Times are UTC Toggle Colours
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06:43:44 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 06:43:44 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 06:43:46 *** [alt]buster is now known as [com]buster 06:45:40 <TiberiusTeng> good afternoon OTTD 06:45:51 *** Lex [~lex@70.188-233-85.staticip.namesco.net] has joined #openttd 06:46:22 <TiberiusTeng> my localtime is +7 hours related to peter1138, +6 hours to Ammler :p 06:48:46 *** TinoM [~Tino@i59F541FB.versanet.de] has joined #openttd 06:57:44 <Ammler> interesting, http://www.tt-forums.net/viewtopic.php?f=31&t=37884 (any idea, how they did it?) 07:00:15 <Ammler> TiberiusTeng: can you read that? http://openttd.5d6d.com/ what is that page about? 07:00:51 <TiberiusTeng> OpenTTD Chinese Forum 07:01:11 <TiberiusTeng> in simplified Chinese though ... yes, I can read that. 07:01:41 <Ammler> that forum reached to spam on ottd servers. 07:01:57 <Ammler> I didn't find something on the coop logs, yet. 07:02:51 <TiberiusTeng> ahh ... spamming's how they did things 07:03:22 <TiberiusTeng> some people in China just DDoS'ed one of the largest gaming forum in Taiwan a few weeks ago 07:03:48 <TiberiusTeng> only because they refused to publish ad's for some WoW private servers 07:04:40 *** ecke [~ecke@213.195.231.53] has joined #openttd 07:04:41 <Ammler> That chinese forum doesn't sell something? 07:04:55 <TiberiusTeng> no 07:05:01 <TiberiusTeng> it's just like tt-forums 07:05:54 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd 07:06:10 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has joined #openttd 07:06:43 <Ammler> So it is possible to "just" send the chat udp packets and a server does show them? 07:07:08 <Ammler> no need to be a client? 07:10:12 <TiberiusTeng> I'm not sure, not familiar with networking part of source code 07:10:29 <TiberiusTeng> seem they did many patches as well ... (but duplicated some work on tt-forums :( 07:12:11 *** Lex [~lex@70.188-233-85.staticip.namesco.net] has quit [Quit: Leaving] 07:13:36 <Ammler> (like stealing the credits?) 07:14:45 <TiberiusTeng> I don't know if they stealed patches or patching the code on their own. 07:15:49 *** Phoenix_the_II [rdeboom@home.deboom.biz] has quit [Read error: Connection reset by peer] 07:16:05 <TiberiusTeng> they do link to tt-forums related threads while discussing ... 07:16:36 <planetmaker> good morning all 07:16:42 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 07:16:57 <Ammler> TiberiusTeng: anything about "hacking" foreign servers :-) 07:17:25 <Ammler> hey planetmaker 07:18:55 <planetmaker> [09:16] <TiberiusTeng> they do link to tt-forums related threads while discussing ... <-- too bad. 07:19:14 <Ammler> planetmaker: if you are working on the sign, a move sign fucntion would be nice... :-) 07:19:33 <planetmaker> "move sign" not "remove sign"? 07:19:38 <Ammler> yes 07:19:49 <planetmaker> hehe :). But I'm a dumb patch updater only :P 07:19:53 <Ammler> the remove is in trunk long time 07:20:02 <TiberiusTeng> planetmaker, "why don't they join tt-forums discussion" ? 07:20:03 <planetmaker> Didn't work with r13480. 07:20:13 <planetmaker> at least not ctrl+click 07:20:19 <planetmaker> did test beforehand. 07:20:56 <planetmaker> TiberiusTeng: exactly that's my question and what I wonder about. 07:21:01 <Ammler> (lack of english, most time, like the german forums) 07:21:13 <planetmaker> ^ that's the only explanation I see, too 07:21:20 <TiberiusTeng> I think's the language problem 07:21:42 <planetmaker> Ammler: how does a quick "remove sign" work then in trunk? 07:21:48 <TiberiusTeng> there's not much people in Taiwan can read/write English actually 07:22:00 <TiberiusTeng> (and you may already feel my English's not good. :D) 07:22:10 <Ammler> planetmaker: I meant the button 07:22:30 <planetmaker> hehe. If you once read some manuals to technical appliances, the lack of English language proficiency becomes obvious :P 07:22:53 <planetmaker> TiberiusTeng: yours is fine :) 07:23:27 <TiberiusTeng> programming resource's all in English, I don't have choice but force myself to learn it :p 07:23:48 <planetmaker> Ammler: yeah, but the button is a slow two-click process. Ctrl-Click is nice and easy :). GUI vs. keyboard short-cut. 07:24:01 <planetmaker> Same with signal GUI and Ctrl+signal cycle 07:24:06 <TiberiusTeng> Ammler, I think it's not outside-spammable 07:24:09 <planetmaker> (same as) 07:24:22 <Ammler> ctrl is used way too less in ottd :-P 07:24:30 <planetmaker> ^ hehe. exactly :) 07:24:31 <TiberiusTeng> maybe he was joining as spectator then send those messages 07:25:19 <TiberiusTeng> but don't you feel that Ctrl's very hard do 'document' well? 07:25:23 <Ammler> yeah, and used chinese chars 07:25:31 <Ammler> that's why he had no nick. 07:25:36 <TiberiusTeng> in a way it feels like ioctl() in Unix kernels ... 07:25:47 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 07:26:14 <TiberiusTeng> maybe he didn't aware that many OTTD players lack a font setting that can display Chinese 07:27:07 <Ammler> planetmaker: I think about 4 arrows (<X>) at the GUI 07:27:18 *** tokai|ni [~tokai@p54B80BF3.dip0.t-ipconnect.de] has joined #openttd 07:27:30 <planetmaker> indeed a nice idea :) 07:28:02 <Ammler> TiberiusTeng: strange thing is, dih had the spam at january 19. 07:28:16 <Ammler> and the one in the tt-forums at june 6. 07:28:32 <Ammler> and the msg was the same. 07:28:48 <planetmaker> script kiddie 07:29:19 <TiberiusTeng> yeah, OTTD already can do some network scripting 07:29:39 <Ammler> indeed 07:29:52 <Ammler> would be easy to make a alias for that msg. 07:30:29 <TiberiusTeng> maybe I should register an account on that forum and write a post about this matter. 07:32:05 <Ammler> planetmaker: moste time you would like to move the sign only 1-2 tiles. 07:32:15 <Ammler> -e 07:32:41 <planetmaker> yeah. I know from my own experience. E.g. when voting or plan building on the PS :) 07:32:55 <Ammler> yeah, exactly 07:33:22 <Ammler> or if you need to point to a signal or other error 07:35:49 <Ammler> hehe, and if you are on that, you could use same function for the station signs :-P 07:36:57 <planetmaker> hehe :) 07:37:21 <planetmaker> Also nice idea, though I'm not entirely sure we want that there. 07:38:05 <planetmaker> Currently - IIRC - they're placed in the centre(?) of the initially built station, but are moved, if the centre tile gets removed 07:38:07 *** sunkan [sunkan@sunkan.bsnet.se] has quit [Ping timeout: 480 seconds] 07:38:08 <planetmaker> or something like that 07:39:14 *** mikl [~mikl@host-n133-18.homerun.telia.com] has joined #openttd 07:39:36 <TiberiusTeng> done. looking forward for replies ...... 07:40:38 <planetmaker> he. I guess it's up to you to wait for replies and be our router - so to say 07:40:56 *** mikl_ [~mikl@81-232-111-34-no16.business.telia.com] has joined #openttd 07:41:30 *** sunkan [sunkan@sunkan.bsnet.se] has joined #openttd 07:44:06 <Ammler> TiberiusTeng: something else, I already mentioned in the thread about, you should create your own thread about the patch pack, it is quite hidden where it is now... 07:44:12 *** Rexxars [~rexxars@85.19.218.28] has quit [Ping timeout: 480 seconds] 07:45:38 <TiberiusTeng> ahh, that ching 07:45:41 <TiberiusTeng> /thing/ 07:46:09 <planetmaker> ^^ I support that notion 07:46:42 <TiberiusTeng> actually I'm not really want to 'take over' Roest's work, and not sure if ignoring following 'support requests' is good, so ... 07:47:04 <Ammler> I miss a patch option for the middle stop, else it looks really nice. 07:47:08 <TiberiusTeng> well, then just make it a new thread and see how thing goes? 07:47:17 *** mikl [~mikl@host-n133-18.homerun.telia.com] has quit [Ping timeout: 480 seconds] 07:47:28 <TiberiusTeng> that's on my TODO list for sure, personally I wish it made the way into trunk 07:47:42 <Ammler> TiberiusTeng: roest isn't the only one with patch packs 07:47:46 <Ammler> there was many before 07:48:02 <Ammler> and will be many after 07:48:05 <TiberiusTeng> but then someone asked about per-station settings, and it is not an easy task ... 07:48:08 <TiberiusTeng> for sure :) 07:48:50 <TiberiusTeng> will editing the first post bump the thread to top ? 07:49:03 <Ammler> no 07:49:28 <Ammler> that's why you see post like "updated, see 1. post" :-) 07:49:35 *** elmex [~elmex@e180064194.adsl.alicedsl.de] has joined #openttd 07:50:40 *** Rexxars [~rexxars@85.19.218.28] has joined #openttd 07:50:52 <planetmaker> IMO it's not a big shame to issue a patch pack and kind let it decay after some time. 07:51:09 <planetmaker> It's quite impossible to maintain all (initially incorporated) patches for longer times 07:51:30 <planetmaker> I mean, what I'm doing with wwottdgd is sort-of quite the same... 07:51:43 <planetmaker> He, and with your updates you made quite a few things easier for me :) 07:52:35 <planetmaker> the difference is the aim of the patch pack only. 07:53:35 <planetmaker> http://www.tt-forums.net/viewtopic.php?f=47&t=28676&start=140 <-- Ammler, you may know what kind of roads those dirt roads are. I'm curious 07:55:00 *** Xeryus|bnc is now known as XeryusTC 07:55:10 <Ammler> us outside roads 07:55:20 <Ammler> not outside early stage 07:55:50 <planetmaker> they're nice. are they in the grf pack? 07:55:55 <TiberiusTeng> for things not in trunk, patches are very easy to crash into other 07:56:07 <planetmaker> TiberiusTeng: hehe. Yes. 07:56:09 <TiberiusTeng> like, while updating some window-class tables, command-tables 07:56:11 <Ammler> planetmaker: yeah, long time. 07:56:22 <TiberiusTeng> I wonder if there's a better way to handle this kind of diff :Q 07:56:30 <planetmaker> Ammler: I wondered because I've never seen them before in any of our games. 07:56:50 <planetmaker> TiberiusTeng: I guess quite difficult. 07:56:50 <Ammler> because we do not play in early years. 07:57:06 <planetmaker> Ah, so they're only around in early years? Hm... a pity 07:57:32 <TiberiusTeng> no upper context lines in unified diff, etc ... 07:57:35 <planetmaker> TiberiusTeng: for that reason, e.g. I made myself a combined patch of infrastructure sharing and close airports as they always clash 07:57:39 <Ammler> hehe, maybe there is a parameter to have them instantly 07:57:48 <TiberiusTeng> but I guess the patch program won't like this 07:58:25 <Ammler> TiberiusTeng: do you work with git? 07:58:41 <Ammler> your windows binary shows a strange rev. 07:58:44 <planetmaker> TiberiusTeng: I guess that's not the big problem. The big problem would be that it's very easily ambigeous and you'll more often have broken patches 07:58:52 <planetmaker> he is :) 07:59:08 <planetmaker> (IIRC) 07:59:11 <TiberiusTeng> I work with Mercurial 07:59:16 <planetmaker> :P 07:59:45 <TiberiusTeng> it's a joy to see OpenTTD have a mercurial repository, and it's synchronized with SVN ! :D 07:59:52 <TiberiusTeng> made my life much more easier 08:00:05 <TiberiusTeng> git was a headache to setup in Windows environment 08:00:37 <Ammler> Suggstion for rev: use SVN rev and maybe a suffix like -tpp (tiberisus patch pack) 08:01:04 <Ammler> would make it easier, if you like to use it in MP mode. 08:01:17 <TiberiusTeng> will do it in next version. (it's now generated by a script in OTTD source) 08:02:25 <Ammler> didn't test it self, just read some guys complained about in german forums. 08:02:34 *** dR3x4cK [~Miranda@p5499F549.dip.t-dialin.net] has joined #openttd 08:04:28 <Ammler> they needed to join with console parameter -n 08:05:06 <Ammler> but the positive thing is, it looks like working in MP (no desyncs) :-) 08:05:11 <TiberiusTeng> playing online with other specified version(s) ? 08:05:23 <TiberiusTeng> I think it's impossible to do this :Q 08:05:34 <TiberiusTeng> that's a really good news for me, and those patch authors :) 08:06:28 <Ammler> the patch itself should be a SVN from trunk (for BOTTD) 08:06:32 *** nfc_ [nfc@dsl-hkibrasgw2-fe4dde00-190.dhcp.inet.fi] has joined #openttd 08:06:50 <Ammler> and builds should always show the same rev as the SVN patch :-) 08:07:03 *** nfc [nfc@dsl-hkibrasgw2-fe4dde00-190.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 08:08:40 <TiberiusTeng> ok :) 08:09:49 *** TiberiusTeng [~Tiberius@sbt.idv.tw] has quit [Quit: Leaving] 08:10:01 *** dR3x4cK [~Miranda@p5499F549.dip.t-dialin.net] has quit [Quit: dR3x4cK] 08:17:10 *** Wuisch [Wuisch@78-27-49-163.dsl.alice.nl] has joined #openttd 08:21:10 <planetmaker> [10:00] <Ammler> Suggstion for rev: use SVN rev and maybe a suffix like -tpp (tiberisus patch pack) <-- for wwottdgd I made myself a diff which attaches wwottdgd to the rev.ccp.in so that I won't forget and don't mind a different call to ./configure 08:21:50 <Ammler> hmm, why not edit rev.cpp.in? 08:21:58 <planetmaker> nars roads: they have a patch option - and a very nice readme to explain things. He, something for the next psg 08:22:05 <planetmaker> Ammler: that's what the diff does :) 08:22:26 <planetmaker> it's a patch for rev.cpp.in 08:22:32 <Ammler> ah, missread :P 08:22:41 <planetmaker> wasn't clear there, I guess :) 08:22:52 <Wuisch> What is wwottdgd? WorldWideOnlineTransportTycoonDeluxeGooD? 08:23:09 <planetmaker> world wide OpenTTD gaming day. 08:23:17 <Wuisch> Close 08:23:23 <peter1138> does it need a special day? 08:23:23 <Ammler> !s/ing/e/ 08:23:29 <planetmaker> http://wiki.openttd.org/index.php/World_Wide_OpenTTD_Game_Day/2 08:23:34 <Ammler> :-) 08:23:44 <planetmaker> peter1138: to play with 55 clients in one game: yes :) 08:23:59 <planetmaker> you need more admins than usual 08:24:10 <peter1138> pah, where's the 16 company patch? 08:24:28 <Ammler> yeah, that one wasn't long alive. 08:24:28 <planetmaker> it's still around somewhere, but IMO not needed for that... 08:24:42 <planetmaker> ... and probably breaks many things 08:24:48 <peter1138> it is when you have subsidiaries too ;) 08:24:54 <peter1138> planetmaker: not when it's done properly 08:25:38 <planetmaker> peter1138: but that needs testing :). We'll see how the patch pack works. If we do it right (I hope so), we're off with very little admin tasks 08:26:09 <peter1138> does it include pbs? 08:26:16 <planetmaker> peter1138: no :S 08:26:21 <peter1138> :o 08:26:32 <planetmaker> Actually it is heavily incompatible with infrastructure sharing 08:26:51 <planetmaker> for a reason I couldn't figure out. But the title screen crashes to the OS without notice 08:26:53 <Ammler> peter1138: that depense on trunk :P 08:27:23 <planetmaker> ^ and that :) 08:27:27 <peter1138> depense? 