Log for #openttd on 13th December 2007:
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00:00:28  <Eddi|zuHause3> i only see left turns there...
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00:34:43  <fjb> Good night.
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02:04:42  <CIA-1> OpenTTD: glx * r11627 /trunk/src/newgrf_text.cpp: -Fix [FS#1532] (r11145): poping from text reference stack must be done in a precise order. But some compiler (MSVC) over optimised it and inverted this order.
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03:32:28  <Sacro> hmm, any devs around?
03:32:54  <Sacro> n/m, i go sleep
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08:53:39  <CIA-1> OpenTTD: miham * r11628 /trunk/src/lang/ (20 files): (log message trimmed)
08:53:39  <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2007-12-13 09:47:23
08:53:39  <CIA-1> OpenTTD: american - 30 fixed by WhiteRabbit (30)
08:53:39  <CIA-1> OpenTTD: brazilian_portuguese - 22 fixed by fukumori (9), tucalipe (13)
08:53:39  <CIA-1> OpenTTD: bulgarian - 8 fixed by thetitan (8)
08:53:41  <CIA-1> OpenTTD: catalan - 22 fixed by arnaullv (22)
08:53:43  <CIA-1> OpenTTD: croatian - 17 fixed by knovak (17)
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10:26:02  <fjb> Moin
10:36:58  <Brianetta> morning.
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10:38:26  <fjb> :-)
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11:38:55  <skidd13> Hi folks
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11:52:32  <fjb> Hi skidd13
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12:44:28  <SmatZ> hello
12:49:00  <fjb> Hi SmatZ
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12:52:50  <SmatZ> hello fjb :)
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13:07:48  <Svish> where do you add suggestions for openttd?
13:07:53  <Svish> I have one
13:08:03  <Maedhros>, preferably
13:08:17  <Svish> would be nice if you could hide/show town names on the minimap thing
13:08:29  <Svish> they are sometimes in the way when looking for things :)
13:08:36  <Svish> for example banks that also are white :p
13:09:29  <Svish> i will ahve to register to do that, right?
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13:13:57  <LittleMikey> Hey there guys
13:14:14  <SmatZ> hello LittleMikey
13:14:39  <Maedhros> Svish: you can already do that - click on the button at the bottom left of the group of 8 buttons :)
13:15:02  <LittleMikey> I was wondering, is there a page where the changes and features ect of beta 2 can be found? I've been looking on forums and I cant find one
13:15:41  <SmatZ> LittleMikey: readme.txt I think
13:16:08  <SmatZ> LittleMikey: chngelog.txt actually
13:20:52  <LittleMikey> kewl thanks
13:21:06  <LittleMikey> Is it basically a certian nightly build, or does it mix and match?
13:22:07  <SmatZ> 0.6 branch is the same as trunk so far
13:23:39  <LittleMikey> Hmmkay
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13:50:46  <Svish> Maedhros: um... where?
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13:50:54  <Svish> there is no group of 8 buttons
13:51:07  <Sacro> afternoon
13:51:20  <Maedhros> Svish: at the bottom right of the map window?
13:52:22  <Svish> oooo
13:52:25  <Svish> lol
13:52:31  <Svish> thought that was one of the modes..
13:52:37  <Maedhros> :)
13:55:20  <Svish> oh well.. at least im registered now. in case I find another obvious non-bug to report :p
13:58:55  <SmatZ> these bugreports are fine
13:59:10  <SmatZ> they are closed very soon, improving average closing time ;)
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14:01:42  <kjellerkos> Hola
14:02:10  <kjellerkos> Beta 0.6.0-beta2 doesn't start on my mandriva machine. I can't see any interesting messages when running with -d 2
14:02:38  <Maedhros> how about with -d driver=9 ?
14:03:09  <kjellerkos> Does this make any sense:
14:03:13  <kjellerkos> dbg: [driver] Successfully probed video driver 'null'
14:03:21  <kjellerkos> Is it supposed to say that?
14:03:29  <Maedhros> nope ;)
14:03:32  <kjellerkos> hehe
14:03:33  <kjellerkos> :P
14:03:40  <Maedhros> did you download or compile the dedicated server version?
14:04:01  <kjellerkos> I compiled it
14:04:03  <Maedhros> and if you compiled it yourself, do you have the SDL libraries and headers?
14:04:41  <kjellerkos> sdl and sdl_image?
14:04:54  <Sacro> heh
14:04:59  <Sacro> it fails on Ubuntu too afaik
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14:05:14  <Maedhros> you're probably looking for something like sdl_devel, or sdl_headers
14:05:22  <Draagon> hi
14:05:22  <kjellerkos> Sacro: It builds and runs nicely on my ubuntu 7.10
14:05:26  <Sacro> give me a second and I'll try it on arch
14:05:38  <Sacro> kjellerkos: we had someone in yesterday with it failing to run
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14:06:14  <kjellerkos> I should've been here then :P
14:07:47  <kjellerkos> Do you guys know if there's coming diagonal roads?
14:08:00  <Maedhros> i doubt it'll happen anytime soon
14:09:09  <kjellerkos> I guess it would be a big job
14:11:19  <Sacro> how have i just gone on sourceforge and got beta1
14:11:20  <Sacro> :\
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14:11:25  <Sacro> i went via the openttd site too
14:15:33  <Sacro> shall i spend £150 and get 8GB of RAM
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14:16:49  <dihedral> Sacro: sure :-P
14:17:02  <Sacro> heh
14:17:08  <Sacro> linux would be happier
14:17:12  <Sacro> XP wouldn't see it
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14:18:49  <fjb> XP 64-bit would see it.
14:19:17  <Sacro> yeah true
14:19:22  <Sacro> but 64-bit operating systems suck
14:20:33  <Maedhros> no more than 32-bit versions do :p
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14:21:58  <fjb> FreeBSD 64-bit runs fine.
14:22:13  <kjellerkos> Maedhros: It worked when I got SDL-devel
14:23:10  <Maedhros> kjellerkos: good good :)
14:33:11  <Hendikins> Sacro: I'm a bit late to the party, but 64bit openSUSE runs like a dream :P
14:35:59  <Sacro> i don't want suse
14:36:07  <Sacro> and Arch64 is good
14:36:14  <Sacro> but i need windows :(
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14:45:25  <dihedral> Sacro: buy a mac :-)
14:45:40  <Sacro> dihedral: that doesn't help me
14:48:54  <svippy> Windows?
14:49:01  <svippy> Your house have no windows?
14:51:48  <Hendikins> In a world without fences and walls, who needs Gates and Windows?
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15:13:14  <Desolator> hi
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15:36:34  <guru3> i so did not know there was a palm port of openttd
15:36:40  <kjellerkos> Is the player not supposed to be able to build the smaller bus stops if the city owns the road?
15:37:42  <skidd13> kjellerkos: there is a patch setting
15:38:54  <kjellerkos> Ah. Nice
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16:07:42  <Eddi|zuHause> if you compile openttd for NetBSD, you can also run it on your toaster...
16:10:45  <fjb> If the toaster is supported by SDL.
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16:21:07  <Eddi|zuHause> hm... i have the weirdest files in my /tmp directory...
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16:21:39  <Eddi|zuHause> files that are much older than my linux installation, and that i do not remember having touched ever since
16:22:04  <Eddi|zuHause> some files that are not even mine
16:22:17  <Eddi|zuHause> .exe files...
16:22:37  <Eddi|zuHause> .msi files...
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16:25:37  <fjb> Just delete them.
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16:40:04  <loosec> How do I disable aircrafts on a dedicated linux server?
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16:41:41  <Maedhros> "patch max_aircraft 0" should do it
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17:27:15  <Sacro> eek *hides*
17:27:30  <Bjarni> wait... I will help you
17:27:32  * Prof_Frink gives Sacro a good hiding
17:27:40  *** Sacro was kicked from #openttd by Bjarni [best hiding place ever]
17:27:59  <Bjarni> now you can't see him anymore
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17:28:13  <Sacro> Prof_Frink: danke
17:28:46  <Bjarni> well I didn't come here to play hide and seek with Sacro
17:29:05  <Sacro> Bjarni: thats a damned shame
17:30:06  <Bjarni> <-- I wonder about this one.... somebody reported DaleStan as moderator impersonator and "unpolite" to new people
17:30:40  <Bjarni> is he really that bad?
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17:30:53  <Wolf01> hello
17:30:58  <Bjarni> hi Wolf01
17:32:14  <SmatZ> Bjarni: I think he wasn't really polite... better say nothing than that
17:32:23  <SmatZ> hello Wolf the LegoMaster
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17:32:46  <BiA|pavel-css> cus
17:32:51  <BiA|pavel-css> *hi
17:32:52  <BiA|pavel-css> :)
17:32:54  <SmatZ> ahoj BiA|pavel-css
17:33:16  <Bjarni> I didn't ask if he said the best possible thing but... is it really bad enough to report it?
