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[~andy@87.115.161.138] has joined #openttd 08:28:01 *** Zorn [~zorn@e177227189.adsl.alicedsl.de] has joined #openttd 08:29:19 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has joined #openttd 08:36:30 *** Chris_Booth [~chatzilla@client-86-26-133-216.watf.adsl.virgin.net] has joined #openttd 08:40:06 <andythenorth_> andythenorth is actually playing the game instead of drawing stuff for it. Pretty good game by the way ;) 08:40:24 <Azrael-> i just lost the game :< 08:40:33 <Rubidium> what is this game you're talking about? 08:41:38 <andythenorth_> OpenTTD of course. Is there another game? 08:42:17 <Chris_Booth> see andy that is a good question 08:42:25 <Chris_Booth> there are other games but IMO none as good 08:43:06 <Rubidium> is it a game? I thought it was a 100% realistic clone of reality 08:45:46 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 08:48:46 <Alberth> nobody here has any experience w.r.t. being a transport tycoon in RL, so what the program shows, may be real 08:49:55 <andythenorth_> Alberth: speak for yourself, I am currently playing from the bridge of one of my 47 merchant ships. 08:53:30 *** Progman [~progman@p57A1CDF5.dip.t-dialin.net] has joined #openttd 08:53:49 *** helb [~helb@84.244.90.60] has joined #openttd 08:54:48 <Alberth> any real tycoon would not be at the bridge of his ships, he would live and work in the pent-house of his sky scraper 08:58:50 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 09:00:54 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has quit [Quit: Leaving] 09:16:18 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 09:20:20 *** Chris_Booth [~chatzilla@client-86-26-133-216.watf.adsl.virgin.net] has quit [Read error: Connection reset by peer] 09:24:42 *** fonsinchen [~alve@BAE8c25.bae.pppool.de] has joined #openttd 09:40:19 *** Zahl [~Zahl@g226210246.adsl.alicedsl.de] has joined #openttd 09:56:25 *** Benny [~chatzilla@40.81-166-86.customer.lyse.net] has joined #openttd 09:56:34 *** Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has joined #openttd 09:58:39 *** Farden [~jk3farden@ram94-7-82-232-189-236.fbx.proxad.net] has joined #openttd 10:00:10 *** Progman [~progman@p57A1CDF5.dip.t-dialin.net] has quit [Remote host closed the connection] 10:09:18 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has joined #openttd 10:10:20 *** tux_mark_5 [~kvirc@lan-84-240-29-163.vln.skynet.lt] has joined #openttd 10:17:16 *** Benny [~chatzilla@40.81-166-86.customer.lyse.net] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.11/2009060215]] 10:22:34 *** andythenorth_ [~andy@87.115.161.138] has quit [Quit: andythenorth_] 10:32:01 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 10:35:13 *** fonsinchen [~alve@BAE8c25.bae.pppool.de] has quit [Remote host closed the connection] 10:38:22 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd 10:38:42 *** frosch123 [~frosch@frnk-590fd483.pool.einsundeins.de] has joined #openttd 10:42:11 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 11:11:31 *** Progman [~progman@p57A1CDF5.dip.t-dialin.net] has joined #openttd 11:12:43 *** KenjiE20 [~KenjiE20@92.17.242.52] has joined #openttd 11:17:53 *** stefan_ [~stefan@node.home.stefan.id.au] has joined #openttd 11:18:36 <gleeb> 09:48 < Alberth> nobody here has any experience w.r.t. being a transport tycoon in RL, so what the program shows, may be real 11:18:44 *** Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has quit [Quit: Bitches.] 11:18:49 <gleeb> ^^ Sounds like the railways here in the UK. 11:19:31 * frosch123 just learned that planetmaker is the tycoon 11:20:07 <planetmaker> :P 11:32:03 *** KritiK [~Maxim@78-106-178-4.broadband.corbina.ru] has joined #openttd 11:34:38 *** ecke [~ecke@213.195.202.11] has joined #openttd 11:50:11 *** andythenorth_ [~andy@87.115.161.138] has quit [Ping timeout: 480 seconds] 11:52:48 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 11:54:57 <planetmaker> how would I go, if I have a savegame where I want to change two companies from AI to human? 11:55:31 <planetmaker> e.g. I want to keep the companies, but I want to get rid of the AI. 11:59:20 <Alberth> buy them out? 11:59:49 *** dadymax [~1@79.111.187.112] has joined #openttd 12:01:04 <dadymax> Hi pplz. Did anyone knows what symtax of ingame script language? 12:01:35 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has quit [Ping timeout: 480 seconds] 12:01:44 <gleeb> There isn't one, unless you mean for making AIs? 12:01:57 <dadymax> nope, no AI. 12:02:09 <gleeb> Then there isn't one, I'm afraid. 12:02:09 <dadymax> I mean files in .\scripts dir 12:02:15 <gleeb> Oh, hrm. 12:04:00 <gleeb> By the looks of things, it's basically just dumping commands to the console. 12:04:34 <dadymax> for ex.: I want to write scripr with alias "say_client 1 SOME TEXT" but SOME TEXT must be in quotes and it will conflict with quotes of alias :( 12:05:13 <dadymax> and one more problem 12:05:38 <dadymax> in-game console. I write : exec my_script 12:05:57 <dadymax> and answer - cannot find script 12:05:58 <dadymax> :( 12:06:56 *** andythenorth_ [~andy@87.115.161.138] has quit [Ping timeout: 480 seconds] 12:08:12 <dadymax> Can you try do this action? Maybe trouble in my PC... ))) 12:09:39 *** thisismynick [~chatzilla@77.51.63.17] has joined #openttd 12:09:41 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 12:10:00 *** thisismynick [~chatzilla@77.51.63.17] has quit [] 12:10:18 *** thisismynick [~chatzilla@77.51.63.17] has joined #openttd 12:13:55 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Remote host closed the connection] 12:16:57 *** Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has joined #openttd 12:17:09 *** Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has left #openttd [] 12:28:25 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 12:34:15 *** Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has joined #openttd 12:34:48 *** Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has left #openttd [] 12:41:06 *** Gekz_ [~gekko@123-243-206-102.static.tpgi.com.au] has joined #openttd 12:41:08 *** Gekz_ [~gekko@123-243-206-102.static.tpgi.com.au] has quit [] 12:51:24 *** thisismynick [~chatzilla@77.51.63.17] has quit [Read error: Connection timed out] 12:53:34 *** thisismynick [~chatzilla@77.51.63.17] has joined #openttd 12:53:58 *** Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has joined #openttd 12:54:09 *** Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has left #openttd [] 12:57:56 <planetmaker> [13:57] <Alberth> buy them out? <-- not quite what I want. I want them to become independent human companies :) 12:59:03 <Alberth> you cannot make a new company, then buy the AI out? (and repeat that twice) 12:59:21 *** Zahl_ [~Zahl@g226210246.adsl.alicedsl.de] has joined #openttd 12:59:27 <Alberth> otherwise I don't know. 12:59:50 <planetmaker> Hm... that's an idea :) 13:00:10 <planetmaker> it's anyway cheated to death :P 13:02:44 *** fonsinchen [~alve@BAE8c25.bae.pppool.de] has joined #openttd 13:06:36 *** Zahl [~Zahl@g226210246.