08:27:52 <planetmaker> quote from the wiki page: " PBS 3 50% will only be included over trunk" 08:27:58 <planetmaker> :P 08:28:07 <planetmaker> (I know, bad English) 08:28:22 <Ammler> depent? 08:28:26 <planetmaker> depends. 08:29:25 <Ammler> with current IS, YAPP is also not playable. 08:29:46 <peter1138> IS? 08:29:53 <planetmaker> IS = infrastructure sharing 08:30:12 *** TiberiusTeng [~Tiberius@sbt.idv.tw] has joined #openttd 08:30:15 <Ammler> I hope, those guys will come back, we need some modifications there. 08:30:28 <planetmaker> yeah, I strongly hope so, too... 08:30:47 <planetmaker> That's a patch I like A LOT :) 08:31:15 <planetmaker> but it's far from a state of being somewhat ready for consideration into trunk :S 08:31:45 <planetmaker> And it's BIG. 08:32:23 <Ammler> well, it is even not ready for wwottdgd 08:32:58 <planetmaker> well, it's IMO. We don't have bancrupt companies and we admins can move between companies 08:33:10 <planetmaker> but it's not nice to have to rely on it 08:33:14 <dih> mornin 08:33:27 <Ammler> well, I won't be a admin then :-) 08:33:28 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Quit: TschÃŒÃ] 08:33:38 <planetmaker> hehe 08:33:54 <TiberiusTeng> which patch are you talking about? 08:33:55 <planetmaker> you're forced-recruited for that task, Ammler ;) 08:34:00 <dih> IS 08:34:03 <dih> ops 08:34:07 <Ammler> imagine how so solve train issues, fi track and train belongs to differ comapnies. 08:34:10 <dih> hmm 08:34:18 <dih> irssi is mucking up for me again! 08:34:42 <planetmaker> Ammler: just disconnect a track. Can be done with a bit communication 08:35:04 *** iAN_ [~UNIX@212.223.130.65] has joined #openttd 08:35:12 <iAN_> hello and good morning to every single one 08:35:21 <dih> in wwottdgd admin can do anything ;-) 08:35:26 <Ammler> hey iAN_ :-) 08:35:27 <planetmaker> but no doubt, your proposal for access to a train for both, train owner and track owner is a very handy feature there 08:35:35 <planetmaker> hello iAN_ 08:35:38 <dih> Ammler: how's the turkey? :-D 08:36:08 <Ammler> :-) 08:36:14 <peter1138> la la 08:36:26 <Rubidium> pomtepom 08:36:30 <Ammler> we do not need to speak about it, EM is gone for us. 08:36:43 <dih> heh 08:37:03 <dih> at least you have to only soccer playing turkey in the world :-D 08:37:21 <dih> Ammler: does that mean you are not gonna even watch other games? 08:37:30 <Ammler> no 08:37:39 <dih> peter1138: trallalla 08:37:45 <dih> Ammler: why not? 08:37:47 <dih> c'mon 08:38:01 <dih> be a good sportsman and cheer for another country 08:38:02 <Ammler> no to "not gonna" 08:38:24 <dih> so you're gonna watch? 08:38:32 <Ammler> :-) yes, I will 08:38:43 <dih> that was a confusing answer then :-P 08:38:48 <Wuisch> I don't really watch it but have we won yet? 08:38:57 <Ammler> we? 08:39:08 <Ammler> yep, you have 08:39:13 <dih> Wuisch: yes, the EU has won 08:39:14 <Rubidium> Wuisch: OpenTTD isn't a country in Europe, so no we haven't 08:39:16 <dih> congratulations! 08:40:07 <dih> Rubidium: shame, we should demonstrate to become 'independant' :-P 08:40:09 <Wuisch> that would be awesome though starting our own country of TransportTycoonia 08:40:28 <dih> i would not wanna live there! 08:40:39 <dih> not if all players were gonna come 08:40:42 <dih> just think of all the tourists 08:40:57 <Wuisch> where when you travel to somewhere you don't actually look at where the transport is going you just hop in 08:41:04 <Ammler> it's like in germany with the coal ps 08:41:06 <dih> Rubidium could not even go shopping without getting bugged "my patch my patch"... 08:43:16 <Wuisch> and the air smells like warm rootbeer 08:43:16 <Ammler> and it's like in past, before the world became a ball 08:44:11 <Ammler> was that also the time, when football has born? 08:44:32 <Wuisch> and once youve done some landscaping everyone hates you 08:45:20 <Ammler> did they play with the disks before? 08:45:36 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 08:47:25 <Wuisch> a 2 dimensional immage that would change depending on which direction it was going 09:00:06 *** Pikka [~PikkaBird@CPE-58-165-98-32.qld.bigpond.net.au] has joined #openttd 09:13:38 <iAN_> Ammler: where are you from? 09:13:42 <iAN_> hi Pikka :-) 09:14:03 <Ammler> iAN_: CH 09:14:32 <iAN_> ah. and you "lost" already? 09:14:40 <Ammler> yep, 2. times 09:14:43 <iAN_> :-/ 09:14:55 <Ammler> too many for qualifying 09:15:09 <iAN_> hope you allow the other teams to continue playing. And not booting them out of CH now =9 09:15:14 *** nfc_ [nfc@dsl-hkibrasgw2-fe4dde00-190.dhcp.inet.fi] has quit [Quit: leaving] 09:15:24 *** nfc [nfc@dsl-hkibrasgw2-fe4dde00-190.dhcp.inet.fi] has joined #openttd 09:15:30 <Ammler> well, it could be expected :-) 09:16:15 <Ammler> (that we don't qualify) 09:17:18 <Ammler> but the way it happend was ugly. :-P 09:20:45 *** shodan [~user@ppp101-219.static.internode.on.net] has joined #openttd 09:23:31 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 09:25:26 <TiberiusTeng> Ammler, I've updated the executable file to use 'r13481M-TibPP' as version string. :) 09:25:27 <CIA-3> OpenTTD: peter1138 * r13482 /trunk/src/newgrf.cpp: -Codechange: Use "extended bytes" in Actions 3 and 4 for vehicles 09:25:31 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 09:25:42 <TiberiusTeng> ... 5 minutes too early? :p 09:27:15 * TiberiusTeng go to play MGS4 09:27:28 <peter1138> not really, nothing uses it 09:28:33 <TiberiusTeng> is it supporting a new NewGRF functionality (Action 3/4) ? 09:29:25 <TiberiusTeng> web interfaces aren't updated yet ... hmm 09:29:35 <peter1138> it's adding newgrf functionality, heh 09:29:50 <peter1138> but no grf will use them yet (possibly ever) 09:30:39 <TiberiusTeng> is it documented on web? ttdpatch.net GRF Specs? I'm reading the doc about these 2 functions, but still don't get it 09:30:53 <TiberiusTeng> maybe I should wait for that revision diff to appear =) 09:31:08 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 09:31:40 <TiberiusTeng> ahh, I see, field size expansion. 09:33:01 *** egladil_ibook [~egladil@81-226-238-189-no61.tbcn.telia.com] has joined #openttd 09:33:12 <peter1138> not very exciting 09:34:06 <TiberiusTeng> makes me think of the new vehicle window needing a flexible filtering mechanism =) 09:37:27 <peter1138> yes it does 09:37:50 <peter1138> but not just on grf :) 09:39:47 *** egladil [~egladil@81-226-238-189-no61.tbcn.telia.com] has quit [Ping timeout: 480 seconds] 09:42:48 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 09:43:00 *** dlunch [~dlunch@61.108.29.49] has quit [Remote host closed the connection] 09:43:27 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 09:43:27 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 09:43:29 *** [alt]buster is now known as [com]buster 09:47:31 *** dlunch [~dlunch@61.108.29.49] has joined #openttd 09:51:53 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 09:59:53 *** smoovi [smoovi@e178210196.adsl.alicedsl.de] has joined #openttd 10:04:07 *** SirBob [~chatzilla@c122-107-227-146.eburwd5.vic.optusnet.com.au] has quit [Quit: ChatZilla 0.9.82.1 [Firefox 2.0.0.14/2008040413]] 10:05:00 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Read error: Connection reset by peer] 10:05:05 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 10:07:53 *** divoafx [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has joined #openttd 10:07:53 *** divo [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Read error: Connection reset by peer] 10:14:18 <CIA-3> OpenTTD: truebrain * r13483 /branches/noai/ (bin/ai/regression/regression.txt src/ai/api/ai_tile.cpp): [NoAI] -Fix: oops... IsBuildable thought trees were not buildable, silly of course (tnx Yexo) 10:14:47 *** Lex [~lex@70.188-233-85.staticip.namesco.net] has joined #openttd 10:14:58 *** SirBob [~chatzilla@c211-28-51-73.richm1.vic.optusnet.com.au] has joined #openttd 10:15:10 <Wuisch> kinda wierd I seem to only use pikka grfs...Oh no wait got zephyris ones aswell... phew was worried that pikka might start a monopoly on cool grfs' and then start demanding ...stuff 10:15:22 <Pikka> Wuisch: gimme stuff! 10:15:41 <Wuisch> But you don't want my stuff... My stuff smells 10:15:53 <Pikka> oh, okay then 10:16:32 <Wuisch> stinky hundred dollar bills 10:19:45 <Wuisch> anyhow is there away to set your starting amount of money to zero ? I always lose about 5k before I finally decide on where to start building :P 10:20:31 <peter1138> so you'd rather have -5k instead of 95k? 10:21:18 <Wuisch> well atleast then I wouldn't lose money on interest :p 10:21:35 <Wuisch> those 5$ make a diffrence! :P 10:22:05 <Pikka> Wuisch: pay off your loan at the beginning and then reborrow it when you're ready to start building? 10:22:55 <Wuisch> I'm always to slow to pay off the last 10k ... and I ussually forget :P Anyhow just asking if there was a way if there isn't no biggie :p 10:23:52 *** user1 [~Gabe@c-98-202-77-105.hsd1.ut.comcast.net] has quit [Read error: Connection reset by peer] 10:29:14 <planetmaker> peter1138: just out of interest: what's your opinion on Roujins ingame rivers patch? 10:30:08 <planetmaker> or rather a possibility to build rivers ingame at all 10:32:31 *** smoovi [smoovi@e178210196.adsl.alicedsl.de] has quit [Quit: #idlerpg] 10:34:43 <CIA-3> OpenTTD: truebrain * r13484 /branches/noai/ (5 files in 2 dirs): 10:34:43 <CIA-3> OpenTTD: [NoAI] -Fix [API CHANGE]: AITile::IsBuildable() now returns 'true' on coast tiles 10:34:43 <CIA-3> OpenTTD: [NoAI] -Fix [API CHANGE]: Renamed AITile::IsWater() to AITile::IsWaterTile() to be more consistant; also, it no longer returns 'true' on coast tiles 10:34:43 <CIA-3> OpenTTD: [NoAI] -Add: added AITile::IsCoastTile(). Building on such tiles is in general more expensive 11:07:42 *** tokai|ni [~tokai@p54B80BF3.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 11:08:44 *** SirBob [~chatzilla@c211-28-51-73.richm1.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 11:09:24 *** tokai|ni [~tokai@p54B80A26.dip0.t-ipconnect.de] has joined #openttd 11:15:59 <CIA-3> OpenTTD: rubidium * r13485 /trunk/src/rail_cmd.cpp: -Fix: let ships also navigate on half-tile sloped watery rail tiles. 11:16:12 <CIA-3> OpenTTD: rubidium * r13486 /branches/noai/ (5 files in 2 dirs): [NoAI] -Add: function to determine what TransportTypes a tile holds. 11:17:27 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has quit [Ping timeout: 480 seconds] 11:22:58 <Wuisch> Success I finally m ade a 3 way junction that works It only took 5 tries! :P 11:24:39 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 11:24:52 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 11:30:22 *** dlunch [~dlunch@61.108.29.49] has quit [Ping timeout: 480 seconds] 11:35:42 *** DaleStan [~Dale@pool-71-98-108-161.ipslin.dsl-w.verizon.net] has joined #openttd 11:36:40 *** DaleStan [~Dale@pool-71-98-108-161.ipslin.dsl-w.verizon.net] has left #openttd [] 11:36:43 *** DaleStan [~Dale@pool-71-98-108-161.ipslin.dsl-w.verizon.net] has joined #openttd 11:41:09 *** dR3x4cK [~Miranda@129.187.61.232] has joined #openttd 11:50:30 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 11:51:17 *** DaleStan [~Dale@pool-71-98-108-161.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 11:51:37 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has left #openttd [] 12:04:27 *** HerzogDeXtEr [~Flex@89.246.185.152] has quit [Ping timeout: 480 seconds] 12:24:52 *** shodan [~user@ppp101-219.static.internode.on.net] has quit [Quit: Client Exiting] 12:25:15 *** shodan [~user@ppp101-219.static.internode.on.net] has joined #openttd 12:32:41 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 12:39:00 *** Progman [~progman@p57A1D7D7.dip.t-dialin.net] has joined #openttd 12:39:55 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:39:58 *** mode/#openttd [+v glx] by ChanServ 12:43:16 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has quit [Quit: - nbs-irc 2.39 - www.nbs-irc.net -] 12:46:10 *** Lex [~lex@70.188-233-85.staticip.namesco.net] has quit [Quit: Leaving] 12:46:41 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 12:47:00 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 12:47:24 *** Aerandir [magic.powe@90-230-201-111-no37.tbcn.telia.com] has joined #openttd 12:54:18 *** KritiK [~Maxim@78-106-176-227.broadband.corbina.ru] has joined #openttd 13:03:32 <yorick> { WWT_IMGBTN, RESIZE_NONE, 14, 136, 178, 14, 35, SPR_IMG_BRIDGE, STR_BUILD_AQUEDUCT} <-- is there any documentation on what these numbers mean? 13:03:47 <Belugas> no 13:03:53 <Belugas> not requred 13:04:00 <Belugas> qhen you know why they are there 13:04:16 <Progman> lol 13:04:23 <yorick> size & position, right? 13:04:27 <planetmaker> hehe. yes 13:04:30 <Progman> of course you dont need the documentation if you know them ;) 13:04:31 <planetmaker> coordinates 13:04:38 <SmatZ> yorick: search for "struct Widget" 13:04:58 <glx> first number is color 13:05:03 <planetmaker> looking at them you learn that the buttons have a size of 21 pixels each 13:05:23 <glx> then left, right, top, bottom 13:05:53 <planetmaker> (except some, like this :P ) 13:06:50 <Belugas> a number should always be understood under the context it is used. Right now, we are talking about widgets, therefor, they are related to widget properties... 13:06:57 <Belugas> no big magic there 13:07:00 <SmatZ> hehe 13:07:41 <yorick> trying to add aqueduct button, but the last time I tried to add a button to that window, the sprite was drawn, but outside the window and I couldn't hotkey or click it 13:09:16 <yorick> @calc 178-136 13:09:16 <DorpsGek> yorick: 42 13:09:17 <Belugas> mostly becuase you did not add the button at the right coordinates, and most probably out of the window itself. 13:09:27 <Belugas> this is why you need to understand the system 13:09:36 <yorick> why would that make the hotkey fail? 13:10:06 <yorick> 42...does it answer that on all questions? 