Config
Log for #openttd on 18th September 2008:
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00:14:27  *** Progman [~progman@p57A1E3F8.dip.t-dialin.net] has quit [Remote host closed the connection]
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00:29:14  <CIA-1> OpenTTD: smatz * r14350 /trunk/src/rail_cmd.cpp: -Fix (r13927): do not draw PBS reservation for NW and NE depots, it is drawn through depot walls
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00:30:49  <CIA-1> OpenTTD: smatz * r14351 /trunk/src/yapf/follow_track.hpp: -Codechange: call CFollowTrackT::GetSingleTramBit() only if we know it is a tram, so compiler doesn't generate code for trains and ships
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01:29:00  <peter1138> Sacro, subsidies are one-way.
01:29:18  <Sacro> peter1138: ah right
01:38:17  *** lilman424 [~evanseeds@r59h83.res.gatech.edu] has quit [Ping timeout: 480 seconds]
01:48:13  <peter1138> Haha
01:48:30  <peter1138> 13388 plays since 11th March 2005...
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02:27:34  <ecke> my pings from czech rep to usa
02:27:34  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=107ms TTL=111
02:27:34  <ecke> Vypršel časovÜ limit şádosti.
02:27:34  <ecke> Vypršel časovÜ limit şádosti.
02:27:34  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=106ms TTL=111
02:27:35  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=107ms TTL=111
02:27:35  <ecke> Vypršel časovÜ limit şádosti.
02:27:37  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=108ms TTL=111
02:27:37  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=107ms TTL=111
02:27:39  <ecke> Vypršel časovÜ limit şádosti.
02:27:39  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=106ms TTL=111
02:27:41  <ecke> Vypršel časovÜ limit şádosti.
02:27:41  <ecke> Vypršel časovÜ limit şádosti.
02:27:43  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=106ms TTL=111
02:27:43  <ecke> Vypršel časovÜ limit şádosti.
02:27:45  <ecke> Vypršel časovÜ limit şádosti.
02:27:45  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=108ms TTL=111
02:27:47  <ecke> Vypršel časovÜ limit şádosti.
02:27:47  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=107ms TTL=111
02:27:49  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=109ms TTL=111
02:27:49  <ecke> Vypršel časovÜ limit şádosti.
02:27:51  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=106ms TTL=111
02:27:51  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=108ms TTL=111
02:27:53  <ecke> Odpověď od 159.153.234.50: bajty=32 čas=107ms TTL=111
02:28:00  <ecke> some wale cut cables?
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02:51:07  *** ecke was kicked from #openttd by Belugas [dunno, but a whale did not liked that]
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02:52:36  <Belugas> ecke, next time you do something as stupid as that, it will be a ban
02:53:42  <Sacro> that kind of stupidity is reserved for me
02:53:45  <Sacro> and Eddi|zuHause
02:54:00  <Sacro> and sometimes Wolf01
02:54:21  <Belugas> mmh?
02:54:24  <Belugas> how so?
02:54:35  <Rubidium> and... that looks like quite a stable connection for Hungaria
02:58:51  <Belugas> you sound a bit surprised ;)
03:00:47  <Rubidium> surprised? nah, such stable connections from hungary happen sometimes
03:11:09  <Belugas> hehe
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03:14:28  <orudge> [22:55:44] <Ammler> max of attachments is 3MB <-- no, tis 4MB
03:14:29  <orudge> anyway, sleep
03:15:01  <Belugas> mmh...
03:15:08  <Belugas> not enough memory on card
03:15:15  <Belugas> recording stopped
03:15:19  <Belugas> not my night :(
03:15:28  * Belugas goes to sleep
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03:16:19  <lilman424> does prospecting guarantee a new industry?
03:17:37  <Pikka> I don't think so...
03:18:04  <lilman424> do you know the approximate percentage chance?
03:18:59  <Pikka> afraid not
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06:08:01  <peter1138> 120GB!
06:09:53  <Forked> ¯\(º_o)/¯
06:20:22  <Pikka> zomg
06:20:37  <Pikka> woo.. 100 years on peter's server, and it's only 1975 :)
06:23:11  <ccfreak2k> That's a long time for a server to be around.
06:24:04  <Pikka> I refer, of course, to OTTD! :O
06:26:45  <peter1138> Hee
07:24:14  <planetmaker> morning ottd :)
07:26:04  <planetmaker> TrueBrain: great job. Thx a lot! :)
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07:37:04  <peter1138> work :o
07:37:12  <Pikka> how terribly terribly!
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10:13:00  <TrueBrain> lalala: HAPPY!
10:13:04  <TrueBrain> lalalaaaaa: JOY!
10:13:21  <FauxFaux> Lallala!
10:13:26  <Gekz> l.
10:13:35  <FauxFaux> a.
10:13:37  <Gekz> TrueBrain: why are you happy
10:13:51  <TrueBrain> O S X ! ! :p
10:14:07  <Gekz> explain
10:14:14  <TrueBrain> read the web
10:14:28  <Gekz> I can't
10:14:33  <Gekz> it's far too vast to read it all
10:14:54  <TrueBrain> so I suggested limiting yourself
10:14:55  <Gekz> and by the time I had finished, it will have been rewritten
10:15:46  <Gekz> TrueBrain: you just made the internet shit bricks
10:15:47  <Gekz> good show.
10:17:18  <TrueBrain> My ignore list is getting so big lately ..
10:17:56  <Gekz> I don't belong on it.
10:18:17  <Gekz> I make valid points, and agree with your awesome compilation triumph
10:18:34  <TrueBrain> fair enough :p
10:19:03  <Gekz> you have inspired me to install MacOS X on this non-Apple hardware this weekend
10:19:33  <SpComb> how illegal
10:19:44  <Gekz> not if I own the disk.
10:19:48  <SpComb> Steve Jobs will personally attend to the fact that you go to hell
10:20:00  <Gekz> Australian law doesnt allow software to be binded to a specific hardware
10:20:12  <Gekz> it doesnt even recognise software as anything
10:20:14  <TrueBrain> Gekz: I don't have a dvdrom (or any other medium that can read those round objects), so I can't :(
10:20:18  <Gekz> and a pirate as someone who makes others walk a plank
10:20:18  <SpComb> and Apple still sells software in AU? :P
10:20:33  <Gekz> TrueBrain: you can turn DVD isos into USB bootable disks
10:20:37  <Gekz> with a simple script
10:20:38  <Gekz> :P
10:20:48  <Gekz> SpComb: they just openned many more shops
10:20:50  <TrueBrain> Gekz: but I don't think 4.9 GB fits on a 1 GB stick
10:20:52  <TrueBrain> I can always try
10:20:58  <TrueBrain> but ... I doubt it can be done
10:21:09  <Gekz> SpComb: its really hard to put MacOS X on other systems
10:21:16  <Gekz> TrueBrain: dont be a fool -_-!
10:21:19  <Gekz> lol
10:21:33  <Gekz> the clear alternative is to purchase an absurdly priced 16Gb usb stick
10:21:34  <TrueBrain> Gekz: it is REALLY simple to put Mac OS X on an other system ..
10:21:40  <TrueBrain> OSX86 to the rescue!!!!!
10:21:46  <Gekz> it's not that simple
10:21:50  <Gekz> the drivers are in lacking.
10:22:00  <Gekz> and your processor has to be friendly
10:22:00  <TrueBrain> you just need a realtek or AMD network card
10:22:07  <Gekz> I have realtek
10:22:07  <Gekz> lol
10:22:09  <Gekz> who doesnt.
10:22:21  <SpComb> intel
10:22:21  <TrueBrain> your CPU .. well .. everything that has dual core is fine
10:22:32  <Gekz> Pentium 4 HT
10:22:33  <TrueBrain> non dual cores can be a problem
10:22:33  <SpComb> Apple sells hardware with AMD?
10:22:34  <Gekz> with SSE3
10:22:39  <TrueBrain> you need at least SS2
10:22:42  <TrueBrain> SSE3 if possible
10:22:45  <TrueBrain> and PPF1
10:22:49  <TrueBrain> SpComb: no
10:22:52  <Gekz> wtf is PPF
10:22:57  <TrueBrain> OSX86 has a nice patch for it
10:23:05  <Gekz> flags		: fpu vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe nx constant_tsc pebs bts pni monitor ds_cpl cid xtpr
10:23:24  <TrueBrain> same as for the ATA drivers
10:23:56  <Gekz> but still
10:24:01  <Gekz> I don't like MacOS X that much
10:24:05  <TrueBrain> Gekz: I mistyped :p I meant to say: and get the PPF1 iso
10:24:10  <Gekz> it wants me to everything "the MAC way"
10:24:14  <Gekz> I want to do it the fastest way
10:24:17  <Gekz> not the Mac way
10:24:18  <Gekz> >_>
10:24:26  <Gekz> I like efficiency
10:24:31  * SpComb uses ion3
10:24:43  <Gekz> I dont find being mouseless efficient
10:24:48  * Gekz hates emacs
10:24:59  * SpComb uses vim
10:25:04  <Gekz> but most of the crap I use is console
10:25:09  * SpComb uses uxterm
10:25:09  <Gekz> except Firefox
10:25:13  <Gekz> and Pidgin
10:25:16  <Gekz> I'm in xfce4-terminal
10:25:22  <Gekz> uxterm is ugly.
10:25:32  * SpComb uses firefox3, thunderbird, irssi/bitlbee
10:25:35  *** dih is now known as dihedral
10:25:52  <SpComb> not as ugly as gnome-terminal or konsole, though
10:25:55  <Gekz> I use geany for my text editing
10:26:14  <Gekz> I want my OS to be semi-merged with the internet I've decided
10:28:14  <TrueBrain> Download Google
10:28:29  <TrueBrain> I simply use KDevelop, NX, Konversation ..
10:28:31  <TrueBrain> I like my GUIs :)
10:28:49  <Gekz> KDevelop sucks to be honest
10:28:51  <Gekz> I'm a minimalist
10:28:59  <Gekz> yet I want everything to be done quickly and prettily
10:29:02  <TrueBrain> in your opinion it sucks, that is possible
10:29:04  <Gekz> I have to start programming my own stuff
10:29:08  <TrueBrain> but it doesn't mean the application itself sucks :)
10:29:15  <TrueBrain> it utilizes my time much more
10:29:34  <TrueBrain> (I can't remember names, and not plan to, so using any CLI application means I need to remember .... I want to clikc! CLICK!!)
10:29:47  <Gekz> i'm getting out a pen and paper
10:29:54  <Gekz> its more efficient than anythign I have right now
10:29:55  <Gekz> -_-
10:30:00  <TrueBrain> my writing sucks
10:30:11  <TrueBrain> last time I tried it, the professor returned it with the question what the fuck I was trying to write
10:30:16  <TrueBrain> a bit annoying ;)
10:30:19  <Gekz> lol
10:30:21  * peter1138 ponders foodage.
10:30:25  <Gekz> which language?