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 13:06:36 *** Zahl_ is now known as Zahl 13:07:50 *** reldred [~reldred@115.131.193.174] has quit [Quit: Leaving.] 13:20:28 <CIA-1> OpenTTD: smatz * r16745 /trunk/src/ (4 files in 2 dirs): -Fix [FS#3011]: invalidate JoinStation window after removing item from the pool 13:22:03 <CIA-1> OpenTTD: smatz * r16746 /trunk/src/ (road_cmd.cpp road_cmd.h town.h town_cmd.cpp): -Codechange: use Town::PostDestructor() instead of not very clean construct for invalidating nearest town for road tiles 13:23:00 <planetmaker> http://www.tt-forums.net/viewtopic.php?f=29&t=43839&p=800797#p800797 <-- Alberth that was the reason. You saved me :) 13:23:05 <planetmaker> thanks 13:25:03 <Alberth> screen looks nice 13:25:36 <planetmaker> That's the only intention of it :) 13:25:38 <planetmaker> thanks 13:25:59 <Ammler> planetmaker: the plane on the left, is that a glitch from your screen or the grf? 13:26:02 *** thisismynick [~chatzilla@77.51.63.17] has quit [Read error: Connection timed out] 13:26:03 <planetmaker> though it could use still more vehicles and stuff 13:27:08 <planetmaker> Ammler: which plane? The dinger XYZ? 13:27:25 <planetmaker> They look that strange 13:27:35 *** thisismynick [~chatzilla@77.51.63.17] has joined #openttd 13:28:55 <gleeb> There's something odd about that screenshot. It's all in foreign ?_? 13:29:07 <Alberth> the water at the right looks weird with the original set 13:29:18 <Alberth> gleeb: it's designed for OpenGFX 13:29:20 <planetmaker> :) That's the future :) 13:29:28 *** Brianetta [~brian@82-69-0-3.dsl.in-addr.zen.co.uk] has joined #openttd 13:29:34 <planetmaker> there's no single newgrf 13:29:46 *** dadymax [~1@79.111.187.112] has quit [Ping timeout: 480 seconds] 13:30:24 <gleeb> Alberth: I was referring to the text :P 13:31:11 <Ammler> Alberth: openttdw.grf could use the opengfx rivers. 13:31:13 <planetmaker> blue and red company are just at break even... :) 13:31:37 <Ammler> at least the river boarders 13:31:42 <Eddi|zuHause> planetmaker: and you couldn't have made an ingame screenshot? 13:31:59 <planetmaker> Eddi|zuHause: I could. But then the titlescreen layout wouldn't be visible. 13:32:34 <planetmaker> and yes, I forgot to cut the menu bar :) 13:33:30 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 13:33:31 <Eddi|zuHause> well, the problem is that non-ingame screenshots will be 24bpp and thus probably bigger 13:33:47 <planetmaker> you're right, I guess. 13:33:50 <Ammler> planetmaker: drive-through road stops? 13:33:58 <planetmaker> But the important thing is title screen 13:34:00 <planetmaker> Ammler: yes 13:34:07 <Ammler> where? 13:34:15 <Eddi|zuHause> no, the important thing is my bandwidth :p 13:34:45 <planetmaker> Ammler: below the yellow monorail station in town is a blue one 13:34:55 <gleeb> If you're worried about your bandwidth, your ISP sucks. 13:35:30 <Eddi|zuHause> planetmaker: it could also be that the opengfx landscape is more noisy 13:35:41 <Eddi|zuHause> my screenshots tend to be around 500k 13:35:48 <Eddi|zuHause> and they are higher resolution 13:35:49 <planetmaker> Eddi|zuHause: no idea. But most probable that's 24bpp 13:35:50 <Ammler> planetmaker: behind the black box? 13:36:04 <planetmaker> Ammler: no. Just SW of it. Adjacent 13:36:27 <planetmaker> but behind the black box might be another. I don't recall :) 13:36:57 <planetmaker> but granted, they could be more prominent 13:36:58 <Eddi|zuHause> planetmaker: well, it shouldn't matter that much, if of those 2^24, only 256 different values are used 13:37:14 <Eddi|zuHause> plus a little garbage from the title bar 13:37:21 <gleeb> I dislike the black boxes ?_? 13:37:25 <Ammler> planetmaker: maybe you could make the monorail 2way 13:37:35 <Ammler> and show pbs feature :-) 13:37:35 <planetmaker> I thought of it. 13:37:46 <planetmaker> Ammler: maglev uses it. 13:37:49 <planetmaker> also two-way 13:38:23 <planetmaker> and the normal rail uses path signals, too 13:38:27 <Ammler> hmm, I see oneway signals there 13:38:40 <planetmaker> Ammler: where? 13:38:51 <planetmaker> ah, yes, but the station uses path signals. 13:39:21 <planetmaker> and is through and terminus at the same time 13:39:51 <planetmaker> but making the monorail 2-way might look nicer, yes 13:40:04 <planetmaker> little space there, though 13:41:22 <Ammler> would be nice to have a situation where to trains cross without signals 13:41:33 <Ammler> w* 13:42:13 <planetmaker> hm... true 13:43:46 *** andythenorth_ [~andy@87.115.161.138] has quit [Ping timeout: 480 seconds] 13:44:45 <planetmaker> ok, I guess the blue dtrs has to move a bit :) 13:44:52 <Ammler> he, wouldn't it be nice, if the title screen changes, if you switch the clima? 