13:10:08 *** skidd13 [~skidd13@p548A7927.dip.t-dialin.net] has joined #openttd 13:10:18 <skidd13> Hi folks 13:10:24 <Belugas> if it failed, it could be because you did not wrote proper support 13:10:25 <Belugas> dunno 13:10:26 <peter1138> it does if that's the answer 13:10:57 <peter1138> mr belugas 13:13:02 <peter1138> hm 13:14:02 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 13:16:06 <yorick> shouldn't the scenario editor have a button to remove that desert bit again? 13:16:26 <yorick> we can only add it now 13:16:54 <Rubidium> ctrl? 13:17:09 * yorick slaps ctrl 13:17:13 <SmatZ> hehe 13:17:17 <yorick> those features should be documented 13:17:30 <Rubidium> it now is 13:17:41 <yorick> since 1 minute? 13:17:46 <Rubidium> yup 13:18:48 <Rubidium> http://thegrebs.com/irc/openttd/2008/06/12 <- see? 13:21:52 * yorick adds it to the "hidden features using ctrl" wiki page 13:22:14 <Belugas> mister peter1138! 13:22:20 <Belugas> sorry, waqs a way for a few moments 13:22:52 <yorick> it's already there :( 13:23:11 <peter1138> hah 13:23:35 *** Mark [~M4rk@5351EE62.cable.casema.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Go on, try it!] 13:24:05 * yorick wants configurable hotkeys 13:24:13 <yorick> and console eastereggs 13:24:33 <SpComb> moo 13:24:48 <CIA-3> OpenTTD: rubidium * r13487 /branches/noai/src/ai/api/ai_tile.cpp: [NoAI] -Fix: tram bits are not to be considered buildable in any case. 13:24:50 <yorick> wrong channel, try #moocows 13:25:48 <yorick> SmatZ felt like he had to moo there :) 13:26:00 <SmatZ> hehe 13:28:26 *** M4rk [~M4rk@5351EE62.cable.casema.nl] has joined #openttd 13:28:30 *** M4rk is now known as Mark 13:29:29 <yorick> I think the scenedit terraform gui is too big 13:31:58 <yorick> oh, now I remember, I tried to add the "lock" button (the one that moves ships over slopes) 13:32:22 <yorick> because it wasn't added there once canals and locks became a seperate thing 13:32:23 <Rubidium> it just needs a water build toolbar just like the road toolbar I guess 13:32:36 <yorick> for 3 buttons? 13:32:47 <yorick> Rubidium! Newwaterbuildtoolbar! 13:33:30 * yorick adds sloped bridges to the wishlist 13:33:35 * Rubidium discards yorick as being inconsistent 13:34:04 <yorick> heh 13:35:49 <yorick> I think they should be able to make canals out of rivers 13:36:04 <yorick> and offcourse speed limits for rivers :) 13:36:07 *** Smoovious [~imp486@75-12-89-18.lightspeed.wyngmi.sbcglobal.net] has quit [Ping timeout: 480 seconds] 13:37:41 <yorick> ooh, it asserted! 13:37:54 <yorick> r.right - r.left == 11 13:38:39 *** Smoovious [~imp486@75-12-89-18.lightspeed.wyngmi.sbcglobal.net] has joined #openttd 13:38:56 *** Smoovious [~imp486@75-12-89-18.lightspeed.wyngmi.sbcglobal.net] has quit [] 13:39:35 <yorick> could have something to do with me not resizing the window... is that needed? 13:40:02 <planetmaker> yorick: AFAIK yes 13:40:20 <CIA-3> OpenTTD: smatz * r13488 /trunk/src/rail_cmd.cpp: -Fix (r13485): track wasn't removed on company bankrupcy when there was a ship on lower halftile 13:40:44 <yorick> ok 13:41:13 <yorick> another array of numbers whose functions are unknown 13:41:52 <Belugas> to you :) 13:42:08 <Belugas> because you have not yet dwelve in a search ;) 13:42:17 <Progman> "track wasn't removed on company bankrupcy when there was a ship on lower halftile", always funny how to find such bugs 13:42:21 <Rubidium> it is not an array 13:42:52 <yorick> doesn't matter, it's separated by , 13:43:23 <planetmaker> http://bugs.openttd.org/?getfile=2979 <-- yorick: you might have a look there and just do it analogously 13:46:54 <yorick> does the caption also care? 13:48:07 <SmatZ> yorick: some widgets have fixed size you have to obey 13:48:14 <SmatZ> like closebox 13:48:17 <Wuisch> OBEY! 13:48:20 <yorick> and stickybox 13:48:25 <SmatZ> yeah :) 13:49:31 <yorick> ooh...my stickybox was some 60 pixels wide 13:49:59 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 13:59:03 <yorick> heh, it works :) 13:59:14 <yorick> but it's called DDSP_BUILD_BRIDGE 14:00:45 <peter1138> don't you fucking know what you are 14:02:07 *** raimar2 [~hawk@p5489B952.dip.t-dialin.net] has joined #openttd 14:02:12 <Wuisch> A banana? 14:02:40 <yorick> Wuisch, possibly even a coconut 14:04:31 <Wuisch> darnit have to travel to the big city soon... I hate capitals... they're always so crowded and ya know... have other people in it 14:04:53 *** skidd13 [~skidd13@p548A7927.dip.t-dialin.net] has left #openttd [] 14:05:21 <Touqen> Oh noes. Not peoples! 14:05:54 <Noldo> you should live in a country that doesn't have big cities 14:07:27 <Wuisch> I did but then I moved well not really a country but a pronvince 14:07:29 <yorick> 10 million live in the edgecity! 14:08:07 <Wuisch> 2/3ds of our entire populatoin... No wonder Its always so crowded here 14:08:43 *** trd [~trd@217-13-28-178.dd.nextgentel.com] has joined #openttd 14:09:29 *** raimar3 [~hawk@p5489B603.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 14:10:26 <Belugas> [09:58] <@peter1138> don't you fucking know what you are <--- :D 14:10:36 <Belugas> i was just wondering waht to put on ;) 14:10:52 <dih> a dress belugas :-P 14:11:02 <ln> your clock is off by several hours 14:11:16 * Belugas does not wear a dress, but a wetsuit :P 14:11:37 <dih> what on earth do you want to wear a wet suit for? 14:11:42 <dih> :-P 14:11:49 <yorick> and where on earth do you live? 14:11:50 <Belugas> not on earth indeed 14:12:01 * peter1138 grumbles at audioscrobbler wmp plugin breaking 14:12:04 <yorick> for diving 14:12:29 <dih> no kidding! 14:12:55 <yorick> ORLY? 14:13:18 <dih> yorick: do you have a auto follow invite? 14:13:29 <yorick> possibly not 14:13:41 <peter1138> oh why the fuck is it only 15:13 :( 14:13:51 <yorick> because it's 16:13 14:14:12 <dih> i know how i could annoy a lot of channels on oftc :-P 14:14:16 <planetmaker> because you look at a clock in that time zone, I guess 14:14:40 <yorick> dih, for inviting me, you'd have to be there yourself 14:14:46 <planetmaker> [16:14] <dih> i know how i could annoy a lot of channels on oftc :-P <-- annoying people is easy and no art 14:16:11 <dih> pm: not by doing it myself :-P 14:16:58 <yorick> dih, do you also " i also have the luxury of someone else having done it" <-- think that 14:17:18 <dih> ? 14:17:29 <yorick> nothing 14:17:34 <dih> yorick: you have a day of "i make no sense"? 14:17:40 <dih> oh no - it's every day! 14:17:50 <dih> :-P 14:18:21 <yorick> how true 14:19:18 <SmatZ> hehehe 14:19:53 <yorick> I'd say it's time for a water gui in the scenario editor 14:20:05 <yorick> Rubidium! Newwaterguiinscenedit! 14:20:07 <dih> i really enjoy SmatZ' on-liners :-D 14:20:22 <SmatZ> :) 14:20:40 <dih> yorick: good think your 'say' does not influence openttd too much 14:20:42 <SmatZ> yorick: you won't help anything this way 14:21:34 <yorick> no, I'm currently writing a patch that allows you building aqueducts in terraformgui 14:21:40 <yorick> in scenarioeditor 14:22:23 <dih> i guessed 14:22:39 <dih> yorick you are no different from most 'i want my patch in trunk' patchers 14:23:07 <glx> yorick: you're using the best method to get things not done 14:23:45 * dih knows that method also a wee bit ;-) 14:24:07 * yorick keeps quiet 14:24:13 <dih> good idea! 14:25:53 <yorick> thank you! 14:26:26 <dih> ya welcome 14:28:59 *** Zahl [~Zahl@p549F1AAE.dip0.t-ipconnect.de] has joined #openttd 14:36:35 <yorick> now: adapting the toolbar 14:37:11 <dih> yorick: thought you were gonna keep quiet 14:37:26 <yorick> that's my second me 14:37:42 <dih> you are annoying! 14:37:54 <dih> besides... 14:37:54 <dih> [16:20] <SmatZ> yorick: you won't help anything this way 14:40:27 <planetmaker> sometimes I build those bus stops in OpenTTD, too: 14:40:29 <planetmaker> âWe're planning on redesigning the bus stop in a 1960s look.â 14:40:30 <planetmaker> Sabine GrÃŒnwald of the MÃŒhlenau retirement home in Hamburg, Germany, ponders how to improve the fake bus stop they installed outside the facility last year. Patients with dementia who wander off tend to collect at the stop, where they can be collected by staff. A bus never actually comes. 14:40:32 <planetmaker> Sources: A. Kurovets, DARPA, Ananova, Times Higher Education, Deutsche Welle 14:41:21 <Mchl> !! that's interesting 14:41:51 <CIA-3> OpenTTD: rubidium * r13489 /trunk/src/town_cmd.cpp: -Fix: first determine where to *exactly* build a house before asking a NewGRF whether the location is good instead of possibly moving the house a tile after the NewGRF said the location is good. 14:41:53 <Mchl> has some surrealistic feeling to it 14:42:27 <planetmaker> hehe. yeah, me too :) 14:42:39 *** Boyinblue0 [~admin@5ac37e82.bb.sky.com] has joined #openttd 14:42:59 * dih is moving... his house 12 yards to the right! 14:43:50 <Eddi|zuHause3> <Ammler> I miss a patch option for the middle stop, else it looks really nice. <- patch options break savegame compatibility, that's why i did not include one 14:43:51 <planetmaker> if you've ever seen a car on the street with the sign "house ahead" and you realize after next curve that it's no joke... 14:44:10 <Ammler> Eddi|zuHause3: yeah, I thought about that 14:44:20 <Ammler> but the patch patck does break it anyway. 14:44:25 <Eddi|zuHause3> no, it doesn't 14:44:41 <Ammler> of course, YAPP etc. 14:44:54 <Eddi|zuHause3> ah, you meant the whole pacck 14:45:04 <Ammler> yeah. :-) 14:46:05 <ln> planetmaker: url to pic? 14:46:15 <Ammler> I discussed already, if it is possible to make something like a console command "trunksave" which clears all nontrunk settings before save. 14:46:34 <planetmaker> ln: there's no URL to my personal memories available. And I haven't scanned those photos yet. 14:46:51 <Ammler> then you could at least keep those patches compatible which doesn't change the map self. 14:48:17 <Eddi|zuHause3> anyway, the middle stop should be an orders flag, maybe with a default setting like non-stop 14:48:55 <Eddi|zuHause3> on each go-to order you specify wether the train should stop at the beginning/middle/end of platform 14:49:37 <Eddi|zuHause3> also, middlestop conflicts with the deceleration from RA 14:50:02 <planetmaker> ln: the sign looked like that in that pic, but the street was a national road in the middle of nowhere: http://www-e.uni-magdeburg.de/pfistere/blogpics/gallery.php?pic=house_ahead 14:50:18 <Eddi|zuHause3> but i don't have the time to do all that 14:50:38 <Ammler> well, you do not play currently, so you should have time :-) 14:50:55 <Ammler> still on strike :P 14:51:35 <Eddi|zuHause3> i play "diploma thesis" instead ;) 14:52:13 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 14:58:11 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd 15:00:43 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 15:03:47 *** tokai|ni [~tokai@p54B80A26.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:04:15 *** GoneWacko [~gonewacko@adsl-58.36.Static.ssp.fi] has quit [Remote host closed the connection] 15:04:16 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 15:04:40 <yorick> ok, off with the keep quiet, I fail at adding a button to a toolbar 15:05:23 *** tokai|ni [~tokai@p54B83AA4.dip0.t-ipconnect.de] has joined #openttd 15:08:21 <yorick> but for a brief minute, man could build locks in the scenario editor :) 15:09:31 *** Zahl_ [~Zahl@p549F1AAE.dip0.t-ipconnect.de] has joined #openttd 15:10:12 <ln> man 15:11:08 <yorick> shush 15:12:56 *** einKarl [~einKarl@91-65-234-54-dynip.superkabel.de] has joined #openttd 15:13:24 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 15:13:52 *** einKarl [~einKarl@91-65-234-54-dynip.superkabel.de] has quit [Remote host closed the connection] 15:13:57 *** HerzogDeXtEr [~Flex@89.246.185.152] has joined #openttd 15:16:22 *** Zahl [~Zahl@p549F1AAE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:16:22 *** Zahl_ is now known as Zahl 15:19:39 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd 15:20:45 *** Boyinblue0 [~admin@5ac37e82.bb.sky.com] has quit [] 15:24:06 <Belugas> yorick, by any chance, do you have an editor who can show you tabs/spaces? 15:24:21 <yorick> I do 15:24:26 <Belugas> and if you do, have you looked at your diff? 15:24:56 <yorick> yes, I have 15:25:10 <yorick> it has auto-indent 15:25:14 <Belugas> well... my friend... look again 15:25:30 <Belugas> i have spotted at least 4 places where it failed abominably 15:25:33 *** shodan [~user@ppp101-219.static.internode.on.net] has quit [Quit: Client Exiting] 15:25:44 *** dR3x4cK [~Miranda@129.187.61.232] has quit [Quit: dR3x4cK] 15:25:50 <Belugas> nake it 6 15:25:51 <Belugas> make 15:26:49 <yorick> maybe, it has to do with the fact that it can indent with spaces 15:26:53 <glx> only 4 wrong places 15:27:49 *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Ping timeout: 480 seconds] 15:29:10 <Belugas> mmh/.. 15:29:11 <Belugas> tru34 15:29:50 * yorick only spots 3 15:30:10 <Belugas> + 'I', 15:30:10 <Belugas> + 'B' 15:30:10 *** Mchl [~mchl@chello089076197233.chello.pl] has quit [Quit: Gotta catch train, bye all] 15:30:12 <Belugas> 1) 15:30:16 <Belugas> + EditorTerraformClick_Transmitter, 15:30:16 <Belugas> + EditorTerraformClick_Aqueduct 15:30:18 <Belugas> 2) 15:30:23 <Belugas> + case DDSP_BUILD_BRIDGE: 15:30:24 <Belugas> 3) 15:30:36 <Belugas> + ETTW_BUILD_AQUEDUCT, //< Build aqueduct button 15:30:39 <Belugas> 4) 15:30:42 <Belugas> go fix 15:30:46 <Belugas> plus! 15:31:10 <Belugas> -> //< Build aqueduct button <- what is that comment form? 15:31:24 <Belugas> +{ WWT_IMGBTN, RESIZE_NONE, 14, 202, 244, 16, 37, SPR_IMG_BRIDGE, STR_BUILD_AQUEDUCT}, // ETTW_BUILD_AQUEDUCT 15:31:29 <yorick> yes, I got them 15:31:36 <Belugas> misaligned 15:31:53 <Belugas> le sight, as someone would say... 15:33:01 <yorick> plus, the last one, I copied that, and all of the other widged forms have it 15:33:58 <Belugas> it is misaligned, compared to the ones above and below 15:34:09 <yorick> the comment, or from the 14? 15:34:27 <Belugas> sarting from 14, yes 15:34:45 <yorick> there you go 15:36:57 *** mikl_ [~mikl@81-232-111-34-no16.business.telia.com] has quit [Quit: Leaving...] 