Times are UTC Toggle Colours
00:00:11 <haclet> Run svnup.sh and make clean && ./configure && make --- error. 00:00:22 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 00:00:33 <Yexo> ./configure is not needed after make clean, but doesn't matter either 00:00:59 <haclet> checking makedepend... makedepend 00:01:23 *** stuffcorpse [~rick@121.98.136.241] has quit [Ping timeout: 480 seconds] 00:03:44 *** |Japa| [~Japa@117.201.96.210] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Organize your IRC] 00:04:09 <Yexo> haclet: I have no idea what could cause/solve that error. 00:04:18 <Yexo> maybe 'touch src/openttd.h' works? 00:07:51 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has quit [Quit: Leaving...] 00:08:02 <haclet> Yexo: Wait - think I fix it ... 00:08:44 <haclet> Let you know soon - compilation in progress - no errors, console_cmd.cpp compiled already, soon we will see.... Finished 00:09:03 <haclet> Yexo: is working now - compilation sucessfull. 00:09:55 <haclet> Ok - don't know what's happen and etc. 00:10:21 <haclet> But I tried run again svnup.sh - And got some svn error about directory: src/3rdparty/squirrel 00:10:37 <haclet> I removed that directory from my version, and again run svnup.sh, 00:11:07 <haclet> configure, and helped - openttd has been compiled without any problems 00:11:13 <haclet> Yexo: Thx for help. 00:11:27 <Yexo> no problem, good to know it's working again 00:12:13 <haclet> It's to late for me to play, soon I will try find some time to relax :) 00:12:22 <haclet> Yexo: See you later. 00:12:55 *** haclet [~haclet@79-69-255-6.dynamic.dsl.as9105.com] has quit [Remote host closed the connection] 00:19:48 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 00:34:32 *** Progman [~progman@p57A1FD5C.dip.t-dialin.net] has quit [Remote host closed the connection] 00:34:47 *** goodger [~ben@host86-148-8-231.range86-148.btcentralplus.com] has quit [Quit: +++ Out Of Channel Error +++] 00:35:04 *** goodger [~ben@host86-148-8-231.range86-148.btcentralplus.com] has joined #openttd 00:36:41 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 00:40:46 *** helb [~helb@84.244.90.41] has quit [Ping timeout: 480 seconds] 00:42:38 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has joined #openttd 00:56:23 *** athanasios [~chatzilla@ppp079166065158.dsl.hol.gr] has quit [Remote host closed the connection] 00:59:02 *** athanasios [~chatzilla@ppp079166065158.dsl.hol.gr] has joined #openttd 01:13:32 *** tosse [tosse@tosse.pp.se] has quit [Ping timeout: 480 seconds] 01:19:46 *** tosse [tosse@tosse.pp.se] has joined #openttd 01:40:36 <Belugas> mmh 01:40:40 <Belugas> deserted channel 01:40:45 <Belugas> all is quiet 01:41:06 * MrFrans gobbles 01:45:28 <Belugas> that's in the dictionnary?? 01:48:11 <athanasios> my eyes are heavy... 01:50:35 <Belugas> put some helium in them 01:52:49 <athanasios> eyelids are better, will go to sleep a few minutes later. 01:53:11 <goodger> Belugas: yes, gobble means to eat messily and quickly; inserting helium in eyelids is not good ¬.¬ 01:53:13 <athanasios> :-) 01:53:46 <Belugas> i see... 01:54:14 <Belugas> goodger, still have not yet found out any new emoticons ? ;) 01:54:41 <goodger> this one suffices for nearly all my messages ¬.¬ 01:54:43 <athanasios> I cannot see anymore. Goodnight to all. 01:54:51 *** athanasios [~chatzilla@ppp079166065158.dsl.hol.gr] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.7/2009021910]] 01:56:35 <Belugas> right 01:57:10 *** Brokkoli [~Brokkoli@e177136217.adsl.alicedsl.de] has quit [Quit: The tree of liberty must be refreshed from time to time with the blood of patriots and tyrants. (Thomas Jefferson)] 01:57:10 <goodger> bagel \o/ 01:58:57 *** welshdragon [~welshdrag@80.247.163.137] has joined #openttd 02:01:02 <Belugas> bed! 02:09:06 *** KritiK [~Maxim@78-106-229-118.broadband.corbina.ru] has quit [Quit: Leaving] 02:09:46 *** goodger [~ben@host86-148-8-231.range86-148.btcentralplus.com] has quit [Ping timeout: 480 seconds] 02:10:14 *** goodger [~ben@host86-148-8-231.range86-148.btcentralplus.com] has joined #openttd 02:12:51 *** RS-SM [~RSCN@NYUFGA-WLESSAUTHCLIENTS-01.NATPOOL.NYU.EDU] has quit [Quit: RS-SM] 02:13:46 *** lolman [~lolman@static-87-102-80-68.karoo.KCOM.COM] has joined #openttd 02:14:44 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 02:21:18 *** Combuster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 02:21:18 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 02:21:22 *** Combuster is now known as [com]buster 02:28:39 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 02:36:33 *** KenjiE20 [~KenjiE20@92.21.232.93] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 02:42:30 *** Zahl [~Zahl@f051145232.adsl.alicedsl.de] has quit [Quit: Rhabarberbarbarabarbarbarenbartbarbierbierbar] 02:44:41 <db48x> hrm 02:45:02 <db48x> is openttd known to deadlock in pthread_join (called from SDL) on exit? 02:46:46 <Yexo> no 02:49:56 <db48x> somehow I doubted it 02:50:16 <db48x> but, somehow I doubt my patch to the terraforming code has much to do with it 02:51:31 <db48x> #0 0x00000035c2007cb5 in pthread_join (threadid=140220056156496, thread_return=0x0) at pthread_join.c:89 02:51:31 <db48x> #1 0x0000003f79a1116e in SDL_WaitThread (thread=0x2246da0, status=0x0) at src/thread/SDL_thread.c:270 02:51:31 <db48x> #2 0x0000003f79a08daa in SDL_AudioQuit () at src/audio/SDL_audio.c:629 02:51:31 <db48x> #3 0x0000003f79a082bd in SDL_QuitSubSystem (flags=16) at src/SDL.c:196 02:51:31 <db48x> #4 0x00000000005a3359 in SoundDriver_SDL::Stop () 02:51:33 <db48x> #5 0x0000000000546018 in ttd_main () 02:53:15 <db48x> hmm 02:53:23 <db48x> it only seems to happen when I have Gizmo running 03:08:53 *** TinoDidriksen [~projectjj@port432.ds1-od.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 03:10:06 *** RS-SM [~RSCN@216-165-16-182.DYNAPOOL.NYU.EDU] has joined #openttd 03:10:59 *** goodger_ [~ben@host86-148-8-231.range86-148.btcentralplus.com] has joined #openttd 03:11:07 *** goodger_ [~ben@host86-148-8-231.range86-148.btcentralplus.com] has quit [Remote host closed the connection] 03:11:27 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has joined #openttd 03:12:26 *** TinoDidriksen [~projectjj@port432.ds1-od.adsl.cybercity.dk] has joined #openttd 03:29:28 *** NukeBuster [~wouter@80.101.115.82] has left #openttd [] 03:38:42 *** TinoDidriksen [~projectjj@port432.ds1-od.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] 03:42:54 *** TinoDidriksen [~projectjj@port432.ds1-od.adsl.cybercity.dk] has joined #openttd 03:53:42 *** Dred_furst [~Dred@resnet556.bournemouth.ac.uk] has quit [Read error: Connection reset by peer] 04:10:24 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has quit [Quit: Sacro] 04:20:08 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has joined #openttd 04:22:49 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has quit [] 04:25:31 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye] 04:59:00 *** MrFrans [~MrFrans@a80-101-158-105.adsl.xs4all.nl] has quit [Quit: *Adios Amigos*] 05:26:03 *** el_en [~lanurmi@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 05:47:47 *** Maarten [~dutchusa@cpe-67-49-65-115.socal.res.rr.com] has joined #openttd 05:55:23 <el_en> hej pÃ¥ alla 05:55:48 <Forked> greetings 06:09:34 *** energetic [~opera@ip82-139-119-221.lijbrandt.net] has left #openttd [] 06:18:00 *** RS-SM [~RSCN@216-165-16-182.DYNAPOOL.NYU.EDU] has quit [Ping timeout: 480 seconds] 06:27:38 *** Cybertinus [~Cybertinu@a82-95-167-159.adsl.xs4all.nl] has joined #openttd 06:40:17 *** el_en [~lanurmi@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 07:29:15 *** apo [apo@pD9E7C70F.dip.t-dialin.net] has joined #openttd 07:31:13 *** apo_ [apo@pD9E7B7B6.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 07:32:43 <CIA-1> OpenTTD: yexo * r15668 /trunk/src/ (4 files in 2 dirs): -Fix: a few typos. 07:32:48 *** Celestar [~Jadzia_Da@galadriel.td.mw.tum.de] has joined #openttd 07:32:51 <Celestar> \o 07:32:53 <Forked> heya Celestar 07:33:05 <Celestar> how's life Forked? 07:33:48 <Forked> do you want a detailed explanation or should I go with the short version? =p 07:33:57 <Celestar> short version for the time being? 07:34:05 <Forked> pretty good, just a bit sleepy 07:34:17 <Celestar> good :P 07:35:03 <petern> Celestar: cargodest 07:35:08 <petern> :p 07:35:39 <Forked> gf is going out of town today to meet the guy we rented the last apartment from.. he owes us quite alot of money and is being difficult. It's a last-attempt-before-court thing. Both sides present their side and some dude makes a decision 07:36:10 <Celestar> petern: yes. 07:36:23 <Celestar> petern: I'll attempt a sync with trunk toda y;) 07:36:28 <petern> \o/ 07:36:32 <Forked> \o/ indeed. :D 07:36:51 <Yexo> good luck with that :) 07:37:04 <Celestar> I said: attempt :P 07:37:09 <Celestar> not "do" 07:37:45 <Celestar> writing a dissertation sucks, you know that? ... 07:38:33 <Celestar> note to self: don't upgrade a working XP system. had a fine system, did an online upgrade, now it doesn't boot O_o 07:39:00 <Celestar> @logs 07:39:16 <Celestar> er .. wtf is BaNaNas? 07:39:25 <Noldo> :D 07:39:42 <Yexo> Celestar: the content server 07:39:46 <Yexo> bananas.openttd.org 07:42:28 <Celestar> hr. nice :D 07:43:35 <Noldo> Celestar: you don't happen to know how the old terrain generator uses the sprites it uses? 07:43:45 <Celestar> Noldo: elaborate? 07:44:52 <Noldo> most of them are only blue and pink in color and I don't get what the different colors mean 07:57:47 <petern> q 07:57:54 *** mikl [~mikl@90.184.195.240] has joined #openttd 07:59:44 *** ecke [~ecke@pc150-139.upce.cz] has joined #openttd 08:03:22 <petern> colour is height 08:13:47 <petern> blue'll be 0, pink'll be 1, etc (iirc) 08:15:10 *** ecke [~ecke@pc150-139.upce.cz] has quit [Read error: Connection reset by peer] 08:15:28 <Noldo> there were mountains made of shades of gray that were easy to understands 08:16:07 <Noldo> the pink seemed odd because it had zero blue and green 08:16:29 <Noldo> so does it take the height from only the red value 08:18:01 <Yexo> Noldo: doesn't it just take the color index without looking at the actual color? 08:26:32 <petern> er 08:26:40 <petern> yes, it's colour index, not colour value 08:27:13 <Noldo> aha, then it's not supricing I didn't understand it at all :D 08:27:48 <Yexo> btw, does the original map generator work for you with opengfx? 08:30:01 <petern> no :) 08:36:27 <petern> seems to end up with invalid tile types... 08:37:19 <Yexo> indeed, but I have no idea how that can happen 08:39:00 <petern> there's no range limits 08:41:39 <dihedral> hello 08:41:42 <dihedral> uh - a Celestar 08:41:44 <dihedral> :-) 08:41:49 <Celestar> aye :P 08:42:28 *** Combuster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 08:43:09 <petern> basically if the map templates are invalid they shouldn't be used :) 08:44:39 <Yexo> petern: and how would you determine if the map templates are invalid? 08:44:58 <petern> i'm trying to figure that out :p 08:45:24 <Yexo> hehe :) 08:45:24 <petern> for instance, if the delta between adjacent points is greater than 1, it's invalid 08:45:53 <Yexo> that's possible the case for opengfx, iirc they just used random noise for those templates 08:47:48 <petern> ok 08:48:08 <petern> sprites 52 to 88 of opengfxir.pcx, right? 