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00:02:25 *** thepalm [~chatzilla@121.210.80.70] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 00:09:18 *** Brianetta [~brian@client-82-12-250-43.brnt.adsl.virginmedia.com] has quit [Quit: Tsch?ss] 00:11:56 *** Zahl [~Zahl@e180234083.adsl.alicedsl.de] has quit [Quit: *schiel*] 00:12:45 *** nicfer2 [~Usuario@190.50.37.120] has quit [Quit: Leaving.] 00:40:23 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has quit [Read error: Connection reset by peer] 00:50:32 *** Fast2 [~Fast2@p57AF8F83.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 01:16:01 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has joined #openttd 01:25:17 *** JFBelugas [~jfranc@ip-127.84.126.206.dsl-cust.ca.inter.net] has joined #openttd 01:36:23 *** KenjiE20 [~KenjiE20@92.8.30.229] has quit [Quit: WeeChat 0.3.0] 01:48:48 *** eJoJ [~aim@62.84-48-222.nextgentel.com] has quit [Ping timeout: 480 seconds] 01:50:54 <JFBelugas> ho so quiet, isn't it? 01:52:10 *** eJoJ [~aim@62.84-48-222.nextgentel.com] has joined #openttd 01:52:15 *** Cow14 [Cow14@S01060019d1ae9476.ed.shawcable.net] has joined #openttd 01:52:32 <Cow14> hello? 02:00:33 <JFBelugas> hello 02:00:35 <Eddi|zuHause> JFBelugas: it tends to do that at 4AM 02:00:41 <JFBelugas> hehe 02:00:46 <JFBelugas> somewhere 02:00:50 <JFBelugas> sometimes 02:01:15 <JFBelugas> ho shooooo... the timer closed the light 02:01:48 <JFBelugas> mooooooo! 02:05:07 * JFBelugas is working4work@home 02:05:18 <JFBelugas> lovely evening. again 02:14:44 <JFBelugas> and now, all is over, and so am i 02:14:52 <JFBelugas> night Eddi|zuHause 02:14:52 * Sacro yawns 02:14:55 <Sacro> could do some openttd 02:15:01 <JFBelugas> ho... a live Ben! 02:15:08 <Sacro> Indeed 02:15:10 <Sacro> and ho 02:15:10 <JFBelugas> bye Sacro 02:15:13 <Sacro> a live... Belugas 02:15:16 <Sacro> night mate 02:15:18 <JFBelugas> rrrr...zzzzzzzz 02:15:21 *** JFBelugas [~jfranc@ip-127.84.126.206.dsl-cust.ca.inter.net] has quit [Quit: Wife calls...] 02:16:25 <Cow14> moooooooooooooooo 02:20:51 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Remote host closed the connection] 02:21:23 <welshdragon> Cow14: your spam is not appreciated here 02:22:01 <Sacro> mooooooooooooooooooooo 02:23:08 <Cow14> he did it so why can't i ? ^^^^^ 02:23:46 <welshdragon> as Sacro is my friend, and a retard 02:24:00 <Cow14> oh that makes sense 02:24:48 <welshdragon> in all seriousness, were an admin around both you and Sacro might have been given a /kick 02:24:58 <welshdragon> or they might /kick the telltale tit... 02:25:18 <Cow14> your on ottd coop public server? 02:25:29 <welshdragon> i was 02:25:33 <welshdragon> i've been busy 02:25:40 <Cow14> ok 02:27:02 <welshdragon> Sacro also just lost the Game 02:28:45 <Sacro> D: 02:42:16 *** welshdragon [~markjones@147.143.254.214] has quit [Quit: welshdragon] 02:43:03 *** welshdragon [~markjones@147.143.254.214] has joined #openttd 02:44:06 *** glx [glx@2a01:e35:2f59:c7c0:9838:fb3c:d997:d35c] has quit [Quit: bye] 02:44:53 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 03:13:56 *** ecke_ [~ecke@188.75.128.2] has joined #openttd 03:19:02 *** ecke [~ecke@213.195.231.53] has quit [Ping timeout: 480 seconds] 03:21:58 <Pikka> gentlemen 03:40:57 <Cow14> yes... 03:41:17 *** llugo [~lugo@mgdb-4db81098.pool.mediaWays.net] has joined #openttd 03:44:23 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 03:48:37 *** lugo [~lugo@mgdb-4db87cc7.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 03:55:19 <Cow14> cya all 03:55:21 *** Cow14 [Cow14@S01060019d1ae9476.ed.shawcable.net] has quit [] 03:57:36 <Pikka> I thought he'd never leave! 04:12:10 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 04:12:23 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 04:12:56 *** Rubix`` [~wrqwer@69.49.68.95] has quit [] 04:24:41 *** ecke_ [~ecke@188.75.128.2] has quit [Quit: ecke_] 04:43:37 *** Fuco [~dota.keys@147.251.209.96] has quit [Ping timeout: 480 seconds] 05:30:18 <Pikka> argh, this makes no sense D: 05:34:18 <Pikka> oh wait, I see D: 05:35:23 <Pikka> the fact that the wagon has a running cost makes property 19 kick in and makes the wagon only appear in electrified depots 06:18:00 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 06:23:19 *** thepalm [~chatzilla@121.210.80.70] has joined #openttd 06:43:46 *** Seberoth [~seberoth@xdsl-87-79-167-16.netcologne.de] has quit [Ping timeout: 480 seconds] 06:46:38 *** Seberoth [~seberoth@xdsl-78-34-202-208.netcologne.de] has joined #openttd 06:49:32 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has joined #openttd 06:57:30 *** boekabart [~boekabart@ip218-114-173-82.adsl2.static.versatel.nl] has joined #openttd 06:57:33 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has quit [Ping timeout: 480 seconds] 07:02:34 *** andythenorth [~andy@87.113.14.230.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 07:03:30 <Pikka> good morning folks 07:03:32 <Pikka> also, bbl 07:03:37 *** Pikka is now known as Pikka|afk 07:12:26 <andythenorth> morning 07:14:00 <andythenorth> so I have a checkout of openttd source 07:14:14 <andythenorth> I've patched it a couple of times (realistic RV, and something frosch sent me) 07:14:29 <andythenorth> I want to compile 'clean' 07:14:34 <andythenorth> what do I need to do? 07:16:34 *** FR^2 [~frquadrat@frquadrat.de] has joined #openttd 07:24:13 <andythenorth> ah screw it, I'll ask again when more people are awake "| 07:24:15 <andythenorth> :| 07:33:09 <Alberth> go to the root of the checkout, and type 'svn revert -R .' 07:33:53 <Alberth> then type 'svn status' and decide whether or not to throw away any unknown files. 07:34:14 <Alberth> andythenorth: ^^ 07:37:31 <andythenorth> Alberth: thanks, compiling now :) 07:38:25 <_ln> is there a name for a design pattern where a function is only executed if enough time has passed since last call? like a singleton-style idea, but with timestamps. 07:38:33 <andythenorth> compiling on intel mac with -j4 is *way* faster and maxes out CPU :) 07:46:50 <Alberth> usually only for initial compiles for me, after that, I make changes to 1 C++ file at a time, and multiple parallel compiles are then useless :p 07:52:15 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has joined #openttd 07:53:26 <andythenorth> I don't have permissions to rename a self-compiled OpenTTD.app on OS X. I am admin, and it *looks* like I have r/w access. Do I need to learn about the sticky bit? 07:55:19 <andythenorth> ^^ nvm 07:55:54 <Rubidium> there you ran into something that is far from generic; it's actually quite specific to OS X 08:07:22 <CIA-4> OpenTTD: alberth * r17759 /trunk/src/osk_gui.cpp: -Codechange [FS#3257]: Return focus to the parent window using the function designed for it. 08:09:49 <andythenorth> testing Terkhen's acceleration patch... 