Log for #openttd on 15th November 2010:
Times are UTC Toggle Colours
00:00:12  *** JVassie [~James@] has quit [Quit: Leaving]
00:04:43  <xiong> Ah.
00:05:43  *** JVassie [~James@] has joined #openttd
00:10:01  *** Chris_Booth [] has quit [Quit: Good Bye]
00:32:05  *** ecke [~ecke@] has quit [Ping timeout: 480 seconds]
00:36:28  *** KritiK [] has quit [Quit: Leaving]
00:38:10  <Samu> erm... nevermind, was going to ask something about scenario conversion
00:43:47  *** Progman [] has quit [Remote host closed the connection]
00:46:06  *** welshdragon [] has left #openttd [Leaving]
00:46:52  *** theholyduck [~holyduck@] has quit [Read error: Connection reset by peer]
00:50:34  *** JVassie [~James@] has quit [Ping timeout: 480 seconds]
01:01:10  *** nicfer [~nicfer@] has joined #openttd
01:01:19  *** xiong [] has quit [Ping timeout: 480 seconds]
01:14:41  *** Jolteon [] has quit [Quit: Speech Thewapy Wools OK?]
01:16:14  *** Jolteon [~Leftie@] has joined #openttd
01:22:51  <Samu> heh, just noticed I can fastforward in dosbox, but I have to hold the keys
01:25:12  *** KenjiE20 [~KenjiE20@] has quit [Quit: WeeChat 0.3.3]
01:25:20  <Samu> cyas
01:25:26  *** Samu [] has quit []
01:28:44  *** pugi [] has quit [Quit: I reject your reality and substitute my own]
01:32:56  *** theholyduck [~holyduck@] has joined #openttd
01:45:59  *** a1270 [] has joined #openttd
01:47:26  *** Chruker [] has quit []
01:49:15  *** Fuco [] has quit [Ping timeout: 480 seconds]
02:31:31  *** Pulec [] has quit [Ping timeout: 480 seconds]
02:34:22  *** roboboy [] has joined #openttd
02:42:49  *** glx [glx@2a01:e35:2f59:c7c0:e5d5:be85:8bc7:ca9b] has quit [Quit: bye]
03:54:27  *** perk11 [~perk11@] has joined #openttd
04:17:36  *** llugo [] has joined #openttd
04:19:03  *** roboboy [] has quit [Ping timeout: 480 seconds]
04:24:28  *** Lakie [~Lakie@] has quit [Quit: Sleep.]
04:24:41  *** lugo [] has quit [Ping timeout: 480 seconds]
04:26:12  *** roboboy [] has joined #openttd
04:40:56  *** llugo [] has quit [Remote host closed the connection]
05:00:14  *** ecke [~ecke@] has joined #openttd
05:13:16  *** roboboy [] has quit [Ping timeout: 480 seconds]
05:27:14  *** perk11 [~perk11@] has quit [Quit: Miranda IM! Smaller, Faster, Easier.]
05:48:09  *** SpBot [] has joined #openttd
05:48:14  *** rasco [] has joined #openttd
05:55:20  *** Eddi|zuHause [] has quit [Remote host closed the connection]
05:55:36  *** Eddi|zuHause [] has joined #openttd
05:57:44  <SmatZ> morning
06:15:36  *** banker247 [] has joined #openttd
06:15:42  <banker247> hello
06:21:43  <banker247> are you able to play online if your using the 32bit gfx sets?
06:26:54  <SmatZ> hello
06:27:08  <SmatZ> banker247: are you using the 32bpp patchpack?
06:27:21  <SmatZ> if so, it is likely it won't allow you to join nonpatched servers
06:27:44  <banker247> no not yet
06:27:55  <banker247> i was thinking of getting it installed
06:28:23  <SmatZ> well, try it :)
06:28:25  <banker247> i was going to get the nightly.. doesn't it just update the gfx locally?
06:28:53  <SmatZ> I don't know, there are installation instructions at the thread I guess
06:29:11  <SmatZ> maybe you don't even have to install it, just unpack and run
06:29:46  <banker247> can't figure out whats what ... theres a 32bit pack, then theres something called a nightly script. i dont quite understand yet
06:38:48  *** dnicholls [] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.12/20101026210630]]
06:44:47  <Terkhen> good morning
06:46:53  <SmatZ> hello Terkhen
06:51:24  *** ecke [~ecke@] has quit [Quit: more listen, more understand, more know]
06:52:00  *** zachanima [] has quit [Ping timeout: 480 seconds]
07:00:10  *** Keyboard_Warrior [~holyduck@] has joined #openttd
07:00:10  *** theholyduck [~holyduck@] has quit [Read error: Connection reset by peer]
07:07:39  *** Keyboard_Warrior [~holyduck@] has quit [Read error: Connection reset by peer]
07:24:01  *** Cybertinus [] has joined #openttd
07:27:07  *** Prof_Frink [] has quit [Ping timeout: 480 seconds]
07:32:00  *** pugi [] has joined #openttd
07:32:19  *** nicfer [~nicfer@] has quit [Read error: Connection reset by peer]
07:34:48  *** xiong [] has joined #openttd
07:35:52  *** Kurimus [] has joined #openttd
07:36:30  *** zachanima [] has joined #openttd
07:36:49  *** George [~George@] has quit [Ping timeout: 480 seconds]
07:39:12  *** pugi_ [] has joined #openttd
07:42:54  *** ecke [~ecke@] has joined #openttd
07:44:07  *** pugi [] has quit [Ping timeout: 480 seconds]
07:44:07  *** pugi_ is now known as pugi
07:44:17  *** JVassie [~James@] has joined #openttd
07:57:53  *** DDR [~DDR@] has joined #openttd
08:03:32  *** saronpasu [] has joined #openttd
08:04:24  <planetmaker> moin
08:05:57  <Rubidium> moi
08:08:21  *** Mortomes|TGIF [] has joined #openttd
08:12:17  *** Progman [] has joined #openttd
08:13:04  *** Mortomes|TGIF is now known as Mortomes|Work
08:30:46  <CIA-1> OpenTTD: planetmaker * r21197 /trunk/src/fontcache.cpp: -Fix [FS#4001] (r17794): [OSX] Finding a fallback font failed when compiling for OSX 10.4 as it tried to match also OpenTTD-specific control characters
08:45:03  *** ar3k [] has joined #openttd
09:29:27  *** saronpasu [] has quit [Ping timeout: 480 seconds]
09:39:52  *** roboboy [] has quit [Ping timeout: 480 seconds]
09:48:05  *** theholyduck [~holyduck@] has joined #openttd
09:48:12  *** dfox [] has joined #openttd
10:02:39  *** roboboy [] has joined #openttd
10:36:23  *** DDR [~DDR@] has quit [Ping timeout: 480 seconds]
10:44:51  <fjb> Moin
10:45:06  <planetmaker> moin fjb
10:45:30  <fjb> Moin planetmaker
10:46:19  <planetmaker> how's life? :-)
10:46:29  <planetmaker> working meanwhile in Wolfsburg?
10:48:47  *** saronpasu [] has joined #openttd
11:01:45  *** banker247 [] has quit [Quit: Leaving]
11:02:32  <planetmaker> hm, that spammer is somewhat one of the best I've seen so far.