17:33:24  <Bjarni> hi BiA|pavel-css
17:34:06  <Sacro> Wolf01: can you accept lego stuff in lcad format?
17:35:05  <Wolf01> yes
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17:38:27  <Sacro> Wolf01: nice, how do you render it for OpenTTD?
17:38:32  <Sacro> cos i wanna do some graphics over christmas
17:38:43  <Wolf01> ldview
17:39:20  <Sacro> hmmm, any chance of some instructions?
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17:42:42  <Wolf01> open the .ldr into ldview, set the right angle and cheese :D
17:42:48  <Sacro> hmm
17:42:55  <Sacro> and which are the right angles for OpenTTD graphics?
17:43:15  <Wolf01> eh i don't know :P
17:43:22  <Wolf01> maybe the same as blender
17:43:37  <Wolf01> (check the blender topic)
17:44:09  <Sacro> hmm
17:45:06  <Prof_Frink> bite my shiny metal 3D modelly thing.
17:46:40  <Sacro> hmm
17:46:45  * Sacro bites Prof_Frink's blender
17:47:39  <Sacro> hmm
17:47:46  <Sacro> the altitude of the renders has no unit :\
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17:57:45  <Wolf01> forum upgrade again? :(
17:58:20  <Prof_Frink> [17:57:19] <@orudge> upgrading phpbb
18:02:37  <orudge> done'd
18:02:41  <orudge> phpBB 3.0 final released
18:02:45  <Wolf01> :D
18:04:01  <Wolf01> O M G O_O
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18:35:31  <Sacro> ZOMG
18:36:02  <hylje> :o
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18:44:27  <Sacro> shiny
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18:51:14  <SmatZ> it doesn't look as good... to be worthe the effort and slowdowns
18:51:34  <SpComb> Logs: (old: )
18:51:34  <Gonozal_VIII> !logs
18:51:52  <hylje> BLOOM! BROWN!
18:52:19  <hylje> besides, how are the arbitrary bridges/tunnels coming along?
18:53:53  <SmatZ> hylje: if you mean this then not very fast...
18:54:00  <LordAzamath> Belugas, your wishes have come true
18:54:01  <LordAzamath>
18:54:10  <hylje> yes, that
18:54:21  <SmatZ> there is more work with 0.6, school etc...
18:54:23  <SmatZ> :(
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18:54:46  <hylje> :<
18:54:51  <hylje> what's there to be done?
18:56:03  <SmatZ> a lot of things, a lot of decisions... you may find some files at and see how it doesn't work atm :)
18:56:32  <hylje> both design and implementation, i suppose
18:56:54  <SmatZ> yes :)
18:57:12  <Sacro> zomg
18:57:17  <Sacro> A REAL TUNNEL>
18:57:18  <Sacro> ???
18:57:19  <SmatZ> the drawing is very problematic, too
18:57:32  <hylje> i could look at it, if not just to draw up a somewaht comprehensive design
18:57:35  <hylje> of how stuff works
18:57:57  <Sacro> SHOW ME THE CODE
18:58:01  <SmatZ> mostly with bridges... there are no diagonal sprites etc...
18:58:01  <hylje> theres a diff
18:58:12  <orudge> Sacro: NO NEED TO SHOUT
18:58:17  <SmatZ> everything is at ttp:// ... normal opntitle.dat won't load
18:58:17  <hylje> orudge: SORRY :(
18:58:19  <orudge> you're almost as bad as RPharazon ;)
18:58:28  <orudge> looks funky, though
18:58:32  <SmatZ> :)
18:58:47  <Prof_Frink> orudge: He's a Hullian.
18:58:52  <Sacro> Prof_Frink: 'ullian
18:59:08  <Prof_Frink> Sacro: I can talk proper.
18:59:18  <Sacro> from 'tbest city in t'shire
18:59:43  <Sacro> zomg
18:59:48  <Sacro> worsethanfailure is back to thedailywtf
19:00:03  <Prof_Frink> Huzzah!
19:00:16  <orudge> zomg, it is too
19:00:31  <Wolf01> this effect resembles to me ottd and a double decker bus travelling in a tunnel
19:00:46  <Gonozal_VIII> . there are no diagonal sprites etc... <-- doesn't matter, just use some floating tracks or something, when the feature is there, sprites will come :-)
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19:04:10  <SmatZ> Gonozal_VIII: in fact, diagonal bridges could be done in current code with not-so-big changes
19:04:26  <Sacro> SmatZ: orly?
19:04:30  <Gonozal_VIII> :D
19:04:45  <Sacro> SmatZ: *this idea needs citation"
19:04:57  <SmatZ> :-D
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19:26:02  <orudge> hmm, Sacro, turns out I'd missed "thedailyworsethanfailure"... not read the site in a few days - quite a short-lived namechange, that
19:26:40  <SpComb> it lasted for a day or two
19:26:46  <orudge> so it seems
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19:26:50  <orudge> ah:
19:26:50  <orudge> etc
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19:34:56  <Digitalfox> Rubidium: Since FS1538 is closed and no new comments can be made, i will do it here :) I understand now that assertion is meant to be there and only in trunk/nightly builds :) So in other cases it should just give an error msg and quit it will always give an assertion when using trunk/nightly builds ?
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19:36:53  <Draakon_> helllo
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19:46:49  <Digitalfox> SmatZ: That's pretty cool o_O
19:49:18  <SmatZ> Digitalfox: :-)
19:50:17  <Gonozal_VIII> i want that :D
19:51:51  <Gonozal_VIII> maybe place the tunnel entry and when you click on that, you get the underground view? all brown tiles or something
19:52:11  <Sacro> mmm
19:52:12  <Gonozal_VIII> and when you click outside of that it switches bac
19:52:13  <Gonozal_VIII> k
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19:54:05  <BiA|pavel-css> gn
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19:56:26  <Digitalfox> With videos like the one SmatZ have in his directory, they make me thing a lot of new stuff ( and very cool stuff ) can be made on open :)
19:56:37  <Digitalfox> *think
19:58:16  <Gonozal_VIII> do you store that underground stuff in a seperate array?
19:59:35  <Sacro> Digitalfox: indeed
20:00:41  *** Osai is now known as Osai^city
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20:06:32  <Desolator> well..hello
20:07:17  <svippy> \o/
20:07:25  <svippy> Oh joy, oh happniess.
20:07:28  <svippy> Hm.
20:07:31  <svippy> Fix that word.
20:07:32  <Digitalfox> Features like bigger maps, more vehicles, more stations, New Houses, New Industries, 32bpp support, etc.. Just make imagine what possibilities there are o_O
20:07:53  <svippy> Next thing is going to be an underground map.
20:08:00  <svippy> Like in Roller Coaster Tycoon.
20:08:09  <Desolator> next thing is going to be full 32bpp =)
20:08:27  <Gonozal_VIII> dynamic sized maps for every height level :D
20:08:36  <svippy> Exactly!
20:09:33  <svippy> "Computers may be twice as fast as they were in 1973 but your average voter is as drunk and stupid as ever."
20:09:40  <Digitalfox> I must say that it was bigger maps that made switch from patch to open, but after that there a lot of things i couldn't live without... And to be honest the simplicity that you have to change an option in open is way better for me that in patch..
20:10:36  <Digitalfox> Not to mention the 1 2 3 open is running for the first time
20:11:16  <Desolator> Honestly, I don't use any map bigger than 256x256 (or equivalent, like 512x128), ie the original TTD size
20:11:29  <Desolator> I find them too big and the game gets boring
20:11:47  <svippy> I like games 32x2048
20:11:55  <Gonozal_VIII> i used bigger maps until i started using the ecs vectors
20:11:56  <svippy> Makes for very interesting structure.
20:12:06  <svippy> Me too, Gonozal_VIII.
20:12:07  <Gonozal_VIII> 32 is impossible?
20:12:10  <Digitalfox> Desolator: Well i like to build big rails system, and in 256*256 my map get's full fast
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20:12:11  <svippy> It is?
20:12:14  <svippy> Then 64!
20:12:37  <Desolator> well, I like to make realistic stuff, maybe that's why
20:12:56  <Gonozal_VIII> ecs is good for realistic stuff :-)
20:13:25  <Desolator> I like Pikka's basic inds mor ;)
20:13:27  *** Osai^city is now known as Osai
20:13:43  <Desolator> *more
20:13:43  <Gonozal_VIII> before i had networks where i carry everything to a single station with maximum output factory and such...
20:13:52  *** G [] has quit [Ping timeout: 480 seconds]
20:13:57  <svippy> I love that, Gonozal_VIII.
20:14:01  <svippy> Cause it is so unrealistic!
20:14:05  <Gonozal_VIII> that's also nice but different
20:14:17  <svippy> I play games to escape the real world.
