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00:22:53 <CIA-3> OpenTTD: truebrain * r12885 /branches/noai/ (18 files in 6 dirs): [NoAI] -Add: added AISubsidy and AIEventSubsidyNNN (Yexo) 00:28:59 *** Volley [~worf@84.119.65.133] has quit [Remote host closed the connection] 00:35:03 *** Eddi|zuHause3 [~johekr@p54B75560.dip.t-dialin.net] has joined #openttd 00:35:24 *** KritiK [~Maxim@93-80-103-236.broadband.corbina.ru] has quit [Quit: Leaving] 00:37:13 *** Fujitsu [~fujitsu@c122-108-27-22.eburwd9.vic.optusnet.com.au] has quit [Quit: leaving] 00:37:32 *** wgrant [~wgrant@c122-108-27-22.eburwd9.vic.optusnet.com.au] has joined #openttd 00:40:02 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 00:41:15 *** shodan [user@ppp101-219.static.internode.on.net] has quit [Quit: Client Exiting] 00:41:28 *** Eddi|zuHause2 [~johekr@p54B76388.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 00:42:11 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 00:52:24 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 00:59:22 *** planetmaker is now known as pm_away 01:04:49 *** Gekz [~brendan@121.218.75.100] has quit [Remote host closed the connection] 01:11:47 *** Gekz [~brendan@121.218.75.100] has joined #openttd 01:19:25 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 01:24:56 *** Gekz_ [~brendan@121.218.75.100] has joined #openttd 01:25:58 *** Gekz [~brendan@121.218.75.100] has quit [Quit: leaving] 01:26:41 *** Gekz_ is now known as Gekz 01:29:27 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 01:29:50 *** Ammler [~Ammler@adsl-89-217-8-123.adslplus.ch] has quit [Remote host closed the connection] 01:39:45 <CIA-3> OpenTTD: richk * r12886 /branches/NewGRF_ports/src/aircraft.h: [NewGRF_ports] -Change: Added test for IsInFlight to detect if an aircraft is flying between airports, or is in the main body of the FSM. 01:42:44 <CIA-3> OpenTTD: richk * r12887 /branches/NewGRF_ports/src/ (newgrf_fsmports.cpp newgrf_fsmports.h station_cmd.cpp): 01:42:44 <CIA-3> OpenTTD: [NewGRF_ports] -Fix: When upgrading an airport, remove the existing FSM first. 01:42:44 <CIA-3> OpenTTD: -Add: Added function to RemoveFSMSpecFromStationList when the index is unknown. 01:44:23 <Gekz> does CIA-3 have to be in here? 01:44:32 <Gekz> there _is_ #OpenTTD.notice 01:45:47 <glx> CIA needs to be here, else our stats won't be updated 01:48:54 <Belugas> plus, those poor users who do not know how to use svn log are relying on it to see news of commits ;) 01:56:33 <CIA-3> OpenTTD: richk * r12888 /branches/NewGRF_ports/ (8 files in 4 dirs): (log message trimmed) 01:56:33 <CIA-3> OpenTTD: [NewGRF_ports] -Fix: Rewrite of aircraft movement to correct shallow descents, which werent working correctly. Use of target_altitude variable for added clarity. 01:56:33 <CIA-3> OpenTTD: -Change: Helicopter speed in holding pattern specified. 01:56:33 <CIA-3> OpenTTD: -Change: Helicopter landing limited to a minimum of 65kmh 01:56:34 <CIA-3> OpenTTD: -Change: Helicopters only change height vertically when landing/taking off. 01:56:34 <CIA-3> OpenTTD: -Change: Helicopters fly 5 below same speed aircraft. 01:56:36 <CIA-3> OpenTTD: -Change: Helicopter descent position marked by Bit9=1 in amd->flags. 01:57:12 <Belugas> go go richk! 02:02:27 <Eddi|zuHause3> you can always /ignore CIA-* 02:04:38 <Belugas> but waht a shame it is, then... 02:12:53 <CIA-3> OpenTTD: richk * r12889 /branches/NewGRF_ports/src/newgrf_fsmports.cpp: [NewGRF_ports] -Change: Optimise before commit ;) 02:13:09 <glx> usually it's compile before commit 02:15:52 <CIA-3> OpenTTD: richk * r12890 /branches/NewGRF_ports/src/newgrf_fsmports.cpp: [NewGRF_ports] -Change: Add comment to new function, and correct comment in old. 02:17:15 <Sacro> night everyone 02:19:07 <Belugas> bye Sacro 02:20:37 *** elmex [~elmex@e180069124.adsl.alicedsl.de] has quit [Remote host closed the connection] 02:25:54 <Eddi|zuHause3> hence the smilie, i assume ;) 02:27:26 *** Digitalfox_Home [~chatzilla@bl7-180-128.dsl.telepac.pt] has quit [Quit: ChatZilla 0.9.81 [Firefox 2.0.0.14/2008040413]] 02:28:43 *** HerzogDeXtEr [~Flex@89.246.189.28] has quit [Ping timeout: 480 seconds] 02:31:47 *** Digitalfox_Home [~chatzilla@bl7-180-128.dsl.telepac.pt] has joined #openttd 02:55:22 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 02:57:10 * mynetdude takes a beating stick and beats town authorities in the head... GET smarter! :) 03:03:33 <Eddi|zuHause3> provide a patch ;) 03:09:44 *** neli [micha@82-171-80-171.ip.tiscali.nl] has quit [Ping timeout: 480 seconds] 03:10:16 *** neli [micha@82-171-80-171.ip.telfort.nl] has joined #openttd 03:10:39 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 03:18:08 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 03:18:08 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 03:18:27 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 03:21:16 <mynetdude> Eddi|zuHause3 a patch for what? 03:21:36 <mynetdude> if you were saying I should write a patch to beat up town authority... lolz not happening I don't write code 03:47:03 *** teeg [~jmathias@invader.mindriot.as] has quit [Ping timeout: 480 seconds] 03:51:10 *** UFO64 [~UFO64@murrayjm8.umeres.maine.edu] has joined #openttd 04:02:13 *** teeg [~jmathias@invader.mindriot.as] has joined #openttd 04:22:49 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 04:22:50 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 04:59:15 *** [1]M4rk [~M4rk@5351EE62.cable.casema.nl] has joined #openttd 04:59:17 *** M4rk is now known as Guest1635 04:59:18 *** [1]M4rk is now known as M4rk 04:59:19 *** M4rk is now known as Mark 04:59:52 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Good Night All.] 05:05:14 *** Guest1635 [~M4rk@5351EE62.cable.casema.nl] has quit [Ping timeout: 480 seconds] 05:09:42 *** Digitalfox_Home [~chatzilla@bl7-180-128.dsl.telepac.pt] has quit [Quit: ChatZilla 0.9.81 [Firefox 2.0.0.14/2008040413]] 05:16:06 *** UFO64 [~UFO64@murrayjm8.umeres.maine.edu] has quit [Quit: Leaving] 05:27:01 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 05:27:01 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 05:38:38 *** Singaporekid [~notme@cm242.epsilon122.maxonline.com.sg] has joined #openttd 05:39:30 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has quit [Quit: mikl] 05:45:34 *** Osai`off is now known as Osai 06:13:37 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has joined #openttd 06:15:35 <CIA-3> OpenTTD: rubidium * r12891 /branches/0.6/src/ (aircraft_cmd.cpp roadveh_cmd.cpp ship_cmd.cpp train_cmd.cpp): [0.6] -Fix (r12868): breakdowns were broken and would cause vehicles to go slower than they should have been moving. 06:16:10 <CIA-3> OpenTTD: rubidium * r12892 /trunk/src/toolbar_gui.cpp: -Fix: too many items in the vehicle toolbars were greyed out. 06:25:18 *** svippery [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has joined #openttd 06:25:18 *** svippy [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has quit [Read error: Connection reset by peer] 06:30:49 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 06:30:49 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 06:34:13 *** Osai is now known as Osai`off 06:34:15 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Remote host closed the connection] 06:41:40 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Quit: Pong Timeout] 06:42:02 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 06:43:03 *** snorre [~snorre@84.53.58.1] has quit [Ping timeout: 480 seconds] 06:43:52 *** Singaporekid [~notme@cm242.epsilon122.maxonline.com.sg] has quit [] 06:51:38 *** mikl [~mikl@adsl.peytz.dk] has joined #openttd 06:53:41 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd 06:53:42 *** Wolf01 [~wolf01@host35-236-dynamic.15-87-r.retail.telecomitalia.it] has joined #openttd 06:54:00 <Wolf01> hello 06:54:06 <CIA-3> OpenTTD: rubidium * r12893 /branches/0.6/src/lang/ (20 files in 2 dirs): 06:54:06 <CIA-3> OpenTTD: [0.6] -Backport from trunk (r12543, r12861): 06:54:06 <CIA-3> OpenTTD: - Language updates (r12543, r12861) 06:59:34 *** Ammler [~Ammler@adsl-89-217-134-226.adslplus.ch] has joined #openttd 07:02:49 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 07:07:09 <CIA-3> OpenTTD: rubidium * r12894 /branches/noai/src/ai/api/ai_subsidy.cpp: [NoAI] -Fix (r12885): Obiwan with months; months go from 1..12, so doing modulo 12 on that causes December to be invalid. 07:34:39 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 07:34:39 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 07:40:18 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has quit [] 07:41:23 *** pm_away is now known as planetmaker 07:43:24 <Celestar> what the FUCK? 07:43:28 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 07:43:31 <Noldo> hm? 07:43:51 <Celestar> I guy just called me, trying to sell us [the department] a 16000-buck hardware firewall. 07:43:56 * planetmaker wishes an especially good morning to Celestar... 07:44:12 <Noldo> Celestar: I take it you didn't buy it 07:44:14 <Celestar> because we're endangered since "Your computers broadcast IP addresses and our firewall prevents that" 07:44:40 <planetmaker> What the crap is that^^ ? 07:44:52 * Celestar wonders whether it is a prudent thing to purchase a firewall from someone who apparently knows less about IP network than a rhinozerus knows about tap-dancing 07:45:02 <Noldo> Celestar: :) 07:45:21 <Noldo> salesmen are often a bit lost 07:45:22 <ln> maybe the router didn't support the IP protocol but something like NetBIOS only. 07:45:36 <planetmaker> :) 07:46:08 * Celestar tries to imagine a world where every DHCP packet would be forwarded to every single machine on the damn planet 07:46:33 <Yexo> massive ddos attack :P 07:47:38 <peter1138> mmm, mac address collisions 07:47:45 <Celestar> more like dddddddddddos attack 07:47:56 <Noldo> mmmmonster kill 07:48:06 <Celestar> c-c-c-combo breaker 07:52:38 <jengelh> m-m-m-m-multi kill 07:52:53 *** dR3x4cK [~Miranda@p5499CF63.dip.t-dialin.net] has joined #openttd 08:04:26 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 08:05:01 *** TinoM [~Tino@i59F56136.versanet.de] has joined #openttd 08:06:24 *** dR3x4cK [~Miranda@p5499CF63.dip.t-dialin.net] has quit [Quit: dR3x4cK] 08:13:58 <Rubidium> a firewall that explicitly prevents the use of DHCP... how useful 08:18:45 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 08:19:37 <HMage> 2e3000 people die in a f-f-f-f-fireball 08:21:03 <Celestar> Rubidium: maybe it prevents broadcast packets to be routed :P 08:21:18 <HMage> maybe it's a NAT :D 08:21:33 <HMage> or not 08:21:34 <Rubidium> Celestar: not if that quote it correct 08:21:35 <HMage> NAT or not 08:21:55 <Rubidium> *is* 08:22:42 <HMage> NAT is not? not is NAT? 08:22:51 <HMage> NAT is not NOD? 08:23:00 <HMage> NOD not so NAT? 08:23:18 * HMage sends SYN packets to everyone 08:25:54 *** snorre [~snorre@84.53.58.1] has joined #openttd 08:27:53 * Gekz cries 08:28:01 <Gekz> The SYN packets hurt my testes 08:32:53 *** Roest [~ralph@p54B9DFDF.dip.t-dialin.net] has joined #openttd 08:34:32 <Roest> morning 08:38:08 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 08:49:49 *** dR3x4cK [~Miranda@129.187.61.232] has joined #openttd 08:50:17 *** gfldex [~dex@dslb-092-078-025-059.pools.arcor-ip.net] has joined #openttd 09:00:21 *** gfldex [~dex@dslb-092-078-025-059.pools.arcor-ip.net] has left #openttd [] 09:06:19 *** Slowpoke [~Lobster@dslb-088-073-202-163.pools.arcor-ip.net] has joined #openttd 09:25:17 *** elmex [~elmex@e180064079.adsl.alicedsl.de] has joined #openttd 09:27:44 *** Eddi|zuHause3 [~johekr@p54B75560.dip.t-dialin.net] has quit [Remote host closed the connection] 09:34:23 *** shodan [user@ppp101-219.static.internode.on.net] has joined #openttd 09:38:54 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 09:42:30 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 09:42:30 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 09:47:44 *** Volley [~worf@84.119.65.133] has joined #openttd 09:47:48 *** lobster_MB [~michielbr@86.89.201.189] has quit [Quit: This computer has gone to sleep] 10:09:43 *** Trond [~nope@ti131310a080-5716.bb.online.no] has quit [Quit: Oh noes] 10:17:54 *** lobster_MB [~michielbr@bib-theater33.hku.nl] has joined #openttd 10:21:49 <Celestar> why are people always complaining that I make too complicated sentenses in English? It's not even my native language ... 