Config
Log for #openttd on 8th September 2008:
Times are UTC Toggle Colours
00:16:52  <Brianetta> Sacro: http://www.youtube.com/watch?v=DhHj7C4l3mk <- Brighton to Hove and back (:
00:21:18  *** Phoenix_the_II [rdeboom@home.deboom.biz] has joined #openttd
00:24:48  <eekee> Major improvements happened in the 90s. Rail was neglected until then
00:24:58  <eekee> (in britain, of course)
00:30:48  *** Brianetta [~brian@client-82-9-28-188.manc.adsl.virgin.net] has quit [Quit: TschÌß]
00:32:52  *** Eddi|zuHause [~johekr@p54B748C3.dip.t-dialin.net] has quit []
00:33:12  *** Eddi|zuHause [~johekr@p54B770F5.dip.t-dialin.net] has joined #openttd
00:39:28  <ben_goodger> eekee: you refer to the mass closure of branch lines, and continued privatisation that has since caused worse conditions and more wasted money than ever before?
00:41:33  <eekee> ben_goodger: possibly, but the trains are a lot nicer and more people seem to use them (at least where they exist)
00:42:16  <ben_goodger> hmm
00:43:29  <ben_goodger> first great western [named "most late of all operators"] has just completed a series of overhauls to its mk3 stock that require the passenger to remove his legs before boarding, and ensure that the only thing they can see is a huge grey "F" that is embossed onto the seat in front
00:45:21  <ben_goodger> I could continue anecdoting rhetorically, but I must go to bed now
00:45:27  <ben_goodger> good morning/evening
00:46:06  <eekee> night :)
00:46:37  * eekee is, incidentally, glad to be in the south east, after that comment
01:09:04  *** Sacro_ [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has joined #openttd
01:11:26  *** reldred|work is now known as reldred|gone
01:15:58  *** Sacro [~Ben@87.102.122.117] has quit [Ping timeout: 480 seconds]
01:22:49  *** Sacro_ [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has quit [Quit: Leaving]
01:24:58  *** penfold [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has joined #openttd
02:17:54  *** Frostregen_ [~sucks@dslb-084-058-184-092.pools.arcor-ip.net] has joined #openttd
02:23:36  *** Frostregen [~sucks@dslb-084-058-151-024.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds]
02:24:04  *** Frostregen_ is now known as Frostregen
02:47:49  *** nckomodo [~nckomodo@scottb.carrollwater-wifi0.amplex.net] has quit [Read error: Operation timed out]
02:51:45  *** nckomodo [~nckomodo@scottb.carrollwater-wifi0.amplex.net] has joined #openttd
02:56:35  *** Pikka [PikkaBird@58.173.248.50] has joined #openttd
02:57:24  *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye]
02:59:44  <Pikka> sup chaps
03:13:00  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has quit [Quit: Quit]
03:51:10  *** sono [~sono@78.46.42.175] has quit [Read error: No route to host]
03:52:05  *** sono [~sono@78.46.42.175] has joined #openttd
04:20:39  *** Singaporekid [~notme@cm72.epsilon121.maxonline.com.sg] has joined #openttd
05:03:13  *** Dr_Jekyll [Dr_Jekyll@p57B0D987.dip.t-dialin.net] has quit [Quit: http://www.lagerwiki.de - das Wiki rund um's Thema Lager und Logistik]
05:27:46  *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Remote host closed the connection]
05:27:46  *** Mark [~M4rk@5351EE2E.cable.casema.nl] has quit [Read error: Connection reset by peer]
05:27:47  *** M4rk [~M4rk@5351EE2E.cable.casema.nl] has joined #openttd
05:27:52  *** M4rk is now known as Mark
05:27:54  *** Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd
05:48:34  *** Pikka [PikkaBird@58.173.248.50] has quit []
05:50:41  *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has joined #openttd
05:51:52  *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds]
05:56:53  *** Noldo [vheino@jumi.lut.fi] has joined #openttd
06:02:30  *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has quit [Quit: This computer has gone to sleep]
06:11:42  *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has joined #openttd
06:13:03  *** Sir-Bob [~chatzilla@c114-76-62-29.eburwd4.vic.optusnet.com.au] has joined #openttd
06:20:39  *** roboboy [3aad2910@67.207.141.120] has joined #openttd
06:26:27  *** Pikka [PikkaBird@58.173.248.50] has joined #openttd
06:27:21  <CIA-1> OpenTTD: matthijs * r14272 /trunk/ (Makefile.bundle.in Makefile.src.in):
06:27:21  <CIA-1> OpenTTD: -Fix [Makefile]: Always pass an explicit delimiter to the "cut" command, in
06:27:21  <CIA-1> OpenTTD: case there are platforms where tab is not the default.
06:28:41  *** mortal [~mortal@217.61.144.15] has joined #openttd
06:39:28  <peter1138> "22:41  Eddi|zuHause> and KUDr definitely appeared as someone who really knows what he was doing..." < Except he said he didn't know C++ ...
06:41:47  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
06:41:50  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd
06:45:29  <Pikka> peetar
06:45:42  <Pikka> shall I make an 'official' request for the vars I want on the forums?
06:46:25  <peter1138> Yes please. I think I did it, but I've forgotten where :o
06:47:04  <Pikka> think you added the vars or made a request?
06:48:47  <peter1138> Think I added them to one of my checkouts, but I can't find it...
06:49:54  *** Celestar [~Jadzia_Da@129.187.69.65] has joined #openttd
06:49:55  *** mode/#openttd [+o Celestar] by ChanServ
06:55:20  <Pikka> there
06:55:21  <Pikka> http://www.tt-forums.net/viewtopic.php?f=33&t=39480
07:05:24  *** Yeggzzz is now known as Yeggs-work
07:06:37  <peter1138> Okay :)
07:06:48  *** Forked [~kjetil@savner.vdsl2.no] has quit [Ping timeout: 480 seconds]
07:07:11  <peter1138> The reason I can't find it is that I hadn't written it...
07:07:46  <Tefad> how convenient of you
07:09:24  *** Forked [~kjetil@savner.vdsl2.no] has joined #openttd
07:14:49  <Forked> meep
07:15:11  <peter1138> I know.
07:19:11  *** TinoM [~Tino@i59F5C225.versanet.de] has joined #openttd
07:19:57  <Celestar> morning all
07:21:40  *** Celestar [~Jadzia_Da@129.187.69.65] has quit [Quit: leaving]
07:21:44  *** Celestar [~Jadzia_Da@129.187.69.65] has joined #openttd
07:21:46  *** mode/#openttd [+o Celestar] by ChanServ
07:28:35  <peter1138> Hmm, I guess the new compile farm is capable of building releases?
07:31:48  <Rubidium> only for platforms that can be compiled on it, i.e. macosx, morphos and os/2 can't be made yet
07:32:11  <peter1138> Obviously :)
07:32:24  *** mortal [~mortal@217.61.144.15] has quit [Quit: Leaving]
07:33:54  <Celestar> heh
07:34:10  * Celestar wonders whether to do work or play or code :P
07:34:18  <peter1138> Bah, I could do with a small laptop that actually contains a powerful processor :o
07:34:49  <Celestar> peter1138: how small?
07:34:59  <Celestar> (weight)
07:35:02  <Celestar> (mass) :P
07:35:26  <Rubidium> you mean a EEE pc (or clone) with a Quad Core Xeon or so?
07:36:01  <Celestar> DC is perfectly fine for a laptop imho. (=
07:36:26  *** Doorslammer [Doorslamme@PIPP-p-203-54-115-135.prem.tmns.net.au] has joined #openttd
07:37:32  <peter1138> Rubidium, yes, that sounds perfect.
07:37:56  <Pikka> battery life of 5 minutes...
07:38:38  * Rubidium personally doesn't like EEE pcs, they're too small for me to type properly on it.
07:39:01  <Celestar> peter1138: Lenovo T400, Sony Z series.
07:39:06  <peter1138> Well... it doesn't need a keyboard either...
07:39:18  * Pikka doesn't mind his eee. it runs OTTD quite well :P
07:39:19  <peter1138> Just processing power, screen, and a trackpad/ball
07:39:33  *** elmex [~elmex@e180068196.adsl.alicedsl.de] has joined #openttd
07:39:50  <peter1138> Maybe this is a bit specialized ;o
07:40:55  <Celestar> peter1138: trackpad but no keyboard?
07:44:34  <Celestar> do we have a script to remove unused strings from other languages?
07:44:55  <Rubidium> not yet
07:44:58  *** Noldo [vheino@jumi.lut.fi] has quit [Ping timeout: 480 seconds]
07:46:27  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has joined #openttd
07:46:48  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has quit [Read error: Connection reset by peer]
07:48:49  *** Eddi|zuHause [~johekr@p54B770F5.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
07:51:27  *** Noldo [vheino@jumi.lut.fi] has joined #openttd
08:06:06  *** Faceslapper [Doorslamme@PIPP-p-203-54-115-155.prem.tmns.net.au] has joined #openttd
08:09:02  *** Doorslammer [Doorslamme@PIPP-p-203-54-115-135.prem.tmns.net.au] has quit [Ping timeout: 480 seconds]
08:11:05  <peter1138> Celestar, perl ;)
08:11:23  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
08:16:21  *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Ping timeout: 480 seconds]
08:17:42  *** Faceslapper is now known as Doorslammer
08:20:02  *** Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has joined #openttd
08:25:24  *** penfold [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has quit [Ping timeout: 480 seconds]
08:26:57  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Ping timeout: 480 seconds]
08:28:07  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd
08:40:43  *** michi_cc [1c20bdbea1@dude.icosahedron.de] has quit [Read error: Connection reset by peer]
08:41:03  *** michi_cc [87fb29c23f@dude.icosahedron.de] has joined #openttd
08:41:06  *** mode/#openttd [+v michi_cc] by ChanServ
08:43:10  *** Brianetta [~brian@client-82-9-28-188.manc.adsl.virgin.net] has joined #openttd
08:43:44  *** fjb [~frank@p5485BFFB.dip.t-dialin.net] has joined #openttd
08:43:49  <fjb> Hello
08:53:06  *** nekx [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd
08:56:25  <TrueBrain> Celestar: next time please leave a message for what you are poking me ;) Much easier :)
08:57:22  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has joined #openttd
08:59:25  <Celestar> TrueBrain: rebuilding cargodest of course (=
09:00:20  <TrueBrain> how should I know ;) But okay, Yexo told me :p
09:02:42  *** Vikthor [~Vikthor@snat1.spoje.net] has joined #openttd
09:10:24  <Brianetta> Today's Dilbert is rofl funny
09:10:31  <Brianetta> well, lol
09:10:39  <Brianetta> I didn't actually leave the chair
09:12:20  <murray> lmao maybe?
09:14:14  <TrueBrain> Brianetta: it is not that funny, but still very nasty :p
09:17:54  * peter1138 wonders if anything more is planned for 0.6.3.
09:20:11  <Brianetta> TrueBrain: I have a nasty streak
09:20:18  <Brianetta> Just look at the difficulty on my server
09:20:27  <TrueBrain> :)
09:20:30  <Brianetta> peter1138: The difficulty is due to gradual loading
09:20:46  <Brianetta> The same save, loaded up with gradual loading off is much easier
09:20:56  <Brianetta> Vehicles spend more time moving
09:21:23  <TrueBrain> Brianetta: the one from yesterday on eht other hand, is very amuzing :)
09:23:02  <peter1138> Brianetta, the problem is that vehicles now load cargo packets that arrive after the vehicle arrived, so vehicles can spend ages waiting if it trickles in slowly.
09:23:32  <peter1138> This seems to affect vehicles even without gradual loading enabled.
09:24:44  <peter1138> So a full station will load quickly without gradual loading, but a station that is not full but still sees cargo regularly will cause the train to take a long time to load.
09:25:21  <Brianetta> Yes
09:25:33  <Brianetta> Gradual loading provides a longer window for the loading of extra packets
09:25:56  <Brianetta> It's definitely easier not to go bankrupt with gradual off
09:26:05  * Brianetta thinks these very hard settings rock
09:27:54  <SmatZ> peter1138: do you plan to change that behaviour?
09:30:52  <roboboy> brian what happens if one does not set a password on your standard server?
09:33:34  <Celestar> loading a cargo wagon IRL takes some time
09:33:51  <Rubidium> peter1138: what about some more bugs still open @ bugs.openttd.org?
09:34:04  *** lobster_MB [~michielbr@5350C1D1.cable.casema.nl] has quit [Quit: This computer has gone to sleep]
09:37:21  *** Volley [~worf@84-119-53-183.dynamic.xdsl-line.inode.at] has joined #openttd
09:46:31  <peter1138> SmatZ, it would be nice but I don't really know how it works now :o
09:46:46  <peter1138> Rubidium, good point.
09:46:47  <Brianetta> roboboy: Your company gets autocleaned in a month
09:47:00  <peter1138> 1 month... Ah :o
09:47:11  <peter1138> See, at 3 months I would've been alright yesterday.
09:47:17  <Brianetta> Yeah, it's like, set a password or never quit.