08:48:12 <petern> those are most definitely invalid :D 08:48:21 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 08:48:21 *** Combuster is now known as [com]buster 08:49:19 <petern> maybe 08:50:08 <petern> i have an idea 08:50:12 <petern> but i'm going to work :o 08:50:30 <dihedral> have a nice day petern 09:06:56 <petern> thanks 09:06:57 <petern> anyway 09:07:23 <petern> if the top left corner (i.e. the first byte of data) is not 0 (or possibly 1), it must be invalid... 09:11:11 *** Progman [~progman@p57A1FAF8.dip.t-dialin.net] has joined #openttd 09:11:38 *** stuffcorpse [~rick@121.98.136.241] has quit [Quit: leaving] 09:12:39 *** stuffcorpse [~rick@121.98.136.241] has joined #openttd 09:16:22 *** sunkan [sunkan@sunkan.bsnet.se] has quit [Ping timeout: 480 seconds] 09:20:20 <planetmaker> good morning 09:21:22 <dihedral> oi 09:21:25 <Yexo> morning planetmaker 09:21:32 <CIA-1> OpenTTD: yexo * r15669 /trunk/src/ (misc_gui.cpp network/network_gui.cpp window.cpp): -Change: Key presses that are not handles by an input box are no longer marked as handled but given to other OnKeyPress handlers. This makes the global shortcuts like F1 work again when an input box is open. 09:21:41 <planetmaker> :) Hey 09:22:07 <dihedral> nice :-) 09:22:11 <planetmaker> jo 09:22:29 *** Yexo_ [~Yexo@32-88-ftth.onsneteindhoven.nl] has joined #openttd 09:22:33 *** Yexo is now known as Guest538 09:22:33 *** Yexo_ is now known as Yexo 09:22:38 <dihedral> hehe 09:22:46 <dihedral> and who is the Guest op? 09:23:17 <Yexo> I have no idea 09:23:17 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 09:23:43 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 09:24:37 <planetmaker> ...nl 09:24:43 <planetmaker> :P 09:25:43 <dihedral> yeah ^^ 09:26:17 <Yexo> that doesn't really tell us who it is, does it? 09:26:27 <planetmaker> nope :P 09:26:41 <Forked> @logs 09:26:44 <Forked> hm, guess not 09:26:46 <Forked> @log 09:26:48 <Forked> :) 09:26:51 <planetmaker> !logs 09:26:53 <dihedral> !logs 09:26:55 <dihedral> ^^ 09:26:56 <Forked> doh 09:26:57 <planetmaker> :D 09:27:00 <dihedral> where is the spbot? 09:27:01 <Forked> nothing there either? =p 09:27:04 <taisteluorava> !logs 09:27:15 <dihedral> hmmm 09:27:19 <planetmaker> slow, taisteluorava ;) 09:27:28 <taisteluorava> :) 09:27:43 <Yexo> http://thegrebs.com/irc/openttd-2009.html <- that page has logs 09:27:51 <dihedral> not just slow - his reading lags mor than his response time ^^ 09:28:01 <dihedral> Yexo: i love thegrebs ;-) 09:29:28 *** Guest538 [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] 09:29:51 *** edeca [~david@lenny.lionserver.co.uk] has quit [Ping timeout: 480 seconds] 09:30:04 <DASPRiD> dihedral, warum wedelt der hund mit dem schwanz? -- weil der hund schlauer ist, als der schwanz. wÀre der schwanz schlauer als der hund, wÃŒrder er mit dem hund wedeln. 09:30:15 <Forked> bah, their search function is borked 09:30:22 <Yexo> ah, Guest1044 is Darkvater 09:31:27 <dihedral> DASPRiD: LOL 09:31:45 <dihedral> Darkvater: just read your mail - that is awesome 09:32:07 <dihedral> me likies 09:36:30 *** sunkan [sunkan@sunkan.bsnet.se] has joined #openttd 09:37:39 <petern> it was obviously darkvater from the /whois... 09:51:10 *** mikl [~mikl@90.184.195.240] has quit [Ping timeout: 480 seconds] 10:08:05 *** Singaporekid [~notme@cm199.psi148.maxonline.com.sg] has joined #openttd 10:10:40 *** mikl [~mikl@90.184.195.240] has joined #openttd 10:24:43 *** racetrack [~racetrack@c114-76-9-162.eburwd4.vic.optusnet.com.au] has joined #openttd 10:24:43 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 10:24:52 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 10:25:53 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has quit [Quit: I can get k-lined whenever I want!] 10:28:13 *** ecke [~ecke@pc150-139.upce.cz] has joined #openttd 10:30:01 <racetrack> I've just tried to bulldoze a bridge in some town near the bottom of the map, and I get "can't clear this area, owned by Melow". Melow happens to be the town closest to the north east of the map, a billion miles away. is that a bug or something that makes sense if you look at it from the right angle? 10:30:20 <racetrack> I don't care, doesn't bother me in the slightest, but I'll file a bug if its actually a bug 10:31:16 <dihedral> and there is no company with that name? 10:31:35 <racetrack> nope, I'm the only player 10:32:02 <dihedral> and there was no company by that name some time before 10:32:09 <racetrack> nope, it was always just me 10:32:26 <dihedral> what version of OpenTTD are you playing? 10:32:38 <racetrack> 0.7.0-beta2 10:32:57 <racetrack> oh also info tool on that square says its owned by the town the bridge is actually in 10:33:23 <dihedral> then make a bug report and dont forget to upload your savegame ;-) 10:33:43 <racetrack> excellent. thanks for confirming :) 10:35:36 *** Progman [~progman@p57A1FAF8.dip.t-dialin.net] has quit [Quit: Progman] 10:35:47 *** nfc [nfc@cable-hvk-fe7ede00-156.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 10:35:53 *** nfc [nfc@cable-hvk-fe7ede00-156.dhcp.inet.fi] has joined #openttd 10:35:59 *** Maarten is now known as Guest551 10:40:49 <racetrack> interesting, its actually any bridge on the map .. well, from testing a few dozen 10:40:55 <racetrack> more to add to the report, heh 10:44:32 <dihedral> ... are you playing a patched game? 10:44:44 <Yexo> dihedral: no, it's a problem in trunk 10:44:53 <dihedral> ah - perfect :-) 10:45:01 <dihedral> just wanted to rule that out 10:45:08 <racetrack> ahh 10:45:18 <racetrack> Yexo: so its a known issue? should I bother with a report then? 10:45:18 <Yexo> another problem introduced in r15601 10:45:33 <Yexo> racetrack: it's known since you reported it here :) 10:45:36 <dihedral> @openttd commit 15601 10:45:36 <DorpsGek> dihedral: Commit by rubidium :: r15601 /trunk (19 files in 4 dirs) (2009-03-02 22:57:47 UTC) 10:45:37 <DorpsGek> dihedral: -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks. 10:45:38 <DorpsGek> dihedral: -Feature: allow building road stops on road/tram tracks of competitors. 10:45:55 <dihedral> :-) 10:46:15 <Rubidium> that again shows how well the nightlies are tested and how much the lack of bug reports for them doesn't tell it's stable AT ALL 10:46:29 <dihedral> yes 10:46:55 <dihedral> but then the past 10:47:06 <dihedral> eh... 10:47:10 <dihedral> forget it 10:47:18 *** ecke [~ecke@pc150-139.upce.cz] has quit [Ping timeout: 480 seconds] 10:48:08 <racetrack> well it got caught in a beta, thats what betas are for, right? 10:48:12 <racetrack> :) 10:48:26 <Rubidium> very true 10:49:03 <Rubidium> but there's lots of people saying that the stable is more buggy than the nightlies and this just proves that the lack of bugreports for the nightlies doesn't mean it isn't bug free 10:50:05 <racetrack> yeah .. many less people looking at nightlies I expect. 10:51:34 <Rubidium> there's on average 300 nightly downloads a day 10:51:46 <Rubidium> that excludes everyone that build it themselves though 10:52:12 <Rubidium> and 10 000 beta1 downloads 10:52:27 <Rubidium> over a period of a bit more than 2 weeks 10:52:41 <petern> heh 10:52:42 <Rubidium> @calc 10000/22 10:52:42 <DorpsGek> Rubidium: 454.545454545 10:52:59 <racetrack> hmm not so far apart 10:53:13 <petern> 22 is over 3 weeks 10:54:26 <Rubidium> stupid star wars character 10:56:25 <petern> ? 10:56:44 *** helb [~helb@84.244.90.41] has joined #openttd 10:56:54 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 10:57:47 <Rubidium> petern: Obi-Wan Kenobi 10:57:51 <petern> oh 10:58:55 <CIA-1> OpenTTD: yexo * r15670 /trunk/src/tunnelbridge_cmd.cpp: -Fix (r15601): The owner of both the road and of the tram tracks was checked, but not the owner of the road itself. 10:58:59 <Yexo> racetrack: problem fixed ^^ 10:59:23 <Yexo> but not the owner of the road itself. <-- s/road/bridge/ :p 11:00:40 <petern> Yexo, checking for invalid template sprites doesn't help either 11:00:59 <petern> you end up with a map that is all water 11:01:17 <Yexo> petern: then we'll follow Rubidiums advice: just close all reports as "broken base graphics" 11:01:17 <racetrack> owned by Treborough 11:01:19 <racetrack> fix looks good 11:01:24 <racetrack> Yexo: good stuff, thanks :) 11:01:26 <petern> which is okay in the scenario editor but as there are no towns it stops the game :/ 11:04:16 <Yexo> petern: Can you reliable detect invalid template sprites? 11:04:34 <Yexo> if so, maybe you can disable the original map generator in those cases 11:05:22 <petern> hmm 11:05:26 <petern> possible 11:05:45 <petern> basically a template must not have a value greater than 1 on any edge 11:06:00 <petern> and inside that it must not a delta greater than 1 11:06:04 <petern> +have 11:06:20 <petern> checking the first data point is enough to check opengfx 11:06:54 <petern> otoh, a complete check only has to be done for one sprite -- if you're doing the templates properly you'll be doing them all 11:07:50 <petern> or you can loop them all :D 11:30:16 *** helb [~helb@84.244.90.41] has quit [Ping timeout: 480 seconds] 11:30:22 <planetmaker> [11:46] <Rubidium> that again shows how well the nightlies are tested and how much the lack of bug reports for them doesn't tell it's stable AT ALL <--- well, yeah :) But mostly playing with always the latest nightly, those bugs don't persist normally too long :) You're all usually doing a great job in being quick about them :) 11:37:37 *** dvo [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd 11:38:28 *** Singaporekid [~notme@cm199.psi148.maxonline.com.sg] has quit [Quit: Leaving] 11:55:34 <Celestar> wth is going on in stuttgart O_o 11:55:48 <petern> well 11:55:59 <petern> gunmen? 11:56:00 <petern> hmm 11:56:05 <petern> copying america, i dunno 11:56:19 <Celestar> yeah. the parents owned (legally) no less than 18 fireamrs 11:56:23 <Forked> only in america (or germany..) 11:56:23 <Celestar> arms .. 11:56:26 <petern> as you do 11:56:44 <Celestar> then again the media reports that he was armed with "a machine gun" 11:56:59 <Forked> I bet they will blame Grand Theft Auto 11:57:01 <Celestar> either the journos have no idea or have never seen a machine gun. 11:57:31 <Celestar> and I somehow don't think that owning a machine gun privately is "legal" in germany 11:57:33 <petern> well 11:57:35 <petern> i have no idea 11:57:39 <petern> a gun is a gun 11:57:39 <Celestar> at least, I hope so :P 11:57:43 <petern> i dunno what is what sort 11:58:06 * Celestar slaps petern with a GAU-8 11:58:11 <petern> a what? 11:58:29 <Celestar> a gun. 11:58:31 <Celestar> http://en.wikipedia.org/wiki/File:GAU-8_meets_VW_Type_1.jpg 11:58:35 <petern> right 11:58:36 <petern> yup 12:00:39 <Celestar> small one 12:00:55 <Celestar> 45 kN recoil force :P 12:01:37 <Rubidium> is that useful to remove dental plaque? 12:01:39 <petern> http://upload.wikimedia.org/wikipedia/commons/2/2a/M2_machine_gun.jpg 12:01:39 <petern> hehe 12:01:57 <petern> do you think the spent shells will fade out after a while to improve the frame rate? 12:01:57 <Celestar> Rubidium: I GUESS it is useful to remove * 12:03:48 <Celestar> at 3900rpm, I think you need that, yes :P 12:04:54 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has joined #openttd 12:05:54 <Rubidium> "the memory usage grows really fast when using my M2 machine gun" 12:10:04 *** Zahl [~Zahl@g226206153.adsl.alicedsl.de] has joined #openttd 12:15:02 *** M4rk [~M4rk@5351EC68.cable.casema.nl] has joined #openttd 12:15:06 *** M4rk is now known as Mark_ 12:17:03 <Yexo> Rubidium: it's indeed a few percent faster 12:18:27 <petern> at removing dental plaque? 