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00:02:11 *** Progman [~progman@p57A1A5BC.dip.t-dialin.net] has quit [Remote host closed the connection] 00:07:11 *** DDR [~DDR@66.183.113.224] has joined #openttd 00:11:54 *** DDR [~DDR@66.183.113.224] has quit [] 00:14:24 *** mindlesstux [~mindlesst@2001:470:8:303:201:6cff:fed4:85ec] has joined #openttd 00:24:19 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has quit [Read error: Connection reset by peer] 00:25:29 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has quit [Quit: Standby mode...] 00:31:37 *** LaSeandre [~sean@millsie.net] has joined #openttd 00:39:57 *** Wizzleby [~wizzleby@pool-108-16-114-12.phlapa.fios.verizon.net] has joined #openttd 00:40:28 *** nicfer [~nicfer@190.50.57.193] has quit [Quit: Leaving.] 00:41:15 <TruePikachu> You know what - I hate GIMP right now 00:41:36 * TruePikachu goes to start OpenTTD in order to screenshot the junction after it's built there 00:41:43 <TruePikachu> *station 00:42:04 <GhostlyDeath> I thought of a new gamemode 00:42:06 <GhostlyDeath> Destruction! 00:42:17 <GhostlyDeath> Basically, you have infinite value 00:42:34 <GhostlyDeath> infinite money, and your company rating is based on the cost of enemy vehicles you destroy 00:43:00 <GhostlyDeath> And the amount of vulnerable vehicles 00:45:28 <GhostlyDeath> I magic bulldozed a town ehhehehe 00:47:28 <TruePikachu> ... 00:47:50 <TruePikachu> And the point would be... 00:48:07 <avdg> what was the point? 00:49:39 <GhostlyDeath> For fun 00:49:44 <GhostlyDeath> It's population is zero 00:49:49 <GhostlyDeath> and now the entire landscape is water 00:50:05 <TruePikachu> I was meaning about the gamemode 00:50:43 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 00:50:54 <GhostlyDeath> don't know 00:51:01 <GhostlyDeath> but every industry and town is it's own island heh 00:51:01 <TruePikachu> O_o 00:51:48 *** Pulec [~pulec@static-cl093181068250.unet.cz] has quit [] 00:51:59 <TruePikachu> So? Now try using ships WITHOUT losing as much money as you lost in the oil business 00:52:56 <avdg> planes that can carry oil? 00:52:59 <GhostlyDeath> Heh, the entire map is water 00:53:14 <TruePikachu> avdg: See Pikka's av8tors 00:53:18 <GhostlyDeath> A town with population of zero built a road on the sea 00:54:09 <TruePikachu> Uhh...how would that work? Road tiles can not be at sea level if it will flood 00:54:09 <GhostlyDeath> wow tress grow out of nothing 00:54:38 <GhostlyDeath> Heh, funded each town now 00:54:45 <avdg> delete, build road 00:54:58 <avdg> actually a cheat :p 00:55:03 * TruePikachu continues work on the uberstation 00:55:16 <GhostlyDeath> Rindington is a town with zero population and 1 road with sidewalks and streetlights 00:55:22 <GhostlyDeath> a 1 tile road 00:56:10 <TruePikachu> :( current game has NO good place for uberstation 00:57:12 <TruePikachu> GhostlyDeath: I once had a town which was just a small 3x3 square of road surrounded by buildings 00:57:47 <GhostlyDeath> heh 00:58:17 <GhostlyDeath> I built a road along a bunch of adjacent tacks 00:58:22 <GhostlyDeath> tracks* will be very very fun' 00:59:32 <GhostlyDeath> is there a way to destroy a train station without destroying every single one in a linked station and rebuilding even if they aren't connected? 01:01:16 <GhostlyDeath> Can I remove railroad crossings? 01:03:41 <avdg> what for railroad crossing? 01:04:00 <avdg> with tracks you own? 01:06:47 <GhostlyDeath> yes 01:10:17 <GhostlyDeath> can 25 MPS Regal Buses make it past 14 railroad tracks? 01:10:21 <GhostlyDeath> hahahahahhahahahhaha 01:10:44 <LaSeandre> GhostlyDeath: train stations: go into the railway menu, then click on the station building icon, then the bulldozer. 01:14:22 <GhostlyDeath> hahah, lost a bus, some barely miss the 90mph train 01:14:45 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 01:15:01 <GhostlyDeath> This is funny 01:15:30 <GhostlyDeath> two buses made it back first run 01:16:04 <GhostlyDeath> A train took out 3 buses in a row 01:16:39 <GhostlyDeath> 125 buses 01:24:12 <GhostlyDeath> not many road vehicles left 01:26:43 *** Carci [~illyume@c-174-52-247-223.hsd1.ut.comcast.net] has joined #openttd 01:31:38 <TruePikachu> GhostlyDeath RE train stations: Bulldozer 01:31:50 <GhostlyDeath> Heh, trains can crash in a station 01:32:10 <GhostlyDeath> While two are inside, force both to go disregarding the signal and then set all trains to go 01:38:53 <Carci> Could someone remind me where I need to look to change which newspaper notices I see? >.> 01:50:36 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Quit: Leaving.] 01:50:49 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 01:53:05 <TruePikachu> Carci: HOLD the LMB on the rightmost icon on the toolbar 01:53:33 <TruePikachu> One of those menu options 01:58:55 <Carci> Ah, thanks! 01:59:04 <Carci> I was looking under 'advanced options' from the main menu. 01:59:51 <TruePikachu> Lol, that's where I would have looked had I not known where to look - the dialogs are similar 02:00:05 <TruePikachu> Wait - main menu?! 02:00:20 * TruePikachu has never seen a newspaper appear on the main menu 02:03:25 * Carci chuckles. 02:04:55 <TruePikachu> Lol, I was just typing Ctrl+Shift+F1 02:05:24 <TruePikachu> That's funny because I was trying to type Ctrl+ALT+F1 to switch TTYs 02:05:44 <TruePikachu> Ctrl+Shift+F1 made KDE do some funky thing 02:05:58 <TruePikachu> I had to kill it, as well as my game of OpenTTD 02:06:23 <TruePikachu> At least I saved :D 02:08:37 <Carci> Heheheh xD 02:11:19 <TruePikachu> ? Ctrl+Shift+F1 isn't one of KDE's shortcuts 02:11:37 * TruePikachu wonders what it is for 02:12:02 <TruePikachu> And why it was listening when OTTD had focus 02:15:48 <TruePikachu> :( Firefox Sync failed 02:20:21 *** Xrufuian [~Xrufuian@pool-98-119-100-9.lsanca.btas.verizon.net] has joined #openttd 02:24:08 *** Xrufuian [~Xrufuian@pool-98-119-100-9.lsanca.btas.verizon.net] has quit [] 02:41:57 <Carci> Hmm... 02:42:20 <Carci> Anyone have any recommendations for a road vehicle set to go with the North American renewal set? 02:49:27 *** lugo [~lugo@mgdb-4db8c085.pool.mediaWays.net] has quit [Remote host closed the connection] 02:49:45 *** Lakie [~Lakie@91.84.251.149] has quit [Quit: Sleep.] 03:09:16 <TruePikachu> Carci: extended something or other 03:09:22 <TruePikachu> I forget the exact name 03:09:35 <Carci> Helpful :P 03:09:49 <TruePikachu> egrvts 03:10:14 <TruePikachu> ^^ that, according to config 03:10:15 <Carci> *nod* 03:10:44 <TruePikachu> Extended Generic Road Vehical and Tram Set - has even from the 1800s 03:11:18 * TruePikachu is in America, so he uses these GRFs all the time 03:11:42 <TruePikachu> Xrufuian is also here in America 03:12:58 <TruePikachu> Carci: Remember to enable regearing for NARSv2 - disabling disables all regearable locomotives 03:13:15 <TruePikachu> I learned that the hard way 03:13:24 <Carci> Regearing? >.> 03:13:36 <TruePikachu> Check PikkaWiki 03:14:20 <TruePikachu> You may also want to remember some other things, like how PAX cars reduce HP, or when a caboose is required 03:14:47 *** glx [glx@2a01:e35:2f59:c7c0:5d6a:3217:30e6:548e] has quit [Quit: bye] 03:15:05 <TruePikachu> Also, don't use the ECS Construction vector unless you want to regear your locomotives with limestone / mine for regearings 03:15:40 <TruePikachu> See WallyWeb's posts on the Forum in the NARSv2 thread - they are hilarious 03:16:18 <TruePikachu> (bug reports, that is) 03:17:01 <Carci> Maybe I shouldn't use this set. I'm confussled >.> 03:17:25 *** yorick [yorick@hurf.minds.durf.alike.shellium.org] has quit [Remote host closed the connection] 03:23:42 <TruePikachu> Carci: You'll get used to it. I was confused at first, but I use it all the time now 03:24:02 <Carci> So what patches/newgrfs do I need to have on? >.> 03:24:46 <TruePikachu> I doubt that NARSv2 is dependant on anything really, but you may want to follow PikkaBird's reccomendations about mass and stuff 03:25:39 <TruePikachu> note: when I said not dependant, I ment patches/NewGRFs, of course you need the game ;) 03:25:48 <Carci> :P 03:27:16 <Carci> What does regearing do, and what are PAX cars? >.