11:04:39  *** Pulec [] has joined #openttd
11:06:06  <fjb> No, that job had some awkward preconditions.
11:06:27  <fjb> I'm still programming my cute microcontrollers.
11:06:40  <fjb> Doesn't give much money but is fun.
11:08:25  <planetmaker> he :-)
11:08:30  <planetmaker> better fun than money
11:08:41  <planetmaker> (if there's at least some money in it, that is)
11:09:12  <planetmaker> what kind of preconditions did they try to put up?
11:10:20  *** Dreamxtreme [~Dre@] has quit [Quit: Don't follow me]
11:10:40  *** Dreamxtreme [~Dre@] has joined #openttd
11:32:38  *** lugo [] has joined #openttd
11:35:01  *** dfox [] has quit [Ping timeout: 480 seconds]
11:38:45  *** KenjiE20 [~KenjiE20@] has joined #openttd
11:40:59  *** IchGuckLive [] has joined #openttd
11:41:13  <IchGuckLive> Hi from Germany !
11:41:21  <planetmaker> !rcon revision
11:41:36  <IchGuckLive> i made my first conne ctions and owend som money
11:41:40  <planetmaker> hmpf... damn lag here
11:42:02  <IchGuckLive> now can i rebuild some tracks to double lines?
11:43:19  <IchGuckLive> so that 2trains can pass eatchother
11:43:22  <Eddi|zuHause> no glx here?
11:43:37  <IchGuckLive> Eddi|zuHause: German?
11:46:18  <planetmaker> [12:42]	<IchGuckLive>	now can i rebuild some tracks to double lines? <-- you'll only find out once you try ;-)
11:47:10  <IchGuckLive>  planetmaker  so i have to  build it by myself ?
11:47:31  <IchGuckLive> make 2 signals  for the directiions
11:47:40  *** Yexo_ [] has joined #openttd
11:47:43  *** mode/#openttd [+o Yexo_] by ChanServ
11:47:55  <planetmaker> I'm not sure what you try, IchGuckLive
11:47:59  <Eddi|zuHause> certainly the game isn't building anything for you by itself...
11:48:11  <IchGuckLive> ok
11:48:31  <V453000> :D
11:48:38  <IchGuckLive> is there a money board so i can see what is the best  moneymaker?
11:48:43  <V453000> BuildForMe AI request? :D
11:48:47  <planetmaker> the 'play me' button was just recently rejected ;-)
11:49:11  *** Fuco [~dota.keys@] has joined #openttd
11:49:29  <IchGuckLive> on Railroad Tycoon it wars just one button to make a line to a double track
11:49:44  <V453000> which is totally different from TTD :)
11:49:56  <IchGuckLive> O.O
11:50:01  <Eddi|zuHause> but on railroad tycoon, the rail building was really irrelevant...
11:50:08  <V453000> ^
11:50:32  <IchGuckLive> so there are so many notifications about water what do i have to fo with the Well
11:50:45  <V453000> tropic landscape?
11:51:00  <IchGuckLive> i dont now
11:51:03  <V453000> ...
11:51:17  <V453000> is there desert and palm trees?
11:51:32  <IchGuckLive> ok back to the tracks
11:51:41  <IchGuckLive> thats my main problem
11:51:56  <IchGuckLive> i buildet 1Track stations
11:52:12  <IchGuckLive> for more do i rave to dynamite the old one ?
11:52:23  <V453000> not neccessarily
11:52:25  <Eddi|zuHause> no
11:52:30  <V453000> you can just expand it
11:52:34  <IchGuckLive> and build a 3track station
11:52:35  <V453000> an use the old bits
11:52:57  <IchGuckLive> expand is there a wiki for this
11:53:05  <V453000> lol
11:53:07  <V453000> dude
11:53:17  <V453000> just use brain and build whatever you think that works
11:53:21  *** Yexo [] has quit [Ping timeout: 480 seconds]
11:53:25  <V453000> (I expect you use signals)
11:53:38  <IchGuckLive> not jet
11:53:54  <V453000> you need those
11:54:52  <V453000> it might come more clear after you define which track goes which way, how to expand it
11:54:57  <V453000> since the system is there
11:55:05  <IchGuckLive> ok i will start TTD for the Second time :DD
11:55:12  <V453000> :|
11:55:28  <planetmaker> [12:52]	<IchGuckLive>	for more do i rave to dynamite the old one ? <-- on a single tile there can be only one track... so for two tracks you need to build on adjacent tiles anyway
11:56:21  <planetmaker> Ammler: you answered a spam bot...
11:56:37  <IchGuckLive> is this alabout cole to the powerplant
11:56:52  <V453000> how is that related
11:57:21  <V453000> btw for good inspiration it is often good to join some servers, so you could see how others do it
11:57:21  <IchGuckLive> in all tutorials there are only cole transports
11:57:42  * planetmaker now waits for V's server suggestion ;-)
11:57:52  <V453000> pm: no :D
11:57:55  <IchGuckLive> so if i transport people it is less efficent
11:58:07  <V453000> depends
11:58:15  *** jamulaner [] has joined #openttd
11:58:34  <IchGuckLive> what heppens if there where 2 trains on 1 track ?
11:58:44  <planetmaker> depends
11:59:11  <IchGuckLive> they cant simply pass eatch other
11:59:46  <planetmaker> of course not
12:00:12  <V453000> use the damn signals :)
12:00:27  <IchGuckLive> i try
12:01:08  <IchGuckLive> is there more money itf the train trafels more distance ?
12:01:19  <V453000> yes
12:01:34  <IchGuckLive> :D
12:01:36  <V453000> btw playing for money is pointless
12:01:51  <IchGuckLive> so what to do
12:01:59  <IchGuckLive> yust run the system
12:04:12  <V453000> quite :)
12:04:31  <V453000> in a few years you can afford anything anyway
12:05:06  *** theholyduck [~holyduck@] has quit [Read error: Connection reset by peer]
12:06:06  *** theholyduck [~holyduck@] has joined #openttd
12:08:23  *** Br33z4hSlut5 [] has joined #openttd
12:12:29  <lugo> can anyone tell which roadset-grf are used here: ?
12:12:35  <lugo> can't seem to find it..
12:13:01  <V453000> TTRS
12:13:08  <V453000> total town replacement set roads
12:14:18  <lugo> oh there's a grf for just the ttrs-roads?
12:14:39  <planetmaker> sure, V453000 ?
12:14:40  <V453000> no
12:14:48  <V453000> these roads are included in the TTRS
12:14:56  <lugo> he seems to have a mix of TaI and TTRS :D
12:15:04  <V453000> you cant use the roads without the buildingg but you can use TTRS without the roads :P
12:15:09  <IchGuckLive> how many wagons for a 3platform?
12:15:19  <IchGuckLive> cole
12:15:22  <V453000> to fill the platform?....
12:15:23  <V453000> ...