20:14:22  <svippy> Oh, bless you, pacman.
20:14:57  <Gonozal_VIII> you mean, you don't have pie charts and ghosts running around?
20:15:36  <svippy> That was in my old home.
20:15:56  <svippy> Here I am formed as a triangle shooting asteroids.
20:16:05  <Gonozal_VIII> aaaaah :-)
20:16:20  <svippy> That is why I play Pacman.
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20:17:43  <Desolator> we need pbs...
20:18:04  <Gonozal_VIII> we need programmable switches :-)
20:18:42  <Desolator> we need a ghost & a nuke...
20:19:34  <Desolator> imagine how would you feel when all of the sudden you see a red dot over your biggest station and hear "Nuclear launch detected" :D
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20:22:10  <Sacro> oh noes D:
20:22:13  <svippy> :O
20:26:02  <ColDICe> Desolator you play too much TTD and Starcraft :))
20:26:09  <ColDICe> but i like the ideea
20:26:22  <ColDICe> Nuke a competitor station
20:26:44  <Gonozal_VIII> crash a plane on it
20:26:50  <ColDICe> also.. YES we need PBS
20:30:36  <ColDICe> hmm.. in old TTD you could crash computer trains by placing a depot on the end of the station
20:30:39  <Digitalfox> Never understood what people love in PBS, i never used it, so does it help a lot?
20:30:52  <ColDICe> can I do that in ottd?
20:31:12  <Gonozal_VIII> it does if trains choose their paths in a non conflicting way
20:31:22  <Maedhros> ColDICe: no
20:31:22  <Vikthor> Digitalfox: Even more than you can imagine :D
20:31:24  <ColDICe> i agree
20:31:35  <Sacro> PBS is fantastic
20:31:37  <Sacro> when it works
20:31:37  <ColDICe> thank you Maedhros
20:31:56  * Digitalfox go read the PBS wiki ;)
20:32:21  <ColDICe> PBS it is the only thing that i miss from ChrisIN
20:32:40  <Gonozal_VIII> i miss daylength more
20:33:24  <ColDICe> I have daylenght in chrisIn
20:33:34  <Digitalfox> Is anyone actually working in PBS ( dev or not ) for open?
20:33:42  <Gonozal_VIII> ah you mean that you miss in chrisin
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20:34:08  <ColDICe> yes.. I play that version of ottd
20:34:32  <ColDICe> Digitalfox i dont think so
20:34:50  <Gonozal_VIII> is that playable now? most of my trains crashed last time i tried
20:35:13  <ColDICe> Gonozal_VIII ChrisIN doesnt include PBS..
20:35:26  <Gonozal_VIII> no they crashed on shores
20:35:58  <Sacro> Digitalfox: yes
20:36:37  <ColDICe> Sacro really? :D just great
20:37:24  <Sacro> only me thoguh
20:37:48  <Sacro> and any help would be much appreciated
20:38:38  <Gonozal_VIII> you're making programmable switches? :-)^^
20:40:29  <Sacro> what now?
20:41:45  <Sacro> hmmm, do any major countries use trains pax and freight together?
20:41:47  <Gonozal_VIII> where the pathfinding is not in the trains but in the switches and you program them to direct the trains
20:42:02  <Sacro> Gonozal_VIII: it was considered
20:42:06  <Sacro> that and getting proper signalling methods
20:42:32  <Gonozal_VIII> you mean together on the same train or on the same stations or same what?
20:43:39  <Gonozal_VIII> stations yes, trains not that i know of
20:46:08  <Sacro> on the same train
20:46:30  <Sacro> hmm, think i added too much water into my rice
20:46:33  <Sacro> now how to drain it
20:46:52  <LeviathNL> What where the downsides pathfinding in the switches?
20:46:57  <LeviathNL> *of
20:47:01  <LeviathNL> -the
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20:50:04  <Gonozal_VIII> [21:46:33] Sacro: now how to drain it <-- put a cover over the pot with a small gap, turn it over above the sink, watch the water pour out while the rice stays in :-)
20:50:57  <Sacro> Gonozal_VIII: i tried that
20:51:03  <Gonozal_VIII> but?
20:51:03  <Sacro> the rice was soaking up the water
20:51:12  <Gonozal_VIII> it's supposed to do that
20:51:37  <Maedhros> might be a bit revolutionary, but how about a sieve? :p
20:51:37  <Gonozal_VIII> ah... you noticed too late
20:51:53  <Sacro> ooh and after 24 hours of waiting
20:51:59  <Sacro> my external hard drive just powered up
20:52:05  <Sacro> Maedhros: holes are too big :p
20:52:15  <Prof_Frink> Sacro: Sieve, not colander
20:52:19  <Sacro> tates good, just a little soggy
20:52:23  <Gonozal_VIII> yes they are... and you don't do that with rice
20:52:41  <Sacro> and sounds quite amusing when i eat it
20:52:45  <Gonozal_VIII> hehe
20:53:10  <Prof_Frink> Sacro: Did it turn into Stodge?
20:53:18  <Sacro> Prof_Frink: quite possibly
20:53:35  <Gonozal_VIII> what's stodge?
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20:54:09  <Prof_Frink> Gonozal_VIII: Rice that's got too soggy and turned into an amorphous blob rather than individual grains
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20:54:21  <Sacro> Prof_Frink: yes, that's precisly what i have
20:54:28  <Sacro> i live with a chinese girl, a south african girl
20:54:31  <Gonozal_VIII> ... the poor rice
20:54:39  <Sacro> and an iraqui guy who works in an indian restaurant
20:54:45  <Sacro> you'd think i could cook rice
20:54:52  <Gonozal_VIII> you live with three girls? :O
20:55:20  <Prof_Frink> Sacro: on hiking club trips the rice *always* turns into stodge
20:55:43  <Prof_Frink> But that's to be expected cooking teco value rice for ~30 people
20:56:12  <Gonozal_VIII> i never had any problems with cooking rice.. one glass of rice, 2 glasses of water, cook until water is gone...
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20:56:34  <Prof_Frink> See, I just do the best guess approach
20:56:46  <Prof_Frink> some water, some rice, regular testing
20:57:02  <Prof_Frink> Means you get to eat while cooking
20:57:12  <Bjarni> looks like Sacro eats rice on a daily basis
20:57:16  <Sacro> heh
20:57:20  <Sacro> this is asda smartprice
20:57:24  <Bjarni> and prepared in a new way every day
20:57:26  <ColDICe> he lives with a chinese girl
20:57:27  <markmc> Uuuuuh, rice
20:57:31  <Prof_Frink> Sacro: smartp-rice?
20:57:42  <Sacro> yup
20:57:44  <Prof_Frink> (jpc)
20:57:51  <Bjarni> Sacro: where do you live? A dorm?
20:58:01  <Sacro> though i'll probably go to the indian shop tommorow and get some decent stuf
20:58:05  <Gonozal_VIII> the last rice i bought hat maggots in it...
20:58:05  <Sacro> Bjarni: no a house
20:58:06  <ColDICe> A heaven
20:58:10  <Prof_Frink> Bjarni: Hell.
20:58:22  <Prof_Frink> ColDICe: Couldn't be wronger.
20:58:27  <ColDICe> doesn`t matter..he lives with 3 girls
20:58:35  <Prof_Frink> ColDICe: Hull.
20:58:42  <Bjarni> can you make up your minds? :)
20:59:00  <ColDICe> Bjarni  [22:58] <Sacro> Bjarni: no a house
20:59:12  <Bjarni> [21:58:06]  <ColDICe> A heaven
20:59:12  <Bjarni> [21:58:10]  <Prof_Frink> Bjarni: Hell.
20:59:17  <Prof_Frink> Sacro: Did you announce "Tonight, I dine IN HULL!"
20:59:18  <Bjarni> it was more like that
21:00:01  <Sacro> Prof_Frink: i could
21:00:06  <Maedhros> Prof_Frink: hahaha, nice
21:00:19  <Bjarni> <ColDICe> doesn`t matter..he lives with 3 girls <--- so... I presume that now Sacro is ordered to sit while peeing and he has to make his bed and has to get dressed when he wakes up and stuff like that
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21:00:55  <ColDICe> Bjarni try to see the other side of facts :>
21:00:56  <Gonozal_VIII> ok, that's a huge downside then
21:00:58  <Maedhros> is it just me missing the significance of "an iraqui guy" ?
21:01:01  <Prof_Frink> ColDICe: Uni is not *quite* like how it's depicted in porn.
21:01:09  <Sacro> Bjarni: nope
21:01:44  <Gonozal_VIII> ooh guy not girl
21:01:44  <Bjarni> so Sacro is living with sloppy girls
21:02:13  *** yorick [] has quit [Quit:  Always remember you're unique, just like everyone else.]