> 03:40:50 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has quit [Read error: Connection reset by peer] 03:41:20 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has joined #openttd 03:55:59 *** nicfer [~nicfer@190.50.57.193] has joined #openttd 03:57:20 *** Xrufuian [~Xrufuian@pool-98-119-100-9.lsanca.btas.verizon.net] has joined #openttd 04:01:23 *** dihedral [~dih@znc.noaddedsugar.net] has quit [Quit: ZNC - http://znc.sourceforge.net] 04:01:45 *** dihedral [~dih@znc.noaddedsugar.net] has joined #openttd 04:03:26 *** rasco [rasco@tietos.com] has joined #openttd 04:03:41 *** trebuchet [~Trebuchet@69.51.104.87] has quit [Remote host closed the connection] 04:03:46 *** Mks [~mks@c83-176-234-98.cust.tele2.se] has quit [Ping timeout: 480 seconds] 04:03:50 *** SpComb [terom@zapotek.paivola.fi] has quit [Remote host closed the connection] 04:03:52 *** SpComb [terom@zapotek.paivola.fi] has joined #openttd 04:04:14 *** __ln___ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has joined #openttd 04:05:53 *** Mks [~mks@c83-176-234-98.cust.tele2.se] has joined #openttd 04:06:19 *** rasco_ [rasco@tietos.com] has quit [Read error: Connection reset by peer] 04:07:35 *** __ln__ [~lauri@dyn-xdsl-83-150-113-243.nebulazone.fi] has quit [Ping timeout: 480 seconds] 04:16:45 *** Xrufuian [~Xrufuian@pool-98-119-100-9.lsanca.btas.verizon.net] has quit [Quit: Going to bed. Will gibbs-slap TruePikachu sometime tomorrow...] 04:30:30 *** davis [~b@p5B28AF74.dip.t-dialin.net] has joined #openttd 04:32:59 *** ar3kaw [~ident@87-239-75-101.internetia.net.pl] has joined #openttd 04:33:49 *** ar3k [~ident@87-239-75-101.internetia.net.pl] has quit [Read error: Connection reset by peer] 04:51:02 <TruePikachu> Carci: regearing changes max speed at the cost of tractive effort 04:51:11 <TruePikachu> Carci: PAX cars are passenger cars 04:51:24 <TruePikachu> PAX == Passenger 04:51:30 <TruePikachu> FGT == Freight 04:54:40 <Carci> Ahhh. 04:55:06 <TruePikachu> Sorry for late replies; going back and forth between tasks 04:55:36 <TruePikachu> Besides, I don't want to duplicate this SCREEN session to get IRC over at the other end of the house 04:55:42 *** Eddi|zuHause2 [~johekr@p54B756CC.dip.t-dialin.net] has joined #openttd 04:55:55 <TruePikachu> It would be limited to 80x25 04:56:29 <TruePikachu> All this is in the PikkaWiki 04:56:41 <TruePikachu> If you need help, you may want to look there 04:56:51 <TruePikachu> I'm going to have to go to bed soon 04:58:51 <TruePikachu> HOWever, I'll give you the link to the main part of PikkaWiki you'll want to look at 04:59:11 <TruePikachu> ^^ is what I would say if I could c/p from a console ;) 05:00:05 <TruePikachu> However, it should be near the top of >> google.com/search?q=PikkaWiki+NARS << 05:00:32 <TruePikachu> And, like I said, you will need to get a feel for the set 05:01:30 <TruePikachu> Xrufuian introduced me to the set; you may want to ask him questions about it in the short pulses of time that he's on 05:02:10 <TruePikachu> And don't forget that there is a thread on the forum somewhere about NARSv2, so feel free to ask there too 05:02:26 *** Eddi|zuHause [~johekr@p54B73A11.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 05:02:34 <Carci> Erfff, started off thinking too big... now I don't have enough money to finish my lines :/ 05:02:35 <TruePikachu> And it's 10 PM here, and I need to get to bed earlier than I have been 05:02:51 *** Wizzleby [~wizzleby@pool-108-16-114-12.phlapa.fios.verizon.net] has quit [Remote host closed the connection] 05:03:28 <TruePikachu> NARS is a bit more expensive; I raised max loan to ,000,000 == 500,000 BASE 05:04:04 <Carci> Oh no, I'm not playing NARS right now >.> 05:04:15 <TruePikachu> O_o 05:04:18 <TruePikachu> lol 05:04:30 <Carci> I jumped into some multiplayer server. >.> 05:04:42 <Carci> And saw "Oooh, look I could make a connection from here to here, and do this and this..." 05:04:44 *** Knall [~weechat@178-191-45-16.adsl.highway.telekom.at] has joined #openttd 05:05:00 <TruePikachu> That is one thing you should NOT rush - get a moneymaker set up 05:05:12 <TruePikachu> s/up/up first/ 05:05:37 <Carci> Heheh. 05:05:44 <Knall> good morning :) 05:05:44 <Carci> Yeah, well... I'm floundering now :< 05:05:53 <Carci> I've got just BARelY a positive income from the bus system I made. 05:06:02 <Carci> And one train running to a really low-production farm >.> 05:06:08 <TruePikachu> Hmmm...try coal trucks 05:06:31 <TruePikachu> Look around for coal near a power plant 05:06:52 <Knall> why trucks? 05:06:57 <Carci> Hmm, here's one.. wonder if I have enough money to make the connection. 05:06:58 <Carci> 10k 05:07:07 <TruePikachu> Knall: Cheaper than trains 05:07:16 <TruePikachu> Carci: <SHIFT> 05:07:21 <Carci> Shift? 05:07:30 <TruePikachu> Hold SHIFT 05:07:35 <TruePikachu> (in game) 05:07:45 <TruePikachu> Tells you a cost estimate 05:07:50 <Carci> Ahh 05:07:55 <Carci> Right. xD 05:08:08 <TruePikachu> When terraforming around water, it will over-estimate 05:08:24 <Carci> ,000 just for hte road. o.o 05:08:30 <TruePikachu> O_O 05:08:36 <Carci> ,000 if I do a rail 05:08:46 <Carci> And it's only like 40 tiles long 05:08:48 <TruePikachu> But trains will nick you 05:09:05 <Carci> And, the heck.... 05:09:14 <Carci> They must have HUGE slopes turned on or something 05:09:21 <TruePikachu> ^^ ? 05:09:26 <Carci> I go up ONE slope tile and my DAH goes from 75mph to 20 05:09:28 <TruePikachu> That is only possible through patch 05:09:34 <TruePikachu> Oh, that 05:09:50 <Carci> Whyyyyy? 05:09:58 <TruePikachu> Try more HP 05:10:00 <Carci> It's only got two livestock cars attached 05:10:07 <TruePikachu> How many locos? 05:10:18 <Carci> Don't have money for more HP 05:10:19 <Carci> Just the one double 05:10:25 <Carci> 700hp 05:10:34 <TruePikachu> <==<==<==\/\/ <- 3x loco for 2 livestock :D 05:10:49 <Carci> Hehehhh 05:10:52 <Carci> But, but.... 05:10:55 <Carci> That's expensive! 05:10:57 <TruePikachu> Or, for more realism, <====>\/\/<== 05:10:58 <Carci> I don't have money for it! D: 05:11:19 <TruePikachu> Hmm...well, slopes can usually be avoided 05:11:28 <TruePikachu> To some degree at least 05:11:34 <Knall> sounds like a really crazy difficulty level you are playing this on :D 05:11:46 <Carci> Yeah, it must be.... 05:11:52 <Carci> How do I close my company and try starting over? >.> 05:12:00 <TruePikachu> Carci: Remember, you can always do a different server 05:12:13 <Carci> Can I delete my company somehow? >.> 05:12:14 <TruePikachu> Carci: Only server op can do that; recent forum thread 05:12:19 <Carci> Oh. 05:12:35 <Carci> I guess I COULD also just turn nonsense orders on, use up the rest of my money, and let my company go into the red. 05:12:58 <TruePikachu> OR you could just leave, and see if later someone picks it up and makes it rich 05:13:05 <Knall> Carci: on which server are you playing? 05:13:21 <Carci> Mediazona. 05:14:56 <TruePikachu> Sounds Spanish 05:15:22 <Carci> I dunno. 05:15:30 <TruePikachu> Because of the -a 05:16:16 *** TruePikachu [~chris@cpe-67-49-42-88.socal.res.rr.com] has quit [Quit: night - Carci: remember PikkaWiki and Forum] 05:17:20 <Carci> *nod* 05:17:35 <Carci> Most of the company names look englishish though, and the server list says it's an 'any language' server 05:18:13 <Carci> Ohh 05:18:18 <Knall> ? 05:18:21 <Carci> They're using the 'original' model for train speed. That's probably why? 05:19:00 <Knall> maybe, the original model slows your trains much more down 05:19:06 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 05:19:22 <Carci> How to best fix that? 05:20:12 <Knall> i whink the loco you are using is best for passenger transport, maybe use another, stronger one? 05:20:43 <Carci> Oooh, max loan shot up. I can do that now! 05:23:28 *** davis [~b@p5B28AF74.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 05:24:25 <Knall> i think your loco can be used to transport cattle too 05:26:51 <Knall> you should also try to transport grain too 05:27:10 <Carci> *nod* 05:29:10 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Ping timeout: 480 seconds] 05:29:57 <Carci> Yeah, I can refit it for ,000 to fit 4 livestock in the train. Not worth it xD 05:30:21 <Knall> hehe :) 05:31:15 <Carci> Also... my bus's timetables aren't working like the page said they should :/ 05:34:19 <Knall> hmm i dont use busses really often (they are a waste of money imho), i never used the timetables 05:34:36 <Carci> Okay, I really, really hate the original acceleration method. 05:34:45 <Knall> :D 05:34:49 <Carci> I've got the most powerful diesel engine now, and it STILL dies going up the little tiny hill. 05:35:33 <Carci> 4,500 hp, six carts attached, max speed of 125mph, and the second it hits a one slope hill, it goes down to 20mph from 125. 05:35:59 <Carci> Okay, I'm bankrupting myself and getting out. I can't do this >.> 05:36:12 <Knall> :) 05:36:19 <Carci> Delete conecting routes... 05:36:29 <Carci> Max out my loan.... 05:36:34 <Carci> And demolish as much stuff as I can. 05:37:56 <Carci> I'm in the red now! 05:38:39 <Knall> i think there is a console command to close your company 05:39:18 <Carci> Wow, it's sad... these people have no concept of signaling even. 05:39:31 <Carci> They've got stretches of track that are like 50 pieces long, with no signals along them. 05:39:38 <Carci> Only at the junctions... 05:39:49 <Knall> who? 05:40:01 <Carci> Whoever light blue is in this map. 05:40:22 <Knall> i see 05:45:37 <Carci> What does "NoBrk" mean? 05:46:05 <Knall> in which content? 