10:30:36  <TrueBrain> what does the language matter for my writing?
10:30:36  <TrueBrain> lol
10:30:40  <Gekz> erm
10:30:44  <Gekz> Arabic vs English?
10:30:47  <Gekz> matters a lot.
10:30:56  <TrueBrain> what ever Latin language, okay? :p
10:31:03  <Gekz> French
10:31:16  <TrueBrain> it really doesn't matter which one, my handwriting sucks
10:31:20  <Gekz> lol
10:31:26  *** dihedral is now known as dihe
10:31:32  *** dihe is now known as dih
10:31:37  <Gekz> C'est langue français!
10:31:37  <TrueBrain> Dih: keep on trying :p
10:31:41  <Gekz> Partir, partir!
10:31:43  <TrueBrain> Gekz: je ne parle pas Francais
10:31:54  <Gekz> You lie.
10:31:56  <Gekz> lol
10:32:44  <Gekz> Czech?
10:33:00  <TrueBrain> caan we put that down under Latin language?
10:33:01  <TrueBrain> :p
10:33:11  <Gekz> did I guess right?
10:33:12  <Gekz> lol
10:33:15  <dih> TrueBrain: i just wrote a little tcl script that has different output per date and nick
10:33:20  <TrueBrain> what were you trying to guess?
10:33:24  <dih> hence the nick change
10:33:27  <Gekz> the language you were writing in
10:33:33  <Gekz> when you were told your handwriting was bad
10:33:48  <Gekz> and I know that Czech is not a latin language
10:33:49  <TrueBrain> Gekz: I really wonder from which planet you are from ..
10:33:52  <Gekz> slavic language.
10:34:05  <Gekz> I am from Satin.
10:34:07  <TrueBrain> it is not the language, it is the alphabet you nitwit
10:34:12  <Gekz> the best fabric ever.
10:34:19  <Gekz> the language matters too
10:34:26  <Gekz> when r is a vowel, everything gets ugly
10:34:30  <Gekz> :P
10:34:50  <TrueBrain> I rethink that ignore idea of mine .. :p :p
10:34:57  <TrueBrain> Dih: ah :)
10:35:55  <Gekz> TrueBrain: well just answer me this, what languages do you speak?
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10:36:30  <TrueBrain> Many! :)
10:36:41  <TrueBrain> well, not that other people speaking that language can always understand me
10:36:41  <Gekz> listlistlist
10:36:43  <Gekz> lol
10:36:51  <TrueBrain> but I would like to think I speak those languages as well
10:36:57  <Gekz> danish/swedish/norwegian?
10:36:57  <Gekz> lol
10:37:08  <TrueBrain> once was in Israel, and I went like: gabbelgabbelgabbel
10:37:10  <TrueBrain> they arrested me :(
10:37:14  <Gekz> haha
10:37:14  <TrueBrain> was so unfair!
10:37:18  <Gekz> why
10:37:22  <TrueBrain> I Thought that was their language, and I was asking for a cup of tea!
10:37:30  <TrueBrain> I didn't know it was insulting :(
10:37:31  <Gekz> I dont speak Hebrew, nor Yiddish
10:37:45  <TrueBrain> neither do I my friend, neither do I :)
10:37:49  <Gekz> haha
10:37:57  <TrueBrain> never been in Israel, to be perfectly clear on the joke
10:38:02  <Gekz> I speak English, French, bad German and a bit of Chinese Mandarin
10:38:05  <TrueBrain> (as of course people don't understand, and think I am serious)
10:38:39  <TrueBrain> that is thinking like I have a muffin which can talk
10:38:41  <TrueBrain> really annoying
10:38:54  <TrueBrain> it can walk btw, by now
10:39:13  <Gekz> lol.
10:39:26  <Gekz> I think you are mildly insane, just like me
10:39:30  <Gekz> and this is why you want to ignore me
10:39:38  <Gekz> because the belief that you have met your match is too much to grasp
10:39:40  <Gekz> :P
10:42:49  <TrueBrain> btw, if you are really interested in the languages I speak, you should just check the wiki page, and you will have a very good idea about that
10:42:59  <Gekz> O.O
10:47:53  <Gekz> English and Dutch
10:47:55  <Gekz> how broad.
10:48:06  <TrueBrain> and all the other languages you learn as a dutch person
10:48:10  <TrueBrain> French, German, ..
10:48:21  <Gekz> haha
10:48:27  <Gekz> learn doesnt mean you become fluent
10:48:42  <TrueBrain> never will, not even in englis
10:48:47  <TrueBrain> no intension to that what so ever
10:48:47  <Gekz> lol
10:49:11  <TrueBrain> as long as they can understand me
10:49:13  <TrueBrain> find by m
10:49:14  <TrueBrain> e
10:50:19  <Gekz> lol
10:51:01  <TrueBrain> your vocabulary is also so big ..
10:51:07  <TrueBrain> 'lol', 'haha', ':P'
10:51:23  <Gekz> I speak English fluently. It may be as broad as I want.
10:51:27  *** Rexxars [~rexxars@62.113.133.253] has quit [Ping timeout: 480 seconds]
10:51:35  <Gekz> you're the one on trial with every word :P
10:52:50  <TrueBrain> you avoid it by using REALLY short words a lot ;)
10:52:51  <TrueBrain> also a way of course
10:53:13  <TrueBrain> (:p)
10:53:20  <Gekz> English doesn't really have that many long words
10:53:25  <Gekz> like most crazy ass germanic languages
10:53:34  <TrueBrain> shit
10:53:35  <TrueBrain> penis
10:53:37  <TrueBrain> inded :p
10:54:37  <Gekz> >_>
10:54:44  <Gekz> penis is in french and german
10:54:49  <Gekz> shit is universal now
10:54:49  <Gekz> lol
10:55:07  <TrueBrain> penis is kind of english
10:55:08  <TrueBrain> but okay
10:55:30  <Gekz> der Penis
10:55:33  <Gekz> le Penis
10:55:54  <TrueBrain> the Penis
10:55:55  <TrueBrain> de Penis
10:55:59  <Gekz> 1676, perhaps from Fr. pénis or directly from L. penis "penis," earlier "tail" (cf. Eng. tail in both senses, the sexual one slang), from PIE *pes-/*pesos- "penis" (cf. Skt. pasas-, Gk. peos, posthe "penis," probably also O.E. fÊsl "progeny, offspring," O.N. fösull, Ger. Fasel "young of animals, brood"). The proper plural is penes. The adj. is penial. In psychological writing, penis envy is attested from 1924.
10:56:00  <TrueBrain> 4 languages :p (last is Dutch)
10:56:13  <Gekz> Dutch is amusing
10:56:17  <Gekz> substituting th with d
10:56:20  <Gekz> da Nederland
10:56:38  <TrueBrain> 'da', lol
10:56:42  <TrueBrain> youth slang
10:56:53  <TrueBrain> like those wanne be rappers
10:56:56  <TrueBrain> they say: 'da'
10:56:57  <Gekz> what's the official?
10:57:00  <TrueBrain> 'de'
10:57:02  <Doorslammer> Ha ha haa, Freudian!
10:57:05  <Gekz> ah
10:57:07  <TrueBrain> or in this case: 'het'
10:57:16  <TrueBrain> (Neutral)
10:57:26  <Gekz> didnt Dutch kill genders
10:57:42  <TrueBrain> only male/female
10:57:52  <Gekz> explain
10:57:53  <Gekz> lol
10:57:58  <Gekz> so now there's only neuter and ?
10:58:05  <TrueBrain> N and M/F
10:58:09  <TrueBrain> 'het' and 'de'
10:58:13  <TrueBrain> much easier, I can tell you
10:58:20  <Gekz> I k,now
10:58:26  <Gekz> German still has all three genders
10:58:28  <Gekz> makes me upset
10:58:29  <Gekz> lolo
10:58:34  <Gekz> French, with two genders, so easy
10:58:45  <TrueBrain> well, French has '3' too .. 'les'
10:58:51  <Gekz> that's plural
10:58:54  <TrueBrain> still :)
10:58:57  <Gekz> doesnt count
10:59:00  <TrueBrain> that is why I used '3'
10:59:01  <TrueBrain> :)
10:59:01  <Gekz> german has die as a plural
10:59:05  <Gekz> which is saddening
10:59:07  <TrueBrain> Dutch in plural is always 'de'
10:59:09  <Gekz> confusing
10:59:14  <Gekz> their case system makes it worse
10:59:23  <TrueBrain> try learning old Greek :)
10:59:26  <Gekz> NO
10:59:33  <Gekz> I'm doing Latin
10:59:34  <Gekz> lol
10:59:39  <TrueBrain> Latin is okay
10:59:41  <TrueBrain> managable
10:59:46  <TrueBrain> old-Greek on the other hand .. omg ..
10:59:53  <Gekz> it's broken
10:59:56  <Gekz> right to left also
11:00:03  <Gekz> and then that right to left to right thing happened
11:00:05  <TrueBrain> right to lefT?!
11:00:10  <Gekz> that's ancient greek
11:00:15  <Gekz> it was right-to-left originally
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11:01:09  <TrueBrain> Gekz: that is early Greek, not a language you normally learn :p
11:01:38  <Gekz> lol
11:01:42  <TrueBrain> and it in fact was right-to-left, left-to-right, right-to-left, etc etc
11:01:42  <Gekz> I might
11:01:48  <Gekz> TrueBrain: that's what I said
11:01:50  <Gekz> except
11:01:50  <TrueBrain> mirroring the letters when going right-to-left
11:01:53  <Gekz> it started purely right to left
11:01:54  <TrueBrain> really annoying :p
11:01:57  <Gekz> then did the swapping
11:02:03  <Gekz> then left-to-right with inversed alphabet
11:02:18  <TrueBrain> but since the 5th centry BC, it was left to right
11:02:24  <Gekz> yes.
11:02:50  <TrueBrain> anyway, my knowledge of Greek is close to zero nowedays
11:03:00  <TrueBrain> I know like 5 words, and I hav a basic idea of the language constructs
11:03:03  <Gekz> I know _of_ Greek
11:03:03  <TrueBrain> scary language :p
11:03:14  <TrueBrain> 'of Greek' = 'of the Greek language'
11:03:18  <TrueBrain> 'muggesifter'
11:03:21  <TrueBrain> (look thatone up :p)
11:03:26  <Gekz> I refuse.
11:03:40  <TrueBrain> I wouldn't expect you otherwise
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11:04:05  <Gekz> lol
11:06:53  <TrueBrain> *** Would I find you smiling in the picture
11:07:13  *** Progman [~progman@p57A1F549.dip.t-dialin.net] has joined #openttd
11:09:27  <TrueBrain> (guess the song :p)
11:10:41  <Ammler> TrueBrain: what is the reason for creating the mac bundle "universal"? I mean you don't make it with Linux or Windows.
11:11:32  <TrueBrain> Ammler: I don't understnad the question, sory?
