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08:28:22 <Noldo> cvhmod g-s ? 08:28:25 <Noldo> *chmod 08:29:06 <peter1138> oh, that works 08:29:13 <peter1138> i was trying chmod 0775 :d 08:41:11 <dihedral> interesting, that should actually work too, due to the leading 0 08:59:37 *** zodttd [~me@user-0c90n1c.cable.mindspring.com] has joined #openttd 09:01:07 *** JVassie [~TheExile^@nelocat2.gotadsl.co.uk] has joined #openttd 09:02:30 *** Muxy [~Muxy@main.goulp.net] has quit [Quit: Quitte] 09:09:08 *** Muxy [~Muxy@main.goulp.net] has joined #openttd 09:12:55 <peter1138> that's what i thought 09:12:58 <peter1138> but it doesn't 09:13:01 *** Zahl [~Zahl@2002:5ce4:438a:1:6031:7354:f7f:592] has joined #openttd 09:16:13 <Alberth> chmod(1) agrees with you: "... a directory's set-user-ID and set-group-ID ... and you can set (but not clear) the bits with a numeric mode." 09:23:42 <peter1138> ah 09:23:52 <peter1138> bloody stuff 09:24:00 <peter1138> it's not like i'm a unix noob ;( 09:27:36 *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds] 09:32:16 <pavel1269> problem at windows :-) ... cygwin succesfully removed some privileges, and now i cant even run it, and only way i know to return those privileges is by cygwin ... what now? :P 09:32:59 <planetmaker> re-install cygwin :-P 09:33:08 <pavel1269> cant acces some filders still 09:33:09 <pavel1269> :-) 09:33:14 <pavel1269> *folders 09:33:18 *** joachim [~joachim@244.81-166-176.customer.lyse.net] has quit [Ping timeout: 480 seconds] 09:33:41 <pavel1269> and making when it break, new and new folder for cygwin is ... 09:35:29 <Alberth> peter1138: it does seem kind of strange to only change with chmod in symbolic mode, but no doubt there is a good rationale for it. 09:36:16 <planetmaker> "has always been that way" - does that suffice? ;-) 09:36:42 <pavel1269> lol, gonna try CHMOD-Win :-) 09:36:44 *** phalax [~phalax@84.19.128.89] has joined #openttd 09:38:07 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has quit [Quit: Rhamphoryncus] 09:38:10 <Alberth> planetmaker: 'for historical reasons' is also good, never change a working system without real need :) 09:38:43 <planetmaker> never touch a running system and never run a touchy system? 09:39:17 <Alberth> yes, we should stop OpenTTD dev immediately 09:39:24 <peter1138> probably because "chmod 755" would get rid of it, or something 09:39:24 <planetmaker> :-D 09:40:40 <Alberth> but there are such weird users, wanting more and more features every year :) 09:40:46 <planetmaker> Alberth: the only problem with hardware (or with a whole system for that matter) most often is: there's no such convenient thing as 'hg revert' or alike 09:41:35 <Alberth> with virtual machines, you have the 'whole system' quite easily :) 09:42:04 <Alberth> but for hardware, it is somewhat more difficult :) 09:42:08 <planetmaker> with virtual machines virtually anything is rvertable. But... ^ 09:42:54 <pavel1269> yay, i got it to work ... 09:43:00 * Alberth considers setting up a hg repo at / 09:43:12 <pavel1269> btw, is here a way, i can run just chmod.exe with parameters? 09:43:21 <planetmaker> Alberth: it might make sense. Maybe not for / but for /etc 09:43:40 <planetmaker> That's what we did on our devzone server :-D 09:44:28 <Alberth> I was more realistically thinking of doing that for the ~/.* config files of all apps. 09:44:46 <planetmaker> well, but that's your personal dir, is it? 09:45:18 <Alberth> yep, and I work at something like 3 machines, so some sharing may be beneficial 09:45:43 <planetmaker> we did it with /etc so that changes are kinda documented... and it works moderately well. And testing is also easy: just edit and if it doesn't work, just revert. 09:46:05 <Alberth> yeah, sounds good. 09:46:18 <Alberth> I did something similar for a buildbot I run @ work 09:52:31 *** fonsinchen [~alve@brln-4dbc01a3.pool.mediaWays.net] has quit [Remote host closed the connection] 09:54:03 <peter1138> ~/.config/ is good, btw 09:54:17 <peter1138> keeps ~ a bit clearer 09:54:22 <peter1138> or would do if everything used it ;) 09:58:59 *** Zuu [Zuu@c-7af5e655.510-8-64736c10.cust.bredbandsbolaget.se] has joined #openttd 10:18:10 *** Rubidium [~Rubidium@rbijker.net] has quit [Quit: Lost terminal] 10:18:20 *** Rubidium [~Rubidium@rbijker.net] has joined #openttd 10:18:24 *** mode/#openttd [+o Rubidium] by ChanServ 10:23:34 *** bartaway is now known as bartavelle 10:24:13 <bartavelle> hello 10:25:22 <Alberth> moin 10:27:04 *** fonsinchen [~alve@brln-4dbc01a3.pool.mediaWays.net] has joined #openttd 10:27:42 <Sacro> peter1138: shouldn't that be $XDG_CONFIG_DIR or something 10:27:50 <Sacro> rather than hardcoding .config 10:27:53 <peter1138> well yes 10:28:23 <Sacro> no, $XDG_CONFIG_HOME 10:29:43 <peter1138> and _DIRS 10:30:11 <peter1138> hmm, so which part of openttd's .openttd is data, and which is config? heh 10:32:55 *** Terkhen [~Terkhen@172.69.220.87.dynamic.jazztel.es] has joined #openttd 10:33:59 <Terkhen> good morning 10:50:56 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd 11:10:07 *** Progman [~progman@p57A1C862.dip.t-dialin.net] has joined #openttd 11:14:34 <SpComb^> http://www.tt-forums.net/viewtopic.php?p=842233#p842233 <-- vehicle_gui.cpp:184: byte GetBestFittingSubType(Vehicle*, Vehicle*): Assertion `HasBit(e_for->info.refit_mask, v_from->cargo_type)' failed 11:19:24 <SpComb^> in latest trunk 11:21:28 <Alberth> a better place would be bugs.openttd.org 11:21:49 <peter1138> a better place would be at home, with a bacon butty 11:23:03 <SpComb^> oh look, trunk already has a setting to slow down/speed up town growth 11:23:15 <SpComb^> yay 11:23:28 <Alberth> peter1138: definitely 11:23:45 <SpComb^> Alberth: cba :( 11:27:03 *** lugo [~lugo@mgdb-4db8c0bf.pool.mediaWays.net] has joined #openttd 11:29:32 *** KenjiE20 [~KenjiE20@92.10.162.249] has joined #openttd 11:32:24 <peter1138> :s 11:32:29 <peter1138> Mem: 2063496k total, 2045860k used 11:32:38 <peter1138> Swap: 1951888k total, 1950992k used 11:33:22 <Alberth> doing a HD test :p 11:37:29 *** Terkhen [~Terkhen@172.69.220.87.dynamic.jazztel.es] has quit [Remote host closed the connection] 11:37:51 *** Terkhen [~Terkhen@172.69.220.87.dynamic.jazztel.es] has joined #openttd 11:41:59 *** Terkhen [~Terkhen@172.69.220.87.dynamic.jazztel.es] has quit [] 11:44:38 *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds] 11:45:48 *** Terkhen [~Terkhen@172.69.220.87.dynamic.jazztel.es] has joined #openttd 11:47:37 