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00:00:54 <Progman> coop \o/, now we got edekas... 00:01:19 <Roujin> well 80s is before my time I guess :P 00:03:49 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 00:04:23 *** nicfer [~nicfer@cm187107.red91-117.mundo-r.com] has joined #openttd 00:07:17 *** Schlauke [~Schlauke@p5B3E55EA.dip.t-dialin.net] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.2 :: www.regroup-esports.com )] 00:09:12 *** Spkka [~squarepus@cp510420-a.venlo1.lb.home.nl] has joined #openttd 00:09:19 <Spkka> hey all 00:09:31 <Spkka> short question how do i save a dedicated server game? 00:09:53 <Zuu> Try type help and see what you get 00:11:26 <Spkka> ? 00:11:59 <Zuu> Your dedicated server have a console/shell. 00:12:17 <Spkka> i run it wiht -D 00:12:26 <Zuu> if you type help there you get a list of commands if I recall correctly. 00:12:28 <Progman> then use rcon 00:12:35 <Spkka> oh ok nvm 00:12:36 <Spkka> thnx 00:13:04 <Roujin> ok, updated all my 5 pending patches 00:13:08 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has joined #openttd 00:13:09 <dragonhorseboy> hey 00:13:30 <dragonhorseboy> hm..no fugas again :/ 00:13:30 <Roujin> patchpack later or tomorrow 00:13:33 *** UserError [~User@c-98-202-77-105.hsd1.ut.comcast.net] has joined #openttd 00:15:47 <Spkka> kk thanks for help man \m/ 00:15:59 <Spkka> see ya later and have a nice night and all that! 00:16:01 *** Spkka [~squarepus@cp510420-a.venlo1.lb.home.nl] has quit [] 00:24:24 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: Zzz] 00:25:17 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has left #openttd [] 00:26:20 *** lolman is now known as lolbed 00:41:57 <fjb> Good night 00:42:03 *** fjb [~frank@p5485F396.dip.t-dialin.net] has quit [Remote host closed the connection] 00:44:01 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Quit: Leaving] 00:48:50 *** Zahl [~Zahl@p549F22F4.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 00:49:15 *** ThePizzaKing [~jeff@c122-108-13-8.eburwd9.vic.optusnet.com.au] has joined #openttd 00:49:31 *** jez9999 [elbowz@87-194-212-214.bethere.co.uk] has quit [] 00:54:28 *** Progman [~progman@p57A1E977.dip.t-dialin.net] has quit [Remote host closed the connection] 01:04:33 *** ThePizzaKing [~jeff@c122-108-13-8.eburwd9.vic.optusnet.com.au] has quit [Quit: ThePizzaKing] 01:09:17 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has quit [Quit: Promise not to fart and make the UK quake again!!] 01:12:22 *** KritiK [~Maxim@78.107.167.209] has quit [Quit: Leaving] 01:16:13 <Roujin> night 01:17:26 <SmatZ> right 01:17:26 *** helb [~helb@62.240.176.23] has quit [Read error: Connection reset by peer] 01:17:40 *** helb [~helb@62.240.176.23] has joined #openttd 01:17:40 *** Roujin [~Roujin@mnch-4d0434c6.pool.mediaWays.net] has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 01:19:51 *** nicfer [~nicfer@cm187107.red91-117.mundo-r.com] has left #openttd [] 01:20:55 *** Ammler [~Ammler@adsl-89-217-134-21.adslplus.ch] has joined #openttd 01:21:36 *** Tekky [~chatzilla@p5493C2EB.dip.t-dialin.net] has joined #openttd 01:23:35 <Eddi|zuHause3> fight 01:25:46 *** Ammller [~ammler@adsl-89-217-134-21.adslplus.ch] has quit [Remote host closed the connection] 01:29:17 <SmatZ> light 01:29:21 <SmatZ> eight 01:29:28 <SmatZ> tight 01:34:01 *** Eddi|zuHause2 [~johekr@p54B77C47.dip.t-dialin.net] has joined #openttd 01:34:52 *** Morloth [~bram@53542231.cable.casema.nl] has quit [Quit: Zzzzzzzzz] 01:40:27 *** Eddi|zuHause3 [~johekr@p54B77754.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 02:00:24 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 02:11:47 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has quit [Quit: lobster, my mother was a lobster. my father... was ALSO a lobster] 02:18:41 *** Ridayah [~ridayah@137.81.113.87] has quit [Quit: The Rise and Fall of the Heavens themselves is dependant upon Humanity's belief and disbelief.] 02:37:27 *** _Ben_ [~Ben@82.153.72.137] has joined #openttd 02:38:55 <_Ben_> Hi, would somebody being able to elaborate on what exactly this means? : Feature: Increase house animation frame number from 32 to 128 (r12347) 02:39:16 <_Ben_> great to see the next release out by the way, thanks to all who have worked on that 02:39:28 <_Ben_> being/be 02:40:24 *** lobster [~michielbi@86.89.201.189] has quit [Quit: AS A VAGINA ONCE SAID: <yorick> SOMEONE BAN HIM] 02:44:28 *** lobster [~michielbi@86.89.201.189] has joined #openttd 02:47:35 <SmatZ> _Ben_: it would mean something for GRF coders I think 02:47:51 <SmatZ> though I don't know what are GRF spec requirements there... 02:51:17 <_Ben_> SmatZ: hmm ok cheers. It sounded interesting, like giving some more options to artists. I imagin it will become clear in time if it is 02:53:26 <SmatZ> _Ben_: well, I don't know 'anything' about houses GRF coding, sorry :-( 02:53:58 <_Ben_> ok cheers, guess most people are sleeping, I'll try finding out more later 02:53:59 <_Ben_> bye 02:54:06 <SmatZ> bye _Ben_ 02:54:10 *** _Ben_ [~Ben@82.153.72.137] has quit [Quit: Leaving] 03:20:12 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 03:29:05 *** Ammler [~Ammler@adsl-89-217-134-21.adslplus.ch] has quit [Ping timeout: 480 seconds] 03:42:39 *** gfldex_ [~dex@dslb-088-074-177-240.pools.arcor-ip.net] has joined #openttd 03:44:32 *** gfldex [~dex@dslb-088-074-158-133.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 03:58:26 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 04:03:54 *** elmex_ [~elmex@e180066002.adsl.alicedsl.de] has joined #openttd 04:06:35 *** ben_goodger [~ben@host81-153-29-28.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 04:07:00 *** ben_goodger [~ben@host81-153-29-28.range81-153.btcentralplus.com] has joined #openttd 04:07:33 *** elmex [~elmex@e180065013.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 04:23:17 *** keyweed [~Dennis@home.keyweed.com] has joined #openttd 04:28:03 *** keyweed_ [~Dennis@home.keyweed.com] has quit [Ping timeout: 480 seconds] 04:29:08 *** HerzogDeXtEr [~Flex@89.246.190.195] has joined #openttd 04:30:21 *** Poopsmith [~poop@124-197-37-77.callplus.net.nz] has quit [Quit: Poopsmith] 04:35:40 *** HerzogDeXtE1 [~Flex@89.246.165.247] has quit [Ping timeout: 480 seconds] 05:15:19 <CIA-1> OpenTTD: rubidium * r12437 /branches/noai/ (7 files in 4 dirs): [NoAI] -Add: functions to get the current date and to determine the year/month/day from that date. 06:04:10 *** TinoM [~Tino@i59F576B1.versanet.de] has joined #openttd 06:25:47 *** helb [~helb@62.240.176.23] has quit [Ping timeout: 480 seconds] 06:33:28 *** Ammler [~Ammler@adsl-89-217-134-21.adslplus.ch] has joined #openttd 06:42:24 *** Ammler [~Ammler@adsl-89-217-134-21.adslplus.ch] has quit [Remote host closed the connection] 06:57:19 *** lolbed is now known as lolman 07:05:03 *** dR3x4cK [~Miranda@p5499FF32.dip.t-dialin.net] has joined #openttd 07:10:13 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has joined #openttd 07:11:09 *** robotboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 07:12:41 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 07:12:41 *** robotboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 07:16:14 *** egladil [~egladil@81-236-0-99-no61.tbcn.telia.com] has quit [Quit: Leaving] 07:38:42 *** Gekz [~brendan@121.218.49.21] has joined #openttd 07:40:26 *** pm|away is now known as pm|work 07:43:18 <Celestar> morning 07:44:17 <peter1138> hi 07:44:37 <Celestar> whats new? 07:44:53 <Celestar> did anything break? :P 07:45:32 <peter1138> hmm? 07:45:39 <peter1138> i know nothing 07:46:31 <Celestar> at least Endeavour landed safely (= 08:02:23 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 08:07:08 *** TheJosh [~josh@d220-238-40-182.dsl.vic.optusnet.com.au] has joined #openttd 08:07:18 <TheJosh> hey all 08:07:18 <Tekky> but the Endeavour had two big flames coming out of it after landing :) 08:07:49 <Tekky> hi Josh 08:07:59 <TheJosh> whos josh? 08:08:32 <Tekky> the one and only Josh, you :) 08:09:07 <TheJosh> ung how did you manage to decipher my nickname to determine my real name? 08:10:26 <TheJosh> so is it worth downloading rc1? 08:11:46 <Celestar> Tekky: two fmales? 08:11:47 <Tekky> no idea, I am using the nighty build with the PBS patch. 08:12:05 <Tekky> yes, did you not see the video? 08:12:32 <Tekky> it looked quite spectactular, like the shuttle was on fire :) 08:12:43 <Tekky> spectactular = spectacular 08:13:10 <Tekky> however, it was no real concern, it just looked spectacular :)] 08:13:15 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 08:14:39 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 08:14:39 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 08:14:43 <Celestar> I have yet to watch the video 08:15:16 <Celestar> it happened in the middle of the night, as the first landing attempt on Orbit 248 was scrubbed due to weather concerns at the SLF 08:16:13 <Tekky> yes, because of it being night, the flames were very visible and they looked dangerous :) 08:17:00 <Celestar> what was it? St. Elmo's fire? 08:18:08 <TheJosh> I have updated my shares patch to the latest OpenTTD rev http://www.tt-forums.net/viewtopic.php?t=36627 08:19:40 *** Zealotus [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 08:20:44 *** Maedhros [~jc@i-195-137-43-74.freedom2surf.net] has joined #openttd 08:21:58 <Celestar> Tekky: 2 months till the next mission :( 08:22:24 <Rubidium> they have to retile it ;) 08:22:44 <Tekky> I'm afraid I don't know much about the shuttle itself or the mission, I just happened to see the video on the news. 08:22:54 <Gekz> RC1 08:22:55 <Gekz> gasp 08:23:08 <Gekz> how many bugs were fixed last night lol 08:24:49 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 08:25:57 <Celestar> Rubidium: the one that's going to fly (Discovery) is already retiled, as it's been the rescue vehicle should something gone wrong with Endeavour 08:26:07 <Celestar> Tekky: about 10 shuttle missions left before they get mothballed. 