11:11:47  <Ammler> never mind, was just wondering...
11:12:16  <TrueBrain> no, please rephrase
11:12:18  <TrueBrain> I like to answer :)
11:12:23  <Ammler> :-)
11:12:24  <TrueBrain> but .. well .. I don't get the question :(
11:12:35  <Brianetta> Ammler: Apple have a mechanism to select the correct binary from within an application.
11:12:40  <Brianetta> Windows and Linux do not.
11:12:55  <Ammler> I assume, you could also make single bundles for every architecture?
11:13:17  <TrueBrain> ah, like that: Ammler, it is common on the Mac to do so, I think Apple assumes their users are too stupid to pick the right binary for their system
11:13:28  <TrueBrain> it uses JAVA to bootstrap that process of selecting the correct binary
11:13:40  <TrueBrain> systems like linux and windows don't always come with java, so the 'trick' is impossible there
11:14:00  <TrueBrain> for linux it might be possible to do it in bash I guess
11:14:05  <Ammler> thanks TrueBrain and Brianetta :-)
11:14:07  <TrueBrain> but users are just smart enough to understand what they have :)
11:16:01  <Ammler> That assumption should also slowly go away, not every Linux user is also a smart user :-)
11:16:55  <TrueBrain> very true :)
11:17:05  <TrueBrain> but I think you can manage to differ between 32bit and 64bit
11:17:21  <Ammler> didn't me myslef :P
11:17:30  <TrueBrain> and to make one universal build for linux, which works on all distros .. well .. would be a big binary ;)
11:17:47  <TrueBrain> the mean reason Apple is doing it, is because of PPC / Intel
11:17:52  <TrueBrain> and I can understand it for that reason
11:17:59  <TrueBrain> you know you run 10.5, or 10.4
11:18:03  <TrueBrain> but do you know if you run Intel or PPC?
11:18:06  <TrueBrain> PPwhat?
11:18:07  <TrueBrain> :)
11:18:24  <Ammler> indeed.
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11:27:06  <TrueBrain> time to follow some classes
11:27:08  <TrueBrain> have a good one all
11:28:18  <ccfreak2k> TrueBrain, remember the days of FAT binaries on old Macs?
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12:28:11  <bloopletech> I believe I may have found a bug in OpenTTD, and I'd like to know if there is anything I can do to try and fix it, or at least confirm that it is a bug.
12:29:22  <bloopletech> I've tested this in both 0.6.2 and r14356 (the latest nightly), both on MAC OS X 10.5. I'll get a URL to my savegame now
12:31:12  <blathijs> bloopletech: Please describe the problem in a report on bugs.openttd.org
12:31:36  <blathijs> bloopletech: If you can reproduce the problems on other systems (or ask other people to reproduce) that would help
12:32:00  <bloopletech> I was just hoping to see if anyone else got the same error before I reported it.
12:32:26  <bloopletech> If anyone wants to try it, the URL is http://bloople.net/Standard Transport, 20th Dec 1989.sav
12:32:32  <Rubidium> then tell what you think is the bug than telling that you might possibly have found something that might be a bug
12:32:45  <ln-> bloopletech: that's not a valid URL.
12:33:40  <peter1138> So what's the possible bug?
12:33:43  <bloopletech> The error is, I have a train track laid over a road. The road was built by the town originally, and the rail track was laid by me. I want to delete the track to place an airport, however I get the error "Can't clear this area... ...owned by someone"
12:34:14  <bloopletech> ln-: URL's can contains spaces AFAIK, I can give you a percent-encoded version if you want
12:34:44  <bloopletech> This savefile was originally created in TTD on Windows with TTDPatch on it.
12:34:47  <dih> anybody know a nice tool do disassemble?
12:35:06  <bloopletech> dih: For running programs or static disassembling?
12:35:06  <dih> i have an image which aparently is assembler code and would like to go from there to source code
12:35:44  <peter1138> Ah, you're out of luck if it's from TTDPatch then.
12:35:47  <dih> (at least the output of 'file' is 'Assembler source')
12:36:11  *** roboboy [3aad2910@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client]
12:36:14  <bloopletech> The rail track I'm trying to move is just west of "Little Flunninghall", in a biggish area of cleared space
12:36:42  <peter1138> dih, assembler source is source...
12:37:13  <dih> i have a .img
12:37:32  <dih> the company itself distributes it as a firmware update file....
12:38:02  <peter1138> Quite likely that 'file' is guessing incorrectly.
12:38:37  <bloopletech> dih: I believe it *may* be possible to decompile the program somewhat further, but you would need to know the language the program was originally written in. And I don't believe you'll get back to the original source at all.
12:39:36  <peter1138> Dih asked for a disassembler though, not a decompiler.
12:39:38  <ln-> bloopletech: see http://www.faqs.org/rfcs/rfc1738.html and search for "unsafe".
12:40:50  <bloopletech> ln-: here's the encoded URL then: http://bloople.net/Standard%20Transport%2C%2020th%20Dec%201989.sav
12:41:10  *** lobster [~michielbi@86.89.201.189] has quit [Ping timeout: 480 seconds]
12:41:23  <dih> peter1138: dih!
12:41:35  <Xerres> anyone here know roboboy?
12:41:47  <dih> DorpsGek does
12:41:51  <dih> @seen roboboy
12:41:51  <DorpsGek> dih: roboboy was last seen in #openttd 1 day, 1 hour, 10 minutes, and 11 seconds ago: <roboboy> gnight
12:41:58  <Xerres> hes from au rite?
12:42:14  <bloopletech> Xerres: I'm from AU if it helps :)
12:42:30  <dih> Xerres: yep, he is
12:42:38  <dih> you can /whowas roboboy
12:42:40  <Xerres> nah roboboy use to hang out in a channel i use to hang out in
12:42:48  <Xerres> but he use to go by lerfy
12:42:57  <Xerres> years ago
12:42:58  <bloopletech> Does what I reported possibly sound like a bug? If so, then I'll submit a bug repot
12:42:59  <dih> and now you are stalking him?
12:43:05  <Xerres> of course
12:43:13  <dih> perfect
12:43:17  <Xerres> i was just bored popping in my old irc channels and #infowar was empty
12:43:22  <dih> that is just what people want - being stalked on irc
12:43:31  <Xerres> =)
12:44:47  <peter1138> Oh wait... you're *that* Xerres
12:44:51  <peter1138> Wow
12:44:55  <peter1138> He said a lot about you
12:45:33  <Xerres>  ya i didnt use this nick then either so nice try =P
12:45:38  <peter1138> Damn
12:45:42  <peter1138> :D
12:45:44  <Xerres> heheh
12:45:48  <Xerres> so what is this all about
12:45:53  <Xerres> transport tycoon.
12:45:56  <Xerres> never played it
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12:46:52  <bloopletech> Xerres: http://en.wikipedia.org/wiki/Transport_tycoon
12:47:09  <Xerres> ya i just read it
12:47:13  <Xerres> ty tho
12:47:21  <bloopletech> yw
12:47:36  <Xerres> i dont play many games anymore
12:47:37  <Xerres> i wish i did
12:47:56  <Xerres> although i'll prolly play diablo 3 when they realease that
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12:54:10  <bloopletech> I reported the bug if anyone is interested: http://bugs.openttd.org/task/2311
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12:55:29  <ccfreak2k> Xerres, it's like RollerCoaster Tycoon, except without the rollercoasters.
12:57:39  <dih> yeah - replace rollercoasters with transport, then you have it!
12:58:50  <bloopletech> The really wierd thing is I can't remove the tile even with Magic Bulldozer turned on.
13:02:29  <ccfreak2k> Flip the switch to "more magic".
13:04:26  <bloopletech> ccfreak2k: Where
13:04:33  <bloopletech> sorry, whare's that switch?
13:04:53  *** mikl [~mikl@0x57372ee2.mrbnqu1.static.dsl.tele.dk] has joined #openttd
13:05:58  <ccfreak2k> http://catb.org/esr/jargon/html/magic-story.html
13:07:07  <bloopletech> oh, hahaha. Read that story before.
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13:15:32  <lobster_MB> !seen TrueBrain
13:15:39  <lobster_MB> oh wai
13:15:42  <lobster_MB> @seen TrueBrain
13:15:42  <DorpsGek> lobster_MB: TrueBrain was last seen in #openttd 1 hour, 48 minutes, and 33 seconds ago: <TrueBrain> have a good one all
13:16:09  <lobster_MB> hrrrr
13:16:20  <planetmaker> bloopletech: interesting tile in your savegame :P
13:16:49  <bloopletech> planetmaker: the undeletable one?
13:16:59  <planetmaker> Did you edit the game with a scenario editor at some time? Yes, that tile
13:17:08  <bloopletech> Nup, never
13:17:27  <Rubidium> it maybe has some random ttdp bits set
13:17:41  <bloopletech> The savgame did come from TTDPatch. I can't even kill it with Magic Bulldozer so it seems like it's definitely a bug.
13:18:03  <planetmaker> obviously. It's an owner which doesn't exist elsewhere and which is not an existing company or a near-by town or industry
13:18:04  <bloopletech> (Or  bug coming from TTDP, I don't mena to blame penTTD unnecisarily)
13:18:27  <bloopletech> sorry, that was a horrible sentence I just typed.
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13:19:07  <bloopletech> Is there any way I could fix this in this particular case? Are the savefiles at all editable in a hex editor?
13:19:12  <planetmaker> how's the owner called in your version, bloopletech ?
13:19:31  <bloopletech> You mean in the error message?
13:19:46  <planetmaker> bloopletech: you could save it, rename it to *.scn and edit it in the scenario editor. Yes, the error message. Whom does the tile belong to?
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13:20:01  <bloopletech> I quote "someone"
13:20:16  <planetmaker> he, ok, that's even translated correctly then :)
13:20:25  <bloopletech> That's what I get when I do ? to. The rail owner is me, the road owner is "someone"
13:20:34  <planetmaker> yep
13:21:48  <planetmaker> same here. I can delete the rail, I can delete the surrounding tiles.
13:22:22  <Gekz> bloopletech: did you change grfs during this game
13:22:45  *** reldred|gone is now known as reldred
13:22:53  <bloopletech> Gekz: Maybe. I'm not sure.
13:23:01  <Gekz> either way it's irrelevant.
13:23:02  <Gekz> lol
13:23:43  <Rubidium> owner is player 0xc
13:24:48  <dih> if if it's not a vaild player, the macig buldozer should succeed
13:24:52  <dih> rather than just 'return'
13:25:01  <planetmaker> dih: it doesn't succeed though.
13:25:16  <dih> hence the word 'should'
13:25:16  <planetmaker> or do I need to do something else than activate that cheat?
13:25:25  <dih> patch!
13:25:43  <Rubidium> the owner shouldn't be invalid in the first place
13:25:48  <planetmaker> :)
13:26:00  <ccfreak2k> Can you set a break on the magic bulldozer function and watch it?