10:22:12 <Noldo> where? 10:22:14 <SmatZ> what? 10:22:21 <Rubidium> Celestar: known problem ;) 10:22:24 <Celestar> my colleagues for example 10:22:40 <Celestar> just because they don't understand the damn language properly in the first place :P 10:24:44 *** lobster_MB [~michielbr@bib-theater33.hku.nl] has quit [Quit: This computer has gone to sleep] 10:35:56 *** michi_cc [4aa4f65ff0@dude.icosahedron.de] has left #openttd [Und weg...] 10:36:00 *** michi_cc [4aa4f65ff0@dude.icosahedron.de] has joined #openttd 10:36:03 *** mode/#openttd [+v michi_cc] by ChanServ 10:43:28 *** lobster_MB [~michielbr@bib-theater33.hku.nl] has joined #openttd 10:44:31 *** dR3x4cK [~Miranda@129.187.61.232] has quit [Quit: dR3x4cK] 10:46:52 *** Progman [~progman@p57A1F669.dip.t-dialin.net] has joined #openttd 10:48:52 *** Trond [~nope@ti131310a080-5716.bb.online.no] has joined #openttd 10:52:38 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has joined #openttd 11:13:41 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Quit: ChatZilla 0.9.81 [Firefox 2.0.0.14/2008040413]] 11:15:18 *** lobster_MB [~michielbr@bib-theater33.hku.nl] has quit [Ping timeout: 480 seconds] 11:17:30 <Roest> is anyone getting a compiler warning in dbg_helpers or is that just a linux/gcc thing? 11:18:49 <SmatZ> gcc/4.1/4.2/amd64 11:20:49 <Progman> same here 11:21:44 <Roest> 4.2.1 11:22:38 <Progman> amd64, too? 11:22:42 <Roest> yea 11:23:50 *** shodan [user@ppp101-219.static.internode.on.net] has quit [Read error: Operation timed out] 11:24:07 <Progman> http://nightly.openttd.org/devs/logs/amd64.nightly.error.log ;) 11:24:50 <Gekz> lol 11:25:06 <Roest> :) 11:25:17 <Gekz> its another strike against the machine 11:25:18 <Gekz> bail out! 11:25:22 *** Nemesis [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has joined #openttd 11:27:53 *** Zealotus [~Nemesis@217-211-211-179-no70.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 11:30:36 *** HerzogDeXtEr [~Flex@89.246.189.28] has joined #openttd 11:36:43 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 11:37:48 <Roest> uff savegame is at 94 now? 11:38:34 <Roest> dont mind me asking the obvious 11:43:11 *** frosch123 [~mtce@pascal.math.tu-clausthal.de] has joined #openttd 11:46:48 *** Zahl [~Zahl@p549F1758.dip0.t-ipconnect.de] has joined #openttd 11:47:45 *** wolfryu [~Wolfenste@ip52-73-210-87.adsl2.versatel.nl] has joined #openttd 11:50:54 *** wolfy [~Wolfenste@ip52-73-210-87.adsl2.versatel.nl] has quit [Ping timeout: 480 seconds] 11:51:38 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 11:51:44 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 11:55:33 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 11:55:59 *** shodan [user@ppp101-219.static.internode.on.net] has joined #openttd 12:05:57 *** NukeBuster [~NukeBuste@a62-251-21-79.adsl.xs4all.nl] has joined #openttd 12:11:23 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has quit [Quit: Konversation terminated!] 12:11:48 *** Ammler [~Ammler@adsl-89-217-134-226.adslplus.ch] has quit [Ping timeout: 480 seconds] 12:17:14 *** SmatZ [~smatz@a40-prg1-5-107.static.adsl.vol.cz] has joined #openttd 12:23:54 *** Osai`off is now known as Osai 12:26:04 *** Ammler [~Ammler@adsl-89-217-134-226.adslplus.ch] has joined #openttd 12:43:02 *** sickie88 [~sickie@89.143.133.220] has joined #openttd 12:48:27 *** xerxes [user@ppp101-219.static.internode.on.net] has joined #openttd 12:54:49 *** shodan [user@ppp101-219.static.internode.on.net] has quit [Ping timeout: 480 seconds] 12:54:49 *** xerxes is now known as shodan 12:55:16 *** sickie88 [~sickie@89.143.133.220] has quit [Remote host closed the connection] 12:56:11 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 12:56:11 *** roboman [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Read error: Connection reset by peer] 13:05:08 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 13:05:11 *** mode/#openttd [+v glx] by ChanServ 13:10:08 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.39 - www.nbs-irc.net -] 13:11:49 <Ammler> Roest: is your patchpack "MP save"? 13:11:57 <peter1138> safe 13:12:13 <Ammler> ah, yes, safe of course 13:12:38 <Ammler> CIV isn't :-( 13:12:45 <Celestar> ? 13:13:04 <Ammler> community integrated version 13:15:46 <planetmaker> Ammler: what's going wrong with it? Didn't it work yesterday...? 13:15:59 <Roest> i'm not 100% sure, the version without paxdet 'should' be 13:16:06 <Roest> havent tested it tho 13:16:40 <Roest> what's breaking it in the CIV? 13:17:26 <Ammler> track sharing or daylength maybe? 13:17:40 <peter1138> awww 13:17:55 <Roest> peter1138: can you have a look at #1952, rubidium said that's your field of expertise 13:18:08 <Ammler> truelights patch was safe, but they made something else 13:18:26 <peter1138> - 13:18:26 <peter1138> + 13:18:29 <peter1138> useful 13:19:04 <Roest> Ammler: i'm not happy with the current daylength patch either 13:19:10 <Gekz> tracksharing? 13:19:12 <Gekz> why would you want that 13:19:28 <Ammler> why don't you want that? 13:20:11 <Roest> Ammler: i'm doing a r12892 version of my pack right now, want me to leave daylength out? 13:20:38 <Ammler> Roest: no, it was just a question 13:20:54 <Ammler> if you say your pack is safe, so I know, its an other patch 13:21:17 <Roest> since i'm not the author of these patches i can say for sure 13:21:24 <Roest> cant 13:21:36 <Ammler> never played MP with it? 13:21:51 <Roest> not the last version 13:22:11 <Roest> i had a dedicated server running with the first two 13:22:37 <Gekz> i ran with daylength on a dedicated server 13:22:42 <Gekz> I had a lot of desyncs 13:22:46 <Gekz> after about 2 decades 13:22:58 <Ammler> how long is a decade? 13:23:06 <Roest> 10 years? 13:23:08 <Roest> lol 13:23:18 <peter1138> Roest: i prefer that version of the patch to the other one i saw 13:23:18 <Gekz> lol 13:23:23 <Gekz> Ammler: are you frence 13:23:25 <Gekz> french* 13:23:29 <Ammler> swiss 13:23:33 <Gekz> close enough 13:23:39 <Roest> peter1138: i had some counseling from belugas 13:23:41 <Gekz> i should have whois'd you 13:23:46 *** blindcoder [~blindcode@pallas.crash-override.net] has joined #openttd 13:24:09 <Gekz> Du sprechen Deutsch oder Französisch? 13:24:11 <peter1138> Roest: i dislike it though :) 13:24:16 <Ammler> so you mean 10 years? 13:24:21 <Gekz> yes 13:24:24 <Roest> umm why? :( 13:24:25 <Gekz> 2 decades = 20 years 13:24:34 <Ammler> I have them about monthly 13:24:45 <Ammler> with daylength 10 13:24:46 <Gekz> *sigh* 13:24:52 <Gekz> I meant they started after 2 decades 13:24:57 <Gekz> they were constant after that 13:27:52 <peter1138> Roest: because it sends a command for every scheme, which is bad 13:28:01 <peter1138> so i'm doing it server side ;) 13:30:12 *** Yorick [~yorick@82-171-194-232.ip.telfort.nl] has joined #openttd 13:34:02 <Gekz> peter1138: what, the daylength patch, serverside? 13:34:09 <Gekz> Like i suggested last week and was told pfft 13:34:10 <Gekz> ? 13:34:31 <Roest> :P 13:34:39 <Gekz> Infidels. 13:34:46 <hylje> blasphemers 13:35:04 <Gekz> christians? 13:35:18 <blindcoder> Hi all. I don't suppose there's an easy way to convert from electric to monorail trains like it is from steam/diesel to electric? 13:35:24 <Yorick> carholics? 13:35:27 <Yorick> cath* 13:35:28 <Yorick> no 13:35:35 <Yorick> (not yet) 13:35:40 <peter1138> Gekz: no 13:35:41 <Yorick> someone was making a patch doing that 13:36:06 <blindcoder> okay thanks, just thought I was too stupid to use the update trains screen 13:36:37 *** Eddi|zuHause [~johekr@p54B77E57.dip.t-dialin.net] has joined #openttd 13:36:54 <Yorick> what update trains screen?! 13:37:06 <Roest> wut wut wut 13:37:08 <Yorick> autoreplace can't covert cross-railtype 13:37:37 <Eddi|zuHause> yes it can, from standard rail to electrified rail 13:37:39 <Yorick> electric & normal = same rail type 13:37:46 <Yorick> at least its compatible enough 13:37:59 <Eddi|zuHause> plus, that is just a one-line-change to enable all railtypes 13:38:10 <Yorick> and then what? 13:38:30 <Yorick> you can autoreplace, but good luck getting an electrical train into a monorail depot 13:38:46 <Yorick> or getting a monorail train out of an electric depot 13:39:53 <Eddi|zuHause> upgrading a depot with trains inside is aonother one-line-change 13:39:58 <blindcoder> Yorick: what about converting the electric to a monorail depot? 13:40:06 <Eddi|zuHause> and then you click the "upgrade all trains here" button 13:40:49 <Yorick> go making it, but then I don't understand why it took so long for ... 13:41:08 <Eddi|zuHause> it does not take long, it is a design decision to not allow it 13:41:17 <blindcoder> yeah, that's the way I'd do it. It sure beats building a new train, giving it the same orders/a shared order with the old one and doing that for 50+ trains :) 13:41:51 <Eddi|zuHause> 50? you have a small network :p 13:42:26 <Eddi|zuHause> anyway, using a newgrf railset mostly eliminates this "upgrade" step anyway 13:42:30 * blindcoder whistles innocently 13:42:41 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 13:43:08 *** st6 [sami@piip.net] has quit [Ping timeout: 480 seconds] 13:48:21 *** st6 [sami@piip.net] has joined #openttd 13:53:33 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.39 - www.nbs-irc.net -] 13:53:57 <Roest> Ammler: i put a new version of the patchpack up, can you test it if it's multiplayer safe? 13:54:22 <Roest> i also have a version without daylength 13:54:46 <Yorick> currently testing CIV 13:55:06 *** shodan [user@ppp101-219.static.internode.on.net] has quit [Quit: Client Exiting] 13:55:37 <Roest> good thing i dont see you yorick 13:56:26 <Yorick> :( 14:01:20 <peter1138> Roest: Does http://fuzzle.org/o/fs1952.diff work? 14:02:29 <Roest> sec 14:03:35 <Roest> compiling now 14:06:58 <Roest> ah shit guess this wasn't a clean checkout, gimme another minute :) 14:07:27 <peter1138> haha 14:09:45 <Yorick> http://bugs.openttd.org/task/1890#comment3980 <-- does this one work? 14:15:27 <Roest> peter1138: is it supposed to do something at ctrl-click? 