ask me, ask in #gcc or so 16:57:47 <Phazorx> when compared to orignal svn one, whoch they been copied from - they doffer by one byte 16:57:53 <Phazorx> sorry, one bit even 16:58:19 <Phazorx> well this is more for #virus or #failing_hdd rather than $gcc me thinks :/ 16:59:35 <Rubidium> a virus wouldn't change one bit, failing HDD or memory would 16:59:45 <Rubidium> or rather failing hardware in general 17:00:01 <Phazorx> one bit for virri yeah, kinda strange 17:00:17 <Phazorx> but the fact of change itself is worring in that aspect 17:00:42 *** texmith [~texmith@87.112.78.216.plusnet.ptn-ag2.dyn.plus.net] has quit [Ping timeout: 480 seconds] 17:00:44 <Phazorx> failing ram shoudlnt really affect something on state device 17:01:03 <skidd13> Rubidium: If you've got time, can you give me please soem comments to FS1263 and FS921. Thanks 17:01:15 <skidd13> :%s /soem/some/g 17:01:16 <SmatZ> it can damage data during copying, while in disk buffers 17:01:57 <Phazorx> SmatZ: they were copied fone 17:02:03 <Phazorx> worked for 2 weeks 17:02:03 <Rubidium> it could even be a failing HDD cable or small power drop (which is why I said failing hardware) 17:02:31 <Phazorx> Rubidium: i can not imagone small drop of that kind which affects only one logical unit 17:03:14 <Rubidium> Phazorx: just enough for the memory of the HDD to be slightly mangled, but the condensators on the motherboard could keep the power long enough 17:03:15 <Phazorx> disoriented domains could do that 17:03:42 <SmatZ> it would cause 2 bit errors 17:03:53 <Phazorx> i guess everythign is possible i guess 17:03:58 <Rubidium> why would it cause 2 bit errors? 17:03:59 <SmatZ> hmm maybe not, depends how good ECC is 17:04:20 <SmatZ> information (1) is written as a change in domain orientation 17:04:49 <SmatZ> but depends how the error is detected and corrected 17:05:40 *** Diabolic-Angel [~dia@ip211.77.1311A-CUD12K-02.ish.de] has joined #openttd 17:08:40 <Phazorx> hmm... and game still doesnt want to start 17:08:57 <Phazorx> what in ini file can cause ottd to CTD on start 17:09:12 <Phazorx> if -s null -m null used? 17:09:32 <Rubidium> nothing should 17:09:42 <Phazorx> err correction 17:09:46 <Phazorx> openttd.exe -m null -s null -b 8bpp-optimized - does not work 17:09:50 <Phazorx> openttd.exe -m null -s null works 17:10:18 <glx> it uses -b 8bpp-optimized by default 17:10:18 <Rubidium> works like a charm here 17:10:30 <Phazorx> glx: didnt know that 17:10:36 <Phazorx> but now it makes even less sense? 17:11:03 <Phazorx> err 17:11:11 <Phazorx> any -b fail :| 17:12:54 <Phazorx> openttd.exe -b 8bpp-optimized - works 17:13:13 <Phazorx> so no music/sound and specified blitter cause it to fail? 17:14:18 <Phazorx> is it me or that completely makes no sense at all? 17:14:42 <Phazorx> and of course, if i add -d it works liek a charm 17:17:57 <Prof_Frink> Phazorx: That'll be a Heisenbug then. 17:19:02 <Phazorx> Prof_Frink: it is reprodusable localy 17:19:51 <Prof_Frink> Yes, but if you try to debug it, it vanishes. 17:20:38 <Phazorx> i guess it is then 17:20:50 <Prof_Frink> http://www.catb.org/~esr/jargon/html/H/heisenbug.html 17:21:08 <Phazorx> i'm fimilar with the idea :) 17:21:15 <Rubidium> Prof_Frink: the bug we like most ;) 17:21:49 <Prof_Frink> I thought that was the WONTFIX 17:33:35 <Rubidium> nah, heisenbugs are much nicer ;) 17:36:41 *** XeryusTC [~irc@cc480157-b.sneek1.fr.home.nl] has joined #openttd 17:36:52 <dihedral> Brianetta: can i source a file more than once in autopilot? 