08:10:10 <andythenorth> ...trains seem to work, I've stalled out a big train on a big hill :) 08:10:34 <Rubidium> as long as it moves at like 1km/h and doesn't totally stop it works 08:10:49 <andythenorth> yup, seems to be same as previous 'realistic' acceleration behaviour 08:13:50 <andythenorth> ..train is still moving at 1mph... 08:14:10 <andythenorth> I think at this point I might have turned it around in a real game...or crashed another train into it to get rid of the thing 08:17:22 <Alberth> build another track next to it :) 08:18:13 <andythenorth> I should just use maglev 08:18:32 *** Pikka|afk is now known as Pikka 08:20:15 <andythenorth> plan for day: 1. test acceleration 2. draw log boat 3. lunch :) 08:23:42 <CIA-4> OpenTTD: alberth * r17760 /trunk/src/depot_gui.cpp: -Revert (r17648): _local_company is less constant than you'd expect. 08:23:48 <Alberth> you have lunch at the end of the day? 08:24:14 <andythenorth> 1 and 2 may not happen before 3 08:42:35 <boekabart> hardly a plan then 08:47:53 <Alberth> a loosely defined set of goals is better than no goals imho. 08:48:37 <boekabart> still not a plan. more like an unsorted todo list 08:48:57 <boekabart> my plan: part 08:49:00 *** boekabart [~boekabart@ip218-114-173-82.adsl2.static.versatel.nl] has left #openttd [] 08:49:50 *** hugacsaka [hugacsaka@540305D4.catv.pool.telekom.hu] has joined #openttd 08:49:52 *** hugacsaka [hugacsaka@540305D4.catv.pool.telekom.hu] has quit [] 08:53:53 *** N35 [~user@0x55535623.adsl.cybercity.dk] has joined #openttd 08:57:50 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has joined #openttd 09:01:33 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has quit [Ping timeout: 480 seconds] 09:12:51 *** Muxy [~Benoit@smtp.bdelalande.net] has joined #openttd 09:13:23 *** LordAzamath [~stabuinte@82.131.16.156.cable.starman.ee] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 09:14:26 <Muxy> Yo there, i'm searching difference between DoCommand and DoCommandP 09:17:36 <TrueBrain> Never use DoCommand unless you know what you are doing ;) Always use the P version 09:18:29 *** frosch123 [~frosch@frnk-590fc9f1.pool.mediaWays.net] has joined #openttd 09:18:32 <Muxy> well, it's not for using, it's for my watch patch. i insert some code in the DoCommandP, and it seems to work well in local game & in network game 09:19:53 <Muxy> but if there are 2 function, do i need to insert same code in both, or with DoCommandP i will see all what is done... 09:24:23 *** tux_mark_5 [~kvirc@lan-84-240-29-163.vln.skynet.lt] has joined #openttd 09:25:04 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 09:36:10 <andythenorth> I broke the game :| 09:37:50 <Pikka> huzzah! 09:38:34 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has joined #openttd 09:38:58 *** Nickman_87 is now known as Nickman87 09:39:35 *** Brianetta [~brian@client-82-12-250-43.brnt.adsl.virginmedia.com] has joined #openttd 09:41:37 *** Progman [~progman@p57A1B736.dip.t-dialin.net] has joined #openttd 09:44:43 <Pikka> avast ye, chaps 09:44:52 <Pikka> andy, what did you do? 09:50:16 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 09:54:56 *** KritiK [~Maxim@78-106-159-132.broadband.corbina.ru] has joined #openttd 10:05:56 *** Belugas [~belugas@216.191.111.238] has quit [Ping timeout: 480 seconds] 10:06:19 *** Belugas [~belugas@216.191.111.238] has joined #openttd 10:06:23 *** mode/#openttd [+o Belugas] by ChanServ 10:08:19 <andythenorth> Pikka: I set vehicle weight to \w256 and produced an assert that *seems* to have eaten a bunch of autosaves somehow 10:08:32 <andythenorth> I am using Terkhen's acceleration patch... 10:14:16 *** Zahl [~Zahl@e180234083.adsl.alicedsl.de] has joined #openttd 10:19:53 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has joined #openttd 10:22:52 <Pikka> for which vehicle type is weight a word? 10:24:22 <andythenorth> well not for RVs :D 10:24:54 <andythenorth> this does mean vehicle unladen weight is limited to 63t. I have hit that limit and will again.... 10:25:03 <andythenorth> but screw it, it's only a game 10:25:55 <Rubidium> Pikka: not many; usually it'd double words (ten tonnes, eleventy tonnes) or quad words (hundred and twenty tonnes) 10:26:13 <Pikka> you'll have to find a friendly person to give you an RV equivalent of train property 24 :) 10:26:19 <Pikka> look, here comes Rubidium! 10:27:04 <Rubidium> right... 64+ tonnes vehicles 10:28:04 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 10:28:18 *** Pikka is now known as Pikka|afk 10:31:19 <frosch123> didn't terkhen supply a cb36 for weight? (i.e. 15 bit weight) 10:32:40 <frosch123> 8191 tonnes should be enough, right? 10:35:16 <andythenorth> frosch123: yes he has done cb36...marked as untested 10:35:43 <frosch123> hehe, so now you have a case to test it :) 10:36:02 <andythenorth> not yet 10:36:41 <andythenorth> I have a few other acceleration questions / issues, I'll wait until Terkhen shows up ;) 10:37:45 *** Grelouk [~Grelouk@228.142.88-79.rev.gaoland.net] has joined #openttd 10:38:49 <andythenorth> Terkhen's patch does look promising. Tests well with HEQS. Trains don't seem broken. Haven't found anything weird yet 10:40:16 <Rubidium> frosch123: yeah, 8191 tonnes ought to be enough; Saturn V was 'only' 3038.5 tonnes 10:40:41 <andythenorth> 8191 tonnes is very very much enough 10:40:58 <andythenorth> we'd need some kind of bridge restriction code....or a new disaster (bridge collapse) 10:41:36 <Rubidium> although... for ships it's not enough 10:42:50 <frosch123> luckily for ships you do not need weight restriction for aqueducts 10:42:50 <Alberth> andythenorth: a new 'lift bridge to allow passage of huge truck' event is a much more positive 'disaster' :) 10:43:12 <andythenorth> how about 'demolish bridge to allow huge truck'? 10:43:14 <andythenorth> then rebuild? 10:43:49 <frosch123> the truck could also lower every tile it crossed by one level 10:43:59 <Alberth> much less spectacle :) 10:44:15 <andythenorth> the truck could spawn roadworks behind it? 10:44:16 <Alberth> 'rebuild road after passage' 10:44:48 <frosch123> yeah, single-use-roads 10:45:19 <andythenorth> so...ships that travel faster when not loaded... 10:45:28 <Alberth> and we need to block the road for other traffic of course 10:45:49 <andythenorth> ...speed could be set by using varaction 2 var 47 and cb 36? 