05:46:23 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 05:46:30 <Carci> I dunno. This server's labled "Africa & Middle East (Pause, NoBrk)" o.o 05:46:39 <Carci> Heh, I'll just be quiet and quit buggin' >.> 05:46:48 <Knall> no break until arriving this station? 05:48:14 <Knall> your poor train still tries to get to haninghead :D 05:49:35 <Carci> Hehehehh 05:49:51 <Carci> Are you watching that server? xD 05:50:00 <Knall> yeah 05:50:03 <Carci> Hehehe 05:53:40 <Carci> Okay, tryin' new server. 05:54:14 <Carci> Blah, they're using the 'original' model too... 05:54:18 <Carci> Completely KILLS me. :/ 05:54:27 <Knall> XD 05:58:03 *** fjb [~frank@p5DDFC2EE.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 06:00:14 <Terkhen> good morning 06:00:36 <Carci> Mornin 06:01:22 <Knall> brb 06:12:41 <Carci> Hah 06:12:43 <Carci> Take that! 06:12:48 <Carci> Heheh, got a much better start on this server. 06:14:18 <Carci> Seriously though... original acceleration SUCKS. D: 06:18:42 <Knall> i dont like it too, but its always possible to avoid these servers :D 06:26:03 <Carci> True, but that'll take looking for a server people are playing on, that DOESN'T have it. :P 06:26:42 <Knall> :) 06:28:11 <Carci> You should look at the one I've got set up now. MaxNET server 24/7 :P 06:28:21 <Carci> Got a nice little foothold in there. ^^ 06:30:13 <Knall> nice. coal is much more lucrative than cattle and passengers :D 06:31:03 <Carci> *nod* 06:31:10 <Carci> It's a two-way coal setup too. See that? :D 06:31:22 <Knall> yep 06:31:25 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has joined #openttd 06:31:39 <Carci> Just set up a looong airport loop too. ^^ 06:33:13 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has joined #openttd 06:33:56 <Carci> I need to find a way to sabotage red. :D 06:35:45 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has joined #openttd 06:37:48 <Carci> I think once I pull in enough money, I'm gonna lay two mainlines down the middle of the thing, lengthwise... 06:38:12 <Carci> One of them on a loop for gathering in livestock/grain and bringing them to factories I find on the outside edges, the other for transporting goods from those factories to cities. 06:38:26 <Carci> It will be awesome. :3 06:38:53 <Knall> :D 06:39:56 *** Biolunar [mahdi@blfd-4db0fd87.pool.mediaWays.net] has joined #openttd 06:42:16 *** JVassie_ [~James@92.27.149.231] has joined #openttd 06:42:38 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Read error: Connection reset by peer] 06:45:16 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 07:00:10 *** Singaporekid [~notme@cm68.epsilon84.maxonline.com.sg] has joined #openttd 07:02:17 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has joined #openttd 07:04:16 <Carci> There are sooo many farms in this map. I have GOT to capitalize on this >.> 07:04:26 <Knall> hehe 07:04:36 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has joined #openttd 07:04:37 <dihedral> the game has a chat function 07:04:47 <dihedral> please please please use that instead of flooding this channel 07:05:25 <dihedral> and before you ask where that is - have a look at wiki.openttd.org 07:05:43 <Carci> Okay okay, I'll be quiet. :o 07:06:47 <dihedral> some servers do have their own irc channel, you might like to join that, in case the server you are playing one has a own channel that is 07:06:53 <dihedral> or simply create your own 07:08:35 *** pugi [~pugi@p4FCC553B.dip.t-dialin.net] has joined #openttd 07:09:34 *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has joined #openttd 07:09:53 *** nicfer [~nicfer@190.50.57.193] has quit [Read error: Connection reset by peer] 07:16:58 *** guru3_ is now known as guru3 07:25:45 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 07:31:37 *** Phoenix_the_II [ralph@home.deboom.biz] has quit [Read error: Connection reset by peer] 07:31:49 *** Phoenix_the_II [ralph@home.deboom.biz] has joined #openttd 07:33:56 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth_] 07:37:03 *** Knall [~weechat@178-191-45-16.adsl.highway.telekom.at] has quit [Quit: byebye :)] 07:57:38 *** Fugas [~admin@isbprachen.clnet.cz] has joined #openttd 08:04:24 <planetmaker> good morning 08:04:36 <planetmaker> Fugas: you shouldn't login as admin, if not needed ;-) 08:05:54 <Fugas> morning, sorry :) 08:06:10 *** Fugas [~admin@isbprachen.clnet.cz] has left #openttd [] 08:09:27 <dihedral> lol 08:09:32 <dihedral> he just left the channel :-D 08:09:52 <planetmaker> well. He obviously has to logout and login again. At least ;-) 08:10:56 <dihedral> no, he just left /this/ channel 08:11:28 <dihedral> i do not think he quite got what you meant :-P 08:12:15 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 08:14:15 *** Pulec [~pulec@static-cl093181068250.unet.cz] has joined #openttd 08:15:39 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 08:26:03 *** pugi [~pugi@p4FCC553B.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 08:26:21 *** pugi [~pugi@p4FCC31F8.dip.t-dialin.net] has joined #openttd 08:26:28 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 08:27:29 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [] 08:30:38 *** Progman [~progman@p57A1A161.dip.t-dialin.net] has joined #openttd 08:49:05 <dihedral> http://www2.theuglydance.com/?v=undcvidfj5 08:49:06 <dihedral> :-P 09:26:47 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 09:30:31 *** steppenlaeufer [~weechat@vpn1-133.tu-graz.ac.at] has joined #openttd 09:32:07 *** Carci [~illyume@c-174-52-247-223.hsd1.ut.comcast.net] has quit [Quit: Leaving] 09:40:25 *** steppenlaeufer [~weechat@vpn1-133.tu-graz.ac.at] has quit [Quit: WeeChat 0.3.3] 10:01:37 *** Knall [~weechat@178-191-40-49.adsl.highway.telekom.at] has joined #openttd 10:04:33 *** dfox [~dfox@ip-89-176-209-74.net.upcbroadband.cz] has joined #openttd 10:13:42 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 10:16:22 *** GecK [Geck@pro75-3-82-229-184-63.fbx.proxad.net] has joined #openttd 10:16:23 <GecK> hi 10:29:58 *** fjb [~frank@p5DDFC2EE.dip.t-dialin.net] has joined #openttd 10:33:49 *** Klanticus [~quassel@200-161-120-132.dsl.telesp.net.br] has joined #openttd 10:34:18 <fjb> Moin 10:34:44 *** TomyLobo [~foo@port-212-202-171-176.dynamic.qsc.de] has joined #openttd 10:44:49 *** thvdburgt_ [~thvdburgt@z037133.its-s.tudelft.nl] has joined #openttd 10:44:53 *** thvdburgt_ [~thvdburgt@z037133.its-s.tudelft.nl] has quit [Remote host closed the connection] 10:49:35 *** Pikel is now known as Chris[A] 10:58:06 *** Sacro [~ben@adsl-87-102-44-102.karoo.KCOM.COM] has joined #openttd 11:12:20 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 11:12:42 *** Uresu [~Wes@5ace7b10.bb.sky.com] has joined #openttd 11:14:19 *** KenjiE20 [~KenjiE20@92.8.15.143] has joined #openttd 11:15:03 *** snorre_ is now known as snorre 11:25:25 *** Uresu [~Wes@5ace7b10.bb.sky.com] has left #openttd [Konversation terminated!] 11:32:08 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 11:32:13 *** andythenorth_ [~andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 11:35:53 *** Klanticus [~quassel@200-161-120-132.dsl.telesp.net.br] has quit [Ping timeout: 480 seconds] 11:42:41 <Pulec> omfg i hate sawmill sound in opensfx 11:42:54 <Pulec> i rather listen to some white noise 11:43:14 <planetmaker> make or propose a better one 11:43:25 <planetmaker> you know... it's _open_SFX 11:43:49 <Pulec> i didnt really realise that 11:44:09 <Pulec> nor I searched disscusion about it 11:44:29 <Pulec> i have Sawmill about 30m to my house 11:44:44 <planetmaker> then make a good midi recording and off you go 11:45:09 <Pulec> lol i can only record it from htc dream 11:46:01 *** lugo [~lugo@mgdb-4db8c085.pool.mediaWays.net] has joined #openttd 11:52:39 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has joined #openttd 11:55:24 <Pulec> teragenessis makes no mountains 11:57:55 <dihedral> Pulec, might be possible to convert it ;-) 11:58:02 <dihedral> the sound i mean 11:58:15 * peter1138 mumbles about TGP's non-standard perlin noise method... 12:01:50 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 12:06:19 *** andythenorth_ [~andy@78-86-194-127.zone2.bethere.co.uk] has quit [Quit: andythenorth_] 12:07:14 *** glx [glx@2a01:e35:2f59:c7c0:a14c:dee:2eca:afe1] has joined #openttd 12:07:18 *** mode/#openttd [+v glx] by ChanServ 12:08:32 <Eddi|zuHause2> <Pulec> teragenessis makes no mountains <-- TGP has some weird function to make mountain-tops extra flat, because of the lack of heightlevels... 