12:29:09 *** OsteHovel^PDA [~OsteHovel@89.8.202.174] has joined #openttd 12:29:39 <OsteHovel^PDA> how to get make to be verbose about the command it executes? 12:37:02 <Yexo> OsteHovel^PDA: during compile time? Or do you want runtime debug output? 12:37:12 * Yexo can't read 12:37:23 <Yexo> use 'make VERBOSE=1' 12:44:37 *** tokai [~tokai@p54B810DE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 12:46:11 *** tokai [~tokai@p54B80E1D.dip0.t-ipconnect.de] has joined #openttd 12:46:14 *** mode/#openttd [+v tokai] by ChanServ 12:47:22 *** energetic [~opera@ip82-139-119-221.lijbrandt.net] has joined #openttd 12:48:31 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 12:51:42 <OsteHovel^PDA> :P 12:52:18 <OsteHovel^PDA> i got an error while linking openttd with mingw32 on linux, i will get some more info for your guys 12:53:07 *** glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd 12:53:10 *** mode/#openttd [+v glx] by ChanServ 12:56:45 <petern> our guys! 12:57:59 <Ammler> your slaves :P 12:58:50 <OsteHovel^PDA> [SRC] Linking openttd.exe 12:59:00 <OsteHovel^PDA> lol 12:59:16 <petern> "lol" ? 12:59:34 <petern> is that your error? 12:59:40 <OsteHovel^PDA> nope 12:59:41 *** Brokkoli [~Brokkoli@e177142011.adsl.alicedsl.de] has joined #openttd 12:59:42 <petern> 'cos it doesn't seem much of an error :p 12:59:43 *** KenjiE20 [~KenjiE20@92.20.28.124] has joined #openttd 12:59:47 <OsteHovel^PDA> i was going to paste the whole text 13:00:03 <petern> generally the first bit is enough 13:00:08 <OsteHovel^PDA> but this sucky irc client for pocketpc cant paste multiline messages 13:00:09 <petern> and if it's long, use paste.openttd.org 13:00:17 <OsteHovel^PDA> settings.o:settings.cpp:(.rdata+0x2db8): undefined reference to `__display_hz' 13:00:25 <OsteHovel^PDA> it was just 4-5 lines 13:00:47 <petern> sounds like it's confused as to which OS it's compiling for 13:01:38 <petern> but i've never used mingw32, so i have no idea 13:01:58 <glx> OsteHovel^PDA: you're lucky the paste failed ;) 13:02:48 <glx> __display_hz is a win32 only setting 13:03:10 <glx> used for full screen 13:05:02 <Rubidium> glx: __display_hz or _display_hz ? 13:07:15 <glx> well _display_hz in the code 13:08:10 <glx> and it's defined in win32_v.cpp 13:10:29 <OsteHovel^PDA> im compiling for windows on linux using a gcc for mingw(own built) 13:10:37 *** HerzogDeXtEr1 [~Flex@89.246.203.193] has joined #openttd 13:11:21 <glx> cross compilation works well for openttd 13:12:05 <OsteHovel^PDA> i just pasted the message at paste.openttd.org 13:12:15 <glx> paste the url then :) 13:12:19 <petern> yeah, you need to provide the link :) 13:13:58 <glx> "make VERBOSE:=1" and paste the link line 13:14:17 <glx> because it seems it miss win32 specific files 13:14:34 <Rubidium> building a dedicated windows build? 13:14:59 <glx> maybe, I never tried that 13:15:45 * glx tries 13:16:58 <OsteHovel^PDA> ok 13:17:20 *** HerzogDeXtEr [~Flex@89.246.169.67] has quit [Ping timeout: 480 seconds] 13:17:51 <OsteHovel^PDA> i build dedicated becouse you dont need display drivers i dont think i have the headers 13:19:15 <glx> you have them else win32.cpp can't compile ;) 13:20:01 <glx> GDI (the win32 video driver) is part of win32 API 13:20:18 <glx> but indeed win32 dedicated fails to link :) 13:20:36 *** Frostregen [~sucks@dslb-084-058-167-190.pools.arcor-ip.net] has joined #openttd 13:21:43 <OsteHovel^PDA> Here: logfile: http://ostsoft.net/~ostehovel/files/out.txt 13:27:24 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 13:27:49 * OsteHovel^PDA have low battery on pda...(currently using it for irc dosent have a pc near...) 13:28:11 <Forked> so if I write.. I use even more of mentioned battery? 13:28:13 <Forked> oops.. :) 13:30:05 <OsteHovel^PDA> nope 13:30:22 <OsteHovel^PDA> just warning everybody that if i get timeout im out of battery 13:30:22 <OsteHovel^PDA> :P 13:30:53 <OsteHovel^PDA> do not be afraid of typing.... 13:31:19 <glx> OsteHovel^PDA: http://glx.dnsalias.net:8080/openttd/win32_dedi.diff <-- easy to fix ;) 13:32:32 <OsteHovel^PDA> It is a bug in openttd? 13:32:46 <glx> not really a bug 13:33:31 <glx> just an unusual way to build win32 binary 13:34:26 <OsteHovel^PDA> i do just build the windows version for my friends 13:34:26 <OsteHovel^PDA> :P 13:34:28 <glx> on windows a dedicated only build is usually not needed 13:34:49 <OsteHovel^PDA> true 13:34:50 <glx> as video 'driver' is part of windows headers 13:35:11 <glx> so there's no needt to not include them 13:35:13 <OsteHovel^PDA> i just types --enable-dedicated becouse i dident knew if i had any display drivers i was just gonna test if my newly compiled gcc worked 13:35:26 <glx> and anyway a full build can be started as dedicated 13:35:28 <OsteHovel^PDA> but now i know about that ... 13:36:07 <glx> but if someone wants a dedicated only windows build it should work ;) 13:37:15 <glx> (smaller exe) 13:37:31 <OsteHovel^PDA> hehe 13:39:16 *** OsteHovel^PDA [~OsteHovel@89.8.202.174] has quit [Remote host closed the connection] 13:41:39 *** OsteHovel^EEE [~OsteHovel@062016205204.customer.alfanett.no] has joined #openttd 13:41:45 *** pavel1269 [~quassel@rb5am141.net.upc.cz] has joined #openttd 13:41:57 <OsteHovel^EEE> My pda got no battery left 2 meters from my door 13:41:58 <OsteHovel^EEE> :P 13:42:07 <pavel1269> hi 13:42:18 <OsteHovel^EEE> Can you send me the patch link again GLX? 13:42:29 <OsteHovel^EEE> correction from GLX to glx :P 13:42:37 <glx> OsteHovel^PDA: http://glx.dnsalias.net:8080/openttd/win32_dedi.diff 13:42:41 <OsteHovel^EEE> thanks 13:42:41 <glx> and both hl me :) 13:42:52 <OsteHovel^EEE> ok 13:43:08 <OsteHovel^EEE> what shoud i do without you... 13:45:04 <OsteHovel^EEE> distcc is genius... then i can build openttd/other apps much faster than just on a single pc 13:45:33 <OsteHovel^EEE> i have 5pc's (all are sucky specs) but together with distcc i get not so bad speed... 13:45:34 *** Klanticus [~quassel@143.107.231.49] has joined #openttd 13:48:57 <OsteHovel^EEE> Now i just need to install/compile zlib, png, sdl, freetype for windows/mingw 13:49:41 *** [1]KenjiE20 [~KenjiE20@92.9.38.35] has joined #openttd 13:49:57 <planetmaker> you don't need sdl, if you compile for win. 13:50:27 <OsteHovel^EEE> i know i can use gdi :P i just need it to compare my compile times to my other friends msvc (he is using a quad core...) 13:51:17 <OsteHovel^EEE> he is compiling gdi+sdl :P 13:51:18 <planetmaker> OsteHovel^EEE: win users may correct me, but afaik sdl is guarded anyway be #ifndef Win32 or so 13:51:23 <OsteHovel^EEE> ? 13:51:33 <planetmaker> sdl part isn't compiled, if win32 is defined. 13:51:33 <glx> sdl is not enabled in msvc builds 13:51:40 <glx> planetmaker: no 13:51:45 <planetmaker> ok :) thx, glx 13:52:16 <glx> but you just need sdl headers (it's a "linked" at runtime) 13:52:37 <OsteHovel^EEE> if you need: --with-sdl at configure time and --host=i586-mingw32 arent you compiling both gdi and sdl :P 13:52:39 <OsteHovel^EEE> ? 13:52:44 <OsteHovel^EEE> *if you use... 13:52:45 *** KenjiE20 [~KenjiE20@92.20.28.124] has quit [Ping timeout: 480 seconds] 13:52:45 *** [1]KenjiE20 is now known as KenjiE20 13:53:15 <glx> yes, but as I said only headers are needed for sdl 13:53:19 <OsteHovel^EEE> (now i just need to test my newly build gdi windows build at linux) 13:53:20 <OsteHovel^EEE> ok 13:53:30 <glx> the dll is loaded at runtime if present 13:53:55 <OsteHovel^EEE> if i did not suplly --enable-dedicated the build run widout errors 13:54:12 <glx> not surprising :) 13:54:26 <OsteHovel^EEE> Its working! 13:54:47 <OsteHovel^EEE> forgot to "strip" it so it 4.7 mb 13:58:28 <pavel1269> i cant compile anyone can help me? 13:59:02 <pavel1269> i linked all needed libs .... dx, zlib, freetype, icu, lubpng, usefull 13:59:13 <pavel1269> *includes and libs 13:59:43 <pavel1269> but when building debug ... in MSVS 9 ... 13:59:47 <pavel1269> 3>Linking... 13:59:47 <pavel1269> 3> Creating library ..\objs\Win32\Debug\openttd.lib and object ..\objs\Win32\Debug\openttd.exp 13:59:47 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Set_Pixel_Sizes@12 referenced in function "void __fastcall InitFreeType(void)" (?InitFreeType@@YIXXZ) 13:59:47 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Init_FreeType@4 referenced in function "void __fastcall InitFreeType(void)" (?InitFreeType@@YIXXZ) 13:59:47 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Done_Face@4 referenced in function "void __fastcall LoadFreeTypeFont(char const *,struct FT_FaceRec_ * *,char const *)" (?LoadFreeTypeFont@@YIXPBDPAPAUFT_FaceRec_@@0@Z) 13:59:49 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Set_Charmap@8 referenced in function "void __fastcall LoadFreeTypeFont(char const *,struct FT_FaceRec_ * *,char const *)" (?LoadFreeTypeFont@@YIXPBDPAPAUFT_FaceRec_@@0@Z) 13:59:49 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Select_Charmap@8 referenced in function "void __fastcall LoadFreeTypeFont(char const *,struct FT_FaceRec_ * *,char const *)" (?LoadFreeTypeFont@@YIXPBDPAPAUFT_FaceRec_@@0@Z) 13:59:51 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_New_Face@16 referenced in function "void __fastcall LoadFreeTypeFont(char const *,struct FT_FaceRec_ * *,char const *)" (?LoadFreeTypeFont@@YIXPBDPAPAUFT_FaceRec_@@0@Z) 13:59:51 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Done_FreeType@4 referenced in function "void __fastcall UninitFreeType(void)" (?UninitFreeType@@YIXXZ) 13:59:53 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Render_Glyph@8 referenced in function "struct Sprite const * __fastcall GetGlyph(enum FontSize,unsigned int)" (?GetGlyph@@YIPBUSprite@@W4FontSize@@I@Z) 13:59:53 <pavel1269> 3>fontcache.obj : error LNK2019: unresolved external symbol _FT_Load_Char@12 referenced in function "struct Sprite const * __fastcall GetGlyph(enum FontSize,unsigned int)" (?GetGlyph@@YIPBUSprite@@W4FontSize@@I@Z) 13:59:55 <pavel1269> 3>..\objs\Win32\Debug\openttd.exe : fatal error LNK1120: 9 unresolved externals 14:00:06 <glx> pavel1269: paste.openttd.org next time 14:00:10 <pavel1269> sry 14:00:24 <glx> do you have openttd-useful ? 14:01:03 <pavel1269> y 14:01:19 <pavel1269> isnt problem ... "\Debug\openttd.exe" ... those two slashes? 14:01:25 <glx> no 14:02:55 <glx> did you try a full rebuild? 14:04:43 <pavel1269> u mean clean and build? 14:05:04 <glx> or rebuild all yes 14:08:27 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 14:09:26 <pavel1269> new error .) 14:09:28 <pavel1269> 4>d:\games\openttd\trunk\src\gfx.cpp(259) : fatal error C1083: Cannot open include file: 'unicode/ubidi.h': No such file or directory 14:09:47 <glx> then openttd-useful is not installed correctly 14:10:01 <glx> did you set paths in MSVC? 14:10:53 <glx> or you don't use the latest version 14:11:49 <glx> (2.2) 14:18:35 <pavel1269> tools -> options -> project and soluzions -> VC++ directories ->library and dir .... 