10:45:56 <andythenorth> (in respect of ships) 10:47:49 <andythenorth> a few months ago we mocked the idea of improved ship acceleration....now I've though of a use for it :( 10:47:55 <frosch123> andythenorth: yes, that should work alredy 10:55:38 *** Simozzz [~Simozzz@90.155.166.81] has joined #openttd 10:55:52 *** andythenorth [~andy@87.113.14.230.plusnet.pte-ag1.dyn.plus.net] has quit [Ping timeout: 480 seconds] 10:57:16 *** andythenorth [~andy@87.115.163.3] has joined #openttd 11:00:32 *** Nickman87 [~nick.defr@d515370C5.access.telenet.be] has quit [Ping timeout: 480 seconds] 11:01:14 *** Terkhen [~terkhen@231.68.220.87.dynamic.jazztel.es] has joined #openttd 11:01:34 <Terkhen> hello 11:01:56 <frosch123> andythenorth: 25 minutes for summoning 11:02:03 <frosch123> hello Terkhen 11:02:11 <andythenorth> hello Terkhen 11:02:47 <andythenorth> I've been testing the acceleration patch 11:02:59 <andythenorth> trains don't *seem* to be broken 11:03:24 <andythenorth> for RVs, I've tested with HEQS and eGRVTS, and it all seems to be good 11:03:55 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Remote host closed the connection] 11:04:21 <Terkhen> great :) 11:05:07 <Terkhen> in eGRTVS I found that some articulated vehicles (specially the old ones) don't work 11:05:24 <andythenorth> I didn't test *everything* :| 11:05:26 <Terkhen> I don't remember why right now, but I think some value was missing 11:05:41 <andythenorth> I guess eGRVTS is up to Zephyris :) 11:05:48 <andythenorth> I have two comments / queries 11:07:01 <Terkhen> tell me 11:07:19 <andythenorth> 1. articulated vehicle unloaded weights...because the trailer weight isn't added to the tractor, the vehicle effectively gets a performance boost 11:07:26 <andythenorth> I know there's no way around this 11:07:48 <andythenorth> If I set the total vehicle weight on the lead vehicle, there's a different performance boost (TE increases) 11:08:02 <andythenorth> In the game it doesn't really matter much... 11:08:28 <andythenorth> I've lowered TE coefficient for some articulated vehicles to balance this effect. 11:08:43 *** thepalm [~chatzilla@121.210.80.70] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 11:08:48 <andythenorth> Might be worth documenting for grf authors? 11:10:02 <Terkhen> yes, it should be specified that vehicle weight is only taken into account for the first articulated part at the first post, I will update it 11:10:32 <andythenorth> 2. going up hill, most trucks just seem a bit....fast. 11:10:46 <andythenorth> I've tested on a 12 tile hill, I'd expect them to slow down a bit more. 11:11:09 <Terkhen> yes... I have seen that standard trucks climb hills like they weren't there 11:11:16 <andythenorth> I can reduce TE for this in HEQS, but then the balance with other sets will be wrong 11:11:32 <Terkhen> they are using the same values for acceleration than trains right now 11:11:46 <andythenorth> might be worth tweaking? 11:12:10 <andythenorth> I figure that the point of this is to affect gameplay...so go round hills, or use more powerful (more expensive) trucks 11:13:03 <andythenorth> otherwise looking good :) 11:13:04 <Terkhen> I will check that part of the code again, but I think the problem is that standard vehicles have too much power for their weight 11:13:32 <andythenorth> applies to eGRVTS and HEQS as well....trucks go over a big hill like it's a pebble 11:13:57 <Terkhen> hmmm... I haven't tested them at the last version 11:13:58 <andythenorth> ...when using default TE 11:14:15 <Terkhen> I'll add this to the todo list 11:14:22 <andythenorth> I'll pm you the latest HEQS 11:14:31 <Terkhen> okay, thanks :) 11:15:06 <andythenorth> Not that much changed, just a few articulated vehicles got tweaks 11:15:31 <Terkhen> if there is nothing wrong in the code, a way of tweaking this could be increasing the resistance of slopes only for road vehicles... but then it would be different for trains and road vehicles 11:15:40 <andythenorth> ok...sent 11:15:55 <Terkhen> personally I don't have a problem with that as long as it improves gameplay 11:16:42 <andythenorth> if the implementation doesn't smell wrong, I'd say try it :) 11:17:18 <andythenorth> frosch123: could I pick your brain on cb36 :D 11:17:43 <andythenorth> specifically...how do I make use of it? 11:18:09 <frosch123> well, like every other cb 11:18:28 <andythenorth> http://paste.openttd.org/217243 11:18:44 <Terkhen> a good thing of unifying the code is that any bug would affect trains too, and I can easily test them against vanilla trunk... so probably there aren't any slope-related bugs, I will look into this for the next version 11:18:59 <Terkhen> thanks for the feedback :) 11:19:09 <andythenorth> Terkhen: np 11:19:50 <frosch123> andythenorth: next would be the varact2 with id a2 11:20:14 <frosch123> there check for the property being asked for (var 10 iirc) 11:21:28 <andythenorth> hey if I figure out cb36, I can change ship running costs if not moving :) 11:21:33 <andythenorth> Pikka will like that :) 11:21:34 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has joined #openttd 11:22:12 <frosch123> in case you missed due to timeout, you can also already change runningcost and maxspeed depending on load 11:23:35 <andythenorth> saw that, thanks ;) 11:25:51 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 11:27:38 <andythenorth> frosch123: think I've run into the same problem I had last time I tried this: no way to check size of vehicle's current load 11:28:26 <andythenorth> as in weight, not cargo type 11:29:42 <andythenorth> ...must....be...a....way... 11:30:01 <frosch123> var47 gives you the weight per unit of cargo 11:30:42 <frosch123> var AD (word sized) gives you the load 11:30:53 <andythenorth> awesome 11:30:54 <frosch123> err, var AC 11:31:15 <andythenorth> I was just looking at the savegame internals page...a dark place... 11:33:03 <andythenorth> frosch123: did you find var AC documented on the ttdpatch wiki? I can't see it there 11:35:35 <frosch123> http://vcs.openttd.org/svn/browser/trunk/src/newgrf_engine.cpp#L738 <- no, there 11:35:38 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 11:36:20 <frosch123> the savegame internals page is partly outdated (even for ttdp), and wrt. ottd you never know what compatibility stuff was added 11:37:10 <andythenorth> code = spec :) 11:37:50 * Belugas mumbles against the energy a 5 years kid can display, when all the other members of the family are only longing for sleep 11:39:05 <andythenorth> let's see if I can cause an assert :{ 11:40:04 *** Wolf01 [~wolf01@host17-232-dynamic.2-87-r.retail.telecomitalia.it] has joined #openttd 11:40:18 <Wolf01> hello 11:40:34 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has joined #openttd 11:41:02 *** Chris_Booth [~chatzilla@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has joined #openttd 11:43:42 <Alberth> Wolf01: hello 11:43:56 <andythenorth> no assert :( 11:44:54 *** DJNekkid [~tmsmje@static217-26.adsl.no] has joined #openttd 11:45:21 <DJNekkid> are there any VarAction2 variables that can be checked, that checks either distance to or from an airport for an airplane? 