17:39:05 <CIA-1> OpenTTD: rubidium * r11188 /trunk/src/ (10 files in 3 dirs): 17:39:05 <CIA-1> OpenTTD: -Codechange: rewrite of the town action related code (remove some of the magic). 17:39:05 <CIA-1> OpenTTD: -Feature: possibility to disable exclusive rights and giving money. Both by skidd13. 17:39:57 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 17:41:35 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 17:48:20 *** boekabart [~bdb@ip218-114-173-82.adsl2.versatel.nl] has joined #openttd 17:52:23 *** Osai [~Osai@pD9EB60B8.dip.t-dialin.net] has quit [Quit: Osai] 18:01:01 *** Osai [~Osai@pD9EB60B8.dip.t-dialin.net] has joined #openttd 18:03:50 <hylje> feature request: don't pop up budget when the mouse button is held :( 18:04:12 <SmatZ> or don't pop-up it at all... 18:04:24 <hylje> its an option already 18:04:36 <SmatZ> yeah, I think so 18:04:57 <boekabart> hylje: held is not enough, also when you're just about to press it, it can be annoyong 18:05:00 <boekabart> *ing 18:05:19 <hylje> but while pressing is enough magic 18:05:43 <hylje> one could delay it until cursor doesn't have building state 18:05:47 <hylje> though 18:06:23 *** skidd13 [~skidd13@p548A5347.dip.t-dialin.net] has left #openttd [] 18:09:46 *** dihedral [~dihedral@dslb-084-056-237-015.pools.arcor-ip.net] has quit [Quit: ChatZilla 0.9.78.1 [Firefox 2.0.0.7/2007091417]] 18:09:56 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Remote host closed the connection] 18:12:33 *** ProfFrink [~proffrink@5ac8e32d.bb.sky.com] has joined #openttd 18:13:17 *** Prof_Frink [~proffrink@5ac8e32d.bb.sky.com] has quit [Quit: Clones!] 18:15:21 *** goddamnit [~De_Ghost@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 18:17:00 <ln-> any indians here? 18:17:10 <boekabart> american or indian? 18:17:13 <boekabart> ;) 18:17:46 <ln-> either 18:19:09 <hylje> or indians recently migrated to america? 18:19:19 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 18:19:42 *** De_Ghost [~De_Ghost@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 18:20:37 <goddamnit> indian from india? 18:21:22 *** boekabart [~bdb@ip218-114-173-82.adsl2.versatel.nl] has left #openttd [] 18:45:31 *** Eddi|zuHause [~johekr@p54B775E8.dip.t-dialin.net] has joined #openttd 18:46:22 *** Hendikins [~wolfox@CPE-124-189-1-28.nsw.bigpond.net.au] has quit [Quit: Any technology, no matter how primitive, is magic to those who don't understand it] 18:49:57 *** Greyscale_ [~Grey@host86-131-32-157.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 18:50:32 *** Greyscale_ [~Grey@host86-131-32-157.range86-131.btcentralplus.com] has joined #openttd 18:51:18 *** paul__ [~paul@81-178-15-211.dsl.pipex.com] has quit [Quit: Leaving] 18:51:34 *** Dephenom [~paul@81-178-15-211.dsl.pipex.com] has joined #openttd 18:53:23 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has joined #openttd 18:54:22 <CIA-1> OpenTTD: rubidium * r11189 /trunk/src/newgrf_industries.cpp: -Fix: if the location check callback results in something invalid (i.e. not a callback result), the industry should be allowed to be build as that's how TTDP does it. 19:30:21 *** KouDy [~KouDy@85.207.64.178] has quit [Read error: Connection reset by peer] 19:31:28 *** KouDy [~KouDy@85.207.64.178] has joined #openttd 19:33:52 <CIA-1> OpenTTD: rubidium * r11190 /trunk/src/ (5 files): -Fix: make snowy roofs of (newgrf) houses also transparent. 