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 11:54:56 *** phalax [~phalax@84.19.128.89] has joined #openttd 12:02:32 *** Grelouk 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[~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 15:31:07 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has joined #openttd 15:33:06 *** weaselboy246 [risugami@67-54-241-148.cust.wildblue.net] has quit [Read error: Connection reset by peer] 15:33:16 *** weaselboy246 [risugami@67-54-241-148.cust.wildblue.net] has joined #openttd 15:37:16 *** PhoenixII [ralph@j104051.upc-j.chello.nl] has quit [Read error: Connection reset by peer] 15:37:22 *** Phoenix_the_II [ralph@j104051.upc-j.chello.nl] has joined #openttd 16:01:20 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Gon] 16:06:27 *** `Fuco`` [~dota.keys@188.123.106.105] has joined #openttd 16:06:33 <CIA-1> OpenTTD: alberth * r18583 /trunk/src/ (5 files in 2 dirs): -Codechange: Add WWT_SHADEBOX widget and its functions (heavily based on code by erikjanp). 16:11:45 *** Fuco [~dota.keys@188.123.106.105] has quit [Ping timeout: 480 seconds] 16:12:22 <planetmaker> \o/ 16:12:36 <planetmaker> nice :-) 16:12:54 <CIA-1> OpenTTD: alberth * r18584 /trunk/src/widget.cpp: -Codechange: Generalize MakeWidgetTree to read only one widget (recursively). 16:13:12 * planetmaker wonders whether it is curstom to add (bigger) features only around Christmas... 16:13:18 <planetmaker> s/curstom/custom/ 16:13:24 *** weaselboy246 [risugami@67-54-241-148.cust.wildblue.net] has quit [Read error: Connection reset by peer] 16:13:29 <Zuu> Hmm, what is a shade box? 16:13:42 <planetmaker> like reduce window to its title bar only 16:13:43 <CIA-1> OpenTTD: rubidium * r18585 /trunk/src/ (date_type.h genworld_gui.cpp table/settings.h tile_type.h): -Codechange: replace some magic numbers by constants 16:13:44 <planetmaker> and back 16:13:58 <Zuu> Oh 16:14:00 <planetmaker> (I only know as I recall that patch) 16:14:17 <planetmaker> and added the grfs to OpenGFX today ;-) 16:14:57 <Alberth> more a matter of devs having more time around xmas probably :) 16:14:58 <Zuu> I know the feature, after all I've implemented it in Junctioneer since many many years, though under a different name. :-) 16:15:25 <planetmaker> he :-) I don't find "shading" a intuitive name for that feature... 16:15:50 <planetmaker> but then... who cares? ;-) 16:16:07 *** Chrill [~chrischri@80.216.60.117] has quit [Read error: Connection reset by peer] 16:16:34 *** Biolunar [mahdi@blfd-5d8232b9.pool.mediaWays.net] has quit [Quit: bis dann] 16:16:49 <CIA-1> OpenTTD: rubidium * r18586 /trunk/src/genworld_gui.cpp: -Fix [FS#3398]: pressing default for the starting year/snow line height edit boxes of the world generation windows didn't work. 16:16:53 <CIA-1> OpenTTD: alberth * r18587 /trunk/src/ (widget.cpp widget_type.h window.cpp): -Codechange: Insert a shade selection widget in the widget tree when the window starts with a title bar with a shade box. 16:18:04 <Alberth> I don't think I will use it much :) 16:22:29 *** Chrill [~chrischri@80.216.60.117] has joined #openttd 16:24:55 <CIA-1> OpenTTD: alberth * r18588 /trunk/src/ (22 files in 2 dirs): -Feature [FS#2943]: Add shading and unshading of windows. 16:25:00 <Alberth> now you can test :) 16:28:53 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 16:29:02 <CIA-1> OpenTTD: alberth * r18589 /trunk/src/network/network_gui.cpp: -Codechange: Add tooltip to some network windows, remove old comment. 16:34:45 <planetmaker> .-) 16:35:41 <Alberth> although the red info circle did work, the title bar just got a bit higher 16:36:56 <Alberth> btw, the sweets factory in the form of a big cake is brilliant. 16:37:20 <Alberth> the plastic fountains could use some more work though imo 16:38:34 <planetmaker> :-) 16:39:20 <planetmaker> well... The fountains are ok IMO - but if you have a more detailed advise... maybe it can be helped :-) 16:40:52 <planetmaker> hm... irritating is the resize of the title bar when activating shading and de-activating it. 16:43:52 <Alberth> perhaps a thicker and slower (pulsing) stream from each fountain? now it looks just a bit of random sputtering to me. Also, the floor underneath the fountains is too clean. 16:46:35 <Alberth> yes, the resizing takes some getting used to. Advantage is that you need less space. I haven't yet decided the best idea there. 16:47:14 <Alberth> The width should be preservable by a clever rx and ry value to ReInit() in SetShaded. 16:47:24 <Alberth> but first some food :) 16:48:19 <Alberth> you can use the scrollwheel at the caption for (un)shading. 16:52:21 *** George3 [~George@212.113.107.216] has quit [Ping timeout: 480 seconds] 16:54:53 <planetmaker> enjoy your food :-) 17:11:40 *** welshdragon [~markmac@client-82-26-159-234.pete.adsl.virginmedia.com] has quit [Read error: Connection reset by peer] 17:12:10 *** welshdragon [~markmac@client-82-26-159-234.pete.adsl.virginmedia.com] has joined #openttd 17:13:24 *** George [~George@212.113.107.216] has joined #openttd 17:15:51 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd 17:23:56 *** bartavelle is now known as bartaway 17:26:25 *** Grelouk [~Grelouk@97.110.203.213.9lyon1-0-ro-bas-1.9tel.net] has quit [Quit: Quitte] 17:34:11 *** frosch123 [~frosch@frnk-590fd04d.pool.mediaWays.net] has joined #openttd 17:45:16 <CIA-1> OpenTTD: rubidium * r18590 /trunk/src/vehicle_gui.cpp: -Fix [FS#3397]: too strict assert was triggered 17:45:17 *** Terkhen [~Terkhen@176.69.220.87.dynamic.jazztel.es] has joined #openttd 18:05:01 *** Madis [~stabuinte@82.131.16.156.cable.starman.ee] has joined #openttd 18:10:38 *** Splex__ [~splex@n058152254152.netvigator.com] has joined #openttd 18:12:15 <SpComb^> yay 18:12:37 <CIA-1> OpenTTD: rubidium * r18591 /trunk/src/widget.cpp: -Fix [FS#3399]: FindScrollbar could trigger an assert if the next widget (in the widget array) was a container-ish (e.g. selection) widget 18:12:39 *** Madis [~stabuinte@82.131.16.156.cable.starman.ee] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.5.6/20091201220228]] 18:13:52 *** Fast2 [~Fast2@p57AF952B.dip0.t-ipconnect.de] has joined #openttd 18:13:57 <CIA-1> OpenTTD: rubidium * r18592 /trunk/src/widget.cpp: -Fix (r18591): argh... save after starting the commit :( 18:15:56 *** Splex_ [~splex@pcd345041.netvigator.com] has quit [Ping timeout: 480 seconds] 18:17:58 *** Gremnon [~Gremnon@87.112.14.85.plusnet.ptn-ag1.dyn.plus.net] has joined #openttd 18:18:41 <SpComb^> you're