11:45:32 <DJNekkid> the next or previous airport that is 11:47:05 <andythenorth> http://paste.openttd.org/217247 11:47:18 <frosch123> no, you might only figure out time since last loading or service 11:47:31 <andythenorth> ^^ code above doesn't do what I expect 11:47:34 <CIA-4> OpenTTD: alberth * r17761 /trunk/src/autoreplace_gui.cpp: -Codechange: Removed some unused/unneeded variables from ReplaceVehicleWindow. 11:47:58 <DJNekkid> last loading might work ... 11:48:12 <DJNekkid> does that include unloading as well? 11:48:55 <andythenorth> does my code terminate the action 2 chain properly? 11:49:19 <DJNekkid> spritechooseing according to speed should be above the callback, no? 11:49:41 <DJNekkid> first all grapichal stuff, then all callbacks, then the Action3 :) 11:51:02 <DJNekkid> and, line3 _should_ be 85 AC 00 FF FF, and not 85 AC 00 00 FF ... afaik :) 11:51:12 <andythenorth> DJNekkid: ok, so I moved A0 and have correct graphics again 11:51:59 <andythenorth> And I've changed that 00 FF to FF FF 11:52:09 <andythenorth> I now have a log raft travelling at 79mph :) 11:52:23 <andythenorth> The max speed in the vehicle window is very wrong... 11:52:26 <Alberth> downhill? :) 11:52:39 <andythenorth> Alberth: yep, much slower uphill :P 11:52:56 <DJNekkid> well, you set it to "FF" :) 11:53:04 <andythenorth> Max speed is shown as 11mph, vehicle viewport window shows 79mph actual speed 11:53:47 <DJNekkid> you did set it to "FF" when not loaded, and "01" when loaded... 11:54:09 <andythenorth> ...which is the next problem...it's using FF when loaded 11:57:55 <frosch123> DJNekkid: well, var92 (word sized) gives you the date of last service (only valid starting from 1920 and the 65536 days afterwards), and var CF gives you the average age of the cargo (including waiting time at station and transfer time of previous vehicles) 11:58:19 <frosch123> so, likely not what you want :| 11:58:23 <DJNekkid> hmm... damn... 11:58:24 <DJNekkid> no ... 11:59:07 <DJNekkid> frosch123: where can i find this "unofficial" list? :P 12:00:04 <frosch123> http://vcs.openttd.org/svn/browser/trunk/src/newgrf_engine.cpp#L486 :) 12:00:59 <andythenorth> meanwhile back at the log ranch.... 12:01:10 <andythenorth> think my check of var AC is either always returning 0, or cb36 is not being called 12:01:25 <frosch123> most 80+ variables are useless of course :) like stationids etc 12:01:47 <frosch123> or weird counters which delay turning multiple times in a row 12:02:28 <andythenorth> http://paste.openttd.org/217248 12:02:52 <frosch123> however, try to not use too much stuff from there, and always prefer 40+ and 60+ variables if they give similiar results 12:03:37 <frosch123> C2 00 // dont matter <- it does matter, you have to make the cb fail, i.e. chain to the graphics 12:03:50 <andythenorth> so the chain *isn't* properly terminated 12:04:11 <andythenorth> Ahem, attribution: DJNekkid :P 12:04:27 <DJNekkid> *whistle* 12:04:48 *** KenjiE20 [~KenjiE20@92.0.14.35] has joined #openttd 12:05:30 <andythenorth> FF FF to end the callback chain? 12:05:49 <frosch123> no, the id of the action2 with the graphics 12:06:29 <DJNekkid> frosch123: i've always had problems figureing out what to put there, and anything ending with 00 have been successfull ... 12:07:07 <andythenorth> rv cb16 terminates on FF FF...what am I missing? 12:07:32 <frosch123> it is the default case, so if you return a valid callback result (ffff would mean returning 255), you would set every other property to that value 12:07:34 <DJNekkid> andythenorth: thats what i've been trying to figure ot as well :) 12:07:46 <andythenorth> ok 12:08:15 <DJNekkid> i'm usually linking it to _some_ gfx, but it dont relaly matter witch one... 12:08:26 <DJNekkid> atleast thats my experience 12:08:29 <andythenorth> so cb36 would always be checked last when checking callbacks? otherwise the other ones wouldn't be handled? 12:08:53 <andythenorth> e.g. in this code, if I used cb36 12:08:55 <andythenorth> http://paste.openttd.org/217249 12:08:57 <DJNekkid> you can always chain callbacks ... 12:09:02 <andythenorth> then I'd want to use cb36 last? 12:09:15 <DJNekkid> one callback each line, with "the default" beeing the previous one 12:09:56 <DJNekkid> andythenorth: http://dev.openttdcoop.org/projects/2cctrainset/repository/entry/templates/template-dmu.pnfo 12:10:12 <DJNekkid> line 165 for example 12:10:16 <frosch123> andythenorth: i mean, you have to handle the check of var10 like the check for var 0c, i.e. the default case should continue to the graphics 12:10:38 <frosch123> B3 00 //otherwise go to next action 2 ID <- that also has to appear in the var10 check of cb36 12:10:52 <andythenorth> okey dokey 12:10:55 *** Yexo_ is now known as Yexo 12:11:40 <andythenorth> so assume all that works... 12:12:11 <andythenorth> logical flaw: nothing to set speed back to 11mph when loaded. How do I do that? 12:12:39 <frosch123> "what?" 12:12:58 <andythenorth> sorry, bad explanation 12:13:03 <andythenorth> here is current code 12:13:04 <andythenorth> http://paste.openttd.org/217250 12:13:39 <andythenorth> prop 0B of vehicle should default to 27 (11mph) if vehicle cargo amount is not 0 12:13:57 <andythenorth> if I've understood correctly :) 12:14:01 <DJNekkid> well, variable AC should do that, just as vehicle speed (B4 iirc) 12:16:01 <andythenorth> so action 2 ID C2 should return 27 if load amount is not 0? 12:16:11 <andythenorth> but appears not to 12:16:17 <DJNekkid> try the opposite then ... 12:16:43 <DJNekkid> line 4: 27 80 \wx0001 \wxFFFF 12:16:49 <DJNekkid> line 5: FF 80 12:19:10 <andythenorth> tried it, now travels at 11mph whether loaded or not :| 12:19:22 <andythenorth> ok got to go. Thanks for help so far, back later! 12:19:49 <andythenorth> definitely something not right in the default value 12:20:46 *** andythenorth [~andy@87.115.163.3] has quit [Quit: andythenorth] 12:24:32 * Pikka|afk sighs 12:24:36 *** Pikka|afk is now known as Pikka 12:24:49 <Pikka> the diagonals of short wagons are so hard to make look decent 12:25:00 <Pikka> damn chris sawyer and his circular tiles! 