08:26:24 <Tekky> mothballed? What does that mean? 08:26:34 <Celestar> Tekky: put out of service 08:26:51 <Tekky> hehe, I've never heard that expression before :) 08:26:57 <Celestar> well :) 08:28:05 <Celestar> some ISS mission and one hubble mission 08:31:08 <Tekky> I think we should add Space Shuttles to OpenTTD as a faster version of planes :) 08:31:14 <Celestar> ergh 08:31:20 <Tekky> just kidding :) 08:31:26 <Celestar> they're the most inefficient mode of transportation known to mankind :P 08:32:07 <TheJosh> anyway im off 08:32:07 * Celestar wants the Saturn V booster back 08:32:13 <TheJosh> have a good night everyone 08:32:21 *** TheJosh [~josh@d220-238-40-182.dsl.vic.optusnet.com.au] has quit [Quit: Leaving.] 08:33:03 <Tekky> hehe, yes.... but the passengers pay millions :) 08:33:25 <Celestar> Tekky: around 30 million, yeah 08:36:02 <Tekky> I think the Flight Simulator X-Plane allows you to fly Shuttles and also fly and land planes on Mars :) 08:36:23 <Celestar> he ... awesome landing on TV :) 08:38:33 *** dR3x4cK [~Miranda@p5499FF32.dip.t-dialin.net] has quit [Quit: dR3x4cK] 08:38:44 <Tekky> you just saw the video? 08:38:58 <Celestar> ay 08:41:21 <peter1138> pom te pom 08:41:27 <Forked> meep meep.. 08:42:26 <Noldo> flip 08:49:18 <larsemil> this guy that made the NSB train set, is he here? 08:51:07 <peter1138> Who made it? 08:51:55 *** Ammler [~Ammler@adsl-89-217-134-21.adslplus.ch] has joined #openttd 08:59:14 *** snorre [~snorre@84.53.58.1] has quit [Quit: Leaving] 09:05:26 *** shodan [user@ppp101-219.static.internode.on.net] has joined #openttd 09:11:50 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 09:13:12 *** Digitalfox_ [~Digitalfo@bl4-208-23.dsl.telepac.pt] has joined #openttd 09:15:23 *** Digitalfox [~Digitalfo@bl10-67-5.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 09:33:45 <Celestar> hm 09:33:54 <Celestar> why do Phenom X4's suck so badly :( 09:35:46 <peter1138> Cos AMD's having a bad time. 09:37:53 <Celestar> pretty, yeah 09:38:08 <larsemil> peter1138: som norwegian. like tor something 09:38:19 *** Morloth [~bram.ridd@83.80.64.130] has joined #openttd 09:39:13 <peter1138> Celestar: so i'm thinking a C2D 3GHz for my PC... 09:41:33 *** ben_goodger [~ben@host81-153-29-28.range81-153.btcentralplus.com] has quit [Quit: Ex-Chat] 09:41:44 <Celestar> peter1138: Core 2 Quad 9300 is a cool CPU 09:41:45 <Celestar> ;) 09:41:55 <Celestar> get the 45nm parts no matter what .. 09:43:22 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Remote host closed the connection] 09:43:22 *** Yexo_ [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 09:44:09 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 09:48:09 <peter1138> Yes, C2D E8400 I was going for 09:48:27 <peter1138> Quad won't offer any advantage to ottd ;) 09:48:37 <Celestar> :P 09:49:27 <peter1138> the 45nm parts are cheaper anyway 09:49:32 <peter1138> just there seems to be stock shortage 09:49:39 <Celestar> yes 09:49:52 <Celestar> Intel has apparently some problem with the 45nm process, at least the ramping up to volume 09:50:32 <peter1138> E8400 is £140 quid, E6850 is £168 09:50:59 <peter1138> Both 3 GHz 09:55:12 <Gekz> someone 09:55:18 <Gekz> I needs a cheap mini-itx 09:56:22 <larsemil> Gekz: you bricked your eee or what? :D 09:56:34 <Gekz> no, I need a small server 09:57:05 <larsemil> i want a mini-itx sitting in the livingroom, connected to the tv and the stereo. and then a M E G A file-server in the closet.. :D 09:57:38 *** ben_goodger [~ben@host81-153-29-28.range81-153.btcentralplus.com] has joined #openttd 09:58:32 <Celestar> larsemil: that's about what I'm putting up 09:58:39 <Celestar> some TB file server 09:59:35 <larsemil> For that you dont need a c2d do you? 09:59:41 <Celestar> nope 09:59:55 <Celestar> it'll be a Duron 900 or something, something I have lying around 10:00:02 <larsemil> same here. 10:00:13 <larsemil> bricked my 1400 the other day.. 10:00:17 <peter1138> Hmm 10:00:19 <larsemil> my computer is so OLD 10:00:33 <peter1138> but the "media center" type programs are all cpu hungry 10:00:36 <Gekz> I want my server to have teh rams 10:01:38 <Gekz> http://en.wikipedia.org/wiki/Longmeng 10:01:39 <Gekz> I want one 10:01:59 <larsemil> peter1138: well then you hope tha mini-itx has a kick as cpu. :D :D :D 10:02:48 <peter1138> there are C2D mini-itx boards 10:03:13 <larsemil> ah didnt know 10:07:18 <Celestar> I'd go mobile C2D if I were you 10:18:50 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 10:18:51 *** ben_goodger [~ben@host81-153-29-28.range81-153.btcentralplus.com] has quit [Read error: Connection reset by peer] 10:19:04 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 10:22:19 *** Dominik [~Dominik@dslb-084-063-024-240.pools.arcor-ip.net] has joined #openttd 10:31:21 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 10:33:03 *** Progman [~progman@p57A1E783.dip.t-dialin.net] has joined #openttd 10:41:41 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 10:41:47 *** totalwormage [~worm@89.188.20.117] has quit [Remote host closed the connection] 10:45:23 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 10:46:28 *** Schlauke [~Schlauke@p5B3E68AA.dip.t-dialin.net] has joined #openttd 10:46:29 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 10:48:10 *** Dominik [~Dominik@dslb-084-063-024-240.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 10:54:48 *** Dominik [~Dominik@dslb-084-063-004-060.pools.arcor-ip.net] has joined #openttd 11:04:03 *** anhedral is now known as dih 11:05:38 *** dR3x4cK [~Miranda@129.187.61.232] has joined #openttd 11:12:22 *** helb [~helb@84.244.90.172] has joined #openttd 11:23:17 *** Zahl [~Zahl@p549F20E0.dip0.t-ipconnect.de] has joined #openttd 11:30:08 *** Dominik [~Dominik@dslb-084-063-004-060.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 11:31:17 * peter1138 ponders 'wasting' 1KB 11:31:27 <Noldo> where? 11:31:37 <peter1138> moving some arrays 11:31:38 <Gekz> in his yard 11:31:40 <Gekz> with a weapon 11:31:59 *** snorre [~snorre@84.53.58.1] has joined #openttd 11:33:04 <Ammler> heya 11:33:20 <Ammler> how big would a nightly be, if you would make a static build? 11:34:12 <peter1138> Big/ 11:34:57 <Noldo> try it 11:35:07 <Ammler> how do I make that? 11:35:25 <Ammler> just my suse can't use the nightly bins 11:35:37 <Ammler> "./openttd: error while loading shared libraries: libexpat.so.0: cannot open shared object file: No such file or directory" 11:35:45 <peter1138> So, install it? 11:36:01 <Ammler> I am on it... 11:36:20 *** helb [~helb@84.244.90.172] has quit [Ping timeout: 480 seconds] 11:36:23 <Ammler> but why don't I need that on self compiled versions? 11:38:21 <Ammler> I had a newer version. I thought that is more complicated :-) 11:38:50 *** Dominik [~Dominik@dslb-084-063-070-131.pools.arcor-ip.net] has joined #openttd 11:40:03 <Celestar> @openttd bugs 11:40:04 <DorpsGek> Celestar: Open Bugs: 19; Not assigned: 13; Closed this week: 8; Opened this week: 8 11:41:21 <Celestar> hm. 11:41:33 <Celestar> peter1138: FS#1877 is a good find 11:41:38 <Progman> whatever you do there will be always new bugs *g* 11:44:17 <Celestar> who is familar with the house/growth code? 11:44:20 <Celestar> Maedhros: you? 11:48:14 * dih still waits with the 'command + v' pasting bug before he reports it in bugs.openttd.org 11:49:24 <Celestar> ? 11:50:16 *** helb [~helb@84.244.90.172] has joined #openttd 11:50:20 <Maedhros> Celestar: not so much, any more 11:50:30 <Maedhros> i think Smatz is working on it though 11:50:32 <Celestar> Maedhros: your opinions on 1877? 11:52:00 <Maedhros> Celestar: that Smatz and skidd13 know more about it than i do ;) 11:52:11 <Celestar> ok ;) 11:53:03 * Celestar waits for Smatz to poke him (= 11:53:50 <Ammler> I checked the client limit patch for wwottdgd, there is a very small glitch still in trunk: http://wwottdgd.ammler.ch/wwottdgd/patches/sameSpecAsClients_r11340.diff (the row has changed to around 620) 11:55:12 <Ammler> not worth for FS... ;-) 11:55:47 <dih> no - you just need to update your diff!! 11:56:04 <Ammler> hmm? 11:56:16 <dih> if you have a chunk offset 11:56:28 <ln> zomfg, i'll be getting my new core2quad today. 11:56:36 * Celestar is kinda bored today 11:56:39 <dih> then your diff is out of date, and not trunk needing a fix! 11:57:01 <dih> Celestar: you can do my work :-P 11:57:11 <Ammler> well, would be easier to commit that to trunk, my question was just, if I need to post it in FS 11:57:14 <Celestar> dih: I have TONS of work here, but I dunno where to start 11:57:42 <dih> Celestar: what's your point? 11:57:43 <dih> ^^ 11:58:12 <Celestar> I got kind of an internet overwork protection. The more work I have, the lazier I get :P 11:58:20 <dih> lol 11:58:24 <dih> anyhow - i have to run 11:58:27 <dih> lunch break is over 11:58:28 <dih> enjoy 11:58:42 <Ammler> run? 11:59:12 *** dih is now known as anhedral 12:05:33 <Celestar> hm 12:06:49 <Celestar> we always have WAY more servers than clients :P 12:07:09 *** mikl [~mikl@0x5733cec6.boanxx22.adsl-dhcp.tele.dk] has joined #openttd 12:07:51 <larsemil> Celestar: well i can take one. 12:08:20 <Celestar> and people really seem to like 0.5.3 :) 12:08:25 <Zuu> So we should have AI-servers that play on all 24/7 dedicated servers so that they get used? :) 12:08:35 <Celestar> Zuu: YAY! 12:10:20 <Zuu> Perhaps they should prefere servers that are empty/few playes so that those servers attract more players. :p 12:10:28 <Celestar> Users browsing this forum: Celestar, Google Adsense [Bot] and 4 guests 12:10:46 <Celestar> stupid Adsense :P 12:11:12 *** anhedral is now known as dih 12:11:50 *** dih is now known as anhedral 12:14:08 *** Dominik [~Dominik@dslb-084-063-070-131.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 12:15:51 <Celestar> I off for a quick lunch break 12:16:19 <Celestar> does any of you guys play FFXI? 12:16:24 <aleex> hm, how about the debian/ubuntu file for rc1? 