14:16:15 <Roest> if so, it's not working 14:20:29 *** Roujin [~Roujin@mnch-4d043473.pool.mediaWays.net] has joined #openttd 14:21:19 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Ping timeout: 480 seconds] 14:26:32 *** dR3x4cK [~Miranda@129.187.61.232] has joined #openttd 14:27:44 <peter1138> hehe 14:27:46 <peter1138> guess not :) 14:34:53 <Roujin> Rubidium? 14:34:54 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 14:35:28 *** lobster_MB [~michielbr@86.89.201.189] has joined #openttd 14:41:04 <Eddi|zuHause> is the 16th most common element 14:41:27 <Roujin> thanks, eddipedia 14:41:38 <Roujin> Rubidium [user]? 14:41:56 <Yorick> Rubidium [element] 14:42:16 *** BiO-HaZaRd_ [~BiO-HaZaR@121-255-246-201.adsl.terra.cl] has quit [Read error: Connection reset by peer] 14:42:27 *** BiO-HaZaRd [~BiO-HaZaR@121-255-246-201.adsl.terra.cl] has joined #openttd 14:42:33 <Roujin> i understood eddipedia, but now i'm asking eddipedia about the user rubidium.. 14:42:39 <Roujin> ok now jokes aside 14:42:54 *** Osai is now known as Osai`off 14:43:13 <Roujin> i found a bug that road tiles with road construction cannot be flooded by water 14:43:27 <hylje> a level crossing? 14:43:49 <Roujin> made a quick check in code and now it can be flooded, but the effectvehicle (the bulldozer) will stay 14:44:22 <Roujin> no hylje, normal road that has a road construction going on (you know, the stuff you can fund in the town authority window..) 14:44:35 <Roujin> roadworks 14:46:49 <Roujin> digging a bit in the newly by rubidium arranged effectvehicle.*, it seems there's no way to prematurely kill (or even get access to) an effectvehicle 14:48:18 <Roujin> they are just created, a pointer is returned, but at least in case of the road construction bulldozer, it's thrown away. 14:48:36 <Roujin> and the effectvehicle just deletes itself once its animation cycle has ended. 14:49:58 <Eddi|zuHause> can't you find vehicles by tile? 14:50:23 <Roujin> ...i wonder if the roads with road construction cannot be flooded by design - since the bulldozer on water looks even weirder than the non flooded tile 14:50:47 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has joined #openttd 14:50:48 <dragonhorseboy> hey 14:51:27 <dragonhorseboy> peter1138 figured out any progress on your ukrs+ukrsi server and class 91's or no new news yet? 14:53:04 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 14:55:03 <Roest> blah you can only attach 3 files to a post :/ 14:55:13 <Yorick> it's strange: dt-stop with normal road under it: normal dt stop, dt-stop with tram rails under it: tram stop! dt-stop with both: tram stop and road stop! 14:55:30 <Eddi|zuHause> make two posts :p 14:56:13 <Eddi|zuHause> Yorick: what is strange about this? 14:56:31 <Eddi|zuHause> it is very common that trams and busses stop at the same place 14:58:20 <Yorick> hmm...in amsterdam, they're definatly called different 15:01:04 <Roest> http://www.dilbert.com/dyn/str_strip/000000000/00000000/0000000/000000/00000/2000/200/2785/2785.strip.print.gif 15:01:20 <Roest> too many drug addicts in amsterdam 15:04:56 <Yorick> ooh...ocr! 15:05:31 <CIA-3> OpenTTD: glx * r12895 /trunk/src/lang/ (brazilian_portuguese.txt icelandic.txt): -Fix: restored Icelandic plural form and removed cases from Brazilian Portuguese (again) 15:05:54 <Yorick> restore it in webtranslator 15:06:04 <Yorick> everytime it gets updated, the bug appears again 15:06:06 <glx> wt2 is broken for that 15:06:16 <peter1138> webtranslator is supposed to treat svn as canon 15:06:19 <Yorick> wt3 should arrise? 15:07:26 <glx> and I noticed the icelandic error recently (it's from r12543) 15:07:50 <Yorick> @openttd commit 12543 15:07:50 <DorpsGek> Yorick: Commit by miham :: r12543 /trunk/src/lang (14 files) (2008-04-03 07:20:32 UTC) 15:07:51 <DorpsGek> Yorick: -Update: WebTranslator2 update to 2008-04-03 08:42:55 15:07:52 <DorpsGek> Yorick: brazilian_portuguese - 18 fixed by fukumori (18) 15:07:54 <DorpsGek> Yorick: bulgarian - 17 fixed by thetitan (17) 15:07:55 <DorpsGek> Yorick: catalan - 11 fixed by arnaullv (11) 15:07:57 <DorpsGek> Yorick: dutch - 19 fixed by habell (19) 15:07:58 <DorpsGek> Yorick: french - 11 fixed by glx (11) 15:07:59 <DorpsGek> Yorick: hungarian - 5 fixed by miham (5) 15:08:00 <DorpsGek> Yorick: icelandic - 24 fixed, 2 changed by scrooge (26) 15:08:01 <DorpsGek> Yorick: italian - 11 fixed, 1 changed by lorenzodv (12) 15:08:02 <DorpsGek> Yorick: korean - 17 fixed, 3 changed by leejaeuk5 (20) 15:08:03 <DorpsGek> Yorick: slovak - 18 fixed by lengyel (18) 15:08:03 <Yorick> argh 15:08:04 <DorpsGek> Yorick: slovenian - 19 fixed by Necrolyte (19) 15:08:05 <DorpsGek> Yorick: swedish - 33 fixed by daishan (33) 15:08:06 <DorpsGek> Yorick: turkish - 18 fixed by jnmbk (18) 15:08:07 <DorpsGek> Yorick: ukrainian - 17 fixed by mad (17) 15:08:13 <dragonhorseboy> *smacks a spammer* 15:08:14 <dragonhorseboy> :p 15:08:23 <peter1138> haha 15:08:24 <Roujin> don't get DorpsGek kicked for spamming, yorick :P 15:08:40 <Yorick> get him a limit 15:08:47 <dragonhorseboy> so peter did you see my question to you a while ago? ;) 15:08:56 <peter1138> yes 15:08:59 <Yorick> seen * also makes a nice one 15:09:02 <dragonhorseboy> ok just checking ^-^ 15:09:10 <peter1138> i already said the other day 15:09:17 <Yorick> if you're pressing @more 50 times again 15:09:20 <dragonhorseboy> and what about -today-? ;) 15:09:27 <dragonhorseboy> hehe 15:09:45 <peter1138> it'll be sorted in the next release 15:10:06 <dragonhorseboy> ah ok 15:10:17 <dragonhorseboy> so the game is basically frozen for now till 0.6.0 is updated? 15:11:01 <Celestar> dragonhorseboy: ? 15:11:01 <Belugas> ? 15:11:09 <Roest> that's the answer we got when asking if yapp goes in anytime soom 15:11:19 <Belugas> 0.6 is on a branch of its own now 15:11:29 <Belugas> it does not need to have trunk frozen 15:11:31 <Roest> belugas can we get diagonal roads please 15:11:35 <Roest> :) 15:11:42 <Belugas> ho... will i do it? 15:11:46 <glx> Roest: code it 15:11:53 <Belugas> where is tat kick function again??? 15:12:02 <peter1138> dragonhorseboy: well i can unpause it but it'll desync 15:12:08 <peter1138> maybe start a new game again 15:12:38 <Belugas> Roest, that SirXavius can just blabla and die 15:12:55 <dragonhorseboy> peter...ah ok...well at least it was a nice game while it lasted 15:13:08 <Yorick> should be possible to clone/share orders with list entries 15:13:21 <dragonhorseboy> peter..hopefully the next one would be a bit more fun with having to start with only steam or early electrics rather than having almost all modern engines present ;) 15:13:53 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 15:13:58 <peter1138> errr... it started in 1921... 15:14:26 <Roest> belugas that's like the guy that keeps asking if i can add engine pool to the patchpack, everytime he sees a new file in peters dir 15:15:00 <peter1138> haha 15:15:32 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 15:15:53 <dragonhorseboy> peter..well I mean..I came in like in a bit after 2000 15:15:58 <dragonhorseboy> thats what I mean ^-^ 15:21:09 <CIA-3> OpenTTD: rubidium * r12896 /branches/noai/ (75 files in 9 dirs): [NoAI] -Sync: with trunk r12824:r12895. 15:22:44 <CIA-3> OpenTTD: rubidium * r12897 /trunk/src/station_cmd.cpp: -Codechange: some coding style in station_cmd.cpp. 15:23:11 *** dR3x4cK [~Miranda@129.187.61.232] has quit [Read error: Connection reset by peer] 15:25:41 <CIA-3> OpenTTD: rubidium * r12898 /trunk/src/unmovable_cmd.cpp: -Codechange: coding style in unmovable_cmd.cpp. 15:26:43 *** Volley [~worf@84.119.65.133] has quit [] 15:26:49 *** planetmaker [~chatzilla@devera.geophys.nat.tu-bs.de] has quit [Quit: bye!] 15:27:22 *** planetmaker [~chatzilla@devera.geophys.nat.tu-bs.de] has joined #openttd 15:27:47 *** Yorick [~yorick@82-171-194-232.ip.telfort.nl] has quit [Quit: ceterum censeo Sacrum delendam esse] 15:29:56 <CIA-3> OpenTTD: truebrain * r12899 /branches/noai/src/ (8 files in 3 dirs): 15:29:56 <CIA-3> OpenTTD: [NoAI] -Add: added AIEventCompany(New|Merger|InTrouble|Bankrupt) (Yexo) 15:29:56 <CIA-3> OpenTTD: [NoAI] -Fix: don't export constructor for AIEventTypes, as you shouldn't do it via SQ 15:31:25 *** mikl [~mikl@adsl.peytz.dk] has quit [Quit: mikl] 15:32:50 *** mikl [~mikl@adsl.peytz.dk] has joined #openttd 15:34:16 <CIA-3> OpenTTD: truebrain * r12900 /branches/noai/src/ai/api/ai_event_types.hpp: [NoAI] -Fix r12899: a cosmic ray hit my HD and removed a ';'.. now that sucks! 15:34:47 <Belugas> muwhahaha!!! 15:35:01 <Roest> *zap* 15:36:30 *** frosch123 [~mtce@pascal.math.tu-clausthal.de] has quit [Remote host closed the connection] 15:40:53 *** mikl [~mikl@adsl.peytz.dk] has quit [Ping timeout: 480 seconds] 15:41:16 <jengelh> fizz. 15:51:24 <CIA-3> OpenTTD: truebrain * r12901 /branches/noai/ (11 files in 2 dirs): [NoAI] -Add: added AITown.IsWithinTownRadius, AIStation.IsWithinTownRadius and AITile.GetOwner (Yexo) 15:56:09 *** HerzogDeXtE1 [~Flex@89.246.214.179] has joined #openttd 15:56:38 *** sickie88 [~sickie@89.143.174.143] has joined #openttd 15:57:10 <CIA-3> OpenTTD: truebrain * r12902 /branches/noai/ (8 files in 2 dirs): [NoAI] -Fix r12901 [API CHANGE]: renamed IsWithinTownRadius to IsWithinTownInfluence, as that reflects the meaning much better 16:02:38 *** HerzogDeXtEr [~Flex@89.246.189.28] has quit [Ping timeout: 480 seconds] 16:05:11 *** dR3x4cK [~Miranda@p5499C8A3.dip.t-dialin.net] has joined #openttd 16:05:25 <CIA-3> OpenTTD: truebrain * r12903 /branches/noai/src/ai/api/ai_event_types.hpp: [NoAI] -Fix r12899: wrong doxygen param-name comment 16:08:17 *** Roest [~ralph@p54B9DFDF.dip.t-dialin.net] has quit [Remote host closed the connection] 16:12:10 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has left #openttd [] 16:12:13 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has quit [Quit: brb] 16:13:21 *** Wezz6400 [~Wezz6400@145-118-108-75.fttx.bbned.nl] has joined #openttd 16:17:10 *** [1]Roujin [~Roujin@mnch-4d043473.pool.mediaWays.net] has joined #openttd 16:19:33 *** Roujin [~Roujin@mnch-4d043473.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 16:22:21 *** Roujin [~Roujin@mnch-4d043473.pool.mediaWays.net] has joined #openttd 16:25:01 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has joined #openttd 16:25:13 *** [1]Roujin [~Roujin@mnch-4d043473.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 16:34:03 <CIA-3> OpenTTD: smatz * r12904 /trunk/src/ (lang/english.txt openttd.cpp vehicle.cpp): -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 16:34:03 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has quit [Read error: Connection reset by peer] 16:34:21 * Belugas just noticed Roujin's forum signature :) funny 16:34:52 *** jengelh [~cjk@sovereign.computergmbh.de] has quit [Quit: leaving] 16:40:17 <Roujin> yeah when i read those two lines, it made my day :D 16:40:55 <HMage> ÐŒÑÐŒÑ 16:41:59 <Roujin> [18:40] <HMage> ÐŒÑÐŒÑ? 