12:26:01 *** fonsinchen [~alve@BAEfa93.bae.pppool.de] has joined #openttd 12:26:32 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has quit [Ping timeout: 480 seconds] 12:33:40 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has joined #openttd 12:35:28 <CIA-4> OpenTTD: rubidium * r17762 /trunk/src/aircraft_cmd.cpp: -Fix [FS#3259]: don't let aircraft drive a while over the grass when landing at high altitude airports 12:39:19 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 12:39:28 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 12:44:56 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 12:48:38 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has joined #openttd 12:50:44 *** glx [glx@2a01:e35:2f59:c7c0:29b3:ba5a:d252:e316] has joined #openttd 12:50:48 *** mode/#openttd [+v glx] by ChanServ 12:51:23 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 12:51:27 <CIA-4> OpenTTD: alberth * r17763 /trunk/src/autoreplace_gui.cpp: -Codechange: Rename 'wagon_btnstate' to 'replace_engines', and 'init_lists' to 'reset_sel_engine' in ReplaceVehicleWindow, add doxygen comments. 12:57:57 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 13:05:32 *** Chris_Booth is now known as Guest837 13:05:33 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has joined #openttd 13:07:19 *** Guest837 [~chatzilla@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Remote host closed the connection] 13:08:55 <Muxy> where i can find the list and picture of all basic sprites used in openTTD ? I need a green light switched off and on like the red one in the status bar when a savegame is in progress. 13:09:55 <CIA-4> OpenTTD: alberth * r17764 /trunk/src/autoreplace_gui.cpp: -Codechange: Replace 'list' class variable in ReplacceVehicleWindow by 'engines'. 13:11:04 <frosch123> try in src/table/sprites.h or download grfcodec and decode the grfs 13:11:14 <frosch123> or take a look at opengfx what they did 13:11:30 <Muxy> seems to be the SPR_BLOT. 13:11:55 <Muxy> have to check if it can be colourized 13:12:13 <frosch123> DrawSprite(SPR_BLOT, income ? PALETTE_TO_GREEN : PALETTE_TO_RED, 145, y); <- is that line from network_gui.cpp example enough? 13:12:23 *** Doorslammer [Doorslamme@PIPP-p-203-54-229-1.prem.tmns.net.au] has joined #openttd 13:12:40 <Muxy> yeap thxs frosch 13:13:42 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 13:19:13 *** stuffcorpse [~stuffcorp@121.98.136.241] has quit [Quit: leaving] 13:19:35 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 13:22:58 *** Pikka [PikkaBird@58.173.248.50] has quit [] 13:26:51 *** stuffcorpse [~stuffcorp@121.98.136.241] has joined #openttd 13:44:40 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has joined #openttd 13:45:34 *** Dred_furst [~Dred@cpc3-pool3-0-0-cust999.sotn.cable.ntl.com] has joined #openttd 13:46:00 *** ecke [~ecke@188.75.128.2] has joined #openttd 13:46:39 *** frosch123 [~frosch@frnk-590fc9f1.pool.mediaWays.net] has quit [Remote host closed the connection] 13:48:40 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 13:54:42 *** ecke_ [~ecke@188.75.128.2] has joined #openttd 13:54:42 *** ecke [~ecke@188.75.128.2] has quit [Read error: Connection reset by peer] 13:58:51 *** eJoJ [~aim@62.84-48-222.nextgentel.com] has quit [Ping timeout: 480 seconds] 13:59:33 *** Biolunar [mahdi@blfd-4db01152.pool.mediaWays.net] has joined #openttd 14:00:28 *** SK2 [~sjoerdnl@62.140.137.53] has quit [Ping timeout: 480 seconds] 14:00:32 *** eJoJ [~aim@62.84-48-222.nextgentel.com] has joined #openttd 14:00:54 *** SK2 [~sjoerdnl@62.140.137.53] has joined #openttd 14:17:05 *** Progman [~progman@p57A1B736.dip.t-dialin.net] has quit [Quit: Progman] 14:17:14 *** Progman [~progman@p57A1B736.dip.t-dialin.net] has joined #openttd 14:29:56 *** Doorslammer [Doorslamme@PIPP-p-203-54-229-1.prem.tmns.net.au] has quit [Ping timeout: 480 seconds] 14:30:40 *** Doorslammer [Doorslamme@PIPP-p-203-54-14-230.prem.tmns.net.au] has joined #openttd 14:31:02 *** Yexo [~Yexo@38-88-ftth.onsneteindhoven.nl] has quit [Remote host closed the connection] 14:31:04 *** Seberoth2 [~seberoth@xdsl-78-34-202-208.netcologne.de] has joined #openttd 14:31:19 *** Choco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 14:31:22 *** Seberoth [~seberoth@xdsl-78-34-202-208.netcologne.de] has quit [Read error: Connection reset by peer] 14:31:22 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 14:31:22 *** Choco-Banana-Man is now known as Coco-Banana-Man 14:31:28 *** Yexo [~Yexo@38-88-ftth.onsneteindhoven.nl] has joined #openttd 14:32:01 *** worldemar [~woldemar@62.106.96.88] has quit [Ping timeout: 484 seconds] 14:32:06 *** tokai [~tokai@p5B2B1295.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 14:34:21 *** tokai [~tokai@p5B2B348A.dip0.t-ipconnect.de] has joined #openttd 14:34:23 *** mode/#openttd [+v tokai] by ChanServ 14:34:23 *** tokai [~tokai@p5B2B348A.dip0.t-ipconnect.de] has quit [] 14:34:42 *** tokai [~tokai@p5B2B348A.dip0.t-ipconnect.de] has joined #openttd 14:34:45 *** mode/#openttd [+v tokai] by ChanServ 14:39:52 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 14:40:50 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 14:47:33 *** MyCatVerbs [~mycatverb@lurkingfox.co.uk] has quit [Ping timeout: 480 seconds] 14:50:02 *** andythenorth [~andy@87.115.159.105] has joined #openttd 14:50:55 <andythenorth> (back) 14:51:28 <andythenorth> lets see if reloading the grf makes the speed change depending on load 14:51:47 <andythenorth> nope 14:52:07 <andythenorth> sometimes in web programming we hit refresh and hope it cures a bug. So far it hasn't....but one day it might... 14:53:03 *** Progman [~progman@p57A1B736.dip.t-dialin.net] has quit [Remote host closed the connection] 14:56:23 *** Terkhen [~terkhen@231.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 14:58:42 <andythenorth> DJNekkid: mind helping me on this varaction 2 some more? 14:59:38 *** Terkhen [~Terkhen@231.68.220.87.dynamic.jazztel.es] has joined #openttd 14:59:47 <andythenorth> hi Terkhen 14:59:50 <Terkhen> hi 15:00:02 <andythenorth> fancy doing realistic acceleration for ships? :) 15:00:10 <DJNekkid> andythenorth: sure! 15:00:16 <DJNekkid> i were just playing some flash game :p 15:00:18 <andythenorth> I am trying to simulate it in nfo and failing 15:00:27 <andythenorth> DJNekkid: http://paste.openttd.org/217268 15:00:29 <DJNekkid> let me try it with an engine 15:00:39 <Terkhen> maybe when I finish with road vehicles :P 15:00:56 <andythenorth> I tried explicitly checking for cargo == 0 and 0 < cargo <= 255 15:01:09 <andythenorth> nforenum doesn't like my code 15:03:15 <DJNekkid> andythenorth: i just need to fetch my car, its in the city center! back in 15mins! 15:03:20 <andythenorth> ok 15:05:14 *** Seberoth2 is now known as Seberoth 15:12:10 *** tux_mark_5 [~kvirc@lan-84-240-29-163.vln.skynet.lt] has quit [Quit: KVIrc Insomnia 4.0.0, revision: , sources date: 20090115, built on: 2009/03/07 00:45:02 UTC http://www.kvirc.net/] 15:20:47 <DJNekkid> back 15:21:18 <andythenorth> okey dokey 15:21:33 <DJNekkid> and it were, runspeed ... AC ... right? 