wasting revision numbers :o 18:19:00 <Rubidium> yeah... I want that party badly :) 18:20:06 <Zuu> While reaching 1.0 is seen as totaly irrelevant, even number revision numbers are seen as an excelent excuse for a party. :-) 18:20:30 <CIA-1> OpenTTD: rubidium * r18593 /trunk/src/widget.cpp: -Fix: GetWidget call case similar to r18591 18:21:17 *** Chrill [~chrischri@80.216.60.117] has quit [Ping timeout: 480 seconds] 18:22:00 *** Chrill [~chrischri@80.216.60.117] has joined #openttd 18:24:13 <Alberth> reaching 1.0 takes way too long to wait for :) 18:26:10 <planetmaker> nearly any time is a good time for a party ;-) 18:26:30 <planetmaker> hurray for the odd revision number party ;-) 18:26:45 <Rubidium> planetmaker: yeah, like nailing someone to a piece of wood :) 18:26:52 <planetmaker> :-D 18:27:08 <planetmaker> for the 2009th time? 18:27:11 <planetmaker> OMG! 18:27:59 <Rubidium> hmm 425 commits a month (extrapolating from previous month) 18:28:32 <Rubidium> @calc (3+21/31) * 425 + 18593 18:28:32 <DorpsGek> Rubidium: 20155.9032258 18:29:04 <Rubidium> oh, that's wrong 18:29:16 <Rubidium> @calc (3+10/31) * 425 + 18593 18:29:16 <DorpsGek> Rubidium: 20005.0967742 18:29:54 <Rubidium> release 0.8 at r20000? 18:30:17 *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds] 18:32:23 <pavel1269> 31.3 2010 will be release 0.8 - pinned :-) 18:34:51 <Rubidium> people who know me know that that's not going to happen 18:39:45 *** Chrill [~chrischri@80.216.60.117] has quit [Read error: Connection reset by peer] 18:44:32 <planetmaker> Rubidium: I'd like to upload a nightly of fish to bananas... 18:44:52 <planetmaker> so that we can test it ingame in the next(?) PS game 18:45:18 <planetmaker> I asked andy a few day ago and it was fine with him... but obviously he never got around to uploading it 18:45:38 <CIA-1> OpenTTD: translators * r18594 /trunk/src/lang/ (6 files): (log message trimmed) 18:45:38 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 18:45:38 <CIA-1> OpenTTD: croatian - 36 changes by 18:45:38 <CIA-1> OpenTTD: dutch - 7 changes by habell 18:45:38 <CIA-1> OpenTTD: finnish - 1 changes by jpx_ 18:45:39 <CIA-1> OpenTTD: korean - 47 changes by junho2813 18:45:39 <CIA-1> OpenTTD: norwegian_bokmal - 7 changes by Zhygometh 18:48:26 *** phalax [~phalax@84.19.128.89] has joined #openttd 19:09:00 *** kratt [~kratt@80-235-49-243-dsl.kjj.estpak.ee] has joined #openttd 19:09:33 <kratt> i need some who can edit vehicle stats in openttd 19:09:52 <Gremnon> you can do that by newgrf, or editing the base code for them 19:09:56 <Gremnon> take your pick 19:11:38 <kratt> mhh 19:11:42 <kratt> what is easiest way 19:11:53 <frosch123> just download the "logic train" from bananas, it will suit all your needs 19:11:55 *** Rhamphoryncus [~rhamph@d199-126-251-5.abhsia.telus.net] has joined #openttd 19:12:11 <Gremnon> there is learning NFO for grfs.... but that works just as well I guess 19:12:33 <kratt> where can i see those logic trains 19:12:41 <kratt> and what NFO for grfs 19:12:51 <Gremnon> Start OpenTTD, click online content download, look in list 19:12:57 <Gremnon> and NFO is the code that makes a grf work 19:13:04 <Gremnon> ...hmm... 19:15:53 <kratt> nope there is no logic trains or banana 19:16:08 <kratt> how can i edit that NFO 19:16:22 <Gremnon> Have a look at the TTDPatch wiki, it even has a tutorial on it 19:16:43 <kratt> but it is for TTDPatch 19:16:45 <kratt> i dont got that 19:16:49 <Gremnon> it also applies to openttd 19:18:38 <Zuu> kratt: http://bananas.openttd.org/en/newgrf/ search for "logic" 19:18:50 <Ammler> I might have limited the logic train for nightlies only 19:19:01 <Zuu> Or click the in-game content download button and search for logic. 19:19:02 <Ammler> as it is a bit cheating ;-) 19:19:45 <Gremnon> So's running a road AI, not using roads yourselves, interconnecting all towns, and then starting 3 street traffic AIs to bog down the road AI 19:19:55 <Gremnon> they seem to have a bit of trouble turning a profit then 19:20:15 <pavel1269> are they even trying to have profit? 19:20:29 <Gremnon> well, they try to, and often beat me after a few years 19:20:36 <Gremnon> so I kill them off with the street traffic instead 19:20:44 <Zuu> pavel1269: Why wouldn't the AIs try to get profit? 19:21:03 <Ammler> kratt: source: http://trac.openttdcoop.org/browser/grfdev/logic/makegrf and tar: http://ps.openttdcoop.org/public/content_download/data/Logic_Train.0.6.tar 19:21:06 <Zuu> As far as I know it it is only TownCars and StreetTraffic that does not aim for profit. 19:21:27 <Zuu> And the regression AI if you count it. 19:21:39 <Gremnon> Well, they're meant for eyecandy really... and getting in the way of actual trying to make profit road AIs 19:22:51 <Zuu> Of course a road using company will have problem if the roads are clogged up. 19:23:13 *** |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] 19:23:17 <Gremnon> exactly why I run three when any road AI does better than me 19:23:23 <Gremnon> petty and nasty, but that's the way I am 19:23:29 <pavel1269> Zuu: at those AIs was my question exactly aimed 19:23:55 <Zuu> pavel1269: Okay, then the answer is no. :-) 19:24:29 <Zuu> TownCars is probably a bit more economical as it does not replace its vehicles. 19:28:15 *** andythenorth [~andy@87.115.184.41] has joined #openttd 19:28:31 <kratt> ammler 19:28:46 <kratt> i cant see that logic train 19:28:50 <kratt> i added it to newgrf 19:28:53 <kratt> but nothing 19:29:28 <Ammler> kratt: it looks like the toyland maglev and is called Something Gator 19:29:44 <kratt> ok i see it now 19:30:32 <kratt> did you make that yourself right now? 19:30:39 *** Eddi|zuHause2 [~johekr@p54B775D5.dip.t-dialin.net] has joined #openttd 19:30:42 <Gremnon> ... it's been there for a while, I'm sure 19:31:04 <Ammler> if "right now" is around some months, yes 19:33:39 *** Singaporekid [~notme@cm109.epsilon84.maxonline.com.sg] has quit [Quit: Leaving] 19:34:02 <andythenorth> schnow 19:34:10 <kratt> can i edit it? or create a new one? 19:36:48 *** Eddi|zuHause [~johekr@p54B77F8D.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 19:39:31 <Ammler> kratt: yes, it is GPL :-) 19:40:20 <kratt> thanks ill try that 19:40:29 <Ammler> easiest might be to replace the properities with Action6 19:40:39 <Ammler> my source shows that with the speed. 19:41:37 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Ping timeout: 480 seconds] 19:47:22 <planetmaker> hehe 19:47:46 <kratt> what is action6? 