16:42:26 *** mikl [~mikl@0304ds2-ba.0.fullrate.dk] has joined #openttd 16:44:02 <Eddi|zuHause> he always leaves these cryptic messages, nobody ever figured out what they mean 16:44:20 <NukeBuster> It's a quest ;-) 16:45:57 <SmatZ> doesn't he always say the same? 16:46:21 <NukeBuster> perhaps it's an SOS? 16:47:22 <SmatZ> that would be sad 16:49:19 <mynetdude> lol 16:51:30 <Rubidium> it's more a request to get kicked 16:55:06 <Gekz> ÐŒÑÐŒÑ = myamya 16:55:09 <Gekz> ie, means nothing 16:55:13 <Gekz> -_- 16:58:20 *** Volley [~worf@84.119.65.133] has joined #openttd 16:58:44 <Roujin> hmmm 16:59:54 <Roujin> I have spotted something wasting cpu.. 17:00:13 <Celestar> it's called ntoskrnl.exe 17:00:29 <Roujin> ha ha.. no seriously 17:00:46 <Roujin> tiles with x=255 and/or y=255 are being flooded every tileloop 17:01:00 <Celestar> ? 17:01:33 <Roujin> or, more generally the fake tile row at the lower end of the map 17:01:47 <Celestar> the shadow cells ... 17:02:09 <Roujin> yeah, if that's the correct name for them.. 17:03:00 <Roujin> i guess it's because the tiletype is checked to be not MP_WATER 17:04:15 <Roujin> i'll add a check for MP_VOID 17:06:10 * Rubidium wonders how you can determine whether it's wasting CPU when you haven't profiled with and without that extra check 17:07:31 *** Born_Acorn [~bornacorn@81.171.98.107] has quit [Read error: Connection reset by peer] 17:08:02 <Roujin> well, i can tell it's wasting CPU 17:08:27 *** Born_Acorn [~bornacorn@81.171.98.107] has joined #openttd 17:08:28 <Roujin> i cannot tell if it's wasting a significant amount, that is... 17:08:55 <Rubidium> dejavu! 17:09:30 <Roujin> i can tell it's not of any sense to call DoFloodTile on those tiles 17:09:56 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 17:10:00 <Roujin> i can tell that it's not of any sense to check for vehicles being on those tiles to see if they are going to be destroyed by the flood... 17:10:10 <Rubidium> and the overhead of doing the branch 2047x2047 times extra? 17:10:29 <Roujin> pardon? 17:10:35 <Rubidium> the extra 'if' 17:10:40 <Rubidium> that costs CPU too 17:11:18 *** Mark [~M4rk@5351EE62.cable.casema.nl] has quit [Ping timeout: 480 seconds] 17:11:53 *** tokai [~tokai@p54B83CD9.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 17:12:30 <Rubidium> I've seen more 'obvious optimisations' that have backfired pretty hard 17:13:02 <Roujin> there's already a check for MP_WATER.. 17:13:14 <Rubidium> and the other check is then immediatelly free? 17:13:27 *** tokai [~tokai@p54B83D83.dip0.t-ipconnect.de] has joined #openttd 17:13:30 *** mode/#openttd [+v tokai] by ChanServ 17:14:26 <Roujin> ok, you've got a point there. I shouldn't assume without any testing that including a check there would make things better. 17:17:39 <Roujin> it seems that for water tiles it was better to check for them. the comment says /* do not try to flood water tiles - increases performance a lot */ 17:18:04 <yorick> yeah...from 60% to 30% 17:18:14 <yorick> on an empty map 17:18:52 <Roujin> well on an empty map, that changes flooding of all tiles every tileloop to none. 17:19:09 <Roujin> correction, to x+y 17:19:09 <yorick> yes 17:19:18 <Roujin> the void tiles 17:19:23 <yorick> @calc 2048*2048*4 17:19:23 <DorpsGek> yorick: 16777216 17:19:41 *** yorick is now known as FalseBrain 17:19:52 <hylje> 7nick FileNotFoundBrain 17:20:37 *** FalseBrain is now known as Yorick 17:22:35 <Roujin> evidently, x+y DoFloodTile() saved per TileLoop cycle is nowhere as much as x*y. But the overhead by the if-clause is only created for tiles that actually should be flooded. 17:23:47 <Belugas> heheh too bad i do not have the possibility to "freeze" a nick :) 17:23:57 <Yorick> freeze? 17:24:00 <Roujin> how many tiles are there actually to be flooded in an average game? i dare to say less than x+y (the void border) 17:24:07 <Belugas> blocks a user to change his nick 17:24:19 <Fingon> there's a channel function so you can't change your nick while you are in that channel 17:24:22 <Yorick> mode +m does the trick 17:24:41 <Belugas> ho? 17:24:44 * Belugas checks 17:24:44 <Fingon> i don't think it's +m :p 17:24:50 <Yorick> you on #openttd.notice? 17:24:56 <Yorick> then you can't change nick 17:25:06 <Yorick> [19:25] #openttd.notice You may not change nickname while banned or moderated on a channel (+b/+q/+m) 17:25:29 * Yorick hopes he didn't bring good ideas with that +b/+q 17:26:46 <Belugas> no, but your FalseBrain would have been cool if it was kept as such for ever ^_^ 17:27:11 <Yorick> you could register and link it 17:27:40 *** Yorick is now known as questionmark 17:27:48 <questionmark> I have this one 17:27:58 *** questionmark is now known as Yorick 17:29:30 <dih> hey oh so lovely openttd devs 17:29:40 <dih> would you be very very kind to #openttdcoop? 17:30:04 <dih> we were wondering if you would let us use your maillist :-) 17:30:09 <Roujin> hmm, docks are also constantly flooded every TileLoop 17:30:21 <dih> perhaps @coop.openttd.org 17:30:35 <dih> or if it's possible we can use our own domain 17:30:47 <dih> openttdcoop.org 17:30:48 *** welterde [welterde@gandalf.srv.welterde.de] has quit [Read error: Connection reset by peer] 17:31:54 <dih> Rubidium? 17:33:10 <Eddi|zuHause> <Roujin> how many tiles are there actually to be flooded in an average game? <- about 90% of the map as soon as someone vandalises it 17:33:45 <Roujin> no, only the border of the area 17:34:10 <Roujin> and only for as long as everything is flooded 17:34:56 <Roujin> during this time, there actually is an amount of tiles that should actually be flooded, starting from max 2*(x+y) and constantly decreasing 17:34:58 *** M4rk [~M4rk@5351EE62.cable.casema.nl] has joined #openttd 17:34:58 *** M4rk is now known as Mark 17:35:29 <Roujin> whereas the void tiles exist ALWAYS, during all games they are constantly being flooded 17:36:44 <Roujin> i think the overhead of one if-clause for the validly flooded tiles is small enough if that if-clause prevents a heap of functions to be called for the (x+y) void tiles 17:38:18 <Eddi|zuHause> don't "think", proove 17:38:33 <Roujin> i don't know how to profile something like this 17:38:34 <Belugas> Roujin, it might be interesting to have some profiling here 17:38:40 <Roujin> i can only do the maths.. 17:38:43 <Belugas> err.. 17:39:57 <Fingon> run a game at speedup for say 120 seconds (no ai), check what date you are at. Then apply your patch, and run again and check again 17:40:04 <Roujin> no seriously.. i've never done something like this before. I have a windows machine which i assume is not exactly the optimum for programming stuff (i use msys and mingw to have access to stuff like make) 17:40:10 <Fingon> if date is higher, patch makes it better 17:40:40 *** welterde [welterde@gandalf.srv.welterde.de] has joined #openttd 17:40:41 <Roujin> wasn't there a command line option i read shortly ago that makes a two week benchmark or something? 17:40:59 <Eddi|zuHause> "Der StÃŒrmer Mladen Petric der Borrussia Dortmund wurde observiert, nachdem am Telefon die verdÀchtige Phrase "Bin Mladen" gefallen war." <- that is so evil :p 17:41:10 <Yexo> you can try make run-prof 17:41:28 <Yexo> don't know if/how it works though, as I can't run openttd from cygwin 17:43:08 <Roujin> okay, i found it again: these were the instructions given to a user to compare to different versions.. time ./openttd -c path_to_config -v null:ticks=1000 -m null -s null -g path_to_savegame 17:43:44 <Roujin> that was for osx though 17:44:29 <Belugas> you should ask Rubidium or SmatZ, they do both some profiling 17:44:58 * Belugas thinks there might be a need for a wiki entry on profiling... 17:46:08 *** nfc [nfc@dsl-hkibrasgw2-fe4dde00-190.dhcp.inet.fi] has quit [Quit: hmm] 17:47:32 <Roujin> ooh, i think i can work with these instructions... 17:48:13 *** BiO-HaZaRd_ [~BiO-HaZaR@214-253-246-201.adsl.terra.cl] has joined #openttd 17:48:55 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 17:49:09 <Roujin> ha! i've got proof 17:49:16 <Roujin> and it saves about 10% even! 17:49:19 <mynetdude> if I have newgrfs installed and a friend and I want to play multiplayer, can he still play without installing the newgrfs? 17:49:20 <Yorick> weeh 17:49:36 <Yorick> no 17:49:40 <Yexo> mynetdude: he'll need to have the exact same grf's 17:49:44 <Roujin> unpatched: 17:49:44 <Roujin> real 0m2.266s 17:49:44 <Roujin> user 0m0.031s 17:49:44 <Roujin> sys 0m0.000s 17:49:47 <Yorick> as the server 17:49:53 <Roujin> patched: 17:49:53 <Roujin> real 0m2.078s 17:49:53 <Roujin> user 0m0.031s 17:49:53 <Roujin> sys 0m0.000s 17:50:03 <mynetdude> ah so it won't even let him connect without it :( 17:50:17 <mynetdude> guess I'll just remove them so he can play 17:50:36 <Eddi|zuHause> errr... "real" is irrelevant 17:50:52 <Eddi|zuHause> "user" is the relevant number 17:51:07 <Roujin> ok, 10% is misleading because it was a pretty much empty savegame where nothing is happening 17:51:11 <Eddi|zuHause> "real" is affected by other processes running on your computer 17:51:44 <Roujin> so, in a game stuffed with trains and stuff it will of course not save 10% 17:51:59 <Yorick> is that time util also there for windows? 17:52:27 <Yexo> Yorick: it is available under cygwin 17:52:35 <Yorick> ah, I just got it 17:53:27 *** nfc [nfc@dsl-hkibrasgw2-fe4dde00-190.dhcp.inet.fi] has joined #openttd 17:53:35 <Sacro> @seen Bjarni 17:53:35 <DorpsGek> Sacro: Bjarni was last seen in #openttd 22 hours, 26 minutes, and 3 seconds ago: <Bjarni> the thing is the guy is a lawyer and knows that he due to his history can't be an independent witness yet he didn't inform of this 17:54:51 <Eddi|zuHause> Roujin: did you listen to anything i said? 17:55:06 *** BiO-HaZaRd [~BiO-HaZaR@121-255-246-201.adsl.terra.cl] has quit [Ping timeout: 480 seconds] 17:55:14 <Roujin> i just now read it... sorry... 17:55:41 <Roujin> well then i have to increase the number of ticks before i can get numbers big enough to notice any change i guess 17:56:07 <Eddi|zuHause> that is a trivial adjustment, really ;) 17:56:59 <Roujin> can you tell me more about the three values there and why user is the important oneà 17:57:00 <Roujin> ? 17:57:39 <Yexo> real is the time spend as you could have measured with a stopwatch 17:57:45 <Yexo> sys is the time spend in the os 17:58:02 <Yexo> and user is the time the cpu spend running your program 17:58:59 <Eddi|zuHause> if real >> user+sys, it it means you have lots of stuff running in parallel 17:59:00 *** planetmaker is now known as pm|away 18:00:14 <Roujin> i see. well i said before i have no clue about profiling :> thanks for helping me and not laughing at me for being a n00b btw 18:00:49 <Yexo> Eddi|zuHause: not perse, as time the program spends waiting for io is also in real iirc 18:00:54 <Belugas> Roujin, someone who tries and makes efforts is not one to laugh at 18:01:07 <Roujin> now why is it that user time is still the same when putting 100.000 instead of 1000 ticks in the benchmark? 18:01:32 <Yexo> does openttd run fast forward? 18:01:47 <SmatZ> Roujin: is the game paused? 