21:02:26  <Bjarni> Sacro: btw why did you import roommates from all over the world?
21:02:48  <Bjarni> don't trust local roommates?
21:03:34  <Gonozal_VIII> people who know hull won't move there so they come from far away where they haven't heard about it?
21:03:51  <Bjarni> sounds like it
21:04:01  <Bjarni> he isn't living with any Europeans at all
21:04:08  <Sacro> Bjarni: we don't
21:04:14  <Sacro> they exported themselves to come to the Uni
21:04:24  <Sacro> actually, there is a Polish couple and an English girl here too
21:04:48  <Gonozal_VIII> english girls exist? i thought they were a myth
21:04:48  * Bjarni wonders what kind of house Sacro is living in
21:05:13  <Sacro> Gonozal_VIII: nope, i know a few
21:05:15  <ColDICe> sorry but I don`t understand what is Uni
21:05:18  <Prof_Frink> Bjarni: He lives in a house
21:05:20  <Sacro> Bjarni: students/workers
21:05:23  <Prof_Frink> a very big house
21:05:23  <Gonozal_VIII> university
21:05:27  <ColDICe> thx
21:05:27  <Prof_Frink> in the country
21:05:29  <Bjarni> ohh
21:05:30  <Sacro> Prof_Frink: but not in the country
21:05:37  <Bjarni> Sacro ended up in the big house
21:05:37  <Sacro> but i do watch afternoon repeats
21:05:41  <Bjarni> that explains a lot
21:06:26  <ColDICe> now I understand what Prof_Frink mean with Uni is not *quite* like how it's depicted in porn.
21:07:13  <Bjarni> ColDICe: well... uni is not at all like in porn movies... at least not here
21:07:33  <Bjarni> not that I know any uni porn movies but I imagine them to contain girls
21:08:03  <Gonozal_VIII> i'm sure there is uni gay porn too
21:08:31  <Sacro> rule 34
21:08:32  <Maedhros> Bjarni: what sort of uni do you go to, if there are no girls in it?
21:08:40  <Bjarni> a technical one
21:08:46  <Bjarni> well... there are girls
21:08:50  <Sacro> there are about 7 girls doing CS
21:08:54  <Bjarni> just not in the courses I attend
21:09:09  <Gonozal_VIII> cybersex?
21:09:13  <Noldo> :D
21:09:21  <Gonozal_VIII> or counterstrike?
21:09:31  <Sacro> Computer Science
21:09:35  <Bjarni> girls play counterstrike?
21:09:44  <Sacro> yes
21:09:48  <Bjarni> wicked
21:09:49  <Gonozal_VIII> 7 worldwide? maybe
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21:10:15  <Bjarni> and for all we know they prefer girls like everybody else studying CS
21:13:00  *** thgergo [] has quit [Ping timeout: 480 seconds]
21:13:48  <Gonozal_VIII> [22:10:15] Bjarni: and for all we know they prefer girls like everybody else studying CS <-- then it would really be like the uni porn movies
21:14:15  <Bjarni> ...
21:14:54  <Bjarni> I don't understand guys wanting lesbians..... that has to be the place where the odds for something happening has to be the worst possible
21:15:22  <Gonozal_VIII> 1 + 1 = 2
21:15:47  *** UnderBuilder [~chatzilla@] has joined #openttd
21:15:59  <Bjarni> 1 + 1 = 1 + 1
21:16:13  <Wolf01> really?
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21:16:59  <Bjarni> Sacro: you didn't say how you ended up living in a house with a Chinese girl
21:17:07  <Prof_Frink> Bjarni: Moar breasts.
21:17:16  <Gonozal_VIII>
21:17:43  <Sacro> Bjarni: we both needed somewhere to live
21:17:48  <Sacro> Prof_Frink: she only has b cups
21:17:52  <Sacro> hardly huge
21:18:01  * Hendikins yawns sleepily
21:19:00  <Bjarni> Sacro: he only counted. He didn't say anything about size
21:19:11  <Gonozal_VIII> breasts don't have to be huge to look good
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21:19:23  <Hendikins> Apparently I'm good at butchering our DVA system. Yay for me?
21:19:27  <Sacro> Bjarni: true
21:19:27  <Prof_Frink> Sacro: That was at Bjarni's comment about lesbians
21:19:32  <Sacro> mmmmmmm lesbians
21:19:34  <Ondalf_Stardust> hi fellows
21:19:39  <Prof_Frink> Sacro: Precisely
21:19:42  <UnderBuilder> I got an idea: global chat, allows you to talk to other servers
21:19:55  <Prof_Frink> UnderBuilder: That's called this channel
21:19:58  <Bjarni> Hendikins: what is a DVA system?
21:19:58  <Gonozal_VIII> global spam? yay
21:20:13  <Gonozal_VIII> i think he was talking ingame^^
21:20:14  <Hendikins> Bjarni: Digital Voice Announcement.
21:20:16  <UnderBuilder> I say in the game
21:20:31  <Bjarni> Hendikins: ahh.... you mean like turning it off by mistake?
21:20:36  <Hendikins> Bjarni: If I can't be stuffed announcing a train, I press F10 and it does it for me :P
21:20:54  <Hendikins> And no, I do not mean that. I mean taking a metaphorical axe to all the announcements in it.
21:21:11  <Prof_Frink> UnderBuilder: Let openttd swallow kparts so you can embed konsole
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21:21:40  <Bjarni> Hendikins: so your job is to press F10 at the right time?
21:21:58  <Hendikins> Bjarni: No. That is for lazy people. Like everyone else who works at my station :P
21:22:17  <Bjarni> then what do you do?
21:22:21  <Hendikins> Yesterday I entered all the down side announcements for the January trackwork. Only 143 trains.
21:22:23  <Bjarni> speak in the mic?
21:22:30  <Prof_Frink> "Mind the gap" "Please stand clear of the closing doors" "bibibibibibibibibi"
21:22:33  <Bjarni> and fart loudly at the same time XD
21:22:50  <Gonozal_VIII> bibibibibibi?
21:22:55  <Bjarni> closing doors
21:22:58  <Prof_Frink> bibibibibibibibibibibi.
21:23:01  <UnderBuilder> I said that for enhance communication in openttd
21:23:09  * Hendikins managed to do that during a weekday afternoon shift, when the other staff would manage about half of it on a weekend shift :P
21:23:12  <Gonozal_VIII> that's a truck driving backwards...
21:23:31  <Prof_Frink> Gonozal_VIII: No, that's beee-beee-beee-beee
21:23:36  <Bjarni> UnderBuilder: are you sure you want to add communications so you can get Prof_Frink's statements
21:23:42  <Hendikins> DVA is good for lazy people and people who have accents. I'm neither, so I use our PA system :)
21:23:51  <Gonozal_VIII> no, that's insects that produce honey
21:24:05  <Prof_Frink> bibibibibibibi is the sound made when a tube train closes its doors
21:24:49  <Bjarni> Hendikins: but why do you have to say it if the system itself can handle it?
21:25:10  <Hendikins> Bjarni: People listen if a human makes the announcement.
21:25:20  <Bjarni> ahh
21:25:21  <Gonozal_VIII> please do not sleep on the rails
21:25:22  <UnderBuilder> other thing I should like is that from one server you can see other servers, represented as another map that is placed out of a map and darker
21:25:23  <Bjarni> right
21:25:43  <Bjarni> "please do not walk on the tracks"
21:25:43  <Hendikins> They tend to switch off as soon as they hear the chimes from the DVA. Hell, I do the same thing.
21:26:29  <Bjarni> automated messages can be fun
21:26:35  <hylje> haha, imitating buxxers
21:26:35  <Bjarni> when it picks the wrong recording
21:26:48  <Gonozal_VIII> they mostly make usefull announcements here not stuff like doors closing or bibibibi^^
21:27:15  <Hendikins> That, and I'm more flexible than the DVA. Takes me no time at all to say "Attention passengers on platform 1. Due to a train requiring mechanical repairs at Macquarie Fields earlier this evening, some train services on platform 1 are delayed and out of timetable order. Please listen to announcements and check indicator boards before boarding trains"
21:27:17  <Bjarni> I specially like this one "all trains are delayed due to snow on the tracks" (showed up by accident during the summer)
21:27:37  <hylje> haha
21:27:42  <Hendikins> Feeding that in to the DVA would be long and involved.
21:27:44  <hylje> leaves on the track
21:27:58  <hylje> i heard snow and ice evaporates upon train run
21:28:05  <Gonozal_VIII> they say stuff like: "welcome to linz, you're on platform 5, your next connections are..."