19:36:20 <Eddi|zuHause> yay!! 19:40:45 <Rubidium> why that load yay? 19:40:54 <Rubidium> you play artic a lot or so? 19:41:16 <glx> he plays alpine :) 19:41:38 <Rubidium> with PBS, or have you stopped doing that? 19:42:17 *** mikl_ [~mikl@0x57372ee2.mrbnqu1.broadband.tele.dk] has quit [Quit: Connection reset by Peer Gynt] 19:43:36 <Rubidium> a lot (if not all) of his issues with the alpine GRF should be fixed by now 19:44:19 *** sPooT [~spoot@e142085.upc-e.chello.nl] has joined #openttd 19:44:51 *** Mark [~Mark@86.84.7.53] has quit [Ping timeout: 480 seconds] 19:47:28 *** Greyscale [~Grey@host81-157-73-17.range81-157.btcentralplus.com] has joined #openttd 19:53:02 *** Greyscale_ [~Grey@host86-131-32-157.range86-131.btcentralplus.com] has quit [Ping timeout: 480 seconds] 19:53:11 <Eddi|zuHause> but that was one of the most noticeable ones ;) 19:53:20 <Eddi|zuHause> besides, i have not paid any attention the last days 19:55:13 <Eddi|zuHause> i have not seen anyone who ported the PBS patch to C++/makefile rewrite yet... 19:55:48 <Eddi|zuHause> so i don't use it currently 19:59:20 *** Zavior [~zavior@d195-237-7-209.elisa-laajakaista.fi] has quit [Read error: Connection reset by peer] 19:59:30 *** thomas [~thomas@p508E6683.dip.t-dialin.net] has joined #openttd 19:59:36 *** thomas [~thomas@p508E6683.dip.t-dialin.net] has quit [] 20:00:05 *** Mark [~Mark@86.84.7.53] has joined #openttd 20:11:11 *** Osai [~Osai@pD9EB60B8.dip.t-dialin.net] has quit [Quit: Osai] 20:13:08 <ln-> dit experiment moet worden beëindigd 20:13:11 <ln-> baan verlaten 20:15:07 <ln-> pardon, bent u 'n romulaan? 20:15:07 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 20:15:34 <Eddi|zuHause> the dutch really write ë there? in german it is just "beendet" (or less common "beendigt") 20:16:01 <ln-> that's how it was written here 20:16:14 *** Brianetta [~brian@82-39-52-234.cable.ubr03.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 20:16:17 <Rubidium> @kick ln- Sacro, stop using other people's nicks! 20:16:17 *** ln- was kicked from #openttd by DorpsGek [Sacro, stop using other people's nicks!] 20:16:32 *** ln- [lauri@ksenos.fi] has joined #openttd 20:16:56 <ln-> now, now, these aren't profanities, but rather useful phrases 20:18:40 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 20:18:48 <Rubidium> maybe when you're in an interplanetary war 20:19:47 <Sacro> wtf? 20:23:27 <Wolf01> just a suggestion for the server language icons http://www.famfamfam.com/lab/icons/flags/ 20:27:48 *** Amixwoktest [Michal@cm-84.208.152.166.chello.no] has joined #openttd 20:28:25 <Amixwoktest> updated www.tv7norge.com 20:28:28 <Amixwoktest> :) 20:36:27 <Bjarni> nice 20:36:29 <Bjarni> but... 20:36:35 <Bjarni> do people really watch Alf? 20:36:59 <Bjarni> I always considered Alf to be weird and aimed at morons 20:37:06 <Amixwoktest> hehe 20:37:06 <glx> I did it a long time ago 20:37:11 <Bjarni> oh wait, I guess it could produce a lot of viewers :P 20:37:41 <Sacro> morons? 