09:47:20  <peter1138> :)
09:47:22  <Pikka> that's why my companies always disappear :P
09:47:28  <peter1138> More like, set a password or never desync :o
09:47:30  <Pikka> it makes sense now!
09:47:43  <Brianetta> peter1138: An unintended benefit
09:47:44  <TrueBrain> peter1138: it takes you a month to rejoin?
09:47:59  <peter1138> TrueBrain, it does when I'd started preparing dinner.
09:48:07  <TrueBrain> peter1138: haha :)
09:48:46  <Brianetta> Getting errors on the console
09:48:52  <peter1138> Multistop errors?
09:48:58  <Brianetta> about vehicles arriving at the wrong stop
09:49:32  <peter1138> *nod*
09:49:38  <peter1138> FS#2268 sounds easy to fix.
09:50:49  <Brianetta> With gradual loading, my train spends half its time stationary at the platform
09:51:01  <Brianetta> It's not to do with new passengers arriving, there are thousands waiting
09:51:30  <peter1138> It should load / unload regularly.
09:51:42  <Brianetta> It does
09:51:45  <Brianetta> but slowly
09:51:58  <Brianetta> with the setting off, it spends about 2 days on the platform
09:53:24  <Brianetta> Currently it spends 10 an d a half days at platform
09:54:24  <Brianetta> Bah, my train's at its end-of-life, and I can't afford a new one yet
09:54:30  <Brianetta> That's slow progress
09:55:05  <Brianetta> I can *almost* afford a second train now
09:55:15  <Brianetta> That should double my income
09:55:38  <Brianetta> but will double my loan repayments
09:57:52  * Pikka points out that with NARS2, trains cost a lot less to run when they're sitting in the platform than when they're driving, so the effect is somewhat countered. :O
09:57:55  <Brianetta> Interesting that upgrading to a Super Sprinter would just about wipe out my profits
09:58:15  <Pikka> dragon desync'd
09:58:18  <Brianetta> Pikka: Are you planning to revisit UKRS one day, with improvements like that?
09:58:27  <Pikka> possibly! ;)
09:58:29  <Brianetta> Yeah, he was desyncong yesterday
09:58:53  * Brianetta wuvs Pikka's grfs
10:04:02  <Pikka> huzzah!
10:04:14  <Celestar> I hate work today
10:05:23  <Celestar> english question: comma before which, who, that (relative pronoun): yes or no?
10:05:26  *** Penny [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has joined #openttd
10:06:43  *** Brianett1 [~brian@client-82-3-70-101.manc.adsl.virgin.net] has joined #openttd
10:07:28  <Celestar> no english here to answer my question?
10:07:29  *** Brianetta is now known as Guest5888
10:07:29  *** Brianett1 is now known as Brianetta
10:07:29  <Celestar> :P
10:08:05  <peter1138> Celestar, if necessary. Not like German...
10:08:06  <Vikthor> Celestar: AFAIK at least at that it depends on the context
10:08:58  *** Guest5888 [~brian@client-82-9-28-188.manc.adsl.virgin.net] has quit [Ping timeout: 480 seconds]
10:09:20  <CIA-1> OpenTTD: rubidium * r14273 /trunk/findversion.sh: -Change: make findversion.sh aware of release tags and make it output the REV without the branch name so the CF can use that.
10:09:25  *** sulai [~sulai@p5B2B4322.dip.t-dialin.net] has joined #openttd
10:09:29  <sulai> hey
10:09:34  <sulai> I've just read http://www.tt-forums.net/viewtopic.php?f=29&t=39481
10:09:45  <sulai> and I would like to help with the german translation
10:09:50  <Celestar> peter1138: what would constitute wuch a nessecity?
10:09:54  <peter1138> "korrections", hah
10:10:00  <sulai> ^^
10:10:02  <sulai> yes
10:10:11  <peter1138> Celestar, depends on the context, as Vikthor said ;)
10:10:35  <Celestar> as mixing processes bring the reactants into direct molecular contact, which is required for a chemical reaction to actually take place.
10:10:54  <peter1138> If a native speaker would pause while saying the phrase out loud, then use a comma. Or something like that.
10:11:05  <Celestar> I'd say no comma there
10:11:43  <peter1138> Without is fine there.
10:12:30  <Celestar> $BOSS wants comma. Methinks $BOSS should concentrate on the semantics, not the syntax
10:12:48  <sulai> peter1138 is editing src\lang\german.txt the only thing I have to do to help translating? What about strgen ?
10:13:07  <peter1138> Well the prefered way is with a webtranslator account.
10:14:18  <peter1138> Celestar, what's more important, "... direct molecular contact" or "chemical reaction ..."?
10:14:57  <sulai> peter1138 http://translator2.openttd.org/ ?
10:16:09  <Celestar> peter1138: direct molecular contact
10:16:27  <peter1138> Then with the comma is fine.
10:17:32  <peter1138> sulai, yeah.
10:17:42  <Celestar> can't believe I'm fighting over a comma
10:17:46  <peter1138> :)
10:20:10  <Celestar> I could spend the time coding :P
10:21:01  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
10:22:12  <sulai> does the translation of WT2 directly go into the trunk?
10:23:45  <Celestar> in regular intervals
10:24:09  * Brianetta reckons the comma is better there than not
10:24:21  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
10:24:37  <Brianetta> Many commas in English are a matter of style.  Most publishers have a style guide; many are contradictory.
10:25:21  *** mikl [~mikl@0x57372ee2.mrbnqu1.static.dsl.tele.dk] has joined #openttd
10:27:52  <Brianetta> Wow, there are web sites where you can send a live lobstergram
10:27:58  *** fjb_ [~frank@p5485C5E0.dip.t-dialin.net] has joined #openttd
10:32:29  *** fjb [~frank@p5485BFFB.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
10:33:18  *** fjb_ is now known as fjb
10:33:22  *** lobster_MB [~michielbr@bib-theater33.hku.nl] has joined #openttd
10:33:29  <Celestar> a life WHAT?
10:33:42  <Celestar> or live?
10:33:48  <Brianetta> A lobster.  To your door.  Alive and clicking.
10:34:01  <Brianetta> Lobstergram.
10:34:11  <Celestar> great
10:34:24  * Brianetta ponders whom to surprise with a lobster
10:34:54  <Penny> How bizarre.
10:34:59  <Rubidium> Brianetta: Michiel?
10:35:00  <Brianetta> Stopping trains to make level crossings safer is a daft idea.
10:35:17  *** Kommer2 [kommer@vestingbar.student.utwente.nl] has joined #openttd
10:35:31  <Brianetta> It's not like the train cares a jot whether a road vehicle just exploded.
10:37:09  <Celestar> Brianetta: but railway crossings have a signal (=
10:37:31  <peter1138> And a speed limit, usually.
10:37:36  <Brianetta> Celestar: They do.  When was the last time an HST stopped for you?
10:38:32  <Brianetta> ECML level crossing speed limits are 100mph
10:38:39  <Brianetta> That's really crawling
10:38:40  <Rubidium> if HST means Hopelessly Slow Train, then it wasn't very long agao (though it didn't wait for me)
10:38:52  <peter1138> Brianetta, I think you keep typing trains instead of road vehicles...
10:39:02  <Celestar> Brianetta: not for me, but I heard that happened. If the signal doesn't indicate the crossing to be clear, the driver will stop the train.
10:39:30  <Brianetta> peter1138: I do?
10:39:40  <Celestar> Brianetta: yeah. 160km/h in Germany. There were a few till 200km/h, but that idea was dropped in the 90s
10:39:57  <peter1138> "Trains don't stop for trains in the UK"
10:40:03  *** Sir-Bob [~chatzilla@c114-76-62-29.eburwd4.vic.optusnet.com.au] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]]
10:40:06  <Brianetta> oh
10:40:14  <peter1138> "don't really care how many trains my snow ploughs^W^Wtrains hit"
10:40:21  <Brianetta> yeah
10:40:44  * Brianetta does some editing
10:40:55  <peter1138> :)
10:41:11  <Brianetta> Usually road vehicles don't even feature in my OpenTTD universe
10:41:19  <Brianetta> They're just things that occasionally explode
10:41:26  <Celestar> Brianetta: I consider it a stupid idea as well. Better would be: 1) to limit crossing to 160km/h, 2) to have the RV check that the tile behind the crossing is free.
10:41:43  <Brianetta> Celestar: Presignal the corssing for RVs (:
10:41:48  <peter1138> Enough space for the length of the RV.
10:42:13  <Brianetta> I think that moreplayers should stop their vehicles on my level crossings
10:42:23  *** Kommer [kommer@vestingbar.student.utwente.nl] has quit [Ping timeout: 480 seconds]
10:42:37  <Brianetta> Until there's a risk of derailment, I'm fine with that.
10:47:52  *** Kommer [kommer@vestingbar.student.utwente.nl] has joined #openttd
10:48:21  *** Kommer2 [kommer@vestingbar.student.utwente.nl] has quit [Quit: Lost terminal]
10:48:53  *** Sir_Bob [~chatzilla@c114-76-49-47.eburwd4.vic.optusnet.com.au] has joined #openttd
10:51:12  <Celestar> :o
10:51:20  <Celestar> there are radar-controlled railway crossings
10:51:21  <Celestar> didn't know that
10:52:23  *** lobster_MB [~michielbr@bib-theater33.hku.nl] has quit [Quit: This computer has gone to sleep]
10:52:24  * roboboy feels that patch could be abused by players sticking rvs on oponents crossings.
10:52:52  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
10:53:16  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
10:59:18  <sulai> <Celestar> Brianetta: I consider it a stupid idea as well. Better would be: 1) to limit crossing to 160km/h, 2) to have the RV check that the tile behind the crossing is free. <-- even then road vehicles will crash if they are broken down, queued or stopped on the level crossing
10:59:52  <peter1138> Oh, I missed the Tour of Britain today.
11:00:08  *** reldred|gone is now known as reldred|work
11:00:14  *** lobster_MB [~michielbr@bib-theater33.hku.nl] has joined #openttd
11:00:44  <peter1138> sulai, why *shouldn't* they?
11:01:19  <Brianetta> Reminds me of that guy who wanted cargo to not lose money if left at a station
11:01:22  <peter1138> :)
11:01:24  <Celestar> peter1138: because normally the train would stop IRL if you have a broken down vehicle on the track.
11:01:50  <peter1138> If there's enough time.
11:02:00  <peter1138> Queue or stopped is just bloody stupid, however.
11:02:01  <Brianetta> The trainwould certainly *try* to stop
11:02:08  <Celestar> peter1138: normally crossings close minutes before the train arrives.
11:02:17  <Brianetta> They do with PBS
11:02:24  <Brianetta> I'm at least nice enough to use long signal blocks
11:02:36  <Celestar> so am I
11:02:39  <roboboy> http://www.tt-forums.net/viewtopic.php?f=33&t=27184&hilit=crossing is what id rather see
11:02:41  <Celestar> at least longer than the longest train
11:02:48  <roboboy> I try to
11:02:55  <Rubidium> Celestar: yeah, we had that here too. Though they also opened before the train arrived...
11:03:02  <peter1138> Basically we could improve vehicle behaviour, rather than changing train behaviour.
11:03:06  <Brianetta> I always do with PBS; without,t he only short blocks are at junctions
11:03:09  <peter1138> +road
11:03:15  <Celestar> http://www.tt-forums.net/viewtopic.php?f=33&t=27184&hilit=crossing <= this is good
11:03:20  <Celestar> does it work and is it desync safe?
11:04:00  <peter1138> Hmm, that's an old patch...
11:04:08  <Celestar> VERY old
11:04:15  <Celestar> but it shouldn't be too difficult, right?
11:04:23  <peter1138> Hopefully.
11:04:40  <Celestar> MEH
11:04:41  <peter1138> Well, it will need to handle articulated RVs too, now.
11:04:59  <Celestar> peter1138: porting the vehicle detail window cleanup to trunk means rewriting it :(
11:05:15  <peter1138> Celestar, that's why you should've done it against trunk first ;)
11:05:24  <roboboy> I know its old but it does the job
11:05:27  <Celestar> peter1138: yeah, but (=
11:05:54  <Celestar> peter1138: I kinda forgot (=
11:06:05  *** Progman [~progman@p57A1E064.dip.t-dialin.net] has joined #openttd
11:06:05  <Celestar> peter1138: I'll just keep the cleanup until cargodest is trunkified
11:06:06  <Celestar> (=
11:06:12  <Brianetta> Maglev versus Model T
11:06:16  <Brianetta> prace bets now
11:06:40  <Celestar> oh.
11:06:47  <Celestar> maglev level crossing should be forbidden :P
11:06:57  <CIA-1> OpenTTD: smatz * r14274 /trunk/src/timetable_gui.cpp: -Fix (r10237): nonexistant order could be selected in the timetable window (causing SIGFPE)
11:07:12  <Celestar> well, theoretically they are possible ...
11:07:13  <Rubidium> I reckon the bottom of the maglev train will be completely wracked by the steel Model T
11:07:32  <Celestar> Rubidium: don't underestimate the mass of those magnets (=
11:08:30  <Celestar> Maglevs are much lighter than normal trains, but they're still very heavy vehicles (weight per seat)
11:08:48  <Brianetta> Rubidium: Transrapid hugs the track; it's not going to bounce over.  It'll be a fight to the death.