15:21:48 *** Pikka [PikkaBird@58.173.248.50] has joined #openttd 15:23:37 <andythenorth> DJNekkid: yes 15:23:46 <andythenorth> I can't help feeling that AC always returns 0 15:24:13 <Pikka> what's this? 15:24:35 <andythenorth> Pikka: trying to make ship speed change depending on amount of cargo 15:24:39 <andythenorth> using cb 36 15:25:51 <andythenorth> and variable AC 15:25:58 <andythenorth> http://vcs.openttd.org/svn/browser/trunk/src/newgrf_engine.cpp#L738 15:26:01 <Pikka> AC... 15:26:51 <Pikka> what's AC? 15:26:54 <Pikka> B4 is speed 15:27:08 *** worldemar [~woldemar@188.122.233.51] has joined #openttd 15:27:10 <DJNekkid> andythenorth: it dont seem to be checked 15:27:20 <andythenorth> B0 is speed for ships 15:27:37 <andythenorth> AC is v->cargo.Count(); 15:27:49 <Pikka> what makes you think that? 15:27:57 <andythenorth> frosch said so :0 15:28:18 <Pikka> what makes frosch think that? D: 15:28:49 <Pikka> B4 is speed for all vehicles according to the grf spec and the ttd savegame internals... 15:29:08 <Pikka> and works for at least aircraft and trains, in my experience :) 15:29:31 <DJNekkid> mine to :) 15:29:44 <Pikka> oh 15:29:46 <Pikka> wait 15:29:46 <Pikka> sorry 15:29:52 <Pikka> you want to test cargo amount, not speed 15:29:57 <Pikka> *drinks more tea* 15:29:59 <andythenorth> ;) 15:30:17 <andythenorth> I want to know if a ship is loaded or not (loaded == slower) 15:30:19 <DJNekkid> Pikka: it is cargo ammount that is tested, and a new speed applied 15:30:22 <Pikka> right 15:30:27 <Pikka> try BC, then 15:30:45 <DJNekkid> *testing* 15:30:46 <Pikka> 3C W Current cargo load 15:30:51 <andythenorth> ahem BC seems to work 15:30:51 <Pikka> says the savegame internals :) 15:31:01 <andythenorth> bad hex maths by someone? 15:31:10 <DJNekkid> BC works :) 15:31:13 <Pikka> perhaps ;) 15:31:28 <andythenorth> well that was an hour of fun I won't have again :P 15:31:41 <Pikka> hehehe 15:31:54 <Pikka> I had an hour this morning trying to work out why my newest wagon wasn't showing up 15:31:55 *** Simozzz [~Simozzz@90.155.166.81] has quit [Read error: Connection reset by peer] 15:32:04 <DJNekkid> bad ID ? 15:32:11 <Pikka> always fun, those. you /know/ there's an answer, but 15:32:14 <andythenorth> Terkhen: you can stop with RV acceleration, we can do it all in nfo :P 15:32:19 <Yexo> switch (variable - 0x80) { ... case 0x3C: return v->cargo.Count(); <- so the code agrees it should be BC 15:32:29 <Ammler> question about realism isn't liked here, but are loaded ships slower, wouldn't it just be the acceleration? 15:32:51 <andythenorth> Ammler: specifically this is a log raft 15:33:01 <andythenorth> they travel slowly when loaded, or they break up 15:33:06 <Pikka> DJ: it used an electric loco's ID and had a running cost, but I hadn't zeroed property 19, so it wasn't showing in non-electric depots 15:33:18 <Pikka> not an issue I'd had before because I haven't used wagon running costs before :) 15:33:21 <andythenorth> but the little tugs they use are quite powerful and can travel at good speed when not towing logs 15:33:44 <Ammler> ah, thos ships which looks like trains? 15:34:05 <andythenorth> by my (bad) physics, a loaded ship has more cross section in the water, so should be slower due to resistance, plus also more drag 15:34:14 <andythenorth> but we'll ignore that 15:34:16 <DJNekkid> Pikka: wierd one :) 15:34:33 <Pikka> yep andy. just increase the running costs when loaded, by my reckoning ;) 15:34:49 <andythenorth> Pikka: planning to now I understand cb 36 better 15:35:10 <DJNekkid> <3 CB36 15:35:16 <andythenorth> thinking that loaded dump trucks should have a slower top speed though....for safety on the downhills... 15:35:16 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 15:35:25 <andythenorth> :D 15:35:31 <andythenorth> safety first 15:35:52 <Pikka> praise be to stevenh and lakie for cb36 :) 15:36:11 <Terkhen> andythenorth: as long as I don't have to code it in nfo... 15:36:14 <Terkhen> :P 15:36:15 * Pikka goes for a refill 15:36:17 * DJNekkid Praise Stevenh and Lakie 15:36:54 <andythenorth> right, how do I do the dot thing on irc? I've googled... 15:37:09 <DJNekkid> ./me Praise Stevenh and Lakie ? 15:37:22 <Pikka> /me 15:37:30 * andythenorth learns how to do the dot thing 15:37:44 * DJNekkid pet andythenorth on his head :D 15:38:51 * andythenorth commits something 15:40:26 <Pikka> genocide? 15:40:33 <andythenorth> not this Sunday 15:41:05 * andythenorth sighs 15:41:06 <andythenorth> somehow boats just don't look right without smoke 15:41:08 <Pikka> it's monday though 15:41:12 <Pikka> true dat 15:41:15 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Quit: Ping timeout: 540 seconds] 15:41:27 <andythenorth> seems like smoke is 'but a whisper away' 15:41:32 <andythenorth> seeing as how trains have smoke 15:41:36 <andythenorth> nice smoke those trains have 15:41:40 * Pikka hands andy the animators hat 15:42:03 <Pikka> wouldn't it be fun if we could do random particle effects everywhere! houses, industries, vehicles... :P 15:42:06 <andythenorth> 32 frames to draw and code per cargo type per ship? hmm, maybe not 15:42:23 <andythenorth> I was noticing that there is already some nice smoke in the game 15:42:31 <andythenorth> seems like it just has to follow the ships around 15:42:37 *** Zahl [~Zahl@e180234083.adsl.alicedsl.de] has quit [Read error: Connection reset by peer] 15:42:38 <andythenorth> I could do it in flash.... 15:42:51 <andythenorth> this._x = my_ship._x 15:42:56 <andythenorth> this._y = my_ship._y 15:42:57 * Pikka hands andy the ottd dev hat 15:43:12 *** Zahl [~Zahl@e180234083.adsl.alicedsl.de] has joined #openttd 15:43:14 <andythenorth> perhaps a flash -> C++ compiler ? 