13:44:55 <planetmaker> then that's possible for monorail 13:45:07 <planetmaker> well... that's something else. 13:45:20 <planetmaker> I just think that OpenTTD deserves a new one by now :) 13:47:01 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 13:47:19 <Ammler> you should also try your map with smaller resolution 13:47:31 <Eddi|zuHause> and bigger 13:47:42 <planetmaker> Smaller is not the big problem IMO 13:47:47 <Ammler> it might look booring on north 13:47:52 <planetmaker> Bigger will show a bit more boring borders :) 13:48:13 <planetmaker> Yes, the map still needs improvement :) 13:49:36 <planetmaker> and any hints for improvement are welcome 13:50:32 <Eddi|zuHause> well, you should design at least for 1920x1180 13:50:58 <Eddi|zuHause> and try to make it not completely boring for people with two screens 13:51:05 <planetmaker> Yes, I guess :) But I have no monitor with more than 1024 in y :) 13:51:18 <planetmaker> Though I can test 2560 x 1024 13:51:39 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 13:52:00 <Eddi|zuHause> i have a suggestion: when making a screenshot in zoomed-out state, make a zoomed-in screenshot of the visible area 13:52:15 <planetmaker> hu? 13:52:23 <Eddi|zuHause> like a not-entirely-huge screenshot 13:52:52 <Eddi|zuHause> to make a screenshot of a larger area than fits on the screen 13:53:14 <planetmaker> yeah, good idea. Just zooming out one step or so 13:53:32 *** Chruker [~no@0x5da34ce4.vjnqu1.dynamic.dsl.tele.dk] has joined #openttd 13:53:43 <Eddi|zuHause> like, if you have x1/2 zoom, and make a screenshot, make a zoomed-in screenshot of twice the size in each direction 13:54:59 <Eddi|zuHause> basically, do a giant screenshot, but not of the entire map, but of the area delimited by the four corners of the screen 13:56:01 <planetmaker> right 13:56:50 <planetmaker> But then... one can do a giant screenshot :) 13:56:57 <planetmaker> It's 256^2 13:58:01 *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd 13:58:52 *** thisismynick [~chatzilla@77.51.63.17] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]] 13:59:17 <Eddi|zuHause> but on a 2048^2 ther is nothing inbetween 13:59:39 <planetmaker> :) 14:02:27 <Eddi|zuHause> i often wanted to make like a "panorama view" of a larger area 14:02:52 <Eddi|zuHause> but there is simply no way other than to make 4 screenshots and gluing them together somehow 14:03:55 *** HerzogDeXtEr1 [~Flex@89.246.215.238] has joined #openttd 14:09:18 *** andythenorth_ [~andy@87.115.161.138] has quit [Quit: andythenorth_] 14:10:10 *** ecke [~ecke@213.195.202.11] has quit [Quit: ecke] 14:10:15 *** HerzogDeXtEr [~Flex@89.246.172.19] has quit [Ping timeout: 480 seconds] 14:14:01 *** `Fuco`` [~dota.keys@ip-105.imafexbb.sk] has joined #openttd 14:14:01 *** Fuco [~dota.keys@ip-105.imafexbb.sk] has quit [Read error: Connection reset by peer] 14:25:17 *** ecke [~ecke@213.195.202.11] has joined #openttd 14:26:41 <CIA-1> OpenTTD: alberth * r16747 /trunk/src/window.cpp: -Fix: Non-resized windows also need a post re-init SetDirty. 14:37:10 <fonsinchen> Is it possible to download older versions of AIs from Bananas? I suspect Admiral v19 is crashing a specific cargodist save game, but I can't find v19 anymore. 14:37:34 <Alberth> in the forum thread perhaps? 14:38:22 <fonsinchen> I think Yexo replaced the file. 14:38:36 <fonsinchen> So I'd need a specific file handle, which I don't have 14:38:37 <Alberth> ask the author :) 14:41:23 <SmatZ> bah, 4RN4 is too long level :-x 14:46:25 <gleeb> I hate cargodist ?_? 14:46:47 <gleeb> It's stolen so many hours of my life, and I've STILL not figured out what the numbers and graphs mean. 14:46:55 <gleeb> Damn it for being so awesome ?_? 14:49:14 *** Brianetta [~brian@82-69-0-3.dsl.in-addr.zen.co.uk] has quit [Quit: Tsch?ss] 14:49:17 <fonsinchen> It's not that hard to understand the numbers in the smallmap. Granted, there is no legend yet. But it's simply usage/capacity:sent/planned 14:50:37 <fonsinchen> usage is the number of cargo units counted at the receiving end of the link, sent is the number counted at the sending end. capacity is obvious and planned is the number of cargo units that should be sent that way. 14:52:12 <fonsinchen> ah, and the graphs: grey=usage, white=capacity, red=planned, yellow=sent 14:58:26 *** Yexo [~Yexo@ip51cca4b5.adsl-surfen.hetnet.nl] has joined #openttd 15:00:09 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has joined #openttd 15:01:49 <CIA-1> OpenTTD: alberth * r16748 /trunk/src/fios.cpp: -Codechange: Don't cast away constness. 15:05:56 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has joined #openttd 15:10:54 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 15:30:14 *** Yexo_ [~Yexo@ip51cca4b5.adsl-surfen.hetnet.nl] has joined #openttd 15:30:38 *** Yexo is now known as Guest69 15:30:38 *** Yexo_ is now known as Yexo 15:34:43 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 15:36:31 <Ammler> If I use "rescan files" on the newgrf gui, shouldn't that have same effect as if I restart openttd? 15:37:15 <Ammler> I don't need to rescan to load the newgrf, but it still does show the old title. 15:37:21 *** Guest69 [~Yexo@ip51cca4b5.adsl-surfen.hetnet.nl] has quit [Ping timeout: 480 seconds] 15:37:33 <Ammler> new newgrf* 15:39:55 <Xaroth> doesn't rescan onyl check for new files? 15:49:28 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 15:53:48 *** thisismynick [~chatzilla@77.51.63.17] has joined #openttd 15:54:00 <CIA-1> OpenTTD: alberth * r16749 /trunk/src/rail_gui.cpp: -Codechange: Rail toolbar uses nested widget tree only. 15:56:56 *** andythenorth_ [~andy@87.115.161.138] has quit [Quit: andythenorth_] 16:08:47 <planetmaker> Alberth: sounds like you're now slowly removing the old widget handling? 16:09:44 <Ammler> Xaroth: seems so, you still need to restart openttd 16:09:45 <Alberth> no, just removing *use* of the old widget handling :p 16:09:55 <planetmaker> ok :P 16:10:07 <planetmaker> one after the other, of course :) 16:10:36 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 16:10:40 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 16:10:42 <Alberth> I hope so, there are quite a few nasty windows out there 16:10:54 <planetmaker> so now in principle I could go w/o the old way in new patches? 16:15:03 <CIA-1> OpenTTD: yexo * r16750 /trunk/src/settings.cpp: -Fix: mark the intro gui dirty when changing the difficulty level to avoid glitches on the difficulty button 16:15:25 <Alberth> for completely new windows? yes 16:18:14 *** oskari89 [~oskari89@88.193.124.243] has joined #openttd 16:20:00 *** Buletin [~Buletin@cpe-182831.ip.primehome.com] has joined #openttd 16:26:54 <CIA-1> OpenTTD: alberth * r16751 /trunk/src/widget.cpp: -Fix (r16740): Do not crash when using a non-standard font size in the widgets. 