11:09:11  <Celestar> when last a Transrapid crashed, it didn't look healthy
11:09:20  <Rubidium> Celestar: yeah, but there's tricky control mechanisms and such, and even when it "hugs" the track, all kinds of debri will go under the train
11:10:33  <sulai> <peter1138> sulai, why *shouldn't* they? <-- because i think it's better game play. vehicles are weak enough in the game. so why let them crash ;)
11:11:00  <Celestar> RVs are not weak
11:11:12  <Celestar> RVs just have an unnatually long loading time.
11:11:25  <Celestar> a bus typically loads/unloads faster than a normal train.
11:11:37  <Celestar> we should reflect that in-game
11:11:42  <Celestar> hey.
11:11:48  <Celestar> er .. wrong window :P
11:11:52  <sulai> I like the patch of gigajum too... waiting in front of the level crossing if it can't get through
11:12:25  <Celestar> peter1138: http://www.fvfischer.de/guicleanup.diff <= that's the latest version btw if you care (=
11:15:06  *** Dred_furst [~Dred_furs@user-54470bf2.wfd82a.dsl.pol.co.uk] has joined #openttd
11:15:44  <peter1138> Do you want me to port it then?
11:16:01  *** Wezz6400 is now known as Guest5896
11:16:02  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd
11:17:11  <peter1138> sulai: I don't think removing crashs results in "better game play"
11:17:13  <peter1138> +e
11:17:30  <Celestar> peter1138: not really. just to have a look
11:18:23  *** archjb_ [arcane@gurumeditation.68k.no] has quit [Ping timeout: 480 seconds]
11:18:32  <peter1138> Do we need the sub-window declarations in the headers?
11:18:33  <sulai> peter1138 for road vehicle users, it does
11:18:41  <peter1138> I do use road vehicles.
11:18:50  <peter1138> I build bridges over track.
11:19:10  <sulai> you can do that too with the patch enabled
11:19:50  <sulai> if you don't want your trains stopped by vehicles, just build a bridge
11:19:51  <peter1138> With your patch, I can make trains useless.
11:20:18  <sulai> you can make trains useless even without my patch ;P
11:20:19  <peter1138> Plonk a crossing down and stop a bus on it...
11:20:44  <sulai> let your train go over the red signal and crash the stopped bus...
11:21:08  <peter1138> Well anyway.
11:21:28  <peter1138> Your patch is bloody silly, and won't appear in trunk, so have fun :)
11:21:53  *** Guest5896 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Ping timeout: 480 seconds]
11:22:02  <sulai> It's not my first priority to see the patch in the trunk
11:22:09  <sulai> It's more an experiment
11:22:13  <sulai> to see how it works
11:22:25  <Noldo> virtual model railroad crowd might like it
11:22:30  <sulai> I think it works quite good with PBS
11:22:46  *** Sir_Bob [~chatzilla@c114-76-49-47.eburwd4.vic.optusnet.com.au] has quit [Read error: Connection reset by peer]
11:23:00  *** Sir_Bob [~chatzilla@c114-76-49-47.eburwd4.vic.optusnet.com.au] has joined #openttd
11:23:26  <peter1138> Noldo, no, they tend to favour the R-word.
11:23:46  <sulai> peter1138: maybe you should give the patch a try and just try a game with it enabled?
11:25:21  *** archjb [arcane@gurumeditation.68k.no] has joined #openttd
11:25:35  <sulai> all transportation types should be balanced. And I think preventing road vehicles to crash all the times is a step in the right direction
11:25:56  <Noldo> you can do that with bridges
11:26:07  <Noldo> balacing is best done with costs
11:26:10  <eekee> bridges in cities suck
11:26:18  <Brianetta> The London Stock Exchange has suspended trading
11:26:35  <eekee> and having vehicles wait on level crossings looks incredibly stupid
11:26:48  <eekee> whoa really?
11:26:55  <Brianetta> http://news.bbc.co.uk/2/hi/business/7603981.stm
11:27:09  <peter1138> Oh, technical glitch :)
11:27:10  <sulai> Noldo: yes you can, even with the patch enabled... it needs more space to build a bridge but you can do more traffic load
11:27:11  <eekee> oh a technical glitch
11:27:30  <Brianetta> Hackers!
11:27:48  <eekee> hehe
11:28:00  <peter1138> Gigajum's solution is what I want to see done.
11:28:04  <Brianetta> Technical glitch is probably a euphemism for market crash
11:28:13  <sulai> peter1138 I agree
11:28:35  <eekee> I hope not, the british economy has got scarily bad in just a few weeks
11:28:49  <Brianetta> Scarily bad, heh
11:29:03  <sulai> Gigajum's solution and PBS should prevent 90% of all crashes
11:29:05  <Brianetta> The economy is as good as people's confidence in it
11:29:23  <sulai> 10% are broken vehicles on the level crossing... shit happens ^^
11:29:59  <Brianetta> Less than that
11:30:05  <Celestar> hm.
11:30:11  <Brianetta> Mor vehicles lose fights with maglevs
11:30:15  <sulai> Brianetta: yes maybe even less
11:30:43  <Brianetta> They cross when it's safe, then a Satrun V rocket on magnets comes out of nowhere and passes right through them
11:31:44  <peter1138> See, vehicles should automatically reserve x-tiles ahead of them... but then that messes up pathfinder operation...
11:32:21  <sulai> Brianetta thats right... if you put PBS signals in a good distance, the level crossing gets barred early enough. But it needs the care of the track builder
11:32:33  <eekee> lol "saturn 5 on magnets", I like
11:32:43  <Brianetta> So does that patch that stops trains
11:32:56  <sulai> Brianetta yes
11:33:24  <Brianetta> Now,as a rail operator, I do care enough to do that
11:33:31  <Brianetta> because trains aren't stopped
11:34:01  <welshdragon> here's a question for you devs: can i have two openttd programs, one that runs nightlies,a nd the other that runs stables?
11:34:19  <sulai> hm I think Gigajum's solution is better than stopping trains
11:34:21  <peter1138> Yes. Just put them in different directories.
11:34:30  <welshdragon> peter1138, ok cool
11:35:11  <sulai> Gigajum's solution should make level crossings really safe (except those busses broken on level crossings)
11:35:31  <peter1138> Gigajum's solutions should work well except for adjacent crossings.
11:35:34  <peter1138> -s
11:35:40  <Noldo> what is this gigajum
11:35:44  <Noldo> 's solution?
11:36:13  <Brianetta> Adjacent crossings should work too
11:36:13  <peter1138> http://www.tt-forums.net/viewtopic.php?f=33&t=27184&hilit=crossing
11:36:21  <sulai> but Gigajum's solution does have disadvantages: a) adjacent crossings: RV are too slow and get caught by trains  b) maglevs still kill RV
11:37:12  <sulai> Noldo http://www.tt-forums.net/viewtopic.php?f=33&t=27184
11:37:31  * peter1138 suspects, if the railtype stuff hits trunk, that someone will make a NewGRF that prevents monorail and maglev level crossings...
11:37:40  <Brianetta> sulai: Why do you believe adjacent crossings to remain a problem with that solution?
11:38:09  <Yexo> peter1138: how much work has to be done before the railtype stuff can hit trunk?
11:38:31  <eekee> monorails should be overhead anyway
11:38:45  <Brianetta> eekee: Not necessarily
11:38:49  <eekee> o ok
11:38:59  <peter1138> Level crossings need to be finished, and callbacks added.
11:39:16  <peter1138> Oh, and tunnel entrances need sorting out.
11:39:18  <sulai> Brianetta: if there are say 2 crossings next to each other... RV will wait until both are free and the RV can reach the other side. while RV is traveling through, another train might come over the 2nd level crossing and catch the bus
11:39:28  <Brianetta> http://monorails.org/webpix%202/Metraild.jpg
11:39:30  <Brianetta> Not elevated
11:39:45  <peter1138> It is, by about 1 foot ;)
11:39:50  <Brianetta> sulai: RV won't wait ntil both are free
11:39:51  <sulai> Brianetta a RV must get through all adjacent crossings which needs more time
11:40:03  <Brianetta> If one closes, it'll stop
11:40:33  <welshdragon> what people should do is have a pbs signal in front of a crossing (least 6 tiles) like in real lifw
11:40:34  <sulai> <Brianetta> If one closes, it'll stop  <-- this means RV stops on the first level crossing
11:40:53  <sulai> ...if the second one closes
11:40:59  <roboboy> gnight
11:41:05  <Brianetta> no
11:41:09  <Brianetta> I mean, while it's crossing
11:41:20  <Brianetta> if one of the level crossings closes, it will stop for it
11:41:35  <sulai> Brianetta in front of all crossings?
11:41:40  <Brianetta> Any that close
11:41:46  <Brianetta> AFTER having passed the first
11:42:31  <sulai> Brianetta: yes but if a RV has to stop at the second level crossing of 2 adjacent crossings, then it has to stop on the first level crossing... and can be caught there
11:42:46  <welshdragon> the adjacent problem could be solved by pbs again, if the path is clear, then the train can pass, if there is an obstruction to the next pbs signal, then the train must stop
11:42:55  <Brianetta> no
11:43:03  <roboboy> rvs are safe inbetween two crossings
11:43:09  <Brianetta> there's a spot between all crossing which is safe to wait for shorter vehicles
11:43:12  <Noldo> roboboy: not longones
11:43:20  <sulai> welshdragon: this is what my patch does... but most people dont like trains to stop for vehicles
11:43:29  <roboboy> which I dont use
11:43:34  <roboboy> long vehicles
11:43:34  <welshdragon> it's realistic
11:43:38  <Brianetta> sulai: Trains shouldn't be able to stop on a dime like that
11:43:43  <sulai> welshdragon. http://www.tt-forums.net/viewtopic.php?f=33&t=39469
11:43:48  <roboboy> gnight
11:44:01  <Brianetta> Click stop on a heavy train; that's how they are supposed to stop
11:44:14  <Brianetta> Red signals give trains magic brakes, unfortunately
11:44:27  <Brianetta> as does the end of the track
11:44:43  <sulai> Brianetta whats the point?
11:45:52  <Celestar> Brianetta: I think that clicking on stop still takes too little distance :P
11:45:56  *** roboboy [3aad2910@67.207.141.120] has quit [Quit: http://www.mibbit.com ajax IRC Client]
11:46:04  <Brianetta> Celestar: I do too, tbh
11:46:08  <sulai> I think it's okay how trains stop at signals... its a game after all.
11:46:19  <welshdragon> ok, why not use the principlr of real life
11:46:19  <Brianetta> A game?  You sound like Belugas
11:46:22  <Celestar> sulai: I don't agree (=
11:46:37  <eekee> stopping at stations is already too realistic for fun lol
11:46:50  <Celestar> eekee: why?
11:47:25  <sulai> hehe yes too much realism in a game is no good for fun
11:47:36  <eekee> watching a maglev shoot towards a station and crawl into it...
11:47:36  <Brianetta> sulai: In which case, let the RVs explode.
11:47:41  <sulai> thats why: trains should stop for road vehicles!!
11:47:45  <Celestar> so "fun" means that you have trains driving bumper-to-bumper?
11:48:07  <eekee> I didn't say that
11:48:26  <Brianetta> bumper to bumper is how you can tell the realism fans from the others
11:48:30  <sulai> Brianetta: thats one of the main reasons, RV explode right now in the game... the goal is to prevent such things
11:48:47  <Brianetta> sulai: But preventing it removes fun
11:48:53  <Celestar> I think the game would be much more fun if you need to put thought into how to optimize junctions/stations for speed
11:48:57  <welshdragon> IRL, train pathing uses green > double yellow > single yellow > red, in fact it uses more then that, but you get the idea
11:48:59  <sulai> because there are less crashes?
11:49:06  <Brianetta> yes
11:49:09  <eekee> oh for crying out loud, bumper to bumper is not a train thing, it wouldn't be a train GAME even if they were bumper to bumper
11:49:12  <Brianetta> it's not like my trains get hurt
11:49:49  <Brianetta> not a train thing.  I keep forgetting the exploding boxes are a transport idea...
11:50:03  <Celestar> what are we fighting about in the first place anyway?!
11:50:23  <Penny> hur
11:50:40  <eekee> I'm not sure actually ^^' I did get a bit upset when you overgeneralised my idea when I was trying not to overgeneralise yours, Celestar
11:50:42  <sulai> Celestar: I fight for safer road vehicles ;)
11:51:01  <Celestar> so you want trains to move either at max speed or stop. I don't. I'd prefer having the accelerate and decelerate gradually. Possibly more gradually than they do now.
11:51:07  <Brianetta> Road vehicles can be prefectly safe.  Just keep them off the tracks.
11:51:27  <Penny> Celestar: I agree with that.
11:51:38  <sulai> Brianetta what if a track builder builds tracks over your roads silently ;P
11:52:11  <Brianetta> On my server, road crossings give RVs an insanely high pathfinding penalty.  If there's another way, they'll take it.