12:15:24  <planetmaker> hm, yes
12:15:33  <IchGuckLive> V453000: yes
12:15:35  <planetmaker> definitely ttrs
12:15:42  <V453000> im sure :p
12:15:45  <planetmaker> modern road style :-)
12:15:52  <planetmaker> I always only remember the old style
12:15:54  <V453000> 1980+ :)
12:16:00  <IchGuckLive> no
12:16:02  <IchGuckLive> 1950
12:17:02  <V453000> it must show "6" in the depot
12:17:21  <V453000> it can be less but the larger trains cant fit into the station
12:17:25  <V453000> it should be obvious
12:17:59  <IchGuckLive> does the Staison show how many wagons fit to it
12:18:04  <planetmaker> ^
12:18:05  <planetmaker> had to check with swedish rails :-)
12:18:05  <planetmaker> the level crossing sprites there gave it away :-P
12:18:44  <V453000> swedish rails work well with all road sets iirc
12:18:52  <planetmaker> yes
12:18:54  <V453000> (as they should :P)
12:19:00  <planetmaker> if not, please tell me :-)
12:19:19  <planetmaker> unless you play TTDPatch. Then it only works with TTD, OpenGFX and TTRS
12:19:39  <V453000> I normally dont :P
12:19:45  <IchGuckLive> ok i run out of mony got to find  the cheeds first
12:20:19  <V453000> just play the game, most of the things should be totally intuitive
12:21:31  * lugo wonders if anyone has had problems with roadset-graphics changing through time in multiplayer games
12:21:59  <V453000> I did :)
12:21:59  <lugo> in my case we were using NARoads, but graphics didn't change after 1980..
12:22:12  <V453000> NA roads change in 1950 iirc
12:22:17  <V453000> TTRS in 1980
12:22:20  <lugo> ok
12:22:28  <V453000> although they change only when you reload the savegame
12:22:31  <V453000> if it is in MP
12:22:32  <lugo> well not even 30 years late, it was changing ;)
12:23:31  <lugo> V453000, when loading the save game as a single player game, graphics get updated
12:23:44  <V453000> yes, thats the same
12:24:01  <V453000> but when you just re/join the server, they do not
12:24:17  <IchGuckLive> boh ej the messages are realy  not helpfull
12:24:24  <IchGuckLive> now i got 5 trains running
12:24:25  <lugo> yep i mean, loading the savegame  as a host won't update the graphics
12:24:44  <V453000> restarting the server should
12:24:52  <V453000> or just reloading the savegame
12:25:07  <V453000> for example, play until 1981 with TTRS, save game, load it again
12:25:21  <IchGuckLive> 6cole wagon does not fit the 3track
12:25:22  *** jamulaner [] has left #openttd [Verlassend]
12:25:26  <V453000> and unless you have it set by parameters to keep only pre-1980 roadss, it should work
12:25:56  <V453000> IchGuckLive: you seriously cant figure that out or are you just asking "cause" ?
12:26:23  *** George [~George@] has joined #openttd
12:26:38  <lugo> IchGuckLive, the whole train has to be 6 units long, not the coal wagons
12:28:31  <IchGuckLive> thanks
12:28:34  <George> Hi. Could someone tell me about FS#2079. Is it a difficult task to code or it would eat much CPU?
12:29:15  <IchGuckLive> so at the train  menue do i have to load at start or does it load automatic  just say start middle and end
12:31:21  <IchGuckLive> it just not works the way i'am thinking
12:31:53  <IchGuckLive> i got one track want to  let 2 trains running from one depo one to the left one to the right
12:32:18  <IchGuckLive> ok the trains is leaving if the track is clear
12:40:26  <fjb> planetmaker: Some money, but not much.
12:42:15  <fjb> planetmaker: The precondition for the other job were that I had to go to a job center to be registred unemployed. And I would have to stay unemployed long enough to frustrate the job center so that they will pay the bigest part of my sallary when I get a job.
12:42:47  <fjb> planetmaker: And then that company would decide if they are still interested in hiring me.
12:43:14  <planetmaker> that sounds VERY fishy and anti-social
12:43:57  <planetmaker> basically abusing the social security systems for their bloody profits... :S
12:43:58  <fjb> I was told by the job center that that is not really unusual nowadays.
12:44:12  <planetmaker> That doesn't make it better... :S
12:44:57  <fjb> And if I got that job I would have to spend a large part of my free time unpayd at the company to learn new stuff.
12:46:30  <fjb> Usual working hours would be at night and weekends.
12:46:45  <planetmaker> :-(
12:46:54  <planetmaker> Not a good prospect really...
12:47:08  <fjb> Not really.
12:50:31  <IchGuckLive> is there a good tutorial about signals?
12:50:41  <fjb> I don't mind working at some weekends if the job is fun. We had the delivery of the prototype of our microcontroller thing today. So I had to work a lot yesterday. But it was kind of fun and very exiting.
12:52:08  <fjb> IchGuckLive: 1. Use only path signals. 2. build signals only at places where a waiting train would not block anything important. 3. be happy.
12:52:51  <planetmaker> fjb: As long as it's exciting and fun :-)
12:53:45  <fjb> planetmaker: It is and a have some cool ideas for the next release.
12:54:22  <planetmaker> :-)
12:55:29  <fjb> That thing has 64k RAM, 48MHz and ethernet. :)
12:57:23  <IchGuckLive> can i turn the Depo to the other Direktion ?
12:57:41  <IchGuckLive> the bus is circeling in the depo
12:58:23  <fjb> Sell the bus, blow up the depot. Build a new depot facing another direction, build a new bus.
12:58:34  <IchGuckLive> thanks
13:00:39  <planetmaker> IchGuckLive: you should really walk throught the tutorial in our wiki
13:01:12  <fjb> Funniest part of that procedure is blowing up the depot.
13:01:42  <IchGuckLive> planetmaker: i guess thats what im doing
13:02:02  <IchGuckLive> i just klickt wriong and now stock it does not blow up
13:04:13  <IchGuckLive> ther is just no bus in the list its in the depo but not in the list to blow up
13:04:19  <IchGuckLive> to sell
13:11:10  *** glx [glx@2a01:e35:2f59:c7c0:ed30:43fd:47df:d84a] has joined #openttd
13:11:13  *** mode/#openttd [+v glx] by ChanServ
13:12:01  *** Fast2 [] has joined #openttd
13:12:49  <IchGuckLive> first bus going to 2 citys !
13:12:59  <__ln___> *cities
13:16:46  <IchGuckLive> the bus is circeling in a square and does not move out to the next depo
13:17:57  <__ln___> *circling, *depot
13:18:05  <IchGuckLive> now he had an exident
13:18:37  <IchGuckLive> i made a bus  from one city to a other and back to the depo
13:18:37  <lugo> *exodus ;)
13:19:13  <IchGuckLive> but now it is circeling the streets from the other city
13:19:32  <IchGuckLive> and not coming back
13:20:12  <IchGuckLive> there is another bus in the first city
13:21:21  <__ln___> IchGuckLive: English only
13:24:05  <IchGuckLive> German
13:25:26  <IchGuckLive> it does not leave the  Squar route
13:27:42  <IchGuckLive> cant i stop one of the 2 buses of the depo ?