16:27:41 <Alberth> planetmaker: basically, you may not change state of the window or the widgets in OnPaint() 16:28:12 <Alberth> many existing window do that unfortunately, a lot of work to fix 16:30:42 <Alberth> planetmaker: so the proper way for existing windows is to clean up the OnPaint(), then you can switch to nested widgets only, and make the changes for the patch 16:31:03 <Alberth> oh, and death to all hard-coded offsets and sizes :) 16:34:02 *** thisismynick [~chatzilla@77.51.63.17] has quit [Read error: Connection timed out] 16:35:03 *** thisismynick [~chatzilla@77.51.63.17] has joined #openttd 16:36:38 <planetmaker> hehe, yes :) 16:36:43 <planetmaker> Ok, sounds good. 16:37:22 *** ashchetum [63bf2bfa@webchat.mibbit.com] has joined #openttd 16:37:38 <planetmaker> And yes, I meant a completely new window (or rather a complete re-write of one, the newgrf gui selection) :) 16:39:03 <ashchetum> I fixed ottd, I figured out this funny command: sudo chmod -R 0777 /usr/share/games/openttd/data/ 16:39:24 <Alberth> If OnPaint() just contains "this->DrawWidgets();" painting is good :) 16:39:38 *** Buletin [~Buletin@cpe-182831.ip.primehome.com] has quit [Quit: Leaving] 16:39:42 <Yexo> ashchetum: that's not fixing, that's applying a hack because you don't read readme.txt 16:40:09 <ashchetum> not a hack, It wouldlnt work eitherwise 16:40:32 <Yexo> moving the data/ directory to ~/.openttd/ would be a better solution 16:41:24 <ashchetum> If it makes a difference, I was using linux, what you proprosed would mess it up more 16:42:18 <Yexo> why would that mess it up more? 16:42:23 <Alberth> ashchetum: no, it doesn't. It is generally bad to have world-writable data at a central place. 16:43:12 <Yexo> you can also have some of the grf files under /usr/share/games/openttd/data/ (for example the ttd grfs, put there by root, not writeable by world), then put all user-downloaded grfs in ~/.openttd/data 16:43:43 <ashchetum> Generaly bad, but it made it much easyer to add grf's and whatnot, before I did this openttd could not read the sample.cat file 16:44:37 <ashchetum> I had a whole lot of permission problems, and this is the only fix I found to work. 16:45:27 <Alberth> ashchetum: no it doesn't fix the permissions, if you download new files, you will have the same problems again 16:46:48 <ashchetum> no I wont, now that I made the folder full permissions, It will work fine. Besides, I don't need to add any more, the ottdcoop pack covers almost everything. 16:48:14 <Alberth> if you download a new file, it will get your default access rights, which is not world-readable with 99% chance. So another user cannot read your loaded file. 16:49:25 *** ashchetum [63bf2bfa@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 16:49:41 <Alberth> and good luck with your system 16:50:31 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 16:51:08 <CIA-1> OpenTTD: yexo * r16752 /trunk/src/ (airport_gui.cpp cheat_gui.cpp date.cpp): -Codechange: Remove most of the window-changing code from AirportPickerWindow::OnPaint 16:55:39 <CIA-1> OpenTTD: yexo * r16753 /trunk/src/intro_gui.cpp: -Fix (r16740): Don't check the width of the same string 4 times, but pick the maximum width of all difficulty levels 16:58:51 *** Cutter [Cutter@sev93-1-82-227-246-168.fbx.proxad.net] has joined #openttd 16:59:18 *** fonsinchen [~alve@BAE8c25.bae.pppool.de] has quit [Remote host closed the connection] 17:00:26 *** thisismynick [~chatzilla@77.51.63.17] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.0.11/2009060215]] 17:17:54 <CIA-1> OpenTTD: translators * r16754 /trunk/src/lang/ (5 files in 2 dirs): 17:17:54 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 17:17:54 <CIA-1> OpenTTD: arabic_egypt - 2 changes by kasakg 17:17:54 <CIA-1> OpenTTD: traditional_chinese - 64 changes by josesun 17:17:54 <CIA-1> OpenTTD: german - 4 changes by planetmaker 17:17:55 <CIA-1> OpenTTD: persian - 2 changes by Gajet9 17:21:17 * TrueBrain comes home, hits the volume button of his 2.0 music system, notices the little button saying: active bass, hits it ... and sits to enjoy it 17:21:22 <TrueBrain> I doubt my neighbours enjoy it as much as I do 17:21:23 <TrueBrain> details 17:22:10 <TrueBrain> (I might not have a subwoofer; I do have 2x 150W bass and 2x 30W trebble in a 'normal' pair of boxes :p) 17:22:12 <TrueBrain> hello all!! :) 17:22:33 <Yexo> hello TrueBrain 17:22:41 * Yexo is glad not to be your neighbour :p 17:23:02 <TrueBrain> I forgot the volume this set could produce :) 17:24:16 *** XeryusTC is now known as Xeryus|bnc 17:24:21 <TrueBrain> I guess it can function as active noise filter ... no way you can hear any noise now :p 17:25:16 <petern> active bass mangler, eh? 17:25:33 <TrueBrain> boxes don't reach below 200 Hz .. that is sad :( 17:26:06 <petern> what is it? 17:26:43 <TrueBrain> dunno .. my best guess it amplifies < 1 KHz 17:26:46 <TrueBrain> feels like that :p 17:26:58 <planetmaker> o_O this un-teachable ach...-guy was here again. I see you had fun :P 17:27:33 <petern> my speakers only go down to 50 Hz 17:27:39 <TrueBrain> 'only' :p 17:27:40 <TrueBrain> lol 17:27:55 <TrueBrain> okay, I ordered a set which claims to reach 20 Hz 17:28:00 <TrueBrain> dunno if I believe it 17:28:07 <petern> what set? heh 17:28:25 <oskari89> Heh. You can test it with sound signal generator program :) 17:28:30 <TrueBrain> Teufel 5.1 set, nothing special :p 17:28:38 <TrueBrain> oskari89: no worries, I will :) 17:28:42 <petern> oh 17:28:46 <petern> yuck 17:29:01 <TrueBrain> in the old days I did parties, and I have this CD marked: bass-test 17:29:08 <TrueBrain> it ... tests bass :p 17:29:23 <petern> i test bass with my keyboard and a synth, heh 17:30:12 <TrueBrain> although I have to say a few songs of System of a Down beats any basstest :p 17:30:28 <Yexo> planetmaker: I've already given up on helping him, after just a few minutes 17:30:29 <TrueBrain> petern: why yuck? 17:30:37 <oskari89> "oomph-oomph" :) 17:30:53 <petern> it's all about tinny, and yes, oomph oomph 17:33:54 <TrueBrain> lol, neighbour comes to complain .. bah 17:34:18 <planetmaker> Yexo: the only sane choice. We've seen it yesterday already 17:34:19 <petern> tell them it's not your bass, yours only goes to 200Hz 17:34:49 <TrueBrain> it wasn't my car who hit that person, I only drive a Panda! 