19:47:50 *** Grelouk [~Grelouk@97.110.203.213.9lyon1-0-ro-bas-1.9tel.net] has joined #openttd 19:47:52 <planetmaker> kratt: newgrf is a format used by both, TTDP and OpenTTD 19:48:03 *** Terkhen [~Terkhen@176.69.220.87.dynamic.jazztel.es] has quit [Quit: ...] 19:48:24 <planetmaker> both support nearly all things equally, some are different but documented in the TTDP newgrf wiki 19:48:26 <pavel1269> kratt: search at ttdp wiki 19:48:39 <planetmaker> If you look at the authors you'll find the usual openttd devs are regular editors there, too 19:48:48 * Gremnon wonders if people even remember how to look at TTDP/OTTD wikis anymore 19:48:58 *** Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Quit: Flieht, ihr Narren!] 19:49:11 <Alberth> kratt: http://wiki.ttdpatch.net/tiki-index.php?page=NewGraphicsSpecs 19:49:17 <planetmaker> http://wiki.ttdpatch.net/tiki-index.php?page=NewGraphicsSpecs <-- it's my common referrer 19:49:25 <planetmaker> hm.. Alberth is faster 19:49:39 <planetmaker> and I nearly skipped the 's' in faster :-P 19:49:40 <Alberth> but has less comment :) 19:49:53 <kratt> thing is im looking this page already 19:50:09 <kratt> and i extracted ammlers logic train 19:50:21 <pavel1269> so dont ask that much questions, which are answered there? 19:50:37 <planetmaker> you might rather than de-compile it... check out the source. That's far better readable 19:50:54 <planetmaker> it's an open source newgrf. 19:51:15 <kratt> i mean de-compiled okay 19:51:24 <kratt> i got .tar 19:51:29 <kratt> now i got .grf 19:51:39 <Alberth> grfcodec can decompile a .grf 19:51:44 <kratt> decompiled, now .nfo and .pcx 19:51:53 <Ammler> why not using the source file, isn't that easier to read? 19:52:12 <Alberth> it's not in the tar 19:52:14 <planetmaker> http://svn.openttdcoop.org/grfdev/logic/makegrf 19:52:16 <kratt> you mean that Trac page u sent? 19:52:38 <planetmaker> kratt: yes, sure. 19:52:45 <planetmaker> or that link I gave. 19:53:04 <kratt> okay im looking the source and decompiled 19:53:05 <planetmaker> I mean... if you can afford to skip all comments, you can use the de-compiled version. Sure. 19:53:11 <Ammler> today, I would make a Makefile :-) 19:54:17 <planetmaker> :-) 19:54:22 <kratt> lets say i want to change name and make speed 500mph 19:54:32 <planetmaker> my example newgrf needs updating to my latest "standards" 19:54:52 <kratt> i need to know how 500 is in hex? 19:55:05 <Gremnon> I'm sure if you pass the right parameter to the grf in the newgrf window, it changes the speed to 500 for you 19:55:11 <Gremnon> isn't that how it's meant to work? 19:55:12 <Alberth> find how the name of a vehicle is encoded in the newgrf 19:55:47 <Alberth> 0x200 - 0xC = 0x1F4 19:56:42 <Alberth> assuming the speed is encoded as m/h 19:57:13 <Gremnon> ... just how exactly does it work? you put in some number, it does something to it, and from that calculates the train's top speed? 19:57:25 <Ammler> Gremnon: yes, the logic train grf has setable speed by parameter 19:57:39 <Gremnon> hmm.... must experiment with this then 19:58:16 <Ammler> and very high acceleration ;-) 19:58:39 <Gremnon> I think my networks are about to get unrealistically quick... 19:58:58 <Gremnon> have to play a japanset game with it. Japanese are always coming up with better stuff than the rest of the world 19:59:03 <Gremnon> stands to reason they'd make it, 'natch 19:59:07 <Ammler> it isn't meant to carry cargo, just for our "logic gates" networks 19:59:12 <Gremnon> so? 19:59:29 <Gremnon> you made it, so I intend to quietly exploit it 19:59:31 <Gremnon> 'cause I can 19:59:41 *** PeterT [~Peter@c-76-19-211-40.hsd1.ma.comcast.net] has joined #openttd 20:00:34 <Ammler> but my nfo coding skills do just know Action0, so no idea how to restrict it to no waggons and such... 20:00:57 <Gremnon> that's alright, even if you did, I'd use this version instead 20:01:14 <kratt> i know that 500 in hex are 1F4 20:01:18 <Gremnon> at least until the next time I stupidly overwrite my /home partition, anyway 20:01:46 <Ammler> kratt: don't convert self, simply use escape sequences like \w500 20:02:21 <Ammler> (also shown in the source) ;-) 20:02:24 <kratt> o 20:02:50 <kratt> but i need to compile it then 20:03:16 *** phalax [~phalax@84.19.128.89] has quit [Ping timeout: 480 seconds] 20:03:29 <Alberth> you need to handle the 1.6 factor, it seems, by reading the source 20:04:02 <Ammler> Alberth: if you use miles 20:04:33 <Ammler> hmm. 20:04:35 <kratt> ou 20:04:37 <kratt> i know 20:04:49 <kratt> 312.5 20:04:57 <Alberth> oh. I have no intention of using miles :) 20:04:57 <Ammler> kratt: if you just like other speed, my grf already support that, you know? 20:05:31 <kratt> your grf has 99km/h 20:05:50 <Gremnon> if you give it the right parameter, that'd change though 20:06:07 <Ammler> yep, as default, but you can change that by parameter, should also be explained in the source, in the description and here in the past chat lines. 20:06:49 <planetmaker> lool, just loool 20:07:11 *** pavel1269 [~pavel1269@r2ao16.net.upc.cz] has quit [Quit: ^^] 20:07:28 <planetmaker> I want to drive this car. Which wires do I have to short in order to start the engine and unlock the steering-wheel lock? 20:07:44 <planetmaker> No, I don't want to use the key laying on the co-driver's seat 20:11:20 <kratt> okay 20:11:34 <kratt> i think i sucessfully changed name of the vehicle 20:11:41 <Ammler> :-) 20:11:41 <kratt> lets try it out 20:14:00 <kratt> do i need to pack it 20:14:02 <kratt> .tar 20:14:13 <Gremnon> no, just put the .grf into your data folder 20:16:12 <kratt> ouuu yes 20:16:16 <kratt> i did it 20:16:20 <kratt> success 20:19:52 <kratt> mhh 20:20:04 <kratt> when using compile not encode 20:20:20 <kratt> does it compile to .grf directly or .nfo 20:21:23 <Gremnon> I just realised I had a question to ask ages ago, and forgot about it 20:21:35 <Gremnon> that question is.... what's OpenTTD's status on BSD-based systems? 20:21:57 <frosch123> someone in this channel plays with freebsd, if you mean that 20:22:04 *** phalax [~phalax@84.19.128.89] has joined #openttd 20:22:14 <Gremnon> alright, let me rephrase that 20:22:35 <Gremnon> for someone new to BSD, but not to Linux... is there really much difference in compiling it yourself? 