15:39:07 *** frosch123 [~frosch@frnk-4d00a925.pool.mediaWays.net] has joined #openttd 15:44:50 <Belugas> better, but not yet. you should not rely on autoindent or whatever the tool you are using 15:44:52 <Belugas> plus, 15:45:21 *** Lachie_ [~whitey@creep.bur.st] has joined #openttd 15:45:21 <Belugas> you are still using the same cursor and the same sprite for the aqueduct as the one for the bridge 15:45:26 *** Lachie [~whitey@creep.bur.st] has quit [Remote host closed the connection] 15:45:31 <Belugas> i know, i'm picky 15:46:06 <Eddi|zuHause3> i'm brain ;) 15:49:36 <yorick> Belugas, do you have another one? 15:57:26 *** dR3x4cK [~Miranda@p5499DC5D.dip.t-dialin.net] has joined #openttd 16:01:00 *** fjb [~frank@p5485F5F0.dip.t-dialin.net] has joined #openttd 16:01:06 <fjb> Hello 16:02:18 <Belugas> a what 16:02:19 <Belugas> ? 16:02:48 <SmatZ> a nother 16:03:55 <peter1138> another what? 16:04:19 *** Purno [~Purno@5357D37C.cable.casema.nl] has joined #openttd 16:04:50 <Eddi|zuHause3> i have another one: 1 16:06:52 <fjb> Can I have 1, please? 16:07:11 * SpComb hands fjb an i 16:07:38 <fjb> But I wanted an 1. 16:08:26 <SpComb> oh, sorry, they looked quite the same 16:08:38 <SpComb> you'll have to make do with that i 'cause that's all I've got 16:12:58 * peter1138 has a spare l 16:14:00 *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 16:14:00 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 16:14:02 *** [alt]buster is now known as [com]buster 16:14:26 *** iAN_ [~UNIX@212.223.130.65] has quit [Quit: Oops. Connection lost.] 16:15:24 <fjb> Hm, no, thank you guys, that is not what I wanted. 16:16:26 <Eddi|zuHause3> i have this brand new shiny â , but it costs extra 16:16:33 <Belugas> i'll have another one,please. Hic 16:16:48 <Belugas> damned bottle... already empty 16:17:17 <yorick> an â? 16:17:21 <Eddi|zuHause3> or if you are interested in antiquarities, have this â 16:17:43 <Eddi|zuHause3> very rare! 16:20:44 *** Lachie_ [~whitey@creep.bur.st] has quit [Remote host closed the connection] 16:21:14 <Eddi|zuHause3> no, sorry, if you want an â, you have to go that way â 16:21:33 <Eddi|zuHause3> or to OBI. 16:21:52 <Belugas> Off By Infinity? 16:21:54 <Belugas> ^_^ 16:22:18 <Eddi|zuHause3> sorry, that's one for insiders ;) 16:23:09 <Belugas> boo 16:23:21 <fjb> I can see an OBI from my window. :-) 16:25:23 <Eddi|zuHause3> http://de.wikipedia.org/wiki/Obi_(Baumarkt) <-- they had a famous commercial, where people were buying tools and building material, and in each shop they went they bought <something>, and asked if they had <something else>, and the seller told them, no you have to go to <some other shop> ... [pause] ... or to OBI. 16:26:21 <Eddi|zuHause3> there's also a parody on that commercial playing with the obvious star wars reference ;) 16:26:51 *** Lachie [~whitey@creep.bur.st] has joined #openttd 16:28:55 <Sacro> ooh 16:29:04 <Sacro> some very nice sounding polish lass has just skyped with me 16:29:34 <peter1138> fucking skype 16:30:22 <fjb> peter1138: Don't confuse Sacro with words like that. 16:30:54 <CIA-3> OpenTTD: skidd13 * r13490 /trunk/ (5 files in 3 dirs): -Add: a seperate icon for aqueducts 16:31:05 *** Phoenix_the_II [rdeboom@home.deboom.biz] has joined #openttd 16:31:07 <peter1138> separate 16:31:45 <Sacro> :op 16:31:52 <Sacro> aquaducts :p 16:32:18 <Eddi|zuHause3> aquaeducts! 16:32:47 <peter1138> as aqueduct is the correct spelling, i will not argue with that 16:33:04 *** Lachie [~whitey@creep.bur.st] has quit [Remote host closed the connection] 16:33:09 *** Lachie [whitey@creep.bur.st] has joined #openttd 16:33:25 <Eddi|zuHause3> well, it's (der/das) AquÀdukt in German 16:33:27 <peter1138> but as skidd13 is not here, who cares 16:33:41 <peter1138> yes, but it's not in German 16:33:42 <CIA-3> OpenTTD: skidd13 * r13491 /extra/ottd_grf/split/ (openttdgui.nfo openttdgui.pcx): -Add: the icon & cursor used for building aqueducts 16:34:07 <Eddi|zuHause3> and even more funny: you don't capitalise German in German ;) 16:34:55 <Belugas> it's a capital offence 16:35:16 <Belugas> like Ratts of the Capital 16:35:19 *** ben_goodger [~ben@host217-44-220-18.range217-44.btcentralplus.com] has joined #openttd 16:36:04 <peter1138> very funny 16:36:09 <peter1138> hilolrious 16:36:33 <yorick> Belugas, did you take over his mind or something? 16:37:01 <peter1138> evening ben 16:38:16 <Eddi|zuHause3> http://www.spiegel.de/international/germany/0,1518,558638,00.html 16:43:23 <Ammler> omg, germany 16:43:48 <Ammler> 1:0 16:44:15 <Eddi|zuHause3> what really worries me is that a swiss person is the first to tell that ;) 16:44:43 <yorick> I constantly get the "Can't build aqueduct - already built" message now 16:44:54 <Eddi|zuHause3> you did it wrong. 16:45:49 <yorick> no, because the aqueduct I want to build is built, and I get the message on the same time 16:47:11 <Ammler> Eddi|zuHause3: since CH is out, I need a new team to worry about :-) 16:47:37 <Eddi|zuHause3> and you took croatia? :p 16:48:29 <Eddi|zuHause3> well, if "we" lose to austria, all hell is going to break loose ;) 16:50:06 <Ammler> that would be amazing. 16:50:42 <yorick> Eddi|zuHause3, test with the new commit before saying I did something wrong, please :) 16:51:06 <Eddi|zuHause3> you did something wrong :p 16:51:14 <Eddi|zuHause3> and no, i'm on strike 16:53:12 <yorick> or do you require a screencast? 16:53:36 <Eddi|zuHause3> why would i? 16:55:41 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 16:56:01 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 16:56:02 <yorick> why would you not? 17:00:01 *** Lachie [whitey@creep.bur.st] has quit [Remote host closed the connection] 17:01:21 *** jni [~geetee@cs181040004.pp.htv.fi] has joined #openttd 17:15:28 <yorick> eddi|zuHause3! http://senduit.com/fa718a ! niceandshinyscreencastshowingI'mnotdoingitwrong! 17:15:55 <Eddi|zuHause3> i don't have that kind of bandwidth... 17:16:12 <yorick> 2 MB, you don't have 2 mb? 17:16:19 <Eddi|zuHause3> yes. 17:16:41 <yorick> I'd take me around 3 seconds to download that 17:17:29 <Eddi|zuHause3> more like 3 minutes here... 17:17:36 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: BBL] 17:17:59 <yorick> your internetz fail :P 17:18:29 <Eddi|zuHause3> @calc 2*1024*8/384/60 17:18:29 <DorpsGek> Eddi|zuHause3: 0.711111111111 17:19:01 <Eddi|zuHause3> ok, it's not really 3 minutes, but much more than you think ;) 17:19:01 <Eddi|zuHause3> @calc 2*1024*8/384 17:19:02 <DorpsGek> Eddi|zuHause3: 42.6666666667 17:19:25 <yorick> 42 seconds 17:19:35 <yorick> @calc 42/3 17:19:36 <DorpsGek> yorick: 14 17:20:03 <Eddi|zuHause3> The Answer is the product of three prime numbers 17:20:40 <Prof_Frink> yes. two and three and three and three. 17:21:10 <Eddi|zuHause3> well ;) 17:22:00 <yorick> just take that 42 seconds to download & watch! 17:22:17 <Eddi|zuHause3> to watch you fail? 17:22:22 <yorick> i.e. 17:22:30 <Eddi|zuHause3> i can imagine that quite well without downloading :p 17:23:10 <Eddi|zuHause3> keep in mind that it's taking more than 42 seconds because i share my connection with three other people 17:24:05 <yorick> just watch me fail, while I'm going to eat :) 17:27:26 *** Frostregen [~sucks@dslb-084-058-142-167.pools.arcor-ip.net] has joined #openttd 17:34:12 *** Vessajono is now known as Vessajono_off 17:34:33 *** Vessajono_off is now known as Vessajono 17:36:59 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 17:37:24 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 17:41:31 *** HerzogDeXtEr1 [~Flex@89.246.185.152] has joined #openttd 17:41:42 *** Wolf01 [~wolf01@host252-233-dynamic.9-87-r.retail.telecomitalia.it] has joined #openttd 17:41:47 <Wolf01> hello 17:42:31 <Eddi|zuHause3> it's a Wolf, everybody hide! 17:44:10 <Wolf01> where? 17:44:45 <Wolf01> (not the wolf, where you hide so I can find you) 17:47:32 *** HerzogDeXtEr [~Flex@89.246.185.152] has quit [Ping timeout: 480 seconds] 17:52:37 <Eddi|zuHause3> i hide behind yorick 17:52:56 <yorick> eddi hides behind me 17:53:36 <yorick> i hind behind the Wolf 17:53:41 <yorick> hide* 17:53:46 <yorick> i hide 17:54:00 <Wolf01> mmmh a loop, I should first find me 18:00:52 *** Slowpoke [~Lobster@dslb-088-073-230-132.pools.arcor-ip.net] has joined #openttd 18:04:13 <CIA-3> OpenTTD: truebrain * r13492 /branches/noai/ (4 files in 2 dirs): [NoAI] -Add: added the 'standard' functions max() and min() in global scope 18:04:22 *** blaab [~0blivious@3E339CE3.dslaccess.aol.com] has joined #openttd 18:05:31 *** blaab [~0blivious@3E339CE3.dslaccess.aol.com] has quit [] 18:07:09 <Ammler> he, old pathfinder had a nice feature, trains which already wait gives way to driving trains, possible? 18:07:21 <Ammler> they wait some time, also if it is green. 18:07:50 <Eddi|zuHause3> that was not the pathfinder 18:07:57 *** UnderBuilder [~srverror@168.226.106.188] has joined #openttd 18:08:00 <Eddi|zuHause3> and tell that to patrick :p 18:08:22 <Ammler> Truelight? 18:08:27 <Eddi|zuHause3> no 18:08:34 <Eddi|zuHause3> @seen Patrick 18:08:34 <DorpsGek> Eddi|zuHause3: Patrick was last seen in #openttd 1 year, 3 weeks, 2 days, 20 hours, 10 minutes, and 36 seconds ago: <Patrick> it will have hit the 512 limit 18:08:38 <Eddi|zuHause3> @seen Patrick* 18:08:39 <DorpsGek> Eddi|zuHause3: Patrick* could be Patrick`_ (5 weeks, 0 days, 21 hours, 43 minutes, and 34 seconds ago), Patrick` (8 weeks, 3 days, 21 hours, 44 minutes, and 41 seconds ago), or Patrick (1 year, 3 weeks, 2 days, 20 hours, 10 minutes, and 40 seconds ago) 18:08:46 <UnderBuilder> would be cool to see an option for cooperation between companies 18:08:51 <Ammler> then it was a bug? 18:09:12 <yorick> I remember csaboka saying it was going to join OpenTTD some time ago 18:09:16 <Ammler> UnderBuilder: check the forums for "infrastructure sharing" 18:09:19 <Eddi|zuHause3> it was a fix for a bug that showed otherwise 18:09:55 <ln> Patrick` the "openttd is not based on disassembled TTD.exe!" Patrick` 18:10:02 <UnderBuilder> example, company A decides to transport passengers between a company B station and other of company C 18:10:04 <Ammler> it's something like the "yellow state" 18:10:13 <UnderBuilder> aka sharing stationgs 18:10:29 <UnderBuilder> stations* 18:10:32 <Eddi|zuHause3> UnderBuilder: the subsidiaries patch is like 10000 revisions old 18:10:45 <Ammler> UnderBuilder: do you know the patch I mentioned? 18:12:28 <UnderBuilder> ehm, it allows to connect two stations from different companies? 18:12:36 <Ammler> and outdated since about 4000 revs :-) 18:12:50 <Ammler> UnderBuilder: yes. 18:13:10 <Ammler> you can use almost everything from every company 18:14:18 <CIA-3> OpenTTD: truebrain * r13493 /branches/noai/src/ai/ai_gui.cpp: [NoAI] -Fix: ReloadAI should reload the AI correctly, no matter what you named your dir 18:14:22 <UnderBuilder> for example, is possible to connect a rail station with an road station from different companies? 18:14:29 <yorick> @seen Gonozal_VIII 18:14:29 <DorpsGek> yorick: Gonozal_VIII was last seen in #openttd 11 weeks, 6 days, 16 hours, 5 minutes, and 35 seconds ago: <Gonozal_VIII> still nobody here 18:15:03 <yorick> how strange 18:15:06 <yorick> he left us 18:15:27 <Ammler> UnderBuilder: try IS... 18:17:11 <Ammler> hehe, is it possible to revert that behavier. (the waiting on green signals)? 18:17:34 <Ammler> forgot, how well that worked. 18:19:38 <Ammler> that should be a patch setting, I am really wondering, how that would work with YAPF 18:21:38 *** Maedhros [~jc@host86-137-64-250.range86-137.btcentralplus.com] has quit [Quit: leaving] 18:26:14 *** mikl [~mikl@c-4f66308b-74736162.cust.telenor.se] has joined #openttd 18:26:26 <Pikka> hmm.. this is a little weird 18:28:16 <peter1138> what is? 18:28:38 <Pikka> callback 1D 18:29:37 <Pikka> if I have it in an action 2 chain, it appears to be affecting vehicles that don't go through that part of the chain... 18:30:01 *** Brianetta [~brian@77-103-231-158.cable.ubr05.benw.blueyonder.co.uk] has joined #openttd 18:30:20 <peter1138> err 18:30:27 <Pikka> that's what I thought :D 18:30:51 <yorick> oh, that's what caused my bug 18:30:57 * yorick found cause of bug 18:31:18 <yorick> I couldn't know that it wouldn't happen without terraform gui on 18:31:20 <Wuisch> *tries to pretend he knows coding* Have you tried reversing the polarities? 18:31:46 <yorick> I have tried reversing the changes I made 18:32:12 <Pikka> peter: I want to stop certain locomotives from attaching wagons 1B or 34... so I have the following nfo: 18:32:12 <Pikka> 2022 * 18 02 00 66 81 C6 00 FF 02 D7 80 1B 1B D7 80 34 34 FF 80 18:32:13 <Pikka> 2023 * 14 02 00 A4 81 0C 00 FF 01 66 00 1D 1D A4 00 18:32:19 <yorick> why don't we have a walkthrough called "Adding a button to the scenario editor toolbar"? 18:32:35 <Wuisch> And I would like to say.. amsterdam is one ugly city filled with people 18:32:54 <Pikka> which looks fair enough. but then it's returning D7 80 for locomotives of the same ID that don't go anywhere near those action 2s :| 18:32:57 <Wuisch> write one... Well assoon as you've got the okay from one of the devs that it's the correct way to do it 18:33:16 <Wolf01> [20:14:35] <UnderBuilder> for example, is possible to connect a rail station with an road station from different companies? 