14:19:00 <glx> yes 14:20:08 <pavel1269> and this: http://binaries.openttd.org/extra/openttd-useful/2.2/openttd-useful-2.2-win.zip 14:20:23 <pavel1269> and win32 for me 14:20:43 <OsteHovel^EEE> My first install of linux with console over serial :P 14:20:46 <pavel1269> and only 4 libs ... same versions i have 14:21:21 <glx> includes are in shared/include 14:21:46 <glx> libs are in win32/library 14:22:15 *** Progman [~progman@p57A1FAF8.dip.t-dialin.net] has joined #openttd 14:23:09 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 14:24:55 *** energetic [~opera@ip82-139-119-221.lijbrandt.net] has left #openttd [] 14:28:54 *** Combuster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 14:28:54 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 14:28:57 *** Combuster is now known as [com]buster 14:31:59 <OsteHovel^EEE> Debian was fast to install (using Netinstall) 14:32:45 <glx> only if you have fast network ;) 14:33:14 <OsteHovel^EEE> 1 gbit/s network :p but only 5mbit/s internet :P 14:33:20 <OsteHovel^EEE> it was faster to install than ubuntu 14:33:26 <Rubidium> even with average (Dutch) DSL it's faster than installing Windows 14:33:50 <OsteHovel^EEE> what is a avarage dutch DSL speed? 14:34:11 <DASPRiD> 6mbit or such 14:34:15 <OsteHovel^EEE> ok 14:34:15 <DASPRiD> nothgin fast 14:34:44 *** Progman [~progman@p57A1FAF8.dip.t-dialin.net] has quit [Quit: Progman] 14:35:05 <Sacro> Mbit surely? 14:35:05 <Rubidium> lets than 1 MB/s 14:35:23 <DASPRiD> Sacro, thats what of a friend of mine has (he's dutch) 14:36:15 <Sacro> I think you mean Mb rather than mb 14:36:21 <Sacro> they aren't the same 14:36:33 <Sacro> mb Mb mB and MB are all different 14:36:46 <petern> yeah, megabits vs michael blunck 14:36:52 <Sacro> quite 14:38:33 <OsteHovel^EEE> i have 5 Mbit/s (Teoritical: 625 KiloByte/s) downspeed and 1.8 Mbit/s (Teoritical: 225 KiloByte/s) upspeed:P 14:38:41 <DASPRiD> you forgot megabite 14:38:53 <DASPRiD> i have 32 mbit down, 2.5 mbit up 14:38:56 <Sacro> DASPRiD: no such thing 14:39:07 <Sacro> well, not in computing terms 14:39:17 <Sacro> perhaps in sandwich terms though... 14:39:26 <lolman> DASPRiD, surely you mean Megabyte? 14:39:38 <DASPRiD> lolman, nah, mega bite! 14:39:39 <DASPRiD> :P 14:40:07 <OsteHovel^EEE> Mega is written with a big letter M :p 14:40:08 <Sacro> lolman: i want a sammich :( 14:40:10 <DASPRiD> (actually, that sounds like a pokémon attack or such) 14:40:16 <lolman> Sacro, go to Benedicts then :P 14:40:19 <Sacro> I shall 14:40:25 <Sacro> meet me there? 14:40:27 * DASPRiD eats a snadwhich 14:40:30 <lolman> When? 14:40:51 <dihedral> DASPRiD, a what? 14:41:04 * lolman wonders what a snadwhich is 14:41:30 <OsteHovel^EEE> lol:P 14:41:35 <Sacro> lolman: just getting ready now so 10-15 14:41:36 <DASPRiD> dihedral, snadwhich, also known as sandwhich 14:41:40 <lolman> Alright 14:41:44 <DASPRiD> or was it sandwich 14:41:48 <OsteHovel^EEE> :P 14:41:49 <DASPRiD> cant remember >_> 14:41:52 <lolman> sandwich 14:42:00 <Sacro> mmmhm, hope they have chicken and bacon mayo 14:42:01 * OsteHovel^EEE sucks in english & norwegian grammar and spelling 14:42:30 <OsteHovel^EEE> when ostehovel has sudo apt-get on his pc he is feeling fine... 14:42:38 <glx> OsteHovel^EEE: try french grammar ;) 14:42:41 <OsteHovel^EEE> :P 14:42:45 <OsteHovel^EEE> hehe 14:42:50 <DASPRiD> when windows has sudo apt-get on it's pcs i'm feeling better 14:44:27 <OsteHovel^EEE> you can get apt-get for windows using cygwin 14:44:28 <OsteHovel^EEE> :P 14:44:54 <DASPRiD> OsteHovel^EEE, but windows itself needs a packaging system 14:45:00 <OsteHovel^EEE> true 14:45:00 <OsteHovel^EEE> :p 14:45:01 <DASPRiD> like sudo apt-get install adobe-photoshop 14:45:09 <OsteHovel^EEE> apt-get sourcce adobe-photoshop 14:45:10 <OsteHovel^EEE> :P 14:45:13 <DASPRiD> hrhr 14:45:27 <DASPRiD> and then backports from linux for windows 14:45:33 <DASPRiD> apt-get install compiz 14:45:53 <lolman> DASPRiD, other than the fact that won't work, perhaps a good idea 14:46:05 <Sacro> apt-crack search photoshop 14:46:18 <glx> just use the gimp 14:46:36 <Sacro> for whipping? 14:46:45 <Sacro> or do you mean the GIMP 14:46:49 <Sacro> which is entirely different 14:47:20 <DASPRiD> or... apt-get install *game* --- Throug this operation, 95 petabyte of diskspace will be used. 14:47:45 <lolman> DASPRiD, insufficient disk space 14:47:52 <DASPRiD> lolman, lie :x 14:48:11 <OsteHovel^EEE> lol i have build gcc on windows using cygwin for target mingw :P lol the cygwin folder is now 2.78 gb :P (129 224 files and 6 462 folders) 14:48:37 <glx> why build gcc on windows? 14:48:44 <OsteHovel^EEE> becouse i use distcc 14:49:00 *** Sacro [~ben@static-87-102-39-137.karoo.KCOM.COM] has quit [Quit: Sacro] 14:49:07 <OsteHovel^EEE> i want the power of my dual core to power the compillings i do for windows + linux 14:49:25 <DASPRiD> make -j5 ? 14:49:34 <lolman> DASPRiD, duals want -j3 14:49:44 <glx> -j4 is good too 14:49:44 <lolman> j5 would spawn too many threads, would bottleneck 14:49:52 <DASPRiD> lolman, nah, not too many 14:49:55 *** Klanticus [~quassel@143.107.231.49] has quit [Ping timeout: 480 seconds] 14:50:02 <DASPRiD> i benchmarked -j4 up to -j12 on my quadcore 14:50:05 <DASPRiD> -j11 was best 14:50:22 <lolman> Makes no sense 14:50:29 <lolman> Anyway I'm outta here 14:50:30 <DASPRiD> but its fact :) 14:50:39 <OsteHovel^EEE> i use make -j16 :P 14:50:39 <glx> disk access are the problem on windows 14:50:42 <DASPRiD> cya lol 14:50:47 <DASPRiD> nah 14:50:52 <DASPRiD> windows is the problem on windows 14:51:15 <OsteHovel^EEE> becouse i have 2x 800 mhz linux + 2x 3ghz linux + 2x dualcore 2.5 ghz windows :P 14:51:20 *** Klanticus [~quassel@143.107.231.49] has joined #openttd 14:51:42 <glx> it's "because" ;) 14:52:49 <OsteHovel^EEE> i think i need a spelling program for xchat 14:53:00 <DASPRiD> xchat has automatic word replacement 14:53:12 <DASPRiD> so teh gets replaced with the for example 14:53:58 *** el_en [~lanurmi@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 14:54:08 <Belugas> it's "the" ...youhou! 15:00:45 <OsteHovel^EEE> i feel that linux handles alot of files much better than windows 15:00:52 <CIA-1> OpenTTD: rubidium * r15671 /trunk/src/roadveh_cmd.cpp: -Codechange: bit of coding style/clarification. 15:02:54 <pavel1269> glx: so rebuilded again, this time with usefull inludes :-) .... and still same error as i mentioned at first 15:03:51 <glx> then check useful libs, because it works for me and compile farm 15:04:52 <pavel1269> so u ar sure, that problem is there? 15:04:56 <pavel1269> *u are 15:05:26 <Belugas> YOU 15:05:54 <pavel1269> oh, hello Belugas :-) 15:06:04 <glx> the problem is when linking with freetype 15:06:13 *** Klanticus [~quassel@143.107.231.49] has quit [Ping timeout: 480 seconds] 15:06:26 <pavel1269> could i have outdated libs? 15:06:44 <glx> if you use 2.2 you're up to date 15:06:45 *** |Japa| [~Japa@117.201.97.118] has joined #openttd 15:07:01 <pavel1269> last i compiled 12689 i think :-P 15:07:02 <glx> but maybe you have older libs somewhere in msvc paths 15:07:22 <Rubidium> openttd requires some fancy linking stuff. When you've made the libraries without using the howto in the sources of openttd useful it's likely MSVC can't link them 15:07:25 <Belugas> hello pavel1269 :) 15:07:46 <glx> openttd-useful 2.2 is from last week 15:07:48 <pavel1269> Rubidium: i havent made any libraries :-) 15:08:45 <pavel1269> glx: i get all old stuff from my old pc (dx,freetype,libpng,zlib) and downloaded new usefull 15:09:11 <glx> then it's probably a conflict with the old libs 15:09:16 <pavel1269> and why do i have freetype in usefull end extern too? 15:09:23 <pavel1269> *and 15:09:56 <pavel1269> or i need now only usefull and no other libraries/includes? 15:10:47 <Rubidium> you need useful + directx august 2007 + platform sdk 15:11:07 <pavel1269> why i have libpng and such? 15:11:16 <pavel1269> it is not needed anymore? 15:11:24 <glx> and the easier way for useful is to extract it somewhere and set msvc paths to use it 15:11:41 <pavel1269> this i have done 15:12:08 <glx> and how did you install the previous useful ? 15:12:19 <glx> extracted in VC dirs ? 15:12:30 <pavel1269> no 15:12:53 <pavel1269> i have D: ... games/ottd/libraries and ... lib/include ... 15:13:06 <pavel1269> both marked in MSVS 15:14:00 <glx> search for libfreetype2.lib on your hard drive 15:14:09 <glx> you should have only one 15:14:30 <pavel1269> 2 :-P 15:14:42 <glx> and both in msvc paths? 15:14:56 <pavel1269> so ... now i deleted all other then usefull/dx paths 15:15:07 <pavel1269> except default ones ofc 15:15:22 *** NukeBuster [~wouter@80.101.115.82] has joined #openttd 15:16:05 <pavel1269> word :-) 15:16:10 <pavel1269> *work 15:16:19 <glx> it was a conflict ;) 15:16:57 <pavel1269> so you, devs, included all neccesarry thinks into usefull? 15:17:03 <glx> yes 15:17:14 <pavel1269> :-) ... okay, thank you very much 15:17:17 <petern> thinks! 15:17:19 <glx> all required libs are in useful (except dx of course) 15:18:08 <Rubidium> everything that is used by OpenTTD and we are allowed to repackage and redistribute is in openttd-useful 15:18:16 *** |Japa| [~Japa@117.201.97.118] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- Organize your IRC] 15:18:27 <pavel1269> whats "icu" for? 15:18:35 <glx> rtl languages 15:18:57 <Belugas> right to left languages 15:20:04 <pavel1269> so if i dont compile with that, people, who have rtl language may have problem if they have binary from me? 15:20:15 <pavel1269> but no problem for me at all? 15:20:36 <Rubidium> exactly 15:20:53 <pavel1269> good to know ... 15:21:03 <pavel1269> but not sure if i should include them :-/ 15:21:15 <Rubidium> same that freetype isn't needed if you don't need non-standard characters 15:21:35 <Rubidium> libpng isn't needed if you don't want to load png heightmaps/store png screenshots 15:21:53 <pavel1269> i guess Czech language need freetype :-) 15:21:59 <glx> zlib isn't needed if you don't play multiplayer 15:22:11 <Rubidium> and zlib isn't needed if you want to store uncompressed savegames and don't need to be able to open savegames that are saved with zlib 15:22:34 <pavel1269> chars like "Å" "ÅŸ" "Ä" "Ã" .... are in freetype? 15:22:56 <Rubidium> freetype is a library to load fonts 15:23:03 * petern remembers the bad days when utf8 was not supported 15:23:12 <petern> although string handling was more efficient :p 15:23:17 <Rubidium> so the answer is no, but it's used to load fonts that can contain those characters 15:23:41 <Rubidium> petern: and it was harder to exploit strings :) 15:23:54 <petern> :D 15:24:06 <Belugas> pavel1269, rule of thumb, though: if you want to distribute your own compiled version of OpenTTD, try to please as many people as you can. 15:24:12 <glx> and less special cases where needed ;) 15:24:19 <petern> especially me 15:24:23 <petern> so give me beer 15:24:39 <pavel1269> Belugas: then i hope, rtl dont use many ppl :-) 15:24:40 <Belugas> come over here, and i'll give you a box of beer! 15:24:55 <pavel1269> true? :-) 15:24:57 <glx> pavel1269: just use msvc for windows 15:25:07 <pavel1269> i know that 15:25:29 <pavel1269> but now need to update ALL of my patches :-X 15:25:45 <pavel1269> and include new ones of course 15:26:25 <Belugas> not you, pavel1269, petern ;) 15:26:31 <pavel1269> ahh, one of the most usefull patches ... pbs_r12622.patch ... also looking forwad cargodest :-) 15:26:43 <glx> pbs is in trunk 15:26:45 <pavel1269> Belugas: i want beer too! :-P 15:26:46 <planetmaker> pbs patch?! 15:26:57 <pavel1269> glx: i know ... but those days ... no :-) 15:28:36 <planetmaker> pavel1269: then I rather recommend to shop around the forums for the latest versions of the patches you desire - and have prior to that a look at the trunk features introduced meanwhile. 