17:34:50 *** Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has joined #openttd 17:36:37 * petern ponders a 60cm deep and high, 360W, 20-80Hz subwoofer 17:36:57 <TrueBrain> depends on the size of your room 17:37:05 <petern> nowhere near enough :) 17:37:33 <Eddi|zuHause> i don't need a subwoofer 17:37:37 <Eddi|zuHause> i have a tuba :p 17:37:48 <TrueBrain> LOL! Nice Eddi|zuHause ;) 17:38:18 <petern> oh, 30Hz 17:38:33 <TrueBrain> everything below 50Hz is not music anywa y:p 17:39:23 <Eddi|zuHause> infrasound can have influence on your mood ;) 17:39:31 <TrueBrain> lol 17:39:36 <TrueBrain> infrared light too :p 17:39:41 <Eddi|zuHause> no really 17:39:46 <TrueBrain> I am serious too :) 17:39:49 <Eddi|zuHause> it's done sometimes in churches 17:40:15 <petern> lies 17:40:19 <Eddi|zuHause> the ear doesn't notice it, but the body can feel the sound 17:40:29 <petern> a standard double bass goes down to 41Hz 17:40:43 <petern> a five string double bass goes down to 31Hz 17:41:45 <TrueBrain> Eddi|zuHause: in a good way or in a bad? 17:42:24 <Eddi|zuHause> more into the fear direction, i believe 17:42:27 <TrueBrain> "Infrasound has been known to cause feelings of awe or fear in humans.[16][17] Since it is not consciously perceived, it can make people feel vaguely that supernatural events are taking place." 17:42:33 <TrueBrain> (wikipedia, if you dare to believe that) 17:42:53 <TrueBrain> I only know low freq sounds can give the feeling of disorientation 17:43:18 <Eddi|zuHause> yes, the ear cannot properly trace the origin of deep tones 17:43:33 <Chruker> http://en.wikipedia.org/wiki/Brown_note :-) 17:43:38 <TrueBrain> Chruker: lies! 17:43:49 <TrueBrain> (I wonder what wikipedia says about the brown note) 17:45:39 <TrueBrain> lol, 10Hz at 153 dB ... lol :) 17:50:12 *** Brianetta [~brian@client-86-0-123-9.nrth.adsl.virgin.net] has joined #openttd 17:55:32 *** Singaporekid [~notme@cm163.psi148.maxonline.com.sg] has quit [Quit: Leaving] 17:58:04 *** Zahl_ [~Zahl@g226210246.adsl.alicedsl.de] has joined #openttd 18:04:03 *** Zahl [~Zahl@g226210246.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 18:04:03 *** Zahl_ is now known as Zahl 18:35:58 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 18:36:52 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd 18:41:19 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 18:45:25 *** maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection] 18:47:14 <Xaroth> Rubidium: android version plx? :P 18:47:30 * Xaroth just got a HTC magic.. hrr hrr 18:48:05 <TrueBrain> Xaroth: why don't you become our porter to Android? 18:48:14 <TrueBrain> (like it would be playable on those systems, but okay) 18:48:18 <Xaroth> TrueBrain: 1) wb? 2) eh? 18:48:29 <Xaroth> You assume I can actually code C/C++ :P 18:48:43 *** Xeryus|bnc is now known as XeryusTC 18:48:43 <TrueBrain> I assume you can learn 18:48:44 <Xaroth> I'm a C# person :P 18:48:46 <TrueBrain> and have a brain 18:48:47 <Xaroth> well true 18:48:47 <TrueBrain> and more of that :p 18:49:06 <planetmaker> 1:0 for TrueBrain :P 18:49:12 <petern> OH MY GOD I CANNOT BE **BOTHERED** TO LEARN SOMETHING YOU MUST **DO IT FOR ME** 18:49:31 *** andythenorth_ [~andy@87.115.161.138] has quit [Quit: andythenorth_] 18:49:38 <TrueBrain> Xaroth: that were _not_ my words, just to be perfectly clear :) 18:50:19 <TrueBrain> Xaroth: either way .. those smalls screens are really not for OpenTTD, in my hard opinion :) 18:50:26 <Xaroth> true 18:50:28 <TrueBrain> ( Eddi|zuHause: that should make you happy, the last 4 words) 18:50:48 <Xaroth> though its got a quite nice resolution for such a small screen 18:51:07 <TrueBrain> I once tried to make aport for my HTC Tyan 18:51:18 <TrueBrain> took me a few weeks before I realised it is unplayable 18:51:42 * Xaroth nods 18:52:08 *** andythenorth_ [~andy@87.115.161.138] has joined #openttd 18:52:13 <petern> technically my 640x480 htc thing can do it 18:52:16 <petern> but it wouldn't be nice 18:52:27 <Xaroth> htc magic apparently is 320x480 18:52:45 <Xaroth> so -should- work, but will be small as hell 18:53:02 <TrueBrain> yup 18:53:11 <TrueBrain> and the lack of a good mouse ... 18:53:26 <Xaroth> yeh, it does have a trackball BB-esque 18:54:03 <Xaroth> which might work, but is still a bit iffy 18:57:03 <Eddi|zuHause> what makes me sad is that i have (once again) such a small insect in my screen 18:57:16 <Eddi|zuHause> and this time it doesn't look like it's going away 18:57:38 <TrueBrain> IN your screen? 18:57:46 <Eddi|zuHause> well, under the surface 18:57:53 <TrueBrain> TFT? 18:57:58 <Eddi|zuHause> yes 18:58:07 <TrueBrain> nasty 19:06:02 *** Brianetta [~brian@client-86-0-123-9.nrth.adsl.virgin.net] has quit [Quit: Tsch?ss] 19:10:13 <andythenorth_> bloody pixels 19:13:28 *** KUDr [~doctor@203.253.broadband9.iol.cz] has quit [] 19:15:18 *** Brianetta [~brian@client-86-0-123-9.nrth.adsl.virgin.net] has joined #openttd 19:26:18 <Eddi|zuHause> well it's black, but right in the middle of the screen 19:26:30 <Eddi|zuHause> and really noticeable on a mostly white background 19:26:46 <Eddi|zuHause> and not moving a bit... (anymore) 19:26:48 <TrueBrain> you sure it is an insect, and not dead pixels? :) 19:26:54 <Eddi|zuHause> yes, i am sure 19:27:13 <Eddi|zuHause> the kind of insect that sits on every white wall 19:27:32 <Chruker> does the tft have a protective screen? 19:27:40 <Eddi|zuHause> a what? 19:27:44 <_ln> a glass 19:27:51 <_ln> or something like that 19:28:04 <Eddi|zuHause> no, i believe it's all plastic 19:28:05 <Chruker> or is the screen surface 'soft' 19:28:32 <Eddi|zuHause> i have no reference what is "soft" 19:31:19 <TrueBrain> not hard ;) 19:31:34 <TrueBrain> I have never seen a bug crawling into any of the screens I 'own' 19:31:37 <TrueBrain> maintain .. what ever :p 19:31:49 <TrueBrain> which hits the 500+ ... so I wonder why you have it at least twice ;) 19:32:07 <TrueBrain> do you put food in it? :p 19:33:10 <z-MaTRiX> hi. 19:33:33 <Eddi|zuHause> TrueBrain: well, i read it was a rather common problem 19:33:56 <Eddi|zuHause> these are really tiny bugs 19:34:28 <Chruker> When did you last have an exterminator visit your home? ;-) 19:34:54 *** fonsinchen [~alve@BAE86ce.bae.pppool.de] has joined #openttd 19:36:00 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has joined #openttd 19:36:18 *** Estiercol [~BlackCrys@201.170.185.175.dsl.dyn.telnor.net] has joined #openttd 19:36:20 <Nite_Owl> Hello all 19:37:52 <TrueBrain> howdie 19:38:12 <Estiercol> Tired of Niggggers and their monkeyshines? Then join us at chimpout.com! We are NOT White Supremacists! We welcome and respect all HUMAN RACES of all colors. That means Asians, Whites, non-Negroid Hispanics, Semites, Indians, etc are all welcome. Join us in the epic battle of Human vs Negro and help us defeat and put in its place the Feral Negro Beast. http://www.chimpout.com/forum 19:38:25 <Yexo> @kban Estiercol 19:38:37 <TrueBrain> @whois Yexo 19:38:43 <TrueBrain> :( 19:38:54 <Eddi|zuHause> @which bot? 19:38:55 <TrueBrain> @kban Estiercol 19:38:56 *** mode/#openttd [+b *!