18:33:32 <Wolf01> If you mean to be able to place a station adjacent, yes: use ctrl 18:33:51 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 18:33:54 *** mode/#openttd [+o Belugas_Gone] by ChanServ 18:34:29 <Wuisch> Belugas ... help pikka so I can have more betterer grf's 18:35:34 *** Belugas_Gone [~belugas@216.191.111.226] has quit [] 18:35:49 <yorick> you scared him 18:35:52 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 18:35:52 *** Belugas_Gone [~belugas@216.191.111.226] has quit [Remote host closed the connection] 18:36:03 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 18:36:06 *** mode/#openttd [+o Belugas_Gone] by ChanServ 18:36:08 *** Belugas_Gone [~belugas@216.191.111.226] has quit [Remote host closed the connection] 18:36:22 <Wuisch> seems belugas is having some minor technical difficulties 18:36:34 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 18:36:34 *** mode/#openttd [+o Belugas_Gone] by ChanServ 18:37:01 <yorick> we'll fix this in a minute, thank you all for being here! 18:38:20 <Belugas_Gone> Pikka needs help? 18:38:25 <Wuisch> aye 18:38:31 <Belugas_Gone> if he did, he'd tell me 18:38:35 <Belugas_Gone> so you are begging 18:38:57 <Wuisch> [20:28] <Pikka> peter: I want to stop certain locomotives from attaching wagons 1B or 34... so I have the following nfo: 18:38:57 <Wuisch> [20:28] <Pikka> 2022 * 18 02 00 66 81 C6 00 FF 02 D7 80 1B 1B D7 80 34 34 FF 80 18:38:57 <Wuisch> [20:29] <Pikka> 2023 * 14 02 00 A4 81 0C 00 FF 01 66 00 1D 1D A4 00 18:39:04 <Wuisch> [20:29] <Pikka> which looks fair enough. but then it's returning D7 80 for locomotives of the same ID that don't go anywhere near those action 2s :| 18:39:06 <Pikka> lol 18:39:09 *** Frostregen [~sucks@dslb-084-058-142-167.pools.arcor-ip.net] has quit [Quit: und weg] 18:39:14 <Pikka> callback 1D is doing weird things :) 18:39:43 <Wuisch> I prefer to call it unsocial solliciting 18:39:51 * Belugas_Gone cannot helps Pikka on da matter 18:40:03 <Pikka> uhuh :O 18:40:27 <Pikka> so peter is my only hope. :) 18:40:29 <SmatZ> I am doing performance fixes in 32bpp blitter 18:40:33 <yorick> because Belugas_Gone are gone? 18:40:42 <yorick> SmatZ, the 32bpp-anim one? 18:40:43 <Wuisch> have you tried it a couple more times maybe the return will change after a while 18:40:48 <SmatZ> yorick: both 18:41:01 <SmatZ> but I need real sprites I can test it on 18:41:08 <SmatZ> preferably with a lot of transparency 18:41:12 <SmatZ> do you have any tip? 18:41:12 <yorick> I don't have any problems for the normal blitter 18:41:26 <Ammler> SmatZ: do you like my 32bpp pack :-) 18:41:39 <yorick> just the anim one isn't working - mouse stuttering 18:41:49 <SmatZ> Ammler: actually, I haven't seen it, or I don't know it is yours :) 18:41:55 <SmatZ> does it use transparency? 18:42:02 <TiberiusTeng> Ammler, you got a 32bit pack? 18:42:06 <SmatZ> yorick: yeah, that's a bit problematic :-/ 18:42:07 <Ammler> it's not mine 18:42:09 <yorick> alpha channel transp? 18:42:14 <Ammler> I only made a pack :-) 18:42:35 <yorick> hmm...IRC acting strange, brb 18:42:36 <SmatZ> yorick: that's what I need :) 18:42:39 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has left #openttd [] 18:42:42 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd 18:42:43 <SmatZ> Ammler: can you give me a link? 18:42:45 <TiberiusTeng> I would like to test it ... since I don't even used one before, and wanted to see how it performs on my OpenGL blitter too 18:42:45 <yorick> there I am again 18:42:58 <yorick> or the transparency color 18:42:59 <yorick> ? 18:43:03 <SmatZ> TiberiusTeng: it is not really better... 18:43:14 <SmatZ> yorick: using alpha channel from PNG 18:43:21 <yorick> don't have those 18:43:24 <SmatZ> the same blitter, but more optimised 18:44:37 <yorick> just the anim is a problem for me, the normal blitter doesn't show any performance difference compared to the 8bpp one 18:44:42 <Ammler> SmatZ: I have no download except a torrent I made for some germans. 18:44:54 <UnderBuilder> Wolf01: I meant binding your station to the other, not making a separate one 18:45:00 <Ammler> but that has also the zoom-level patch build with it 18:45:02 <SmatZ> Ammler: is it that big? 18:45:09 <SmatZ> I need only sprites 18:45:14 <SmatZ> not code 18:45:14 <TiberiusTeng> SmatZ, you mean the 32bpp-optimized blitter ? 18:45:34 <yorick> just make a 32bpp-zoom-anim blitter, and I'm happy 18:45:40 <yorick> :) 18:45:49 <TiberiusTeng> it (and 32bit-anim) is good while zoomed in (and that's enough for 'casual' play, too) 18:45:56 <SmatZ> TiberiusTeng: yes, I am doing some changes in 32bpp-optimised and 32bpp-anim 18:46:25 <SmatZ> and I need to benchmark it on 32bpp sprites 18:46:25 <TiberiusTeng> yes, I'm making one using OpenGL and believe it will do anim as fast as 8bpp ;) 18:46:33 <yorick> TiberiusTeng, I'm talking about 2x zoomin 18:46:40 <SmatZ> hehe with shaders, everything is possible ;-) 18:46:46 <peter1138> Pikka: A4 goes to A4? 18:46:46 <TiberiusTeng> yeah ;) 18:47:02 <peter1138> hm 18:47:06 <TiberiusTeng> but I haven't finished anim part yet 18:47:41 <Pikka> yes peter 18:48:11 <TiberiusTeng> anyway I wish a 32bpp pack for benchmarking purposes, too :p 18:48:26 <yorick> any openttd gui expert willing to help me? please? I need some help on the toolbar 18:48:28 <TiberiusTeng> SmatZ, how did you take your benchmarks ? 18:48:34 <yorick> gmon? 18:48:41 <peter1138> probably need more nfo than that 18:49:02 <yorick> gprof* 18:49:04 <Ammler> well, I just collected some 32bpp graphics, but also those with the zoom levels 18:49:13 <Ammler> the bz2 is 14m 18:49:25 <yorick> if I try to add a button, the last button is warped to the left 18:49:26 <Pikka> it's almost like it caches everything after the 0C check, and then applies it to any vehicle with that ID from that point on. I'm trying something at the moment to see if it works if I put a date check *after* the 0C check, instead of before. 18:49:35 <SmatZ> TiberiusTeng: with this http://dev.openttd.org/~smatz/blitter_encode_draw_bench.diff 18:49:53 <Ammler> SmatZ: should I upload it or do you like to download it self from the forums? 18:50:16 <Ammler> I have no idea, if those use transparency etc. 18:50:34 <TiberiusTeng> great, very straightforward 18:50:39 <SmatZ> hehe 18:50:57 <SmatZ> Ammler: does DCC work over IRC? 18:51:07 <Pikka> eh, nope, didn't help. I was sure it would. :| 18:51:11 <Ammler> you don't have torrent running? 18:51:20 <SmatZ> Ammler: no? 18:51:21 <TiberiusTeng> and how's the extra zoom-in levels currently done ? 18:51:33 <yorick> some patch by GeekToo 18:51:34 <Ammler> then I load it to the server 18:51:47 <CIA-3> OpenTTD: rubidium * r13494 /trunk/src/table/sprites.h: -Fix: a little documentation + copy-paste mistake for sprite.h. 18:53:21 <Wuisch> has anyone played with the zoom patch yet? 18:53:21 <Ammler> SmatZ: http://openttdcoop.org/ammler/32bpp.tar.bz2 but you need to wait about 15mins :-) 18:53:42 <orudge> has somebody altered how fast the arrow keys scroll in OpenTTD vaguely recently? it seems all fast and jumpy for me, and the game's not in fast forward mode :/ 18:53:44 * SmatZ waits about 15 mins 18:53:56 <Ammler> my upload is quite slow 18:54:03 <TiberiusTeng> so it's not in trunk yet? :( 18:54:10 <SmatZ> orudge: yeah, it behaves strange when you move the mouse :-P 18:54:14 <yorick> Wuisch, yes I have 18:54:16 <SmatZ> TiberiusTeng: extra-zoom? no 18:54:19 <yorick> some pre-9 version 18:54:20 <TiberiusTeng> hope I don't need to do huge code fixups later :p 18:54:21 <orudge> SmatZ: mmh? 18:54:38 <yorick> I compiled it on 0.6.0-beta5 and then joined some servers with it 18:54:40 <SmatZ> orudge: is it caused by moving the mouse, or by something different? 18:54:41 <TiberiusTeng> 32bpp.tar.bz2: it's not ready yet? after 15 minutes? 18:54:45 <Wuisch> does it add coolness? 18:54:46 <orudge> not moving the mouse at all 18:54:50 <SmatZ> mmm 18:54:54 <yorick> Wuisch, if you have the graphics, sure 18:54:56 <orudge> hmm 18:54:58 <orudge> or maybe it was 18:55:04 <Wuisch> not a lot of graphics available yet for it are there? 18:55:05 <orudge> weird 18:55:09 <orudge> tis fine if the mouse is still 18:55:10 <Wuisch> like 1 buss and a couple of buildings? 18:55:12 <orudge> I'm sure it never used to do that... 18:55:23 <SmatZ> maybe it should be propaerly reported or nobody fixes that 18:55:57 <yorick> Wuisch, I have 20MB of new graphics 18:55:59 <Rubidium> hmm, did I break it? 18:56:00 <TiberiusTeng> for my current testing, while zoomed out 8x (minimum zooming level) 32bpp-optimized/32bpp-anim will drop below 1 fps on my desktop, while my OpenGL testing blitter can still do as fast as 8bpp-optimized ... 18:56:26 <TiberiusTeng> but I still need to fixup anim :) 18:56:34 <SmatZ> Rubidium: maybe came with that TICK event merging 18:56:34 <yorick> including a whole wagon renewal & rail renewal set, Wuisch 18:56:49 <Ammler> SmatZ: TiberiusTeng, please don't share the link, it's just a compressed data folder, no idea, if I am allowed to distribute it. 18:57:20 <TiberiusTeng> Ammler, acknowledged. 18:57:24 <Ammler> :-) 18:57:32 <Wuisch> could you zip a working openttd patched with those files and share it yorick? I'd like to check it out if possible 18:57:49 <Wuisch> And can't seem to compile openttd with vista 18:57:51 <yorick> read the last long ammler-message 18:57:57 <Wuisch> and my linux skills are innsufficient for cygwin 18:58:02 <TiberiusTeng> 'wait 15 minutes' < not quite understand ... does this mean I can start downloading right now? 18:58:21 <Ammler> its at 75% 18:58:39 <TiberiusTeng> I'll wait for your green light then 18:58:53 *** Zahl_ [~Zahl@p549F2928.dip0.t-ipconnect.de] has joined #openttd 18:59:42 <Ammler> hmm, I have no idea, if they are compatible with trunk 32bpp 18:59:44 <Wuisch> is there a big diffrence between a zoom 32bit sprite and a non zoom 32bpp? 18:59:45 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 18:59:51 <yorick> however, I can send you a screenshot 18:59:57 <Wuisch> that will have to do then :P 19:00:10 <Ammler> TiberiusTeng: SmatZ ok now 19:00:13 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 19:00:28 <TiberiusTeng> well, I just can't help imaging how a bus still turn 45 degrees while 2x zoomed in ;) 19:00:37 *** Belugas_Gone [~belugas@216.191.111.226] has quit [Quit: On snow, everyone can follow your traces] 19:00:39 <Rubidium> orudge: http://rbijker.net/openttd/fix_owens_issue.diff <- does it solve it or not? 19:01:01 <SmatZ> Ammler: done, thanks 19:01:21 <Ammler> another hidden link: http://www.openttdcoop.org/newgrfs/32bpp/ 19:01:34 <Eddi|zuHause3> 15 minutes upload, 30 seconds download :p 19:01:45 <TiberiusTeng> beware Google crawlers ;) 19:01:51 <Ammler> it wasn't 15 19:02:00 <Eddi|zuHause3> no, more like 7 19:02:19 *** UnderBuilder [~srverror@168.226.106.188] has quit [Quit: Hasta siempre! Viva Linux!] 19:02:20 <Ammler> switched off KTorrent 19:02:22 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 19:02:25 *** mode/#openttd [+o Belugas_Gone] by ChanServ 19:02:30 *** Belugas_Gone [~belugas@216.191.111.226] has quit [Remote host closed the connection] 19:02:38 <yorick> Wuisch: http://img178.imageshack.us/my.php?image=funleytransport3jan1960iw8.png 19:03:03 *** Belugas_Gone [~belugas@216.191.111.226] has joined #openttd 19:03:06 *** mode/#openttd [+o Belugas_Gone] by ChanServ 19:03:53 <Eddi|zuHause3> that typically helps, yes :p 19:04:20 <orudge> Rubidium: that seems to fix it, yes 19:04:27 *** Zahl [~Zahl@p549F1AAE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:04:27 *** Zahl_ is now known as Zahl 19:04:47 <Wuisch> Quite nice but the 8bpp things look blotchy zoomed? 19:05:02 *** Belugas is now known as Guest323 19:05:02 *** Belugas_Gone is now known as Belugas 19:05:42 <yorick> what did you think? 19:05:43 <Eddi|zuHause3> there is this ancient patch which included smoothing filters for 2x zoom 19:06:16 <yorick> oh, the depot isn't replaced 19:06:38 <TiberiusTeng> Ammler, done, thanks. 19:06:43 <CIA-3> OpenTTD: rubidium * r13495 /trunk/src/window.cpp: -Fix: scrolling the main map with the keys speed was influenced by movement of the mouse. 19:07:35 <Eddi|zuHause3> the bus is a little bit too long 19:08:00 <Wuisch> but now there's a group of people making 8bpp sprites for open ttd and a group making 32bpp sprites? 19:08:13 <Eddi|zuHause3> so? 19:08:29 <Eddi|zuHause3> "konkurrenz belebt das GeschÀft" 19:08:36 *** ecke [~ecke@213.195.231.53] has quit [Quit: ecke] 19:08:47 <Ammler> do you need asserts from 0.4.5 :P 19:09:03 <Wuisch> I'd Just think that if all of them combined there powers we could have a complete set of one or the other sooner :p 19:09:08 <Eddi|zuHause3> there's also a group of people developing TTD in assembler and a group of people developing TTD in C++, big news! 19:09:18 <TiberiusTeng> ha 19:09:44 <Wuisch> once you can play openttd on a normal calculator i'll b e impressed :P 19:11:14 <Rubidium> Ammler: what do you think? 19:11:20 <Eddi|zuHause3> Wuisch: improvements of one group drive the other group forward 19:11:39 <Ammler> Rubidium: :-) 19:11:57 <Eddi|zuHause3> there was no 8bpp development for a long time because it was said "32bpp will come, and there'll be a complete replacement" 19:12:04 <Eddi|zuHause3> then 32bpp came and nothing was done 19:12:28 <Eddi|zuHause3> so people started with 8bpp, and suddenly there was also improvement in 32bpp set 19:13:58 <Wuisch> but why would the one be a competitor to the other... and who competetivly creates sprites... people are strange 19:14:30 <Eddi|zuHause3> everything is a competition, the world does simply not work without it 19:14:33 *** Zahl_ [~Zahl@p549F41DE.dip0.t-ipconnect.de] has joined #openttd 19:14:49 <yorick> except if you're living with communism 19:14:57 <Eddi|zuHause3> that's one of the major reasons for socialism to fail 19:15:02 <yorick> true 19:15:06 <Eddi|zuHause3> there was no encuragement of competition 19:15:08 <TiberiusTeng> I just can't stop playing MGS4 and come back writing code ... ouch. 19:15:53 <Eddi|zuHause3> even cuba just introduced competition in the work force (by lifting the "equal pay" law) 19:16:16 <Pikka> peter1138: bugger. it *does* work if I put the date check inside the 1D, I was checking the age of the coach before instead of the age of the loco. 19:16:19 <Wuisch> yes I can understand how you'd like more effort to equal more money... but sprites are just sprites... Are there really that many people going "Look at them they created a road sprite! Quickly we must make a road sprite in our own size"! 19:17:02 *** trd [~trd@217-13-28-178.dd.nextgentel.com] has quit [Quit: Leaving] 19:17:04 *** Purno [~Purno@5357D37C.cable.casema.nl] has quit [Read error: Connection reset by peer] 19:17:13 <Eddi|zuHause3> yes, because "see, mine looks more shiny than yours" 19:17:19 *** Demoder [~demoder@217-13-28-178.dd.nextgentel.com] has joined #openttd 19:17:23 <Wuisch> don't the 8bpps always look less shiney? 19:17:30 <yorick> :D 19:18:01 <Eddi|zuHause3> depends on what kind of valuation you base it on ;) 19:18:02 <yorick> could someone help me at adding a button to the scenario editor toolbar? 