12:29:06 *** Wolf01 [~wolf01@host142-59-dynamic.8-87-r.retail.telecomitalia.it] has joined #openttd 12:29:28 <Wolf01> hello 12:30:01 <fjb> Moin Wolf01 12:32:05 *** Eddi|zuHause2 is now known as Eddi|zuHause 12:35:10 <__ln___> hello01 12:42:30 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 13:00:19 *** George|2 [~George@212.113.107.39] has joined #openttd 13:00:19 *** George is now known as Guest1806 13:00:19 *** George|2 is now known as George 13:01:09 <dihedral> __ln___, your tail is growing ^^ 13:06:24 *** George is now known as Guest1807 13:06:28 *** George [~George@212.113.107.39] has joined #openttd 13:07:14 *** Guest1806 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 13:12:37 *** Adambean [AdamR@82.hosts.reece-eu.net] has joined #openttd 13:13:34 *** Guest1807 [~George@212.113.107.39] has quit [Ping timeout: 480 seconds] 13:14:34 <Belugas> hi ho 13:15:45 <Wolf01> hi Belugas 13:16:44 <Belugas> mister Wolf01 :) 13:18:03 *** Fixed [~Fixed@91.202.128.79] has joined #openttd 13:27:08 *** Sacro [~ben@adsl-87-102-44-102.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds] 13:35:14 <Fixed> hello, 1 question - why autorenew (for aging vehicles when no upgrades are available) option is deep inside in the advanced settings, is there any way to make it more obvious (for a new users (like me), or make it ON by default? 13:37:39 *** For_Us [away_boy@188.247.74.42] has joined #openttd 13:37:49 <planetmaker> What would be an obvious and logical place? 13:39:12 <Belugas> well... since it's a behaviour that i introduced, and not a default that can be turned on, it make sens taht it's not on by default. Second, you may think this option should be made more visible. But waht to answer to everyone else who who lijek to have another seting more visible? 13:39:24 <Belugas> the settings will become like a christmas tree 13:39:47 <Belugas> .... that IS introduced.... not I introduced... 13:40:12 <Belugas> god... i really need more coffee 13:41:51 <Fixed> planetmaker: there was proposal like that http://bugs.openttd.org/task/2865/getfile/4254/Replacing%20window.png but i'm not sure 13:42:14 <Fixed> Belugas: thank you, really useful 13:42:52 <planetmaker> Belugas: why...? New features IMHO could be on by default - if they really enhance gameplay in a meaningful way. 13:43:04 <planetmaker> (this one does) 13:43:16 <__ln___> is there already (no, i don't honestly believe so) a possibility to set the so-called "TTDPatch-style non-stop handling" per train, not globally? 13:43:20 *** andythenorth_ [~andy@78-86-194-127.zone2.bethere.co.uk] has joined #openttd 13:44:27 <__ln___> don't say "newgrf" 13:44:50 <Belugas> i don't agree, planetmaker. To me (and this only implies me), if you add somehting to the game, it's up to the user to set it to on. Because it does change the game in a way that might not be wanted by those who receive the update with the new feature and they'll have to turn it off to get rid of it 13:44:51 <planetmaker> Fixed: that screenshot IMHO has one problem: you can set the renew-lead-time (the time before / after it is too old). 13:44:57 <planetmaker> Then people would wonder about that... 13:45:25 <Belugas> plus, that screen shot shows the in order to hold the options, it has to be streeeeeeeeeeeeeeeeeeeeeeeetched 13:45:25 <planetmaker> Belugas: sure. But there are (already) a lot of enhancements which DO change the game - but to a better 13:45:46 <planetmaker> like engine pools and such. They're on by default 13:46:03 <Fixed> planetmaker: but i think we still need some default way of managing old vehicles when no more upgrades are available 13:46:14 <Belugas> as far as i know, engine pool does not change behaviour, just new capacity 13:46:19 <planetmaker> Fixed: well. Replace them :-) 13:46:22 <planetmaker> that's autoreplace 13:46:29 <planetmaker> as opposed to autorenew 13:46:52 <Fixed> planetmaker: wait a second... autorenew means ugrading? 13:46:56 <planetmaker> Belugas: yes and no. Maybe bad example 13:47:09 <planetmaker> Fixed: autoreplace means replacing by another engine / wagon type 13:47:18 <planetmaker> autorenew means to just buy a new version of the same 13:47:37 <planetmaker> the latter might not be possible at a certain point 13:47:40 <Belugas> [09:42] <Fixed> Belugas: thank you, really useful <--- next time you ask for an opinion, get ready to have opinions that are not the same as you. 13:47:56 <planetmaker> hehe 13:48:01 <Fixed> planetmaker: i was talking about rebuying the same version when it gets old 13:48:27 <planetmaker> Belugas: there are other settings which deviate. I don't yet quite recall, but there are. E.g., I think, the behaviour of some signal settings 13:48:36 <planetmaker> Fixed: yes, I know :-) 13:49:11 <Fixed> i faced problem like that and i just don't where to go, u need to look over 100 options vlabla or go to wiki bla because there's no simple button ingame to do that 13:49:14 <planetmaker> and you probably have some point that it should become better accessible 13:49:23 *** andythenorth_ [~andy@78-86-194-127.zone2.bethere.co.uk] has left #openttd [] 13:49:40 <planetmaker> But going through all those settings 'just' requires you to read through the adv. settings once ;-) 13:50:22 <Fixed> it 's not the problem for me but maybe other people don't want to do that but want to has accesible option in-game 13:50:37 <planetmaker> it's also 'ingame' ;-) 13:50:48 <planetmaker> but as said: yes, it would make sense 13:50:49 <Fixed> yes... more deeply in menus %) 13:51:08 <planetmaker> Probably the whole thing autorenew / autoreplace could need some re-consideration on how it works 13:51:20 <planetmaker> But... *someone* needs to do that 13:51:32 <planetmaker> if you can code... try :-) 13:51:48 <Fixed> another way - you just opening autorenew menu and it has nice button autorenew (for selected group) when aging... that's it no more rocket science 13:51:59 <Fixed> autoreplace (sorry) 13:52:09 <Fixed> i play it in another language 13:52:14 <planetmaker> autorenew / autoreplace could - IMHO - be easily unified in one window 13:52:18 <Fixed> yes 13:52:25 <Fixed> about that 13:52:36 <planetmaker> and then allow also to replace a whole vehicle chain by something else. 13:52:57 <planetmaker> like "replace all trains who look like XXX by YYY" 13:53:11 <planetmaker> which means to not replace all engines, but only those of selected subset of trains 13:53:14 <planetmaker> or alike 13:53:18 <planetmaker> But that's A LOT of work 13:53:19 *** For_Us [away_boy@188.247.74.42] has quit [Quit: /Server irc.NiceChat.org] 13:53:47 <Fixed> better to do it by steps 13:53:48 <Chris_Booth> hello all 13:53:57 <Fixed> hi Chris_Booth 13:54:08 <Chris_Booth> hi Fixed 13:56:07 <planetmaker> Fixed: yes, in steps. But reworking this GUI is certainly more steps. But just adding this autorenew to the existing GUI is not a step in that direction. 13:59:26 *** bryjen [~bryjen@63.147.94.149] has joined #openttd 14:02:34 <Rubidium> planetmaker: OpenSFX doesn't have a MIDI requirement, only a "plain WAVE file" requirement 14:02:55 <planetmaker> oh... right :-) 14:03:40 <planetmaker> thanks for that 14:06:23 *** waldtroll [~goblin@krlh-5f7242ce.pool.mediaWays.net] has joined #openttd 14:20:02 <Pulec> i can have bigger fonts by chaning small_font = 10 ? 14:22:38 <planetmaker> did you try? :-) 14:22:44 *** tokai [~tokai@port-92-195-110-191.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 14:23:18 <Pulec> no acutally i changed just small size 14:23:29 <Pulec> good idea:D 14:24:06 <Pulec> freetype reported error 0x1 14:24:13 <Pulec> using sprite font instead 14:24:22 <Pulec> so i need to get special font to display in 10 size? 14:24:34 <peter1138> wrong config option 14:24:38 <planetmaker> seems like, yes 14:24:53 *** tokai [~tokai@port-92-195-5-169.dynamic.qsc.de] has joined #openttd 14:24:56 *** mode/#openttd [+v tokai] by ChanServ 14:24:56 <peter1138> should be 'small_size = 10' 14:25:12 <Pulec> i set that 14:25:14 <peter1138> you do, however, need to specify a font that freetype can open for small_font 14:25:26 <peter1138> small_font = Arial 14:25:28 <peter1138> or whatever 14:25:32 <Pulec> ah i see 14:25:32 <Pulec> thx 14:25:42 <peter1138> Tahoma Bold works quite well, IIRC... 14:26:06 <Pulec> awesome 14:35:15 *** perk11 [~perk11@81.17.157.195] has joined #openttd 14:36:34 *** ecke [~ecke@188.75.128.2] has joined #openttd 14:37:57 *** KouDy [~KouDy@ip-78-102-180-216.net.upcbroadband.cz] has joined #openttd 14:45:42 *** davis [~b@p5B28B5F1.dip.t-dialin.net] has joined #openttd 15:00:05 *** Fast2 [~Fast2@p57AF8269.dip0.t-ipconnect.de] has joined #openttd 15:02:33 *** waldtroll [~goblin@krlh-5f7242ce.pool.mediaWays.net] has quit [Quit: leaving] 15:12:24 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Quit: Leaving] 15:14:38 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has joined #openttd 15:19:39 *** Knall is now known as Knall_ 15:21:22 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has joined #openttd 15:56:38 *** Br33z4hSlut5 [~static.kp@92.68.154.34] has quit [Remote host closed the connection] 16:00:54 *** zodttd [~me@user-0c90n12.cable.mindspring.com] has quit [Ping timeout: 480 seconds] 16:08:41 *** ^ekipS^ [~spike@d200003.upc-d.chello.nl] has joined #openttd 16:10:05 *** Sacro [~ben@150.237.218.220] has joined #openttd 16:12:14 *** ^Spike^ [~spike@d200003.upc-d.chello.nl] has quit [Ping timeout: 480 seconds] 16:12:14 *** ^ekipS^ is now known as ^Spike^ 16:17:19 *** Prof_Frink [~proffrink@5e07cb77.bb.sky.com] has joined #openttd 16:21:03 *** Sacro_ [~ben@150.237.48.99] has joined #openttd 16:27:51 *** Sacro [~ben@150.237.218.220] has quit [Ping timeout: 480 seconds] 16:31:36 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has joined #openttd 16:31:59 *** Lakie [~Lakie@91.84.251.149] has joined #openttd 16:39:40 *** frosch123 [~frosch@frnk-590f5e0f.pool.mediaWays.net] has joined #openttd 16:47:06 *** KouDy [~KouDy@ip-78-102-180-216.net.upcbroadband.cz] has quit [Quit: Leaving.] 