21:28:15  <Hendikins> Bjarni: I'll beat that. "[Passengers are advised] [To] [Mount Victoria] [from the rear]" :P
21:28:39  <Bjarni> here they started something new on the platforms: saying nothing when the trains are delayed
21:28:45  <Hendikins> (4 audio segments)
21:28:46  <UnderBuilder> and you can build transport routes there and start one from one map to other
21:29:04  <Bjarni> and then they hope that people can tell that from saying nothing when the trains are on time
21:29:20  <Hendikins> Bjarni: I'm picky about that. With TLS, I know where trains are and how late they are. I'll say how late it is, and /where/ it is.
21:29:26  <Gonozal_VIII> that won't work UnderBuilder
21:30:10  <Hendikins> eg. "Attention passengers on platform 1, the 4:33 City via Granville service is delayed by approximately 7 minutes. This service has just left Liverpool, and will arrive in approximately 4 - 5 minutes"
21:31:04  <Bjarni> you have a station named Liverpool?
21:31:34  <UnderBuilder> what won't work? the servers one to the side of the other or building in other maps?
21:31:42  <hylje> ts a village somewhwre in the isle
21:31:53  <Gonozal_VIII> both
21:31:59  <Wolf01> eh, is lego :D
21:32:21  <Bjarni> Hendikins: btw that's how messages should be.... we never get them like that anymore
21:32:52  <Bjarni> guys.... how many conversations are mixed into each other right now?
21:33:04  <Gonozal_VIII> does that matter bjarni?
21:33:31  <Bjarni> no
21:34:13  <Gonozal_VIII> that's one of the cool things in irc, all can talk at the same time about different things and you can still follow every conversation
21:34:53  <hylje> llama
21:35:37  <Sacro> my god
21:35:47  <Sacro> this psycological experiment is fucking scay
21:35:49  <Sacro> *scary
21:35:53  <Bjarni> Wolf01: <--- this one is also a decent one :)
21:36:02  <Bjarni> we need those in our lego GRF :D
21:36:03  <Prof_Frink> *psychological
21:36:08  <Sacro> Prof_Frink: yes
21:36:20  <Sacro> basically, 1 question, 4 answers
21:36:24  <Bjarni> Sacro: what is it?
21:36:27  <Sacro> and then when they get it wrong
21:36:34  <Bjarni> evaluate your parents?
21:36:42  <Sacro> they have to zap the person answering with an increasingly high voltage
21:36:44  <Wolf01> Bjarni do you want some competition? :D mine is the best :D
21:36:47  <Sacro> 405V ><
21:36:54  <Bjarni> Sacro: oh that one
21:37:02  <Bjarni> I know that experiment
21:37:06  <Bjarni> they fake it
21:37:15  *** LordAzamath [] has quit [Remote host closed the connection]
21:37:16  <Sacro> Milgrim experiment
21:37:32  <Sacro> holy crap
21:37:39  *** Bjarni was kicked from #openttd by Belugas [Don't you have anything more usefull to do?]
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21:37:39  *** mode/#openttd [+o Bjarni] by ChanServ
21:37:40  <Sacro> 50% of them went up to 450V
21:37:57  <Bjarni> the real person being tested is the person taking the order to give the electroshock and see if they will carry out the order
21:38:03  <Bjarni> Belugas: good point
21:38:20  *** Wolf01 was kicked from #openttd by Belugas [Didn't I said once that you do have to follow him?]
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21:38:31  <Wolf01> :D
21:38:38  <Sacro> Bjarni: yes, that was the idea
21:38:54  <Prof_Frink> Belugas: s/usefull/useful/
21:39:03  <Sacro> they are trying to get 4 people to steal £100,000 from the Bank of England
21:39:24  <Gonozal_VIII> btw some thing i wondered while testing 32bpp graphics... why does that need more cpu while my system is 32bit anyways? or is that completely unrelated?
21:39:33  <Hendikins> Bjarni: I'm an Aspie. My attention to detail really helps.
21:39:48  <hylje> Gonozal_VIII: more bits to blit
21:40:23  <Hendikins> That, and people want to know what is going on. Whether it is good or bad is fairly immaterial, they just want to knwo
21:40:25  <Hendikins> er, know
21:40:30  <Gonozal_VIII> but the screen doesn't have more pixel...
21:40:34  <Wolf01> comments?
21:40:44  <Sacro> Wolf01: you smell like bacon
21:40:49  <hylje> the pixels have 4x as much data
21:40:55  <Prof_Frink> Wolf01: More cowbell
21:41:01  <hylje> 32>8
21:41:04  <Sacro> Wolf01: plz email teh code
21:41:11  <Prof_Frink> Y[21:14:47kpad:~$ sudo aptitude install extragear-plasma plasma-p
21:41:15  <Gonozal_VIII> yes 32bit... but cpu can't handle 8bit stuff anyways
21:41:16  <Prof_Frink> GAH
21:41:23  <Prof_Frink> This is getting annoying
21:41:36  <Wolf01> LeviathNL!
21:42:09  <Sacro> Prof_Frink: quit spamming teh channel
21:42:09  <Gonozal_VIII> that looks like lego that you left lying in the sun...
21:42:18  <Prof_Frink> Sacro: Fix mah ultranav
21:42:26  <Sacro> NEVAR
21:42:28  <Bjarni> Hendikins: people always wants to know what goes on... waiting without any message at all makes them impatient. Here the drivers are told to inform whenever they have to stop at a red signal... there is an automated message for it in the train but it's better if the driver tells it too
21:43:10  <Bjarni> so basically the train stops, the automated message goes on and once it's done the driver says "it's still red and I don't know when it will change"
21:43:25  <Gonozal_VIII> they never do that here, they just stop and you wonder why until you see another train pass...
21:44:16  <Bjarni> heh
21:44:16  <Gonozal_VIII> or nothing happens at all...
21:44:43  <Bjarni> maybe the station manager forgot the train... it happens :P
21:45:03  <Gonozal_VIII> ^^
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21:46:21  <Bjarni> in fact there is a rule that all trains that stops at a red signal has to call in and report it
21:46:27  <Sacro> Hendikins: where do you work?
21:46:39  <Bjarni> to avoid waiting at a red signal that's red because somebody forgot to change it
21:46:40  <Sacro> hmm, .au
21:46:55  <Sacro> Bjarni: you want it to go blue? that will mean changing the builb
21:46:58  <Sacro> *bulb
21:47:05  <Bjarni> Sacro: some electric line in Australia
21:47:10  <Gonozal_VIII> i don't know if they call the station, i guess yes but they don't announce it to the passengers
21:47:16  <Prof_Frink> Yay! Dwarfism!
21:47:28  <Sacro> Prof_Frink: indeed
21:47:29  <Bjarni> Sacro: I would want it to turn blue if I were driving in Japan
21:47:56  <Bjarni> (don't ask me why somebody over there figured it would be best to use red, yellow and blue instead of red, yellow and green)
21:48:04  <Sacro> because blue is easier to see
21:48:25  <Sacro> heh i was on MSTS earlier
21:48:29  <Prof_Frink> Bjarni: Primary colours of pigments?
21:48:42  <Sacro> and I got a big shock as i noticed the signal i was passing at 125mph was 4 aspect showing single yellow
21:49:10  <Bjarni> <Sacro> because blue is easier to see <-- good point... those green lights can be a bit tricky to see in the forest during spring
21:49:38  <Sacro> yep
21:50:53  <Bjarni> <Sacro> and I got a big shock as i noticed the signal i was passing at 125mph was 4 aspect showing single yellow <-- heh.. I tried the Japanese line and got late (that's a disaster in Japan) so I tried to catch up and drove 100 km/h (limit was 110)... all of a sudden I could see the platform I should stop at
21:50:55  <Bjarni> oops
21:51:15  <Sacro> hehe
21:51:29  <Sacro> i had to shove brakes up to 70% to get my HST to stop for the red signal
21:51:29  <Bjarni> 100-0 in the visual range+platform length+1 car
21:51:37  <Bjarni> I only made an overshoot by 1 car
21:51:50  <Bjarni> with 100% brakes
21:52:04  <Gonozal_VIII> don't trains have some kind of counter that shows how far it is until next stop or something?
21:52:25  <Bjarni> there is in MSTS
21:52:34  <Gonozal_VIII> and msts is?
21:52:38  <Prof_Frink> Japanese ones probably have a Star Wars style targetting computer
21:52:52  <hylje> with touch screens
21:53:02  *** Purno [] has quit [Quit: Always remember you're unique, just like everyone else.]
21:53:06  <Sacro> that's not a station
21:53:08  <Bjarni> but I had been driving 40 for a while and when the speed limit was increased I increased speed and then the counter went down rapidly... too quick for me
21:53:14  <Sacro> ITS A MOON
21:53:25  <Bjarni>  <Gonozal_VIII> and msts is? <-- Microsoft Train Simulator
21:53:54  <Gonozal_VIII> no... i meant in real trains
21:54:01  <Bjarni> <Prof_Frink> Japanese ones probably have a Star Wars style targetting computer <-- they stop at the very same spot each time and have painted where the doors will be
21:54:20  <Bjarni> so yes they have a computer to help
21:54:29  <SpComb> yay centimeter percision
21:54:36  <Bjarni> it is
21:54:38  <Prof_Frink> centimetre?