19:18:08 <Rubidium> the original gfx looks at least more shiny than the opengfx stuff 19:18:08 <Eddi|zuHause3> no. 19:18:25 <Wuisch> this is why the human race is doomed to fail... we only do stuff so we can rub it in some other people's face apperantly 19:18:28 <Eddi|zuHause3> yeah, some of it looks quite dull 19:19:07 <Eddi|zuHause3> Wuisch: i see no reason why that immediately means "fail" 19:19:10 <Rubidium> Wuisch: would we've gotten carbon fibre and such if the American and Russians didn't go to the moon? 19:19:11 <yorick> Wuisch, then did you type it so you could rub that in my face? 19:19:29 <Rubidium> wouldn't we all be coding in COBOL? 19:19:44 <Eddi|zuHause3> aren't we? 19:19:57 <yorick> no, we took the OBOL away 19:20:06 *** Zahl__ [~Zahl@p549F3770.dip0.t-ipconnect.de] has joined #openttd 19:20:07 <yorick> now we're coding in a lesser language 19:20:07 *** Zahl [~Zahl@p549F2928.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:20:07 *** Zahl__ is now known as Zahl 19:20:15 *** lobster_MB [~michielbr@86.89.201.189] has quit [Quit: This computer has gone to sleep] 19:20:22 <Wuisch> well its just a matter of time before one person goes look at the size of boom I can create and then another goes but my boom is bigger 19:20:39 <yorick> they already did that on Japan 19:20:48 <Ammler> opengfx is currently mostly to dark, imo. 19:20:51 <Wuisch> yes but that was quite a small boom 19:21:13 <Eddi|zuHause3> yes, after that they realised it'd be better to compare theoretical booms :p 19:21:31 <Eddi|zuHause3> "we could blow up earth 295 times" 19:22:01 <Wuisch> and there's many many inventions that were done without the direct pressure of competition... I really don't think the lightbulb was invented by sheer competition... 19:22:33 <Wuisch> sooner or later they're gonna want to see if the theory resembles the reality though 19:22:45 <Eddi|zuHause3> a few other things were invented purely out of the need to survive 19:23:01 <Eddi|zuHause3> but you can argue that's also a competition 19:23:08 <Eddi|zuHause3> or rather the most basic competition 19:23:15 <Demoder> Competition; Life vs death? 19:23:15 <Eddi|zuHause3> "i can survive better than you" 19:23:23 <Ammler> http://www.tt-forums.net/download/file.php?id=91939 <-- someone of you knows a patch for that? 19:23:55 <Rubidium> you need to steal it 19:23:57 <Wuisch> I don't believe we'd still be living in the stone age if we didn't have the primal urge to bash each others skulls in thats all I'm saying 19:23:58 <Eddi|zuHause3> Ammler: i assume that's some newgrf thing 19:24:00 <Ammler> :D 19:24:09 <Rubidium> go to Russia and ask for Sergej S. 19:24:09 <Ammler> his site is down. 19:24:23 <Rubidium> cool, the RIAA took them down? 19:24:48 <Ammler> no idea, maybe the ISP? 19:24:56 <TiberiusTeng> Ammler, I can't get these sprites to work ... how should I do after uncompressed them? merely puts they inside 'data' doesn't seem to work :Q 19:25:26 <Rubidium> put the uncompressed tar in data/ 19:25:27 *** Zahl_ [~Zahl@p549F41DE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:25:48 <TiberiusTeng> got it. 19:26:07 <Ammler> TiberiusTeng: as I said, I used those with the zoom patch 19:26:15 <Ammler> no idea, if they are compatible with trunk 19:26:58 <Rubidium> oh, likely not ;) 19:27:21 *** Demoder [~demoder@217-13-28-178.dd.nextgentel.com] has quit [Quit: Leaving] 19:27:41 <Ammler> well, not all grfs are for zoom patch 19:28:42 <TiberiusTeng> aha, some of them worked. just checked the source, seems it won't display a PNG sprite without mask for now. 19:30:54 <TiberiusTeng> and those with _z0 ~ _z2 won't show up. well, not compatible :p 19:31:10 <Ammler> a nice wiki page btw: http://wiki.openttd.org/index.php/32bpp_Extra_Zoom_Levels#List_of_downloadable_32bpp_graphics_.28extra_zoom.29 19:31:38 <Ammler> I guess, the nonzoom should have something similar 19:32:53 <Ammler> http://wiki.openttd.org/index.php/List_of_downloadable_32bpp_tars 19:32:55 <TiberiusTeng> but seems they have separate sprites for each zoom level, so it's unlikely for my OpenGL blitter to be massively rewritten ... 19:33:12 <TiberiusTeng> that branch can directly read .tar files ? 19:33:39 <yorick> trunk can 19:33:58 <Eddi|zuHause3> # Weisst du noch wie's frÃŒher war? 19:33:58 <Eddi|zuHause3> # FrÃŒher war alles schlecht! 19:33:58 <Eddi|zuHause3> # Der Himmel grau, die Menschen mies. 19:33:58 <Eddi|zuHause3> # Die Welt war furchtbar ungerecht. 19:33:58 <Eddi|zuHause3> # Doch dannn; dann kam die Wende! (Hip Hip Hurra...) 19:34:23 <Ammler> but it seems I have all GRFs in the pack 19:34:29 <Prof_Frink> Eddi|zuHause3 is speaking in comments again 19:34:38 <Eddi|zuHause3> only if you speak python ;) 19:34:42 *** Bjarni [~Bjarni@0x50a41648.virnxx14.adsl-dhcp.tele.dk] has joined #openttd 19:34:43 *** mode/#openttd [+o Bjarni] by ChanServ 19:34:43 <yorick> hssssss 19:34:45 <yorick> Bjarni! 19:34:45 <Ammler> tars, I meant 19:34:47 <Prof_Frink> Bjarni! 19:34:54 <Prof_Frink> yorick: That's ASP. 19:35:07 <Eddi|zuHause3> Bjarni: http://de.wikipedia.org/wiki/Steuerwagen#Einschr.C3.A4nkungen 19:35:16 <Wuisch> Where can I get v10 of geektoo's zoom patch... I can only seem to find v9 19:35:41 <Wuisch> oops never mind found it >_< 19:36:21 <TiberiusTeng> I don't think trunk can read tar for now :Q 19:36:30 <yorick> it can 19:37:25 <Belugas> it cannot? 19:37:27 <Belugas> wow... 19:37:31 <Eddi|zuHause3> it should 19:37:36 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Remote host closed the connection] 19:37:39 <Belugas> it must 19:37:46 <Belugas> it is 19:37:47 <glx> it does 19:38:02 <Eddi|zuHause3> # Wir mÃŒssen nur wollen 19:38:25 <glx> I have TTD files in a tar only 19:39:18 *** Zahl_ [~Zahl@p549F2110.dip0.t-ipconnect.de] has joined #openttd 19:39:49 <TiberiusTeng> ahh. got it, sorry ... 19:41:15 <Belugas> what's bad about instrumental songs, you can't paste the lyrics... 19:41:35 <Belugas> and of course, you cannot sing... 19:41:38 <Eddi|zuHause3> indeed, i noticed that, too ;) 19:41:51 <Prof_Frink> # And she's buying a stairway to heaven... 19:42:09 *** ecke [~ecke@213.195.231.53] has joined #openttd 19:42:12 <Wuisch> but really is that a bad thing belugas? 19:42:17 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 19:42:19 <Belugas> yup.. 19:42:24 <Belugas> i personally find 19:42:53 <Eddi|zuHause3> # Muss ich immer alles mÃŒssen, was ich kann? 19:42:53 <Eddi|zuHause3> # Eine Hand in den Sternen, die andere im Hintern vom Vordermann 19:42:53 <Eddi|zuHause3> # Dies ist das Land der begrenzten Unmöglichkeiten, 19:43:30 <Eddi|zuHause3> # Wir können Pferde ohne Beine rÃŒckwÀrts reiten 19:43:40 <Belugas> Mogwai - We're no here <-- killer song 19:43:47 <Belugas> love it love it love it!!! 19:44:07 <Eddi|zuHause3> hm, i don't think i have that 19:44:10 <Prof_Frink> VORDERMAN 19:44:27 *** Zahl [~Zahl@p549F3770.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:44:27 *** Zahl_ is now known as Zahl 19:44:37 <Prof_Frink> Eddi|zuHause3: What are you doing with your hand on Vorderman's sternum? 19:45:46 <Eddi|zuHause3> you missed the real joke, i'm afraid ;) 19:45:57 <Wuisch> Turisas cover of boney M's song Rasputin, it is made of win 19:46:19 <Prof_Frink> Stairway. Win is made of it. 19:47:14 <CIA-3> OpenTTD: truebrain * r13496 /branches/noai/ (3 files in 2 dirs): [NoAI] -Fix: if a library depends on an other library, the import became globally known, which defeats the idea of imports. They are now restricted to their scope, and 'import' returns the class of import (if any) 19:47:35 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Read error: Connection reset by peer] 19:48:14 * Prof_Frink erupts 19:48:33 <Belugas> better erupting then eructing... 19:48:44 *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 19:48:45 *** Zahl_ [~Zahl@p549F3630.dip0.t-ipconnect.de] has joined #openttd 19:48:58 *** Pikka [~PikkaBird@CPE-58-165-98-32.qld.bigpond.net.au] has quit [] 19:49:54 <Prof_Frink> And now, Freebird. 19:49:55 *** ben_goodger [~ben@host217-44-220-18.range217-44.btcentralplus.com] has quit [Quit: Ex-Chat] 19:51:01 <peter1138> well 19:51:09 <peter1138> i did see them once 19:52:36 <peter1138> hmm, don't have mr beast ripped here :o 19:53:07 *** Zahl [~Zahl@p549F2110.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 19:53:07 *** Zahl_ is now known as Zahl 19:53:59 <yorick> seems like the scenario editor zoom button enabling/disabling at toolbar is done a bit hackish? 19:54:20 <yorick> like: if I try to add button 18, it disables that one if fully zoomed in 19:56:56 <peter1138> everything gui is hackish 19:57:34 <yorick> even worse, at clean trunk, the real zoom buttons don't get disabled 19:57:50 <yorick> peter1138! fixhackishzoomstuff! 19:58:02 <Prof_Frink> No 19:58:03 <peter1138> yorick! pissoff! 19:58:16 <Prof_Frink> peter1138! ncopenttd! 19:58:43 <peter1138> nc? 19:58:52 <Prof_Frink> curses! 19:58:57 <Prof_Frink> foiled again! 19:59:16 <Prof_Frink> # Hello... Is there anybody in there? 19:59:41 <yorick> nc? 19:59:48 <Prof_Frink> curses! 20:00:04 <peter1138> foiled again? 20:00:11 <Prof_Frink> No 20:00:16 <Prof_Frink> Clingfilmed. 20:03:02 *** yorick [~yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: And Poef!] 20:26:49 <Prof_Frink> # On a dark desert highway, cool wind in my hair 20:27:23 <Touqen> Don't stop. We're in bat country! 20:28:55 *** xahodo [~chatzilla@energy.xs4all.nl] has joined #openttd 20:29:09 <xahodo> Hello 20:30:00 *** Zeal [~Ping@217-211-211-179-no70.tbcn.telia.com] has quit [Quit: Leaving] 20:30:18 *** Zealotus [~Ping@217-211-211-179-no70.tbcn.telia.com] has joined #openttd 20:30:46 <Wuisch> where's the open ttd crf by default? 20:31:01 <Wuisch> and by crf I mean cfg 20:31:45 <Wuisch> never mind found it 20:35:24 <Belugas> My Documents could be a place to start 20:35:29 <Belugas> if on windows 20:35:36 <Belugas> or at the place where it started 20:35:37 <Belugas> depends 20:36:22 <xahodo> Can the yapf patch settings be added to the list of patch settings which can be changed during gameplay? I have a game in which I'm trying to change rail_firstred_twoway_penalty, but the console isn't aware of its existence. 20:37:25 <xahodo> However, it is aware of road_stop_penalty. 20:39:13 <Belugas> dunno if it's possible 20:41:20 <Belugas> night all 20:43:22 *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd 20:43:24 <xahodo> Can't all the yapf settings be made visible (and changeable) in the console? 20:44:36 <Eddi|zuHause3> they are 20:44:52 <Eddi|zuHause3> list_patches 20:45:15 <Noldo> firstred_twoway is such a classic 20:45:15 <Eddi|zuHause3> patch yapf.what_ever_it_is_called <number 20:45:35 <Eddi|zuHause3> yeah, that's the most important 20:45:51 <Eddi|zuHause3> but i also changed the depot reverse penalty 20:46:10 <Eddi|zuHause3> and i played around with the yapp values, too 20:46:48 <xahodo> Well, the console tells me it doesn't know the patch setting. 20:47:02 <Eddi|zuHause3> you have to prefix it with "yapf." 20:47:24 <xahodo> /not/ pf.yapf. ? 20:47:32 <Eddi|zuHause3> "list_patches" will tell you the exact name 20:47:47 <Eddi|zuHause3> well, might have changed with the settings rework 20:48:15 *** Pikka [~PikkaBird@CPE-58-165-98-32.qld.bigpond.net.au] has joined #openttd 20:48:38 <xahodo> sorry, the only yapf option showing here (on a windows box, currently) is pf.yapf.road_stop_penalty 20:49:06 <Eddi|zuHause3> did you scroll the output? 20:49:15 <xahodo> yes, I did. 20:49:31 <Eddi|zuHause3> then you should probably report that ;) 20:51:28 <Eddi|zuHause3> but i assume list_patches needs some kind of "|more" or "|less" option ;) 20:51:46 <xahodo> lets see... 20:52:27 <xahodo> well, it's only usage is "list_patches", no parameters seem to be accepted. 20:52:54 <Eddi|zuHause3> well, i said it needs it, not that it has it ;) 20:53:19 <Eddi|zuHause3> anyway, name should be the same as in the config file (+prefix) 20:53:43 *** Slowpoke [~Lobster@dslb-088-073-230-132.pools.arcor-ip.net] has quit [Quit: Verlassend] 20:57:42 <Eddi|zuHause3> helpful would also be a "list_patches [<subcategory>]" command 20:58:51 *** ben_goodger [~ben@host217-44-220-18.range217-44.btcentralplus.com] has joined #openttd 21:05:37 *** dR3x4cK [~Miranda@p5499DC5D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 21:07:38 <CIA-3> OpenTTD: truebrain * r13497 /branches/noai/bin/ai/library/pathfinder/ (. road/ road/library.nut road/main.nut): [NoAI] -Add [Library]: pathfinder.road, a basic road pathfinder (no bridges/tunnels (yet)) (patch by Yexo, very nice job!) 21:08:40 *** TinoM [~Tino@i59F541FB.versanet.de] has quit [Quit: Verlassend] 21:12:13 *** NukeBuster [~NukeBuste@80.101.115.82] has joined #openttd 21:18:21 <CIA-3> OpenTTD: truebrain * r13498 /branches/noai/bin/ai/regression/ (regression.nut regression.txt): [NoAI] -Add: added 'pathfinder.road' to the regression 21:24:34 <Eddi|zuHause3> hm... funny "They tested the engines [of the LBE], which were designed for the flat northern german routes, on the route from Frankfurt-Höchst to Königstein im Taunus, which has some pretty steep sections. of the 14 wagons that started in Frankfurt, only 2 arrived in Königsstein, the rest had to be left one-by-one on the tracks." 21:25:26 <SmatZ> hehe 21:26:23 <Eddi|zuHause3> [the LÃŒbeck-BÃŒchener Eisenbahn (LBE) was the one who first used push-pull-service in the 1930's] 21:26:41 <Eddi|zuHause3> [with steam engines] 21:37:00 *** Boyinblue0 [~admin@5ac37e82.bb.sky.com] has joined #openttd 21:37:08 <CIA-3> OpenTTD: frosch * r13499 /trunk/src/ (industry_cmd.cpp landscape.cpp slope_func.h): -Codechange: Allow drawing (ugly) leveled foundations on steep slopes, just in case someone needs them for fallback. 21:37:29 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Ping timeout: 480 seconds] 21:39:17 <Eddi|zuHause3> err... wtf? 21:39:36 <Eddi|zuHause3> i don't understand that commit at all... 21:39:57 <frosch123> it's just a codechange 21:41:57 <ln> there's no thing as "just a codechange". 