16:48:44 *** HerzogDeXtEr1 [~Flex@89.246.178.142] has joined #openttd 16:51:55 *** Sacro_ [~ben@150.237.48.99] has quit [Remote host closed the connection] 16:52:35 *** Sacro [~ben@150.237.48.99] has joined #openttd 16:55:38 *** HerzogDeXtEr [~Flex@88.130.155.66] has quit [Ping timeout: 480 seconds] 17:01:18 *** KouDy [~KouDy@ip-78-102-180-216.net.upcbroadband.cz] has joined #openttd 17:04:48 *** fjb is now known as Guest1822 17:04:49 *** fjb [~frank@p5DDFF6A8.dip.t-dialin.net] has joined #openttd 17:06:37 *** frogmellaa [4fbf64e8@ircip1.mibbit.com] has joined #openttd 17:07:02 <frogmellaa> hello, is there a polish language in this game? 17:07:15 <glx> yes 17:07:55 <planetmaker> exactly one actully. 17:08:00 <planetmaker> :-) 17:08:13 <frogmellaa> thanks, i'll try this game, i hope it is great :) 17:08:28 <planetmaker> you won't hear differently in this channel. Most likely ;-) 17:09:41 <frogmellaa> i heard that you can play online, is it actually fun? ;) 17:10:10 *** Devroush [~dennis@ip-83-134-175-145.dsl.scarlet.be] has joined #openttd 17:10:23 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 17:11:29 <planetmaker> that depends upon your personal taste and the server you join 17:11:48 *** Guest1822 [~frank@p5DDFC2EE.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 17:12:35 *** frogmellaa [4fbf64e8@ircip1.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 17:12:48 <Alberth> oddink planetmaker 17:13:00 <planetmaker> evenink Alberth :-) 17:13:35 <frosch123> kello all 17:14:31 <planetmaker> wasn't it HELO all? 17:14:54 <planetmaker> HELO frosch123 in any case ;-) 17:16:34 <Alberth> planetmaker: wasn't that for the SMTP protocol? 17:17:03 <planetmaker> yeah, I think 17:18:01 <Alberth> planetmaker: 'the PF code is just in the process of being ported from C to C++' is a bit too optimistic, I was just refactoring some old 'pointer to C function' code :) 17:18:56 <planetmaker> :-) 17:19:17 <planetmaker> I didn't read carefully the commits... I just saw you doing *some* refactoring... 17:19:28 <Alberth> :) 17:20:31 <planetmaker> but I gather it's still a small step in that direction ;-) 17:20:57 * frosch123 ponders poking planetmaker and terkhen 17:21:07 * planetmaker jumps 17:21:30 * planetmaker pokes Alberth though... Rb said you had been working on a14 support for min newgrf version support for newgrfs 17:21:33 <planetmaker> what's the status? 17:22:07 *** fonsinchen [~fonsinche@brln-4dbc0d6e.pool.mediaWays.net] has joined #openttd 17:22:21 * Alberth is surprised he is working on that :) 17:22:29 <planetmaker> :-D 17:22:37 <planetmaker> was it maybe frosch123 rather? ^ 17:22:39 <Rubidium> planetmaker: no, he has been working on the gui stuff 17:23:15 <planetmaker> ah, didn't read it that way. 17:23:16 <Alberth> you mean until frosch123 wanted a 'change stuff' button ? 17:23:17 * Terkhen is around too 17:23:27 <Alberth> welcome Terkhen 17:23:32 <planetmaker> hey Terkhen :-) 17:23:55 * Alberth wonders about the status of that button 17:24:06 <planetmaker> (I somehow always have the mental image of someone tickling me when using the word 'poke') 17:24:53 <planetmaker> Alberth: frosch123 http://bugs.openttd.org/task/3012 <-- I had some prelimiary go... 17:24:54 <frosch123> hmm, not obvious? translate! :p 17:25:03 <planetmaker> :-D 17:25:40 <frosch123> though i fail to follow the rest of the discussion :p 17:26:11 <frosch123> i guess albert refers to the toggle button for the newgrf gui 17:26:41 <Terkhen> done, thanks :) 17:26:56 <planetmaker> also done & thanks :-) 17:27:01 <frosch123> :p 17:27:31 <Alberth> yes I was 17:27:48 <planetmaker> frosch123: at least I'm talking about min_compatible_version for newgrfs. 17:28:01 <planetmaker> and that could easily be related :-) 17:28:40 <frosch123> well, "toggle button" means to hide the "available grfs" list and associated buttons for server list and savegame preview and ingame 17:28:57 <frosch123> while showing a "edit" button ingame which extents the gui to the current one 17:29:26 <Alberth> I got that, but 'which extends the gui' is the scary part :) 17:29:28 <planetmaker> ah, that is meant with 'that button' :-) 17:29:36 <frosch123> that button could the then be restricted, where it seems to go in your direction, but what was actually not my goal 17:29:59 <planetmaker> but would make it easier :-) 17:30:26 <planetmaker> I didn't know that GUI change was planned / thought of without any setting changes 17:30:27 <frosch123> Alberth: i tried to hide the panel with the list once, but the manual placement contained crashed when it was not intialised 17:30:35 <frosch123> somewhen i did svn revert :p 17:30:46 <planetmaker> he 17:30:52 <frosch123> planetmaker: "planned" is a strong word 17:31:04 <planetmaker> "/ though of" :-P 17:31:43 <planetmaker> would "MINV" be a good tag? 17:32:11 <Alberth> frosch123: revert would be the best way out indeed, then :) 17:32:29 *** sulai [~Miranda@p5B2B574E.dip.t-dialin.net] has joined #openttd 17:33:13 <sulai> hi there 17:33:29 <planetmaker> moin sulai. Long time no see :-) 17:33:45 <sulai> how right you are ;P 17:34:13 <Alberth> I have been pondering about the problem while going to/from work for the past few days, and concluded that the simplest approach would be to make a data representation of the 3 window states 17:34:32 <sulai> how are you doing planetmaker? what's going on in the openttd world? 17:34:58 <planetmaker> I'm doing quite fine - and I hope, you, too :-) 17:35:07 <sulai> @all: anybody in here who is form in web development? need a security "expert" for php+sql 17:35:19 <planetmaker> Many things changing. Many new features already in trunk since 1.0 :-) 17:35:21 <Alberth> we have free graphics for openttd now 17:35:45 <sulai> planetmaker: yeah just started my diploma yesterday 17:35:54 <planetmaker> hm... when have you been here last, sulai ? 17:36:07 <sulai> Must've been some month I think 17:36:51 <planetmaker> so I guess we have newgrf versions, NewObjects, NewAirportTiles, NewAirports (partially), NewRailtypes, new NewGRFGui, IndustryChainView,... 17:37:00 <frosch123> Alberth: how do you count to three? 17:37:01 <sulai> I think "timetable" improved a lot since 1.0? 17:37:03 <planetmaker> And nearly a new newgrf language :-) 17:37:10 <planetmaker> I don't think so, sulai 17:37:28 <Alberth> simple, current small layout, current wide layout 17:37:41 <sulai> a better newgrf language would be a dream... didn't dare to write own grfs yet 17:37:50 <planetmaker> sulai: search for NML 17:38:09 <planetmaker> or look at the devzone for OpenGFX+ Trains and SwedishRails or one of the Townname NewGRFs 17:38:20 <frosch123> oh, yes, missed the 2/3 column thingie 17:38:39 <planetmaker> (NML is also hosted at the devzone) 17:39:46 <sulai> NML looks promising! 17:44:30 <sulai> what is IndustryChainView? 17:44:53 <frosch123> it views the chains of industries 17:44:56 <frosch123> :p 17:45:18 <CIA-2> OpenTTD: translators * r20903 /trunk/src/lang/ (12 files in 2 dirs): (log message trimmed) 17:45:18 <CIA-2> OpenTTD: -Update from WebTranslator v3.0: 17:45:18 <CIA-2> OpenTTD: catalan - 2 changes by arnau 17:45:18 <CIA-2> OpenTTD: croatian - 2 changes by VoyagerOne 17:45:18 <CIA-2> OpenTTD: dutch - 2 changes by habell 17:45:19 <CIA-2> OpenTTD: finnish - 4 changes by jpx_ 17:45:19 <CIA-2> OpenTTD: french - 2 changes by glx 17:45:58 *** trebuchet [~Trebuchet@69.51.104.87] has joined #openttd 17:46:14 *** Adambean [AdamR@82.hosts.reece-eu.net] has quit [Quit: Gone fishing] 17:46:42 <planetmaker> sulai: a comodity for players with different industry sets :-9 17:46:51 <planetmaker> quick info on what cargo goes where 17:46:57 <planetmaker> ingame 17:47:19 <planetmaker> a support for the lazyness of players to totally forget about the do-not-readmes ;-) 17:49:52 <sulai> sounds useful 17:50:06 <sulai> I feel some urge to download the latest nightly ;) 17:50:49 <Rubidium> wait ~48 minutes and once your download is finished it's not the nightly anymore 17:51:14 <sulai> What about "comunity integrated nightlies". Anything happening there? 