Config
Log for #openttd on 6th April 2012:
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00:40:53  <drac_boy> what to do now...
00:43:45  <Sahri> Sleep?
00:48:02  <drac_boy> sahri its too early yet :)
00:48:18  <Sahri> like how early :P
00:49:09  <drac_boy> close to 2 hours early
00:49:44  <Sahri> What time is it there?
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00:56:39  <drac_boy> close to 9pm
00:56:41  <drac_boy> you?
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01:10:35  <drac_boy> sahri you already asleep on the keyboard? heh heh
01:10:50  <Sahri> Nope but I'm about to :P
01:12:21  <Sahri> I dunno why it is but in the subtropical climate I have a problem getting enough passengers to fill my lorries but that's most likely because the city growth relies on cargo there
01:12:29  <Sahri> I mean buses
01:13:05  <drac_boy> dunno, tropical towns isn't something I've really bothered with sorry :)
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01:14:02  <Sahri> I don't really like the other climates. Toyland was fun but they hardly get new vehicles
01:15:15  <drac_boy> heh well I rarely ever play with the original vehicles of any sort anymore so I dunno :)
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01:24:01  <Sahri> I'm still pretty clingy to the original though I do like the stuff people made for OpenTTD
01:24:07  <Sahri> But I'm heading off now
01:24:11  <drac_boy> bye sahri
01:24:16  <Sahri> Keeling over from sleep =_=
01:24:22  <drac_boy> lol
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04:36:54  <Rhamphoryncus> Heya andy
04:37:06  <Pikka> good morning andythenorth
04:37:17  <andythenorth> hello
04:37:18  <Pikka> and Rhamphoryncus
04:37:30  <Rhamphoryncus> How's it going?
04:40:32  <Pikka> sounded like a freight train going past outside
04:40:59  <Pikka> turned out to be a combination of an a320 flying overhead and a kid on a skateboard riding over cracks in the pavement.
04:43:10  <andythenorth> did it have dice in the mirror?
04:43:27  <andythenorth> hmm
04:43:37  * andythenorth might attempt a little more napping
04:43:43  <andythenorth> as the baby is now having one
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04:53:22  <k-man> on osx, when i go full screen the mouse is very jerky
04:53:30  <k-man> and the game feels a bit slow
04:54:43  <Rhamphoryncus> k-man: osx needs a maintainer to volunteer
04:55:21  <Rhamphoryncus> Bug reports can still help us fix bugs, but noone is looking preemptively, and it can be hard to do the fixes
04:56:03  <k-man> Rhamphoryncus, ah ok
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05:36:48  <k-man> whats the keyboard shortcut to toggle invisibility of buildings etc?
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05:47:37  <Pikka> x, k-man
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06:46:26  <planetmaker> moin
06:49:11  <Pikka> moin pranetmakel
06:51:04  <Terkhen> good morning
06:54:13  <planetmaker> hello Pikka, Terkhen :-)
06:59:20  <k-man> how do i refit a cargo train to accept rubber once the train is in the depot?
06:59:59  <Terkhen> open the vehicle window and click on the refit button, it replaces the go to depot button when you are in a depot
07:02:35  <k-man> Terkhen, thanks
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07:15:53  <Eddi|zuHause> Pikka now turned into a japanese?
07:16:14  <Pikka> how racist
07:16:32  <Pikka> morning eddi
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08:14:45  <Alberth> moin
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10:02:27  <CIA-1> OpenTTD: matthijs * r24095 /extra/catcodec/Makefile: [catcodec] -Fix: Use $(CPPFLAGS) from the environment when building
10:03:31  <CIA-1> OpenTTD: matthijs * r24096 /extra/catcodec/Makefile: [catcodec] -Fix: make clean didn't remove src/rev.cpp
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10:18:33  <drac_boy> hi
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10:24:36  <Alberth> hi die hi
10:28:02  <drac_boy> who's die? :)
10:38:13  <drac_boy> how're you alberth?
10:43:02  <Alberth> having lunch :)
10:44:48  <drac_boy> heh
10:46:10  <drac_boy> just redoing vehicles list so it'll be a bit cleaner, changed some ideas too as well
10:46:24  <drac_boy> otherwise...not much else except for breakfast later
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12:18:54  <drac_boy> hi andy-from-up-north :)
12:18:56  <drac_boy> heh heh
12:19:26  <Alberth> hi andy
12:21:50  <andythenorth> lo
12:24:23  <drac_boy> how're you?