21:42:02 <ln> +such 21:50:48 <Bjarni> Eddi|zuHause3: now I read that wiki article about steering cars... nice to know 21:51:08 <Bjarni> now I know that I should be more picky when I select rail travels in Germany :s 21:51:55 <Eddi|zuHause3> well, you don't have that many choices ;) 21:52:05 <Bjarni> :( 21:52:21 <Bjarni> that sucks 21:52:25 *** frosch123 [~frosch@frnk-4d00a925.pool.mediaWays.net] has quit [Remote host closed the connection] 21:53:10 <Bjarni> it would appear that they will drive like that until they make a new accident like the ICE3 derailment 21:53:56 <Bjarni> and some report will declare that the accident is likely not to have happened if the speed were lower or it wasn't a steering car 21:54:00 <Eddi|zuHause3> ICE3 has no designated engine compartment, the engines are under the floor through the entire train 21:54:10 <Bjarni> I know 21:54:15 <Bjarni> but I mean the derailment 21:54:26 <Eddi|zuHause3> the article above talked about the ICE2 21:54:27 <Bjarni> the passengers don't care where the engine is 21:54:35 <Bjarni> they care about the results 21:54:47 <CIA-3> OpenTTD: truebrain * r13500 /branches/noai/bin/ai/ (library/pathfinder/road/main.nut regression/regression.txt): [NoAI] -Fix r13497: minor glitch in slope-check (Yexo) 21:55:05 * peter1138 autoreplaces Bjarni's engine 21:55:07 <Eddi|zuHause3> i never heard of a derailment due to steering wagons 21:55:32 <Eddi|zuHause3> i heard of derailments due to sheep 21:55:39 <Eddi|zuHause3> or derailments due to broken wheels 21:55:58 <Eddi|zuHause3> or derailments due to high speed through switches [with engine in front, btw.] 21:56:05 <ln> 00:51 <@Bjarni> now I know that I should be more picky when I select rail travels in Germany :s <-- more picky than during your previous rail travels in Germany? 21:56:21 *** mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd 21:56:24 *** Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Read error: Connection reset by peer] 21:56:47 <Bjarni> yeah 21:58:29 <ben_goodger> you're still blathering about the DMUs? 21:59:02 <Bjarni> it would appear so 21:59:06 <Eddi|zuHause3> the term "DMU" does not exist in german 21:59:13 <Sacro> Bjarni blathers a lot 21:59:22 * Bjarni slaps Sacro 21:59:27 <Bjarni> I do that a lot as well 21:59:43 <Eddi|zuHause3> there exists the term "Dieseltriebwagen", but that leaves out the "multiple" part 21:59:59 * Sacro giggles 22:02:37 <Eddi|zuHause3> http://www.die-archiv.de/Das_DIE-Archiv/Infoblatt_Wendezug.pdf <- early development of steering wagons/push-pull service in east germany 22:05:39 <Bjarni> interesting 22:05:56 <Bjarni> the picture of the cab looks somewhat familiar 22:06:35 *** DaleStan [~Dale@pool-71-98-85-148.ipslin.dsl-w.verizon.net] has joined #openttd 22:06:41 <Bjarni> I guess it would be a matter of minutes before I could figure out how to drive that one 22:07:27 * DaleStan wishes peter1138 had changed action 3 in a way that was easier to get NFORenum to parse. 22:07:44 <Bjarni> looks like it controls electric traction 22:07:50 * DaleStan cannot, however, come up with a better solution that is still backward compatible. 22:08:44 *** HerzogDeXtEr [~Flex@89.246.173.219] has joined #openttd 22:08:54 <Eddi|zuHause3> actually, it says that was pre-electric, so only indirect steering (the heater on the engine had to follow the signals given by the driver) 22:09:25 <Bjarni> actually maybe not 22:09:31 <Bjarni> something looks a bit different 22:10:01 <Bjarni> ahh one of those 22:10:11 <Eddi|zuHause3> the driver can only control the brake 22:10:48 <Bjarni> I hope he has stuff like horn as well 22:11:50 <Bjarni> maybe I should read the text before saying anything else 22:12:39 <Bjarni> <Eddi|zuHause3> [..] the heater on the engine <-- he is called a fireman in English 22:12:50 <Eddi|zuHause3> it says they put in [complicated pipe stuff and valves] for the brake, a 3-wire-cable for the orders, headlights and a pipe driven by pressured air 22:12:56 <Bjarni> I mean I guess you mean Lokheizer 22:13:03 <Eddi|zuHause3> yes, i mean that one 22:13:12 <Eddi|zuHause3> they also call him "second driver" in this paper 22:13:26 <Bjarni> :) 22:13:46 <Eddi|zuHause3> because he has to get special training 22:13:48 *** [com]buster [~combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 22:14:04 <Bjarni> <Eddi|zuHause3> because he has to get special training <--- hahaha 22:14:16 <Bjarni> it's not like firemen didn't know how to drive 22:14:32 <Eddi|zuHause3> well, they did have to learn the order signals 22:14:59 <Bjarni> today firemen has to know ALL signals 22:15:02 *** HerzogDeXtEr1 [~Flex@89.246.185.152] has quit [Ping timeout: 480 seconds] 22:15:02 <Bjarni> at least here 22:15:21 <Wolf01> 'night 22:15:23 <Eddi|zuHause3> not the railside signals, the orders given from the driver 22:15:26 *** Wolf01 [~wolf01@host252-233-dynamic.9-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 22:15:29 <Eddi|zuHause3> via the cable 22:15:50 <Bjarni> like it would be tricky :) 22:17:52 <Bjarni> around that time Denmark built some diesel electric units that could control the engines based on signals in some wires (more than 3 wires). 22:18:07 <Bjarni> so the engines could be remote controlled from a cab in the other end of the train 22:18:23 <Bjarni> basically they supported "normal" steering car trains like we know them 22:18:40 *** [com]buster [~combuster@82-171-220-59.ip.telfort.nl] has quit [Remote host closed the connection] 22:19:05 <Eddi|zuHause3> well, yes, it says they say they used the E 04 23 for "direct" steering, once the electrification was rebuilt 22:19:11 <Bjarni> usually they consisted of one locomotive and one steering car (the locomotive had room for like 50 passengers + a room for small cargo like bikes 22:19:35 *** mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Remote host closed the connection] 22:19:40 *** mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd 22:19:40 <Eddi|zuHause3> E 04 23 was previously prepared for direct steering in 1939 22:19:48 <Bjarni> originally the design was to allow one driver to control two engines though 22:19:50 <Eddi|zuHause3> and then tested in the Munich area 22:20:04 <Bjarni> so they could also drive with say 6 cars and a locomotive in each end 22:20:32 <Bjarni> I tried driving one of those... it was... interesting 22:20:52 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 22:21:26 <Bjarni> <Eddi|zuHause3> E 04 23 <--- honestly I can't remember all the numbers in German trains :| 22:21:37 <Bjarni> maybe because I never looked into them 22:22:16 <Eddi|zuHause3> you don't have to, it says so right in the text ;) 22:23:04 <Bjarni> I noticed they mention some but I have problems connecting those numbers with actual trains 22:23:33 <Eddi|zuHause3> that's what wikipedia or bahnbilder.de is for ;) 22:24:32 <Bjarni> I like the Danish version of naming locomotives. They are each assigned one or two letters. If it's one then it's steam, if it's two then if the first is M then it's diesel and if it's E then it's electric 22:24:38 <Bjarni> so just by looking at the name you already know the traction type 22:25:22 <Bjarni> <Eddi|zuHause3> ... bahnbilder.de <-- bookmarked :D 22:26:13 <Eddi|zuHause3> german wikipedia has extensive articles on most engine classes, usually with pictures 22:27:18 *** bowman^2 is now known as bowman 22:27:20 <Eddi|zuHause3> and germany obviously had more engine classes than denmark, so one letter did not suffice, so they used two numbers 22:27:46 <Eddi|zuHause3> and one (or more) prefix letters denoting the type 22:27:50 <Eddi|zuHause3> none - steam 22:27:50 <Bjarni> actually we have problems with reusing letters >_< 22:27:55 <Eddi|zuHause3> E - electric 22:28:00 <Bjarni> type P is actually two different engines 22:28:16 <Eddi|zuHause3> ET - electric "triebwagen" 22:28:20 <Bjarni> but one is so much older than the other one that I don't think they ever met 22:28:48 *** KritiK_ [~Maxim@93-80-86-183.broadband.corbina.ru] has joined #openttd 22:28:49 <Eddi|zuHause3> ETA - electric "triebwagen" with "akkumulator" [battery] 22:29:17 <Bjarni> I read about those 22:29:20 <Bjarni> did they really work? 22:29:24 <Eddi|zuHause3> V and VT for the diesel ones 22:29:32 <Bjarni> I mean charge and discharge time 22:29:33 <Eddi|zuHause3> yeah, they were used a long time 22:29:45 <Prof_Frink> See, it's far simpler here. 22:29:51 <Prof_Frink> 43 - Fast train. 22:29:54 <ben_goodger> wouldn't an akkumulator mean a capacitor? as in a charge accumulator 22:29:54 <CIA-3> OpenTTD: smatz * r13501 /trunk/src/ (signs_func.h signs_gui.cpp viewport.cpp): -Feature(tte): ctrl+click on sign you own to remove it (Osai, planetmaker) 22:30:06 <Bjarni> ben_goodger: basically it means batteries 22:30:16 <Eddi|zuHause3> they later replaced the letters with single numbers, for better computer use 22:30:18 <ben_goodger> ah 22:30:19 <Bjarni> lead-acid (like in cars) if I recall correctly 22:30:50 <Eddi|zuHause3> "akkumulator" [or short "akku"] in german means "rechargable battery" 22:32:05 *** KritiK [~Maxim@78-106-176-227.broadband.corbina.ru] has quit [Ping timeout: 480 seconds] 22:32:12 *** KritiK_ is now known as KritiK 22:32:29 <ben_goodger> lovely 22:32:32 <ben_goodger> no lithium ions then :) 22:32:44 <Eddi|zuHause3> again a "huge" feature and nobody notices :p 22:33:08 <Vikthor> Old czechoslovak system was pretty interesting, it coded in number of coupled axles, max speed and weight per axle 22:33:47 <Bjarni> could you give some examples? 22:33:47 <Vikthor> so you could get some idea of capability of the locomotive 22:34:01 <Vikthor> http://en.wikipedia.org/wiki/Kry%C5%A1p%C3%ADn%27s_system 22:34:14 <Eddi|zuHause3> well, steam engines often had additional "tags" for stuff like boiler pressure 22:34:54 <Bjarni> I have seen the number of coupled axles used elsewhere. Japanese steam locomotives all have a single letter in front of the name and it means how many coupled wheels they have. C and D are the most common (I think) 22:34:58 <Bjarni> I like systems like that 22:35:37 <ben_goodger> heh 22:36:35 <Vikthor> unfortunately later it hit limits, since there was to much locomotives with same designation 22:37:03 <ben_goodger> in britain we call them "bobo", "coco" or "boco" in that fashion 22:37:03 <ben_goodger> it's very amusing for small children 22:37:19 <Vikthor> yeah, that's used here to 22:38:19 <ben_goodger> of course, we have a complex and largely arbitrary class system also --- the manufacturers seemed to pick the next available ten-number block in most cases 22:38:54 *** mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Remote host closed the connection] 22:38:59 *** mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd 22:39:04 <Bjarni> Vikthor: looks interesting 22:39:31 <Vikthor> anyway the old system is now gone, and we have now boring designation like 680 for Pendolino, or 380 for yet-to-be-completed Å koda locomotive 22:39:45 <Eddi|zuHause3> typical modern engines have an axle scheme of Bo'Bo' 22:39:53 <Bjarni> yeah 22:40:04 <Bjarni> or Co'Co' 22:40:07 <ben_goodger> you've pendolinos in japan? 22:40:07 <Eddi|zuHause3> heavier ones Co'Co' 22:40:29 <Eddi|zuHause3> Vikthor is from czechia 22:40:34 <Bjarni> Cennential had Do'Do' o_O 22:40:45 <ben_goodger> ah 22:40:52 <Bjarni> with an axle pressure of 31 tons 22:40:59 <Vikthor> How you came to idea taht I am from Japan, when I speak about Czechoslovak numbering system :D 22:40:59 <ben_goodger> you've pendolinos in czechia? 22:41:05 <Vikthor> duh 22:41:21 <ben_goodger> I thought you were speaking about the japanese one, and I thought pendolinos were assembled by a british compan 22:41:21 <Eddi|zuHause3> welcome to the globalisation! 22:41:37 *** Touqen [~stephen@c-98-216-253-146.hsd1.ma.comcast.net] has quit [Ping timeout: 480 seconds] 22:41:41 <Eddi|zuHause3> "pendolino" sounds awfully italian to me 22:41:55 <ben_goodger> oh, no, french 22:42:02 <ben_goodger> it's used throughout europe, apparently 22:42:10 <Vikthor> These Pendolinos were assembled by Alsthom(French company) in Italian factory 22:42:12 <ben_goodger> I thought their wonderful reliability was confined to great britain 22:42:25 <Vikthor> or is it Alstom? 22:42:38 <Bjarni> Vikthor: 仿©ã¯ 22:42:40 <ln> Pendolino was a product of Fiat Ferroviaria. 22:43:01 <Vikthor> ln: Sure, but they are now owned by Alstom 22:43:06 <ln> I know. 22:43:38 <ben_goodger> alstom 22:43:38 <ben_goodger> ln: they were bought by alstom 22:43:38 <ben_goodger> I thought alstom were british. something else I learned today 22:45:20 *** divoafx [~asd@x1-6-00-18-39-d3-e9-f6.k899.webspeed.dk] has quit [Read error: Connection reset by peer] 22:45:22 <Vikthor> And surprisingly even when Pendolinos were target of any jokes for their reliability, now as some issues has been solved they regarded as ones of the more reliable units in CD pool 22:45:26 <ln> on-topic tube url: http://youtube.com/watch?v=tEreh807D9g 22:45:27 <Vikthor> *many 22:45:51 <ben_goodger> ah 22:46:41 <Eddi|zuHause3> the funny thing about german engine class numbering is, the engines were older than the numbering system, so they had time to actually group them in more or less sensible ranges (fast passenger, slow passenger, light freight, heavy freight) 22:47:01 <ben_goodger> ah 22:47:06 <ben_goodger> clever 22:47:16 <ben_goodger> but of course, we couldn't have that, as it would introduce change 22:47:27 <Bjarni> we lack trains here 22:47:42 <Bjarni> the railroad ordered some DMUs for delivery in 2004 or something 22:47:47 <Bjarni> still not working 22:48:07 <Eddi|zuHause3> well, the change was necessary in the 1920's to unify all the different LÀnderbahnen, who were individual companies in each part of germany 22:48:23 <Bjarni> do any of you have spare locomotives we could borrow/buy? :) 22:48:42 <ben_goodger> Bjarni: we've a huge number of class 43, 47 and 57 locos you can have 22:48:51 <Eddi|zuHause3> we sent you the ICE-TD :p 22:48:59 <ben_goodger> unfortunately the class 43 only works with one type of rolling stock. 22:49:20 <Bjarni> the ICE-TD were on TV when they talked about trains and lack of good ones 22:49:25 *** Touqen [~stephen@c-98-216-253-146.hsd1.ma.comcast.net] has joined #openttd 22:49:39 <Prof_Frink> ben_goodger: beeeeeeeeeeeeeeeeeeem bawwwwwwwwwwwwwwwwwm 22:49:46 <Bjarni> somehow they claimed that passengers sit better in ICE-TD than in short range commuter trains 22:49:50 <Rubidium> Bjarni: just use the N700 ;) 22:49:55 <Eddi|zuHause3> funny, Belugas' email from 3 hours ago arrived ;) 22:50:01 <Bjarni> :) 22:50:06 <ben_goodger> Prof_Frink: Deltik 22:50:15 <ben_goodger> :P 22:50:33 <Bjarni> ben_goodger: it's Deltic :P 22:50:46 <ben_goodger> meh 22:50:57 <Bjarni> but I don't think we want a locomotive from 1959 22:51:05 <ben_goodger> deltik looks better. more german 22:51:08 <ben_goodger> which of those is from 59? 