20:22:43 <Rubidium> yes 20:22:48 <Gremnon> ah 20:22:55 <Rubidium> use gmake instead of make 20:23:06 <Gremnon> ... how is that different, besides the g 20:23:12 <kratt> anyways 20:23:18 <Rubidium> because just using make will cause it to fail horribly 20:23:19 <kratt> can you see my server 20:23:23 <kratt> UDU Battlegrounds 20:23:28 <kratt> i want to know 20:23:40 <Gremnon> hmm... I think I'm going to see if I figure out BSD then and try it 20:23:42 <Rubidium> can you see it on servers.openttd.org? 20:24:27 <kratt> oo yes its up 20:24:38 <kratt> i have problems with 1 main line 20:25:01 <kratt> im pretty lowbob compared to openttdcoop they makin there 20:25:21 *** Polygon [~Poly@n15-60.dsl.vianetworks.de] has joined #openttd 20:26:35 <Alberth> almost everybody is, I think 20:26:52 <Alberth> you need a group of people to set something like their game up 20:28:43 <planetmaker> indeed. Alone it'd take me ages to get the stuff built to that scale over the whole map 20:29:38 <planetmaker> what is built on the server in one week, it'd take me a year or so 20:29:51 <planetmaker> but then... I nearly don't play single player. 20:30:22 <planetmaker> only for testing purposes ;-) 20:32:32 <CIA-1> OpenTTD: rubidium * r18595 /trunk/src/network/network_gui.cpp: -Fix (r18277): one couldn't enter test via the keyboard in the company password window. Also replace a magic number with a enumified constant. 20:35:54 *** Grelouk [~Grelouk@97.110.203.213.9lyon1-0-ro-bas-1.9tel.net] has quit [Quit: Quitte] 20:40:10 <kratt> 1 dude joined my game 20:40:20 *** Terkhen [~Terkhen@176.69.220.87.dynamic.jazztel.es] has joined #openttd 20:40:29 <kratt> anyways 20:40:36 <kratt> can i change value of the train? 20:40:43 <kratt> or some multiplyer 20:42:14 <PeterT> What do you guys think of my wiki page? http://wiki.openttd.org/Shade_windows 20:46:35 *** lewymati [~lewymati@aeiz94.neoplus.adsl.tpnet.pl] has quit [] 20:48:23 <Alberth> nested windows reference is not relevant imho 20:48:42 <PeterT> I think it is 20:48:49 <Alberth> also you didn't mention how to shade/unshade. 20:48:56 <PeterT> it's why I put it under Development 20:49:12 *** batti5 [~batti5@93.122.135.4] has joined #openttd 20:49:37 <Alberth> answer: click at the shade button or use the mousewheel at the caption or shade box. 20:49:45 <Alberth> why is it relevant 20:49:46 <Alberth> ? 20:50:05 <PeterT> Delete it if you wish 20:50:27 *** TrueBrain [~truebrain@145.118.72.64] has quit [Ping timeout: 480 seconds] 20:50:40 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 20:51:01 *** TrueBrain [~truebrain@145.118.72.64] has joined #openttd 20:51:16 <batti5> Hi, can anybody give me a link to a ottd updater/downloader, i cant find one 20:51:35 <Alberth> intro screen, 'online content' button 20:51:45 <PeterT> batti5: http://wiki.openttd.org/OpenTTD_Updaters 20:51:48 <Gremnon> hmm, I'm sure last time I checked the forum's search function would at least have found a result on that 20:52:18 <Alberth> no need to search yourself, we have PeterT now 20:52:41 <batti5> i tryed it, it gives a 404 error 20:52:57 <PeterT> What does? 20:53:00 <Gremnon> y'know, it could just be me, but people seem to be getting more reliant on other people using this magic thing called 'search' rather than doing it themselves... 20:53:27 <batti5> so does, openttd.org 20:53:37 <PeterT> Works fine for me 20:53:49 <planetmaker> it comes and goes in waves. We have to turn ugly again, I guess. People assume we're their human google equivalent 20:54:15 <kratt> omg 20:54:24 <kratt> how to compile 20:54:31 <kratt> what file should it be 20:54:32 <batti5> can you give me a direct link ,exe or .zip? 20:54:41 <Prof_Frink> No. 20:54:49 <Gremnon> this is interesting. A search for 'OpenTTD updater' on the forums, asking for topics instead of posts, returns an EXACT match for what you're after 20:54:54 <kratt> cygwin 20:55:07 <Gremnon> result number 3, to be even more exact 20:55:17 <PeterT> kratt: Don't use cygwin 20:55:25 <Prof_Frink> jonty-comp: Lies. 20:55:46 <batti5> Internal Server Error, i get for tt-forum 20:56:03 <Gremnon> I think you need to do something about your internet 20:56:06 <Gremnon> it sounds broken 20:56:19 <Gremnon> because both it and OpenTTD's site work perfect for me 20:56:36 <batti5> but the web works fine 20:56:50 <Gremnon> apparantly not, if it works for us, but not you 20:56:55 <PeterT> Gremnon: Think again. I get the same 404 for attau's user page. 20:57:01 <PeterT> *ottdau 20:57:13 <Gremnon> nope, no 404 here 20:57:17 <andythenorth> are oil pipelines such a bad idea? 20:57:23 <Gremnon> yes 20:57:23 <PeterT> But tt-forums is working 20:57:35 <Gremnon> both work for me 20:57:52 <Gremnon> andythenorth: It would seem to me to defeat the idea of transporting it by vehicles, which is what the game is about 20:58:40 <kratt> PeterT what should i use then 20:58:51 <PeterT> MSYS && MinGW 20:58:54 <PeterT> or MSVC 20:59:12 <PeterT> http://wiki.openttd.org/MinGW 20:59:18 <PeterT> http://wiki.openttd.org/MSVC 21:01:32 <kratt> i got this http://trac.openttdcoop.org/browser/grfdev/logic/makegrf 21:01:39 <kratt> how can i compile stuff like that 21:01:55 <Gremnon> grfcodec 21:02:00 <jonty-comp> Prof_Frink: truths 21:02:13 <andythenorth> Gremnon: I agree 21:02:16 <andythenorth> however... 21:02:32 <andythenorth> why is transporting oil so fricking *dull*. 21:02:44 <andythenorth> or is it just me that finds it that way? 21:02:59 <andythenorth> maybe it needs flashing lights and some music 21:03:35 <Gremnon> there's always your handy media player for that 21:03:50 <Prof_Frink> jonty-comp: TSMS is a *long* song. 21:03:53 <Gremnon> besides, if transporting oil is dull, doesn't that make pretty much everything else the same? 21:05:18 <andythenorth> somehow not. for whatever bizarre reason, transporting coal and iron ore is kind of fun. And I *really* like transporting wood 21:05:31 <andythenorth> perhaps it's because of the Ren and Stimpy log song. But I doubt it 21:05:42 *** batti5 [~batti5@93.122.135.4] has quit [Remote host closed the connection] 21:05:47 <andythenorth> http://www.redbrick.dcu.ie/~fatwa/ren/songs.html#log 21:05:58 <Gremnon> well, I guess you're welcome to code it, but TBH, I don't see the point in piplines. You just lay down a pipeline, and it does the rest. No further intervention required 21:06:34 <Alberth> and if you bury the pipeline, there is even nothing to see 21:08:20 <PeterT> And if it's not buried, it's just annoying 21:08:36 <kratt> how the hell i compile that with grfcodec 21:08:54 <PeterT> Open a command line 21:08:55 <Gremnon> you could read the readme that comes with it. At least I think one comes with it 21:09:10 <PeterT> grfcodec.exe -c <grf_name>.grf 21:10:26 <planetmaker> of course it comes with a readme 21:10:36 <planetmaker> and if called w/o parameter it tells you 21:10:56 <Gremnon> eh, I usually compile it myself, and ignore it, so I don't remember these things 21:11:10 <Gremnon> besides, on Win, if you do that, it opens a prompt then closes it again 21:12:10 *** __teeone is now known as teeone 21:12:53 <CIA-1> OpenTTD: alberth * r18596 /trunk/src/town_gui.cpp: -Fix: Add padding to several town generation buttons and labels for nice and consistent layout. 