21:54:46  <Bjarni> if you fix your spelling :P
21:54:48  <Prof_Frink> That's hardly precision.
21:55:08  <Bjarni>  <Gonozal_VIII> don't trains have some kind of counter that shows how far it is until next stop or something? <-- in real life there is... sort of
21:55:19  <Bjarni> "400 meters to start of platform"
21:55:21  <Bjarni> sign
21:55:25  <Gonozal_VIII> they stop very precise here too, there are some magnet things on the tracks
21:55:45  <Bjarni> we don't use anything like that here
21:56:15  <Bjarni> but ±1 meter is normal when a train stops
21:56:23  <Bjarni> it's not like it's a high precision thing
21:56:29  <Bjarni> why would we need that? :)
21:57:40  <Gonozal_VIII> i don't know why more precision than +-1m would be useful...
21:58:11  <Sacro> Gonozal_VIII: sex?
21:58:20  <Gonozal_VIII> naaah why?
21:58:21  <Sacro> it requires a lot more accuracy than that
21:58:23  <SpComb> anti-suicide barriers
21:58:39  <Bjarni> <SpComb> anti-suicide barriers <-- we don't have those
21:58:40  <Gonozal_VIII> anti suicide barriers for sex?
21:59:01  <Sacro> Gonozal_VIII: stop you suffocating
21:59:17  * Bjarni doesn't consider anti suicide barriers very hot
21:59:52  <Sacro> Bjarni: what about buffers?
22:00:05  <Gonozal_VIII> how does a anti suicide barrier work?
22:00:09  <Bjarni> what about them?
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22:00:24  <Gonozal_VIII> you can just bump into them :-)
22:00:28  <Sacro> Gonozal_VIII: tends to be a glass wall between the person and the track
22:00:40  <Sacro> which has doors that only open when the train is there
22:00:52  <Sacro> zomg, honey roast parsnips
22:00:54  <Bjarni> and the glass should be thick enough to take the beating from a person
22:00:58  <Gonozal_VIII> ah... i saw a subway on tv with that
22:01:31  <Sacro> mmm subway
22:01:43  <Bjarni> they only work well if they have sliding doors and the train doors stops at them
22:01:50  <Bjarni> overshooting by 1 meter isn't good
22:01:58  <Gonozal_VIII> btw i saw something interesting here two days ago... on a combined freight and passenger station
22:02:15  <Bjarni> mixed train?
22:02:18  <Gonozal_VIII> the tracks are sloped and they have the wagons on the upper side
22:02:31  <Gonozal_VIII> they don't move them with engines, they just let them roll
22:02:39  <Bjarni> ahh
22:02:39  <Bjarni> that
22:02:51  <Bjarni> we just banned that here
22:02:54  <Bjarni> too dangerous
22:02:55  <Gonozal_VIII> hehe
22:03:16  <Gonozal_VIII> not long ago they destroyed a full oil tanker wagon that way, had to dig out a lot of ground
22:03:31  <Gonozal_VIII> diesel actually
22:03:34  * Bjarni remembers a story about the passengers standing at a station and all of a sudden a single car with no engine drives by
22:03:53  <Bjarni> and a moment later a switching engine drives in the same track at full RPM trying to catch up with it
22:03:56  <Gonozal_VIII> the freight platforms are far behind the passenger platforms
22:04:21  <Sacro> hump shunting!
22:05:05  <Sacro> gah, without a trace doesn't do real ATC
22:05:19  <Sacro> whoooo a plane crash!
22:05:24  <Gonozal_VIII> ?
22:05:33  <Bjarni> the problem is that some guy figured out to do with with 10 ton cars ages ago... modern freight cars are way heavier
22:06:07  <Sacro> damn, they missed
22:06:20  <hylje> humpyard
22:06:21  <Sacro> Bjarni: you are missing words out
22:06:34  <Bjarni> so what?
22:06:55  <Bjarni> s/with/it
22:06:55  <Sacro> your sentances make no sense
22:07:00  <Gonozal_VIII> so the other words will feel lonely
22:07:03  *** Diabolic-Angel [] has quit [Ping timeout: 480 seconds]
22:07:07  <Bjarni> the problem is that some guy figured out to do IT with 10 ton cars ages ago... modern freight cars are way heavier
22:07:08  <Sacro> Bjarni: error, unterminated sed command
22:07:30  <Sacro> and you mean s/with/it\ with/
22:08:17  <Gonozal_VIII> they seem to do it here all the time with guys running in front of and around the rolling wagons...
22:08:33  <Bjarni> it's faster to do so
22:09:03  <Bjarni> maybe they have something to catch the cars before they leave the station if they lose it
22:09:13  <Wolf01> 'night
22:09:17  *** Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
22:09:26  <Bjarni> like a switch turning into nothing so it derails instead of hitting a train
22:09:42  <Sacro> catch point
22:10:03  * Bjarni nominates Sacro as catcher
22:10:10  <hylje> once upon a time
22:10:12  <Bjarni> you can borrow my catching glove
22:10:20  *** Brianetta [] has joined #openttd
22:10:32  <Gonozal_VIII> no they can't roll out of the station, there is already the engine and maybe other wagons waiting
22:10:32  <Sacro> what am i catching?
22:10:41  <Sacro> it already burns when i pee
22:11:02  <Bjarni> ...
22:11:10  <hylje> a couple of cars were left unsupervised on the pasila station. the cars had no brakes, and they rolled down to the central station
22:11:15  <Bjarni> sounds like Sacro managed to get a Chinese STD
22:11:17  <hylje> the platforms didnt like that
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22:12:03  <Bjarni> heh
22:12:29  <Gonozal_VIII> would the brakes work without an engine attached? so that one of those guys in yellow could hop on in case of the car being too fast and pull the brakes?
22:12:40  <Bjarni> a few years ago somewhere in Rocky mountains that happened to some freight cars
22:12:41  <Sacro> Gonozal_VIII: it should have normal brakes
22:12:45  <Sacro> westinghouse?
22:12:47  <Bjarni> except they left the station
22:12:50  <Sacro> or are westinghouse airbrakes
22:13:04  <Sacro> hmm, just got a weather popup, Clear -3c
22:13:28  <Bjarni> so 6 cars took it all the way down Rocky Mountains
22:13:36  <Bjarni> ... fully loaded with timber
22:13:50  <Bjarni> all their attempts to stop it failed
22:13:57  <Bjarni> s/it/them
22:14:15  <Bjarni> in the end they were derailed on purpose before entering Los Angeles
22:14:16  *** Brianetta [] has quit []
22:14:22  <Bjarni> I saw pictures of it
22:14:26  <Bjarni> timber everywhere
22:14:31  <Gonozal_VIII> couldn't you let an engine drive in front of them and then brake gently?
22:14:51  <Bjarni> one engine wouldn't be enough
22:14:59  <Gonozal_VIII> for 6 cars?
22:15:03  *** DJ_Mirage [] has quit [Ping timeout: 480 seconds]
22:15:14  <Bjarni> downhill
22:15:16  <Sacro> you need a big elastic band
22:15:20  <Bjarni> and they were fully loaded
22:15:23  <Gonozal_VIII> how fast were they?
22:15:29  <Bjarni> way too fast
22:15:32  <Bjarni> they were speeding
22:15:51  <Gonozal_VIII> you could attach the engine and use the brakes of the wagons too...
22:16:15  <Bjarni> good luck climbing in between the engine and the cars to connect the air hose
22:17:32  <Bjarni>  <Gonozal_VIII> would the brakes work without an engine attached? so that one of those guys in yellow could hop on in case of the car being too fast and pull the brakes? <-- the engine can fill the brake pipe with air and then disconnect the car without letting any air out. Then the brakes will not apply but if the pressure is lost (like opening a cock) then the car will emergency brake
22:17:45  <Sacro> hehehe, cock
22:18:09  <Gonozal_VIII> hmmm i don't know if we have pneumatic brakes
22:18:40  <Bjarni> all freight trains in Europe use Knorr air brakes @ 5 atm pressure
22:18:52  <Bjarni> otherwise we couldn't send cars across the borders
22:18:59  <Gonozal_VIII> ah
22:19:29  <Gonozal_VIII> they attach some stuff, looks like all cables... but could be air too
22:19:31  <Prof_Frink> Knorr? Stock cubes?