15:29:06 <pavel1269> planetmaker: i have like 8patches witch are mine :-) ... so i have to update them on my own 15:29:18 <pavel1269> but mostly, they are very simple 15:29:34 <planetmaker> pavel1269: if they're in the forums... maybe someone worked on them? :) 15:29:44 <pavel1269> they are and no :-) 15:29:54 <planetmaker> he... which are they? 15:30:00 <pavel1269> i dont even know if anyone have ever played with them :-) 15:30:22 <pavel1269> because same you cant use on normal mp server 15:30:44 <planetmaker> many people play SP 15:30:56 <planetmaker> MP is a minority, I think 15:31:04 <pavel1269> limited_city_size_r11814.patch, no_aircrash_r11814.patch, no_best_offer_r11814.patch, no_localauthority_r11814.patch 15:31:20 <pavel1269> those i included everywhere :-P 15:31:25 <pavel1269> i focus on mp :-) 15:31:51 <pavel1269> also limit_veh_speed_r11814.patch 15:31:56 <planetmaker> he, yeah, but they require indeed new clients :) 15:32:12 * planetmaker mostly picks up client-side only patches. 15:32:32 *** Vikthor [~Vikthor@161-18-80-78.strcechy.adsl-llu.static.bluetone.cz] has joined #openttd 15:32:50 <[wito]> pavel1269: side note; I'm testing cargodest against the newest revisions, works pretty well 15:33:02 <[wito]> Of course, I'm not actively looking for bugs, but on the whole I'm pretty happy with it 15:33:03 <pavel1269> is it mp stable? 15:33:13 <[wito]> mp 15:33:14 <[wito]> ? 15:33:26 <pavel1269> multiplayer 15:34:00 <[wito]> oh, no clue 15:34:42 <pavel1269> i have tested h63f84835, and i was happy with that, yeah, i know a lot of work needed there too but .... that patch is simply great :-) 15:34:48 <pavel1269> and now i care only if mp stable 15:34:54 <planetmaker> afaik yes, pavel1269 15:34:59 <pavel1269> great :-) 15:35:00 <[wito]> i'm using http://www.tt-forums.net/viewtopic.php?p=771184#p771184 this one 15:35:02 <planetmaker> you should check out the updated patch 15:35:08 *** Sacro [~ben@static-87-102-95-237.karoo.KCOM.COM] has joined #openttd 15:35:21 <[wito]> patched against rev 15642 and updated to the current revision 15:35:21 <planetmaker> ali made an update and posted it somewhere 15:35:24 <[wito]> hasn't crashed yet 15:35:54 *** Sacro [~ben@static-87-102-95-237.karoo.KCOM.COM] has quit [] 15:36:08 <[wito]> Due to a problem with the map generator, I haven't really tested it on a huge network yet 15:36:19 <pavel1269> what problem? 15:36:35 <[wito]> bad Chi 15:36:54 <Rubidium> [wito]: then use my fix for that 15:37:09 <[wito]> :P 15:37:18 *** TinoM [~Tino@i59F5E20E.versanet.de] has joined #openttd 15:37:26 <petern> C++ the existing generators 15:37:29 <pavel1269> Chi? 15:37:31 <petern> +ize 15:37:36 <petern> then add more 15:38:04 <[wito]> pavel1269: the maps don't have a good balance between the elements 15:38:13 <[wito]> they don't have a good flow of energy, if you will 15:38:19 <pavel1269> what elements? industries? 15:38:57 <[wito]> pavel1269: nah, the terrain 15:39:05 <planetmaker> pavel1269: Ying and Yang, esoteric harmony, you-name-it :P 15:39:12 <pavel1269> i am happy with it ?.ú 15:39:14 <pavel1269> *:-) 15:39:31 * Rubidium wonders whether [wito] is happy with the chi of the world 15:39:33 <[wito]> pavel1269: yeah, well 15:39:36 <[wito]> I'm slightly insane. :P 15:39:59 <Rubidium> oh, then we should ban you ;) 15:40:02 <[wito]> :P 15:40:32 <Rubidium> only the really insane are allowed 15:40:45 <planetmaker> :D 15:41:12 * planetmaker wonders whether such opinion is slightly or mightily insane ;) 15:42:45 <[wito]> I might try my hand at writing a templating terrain editor 15:42:55 <[wito]> Designed to generate terrain with good Chi 15:43:44 <[wito]> with actual mountains, rivers, gulleys, meandering lakes and so on 15:44:42 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has joined #openttd 15:44:48 *** Sacro [~ben@static-87-102-80-68.karoo.KCOM.COM] has joined #openttd 15:45:27 *** Bergee [~bergee@c-68-40-190-70.hsd1.mi.comcast.net] has quit [Ping timeout: 480 seconds] 15:46:09 * planetmaker wonders whether the now existing road path finders could be abused to find river paths... 15:46:10 *** Sacro [~ben@static-87-102-80-68.karoo.KCOM.COM] has quit [] 15:46:46 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has joined #openttd 15:47:26 *** tokai [~tokai@p54B80E1D.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 15:49:04 *** tokai [~tokai@p54B80475.dip0.t-ipconnect.de] has joined #openttd 15:49:07 *** mode/#openttd [+v tokai] by ChanServ 15:50:14 <Belugas> [11:42] <@Rubidium> only the really insane are allowed <--- GOD I FEEL AT HOME!! 15:53:17 <Belugas> [wito], i'd be very interested in reading what the rules might be for having a terrain with good Chi... 15:53:40 <[wito]> Belugas: indeed, it is a tricky proposition 15:54:01 <Belugas> defining the undefinable 15:54:05 *** OwenS [~Akiramena@host86-160-63-111.range86-160.btcentralplus.com] has joined #openttd 15:55:36 <[wito]> oh, it's not undefinable 15:55:49 <[wito]> you only need to extend the principles for feng shui to terrain 15:56:44 <Belugas> tut tut tut... that is not a rule, it's walking around the subject 15:57:00 <[wito]> fine 15:57:06 <pavel1269> ehh, where do you know about chi, feng shui, ying and yang 15:58:05 <[wito]> You examine types of terrain (lake, river, mountain, forest, desert etc.) and assign to them elements 15:58:31 <[wito]> mountains are earth, lakes and rivers water, forests wood, deserts fire, and towns and certain industries metal 15:59:02 <[wito]> (a lumber mill, sawmill or forest would be wood, an oil refinery fire, etc.) 15:59:32 <pavel1269> then my maps are full of earth, wood and metal :-) 15:59:42 <[wito]> then you place elements in such a fashion that auspicious elements are together, inauspicious elements are apart, and that on the whole there is balance 16:00:05 <pavel1269> :-) 16:00:16 <pavel1269> no metal in wood? baaad 16:00:44 <planetmaker> the chainsaw in the woods... bad omen, if you're a tree :) 16:01:14 <pavel1269> :-) 16:01:29 <pavel1269> you are strange [wito] :-) 16:02:12 <[wito]> that may be so, but it would give some damn fine maps 16:02:14 <goodger> [wito]: what is that meant to achieve? 16:10:34 *** Splex [~splex@121.165.245.9] has quit [Quit: Leaving] 16:10:43 *** GoneWacko [~GoneWacko@dhcp-077-249-197-241.chello.nl] has joined #openttd 16:10:53 <planetmaker> clearly: fine maps :) 16:11:23 <[wito]> goodger: it is meant to achieve maps that 1) Have good Chi 16:11:28 <[wito]> 2) Look like real terrain 16:11:40 <goodger> how is good chi achieved? 16:11:51 <goodger> and what does having it achieve? 16:12:17 *** |Japa| [~Japa@117.201.97.118] has joined #openttd 16:12:59 *** Splex [~splex@121.165.245.9] has joined #openttd 16:13:33 <petern> i said it before 16:13:36 <petern> you need tectonics 16:13:41 <petern> erosion 16:14:12 <petern> i.e. way too much 16:14:14 <petern> heh 16:14:24 <petern> i remember playing civ and waiting a minute for it to create the map 16:14:32 <goodger> petern: might be difficult to do erosion with a 3d resolution of 50m 16:14:41 <petern> just a bit 16:15:36 <goodger> might just about work with 1m 16:15:47 <goodger> but not 50 16:16:13 *** helb [~helb@84.244.90.41] has joined #openttd 16:17:19 <petern> i never said it would be easy though :) 16:17:30 <petern> tgp is just... lacking a b it 16:17:53 <goodger> quite 16:18:05 <|Japa|> perhaps not erosion, but tectonics would work 16:18:06 <[wito]> goodger: I just outlined a model for achieving good Chi 16:18:11 <[wito]> and you don't need erosion 16:18:33 <goodger> [wito]: what about the method gives it good chi, and what does good chi do for it? 16:19:16 <[wito]> goodger: good chi is achieved when the elements are in balance 16:19:21 <Noldo> what is Chi in this context? 16:19:41 <[wito]> and hopefully good chi roughly translates to playability 16:19:46 <[wito]> or at least realisnm 16:19:48 <[wito]> realism 16:20:52 <goodger> ok then 16:20:59 <goodger> I... think I understand 16:21:42 <Noldo> so Chi as in Chi-na 16:21:47 <[wito]> :P 16:21:53 <Noldo> ;) 16:21:54 <[wito]> no, Chi as in energy 16:21:54 *** Singaporekid [~notme@cm199.psi148.maxonline.com.sg] has joined #openttd 16:22:03 <Noldo> yeah yeah, that's what I ment 16:22:20 <|Japa|> or as the indians would call it, good vastu 16:22:21 <Noldo> it's also a greek letter that has some meaning in statistics 16:22:27 * goodger is confused again 16:22:29 <goodger> energy? 16:22:52 <goodger> Noldo: pronounced "k-eye" :) 16:23:53 *** tkjacobsen [~tkjacobse@pppoe2-ves.broadcom.dk] has joined #openttd 16:25:25 <[wito]> goodger: some think of it as though "Positive energy should flow through [the terrain] as a dragon would move through it." 16:26:49 <|Japa|> plate tectonics would be neat, tho 16:27:12 *** Klanticus [~quassel@143.107.231.49] has joined #openttd 16:27:23 <[wito]> indeed 16:27:23 <|Japa|> and I can mentally visualise how they would work 16:27:48 <[wito]> we'd still need an interface for building terrain generators 16:27:59 <petern> whoever decided perlin noise was good for maps? heh 16:28:10 *** Dred_furst [~Dred@resnet759.bournemouth.ac.uk] has joined #openttd 16:32:47 <Belugas> [12:13] <[wito]> 2) Look like real terrain <-- hooo.... that is THE argument!!! 16:32:51 <goodger> the present map generator produces maps that are extremely difficult to actually build on; it's far too irregular even in "flat" mode and the towns are about two squares apart 16:33:33 <petern> that depends on the 'smoothing' level 16:34:45 <Belugas> petern, i vaguely remember a discussion on the matter in #openttd. Richk was one of the attendants. He was pushing toward perlin noise, but he weas not the one who brough the idea initially 16:34:58 <Belugas> i THINK it was tron, but i'm far from being sure 16:35:49 <Belugas> [wito] i read your description of the definition of the chi stuff. i fear it might be too esoteric for openttd 16:37:19 <Belugas> one thing that strikes me is that there is no room for natural evolution. it must fit some humanly defined rules, which obliviate any natural processes, like petern mentionned 16:37:53 <Rubidium> ~/.openttd/scenario/wito\'s\ map.scn = [wito]->GenerateMap(11, 11, LT_ARCTIC, 15, 7); 16:38:10 <Belugas> so you'll end up with maps that are pleasant for the eye, but that might not be realistic ;) 16:38:41 <petern> as always gameplay is important 16:39:02 <petern> and tgp is ... boring 16:39:10 <petern> it's all the same, the whole map 16:39:18 <petern> there're no defined valleys, just dips 16:39:28 <petern> there're no defined hill ranges, just bumps 16:39:38 * Belugas nods 16:39:41 <Rubidium> this [wito] map generator seems increadibly slow 16:39:52 <petern> :( 16:40:06 <Belugas> let's start a mew project: chaotic map generator 16:40:09 <Belugas> new 16:40:12 <Belugas> moooooo 16:41:15 <Noldo> are "realistic" heightmaps nice to play? 16:42:01 <Rubidium> first need to find the place on earth that is modeled after TTD's model of the world 16:42:38 <petern> :DF 16:42:54 <petern> Noldo: most of those are too flat 16:43:02 <petern> they take the height values literally 16:44:37 *** Klanticus [~quassel@143.107.231.49] has quit [Ping timeout: 480 seconds] 16:47:28 *** Zahl_ [~Zahl@g226206153.adsl.alicedsl.de] has joined #openttd 16:47:46 *** Klanticus [~quassel@monowall.cisc.usp.br] has joined #openttd 16:48:36 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 16:54:26 *** Zahl [~Zahl@g226206153.