11:52:15  <eekee> Oh what I was going to say was I'd like trains to be more gradual at signals (less sudden) and less gradual at stations
11:52:33  <Celestar> hence we need a check that the RV only enters the crossing if it can clear on the oder end.
11:52:50  <Celestar> eekee: I'd think trains so slow down at signals like they do at stations.
11:53:03  <Celestar> eekee: and clearly, accelerate more slowly than they slow down of course.
11:53:12  <sulai> Brianetta actually this is done by my patch: it reserves the track tile for the RV and the train is free to find another way
11:53:15  <Brianetta> Trains should be able to overrun signals and ends of line, like in Locomotion
11:53:41  <Brianetta> sulai: The train's on rails.  Level crossings are usually in cities, which are a spider-web of roads.
11:53:42  <eekee> Celestar: yeah, basically
11:54:04  <Brianetta> My track isn't going to be reserved by any road vehicle.
11:54:12  <sulai> <Celestar> hence we need a check that the RV only enters the crossing if it can clear on the oder end.  <-- right, but it's not that easy for adjacent crossings or maglev crossings
11:54:17  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd
11:55:04  *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd
11:55:08  <Brianetta> It would be funny if, instead of making a signal-style stop, it sent a stop command to an oncoming train.  Then we'd see if it could slow down in time...
11:55:20  <eekee> haha yes
11:56:01  <eekee> oh main that would make major headaches for track planning. You'd also have to be able to assign speed limits to sections of track so trains had a chance of stopping
11:56:11  <sulai> Brianetta in the moment the train driver sees the bus plus some reaction time ;)
11:56:32  <eekee> then realism would call for blind corners...
11:56:36  <Brianetta> It's going to stop half a train-length *through* the bus
11:56:59  <SmatZ> hehe
11:57:03  <sulai> Brianetta depends how fast and heavy the train is and when the train driver starts to stop
11:57:06  <Brianetta> Blind corners is fine by me.  I don't mind placing distant signals.
11:57:53  <sulai> Celestar: speed limit and RV waiting for free tiles at the end of (adjacent) level crossings should do...
11:58:13  <Celestar> sulai: that should be doable without too much hassle methinks
11:58:14  <Noldo> why speed limits?
11:58:19  <sulai> Celestar: but speed limit must be lower if there are more adjacent level crossings to give the RV time to get over there
11:58:27  <Celestar> Noldo: speed limits for trains on level crossing, of course
11:58:29  <Celestar> (=
11:59:02  <Brianetta> Perhaps a minimum speed for RVs, too
11:59:10  <Brianetta> No less than 50kmh, etc
11:59:35  <sulai> Brianetta there are RV that have max speed of 48kmh...
11:59:53  <Celestar> er..
12:00:08  <eekee> the most useful busses in grvts have that top speed
12:00:15  <Celestar> during the time you have a RV of max speed of 48km/h, you have slow trains as well. Where's the point?
12:00:37  <Noldo> sulai: you can make an rv with max speed much lower
12:00:48  <Rubidium> Celestar: between the well and the Where
12:01:00  <Celestar> lol
12:01:12  <Celestar> we should consider reducing aircraft crashes.
12:01:22  <Celestar> on a large game with many planes, you have a crash a year
12:01:28  <Celestar> which sounds kind of stupid
12:02:02  <Rubidium> Celestar: it balances with the complexity of building rail/road/ship routes
12:02:12  <sulai> Brianetta: ever tried level crossings in locomotion ;)
12:03:16  *** MrMist [~neo@221.80-203-71.nextgentel.com] has joined #openttd
12:03:30  <MrMist> I've found a bug in the sourcecode
12:03:39  <MrMist> AND I'm able to fix it
12:03:45  <MrMist> How do I approach it?
12:03:50  <MrMist> I've actually fixed it
12:03:54  <Noldo> good for you, now go to bugs.openttd.org
12:04:47  <MrMist> Noldo: But it's not a BUG per se. It's a calculation "error" in how income is calculated for cargo
12:05:00  <Celestar> Rubidium: yes, but planes have no usable capacity until the Metro airport comes around
12:05:06  <Noldo> MrMist: is it a manhattan distance this?
12:05:17  *** Rexxars [~rexxars@62.113.133.253] has quit [Ping timeout: 480 seconds]
12:05:29  <MrMist> Noldo: And I've already fixed it..
12:05:47  <MrMist> Noldo: I can show you a graph on how income value is currently being calculated
12:05:50  <MrMist> hold on...
12:05:59  <Celestar> MrMist: open a bug report and attach the fix to it (=
12:06:17  <SmatZ> :-P
12:06:22  <SmatZ> it's not a bug, it's a feature
12:06:44  <SmatZ> the further you take cargo, the more money you earn! a bug! :-)
12:07:04  <eekee> 63
12:07:06  <eekee> oops
12:07:10  <Noldo> 42
12:09:51  *** Rexxars [~rexxars@62.113.133.253] has joined #openttd
12:10:47  <MrMist> Noldo: https://bratne.mine.nu/div/
12:11:41  <peter1138> That doesn't really explain the problem.
12:11:43  <MrMist> Noldo: sshot_bad is the original graph, ss_fixed is the fixed
12:12:56  <peter1138> They say a picture is worth a thousand words. Sometimes that's bollocks :)
12:13:00  <eekee> why is it https?
12:13:19  <MrMist> eekee: because I like encryption
12:13:23  <MrMist> It's self-signed
12:14:12  <MrMist> peter1138: It's the income graph as presented within openttd as well, however this one is based on the math in the source code
12:14:27  <eekee> a self-signed certificate is of rather limited value
12:14:35  <MrMist> peter1138: It shows how income decrease as you spend longer time
12:14:38  <Brianetta> eekee: Not to the person who made it
12:14:54  <eekee> haha true
12:15:23  <peter1138> MrMist, your screenshots don't say how it was fixed...
12:15:29  <MrMist> I know
12:15:30  <MrMist> hehe
12:15:31  <Noldo> MrMist: add the diff to bugs.openttd.org
12:15:35  <MrMist> I'll submit a bug report
12:15:35  <eekee> oh I see the pointy glitch in the graph of current cargo payment
12:15:47  <MrMist> eekee: yep
12:16:06  <MrMist> eekee: And it's kinda strange it's made that way. Thing is, the fixed one WILL affect gameplay
12:16:12  <eekee> mmm
12:16:43  <MrMist> But it seems strange that suddenly the income increase some again during those "glitches".
12:16:51  <MrMist> So... if you're REALLY lucky.....
12:16:51  <eekee> will make payment a bit easier to predict for certain cases. That's cool with me
12:18:37  <MrMist> So... I'll submit this as a "patch" then?
12:20:52  <MrMist> Anyone ?
12:20:57  <MrMist> this isn't really a bug, is it ?
12:20:59  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd
12:21:50  <planetmaker> however you want to call it, bug, feature or glitch.
12:22:36  <SmatZ> it depends, but I would select Bug :)
12:22:51  <planetmaker> :)
12:23:40  <planetmaker> bugs bugger SmatZy PatchY ;)
12:23:54  * planetmaker goes back to work
12:24:08  <SmatZ> :-)
12:28:26  *** Sir_Bob [~chatzilla@c114-76-49-47.eburwd4.vic.optusnet.com.au] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]]
12:29:46  <Rubidium> MrMist: the current payment code looks fine to me
12:29:59  <Rubidium> even when I plot a graph of it
12:33:52  <eekee> the spikes could be an artifact of the process used to test. mathematicians have to be on guard against those when they use computers
12:34:20  <SmatZ> I didn't see any spikes
12:36:04  *** Rexxars [~rexxars@62.113.133.253] has quit [Ping timeout: 480 seconds]
12:37:50  <sulai> I just wanted to register to WT2 but mail delivery failed to translator@openttd.org
12:41:07  <Rubidium> that's most likely an error somewhere at your end
12:41:57  <MrMist> Rubidium: I've got a masters in math
12:42:18  <sulai> Rubidium I'll try with another email account
12:42:40  <sulai> Rubidium but the emailadress is correct?
12:42:43  <SmatZ> MrMist: I think bacis school would be enough to find this kind of problem :)
12:42:44  <MrMist> Rubidium: What material type do you test it on?
12:42:55  <Rubidium> sulai: yes
12:43:00  <SmatZ> MrMist: have you opened the bug report yet?
12:43:12  <Rubidium> MrMist: they call it a spreadsheet
12:43:54  *** Rexxars [~rexxars@62.113.133.253] has joined #openttd
12:44:33  <MrMist> Rubidium: How many samples do You take? You'll have to sample every day
12:48:18  <MrMist> SmatZ: http://bugs.openttd.org/task/2278
12:50:02  <MrMist> Noldo: eekee: See the URL?
12:51:58  <Rubidium> MrMist: I did take a same for every "day"
12:52:31  <MrMist> for which material type?
12:52:36  <MrMist> and using which formulae?
12:52:47  <MrMist> cargo type..
12:52:55  <Rubidium> the one in the code and "random" cargo type
12:53:03  <Rubidium> i.e. with custom days1 and days2
12:53:43  <MrMist> Heh... I'm quite sure I'm right on this.
12:54:11  <peter1138> "material type" ?
12:54:35  *** KillaloT [~killalot@0x5738ccad.rdnqu1.dynamic.dsl.tele.dk] has joined #openttd
12:54:40  <MrMist> I can prove mathematically that the calculations are NOT continous between them
12:57:01  <MrMist> It's just a matter of seing if f1(28) = f2(28) for any cargo type
12:57:03  <Rubidium> you code does nothing more than making the line steeper
12:57:15  <MrMist> Rubidium: hehe... yes, it does
12:57:24  <MrMist> Rubidium: Do you see the graphs?
12:57:41  <MrMist> I've posted the bug
12:57:51  <MrMist> I wouldn't go to all this trouble if it was right in the code
12:57:55  <MrMist> believe me
12:57:58  <Rubidium> yeah, I've seen the graphs
12:58:06  <Rubidium> but my own graph shows something completely different
12:58:14  <MrMist> Then you've done something wrong
12:58:37  <MrMist> You want proof ?
12:58:50  <MrMist> I COULD if you really want it
13:00:17  <MrMist> Also, IN the source code, it saus that the slope should be -2
13:00:21  <MrMist> my function is that
13:00:25  <MrMist> the original actually isn't
13:02:13  <SmatZ> http://devs.openttd.org/~smatz/days.diff wouldn't this be more readable?
13:02:31  <SmatZ> hmm ok add 2* to days_over2...
13:02:42  <SmatZ> no
13:03:41  <MrMist> SmatZ: Sorry... not really
13:03:44  <SmatZ> :-/
13:03:59  <MrMist> days_over_days2 = transit_days - days2 in that case
13:07:53  <Belugas> hello
13:08:40  <MrMist> Hello Belugas
13:09:17  <SmatZ> MrMist: yeah...
13:10:48  <SmatZ> MrMist: no
13:11:00  <MrMist> SmatZ: what ?
13:11:40  <SmatZ> days2 is time from days1
13:12:45  *** Aylomen [~a@DSL01.83.171.180.223.ip-pool.NEFkom.net] has joined #openttd
13:14:01  <MrMist> Huh? Not according to the spec?
13:14:39  <SmatZ> http://wiki.ttdpatch.net/tiki-index.php?page=Action0Cargos here are the specs :)
13:16:23  <peter1138> I don't see spikes...
13:17:55  <MrMist> SmatZ: Where are the days1 and days2 values defined ?
13:18:12  <peter1138> In table/cargo_const.h
13:18:22  <peter1138> Oh, that's literal.
13:21:10  <MrMist> SmatZ: I still can't find the definition that days2 = days from days1
13:21:34  <SmatZ>     * if t<=T1 then timefactor=255
13:21:35  <SmatZ>     * else if t<=(T1+T2) then timefactor=255-(t-T1)
13:21:37  <SmatZ>     * else timefactor=255-(t-T1)-(t-T1-T2)
13:21:42  <SmatZ> from http://wiki.ttdpatch.net/tiki-index.php?page=Action0Cargos
13:22:08  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd
13:22:29  <Rubidium> now define days_over_days1 = t - T1 and replace that in the above
13:22:51  <Rubidium> if dod <= 0 then timefactor=255
13:23:01  <Rubidium> if dod <= T2 then timefactor=255-dod
13:23:33  <Rubidium> else timefactor=255-dod-(dod-T2) = 255-2*dod+T2
13:24:07  <Rubidium> so our implementation is an exact implementation of the specifications (as just mathematically proven)
13:24:35  <peter1138> And there are no spikes ;)
13:24:37  <Rubidium> now imagine T1=4 and T2=6
13:25:14  <Rubidium> for t=10 this yields 249, for t=11 it is 247 and for t=12 it is 245
13:25:27  <Rubidium> when I use MrMist's algorithm the values are:
13:25:44  <Rubidium> for t=10 this yields 249, for t=11 it is 250 and for t=12 it is 247
13:26:11  <MrMist> i didn't know that days2 was relative to days1. I thought they were absolute
13:26:40  <Rubidium> so your model was incorrect
13:26:52  <MrMist> I based them on wron presumptions
13:26:55  <peter1138> So we don't need to change anything :D
13:26:55  <Rubidium> and thus any results gathered from said model
13:26:57  <MrMist> I'm recalculating here
13:27:59  *** sulai [~sulai@p5B2B4322.dip.t-dialin.net] has quit [Quit: Bye for now!]