17:51:48 <Hirundo> There are various patchpacks floating around the forum 17:51:49 <sulai> ok I wait :D 17:52:14 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has joined #openttd 17:52:38 <sulai> hm, anyone knows about good web pages about php security issues? 17:53:24 <frosch123> is password verification at clientside good enough for your security? 17:54:01 <Hirundo> don't forget building SQL queries in javascript and sending them in plain sight with GET 17:54:14 <Hirundo> never ever encrypt your passwords, you can't restore them that way 17:56:34 <SmatZ> hehe :) 17:57:38 <Rubidium> and don't forget to store the sql password in the javascript, otherwise the PHP developers have access to the database 18:00:22 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has joined #openttd 18:01:56 *** ajmiles [~aj@78-86-188-187.zone2.bethere.co.uk] has joined #openttd 18:01:59 <sulai> Hirundo seems to be a specialist :P 18:02:21 <Hirundo> one can only learn from experience :) 18:02:52 <frosch123> don't spoil your chances to sell security updates 18:02:55 *** Knall [~weechat@178-191-200-85.adsl.highway.telekom.at] has joined #openttd 18:08:36 *** Knall_ [~weechat@178-191-40-49.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 18:10:32 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has joined #openttd 18:14:51 *** lobstar [~michielbi@86.89.201.189] has quit [Quit: AS A VAGINA ONCE SAID: <yorick> SOMEONE BAN HIM] 18:14:59 *** |Jeroen| [~jeroen@d5152B6A8.access.telenet.be] has quit [Quit: oO] 18:19:35 <Eddi|zuHause> hm... can ./configure be tweaked so it actually spits out all missing libraries in one run? 18:20:46 *** jpx_ [jpx_@a91-156-239-44.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 18:21:35 <Alberth> never found that option, but then I never searched for it :) what does ./configure --help say? 18:21:50 <SmatZ> a lot, but nothing useful :) 18:22:05 * Alberth was afraid of that :) 18:28:32 <fjb> ./configure | grep no 18:28:42 <fjb> Or something like that. 18:29:20 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has joined #openttd 18:29:56 <SmatZ> still it will stop on first missing library 18:30:55 <andythenorth_> evening 18:31:05 <fjb> Moin andythenorth_ 18:35:15 *** erani_ [eran-@garde.fi] has quit [Quit: leaving] 18:36:28 <planetmaker> hi andythenorth_ 18:37:35 *** Kurimus [Kurimus@dsl-tkubrasgw1-fe83de00-38.dhcp.inet.fi] has quit [] 18:40:12 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has joined #openttd 18:41:24 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has quit [] 18:48:17 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has joined #openttd 18:57:05 *** Progman [~progman@p57A1A161.dip.t-dialin.net] has quit [Remote host closed the connection] 19:01:40 *** lobster [~michielbi@86.89.201.189] has joined #openttd 19:06:08 *** Eddi|zuHause2 [~johekr@p54B756CC.dip.t-dialin.net] has joined #openttd 19:06:09 *** Eddi|zuHause [~johekr@p54B756CC.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 19:14:42 <__ln___> http://30.media.tumblr.com/tumblr_l9tkq2Tumg1qzpwi0o1_500.jpg 19:15:49 * Rubidium wonders how long it's going to take for ln to not be able to expand his nick with underscores 19:16:03 <Rubidium> are you forgetting your OFTC password or something? 19:16:46 <__ln___> oh this recent one is because of a connection timeout early this morning 19:17:10 *** __ln___ is now known as __ln__ 19:17:45 *** Eddi|zuHause2 [~johekr@p54B756CC.dip.t-dialin.net] has quit [Remote host closed the connection] 19:18:22 *** Eddi|zuHause [~johekr@p54B756CC.dip.t-dialin.net] has joined #openttd 19:21:42 <planetmaker> lol @ __ln__ 19:22:02 <planetmaker> that link is scary ;-) 19:22:04 <Alberth> good night 19:22:09 <planetmaker> good night, Alberth 19:22:31 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 19:24:15 *** trebuchet [~Trebuchet@69.51.104.87] has quit [Quit: Leaving] 19:28:24 <SmatZ> __ln__: are you uploading pics from apina to tumblr? 19:28:53 <__ln__> SmatZ: nope. 19:28:56 <SmatZ> it's not for the first time a pic appeared there and after a while, you posted a thumblr link with exactly the same picture :) 19:28:58 <SmatZ> ok :) 19:29:02 <SmatZ> I was just curious 19:29:31 <__ln__> as far as i can remember this is the first tumblr.com link ever that i post. 19:29:46 <__ln__> anyway, i've never uploaded anything to either of those two. 19:29:46 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Read error: Connection reset by peer] 19:29:52 <SmatZ> well, maybe it was not tumblr, but other image-hosting site :) 19:30:15 <SmatZ> ok, sorry __ln__ :) 19:30:33 <Rubidium> it's a beautiful example of "too little information"; basically anything can be the right answer (except 0 and negative numbers) 19:31:07 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 19:31:10 <SmatZ> true :) 19:31:47 <SmatZ> you can cut just two one-centimeter pieces to "split" it to three pieces 19:32:37 <SmatZ> ("in a non-perpendicular direction" being the important part) 19:32:45 <planetmaker> hm... but sawing... yes ^ :-) 19:33:20 <planetmaker> but then... given a rectangular board the answer 20 would still be correct, assuming that the 1st time the minimal effort was already used 19:33:34 <planetmaker> (like cutting of 1 mm^3 ;-) 19:33:36 <planetmaker> ) 19:33:46 <SmatZ> I think you would be very tired of 10 minutes sawing 19:33:59 <SmatZ> so sawing the same thing again would take much longer time 19:34:08 <Rubidium> depends on the pace 19:34:13 <SmatZ> (can you even imagine saw that piece of wood for 10 minutes?) 19:34:40 <SmatZ> yeah, true :) 19:34:52 <Rubidium> e.g. after 1 minute walking you'll probably not got slower in the next minute, but after a 1 minute sprint the next minute likely goes slower 19:35:00 <planetmaker> I can imagine that I saw the board 10 minutes ago ;-) 19:35:06 <planetmaker> with my own eyes even ;-) 19:35:08 <SmatZ> hehe :) 19:35:11 <SmatZ> :-p 19:35:31 <SmatZ> sew? 19:35:50 <planetmaker> it'd need a pretty strong needle to sew boards :-P 19:36:05 <SmatZ> :( 19:36:08 <Rubidium> cardboard? 19:36:42 <planetmaker> SmatZ: see - saw - seen; saw - saw -sawn ;-) 19:37:29 <planetmaker> and sew - sewed - sewn 19:37:29 <SmatZ> is it IS "saw" :) 19:38:05 <Rubidium> some dictionary says "past of SEE" 19:38:49 <planetmaker> yes? 19:38:59 <frosch123> to saw | sawed, sawn | 19:39:31 <planetmaker> jo 19:39:43 <planetmaker> right that :-) 19:39:46 <SmatZ> :) 19:40:04 <frosch123> sorry, i was cheating :p 19:40:14 <planetmaker> as was I :-P 19:40:24 <planetmaker> But not with 'to saw'. And it failed 19:40:40 <Rubidium> apparantly "to saw, sawed, sawed" is valid as well 19:40:55 <planetmaker> yep 19:41:09 <planetmaker> as well as sew - sewed - sewed 19:41:52 <Rubidium> although... I wonder when we're going to see sawned 19:42:23 <SmatZ> Help, I have been sawned! 19:42:34 <SmatZ> hmmm 19:42:38 * SmatZ slap 19:42:44 <Rubidium> after all, saied is used (here) as well 19:42:49 <SmatZ> :x 19:42:49 <__ln__> is - wased - beened 19:42:53 <SmatZ> hehe 19:43:37 <planetmaker> meh @ Rubidium ;-) 19:43:42 <Rubidium> same as paied (which is used slightly more often) 19:44:07 <planetmaker> say - said - said <-- for me to remember ;-) 19:45:09 <SmatZ> saw - ??? - ??? <-- for me :) 19:45:28 <SmatZ> or better 19:45:36 <SmatZ> saw - "google it" - "google it" 19:45:41 <Chris_Booth> hi all 19:45:42 <SmatZ> though googling fails quite often 19:45:45 <SmatZ> hello CB 19:45:58 <andythenorth_> http://tt-foundry.com/misc/biorefinery.png 19:46:05 <andythenorth_> ^ graphics ok for that :P 19:46:10 <andythenorth_> or room for improvement :D 19:46:12 <andythenorth_> ? 19:46:26 <Chris_Booth> google only fails when the search is to ambigus 19:46:32 <planetmaker> lol. searching for "wasen" in the dictionary. Of course not found. One of the German suggestions: "etwas dick" :-P 19:46:40 <SmatZ> :-D 19:47:12 <SmatZ> andythenorth_: biorefinery, omg :) 19:47:33 <planetmaker> hm, I think it can be improved, andythenorth_ :-) 19:47:52 <planetmaker> Too monotonuous :-) 19:47:56 <planetmaker> maybe some kind of sink 19:47:56 <SmatZ> yup 19:48:13 <planetmaker> and some kind of control / administration building 19:48:22 <Chris_Booth> I realy like it andythenorth_ thvdburgt 19:48:41 <frosch123> looks like the battery farm 19:48:44 <andythenorth_> hah 19:48:45 * frosch123 hides 19:48:54 <andythenorth_> those are not 'the' graphics 19:48:58 *** Chris_Booth_ [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has joined #openttd 19:49:03 <andythenorth_> those are the ones I stole from another industry :) 19:49:11 <Rubidium> if I deliver 6 tonnes of grain and 2 tons of sugar beets, how much does it produce? 