20:37:51 <goddamnit> hahah 20:37:54 <goddamnit> Sacro watch alf 20:37:55 <goddamnit> :) 20:38:00 <Bjarni> looks like it 20:38:03 <Bjarni> I rest my case 20:38:39 <Amixwoktest> alf eats cats 20:39:33 <Bjarni> Chinese people eat dogs... I don't watch them anyway 20:45:54 *** prakti [~prakti@port-213-148-152-8.static.qsc.de] has quit [Quit: Quitting .... Hackedi...hackedi...weg.] 20:47:44 <ln-> the outer limits used to have one veeery crappy episode per season. 20:47:44 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has quit [Read error: Connection reset by peer] 20:48:22 <ln-> one in which they tried to link past stories together with each another, showing some video footage from them. 20:54:16 <Amixwoktest> ohh 20:55:19 *** Eddi|zuHause [~johekr@p54B775E8.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 20:59:06 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 21:01:06 <Wolf01> 'night 21:01:08 *** Wolf01 [~wolf01@host240-239-dynamic.15-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:01:44 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Quit: Always remember you're unique, just like everyone else.] 21:01:50 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 21:04:45 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 21:06:12 *** Arpad [~Gali@tor-irc.dnsbl.oftc.net] has quit [Ping timeout: 480 seconds] 21:07:45 *** Arpad [~Gali@tor-irc.dnsbl.oftc.net] has joined #openttd 21:08:46 *** TinoM [~Tino@i5387D9F9.versanet.de] has quit [Quit: Verlassend] 21:10:21 *** stillunknown [~stillunkn@82-171-87-247.dsl.ip.tiscali.nl] has joined #openttd 21:16:23 *** Ben_1 [~Ben@82.152.245.170] has joined #openttd 21:18:11 *** [1]Mark [~Mark@86.84.7.53] has joined #openttd 21:18:31 *** boekabar1 [~bdb@ip218-114-173-82.adsl2.versatel.nl] has joined #openttd 21:18:36 *** boekabar1 [~bdb@ip218-114-173-82.adsl2.versatel.nl] has left #openttd [] 21:19:06 *** Mark [~Mark@86.84.7.53] has quit [Read error: Connection reset by peer] 21:19:06 *** [1]Mark is now known as Mark 21:21:13 *** Frostregen_ [~sucks@dslb-084-058-177-103.pools.arcor-ip.net] has joined #openttd 21:22:04 *** Diabolic1Angel [~dia@ip211.77.1311A-CUD12K-02.ish.de] has joined #openttd 21:22:21 *** Diabolic-Angel [~dia@ip211.77.1311A-CUD12K-02.ish.de] has quit [Write error: connection closed] 21:23:06 *** _Ben_ [~Ben@82.152.245.170] has quit [Ping timeout: 480 seconds] 21:24:07 *** |Jeroen| [~jeroen@d51A43614.access.telenet.be] has quit [Ping timeout: 483 seconds] 21:27:09 *** Frostregen [SADDAM@dslb-084-058-142-047.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 21:27:23 *** Frostregen_ is now known as Frostregen 21:39:59 *** Name101_ [~Name101@CPE-121-216-195-239.nsw.bigpond.net.au] has joined #openttd 21:40:02 *** pPACO_BAN [PACO@CPE0011d8690c25-CM001225db7ae8.cpe.net.cable.rogers.com] has joined #openttd 21:40:14 *** DaleStan_ [~Dale@pool-71-120-104-217.ipslin.dsl-w.verizon.net] has joined #openttd 21:41:08 *** a1271 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 21:41:36 *** Netsplit synthon.oftc.net <-> oxygen.oftc.net quits: Phazorx, a1270, N101, DaleStan, goddamnit 21:41:36 *** DaleStan_ is now known as DaleStan 21:46:13 *** De_Ghost [De_Ghost@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 21:49:40 *** Farden [~jk3farden@AMontsouris-156-1-176-206.w83-202.abo.wanadoo.fr] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.02 :: www.XLhost.de )] 21:55:15 *** a1271 [~Cheese@24-117-163-29.cpe.cableone.net] has