13:32:26  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
13:34:25  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
13:35:25  <MrMist> Ok, ok.. my bad. You're right. I didn't know days2 was relative to days1
13:36:52  <SmatZ> MrMist: thanks for your effort anyway :)
13:37:09  *** Celestar [~Jadzia_Da@129.187.69.65] has quit [Ping timeout: 480 seconds]
13:37:21  <peter1138> Yeah, now can we have our time back? ;)
13:37:28  <SmatZ> hehe
13:39:15  <MrMist> SmatZ: heh... sorry for that one. I really thought I had something here
13:39:16  <MrMist> hrmf
13:39:41  <SmatZ> no problem, people tend to be ecstatic when they think they have found a bug ;)
13:40:38  <SmatZ> "excited" is maybe better word
13:41:36  <MrMist> SmatZ: Thanks ;) At least I tried... I was just trying to get my head around income
13:41:38  *** davis- [~asd@p5B28BC69.dip0.t-ipconnect.de] has joined #openttd
13:42:07  <MrMist> If I only knew that days2 was relative, this wouldn't have happened at all
13:42:12  <MrMist> now to creating some new graphs :D
13:42:16  <SmatZ> :)
13:42:35  <MrMist> Any overview of top speeds for etc. trains?
13:43:09  <MrMist> I'd like to create a graph which outlines the profitability when extending a route, compared to the speed one could expect from a train etc
13:43:49  <MrMist> hmm... guess I could use percentages
13:44:01  <SmatZ> http://wiki.openttd.org/wiki/index.php/Train_Comparison but this is only the default GRF set
13:45:32  *** reldred|work is now known as reldred|gone
13:45:38  *** Penny [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has quit [Ping timeout: 480 seconds]
13:46:32  <Belugas> SmatZ, excited is not hard enough as an emotion ;)
13:46:49  <SmatZ> :-)
13:49:24  <Belugas> MrMist, the learning curve may be steep, but when you really start to understand the system, you'll find that it has been ironed out by a couple of years of maintenatnce
13:50:15  <Belugas> so, when you think yuio have found a bug, think twice about it and check the whole code around the said functionnality ;)
13:50:31  <MrMist> Belugas: I was trying to
13:51:10  *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd
13:51:12  *** mode/#openttd [+v glx] by ChanServ
13:52:13  <Belugas> i know :) and because of this, you're already a step ahead of most so-called patchers ;)
13:52:42  <eekee> finding problems in a bug report is a little like finding bugs in the first place. sometimes it takes another pair of eyes
13:53:37  <MrMist> eekee: thanks :)
13:53:47  <eekee> yw ^^;
13:54:11  <MrMist> I still can't get my head around the "days of transit" in the formula though... seems waaay to steep
13:55:26  <eekee> I think if it wasn't so steep it wouldn't make much difference to most games?
13:56:10  <eekee> although I guess some map/grf combinations may push the envelope
13:56:34  <MrMist> But it doesn't look like the one in the game !?
13:56:43  <eekee> ohhh
13:58:32  <MrMist> seems like the values in my graph ends up at t = 125 or something, where the graph in the game ends up at t = 200
13:59:17  <MrMist> Any ideas?
13:59:24  * eekee has to head out
13:59:49  <MrMist> eekee: Thanks for the help then :)
14:00:23  <eekee> no probs ^^'
14:00:57  *** penfold [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has joined #openttd
14:12:07  <MrMist> i gotta head out
14:12:12  <MrMist> thanks everyone :)
14:12:14  <MrMist> bye then
14:12:22  *** MrMist [~neo@221.80-203-71.nextgentel.com] has left #openttd []
14:16:28  *** th1ngwath [~thingwath@88.83.164.57] has joined #openttd
14:17:33  *** Netsplit over, joins: Dred_furst, Frostregen, DaleStan
14:18:45  *** lobster_MB [~michielbr@bib-theater33.hku.nl] has quit [Quit: This computer has gone to sleep]
14:19:11  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
14:20:51  *** Eddi|zuHause [~johekr@p54B77ACF.dip.t-dialin.net] has joined #openttd
14:21:37  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
14:22:44  *** thingwath [~thingwath@heimdall.palisada.net] has quit [Ping timeout: 480 seconds]
14:31:28  *** th1ngwath is now known as thingwath
14:39:22  *** Doorslammer [Doorslamme@PIPP-p-203-54-115-155.prem.tmns.net.au] has quit []
14:47:59  *** Pikka [PikkaBird@58.173.248.50] has quit []
14:52:14  <Brianetta> Took me form 1991 to 2020 to pay off my initial loan
14:52:25  <Brianetta> 30 years isn't so bad
14:56:07  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has quit [Read error: Connection reset by peer]
14:57:39  <penfold> Do you think you've been playing the same game too long when your profit is over £1 trillion?  :P
14:58:07  <Belugas> no, it could mean you're really performant or that you  have cheated ;)
14:58:43  <Ammler> the company value or the income counts
14:58:45  *** Dr_Jekyll [Dr_Jekyll@p57B0FA93.dip.t-dialin.net] has joined #openttd
14:59:10  <Ammler> I could also just let a game run...
14:59:11  <penfold> I'm scared of an integer overflow :)
14:59:18  <planetmaker> or your inflation is way off scale when the year is too advanced
14:59:29  <davis-> :D
14:59:34  <davis-> like with the rv coop game :s
14:59:44  <penfold> well the year is like 2688 or somethin
14:59:54  <planetmaker> lol. With inflation?
15:00:07  <davis-> that would explain the trillion
15:00:08  <penfold> can't remember the inflation setting.
15:00:23  <planetmaker> well. With inflation 1 trillion in 2688 is not too difficult, I guess
15:01:39  <Ammler> "your profit is over £1 trillion?" <-- hmm, is that income?
15:01:51  *** rortom [~rortom@p57B7BA8B.dip.t-dialin.net] has joined #openttd
15:02:09  <penfold> bank balance, not company value
15:02:50  <penfold> oh well, provides lots of bribery money.
15:03:11  <SmatZ> inflation won't last longer than 130 (?) years
15:03:21  <SmatZ> in 0.6 and trunk, that is..
15:03:37  <penfold> really
15:03:58  <SmatZ> and you don't have to be scared about overflow
15:04:02  <SmatZ> it should be overflow safe
15:04:14  <SmatZ> just you will stop at 2^63-1
15:04:19  <SmatZ> pounds...
15:04:41  <SmatZ> @calc 2 ^ 63 - 1
15:04:41  <DorpsGek> SmatZ: Error: Something in there wasn't a valid number.
15:04:46  <SmatZ> @calc 2 ** 63 - 1
15:04:46  <DorpsGek> SmatZ: 9223372036854775808
15:04:58  <SmatZ> @calc (2 ** 63) - 1
15:04:58  <DorpsGek> SmatZ: 9223372036854775808
15:05:14  <SmatZ> hmm, how can it end in 8
15:05:41  <SmatZ> 9223372036854775807
15:07:04  <penfold> SmatZ: was just kidding about the overflow  :)
15:07:20  <SmatZ> :-)
15:07:59  *** lobster_MB [~michielbr@86.89.201.189] has joined #openttd
15:09:41  *** kjetil [~kjetil@savner.vdsl2.no] has joined #openttd
15:13:16  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has joined #openttd
15:13:57  *** Zahl [~Zahl@e179221177.adsl.alicedsl.de] has joined #openttd
15:16:08  *** Forked [~kjetil@savner.vdsl2.no] has quit [Ping timeout: 480 seconds]
15:16:08  *** kjetil is now known as Forked
15:19:51  *** Muppis [~Muppis@90-227-134-101-no52.tbcn.telia.com] has joined #openttd
15:20:11  <Muppis> Hey :)
15:20:40  <TrueBrain> hello
15:21:41  <Muppis> Hm, i'm still kinda new to OTTD, and i've been reading the wikipost about signals, but i still cant get them to work O.o
15:21:49  <Muppis> You know of any like FAQ or smth?
15:23:40  *** Kalten [~gav@61.4.96.222] has joined #openttd
15:34:41  <Progman> which signals?
15:34:54  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Read error: Operation timed out]
15:34:58  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
15:35:09  <Progman> the basic one? one-way signals? presignals? "advanced" signals (aka YAPP-signal)?
15:36:03  <Muppis> Ehm, haha
15:36:20  <Muppis> There is the one (Click and place) and it's the one ctrl+click
15:36:27  <Muppis> It's the ctrl click i dont get :p
15:36:54  <Progman> you mean the semaphores?
15:37:29  <Muppis> Yeah, there is like small signs on them
15:37:29  <Progman> http://de.wikipedia.org/wiki/Bild:Formsignale.jpg - this one?
15:37:41  <Muppis> y
15:37:46  <Muppis> That's the one
15:38:04  <Progman> there is no difference between this semaphores and "traffic like" signals
15:38:11  *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd
15:38:15  <Kloopy> (apart from how they look, of course)
15:38:17  <Progman> only the difference you see
15:38:19  <Progman> yes
15:38:36  <Muppis> Aha, but when you can get like small signs under them, like "Exit-way" etc
15:38:45  <Progman> so like if you playing eyecandy-like you maybe want old-school looking semaphores
15:38:56  <Progman> that can be on both types
15:39:12  <Muppis> "Entry Pre-signals" according to the wiki
15:39:18  <Muppis> exit and combo aswell
15:39:24  <Progman> check http://wiki.openttd.org/wiki/index.php/Signals#New_Signal_GUI_in_0.6.0
15:39:32  <Progman> and the image which is shown
15:39:54  <Muppis> ah
15:39:55  <Progman> build the signal first
15:40:03  <Progman> then ctrl-click on it
15:40:13  <FauxFaux> Turn on the signal gui!
15:40:27  <Progman> to circle throw normal->entry->exit->both->(advance->)normal
15:41:20  <Muppis> So, i place the entry signal where i want the train to enter (or well, a free spot in the station) and exit for them to exit right
15:41:46  <Progman> these presignal entry-exit stuff is for some further signal logic
15:42:01  <Progman> it doesn't mean its for an entry and exit of a station
15:42:47  <Muppis> aha :o
15:43:22  <Progman> presignal is like blocking the train further away from passing
15:43:39  <Progman> as seen here: http://wiki.openttd.org/wiki/images/1/15/Station_with_pre-signals.png
15:44:07  <Muppis> ah, so when the left train leaves, the lights will turn green for the train coming in to the station?
15:44:14  <Progman> so the train dont wait inside the junction and blocking it, and maybe facing the wrong line which isn't free
15:44:27  <Muppis> aah
15:44:29  <Progman> as the block after the white-exit-signal gets free, yes
15:45:07  <Muppis> Signals is tricky tbh :p
15:45:31  <Progman> you really didn't know whats possible with these signals ;)
15:45:31  *** LA [~hailong@82.131.17.255.cable.starman.ee] has joined #openttd
15:45:39  <Muppis> haha
15:46:00  <Muppis> Still having some problems directing my trains when they're running on the same track, but i'll get it i guess :p
15:46:05  <eekee> I got the hang of pre-signals nicely. Now I'm trying to get the hang of advanced; I haven't quite got the hang of all aspects of them
15:46:26  * LA is looking for some screw-up saves he could fix
15:46:47  <eekee> LA: screwed-up layout or bugged saves?
15:46:53  <LA> layout
15:46:56  <eekee> oh ok
15:47:09  <eekee> the last few saves of one of my favourites is bugged
15:47:14  <LA> cos I cba to start a new game :P
15:47:18  <eekee> hehe
15:47:59  <eekee> I'd like to see what someone else makes of one of my games. It works well, but every time I want to add a new bit of track it's a nightmare
15:48:00  <LA> dman it.
15:48:03  *** welshdragon is now known as welshdra-gone
15:48:11  <LA> eekee, upload it somewhere
15:48:15  <eekee> ok
15:48:23  <LA> I'll fix the most ugly junctions
15:49:26  <FauxFaux> LA:  http://candle.uwcs.co.uk/16x16_junction_2.png =p
15:49:29  <FauxFaux> (not mine)
15:50:04  <LA> fauxfaux: quite *inefficient*
15:50:38  *** penfold [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has quit [Ping timeout: 480 seconds]
15:50:39  <FauxFaux> It's actually not, once you've added signals (and the thee other quaters)
15:50:59  <LA> no, its VERY inefficient
15:51:13  <LA> tunnels are too long way without signals
15:52:19  <LA> and sharp corners also
15:53:04  <FauxFaux> There're very few sharp corners, and the long tunnels are basically braking distance.