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12:41:21  <Pikka> morning andythenorth
12:41:32  <Pikka> depots are released into the wild :)
12:41:51  <andythenorth> is it so :)
12:41:56  <andythenorth> wild depots
12:41:58  <andythenorth> free range
12:42:08  <andythenorth> do they have a red tractor logo on them?
12:42:10  <Pikka> http://users.tt-forums.net/pikka/wiki/index.php?title=Finescale_standard_gauge_and_3rd_rail
12:42:18  <Pikka> yes
12:42:54  <andythenorth> http://www.google.com/search?client=safari&rls=en&q=red+tractor+logo&oe=UTF-8&um=1&ie=UTF-8&hl=en&tbm=isch&source=og&sa=N&tab=wi&ei=peV-T4fEFeuk0AWUxOySBw&biw=1230&bih=668&sei=p-V-T83CEqnT0QXr5PXpBg
12:43:15  <Pikka> how rare
12:43:28  <Pikka> I wouldn't necessarily have picked it for a tractor if you hadn't told me
12:43:49  <andythenorth> ho ho
12:43:52  <andythenorth> nice depots
12:43:56  <drac_boy> heh interesting depot graphics btw ... the lowerright one looks like it has platforms inside or is that just the floor?
12:44:08  <Pikka> I had some nice sheds to work with, andy
12:44:25  <Pikka> mostly floor, drac_boy, or whatever you like :)
12:44:48  <andythenorth> Pikka: when is your industry set finished?
12:44:52  <andythenorth> I'm totally bored with mine :P
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12:44:59  <Pikka> I have no idea, andy
12:45:20  <Pikka> once I get my bolg working I'm going to start posting up ideas for how the mines and farms are going to work
12:45:22  <planetmaker> FIRS is dead :-(
12:45:58  <V453000> wha?
12:46:12  <planetmaker> no-one interested to continue working on it. Simple
12:46:20  <V453000> hmf
12:48:09  <andythenorth> he's kind of right
12:48:19  <andythenorth> could be stasis rather than dead
12:48:42  <andythenorth> whenever I try and fix a ticket I lose interest
12:48:44  <Alberth> zombie state :)
12:48:55  <andythenorth> although planetmaker - when we both work on a ticket, it gets resolved...
12:49:00  <andythenorth> but you seem to be busy and so do I
12:49:18  <V453000> just leave it there for a while and return to it later ;)
12:49:37  <Alberth> for FIRS 2.0  :)
12:49:59  <V453000> from my own relatively short experience in compare with you, I for example do something for nuts every day, but sometimes I also have to take a break for a week or so
12:50:45  <V453000> I do not think it is possible to continuously do stuff still on and on
12:51:17  <andythenorth> true
12:51:21  <V453000> tak e a rest or do something else like chips and perhaps the taste for firs comes back after a while :)
12:51:32  <andythenorth> but FIRS didn't release for over a year
12:51:39  <andythenorth> or so
12:51:44  <V453000> really? :o
12:51:47  <andythenorth> maybe a bit less
12:52:33  <andythenorth> less actually
12:52:57  <drac_boy> V453000 some of the grfs are more or less casual weekend projects. takes a long time to get one step forward
12:53:22  <V453000> I am making my trains set for almost a year drac_boy
12:53:55  <V453000> but sure, I also made the logic engine update in about 2 hours :) small newGRFs are fun too
12:54:27  <drac_boy> heh btw whats 'logic engine'?
12:54:34  <andythenorth> basically with one toddler, one newborn baby, work, backache and codebase I don't understand....I can't make progress on FIRS
12:55:05  <V453000> understandable
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12:55:48  <V453000> firs is in quite a good shape atm though, isnt it?
12:56:09  <drac_boy> as far as I recall, yeah
12:56:13  <V453000> I mean, there isnt anything super urgent that needs doing
12:56:34  <V453000> people like it already
13:00:01  <oskari89> drac_boy: It's maglev which speed can be defined trough it's parameter 1 setting..
13:00:08  <drac_boy> V453000 just wondering but what did you think of the uk industry grf?
13:00:13  <oskari89> (I've got it 40000 kph) :)
13:00:22  <andythenorth> FIRS has open bugs
13:00:26  <drac_boy> oskari89 oh heh
13:01:28  <V453000> drac_boy: the TAI has industries already? Or the PBI industries w/ the UKRS brick chain?
13:01:53  <oskari89> But, if you want to have performance, you must use twice as much locomotives as wagons on your maglev train :P
13:02:14  <oskari89> Especially when there's less distance between stations..