13:26:15  <planetmaker> bloopletech: do you have the original TTD / TTDP savegame?
13:26:32  <bloopletech> I believe so, I'll dig it up for you
13:26:48  <Rubidium> and magic bulldozer only works on town owned roads
13:26:54  <planetmaker> aye.
13:26:55  <Rubidium> as you can remove roads owned by nobody
13:27:47  <bloopletech> planetmaker: I'm uploading the orig save to the bug report now
13:27:53  <planetmaker> k
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13:29:39  <bloopletech> planetmaker: It's up at http://bugs.openttd.org/task/2311
13:32:03  <planetmaker> hm... how do I load it at all?
13:32:18  <bloopletech> Do you have TTDPatch?
13:32:55  <Rubidium> planetmaker: place it in the save map, click on the line with the non-normal coloured savegame name
13:33:07  <Rubidium> (the latter in the load game menu ofcourse)
13:33:22  <planetmaker> I don't have patch. Thx. Rubidium, will try :)
13:33:50  <planetmaker> I didn't see it. The green and khaki colour were too much alike :)
13:35:06  <planetmaker> Seems like something already present in the original game file then.
13:35:06  <Rubidium> the original game is fine; the savegame conversion messes it up
13:35:08  <bloopletech> Hm. When I try to remove same tile in TTDPatch, I get local authority forbids this.
13:35:14  <planetmaker> he :)
13:35:54  <Rubidium> hmm, or 0.5 gives the wrong owner?
13:36:04  *** Sacro [~Ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd
13:36:06  * Rubidium rebuilds 0.5 with debugging info
13:36:21  <planetmaker> OpenTTD 0.5?? :P
13:36:31  <bloopletech> btw, I got the same error in 0.6. and latest nightly
13:36:36  <bloopletech> *0.6.2
13:36:57  <planetmaker> you wrote that, yes :). I tested with a somewhat recent nightly
13:37:12  <bloopletech> planetmaker: Just making sure you knew :)
13:37:40  <planetmaker> :) Rubidium is the crack. I'm just pretending knowledge :P
13:37:41  <Rubidium> planetmaker: yeah, to find out whether the rewrite of how road owners and such are stored might be the cause of the issue
13:38:16  <planetmaker> ah :) So loading these old saves was reworked since, I assume...
13:38:49  <bloopletech> This might be a sore point, but I've only been playing OpenTTD for a couple days and I've noticed the pathfinding is (subjectively) worse than in TTDPatch. Is this just me?
13:39:21  <SmatZ> it is just you
13:39:25  <planetmaker> uhm... I assume :). But might depend upon which path finder you use. Do you use yapf for trains?
13:39:30  <bloopletech> Yep
13:40:05  <planetmaker> I think it can even be proven mathematically that the patch finder is quite alright :)
13:40:07  <bloopletech> I'm getting more lost train notifications than I did with TTDPatch I think.
13:40:12  <bloopletech> ok then
13:40:35  <peter1138> Probably because it's notifying you straight away instead of after being lost for a long time.
13:40:36  <planetmaker> bloopletech: that might also have the cause in when or why that message is issued.
13:40:39  <Rubidium> lost train with YAPF means that there is no path to the destination without reversing in stations/depot
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13:41:10  <planetmaker> :) ^^ most probable cause.
13:41:28  <bloopletech> I did notice that it went for an incorrect path when the incorrect one did not require reversing, and the correct path did require a revers.
13:41:48  <planetmaker> a path with reversing is not found
13:41:49  <SmatZ> bloopletech: you are using many twoway signals. Try yapf.rail_firstred_twoway_eol = false in your openttd.cfg
13:41:50  <Rubidium> in ttd(p) it just drives of and randomly takes paths and when it doesn't arrive where it needs to be in quite a lot of days it tells you it is lost
13:42:20  <bloopletech> SmatZ: Ok, I will
13:42:44  <SmatZ> bloopletech: though that won't affect running game... to change setting in the game, type "patch yapf.rail_firstred_twoway_eol false" in the console (activated by ~)
13:43:12  <planetmaker> (the key left of 1)
13:43:22  <planetmaker> SmatZ: it's ^ for me :)
13:43:28  <SmatZ> ok :)
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13:44:10  <bloopletech> I also wanted to say how hugely impressed I am by the OpenTTD developers for creating such a great game. I have immediately abandoned TTDPatch for OpenTTD.
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13:47:45  <bloopletech> Stupid question: How do I electrify existing track?
13:48:02  <bloopletech> ignore that
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13:50:41  <ccfreak2k> The upgrade tool.
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13:59:39  <bloopletech> Anyway, I gotta get some sleep, but thanks for looking at my bug!
13:59:58  <bloopletech> night
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14:00:07  * Belugas enjoys Chocky. From <guess who>
14:00:21  <Belugas> mmmh... Guess Who was a band... not that guess who ^_^
14:02:07  <Xerres> i cant believe what i'm reading
14:02:15  <Xerres> has anyone ever read whats written in python
14:02:25  <Xerres> theres so many huge projects done in it.
14:03:09  *** lobster_MB [~michielbr@bib-theater33.hku.nl] has joined #openttd
14:03:17  * Belugas is not interested in python,sorry. too much to deal already on the stack ^_^
14:03:36  <ccfreak2k> The stack.
14:03:37  <ccfreak2k> I get it.
14:03:51  <Xerres> its just crazy
14:04:01  <Xerres> i just read this article
14:04:27  <Xerres> its amazing what they would start with that type of coding. i didnt think anyone would do that even huge sites like youtube.
14:06:39  <ccfreak2k> Learn how Second Life's servers are put together sometime.
14:06:52  <ccfreak2k> They "glue" together everything with Python IIRC.
14:07:23  <Xerres> i didnt say it was respectable
14:07:58  <Xerres> but you cant respect the level of popularity being able to be lazy and still make money isnt... totally repugnant
14:08:06  <Xerres> can rather.
14:08:28  <Xerres> i'm kinda half in the bag atm sorry about the typing/grammar
14:08:37  <TrueBrain> lobster_MB: and reason you tried to query me?
14:08:39  <dih> at least you are forced to code nicely
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14:16:18  <lobster_MB> TrueBrain: needed the 10.5 nightly link, but i found it on the forums
14:16:30  <lobster_MB> i hadn't installed it on my macbook, you see
14:16:31  *** Pikka [PikkaBird@58.173.248.50] has quit [Ping timeout: 480 seconds]
14:16:45  <glx> lobster_MB: just bookmark binaries.openttd.org
14:17:06  <lobster_MB> aye
14:17:40  <TrueBrain> I was about to say that ;) It is under the download section now )
14:18:52  <lobster_MB> quite
14:18:57  <lobster_MB> well, thanks :)
14:19:53  * planetmaker gets the impression that glx knows how to type with 10 fingers as opposed to TrueBrain ;)
14:20:08  <glx> hmm?
14:20:24  <planetmaker> you're constantly faster than TrueBrain in answering the questions :)
14:20:24  <TrueBrain> planetmaker: better impression would be that I am doing other things :p
14:20:47  <planetmaker> TrueBrain: is an interpretation, too. But not as funny ;)
14:21:05  <TrueBrain> fair enough :)
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14:49:59  <peter1138> So does the 10.3+ build work on all versions of OS X, even with the compile-time changes?
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14:51:58  <TrueBrain> compile-time changes?
14:52:18  <TrueBrain> but yes, it should work on 10.3, 10.4, 10.5 PPC, and 10.4, 10.5 Intel
14:52:21  <TrueBrain> (mind thereis no 10.3 Intel)
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14:54:13  <peter1138> osx_target_version in config.lib
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14:56:58  <TrueBrain> peter1138: bjarni-fism, which nobody understands why
14:57:17  <TrueBrain> it adds support to compile for 10.5 only ..
14:57:20  <TrueBrain> who would want that :p
14:57:30  <TrueBrain> but 10.4u SDK works just fine under 10.3
14:59:14  <peter1138> True... nobody really knows what Bjarni's code does ;)
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15:01:39  <glx> even Bjarni ;)
15:01:46  <TrueBrain> peter1138: you would laugh if I told you some of the answers I got from him while asking him indepth questions ;) But not worth repeating that in public ;)
15:03:03  <peter1138> Well it never struck me that he put much effort into finding a solution for the problem ;)
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15:05:18  * Rubidium shields his face
15:09:04  <Eddi|zuHause> <TrueBrain> last time I tried it, the professor returned it with the question what the fuck I was trying to write <- i once turned in an assignment in printed form, and when it was returned, the comment said "use hand writing next time"
15:09:28  <TrueBrain> hehe
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15:10:09  * Rubidium would get a handwritten note from the doctor that writing by hand causes RSI for me ;)
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15:11:34  <Eddi|zuHause> <Gekz> I dont speak Hebrew, nor Yiddish <- yiddish is easily understandable if you speak german
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15:20:41  <Ammler> orudge: would it be possible to make a simple sample.cat replacement with the project you started?
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15:25:25  <yorick> http://img92.imageshack.us/my.php?image=unnamed8thfeb1950fn9.png <-- should the colours be removed from the legend, or be added to the list?
15:30:37  <dih> colourise the list
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15:32:33  <CIA-1> OpenTTD: rubidium * r14359 /trunk/src/openttd.cpp: -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road.
15:33:48  <Eddi|zuHause> put coloured squares in front of the names, i'd say
15:34:35  <Eddi|zuHause> while there, you might also consider rearranging the data in the list in columns
15:35:26  <yorick> ?
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15:42:37  <Eddi|zuHause> | <icon> | <town, industry> | <production1, transported1> | <production2, transported2> | [...]
15:42:56  <yorick> hm, it is currently done using the string system
15:44:13  <Eddi|zuHause> yes, and that makes it difficult to compare the industries
15:44:29  <yorick> and how to determine column size?
15:45:12  <Eddi|zuHause> how should i know ;)
15:45:31  <Eddi|zuHause> it might be too big of a task
15:47:31  <yorick> http://img520.imageshack.us/my.php?image=unnamed16thmar1950xx8.png :)
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15:48:04  <dih> nice one yorick :-)
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15:48:26  <dih> that is a very nice patch to that list ;-)
15:49:01  <Eddi|zuHause> i'd suggest an alternative: filter for produced/accepted cargo
15:50:13  <yorick> that will maybe go another time, but might need a filter-system to the SortableGUIList
15:51:21  <yorick> hm, patch is 30kb!
15:52:22  <Eddi|zuHause> that's bigger than the last one ;)
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15:55:48  <yorick> happy happy joy joy happy happy joy joy *finished the first version* happy happy joy joy happy happy
15:56:01  *** teggigi [~asd@ti0056a340-dhcp0311.bb.online.no] has joined #openttd
15:58:39  <SmatZ> :-P
16:03:59  *** Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.]
16:10:18  <TrueBrain> yorick: it is only funny if I do it
16:10:20  <TrueBrain> but now: FOOOD!