15:53:08  *** rortom [~rortom@p57B7BA8B.dip.t-dialin.net] has quit [Quit: Leaving]
15:53:44  <eekee> damn passwords
15:54:35  <eekee> LA: http://homepage.ntlworld.com/ethan.grammatikidis/Hindingworth%20Transport,%2025th%20Dec%202106.sav
15:55:00  <LA> fauyxfaux, gimme a second
16:00:16  *** Frostregen_ [~sucks@dslb-084-058-171-246.pools.arcor-ip.net] has joined #openttd
16:00:59  <LA> FauxFaux: Basically, this is what I think is an efficent station.. It should have the same kind of exit though too, but I couldn't be arsed to do it just ofr example
16:01:02  <LA> two in two out
16:01:04  <LA> http://i299.photobucket.com/albums/mm289/johannesmadis/NarnpoolTransport14juuli1950.png
16:02:24  <eekee> LA: I'd say there's a fair chance of trains blocking multiple platforms in that
16:02:36  <LA> nope
16:02:44  <LA> there isn't such a chance
16:02:45  <LA> and btw
16:03:01  <LA> I did it with 0.6.2, so no pbs possible
16:03:03  <LA> :/
16:04:04  <eekee> I see
16:04:31  <eekee> my save is r14195 btw
16:05:26  <eekee> I can't work out if the 16x16 junction is any good or not :)
16:05:36  <LA> I just downloaded the nightly
16:05:42  <LA> I don't have all your grfs though :/
16:05:51  *** penfold [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has joined #openttd
16:05:57  *** Frostregen [~sucks@dslb-084-058-184-092.pools.arcor-ip.net] has quit [Ping timeout: 480 seconds]
16:06:18  <LA> any idea why you have breakdowns on?
16:06:19  <eekee> ohh
16:06:26  *** Frostregen_ is now known as Frostregen
16:06:47  <eekee> I always have them on. I'm always looking for an extra challenge of one sort or another
16:06:52  <fjb> Because it gets boring with breakdowns off. :-)
16:07:08  <eekee> exactly :D
16:08:33  <LA> wat central hub were you talking about=
16:08:35  <LA> ?*
16:09:10  *** Frostregen [~sucks@dslb-084-058-171-246.pools.arcor-ip.net] has quit [Quit: und weg]
16:09:19  *** mikl [~mikl@0x57372ee2.mrbnqu1.static.dsl.tele.dk] has quit [Quit: Leaving...]
16:09:20  *** Purno [~Purno@5350931D.cable.casema.nl] has joined #openttd
16:09:49  *** Purno [~Purno@5350931D.cable.casema.nl] has quit []
16:10:32  <eekee> me? There's a very cluttered lot near Sedinghead Cross Mines and west of there, and the maglev bit by Fruway-on-sea Heights doesn't work that well
16:12:17  *** NukeBuster [~NukeBuste@80.101.115.82] has joined #openttd
16:12:28  *** Celestar [~Jadzia_Da@p5B0DA722.dip0.t-ipconnect.de] has joined #openttd
16:12:30  *** mode/#openttd [+o Celestar] by ChanServ
16:13:17  <Celestar> hey
16:13:43  <eekee> hiya
16:13:47  <LA> we.. it indeed clutters when a train breaks down there ;)
16:13:52  <LA> lo Celestar
16:13:54  <eekee> yes ^^;
16:16:37  *** Sionide [~sphinx@cornflakes.imen.org.uk] has quit [Quit: Terminated with extreme prejudice - dircproxy 1.0.5]
16:16:43  *** LA [~hailong@82.131.17.255.cable.starman.ee] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]]
16:16:48  *** Kalten_ [~gav@61.4.96.222] has joined #openttd
16:19:28  <eekee> There's actually a few trains missing. I converted from default trains to ukrs and had to scrap all my old trains & make new ones
16:23:28  *** Kalten [~gav@61.4.96.222] has quit [Ping timeout: 480 seconds]
16:30:10  *** Progman [~progman@p57A1E064.dip.t-dialin.net] has quit [Remote host closed the connection]
16:30:16  *** ben_goodger [~ben@host86-153-45-29.range86-153.btcentralplus.com] has quit [Quit: Ex-Chat]
16:32:02  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
16:34:01  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
16:39:29  *** |Jeroen| [~jeroen@78-21-230-95.access.telenet.be] has joined #openttd
16:39:36  *** Singaporekid [~notme@cm72.epsilon121.maxonline.com.sg] has quit [Quit: Leaving]
16:47:42  <Kalten_> Is there a way to get a train to only unload 50% cargo?
16:48:02  <Celestar> nope
16:48:10  <Celestar> not at the moment. why would you do this?
16:48:47  <Kalten_> I wanted to drop vehicles on a number of mines with only 1 train
16:48:58  <Celestar> then wait for cargodest (=
16:49:22  <Kalten_> Ah, so it might be possible in the future?
16:49:36  <Celestar> in the future, the cargo will tell you where it wants to go (=
16:50:01  <Kalten_> Nice
16:51:09  *** Kalten_ is now known as Kalten
16:54:14  *** fjb [~frank@p5485C5E0.dip.t-dialin.net] has quit []
16:54:46  <Celestar> wth
16:59:13  <Celestar> hm ... does anyone have some large non-cargodest savegame around?
17:00:30  *** Sacro [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has joined #openttd
17:00:59  *** frosch123 [~frosch@frnk-590fc6d9.pool.einsundeins.de] has joined #openttd
17:01:15  <Ammler> Celestar: our archive
17:01:22  <Ammler> what are you looking for?
17:01:24  <Celestar> good point
17:02:44  <Celestar> wondering whether the game works without cargodest
17:02:52  <Celestar> it asserts while switching :P
17:04:25  <Celestar> ok
17:04:27  <Celestar> that works
17:04:30  <Celestar> switching fails
17:06:35  *** tokai [~tokai@p54B81E01.dip0.t-ipconnect.de] has quit [Quit: icebears... take care of them!]
17:06:46  * Celestar scratches his head
17:09:44  <Celestar> Houston ...
17:14:27  <peter1138> Right, what am I fixing tonight?
17:14:42  <peter1138> Oh... my light apparently. The bulb just blew :o
17:15:43  <Celestar> peter1138: you help me? (=
17:15:56  <Celestar> peter1138: with finishing up cargodest
17:17:18  <Celestar> peter1138: not much left to do :P
17:18:47  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
17:19:01  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
17:22:09  * Celestar thinks peter1138 ran away because of work :P
17:24:01  <Belugas> work
17:24:05  <CIA-1> OpenTTD: frosch * r14275 /trunk/src/lang/ (37 files in 2 dirs): -Change: Rename 'Configure patches' to 'Advanced settings'.
17:24:05  <Belugas> home work
17:24:16  <el_En> whaaaaat
17:24:34  <peter1138> That's fightin' talk.
17:26:07  <Celestar> peter1138: will you ? :P
17:26:26  <dih> Celestar, will he talk or fight?
17:26:40  <peter1138> Arrr
17:26:48  <dih> Grrr
17:26:57  <Celestar> comon I'm tired as hell and I don't manage to keep the screen in focus :P
17:27:00  <peter1138> I might do these level crossings.
17:27:00  <dih> i need a good groupware... :-S
17:27:05  <Celestar> dih: kolab
17:27:11  <el_En> i'm detecting a great disturbance in the force
17:27:19  <dih> Celestar, a better groupware
17:27:26  <dih> or somewhat different
17:27:42  <dih> opengroupware is good, but deving kinda stalled
17:27:42  <Belugas> i need a better lonelyware!
17:27:44  <Belugas> mmh..
17:27:45  <Celestar> dih: what's wrong with kolab?
17:27:47  <dih> slowly picking up again
17:28:28  <dih> i want something web-based
17:28:43  <Celestar> afaik kolab can do that
17:29:12  <dih> something that does _not_ require to run it's own mail server
17:29:22  <Belugas> notepad?
17:29:24  <dih> and the webinterface fetches from another imap server
17:29:31  <dih> thanks Belugas you are a real help
17:29:38  <Belugas> ^_^
17:29:42  <Belugas> a pleasure!
17:29:45  <dih> hihi
17:29:46  <Celestar> dih: squirrelmail?
17:29:53  <dih> calendar?
17:29:55  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has quit [Read error: Connection reset by peer]
17:30:00  <Celestar> dih: afaik it has one
17:30:03  <dih> ?
17:30:05  <Celestar> it's not very advanced.
17:30:12  <dih> squirrelmail only used to have the webmail stuff
17:30:23  <dih> yeah then it's no real use :-P
17:30:27  *** Zahl_ [~Zahl@e176251238.adsl.alicedsl.de] has joined #openttd
17:30:35  <dih> horde groupware is buggy
17:30:50  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has joined #openttd
17:30:50  <dih> simple groupware is nasty
17:30:56  <Celestar> dih: http://www.squirrelmail.org/plugin_view.php?id=105
17:31:09  <dih> like i said - opengroupware was awsome
17:31:10  <peter1138> Why do we have 'Advanced Settings' when there is no 'Settings'?
17:31:16  <dih> just stalled :-(
17:31:19  <Celestar> peter1138: need advice.
17:31:32  <Celestar> peter1138: (and help coding) :P
17:32:05  <dih> Celestar, i prefere roundcube.net as a mail client :-D
17:32:18  <Celestar> I hate all that web-based stuff, do I can't help you
17:32:24  <Celestar> dih: stupid idea. Google calendar?
17:32:27  <el_En> peter1138: good question, but the most important thing is that it's not patch-something anymore.
17:32:43  <dih> Google has too much details as it is, not gonna feed it my cal also
17:32:52  <dih> anyway - i gotta run
17:32:52  <Celestar> point taken (=
17:32:56  <Celestar> have fun dih
17:32:57  <dih> i'll be back in a bit
17:33:00  <dih> thanks
17:33:07  <dih> band practice, and i have the snuffles
17:33:13  <dih> means i cannot really play the sax!
17:33:16  <dih> :-(
17:33:21  <dih> anyway
17:33:22  <dih> laters
17:34:47  *** Wolf01 [~wolf01@host202-229-dynamic.5-87-r.retail.telecomitalia.it] has joined #openttd
17:35:23  <Wolf01> hello
17:36:15  <frosch123> Poll: a) "Add 'non-stop' orders by default" b) "Create 'non-stop' orders by default" c) "Make orders 'non-stop' by default" d) ...
17:36:25  <Celestar> heh?
17:36:28  <Celestar> what?
17:36:51  <frosch123> as replacement for "TTDP compatible nonstop handling"
17:37:03  <Celestar> frosch123: a)
17:37:13  <Celestar> New orders are nonstop by default?
17:37:18  <Celestar> how about that?
17:37:32  <Celestar> object - property
17:37:38  *** welshdra-gone is now known as welshdragon
17:37:39  <frosch123> d) "New orders are 'non-stop' by default"
17:37:39  <el_En> does it mean that?
17:37:41  <Celestar> easied to understand
17:37:46  <Celestar> easier*
17:37:54  *** Zahl [~Zahl@e179221177.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds]
17:37:54  *** Zahl_ is now known as Zahl
17:37:57  * Belugas d) es
17:37:57  <frosch123> el_En: in nightlies yes, in 0.6 no
17:38:51  *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
17:39:43  <el_En> will changing that setting affect already existing schedules?
17:39:49  <SmatZ> no
17:40:02  <frosch123> in 0.6 yes
17:40:11  <el_En> ok, in that case the word 'new' makes sense.
17:40:21  <SmatZ> this change won't go to 0.6
17:40:36  <Celestar> New orders are nonstop by default
17:40:44  *** Zuu [Zuu@c-243c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has joined #openttd
17:41:00  <SmatZ> b)
17:41:06  <frosch123> Celestar: 'non-stop' is used in the order gui
17:41:16  <frosch123> so for consistency...
17:41:49  <frosch123> SmatZ: really ? :)
17:41:49  <Celestar> frosch123: yeah .. sorry
17:42:19  <SmatZ> frosch123: yes :)
17:42:28  <el_En> Celestar's latest suggestion + '-'
17:42:48  <frosch123> you mean [19:39] <frosch123> d) "New orders are 'non-stop' by default"
17:42:55  <Celestar> yeah
17:43:08  <SmatZ> tt-forums.net has poll capability...
17:43:34  *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has joined #openttd
17:43:37  <Belugas> and that will end up in futile and sterile debates...
17:43:38  <Celestar> isn't this a bit too trival for a forum poll?
17:43:49  <frosch123> oh noes, then I would get hundreds of questions what the option does, and what it does in 0.6, and that ttdp is far better, ...
17:44:00  * Belugas hugs Celestar! We think alike!!!
17:44:07  <Celestar> What loo paper should Celestar buy when he goes shopping next time.
17:44:09  *** Volley [~worf@84-119-53-183.dynamic.xdsl-line.inode.at] has quit [Remote host closed the connection]
17:44:20  * Celestar hi5s Belugas (=
17:44:48  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
17:44:48  *** [alt]buster is now known as [com]buster
17:44:51  <el_En> frosch123: you are doing great work by finally fixing these strings.
17:44:59  * Celestar agrees
17:46:20  <frosch123> well, actually I am _producing_ great work by removing the old translations to force a retranslation :)
17:46:38  <Celestar> haha
17:47:22  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer]
17:47:38  *** Mortal [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds]
17:49:10  *** FR^2 [~frquadrat@oscar.frquadrat.de] has joined #openttd
17:49:16  *** nicfer [~Administr@168.226.104.73] has joined #openttd
17:49:20  *** KritiK [~Maxim@93-80-100-160.broadband.corbina.ru] has joined #openttd
17:52:51  *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]]
18:01:56  <Celestar> g2g
18:02:01  *** Celestar [~Jadzia_Da@p5B0DA722.dip0.t-ipconnect.de] has quit [Quit: leaving]
18:07:26  <nicfer> one question, in what file are recorded the TTD intro sprites?