18:01:57 <SmatZ> and the numbe rhas no effect for 0.5 18:02:24 <Roujin> eh? its a command line option.. no real game is run, it's just a benchmark in the background 18:02:29 <Eddi|zuHause> seems to have no effect in fairly recent trunk either 18:02:55 <Roujin> and i'm running trunk of.. yesterday for that matter 18:03:00 <SmatZ> Roujin: when the game is paused, it won't benchmark anything 18:03:12 <SmatZ> it will run 1000 "ticks" of nothing 18:03:20 <SmatZ> as far as I know 18:03:22 <Roujin> smatz: ah i understand, you mean the savegame 18:03:25 <Roujin> i'll go check 18:03:46 <Roujin> no, it's not in paused mode 18:03:47 <Eddi|zuHause> hm, paused, that might be a reason 18:04:09 <Roujin> it's a freshly generated map though, without anything running 18:06:11 *** sickie88 is now known as SickieAway 18:06:16 <Eddi|zuHause> the CPU usage of ECS is insane 18:06:22 <Yorick> what rev? 18:06:57 <Belugas> always been, and should remain the same, Eddi|zuHause 18:07:17 <Belugas> unless george finds less cpu intensive tests 18:07:24 <Roujin> now that is weird 18:07:27 <Yorick> wouldn't some xml-based savegame format suit better? 18:07:38 <Belugas> ho i feel a kick!!! 18:07:53 <Eddi|zuHause> xml is the worst format for data storage ever... 18:08:03 <Roujin> i added some random vehicles now and tested again for 1000, 10000 and 100000 ticks 18:08:20 <Lakie> Its quite wasteful size wise. 18:08:20 <Prof_Frink> Eddi|zuHause: I disagree. 18:08:27 <Yorick> json? ini? 18:08:30 <Lakie> However its easily phrased. 18:08:33 <Prof_Frink> .bmp images of punched cards 18:08:51 <Eddi|zuHause> let me rephrase that 18:09:00 *** glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 18:09:01 *** mode/#openttd [+v glx|away] by ChanServ 18:09:06 <Eddi|zuHause> xml is the worst format for data storage ever being publicly hyped 18:09:21 <Belugas> indeed... only a hype 18:09:36 <Roujin> 1000 ticks gives real: 1.266 secs, user: 0.015 secs -- 10000 gives real: 3.860 secs, user: 0.030 secs -- 100000 gives real: 33.266 secs, user: 0.015 secs 18:10:01 <Eddi|zuHause> these numbers look totally weird 18:10:20 <Belugas> good for computer to computer data exchange, even more cross platform. but as data definition? yurk 18:10:39 <Yexo> Roujin: when running under windows, the timer is not that precise, so 0.015 and 0.030 can both be approx 0.22 or something 18:10:43 <Yorick> the current binary format isn't too well either 18:10:54 <Roujin> am i doing something wrong, or does mingw something wrong or where's the fault :/ 18:11:00 *** DaleStan_ [~Dale@pool-71-98-88-27.ipslin.dsl-w.verizon.net] has joined #openttd 18:11:01 <Yorick> try to rung again 18:11:04 <Yorick> run* 18:11:06 <Belugas> it is perfect for our use, Yorick 18:11:11 <Yexo> try running it again with a 2048x2048 map 18:11:19 *** Frostregen_ [SADDAM@dslb-084-058-098-148.pools.arcor-ip.net] has joined #openttd 18:11:23 <Yorick> unless you'd want to edit a savegame 18:11:23 <Roujin> but i mean, if real increases that much, shouldn't user also increase? oO 18:11:27 <Eddi|zuHause> probably it can't get these numbers properly in windows 18:11:43 <Yexo> Roujin: not if the game is not running in fast forward 18:11:46 <Belugas> [14:10] <Yorick> unless you'd want to edit a savegame <-- muwhahahaha!!!! 18:12:20 <Belugas> "please, mister dev, can you fix my savegame? I've fooled around and now it does not work anymore" 18:12:24 <Belugas> prrrrrrt 18:12:32 *** BiO-HaZaRd [~BiO-HaZaR@214-253-246-201.adsl.terra.cl] has joined #openttd 18:12:32 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Read error: Connection reset by peer] 18:12:32 *** DaleStan is now known as Guest1717 18:12:33 *** DaleStan_ is now known as DaleStan 18:12:33 * Yorick unstucks belugas again 18:12:46 *** glx|away is now known as glx 18:12:53 *** Frostregen [SADDAM@dslb-084-058-098-148.pools.arcor-ip.net] has quit [Read error: Connection reset by peer] 18:12:59 *** Frostregen_ is now known as Frostregen 18:13:23 *** BiO-HaZaRd_ [~BiO-HaZaR@214-253-246-201.adsl.terra.cl] has quit [Read error: Connection reset by peer] 18:14:00 * Yorick tries to unstuck belugas again 18:14:10 * Yorick uses hammer 18:14:34 *** Yorick was kicked from #openttd by Belugas [A kick works better than a hammer!] 18:14:45 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 18:15:03 * Yorick takes the kick from belugas and tries to unstuck him with it 18:15:13 * Yorick kicks belugas, *ah finally* 18:16:25 <Roujin> Yexo: well, I *assume* it runs in fast forward because it's a benchmark? 18:16:57 <Yexo> if it runs for 33 seconds, you can check taskmgr during that time 18:17:06 *** Guest1717 [~Dale@pool-71-98-88-27.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 18:17:23 <Yexo> I also assumed it would do that, but better check then assume 18:17:35 <dih> yorick: you know it's kinda funny - all who are ops in #openttd #openttd.noai (other unmentioned chennels you have been), #openttdcoop #openttdfairplay have at least kicked you once 18:18:08 <Yorick> not all ops in #openttdcoop 18:18:37 <Yorick> -wait: why are you counting that?- 18:19:06 <Roujin> well i come to the conclusion that for some matter this profiling tool is broken and does not display the right value for user for me 18:20:14 <Eddi|zuHause> your operating system is broken 18:20:19 <dih> Yorick: put it this way, the only channel you have never been kicked from is the one you and your bot cuddle in 18:20:29 <Patrick`_> it's called a circlejerk? 18:20:52 <Yorick> yes I have 18:20:57 <Belugas> false, dih. He nver was kicked from #openttd.notice 18:20:59 <Yorick> by LordAzamath :p 18:21:38 <Eddi|zuHause> Roujin: alternative approach, make sure nothing else is running, and take a series of statistics of the "real" times 18:22:09 <Belugas> Roujin, it's that or there may be more magic to cast before using it. Unfortunately, profiling is not my stuff, to be honest 18:22:09 <Roujin> eddi: i'm pretty sure i can't archieve this 18:22:39 <Roujin> there is always some system stuff running 18:23:02 <Roujin> which i shouldn't just kill 18:24:03 <dih> Belugas: is that channel moderated? 18:24:10 <Belugas> ^_^ 18:24:16 <Belugas> nope 18:24:35 <Belugas> and no one but Trurbrain and his bot can speak on it! 18:25:12 <Roujin> now what i could do is add the one line patch to flyspray and ask that someone who is able to do it please profile it 18:25:56 <Roujin> actually it's just a side effect from the bug i actually wanted to fix, and now i'm stuck on this >< 18:26:01 <dih> Belugas: it is moderated (has the +m flag) 18:26:09 <dih> that means only op and voice can talk! 18:26:40 <Roujin> i actually added a debug message every time the function for checking if a vehicle would be flooded is called 18:26:55 <Roujin> and then i wondered why it already pops a heap of messages every tileloop in the main menu 18:27:33 <Eddi|zuHause> text output kills any kind of information in performance measurement 18:27:57 <Roujin> resulting in my find that every tileloop the void tiles at the lower end are flooded 18:28:28 * Belugas kinda remember some TICK TOCK stuff in regards of profiling or such 18:28:28 <Roujin> eddi: i know, for profiling i reverted my changes first and only added the if-check 18:30:42 <Yorick> any opinions about fs 1940? 18:30:52 <Rubidium> Roujin, about profiling: you need to do several runs (at least 5) to get something statistically comparable 18:31:31 <Yexo> Yorick: difficult one, since it might be possible that an oil rig is also serviced by a train station 18:32:01 <Roujin> Rubidium: someone told me that the "real" value is not important but the "user" value 18:32:24 <Roujin> but the "user" value is always 0.015 or something, really low for me :/ 18:32:52 <Roujin> no matter btw if I let the benchmark run 1000, 10000 or 100000 ticks, it's the same. 18:33:35 <Rubidium> which would mean that user isn't what you need to be looking at 18:33:38 <SmatZ> maybe it has problems loading the game or it is paused or so 18:33:55 <Yorick> if you would allow things to be transfered to the station, everyone could go & use the oil 18:34:00 <Rubidium> still... the binary must be doing something 18:34:06 <Rubidium> and 1000 ticks doing nothing 18:34:23 <Rubidium> either takes no time at all, or 30000 ms, (30 seconds) 18:34:25 <SmatZ> if the game is paused, it does nothing 1000 times :) 18:34:42 <Roujin> SmatZ: i checked, the savegame was not paused.. 18:34:59 <Yexo> Roujin: did you check cpu usage during your test? 18:35:28 <Roujin> Yexo: no... 18:35:34 <Yexo> few % cpu usage and approx 30sec run time would indicate real is also not the time you need to look at 18:36:47 <Roujin> Rubidium: would you kill me if I post that patch on flyspray (it's a one-liner) and ask you to profile it? I can't get it right it seems x_x 18:37:07 <Yorick> I wouldn't 18:37:12 <Yorick> as I can't 18:37:13 <Rubidium> ./configure --enable-profiling 18:37:29 <Rubidium> make run-prof 18:38:02 <Rubidium> maybe even make run-prof OPENTTD_ARGS="-g <savegame> -v null -s null -m null" 18:40:16 <Roujin> compiling... 18:40:29 <Roujin> what should I start it with once it's done compiling? 18:40:40 <Yexo> make run-prof starts it for you 18:40:41 <Rubidium> make run-prof OPENTTD_ARGS="-g <savegame> -v null -s null -m null" 18:40:58 <Roujin> ok 18:42:08 <Roujin> and after it's done, should i run it again some more times, to get more data? 18:42:32 <Rubidium> yup, that's the best way to do it 18:42:45 <Rubidium> but it'll will create a lot of data 18:44:47 <Roujin> whoops, it couldn't load the save game.. maybe due to some newgrfs that were in it. i'll try again with the 2048^2 i created without newgrfs 18:45:07 <Patrick`_> yes 18:45:17 <Patrick`_> benchmark without grfs, they might be shoddily-written 18:48:20 *** ben_goodger [~ben@host217-44-221-99.range217-44.btcentralplus.com] has joined #openttd 18:49:14 <Roujin> hmm 18:49:49 <Roujin> do i have to write the savegame in ' ' or something? 18:50:00 <Yorick> no? 18:50:03 <Rubidium> if there are no spaces in the path 18:50:09 <Rubidium> then you don't need it 18:50:17 <Rubidium> however, it needs to be relative to the bin/ directory 18:50:34 <Roujin> ah... 18:50:58 <Roujin> that seems to have done the trick 18:52:16 <Roujin> can i dump the output to a file somehow? 18:52:23 <Yorick> > ... 18:52:34 <Rubidium> ^ 18:52:55 <Yorick> time ./openttd.exe <ARGUMENTS> > profilelog 18:53:16 <Rubidium> Yorick: time doesn't profile! 18:53:23 <Yorick> then what does 18:53:31 <Rubidium> the binary + gprof 18:53:32 <Yorick> > timelog 18:54:13 <Roujin> i got it 18:54:33 <Roujin> i used the line you gave me before, rubidium, followed by > dump.txt 18:54:57 <Roujin> it really does output a whole lot of data O_O 18:56:07 <Roujin> so, i'll do this again 4 more times, and then 5 times with the clean build? (i currently have the change done on the source) 18:56:38 <Yorick> you mean make run-prof OPENTTD_ARGS="-g <savegame> -v null -s null -m null > dump.txt ? 18:57:01 <Rubidium> Yorick: yes, but with the required closure of the string 18:57:45 <Yorick> heh 18:59:01 <Roujin> Rubidium: that sure outputs a lot of data, it's too massive for me to see the relevant part oO 18:59:57 * Rubidium recommends "Reading gprof output for dummies" 19:00:33 <Rubidium> or 19:00:35 <Rubidium> ââgprof: A Call Graph Execution Profilerââ, by Graham, S.L., Kessler, P.B., McKusick, M.K.; Proceedings of the SIGPLAN â82 Symposium on Compiler Construction, SIGPLAN Notices, Vol. 17, No. 6, pp. 120-126, June 1982. 