quit [Remote host closed the connection] 21:56:18 *** a1270 [~Cheese@24-117-163-29.cpe.cableone.net] has joined #openttd 21:57:21 *** TrainzStoffe [~mirc@h2n2fls308o838.telia.com] has joined #openttd 22:01:05 *** Stoff [~mirc@h2n2fls308o838.telia.com] has joined #openttd 22:02:09 *** Stoffe is now known as Guest410 22:02:09 *** Stoff is now known as Stoffe 22:04:37 *** Guest410 [~mirc@h2n2fls308o838.telia.com] has quit [Ping timeout: 480 seconds] 22:05:53 *** TrainzStoffe [~mirc@h2n2fls308o838.telia.com] has quit [Ping timeout: 480 seconds] 22:06:15 *** soup [~banana@66.230.114.105] has joined #openttd 22:06:41 <soup> whats the password to the openttdcoop public server 22:07:00 <glx> join #openttdcoop 22:07:20 <soup> banned for no reason 22:07:31 *** soup [~banana@66.230.114.105] has quit [] 22:14:16 <Eddi|zuHause> bans never have a reason... kicks have... 22:16:54 *** soup [~banana@66.230.114.105] has joined #openttd 22:17:21 <soup> whats the password on the public server 22:17:41 *** KouDy [~KouDy@85.207.64.178] has quit [Quit: Trillian (http://www.ceruleanstudios.com] 22:17:54 <glx> soup: we can't know it 22:18:42 <soup> im also banned at #openttdcoop for no reason 22:20:33 <ln-> if you don't know the reason that doesn't mean there isn't a reason 22:20:58 *** soup [~banana@66.230.114.105] has quit [] 22:22:49 *** soup [~banana@66.230.114.105] has joined #openttd 22:22:50 *** ProfFrink [~proffrink@5ac8e32d.bb.sky.com] has quit [Read error: Connection reset by peer] 22:23:16 *** Prof_Frink [~proffrink@5ac8e32d.bb.sky.com] has joined #openttd 22:23:34 *** soup [~banana@66.230.114.105] has quit [] 22:25:02 <Ammler> soup, why do you think, there is no reason? 22:25:15 <Ammler> oh, he is off... 22:28:56 *** Progman [~progman@p57A1FA4D.dip.t-dialin.net] has quit [Remote host closed the connection] 22:29:56 <Bjarni> that soup guy reminds me of the GoodSoup family from Monkey Island 3 22:30:36 *** soup [~banana@66.230.114.105] has joined #openttd 22:30:44 <Bjarni> and he is back 22:30:54 <Eddi|zuHause> hm, i did not play monkey 3 that long, but this is probably something lost in translation... 22:31:19 <Bjarni> soup: it is preferred to just stay in the channel rather than quitting and joining over and over 22:31:26 <soup> ok 22:31:37 <Bjarni> it spams the channel with quit messages 22:32:08 <Bjarni> Eddi|zuHause: it's the hotel owner on the volcano island 22:32:15 <Bjarni> the not so bright one 22:32:31 <Eddi|zuHause> honestly, i never finished it 22:32:48 <Bjarni> :P 22:33:12 <soup> i know de_ghost has the open ttd coop password 22:33:14 <Bjarni> it's the island you get to after you sailed with your ship (go figure) 22:34:24 <Bjarni> I can really recommend finishing this great game 22:34:41 <Bjarni> and now it even works great in ScummVM 22:35:03 *** soup [~banana@66.230.114.105] has quit [Quit: Leaving] 22:35:09 <Bjarni> they cleared out the sprite overlay issues (like being able to see though signs and stuff) 22:35:16 <Eddi|zuHause> i worked out half of my graphics driver problem 22:35:36 <De_Ghost> what do you want from me?!?!?! 22:35:37 <Eddi|zuHause> i had to compile the kernel module with gcc-4.1 instead of gcc-4.2 22:35:49 <Bjarni> heh 22:36:14 <Bjarni> De_Ghost: he wants the password for the coop server... he is banned 22:36:18 <De_Ghost> ... 