18:09:07  <yorick> one of the trgxx files, I think TRGIR.GRF
18:09:50  *** ecke [~ecke@213.195.202.130] has quit [Quit: ecke]
18:15:01  *** NukeBuster [~NukeBuste@80.101.115.82] has quit [Quit: http://www.interplay.com/]
18:15:09  <nicfer> trgir.grf also has got the ending cutscenes?
18:18:19  *** Yeggs-work is now known as Yeggstry
18:20:45  *** Celestar [~Jadzia_Da@p5B0DA722.dip0.t-ipconnect.de] has joined #openttd
18:20:46  *** mode/#openttd [+o Celestar] by ChanServ
18:20:59  <Celestar> back
18:29:24  <Celestar> wow
18:29:38  <el_En> no, openttd
18:30:56  <Celestar> right. wow sucks
18:31:12  *** Li-On [~li-On@p4FCE9418.dip0.t-ipconnect.de] has joined #openttd
18:32:38  <Forked> war
18:32:59  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd
18:33:23  <Celestar> war?
18:33:37  <Forked> (..hammer online: age of reckoning)
18:33:43  <hylje> skubhammer
18:33:55  <el_En> Forked: English only!
18:34:46  *** grumbel [~grumbel@i577ADBDA.versanet.de] has joined #openttd
18:35:06  <Forked> sorry :)
18:39:19  * welshdragon whinges at Brianetta
18:39:33  *** Sacro [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds]
18:39:41  <Brianetta> welshdragon: Do you have a modified client?
18:39:47  <Brianetta> Only you are desyncing that frequently
18:39:54  <Celestar> hm
18:40:09  <welshdragon> no, i have a standard release
18:41:01  <welshdragon> could just be i'm on wifi
18:41:02  <peter1138> I don't think there's much point chasing this one.
18:41:13  <peter1138> Could be in one of the already committed fixes.
18:41:28  <Celestar> yeah
18:41:47  *** ecke [~ecke@213.195.202.130] has joined #openttd
18:41:54  <welshdragon> does this relate to me?
18:41:58  <Celestar> peter1138: In the Train Details Window, what should we display in the "cargo" tab?
18:42:21  <peter1138> Same as we always did.
18:44:54  <TrueBrain> letters
18:44:55  <TrueBrain> ! :)
18:46:00  *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd
18:46:24  <peter1138> '!' is not a letter.
18:46:56  <TrueBrain> neither was the \n between those lines
18:46:58  *** Sacro [~ben@adsl-83-100-173-236.karoo.KCOM.COM] has joined #openttd
18:47:18  <TrueBrain> welcome Sacro
18:47:28  *** thingwath [~thingwath@88.83.164.57] has quit [Quit: Zkuste to bez dratu, mily Marconi!]
18:47:36  <Sacro> TrueBrain: nice to know
18:47:39  <Sacro> makes a change too
18:48:40  <TrueBrain> you make no sense to me
18:49:33  *** thingwath [~thingwath@88.83.164.57] has joined #openttd
18:50:53  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Read error: Connection reset by peer]
18:50:55  *** Tim [~Tim@p5B37ECDA.dip.t-dialin.net] has joined #openttd
18:51:46  <welshdragon> Brianetta, oh Brianetta, i de sync'd ahgain
18:51:59  *** thingwath [~thingwath@88.83.164.57] has left #openttd []
18:52:05  *** thingwath [~thingwath@88.83.164.57] has joined #openttd
18:52:06  <Prof_Frink> welshdragon: Stop failing.
18:52:14  <Sacro> welshdragon: stop losing the game
18:52:54  <welshdragon> Sacro, come on skype
18:53:55  <welshdragon> NOW!
18:55:16  <peter1138> ...
18:55:26  * peter1138 ponders getting his big monitor out.
18:55:34  <Prof_Frink> lizard?
18:55:41  * welshdragon just lost the game
18:55:47  <TrueBrain> Sacro: if you ever want welshdragon kicked, just let me know
18:56:05  <Prof_Frink> TrueBrain: From irc, or in reality?
18:56:17  <TrueBrain> Prof_Frink: does it matter?
18:57:21  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has left #openttd [can't catch me!]
18:57:31  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd
18:59:37  *** welshdragon [~vista@host81-157-252-208.range81-157.btcentralplus.com] has joined #openttd
18:59:43  <welshdragon> is it safe yet?
19:00:13  *** Kalten [~gav@61.4.96.222] has quit [Quit: Kalten]
19:00:19  <Prof_Frink> Oh yes, it's perfectly safe.
19:00:27  <Prof_Frink> You, on the other hand, are not.
19:00:38  <welshdragon> oh?
19:01:33  <TrueBrain> I tend to agree
19:03:09  *** tokai [~tokai@p54B81E01.dip0.t-ipconnect.de] has joined #openttd
19:03:10  *** mode/#openttd [+v tokai] by ChanServ
19:04:29  <welshdragon> i live on the edge of danger. me
19:13:22  <Celestar> good night
19:13:24  <Celestar> :)
19:13:27  *** Celestar [~Jadzia_Da@p5B0DA722.dip0.t-ipconnect.de] has quit [Quit: leaving]
19:15:15  <Sacro> TrueBrain: he's moving house soon, will be less than 5 mins from here
19:15:18  <Sacro> I can kick him in person
19:15:42  <TrueBrain> so you don't need me, good :)
19:18:40  <nicfer> I think that presignals should be replaced with programable signals TTDP-style
19:20:49  <peter1138> Why replaced?
19:20:55  <CIA-1> OpenTTD: frosch * r14276 /trunk/src/ (40 files in 3 dirs): -Fix: Rename one of the advanced settings, as 'TTDPatch compatible nonstop handling' wasn't a correct description anymore.
19:22:47  <FauxFaux> Aaagh, I have to learn a new name for the crazy setting?
19:23:39  <frosch123> you can also stick to 0.6
19:23:52  <FauxFaux> Never!
19:24:26  <Aylomen> I never learned, how it is called... I see TTDPatch and now, that this setting is evil ;)
19:24:28  <TrueBrain> MMAke a billboard
19:26:49  <welshdragon> Sacro, you wouldn't kick me
19:26:56  <welshdragon> i have a weapon!
19:27:13  * Prof_Frink 's weapon is bigger.
19:27:13  <nicfer> replaced because 'programming' them provides the same options than presignals and more
19:27:39  <Sacro> welshdragon: meh, still, could get shin to yiff you
19:27:49  <welshdragon> ohnoes
19:28:02  <peter1138> :o
19:28:19  <peter1138> FURRIES. Just say NO.
19:28:28  <Prof_Frink> Squirrels with tits?
19:28:31  <Sacro> he does keep massaging my back
19:28:36  <Sacro> peter1138: i live with one
19:28:36  <peter1138> Orangina?
19:28:41  <Sacro> and another is due to move in
19:29:14  <peter1138> :o
19:29:24  * peter1138 plays with Phun 4.22
19:29:24  <Prof_Frink> Sacro: Is your SSID "yiffhouse"?
19:29:30  <Sacro> not quite
19:29:33  <Sacro> anywho
19:29:38  <Sacro> currytiem
19:29:39  <peter1138> I've got water-suspension :o
19:30:06  <DaleStan> nicfer: Repaced, no. Presignals is by far the most common usage case, and having that compiled in is far faster, both in required player time and in execution time, than having custom-programmed signals.
19:31:17  *** ecke [~ecke@213.195.202.130] has quit [Quit: ecke]
19:31:59  *** MrMist [~neo@221.80-203-71.nextgentel.com] has joined #openttd
19:32:08  <MrMist> Hey guys
19:32:11  <MrMist> quick eustion
19:32:37  <nicfer> removing them requires less sprites
19:33:06  <nicfer> maybe make presignals a default type of programmed signals?
19:34:09  <peter1138> There is no sprite limit, so that doesn't gain you anything.
19:35:00  <MrMist> Train speeds... how do I transform kmh/mph to tiles per day
19:35:35  <frosch123> though there is limit in the length of the ctrl-click signal-cycle to stay sane
19:37:00  <nicfer> if we remove presignal graphics, they can used for advanced signals AKA pbs
19:38:21  <SmatZ> MrMist: 128kph = 1/16 of tile / day (iirc, not really sure - you may simply measure it)
19:39:54  <SmatZ> errr
19:39:58  <SmatZ>  / tick
19:40:21  <SmatZ> so ~4-5 tiles / day
19:41:43  <SmatZ> tested, it is ~4,5 tiles / day
19:41:50  <SmatZ> (74 / 16)
19:42:54  <MrMist> SmatZ:
19:42:55  <MrMist> hmmm
19:43:26  *** ecke [~ecke@213.195.202.130] has joined #openttd
19:44:01  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: Poef!]
19:44:11  *** Zr40 [~zr40@120-12-ftth.onsnetstudenten.nl] has joined #openttd
19:51:12  *** the_bat [~bjmm@94-40-44-2.tktelekom.pl] has joined #openttd
19:51:35  <MrMist> SmatZ: Thanks :) I'll be calculating some more here
19:51:45  <the_bat> guys where I may download GRFs ???
19:51:48  <MrMist> SmatZ: https://bratne.mine.nu/div/ss_tracklength.png
19:52:45  *** MrMist [~neo@221.80-203-71.nextgentel.com] has left #openttd []
19:53:01  <glx> the_bat: http://grfcrawler.tt-forums.net/
19:54:33  <SmatZ> mr http://www.tt-forums.net/viewtopic.php?f=33&t=31984&hilit=graph+cargo ...
19:54:58  <el_En> do urls have genders now
19:55:14  <SmatZ> :-P
19:58:51  <Belugas> ho ho ho.  hilarious comment by our in-house genius named el_En
19:59:03  <Belugas> i'm el Ho el
19:59:10  <SmatZ> :)
20:00:19  *** Yeggstry [~mind@cpc1-rdng14-0-0-cust946.winn.cable.ntl.com] has quit [Ping timeout: 480 seconds]
20:00:23  <the_bat> damn I need generic tram set 0.4
20:01:08  <the_bat> the page have wrong link to download the file it's the same as link to the forum about generic tram set 0.4
20:01:29  <the_bat> look at this page
20:01:29  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
20:01:34  <the_bat> http://grfcrawler.tt-forums.net/details.php?do=details&id=173
20:01:36  <glx> it's installed with openttd 0.6.2
20:01:39  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
20:01:57  <glx> all 0.6.x indeed
20:02:42  <Brianetta> That graph looks like the maximum of a negative square function and a linear function
20:03:16  <the_bat> I have 0.6.2 but I can't connect to some servers because I don't have this GRF
20:03:41  <the_bat> U sure it's included in 0.6.2???
20:03:54  <Brianetta> the_bat: It isn't if you're checking out svn
20:03:58  <Brianetta> somebody forgot to include it
20:04:22  <SmatZ> I am not sure, I think it was forgotten in 0.6.2 - but maybe in the official tag or so
20:04:27  <the_bat> so what can I do to fix it???
20:04:37  <Brianetta> It's not in the official tag
20:04:45  <Brianetta> It's in the official binary packages
20:04:57  <the_bat> but lot of servers us it
20:04:59  <Brianetta> (rumour has it)
20:05:11  <Brianetta> the_bat: Do you use svn?
20:05:21  <Brianetta> wait
20:05:23  <Brianetta> the_bat: Do you use svn???
20:05:27  <the_bat> what is svn ?
20:05:29  <the_bat> :-)
20:05:36  <Brianetta> obviously you don't *(:
20:05:42  <Brianetta> Get hol dof 0.6.1
20:05:43  <Brianetta> It' sin there
20:05:52  <Brianetta> woah, space bar craziness
20:06:37  <the_bat> I mean I have bad version
20:06:41  *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]]
20:07:56  <the_bat> I get the package for my debian and it works without problems
20:11:05  <the_bat> damn where I may find correct link  to download generic tram set v0.4?
20:11:35  <Belugas> first place i would look for is on Zephyris's signature
20:11:42  <Belugas> i think
20:11:44  <SmatZ> http://grfcrawler.tt-forums.net/details.php?do=details&id=173 what's bad about this link?
20:12:42  <Belugas> which points to this dwonload: http://www.tt-forums.net/download/file.php?id=85838
20:12:46  <Belugas> which does work
20:13:39  <the_bat> I can't find the link on the forum but .... ah THX SO MUCH
20:13:59  <SmatZ> the_bat: http://www.tt-forums.net/download/file.php?id=85838
20:14:05  <SmatZ> errr Belugas posted it...