12:17:41 <Maedhros> aleex: it's on sourceforge 12:17:57 *** Yexo_ is now known as Yexo 12:18:59 <blathijs> aleex: I forgot to link to the .deb from the download page, but it was already on SF 12:19:01 <aleex> ah ;) 12:19:11 <aleex> yeah got it 12:22:54 *** Dominik [~Dominik@dslb-084-063-001-166.pools.arcor-ip.net] has joined #openttd 12:23:46 *** TinoM| [~Tino@i59F576B1.versanet.de] has joined #openttd 12:26:52 *** Trond [~nope@ti131310a080-8931.bb.online.no] has quit [Quit: Oh noes] 12:29:53 *** TinoM [~Tino@i59F576B1.versanet.de] has quit [Ping timeout: 480 seconds] 12:36:24 *** Trond [~nope@ti131310a080-8931.bb.online.no] has joined #openttd 12:47:59 *** Trond [~nope@ti131310a080-8931.bb.online.no] has quit [Quit: Oh noes] 13:06:54 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Read error: Connection reset by peer] 13:07:05 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 13:23:44 *** shodan [user@ppp101-219.static.internode.on.net] has quit [Quit: Client Exiting] 13:26:56 *** Trond [~nope@ti131310a080-8931.bb.online.no] has joined #openttd 13:30:08 *** llugo [lugo@p4FD5C38E.dip.t-dialin.net] has joined #openttd 13:37:09 *** lugo [lugo@p4FD5F97D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 13:38:47 <Celestar> .oO(patching FFVII to get it working properly on XP is more difficult than the actual game) 13:39:24 *** Born_Acorn [~bornacorn@81.171.98.107] has quit [Remote host closed the connection] 13:40:43 <larsemil> well the game is not so difficult at all 13:41:30 <Celestar> that's right. but still great 13:41:49 <Celestar> nevertheless, I'm one of the few who likes FFVIII better apparently (= 13:42:54 *** Digitalfox_ [~Digitalfo@bl4-208-23.dsl.telepac.pt] has quit [Quit: Leaving] 13:43:04 <larsemil> Celestar: i dont even know what ffviii is 13:43:19 <Celestar> Final Fantasy VIII? :P 13:43:36 *** Digitalfox [~Digitalfo@bl4-208-23.dsl.telepac.pt] has joined #openttd 13:43:55 <larsemil> aha i meant ttd is not so difficult. :D 13:44:05 <larsemil> Celestar: allthough i like FF VII 13:44:33 <Celestar> I really like it too. Would like it even better if it worked :P 13:45:18 <Belugas> ho shooo.... i though that FFVII was an acronym of an OTTD functionnailty you worked on :P 13:45:20 <Belugas> booo! 13:45:49 <Celestar> Belugas: lol 13:45:50 <Celestar> (= 13:46:11 <Celestar> what are the requested/planned features for 0.7 anyway? do we have a list? 13:46:33 <larsemil> convert to monorail with train inside depot? please. :D 13:46:39 <larsemil> new airplanes after 2020. :D 13:47:08 <Digitalfox> larsemil use newgrf for having new planes after 2020 13:47:12 <Celestar> 1) possible. 2) newgrf 13:47:39 <Celestar> we need some cross-railtype autoreplace :P 13:47:47 * Celestar smirks 13:47:58 <Digitalfox> 0.7 new airports now that rocks :) 13:48:12 *** Morloth [~bram.ridd@83.80.64.130] has quit [Quit: shutdown] 13:48:17 <Celestar> Digitalfox: newgrf airports will be in 13:48:18 <Celestar> ;) 13:48:35 <Belugas> 1) possible but stinks a whole lot. way too lazy . Laziness sucks 13:48:36 <Digitalfox> Celestar if the branch is finished :\ 13:49:19 <Belugas> therefor, i vote for no 1) 13:49:20 <Celestar> Digitalfox: the branch is mostly finished. 13:49:42 <Celestar> Belugas: for 1) the user would need to set up a 1:1 replacement map 13:50:03 <Celestar> Digitalfox: some cleanups, and some animation problem 13:50:09 <Digitalfox> There are so many cool stuff waiting to come to trunk :) 13:50:22 <Digitalfox> Celestar station animation right? 13:52:12 *** jp [~Miranda@dslb-088-066-042-108.pools.arcor-ip.net] has joined #openttd 13:52:17 <Rubidium> newgrf airports is currently only proof-of-concept, which is a *very* far from 'finished' 13:52:48 <Celestar> Digitalfox: yah 13:53:03 *** jp [~Miranda@dslb-088-066-042-108.pools.arcor-ip.net] has quit [] 13:53:28 <Digitalfox> Well peter has a patch ( doesn't he always have one ;) ) so i guess it's up to him when he feels it's ready :) 13:54:34 <Digitalfox> And to be honest i would love see new ports for ships and road vehicles more than airports.. But one step at a time :) 13:55:11 <larsemil> Digitalfox: hahathe stonedock does its job. :D 13:55:45 <Digitalfox> larsemil wait and see how new ship ports rocks ;) 13:55:56 <Digitalfox> So many possibilities 13:56:04 <larsemil> Digitalfox: screenshot? plz 13:56:51 <Digitalfox> I don't have any.. And don't think there are any.. But see the newports branch and what can be done :) 13:57:34 <Digitalfox> If you see the new airports and even the way planes now behave you will see what i mean 13:58:48 <Digitalfox> But like Rubidium said it's a proof-of-concept so let's wait for what happens ;) 13:59:08 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:59:11 *** mode/#openttd [+v glx] by ChanServ 14:00:09 <CIA-1> OpenTTD: rubidium * r12438 /trunk/src/core/math_func.hpp: -Fix-ish: typo spotted by Biblo. 14:01:02 <Maedhros> aah, the irony ;) 14:01:26 <Rubidium> you just wanted to fix that too? 14:01:35 <peter1138> "Biblo" 14:01:40 <Celestar> (= 14:02:03 <Rubidium> the b is just very close to the l ;) 14:02:18 *** Slowpoke [~Lobster@dslb-088-073-212-184.pools.arcor-ip.net] has joined #openttd 14:10:21 <CIA-1> OpenTTD: rubidium * r12439 /trunk/src/viewport.cpp: -Fix [FS#1871]: do not 'disable' the drawing of autorail overlays when the tile is 'error'-marked (red pulsating selection). Patch by Icosikai. 14:11:42 *** Zealotus [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has joined #openttd 14:13:59 *** Morloth [~bram.ridd@83.80.64.130] has joined #openttd 14:14:30 <Celestar> @openttd bugs 14:14:31 <DorpsGek> Celestar: Open Bugs: 19; Not assigned: 13; Closed this week: 8; Opened this week: 8 14:14:35 <Celestar> :P 14:19:33 <Digitalfox> Any progress/solution found for FS119? 14:19:55 <Rubidium> if there would be it would be fixed I guess 14:21:12 <Celestar> there has been some minor progress I heard, but I dunno 14:21:53 <Rubidium> well, parts are solved, but not all 14:22:15 <Digitalfox> While is not a big thing, it's annoying since I have it in all my games :\ 14:22:53 <Digitalfox> At first i thought it was some newgrf i was using, but it turns out is really a bug.. 14:24:12 <Rubidium> the clipping problems could be worsened by the newgrfs 14:24:39 <Rubidium> George's long vehicles is one of those (and that can't be fixed by the way) 14:26:33 <Digitalfox> Maybe v5 using articulated parts could help in this issue.. But he says that open and patch don't support what he wants so... 14:26:43 <CIA-1> OpenTTD: skidd13 * r12440 /trunk/src/ (road_cmd.cpp road_map.h): 14:26:43 <CIA-1> OpenTTD: -Fix [FS#1694]: Make the road building and road removing conditions more union 14:26:43 <CIA-1> OpenTTD: -Feature: Allow to build/remove more road-piece combinations directly 14:28:24 <Rubidium> he basically wants us to support bounding boxes that we are 110% certain of to give an enormous amount of glitches like FS#119. And because we then 'support' those larger bounding boxes it becomes out problem that the sprites overflow instead of his problem. 14:28:37 <Rubidium> ergo, it's not going to happen on our side. 14:29:13 <peter1138> Same problem with the 32bpp artists who think that 32bpp should include the ability to have longer vehicles. 14:31:12 <Digitalfox> And if he doesn't use bounding boxes, couldn't he have a v5 with articulated parts with no gliches? 14:31:40 <Digitalfox> *couldn't=could 14:31:46 <Rubidium> he wants the articulated parts to be longer than the current bounding box 14:32:34 <Digitalfox> So it's more of a personal choice than a limitation.. 14:33:03 <Rubidium> yup 14:33:34 <glx> peter1138: not artits, mainly athanasios ;) 14:34:17 *** Maedhros [~jc@i-195-137-43-74.freedom2surf.net] has quit [Quit: leaving] 14:34:19 <Rubidium> it is something like TTDP doesn't support small enough bounding boxes and OpenTTD won't support larger bounding boxes. 14:34:41 <CIA-1> OpenTTD: rubidium * r12441 /trunk/src/ (gui.h lang/english.txt timetable_gui.cpp vehicle_gui.cpp): -Feature: open the time table when pressing the order button while pressing the CTRL key. Patch by Phil Sophus. 14:35:18 <Digitalfox> Well i think lv4 vehicles size is huge in comparison of others vehicles.. So i would prefer smaller vehicles articulated.. But i guess he won't do it.. 14:37:00 <peter1138> glx, well a whole group of people thought that "32bpp" == "totally new game mechanics, including all objects to scale, smooth curves, longer vehicles, etc..." 14:37:25 *** MarkAway is now known as Mark 14:37:39 <Celestar> er .. that's a new game, not new game mechanics :P 14:37:53 <peter1138> Quite. 14:41:35 *** Osai^zZz`off is now known as Osai 14:42:26 <peter1138> http://fuzzle.org/o/transfer.png 14:42:54 <Celestar> peter1138: :) is that a first step towards destinations? ;) 14:42:55 <hylje> yet more peter-vapurware 14:42:56 <hylje> +o 14:45:25 <Celestar> peter1138: that looks good. +/- are buttons I assume? 14:45:54 <peter1138> actually 14:46:40 <CIA-1> OpenTTD: skidd13 * r12442 /trunk/src/road_cmd.cpp: -Feature: Allow build leveled roads on slopes for the old ai 14:46:42 <Celestar> they might want a frame? 14:47:19 <peter1138> there was a problem with big lists 14:47:22 <peter1138> but i can't remember where it was 14:48:45 <peter1138> must've been on the forums 14:50:20 <peter1138> it's not to do wtih destinations 14:50:45 <peter1138> http://www.tt-forums.net/viewtopic.php?f=32&t=36626 14:51:02 <peter1138> See the "current nightly" shot 14:51:17 <peter1138> My change just makes it not show transfers unless you want it to 14:51:47 <Celestar> but since when are multiple transfers listed?! 14:51:48 <peter1138> Since... I added the feature a while back. 14:52:01 *** Roujin [~Roujin@mnch-4d04c11f.pool.mediaWays.net] has joined #openttd 14:52:07 <Roujin> g'day 14:52:11 <Celestar> any idea when, peter1138 ? 