22:36:19 <Eddi|zuHause> but now i get really low FPS in glxgears 22:36:24 <Bjarni> so don't tell him ;) 22:36:27 <De_Ghost> if he is banned... why should i give him pass? 22:36:34 <Bjarni> I don't know 22:36:39 <De_Ghost> ask Ammler 22:36:41 <De_Ghost> lol 22:37:03 <Bjarni> I wouldn't give it to anybody 22:37:29 <Bjarni> either people can figure out the pass on their own or they aren't qualified to play on that server 22:40:03 *** KritiK [~Maxim@78-106-155-25.broadband.corbina.ru] has quit [Quit: Leaving] 22:41:43 *** Wezz6400 [~Wezz6400@145-118-111-234.fttx.bbned.nl] has quit [Quit: I guess you will live another day.] 22:42:08 <Eddi|zuHause> hm, this does not look promising 22:42:10 <Eddi|zuHause> (EE) AIGLX error: dlsym for __driCreateNewScreen_20050727 failed (/usr/lib/dri/fglrx_dri.so: undefined symbol: __driCreateNewScreen_20050727) 22:42:10 <Eddi|zuHause> (EE) AIGLX: reverting to software rendering 22:42:20 <glx> grr stupid HL 22:42:28 <Eddi|zuHause> sorry :p 22:44:49 <ln-> fglrx in general doesn't look promising 22:46:02 <Eddi|zuHause> it used to work once... 22:46:09 <Eddi|zuHause> then i updated to X.Org 7.1 22:46:15 <Bjarni> bad move :P 22:46:32 <Eddi|zuHause> that was like half a year ago 22:46:53 <Bjarni> you have used software rendering for half a year? 22:47:45 <Eddi|zuHause> let's say i have avoided 3D applications 22:48:14 <Bjarni> well 22:48:18 <Bjarni> I prefer 4D anyway 22:49:28 <Ammler> soup is the guy with the virus 22:49:34 <Bjarni> ahh 22:49:38 <Bjarni> well 22:49:41 <ln-> what virus? 22:49:45 <Bjarni> I don't trust it to be a virus 22:49:54 <Bjarni> at least not in his computer 22:49:59 <Ammler> :) 22:50:00 <Eddi|zuHause> google tells me i should add: Section "ServerFlags" Option "AIGLX" "off" EndSection 22:50:00 <Bjarni> maybe in his brain though 22:50:12 <Ammler> indeed 22:50:45 <Bjarni> <ln-> what virus? <-- he destroys stuff on the coop server and claims it to be a java virus on his computer, so he didn't do it personally... it was all automated 22:50:53 <Bjarni> and it happened more than once 22:51:23 <Bjarni> a java virus that sends destroy rails commands in OpenTTD... not very likely 22:53:21 <ln-> hah 22:53:33 <Ammler> is it complicated to have possibilty of IP Masks in the banlist 22:59:05 <Eddi|zuHause> brb, trying this 22:59:13 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 22:59:26 *** Darkebie [~dkb@d5153D5CD.access.telenet.be] has quit [Quit: VIP Gill ;D] 22:59:34 <Bjarni> it would be nice to know what "this" is :P 23:00:14 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 23:00:31 <ln-> http://youtube.com/watch?v=mzl0O8rsgAM 23:04:06 *** pPACO_BAN is now known as Phazorx 23:11:07 <Bjarni> ln-: thank you very much 23:18:49 *** AntB [~AntB-UK@81.140.71.226] has joined #openttd 23:21:47 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has quit [Quit: Konversation terminated!] 