20:14:23  <SmatZ> it is directly at the bottom of this ... http://www.tt-forums.net/viewtopic.php?p=595084#p595084
20:14:33  <SmatZ> so nobody would expect you could overlook that :-P
20:14:44  <the_bat> download link open the forum page
20:14:56  <SmatZ> yes
20:14:56  <the_bat> thanks for corrrect link
20:15:04  <the_bat> CU
20:15:12  *** the_bat [~bjmm@94-40-44-2.tktelekom.pl] has quit [Quit: Leaving]
20:23:29  *** rortom [~rortom@p57B7E5A1.dip.t-dialin.net] has joined #openttd
20:23:50  <peter1138> Bah, infinite strength hinges can be forced open :(
20:24:03  *** |Jeroen| [~jeroen@78-21-230-95.access.telenet.be] has quit [Remote host closed the connection]
20:24:15  * peter1138 ponders a better solution
20:24:25  <peter1138> A simple hook works but is a pain to attach :o
20:37:12  *** Bjarni [~Bjarni@0x50a46ad5.virnxx14.dynamic.dsl.tele.dk] has joined #openttd
20:37:12  *** mode/#openttd [+o Bjarni] by ChanServ
20:37:16  *** FR^2 [~frquadrat@oscar.frquadrat.de] has quit [Quit: Connection reset by caffein depletion...]
20:37:27  *** lobster [~michielbi@86.89.201.189] has quit [Quit: AS A VAGINA ONCE SAID: <yorick> SOMEONE BAN HIM]
20:38:51  *** Nite_Owl [~chatzilla@c-75-74-51-51.hsd1.fl.comcast.net] has joined #openttd
20:39:16  * Sacro does a ./configure & ; make
20:39:48  <Eddi|zuHause> <CIA-1> OpenTTD: frosch * r14275 /trunk/src/lang/ (37 files in 2 dirs): -Change: Rename 'Configure patches' to 'Advanced settings'. <- YAY ;)
20:41:52  <Prof_Frink> Eddi|zuHause: Now, to merge the other settings into it, and lose the "Advanced"
20:42:09  <el_En> Eddi|zuHause: it was about time for that. should have been done 4 years ago.
20:45:07  *** Nite_Owl [~chatzilla@c-75-74-51-51.hsd1.fl.comcast.net] has quit [Quit: ChatZilla 0.9.83 [Firefox 2.0.0.16/2008070205]]
20:46:02  *** Zahl [~Zahl@e176251238.adsl.alicedsl.de] has quit [Quit: (~_~]"]
20:46:53  *** frosch123 [~frosch@frnk-590fc6d9.pool.einsundeins.de] has quit [Remote host closed the connection]
20:52:54  *** Aylomen [~a@DSL01.83.171.180.223.ip-pool.NEFkom.net] has quit [Ping timeout: 480 seconds]
20:54:21  <welshdragon> Brianetta, your server fail
20:56:34  *** lobster [~michielbi@86.89.201.189] has joined #openttd
20:57:13  <Sacro> welshdragon: what happened?
21:04:27  <SmatZ> Eddi|zuHause: interesting, I prefer "Sie" over "du" (similiar forms in Czech)... I hear "du" from ads/servers/everything for teenagers and I find it disguisting :-P
21:04:53  <SmatZ> "are we friends or what you call me this way?" my opinion
21:05:15  <SmatZ> maybe in Germany, the situation is different
21:05:37  <Eddi|zuHause> well, games are very informal...
21:06:20  <Eddi|zuHause> but for broadcast media, "du" is very weird... it should be "ihr" (plural)
21:07:33  <Eddi|zuHause> it really depends on context... in some companies, "du" is used between colleagues who hardly know each other, in others, it's only "sie"
21:07:36  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
21:08:40  <Eddi|zuHause> where "Sie" would be fitting is the prototype offer window, as it represents a formal letter that is exchanged between companies
21:08:41  *** KillaloT [~killalot@0x5738ccad.rdnqu1.dynamic.dsl.tele.dk] has quit [Quit:  HydraIRC -> http://www.hydrairc.com <- State of the art IRC]
21:08:53  <TrueBrain> [22:39] * Sacro does a ./configure & ; make <- that most likely gives you an error .. why fork the ./configure and start the make without waiting for the ./configure to finish .. you are so weird ..
21:09:12  <TrueBrain> (:p)
21:09:14  <Eddi|zuHause> but not in the right click hints that are addressed to the player
21:09:15  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
21:09:16  *** Li-On [~li-On@p4FCE9418.dip0.t-ipconnect.de] has quit [Quit: oO]
21:09:41  <el_En> and if you wanted to do that (although it doesn't make any sense), why not simply  say "./configure & make"
21:09:47  <SmatZ> Eddi|zuHause: ok thanks :-)
21:09:51  <welshdragon> Sacro, i joined, then desync'd
21:09:53  <SmatZ> TrueBrain: :-)
21:10:00  <welshdragon> sorry, was playing uplink
21:10:27  <Ammler> > make
21:10:29  <Ammler> src:  (Not a versioned resource)
21:10:42  <Ammler> with hg repos since yesterday.
21:11:21  *** Osai is now known as Osai^zZz
21:12:13  *** grumbel [~grumbel@i577ADBDA.versanet.de] has quit [Quit: Client exiting]
21:13:30  <TrueBrain> Ammler: 'with hg repos' .. how clear :p
21:14:13  <TrueBrain> it is not like we have like 15 hg repos.. :p
21:14:18  <Ammler> TrueBrain: well, I had no problems until yesterday
21:14:19  *** welshdragon is now known as welshdra-gone
21:14:39  <TrueBrain> I always love users with clear problem reports
21:14:40  <Ammler> cargodest
21:14:42  <TrueBrain> they make life so easy :)
21:14:59  <Ammler> shall I try hmm, how it that called trunk hg?
21:15:01  <Eddi|zuHause> i smell irony ;)
21:15:30  <Ammler> cargodest is well merged with trunk
21:16:09  <TrueBrain> Eddi|zuHause: yeah ..
21:16:23  <Ammler> it works with trunk...
21:16:36  <TrueBrain> so someone messed up a sync
21:16:49  <Ammler> seems so :-)
21:17:01  <Ammler> not here anymore
21:17:13  <TrueBrain> but .. compiles fine here
21:17:17  <TrueBrain> so you messed up ;)
21:17:27  <Ammler> also compled well on my server
21:17:52  <TrueBrain> rerun configure, might help :p Hehe :)
21:17:57  <Ammler> lol
21:18:08  <Ammler> you really think, I didn't try?
21:18:10  <TrueBrain> what am I going to watch next ...
21:18:20  <Ammler> runed also make mrproper
21:18:20  <TrueBrain> Ammler: check if you don't have any diff ('hg diff' / 'hg status')
21:18:49  <TrueBrain> found a movie, night all :)
21:19:02  <Ammler> no dif
21:19:03  <Ammler> f
21:19:19  <Ammler> good night TrueBrain, enjoy :P
21:21:28  <Eddi|zuHause> <TrueBrain> what am I going to watch next ... <- robot chicken :p
21:23:03  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
21:23:17  <TrueBrain> Eddi|zuHause: Stealth
21:23:18  <TrueBrain> I decided
21:23:19  <TrueBrain> but tnx ;)
21:23:32  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
21:23:44  <Eddi|zuHause> is that the movie with the AI airplane?
21:25:15  * SmatZ can't reproduce Ammler's issue in trunk\
21:25:32  <Ammler> [23:16] <Ammler> it works with trunk...
21:25:36  <SmatZ> ahhh
21:25:43  <SmatZ> sorry too many text to read
21:25:47  <Ammler> :-)
21:27:15  <Ammler> well, I delete my hg repo and check out new
21:27:57  *** Sacro [~ben@adsl-83-100-173-236.karoo.KCOM.COM] has quit [Quit: Leaving]
21:28:14  *** Sacro [~ben@adsl-83-100-173-236.karoo.KCOM.COM] has joined #openttd
21:32:14  <Ammler> now it works
21:32:19  <Ammler> strange :-/
21:32:34  *** Tim [~Tim@p5B37ECDA.dip.t-dialin.net] has quit [Read error: Connection reset by peer]
21:35:08  <SmatZ> :-/
21:35:33  <Ammler> but possible with those makefile changes the last time
21:36:07  <SmatZ> true... I had to reconfigure before compiling
21:36:21  <Ammler> how do you reconfigure?
21:36:52  <SmatZ> ./configure insert_your_params :)
21:37:02  <SmatZ> but ./configure --reconfigure is available too
21:37:20  <Prof_Frink> ./configure --deconfigure ?
21:37:28  <Ammler> I deleted config.cache
21:37:34  <Eddi|zuHause> aw i hate it... every time i see a gas mask, i think "are you my mommy?" :p
21:37:37  <Ammler> and ran ./configure
21:37:48  <Prof_Frink> Eddi|zuHause: Don't blink.
21:37:52  <Sacro> Eddi|zuHause: Are you my mummy?
21:38:07  * Prof_Frink unfurls the banner
21:38:22  <Prof_Frink> Sally Sparrow for Companion '10
21:40:55  <Eddi|zuHause> i heard some rumors that torchwood season 3 is only going to be 5 episodes...
21:41:10  <Prof_Frink> That's 5 too many.
21:41:27  <Prof_Frink> Unless Moffat's taking over that too
21:41:31  <el_En> off-topic; can someone give me two or more reasons why switching to HG would be a better idea than SVN? (currently using CVS, platforms Linux, Mac, Win.)
21:41:46  <Wolf01> 'night
21:41:50  *** Wolf01 [~wolf01@host202-229-dynamic.5-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.]
21:42:46  <Prof_Frink> el_En: It's more efficient - 2 keypresses vs 3
21:43:30  <Brianetta> Moffat++
21:43:34  <Brianetta> Seen Jekyll?
21:43:37  * Brianetta has the DVD to hand
21:46:42  <Eddi|zuHause> el_En: with hg, you can commit local changes
21:48:21  <el_En> merging is supposed to be less painful in HG than in SVN?
21:48:29  *** mortal` [~mortal@0x573a3da2.odnqu1.static.dsl.tele.dk] has quit [Quit: [FATAL] Client error: Memory leak - More RAM needed. More! More! More!]
21:51:06  *** Sacro [~ben@adsl-83-100-173-236.karoo.KCOM.COM] has quit [Remote host closed the connection]
21:51:19  <Eddi|zuHause> that i can't judge, but at least your local changes are versioned then
21:51:44  <el_En> that's good
21:51:45  <Eddi|zuHause> hg won't magically resolve conflicts
21:53:37  <el_En> in at least CVS, it's not the conflicts that create the pain, but finding out revision numbers between which you want to merge for each file, and merging one file at a time.
21:54:20  <el_En> maybe that's a little better in SVN with its global revision numbering.
21:56:42  *** Progman [~progman@p57A1E064.dip.t-dialin.net] has joined #openttd
22:02:28  *** Zr40 [~zr40@120-12-ftth.onsnetstudenten.nl] has quit [Quit: Zr40]
22:09:48  * davis- gn
22:09:57  *** davis- [~asd@p5B28BC69.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer]
22:11:37  *** elmex [~elmex@e180068196.adsl.alicedsl.de] has quit [Remote host closed the connection]
22:18:08  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has quit [Quit: Quit]
22:20:42  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd
22:33:13  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has quit [Read error: Connection reset by peer]
22:33:30  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd
22:37:26  *** Zuu [Zuu@c-243c71d5.025-58-6e6b702.cust.bredbandsbolaget.se] has quit [Quit: Leaving]
22:39:08  *** tokai [~tokai@p54B81E01.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds]
22:40:45  *** tokai [~tokai@p54B82D69.dip0.t-ipconnect.de] has joined #openttd
22:40:46  *** mode/#openttd [+v tokai] by ChanServ
22:44:56  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
22:45:22  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
22:52:10  *** rortom [~rortom@p57B7E5A1.dip.t-dialin.net] has quit [Quit: Leaving]
22:57:17  *** nicfer [~Administr@168.226.104.73] has left #openttd []
23:00:18  *** TinoM [~Tino@i59F5C225.versanet.de] has quit [Quit: Verlassend]
23:06:58  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
23:06:59  *** ecke [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer]
23:07:32  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has quit [Ping timeout: 480 seconds]
23:08:22  *** Jerimiah40 [~jerimiah4@h66-244-213-147.pmcnet.ca] has joined #openttd
23:15:14  *** `Fuco` [~dota.keys@ip-105.imafexbb.sk] has joined #openttd
23:15:14  *** Fuco [~dota.keys@ip-105.imafexbb.sk] has quit [Read error: Connection reset by peer]
23:19:44  *** Sacro [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has joined #openttd
23:28:25  *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.]
23:31:33  *** Bjarni [~Bjarni@0x50a46ad5.virnxx14.dynamic.dsl.tele.dk] has quit [Quit: Leaving]
23:40:13  *** Sacro_ [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has joined #openttd
23:40:14  *** Sacro [~Ben@adsl-83-100-173-236.karoo.KCOM.COM] has quit [Read error: Connection reset by peer]
23:46:10  *** Dred_furst [~Dred_furs@user-54470bf2.wfd82a.dsl.pol.co.uk] has quit [Quit: Leaving]
23:47:50  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Quit: Caught sigterm, terminating...]
23:50:08  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has joined #openttd

Powered by YARRSTE version: svn-trunk