~BlackCrys@201.170.185.175.dsl.dyn.telnor.net] by DorpsGek 19:38:56 *** Estiercol was kicked from #openttd by DorpsGek [TrueBrain] 19:39:07 <TrueBrain> Yexo: are you registered to DorpsGek? 19:39:25 <Yexo> TrueBrain: yes, but I have a different hostmask now (I'm at my parents house) 19:39:31 <TrueBrain> ah :p 19:39:32 <Sacro> hehe, chimpout dude is back :D 19:39:50 <Nite_Owl> Hello TrueBrain 19:41:10 <_ln> what is a negroid hispanic? 19:41:16 <Chruker> eddi, does it look something like this: http://img249.imageshack.us/img249/612/bug01hj7.jpg 19:42:26 <Chruker> Although that particular one is between the tft panel and the backlight 19:42:47 <Eddi|zuHause> yes, roughly 19:42:53 <Yexo> TrueBrain: is there any way I can add a second hostmask to dorpsgek? 19:42:55 <Eddi|zuHause> just in a more central place 19:43:00 <TrueBrain> Yexo: yup 19:43:02 <TrueBrain> you can just identify 19:43:03 <Eddi|zuHause> and it's pissing me off 19:43:59 *** Brianetta [~brian@client-86-0-123-9.nrth.adsl.virgin.net] has quit [Quit: Tsch?ss] 19:44:06 <Chruker> eddi, is it still moving/alive? 19:44:25 <TrueBrain> Yexo: try 'whoami' 19:44:25 <Eddi|zuHause> _ln: hispanics are a cultural group, generalizing all spanish-speaking people of latin-america, not a race 19:44:30 <Yexo> @whoami 19:44:30 <DorpsGek> Yexo: Yexo 19:44:31 <Eddi|zuHause> Chruker: no, it is not moving 19:44:36 <Eddi|zuHause> i don't know of alive 19:44:36 <TrueBrain> see, you are authorized 19:44:48 <Yexo> yes, because I used identify 19:44:51 <Eddi|zuHause> it's not exactly answering 19:44:54 <TrueBrain> ah ;) Lol :) 19:45:05 <Yexo> but I think (not sure now), that dorpsgek recognises me automatically when I'm at home 19:45:14 <TrueBrain> if you added the hostmask ;) 19:45:19 <KenjiE20> Yexo, 'user hostmask add' should do it 19:45:25 <Yexo> thanks KenjiE20 19:46:41 <TrueBrain> 'hostmask list' shows your masks 19:46:45 <TrueBrain> (in a PM to DorpsGek please ;)) 19:46:55 <_ln> Eddi|zuHause: m'kay 19:47:13 <Yexo> ok, managed to add my current hostmask now 19:47:22 <Yexo> thanks again for the help 19:47:24 <TrueBrain> concratz ;) 19:50:12 *** KUDr [~doctor@203.253.broadband9.iol.cz] has joined #openttd 19:52:20 *** fonsinchen [~alve@BAE86ce.bae.pppool.de] has quit [Remote host closed the connection] 19:54:52 *** Dred_furst [~Dred@user-54427f60.l6.c2.dsl.pol.co.uk] has joined #openttd 19:55:04 *** Dred_furst [~Dred@user-54427f60.l6.c2.dsl.pol.co.uk] has quit [] 19:55:16 <TrueBrain> hit and run ... I hate hit and run 19:55:23 *** Dred_furst [~Dred@user-54427f60.l6.c2.dsl.pol.co.uk] has joined #openttd 20:03:55 *** Nite_Owl_ [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has joined #openttd 20:04:24 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has quit [Read error: Connection reset by peer] 20:04:35 *** Nite_Owl_ is now known as Nite_Owl 20:13:54 <TrueBrain> lalala 20:15:04 <_ln> you would need to pay RIAA for that 20:15:25 <TrueBrain> yeah, I already muted my phone 20:16:48 <Eddi|zuHause> that's not sufficient... because when you call someone, you send them the signal to play their ringtone, so it is a public playing of their ringtone by you 20:17:17 <TrueBrain> haha :) 20:17:18 <Eddi|zuHause> (at least that is how i understood their reasoning) 20:17:23 <TrueBrain> so even typing this to you is wrong 20:17:41 <TrueBrain> as this makes your computer trigger a music too :) 20:24:04 <Eddi|zuHause> "ASCAP also has a theory that the carriers are direct infringers because they set up the system that causes phones to ring in public, but that theory is pretty handily wiped out by the recent Cablevision ruling, where the court found that setting up a "remote DVR" service doesn't make you a direct infringer when your customers use it." 20:24:35 <Eddi|zuHause> (http://www.eff.org/deeplinks/2009/06/ascap-wants-be-paid-) 20:24:39 <TrueBrain> this world is rotten, that is nothing new I hope :) 20:25:14 <frosch123> hmm, where is the revert button in ttdp wiki? 20:28:31 *** Bergee [~bergee@c-68-40-190-70.hsd1.mi.comcast.net] has joined #openttd 20:28:36 <TrueBrain> wrong channel for that question? :P 20:28:38 <TrueBrain> ghehe :) 20:30:31 <frosch123> "Versions are identical" <- looks like I read the broken diff correctly 20:31:13 <Eddi|zuHause> lmao: http://www.youtube.com/watch?v=8-QNAwUdHUQ 20:31:36 <Eddi|zuHause> (it's about ships, so it isn't off topic :p) 20:34:13 *** Zorn [~zorn@e177227189.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 20:44:40 <Chruker> meh, now there are google ads popping up inside the video player... 20:45:46 <Eddi|zuHause> i don't know that... i don't actually open youtube links... 20:45:56 <TrueBrain> you only hand them out 20:46:20 <Eddi|zuHause> no, i have a script fetching the video url, and then directly wgetting that 20:47:09 <_ln> and you'll miss all the intelligent web 2.0 comments 20:48:40 *** frosch123 [~frosch@frnk-590fd483.pool.einsundeins.de] has quit [Remote host closed the connection] 20:51:48 <Eddi|zuHause> i miss a totally overloaded site blocking my garden hose of an internet connection 20:51:56 <Eddi|zuHause> and my non-functional flash plugin 20:53:14 <LadyHawk> i got this big town on the top border right 20:53:27 *** Yexo [~Yexo@ip51cca4b5.adsl-surfen.hetnet.nl] has quit [Remote host closed the connection] 20:53:27 <LadyHawk> and right in the middle there's a train track going all the way to the south border to another town 20:53:37 <LadyHawk> and this town is like, building around my rails in a bum shape 20:53:39 *** Yexo [~Yexo@ip51cca4b5.adsl-surfen.hetnet.nl] has joined #openttd 20:54:39 <Eddi|zuHause> the top border or the right border? 20:54:49 <Eddi|zuHause> the right or the middle of the town? 20:54:57 <Nite_Owl> town builds no roads option 20:55:07 <Eddi|zuHause> your location descriptions are confusing 20:56:48 <Eddi|zuHause> and what is the actual problem now? 20:57:55 *** ProfFrink [~proffrink@5adb1db3.bb.sky.com] has joined #openttd 21:00:00 <CIA-1> OpenTTD: yexo * r16755 /trunk/src/newgrf.cpp: -Codechange: apply some codestyle to newgrf.cpp 21:04:04 *** Prof_Frink [~proffrink@5ad91581.bb.sky.com] has quit [Ping timeout: 480 seconds] 21:04:04 *** ProfFrink is now known as Prof_Frink 21:07:31 *** Rexxars [~rexxars@62.73.249.23] has joined #openttd 21:07:50 *** Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has quit [Ping timeout: 480 seconds] 21:09:00 *** Yexo [~Yexo@ip51cca4b5.adsl-surfen.hetnet.nl] has quit [Quit: bye] 21:13:20 *** xahodo [~xahodo@xahodo.demon.nl] has joined #openttd 21:19:11 *** andythenorth_ [~andy@87.115.161.138] has quit [Quit: andythenorth_] 21:24:52 *** Farden [~jk3farden@ram94-7-82-232-189-236.fbx.proxad.net] has quit [Quit: ( www.nnscript.de :: NoNameScript 4.1 :: www.regroup-esports.com )] 21:28:35 <Chruker> hmmm, doesnt trams have bridges or tunnels? 