23:22:51 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 23:25:08 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has quit [] 23:25:59 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 23:26:32 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has quit [Remote host closed the connection] 23:27:54 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:29:53 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 23:30:16 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has quit [Remote host closed the connection] 23:30:53 *** Eddi|zuHause [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 23:32:00 <Eddi|zuHause> hm, i don't think i can get this right today 23:38:14 <ln-> we vangen een vaag noodsignaal op een subruimte-frequentie 23:39:24 *** Name101_ [~Name101@CPE-121-216-195-239.nsw.bigpond.net.au] has quit [Quit: Leaving] 23:40:55 *** Mark [~Mark@86.84.7.53] has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 23:44:15 <Eddi|zuHause> you should not watch star trek with dutch subtitles... 23:45:11 <ln-> these TNG discs were released without finnish subtitles. 23:45:44 *** Diabolic1Angel [~dia@ip211.77.1311A-CUD12K-02.ish.de] has quit [Quit: leaving] 23:45:56 <ln-> danish is there, swedish is there, norwegian is there, german is there... no finnish. 23:46:18 <Bjarni> why use subtitles at all? 23:47:16 <ln-> normally i use the english ones, because every now and then someone pronounces something unclearly and the subtitles help to figure out. 23:47:40 <Bjarni> that makes sense 23:48:04 <Bjarni> but usually translated subtitles really lose info compared to the spoken language 23:48:17 <Bjarni> not to mention the risk of errors 23:48:32 <ln-> yeah, only 1/3 of the things people say is in the subtitles 23:48:45 <Bjarni> like one time I noticed "Dincut" (name of town) was translated as "dear god" 23:49:16 <Bjarni> well, the translator heard it as "dear god" 23:49:44 <ln-> there's even a book of bad ones published over here 23:49:58 <Bjarni> since such issues aren't uncommon, it makes me wonder about the subtitles of all the languages where I don't understand the spoken language 23:50:17 <Bjarni> like Finnish 23:51:32 *** Sacro [~Sacro@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 23:51:41 <ln-> one such example was "I'm going to go watch Magic Johnson play", which was translated roughly (to finnish) as "Jag ska gÃ¥ se nÀr magiker Jonatan spelar musik" 23:52:06 <Bjarni> :D 23:52:33 <Bjarni> I don't think Magic Johnson is known for playing music 23:52:35 <Bjarni> :P 23:53:28 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has quit [Ping timeout: 480 seconds] 23:54:04 <Bjarni> I would say that the Danish subtitles for Star Trek (all of it) sucks 23:54:04 <ln-> but in general one must remember that sometimes translators even need to translate a movie based only on the soundtrack, they don't see the picture. 23:54:17 <Bjarni> I can't do it better, but somehow they feel really wrong 23:54:20 *** De_Ghosty [~c4command@CPE0050ba8caf2c-CM0011aec4b06a.cpe.net.cable.rogers.com] has joined #openttd 23:54:25 <Bjarni> they aren't incorrect either, but still... 23:54:34 <Bjarni> well, I didn't notice that they should be incorrect 23:55:13 <ln-> ingen fartÞjer inden for 2 parsec. 23:55:55 <Bjarni> <ln-> but in general one must remember that sometimes translators even need to translate a movie based only on the soundtrack, they don't see the picture. <--- which is bad for quality and hence you should consider how well you should trust them 23:57:18 <Bjarni> <ln-> ingen fartÞjer inden for 2 parsec. <-- actually I thought of something like "Vi er Borgerne. I vil blive (assimilated)..." they just sounds so weird... specially with the word they picked for assimilated (which I just forgot P ) 23:57:22 <Bjarni> *:P