19:49:25 <Chris_Booth_> IRC over VNC just doesnt work 19:49:36 <planetmaker> http://images.google.com/imgres?imgurl=http://www.esf.edu/biorefineries/2007/images/LYONAerial.jpg&imgrefurl=http://www.esf.edu/biorefineries/2007/&usg=__YqnVWnBhYrVT4qJrefAae3BjX_E=&h=544&w=560&sz=171&hl=de&start=15&sig2=-mSdvTNWWqSyeLCx1-ldDw&zoom=1&tbnid=JR9gNfCmyy9_oM:&tbnh=136&tbnw=140&ei=SIGrTNv6HoWeOp7YqZEH&prev=/images%3Fq%3Dbiorefinery%26hl%3Dde%26safe%3Doff%26biw%3D1282%26bih%3D583%26gbv 19:49:37 <planetmaker> %3D2%26tbs%3Disch:10%2C749&itbs=1&iact=hc&vpx=862&vpy=100&dur=1363&hovh=221&hovw=228&tx=123&ty=134&oei=Q4GrTN_eJdvPjAewoOTLBw&esq=2&page=2&ndsp=18&ved=1t:429,r:16,s:15&biw=1282&bih=583 19:49:45 <planetmaker> hm... crappy link 19:50:12 <planetmaker> http://www.esf.edu/biorefineries/2007/images/LYONAerial.jpg 19:50:23 <andythenorth_> planetmaker: one of those looks like cellulosic ethanol from woodchips :) 19:50:27 <andythenorth_> that would be a 'change' 19:50:29 <andythenorth_> :P 19:50:51 <andythenorth_> unless the biorefinery should also accept wood 19:50:55 <andythenorth_> or fibre crops? 19:51:12 <planetmaker> http://www.tages.biz/includes/htmlarea/assets/images/biorefinery.jpg 19:51:30 *** KritiK [~Maxim@93-80-241-119.broadband.corbina.ru] has joined #openttd 19:51:53 <andythenorth_> planetmaker: http://www.biofuelsjournal.com/images/bf/poet_laddonia_large.jpg 19:52:04 <andythenorth_> think I did the same google search :) 19:52:22 <planetmaker> andythenorth_: see. They're not a high-density assortment of tanks ;-) 19:52:35 <andythenorth_> no 19:52:50 <andythenorth_> but actually the tanks I have could be used 19:52:57 <planetmaker> which I'm afraid your proposal looks like 19:53:06 <planetmaker> yes, they definitely can be part of it 19:53:16 <andythenorth_> yeah it wasn't a proposal :) 19:53:22 *** Devroush [~dennis@ip-83-134-175-145.dsl.scarlet.be] has quit [Ping timeout: 480 seconds] 19:53:25 <planetmaker> I was afraid it should be all ;-) 19:53:31 <andythenorth_> just copy-paste-hack from fertiliser plant 19:53:35 <SmatZ> interesting, "biorefinery" is explained at wikipedia in just 4 languages, Czech being one of them :) 19:53:40 *** sulai [~Miranda@p5B2B574E.dip.t-dialin.net] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 19:53:42 <planetmaker> :-D 19:53:59 <planetmaker> though... how do you know, SmatZ ? 19:54:10 <planetmaker> Other languages might call it differently. But the same thing, different word 19:54:42 <SmatZ> planetmaker: well, there is a "This page is available in these languages:" on the left of the page 19:54:58 <SmatZ> I would expect all equal words in different laguages to be linked together 19:56:27 <planetmaker> hm... like in the OpenTTD wiki? :-P 19:57:15 <andythenorth_> I can rip grain tanks from ISR 19:57:26 <andythenorth_> and probably some kind of refinery stack 19:57:31 <andythenorth_> from somewhere 19:57:42 <andythenorth_> what are those stacks? fractionating columns? 19:57:53 <planetmaker> I also already thought of ISR's grain tanks. They'd fit well 19:58:01 <andythenorth_> these things: http://media.photobucket.com/image/biorefinery/biopact/biorefinery.jpg 19:58:50 <andythenorth_> planetmaker: do you want to be 'guest designer' of biorefinery? :) 19:59:04 <planetmaker> :-D 19:59:12 <andythenorth_> or is learning layouts etc tmwftlb? 19:59:44 <planetmaker> layouts sound complicated... 19:59:49 <SmatZ> [21:57:06] <planetmaker> hm... like in the OpenTTD wiki? :-P <== OpenTTD wiki has translation? :) 19:59:56 <andythenorth_> it's actually quite soothing 19:59:58 <andythenorth_> just counting 20:00:06 <andythenorth_> doing layouts is one of the more fun things to code 20:00:20 <SmatZ> "the" wiki has a lot of contributors and country teams who should care about that 20:00:26 <planetmaker> I guess I'd do it in NML and then export is as NFO :-P 20:00:55 <planetmaker> SmatZ: openttd's has translations. Just look in the upper right of the main page 20:01:20 <planetmaker> not consistent. Not all-encompassing. But... 20:01:27 <SmatZ> planetmaker: yeah, well... 20:01:43 <SmatZ> the quality of several translations I have seen is very bad :( 20:02:14 <andythenorth_> planetmaker: could be a test of industry nml... 20:02:39 <planetmaker> could be. But it would not quite fit the template things used. But still 20:02:47 <planetmaker> might be worth a try :-) 20:03:16 <planetmaker> but also there I have no idea ;-) 20:05:42 <Hirundo> industry still needs 60+x vars in NML 20:06:03 <planetmaker> hm. damn 20:06:10 * andythenorth_ loves optical illusions: http://en.wikipedia.org/wiki/Optical_illusion 20:06:57 <SmatZ> andythenorth_: yup :) 20:06:58 <Wolf01> andythenorth_ moillusions.com 20:07:00 <andythenorth_> especially Big Spanish Castle: http://www.johnsadowski.com/big_spanish_castle.php 20:07:06 *** Knall [~weechat@178-191-200-85.adsl.highway.telekom.at] has quit [Quit: byebye] 20:07:41 <SmatZ> andythenorth_: yeah, the way the brain works is amazing :) 20:22:31 <davis> is there some kind of patch that allows different trains to "unite"? e.g adding a second engine to a train before a big climb and removing it on top? 20:22:59 <planetmaker> no 20:23:05 <davis> pity :/ 20:23:59 <Pulec> that castle totaly not works on moe 20:24:02 <Pulec> *me 20:24:05 <Rubidium> SmatZ: the quality of the translations... if people complain about that: "told them that would happen" 20:24:09 <davis> just watching this documentation "Moden marvels: Freight trains" on youtube , it got me that idea. 20:25:52 <Terkhen> good night 20:25:55 <davis> gn 20:28:11 <Rubidium> night Terkhen 20:28:53 <SmatZ> good night, Terkhen 20:29:57 * andythenorth_ wonders what happened to planetmaker's transfer order patch :o 20:30:10 <davis> what did that patch do? 20:30:13 <planetmaker> g'night Terkhen 20:30:40 <Rubidium> andythenorth_: my thesis? 20:30:44 <andythenorth_> :) 20:31:58 <andythenorth_> davis: http://bugs.openttd.org/task/3905 20:32:11 <andythenorth_> also speaks to http://bugs.openttd.org/task/3847 20:32:13 <davis> ty 20:32:17 <andythenorth_> and http://bugs.openttd.org/task/3127 20:33:05 <Rubidium> Lakie: does TTDPatch obey the refused slopes of (default) industries when terraforming around them? I.e. can you give the coal mine a foundation with autoslope? 20:33:06 <davis> i see. 20:35:10 <glx> [21:15:28] <__ln___> http://30.media.tumblr.com/tumblr_l9tkq2Tumg1qzpwi0o1_500.jpg <-- just saw it, but the right answer is indeed 20 (1 cut 10m, 2 cuts 20m) 20:35:53 <Rubidium> glx: nothing states the boards are 10 cm 20:36:10 <Rubidium> nothing states the size of the resulting pieces 20:36:27 <fonsinchen> and nothing states the board is square 20:36:30 <andythenorth_> nothing says she uses the same saw :P 20:36:32 <Rubidium> so... 15 is correct, but 10 and 20 as well 20:36:40 <glx> true, but the explanation givne by teacher is just wrong 20:36:45 <andythenorth_> http://www.engr.uky.edu/~em221201/images/big%20saw.jpg 20:36:56 <davis> :D 20:37:00 <davis> status issues. 20:38:15 <glx> 10m for 2 pieces, but 1 cut, so you can't say 5m per piece 20:38:19 <Lakie> Rubidium: I think you can give most industries slopes 20:38:23 <Lakie> Well, foundations 20:39:10 <frosch123> http://www.tt-forums.net/viewtopic.php?t=33746 <- there is some ottd/ttdp comparison in that thread 20:39:24 <Lakie> Yes, you can autoslope induistries leading to them having foundations (coal mine tested) 20:40:44 <Rubidium> so... document that the refused slopes are ignored by autoslope? 20:41:04 <Lakie> I'm not using any industry grfs? 20:41:27 <Lakie> Oh, unsure what the refused slopes are, it seems not to care... 20:41:51 <Rubidium> http://wiki.ttdpatch.net/tiki-index.php?page=Action0IndustryTiles#Land_shape_flags_0D_ <- okay, it's called differently in the specs 20:43:04 <Rubidium> and if autoslope doesn't "care", then it'd be a simple step to allow construction of industries on foundations as well; it wouldn't break something that is already broken, just make it slightly more visible 20:43:05 <frosch123> night 20:43:09 <Rubidium> night frosch123 20:43:11 *** frosch123 [~frosch@frnk-590f5e0f.pool.mediaWays.net] has quit [Remote host closed the connection] 20:43:30 <planetmaker> good night 20:43:46 <andythenorth_> too late 20:44:52 <andythenorth_> hmm 20:45:10 <andythenorth_> some of the large FIRS industries are not optimal for hilly maps 20:45:23 <andythenorth_> (unrelated to rub.s questions about slopes) 20:47:56 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has quit [Quit: Leaving] 20:49:36 *** perk11 [~perk11@81.17.157.195] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 20:50:48 *** a1270 [~a1270@72-24-233-98.cpe.cableone.net] has joined #openttd 20:53:13 <andythenorth_> redrawing the clay pit is not in my plans :o 20:53:20 <andythenorth_> is clay mined at sea? :P 21:01:27 *** last_evolution [~last_evol@ip-86-49-60-58.net.upcbroadband.cz] has quit [Quit: Leaving] 21:03:22 *** Fixed [~Fixed@91.202.128.79] has left #openttd [] 21:03:43 *** TruePikachu [~chris@cpe-67-49-42-88.socal.res.rr.com] has joined #openttd 21:04:42 <Eddi|zuHause> don't wake a sleeping cat... 21:04:59 <Wolf01> wasn't it a dog? 21:05:24 <Eddi|zuHause> no. it was originally a lion 21:05:42 <Eddi|zuHause> but i have not encountered any of those before 21:09:26 *** default1 [~newnick12@117.198.141.101] has joined #openttd 21:09:45 *** valhallasw [~valhallas@s55928dd9.adsl.wanadoo.nl] has quit [Ping timeout: 480 seconds] 21:10:43 <Wolf01> when my cat awakes, it wants always to be snuggled 21:13:16 <andythenorth_> good night 21:13:23 *** andythenorth_ [~andy@cpc9-aztw25-2-0-cust133.aztw.cable.virginmedia.com] has quit [Quit: andythenorth_] 21:13:24 <Wolf01> night andy 21:13:27 <Wolf01> late 21:16:17 *** Fast2 [~Fast2@p57AF8269.