14:52:12 <Celestar> hi Roujin 14:52:21 <peter1138> r11990 14:52:31 <Celestar> @commit 11990 14:52:32 <DorpsGek> Celestar: Commit by peter1138 :: r11990 /trunk/src (3 files in 2 dirs) (2008-01-26 22:15:39 UTC) 14:52:33 <DorpsGek> Celestar: -Codechange: Show all cargo sources (en-route from) in the station view 14:52:34 <DorpsGek> Celestar: cargo waiting list instead of just one. The station view window is now 14:52:35 <DorpsGek> Celestar: resizable to cope with the extra information. 14:52:38 <peter1138> Multiple transfers have been kept track of since cargo packets 14:52:43 <peter1138> Just the gui showed it the old way 14:52:46 <Celestar> peter1138: I see 14:52:48 <peter1138> So I ... fixed it. 14:52:56 <Celestar> .oO(when were cargopackets added?) :P 14:53:36 <peter1138> A while ago ;) 14:53:49 <Celestar> it seems I've been out of the loop for a while :P 14:54:26 <peter1138> 10266 14:54:46 <peter1138> June ;P 14:55:07 <Celestar> @commit 10266 14:55:07 <DorpsGek> Celestar: Commit by rubidium :: r10266 /trunk (31 files in 4 dirs) (2007-06-22 11:58:59 UTC) 14:55:08 <DorpsGek> Celestar: -Codechange: keep track of the origin, time of travel and accumulated feeder share (transfers) of individual pieces of cargo. This means that cargo isn't thrown on a big pile when it's put in a station or unloaded at a station, however the GUI does not reflect these changes yet so you will not actually see it. 14:56:00 <Celestar> so why do we still have a cargo-packets branch? 14:57:13 *** nicfer [~nicfer@cm187107.red91-117.mundo-r.com] has joined #openttd 14:57:40 <Rubidium> because the cargo-packets branch is a superset of what cargo packets there's in trunk now? 14:58:24 <nicfer> chrisIN or gonozalIN? 14:58:44 <Celestar> Rubidium: the last commit in cargo-packets wasin r5361 14:58:56 <Celestar> so I *think* that branch is out-of-date 14:59:16 <Rubidium> so 0.4 and 0.5 should go to and map 15:00:04 <Celestar> is there are theoretical possibility that 0.4 and 0.5 will see another release? 15:01:27 <Celestar> or is the policy that a 0.n release supercedes all 0.(n-1) releases? 15:02:18 <Rubidium> there is no policy 15:02:22 <Celestar> :P 15:02:58 *** jez [~user@spira.plus.com] has joined #openttd 15:04:03 <Celestar> 0.n should remain until we officially cease to "support" 0.n. Whatever that means ... 15:04:03 <jez> Any devs; code reviews of my patch v0.2 at http://www.tt-forums.net/viewtopic.php?f=33&t=36710 would be greatly appreciated. :-) I've tried to stick to the OpenTTD coding conventions, but might obviously have made 1 or 2 mistakes so I'd like a list of what I need to touch up. This is strictly coding syntax and style; I'm aware that a lot of the code still needs to be split into separate functions. 15:04:26 *** jez [~user@spira.plus.com] has quit [] 15:04:35 <peter1138> Yet another host. 15:04:42 <Celestar> host? 15:04:54 <peter1138> I will not trust Jez until he stops using an anonymizer to connect to IRC. 15:05:17 <peter1138> So his code can FOAD... 15:05:18 <Celestar> bbl. trouble 15:07:01 *** murr4y [murray@2001:470:1f0a:1be::cafe] has quit [Quit: leaving] 15:07:13 <Belugas> "I've tried to stick to the OpenTTD coding conventions, but might obviously have made 1 or 2 mistakes" As far as I can see, the numer is quite bigger then that... 15:08:00 <Belugas> dunno where he took "our" convention, but surely not at the place it is sitting right now :P 15:09:26 <Rubidium> jez... I looked at the diff and yes, there is only one mistake... it doesn't follow the coding style at all :) 15:10:01 <Belugas> plus, do we ever want that functionality? Personally, i'd say no 15:11:08 <Celestar> Belugas: Rubidium: _if_ the user sets up a replacement scheme that maps every vehicle of one railtype to a vehicle of the other railtype, that it's possible. 15:11:16 <Celestar> just by $.02 15:11:25 <Celestar> my even 15:11:36 <Dominik> i think i remember that we decided against it back in the days when the convert track tool got implemented 15:11:40 <Rubidium> you dollar cents are completely worthless 15:11:53 <Rubidium> s/you/your/ 15:12:05 <Celestar> well, then it'S my EUR0.02 :P 15:12:16 <Celestar> betta? 15:13:03 *** skidd13 [~skidd13@p548A7438.dip.t-dialin.net] has joined #openttd 15:13:10 <skidd13> Hi all 15:13:18 <Rubidium> even those are fairly worthless because you can generally only use them at the Aldi and Lidl 15:13:19 <Celestar> heyo :) 15:13:26 <Rubidium> *or* I have to go to Germany 15:13:45 <Digitalfox> The road dollar is taking someday 1⬠is like 7 or 8 dollars.. Good for importations.. Bad for exportations 15:13:46 <Rubidium> which is... well... at least 15 minutes by bike 15:14:02 <Belugas> i wonder when a user will propose a patch with a big button saying "Press to play" and that button will lay down the network, wil buy the trains, will give the orders and all... that would be sooo nifty :S 15:14:25 <Celestar> Belugas: we have that. It's called AI 15:14:43 <Digitalfox> Celestar big lol 15:16:08 <Digitalfox> By the way congratulations Portugal are tax just passed from 21% to 20%.. Now i can spend a 1⬠for month on my ISP :p 15:16:22 <nicfer> chrisIN or gonozalIN? 15:16:42 <Digitalfox> *just passed to... *One less ⬠15:16:43 <skidd13> Belugas: Wasn't there a patch out there who helped you with rail placement... I remember something that some kind of AI avoided to have to much incline in a straight... 15:19:24 <Rubidium> nicfer: none of them 15:19:46 <Belugas> dunno, skidd13. Bad memory and not paying big attention on what happens in forums, lately, to be honest 15:19:51 <nicfer> what useful response.... 15:20:07 <Rubidium> well, the question is as useful 15:20:10 <nicfer> I want to know which one is better 15:20:33 <skidd13> Belugas: well... me nither... but It was a longer time ago... I think at least 3 month or so 15:21:39 <skidd13> nicfer: plain trunk... cause you got daily fresh bug fixes and new features :D 15:22:09 <Rubidium> and you do not have to ask for them to compile a binary for you 15:22:15 <skidd13> the INs are generaly a bit off date 15:22:46 *** thgergo [~Administr@dsl5402B333.pool.t-online.hu] has joined #openttd 15:23:03 *** Arie_ [asdfsadf@villabadmuts.adsl.utwente.nl] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.03 :: www.XLhost.de )] 15:26:27 <peter1138> So, the diff... http://fuzzle.org/o/transfertoggle.diff 15:28:17 <Belugas> plus, nicfer, bare in mind the INs are very good candidates to run your games havoc, and you cannot use them with trunk. so, you're pretty much screwed 15:29:06 <Rubidium> peter1138: I guess that diff needs some cleaning ;) 15:29:24 <peter1138> Hmm, crap :p 15:29:32 <peter1138> Yes, ignore the railtype stuff :) 15:29:45 <Celestar> ? 15:29:49 <Celestar> ah 15:29:53 <Celestar> I was asking myself .. :P 15:30:04 <CIA-1> OpenTTD: rubidium * r12443 /trunk/src/ (road_cmd.cpp settings.cpp): -Add: OpenTTDs version to openttd.cfg, just so we do not need to keep to ask people for their version number because it's likely they give you the wrong answer anyway. 15:30:10 <peter1138> Otherwise...? 15:30:40 <Celestar> lol @ commit message 15:31:24 <Celestar> peter1138: why "jt" as a variable name and not something like "current_cargo"? 15:31:53 <hylje> shrt nms r btfl 15:32:17 * skidd13 needs a babelfish :D 15:32:26 <Celestar> work.complete 15:32:27 <peter1138> I can't remember... that's not this diff ;) 15:32:36 <Celestar> ffvii.continue 15:32:46 <peter1138> I think it's 'cos we use it for iterator, and it's a sub-iterator... 15:33:16 <Celestar> rest looks nice 15:37:15 <nicfer> hmmm what new features are in trunk that are not in the new RC? 15:37:27 <Rubidium> OSK 15:38:29 <Celestar> OSK for PC as well? :P 15:38:34 <Rubidium> yup 15:38:47 <Rubidium> just click the editbox 15:39:16 <Celestar> oh (= 15:39:21 <Celestar> useful (= 15:40:16 <nicfer> OSK? 15:40:47 <hylje> osk?! 15:40:56 <skidd13> On Screen Keyboard 15:41:17 <hylje> is this a precursor for an iPhone port? 15:41:29 <skidd13> and since a few minutes a bit nicer way of building and removing road-pieces :D 15:43:26 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 15:46:53 <hylje> :o 15:46:55 <Dominik> hylje: in fact it's for the NDS port but I hope the iPhone port will use it as well 15:47:10 *** enkoopa [~kewpa@bas10-ottawa23-1128688357.dsl.bell.ca] has joined #openttd 15:47:10 <CIA-1> OpenTTD: belugas * r12444 /trunk/src/misc_gui.cpp: -Fix: A little typo 15:47:31 <hylje> Dominik: great 15:47:47 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Ping timeout: 480 seconds] 15:48:21 <Dominik> <advertisement> http://wiki.openttd.org/index.php/Portable_device_version </advertisement> 15:48:52 <yorick> helllo 15:49:05 <CIA-1> OpenTTD: peter1138 * r12445 /trunk/src/ (genworld_gui.cpp newgrf_gui.cpp signs_gui.cpp): -Fix: Add missing compile asserts for window data structs 15:49:07 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 15:49:08 *** mode/#openttd [+v glx] by ChanServ 15:49:08 <yorick> committing rapidly :) 15:49:36 <Eddi|zuHause2> we had worse times than that ;) 15:49:48 <Celestar> yeah 15:49:58 <nicfer> one question, why there are no nightly servers? 15:50:07 * yorick is curious what glx thinks about FS#1866, but is not going to ask becouse he feels he has bugged glx too much lately 15:50:12 <Eddi|zuHause2> because people are too lazy to update 15:50:58 <Eddi|zuHause2> especially if "update" means going back 5 nightlies because the server was not updated yet 15:51:17 <yorick> and server admins are too lazy aswell 15:51:23 <CIA-1> OpenTTD: peter1138 * r12446 /trunk/src/station_gui.cpp: -Feature: Add +/- toggle buttons to station cargo waiting list to show/hide the detailed transferred cargo information. 15:51:26 <yorick> ah...stop committing that much :) 15:51:45 <yorick> is it always like this after branching? 15:51:55 <Celestar> sometimes, yeah 80 15:52:00 <nicfer> how do I access the OSK? 15:52:04 <skidd13> yorick: expect not the end... :D 15:52:27 <yorick> click a input bar, nicfer 15:52:36 <yorick> and it's not in RC1 ;) 15:53:44 <Eddi|zuHause2> yorick: yeah, directly after the branch it gets mostly out of date immediately 15:54:03 <Eddi|zuHause2> like after 0.5 branch there was the bridges commit 15:54:17 <Celestar> peter1138: so about the station animation thingy ... 