21:12:55 <PeterT> Sounds like kratt has all the correct files, he just wants us to push the buttons for him 21:13:29 <Gremnon> ... please don't word things that way again. Especially not with the word buttons. 21:13:48 *** andythenorth [~andy@87.115.184.41] has quit [Ping timeout: 480 seconds] 21:14:09 <Alberth> sorry :) 21:14:38 <Gremnon> I think I need to scrub my brain, or at least my eyes 21:14:52 <CIA-1> OpenTTD: frosch * r18597 /trunk/src/ (news_func.h news_gui.cpp statusbar_gui.cpp): -Fix (r17147)[FS#3395, FS#3396]: ChangeVehicleNews() did not update the news ticker. 21:15:01 <Prof_Frink> BUTTONS! 21:15:06 <Gremnon> ANYWAY 21:15:09 <Gremnon> Another question 21:15:30 <Gremnon> In TTD, even ticker-ified news could be cancelled with the spacebar. Why does OTTD not do this also? 21:15:43 *** andythenorth [~andy@87.114.159.33.plusnet.thn-ag1.dyn.plus.net] has joined #openttd 21:15:47 <kratt> i cant do it PeterT nothing happens 21:16:00 <PeterT> kratt: Consult the readme 21:16:09 <PeterT> It should have been provided 21:16:15 *** KritiK [~Maxim@78-106-142-96.broadband.corbina.ru] has joined #openttd 21:16:18 <Gremnon> and don't listen to how much it asks you to pay for the consultation 21:16:53 <kratt> there is no readme 21:18:31 <PeterT> Umm... 21:18:33 <PeterT> you're right 21:18:41 <PeterT> open a cmd 21:18:51 <PeterT> and change your directory to where grfcodec.exe is 21:18:56 <Gremnon> you're being too technical PeterT. It's like this 21:19:00 <Gremnon> Click Start, then run 21:19:03 <Gremnon> then type CMD 21:19:30 <Gremnon> then use 'cd' to change to the folder grfcodec is in - for example cd C:\grfcodec 21:19:42 <Gremnon> then finally type grfcodec, and it will explain itself for you 21:19:56 <PeterT> no, type 'grfcodec.exe' 21:20:14 <Gremnon> eh, minor detail 21:20:22 <PeterT> Would it have worked without? 21:20:26 <Gremnon> no idea 21:20:29 <Gremnon> I think so though 21:20:37 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 21:20:44 <Gremnon> Windows is a bit less restrictive about things like that, IIRC 21:21:51 *** PeterT [~Peter@c-76-19-211-40.hsd1.ma.comcast.net] has quit [Quit: Leaving] 21:21:59 <frosch123> hmm, why is a bug present for 4 months reported twice within 8 hours 21:22:09 <andythenorth> ok, so help me with root cause analysis....I think transporting oil is dull. Why? 21:22:10 *** PeterT [~Peter@c-76-19-211-40.hsd1.ma.comcast.net] has joined #openttd 21:22:12 <andythenorth> I ask seriously now...as I have to sort out the FIRS economy a bit 21:22:33 <Gremnon> I don't know... is it because you have oil rigs? 21:22:48 <Rubidium> frosch123: random events cluster 21:23:00 <andythenorth> is it because default oil wells have low production and close irritatingly? 21:23:05 <andythenorth> is it the graphics? 21:23:12 <andythenorth> is it just a boring industry chain? 21:23:22 <Gremnon> all of those three points can be changed, you know 21:23:48 <andythenorth> I do know :P 21:24:10 <Gremnon> so try changing bits of them until you're no longer bored with it 21:24:16 <andythenorth> he 21:24:17 <andythenorth> he 21:24:22 * frosch123 hardly transports oil when using default industries 21:24:29 <_ln> does someone know english here? is it grammatical to say "comparing with an iterator is invalid"? (can one use an adjective like that, without a noun?) 21:24:32 <andythenorth> ah, evidence...why not? :) 21:25:02 <andythenorth> (that was at frosch123 no _ln !) 21:25:05 <andythenorth> not /s 21:25:08 <frosch123> wells stay for tens of years on the map unless i connect them, and oilrigs produce too few for ships 21:25:12 <PeterT> does someone know english here? <-- me speeke tha english good! 21:25:46 <andythenorth> frosch123: would a small number of high production sources of oil be more fun? 21:26:04 <andythenorth> in rl, oil is barely transported by train or truck, almost entirely by pipe and ship 21:26:05 <frosch123> it would allow ship usage :) 21:26:49 <andythenorth> how about scrapping oil wells, and just having refineries produce directly...as though supplied by pipe? 21:26:55 <andythenorth> but keeping oil rigs 21:27:08 <Gremnon> if by newgrf, then I wouldn't mind that 21:27:12 <Gremnon> I wouldn't use it though 21:27:33 <andythenorth> Gremnon: all of this is in the context of the FIRS set. 21:27:39 <frosch123> andythenorth: as you advance over time in firs, maybe you could split the usage. in the early days there is only some oil on land, which is used as production booster, later there are masses on water, which are needed in masses at refineries 21:28:05 <andythenorth> frosch123: seems like a plan 21:29:00 <andythenorth> some crude oil moves by rail it seems: http://www.donsdarkroom.com/sp_oil_cans.htm 21:30:09 <andythenorth> http://www.alaskarails.org/fp/TankTrain.html 21:33:00 <kratt> can GRF wizard change values of train speed, power, date 21:33:48 <kratt> i know how to decode, encode 21:34:04 <Gremnon> GRF wizard is just a graphic frontend to grfcodec 21:34:05 <kratt> i want to edit that .nfo so that it will work 21:34:08 <kratt> ok 21:34:12 <kratt> so it wont work 21:34:26 <kratt> how i can make new .nfo 21:34:30 <Gremnon> it will decode or encode .grfs for you using a graphic program 21:34:36 <Gremnon> but you'll still have to edit the nfo yourself 21:34:39 <kratt> okay 21:34:46 <kratt> so how do i edit .nfo 21:34:49 <kratt> and what to write inside 21:34:59 <Gremnon> I do believe you've ben refferred the TTDPatch Wiki's pages on it several times now 21:35:35 <andythenorth> http://users.tt-forums.net/pikka/wiki/index.php?title=GRF_coding 21:37:13 <kratt> now i got what i wanted 21:37:40 <kratt> 1 guy saves the day after 3 hours of falling from 5th floor 21:38:45 <andythenorth> I learnt the basics from Pikka Wiki. 21:39:12 <andythenorth> now I have written at least a few lines of nfo 21:39:15 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Ping timeout: 480 seconds] 21:39:17 <andythenorth> so it can't be too hard 21:39:27 <Gremnon> I learned from TTDPatch wiki 21:39:42 <Gremnon> I still get lost easily in code, but keeping it to hand helps a lot 21:39:54 <Gremnon> I just have to remember to run NFORenum before trying to encode again 21:40:25 <andythenorth> bye! 21:40:41 *** andythenorth [~andy@87.114.159.33.plusnet.thn-ag1.dyn.plus.net] has left #openttd [] 21:41:50 *** Mark [~Mark@5ED06D96.cable.ziggo.