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16:17:01  <yorick> max_station spread shouldn't affect airports that are not connected to anything else
16:17:20  <yorick> station_spread of 10 disables you to build intercontinental
16:17:34  <Eddi|zuHause> so?
16:17:53  <Eddi|zuHause> station spread makes actually break those airports
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17:12:53  <Wolf01> hello
17:14:00  <yorick> hello
17:14:24  <murray> hello
17:15:12  <Prof_Frink> hello
17:15:52  <Eddi|zuHause> i'd have said "hello", too, but i didn't want to destroy the sequence of 6 letter nicks and 5 letter words ;)
17:16:29  <Belugas> Buongiorno Wolf01
17:16:48  <teggigi> hei
17:16:54  <Belugas> let's shake it all over
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17:30:30  <Wolf01> bah, I want a 24h live code for xbox
17:32:12  <Bjarni> isn't that a bit short?
17:32:26  <Bjarni> if  it lives for 24 hours, then you know you will lose it tomorrow
17:32:47  <Wolf01> I need it to download the new burnout update
17:33:26  <ln-> Wolf01, do you live in the north or the south?
17:33:39  <Wolf01> north
17:33:41  <Bjarni> North... I think
17:34:08  <Bjarni> North-East to be more precise ;)
17:35:02  <ln-> which province or whatever county or something?
17:35:20  <Wolf01> veneto, venice
17:35:38  <ln-> ok
17:35:42  <ln-> haven't been there
17:35:48  <Bjarni> WHAT?
17:35:51  <Bjarni> are you sure?
17:35:58  <Bjarni> you, who have been EVERYWHERE
17:36:09  <Bjarni> I don't believe you
17:36:43  <Wolf01> http://maps.google.com/maps?f=q&hl=it&geocode=&q=san+michele+al+tagliamento&ie=UTF8&t=h&z=11&iwloc=addr here to be more precise :D
17:38:12  * Wolf01 tomorrow will look outside the window and finds a lot of people outside his house, with tents, beer, electric railroads...
17:38:29  <Bjarni> and cameras
17:38:38  <ln-> and danish flags
17:39:04  <TrueBrain> Wolf01: xbox 360?
17:39:08  <Wolf01> yes
17:39:10  <ln-> anyway, Bologna is probably the closest point to which i've been to.
17:39:15  <TrueBrain> I might be able to help you with that ..
17:39:27  <TrueBrain> when cleaning my room I found this 48 hours xbox live gold blabla
17:39:40  <TrueBrain> I myself hav bought a year :p
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17:40:39  <Wolf01> I have a 1 month card (the gta4 one) but since I don't play multiplayer I found useless to use it for one single download
17:40:57  <TrueBrain> then any is useless :p
17:41:01  <TrueBrain> why do you want to upgrade?
17:42:01  <Wolf01> because there are motorbikes, day/night cycle, new challenges...
17:42:20  <TrueBrain> motorbikes?
17:42:22  <TrueBrain> cool :)
17:42:24  <TrueBrain> free update?
17:42:29  <Wolf01> yes
17:42:37  <TrueBrain> I should look at that :)
17:43:24  <Bjarni> which game are you talking about?
17:43:32  <Wolf01> http://www.criteriongames.com/comingsoon/davis.php
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17:49:56  <TrueBrain> Wolf01: you do understand I only gave it to you because you are always so nice to us :)
17:50:06  <DJNekkid> hmmmmmmmmmmmm...
17:52:07  <DJNekkid> is it possible to add a range to var2 type B4 ?
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17:52:35  <DJNekkid> with initial type 85 and not 81 ?
17:53:13  <DJNekkid> i.e. ... if speed is from A to B, then use Cid1, else use Cid2 ?
17:53:34  <DJNekkid> with 81 it's only "if speed is x, then Cid1, else Cid2"
17:53:35  <DJNekkid> ?
17:54:27  <Prof_Frink> welshdragon: You could just /ignore it.
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18:03:18  <welshdragon> Prof_Frink, it wasn't just him
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18:05:45  <nick> yorick
18:05:47  <nick> are you here :)
18:05:57  <yorick> no, I'm just pretending to be
18:06:02  <nick> ah cool
18:08:56  <orudge> [16:20:42] <Ammler> orudge: would it be possible to make a simple sample.cat replacement with the project you started? <-- yup
18:08:59  <orudge> that's the intention of the project
18:09:03  <orudge> indeed, I already released a test binary
18:09:20  <Ammler> orudge: I meant only a sample.cat
18:09:26  <Ammler> without the patch
18:09:28  <orudge> well
18:09:31  <orudge> you need some minor patches
18:09:37  <orudge> in theory, you could have a sample.cat without many patches
18:09:44  <orudge> but it'd be 8KHz or something
18:09:46  <orudge> which sounds awful
18:09:56  <orudge> a simpler patch, which I was going to do the other night, would add support for 44KHz samples
18:09:59  <orudge> and 16-bit, etc
18:10:01  <orudge> without the whole new mixer thing
18:10:33  <Ammler> when is "the other night" ?
18:10:50  <Bjarni> like within the last 48 hours
18:10:56  <Bjarni> at least if you know English ;)
18:11:11  <Ammler> :P
18:11:21  <nick> i know my english ;)
18:11:34  <Ammler> orudge: you replacment looks like the 32bpp for graphics
18:11:41  <orudge> well
18:11:44  <orudge> not quite
18:12:00  <Ammler> I am looking for the file which would replace the sample.cat like the OpenGFX
18:12:04  <orudge> "the other night" was two nights ago
18:12:04  <orudge> yes
18:12:07  <orudge> well, my project would do that
18:12:17  <orudge> but minor patches would be required to increase the quality
18:12:23  <orudge> as there really is no point in converting the lovely new sounds to 8KHz
18:12:30  <orudge> it just makes them sound mushy
18:12:36  <Ammler> dedicated servers i.e. don't care about quality :-)
18:12:54  <orudge> well, a minor patch would be needed then to stop it complaining about sample.cat being invalid ;)
18:12:55  <Bjarni> dedicated servers should be able to completely ignore sounds
18:13:06  <orudge> (ie, the md5sum)
18:13:08  <Bjarni> graphics too
18:13:18  <Ammler> orudge: the problem there is newsound support in GRFs
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18:13:28  <orudge> how is that a problem, may I ask?
18:13:38  <Ammler> you can already start the game without a sample.cat
18:14:00  <Bjarni> I don't think we should make a new sample.cat. Wouldn't it be better to call the file something else?
18:14:02  <SmatZ> but some GRFs fail to load
18:14:05  <Ammler> but you can't use newgrfs which use that feature like UKRS
18:14:06  <nick> what is a good small download compiler to use to compile openttd on vista ?
18:14:07  <orudge> Bjarni: well, sample.cat is the simplest thing
18:14:11  <orudge> although
18:14:15  <orudge> I think I had it called something else
18:14:21  <orudge> opensfx.cat or something
18:14:27  <orudge> if it found that, it used it
18:14:28  <Bjarni> that's my point
18:14:29  <orudge> if not, it used sample.cat
18:14:35  <orudge> that was in the patch and binary I uploaded
18:14:42  <orudge> I'd just need to pull that stuff out and apply it to the current mixer
18:14:44  <Bjarni> the format can be the same, but the file should be called something different to avoid confusion
18:14:44  <Rubidium> nick: good and small are multual exclusive when talking about compilers on windows
18:14:44  <orudge> instead of the new mixer
18:14:49  <orudge> yup
18:14:51  <orudge> that's the plan, Bjarni :)
18:14:56  <Bjarni> also if they have different names then the md3 check can stay
18:15:10  <Sacro> md3?
18:15:16  <SmatZ> md3!
18:15:21  * Sacro implements a dc10 check
18:15:51  <Sacro> Bjarni: 0.6.0, an RV can't autoreplace cos of money limit
18:15:53  <Bjarni> Sacro: you go figure out what md3 is and don't come back before you have done it ;)
18:15:57  <Sacro> it just goes insanely in and out of a depot
18:16:19  <nick> Rubidium: what would you recomend then ?
18:16:39  <peter1138> Maybe Bjarni's heard of md5.
18:17:22  <Rubidium> nick: MSVC Express I reckon (but then: a) I don't use Vista, b) I don't compile on Windows, c) I don't use Windows)
18:17:50  <nick> ok many thanks anyways
18:18:07  <SmatZ> nick: you may try BuildOTTD (I have never needed it, but people have good experience with it)
18:18:23  <nick> i was told it does not work on vista
18:18:25  <SmatZ> it installs mingw and such (I think)
18:18:26  <Bjarni> <nick> Rubidium: what would you recomend then ? <-- I would recommend using an OS with a decent implementation of GCC, make and so on :p
18:18:27  <SmatZ> aha
18:18:36  <Rubidium> SmatZ: buildottd doesn't work for Vista
18:18:36  <nick> and i dont want nightly i want 0.6.2
18:18:43  <nick> vista is terrible
18:18:50  <SmatZ> upgrade to XP, for free
18:18:56  <nick> i do like xp
18:19:04  <nick> i think it will go back on my next format
18:19:05  <yorick> Bjarni: that is called mingw
18:19:07  <Rubidium> Bjarni: so that rules OSX out
18:19:07  <peter1138> Why bother compiling if you only want 0.6.2 ?
18:19:15  <nick> i want a patched 0.6.2
18:19:27  <Bjarni> xp looks like a dead smiley (x for eyes and sticking out the tongue)
18:19:35  <SmatZ> :-D
18:19:36  <nick> nice observation
18:19:39  <SmatZ> X-P
18:20:14  <Bjarni>  <Rubidium> Bjarni: so that rules OSX out <-- I can use GCC and make just fine
18:20:16  <Bjarni> bbl
18:21:47  <peter1138> "decent implementation of"
18:22:41  <yorick> Rubidium: yes it does
18:22:51  <yorick> if it wasn't broken in general
18:23:20  <yorick> it just needs a mingw+msys update
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18:27:37  <rortom> uhm
18:27:57  <rortom> the new website layout destroyed my auto update :(
18:28:36  <blathijs> auto update?
18:28:36  <frosch123> rortom: finger.openttd.org
18:29:02  <TrueBrain> it would have bene a poor new website, if it didn't ..
18:29:08  <rortom> i used http://nightly.openttd.org/devs/rev
18:29:18  <TrueBrain> rortom: listen to what frosch123 tells you
18:29:27  <rortom> yeah, got it thanks
18:29:50  <rortom> now i have to parse those :\
18:31:50  <DJNekkid> peter1138: (or someone) is CB36 for waggons only called when baught or when in depot or something like that? not when, i.e. speed is changed? ;) (for var2 type B4)
18:32:32  <TrueBrain> rortom: oh no, your poor soul ..