15:54:21 <peter1138> Yeah? 15:54:25 <peter1138> My patch is at home... 15:54:32 <yorick> and you aren't? 15:54:35 <peter1138> No :p 15:54:36 <Eddi|zuHause2> ssh? 15:54:48 <peter1138> I don't leave my PC on. 15:54:50 <nicfer> it is cool, but would be better one that works in all the programs 15:54:51 <Eddi|zuHause2> home is where the shell is ;) 15:54:54 <Celestar> peter1138: what does it actually do or where is the problem that needs to be fixed? :) 15:55:13 <glx> IIRC it worked :) 15:55:14 <yorick> not like station animation is supported in openttd ;) 15:55:16 <peter1138> Celestar, er, it's an unimplemented NewGRF feature. 15:55:21 <peter1138> The patch implements it. 15:55:23 <Celestar> peter1138: oh I see ;) 15:55:47 <Celestar> peter1138: that sounds good. I'll dive into newgrf_ports and see what needs cleaning/updating/testing 15:55:59 <nicfer> bug in the OSK: it doesn't work for the console 15:56:06 <yorick> true 15:56:06 *** Osai is now known as Osai`off 15:56:07 <enkoopa> My station has iron waiting for some reason even though no trains pickup iron frmo that station.. how long will it take to go away? 15:56:28 <Rubidium> nicfer: you can't reach the console anyway without a keyboard 15:56:32 <yorick> portable devices don't really use the console, do they? 15:56:34 <Rubidium> (which is by design) 15:56:46 <yorick> Rubidium, try pressing that questionmark button 15:56:56 <yorick> and select "Toggle console" 15:56:57 <Eddi|zuHause2> enkoopa: long... but it won't have any disadvantages that it is waiting there 15:57:11 <Rubidium> lol ;) 15:57:19 <Dominik> hmm, i didn't consider the console as it's not being used on the nds 15:57:35 <enkoopa> Thanks. 15:57:41 <enkoopa> I'm cleaning out a virus of a mistake... it's brutal. 15:58:10 <Eddi|zuHause2> enkoopa: there is a patch setting "do not accept cargo before a train picked some up" 15:59:01 <yorick> is it called like that? 15:59:08 <enkoopa> Eddi|zuHause2: Hmm. Let me run this by you, maybe it's a known issue... it's a little confusing 15:59:42 <enkoopa> Alright, I have a 10 track station that accepts Iron Ore from all over the place for the steel factory. 16:00:08 <CIA-1> OpenTTD: rubidium * r12447 /trunk/src/table/ (road_land.h station_land.h): -Add: company colours to hangars and road depots; train depots already have them. 16:00:24 <enkoopa> I expanded it to 12 tracks. After a while I noticed the trains were not fully unloading. I cursed a lot. Then I realized, those extra 2 tracks, were now making it overlap witha nearby Iron ore mine. So my trains were picking up Iron Ore mine from that station. 16:00:48 <enkoopa> So they would still do their pickups but at very limited capacity since they had all this "virus" ore. 16:01:02 <enkoopa> I fixed the statino, and now I have to check each train by hand to see if it has any virus ore left over. 16:01:08 <Eddi|zuHause2> ah, then put "unload" orders on the trains 16:01:32 <yorick> the "yeah, directly after the branch it gets mostly out of date immediately" is true! I expected an up-to-date stable version finally, but even before release it's out of date ;( 16:01:43 <enkoopa> I think the problem is, the other trains will just pickup the virus ore that another train just dropped off :( 16:02:02 <peter1138> hence unload orders 16:02:22 <Eddi|zuHause2> "unload" means "don't pick anything up under any circumstances" 16:02:22 <enkoopa> But it doesn't solve the virus ore.. it just lives on... what I've been doing is finding a train with it, sending to depot, cloning, and selling. 16:02:42 <enkoopa> Ahhh so ALL trains would need unload... 16:02:45 <Eddi|zuHause2> cargo slowly disappears if it does not get picked up 16:03:00 <yorick> enkoopa, and you could consider shared orders 16:03:07 <enkoopa> Yeah they all have shared orders. 16:03:13 <enkoopa> Problem is there's like.. 6-7 routes going to that station :) 16:04:07 <enkoopa> Although that might be what's needed to fix it up.. although I think goign through by hand has fixed it. 16:04:15 <Eddi|zuHause2> easy, click on each loading station, click the train icon in that window, you get a list of trains that service that station, select one, put the unload order 16:05:23 <enkoopa> Nice. My mines are slowly getting back up there. 16:05:26 <yorick> noobs that keep dev's from devving! :p get out! hehe 16:07:46 *** skidd13 [~skidd13@p548A7438.dip.t-dialin.net] has left #openttd [Ping timeout: resistance is futile.] 16:09:27 <CIA-1> OpenTTD: rubidium * r12448 /trunk/os/ (mandrake/ rpm/ rpm/openttd.spec suse/): -Change: add a spec file for RPMs. The spec file replaces the SuSE and Mandrake versions as these distributions are also supported by the new spec file. New spec file by Denis Burlaka. 16:09:34 <Eddi|zuHause2> what a big luck that i am not a dev ;) 16:12:04 <nicfer> is better playing in multiplayer than in singleplayer? 16:13:07 <Belugas> personnal choice 16:14:28 <nicfer> so... both modes are fun right? 16:14:58 <Belugas> depending of your personality indeed 16:15:19 <Belugas> i, perosnally, do not like playing against others 16:15:27 <Belugas> i like dong stuff alone 16:15:34 <Belugas> not a competition guy 16:15:54 <Belugas> just go as you feel, in other words 16:15:56 <Belugas> try both 16:16:01 <Belugas> and judge for yourself 16:16:04 <Eddi|zuHause2> i like slow paced games, where i can just sit there and watch the trains moving or not 16:16:19 * Rubidium agrees with Eddi|zuHause2 16:16:22 <Eddi|zuHause2> not really suitible for network 16:16:34 <Eddi|zuHause2> plus, my connection sucks ;) 16:16:53 <Belugas> :) 16:16:55 * Belugas nods 16:17:17 <Belugas> well... i have no opinion on your connection, should I say :P 16:17:27 <peter1138> I once played co-op with Sacro 16:17:31 <peter1138> That was quite good. 16:17:38 <Belugas> but i agree with yourUPDATE CASHUNITS SET CARDPROCESSOR= 16:17:39 <Belugas> 'SWIPER_TYPE=2 16:17:39 <Belugas> AUTHO_ON_REFUNDS=Y 16:17:39 <Belugas> USER=User1 16:17:39 <Belugas> PATHPROCESSOR= 16:17:39 <Belugas> TIMEOUT=45 16:17:41 <Belugas> TIMEOUT_PIN=45 16:17:41 <Belugas> CREDITPROCESSOR=HPTS 16:17:43 <Belugas> DEBITPROCESSOR=HPTS 16:17:43 <Belugas> TCPIP=192.168.3.48 16:17:45 <Belugas> IP_PORT=31419 16:17:45 <Belugas> PINPAD=NONE' 16:17:45 <peter1138> (Not openttdcoop style, of course) 16:17:47 <Belugas> WHERE CASHID='0302'; 16:17:47 <Belugas> shit... 16:17:49 <Belugas> sorry 16:17:57 <peter1138> Damn, private IP address ;) 16:18:14 *** ben_goodger [~ben@host81-153-29-28.range81-153.btcentralplus.com] has joined #openttd 16:18:18 <Rubidium> lets DDOS that IP :) 16:18:18 <Eddi|zuHause2> yes, that totally overruns my connection already ;) 16:19:06 <yorick> oh noes, flood! 16:19:23 <Eddi|zuHause2> i'm sure that is confidential company information and gets him fired anyway ;) 16:19:34 <Belugas> well... 16:19:40 <Belugas> nothing really armfull there.. 16:20:24 * Rubidium sees a French twist in that :) 16:20:24 <Belugas> and if ever they fire me, they'l have at least a 6 months lag on installations, and 1 year at least n developpement :P 16:20:40 <Belugas> ? at Rubidium ? 16:21:26 <peter1138> harmful 16:21:28 <Rubidium> (h)armfull (not pronouncing the h as in l'hotel) 16:21:38 <Rubidium> or even not writing it down 16:22:11 <Belugas> ho... 16:22:13 <Belugas> right 16:25:27 *** mikl [~mikl@0x5733cec6.boanxx22.adsl-dhcp.tele.dk] has quit [Remote host closed the connection] 16:25:45 <Eddi|zuHause2> afaik some english dialects like to leave out "h" also 16:26:03 <Eddi|zuHause2> or "t" 16:26:11 <Eddi|zuHause2> especially in the middle of words 16:27:21 <peter1138> the wa'er in maajorka don' taste like wot i' ough'a 16:27:26 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Quit: You just lost the game] 16:27:28 <peter1138> tas'e, maybe 16:28:01 <Eddi|zuHause2> "Eimersaufen!" ;) 16:29:51 <yorick> provide a translation? 16:30:23 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 16:30:31 <Ammler> wow, openSUSE has already RC1 in the repo... 16:30:57 <Ammler> he is really fast :-) 16:31:14 <Sacro> Ammler: i'll flag the arch package 16:31:43 <Ammler> does mean? 16:31:59 <Celestar> oh man 16:32:05 <Ammler> is that a automatic process? 16:32:07 <Celestar> Syncing Newgrf_ports is a pita 16:32:07 <Sacro> ArchLinux, it has openttd, openttd-beta and openttd-svn 16:32:09 <Celestar> a REAL pita 16:32:12 <Sacro> hey Celestar 16:32:16 <Celestar> hey Sacro 16:32:24 <Celestar> cuz I got conflicts in grf files :S 16:33:07 <glx> Celestar: yes RichK doesn't understand our new openttd[dw].grf stuff 16:33:18 <Celestar> ? 16:33:22 <Celestar> what'S the deal 16:33:45 <glx> he doesn't use extra/ottd_grf to update the grf 16:34:07 <glx> it decodes and update the grfs in trunk 16:34:08 <yorick> even I do :) 16:34:31 <Celestar> ? 16:34:49 <Celestar> I'm quite lost 16:34:53 <peter1138> The source to the grfs is in a separate directory 16:35:12 <peter1138> In there it's split up logically. 16:35:26 <glx> and easier to maintain 16:36:30 <Celestar> ok what do you recommend? 16:36:50 <peter1138> restart ;) 16:37:37 <Eddi|zuHause2> the first prototype you throw away anyway ;) 16:39:27 <Celestar> so why do we have the data files anyway and don't compile them on demand from? 16:39:29 <Celestar> extra 16:39:39 <peter1138> Eddi|zuHause2, i did with newstations ;) 16:39:46 <peter1138> Celestar, that i don't know :) 16:40:09 <Eddi|zuHause2> include grfcodec like strgen? 16:40:11 <peter1138> i think we could easily move it to trunk 16:40:20 <peter1138> hmm, true, it has external dependencies. 