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 16:54:26 *** Zahl_ is now known as Zahl 16:54:40 *** Sacro [~ben@150.237.48.99] has joined #openttd 16:55:07 <Sacro> Hmm, I think i've found a build bug 16:55:50 <Belugas> in my mind, there are 2 problems that might need to be adressed with the map generation: 1) more height level 2) cliffs 16:56:18 <Belugas> without those, it's pretty hard to have something with more relief 16:56:24 <Belugas> relief? 16:56:27 <Belugas> mmmh.. 16:56:42 <Sacro> i have --binary-name=openttd-svn but it still uses /usr/share/doc/openttd and /usr/share/games/openttd 16:58:19 <petern> yeah 16:58:23 <petern> they're not... the binary... 16:58:49 *** frosch123 [~frosch@frnk-590fc608.pool.einsundeins.de] has joined #openttd 16:59:23 <Sacro> petern: hmm, so I should use the other stuff? 16:59:46 <Sacro> --binary-dir=bin --data-dir=share/openttd-svn - 16:59:55 <petern> something like that 17:00:11 <petern> (why do you need a different data-dir?) 17:00:38 <Sacro> so that it doesn't conflict 17:00:51 <Sacro> and Arch doesn't use /usr/share/games 17:00:52 <petern> what wou.... 17:00:56 <petern> oh, if you install, i suppose 17:01:22 <petern> i don't think i've ever run make install :p 17:07:02 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has joined #openttd 17:07:05 <Sacro> ./configure --prefix-dir=/usr --binary-name=openttd-svn --binary-dir=bin --data-dir=share/openttd-svn --install-dir=$startdir/pkg --doc-dir=share/doc/openttd-svn --menu-name="OpenTTD SVN" 17:07:10 <Sacro> :D 17:07:54 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 17:18:47 *** Hirundo [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 17:19:40 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 17:22:09 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Read error: Connection reset by peer] 17:22:12 *** Hirundo is now known as Swallow 17:23:55 *** helb_ [~helb@84.244.90.41] has joined #openttd 17:24:26 *** helb [~helb@84.244.90.41] has quit [Ping timeout: 480 seconds] 17:27:11 <CIA-1> OpenTTD: rubidium * r15672 /trunk/src/ (saveload/vehicle_sl.cpp sound.cpp vehicle.cpp vehicle_base.h): -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect. 17:27:39 *** Progman [~progman@p57A1FAF8.dip.t-dialin.net] has joined #openttd 17:27:54 <petern> zomg 17:40:03 *** Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd 17:41:01 <CIA-1> OpenTTD: glx * r15673 /trunk/src/settings.cpp: -Fix: it was not possible to compile a win32 dedicated server (even if 'configure --enable-dedicated' passed) 17:42:26 *** Hirundo [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd 17:45:52 *** Yeggstry [~mind@cpc2-rdng22-2-0-cust533.15-3.cable.virginmedia.com] has joined #openttd 17:47:57 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Ping timeout: 480 seconds] 17:48:07 *** Hirundo is now known as Swallow 17:50:46 <Belugas> no more mister synchropolling! 17:50:46 <Belugas> code beautifying 17:50:54 <Belugas> o_O 17:50:56 <Belugas> sorry 17:51:47 <[wito]> yay 17:51:49 <[wito]> zeppelins! 17:51:58 <[wito]> I do love av8r. :) 17:57:24 *** Timmaexx [~chatzilla@port-92-201-5-218.dynamic.qsc.de] has joined #openttd 17:58:12 *** Timmaexx [~chatzilla@port-92-201-5-218.dynamic.qsc.de] has quit [] 18:00:44 *** pavel1269 [~quassel@rb5am141.net.upc.cz] has quit [Read error: Connection reset by peer] 18:12:36 <el_en> how was "It was full of bees. - I thought it was more like full of cees." translated in Lost? 18:17:17 <Belugas> i dunno... you lost me 18:17:55 <petern> maybe el_en was looking for #lost? 18:18:09 <petern> he's the only person who talks about it here :) 18:22:41 *** Klanticus [~quassel@monowall.cisc.usp.br] has quit [Remote host closed the connection] 18:30:55 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 18:31:46 *** TinoM| [~Tino@i59F5E20E.versanet.de] has joined #openttd 18:38:21 *** TinoM [~Tino@i59F5E20E.versanet.de] has quit [Ping timeout: 480 seconds] 18:38:55 *** Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.7/2009021910]] 18:40:08 <Belugas> mmh... 18:40:34 *** Klanticus [~quassel@monowall.cisc.usp.br] has joined #openttd 18:41:01 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has joined #openttd 18:41:03 <[wito]> yarr 18:41:04 <Belugas> el_en -> ln -> Lost Noob! 18:41:17 <[wito]> Cargodest makes it difficult to get enough throughput on stations. :P 18:41:34 <[wito]> 20kPassengers and 5kBags of mail waiting. o.O;; 18:41:53 <glx> [wito]: try with TTRS too ;) 18:41:53 <|Japa|> yup 18:41:58 <[wito]> TTRS? 18:41:59 <KingJ> I've had that, at over 10 stations ;) 18:42:03 <|Japa|> TTRS? 18:42:11 <[wito]> Oh, this is just one hub 18:42:39 <Belugas> TTRS! 18:42:47 <KingJ> It turned out that some just wanted to go one more station down the line, so I built 20 length ubertrains just to shuttle them 18:42:53 *** Wolle [R4R@p57B0E160.dip.t-dialin.net] has joined #openttd 18:43:04 <[wito]> yeah 18:43:08 <[wito]> well, that ain't the worst of it 18:43:15 <glx> though with distant join it should be easier to handle 18:43:22 <[wito]> I also have an airport with 10kBags of diamonds waiting. o.O 18:43:30 <Belugas> Total Town Realistic System 18:45:45 *** Singaporekid [~notme@cm199.psi148.maxonline.com.sg] has quit [Quit: Leaving] 18:45:55 *** DaleStan_ [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has joined #openttd 18:45:55 *** DaleStan is now known as Guest618 18:45:56 *** DaleStan_ is now known as DaleStan 18:45:57 <petern> replacement set, no? 18:45:58 <[wito]> Belugas: but what does it DO? 18:46:06 <planetmaker> /me quiets Belugas 18:46:46 <planetmaker> [wito]: try it. 18:47:10 *** Dr_Jekyll [R4R@p57B0D22C.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 18:48:48 <Belugas> Total Town Replacement Set 18:48:56 <Belugas> it gives a brand new touch to your town 18:49:04 <Belugas> it has some cargo magic too 18:49:22 <Belugas> yes petern, i was.. facetious 18:51:00 <planetmaker> whew... you just got the curve away from realism, Belugas ;) 18:51:02 <petern> oh 18:51:22 <petern> facetious is a great word 18:51:30 <petern> for containing all the vowels in order 18:51:59 *** Guest618 [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 18:52:08 <planetmaker> :) 18:52:10 <petern> or 'facetiously' if you want to go one step further :D 18:52:17 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 18:52:25 <planetmaker> Czech words would contain all consonants in order :P 18:52:32 <CIA-1> OpenTTD: translators * r15674 /trunk/src/lang/ (5 files in 2 dirs): (log message trimmed) 18:52:32 <CIA-1> OpenTTD: -Update: WebTranslator2 update to 2009-03-11 18:52:10 18:52:32 <CIA-1> OpenTTD: german - 9 changed by planetmaker (9) 18:52:32 <CIA-1> OpenTTD: indonesian - 1 fixed by fanioz (1) 18:52:32 <CIA-1> OpenTTD: luxembourgish - 121 fixed by Gubius (121) 18:52:33 <CIA-1> OpenTTD: portuguese - 4 fixed by SnowFlake (4) 18:52:33 <CIA-1> OpenTTD: russian - 1 fixed by Smoky555 (1) 18:57:43 <Belugas> lol! 18:57:43 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 18:57:46 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 18:57:53 <Belugas> i'll remember that one, petern :D 18:58:39 <[wito]> yowza 18:58:55 <[wito]> another airport hub has 65kPassengers waiting. o.O;;;; 18:59:09 <petern> i remember the good old days 18:59:20 <petern> when you could only have around 4000 waiting... 19:00:19 *** NightKhaos [~nightkhao@78-86-111-126.zone2.bethere.co.uk] has quit [Quit: Leaving...] 19:01:15 <Belugas> and then, there wer no intercontinental airports either :) 19:02:06 *** Cutter [Cutter@sev93-1-82-227-246-168.fbx.proxad.net] has joined #openttd 19:03:26 <petern> oh fuck yes 19:03:34 <planetmaker> with the emergance of distant join stations they're heavily overrated anyway :) 19:03:34 <petern> i hate those :p 19:03:48 <petern> they always where 19:03:50 <petern> were 19:05:08 <Belugas> please please please... let all of my airports in trunk... please please 19:05:49 <[wito]> planetmaker: you still cannot combine airports, tho' 19:06:43 <Belugas> luckily 19:13:26 *** Klanticus [~quassel@monowall.cisc.usp.br] has quit [Ping timeout: 480 seconds] 19:18:41 <el_en> [20:18] <petern> he's the only person who talks about it here :) <-- not true, at least glx and Eddi|atHome have been seen talking about Lost. 19:20:17 <planetmaker> [wito]: what would be the use to combine airports anyway? 19:20:57 <[wito]> planetmaker: huge friggin airports? :P 19:21:18 *** PeCeT_full [PeCeT_full@host-137-99.jkns.pl] has joined #openttd 19:21:22 <[wito]> sometimes, two helipads just doesn't cut it. :P 19:26:17 *** PeCeT_full [PeCeT_full@host-137-99.jkns.pl] has left #openttd [Leaving] 19:27:03 <Belugas> yup yup...those were the times... 19:31:11 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 19:32:33 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 19:39:40 *** Nite_Owl [~Nite_Owl@c-76-109-51-190.hsd1.fl.comcast.net] has joined #openttd 19:40:04 <Nite_Owl> Hello all 19:41:04 *** dyzdyz [~dyzdyz@193.189.116.2] has joined #openttd 19:43:49 <dyzdyz> hi all 19:44:04 <dyzdyz> may i have some questions about compiling ottd? 19:45:03 *** JapaMala [~Japa@117.201.97.118] has joined #openttd 19:45:08 <Belugas> hehe... i have a ton of questions :) 19:45:36 <dyzdyz> heh, i think my questions are not so complicated as yours 19:45:38 <Ammler> then give him some ;-) 19:45:38 <Rubidium> hmm... new type of asking whether you may ask something? 19:46:09 <dyzdyz> is it possible to mix two or more patches? 19:46:48 <Belugas> yes it's possible 19:46:53 <dyzdyz> ...but? 19:46:54 <dyzdyz> :-) 19:47:03 <Belugas> you have to know what you're doing to merge them 19:47:19 *** |Japa| [~Japa@117.201.97.118] has quit [Ping timeout: 480 seconds] 19:47:25 <JapaMala> I have no questions 19:47:32 <JapaMala> just letting you all know 19:47:33 <Belugas> and i THINK you shold not use BuildOTTD (or something alike) 19:47:42 <planetmaker> hello Nite_Owl 19:47:43 <Belugas> good boy, JapaMala, good boy 19:48:02 <[wito]> dyzdyz: It's very possible, but can be problematic if they affect the same thing 19:48:21 <dyzdyz> [wito]: i was expecting that 19:48:24 <Nite_Owl> Hello planetmaker 19:48:40 <[wito]> A patch to modify the terrain generator and, oh, say, cargodest won't be a problem to mix 19:49:01 <[wito]> but two patches that both affect handling of road vehicles might conflict 19:49:17 * Belugas nods 19:49:39 <dyzdyz> ok, i actually want to mix cargodest with [patch] More Map Settings v2 (r14439) and copy&paste reworked patch 19:49:43 <Belugas> therefor, it's good to understand the code you want to patch, or you'll end up gambling 19:49:52 <[wito]> well 19:49:57 <JapaMala> also, a patch that allows more heightlevels, and a nocd patch for FC2, won't mix well 19:50:00 *** ecke [~ecke@213.195.202.11] has joined #openttd 19:50:02 <[wito]> svn to the revision for the lowest patch 19:50:07 <[wito]> apply 19:50:12 <[wito]> svn to rev for next patch 19:50:17 <[wito]> rinse and repeat 19:50:29 <[wito]> if you don't get a C anywhere in there, chances are things'll work out fine 19:50:32 <CIA-1> OpenTTD: rubidium * r15675 /trunk/src/effectvehicle.cpp: -Codechange: don't unnecessarily mark vehicles dirty before deleting them; it already happens in the destructor. 