13:28:20  *** Chillosophy [] has joined #openttd
13:31:42  <IchGuckLive> next bus crash
13:31:57  <IchGuckLive> it is not coming out of its circle tour
13:32:50  <IchGuckLive> i did it  pass the next contruct
13:34:40  <IchGuckLive> ok till tomorrow 3Hr  to get the system run and 2 busses moving + 4trains
13:35:12  <IchGuckLive> By O.o
13:35:17  *** IchGuckLive [] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100423140709]]
13:45:07  <Eddi|zuHause> wtf was he saying!?!
13:48:02  <Rubidium> Eddi|zuHause: translate it literally to German?
14:00:30  <Eddi|zuHause> Rubidium: doesn't make a lot of sense either...
14:00:46  <Eddi|zuHause> for example: did he really mean "depot" or actually "bus station"?
14:01:32  * Rubidium fears the chance that the answer to that question is "no" is considerable
14:12:45  <Belugas> hello
14:27:00  <planetmaker> salut Belugas
14:28:02  <Belugas> hello you sir :)
14:30:27  *** Joni_ [~Joni-@] has joined #openttd
14:30:27  *** Joni- [~Joni-@] has quit [Read error: Connection reset by peer]
14:37:10  <Eddi|zuHause>
14:40:01  *** roboboy [] has quit [Ping timeout: 480 seconds]
14:40:16  *** pyth [] has joined #openttd
14:42:12  <Eddi|zuHause> (Text says: "Sprayers overpainted a door so it looked like a window, and the window next to it, so it looked like doors. it looked so realistic that the driver had to put up "door unusable" signs"
14:43:49  <SpComb> clever
14:43:56  <SpComb> probably students
14:45:53  <glx> well done
15:02:36  *** Lakie [~Lakie@] has joined #openttd
15:09:53  *** nicfer [~nicfer@] has joined #openttd
15:24:42  <fjb> Moin Belugas
15:33:42  *** Mucht [] has quit [Remote host closed the connection]
15:33:44  <Belugas> hello fjb
15:34:01  <fjb> :-)
15:37:11  *** Mucht [] has joined #openttd
15:52:06  *** goblin [] has joined #openttd
15:58:42  *** norbert79 [] has joined #openttd
16:04:14  *** Lakie [~Lakie@] has quit [Quit: .]
16:06:59  *** TheMask96 [] has quit [Ping timeout: 480 seconds]
16:08:17  *** Samu [] has joined #openttd
16:08:25  <Eddi|zuHause> the only thing left puzzling me in this file format is a 4-byte field that appears to be always 1
16:10:13  <SmatZ> magic bytes with no meaning?
16:11:36  *** Fast2 [] has quit [Ping timeout: 480 seconds]
16:13:05  *** pyth [] has quit [Quit: pyth]
16:14:11  *** TheMask96 [] has joined #openttd
16:14:43  *** Mortomes|Work [] has quit [Ping timeout: 480 seconds]
16:23:20  * Samu slaps Samu around a bit with a large trout
16:24:46  *** saronpas_ [] has joined #openttd
16:25:07  *** AveiMil [] has joined #openttd
16:27:07  *** Prisk1 is now known as Kirpsi
16:30:16  *** saronpasu [] has quit [Ping timeout: 480 seconds]
16:31:19  <Eddi|zuHause> SmatZ: i'm sure they have a meaning, but i can't derive it from being always 1
16:32:12  <planetmaker> file format version?
16:42:35  *** Lakie [~Lakie@] has joined #openttd
16:43:27  <CIA-1> OpenTTD: rubidium * r21198 /trunk/src/ (12 files): -Fix: don't call variables properties in debug messages
16:45:57  *** nicfer [~nicfer@] has quit [Read error: Connection reset by peer]
17:06:55  <norbert79> Samu: Sounds very mazochist like :D
17:10:32  *** Devroush [] has joined #openttd
17:12:38  *** saronpas_ [] has quit [Ping timeout: 480 seconds]
17:17:56  <fjb> And infantile.
17:28:41  <Belugas> gaga googoo
17:34:16  <Samu> ?
17:35:26  <Samu> why am I infantile?
17:36:22  <Samu> pff, look who's talking, playing a video game
17:38:21  *** staN [] has joined #openttd
17:39:02  <staN> hi
17:39:03  *** frosch123 [] has joined #openttd
17:39:58  <planetmaker> hi staN
17:40:03  *** Prof_Frink [] has joined #openttd
17:40:08  <planetmaker> quak frosch123
17:41:15  <frosch123> moin
17:42:58  <staN> i got a question concerning station-build-gui_v7.0-r21062.patch, i was able to apply ver. 6.3.1 of that patch, but now compiling fails because a file named station_type_matrix.h is missing
17:43:38  <staN> the patch author wrote something about moving statin matrix code to a seperate file in this thread
17:44:06  <staN> however that file doesn't seemed to be created
17:44:24  <staN> has anyone had similar problems? :)
17:45:16  <fjb> Quak frosch123
17:46:27  <glx> staN: he probably forgot to svn add the file
17:46:37  <glx> so it's not in the patch
17:46:58  *** fjb is now known as Guest980
17:46:59  *** fjb [] has joined #openttd
17:47:56  <staN> glx: is there a chance one can find his branch or something? :D
17:48:27  <glx> just wait for an fixed diff
17:49:37  <glx> I said it in the thread
17:50:52  *** ecke [~ecke@] has quit [Quit: more listen, more understand, more know]
17:52:22  <glx> strange nobody noticed it in 16 days ;)
17:52:43  *** fonsinchen [] has joined #openttd
17:53:01  <planetmaker> glx: it's a well-tested patch ;-)
17:54:03  *** Guest980 [] has quit [Ping timeout: 480 seconds]
17:58:26  *** pyth [] has joined #openttd
17:58:33  <Belugas> lol
17:58:38  <staN> and it's a logic addition i hope :D
18:02:28  <staN> and 6.3.1 worked like a charm [/ad]
18:02:37  <staN> so thanks for helping, bye
18:03:31  *** Devroush [] has quit [Ping timeout: 480 seconds]
18:03:54  <Samu> 2) Known bugs in the this stable release - that's a typo
18:05:31  <glx> staN: he works with hg and provide tortoiseSVN compatible patches, but the .tar patch collections is correct (I just did a quick look and the new file is present)
18:07:11  *** Devroush [] has joined #openttd
18:07:43  *** staN [] has quit [Quit: ajax IRC Client]
18:08:19  <Ammler> he should use devzone then :-)
18:08:32  <Rubidium> Ammler: nah, that's too public :)
18:08:59  <planetmaker> well, for a single patch that's over-doing it
18:09:16  <planetmaker> unless you plan to make a long-term patch queue out of it
18:09:28  <Ammler> well, glx said it so
18:09:40  <planetmaker> said what?
18:09:49  <Ammler> that it is a mq
18:10:13  <planetmaker> yes. But not every mq warrants really creating a separate global repository... does it?
18:10:25  <Ammler> does that matter?