16:40:23 <peter1138> :o 16:41:08 <Celestar> helb: yeah, something like that 16:41:44 <Eddi|zuHause2> well, grfcodec could be included similar to squirrel 16:41:55 *** Osai`off is now known as Osai 16:42:11 <DaleStan> External dependencies being boost? I doubt you're using the the date escapes in Open's GRF files. Or Perl? 16:42:39 <peter1138> what? 16:42:42 <yorick> grfcodec needs perl to compile 16:42:46 <peter1138> no, i meant the external dependency being grfcodec 16:43:44 <Celestar> ok forget that I said anything :P 16:43:49 <peter1138> :D 16:44:11 * Celestar could use some assistance bringing newgrf_ports up to scratch 16:44:22 <Eddi|zuHause2> what exactly do you need perl for? 16:44:27 <yorick> pallets 16:44:54 <Eddi|zuHause2> ? 16:44:55 <yorick> but with other counts of l 16:44:59 *** jp [~Miranda@dslb-088-066-031-215.pools.arcor-ip.net] has joined #openttd 16:45:04 <DaleStan> And also to generate .rev, but that could probably be done with shell scripting. 16:45:27 <yorick> openttd does it with a VBS and a shell script 16:45:59 <Eddi|zuHause2> last time i checked, ottd got the rev with some awk magic 16:46:10 <peter1138> not for msvc 16:46:18 <glx> vbs magic 16:47:01 <Celestar> going home 16:47:19 <Celestar> I'll try to deal with the grf problem tomorrow. if anyone would like to help... go ahead (= 16:49:47 <glx> anyway it seems newgrf_ports uses "standard" openttd grfs 16:49:47 <glx> so these are not a problem 16:49:47 * peter1138 ponders allowed_cargo/disallowed_cargo 16:49:47 <peter1138> maybe reallocating the array'll do 16:51:08 * Belugas ponders commiting action 7/9/D var 22/A2 difficulty level for george's request 16:51:33 * yorick ponders Belugas to do it, whatever that means 16:52:11 <Eddi|zuHause2> action 7/9 are conditional jumps 16:52:28 * Belugas sends yorick to read on ttdpatch's wiki about newgrf 16:52:42 <Eddi|zuHause2> action D are parameter accesses, i believe 16:52:44 <Belugas> http://wiki.ttdpatch.net/tiki-index.php?page=Action7 16:52:50 <yorick> why is newgrf in hex anyway? 16:53:08 <Belugas> right. it shold have been in alphabetic... 16:53:10 <DaleStan> Because you haven't designed a better way to do it. 16:53:11 <Eddi|zuHause2> because it is easy to "compile" 16:53:18 <Dominik> newgrf is such a big ugly hack. i wish openttd would just have used an own format 16:53:32 <Belugas> ho ho... 16:53:37 * Belugas runs away 16:53:40 <yorick> it is big...and ugly...but not a hack! 16:53:51 <Eddi|zuHause2> actually, i have, but i don't have the time to really develop it 16:53:58 <Dominik> it has "HACK" written all over it 16:54:12 <yorick> you can't write the H and K... 16:54:22 <yorick> it only reaches from 0 to F! 16:54:38 <DaleStan> In big letters, followed promptly by "Designed by an x86 assembly programmer". 16:54:51 <DaleStan> It also has "WORKS" in equally big letters. 16:55:23 <Eddi|zuHause2> yorick: actually strings are part of the NFO "standard" 16:56:36 <Dominik> no one with any sane mind would come up with such a screwed extension for a multi-platform program in a high-level programming language like OpenTTD 16:56:41 <DaleStan> Belugas: Difficulty level? Just easy/medium/hard/custom? 16:56:50 <Belugas> yes 16:56:53 <yorick> I would have liked an own standard for openttd 16:56:59 <yorick> GRL works... 16:57:17 <Belugas> DaleStan: it does not seems that George requires anything more, right now 16:57:34 <Belugas> so, 0..3 16:57:58 <Dominik> it serves its purpose for TTDpatch and it's internals, but not for OpenTTD 16:58:09 <Eddi|zuHause2> Belugas: but who in his right mind uses default difficulty levels? 16:58:22 <Belugas> there are peoples who do 16:58:26 <peter1138> Eddi|zuHause2, quite :) 16:58:33 <glx> Celestar: ok after examining openttdw.grf with grf2html I know what to do :) 16:58:33 <Eddi|zuHause2> if only to disable the AI 16:58:42 <Belugas> mostly cuase they do not care about exploring the settings 16:58:50 <Belugas> laziness kills a lot 16:59:01 <Eddi|zuHause2> also, changing the map options in the new game window 16:59:36 <Belugas> DaleStan, are yu happy with that? or do you think about something else? 16:59:40 <DaleStan> Dominik: I won't speculate on Patchman's saninty, but NFO was not designed for a multi-platform program in a high-level programming language. It was designed for a single-platform self-modifying program in assembly-language. 17:00:36 *** dR3x4cK [~Miranda@129.187.61.232] has quit [Quit: dR3x4cK] 17:00:57 <Belugas> DaleStan : quite an easy one anyway : http://paste.openttd.org/1505 17:01:04 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 17:01:18 <Dominik> DaleStan: yes, that's what i mean. and i wasn't referring to Patchman either. just pointing out that no one would have done it the way it is if it'd been written purely for OpenTTD 17:01:55 <Eddi|zuHause2> yes, they'd have chosen XML!!!! :p 17:02:04 <Belugas> yeah right.... 17:02:09 <Belugas> of course :P 17:02:42 <Eddi|zuHause2> XML is such a pain... 17:04:36 <Eddi|zuHause2> <YouHaveSoLongTagNamesThatYouNeverSpotTheActualValueInbetween><AndNestedToInfinity>0</AndNestedToInfinity></YouHaveSoLongTagNamesThatYouNeverSpotTheActualValueInbetween> 17:05:11 <glx> and you need to parse it too 17:05:34 <glx> and action2 in XML are not easy 17:05:55 <peter1138> ini files! 17:06:01 *** Phoenix_the_II [rdeboom@home.deboom.biz] has quit [Read error: Connection reset by peer] 17:06:02 <DaleStan> Belugas: Looks good. 17:06:09 *** Slowpoke_ [~Lobster@dslb-088-073-238-164.pools.arcor-ip.net] has joined #openttd 17:06:12 <Belugas> so there it goes 17:06:50 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 17:06:54 <Eddi|zuHause2> a total rewrite of the difficulty system is needed 17:06:59 <CIA-1> OpenTTD: belugas * r12449 /trunk/src/newgrf.cpp: -Feature[newGRF]: Add support for var A2/22 for action 7/9/D: Diificulty level 17:07:13 <DaleStan> Just had to find it in TTD, first. 17:07:16 <Eddi|zuHause2> typoday? 17:07:28 <Belugas> yeah :D 17:07:47 *** Phoenix_the_II [rdeboom@home.deboom.biz] has joined #openttd 17:09:57 <Belugas> DaleStan, i've started editing the wiki. Are you going to commit it on your side? I'l add both revisions then 17:10:13 <DaleStan> Belugas: 22? TTDPatch doesn't have a 21. 17:10:36 <Belugas> should be Openttd version 17:11:02 <Belugas> or you could read it as A1 and A2 17:11:12 <Belugas> on wiki, it is A1 and A2 anyway 17:11:24 <Belugas> internall to open, it is 21 and 22 17:12:09 <yorick> http://www.json.org/ <-- replacement to XML, lightweight, most important: array support! 17:12:53 *** Slowpoke [~Lobster@dslb-088-073-212-184.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 17:12:54 <DaleStan> Ah. OK. Both going in as soon as I figure out what happens if I put a null pointer in for 21/A1. If that breaks, it'll probably be an alias for 1A in Patch. 17:13:31 <yorick> and why do grf's need to be "compiled" anyway? 17:13:45 <yorick> it might be a good 32bpp-style-info 17:13:47 *** Morloth [~bram.ridd@83.80.64.130] has quit [Quit: Home! :)] 17:13:54 <DaleStan> Do you want to compress the sprite data by hand? 17:14:28 <yorick> does 32bpp compress sprite data? 17:15:03 <yorick> png is also compressed 17:16:51 <Belugas> yorick, let DaleStan works, he has more important stuff to do ;) 17:17:14 <yorick> I responds, I don't require him to 17:17:16 <yorick> he* 17:17:37 <DaleStan> I neither know nor care how 32bpp works. GRF doesn't do 32bpp, and therefore 32bpp is completely irrelevant. 17:17:50 <yorick> it isn't for openttd grf format 17:18:57 <peter1138> ... 17:19:24 <DaleStan> GRF doesn't do 32 bpp. 32bpp is extra files that are not part of the GRF. 17:20:02 <Eddi|zuHause2> which i'm not sure is a good design decision 17:20:08 <yorick> "yet" 17:21:08 <DaleStan> Well, come back and talk about yet after yet actually happens. Until then 32bpp is still irrelevant. 17:23:02 <Rubidium> Eddi|zuHause2: I think it's a good design decision because it means that no-one is forced to use 32bpp to join some random server 17:23:56 <yorick> FS#1866, any thoughts? *is addicted to coding and wants to continiue* 17:24:01 <Eddi|zuHause2> well, yes, but the same can be said about the 8bpp pictures 17:25:00 <Eddi|zuHause2> besides, the pictures being in the grf does not mean they have to be used 17:25:32 <Eddi|zuHause2> it just looks a tiny bit inconsistent to me... 17:25:39 <yorick> Eddi, there is such a thing as "[newgrf-static]" 17:25:40 <Rubidium> it's only that the GRFs' size explodes 17:25:52 <Rubidium> if you add 32bpp sprites 17:26:34 <DaleStan> <Eddi|zuHause2> which i'm not sure is a good design decision <-- I'm quite sure it's a bad decision. Sprite number change every time you so so much as look at NFO sideways. 17:26:37 <Eddi|zuHause2> yes, but again, you can also say that you should split out the 8bpp pictures from the grf 17:26:37 *** egladil [~egladil@83.233.184.124] has joined #openttd 17:27:08 <peter1138> That is a minor niggle, but the benefit of being able to do simple replacement outweighs it, imho 17:27:12 <Eddi|zuHause2> yorick: totally unrelated 17:27:37 <yorick> no, because you can join a MP game regardless of your graphics with the static 17:27:44 <Eddi|zuHause2> yorick: totally unrelated 17:27:54 <yorick> no, because you can join a MP game regardless of your graphics with the static 17:28:00 <DaleStan> yorick: totally unrelated 17:28:13 * yorick repeats the above 17:28:26 <yorick> yorick: totally unrelated 17:28:51 <DaleStan> And no, you can't. Put LV3 in static, and try to join a MP server that uses LV4 instead. 17:29:32 <yorick> and try to put newwater in static, and try to join a MP server that uses oldwater instead 17:29:50 <DaleStan> Or, if you prefer, put an old version of LV4 in static, and try to join a server that uses a newer version. 17:30:01 <yorick> totally unrelated 17:30:06 <glx> you can't put LV4 in static 17:30:10 <peter1138> LV3 or LV4 cannot be loaded from static 17:30:25 <peter1138> So there'll be no problem. 17:31:14 <DaleStan> Exactly. No problem, but no effect either. yorick seems to be under the delusion that any GRF it wanted would function in static. 17:31:30 <yorick> no he isn't! 17:31:39 <peter1138> Who cares what yorick thinks :p 17:31:48 <yorick> you apperently do 17:33:01 <DaleStan> Hm... peter1138 has a point. 