22:19:41  <Sacro> Prof_Frink: they got the knorr how
22:19:44  *** Zaviori [~zavior@] has joined #openttd
22:19:59  *** skidd13 [] has joined #openttd
22:20:02  <skidd13> Hi
22:20:06  <Gonozal_VIII> hi
22:20:18  <SpComb> hoi
22:20:43  *** Diabolic1Angel is now known as Diabolic-Angel
22:20:58  <Bjarni> so if you fill up a car with stuff and want to send it to say Stockholm then first you take it to Germany with a local engine. Then a German engine takes it to the Danish border. Then a Danish Engine takes it to Sweden and then a Swedish engine takes it to Stockholm
22:21:13  <Bjarni> now wouldn't it be brilliant if all those engines could apply the brakes on the car?
22:21:21  <Bjarni> @ Gonozal_VIII
22:21:33  <Gonozal_VIII> hehe i got it by now :P
22:21:40  <Rubidium> Digitalfox: no, whenever one makes a build with assertions enabled it will assert in error. Only when you do disable assertions (which will be done for real stable releases) there will be no assertion there.
22:21:51  <Bjarni> the same goes for gauge
22:21:54  <SpComb> nah, you just set the cars free on the german/danish border and they roll down to the seaside
22:22:00  <Rubidium> it has nothing to do with something being nightly or trunk
22:22:02  <Bjarni> luckily we tend to use the same all over
22:23:40  <Bjarni> <-- actually this would likely be what would pull the car though Denmark since it can go to Germany and pick up the car and then go to Sweden to drop it off
22:23:57  <Bjarni> it's strong enough and can handle the change of voltage in the catenary
22:24:05  <Bjarni> not to mention different ATC systems
22:25:35  <Gonozal_VIII> what's co-co?
22:26:05  *** Zavior [] has quit [Ping timeout: 480 seconds]
22:26:27  <Gonozal_VIII> i can see, that there are 3 and then another 3... but why co-co?
22:26:42  <Sacro> cos it aint bo-co
22:26:49  <Sacro> nor bo-bo
22:27:14  <Bjarni> because it has traction on all wheels....
22:27:26  <Bjarni> hence Co-Co
22:27:36  <Gonozal_VIII> ah...
22:27:42  <Sacro> 6 wheel bogie, all axles powered
22:27:54  <Bjarni> this would be way easier if you knew the symtax :P
22:28:09  <Gonozal_VIII> or danish^^
22:28:38  <Bjarni> - <-- this indicates that the engine has bogies and this sign tells where the room between the bogies are
22:28:47  <Sacro> ooh, there was abritish co-bo
22:29:03  <Prof_Frink> Hur hur, Bjarni has bogies
22:29:27  <Gonozal_VIII> boobies?
22:29:30  <Bjarni> o indicates that the axles are independent (not with rods like steam locomotives where the wheels are fixed compared to each other)
22:30:12  * Sacro wants to see a Zo-Zo
22:30:43  <Gonozal_VIII> they are not fixed? are they not driven by the same motor?
22:30:56  <Sacro> Gonozal_VIII: nope, independant
22:31:35  <Bjarni> the engine has 6 electric engines
22:31:47  <Bjarni> each with it's own 3 phase controller
22:32:02  <Bjarni> you can make it make wheelslip on one axle only if you want to
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22:32:13  <Bjarni> well... the driver can't
22:32:17  <Bjarni> the technology can
22:32:24  <Bjarni> the driver can't make wheelslip at all
22:32:29  <Gonozal_VIII> to polish the rail :-)
22:32:30  <Bjarni> software prevents it
22:32:32  * Sacro considers freezing his hard drive
22:32:55  <Bjarni> Sacro: do that.... the liquid capacitors will love you for it
22:33:35  <Gonozal_VIII> there's liquid in a hd?
22:33:41  <Bjarni>  <Gonozal_VIII> to polish the rail :-) <-- I can imagine cheaper ways of doing so
22:33:58  <Sacro> hmm, its an external
22:34:06  <Sacro> the transformer might not be happy
22:34:30  <Sacro> grr, this hard drive is fine under power
22:34:36  <Sacro> but fails when i plug in the USB cable
22:35:34  <Gonozal_VIII> try it without the external case
22:35:42  <Sacro> Gonozal_VIII: i can't get the case off
22:35:45  <Sacro> tis well sealed
22:35:53  <Bjarni> <-- those are common in electronics and contains a liquid
22:35:53  <Sacro> not without physically breaking it
22:36:30  <Gonozal_VIII> look carefully, there should be some trick to get it opne
22:36:30  * Sacro thumps it hard
22:36:33  <Gonozal_VIII> en
22:36:43  <Sacro> hmm, that stopped it spinning
22:36:48  * Bjarni points at the screws
22:36:52  <Gonozal_VIII> ^^
22:36:57  <Sacro> Bjarni: it has no screws
22:37:08  <Bjarni> that is what they want you to think
22:37:12  <Gonozal_VIII> they don't use screws very often anymore for that stuff
22:37:30  <Bjarni> they put a pretty plastic thingie over the screws so the end user will not open it on their own
22:37:32  <Sacro> Bjarni: no, seriously, no scrwes
22:37:34  <Sacro> yep
22:38:27  <Gonozal_VIII> mine has just plastic click thingies without any screws
22:38:52  *** Tefad [] has quit [Ping timeout: 480 seconds]
22:38:54  * Bjarni has screws in all his hardware
22:39:24  <Bjarni> some of it has them concealed but they are there
22:39:31  <Gonozal_VIII> i had to squeeze around until i found them and then used a thin screwdriver to unclick it^^
22:40:22  * Bjarni put his external drives together by hand
22:40:39  <Bjarni> I bought some empty cases to add standard IDE drives in
22:40:41  <Gonozal_VIII> i replaced the hd in the case
22:41:13  <Bjarni> the old computer had more room for HDs inside than the new one
22:41:21  <Sacro> [22:39] * Bjarni has screws in all his hardware <- sniggah
22:41:55  * Bjarni wonders what Sacro meant by that
22:42:20  <Gonozal_VIII> he meant screw you
22:42:35  <Bjarni> I don't think so
22:43:04  *** Sacro was kicked from #openttd by Bjarni [now I get it.... sick bastard]
22:43:18  <Gonozal_VIII> :S
22:43:19  *** Sacro [~Sacro@adsl-87-102-39-241.karoo.KCOM.COM] has joined #openttd
22:43:24  <Sacro> took your time
22:43:56  <Bjarni> it's so far from my world that it didn't come to mind
22:44:11  *** ThePizzaKing [] has joined #openttd
22:44:14  <Prof_Frink> Bjarni: Are you sure you're a bloke?
22:44:18  <Bjarni> Sacroのぞんたい
22:44:24  <Sacro> :o
22:44:26  *** Progman [] has quit [Remote host closed the connection]
22:44:52  <Prof_Frink> Ooh, those look much smoother in konsole4
22:45:15  <Sacro> Ю
22:45:18  <Sacro> tis the enterprise
22:45:32  <Bjarni> <Prof_Frink> Bjarni: Are you sure you're a bloke? <-- now what is that supposed to mean?
22:45:32  <Prof_Frink> No.
22:45:50  <Prof_Frink> 'tis a TIE Fighter that's just been shot down
22:46:19  <Bjarni> Sacro: you are not allowed to say anything in here until you realise what I just said about you
22:46:53  <Prof_Frink> Now *that's* weird.
22:47:17  <Bjarni> let's see if he can figure it out
22:47:35  <Prof_Frink> Your foreign language comes through fine, unless I switch from window 2, in which case the first character remains a bold 'h'
22:47:58  <SpComb> Logs: (old: )
22:47:58  <Bjarni> !logs
22:48:07  <Gonozal_VIII> it's all squares and funny stuff here
22:48:25  <Bjarni> it's printed correctly in the new log system
22:48:25  <Prof_Frink> you UTFail8
22:49:19  * Sacro fails too
22:49:25  <Sacro> and i need a wee
22:49:32  <Sacro> oh and i am le tired
22:49:42  <Bjarni> you haven't figured it out yet?
22:49:50  <Sacro> no
22:50:08  <Bjarni> heh
22:50:19  <Sacro> i don't speak dutch
22:50:25  <Bjarni> ROFL
22:50:27  <Rubidium> Sacro: you don't?
22:50:34  <Gonozal_VIII> that was dutch?
22:50:38  <Prof_Frink> I can speak any language.
22:50:52  <Bjarni> Prof_Frink: when what did I say about Sacro?
22:51:04  <Prof_Frink> Bjarni: Speak, not read
22:51:10  <Bjarni> ahh
22:51:16  <Prof_Frink> If they don't understand me first time, I repeat it. LOUDER AND SLOWER.
22:51:23  <Sacro> Bjarni: you didn't say anything about me
22:51:32  <Sacro> tis a noun not a verb
22:51:37  <Bjarni> I did
22:51:46  <Bjarni> I made a statement about you
22:51:53  *** Vikthor [] has quit [Quit: Leaving.]