19:03:11 <Rubidium> dih: you missed a part 19:03:16 <Rubidium> ââgprof: A Call Graph Execution Profilerââ, by Graham, S.L., Kessler, P.B., McKusick, M.K.; Proceedings of the SIGPLAN â82 Symposium on Compiler Construction, SIGPLAN Notices, Vol. 17, No. 6, pp. 120-126, June 1982. 19:03:36 <Rubidium> or... is my irc client acting up again? 19:03:45 <Yexo> it is 19:03:55 <Rubidium> or screen 19:04:02 <Yorick> gmon.out: No such file or directory <-- only thing I get 19:04:03 <Yexo> you're repeating yourself now 19:04:03 <dih> this is #openttd 19:04:39 <dih> the only thing i remember where i highlighted you was about the maillist... 19:04:43 <dih> did i miss a part there? 19:05:10 <Rubidium> dih: you always miss stuff ;) 19:05:28 <Eddi|zuHause> like an "edral" in the nick :p 19:05:33 <Rubidium> Yorick: you didn't compile with profiling enabled 19:07:15 *** pm|away is now known as planetmaker 19:08:32 <Roujin> hmm. seems the differences between each run are quite big 19:09:03 <Roujin> do i have to run it 100 times and compute the average to have numbers i can actually work with? 19:09:25 <Roujin> I'm afraid 5 times doesn't really make a cut.. 19:09:49 <glx> Roujin: if you want a good test use pile transport final from openttdcoop 19:10:20 <Patrick`_> mmm, piles 19:10:37 <glx> around 1000 trains 19:10:56 <Rubidium> Roujin: just show the profiles 19:11:08 <glx> every little improvement is visible with pile transport ;) 19:11:15 <Rubidium> and yes, they'll always differ, but that's because of how profiling works 19:12:30 <dih> thanks Rubid <-- just to prove a point ^^ 19:13:26 <Roujin> hmm if i'm reading the right stuff, it was no good idea after all since the mean time increased with my change.. then again i don't really know how to read it, so i'll shove it into the pastebin and you can make your own picture of it 19:13:41 *** Frostregen_ [SADDAM@dslb-084-058-096-114.pools.arcor-ip.net] has joined #openttd 19:14:03 <dih> Rubidium: what do you think of the mailing list question? 19:14:30 <Rubidium> I'm not the mailinglist guy 19:14:40 <dih> who would i have to ask? 19:14:42 <glx> ask TB 19:14:50 <dih> gnah 19:17:28 *** planetmaker is now known as pm 19:18:42 *** pm is now known as pm|away 19:19:21 *** Frostregen [SADDAM@dslb-084-058-098-148.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds] 19:19:50 *** Frostregen_ is now known as Frostregen 19:19:53 *** pm|away is now known as pm 19:20:03 *** pm is now known as planetmaker 19:21:00 <Roujin> has pastebin got a limit? 19:21:11 <Patrick`_> probably. 19:21:32 <Roujin> hmm>< 19:23:24 <Yorick> 15.69 0.24 0.24 1020325 0.00 0.00 <-- guess the function - part 2 19:24:28 <Rubidium> DistanceManhattan? 19:24:36 <Rubidium> RunTileLoop 19:24:42 <Roujin> TileLoop_Clear? 19:24:46 <Yorick> Md5::Process 19:24:51 <Yorick> heh 19:25:00 *** planetmaker [~chatzilla@devera.geophys.nat.tu-bs.de] has quit [Quit: bye!] 19:25:04 <Rubidium> too much newgrfs ;) 19:25:13 <Yorick> should blame coop pack 19:25:18 <dih> oi 19:25:24 <dih> ^^ 19:25:25 *** planetmaker [~planetmak@devera.geophys.nat.tu-bs.de] has joined #openttd 19:25:42 <Rubidium> I always remove the symlink to the newgrfs from ~/.openttd/data/ 19:26:18 <Yorick> why did it run chatmsg_dailyloop? 19:27:18 <Eddi|zuHause> 22.12 4.53 4.53 31890679 0.00 0.00 Resolve(SpriteGroup const*, ResolverObject*) 19:27:32 <Prof_Frink> @seen Bjarni 19:27:36 <DorpsGek> Prof_Frink: Bjarni was last seen in #openttd 1 day, 0 hours, and 0 seconds ago: <Bjarni> the thing is the guy is a lawyer and knows that he due to his history can't be an independent witness yet he didn't inform of this 19:27:41 <CIA-3> OpenTTD: rubidium * r12905 /branches/0.6/ (5 files in 3 dirs): 19:27:41 <CIA-3> OpenTTD: [0.6] -Backport from trunk r12904, r12876: 19:27:41 <CIA-3> OpenTTD: - Fix: Remove trams from savegames saved in OTTD without tram support, it is better than to simply crash [FS#1953] (r12904) 19:27:41 <CIA-3> OpenTTD: - Fix: GCC on FreeBSD does not support -dumpmachine causing configure to fail. Use g++ instead [FS#1928] (r12876) 19:28:44 <Eddi|zuHause> where did the "0 minutes" go? 19:28:50 <Eddi|zuHause> bug!! 19:28:52 <Yorick> 0 seconds ago :o 19:29:01 <Yorick> @seen Bjarni 19:29:01 <DorpsGek> Yorick: Bjarni was last seen in #openttd 1 day, 0 hours, 1 minute, and 29 seconds ago: <Bjarni> the thing is the guy is a lawyer and knows that he due to his history can't be an independent witness yet he didn't inform of this 19:29:02 <Tefad> 0 minutes into the future 19:29:03 <Tefad> duh 19:29:19 *** ben_goodger [~ben@host217-44-221-99.range217-44.btcentralplus.com] has quit [Quit: Ex-Chat] 19:29:25 <Yorick> that timing was great :) 19:29:47 <Prof_Frink> I almost missed it 19:31:55 <Sacro> nice 19:33:42 <Eddi|zuHause> why do "Save_MAP*()" get called 3 times each? 19:34:15 <Yorick> compression? 19:34:36 <Yorick> but I can't know 19:35:31 <Belugas> because it is stuttering? 19:45:51 *** planetmaker [~planetmak@devera.geophys.nat.tu-bs.de] has quit [Remote host closed the connection] 19:46:10 *** thgergo [~Administr@dsl51B788E6.pool.t-online.hu] has joined #openttd 19:46:52 *** pm [~planetmak@devera.geophys.nat.tu-bs.de] has joined #openttd 19:47:32 *** Yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- IRC with a difference] 19:47:44 <Ammler> is that already in FS as feature request? http://img2.myimg.de/stationlist43d17.png 19:48:35 <Eddi|zuHause> i am not sure if i like that request 19:49:28 <Ammler> Eddi|zuHause: you know, what I like? 19:49:58 <Eddi|zuHause> is that a trick question? 19:50:14 <Ammler> no :-) 19:50:21 <Ammler> just because you don't like it 19:50:33 <Ammler> I asked about the preview images 19:52:47 <Ammler> you woudn't need to click through all 19:56:28 <Rubidium> Eddi|zuHause: 2 autosaves? 19:56:55 <Rubidium> rather 3 ;) 19:57:20 <Eddi|zuHause> within 1000 ticks? 19:57:22 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has joined #openttd 19:57:23 <dragonhorseboy> hey 19:57:48 <dragonhorseboy> any of you ever play maps where there's pretty much no freights at all? 19:58:04 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 19:58:14 <Eddi|zuHause> i play mostly passenger games 19:58:53 <Fingon> no freights = no industries ? 19:58:55 <dragonhorseboy> eddi heh so you'll like a multiplayer map that has industries set to zero and a grf that almost only has express trains alone? 20:00:31 * dragonhorseboy is just wondering 20:01:22 <dragonhorseboy> eddi? 20:02:37 *** pm is now known as planetmaker 20:09:58 *** Mark [~M4rk@5351EE62.cable.casema.nl] has quit [Ping timeout: 480 seconds] 20:10:44 <Eddi|zuHause> no, i don't like multiplayer maps 20:12:03 *** Mark [~M4rk@5351EE62.cable.casema.nl] has joined #openttd 20:12:05 *** Mark is now known as M4rk 20:12:06 *** M4rk is now known as Mark 20:13:13 <Ammler> Eddi|zuHause: likes to play with the AI. :-) 20:13:29 <Eddi|zuHause> yeah. sure. :p 20:13:33 <dragonhorseboy> ammler....bah :p 20:13:36 <Eddi|zuHause> you just forgot a word :p 20:13:41 <Ammler> no 20:13:45 <dragonhorseboy> how about you ammler? express-only or nah? 20:14:46 <Ammler> I play OTTD only in MP 20:15:05 <Belugas> playing OTTD? sooo passé.. 20:15:23 <Fingon> i just let the AI play :) 20:15:37 *** Arie- [asdfsadf@villabadmuts.adsl.utwente.nl] has joined #openttd 20:15:43 <Ammler> yeah, I am looking forward to see AI against AI playing 20:15:59 <Ammler> well, then we have maybe more clients as server :-) 20:16:42 <dragonhorseboy> ammler...hmm so you'll like to play a map with no freights at all if we wanted to? :p 20:16:50 <dragonhorseboy> (just asking) 20:17:01 <Fingon> dragonhorseboy : is my plane ai invited? :p 20:17:57 *** Guest1733 [~pm@members.openttdcoop.org] has joined #openttd 20:18:49 <Ammler> dragonhorseboy: "nah" 20:19:08 <Ammler> I have enough OTTD for today 20:19:15 <Ammler> was at #coop 20:19:46 <Ammler> ^open 20:21:10 <dragonhorseboy> fingon....no planes unless you want to use russiaplanes grf sorry ;) 20:21:21 <dragonhorseboy> ammler...well what if it was another time tho? 20:22:08 <Ammler> I prefer coopish games 20:22:24 <Ammler> I am too lazy to build everything alone 20:22:34 <dragonhorseboy> ammler...heh well quick question 20:22:49 <dragonhorseboy> do you mean two players in one company or two companies that can share resources together (including rail traffic)? ;) 20:25:16 <Ammler> dragonhorseboy: don't you know #openttdcoop? 20:25:58 *** KritiK [~Maxim@78-106-136-104.broadband.corbina.ru] has joined #openttd 20:26:07 <dragonhorseboy> ammler..so you like the former then I presume? 20:27:09 <Ammler> doesn't really matter 20:27:55 <Ammler> the problem is if you join a MP server (not from coop or Brianetta), you should stay there 20:28:06 <Ammler> else your company is gone next day 20:28:17 <Ammler> I like to play same map around a week or so 20:28:31 <Ammler> just 1-2 hours per day 20:29:27 <dragonhorseboy> I still remember playing two cooperative play maps some time ago while I was still able to find some people willing to download the mini-in folder ^-^ 20:34:00 <Eddi|zuHause> i've been known playing the same savegame for months 20:34:53 <Fingon> an average game for me lasts 10 minutes, speed mode 20:37:28 *** stillunk1own [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 20:37:28 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer] 20:37:39 *** jp [~Miranda@dslb-088-066-001-162.pools.arcor-ip.net] has joined #openttd 20:38:20 <dragonhorseboy> eddi heh :p 20:39:01 <peter1138> Fetched 10.6MB in 12s (842kB/s) 20:39:03 <peter1138> hee 20:39:36 <ln> oh, what's wrong with your connection? 20:43:00 *** Leviath [~thomas@vdburgt.xs4all.nl] has joined #openttd 20:46:18 *** planetmaker [~planetmak@devera.geophys.nat.tu-bs.de] has quit [Quit: bye!] 20:46:18 *** Guest1733 is now known as planetmaker 20:46:27 *** raimar2 [~hawk@p5489FB8B.dip.t-dialin.net] has joined #openttd 20:52:46 *** Roest [~schurade@pD9EAE0A4.dip.t-dialin.net] has joined #openttd 20:53:39 *** raimar3 [~hawk@p5489C35A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 20:55:36 *** pm [~planetmak@devera.geophys.nat.tu-bs.de] has joined #openttd 20:55:39 *** planetmaker is now known as pm|away 20:55:43 *** pm is now known as planetmaker 20:58:50 <Roest> made any planets lately? 20:59:14 <ln> who, slartibartfast? 20:59:57 <Roest> slartibartfast just made norway 21:00:10 <Rubidium> no, that one to replace the one that needed to be demolisched for the highway 21:00:21 *** planetmaker [~planetmak@devera.geophys.nat.tu-bs.de] has left #openttd [] 21:00:27 <Roest> or did he made the whole thing and the price was just for norway 21:00:34 <Prof_Frink> Roest: Well, not just Norway 21:00:49 <Prof_Frink> He just liked doing crinkly coastlines 21:01:13 * Roest goes off reading it again 21:01:42 <Roest> i was always bad about remembering details from books i read 21:02:21 *** planetmaker [~chatzilla@devera.geophys.nat.tu-bs.de] has joined #openttd 21:02:28 <Roest> is it against the good spirit to tell someone on the forum he's getting annoying? 