18:10:38  <planetmaker> I mean... I create and delete mqs on a weekly basis ;-)
18:10:39  <Ammler> it would at least make a correct svn patch
18:10:49  * planetmaker wouldn't :-P
18:11:01  <Ammler> station gui is the most missing patch in trunk, imo
18:11:09  <planetmaker> yes
18:11:27  <Ammler> the devzone _does_ make correct svn patches, if the mq works
18:11:32  *** fonsinchen [] has quit [Read error: Connection reset by peer]
18:13:01  <planetmaker> for review the svn format is not needed
18:14:25  <Samu> I have a suggestion for windows installer, when it's creating shortcuts
18:14:40  <Samu> some documentation isn't linked
18:14:47  <Samu> like how to setup a server
18:14:54  <Samu> openttd line parameters
18:15:54  <glx> command line parameters are in "openttd -h"
18:16:02  * planetmaker also has a suggestion for that: it seems to install the 3rd-party files not into the globally shared data folder but the global programme folder
18:16:58  <planetmaker>  C:\Program Files\OpenTTD\data\/  <-- seems wrong
18:17:40  <Samu> C:\Programas\OpenTTD\docs - these text files here should be added to the start menu OpenTTD folder as shortcuts, just saying
18:18:30  <planetmaker> Samu: what about creating a 'bug' report / feature request about that?
18:18:37  <planetmaker> then it won't be forgotten
18:18:57  <glx> planetmaker: well it's in $INSTDIR :)
18:19:11  <planetmaker> well :-)
18:19:26  <planetmaker> But then $INSTDIR is not according to our directory guidelines
18:19:34  <planetmaker> it should be different for the different parts
18:19:53  <glx> and finding the global data dir may be fun to do ;)
18:20:33  *** andythenorth [] has joined #openttd
18:22:06  <andythenorth> evilning
18:22:20  <planetmaker> hello andy
18:29:42  <Belugas> badday,dyan the south
18:34:15  *** Fast2 [] has joined #openttd
18:36:43  *** andythenorth [] has quit [Quit: andythenorth]
18:36:53  *** Chris_Booth [] has joined #openttd
18:38:16  *** norbert79 [] has left #openttd []
18:39:13  * Belugas just closed debian install how to
18:39:26  <Belugas> too many words, too many unanswered questions
18:39:37  <glx> just start the install :)
18:39:38  <Belugas> not enough "pick this and do that"
18:39:52  <Belugas> That's the problem... don't know what to pick :(
18:40:08  <Belugas> in fact, don't even know whwere is the freaking installer :S
18:44:53  <CIA-1> OpenTTD: translators * r21199 /trunk/src/lang/ (6 files): (log message trimmed)
18:44:53  <CIA-1> OpenTTD: -Update from WebTranslator v3.0:
18:44:53  <CIA-1> OpenTTD: belarusian - 4 changes by KorneySan
18:44:53  <CIA-1> OpenTTD: croatian - 4 changes by VoyagerOne
18:44:53  <CIA-1> OpenTTD: hungarian - 4 changes by IPG
18:44:53  <CIA-1> OpenTTD: norwegian_bokmal - 4 changes by mantaray
18:44:53  <CIA-1> OpenTTD: russian - 4 changes by Lone_Wolf
18:45:39  <Samu>
18:45:46  <Samu> do you agree with me?
18:47:00  <Belugas> and yopu think that notepad is a nice piece of work?
18:47:34  <frosch123> Samu: notepad is the only "editor" on earth i have ever heard of, which cannot display those files properly
18:49:47  <Belugas> in fact, funny enough, even "edit" can correctly display the same file :)
18:50:05  <Belugas> and i'm alking about the good old "edit" in command prompt ;)
18:52:03  <SmatZ> "good" :p
18:52:51  <frosch123> i am not sure whether the computer of apollo 11 had a texteditor, but if it had it could process those files
18:53:25  <glx> weird I though we used unix2dos
18:53:32  <SmatZ> :)
18:53:54  <frosch123> yeah, it is also in Makefile.bundle :)
18:53:57  <glx> in the zip there's no problem
18:54:26  <glx> nsismake doesn't get files for bundle
18:55:08  <glx> s/for/from/
18:55:13  *** asnoehu [] has quit [Ping timeout: 480 seconds]
18:59:19  *** asnoehu [] has joined #openttd
18:59:27  <Samu> the other text files are displaying correctly
19:05:36  <Samu> I think i found the problem
19:05:57  <Samu> that .txt is in ANSI format, all others are in UTF-8
19:07:12  <Samu> nope
19:07:20  <Samu> known-bugs.txt is ANSI too
19:07:24  <Samu> but it's fine
19:09:06  <Samu> sorry
19:10:19  <Rubidium> all files are UTF-8
19:10:56  <Samu> notepad lies then
19:10:57  *** perk11 [~perk11@] has joined #openttd
19:12:25  *** Devroush [] has quit [Ping timeout: 480 seconds]
19:14:38  *** andythenorth [] has joined #openttd
19:20:44  *** perk111 [~perk11@] has joined #openttd
19:21:43  *** Chris_Booth [] has quit [Ping timeout: 480 seconds]
19:22:00  * andythenorth finds a rl example to base the FIRS forge on
19:22:10  <Samu> wow, for once I feel I can be helpful
19:22:19  <Samu> I fixed the txt file
19:22:25  <Samu> where can I send the file?
19:25:47  <Samu> it displays fine both in DOS Edit and in notepad
19:26:00  *** perk11 [~perk11@] has quit [Ping timeout: 480 seconds]
19:26:57  <Belugas> ho boy...
19:27:51  <Belugas> "Disconnect network AFTER request is sent to Global Payment and BEFORE Response is received by thge cash register"
19:28:16  <Belugas> Do you have ANY IDEA how little time this actualyl represents????
19:29:09  <__ln___> 2.4 ms
19:39:02  <Samu> question; are the .example files simple text files?
19:39:28  <Samu> they're not displaying fine in notepad either, want me to fix them?
19:40:06  <Samu> or is the paragraph a special character?
19:40:12  <Belugas> don't bother, Samu.  I thuink someone is trying to make the convesion automatic right from the construction on the install
19:40:26  <Samu> ok
19:41:51  *** Brianetta [] has joined #openttd
19:42:31  <AveiMil>
19:42:52  <AveiMil> only in rain forests? meaning only where clusters of trees already are?
19:43:04  *** Zuu [~chatzilla@] has joined #openttd
19:43:11  <Zuu> Good evening
19:43:28  *** IchGuckLive [] has joined #openttd
19:44:24  <IchGuckLive> Hi all all trains are at the red signals what can i do ?
19:45:12  <IchGuckLive> there is for me at the moment no posible way to understand how these signals work
19:45:33  *** Biolunar [] has joined #openttd
19:45:39  *** Belugas [~belugas@] has quit [Read error: No route to host]
19:45:46  *** Belugas [~belugas@] has joined #openttd
19:45:49  *** mode/#openttd [+o Belugas] by ChanServ
19:46:08  *** Zuu_ [~chatzilla@] has joined #openttd
19:47:43  <Belugas> not fast enough :S
19:47:44  *** nicfer [~nicfer@] has joined #openttd
19:48:01  * Belugas installs a guillotin over his network cable
19:48:29  <planetmaker> hi Zuu
19:49:30  <IchGuckLive> there are so smale pictures on the wiki its imposible to tell witch signal type it is
19:49:34  *** Belugas [~belugas@] has quit [Read error: Connection reset by peer]
19:49:35  *** Belugas [~belugas@] has joined #openttd
19:49:38  *** mode/#openttd [+o Belugas] by ChanServ
19:49:47  <andythenorth> belugas it's easy
19:49:55  <Samu> zoom
19:49:57  <andythenorth> just do the measurement after the packets have passed :P
19:49:58  <andythenorth>
19:50:08  <__ln___> are those one-way signals?