18:32:55  <rortom> ;)
18:33:11  <DJNekkid> it seems like i can change CID based on that only on engines, not wagons
18:33:30  <rortom> i worked 8 hours on network interface drivers today, im mentally killed ;)
18:33:36  * SmatZ just started Dungeon Master in DosBOX ... don't expect me to code in next 3 days :)
18:33:52  <TrueBrain> lol @ SmatZ
18:34:21  <SmatZ> I wonder if I can finish the game with only 1 character :)
18:34:28  <Bjarni> lol
18:35:07  <Bjarni> well... just send a dragon after him in the beginning and he will be back
18:35:23  * Rubidium wonders whether pushing the reset button counts as 1 character, it's after all a kind of key
18:35:54  <Bjarni> if you enter a hole in the floor in DM2 (in the beginning), you risked being sent to a room with a dragon and it was near impossible to beat
18:37:06  <SmatZ> :-)
18:37:35  <Bjarni> I don't think you were supposed to beat it
18:40:04  <SmatZ> hehe
18:40:12  <SmatZ> I never finished DM2 :(
18:40:26  <Bjarni> I never got far in it
18:40:48  <Bjarni> I ended up with a lot of dragon meat and I couldn't figure out how to get out
18:40:56  <SmatZ> :-D
18:41:05  <Bjarni> I didn't starve though
18:42:56  <peter1138> DJNekkid, what do you mean by change CID?
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19:03:02  <DJNekkid> cid = cargoID
19:03:16  *** sulai [~Miranda@p5B2B772D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
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19:03:36  <DJNekkid> (were afk fixing the sattelite antenna)
19:03:53  <peter1138> Don't base CB36 decisions on speed.
19:04:00  <peter1138> (Except running cost)
19:05:24  <peter1138> And wagons don't have a speed anyway, you have to use parent scope.
19:05:44  <DJNekkid> well, it's the running cost i want to change actually ... with a CB36 and var2 B4
19:05:50  <DJNekkid> parent scope?
19:06:18  <peter1138> "related object"
19:06:35  <DJNekkid> hmm ... i.e. the speed of the engine?
19:06:41  <peter1138> Yes.
19:06:57  <DJNekkid> and then ... how would i do that? :p
19:07:46  <DJNekkid> the clue is, i want a different running cost on a wagon when standing still, then when in transit ...
19:08:03  <DJNekkid> or rather, opposite
19:08:14  <DJNekkid> use action0 when standing still, CB36 when running
19:08:19  <DJNekkid> and it works fine with the engine
19:08:29  <peter1138> Read the varaction 2 wiki.
19:09:03  <DJNekkid> hehe ... that i've done ... any pointers? ;)
19:09:17  <frosch123> search for "related"
19:09:19  <frosch123> :)
19:09:36  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
19:09:36  *** [alt]buster is now known as [com]buster
19:10:04  <DJNekkid> as in 82/4/6? :)
19:10:13  *** Zahl [~Zahl@g230224147.adsl.alicedsl.de] has quit [Quit: (~_~]"]
19:10:29  <frosch123> actually 82/86/8A
19:11:10  <DJNekkid> something like -1 * 0  02 00 A4 86 B4 00 FF FF 01  A3 00  01 00  FF FF  AF 00 then?
19:12:22  <DJNekkid> hmm, almost (i think)
19:12:55  <peter1138> By the way, that applies for engines too, in multiple engine consists.
19:13:35  <peter1138> So you should use related scope for both engines and wagons.
19:13:45  <DJNekkid> oki...
19:14:06  <DJNekkid> "!!Error (62): Offset 8: ID D7 has not been defined."
19:14:22  <DJNekkid> hmmm
19:14:26  <DJNekkid> *scratch head*
19:14:45  <DJNekkid> bah
19:14:47  <DJNekkid> wrong line
19:16:33  <DJNekkid> yey, that actually seem to work!
19:18:49  <DJNekkid> wow! thanx, again :)
19:19:24  <peter1138> Devs in "knowing what they're talking about" shocker?
19:20:05  <DJNekkid> NOPE ...
19:20:08  <DJNekkid> sry caps
19:20:22  <DJNekkid> but what shock me, is that i start to understand what you talk about :)
19:21:28  <DJNekkid> i dont need things with a teaspoon anymore ... atleast not that big'a teaspoon ;)
19:23:40  <Alberth> DJNekkid: I always find it fun to find that I understand something, and not being able to explain how in the past it made no sense at all :)
19:24:46  <glx> <@Rubidium> SmatZ: buildottd doesn't work for Vista <-- but it installs a working migw/msys
19:25:01  <DJNekkid> hehe ... well ... i've had a lot of "a-ha"-experiences with .nfo-codeing, and i bet i'll have a lot more of them in the future as well ... the crappy thing is that i now have to copy a lot of code into new places ... i wish i could make "routines" in nfo :)
19:26:56  <frosch123> learn M4, that would match the style of undocumented nfo code :)
19:27:20  <Prof_Frink> M4? Learn M6.
19:27:50  <DJNekkid> never heard of neither
19:28:01  <Alberth> Nah, there are words used in M4. That is way too complicated :P
19:28:16  <Alberth> M4 is a macro processor
19:29:18  <frosch123> if not the macro processor
19:29:22  <Alberth> Maybe use the C pre-processor? Single line limitations are better in line with NFO coding :P
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19:45:19  <DJNekkid> peter1138 and/or frosch123: it seems like i need 2x the wanted value for the dualheaded engine (cb36 running cost mod)
19:47:00  <frosch123> yup, for dualheaded engines the running cost property specifies the running cost for both engines together
19:47:57  <DJNekkid> well, i made it ... a MU with a "high" running cost when running, and low when standing still, i.e. loading :)
19:48:13  <frosch123> that way the the same value can be shown in the buy and offer preview window
19:48:53  <DJNekkid> yea, when u say it, i need to double the CB36 in the purchase list sprite
19:49:43  <frosch123> no, you don't have to
19:50:11  <DJNekkid> hmm, somewhere i did ...
19:50:23  <DJNekkid> ah, in the action0 it need to be double
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19:51:43  <peter1138> Just remember that the value is for both parts together.
19:51:55  <DJNekkid> yup...
19:52:07  <DJNekkid> and in the CB is for the first one or whatever...
19:52:21  <DJNekkid> anyway, i did get the thing to work, now i just need a lot of copy and paste :)
19:53:14  *** KritiK [~Maxim@78-106-116-255.broadband.corbina.ru] has joined #openttd
19:53:41  <DJNekkid> something to do at work when there is little to do tomorrow or monday :)
19:54:32  <yorick> meh, what makedepend should I have?
19:57:33  <TrueBrain> the purple one
19:59:02  *** Chrill [~chrischri@c80-216-96-107.bredband.comhem.se] has joined #openttd
19:59:22  <Chrill> !seen brianetta
19:59:28  <Chrill> whats the command? :P
20:02:42  <yorick> @seen brianetta
20:02:42  <DorpsGek> yorick: brianetta was last seen in #openttd 8 hours, 50 minutes, and 2 seconds ago: <Brianetta> Windows and Linux do not.
20:02:51  <Chrill> danke
20:03:27  <Belugas> ho?
20:03:30  <Belugas> how come???
20:03:42  <Belugas> there's no milliseconds on that stuff!!!
20:04:21  *** Brianetta [~brian@client-82-3-70-101.manc.adsl.virgin.net] has joined #openttd
20:04:39  <frosch123> DorpsGek is a wizard :)
20:05:59  <yorick> no, he's a DorpsGek
20:06:00  * TrueBrain wonders if Belugas took his pill or not ... :p
20:06:36  *** penfold [~p@cpc1-hem18-0-0-cust608.lutn.cable.ntl.com] has quit [Quit: Appalled I say!]
20:08:29  <Belugas> TrueBrain, what time is it?
20:08:35  <TrueBrain> @time
20:08:36  <TrueBrain> @date
20:08:39  <TrueBrain> dunno
20:09:00  <Belugas> well... here, it's 16:0something
20:09:04  <Belugas> which means...
20:09:06  <yorick> TrueBrain: the purple one only works for linux :-)
20:09:14  <Belugas> it's close to the end of ther day
20:09:23  <Belugas> and since you have not seem much of me today,
20:09:32  <Belugas> it means i had a HELL of a day
20:09:37  <Belugas> which means...
20:09:43  <TrueBrain> HUG TIME!
20:09:45  <Belugas> I"M GOING NUTS!!!!!!
20:09:51  <Belugas> ho... that too :D
20:10:08  * Belugas hugs all the channel's users!
20:10:17  * yorick hugs Beluga back
20:10:19  <yorick> cutie :)
20:10:29  <yorick> with those black little eyes :)
20:11:19  <Belugas> next time, i guess i'll nick myself as Orca...
20:11:25  <Noldo> :D
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20:11:31  <yorick> http://upload.wikimedia.org/wikipedia/commons/e/e7/Beluga_sturgeon.png
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20:12:38  <Belugas> bleeeeeeh
20:13:07  *** yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: http://upload.wikimedia.org/wikipedia/commons/6/64/Delphinapterus_leucas_head_2.jpg :) YEP, that's him :) Poef!]
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20:16:16  <Belugas> heheh
20:16:22  <Belugas> crazy yorick
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20:24:02  <TrueBrain> I tend to agree
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20:27:48  <Wolf01> 'night, and thank you again TrueBrain :D
20:27:57  <TrueBrain> any time Wolf01 :)
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20:29:35  <Belugas> 3 minutes to find the way out...  not too fast for a ferrari
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21:02:48  <Belugas> hooooo yeaaaaa!!
21:02:52  <Belugas> it's time to
21:02:55  <Belugas> FLY HOME!!!
21:03:06  <Belugas> night all yu sleepers!
21:03:31  <Nite_Owl> L8r Belugas
21:10:31  <Eddi|zuHause> i still don't understand why tram turning is handled differently than road vehicle turning (at end of line)
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21:33:17  <Nite_Owl> Massive thunderstorms on the way - got to fly before the power goes out - L8r all
21:33:37  <Bjarni> looks like somebody needs an UPS
21:33:55  *** Nite_Owl [~Nite_Owl@c-75-74-51-51.hsd1.fl.comcast.net] has quit [Quit: Read You Soon]
21:35:01  <Prof_Frink> To ship all his kit to somewhere else?
21:36:15  *** Tim [~Tim@p5B37D8D6.dip.t-dialin.net] has quit [Read error: Connection reset by peer]
21:38:17  <Bjarni> I bought an UPS because I got tired of turning off whenever the weather turned bad
21:38:40  <Bjarni> surprisingly a decent UPS costs way less than a computer
21:39:11  <DJNekkid> yea ... you can get a pretty huge UPS for a lot less then 1000$
21:39:17  <Bjarni> and while it claims to work at a few minutes at max load, it can actually last more than 30 minutes with my setup
21:39:20  <Sacro> Bjarni: a UPS
21:39:21  <Sacro> not an
21:39:47  <Prof_Frink> Or you have a computer with built-in UPS.