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:23:35 *** KouDy [~KouDy@ip-78-102-180-216.net.upcbroadband.cz] has quit [Quit: Leaving.] 21:28:00 *** Singaporekid [~notme@cm68.epsilon84.maxonline.com.sg] has quit [] 21:31:10 *** Progman [~progman@p57A1A161.dip.t-dialin.net] has joined #openttd 21:31:31 *** elmz [~elmz@184.213-167-126.customer.lyse.net] has quit [Ping timeout: 480 seconds] 21:31:35 <Eddi|zuHause> mine always want food... 21:31:44 <Wolf01> mine too 21:32:02 <Wolf01> loal 23:32:23 and 23:32:32 21:42:02 *** Fuco [~dota.keys@fuco.sks3.muni.cz] has quit [Ping timeout: 480 seconds] 21:47:12 <Wolf01> 'nighty night 21:47:15 *** Wolf01 [~wolf01@host142-59-dynamic.8-87-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 21:47:55 *** bryjen [~bryjen@63.147.94.149] has quit [Quit: Quit] 21:48:06 *** Lurimax_ [~quassel@ti0028a380-dhcp1175.bb.online.no] has joined #openttd 21:48:26 <default1> hello .. i have a question regarding CMD_PLACE_SIGN .. i want to place a colorful sign instead of a dull one, .. what parameters to pass to DoCommand() ? 21:49:48 <default1> i am currentlu using DoCommand(t->xy, 0, 0, DC_AUTO | DC_EXEC, CMD_PLACE_SIGN, "text here"); but, that creates a dull sign 21:50:35 <Rubidium> the colour depends on the owner 21:51:05 <default1> hmm is there no other way to create a color sign other then _current_owner? 21:51:15 <Rubidium> no 21:51:23 <default1> ok 21:51:24 *** NukeBuster [~wouter@80.101.115.82] has joined #openttd 21:51:34 <Rubidium> well, unless you start changing a lot of code 21:51:46 *** Lurimax_ [~quassel@ti0028a380-dhcp1175.bb.online.no] has quit [] 21:51:48 *** Lurimax_ [~quassel@ti0028a380-dhcp1175.bb.online.no] has joined #openttd 21:52:43 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has quit [Ping timeout: 480 seconds] 21:54:59 *** avdg [~avdg@94-227-100-192.access.telenet.be] has quit [Read error: Connection reset by peer] 21:55:50 *** thvdburgt [~thvdburgt@z037133.its-s.tudelft.nl] has quit [Remote host closed the connection] 21:55:54 *** avdg [~avdg@94-227-100-192.access.telenet.be] has joined #openttd 21:57:22 *** Devroush [~dennis@ip-83-134-175-145.dsl.scarlet.be] has joined #openttd 22:00:28 *** Lurimax_ [~quassel@ti0028a380-dhcp1175.bb.online.no] has quit [Quit: No Ping reply in 180 seconds.] 22:00:43 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has joined #openttd 22:06:36 *** Biolunar [mahdi@blfd-4db0fd87.pool.mediaWays.net] has quit [Quit: gn8] 22:06:42 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has joined #openttd 22:08:15 *** fonsinchen [~fonsinche@brln-4dbc0d6e.pool.mediaWays.net] has quit [Remote host closed the connection] 22:13:32 *** Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has quit [] 22:16:23 *** Lurimax [~quassel@ti0028a380-dhcp1175.bb.online.no] has quit [Remote host closed the connection] 22:19:51 <GhostlyDeath> The toyland scheme is freaky 22:20:20 <GecK> bonne nuit 22:20:22 *** GecK [Geck@pro75-3-82-229-184-63.fbx.proxad.net] has left #openttd [] 22:22:45 *** Eddi|zuHause2 [~johekr@p54B756CC.dip.t-dialin.net] has joined #openttd 22:25:05 <GhostlyDeath> oh joy a new cotton candy forest is being planted 22:27:01 <Lakie> Well, Rubidium, considering the callbacks and such that are used for autoslope, it'd be hard to enforce such things. 22:27:11 *** Eddi|zuHause [~johekr@p54B756CC.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] 22:28:51 *** Chillosophy [~fu@82-170-139-109.ip.telfort.nl] has quit [] 22:29:12 <GhostlyDeath> I got an idea for an industry: Bunny Farm 22:29:20 <GhostlyDeath> Requires: Bunnies, Produces: Bunnies 22:30:09 <GhostlyDeath> Also, Bunny production never drops as long as it is supplied by bunnies 22:33:19 *** Devroush [~dennis@ip-83-134-175-145.dsl.scarlet.be] has quit [] 22:33:46 <Lakie> It'd be similar to how the old spec's autoslope worked, Rubidium, though applying the principles to industries. You'd check that it allows autoslope first, if it does calculate the new tile, check that is acceptable, and then run the usual autoslope code which prevents overall 'industry/object height changing... 22:35:51 <Rubidium> the landslope callback (already) overrides the land slope flags 22:36:01 <Rubidium> so the autoslope callback would override them as well I'd say 22:36:35 <Lakie> Fair enough. That was how you'd do it keeping the "rules". 22:36:57 <Lakie> Major problem with it is it introduces non-uniform checks and such 22:37:42 <Rubidium> non-uniform in what way? 22:38:30 <Lakie> Well, autoslope affects all tile classes, so all tile classes would need some function checking the accepted slope in my 'solution', which many won't bother with. 22:38:55 <Lakie> But, I'm sure you have a better solution 22:39:07 <Lakie> :) 22:39:47 <Rubidium> for OpenTTD there's an autoslope method for each tile class 22:40:33 <Lakie> Ah, ok, 'tis all one shared function in TTDP (well most of its shared). 22:40:47 <Lakie> Which is why it probably ignores various constrants 22:41:37 <Lakie> I figured OpenTTD would have a similar appoarch. 22:45:20 <Lakie> It does leave a question, why not accept the original constraints on autoslope too then, Rubidium? 22:45:47 <Rubidium> because that was never coded 22:45:53 <Lakie> Ah, 22:45:57 <Rubidium> i.e. it's a bug 22:46:02 <Lakie> So not doing it saves time? 22:46:21 <Rubidium> it was just never thought of 22:47:01 <Lakie> I imagine the same applies to TTDPatch then, that it was not considered. 22:47:31 <Lakie> Is it a bug which needs addressing though? 22:48:41 <Rubidium> well, if autoslope doesn't "care" about it, then why should building the industry by a human player care? 22:48:52 *** default1 [~newnick12@117.198.141.101] has quit [Read error: No route to host] 22:50:51 <Lakie> I'm unsure, the problem is some industries use the checks to make sure it looks correct, and some disabled autoslope? 22:51:17 <Lakie> Which in both cases keeping to the restrictions would be somewhat requied 22:51:33 <Rubidium> which is kinda why it's a whole mess 22:52:17 *** fjb [~frank@p5DDFF6A8.dip.t-dialin.net] has quit [Read error: No route to host] 22:52:29 *** Cybertinus [~Cybertinu@tunnel3304.ipv6.xs4all.nl] has quit [Remote host closed the connection] 22:54:37 <Rubidium> in any case... yay for looking at unifying more industry and object code 22:54:46 <Rubidium> such things always bring "nice" surprises 22:54:56 *** fjb [~frank@p5DDFF6A8.dip.t-dialin.net] has joined #openttd 22:55:48 <Lakie> Heh 22:56:05 <Lakie> Well, objects aren't really industries (or houses as mb originally thought)... 22:56:31 <Rubidium> true, but uniform behaviour along all structures is better in the long run 22:57:23 <Lakie> Easier for maintaince and coders, possibly, this said there will always be some non-uniform behaviour. 22:57:46 <Lakie> Otherwise it'd all be industry tiles or something instead of houses? ;) 23:00:11 <Rubidium> also for the players, or especially for the players 23:04:32 <Lakie> Thats true, 23:18:53 *** roboboy [~robotboy@CPE-58-173-41-16.nxzp1.ken.bigpond.net.au] has joined #openttd 23:25:09 *** NukeBuster [~wouter@80.101.115.82] has left #openttd [] 23:35:59 *** fjb [~frank@p5DDFF6A8.dip.t-dialin.net] has quit [Read error: Connection reset by peer] 23:37:14 *** fjb [~frank@p5DDFF6A8.dip.t-dialin.net] has joined #openttd 23:41:16 *** Muddy [muddy@playing.OpenTTD.no] has quit [Remote host closed the connection] 23:41:24 *** KenjiE20 [~KenjiE20@92.8.15.143] has quit [Quit: WeeChat 0.3.3] 23:41:31 *** Brianetta [~brian@188-220-91-30.zone11.bethere.co.uk] has quit [Quit: TschÃŒÃ] 23:41:47 *** Muddy [muddy@playing.OpenTTD.no] has joined #openttd 23:52:04 *** Chris_Booth [~chatzilla@cpc7-newt30-2-0-cust37.newt.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 23:55:51 *** Progman [~progman@p57A1A161.dip.t-dialin.net] has quit [Remote host closed the connection] 23:58:55 *** X-2 [~X-2@5ED67292.cm-7-7b.dynamic.ziggo.nl] has quit [Remote host closed the connection]