22:51:53  <Bjarni> Sacroのぞんたい <-- see
22:51:57  <Bjarni> it's a statement
22:51:58  <Sacro> Bjarni: ばかげたダッチマン
22:52:01  <Bjarni> well... it's a fact
22:52:01  * Prof_Frink verbs Sacro's adjective noun adverbly
22:52:25  <Bjarni> now you are mixing hiragana and katakana
22:53:02  <Sacro> yep
22:53:09  <Sacro> i like to keep you on your toes
22:53:44  <glx> katakana is usually used for "non japanese" words
22:53:45  * Hendikins pads back in to the channel
22:53:48  <Hendikins> I can has laptop?
22:54:08  *** Maedhros [] has quit [Quit: good night]
22:54:09  <Bjarni> でもデンマアクです
22:54:45  <Bjarni> でもデンマアクじんです
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22:54:54  <Bjarni> forget the first one
22:55:09  <Bjarni> I'm not THAT big :P
22:55:18  <Gonozal_VIII> Hendikins nowai
22:55:44  <Bjarni> <glx> katakana is usually used for "non japanese" words <-- in this case "Dutch"
22:56:31  <Bjarni> and Sacro is a fool to call me a Dutch fool
22:56:55  <Bjarni> that and presuming that I couldn't read what he wrote
22:58:00  <Sacro> but DENMAAKU dust.
22:58:02  <Sacro> err...
22:58:08  <Rubidium> Bjarni: you should really stop spamming those Japanese words here
22:58:15  <Sacro> yes Bjarni
22:58:21  <Sacro> use English
23:00:50  <Bjarni> hehe.... I made a valid Japanese sentence that babelfish fails to translate :D
23:01:18  <Bjarni> now Sacro is screwed so I guess I better tell him
23:01:24  <Sacro> 私のホヌバヌクラフトがいっぱいのeelsの䞀員
23:01:40  <Bjarni> "but I'm Danish" <-- that's what it said
23:01:40  <Sacro> hmm, it didn't translate eels
23:01:46  <Bjarni> lol
23:02:12  <Bjarni> overloading your hovercraft? :)
23:02:38  <Bjarni> hahaha
23:02:46  <Bjarni> babelfish is really funny sometimes
23:02:47  <Bjarni> "My hovercraft one member of full eels"
23:03:02  *** skidd13 [] has left #openttd [Great minds discuss ideas; Average minds discuss events; Small minds discuss people. - Eleanor Roosevelt]
23:03:07  <Sacro> Bjarni: zomg, it got it right
23:03:09  *** Zavior [] has joined #openttd
23:03:49  <Gonozal_VIII> that's what you wrote? O_o
23:03:54  <Gonozal_VIII> makes no sense at all
23:03:55  <Sacro> Gonozal_VIII: yes
23:04:01  <Sacro> My hovercraft is full of eels
23:04:18  <Bjarni> that's not what babelfish says
23:04:20  <Gonozal_VIII> and that makes sense because?
23:04:21  <glx> hoobaakurafuto <-- I like how they translate english to japanese using phonetic
23:04:27  *** Zaviori [~zavior@] has quit [Read error: Connection reset by peer]
23:04:59  <Gonozal_VIII> hovercraft can't transport fish!
23:05:22  <glx> refit :)
23:05:43  <Sacro>
23:05:50  <Sacro> for those that have no idea :o
23:05:52  <Sacro> :p
23:06:53  *** Priski [] has quit [Ping timeout: 480 seconds]
23:06:57  <Gonozal_VIII> aaaaah :D
23:07:28  <Sacro> you shouldn't always trust a foreign phrasebook
23:07:49  <Prof_Frink> Can I fondle your buttocks?
23:07:53  *** Priski [] has joined #openttd
23:08:22  <Sacro> hmm
23:08:25  <Sacro> thats not the full version
23:08:36  <Sacro> heh
23:08:43  <Sacro> One Foot in the Grave - Honda Song
23:14:08  <Bjarni> Sacro: "My hovercraft one member of full eels" <-- you said it got it right but I wonder about "one number"
23:14:29  *** Sacro was kicked from #openttd by Belugas [one day, it will be a ban. NO YOUTUBE!!]
23:14:42  *** Wezz6400 [] has quit [Ping timeout: 480 seconds]
23:16:16  <Prof_Frink> Belugas: I thought there was an exception for on-topic
23:19:44  <Rubidium> Prof_Frink: and what if they are not on-topic?
23:20:00  *** stillunknown [] has quit [Ping timeout: 480 seconds]
23:20:57  *** thgerg1 [] has quit [Read error: Connection reset by peer]
23:21:20  <Prof_Frink> Then Belugas continues to abuse his power
23:21:41  * Prof_Frink considers reviving heavy metal #openttd
23:22:45  <Bjarni> but then it wouldn't be abuse
23:23:09  <Bjarni> but heavy metal is a reason to ban people in here
23:23:43  <Bjarni> you see.... it's kind of late for some of the clients and we don't want to wake up neighbours
23:24:11  <Prof_Frink> Thus, we have...
23:24:20  <Prof_Frink> #öpenttd
23:25:08  <SpComb> heavy metal umlaut!
23:25:23  <Prof_Frink> Yaarp.
23:25:26  <mikl> just like hëavÿ metÀl
23:26:07  <Belugas> so next time a on-topic-youtube is been shown, it might be better for the poster to announce it: YOutube for train/whatever. otherwise...
23:26:35  <CIA-1> OpenTTD: rubidium * r11630 /trunk/src/network/network_gui.cpp: -Fix [FS#1544] (r11556): the chat GUI got broken.
23:26:55  <svippy> ;-;
23:26:58  <Rubidium> the youtube you kicked Sacro for was not a related to OTTD in any matter (was some Monty Python)
23:27:00  <svippy> Umlaut is so abused.
23:27:08  <svippy> Hence why I laughed when I saw Þ in Futurama.
23:27:17  <mikl> Rubidium: yay, monty Python
23:27:29  <svippy> Those silly Americans, they don't even know that Þ does not exist in Swedish.
23:28:03  <Prof_Frink> svippy: Then how do you designate diameters?
23:28:28  *** Wezz6400 [] has joined #openttd
23:28:30  <mikl> svippy: many monospace fonts actually have a line through the zero to make it resemble Ø
23:28:47  <Prof_Frink> Rubidium: It was on the topic of "My hovercraft is full of eels"
23:28:54  <svippy> There is a separate letter for that, Prof_Frink.
23:29:17  <svippy> And the monospace font I am using makes a clear destination between Ø and 0.
23:29:19  <Prof_Frink> Does UTF-8 really not have n-umlaut?
23:29:29  <svippy> Check Wikipedia.
23:30:09  <glx>  <Prof_Frink> Does UTF-8 really not have n-umlaut? <-- at least I can't type it directly
23:30:22  <Bjarni> same here
23:30:24  * Belugas thinks that he'd better get out of irc for a while, his bad temper starts to re-emerge while his fatigue grows bigger and bigger
23:31:20  <svippy> Hehe...
23:32:10  <Prof_Frink> The spoof band Spın̈al Tap raised the stakes in 1984 by using an umlaut over the letter n, i.e. over a consonant (it also makes use of a dotless i). This construction is in fact found in the Jacaltec language of Guatemala and in some orthographies of Malagasy, a language of Madagascar, although the creators of the band name were probably not aware of this.
23:33:09  <Bjarni> goodnight
23:33:11  *** Bjarni [] has quit [Quit: Leaving]
23:37:49  <Tefad_> hmm, that word rendered correctly here
23:37:56  <Tefad_> Spın̈al
23:37:58  <Tefad_> hee
23:38:27  <Prof_Frink> dotless I works, numlaut doesn't
23:38:37  <Prof_Frink> (was copypasta from wiki)
23:39:33  *** Priski [] has quit [Remote host closed the connection]
23:40:02  <svippy> Well well...
23:40:08  <svippy> Better fix your keymap then.
23:40:16  <svippy> And also, explain to me what this is ΅.
23:40:29  <Prof_Frink> svippy: cherries.
23:40:35  <svippy> :O
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23:45:08  <Tefad_> svippy: when i try to copy/paste it comes up as #
23:45:11  <Tefad_> this is ΅.
23:45:14  <Tefad_> hmm n/m
23:45:24  <svippy> Crazy, huh?
23:45:43  <Tefad_> s #hat this is ΅.this is ΅is #
23:45:45  <Tefad_> hmm.
23:45:51  <Tefad_> depends on where i click.
23:46:10  <Tefad_> ΅΅΅΅΅Î
23:46:13  <Tefad_> ^
23:46:17  <Tefad_> ΅΅΅΅΅Î
23:46:24  <Tefad_> ΅^΅^΅^΅^΅^΅^
23:46:33  <Tefad_> ΅^~΅^~΅^~΅^~΅^~΅^~
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