19:50:43  <IchGuckLive> i  do not now i used the defauld
19:51:17  <IchGuckLive> can i get a info of the placed signel type
19:51:30  *** Zuu [~chatzilla@] has quit [Ping timeout: 480 seconds]
19:51:35  *** Zuu_ is now known as Zuu
19:52:07  *** Zuu is now known as Guest989
19:52:46  <CIA-1> OpenTTD: planetmaker * r21200 /trunk/src/video/cocoa/ -Fix: [OSX] Don't let the mouse cursor jump when switching to full screen mode
19:53:00  *** Belugas [~belugas@] has quit [Read error: Connection reset by peer]
19:53:31  *** Belugas [~belugas@] has joined #openttd
19:53:32  *** mode/#openttd [+o Belugas] by ChanServ
19:53:32  <IchGuckLive> train crashed
19:53:46  <Belugas> GOT IT!!!!
19:53:51  <IchGuckLive> tow trains colided
19:54:05  <IchGuckLive> now clue to this sgnaling
19:54:22  <__ln___> planetmaker: btw, i think a lot of fullscreen-related bugs on OSX could be solved by using the same quartz thing for drawing that is used for windowed mode.
19:54:33  <Belugas> not that easy, andy...  i';ve got to swipe the card, chhose account, enter pin, ckick on network deactvate as soon as i see a little activity
19:54:44  <planetmaker> __ln___: maybe
19:55:02  <IchGuckLive> best for beginning is 1 train per track no junction i guess
19:55:16  <andythenorth> Belugas: you need to entangle some quantum pairs
19:55:51  <andythenorth> there's probably a wizard for that in your IDE :P
19:56:21  <Belugas> i wish i was still in my ide :(
19:56:35  <Belugas> my part of the code does not handle communications
19:56:50  <Belugas> that's the other guy's responsability
19:58:11  *** goblin [] has quit [Quit: Lost terminal]
20:04:18  *** IchGuckLive [] has quit [Ping timeout: 480 seconds]
20:10:31  *** IchGuckLive [] has joined #openttd
20:10:58  <IchGuckLive> i need a answer wy is the rain first making a full round tripp without carrying a load
20:11:30  <IchGuckLive> out of the depo then beginn at the loadside and end at the deliver
20:11:42  <__ln___> because there is nothing at the station the first time
20:11:47  <SpComb> use a Full Load order
20:12:19  <IchGuckLive> SpComb there are 3 orders in the list it works only one
20:12:33  <IchGuckLive> i tryd all
20:13:01  <__ln___> *tried
20:14:29  *** Guest989 is now known as Zuu
20:15:55  <IchGuckLive> now it rund to the unload station first and then to the load
20:16:02  <IchGuckLive> what a mess
20:16:41  * Belugas downloads debian live iso
20:16:42  <IchGuckLive> in the desserd first is to get water to the Citys ?
20:16:58  * Rubidium wonders why Belugas wants to use Debian :)
20:17:05  <IchGuckLive> Belugas: ubuntu is also in second stage
20:17:44  <IchGuckLive> ok i got to go By trying tomorrow again to get rit of the signal cahos
20:17:53  *** Samu [] has quit []
20:18:22  *** goblin [] has joined #openttd
20:18:47  * planetmaker would like to see some gramar chaos getting rid of ;-)
20:19:05  <IchGuckLive> i try to find a picture big wher it says what signal to go whewre on a fore track station
20:19:18  <IchGuckLive> BY
20:19:23  *** IchGuckLive [] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.3/20100423140709]]
20:19:48  <Belugas> Rubidium : because ubuntu nor kubuntu nor whatevr buntu can be loaded on my laptop
20:20:06  <Belugas> ACer Travelmate 4000 something
20:20:29  <Belugas> glx told me that debian might be able to do the job
20:28:30  *** Zuu [~chatzilla@] has quit [Quit: ChatZilla 0.9.86 [Firefox 3.6.12/20101026210630]]
20:28:33  *** saronpasu [] has joined #openttd
20:31:36  *** heffer [] has quit [Ping timeout: 480 seconds]
20:38:36  *** KritiK [] has joined #openttd
20:43:13  *** Pulec [] has quit []
20:47:18  *** Pulec [] has joined #openttd
20:51:25  *** perk111 [~perk11@] has quit [Quit: Miranda IM! Smaller, Faster, Easier.]
20:56:57  <AveiMil> How do I put a license in my NewGRF?
20:59:50  <AveiMil> Bananas: The pack didn't contain a custom license.
20:59:52  <AveiMil> :(
21:00:32  <frosch123> read the terms of usage, they explain that
21:02:31  <AveiMil> I put a license.txt in the asme folder as my NewGRF
21:02:33  <AveiMil> meh?
21:03:17  <frosch123> then create a zip, or tar or whatever ofit
21:04:06  <AveiMil> ah there we go
21:06:55  *** andythenorth [] has quit [Quit: andythenorth]
21:07:22  <AveiMil> In the game, it says at the top of my mod, "this is a replacement for an existing NewGRF"
21:07:34  <AveiMil> what have I done for that to show?
21:07:59  <frosch123> you have already a grf with the same grfid installed, but the md5sum is different
21:08:09  *** pyth [] has quit [Quit: pyth]
21:08:23  <AveiMil> oh right
21:08:25  <AveiMil> :)
21:11:19  *** andythenorth [] has joined #openttd
21:17:08  *** keoz [] has joined #openttd
21:21:07  *** Devroush [] has joined #openttd
21:23:33  *** Chillosophy [] has quit []
21:24:24  *** saronpasu [] has quit [Ping timeout: 480 seconds]
21:37:16  <AveiMil> Version 0.2 is out of PIGM!
21:37:17  <AveiMil>
21:37:19  *** Devroush [] has quit [Ping timeout: 480 seconds]
21:37:33  <AveiMil> Desperatly need of test users, none so far has shown any intrest :(
21:40:50  *** xiong [] has quit [Ping timeout: 480 seconds]
21:42:05  <SmatZ> AveiMil: I think the download counter doesn't work
21:42:20  <SmatZ> hmm it does
21:42:22  <SmatZ> :p
21:42:27  <Belugas> hint:  attract them :) pick a very cool topic in suggestion, tell them the grf implements it and wait the reactions ^_^
21:42:35  <SmatZ> so it is "image impressions" counter what doesn't work
21:42:48  <Belugas> or just tell them it adds total realims :P
21:44:15  <AveiMil> hahaha, that's trickery
21:44:20  <AveiMil> since I have no respect for realism
21:44:49  <AveiMil> can I post about it on the general forum to help gather testers?