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- The professional IRC Client :D] 21:45:22 *** PeterT [~Peter@c-76-19-211-40.hsd1.ma.comcast.net] has quit [Ping timeout: 480 seconds] 21:58:37 *** frosch123 [~frosch@frnk-590fd04d.pool.mediaWays.net] has quit [Remote host closed the connection] 22:18:28 <kratt> gremnon 22:18:35 <Gremnon> yup? 22:18:38 <kratt> how to use renum 22:18:43 <kratt> what command to use 22:18:49 <Gremnon> same way you do grfcodec, pretty much 22:19:05 <Gremnon> except it has to be done in the command line, there's no graphic way that I know of 22:20:35 <kratt> can you tell me the exact line i need to write 22:20:53 <Gremnon> 'nforenum namehere.nfo' 22:20:55 <Gremnon> that's it 22:21:00 <kratt> k 22:21:15 <Gremnon> if all else fails, ask in the nforenum thread 22:21:19 <Zuu> didn't nforenum --help tell you? 22:21:27 *** Fast2 [~Fast2@p57AF952B.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:21:46 <kratt> oh 22:21:47 <Gremnon> oh, btw Zuu - your Autoupdate site seems to be giving an error 22:21:50 <kratt> it need cygwin 22:21:54 <Gremnon> ...now 22:21:56 <Gremnon> now 22:21:57 <Gremnon> now 22:21:58 <Gremnon> argh 22:22:00 <Gremnon> no 22:22:05 <Gremnon> it just needs a command prompt 22:22:08 <Gremnon> like the windows Cmd 22:22:16 <kratt> it tells me cygwin.dll is missing 22:22:26 <Gremnon> ... wierd 22:22:27 <Zuu> Gremnon: Works fine from here. 22:22:37 <Zuu> Even after forcing reload. 22:23:08 <Gremnon> hmm, give me a moment, I'll check again 22:23:21 <Zuu> You did use http://users.tt-forums.net/ottdau/ ? 22:23:34 <Gremnon> yep.... and oddly it's now working again 22:23:41 <Gremnon> that's strange, it wasn't earlier... a 500 and a 404 22:23:48 <Sacro> eww 22:23:52 <Sacro> why would it need cygwin? 22:23:59 <Zuu> Could be something with users.tt-forums.net. 22:24:02 <kratt> i dont know 22:24:09 <kratt> i can send pic if u want 22:24:21 <kratt> it wants cygwin1.dll 22:24:27 <Gremnon> kratt, have a look on the tt-forums thread for NFOrenum, and see if you can find the latest Windows one 22:24:46 <planetmaker> use http://www.openttd.org/download-nforenum 22:24:50 <planetmaker> and -grfcodec 22:25:14 <planetmaker> those are nightlies and very much recommended 22:25:25 *** ecke [~ecke@188.75.128.2] has quit [Read error: Operation timed out] 22:25:37 *** Grelouk [~Grelouk@97.110.203.213.9lyon1-0-ro-bas-1.9tel.net] has joined #openttd 22:26:34 <glx> and don't require cygwin dll 22:26:42 <kratt> yes 22:26:44 <kratt> i got it 22:26:44 <kratt> but 22:26:45 <kratt> lol 22:26:57 <kratt> Error on sprite 1. 22:27:00 <kratt> Error on sprite 9. 22:27:07 <kratt> Created .renum directory in C:\Documents and Settings\Mina. 22:27:07 <Zuu> Hmm, since they are on finger.openttd.org, would it be usefull to have grfcodec, nforenum on OpenTTDAU? 22:27:14 <kratt> The sprite following sprite 11 could not be processed. 22:27:20 <kratt> Error on sprite 9. 22:27:26 <kratt> Processing complete. 22:27:32 <kratt> what does that mean 22:27:34 <glx> means you have errors in your nfo 22:27:35 <Zuu> You would have to add both install directories to PATH then. 22:27:47 <kratt> OMFG 22:27:54 <kratt> how can i have errors 22:28:03 <kratt> i took example from ttdwiki 22:28:09 <Gremnon> well, if you edit the NFO, and it doesn't like it, you'll get errors 22:28:18 <DaleStan> Copy/paste error, most likely. 22:28:19 <Gremnon> NFORenum is designed to catch them 22:28:26 <kratt> but i dont know what i need to edit there 22:28:43 <Gremnon> it does help to know what to edit where first 22:29:02 <DaleStan> It also helps to look at the error messages that are now in the NFO. 22:29:26 <kratt> Escapes: 2+ = 71 = D= = DR 2- = 70 = D+ = DF 2< = 7= = D- = DC 2> = 7! = Du* = DM 2u< = 7< = D* = DnF 2u> = 7> = Du<< = DnC 2/ = 7G = D<< = DO 2% = 7g = D& 2u/ = 7gG = D| 2u% = 7GG = Du/ 2* = 7gg = D/ 2& = 7c = Du% 2| = 7C = D% 2^ 2sto = 2s 2rst = 2r 2+ 2ror = 2rot 22:29:31 <kratt> pretty useful 22:29:50 <DaleStan> That aint an error message. 22:30:21 <kratt> mhh 22:30:27 <kratt> i cant paste here nomore 22:30:29 <kratt> i dont know why 22:30:50 <Gremnon> isn't there paste.openttd.org where you can put things like, oh, the contents of the nfo now that NFOrenum has run through it 22:30:55 <Gremnon> so we can see the whole lot? 22:31:06 <Gremnon> I believe that's the correct link, and all 22:31:30 <kratt> http://pastebin.org/67532 22:32:30 <kratt> i got that .pcx ammler send me 22:32:43 <kratt> and just renamed that logic.pcx 22:33:09 <kratt> http://trac.openttdcoop.org/browser/grfdev/logic/makegrf 22:33:15 <kratt> i looked what i edit from here 22:33:17 <kratt> almost 22:34:48 *** Rubix`` [~wrqwer@69.49.68.95] has joined #openttd 22:37:41 <DaleStan> <kratt> http://pastebin.org/67532 <-- I suggest you start with the first line containing the word "Error". According to the documentation: 22:37:41 <DaleStan> 51: "<type> unexpected here." (Error) 22:37:41 <DaleStan> There was no reason to expect a <type> sprite here; the immediately 22:37:41 <DaleStan> preceeding sprite was not an Action 1/5/A/11/12. 22:37:41 <DaleStan> Remove the sprite, or add an action 1/5/A/11/12. 22:37:43 <DaleStan> Note that "* 1 00" is interpreted as a real sprite in action 1 blocks and 22:37:45 <DaleStan> most action 5 blocks. 22:38:58 *** Grelouk_ [~Grelouk@15.156.206-77.rev.gaoland.net] has joined #openttd 22:39:20 <kratt> okay what did you just say? 22:39:42 <kratt> how to fix it 22:39:43 <Sacro> http://www.collegehumor.com/picture:1894506 22:41:23 <Prof_Frink> It makes no indication of how far in fron observer A is. Could be several miles down the track and step out of the way. 22:43:47 <DaleStan> I just said you need an action 1, 5, A, 11, or 12 between sprite 0 and sprite 1. Most likely an action 1, but there are cases where that would be incorrect. 22:45:02 *** Grelouk [~Grelouk@97.110.203.213.9lyon1-0-ro-bas-1.9tel.net] has quit [Ping timeout: 480 seconds] 22:47:40 <kratt> im looking the example in wiki 22:47:56 <kratt> there is action1 already there 22:48:05 <DaleStan> But there isn't one in your NFO. 22:48:21 <DaleStan> Which is where it matters. 