19:50:33 <[wito]> if you do, however 19:50:35 <[wito]> tough luck 19:50:57 <dyzdyz> ok, i'll try now 19:51:16 <dyzdyz> and probably will have some questions 19:51:19 <dyzdyz> more 19:51:22 <planetmaker> dyzdyz: have you so far already compiled openttd? compiled with one patch? 19:51:34 <dyzdyz> planetmaker: yes, but not on window 19:51:39 <dyzdyz> windows 19:51:48 *** murr4y_ is now known as murr4y 19:51:54 <dyzdyz> now i'm trying cygwin 19:51:56 <planetmaker> he... :) good way to go that way, then, too :) 19:52:38 <dyzdyz> it's not possible to compile for win64 using cygwin? only MS-whatever-2099? 19:53:20 <Ammler> yes 19:53:36 <dyzdyz> all right 19:53:59 <dyzdyz> so, let's try 19:54:06 <Ammler> (it's not, if it hasn't changed in recent code) 19:55:41 <Rubidium> there's people working on mingw64, aren't they? 19:56:14 <dyzdyz> so i should begin patching with the oldes rev? 19:56:21 <dyzdyz> *oldest? 19:56:48 <planetmaker> it's a good way to start, yes 19:58:27 <planetmaker> mind that 14439 is not the newest version anymore and the likelyness to get conflicts increases with increasing difference in revisions 19:58:56 <dyzdyz> why should i use 14439? 19:59:10 <dyzdyz> ah, right 19:59:51 <dyzdyz> do i need something more for cargodest that is metioned here: http://wiki.openttd.org/wiki/index.php/Cygwin ? 20:00:23 <Rubidium> yes 20:00:33 <Rubidium> some headers from boost 20:02:31 <dyzdyz> i assume windows version of Boost headers is not ok for cygwin? 20:02:50 <glx> headers are headers 20:02:59 <planetmaker> ^^ 20:03:08 * JapaMala wants cargodes pax volume issues to be fixed 20:03:23 <[wito]> JapaMala: that the bugs where passengers are over-popped? 20:03:43 <dyzdyz> JapaMala: i dream about it too :-) 20:03:57 <JapaMala> it's annoying having half ofthe entire town population waiting at my stations 20:04:07 *** JapaMala is now known as |Japa| 20:04:34 <[wito]> half? 20:04:44 <[wito]> I had a game with a feeder service to an airport 20:04:44 <petern> bugs? 20:04:57 <petern> it's not a bug, it's a balancing issue. 20:05:08 <Rubidium> the "bug" is that passengers are transferred which makes trains (un)load longer which makes the throughput lower which makes the stations fill more easily 20:05:19 <[wito]> the ammount of passengers waiting for service to a hub was about 3 times the combined size of the two towns that provided passenger feed. :P 20:06:53 <Belugas> so? 20:07:42 <|Japa|> bugs aside, cargodest just makes the game plain harder 20:07:46 <petern> exactly the same happens without cargodest 20:07:47 <|Japa|> in a good way 20:07:49 <Rubidium> they just procreate like rabbits in the towns 20:07:59 <Rubidium> when you move people out of there 20:08:02 <[wito]> |Japa|: s/harder/more challenging/ 20:08:02 <petern> you just don't notice it because passengers will disappear given the first chance 20:08:46 <Alberth> We have nested HG trunks nowadays? http://vcs.openttd.org/hg/openttd/trunk.hg/trunk.hg/trunk.hg/trunk.hg/trunk.hg/trunk.hg/ 20:08:59 <Rubidium> yes 20:09:00 <Alberth> each time I click at 'trunk.hg', another one is added 20:09:23 <Rubidium> just use hg.openttd.org 20:09:33 <Rubidium> or tell TB about it 20:09:49 *** OsteHovel^EEE [~OsteHovel@062016205204.customer.alfanett.no] has quit [Remote host closed the connection] 20:13:23 <Alberth> Rubidium: tnx! I was already worried my hg was broken 20:13:23 <[wito]> Is it possible to build a newGRF that modifies the look of depots/docks depending on when they are built? 20:14:50 <Rubidium> not with the current implementation 20:17:40 <[wito]> I'd love a set of ships for the 1600-1800 era (good old sailboats. :D) 20:17:51 <[wito]> but they would look rather silly with the current depots 20:18:39 <Alberth> why bot simply make a good looking one for your era? 20:18:45 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 20:19:40 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 20:19:44 <[wito]> well, it would make a lot of sense if say road vehicle depots pre 1850ish were wooden sheds or stables, but those built after would be bus depots 20:22:55 <Alberth> [wito]: Well, it is not going to happen automatically. One way around it is to provide all variations and let the user pick the right one 20:23:16 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has joined #openttd 20:23:24 <Alberth> and maybe in the future, OpenTTD is going to support it, and then you can change your grf accordingly 20:23:50 <Nite_Owl> Does not TTRS change depots over time? 20:25:22 <|Japa|> are you even able to make multiple docks? 20:26:03 <|Japa|> because with stations, you are able to have station types that are only buildable for a certain period 20:26:20 <|Japa|> not that you can actually tell what the period is... 20:27:20 <dyzdyz> so, now i see compilig anything using cygwin is too complicated for me 20:31:24 <dyzdyz> cargodest source is availibe ia something called "mercurial", so i added this package to my cygwin, and it doesn't seem to work 20:32:02 <Aali> perhaps you should read the manual 20:33:11 <dyzdyz> yeah, i should... but why do i have to install something that lets me install something else that lets me install something else that let me download the source :-) ? 20:34:44 *** const86 [~const@tower.mimas.ru] has quit [Quit: I'll be back] 20:35:20 *** const86 [~const@tower.mimas.ru] has joined #openttd 20:35:42 <Alberth> dyzdyz: if you think that is hard, what until you get the first compile error! 20:36:18 <Aali> compiler errors are manageable, crashing the compiler is far worse :( 20:37:31 <dyzdyz> Alberth: i don't think it's hard, it's just annoying 20:37:45 <dyzdyz> it would be hard without manuals 20:37:48 <Rubidium> cygwin is like linux from scratch 20:38:00 <Rubidium> compile everything yourself because they don't package it for you 20:38:07 <Aali> well, the main problem is that you started out with windows :) 20:38:35 <Rubidium> on the other hand... installing the DirectX SDK gives you a similar problem 20:38:55 <dyzdyz> Aali: that is the long story... 20:39:34 <Aali> cygwin has provided every package I have needed so far except aterm and that I could have done without, I just like it better than xterm 20:40:07 <Rubidium> because the directx intstall (august 2007, the one you need) is in a self extracting package which is in a self extracting package. So to install like 15 MB of headers + libs you need to extract a 400 MB download 3 times, so you need almost 2 GiB to install it 20:40:38 *** sigmund [~sigmund@91.80-202-245.nextgentel.com] has joined #openttd 20:40:46 <Alberth> Rubidium: you need something to fill your disks with :) 20:41:37 <Rubidium> those are called called hiberfil.sys, pagefile.sys, %TMP% and temporary internet files 20:42:24 *** sigmund_ [~sigmund@91.80-202-245.nextgentel.com] has quit [Ping timeout: 480 seconds] 20:43:05 *** helb_ is now known as helb 20:43:39 <dyzdyz> my cywin sais i have no python installed, but cygwin installer says i have python installed :-) 20:43:42 <CIA-1> OpenTTD: rubidium * r15676 /trunk/src/ (10 files in 2 dirs): -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 20:44:21 *** TinoM| [~Tino@i59F5E20E.versanet.de] has quit [Quit: Verlassend] 20:49:57 *** batti5 [~batti5@92.82.85.232] has joined #openttd 20:50:22 <batti5> What did i do to get permanent ban? 20:50:41 <planetmaker> uu... the code got both, more readable and shorter :) 20:51:59 *** Klanticus [~quassel@189.35.30.61] has joined #openttd 20:52:13 *** Klanticus [~quassel@189.35.30.61] has quit [Remote host closed the connection] 20:53:26 *** matma6 [~matma6@inet20909nh-2.nat.umts.dynamic.eranet.pl] has joined #openttd 20:53:38 <matma6> hello/witam 20:53:47 <planetmaker> hello 20:54:16 <matma6> well, i speak polish very well - it's my native language 20:54:43 <matma6> but english 20:54:50 <Rubidium> I speak Polish as well as Google translate speaks it 20:54:58 <Rubidium> which is very crappy 20:55:02 <matma6> nvm 20:55:12 <matma6> auto translators? 20:55:24 <matma6> i don't believe 20:55:27 <matma6> well 20:55:39 <matma6> i have a little idea about OTTD 20:56:00 <matma6> i was playing few moments ago Simutrans 20:56:22 <matma6> http://www.simutrans.com/ 20:56:30 <petern> you sicko 20:56:31 <planetmaker> convince them to trans-code the comic pack to an openttd grf. 20:56:49 <matma6> i don't understand 20:56:57 <matma6> no no 20:57:05 <matma6> view is ugly 20:57:08 <planetmaker> they have nice comic graphics. I want those for openttd :) 20:57:20 <planetmaker> better than toyland :P 20:57:22 <Belugas> [16:58] <planetmaker> convince them to trans-code the comic pack to an openttd grf. <--seconded!!! 20:57:30 <planetmaker> :) 20:57:34 <petern> you could join my 32bpp project 20:57:34 <Belugas> want want want!!!!!! 20:57:36 <SmatZ> planetmaker: uh huh! 20:57:38 <petern> the one i need to start :p 20:57:40 <matma6> i think this is not good 20:57:44 <matma6> nvm 20:57:47 <Belugas> the one with one tile, petern? 20:57:48 <Belugas> hehehe 20:57:50 <petern> yes! 20:57:53 <planetmaker> :P 20:58:05 <petern> but that 1 tile works well ;) 20:58:12 <planetmaker> matma6: just tell your suggestion :) 20:58:25 <Belugas> matma6, it looks like there is more than just one person who think it's not "not good" :D 20:58:30 <matma6> i think you should add a few tools 20:58:44 <Belugas> a saw? a wrench? a hammer? 20:58:50 <dyzdyz> lol 20:58:53 <planetmaker> a wrench will be good 20:59:01 <matma6> 1. a lines 20:59:15 <planetmaker> to loosen the screws on the vehicle axes: increased breakdowns 20:59:23 <Belugas> lines? what do you mean? 20:59:25 <matma6> it means i will create a : a>b>c>d 20:59:39 <matma6> and i ll give this instruction to 10 buses 20:59:42 <planetmaker> vehicle orders? 20:59:45 <planetmaker> it's possible 20:59:45 <dyzdyz> shared orders? 20:59:46 <petern> lines is basically doing cloned vehicles the opposite way 21:00:04 <petern> set up the orders first then build vehicles with those orders 21:00:07 <matma6> but if i change the line? 21:00:11 <dyzdyz> shared orders? 21:00:19 <planetmaker> using shared orders, it's possible, matma6 21:00:29 <petern> not quite the same 21:00:33 <matma6> maybe, i don't speak english very well 21:00:38 <matma6> how? 21:00:41 <dyzdyz> matma6: go priv 21:00:53 <dyzdyz> matma6: go to prv, we'll talk in polish 21:01:01 <|Japa|> I tried starting on a comic GRF, got as far as grass, dirt, and a few in-between tiles 21:02:03 <planetmaker> petern: though not the same, it's just another means to the same end 21:02:47 <planetmaker> Though I remember an earlier TT-forums discussion started by brianetta(?) about vehicle lists... which might have included exactly that proposal :) 21:02:56 <|Japa|> I got thise far: http://pix.sparky-s.ie/images/d8e5fc78fzwfuw1043j0.png 21:03:18 <petern> that's too plain 21:03:34 <petern> right, decoded opengfx, so i know what's what... 21:03:44 <|Japa|> I know 21:03:48 <petern> ah 21:03:50 <matma6> so thx 21:03:56 <matma6> it was Ctrl 21:04:00 <matma6> cya 21:04:01 *** matma6 [~matma6@inet20909nh-2.nat.umts.dynamic.eranet.pl] has left #openttd [] 21:04:07 <planetmaker> bye! 21:04:56 <planetmaker> petern: that grass may be plain. But if you think of a setting where you build a toy railways within LEGO land or so, it's be quite fitting. 