21:45:12  <planetmaker> people will read it in the grf release subforum, too
21:45:45  <planetmaker> (assuming they read it like I do)
21:46:15  <AveiMil> doubt casual players goes to those forusm
21:46:59  <planetmaker> well. But that's the purpose of the grf release forum: Present your NewGRF :-)
21:47:12  <Hirundo> planetmaker: How long, till the OSX port is officially supported again? ;)
21:47:19  <AveiMil> what's the definition of 'release'? hehe
21:47:25  <AveiMil> I'm more in dev stage
21:47:55  <planetmaker> Hirundo: as usual... exactly that long as it takes to decide to officially support it again :-)
21:48:10  <Belugas> AveiMil, put your annucememt in your signature line
21:48:16  <Belugas> and post and post and post :)
21:48:24  *** Samu [] has joined #openttd
21:48:25  <AveiMil> ok, I'll start posting "1st"
21:48:27  <AveiMil> :D
21:48:32  <Samu> hi again
21:48:49  <planetmaker> AveiMil: if you put a version on bananas, it could also warrant a posting in your grf's thread in the newgrf releases forum
21:49:09  <AveiMil> yeah 0.2 is on bananas now
21:49:21  <planetmaker> that's the way I do. New version: then announce it on the release thread and put it on bananas
21:49:28  <AveiMil> so just a new thread in the newgrf releases forum as an announcement eh?
21:49:28  <Samu> TTD end game testing is almost there
21:49:39  <Samu> year 2025 right now
21:49:56  <planetmaker> and indeed. If you look at my signature, it's 70% advertizement ;-)
21:50:27  <planetmaker> Just mind that my signature could already be considered over-sized...
21:51:12  <AveiMil> mm
21:51:15  <AveiMil> Samu, what are you testing?
21:52:20  *** HerzogDeXtEr1 [~Flex@] has joined #openttd
21:52:51  <AveiMil> downloaded 11 times already
21:52:52  <AveiMil> heh
21:53:01  <Samu> the final year for TTD
21:53:13  <AveiMil> the final year?
21:53:20  <Samu> yeah
21:53:23  <AveiMil> meaning?
21:53:35  <Samu> newspaper vs highscore chart
21:53:51  <AveiMil> ehmmmkay
21:54:10  <Samu> the date on the newspaper in OTTD says 2050, but highscores say 2051
21:54:26  <Samu> the highscores in TTD say 2050, now I'm testing newspaper
21:54:34  <AveiMil> exciting
21:54:38  <AveiMil> Samu, do you like testing things?
21:55:09  <Samu> yes
21:55:24  <Prof_Frink> Samu: You would be really annoyed if someone now suggested TTDPatch and cht:year, wouldn't you.
21:55:29  <Samu> well, it depends on what I test
21:55:31  <AveiMil> Becasue I need a lot of help testing my new balance mod, interrested?
21:55:44  <AveiMil> testing by playing
21:55:52  <AveiMil> (i.e. having fun)
21:56:09  <Samu> sure, but I'm a bit biased
21:56:18  <Samu> I hate trains for example
21:56:37  <AveiMil> ah, well I aim to make all modes of transportation equally viable
21:56:41  <AveiMil> so that's fine
21:56:57  <AveiMil> are you connected with your mobile atm?
21:57:08  <Samu> yes
21:57:17  <AveiMil> <- thread with info, but there's perhaps 1 megabyte of data
21:57:32  <AveiMil> and if I remember correctly that's like 549 thousand pounds for you
21:58:22  *** HerzogDeXtEr [~Flex@] has quit [Ping timeout: 480 seconds]
21:58:25  <AveiMil> but the Mod is available for download in the in-game menu (bananas) check online content, AveiMil's PIGM
21:58:37  <AveiMil> it makes the game much harder
21:58:47  <Samu> i'm checking the Banana
21:59:19  <AveiMil> but it is preferable if you play with the game settings defined in that thread as it makes comparing and balancing easier
21:59:29  <Samu> it's new
21:59:37  <Samu> AveiMil's PIGM 2,00 KiB
21:59:40  <Samu> 2,99
22:00:03  <AveiMil> yes
22:00:40  <AveiMil> at this stage the testing mechanism is to play from 1950 to 1975
22:00:47  <AveiMil> and try to get a high company value as possible
22:01:18  <AveiMil> I managed 2.5 million using only road vehicles and ships
22:03:18  <Samu> i got the config file
22:03:30  <Samu> gigantic resolution
22:03:33  <Samu> :)
22:04:49  <Samu> who will be the competitor?
22:04:54  <Samu> no AI's
22:04:58  <Samu> I just have to survive?
22:05:04  <AveiMil> you "compete" against me
22:05:11  <AveiMil> in that you try to do better than me by 1975
22:05:18  <AveiMil> yes
22:05:26  <AveiMil> fool around first in a game, because base costs are higher
22:05:33  <AveiMil> you might bankrupt your self if your not careful :)
22:05:57  <AveiMil> unfortunatly AI's just seem to die with my mod
22:06:06  <AveiMil> they can't handle the increased costs
22:06:13  <Samu> terraforming, I see a lot of ppl against terraforming
22:06:14  <AveiMil> (only ones that go road vehicles apperantly)
22:06:28  <AveiMil> terraforming is still viable
22:06:30  <Samu> looking at your prices
22:06:33  <AveiMil> but fairly expensive
22:06:58  <Samu> just add an option to prevent terraforming at all
22:07:16  <AveiMil> I want terraforming in the game
22:07:22  <AveiMil> I just don't want it to be trivial
22:07:39  <AveiMil> in my last game I built a 19 tile road vehicle tunnnel
22:07:43  <AveiMil> it cost me 100K (pounds)
22:07:44  <AveiMil> :P
22:08:01  <AveiMil> to terraform that would have been like 200-300K
22:08:41  <Samu> advanced settings>construction>terraforming method: none, single click, drag and drop
22:09:08  <Samu> ok starting a new game
22:09:37  <AveiMil> cool :)
22:16:41  <Samu> 1 ship and 3 docks 65k
22:16:42  <Samu> heh
22:17:08  <AveiMil> yup
22:17:14  <AveiMil> but note ships carry a lot more
22:17:46  *** Kurimus [] has quit []
22:17:54  <Samu> bad idea imo, but let's see
22:18:02  <AveiMil> don't know if you know this or not, but it's important to keep the transported rating (%) above 67
22:18:05  <AveiMil> for the industries
22:18:09  <AveiMil> your transporting from
22:18:16  <AveiMil> ships can be bad at taht since they're gone for so long
22:18:23  <AveiMil> where I can I used road vehicles
22:18:31  <AveiMil> to shuttle cargo down to the docks continously
22:19:01  <AveiMil> if transported % drops too much throughout a year the production will start to decrease as per game mechanics
22:25:41  *** zodttd_work [] has joined #openttd
22:25:55  <Samu> wow, a rail piece 800 £
22:28:52  <Samu> out of money
22:33:35  *** dfox [] has joined #openttd
22:33:57  <Samu> AveiMil - a bit too expensive to lay a railroad
22:35:41  <AveiMil> plan more carefully
22:36:15  <AveiMil> trains can still generate a lot of income
22:36:21  <AveiMil> but it's not cheap to lay down railway
22:36:35  <AveiMil> in the start you might have to pick your transport route carefully
22:36:41  *** Fast2 [] has quit [Ping timeout: 480 seconds]
22:36:49  <AveiMil> which is why the start depends on the map
22:36:58  <AveiMil> one random generated map might favour a ship start
22:37:07  <AveiMil> another airplanes if you wait for subsidies
22:37:11  <AveiMil> or another road vehicles
22:37:15  <AveiMil> or a combination
22:38:19  <Samu> this map favours ships
22:38:25  <Samu> but now i got no money
22:38:59  <AveiMil> no worries, start a new game :P
22:39:14  *** goblin [] has quit [Quit: leaving]
22:40:08  <Samu> my only ship is saving me
22:40:21  <Samu> using your config file
22:40:23  <AveiMil> hehe
22:40:39  <AveiMil> goodie
22:40:45  <Samu> made some coal trucks, they profit 600 a year, heh...