15:43:38 <andythenorth> perhaps I should go and draw a log raft tug 15:44:06 <Pikka> but yes, between steam, aircraft breakdown and diesel smoke, ships are covered by the default sprites :P 15:45:23 <andythenorth> indeed 15:48:10 <andythenorth> http://vcs.openttd.org/svn/browser/trunk/src/effectvehicle.cpp 15:48:52 * Pikka wonders if I can get these 4/8 oil tankers to look less crappy 15:48:58 <Pikka> looks like the one, andy :P 15:51:48 <andythenorth> where's that man frosch123 when he's needed :) 15:54:42 *** Muxy [~Benoit@smtp.bdelalande.net] has quit [Read error: Connection reset by peer] 15:57:07 *** Terkhen [~Terkhen@231.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 15:59:20 *** Terkhen [~terkhen@231.68.220.87.dynamic.jazztel.es] has joined #openttd 16:02:24 <Pikka> hiding, probably andy :) 16:03:51 <andythenorth> must draw more logs...these ones are a bit uniform 16:08:46 *** Brianetta [~brian@client-82-12-250-43.brnt.adsl.virginmedia.com] has quit [Quit: Tsch?ss] 16:08:47 *** ecke_ [~ecke@188.75.128.2] has quit [Read error: Connection reset by peer] 16:09:33 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 16:11:39 *** asilv [~asilvio@dsl-lprbrasgw1-fe9afa00-232.dhcp.inet.fi] has joined #openttd 16:20:37 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 16:21:04 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has joined #openttd 16:23:11 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has quit [Quit: Leaving] 16:27:04 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 16:27:21 *** Pikka [PikkaBird@58.173.248.50] has quit [] 16:28:47 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Ping timeout: 480 seconds] 16:28:47 *** TrainzStoffe is now known as Stoffe 16:30:15 *** ecke [~ecke@213.195.231.53] has joined #openttd 16:34:10 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Read error: Connection reset by peer] 16:36:45 *** fonsinchen [~alve@BAEfa93.bae.pppool.de] has quit [Remote host closed the connection] 16:38:01 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 16:40:56 *** Muxy [~Benoit@smtp.bdelalande.net] has joined #openttd 16:46:05 *** andythenorth [~andy@87.115.159.105] has quit [Quit: andythenorth] 17:08:34 *** Terkhen [~terkhen@231.68.220.87.dynamic.jazztel.es] has quit [Quit: ...] 17:14:25 <Muxy> Yo, i have a problem with DrawSprite used in a window. When used in the OnPaint() the translation is made, the sprite is drawed at the right place in the widget, but when used in other member function (OnTimeOut, or in new membre func) the translation is not done 17:14:52 *** welshdragon [~markjones@147.143.254.214] has quit [Ping timeout: 480 seconds] 17:15:10 <Muxy> and the sprite is drawed but, not in the window... 17:20:33 <Alberth> usually, you use this->SetWidgetDirty(wid) to mark the widget as 'needs to be painted again', and the system will call OnPaint() for you. 17:22:53 <Muxy> okay i'll try that, thx Alberth 17:24:56 <Muxy> it means, that i must only use DrawSprite in the OnPaint() 17:24:59 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 17:45:27 <CIA-4> OpenTTD: translators * r17765 /trunk/src/lang/ (greek.txt italian.txt turkish.txt): 17:45:27 <CIA-4> OpenTTD: -Update from WebTranslator v3.0: 17:45:27 <CIA-4> OpenTTD: greek - 14 changes by fumantsu 17:45:27 <CIA-4> OpenTTD: italian - 2 changes by lorenzodv 17:45:27 <CIA-4> OpenTTD: turkish - 2 changes by niw3 17:47:27 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 17:49:22 *** Nickman_87 [~nick.defr@d515370C5.access.telenet.be] has quit [Ping timeout: 480 seconds] 17:50:48 *** andythenorth [~andy@87.115.159.105] has joined #openttd 17:59:08 <_ln> why did they even create this obvious fake: http://www.youtube.com/watch?v=BwLv3rQ3ZAE 17:59:21 *** Zahl_ [~Zahl@e176232180.adsl.alicedsl.de] has joined #openttd 18:00:19 *** Jhs [~Jhs4@214.80-202-210.nextgentel.com] has joined #openttd 18:01:21 *** Seberoth [~seberoth@xdsl-78-34-202-208.netcologne.de] has quit [Read error: Connection reset by peer] 18:06:47 *** Zahl [~Zahl@e180234083.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 18:06:47 *** Zahl_ is now known as Zahl 18:08:07 *** FR^2 [~frquadrat@frquadrat.de] has quit [Remote host closed the connection] 18:08:32 *** TrainzStoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has joined #openttd 18:11:14 *** Stoffe [~mirc@237.203.216.81.static.g-td.siw.siwnet.net] has quit [Read error: Connection reset by peer] 18:11:14 *** TrainzStoffe is now known as Stoffe 18:13:38 *** welshdragon [~markjones@147.143.254.214] has joined #openttd 18:14:05 *** FR^2 [~frquadrat@frquadrat.de] has joined #openttd 18:14:32 *** [com]buster [~eternal@cust-03-55bf402e.adsl.scarlet.nl] has quit [Remote host closed the connection] 18:17:38 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has joined #openttd 18:26:53 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 18:26:54 *** ecke [~ecke@213.195.231.53] has quit [Read error: Connection reset by peer] 18:27:59 *** tux_mark_5 [~kvirc@lan-84-240-29-163.vln.skynet.lt] has joined #openttd 18:29:32 *** George3 [~George@212.113.107.216] has joined #openttd 18:30:49 *** Seberoth [~Seberoth@xdsl-78-34-202-208.netcologne.de] has joined #openttd 18:34:57 *** George [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 18:40:59 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 18:43:26 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has joined #openttd 18:47:23 *** Seberoth01 [~Seberoth@xdsl-78-34-240-31.netcologne.de] has joined #openttd 18:49:12 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 18:54:47 *** Seberoth [~Seberoth@xdsl-78-34-202-208.netcologne.de] has quit [Ping timeout: 480 seconds] 19:00:32 *** Nickman_87 [~nick.defr@190.123-66-87.adsl-dyn.isp.belgacom.be] has joined #openttd 19:05:24 *** Dred_furst [~Dred@cpc3-pool3-0-0-cust999.sotn.cable.ntl.com] has quit [Read error: Connection reset by peer] 19:05:24 *** Mark [~mark@5ED06D96.cable.ziggo.nl] has quit [Read error: Connection reset by peer] 19:05:48 *** Mark [~mark@5ED06D96.cable.ziggo.nl] has joined #openttd 19:08:37 *** Nickman_87 [~nick.defr@190.123-66-87.adsl-dyn.isp.belgacom.be] has quit [Ping timeout: 480 seconds] 19:10:23 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has quit [Quit: Leaving] 19:12:06 *** ecke [~ecke@213.195.231.53] has joined #openttd 19:12:38 *** HerzogDeXtEr [~Flex@88.130.177.19] has joined #openttd 19:13:44 *** Nickman_87 [~nick.defr@190.123-66-87.adsl-dyn.isp.belgacom.be] has joined #openttd 19:19:52 *** HerzogDeXtEr1 [~Flex@88.130.166.252] has quit [Ping timeout: 480 seconds] 19:27:20 *** MyCatVerbs [~mycatverb@lurkingfox.co.uk] has joined #openttd 19:38:32 *** Nickman_87 [~nick.defr@190.123-66-87.adsl-dyn.isp.belgacom.be] has quit [Ping timeout: 480 seconds] 19:40:48 *** Progman [~progman@p57A1B736.dip.t-dialin.net] has joined #openttd 19:41:40 