21:02:55 *** planetmaker [~chatzilla@devera.geophys.nat.tu-bs.de] has quit [] 21:02:55 *** pm|away is now known as planetmaker 21:03:38 *** svippy [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has joined #openttd 21:03:38 *** svippery [~svip@cpe.atm2-0-78233.0x535a2072.boanxx18.customer.tele.dk] has quit [Read error: Connection reset by peer] 21:03:51 *** TinoM [~Tino@i59F56136.versanet.de] has quit [Quit: Verlassend] 21:03:52 <Belugas> Roest, there are so many people on the forums who are sooooo stupid.... 21:04:07 <Belugas> so, by all means, by my guest >:) 21:04:22 <Belugas> and me, meanwhile, i'm going home 21:06:02 *** Zuu [~Zuu@c-363c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd 21:07:30 <Prof_Frink> Belugas: s/forums/internets/ 21:12:23 *** Roujin [~Roujin@mnch-4d043473.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 21:12:27 *** dragonhorseboy [~dragonhor@modemcable147.26-58-74.mc.videotron.ca] has left #openttd [] 21:13:51 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 21:14:30 <Eddi|zuHause> yes, especially people who call themselves "prof" 21:15:11 *** Roest is now known as Prof_Roest 21:18:25 * Prof_Roest is bored 21:18:42 *** Prof_Roest is now known as Roest 21:20:18 *** pm [~chatzilla@devera.geophys.nat.tu-bs.de] has joined #openttd 21:21:46 *** Osai`off is now known as Osai 21:26:14 *** pm [~chatzilla@devera.geophys.nat.tu-bs.de] has quit [Quit: bye!] 21:28:08 *** ben_goodger [~ben@host217-44-221-99.range217-44.btcentralplus.com] has joined #openttd 21:46:34 *** jp [~Miranda@dslb-088-066-001-162.pools.arcor-ip.net] has quit [Quit: jp] 21:50:11 *** Mark [~M4rk@5351EE62.cable.casema.nl] has quit [Read error: Connection reset by peer] 21:51:30 <Roest> yexo bad example hehe 21:51:40 <Yexo> why?] 21:52:09 <Yexo> damn, you're right 21:52:30 <Roest> you can get rid of all one way signals there 21:52:38 <Yexo> I'll post an explanation then :) 21:52:51 <Roest> besides the signals that lead away are place wrong too 21:52:57 <Roest> placed 21:53:00 *** M4rk [~M4rk@5351EE62.cable.casema.nl] has joined #openttd 21:53:04 *** M4rk is now known as Mark 21:53:32 <Roest> you place signals where you want trains to wait, so leave space that trains can clear the junctions 21:53:50 <Yexo> you mean they should be further away from the junction? 21:53:58 <Roest> yea 21:54:25 <Roest> also about one way, read michis post at the end of the first page of this thread 21:54:28 <Yexo> I know, but I want trains to leave as soon as possible, so i allow them to wait on the junction, because it's impossible to block other trains except those leaving the same way 21:54:45 <Roest> yea but pbs does that anyway 21:55:14 <Roest> you should turn on show reserved tracks, that shows how it does it 21:56:01 <Roest> that's the beautiful thing about this patch, you only need one signal type, if you dont completely fuck it up 21:57:44 <Yexo> Roest> yea but pbs does that anyway <-- I know, but if I place the signal right after the junction the trains can with a smaller gap 22:02:23 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has quit [Quit: The ending changes tone & is actually quite sad - but it involves a scene of necrophilia, so that's just another plus in my book.....] 22:03:26 <Roest> http://www.dilbert.com/fast/2008-01-23/ 22:04:37 <Yexo> :) 22:07:00 *** a1270 [~Cheese@24-117-88-79.cpe.cableone.net] has joined #openttd 22:13:49 <Wolf01> 'night 22:13:56 *** Wolf01 [~wolf01@host35-236-dynamic.15-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:17:58 *** Roest [~schurade@pD9EAE0A4.dip.t-dialin.net] has quit [] 22:21:02 *** Volley [~worf@84.119.65.133] has quit [] 22:24:54 *** Cap_J_L_Picard [~ewanm89@s15236362.onlinehome-server.info] has quit [Ping timeout: 480 seconds] 22:30:22 *** Cap_J_L_Picard [~ewanm89@s15236362.onlinehome-server.info] has joined #openttd 22:30:59 *** Volley [~worf@84.119.65.133] has joined #openttd 22:32:27 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has joined #openttd 22:39:54 *** NukeBuster [~NukeBuste@a62-251-21-79.adsl.xs4all.nl] has quit [Read error: Connection reset by peer] 22:42:22 *** thgergo [~Administr@dsl51B788E6.pool.t-online.hu] has quit [Read error: Connection reset by peer] 22:42:51 <mynetdude> do trains your layout get lost often? 22:43:58 <mynetdude> and I noticed the game ends in 2051, and I have noticed others have taken their game all the way to 2069 is there a way to keep going beyond 2069 or 2051 for that matter :XD? 22:44:00 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has joined #openttd 22:48:56 *** SickieAway is now known as sickie88 22:53:21 *** Arie- [asdfsadf@villabadmuts.adsl.utwente.nl] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.03 :: www.XLhost.de )] 22:56:59 *** roboboy [~Leo@c211-30-60-34.carlnfd4.nsw.optusnet.com.au] has quit [Ping timeout: 480 seconds] 22:57:48 *** Zahl [~Zahl@p549F1758.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 22:59:26 <Yexo> mynetdude: just don't stop playing when you get your score 23:00:11 <Eddi|zuHause> brb 23:03:44 *** Eddi|zuHause2 [~johekr@p54B75B91.dip.t-dialin.net] has joined #openttd 23:03:45 <mynetdude> oh you mean it will let me continue on? :D 23:03:52 <mynetdude> at 2051 it scores me? 23:03:59 *** Eddi|zuHause2 [~johekr@p54B75B91.dip.t-dialin.net] has quit [Remote host closed the connection] 23:04:05 <Yexo> at 2051 you get your score, but you can play on as long as you want 23:04:13 <mynetdude> www.thenetdude.com/myttd/mndlayout.jpg 23:04:19 <Yexo> there is even some ttdpatch savegame around in 9000 or something 23:04:43 <mynetdude> Yexo awesome :D wished they had some perks for going beyond the score date 23:05:05 <SmatZ> no, sorry :) 23:05:33 <mynetdude> ah maybe someone will patch that in someday if they are up to it 23:05:45 <ben_goodger> my strategem is to put the date back every couple of years so that it stays permanently in 2012 23:05:46 <Tefad> OVER 9000 23:06:18 <mynetdude> why 2012? 23:06:41 <Tefad> that's when the mayans say the world ends ; ) 23:06:46 <ben_goodger> the grfs I'm using have niceness in that year 23:06:48 <mynetdude> oh lol 23:06:57 <Tefad> coincidence? i think not. 23:07:24 *** Slowpoke [~Lobster@dslb-088-073-202-163.pools.arcor-ip.net] has quit [Quit: Verlassend] 23:07:24 *** Eddi|zuHause2 [~johekr@p54B7543F.dip.t-dialin.net] has joined #openttd 23:08:14 *** Eddi|zuHause [~johekr@p54B77E57.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 23:08:44 <mynetdude> sorry off topic, but if the mayans think the world ends in 2012, we are not far from it... shouldn't mankind already be doing something to prepare for it? Or are they just going to live on until we go "boom"? assuming that is what happens 23:09:12 <teeg> Oh, I think Bush is trying to prepare us just fine 23:09:17 <teeg> him and al gore 23:09:20 <Yexo> :) 23:09:28 <teeg> with all the "oooo we're all gonna die due to GLOBAL WARMING" 23:09:42 <ben_goodger> I think it was a flood as opposed to a "boom" 23:09:43 <teeg> and "you're ALL TERRORISTS thwwwphphphphp" 23:09:46 <Eddi|zuHause2> if i had an euro for each time somebody has told me the world would end... :p 23:09:48 <Yexo> well, if the worlds ends, there's not much we can do anyway 23:09:55 <Yexo> if there was, the world wouldn't end :P 23:10:13 <mynetdude> good point 23:10:19 <Prof_Frink> If I had a pound for every time the world ended, I'd have... ã2.50 23:10:21 <teeg> Yexo: well, if the world was going to end, and we all knew it, I'm sure there'd be a bit more fucking going on 23:10:22 <ben_goodger> since there is not much evidence that the previous three or four mayan apocalypses happened, I doubt we have anything to worry about on 2012-12-26 23:10:24 <mynetdude> its not within human powers/ability to stop it anyhow 23:11:51 <Eddi|zuHause2> the only non-human end of the world is when the sun goes nova, which is like a couple of years away still... 23:11:54 <Yexo> teeg: true, but if we were *sure* it was going to end, we couldn't stop it, else we wouldn't be sure 23:11:56 <ben_goodger> of course it is, we just have to revert to a neolithic society in order to stop the nasty carbon 23:12:12 <Yexo> enough offtopic for me now 23:12:14 <Yexo> goodnight 23:12:43 <mynetdude> ben_goodger thats alittle hard to do.. humans would not wand to devolve back to that 23:12:52 <Eddi|zuHause2> ben_goodger: good luck feeding 6 milliard people with a neolithic society ;) 23:13:31 <Eddi|zuHause2> there's not much about "want" ;) 23:13:32 <mynetdude> OTOH Eddi|zuHause2 made a good point that I didn't think about... but just try getting from San Francisco to New York in a few hours for a business conference you have to get to without jets 23:13:46 <teeg> I'm sure we could live without returning to a neolithic society, but it would probably involve quite a drastic change in population numbers 23:13:59 *** Chrill [~chrischri@c80-216-64-31.bredband.comhem.se] has quit [] 23:14:07 <teeg> as in returning from 6-8 billion people to around 1-2 or so I guess. but good luck in achieving that. 23:14:07 <stillunk1own> Some big change has to happen within the next few decades. 23:14:15 <mynetdude> I don't see how the population would need to change, just things would need to be done differently 23:14:23 <ben_goodger> er, that's "billion" 23:14:34 <ben_goodger> 6.5 billion, in fact 23:15:24 <Eddi|zuHause2> go learn real numbering systems :p 1 milliard = 1000 million, 1 billion = 1000 milliard 23:15:32 <mynetdude> hmm anyway about ottd... is there a patch to allow you to make your existing map bigger? 23:15:57 <Eddi|zuHause2> mynetdude: no chance 23:16:00 <stillunk1own> Eddi|zuHause2: It depends on language/country. 23:16:16 <ben_goodger> go unlearn nineteenth-century numbering systems. the post-horse-and-cart world uses the short scale 23:16:49 <Eddi|zuHause2> yes, in every country except the USA, and the half-stupid british are successively adopting that... 23:17:30 <Eddi|zuHause2> nobody in germany uses "short scale"... germans don't even have a name for that 23:17:46 <ben_goodger> no, the USA has always used the short scale. only quite old british people use the long scale, as we abandoned it in 1974 23:17:50 *** gfldex [~dex@dslb-088-074-169-168.pools.arcor-ip.net] has joined #openttd 23:18:33 <Eddi|zuHause2> that is exactly what i said... 23:19:00 *** Osai is now known as Osai^zZz 23:19:20 <Eddi|zuHause2> but that still makes 3/4 of the world not use the "short scale" 23:19:59 <ben_goodger> let's all just use standard form, shall we? 23:20:09 <ben_goodger> world population = 6.5 E 9 23:20:14 <mynetdude> ben_goodger I agree, that'd be nice 23:20:22 <Zuu> how about inventing a new stupid system that is neutral ;) 23:20:28 <Sacro> ben_goodger: 6.5G ? 23:20:59 <Prof_Frink> Sacro: No, we'll end up with people talking Gibi'rish 23:21:04 <ben_goodger> Sacro: I've only seen that notation in command-line hard disk partitioners 23:21:05 <Sacro> lol 23:21:08 <Eddi|zuHause2> "standard" ... i've not had such a good laugh in a long time :p 23:21:15 <Sacro> ben_goodger: i use it a fair bit 23:21:16 <stillunk1own> I don't think a prefix works without attaching it to something. 