22:40:51  <AveiMil> doing transfer?
22:41:00  <AveiMil> yeah, they're not important, as long as they break even it's fine
22:41:16  <Samu> no, no transfer
22:41:18  <AveiMil> 380 tonnes of coal deliver however, can bank you 25K a trip
22:41:32  <AveiMil> here's a good tip then: find 2 coal mines near by
22:41:36  <Samu> no, it's a passenger
22:41:38  <Samu> ship
22:41:40  <AveiMil> ah
22:41:40  <AveiMil> ok
22:41:43  <AveiMil> :)
22:41:45  *** andythenorth [] has left #openttd []
22:41:54  <AveiMil> how is its yearly profit?
22:42:04  <AveiMil> I havent tested them much after I increased their passanger load
22:43:23  <Samu> 11599 last year
22:43:29  <Samu> goes to 3 docks
22:43:59  *** theholyduck [~holyduck@] has quit [Quit: Forlater kanalen]
22:44:04  <AveiMil> not bad
22:44:06  *** theholyduck [~holyduck@] has joined #openttd
22:44:45  <AveiMil> not great either considering it costs nearly 40K
22:45:19  <AveiMil> running cost might be a bit high for it
22:45:42  <AveiMil> but passenger ferry's do really well if you find coastal cities with subsidies
22:46:42  *** TheMask96 [] has quit [Ping timeout: 480 seconds]
22:46:43  *** frosch123 [] has quit [Remote host closed the connection]
22:47:15  <Samu> the ship lasts for 30 years, I don't have to worry :)
22:49:59  *** Fuco [~dota.keys@] has quit [Quit: Quit]
22:50:27  <AveiMil> hehe
22:50:29  *** Fuco [~dota.keys@] has joined #openttd
22:51:04  *** Eddi|nichZuHause [~EddinichZ@] has joined #openttd
22:51:21  <Eddi|nichZuHause> morning-ish
22:52:11  *** saronpasu [] has joined #openttd
22:53:33  *** TheMask96 [] has joined #openttd
22:54:54  *** JVassie_ [~James@] has joined #openttd
22:55:18  <AveiMil> morning? aren't you in germany? :)
22:57:26  <planetmaker> at least not at home
22:58:32  <Eddi|nichZuHause> people here always say "morning" after they came to work :p
22:59:35  <Samu> just bought the engine, now I need a carriage
22:59:41  <Samu> lol, I'm going bankrupt
23:00:09  <AveiMil> that's great news
23:00:09  <AveiMil> :D
23:00:17  <planetmaker> good night
23:00:19  <Eddi|nichZuHause> congratulations. it is extremely difficult in this game to actually go bankrupt :p
23:00:21  <AveiMil> gn
23:00:33  <Samu> you mean aveimil's game
23:00:35  <AveiMil> Eddi|nichZuHause, not with
23:00:47  *** JVassie [~James@] has quit [Ping timeout: 480 seconds]
23:00:51  <Samu> there's a ovni flying
23:00:54  <Samu> oh, UFO in english
23:01:30  <Eddi|nichZuHause> UFO is german :p
23:03:50  <Samu> road vehicle destroyed in UFO collision
23:04:26  <Samu> funny, the explosion effect appeared twice
23:04:55  <AveiMil> yeah that's the funny part :)
23:05:21  <AveiMil> not the part where a UFO 'accidentially' hovers straight over a truck only to fall right down upon it
23:05:22  <AveiMil> :D
23:10:06  <Eddi|nichZuHause> i gets attracted by the energy-signature of the truck, and takes it as landing signal.
23:11:43  <AveiMil> yup makes sense, travelled millions of miles accross the vastness of space to confuse a the Uhl Coal Truck for a landing strip
23:15:01  <Prof_Frink> I once managed to save a truck from the killer UFO
23:15:54  <Eddi|nichZuHause> it got overrun by a train first? :p
23:16:24  *** Biolunar [] has quit [Read error: Connection reset by peer]
23:16:41  <Prof_Frink> Nope, parked it in the depot just as the UFO locked on.
23:17:08  <Prof_Frink> UFO descended, then spun around on the floor of the depot until I sold the truck.
23:17:16  <Eddi|nichZuHause> don't the vehicles break down if the UFO is near?
23:17:27  *** KritiK_ [] has joined #openttd
23:18:21  <Prof_Frink> Probably
23:21:27  *** KritiK [] has quit [Ping timeout: 480 seconds]
23:21:38  *** KritiK_ is now known as KritiK
23:23:00  *** xiong [] has joined #openttd
23:27:54  *** fjb [] has quit [Remote host closed the connection]
23:29:06  <Samu> 1972
23:29:29  <Samu> this is too hard lol
23:29:40  <Eddi|nichZuHause> what is the year that kennedy was elected president?
23:29:49  <AveiMil> what's your current company value Samu?
23:30:06  <AveiMil> 1961
23:30:06  <Eddi|nichZuHause> no, that was 62
23:30:29  <Eddi|nichZuHause> actually, 60.
23:30:36  <Samu> £1
23:32:23  <Samu> last year
23:33:23  <Samu> 1975, £1
23:33:37  <Samu> i gotta try again
23:33:46  <Samu> road vehicles screwed me
23:36:11  <Samu> wow, the ship is gonna stay half year doing a full load
23:37:11  <Eddi|nichZuHause> now imagine people have been asking for "realistically sized" [i.e. huge] ships :p
23:44:25  *** keoz [] has quit [Quit: keoz]
23:45:42  <AveiMil> Samu, one good tip: try to find 2 coal mines not too far away (or something else), you can then use road vehicles to shuttle cargo from 2 industries down to the dock
23:45:52  <AveiMil> then use the ship to transport it further
23:46:13  <AveiMil> have to go to sleep
23:46:16  <AveiMil> ttyl
23:46:17  <AveiMil> gn
23:46:19  *** AveiMil [] has quit [Quit:  I love my HydraIRC -> <-]
23:47:54  *** zodttd_work [] has quit [Remote host closed the connection]
23:51:39  *** fjb [] has joined #openttd
23:53:15  *** Progman [] has quit [Remote host closed the connection]
23:59:24  * fjb should really stop using icq.

Powered by YARRSTE version: svn-trunk