21:35:34 <Nite_Owl> same as roads 21:40:28 <Chruker> nvm, I couldnt see how AIs would build them, but I forgot trams/roads are just a subtype like maglev or monorail 21:43:07 *** _ln [~lanurmi@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 21:45:57 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has quit [Quit: I love my HydraIRC -> http://www.hydrairc.com <-] 21:50:19 *** KritiK [~Maxim@78-106-178-4.broadband.corbina.ru] has quit [Quit: Leaving] 21:51:14 <Eddi|zuHause> hm... the insect seems to have moved again 21:51:20 <Eddi|zuHause> i can't find it anymore 21:51:25 *** Chris_Booth [~chatzilla@client-86-26-133-216.watf.adsl.virgin.net] has joined #openttd 21:53:17 <SmatZ> Eddi|zuHause: do you have insect inside your monitor? 21:53:39 <Eddi|zuHause> yes 21:53:46 <Eddi|zuHause> i can see it moving again 21:59:40 *** Brianetta [~brian@client-86-0-123-9.nrth.adsl.virgin.net] has joined #openttd 22:00:19 *** Chris_Booth [~chatzilla@client-86-26-133-216.watf.adsl.virgin.net] has quit [Read error: Connection reset by peer] 22:02:31 <Muxy> i have also one... 22:04:28 <SmatZ> interesting 22:04:56 <Muxy> just behind the "image" 22:05:36 <Muxy> and of course in front of the light panel 22:07:34 <Muxy> i have a bug in my monitor 22:08:50 *** Progman [~progman@p57A1CDF5.dip.t-dialin.net] has quit [Remote host closed the connection] 22:12:10 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 22:14:12 *** nickman87 [~chatzilla@d54C3F29D.access.telenet.be] has joined #openttd 22:14:27 <nickman87> !players 22:14:44 <nickman87> oeps, wrong one ;) 22:19:23 <SmatZ> hmm where is glx? 22:19:52 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has quit [Remote host closed the connection] 22:19:53 *** thingwath [~thingwath@88.83.164.57] has quit [Quit: It's all over.] 22:25:03 *** nickman87 [~chatzilla@d54C3F29D.access.telenet.be] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5/20090624025744]] 22:32:37 *** Dred_furst [~Dred@user-54427f60.l6.c2.dsl.pol.co.uk] has quit [Quit: Leaving] 22:36:44 <Ammler> SmatZ: bastard :P 22:44:08 *** Brianetta [~brian@client-86-0-123-9.nrth.adsl.virgin.net] has quit [Quit: Tsch?ss] 23:00:43 <Nite_Owl> need to feed - later all 23:00:47 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has quit [Quit: Read You Soon] 23:01:10 <Eddi|zuHause> why can't he put that in the quit message? 23:01:44 *** Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has quit [Quit: Bitches.] 23:09:57 <Xaroth> Eddi|zuHause: why does he think we care? :P 23:10:18 <Eddi|zuHause> why would i know what another person thinks? 23:10:40 <Xaroth> because yer spekul 23:10:59 <Eddi|zuHause> i'm only borderline psychic, it does not reach around half the world 23:11:34 <Xaroth> [Eddi|zuHause]: i'm only borderline psychotic, it does not reach around half the world << fixed. 23:12:09 <Eddi|zuHause> yes, my psychic ability did reach far enough to see that one coming 23:12:24 <Xaroth> har har har 23:20:45 *** dragonhorseboy [~dragonhor@modemcable160.111-57-74.mc.videotron.ca] has joined #openttd 23:20:47 <dragonhorseboy> hey 23:20:55 <Xaroth> hello horse dragon girl 23:21:11 <Eddi|zuHause> # und der Mensch heisst Mensch, 23:21:13 <Eddi|zuHause> # weil er erinnert, weil er k?mpft, 23:21:14 <Eddi|zuHause> # und weil er hofft und liebt, 23:21:16 <Eddi|zuHause> # weil er mitf?hlt und vergibt 23:21:27 *** Fuco [~dota.keys@ip-105.imafexbb.sk] has joined #openttd 23:21:28 <dragonhorseboy> just wondering but how difficult could it be to add another rail type thats compactible with standard (not electric) rail? 23:21:29 *** `Fuco`` [~dota.keys@ip-105.imafexbb.sk] has quit [Read error: No route to host] 23:21:36 * dragonhorseboy wonders just WHO xaroth is! 23:22:08 <Xaroth> dragonhorseboy: Look up Lunatic in the dictionary.. is my face. 23:22:14 <Eddi|zuHause> dragonhorseboy: it's a simple newgrf, as long as you use peter's railtypes patch 23:23:11 <Eddi|zuHause> what exactly does a "lunatic" have to do with the moon, anyway? 23:24:10 <Eddi|zuHause> tiny etymological tidbit: the moon is male in all germanic languages, and female in all romanic languages 23:24:56 <dragonhorseboy> hm did you have a link or no eddi? 23:25:15 <Eddi|zuHause> no. i do never have links. 23:25:38 <Eddi|zuHause> i'm also not sure if the patch is actually far enough evolved to support loading newgrfs 23:27:02 <dragonhorseboy> thanks anyhow 23:27:56 <Eddi|zuHause> last discussion i heard was about strategical problems with implementing tunnel entrances 23:28:27 <dragonhorseboy> the reason I asked was because of pondering how not every freaking single locomotive are multi-voltage so it could have had been interesting to have a single wire dc rail and (default erail.grf sprites) heavier wire for ac rail 23:28:47 <dragonhorseboy> diesel could run under both but a dc loco wouldn't be able to go onto the ac rails otherwise 23:28:59 <dragonhorseboy> its only a thought seeing maps can be very huge 23:28:59 <Eddi|zuHause> technically, DC wires need to be bigger 23:29:25 <dragonhorseboy> well at the small scale I can't think how to differ them tho ... maybe put it other way .. dc uses default sprites and ac uses thin single wire? 23:29:27 *** thingwath [~thingwath@88.83.164.57] has joined #openttd 23:29:28 <Eddi|zuHause> which is why many system use side-mounted (third rail) systems 23:30:22 <Eddi|zuHause> single wire has not much to do with dc/ac 23:30:28 <dragonhorseboy> eddi..true but there's still quite many dc overhead railroads 23:30:35 <dragonhorseboy> eddi..I know..I was just talking in term of ttdx scale 23:30:48 <Eddi|zuHause> single wire just limits your ability to space out the poles 23:30:57 <Eddi|zuHause> and lower speed limit 23:30:59 <dragonhorseboy> hey maybe thats it... 23:31:41 <Eddi|zuHause> single wire