17:33:01 <DaleStan> /help ignore 17:33:26 <Belugas> yorick: not when you're talking without knowing, or arguing for the fun of arguing 17:33:39 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has joined #openttd 17:33:41 <Belugas> so, /me searches same feature 17:34:08 <nicfer> /help me 17:34:09 <nicfer> lol 17:34:48 <DaleStan> /help me, nicfer. 17:34:53 *** dR3x4cK [~Miranda@p5499D019.dip.t-dialin.net] has joined #openttd 17:34:55 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has left #openttd [] 17:35:01 <DaleStan> No need for a leading space. 17:38:03 *** Tefad [~tefad@c-71-63-29-175.hsd1.va.comcast.net] has quit [Remote host closed the connection] 17:38:48 * peter1138 ponders ways to shrink the enginepool patch further 17:39:31 <peter1138> besides committing it, heh 17:40:03 <DaleStan> Belugas: There it went: r1857. 17:40:04 <Digitalfox> commit commit and commit :p 17:40:33 <peter1138> anyway 17:40:34 <Belugas> thanks 17:40:37 *** raimar3 [~hawk@p5489D9C1.dip.t-dialin.net] has joined #openttd 17:40:42 * peter1138 still hasn't got around to adding png support to grfcodec 17:41:49 *** hjalte [~hjalte@port201.ds1-gjp.adsl.cybercity.dk] has joined #openttd 17:41:57 *** Tefad [~tefad@c-71-63-29-175.hsd1.va.comcast.net] has joined #openttd 17:44:27 <Belugas> done 17:44:33 <Belugas> now, let's work@work 17:45:09 <peter1138> boo 17:47:52 *** raimar2 [~hawk@p5489B35C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:51:32 <CIA-1> OpenTTD: peter1138 * r12450 /trunk/src/newgrf.cpp: -Codechange: Use a pointer instead of several array dereferences. 17:58:13 *** anhedral is now known as dih 17:58:55 *** skidd13 [~skidd13@p548A7A73.dip.t-dialin.net] has joined #openttd 17:59:06 *** skidd13 [~skidd13@p548A7A73.dip.t-dialin.net] has left #openttd [Ping timeout: resistance is futile.] 18:02:51 <enkoopa> so newgrf's aren't just graphics right? theres gameplay c hanges too? 18:03:18 <Digitalfox> yes 18:03:34 <DaleStan> There are even newgrf files with no graphics at all. 18:03:42 <enkoopa> Damn.. and you should start a new game with new grf's right? You shouldn't just add them in an existing game? 18:04:22 <Belugas> exact 18:04:35 <Belugas> they do change the internals quite a lot sometimes 18:05:01 <Belugas> same goes with scenarios, by the way 18:05:06 <enkoopa> damn 18:05:31 *** dih is now known as anhedral 18:05:55 <enkoopa> there's a zillion to pick 18:06:14 <enkoopa> I was mainly interested in new economies.. this ECS Vectors thing sounds popular. 18:06:15 *** Arie- [asdfsadf@villabadmuts.adsl.utwente.nl] has joined #openttd 18:08:06 *** anhedral is now known as dih 18:09:27 *** bob27 [4b215f2a@67.207.141.120] has joined #openttd 18:10:07 *** Born_Acorn [~bornacorn@81.171.98.107] has joined #openttd 18:10:23 *** AQJ [~AQJ@users.kollegienet.dk] has joined #openttd 18:10:41 <AQJ> Test 123 18:10:50 <AQJ> Seems to work=) hey all 18:12:43 <AQJ> i have a Q if some patch guru is able to help 18:13:07 <hylje> just ask, don't ask to ask 18:13:09 <AQJ> how hard is it to "merge" 2 patches? 18:13:40 <Rubidium> ranges from easy to impossible without knowing 90+% of OpenTTD's internals 18:14:17 <AQJ> im currently using Gonzales pack, but would love to integrate the autoconvert one into it... upgradeing the entire network to Mrail and Mag is killing me 18:15:28 <pm|work> AQJ: send all trains to depot. Then use the convert tool. Sell old trains. Buy new 18:15:38 <Belugas> there is no automatic tool to insert a patch in another one 18:15:46 <Belugas> apart using proper tools, 18:15:53 <glx> and brain 18:15:54 <Belugas> i.e.: patch or toroise 18:15:59 <Belugas> true :D 18:16:44 *** hjalte [~hjalte@port201.ds1-gjp.adsl.cybercity.dk] has quit [Quit: Leaving] 18:17:47 *** Nemesis [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has joined #openttd 18:18:38 *** Zealotus [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 18:19:37 <AQJ> i know PMwork, thats whats killing me... i have 300ish trains and sending em all to depot and then rebuying them is not my idea of fun=/ so was kinda hoping i could merge gonzales's pack with Jez's autoconvert, i dont mind doing some manual labor to get it working, but is there some guide to what and where to "copy/paste" code bits in order to merge? was unable to find any guide 18:20:07 *** NukeBuster [~NukeBuste@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 18:20:50 <Rubidium> AQJ: are you familiar with programming? 18:20:59 <enkoopa> Is ECS Vectors relatively stable? 18:21:58 <Belugas> enkoopa, i would say so 18:22:23 <enkoopa> Belugas: The beta4 being a better idea then alpha1 I guess? 18:22:26 <AQJ> a litle, but its rusty 18:22:35 <glx> enkoopa: don't use alpha ones 18:23:07 <enkoopa> I just want a little bit more industries.. I could just pick beta4 "Basic vector" and add it in for a little more gameplay? 18:23:41 <Rubidium> AQJ: you've got both patches? 18:24:03 <Rubidium> and OTTD's source code and a tool to apply patches? 18:24:19 <AQJ> yes i got em both and build ottd + a source code 18:24:24 *** dih is now known as anhedral 18:25:16 <enkoopa> Belugas: Looks like I need to add all 6 vectors since they are very inter-dependant? 18:25:30 <Rubidium> in case op bottd your only hope is that pasting one patch behind the other (open both and copy everything from one file to the end of the other file) and feed that patch through bottd 18:25:40 <pm|work> enkoopa: no 18:25:51 <pm|work> You can play just with some. But you need the basic one 18:26:02 <Belugas> enkoopa: http://wiki.ttdpatch.net/tiki-index.php?page=ECSFAQ 18:26:10 <enkoopa> pm|work: I'm trying to follow the graph... http://www.george.zernebok.net/newgrf/newcargos/img/Cargo%20vectors%2016.png 18:26:11 <Belugas> and pretty more from there ;) 18:26:18 <AQJ> will try that 18:26:20 <Rubidium> if that fails you're royally screwed and you need to get your hand on proper tools to apply patches and handle the rejects yourself (which is way out of the scope of being 'easy') 18:26:25 <enkoopa> So let's say I make glass.. I'd need the Town vector too to accept it right? 18:27:06 <Rubidium> chances are pretty big that it fails though 18:27:16 <pm|work> enkoopa: probably. From my experience a map gets really crowded, if you add all industries 18:27:30 <AQJ> well thank for the the tips, will try, and if all else fails, i guess i will have to "smartify" myself till i can do it.. i simply refuse to replace all my trains by hand=P 18:28:16 <pm|work> or the vehicle sector 18:28:18 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Read error: Connection reset by peer] 18:28:35 <enkoopa> pm|work: Hmm. 18:28:38 <Patrick`> cool 18:28:45 <enkoopa> pm|work: I guses I could do basic, town and Chemical.. that would give me a bit more to work with but not too much? 18:28:46 <Patrick`> drawing in "new" industries from different climates 18:28:55 <Patrick`> rather than making gash looking new sprites for the new industries 18:29:27 <pm|work> enkoopa: sure. Why not. I got quite a nice one with basic, town and agriculture 18:30:25 <enkoopa> Hmm I'll go for that :) 18:31:38 <enkoopa> Does town or basic go first? 18:32:07 <glx> order them by grfid 18:32:17 <Ammler> town 18:32:37 <enkoopa> kew thx 18:33:45 <pm|work> enkoopa: always basic first 18:34:07 <pm|work> :D three people. Three answers. :D 18:34:16 <Ammler> me and glx is right 18:34:23 <pm|work> ^^ I guess so. 18:34:25 <enkoopa> :) 18:34:33 <enkoopa> Snap, the industries run out of stuff? :| 18:34:46 <pm|work> yes. That's a feature :) 18:34:54 <pm|work> And they don't take unlimited input either 18:35:12 <Ammler> I guess, there is a grf parameter to switch that off 18:35:40 <pm|work> Ammler: I read differently. But that would be a great feature I'd very much welcome 18:36:27 *** Wolf01 [~wolf01@87.5.17.237] has joined #openttd 18:36:37 <Wolf01> hello 18:37:45 <Ammler> yeah, wiki says nothing about 18:42:23 *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds] 18:43:08 *** enkoopa [~kewpa@bas10-ottawa23-1128688357.dsl.bell.ca] has quit [Quit: ChatZilla 0.9.81 [Firefox 2.0.0.13/2008031114]] 18:44:47 *** AQJ [~AQJ@users.kollegienet.dk] has quit [Quit: Bye for now!] 18:45:45 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 18:46:12 <peter1138> hmm 18:46:14 *** Nemesis [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has quit [Read error: Connection reset by peer] 18:46:31 *** Nemesis [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has joined #openttd 18:48:14 *** Noldo [vheino@jumi.lut.fi] has joined #openttd 18:50:31 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 18:56:35 *** Morloth [~bram@53542231.cable.casema.nl] has joined #openttd 19:02:36 *** anhedral is now known as dih 19:02:41 <CIA-1> OpenTTD: peter1138 * r12451 /trunk/src/ai/default/default.cpp: -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops 19:15:54 *** dR3x4cK [~Miranda@p5499D019.dip.t-dialin.net] has quit [Quit: dR3x4cK] 19:20:36 *** planetmaker [~chatzilla@Fcc23.f.ppp-pool.de] has joined #openttd 19:22:01 *** Ammler [~Ammler@adsl-89-217-134-21.adslplus.ch] has quit [Quit: Konversation terminated!] 19:22:29 *** Frostregen_ [SADDAM@dslb-084-058-126-163.pools.arcor-ip.net] has joined #openttd 19:23:01 *** MDGrein [~MDGrein@c-e43472d5.02-56-736b7610.cust.bredbandsbolaget.se] has joined #openttd 19:23:03 *** Ammler [~ammler@adsl-89-217-134-21.adslplus.ch] has joined #openttd 19:25:56 * Belugas is getting really addicted to this Queensryche album :) 19:26:13 <bob27> lol 19:28:08 *** Frostregen [SADDAM@dslb-084-058-168-113.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 19:28:09 *** Frostregen_ is now known as Frostregen 19:37:06 <Wolf01> what does mean "-Feature: Allow to build/remove more road-piece combinations directly"? 