22:48:23 <kratt> 1 SPRITES\logic.pcx 0 0 01 24 8 -3 -12 22:48:31 <kratt> this is action1 22:48:36 <kratt> defining the sprite 22:49:00 <DaleStan> No, that's sprite 1. 22:49:09 <kratt> wtf 22:49:13 <kratt> where is action1 then 22:49:20 <kratt> http://wiki.ttdpatch.net/tiki-index.php?page=Action1 22:49:24 <kratt> im lookin there 22:49:35 <DaleStan> Nohere. Which is the problem. 22:50:12 <DaleStan> In the example, it's the line containing an asterisk. 22:50:21 <Ammler> he, why do you have real sprites? 22:50:38 <kratt> what u mean 22:50:44 *** Chrill [~chrischri@80.216.60.117] has joined #openttd 22:50:55 <kratt> i use your logic.pcx 22:51:01 <Ammler> my? 22:51:03 <kratt> yes 22:51:05 <DaleStan> I have no logic.pcx. 22:51:13 <DaleStan> Ergo it isn't mine. 22:51:19 <Ammler> mine doesn't have real spries 22:51:26 <kratt> so what do you have? 22:51:37 <Eddi|zuHause2> <planetmaker> for the 2009th time? <-- your calculation is off... the "nailing to a piece of wood" was the death, on christmas, the birth is celebrated, which was like 30 years earlier and the base of the year number. [besides the monk that did the calculation of jesus' birth was off by a few years as well] 22:52:30 <DaleStan> A broken crystal ball, among other things. But that's irrelevant. As is (at this point) the contents of *your* logic.pcx. It doesn't even need to *exist* yet. 22:52:58 <kratt> o 22:53:26 <kratt> so when .pcx is made 22:54:05 <DaleStan> Before you invoke grfcodec. 22:55:12 <kratt> http://pastebin.org/67543 22:55:15 <DaleStan> NFORenum doesn't care about the PCX, so it's irrelevant to any error messages that NFORenum in generating. 22:55:21 <kratt> this is what works and is from decode 22:56:30 <DaleStan> If that's Ammler's, then you're editing it incorrectly. ADD A BLOODY ACTION1. LIKE I ALREADY TOLD YOU. 22:57:09 <Terkhen> good night 22:57:10 <DaleStan> And why did you remove the action 6, 8, and D? 22:57:16 *** Terkhen [~Terkhen@176.69.220.87.dynamic.jazztel.es] has quit [Quit: ...] 22:57:45 <kratt> i did not remove it 22:57:54 *** Eddi|zuHause2 is now known as Eddi|zuHause 22:58:39 <Ammler> or simply use my source, edit it and encode 22:59:15 <kratt> yeh i try that that now 22:59:25 <kratt> but can i use that \w100 thing also there 22:59:26 <DaleStan> Well, they somehow vanished from your version, and NFORenum isn't in the habit of removing sprites, so that leaves you and the gremlins. 22:59:29 <Ammler> please do also change the GRFID... 23:00:09 <kratt> and btw why is your makegrf thing so weird 23:00:09 <Ammler> kratt: we told you around 10 times, you can change the speed by parameter, no need to edit the nfo. 23:00:09 <Gremnon> if you're trying to change the speed... I can't help but think that it's a lot simpler to find out what parameter to supply to the grf in the ingame grf list 23:00:18 <Gremnon> eh, Ammler beat me to it 23:00:35 <kratt> what parameter 23:00:50 <kratt> or where i can edit that 23:00:56 <Gremnon> you know when you open the newgrf list, there's that button at the bottom labelled 'Set Parameters' 23:00:57 <Gremnon> there 23:01:00 <Gremnon> that's where you do it 23:01:02 <Ammler> @man parameter 23:01:06 <kratt> o 23:01:13 <kratt> you should say that 4 hours ago 23:01:18 <Gremnon> .... it's in plain sight 23:01:24 <kratt> indeed 23:01:27 <kratt> ill try that 23:01:30 <Gremnon> I assumed you'd noticed it already... 23:02:25 <Ammler> http://wiki.openttd.org/NewGRF_Settings 23:03:49 <kratt> atleast i got smarter a bit 23:05:28 <kratt> and how many parameters there are 23:05:45 <Gremnon> for the logic train, 1, obviously 23:05:56 <Gremnon> other GRF's may have more, and their readme's should be consulted then 23:08:30 <kratt> so i write 1 200 if i want 200 speed? 23:08:37 <kratt> 1 parameter and value 200 23:09:00 <Gremnon> I think there's some internal math involved actually, Ammler might know exactly how it works 23:09:06 <Gremnon> experimentation is also a good way to find out 23:09:16 <kratt> 01:01 23:09:20 <kratt> @man parameter 23:09:25 <kratt> is that command? 23:09:41 <Gremnon> no, I wouldn't worry about that one 23:11:01 <kratt> i dont know the command 23:11:14 <kratt> to set parameter 1 to 0 and parameter 2 to 3, you will type "0 3" 23:11:42 <Gremnon> yep, that's right 23:11:51 <kratt> so what does that mean 23:12:06 <Gremnon> that means you put 0 3 in the box that appears when you clicked on Set Parameters 23:12:11 <Gremnon> and then hit enter, and it's done 23:12:30 <kratt> lol 23:12:33 <kratt> it worked 23:12:40 <kratt> but it is so damn fast 23:12:42 <kratt> even too fast 23:12:50 <Gremnon> well, experiment to find the right speed then 23:12:57 <Zuu> That you get when you asked for too much :-) 23:14:50 <kratt> like speed is like 10 000 km/h 23:14:53 <kratt> in 1 sec 23:14:57 <kratt> like a shuttle 23:15:05 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 23:15:15 <Gremnon> like I said, there's some internal math involved, so you'll have to experiment to find a better speed 23:16:47 <Zuu> Well, IRL 500 km/h is 139 m/s which is dam fast. 23:17:45 <kratt> ahh enought 23:17:52 <kratt> time to visit pillow 23:17:54 *** kratt [~kratt@80-235-49-243-dsl.kjj.estpak.ee] has quit [Quit: Java user signed off] 23:18:03 <Zuu> Indeed :-) 23:23:56 *** Rubix`` [~wrqwer@69.49.68.95] has quit [Ping timeout: 480 seconds] 23:26:15 *** Zuu [Zuu@c-7af5e655.510-8-64736c10.cust.bredbandsbolaget.se] has quit [Ping timeout: 480 seconds] 23:28:36 *** DaleStan is now known as Guest464 23:28:36 *** DaleStan_ [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has joined #openttd 23:28:36 *** DaleStan_ is now known as DaleStan 23:31:39 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Night All.] 23:35:07 *** Guest464 [~Dale@c-24-12-4-37.hsd1.in.comcast.net] has quit [Ping timeout: 480 seconds] 23:36:52 *** Illegal_Alien [~Illegal_A@ip4da39612.direct-adsl.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- *I* use it, so it must be good!] 23:45:07 *** Gremnon [~Gremnon@87.112.14.85.plusnet.ptn-ag1.dyn.plus.net] has quit [Quit: And now for something completely different] 23:45:34 *** PeterT [~Peter@c-76-19-211-40.hsd1.ma.comcast.net] has joined #openttd 23:50:39 *** Coco-Banana-Man [~Stephan.D@p5B2D9922.dip.t-dialin.net] has quit [Quit: Die Nützlichkeit der Götter war schon immer eine zweifelhafte Sache. 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