is cheaper, you'll usually find it with short distance slow branch lines 23:31:42 <dragonhorseboy> ac would have one pole per tile and dc would have two .. dunno if that may look too cluttering or not when several lines joins 23:31:45 <Eddi|zuHause> or tram systems 23:32:43 <Eddi|zuHause> influencing the pole positions is more difficult 23:32:54 <Eddi|zuHause> you need to hack elrail.cpp for that 23:33:02 *** Eddi|zuHause [~johekr@p54B776D4.dip.t-dialin.net] has quit [] 23:33:11 <dragonhorseboy> there's always just using two different ac systems instead but that might drive the players a bit crazy trying to figure which was which on the screen :S (7500VAC verus 1500VAC for example) 23:33:22 *** Eddi|zuHause [~johekr@p54B77DAC.dip.t-dialin.net] has joined #openttd 23:33:26 <dragonhorseboy> I guess some ideas don't seem so plausible all the times 23:34:25 <Eddi|zuHause> it was decided long ago that distinguishing power systems is not the way to go 23:35:02 <Eddi|zuHause> it's taking the realism track too far, even for MB's sense of realism 23:36:08 <dragonhorseboy> yeah 23:36:33 <dragonhorseboy> at least extra railtypes could be used for these with more certain tho... 23:36:44 <Eddi|zuHause> keep in mind that not only the railtype needs to exist, but the train sets will also need to support it 23:37:02 <Eddi|zuHause> third rail has the highest chance in that department 23:40:42 <dragonhorseboy> narrow gauge electrified (it does make sense, there's even a few historic railroads in swizterland that went electric quite early they never ever had one diesel) ... standard third rail with rapid loading (BART in usa, S-Bahn in german, etc) .. monorail system (look at the transrapid grf to see how they managed to draw 'raised' rails) for short and mild distances 23:41:22 <dragonhorseboy> thats just my own thoughts eddi 23:41:33 <Eddi|zuHause> BART is wide gauge, not standard gauge 23:41:58 <dragonhorseboy> eddi...well its the same principal tho no? its a short distance high capacity train 23:42:27 <Eddi|zuHause> and all of switzerland was electrified pretty fast 23:42:50 <Eddi|zuHause> they a) have insane mountain routes, and b) lack of fossil fuel (especially coal during WWII) 23:43:21 <Eddi|zuHause> they had an electric narrow gauge system here in the (open) coal mines 23:43:44 <dragonhorseboy> yeah and eddi...as weird as it seem there were actually just a selective few shunter steam locomotives refitted for electric boiler heating from overhead ... as a backup in case of coal shortages during world war 23:43:48 <dragonhorseboy> in swizterland that is 23:44:08 <dragonhorseboy> so eddi...well yeah what about it? narrow gauge and narrow gauge electrified .. two rail types for that 23:44:26 <Eddi|zuHause> i know that 23:44:37 <Eddi|zuHause> electric power in switzerland is mainly water power 23:44:47 <Eddi|zuHause> which they have plenty 23:45:15 <Eddi|zuHause> well, it does not really matter what i think 23:45:24 <Eddi|zuHause> the patch is in development 23:45:27 <dragonhorseboy> I still remember reading about how the swizterland government finally "retired" these long-held-in-reserve steam locomotives and let a few museums have them as long as they could reconnect these to the mainlines in a limited window of time 23:45:38 <Eddi|zuHause> and the intended target is support for 16 rail types 23:45:40 <dragonhorseboy> I mean.. 60+ years is a very long time 23:46:03 <dragonhorseboy> E3's I think..forgot.. they were 4-6-0 or 4-8-0 I believe 23:47:05 <Ammler> nightly 23:47:12 <Eddi|zuHause> that does not sound like a shunting engine 23:47:14 <dragonhorseboy> they were held for cold war but nothing came of needing them (and btw one wasn't put into the storage but sent oversea to canada a long time ago..its still running in quebec) 23:47:39 <Eddi|zuHause> 4-*-* sounds more like a long distance express engine 23:47:42 <dragonhorseboy> well that was a different topic sorry 23:47:58 <dragonhorseboy> eddi..yeah they had larger wheels for sure 23:48:18 <dragonhorseboy> I think it was quoting as being able to do 110km/h or a bit more 23:49:10 <dragonhorseboy> still...steam locomotives moved into sealed storage adjacent to mainline for the cold war and never ever used up to till several years ago the gov finally decided these had to be cleared out and let the museums have them 23:49:18 <dragonhorseboy> thats got to be crazy a bit 23:50:34 <Eddi|zuHause> no, why? the soviet union had a similar stash of formerly-german steam engines ready to go in poland 23:50:47 <dragonhorseboy> eddi oh and which of unusual steam locomotives .. how about the BR05 (if that was the right class) from DB where it didn't have the usual two pistons but rather each axle had two ' 23:51:01 <dragonhorseboy> 'clyinders' on each sides making it a total of 16 small pistons for four drive axles 23:51:29 <dragonhorseboy> nothing connecting the four axles together...each were independent 23:51:43 <dragonhorseboy> hmm let me find that site again..it listed many of these locos and more 23:52:24 <Eddi|zuHause> yes, but individual-axle drives turned out to be very common for electric engines 23:52:34 <dragonhorseboy> true...still.. 23:52:53 <Eddi|zuHause> that's what experiments are for 23:53:00 <Eddi|zuHause> finding out what works and what does not 23:53:24 <dragonhorseboy> there was actually one (uk I'm certain) steam locomotive that was built with the left and right pistons not even connected so it could be a bit hard to get the thing started half of the times if the left piston turned forward and the right one turned in reverse instead.. BLOODY ***! 23:53:38 <dragonhorseboy> whoever came up with that idea I had to wonder 23:53:59 <Eddi|zuHause> they wouldn't be experiments if there weren't occasionally outcomes that are junk 23:54:07 <dragonhorseboy> eddi..which of re experinments.... 23:54:36 <Eddi|zuHause> all of them 23:55:09 <dragonhorseboy> I haven't read the more-or-less-offical book about the project but you recall that one plan for a modern steam locomotive (looked just like a diesel body on slight higher chassis) but it was eventually neglected to scrap from various levels outside the railroads 23:55:26 <dragonhorseboy> had to wonder what would had happened if it was left to succeed 23:55:39 <dragonhorseboy> I think I recalled the name..let me check 23:56:51 <Eddi|zuHause> i'm going to bed