19:37:40 <yorick> and where is it? 19:37:48 <peter1138> there were some combinations that could be built only by building then removing pieces 19:38:09 <Wolf01> really? O_O 19:38:17 <bob27> ok that makes sense I was a bit confused too, thanks 19:38:25 <peter1138> on slopes 19:38:35 <Wolf01> ah, oh, yes, those 19:38:43 <henkie> where can i find the gattling gun? i searched the whole map! 19:40:47 <Belugas> gun???? 19:40:55 <Belugas> gattling??? 19:42:42 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 19:42:46 <bob27> ?http://en.wikipedia.org/wiki/Gatling_gun 19:44:32 <Belugas> henkie must have been playing something else than OTTD 19:44:37 <Belugas> SHAME ON YOU!!! 19:45:31 <Wolf01> mmmh... that road >_>... I don't want to cheat.... but I need to remove it without buy out the AI... only that road... sometime ago somebody suggested the possibility to chat with the AI, maybe to suggest what to do, like "Hey AI, did you notice that your unused road is in the middle of a nice junction? Why don't you remove that piece?" 19:45:45 <yorick> like you play, belugas ;) 19:47:05 <Belugas> me? 19:47:09 <Belugas> of course i do... 19:47:10 <Belugas> lies! 19:48:55 <dih> i plays with is kid :-P 19:49:06 <Patrick`> buy the AI 19:49:09 <Patrick`> or tunnel under it 19:49:25 <Patrick`> or cunningly lower the entire map beforehand and then flood it out 19:49:45 <yorick> oh hello dih 19:52:59 <Belugas> yeah.. i do play with my kid. legos, mostly ^_^ 19:53:00 <dih> :-) 19:55:42 <Patrick`> lego = openttd 19:55:50 <Patrick`> but more awesome (sorry guys) 19:55:54 <Patrick`> I have a lego trainset 19:57:12 <Belugas> we both do build train sets :D 19:58:30 <Axamentia> Lego rules 19:58:41 <Axamentia> Mechano is more fun though! 19:59:36 <Belugas> too old for my boy 20:01:12 <dih> mechano is too old? 20:01:23 <dih> or your boy too young for mechano 20:01:54 <hylje> too traditional 20:02:13 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 20:02:25 <bob27> no mechano is too old for Belugas ;) just kidding! 20:02:47 <hylje> i have some lego train tracks (and trains) i could be digging up 20:03:20 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 20:04:26 <dih> my family as a nice maerklin set 20:04:30 <ln> http://www.heise.de/newsticker/Kein-Transrapid-fuer-Muenchen--/meldung/105600 20:06:08 <ln> translation for Belugas: Kein = No, fuer = for, Muenchen = Munich 20:06:28 <ln> meldung = message or something 20:07:15 <dih> in this case: report 20:08:41 <Belugas> much appreciated 20:08:43 <Belugas> thanks 20:10:01 <dih> http://www.modelleisenbahn.com/info/oldtimeranlage.php 20:10:48 <dih> what we have would not fit on a table though :-P 20:16:09 <peter1138> Yay, my Vista filesystem is fucked 20:16:19 <dih> get reactos 20:16:21 <dih> :-P 20:17:08 <peter1138> Er, yeah... 20:18:11 <dih> i was seriously considering installing reactos on my laptop 20:18:14 <dih> my second one :-P 20:24:09 <bob27> @dih does this thing install, oh wait , nope... 20:25:26 *** Axmentia666 [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has joined #openttd 20:25:41 <dih> ??? 20:26:14 <bob27> i'm commenting on all the stuff that doesn;t work on vista and reactos 20:27:02 <bob27> (reactos seems to be comming along better though) 20:28:38 *** KritiK [~Maxim@93-80-102-21.broadband.corbina.ru] has joined #openttd 20:28:51 <dih> it's not bad 20:29:41 <dih> for it being an open source operating system capable of running windows binaries 20:30:12 <bob27> oh deffinatly I agree! 20:30:17 <dih> games run ^^ 20:30:29 <dih> openttd e.g. ^^ 20:30:46 <bob27> better then most other things too! 20:31:32 *** Axamentia [~SlayerRag@78-105-140-209.zone3.bethere.co.uk] has quit [Ping timeout: 480 seconds] 20:31:38 *** Axmentia666 is now known as Axamentia 20:37:07 *** bob27 [4b215f2a@67.207.141.120] has quit [Quit: http://www.mibbit.com ajax IRC Client] 20:39:39 *** Gekz [~brendan@121.218.49.21] has quit [Remote host closed the connection] 20:42:10 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: Quitting is cool, everyone should try it!] 20:43:56 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Read error: Connection reset by peer] 20:52:21 *** Tekky_ [~chatzilla@p5493F79C.dip.t-dialin.net] has joined #openttd 20:56:57 *** jez [noisier@87-194-212-214.bethere.co.uk] has joined #openttd 20:56:59 *** jez is now known as jez9999 20:58:00 *** Tekky [~chatzilla@p5493C2EB.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:58:01 *** Tekky_ is now known as Tekky 21:03:17 *** Schlauke [~Schlauke@p5B3E68AA.dip.t-dialin.net] has quit [Quit: ( www.nnscript.com :: NoNameScript 4.2 :: www.regroup-esports.com )] 21:04:52 *** dih is now known as anhedral 21:10:43 *** Schlauke [~Schlauke@p5B3E68AA.dip.t-dialin.net] has joined #openttd 21:12:23 *** nicfer [~nicfer@cm187107.red91-117.mundo-r.com] has quit [Remote host closed the connection] 21:20:22 *** UserError [~User@c-98-202-77-105.hsd1.ut.comcast.net] has quit [Quit: Leaving] 21:36:05 *** UserError [~User@c-98-202-77-105.hsd1.ut.comcast.net] has joined #openttd 21:36:29 <CIA-1> OpenTTD: glx * r12452 /trunk/src/ (11 files): -Feature: [NewGRF] Add random action 2 type 84. For vehicles only. 21:44:56 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 21:44:56 <jez9999> damnit 21:45:14 <jez9999> a while back, i saw an image of a really good example of how to have a station 'off the side' of a main track 21:45:16 *** dR3x4cK [~Miranda@p5499D019.dip.t-dialin.net] has joined #openttd 21:45:17 <jez9999> can't seem to find it now 21:45:18 <jez9999> :-\ 21:45:33 *** lolman [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has quit [Remote host closed the connection] 21:50:39 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 21:52:33 *** Dr_Jekyll [Dr_Jekyll@p57B0DA10.dip.t-dialin.net] has joined #openttd 21:52:44 *** jp [~Miranda@dslb-088-066-031-215.pools.arcor-ip.net] has quit [Quit: jp] 21:56:23 <DaleStan> glx: Possible bug in 12452. If the train wagons are eeXXXyyyXXXyyy, (e is engine, X and y are wagons) will "count back from first of type" needs to start at the fourth X or y for wagons in the second sets. Does this happen? 21:56:37 <DaleStan> *-will 21:57:42 <glx> hmm no 22:02:01 <peter1138> Damn 22:02:11 <peter1138> can we make that newgrf scan run in a background thread? 22:02:29 <peter1138> or do i just have too many grfs... 22:03:20 <glx> I know the feeling, first start after a long time is very slow 22:03:33 <peter1138> especially with a debug build 22:03:53 <glx> yes --enable-debug=3 for me 22:03:59 <peter1138> yeah 22:04:20 <peter1138> also a bummer when you left it in fullscreen last time 22:04:30 <peter1138> i had a black screen for 30 seconds and could not do anything 22:04:41 <glx> I don't use fullscreen 22:06:49 <Dominik> what we do need is a progress bar when the game is loading. especially for slow devices like the NDS and some phones 22:08:44 *** planetmaker [~chatzilla@Fcc23.f.ppp-pool.de] has quit [Quit: Good bye!] 22:09:55 <peter1138> especially for slow devices like my pc :p 22:10:05 <larsemil> slow at mine as well. eee. 22:10:37 *** HerzogDeXtE1 [~Flex@89.246.190.195] has joined #openttd 22:11:20 <peter1138> hmm, well, i guess Dominik has no newgrfs installed, so it's just slow doing other stuff... but what though? 22:13:17 <Dominik> initializing sprites, generating the map, etc 22:13:39 *** Osai is now known as Osai^zZz 22:13:47 <Dominik> what do you expect from a 66MHz cpu? :D 22:15:07 <Dominik> i do have one newgrf installed btw. the small toolbar replacement icons 22:15:51 <peter1138> oh... 66MHz... 22:15:55 <peter1138> *ouch* 22:16:12 *** HerzogDeXtEr [~Flex@89.246.190.195] has quit [Ping timeout: 480 seconds] 22:21:40 *** Slowpoke [~Lobster@dslb-088-073-238-164.pools.arcor-ip.net] has joined #openttd 22:22:49 <Prof_Frink> That's slower'n mine! 22:23:17 <larsemil> its lagging on my 600mhz when getting alot of things in the towns 22:25:25 <peter1138> "things" ? 22:25:55 <larsemil> busses airplanes trains helicopters 22:25:59 <Dominik> i'm not talking about a PC btw, but about the Nintendo DS with its 66 MHz CPU and 4 MB RAM 22:26:23 *** Slowpoke_ [~Lobster@dslb-088-073-238-164.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 22:26:48 <peter1138> yeah, i know 22:30:35 *** dR3x4cK [~Miranda@p5499D019.dip.t-dialin.net] has quit [Quit: dR3x4cK] 22:33:13 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 22:38:22 *** mindlesstux [~mindlesst@2001:470:8805:aaaa:250:2cff:fe07:ff2c] has joined #openttd 22:42:16 *** TinoM| [~Tino@i59F576B1.versanet.de] has quit [Quit: Verlassend] 22:43:15 <Wolf01> it is possible to allow building at least buffers stops perpendicular to slopes? 22:44:13 *** Osai^zZz is now known as Osai^zZz`off 22:44:35 <peter1138> no 23:01:35 <Wolf01> 'night 23:01:44 *** Wolf01 [~wolf01@87.5.17.237] has quit [Quit: Once again the world is quick to bury me.] 23:10:43 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 23:17:44 *** Leif_ [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 23:17:54 *** [1]Mark [~Mark@5351EE62.cable.casema.nl] has joined #openttd 23:18:11 *** Mark [~Mark@5351EE62.cable.casema.nl] has quit [Read error: Connection reset by peer] 23:18:11 *** [1]Mark is now known as Mark 23:24:34 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 23:27:35 *** Slowpoke [~Lobster@dslb-088-073-238-164.pools.arcor-ip.net] has quit [Quit: Verlassend] 23:34:28 *** Rexxars [~rexxars@062249182162.customer.alfanett.no] has quit [Quit: edgepro: There are two kinds of people, those who finish what they start and so on.] 23:43:49 *** Leif_ is now known as Zuu 23:47:58 *** Ammller [~ammler@adsl-89-217-19-251.adslplus.ch] has joined #openttd 23:49:38 *** ThePizzaKing [~jeff@c122-107-243-224.eburwd9.vic.optusnet.com.au] has joined #openttd 23:49:56 *** Ammler [~ammler@adsl-89-217-134-21.adslplus.ch] has quit [Read error: Connection reset by peer] 23:52:30 *** XeryusTC is now known as Xeryus|bnc 23:55:57 *** Zahl [~Zahl@p549F20E0.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 23:58:33 *** thgergo [~Administr@dsl5402B333.pool.t-online.hu] has quit [Read error: Connection reset by peer]