21:05:14 <petern> it's not like the comic pack though :( 21:05:17 *** batti5 [~batti5@92.82.85.232] has quit [Remote host closed the connection] 21:05:20 <Belugas> |Japa|, that's a nice start. too plain, as petern said, but a nice one 21:05:23 <planetmaker> nope. Different thing :) 21:05:28 <petern> where's my 3981 21:05:40 * planetmaker hands petern a 1138 21:05:48 <planetmaker> :P 21:06:01 <petern> must be in my windows partition somewhere 21:07:04 * Alberth hands petern window.cpp 21:08:50 <Belugas> ho fuck.... 21:08:52 <Belugas> bye!!! 21:09:00 <Rubidium> night Belugas 21:09:44 <Nite_Owl> later Belugas 21:09:44 <Alberth> bye Belugas 21:10:20 <planetmaker> bye Belugas ! 21:16:49 <Nite_Owl> I just love that newly installed nightly smell 21:17:09 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Quit: Ð£Ñ ÐŸÐ¶Ñ Ñ ÐŸÑ Ð²Ð°Ñ (xchat 2.4.5 ОлО ÑÑаÑÑе)] 21:17:27 <Rubidium> does that smell like burnt PCBs? 21:18:12 <Nite_Owl> sort of a cross between 'new car smell' and jasmine 21:19:36 <Nite_Owl> of course you do need to download the proper libraries and the nasal plug in for your OS 21:20:37 <[wito]> so who's gonna be writing a Toyland -> Moon conversion? ;D 21:21:09 <Rubidium> the person that has not been here for more than a year: somebody! 21:21:49 <[wito]> Rubidium: Why so serious? :P 21:22:14 <Rubidium> serious? 21:23:01 <[wito]> Despite appearances, I know that this is not #openttd-programming-requests. :P 21:24:03 <planetmaker> [wito]: so... what's wrong with the existing mars grf? 21:24:12 <planetmaker> except that it needs industry replacement? 21:24:58 <planetmaker> kinda funny to have on mars a) toyshops b) seas of magma instead of water / ice / sand 21:25:12 <[wito]> Indeed 21:25:23 <[wito]> Dry Ice Mines, perhaps? 21:25:59 <planetmaker> mars shouldn't have maps with water :) 21:26:16 <planetmaker> dry ice... well. you'd rather mine for real water ice :) 21:26:20 <planetmaker> if I were there. 21:26:26 <[wito]> true 21:27:11 <Prof_Frink> Oxygen generators, Total Recall style. 21:27:47 <[wito]> well, I suppose if you have a nuclear plant that isn't "doing anything", extracting oxygen from dry ice is an option 21:28:04 <[wito]> it also gives tons of carbon for those nanotubes you need oh-so-dearly 21:28:08 *** tkjacobsen [~tkjacobse@pppoe2-ves.broadcom.dk] has quit [Read error: Connection reset by peer] 21:28:59 <|Japa|> how about the 'water'being a deep abyss? 21:29:56 <[wito]> nah, Mars doesn't really have those 21:30:04 <[wito]> in fact, it doesn't really have much of anything 21:30:08 <[wito]> being geologically dead and all 21:30:23 <[wito]> It is, for all intents and purposes, a huge rock. :P 21:30:31 <Alberth> it is just bloody cold there 21:30:45 <[wito]> Terraforming Mars: 21:30:56 <[wito]> 1) Nuke the planet core until plate tectonics take place 21:30:58 <[wito]> 2) ???? 21:31:00 <[wito]> 3) PROFIT 21:31:17 *** RS-SM [~RSCN@216-165-16-102.DYNAPOOL.NYU.EDU] has joined #openttd 21:34:35 <|Japa|> unlike some people, mmy ass does not produce numbers, makes lying a bitch 21:38:46 *** dyzdyz [~dyzdyz@193.189.116.2] has quit [] 21:42:32 *** DaleStan [~Dale@pool-71-98-104-215.ipslin.dsl-w.verizon.net] has quit [Ping timeout: 480 seconds] 21:43:37 <planetmaker> [wito]: Mars has quite some stuff :) iron, carbon, helium, oxygen. It just needs work to extract it 21:43:52 <planetmaker> but no technical means will start plate tectonics 21:44:11 <Prof_Frink> planetmaker: You should know 21:44:47 <[wito]> I'm fairly certain that if you drilled to the center of the planet and set of enough nukes to reduce the innermost third or so of the planet to liquid stone you could get something going. :P 21:44:51 <planetmaker> maybe a civilization type 2 - with access to the ressources of a whole solar sytem will have those means. 21:45:03 <planetmaker> [wito]: there's not enough uranium... 21:45:10 <planetmaker> and you couldn't drill there 21:45:33 <Prof_Frink> It's called unobtainium for a reason ;) 21:45:44 <planetmaker> hehe 21:45:47 <[wito]> helium-cooled carbon-steel drills should get you pretty far down. :P 21:45:53 <planetmaker> nope 21:46:03 <[wito]> you could also blow off the entire stockpile of nuclear waste 21:46:16 <[wito]> I'm not saying it's done in a day 21:46:18 <planetmaker> to what extend would that help? 21:46:46 <[wito]> Put enough radioactive material in one spot, and stuff begins to happen. :P 21:47:17 <planetmaker> you'll have a bit of hot area. On a human scale. On a planetary scale that's nothing 21:47:34 <Prof_Frink> I say we give the magratheans a call. They're pretty good at this stuff. 21:47:44 <planetmaker> :P 21:47:51 <planetmaker> the vogons are also good with it 21:47:59 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:48:10 <[wito]> well, 21:48:13 <[wito]> it might not work 21:48:39 <[wito]> but just trying would be a worthwhile way of getting rid of the worlds nuclear arsenal and nuclear waste in one go. :P 21:49:07 <planetmaker> nope 21:49:22 <planetmaker> you would nicely scatter it around the globe. 21:49:40 <[wito]> It's Mars, what were you gonna do there anyway? :P 21:49:53 <planetmaker> build habitats :D 21:50:07 <planetmaker> but ESA wouldn't let me :( 21:50:16 <[wito]> pah 21:50:25 <[wito]> you just build yourself a rocket and vamoose 21:50:28 <[wito]> see what they can do about it. :P 21:51:36 <[wito]> What are they gonna do? 21:51:48 <[wito]> Send a police-spaceship to Mars and arrest you? :P 21:52:17 <Prof_Frink> Pfft, just put lasers on your spaceship. 21:52:37 <planetmaker> one bloody laser is sufficient to incapacitate a space ship :) 21:53:34 *** mikl [~mikl@90.184.195.240] has quit [Quit: mikl] 21:55:03 <[wito]> space ships are pretty fast things 21:55:23 <[wito]> and they can't very well incapacitate it during takeoff, that'd be tantamount to murdering the crew 21:55:23 <planetmaker> nope :P 21:55:39 <[wito]> and once you've cleared orbit, they really don't have any authority. :P 21:55:40 <planetmaker> (wrt fast) 21:55:55 <[wito]> they're faster than a bike 21:55:56 <planetmaker> he... the kingdom of Mars :P 21:56:03 <[wito]> More like Empire 21:56:08 <[wito]> (keep in mind, it's a whole planet) 22:00:26 *** Nite_Owl [~Nite_Owl@c-76-109-51-190.hsd1.fl.comcast.net] has quit [Quit: Read You Soon] 22:03:08 <DASPRiD> pm built so many planets, one more doesnt matter 22:03:22 <planetmaker> :P 22:03:26 <DASPRiD> tallking about planets, 2 days ago i finally saw final fantasy, awesome movie :) 22:06:03 *** frosch123 [~frosch@frnk-590fc608.pool.einsundeins.de] has quit [Remote host closed the connection] 22:15:38 *** Frostregen [~sucks@dslb-084-058-167-190.pools.arcor-ip.net] has quit [Quit: und weg] 22:22:07 *** RS-SM [~RSCN@216-165-16-102.DYNAPOOL.NYU.EDU] has quit [Quit: RS-SM] 22:23:56 *** Bergee [~bergee@c-68-40-190-70.hsd1.mi.comcast.net] has joined #openttd 22:31:29 *** bleepy [bleepy@5ad103d0.bb.sky.com] has joined #openttd 22:33:23 *** const86 [~const@tower.mimas.ru] has quit [Ping timeout: 480 seconds] 22:35:29 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 22:41:34 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] 22:41:49 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 22:49:37 *** Cybertinus [~Cybertinu@a82-95-167-159.adsl.xs4all.nl] has quit [Remote host closed the connection] 22:53:50 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 22:53:57 *** Progman [~progman@p57A1FAF8.dip.t-dialin.net] has quit [Remote host closed the connection] 22:59:40 *** tokai [~tokai@p54B80475.dip0.t-ipconnect.de] has quit [Quit: system is entering sleep mode] 23:02:22 *** Yeggstry [~mind@cpc2-rdng22-2-0-cust533.15-3.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 23:02:37 *** racetrack [~racetrack@c114-76-9-162.eburwd4.vic.optusnet.com.au] has quit [Quit: no. just, no.] 23:03:37 *** George3 [~George@212.113.107.216] has joined #openttd 23:08:47 *** George [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 23:10:13 *** DephNet[Paul] [~paul@host81-158-78-47.range81-158.btcentralplus.com] has quit [Quit: Leaving] 23:10:27 *** trainboy2004 [~trainboy2@84.28.155.110] has joined #openttd 23:15:50 *** trainboy2004 [~trainboy2@84.28.155.110] has quit [Quit: Bye for now!] 23:23:22 <CIA-1> OpenTTD: rubidium * r15677 /trunk/src/ (roadveh_cmd.cpp train_cmd.cpp): 23:23:22 <CIA-1> OpenTTD: -Fix [FS#2546]: vehicle images would be determined during the process of moving 23:23:22 <CIA-1> OpenTTD: the vehicle which means that only the (orientation) data for the vehicles in 23:23:22 <CIA-1> OpenTTD: front of it is valid. Now the data for the vehicles behind the vehicle are valid 23:23:22 <CIA-1> OpenTTD: too. 23:24:00 <[wito]> Rubidium: sorry to bother you sir, but I'm having a really weird crash 23:25:17 <petern> no, it's a feature 23:25:22 <[wito]> When choosing newGRF Settings from the main menu for so to press "Apply Changes", openTTD segfaults. :P 23:25:31 <[wito]> latest revision 23:25:41 <[wito]> but has been like that for at least one revision 23:26:39 <[wito]> The weird part is that it doesn't crash if I go into newgrf setting on a new game 23:27:29 *** dvo [~asd@0x3e42e6e6.adsl.cybercity.dk] has quit [Remote host closed the connection] 23:28:04 <planetmaker> [wito]: main menu = within a running game? 23:28:16 <planetmaker> changing newgrfs on an existing game? 23:28:33 <petern> $ bin/openttd 23:28:33 <petern> Segmentation fault 23:28:36 <[wito]> no, Start screen 23:28:36 <petern> yeah it does 23:28:48 <planetmaker> he...:( 23:29:07 <petern> 0x000000000065edf9 in UpdateVehiclePosHash (v=0x1f56ca0, x=-740, y=2687) at /home/petern/ottd/trunk4/src/v 23:29:10 <petern> ehicle.cpp:439 23:31:07 <[wito]> that seems like an extremely odd place to crash? 23:31:36 <petern> how so? 23:32:02 <[wito]> well, wouldn't line 439 be 23:32:14 <[wito]> while (u != v) { 23:32:15 <[wito]> ? 23:32:31 * petern ponders performance of r15677 23:33:09 <petern> (extra chain loop, always get new image even if vehicle not moved, etc...) 23:34:17 <Rubidium> it isn't significantly slower with some savegames with lots of vehicles I've tested it in 23:34:23 *** [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd 23:34:55 *** Vikthor [~Vikthor@161-18-80-78.strcechy.adsl-llu.static.bluetone.cz] has quit [Remote host closed the connection] 23:34:56 <Rubidium> especially when you compare it to r15670 ;) 23:34:59 <petern> hm 23:35:27 <[wito]> First time OpenTTD has ever crashed on me, btw. ;D 23:35:45 <CIA-1> OpenTTD: rubidium * r15678 /trunk/src/saveload/vehicle_sl.cpp: -Fix (r15676): crash when (re)applying newgrf settings 23:35:52 <Rubidium> [wito]: then you haven't been doing your best at crashing it 23:35:54 <petern> and no, :439 is "u = u->next_hash" :p 23:36:03 <[wito]> petern: oh 23:36:18 <petern> Rubidium, it just seem we have masses of redundancy 23:36:23 <[wito]> stupid less-style line-numbering. :P 23:37:12 <petern> updating the (new) vehicle position hash just cos the image has changes 23:37:15 <petern> -s+d 23:37:24 <petern> less-style? 23:37:44 <petern> more like "having the same version as me" line-numbering 23:38:57 *** stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Ping timeout: 480 seconds] 23:45:40 *** Cutter [Cutter@sev93-1-82-227-246-168.fbx.proxad.net] has quit [] 23:46:56 *** goodger [~ben@host86-148-8-231.range86-148.btcentralplus.com] has quit [Ping timeout: 480 seconds] 23:47:21 *** goodger [~ben@host86-148-8-231.range86-148.btcentralplus.com] has joined #openttd 23:51:30 *** OwenS [~Akiramena@host86-160-63-111.range86-160.btcentralplus.com] has quit [Remote host closed the connection]