22:51:14 <ben_goodger> oh, deltic 22:51:16 <ben_goodger> yeah... 22:51:18 <Bjarni> the design 22:51:19 <ben_goodger> it's kind of claggy 22:51:28 <ben_goodger> the 57 is good, though. it does 100mph 22:51:38 *** KritiK [~Maxim@93-80-86-183.broadband.corbina.ru] has quit [Quit: Leaving] 22:51:38 <ben_goodger> sorry, 140km/h 22:51:55 <Bjarni> 140 km/h is the speed limit for any locomotive here 22:51:56 <Eddi|zuHause3> interesting conversion factor you have ;) 22:52:07 <Rubidium> Bjarni: then the N700 is pointless ;) 22:52:19 <ben_goodger> Eddi|zuHause3: km/h is not my native language :P 22:52:30 <Eddi|zuHause3> we have trains that have a scheduled speed of 350km/h 22:52:30 <Bjarni> basically the owner of the tracks don't want great forces from a single unit 22:52:48 <Rubidium> ben_goodger: furlong per fortnight then? 22:52:56 <ben_goodger> Rubidium: no, miles per hour 22:53:12 <ben_goodger> we're still using the imperial mile, for some reason... 22:53:20 <Bjarni> weird 22:53:27 <ben_goodger> people really hate the european union, the euro, and metrification here 22:53:34 <Bjarni> because you aren't on the list of countries that rejected the metric system 22:53:47 <ben_goodger> no, we're metric in most other ways 22:53:47 <Bjarni> hmm 22:54:10 <Bjarni> so it's an EU idea that GB should use the metric system? 22:54:42 <Eddi|zuHause3> do you use A4 paper? 22:54:55 <Bjarni> I do 22:54:58 <Bjarni> once in a while 22:55:07 <Eddi|zuHause3> i was talking to the "outsider" ;) 22:55:15 <ben_goodger> yeah 22:55:16 <Bjarni> I now it's retro but sometimes I use old stuff 22:55:42 <Vikthor> Once in a while EU could something usefull, after that they could teach them to drive on the proper side of road :D 22:55:46 <Bjarni> only 3 countries officially denies using the metric system 22:56:07 <Bjarni> 2 dictatorships (controlled by military) and USA 22:56:27 *** Pikka [~PikkaBird@CPE-58-165-98-32.qld.bigpond.net.au] has quit [] 22:57:02 <ben_goodger> celsius for temperature, farenheit for temperature also, kilograms for sugar, pounds for butter, litres for fuel, pints for milk, gallons for buckets, metres for distances between road signs, yards for the numbers on the signs, miles for roads, acres for land area, grams per square metre for paper weight, feet and inches for height, inches for collars/legs, British foot numbers for feet, millimetres for paper sizes, inch 22:57:14 <ben_goodger> es for monitor sizes 22:57:27 <Rubidium> not to mention gallon != gallon 22:57:39 <ben_goodger> miles per hour for speed limits 22:57:43 <Eddi|zuHause3> germany has defined 1 pound := 500g 22:57:58 <ben_goodger> half-pints for beer 22:58:05 <ben_goodger> et cetera. it goes on and on 22:58:39 *** xahodo [~chatzilla@energy.xs4all.nl] has quit [Quit: ChatZilla 0.9.82.1 [Firefox 2.0.0.14/2008040413]] 22:59:41 <Eddi|zuHause3> half-pints? that's like... nothing... 22:59:52 <ben_goodger> although the "pint of milk" is now 568ml â® _and_ 1 pint â® 22:59:52 <ben_goodger> it's maddening 22:59:53 <ben_goodger> stones and pounds for body weight 22:59:55 <ben_goodger> yes, but it's quite a nice size for a small drink 23:00:29 <ben_goodger> it's a little smaller than a 33 cl drinks can 23:00:51 <Eddi|zuHause3> ok, a "small beer" is 0,3l here 23:01:00 <Tefad> 33cl or 35cl? 23:01:04 <ben_goodger> sounds about right 23:01:06 <ben_goodger> 33cl 23:01:11 <Eddi|zuHause3> or 0,2l in some "poor" western german areas :p 23:01:16 *** Progman [~progman@p57A1D7D7.dip.t-dialin.net] has quit [Remote host closed the connection] 23:01:18 <ben_goodger> 330 ml here, as we cannot understand the idea of cl 23:01:19 <Tefad> 12oz is standard in us, translates to 355ml 23:01:28 <ben_goodger> yeah, we use a slightly different size 23:01:28 <Bjarni> I like how one pound of lead is heavier than one pound of gold 23:01:37 <ben_goodger> Bjarni: it is not... 23:01:39 <Tefad> Bjarni: hahaha troy weight is screwy 23:01:45 <Eddi|zuHause3> drinking cans are 0,33l 23:01:45 <ben_goodger> oh, troy weight 23:01:46 <Tefad> ben_goodger: it is. 23:01:59 <Eddi|zuHause3> three of which make a liter [roughly] 23:02:06 <Bjarni> because gold is valuable metal it use it's own old fashioned scale that's 75% of the normal scale 23:02:18 <Tefad> but a pound of feathers weighs the same as a pound of nails 23:02:37 <Eddi|zuHause3> i have never seen gold measured in pounds 23:02:40 <Tefad> however the feathers have higher aerodynamic drag and resist gravity in an atmosphere 23:02:52 <Bjarni> I would prefer to fall on a pound of feathers rather than a pound of nails 23:02:56 <Eddi|zuHause3> occasionally i heard of "fine ounces of gold" 23:03:24 <Eddi|zuHause3> but i never actually understood what that means ;) 23:03:56 <ben_goodger> an ounce is 1/16 pounds, for some reason 23:04:00 <ben_goodger> stupid base 16 system 23:04:06 <Bjarni> yeah 23:04:13 <Bjarni> base 16 systems are useless :P 23:04:22 *** Boyinblue0 [~admin@5ac37e82.bb.sky.com] has quit [] 23:05:13 <Eddi|zuHause3> i don't really understand this either, most other factors are based on the babylonian base 60 system 23:05:30 <ben_goodger> 696E6465656420736F2E2E2E 23:05:39 <Eddi|zuHause3> (today noticeable in time and angles) 23:06:01 <ben_goodger> Eddi|zuHause3: yes, that's another thing that really must die 23:06:02 <ben_goodger> radian ftw 23:06:02 <Bjarni> we most often use a 10 based system because we have 10 fingers 23:06:03 <Eddi|zuHause3> that looks like ascii 23:06:27 <ben_goodger> Eddi|zuHause3: indeed it is... 23:06:27 <ben_goodger> in base 16 23:06:28 <Bjarni> so why don't they use an 8 based system in Duckburg? 23:06:40 <Prof_Frink> Eddi|zuHause3: Indeed. There's 60cm in 2 foot. ;) 23:06:47 *** mucht_home [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Ping timeout: 480 seconds] 23:06:56 <Eddi|zuHause3> Prof_Frink: that's not an exact number :p 23:07:07 <Bjarni> I mean Disney draw all the figures with 4 fingers on each hand 23:07:31 <Bjarni> I think there are 5280 feet on a mile 23:07:37 <Bjarni> or something like that 23:07:41 <ben_goodger> if we'd not evolved with five fingers we'd be better off 23:07:41 <ben_goodger> using base 8 would have made the discovery of binary logic much, much faster 23:07:44 <Prof_Frink> @calc 1760*3 23:07:45 <DorpsGek> Prof_Frink: 5280 23:07:51 <Prof_Frink> Bjarni: yes. 23:07:57 <Bjarni> I mean a number that's totally off compared to the 10 based system 23:08:04 <ben_goodger> correct 23:08:07 <Eddi|zuHause3> well, most factors are divisors of 60, most commonly 12 23:08:20 <Bjarni> Prof_Frink: why 1760? 23:08:22 <Eddi|zuHause3> like 12 inches in a foot 23:08:27 <Prof_Frink> Bjarni: yards in a mile 23:08:35 <Bjarni> ahh 23:08:43 *** tokai|ni [~tokai@p54B83AA4.dip0.t-ipconnect.de] has quit [Quit: system is entering sleep mode] 23:09:03 <ben_goodger> it's 1/12:1:3:220:8 23:09:18 <ben_goodger> as opposed to 1/10:10:100:1000 which is much nicer. 23:09:31 <ben_goodger> of course, the kilogram is interesting 23:09:32 <Eddi|zuHause3> whoever came up with the number "220" 23:09:33 *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd 23:09:51 <ben_goodger> Eddi|zuHause3: don't know, it's the ratio of furlongs to yards 23:09:56 <Prof_Frink> ben_goodger: It's 1/1000 and lots of them. 23:10:00 <ben_goodger> there's probably another one embedded 23:10:16 <Bjarni> <Eddi|zuHause3> whoever came up with the number "220" <-- why do we use 220V in our power supply? 23:10:26 <Bjarni> (which is now changed to 230V) 23:10:35 *** NukeBuster [~NukeBuste@80.101.115.82] has quit [Quit: http://www.interplay.com/] 23:10:47 <Prof_Frink> Bjarni: Because you can't count up to 240. 23:10:52 <Prof_Frink> (which is now changed to 230V) 23:10:54 <ben_goodger> Bjarni: it was changed to 230 from 240 23:10:56 <Eddi|zuHause3> Bjarni: that is most likely a "we just power up this machine and then use whatever it outputs as standard" 23:11:03 <ben_goodger> mmm 23:11:18 <Prof_Frink> Whereas in Merkia it's about 120V 23:11:33 <Bjarni> maybe they made a standard out of 230V because it was close enough to both 220V and 240V 23:11:33 <Prof_Frink> Which is one reason the tea sucks 23:11:39 <Bjarni> we used to use 220V 23:11:44 <Vikthor> ben_goodger: where? Here it was changed form 220 to 230 in the 90's 23:11:48 <Prof_Frink> Kettles take a year and a half to boil 23:11:52 <ben_goodger> good old tesla. 23:11:52 <ben_goodger> north america uses 110V, possibly the same reason 23:11:58 <ben_goodger> Vikthor: great britain, I believe 23:12:09 <Eddi|zuHause3> but actually, i remember talk from people who were around when they switched from 110 to 220 in germany 23:12:16 <Bjarni> is 230V some EU idea? 23:12:35 <ben_goodger> Bjarni: probably 23:12:47 <Eddi|zuHause3> probably the average between 220 and 240 :p 23:12:48 <Vikthor> 110V was used because formerly insufiecient isolation was availble 23:12:51 <Prof_Frink> Bloody euros, comin' along, stealing our volts... 23:12:52 <ben_goodger> being able to buy a lamp in france and plug it in in slovakia is quite useful 23:13:03 <Prof_Frink> </dailymail> 23:13:04 <ben_goodger> though you need to rewire the plug about fifty times 23:13:09 <ben_goodger> Prof_Frink: indeed 23:13:25 <ben_goodger> they don't hate the EU as much as they hate the poles, though 23:13:29 <Prof_Frink> No, you just need a sequence of fifty adapters plugged into each other 23:13:37 <ben_goodger> heh 23:13:38 <Vikthor> ben_goodger: if it it class 2(or so) insulation they you dont have to 23:13:44 <Bjarni> I have seen a transformer that worked efficiently with 80-265V input 23:13:56 <ben_goodger> Vikthor: you're telling me that slovakia uses french plugs? 23:13:59 <Bjarni> 47-63 Hz 23:14:21 <ben_goodger> spain doesn't, neither do sweden. great britain have our very own plugs 23:14:31 <Eddi|zuHause3> as far as i have seen, german plugs are designed to also fit into czech jacks 23:14:37 <Vikthor> ben_goodger: no, but if you use only two pins and don't have need for PE, than it's OK 23:14:59 <ben_goodger> so they use the same shape then 23:15:00 <ben_goodger> hmm 23:15:03 <Bjarni> Some Danish company invented their own plugs and they got approved as safe enough for selling 23:15:05 <ben_goodger> I didn't know that. 23:15:26 <Vikthor> but only for the two pins, not the third one, which is somtimes needed 23:15:29 <ben_goodger> great britain has a lovely system where you can electrocute yourself while plugging them in if you try hard 23:15:46 <Bjarni> now whenever somebody wants to sell plugs they need to be approved and the ministry don't know about electricity safety so they ask some professionals 23:15:51 <ben_goodger> but they do have switches on the sockets. I cannot work out why the europeans and americans haven't figured that out 23:16:02 <Bjarni> and naturally they claim everything to be unsafe except their own plugs >_< 23:16:20 <Prof_Frink> Indeed. Stops the electrickery leaking out when there's nothing plugged in. 23:16:39 <ben_goodger> no, stops the flow of current to whatever is connected to the socket 23:16:50 <ben_goodger> be it a fork or a malfunctioning vacuum cleaner. 23:17:06 <Prof_Frink> But doesn't stop you electrocuting yourself with a ren when very bored. 23:17:06 <ben_goodger> the plugs also _all_ have 3A fuses 23:17:13 <Bjarni> I don't get why the switches were removed from Danish power outlets a few years ago 23:17:21 <ben_goodger> no, but it goes some way to preventing it 23:17:34 <Vikthor> that's pitty what if I need more than 3A? 23:17:42 *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 23:17:49 <ben_goodger> then the plug will come with a 13A fuse instead 23:18:10 <Bjarni> here we aren't allowed to use more than 10A fuses 23:18:26 <Prof_Frink> ben_goodger: Yes. I got creative with jamming a pencil in the little gate the earth pin's meant to push down. 23:18:34 <Bjarni> if you need more then you need a custom high power design 23:18:38 <Vikthor> because i believe you can have as much as 25A from czech plug 23:19:34 <ben_goodger> Prof_Frink: indeed... 23:19:38 <ben_goodger> difficult though 23:19:55 <ben_goodger> you certainly can't stick a fork in it to electrocute yourself unless you're really dedicated 23:20:02 <Prof_Frink> Mmm. 23:20:12 <Prof_Frink> It's have to be a big fork too 23:20:19 <ben_goodger> yes 23:20:19 <Prof_Frink> and have the middle tines removed 23:20:24 <Prof_Frink> or bent back 23:20:37 <Prof_Frink> Now, a penknife with two blades... 23:21:09 <ben_goodger> you're overthinking again 23:21:24 <Prof_Frink> No 23:21:29 <Prof_Frink> My dad was underthinking. 23:21:42 <Vikthor> 1:21, time to go to sleep, good night 23:21:49 <ben_goodger> good night, CET 23:21:54 <Prof_Frink> "This socket's not connected ...BANG" 23:22:00 <ben_goodger> ah 23:22:01 <Vikthor> ben_goodger: CEST! 23:22:05 <ben_goodger> pleh 23:22:09 <Vikthor> :D 23:22:11 <Prof_Frink> "Well, that will definitely have blown the fuse" 23:22:18 <Prof_Frink> "BANG" 23:22:21 *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] 23:22:46 <Prof_Frink> In his defence, this was in a bar. Beer was likely involved. 23:23:01 <ben_goodger> pints or 6dl? 23:23:02 <ben_goodger> :P 23:24:23 <Prof_Frink> Hurrah for Bombardier. 23:24:40 <Prof_Frink> Bottled beer that comes in *pints*. 23:25:06 <ben_goodger> great 23:25:26 <ben_goodger> I don't see why it can't come in 568 millilitre bottles 23:26:24 *** DaleStan_ [~Dale@pool-71-98-85-148.ipslin.dsl-w.verizon.net] has joined #openttd 23:26:25 *** DaleStan is now known as Guest375 23:26:25 *** DaleStan_ is now known as DaleStan 23:32:52 *** Guest375 [~Dale@pool-71-98-85-148.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 23:35:05 *** Zahl [~Zahl@p549F3630.dip0.t-ipconnect.de] has quit [Quit: (~_~]"] 23:48:55 *** ProfFrink [~proffrink@5ad1ee3a.bb.sky.com] has joined #openttd 23:52:50 *** elmex [~elmex@e180064194.adsl.alicedsl.de] has quit [Remote host closed the connection] 23:53:02 *** Prof_Frink [~proffrink@5ad38350.bb.sky.com] has quit [Ping timeout: 480 seconds] 23:53:02 *** ProfFrink is now known as Prof_Frink 23:56:44 *** ecke [~ecke@213.195.231.53] has quit [Quit: ecke]