23:21:29 <Sacro> tis shorter than *10^9 23:21:58 <ben_goodger> in english, we call it standard form. synonyms include scientific notation (used by non-scientists who don't know what it's for) 23:22:12 <mynetdude> so Eddi|zuHause2 why is it not possible to expand an existing map? 23:22:27 <mynetdude> or connect two or more existing maps together 23:22:30 <Zuu> mynetdude: Because it is a lot of work. 23:22:36 <mynetdude> I suppose 23:23:07 <Eddi|zuHause2> mynetdude: there's a row of "invisible" tiles at the border of the map, you can neither expand nor join these in any way 23:23:07 <teeg> mynetdude: it could probably be done, but it would be a lot of work, and it might not even end up pretty 23:23:14 <mynetdude> well the largest map you can even create is 2048x2048 anyhow 23:23:16 <Zuu> It has recently been up for discussion on tt-forums I think. 23:23:38 <Zuu> recently as in the last month or two :) 23:23:57 <mynetdude> not too concerned about prettyness... but if you start off small and decide you like what you've done you'd like to expand on it 23:24:05 <mynetdude> then again you can just start a new/bigger map 23:24:20 <teeg> there's something to be said for having proper ambitions :P 23:24:25 <Eddi|zuHause2> it is not feasible in any way 23:24:28 <Prof_Frink> Why not just write the numbers out in full? 23:24:38 <mynetdude> Prof_Frink what do you mean? 23:24:44 <Prof_Frink> It's not like there are numbers above 45,000,000,000 23:24:45 <Eddi|zuHause2> let's use the babylonic number system 23:24:56 <mynetdude> oh thats old 23:25:36 <mynetdude> but I do agree... we should standardize numbering systems globally... makes things easier to understand/comprehend and less need for conversion 23:25:43 <Eddi|zuHause2> because of that system we count time and angles in groups of 60 23:25:44 <mynetdude> this world needs better/more standardization :P 23:25:57 <mynetdude> Eddi|zuHause2 like the sundial? 23:25:58 <Eddi|zuHause2> standardiSation ;) 23:26:09 <mynetdude> uh its standardization for you in the USA 23:26:18 <mynetdude> you UK english spell it with an S 23:26:37 <Eddi|zuHause2> i'm speaking a foreign language ;) 23:27:02 <mynetdude> well the thing is not that there is anything wrong with spelling it standardiSation vs Standardization... 23:27:02 <Sacro> standardisation if you please 23:27:18 <Sacro> mynetdude: English please 23:27:30 <mynetdude> but I wonder which is most correct... well standardization is english c'mon now 23:27:53 <Eddi|zuHause2> see... you people cannot even standardise your own language, how do you want to standardise "the world"... 23:28:01 <Eddi|zuHause2> well... except by invading them... 23:28:01 <mynetdude> the thing I DO like about the UK english is colour it is spelled as it sounds, I don't know why US english decided to eliminate certain vowels 23:28:25 <mynetdude> Eddi|zuHause2, I AGREE, but I didnt' say the US should do the standards... 23:28:48 <Eddi|zuHause2> well, when germany makes standards, you don't accept them anyway... 23:28:55 <Eddi|zuHause2> (-> A4 paper) 23:29:05 <mynetdude> whose idea was A4? 23:29:14 <mynetdude> We use A4, we call it legal size 23:29:20 <Eddi|zuHause2> germans introduced it 23:29:25 <mynetdude> I see 23:29:28 <Eddi|zuHause2> no "legal" is not the same as A4 23:29:51 <Prof_Frink> Neither is "letter" 23:29:53 <mynetdude> how so? I thought we had our own equiv to A4 that being "legal"? 23:30:02 <mynetdude> well I know A4 is not letter 23:30:16 <Prof_Frink> And *everything* *always* wants to print on "letter" 23:30:33 <mynetdude> see thats just the thing, I don't understand why we the whole world including the US can't just agree whether its their idea or ours 23:31:10 <mynetdude> Prof_Frink well in theory you could delete those size presets and create your own as long as you know the paper size you can set the print boundaries and then the margins all you want 23:31:30 <stillunk1own> mynetdude: The differences between us and uk come from the fact that someone in the us tried to eliminate quite a few french and latin influences. 23:31:39 <Eddi|zuHause2> http://en.wikipedia.org/wiki/Image:A_size_illustration2_with_letter_and_legal.svg 23:31:40 <mynetdude> I've had to do that for paper you wouldn't normally print on and I just took the measurements and input it into the software and the printer sees that data 23:32:23 <Eddi|zuHause2> as you can see, letter is slightly shorter, and legal slightly longer than A4, and both are slightly wider 23:32:26 <mynetdude> stillunk1own, well I think they did eliminate a lot of latin AFAIK from what I understand the latin language is no longer used except in the scientific communities pretty much 23:33:46 <Eddi|zuHause2> A0 is defined as 1m² with a ratio of 1:sqrt(2) 23:33:51 *** lolEee [~john@cpc3-leds2-0-0-cust55.leed.cable.ntl.com] has joined #openttd 23:34:27 <Eddi|zuHause2> A1 is A0 folded to half, with the same ratio 23:34:34 <Eddi|zuHause2> A2 is A1 folded to half 23:34:36 <Eddi|zuHause2> and so on 23:34:58 <stillunk1own> mynetdude: The significance in science is not that big anymore, but the difference in spelling happened a long time after latin became a "dead" language. 23:36:28 <mynetdude> stillunk1own ah lots have changed since I was taught why we say "homio sapiens" (or however you spell it) the biology teacher explained that Homio Sapiens is the latin way of saying Human. 23:36:56 <Eddi|zuHause2> actually, it is Homo Sapiens Sapiens 23:36:56 <mynetdude> I didn't know there were spelling variations and based on what I knew or didn't know it seemed like thats what it was 23:37:09 <mynetdude> ah ok so I had it spelled wrong, my bad :( 23:37:15 <Sacro> mynetdude: not sure about you but i'd prnounce it "culer" 23:37:33 <Eddi|zuHause2> and "Human" is derived from that 23:37:33 <mynetdude> Culer? thats how you pronounced Homo Sapiens? 23:37:50 <Sacro> eh 23:37:55 <Sacro> no, Colour 23:38:20 <Eddi|zuHause2> i'd pronounce it "Kalor" ;) 23:38:24 <mynetdude> oh, you mean the colour was not pronounced "color" for you? 23:38:45 <Prof_Frink> Eddi|zuHause2: That's bottled gas 23:38:51 <mynetdude> ah see over here most pronounce it as it is... color 23:38:54 <Sacro> Prof_Frink: that's what i was thinking 23:38:56 <Zuu> Why not go all way as Norway and spell things just as they sound. And have funny names for things by the way. :) 23:39:11 <mynetdude> Zuu such as? 23:39:46 <Prof_Frink> Zuu: Eh, if you want to say things as they's spelled, and not worry about word order or capitalisation, go back to Latin. 23:39:48 <Eddi|zuHause2> i'm not sure i get the "bottled glass" reference 23:39:49 <mynetdude> this is really interesting :) I don't mean to be ignorant... but really this is all interesting some of it I had forgotten about 23:40:17 <Eddi|zuHause2> i love capitalisation ;) 23:40:20 <Zuu> mynetdude: example of what? 23:40:22 <mynetdude> but anyway... the city names in ottd what are they based from? 23:40:30 <mynetdude> Zuu words in norway as they sound? 23:40:48 <mynetdude> I know you can get a newgrf to change city names 23:41:23 <Zuu> ock (and) 23:41:37 <mynetdude> ock is for and? 23:41:39 <Zuu> J where you pronounce J and not G as in Swedish. 23:41:54 <Zuu> mynetdude: Yes 23:42:01 <Zuu> Swedes spell it och. 23:42:04 <mynetdude> that sounds like you're about to say octopus 23:42:08 <ben_goodger> Prof_Frink: I don't think the concept of capital and miniscule letters actually occurred during the development of latin 23:42:17 <mynetdude> ock/och that's easy enough 23:42:22 <ben_goodger> scots spell it och also 23:42:39 <ben_goodger> though it means "oh", as in "oh yes", there, I think 23:43:12 <mynetdude> thats another confusing thing about language... you can have the same word mean so many things in various countries 23:43:23 <Eddi|zuHause2> when someone around here says "ooch" he means "auch" [meaning "also"] 23:43:30 *** planetmaker is now known as pm|away 23:43:48 <Eddi|zuHause2> but i suppose nobody of you can pronounce that correctly ;) 23:44:23 <stillunk1own> It's not that hard. 23:44:24 <mynetdude> anybody see my screenie of my map? 23:44:39 <mynetdude> and I noticed you can play on heightmaps... what is that? 23:44:59 <Eddi|zuHause2> heightmaps means you generate a map from a picture 23:45:09 <mynetdude> ooo 23:45:12 <Eddi|zuHause2> especially useful for real world maps 23:45:13 <mynetdude> what kind of picture? 23:45:39 <mynetdude> is there any place specific I can get blank heightmaps? 23:45:39 <Eddi|zuHause2> one with either 16 colo[u]rs or a greyscale 23:45:54 <Eddi|zuHause2> there are probably lots in the forums 23:46:15 <mynetdude> Eddi|zuHause2 you don't have to be so silly to type color or colour, I am perfectly ok with either :D 23:46:19 <Zuu> I think there is even a HOWTO for that in the forums. 23:46:27 <mynetdude> cool will look around 23:50:01 <mynetdude> is 12904 the latest nightly? 23:50:18 *** sickie88 [~sickie@89.143.174.143] has quit [Read error: Connection reset by peer] 23:50:25 * mynetdude wants to see if there is something different in the nightly 23:51:27 <Eddi|zuHause2> @openttd commit 23:51:28 <DorpsGek> Eddi|zuHause2: Commit by rubidium :: r12905 /branches/0.6 (5 files in 3 dirs) (2008-04-25 19:27:27 UTC) 23:51:29 <DorpsGek> Eddi|zuHause2: [0.6] -Backport from trunk r12904, r12876: 23:51:30 <DorpsGek> Eddi|zuHause2: - Fix: Remove trams from savegames saved in OTTD without tram support, it is better than to simply crash [FS#1953] (r12904) 23:51:32 <DorpsGek> Eddi|zuHause2: - Fix: GCC on FreeBSD does not support -dumpmachine causing configure to fail. Use g++ instead [FS#1928] (r12876) 23:52:03 <Eddi|zuHause2> with all the backporting, there is probably not too much new right now 23:52:13 <mynetdude> ah I see 12905 is the latest... but it doesn't show that on the site yet 23:52:18 <Zuu> mynetdude: You can look in the file changes.log if you have downloaded it. 23:52:25 <mynetdude> sorry, backporting means? 23:52:36 <mynetdude> Zuu oh ok I'm downloading it now 23:53:02 <Eddi|zuHause2> porting from the current development branch [trunk] to the previous release branch [0.6], to prepare a bugfix release 23:53:09 <SmatZ> mynetdude: http://en.wikipedia.org/wiki/Backport 23:53:26 <Zuu> http://hg.openttd.org:8000/trunk.hg/shortlog is also useful to follow the changes in trunk. 23:53:49 *** Osai^zZz is now known as Osai^zZz`off 23:54:19 <mynetdude> ah I just saw the shortlog 23:54:33 <mynetdude> the latest 12904 will not save trams 23:55:09 <Eddi|zuHause2> you read it wrong 23:55:15 <SmatZ> hehe 23:55:19 <SmatZ> it would be pretty useless :) 23:55:37 <SmatZ> it will remove trams from savegames saved with OTTD versions that didn't support trams 23:55:55 <Eddi|zuHause2> but you don't have old savegames, so it does not affect you 23:57:19 <Eddi|zuHause2> mynetdude: the most important ones from user point of view are the commits tagged "-Feature:" 23:58:27 <mynetdude> oh sorry I am new to the dev stuff 23:58:41 <SmatZ> but sometimes an interesting change/feature is hidden in a decent message ;) 23:58:54 <mynetdude> ah ok so it removes the trams on older savegames because the older saves would not support it anyhow 23:59:17 <mynetdude> ah ok SmatZ you're the one who fixed the tram from older savegames :D 23:59:38 <SmatZ> yes :) 23:59:43 <Eddi|zuHause2> yes, on very old savegames, trams would have behaved like busses, so when loading them now they would end up without rails