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 19:46:00 *** Wolf01 [~wolf01@host17-232-dynamic.2-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 19:49:53 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has joined #openttd 19:52:30 *** MyCatVerbs [~mycatverb@lurkingfox.co.uk] has quit [Quit: BRB, restarting GNu screen] 19:53:26 *** MyCatVerbs [~mycatverb@lurkingfox.co.uk] has joined #openttd 19:57:24 <CIA-4> OpenTTD: rubidium * r17766 /trunk/src/lang/unfinished/basque.txt: -Add: stub for a Basque translation 20:04:58 *** thingwath [~thingwath@r2ap232.net.upc.cz] has joined #openttd 20:07:08 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has joined #openttd 20:07:11 *** th1ngwath [~thingwath@r2ap232.net.upc.cz] has quit [Read error: Connection reset by peer] 20:11:23 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 20:16:25 *** Grelouk [~Grelouk@228.142.88-79.rev.gaoland.net] has quit [Quit: Quitte] 20:19:07 *** Seberoth01 is now known as Seberoth 20:30:43 *** Seberoth [~Seberoth@xdsl-78-34-240-31.netcologne.de] has quit [Remote host closed the connection] 20:32:11 *** FR^2 [~frquadrat@frquadrat.de] has quit [Quit: Der Worte sind genug gewechselt, lasst mich auch endlich Taten sehn!] 20:32:27 <andythenorth> log log log log 20:32:28 <andythenorth> http://www.redbrick.dcu.ie/~fatwa/ren/songs.html#log 20:32:34 <andythenorth> It's Log, Log, it's big, it's heavy, it's wood. 20:32:43 <andythenorth> (and it floats) 20:33:10 <Prof_Frink> Does it weigh the same as a duck? 20:33:35 <andythenorth> It's Log, Log, it's better than bad, it's good! 20:34:32 <andythenorth> coming soon to a dock near you 20:34:36 *** Seberoth [~seberoth@xdsl-78-34-240-31.netcologne.de] has joined #openttd 20:44:19 *** Muxy [~Benoit@smtp.bdelalande.net] has quit [Quit: PACKET_CLIENT_QUIT] 20:47:42 *** Doorslammer [Doorslamme@PIPP-p-203-54-14-230.prem.tmns.net.au] has quit [] 20:48:47 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has quit [Quit: Leaving] 20:48:54 *** asilv [~asilvio@dsl-lprbrasgw1-fe9afa00-232.dhcp.inet.fi] has quit [] 20:52:25 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 20:58:31 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd 21:00:01 *** tux_mark_5 [~kvirc@lan-84-240-29-163.vln.skynet.lt] has quit [Ping timeout: 480 seconds] 21:14:47 *** andythenorth [~andy@87.115.159.105] has quit [Ping timeout: 480 seconds] 21:29:40 *** oskari89 [~oskari89@212-149-205-119.bb.dnainternet.fi] has quit [Quit: Utm Aœ - Aja 35] 21:32:21 *** zodttd [~me@user-0c90n1c.cable.mindspring.com] has joined #openttd 21:33:21 *** Progman [~progman@p57A1B736.dip.t-dialin.net] has quit [Remote host closed the connection] 21:33:36 *** welshdragon is now known as Guest872 21:33:36 *** welshdragon [~markjones@147.143.254.214] has joined #openttd 21:33:44 *** Guest872 [~markjones@147.143.254.214] has quit [Read error: Connection reset by peer] 21:39:15 *** PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd 21:43:44 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has joined #openttd 21:44:03 <Nite_Owl> Hello all 21:44:36 <PeterT> hello 21:45:10 <Nite_Owl> Hello PeterT 21:45:45 *** fonsinchen [~alve@BAEfa93.bae.pppool.de] has joined #openttd 21:52:05 *** urdh [~simon@vcs32-5.studat.chalmers.se] has joined #openttd 21:52:53 <urdh> is it just me or does trunk not compile right now? 21:53:32 <Rubidium> probably it's you (or your OS) 21:54:15 <Rubidium> i.e. either it's some patch applied to your working copy or you're using OS X 10.6 21:54:58 <urdh> I'm using OS X 10.6 :) 21:55:26 <urdh> don't think that's the problem though 21:55:53 <urdh> I think line 32 in ai/ai_gui.cpp is missing some characters 21:56:17 <Rubidium> looks perfectly fine to me 21:56:31 <urdh> #include "table/strings.h"? 21:56:45 <Rubidium> yup 21:56:56 <urdh> hm 21:57:52 <urdh> I get this: 21:57:54 <Rubidium> I reckon you have a 64 bits CPU/installation which fails to compile strgen 21:57:54 <urdh> /Users/simon/Desktop/openttd/trunk/src/ai/ai_gui.cpp:32:27: error: table/strings.h: No such file or directory 21:58:57 <Rubidium> it's "just" happy FS#3190 22:03:08 *** KritiK [~Maxim@78-106-159-132.broadband.corbina.ru] has quit [Quit: Leaving] 22:09:17 *** Brianetta [~brian@client-82-12-250-43.brnt.adsl.virginmedia.com] has joined #openttd 22:12:01 *** urdh [~simon@vcs32-5.studat.chalmers.se] has quit [Remote host closed the connection] 22:14:47 *** Fast2 [~Fast2@p57AFB2C2.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:36:47 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Ping timeout: 480 seconds] 22:38:58 *** Jhs [~Jhs4@214.80-202-210.nextgentel.com] has quit [Quit: Leaving] 22:41:26 <Seberoth> good night @ll 22:42:07 *** Seberoth is now known as Seberoth|afk 22:47:15 *** Eddi|zuHause [~johekr@p54B74DC3.dip.t-dialin.net] has quit [Remote host closed the connection] 22:50:24 *** Coco-Banana-Man [~Stephan.D@p5B2DDBF5.dip.t-dialin.net] has quit [Quit: Joyful it seems - but then suddenly - by one false move it's blown away] 22:50:40 *** Eddi|zuHause [~johekr@p54B7692B.dip.t-dialin.net] has joined #openttd 22:52:17 <Eddi|zuHause> hm... weird... 22:52:28 <Eddi|zuHause> must have hit the power button with my foot, or something... 23:01:10 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Quit: Flieht, ihr Narren!] 23:06:48 *** George [~George@212.113.107.216] has joined #openttd 23:09:46 *** Nite_Owl [~Nite_Owl@c-76-109-50-97.hsd1.fl.comcast.net] has quit [Read error: Operation timed out] 23:09:50 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has joined #openttd 23:13:17 *** George3 [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 23:13:17 *** George [~George@212.113.107.216] has quit [Read error: Connection reset by peer] 23:15:13 *** George [~George@212.113.107.216] has joined #openttd 23:28:31 *** Chris_Booth [~Chris_Boo@82-32-243-15.cable.ubr11.newt.blueyonder.co.uk] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.3/20090824101458]] 23:34:54 *** llugo [~lugo@mgdb-4db81098.pool.mediaWays.net] has quit [Remote host closed the connection] 23:38:43 *** StarLionIsaac [~isaac@87.113.20.148.plusnet.pte-ag1.dyn.plus.net] has quit [Quit: Leaving] 23:41:49 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 23:53:37 *** KenjiE20 [~KenjiE20@92.0.14.35] has quit [Ping timeout: 480 seconds] 23:58:26 *** fonsinchen1 [~alve@BAE9370.bae.pppool.de] has joined #openttd 23:58:48 *** KenjiE20|LT [~Kenji@host86-170-238-73.range86-170.btcentralplus.com] has joined #openttd 23:59:00 *** Brianetta [~brian@client-82-12-250-43.brnt.adsl.virginmedia.com] has quit [Quit: Tsch?ss]