21:39:56  <Bjarni> you can't have that
21:40:07  <Bjarni> UPS is way more than a battery
21:40:14  <Bjarni> it's also surge protection
21:40:34  * Prof_Frink surges at Bjarni
21:40:58  <Bjarni> if lightning strikes the power lines, then the UPS dies, but while dying it cuts the power to the computer rather than giving it dangerous voltage
21:41:42  <Bjarni> this process can make the UPS emit electrical fields that would be harmful to a computer (hence the reason why the minimum distance between them is something like 30 cm)
21:42:15  <DJNekkid> or it even dont die, but "only" blow a built in fuse
21:42:54  <Bjarni> at one time the power died and I used the UPS to boot so I could read the power company's web site (using a notebook, you can't power switch and ADSL modem)
21:42:55  <DJNekkid> and what people dont recogize, if they have wiered ethernet, that the switch and router/modem/++ needs to be protected as well...
21:43:24  <Bjarni> got informed that they expected to restore the power at something like 1 or 2 O'clock and it was around 23:00
21:43:28  <Bjarni> so I went to bed
21:44:11  <DJNekkid> http://www.komplett.no/k/ki.aspx?sku=120384
21:44:22  <DJNekkid> 1500VA ups, to about 400€
21:45:03  <Bjarni> <DJNekkid> and what people dont recogize, if they have wiered ethernet, that the switch and router/modem/++ needs to be protected as well... <-- I realised that... and placed the internet connection on the safe side, meaning the line between the modem and the phone outlet goes though the UPS
21:45:40  <DJNekkid> as well as the switches etc needs to be connected to the ups (the power)
21:45:53  <Bjarni> yeah
21:46:04  <DJNekkid> yea, most modern "household" ups' have a DSL-line protector-fuse-thingy
21:46:08  <DJNekkid> "overspenningsvÊrn"
21:46:19  <Bjarni> if I didn't connect the switch to the UPS, I would have a hard time connecting to figure out where the power went :)
21:46:25  <DJNekkid> "power-surge-protector" or something similar
21:47:12  <Bjarni> I talked to the UPS guys at one time
21:47:41  <Bjarni> they really build whatever UPS system you want (if you want to pay for it)
21:47:50  <DJNekkid> yup... i know
21:47:57  <Bjarni> and they last for as long as you request
21:48:08  <DJNekkid> i sort of work with that ...
21:48:11  <DJNekkid> kind of :)
21:48:23  <Bjarni> so if you have something important then you tell how long it takes to start the diesel generator x)
21:48:40  <Bjarni> sort of?
21:48:40  <DJNekkid> for example
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21:49:26  <DJNekkid> well ... i "build" security measures for large enterprises ... break in detection, access control etc
21:49:44  <DJNekkid> and we have battery power on all our systems
21:49:44  <teggigi> so you're an it consultant
21:49:44  <teggigi> :p
21:50:02  <DJNekkid> as well as "wiered" power
21:50:19  <DJNekkid> teggigi: nah ...
21:50:20  <Bjarni> <teggigi> so you're an it consultant <-- aka wise guy
21:50:25  <teggigi> what
21:50:29  <teggigi> wasn't meant like that
21:50:29  <teggigi> :p
21:50:34  <teggigi> was just trying to put a word to it :(
21:50:42  <Bjarni> I know
21:50:46  <teggigi> or were you flaming it consultant
21:50:48  <DJNekkid> we just tease back :)
21:51:29  <teggigi> was just trying to explain to avoid confusion
21:51:33  <teggigi> or ... something!
21:52:11  <Bjarni> I have to say that as an electrical engineer I have a pretty good idea about how UPS systems and power supplies work ;)
21:52:22  <DJNekkid> Bjarni: no doubt
21:52:29  <Bjarni> I don't need an it consultant to inform me
21:52:46  <DJNekkid> im no it consultant
21:52:55  <Bjarni> then what are you?
21:53:13  <Bjarni> uneducated freelance consultant?
21:53:45  <DJNekkid> telecommunication technition
21:54:12  <Bjarni> I'm sorry
21:54:19  <DJNekkid> "telekommunikasjons montÞr" (you are danish right?)
21:54:34  *** Brianetta [~brian@client-82-3-70-101.manc.adsl.virgin.net] has quit [Quit: TschÌß]
21:54:57  <Bjarni> no, I'm actually a Chinese hacker, who are hiding behind a .dk domain (which I hacked for this purpose)
21:55:22  <DJNekkid> i somewhat doubt that :)
21:55:42  <teggigi> really now
21:56:06  <Bjarni> 火は賊絵
21:56:48  <DJNekkid> lol
21:57:07  <ln-> "Branden blev spredt maleri"
21:57:16  <Bjarni> next is to figure out what the hell I just wrote :)
21:57:22  <ln-> see above
21:57:56  <Bjarni> however I (by accident) included a char which isn't Chinese, but Japanese
21:58:03  <Bjarni> hence it means nothing in Chinese
21:58:19  <Ammler> the first?
21:58:26  <Bjarni> no
21:58:36  <Bjarni> は
21:58:39  <Bjarni> that one
21:59:37  <Bjarni> writing random chars in Japanese on a Latin keyboard is actually a bit tricky as you have to think about which random keys to press in order to form actual Asian chars
22:00:05  <Bjarni> completely random keystrokes will produce an odd mix of Chinese and Latin chars
22:01:12  *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
22:01:16  <DJNekkid> anyway...
22:01:24  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
22:01:24  *** [alt]buster is now known as [com]buster
22:01:38  <Bjarni> btw I was in the newspaper the other day
22:02:10  <Bjarni> well, sort of
22:02:28  <DJNekkid> mee to, well, my name was ... or ... my stage name was ;)
22:02:34  <Bjarni> http://nordkysten.nu/?Id=6285 <-- basically this is how I spent my weekend
22:03:25  <DJNekkid> kozy ,)
22:04:32  <ln-> thomas the tank engine
22:04:52  <Bjarni> yeah
22:04:58  <Bjarni> kids everywhere
22:04:58  <teggigi> thomastoget (Y)
22:05:09  <ln-> the series was narrated by ringo starr.
22:05:21  <DJNekkid> just the first couple of seasons
22:05:27  <ln-> yes, but still.
22:06:17  <Bjarni> they made new seasons and you can see that they added computer animation
22:06:49  <DJNekkid> i heavent seen thoose yet
22:08:38  <DJNekkid> well, im off to sleep, cya
22:10:05  <Bjarni> damn they removed the article where I was interviewed :(
22:10:28  <Eddi|zuHause> it couldn't have been important then :p
22:12:08  <Bjarni> actually it was
22:12:16  <Bjarni> I was in it
22:12:21  <ln-> maybe it had to be classified
22:12:37  <Eddi|zuHause> yeah, you keep telling yourself that ;)
22:14:17  *** stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has quit [Quit: leaving]
22:15:35  *** NukeBuster [~NukeBuste@80.101.115.82] has quit [Quit: http://www.interplay.com/]
22:18:19  <ln-> well what did you say in the interview?
22:19:13  <Sacro> @seen tekky
22:19:13  <DorpsGek> Sacro: tekky was last seen in #openttd 4 days, 16 hours, 10 minutes, and 24 seconds ago: <Tekky> I found the cause of the problem and have reported it to FlySpray: http://bugs.openttd.org/task/2298
22:19:46  * Sacro has noticed he's been posting binaries without the licence included
22:20:10  <ln-> "Êr det du som kÞr tåget?" - "ja." ?
22:22:09  <ln-> and btw, kill bill soundtrack has some excellent songs.
22:24:29  <Eddi|zuHause> it does.
22:28:16  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
22:34:26  <Bjarni> <ln-> well what did you say in the interview? <--- basically it was an article about http://nordkysten.nu/?Id=5416 . The difference was that it was a journalist who were actually on the train interviewing the crew
22:34:35  <Bjarni> and I talked about technical stuff (go figure)
22:36:23  <ln-> like "yes, and you need to pay attention to endianness because that's different on PPC"?
22:36:36  <Bjarni> no
22:36:50  <Bjarni> actually it was technical about the locomotive
22:37:07  <Bjarni> and it lacks endianess :p
22:37:13  *** DJNekkid [~chatzilla@static128-249.adsl.no] has quit [Read error: Connection reset by peer]
22:37:23  *** Wezz6400 [~Wezz6400@145-118-111-36.fttx.bbned.nl] has quit [Quit: Caught sigterm, terminating...]
22:37:41  <ln-> steam locomotives have endianness
22:38:52  <Bjarni> explain
22:39:17  <Bjarni> they have engineness, but endianess?
22:39:18  <ln-> like eggs have
22:43:10  <ln-> could it be that Bjarni has segfaulted because he's not saying anything
22:43:45  <Bjarni> are you talking about a core dump?
22:44:36  <ln-> heavens, no
22:44:48  <ln-> but well, have you heard kill bill soundtrack?
22:47:15  <Bjarni> maybe
22:47:32  <Bjarni> I have heard the name kill bill before
22:47:40  <Bjarni> but I can't really remember what it's all about
22:48:20  <Prof_Frink> Bjarni: There's this bloke called Bill.
22:48:33  <Prof_Frink> Someone wants to kill him.
22:48:37  <Bjarni> bill@microsoft.com <-- that guy?
22:48:59  <ln-> no, just Bill.
22:49:42  <Bjarni> <ln-> "Êr det du som kÞr tåget?" - "ja." ? <-- this is a fairly decent question
22:49:50  <Bjarni> I have heard worse questions
22:50:47  <Bjarni> like this one: somebody looks at the driver in the cab in the steam locomotive and asks if that is the place where the train is controlled from
22:51:43  <Bjarni> or (this one is golden): what do you do in real life if you have to connect two wagons and the magnets don't match. I know with toy trains you life up one car and turn it around, but what do you do in real life?
22:52:37  <ln-> then it becomes a maglev train, of course.
22:54:54  <Sacro> magnets?
22:55:35  <Bjarni> yeah
22:55:39  <Bjarni> to connect the wagons
22:55:45  <TrueBrain> poor Sacro doesn't know what magnets are :p
22:55:58  <Sacro> :(
22:56:39  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
22:57:04  <Bjarni> a magnet is a silver bird
23:00:59  *** roboboy [3aad2910@webchat.mibbit.com] has joined #openttd
23:01:04  *** Prof_Frink is now known as Capn_Frink
23:02:20  <roboboy> fixing a problem with mibbit
23:02:20  *** roboboy [3aad2910@webchat.mibbit.com] has left #openttd []
23:02:20  *** roboboy [3aad2910@webchat.mibbit.com] has joined #openttd
23:02:30  <roboboy> fixing a problem with mibbit
23:02:30  *** roboboy [3aad2910@webchat.mibbit.com] has left #openttd []
23:02:30  *** roboboy [3aad2910@webchat.mibbit.com] has joined #openttd
23:02:47  <roboboy> fixing a problem with mibbit
23:02:47  *** roboboy [3aad2910@webchat.mibbit.com] has left #openttd []
23:02:47  *** roboboy [3aad2910@webchat.mibbit.com] has joined #openttd
23:03:51  <welshdragon> roboboy, FIX IT ALREADY
23:04:16  * Bjarni goes to get a screwdriver
23:04:27  <Capn_Frink> Sonic?
23:04:33  <FauxFaux> To stick in roboboy?
23:04:54  * Bjarni uses the screwdriver to fasten roboboy to the channel
23:04:59  <Eddi|zuHause> is it that day already?
23:05:02  <Bjarni> no more falling overboard
23:05:10  <Capn_Frink> Keelhaul the scurvey dog!
23:05:13  <Bjarni> aye
23:05:21  <Eddi|zuHause> years go by way too fast ;)
23:05:21  <welshdragon> oh god
23:05:37  <Bjarni> ?
23:05:38  <welshdragon> it had better not be talk like a pirate day
23:06:01  <Bjarni> let's make that landlubber walk the plank
23:06:14  <roboboy> im fixed
23:06:31  <roboboy> I like mibbit and it is the only way I can connect
23:06:38  <welshdragon> SSSSSHHHHHHIIIIVER ME TIMBERS
23:06:57  <Eddi|zuHause> roboboy: but you really don't have to spam like this
23:07:07  <Eddi|zuHause> any why 3 times every time?
23:07:36  <Bjarni> ohoy maties.... take a look at this http://www.qdb.us/67325
23:07:42  <roboboy> because each time it fixes the problem a littlebit more
23:08:11  <Eddi|zuHause> Bjarni: ooooold
23:08:20  <roboboy> it cant be fixed with one partjoin unless you want me to disconect and reconnect
23:08:28  <welshdragon> Bjarni, it made nme :P
23:08:40  <Bjarni> nme?
23:09:08  <Bjarni> Eddi|zuHause: Christmas is old too but we repeat ourselves that day every year anyway
23:09:35  <Eddi|zuHause> same procedure as last year?
23:09:55  <Bjarni> same procedure as every year miss Sophie
23:10:03  <Bjarni> err
23:10:10  <welshdragon> Bjarni, i did a typo
23:10:13  <Bjarni> same procedure as every year James
23:10:16  <Eddi|zuHause> wrong... "james" is that
23:10:51  <Bjarni> Danish television broadcasts it every new year's eve
23:11:05  <Bjarni> for the past 30 years or something
23:11:31  <Bjarni> one year they skipped it and they drowned in complains so now they don't dare not to send it :D
23:11:36  <Eddi|zuHause> yeah, it's the most repeated show of all times in germany
23:13:14  <Bjarni> on a new year's eve you can see what's on TV by looking at the amount of fireworks
23:13:29  <Bjarni> it really drops when certain stuff is on TV
23:13:32  <Bjarni> like this one
23:13:41  <ln-> wtf are you talking about?
23:13:41  *** Tefad [~tefad@c-75-75-0-69.hsd1.va.comcast.net] has joined #openttd
23:13:43  <Bjarni> and the queen's new year's speech
23:14:15  <teggigi> schkaaaaaaaal mr winterbottom
23:14:34  *** Sacro is now known as Sarrrrcro
23:14:35  <teggigi> love it when he's trying to throw the booze into the glass
23:15:00  <Bjarni> or drinks from the vase (I will kill that cat)
23:15:05  <teggigi> hahahah
23:16:29  *** welshdragon is now known as welshpirate
23:16:43  *** teggigi [~asd@ti0056a340-dhcp0311.bb.online.no] has quit [Read error: Connection reset by peer]
23:16:56  <Bjarni> at one time the radio had "an expert" (it would appear that it's really easy to become an expert these days) to analyse the guests
23:17:12  <Bjarni> talking about the most likely background story for their names and stuff like that
23:17:42  *** [alt]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
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23:17:48  *** [alt]buster is now known as [com]buster
23:17:48  <Bjarni> <ln-> wtf are you talking about? <-- we are making up stuff to ensure that this channel is a mystery to you
23:18:06  <Bjarni> and it looks like it's working
23:19:35  <Eddi|zuHause> http://www.youtube.com/watch?v=XTA9KHRDmoI http://www.youtube.com/watch?v=j2_2_t_AXhY
23:22:57  <ln-> has anyone experienced the LHC destroying earth yet?
23:23:19  <welshpirate> ln-, nay
23:24:25  <Bjarni> aye
23:24:38  <Bjarni> I think it happened 3 times already
23:25:13  <Eddi|zuHause> http://hasthelargehadroncolliderdestroyedtheworldyet.com/
23:26:05  <ln-> 3.1 million views for Large Hadron Rap
23:26:49  <FauxFaux> Ooooooooooooooooooooooooooooooooooooooooooooooooolde.
23:27:22  <Bjarni> I don't think that experiment is a good idea
23:27:34  <Bjarni> considering what else the money could be spend on
23:28:30  <ln-> e.g. war on iran
23:28:50  <Bjarni> but I have yet to see what they actually want to achieve as my information mainly relies on journalists (who understands shit about physics and is against everybody in order to make a story)
23:29:18  <Bjarni> nahh
23:29:27  <Bjarni> it's better with war on Uganda
23:29:40  <Sarrrrcro> Yarrrrrr
23:29:47  <ln-> Bjarni: search youtube for "large hadron rap" to get a brief introduction -- by physicists -- to what they are looking for.
23:30:05  <Eddi|zuHause> as far as i can tell, they are searching for the Higgs-Boson, which they hope will explain some stuff about how gravity works
23:30:51  <ln-> it's about time, because we're supposed to have hover boards of BTTF2 in only 7 years.
23:30:59  <ln-> and flying cars.
23:35:46  *** roboboy [3aad2910@webchat.mibbit.com] has quit [Remote host closed the connection]
23:35:50  <Eddi|zuHause> there was a scene in stargate, where they were testing an experimental jet that used extraterrestrial technology, and they go like "inertia dampers - check" - "cool, do we have phasers, too?" - "don't be silly" :p
23:37:25  <ln-> and Star Trek Enterprise appears to be available in sensibly-priced slimline boxes now.
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23:38:23  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
23:38:25  <Eddi|zuHause> i'm not going to buy that
23:38:28  *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
23:38:37  <ln-> why not
23:39:50  <Bjarni> it's Enterprise
23:40:25  <Bjarni> that's why
23:41:02  <ln-> are you qualified to say so?
23:41:10  <Bjarni> yeah
23:41:30  <Progman> Eddi|zuHause: "I got an idea for the X-103" - "Which one?" - "Can we name them 'Enterprise'?"
23:41:52  <Bjarni> I watched (at least parts of) all series expect the animated series
23:41:58  <Bjarni> Enterprise sucks big time
23:42:17  <Eddi|zuHause> i have seen a few of the animated episodes a long time ago
23:42:55  <Eddi|zuHause> i can't actually remember anything, though :p
23:42:58  <Bjarni> I don't like the animated series or TOS. They were made in an era where USA produced horrible TV shows >_<
23:43:01  <ln-> but it has scott bacula as captain
23:43:56  <Eddi|zuHause> ln-: i'm not going to spend money on a show that is going to be repeated so often in free tv
23:44:11  <Bjarni> that's a fairly decent argument
23:44:21  <ln-> Eddi|zuHause: you live in the wrong country.
23:44:34  <Eddi|zuHause> i mean they repeated it already like 3 times
23:44:37  <Bjarni> You mean they spean German?
23:44:45  <Bjarni> *speak
23:45:15  <ln-> that, too, but over here you can be assured no Trek series is "repeated so ofte in free tv".
23:47:14  *** Mark [~M4rk@5ED06C8E.cable.ziggo.nl] has quit [Ping timeout: 480 seconds]
23:47:58  <ln-> 3 seasons + a few of 4 of TNG was shown in early 1990's, seasons 1 and 2 repeated ~2005.
23:48:22  *** Progman [~progman@p57A1F549.dip.t-dialin.net] has quit [Remote host closed the connection]
23:48:28  <ln-> in the meanwhile, some not very widely available cable channel showed seasons 4..7.
23:49:08  <Eddi|zuHause> they're currently showing TOS here, i think
23:50:37  <ln-> and apart from maybe TOS, no Trek series has been shown on finnish tv from season 1 to N.
23:51:21  *** Yeggstry is now known as Yeggzzz
23:51:36  <ln-> maybe 4 seasons of DS9 were shown, 1 of Voyager, zero of Enterprise.
23:51:40  <Eddi|zuHause> i guess the TV market is too small there for souch niche series
23:52:27  <ln-> or we have broadcasting companies ran by idiots.
23:52:33  <ln-> *run
23:52:55  <Eddi|zuHause> that'd not be much different from here :p
23:53:05  <Bjarni> ln-: how can it be that what you want to watch isn't on TV at your place so you buy DVDs and it's on TV for free where Eddi|zuHause lives, yet it's Eddi|zuHause who lives in the wrong country
23:53:25  <ln-> like really, they quit showing TNG in the middle of a season.
23:53:39  <Bjarni> they do that here too
23:53:53  <Bjarni> not with Star Trek, but all series
23:53:53  *** Volley [~worf@84-119-46-6.dynamic.xdsl-line.inode.at] has quit [Remote host closed the connection]
23:54:32  <Bjarni> like "let's show 40 out of 50 episodes... it's not like people will care for the conclusion anyway"
23:54:47  <Eddi|zuHause> they did that with doctor who here, which they kept locked up for 3 years, and then complained about the lack of viewers for a highly underadvertised series on an unsuitible time slot
23:55:01  <ln-> in the 90's, TNG was shown in prime time, at 1900 tuesdays or something.
23:55:20  <Eddi|zuHause> your prime time is 19:00?
23:55:32  <Bjarni> TNG was once shown here at 1:15 on Wednesday (or something like that)
23:55:33  <ln-> well, sort of. compared to something else.
23:55:45  <Eddi|zuHause> 19:00 is like the worst viewed timeslot around here
23:55:57  <Bjarni> 19:00 is the news here
23:56:10  <Bjarni> or garbage
23:56:24  <Eddi|zuHause> THE news here is on 20:00
23:56:33  <Eddi|zuHause> then 20:15 the prime time begins
23:56:56  <Eddi|zuHause> statistics say that the 21:15 timeslot is the best viewed
23:57:02  <ln-> then the other channel that showed DS9 and Voyager in late 90's, and the time slot was something like Sundays "at some time between 12:00 and 15:00", or Saturdays 00:30..01:xx.
23:57:05  <Bjarni> we have news from 19:00 to 19:30, then we have local news until 20:00
23:57:48  <Bjarni> they suck at finding news to fill out 30 minutes every day though
23:58:07  <Bjarni> so you can usually get the stuff you want to see in the first 10 minutes
23:59:28  <Bjarni> however I think the news have become more and more political controlled
23:59:41  <Bjarni> I mean they are changed to fit the view of the journalists
23:59:54  <Bjarni> which is case of DR is far to the left

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