13:03:24  * andythenorth does work
13:04:20  <drac_boy> V453000 the PBI yeah
13:04:29  <V453000> ah
13:04:40  <V453000> well ... I personally hate the fact that mines die for example
13:04:53  <V453000> and I always just use multiple factories to overcome the capacity cap
13:05:10  <drac_boy> V453000 theres a few things I just really don't like at all, at least I don't have to use it at all so I'm not complaining
13:05:44  <V453000> well the saving grace is that forests and farms dont die :D
13:05:51  <drac_boy> two main things were: low input limit, the steel mill is just too difficult to use most of the times
13:06:52  <drac_boy> I mean, look at it.. coal mines often outstrip ore mines most of the times when it comes to output yet the steel mill just 'seem' to assumes that a perfect 1:1 ratio nonstop is possible otherwise
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13:08:09  <Ricaz> How do you disable aircraft server-side?
13:08:24  <V453000> yeah, the steel mill is really ridiculous :)
13:08:36  <V453000> Ricaz: set max_aircraft 0
13:09:04  <drac_boy> ricaz just set it to zero, that disables airports as well unless you had that (forgot exact label) 'enable stations without vehicles' option on
13:11:16  <drac_boy> V453000 btw just asking but do you think a steel mill should be able to work with only ore alone but have better output when coal is also added as well?
13:11:23  <drac_boy> just in theory that is
13:12:25  <V453000> I do not quite know, I think it is great how firs does it - if you deliver both, you get a reward of more steel. If you deliver just one, you dont
13:12:39  <V453000> but making it totally require some X:Y of cargoes is quite stupid
13:13:12  <drac_boy> heh yeah I agree, having mutal 1-or-1+1=out is better than a rigid 1+1=out
13:13:41  <V453000> but it depends a lot, some people love to manage train counts etc
13:14:07  <V453000> I for example rather develop some mechanism which makes the network more automated and fail-proof
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13:23:22  <drac_boy> hmm just wondering but is there no deutsch term for the like of 'hopper wagon' or similar?  for coal etc yeah
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13:53:10  <michi_cc> drac_boy: Official generic term: "Offene GÃŒterwagen mit Schwerkraftentladung", with specialisation of Trichterwagen, Sattelwagen and Seitenkippbare Wagen.
13:54:13  <michi_cc> A coal hopper would normally be a Sattelwagen (== contents can only be dumped at whole).
13:57:22  <drac_boy> thanks michi_cc the terms Trichterwagen and Sattelwagen were what I was trying to look for, cheers :)
14:03:41  <lugo> i'm puzzled, how did handrake get his patchpack to compile
14:05:04  <lugo> throws erros for me on linux and win32
14:09:27  <andythenorth> ottd src is available in git and svn and hg?
14:10:34  <frosch123> trunk is available in those three, yes
14:10:49  <frosch123> branches and releases are only svn
14:12:56  <andythenorth> how are they synchronised?
14:13:03  <andythenorth> in say...two line explanation?
14:13:16  <frosch123> svn is the master
14:13:28  <frosch123> the rest pulls from svn
14:14:20  <frosch123> there are various svn->hg and svn->git bridges. no idea which ones ottd uses
14:14:43  <andythenorth> is there a cron job or commit hook or such?
14:14:46  <frosch123> but they are triggered by the svn post commit hook
14:15:07  <drac_boy> allright looks like my initial vehicles list is much smaller...thats much better
14:18:06  <andythenorth> SAC has such an ability to unintentionally make dramas
14:18:17  <michi_cc> Branches and releases are available in my personal git copy, but indeed not in the "official" git repo.
14:18:52  <frosch123> andythenorth: the post commit hook triggers all kind of stuff: hg, git, wt3, cia, dorpsgek, ...
14:18:58  <andythenorth> k thanks
14:19:23  <frosch123> oh, and the regression compile farm ofc
14:19:58  <oskari89> Are there any drawers lurking around?
14:20:07  <drac_boy> what kind of drawers?
14:20:13  <oskari89> Locomotive :)
14:20:49  <andythenorth> I have some drawers in my cabinet
14:20:57  <andythenorth> and in my kitchen
14:20:57  <drac_boy> oskari hm well which kind?
14:21:01  <drac_boy> andythenorth lol
14:22:05  <oskari89> http://www.tt-forums.net/viewtopic.php?f=26&t=21457&p=1006020#p1006020
14:22:26  <oskari89> The second one, KDh1 needs a little shading and corrections :P
14:22:35  <oskari89> Sources: http://loks-aus-kiel.de/index.php?nav=1400803&lang=1&file=mak_2000001_52&action=image&position=1
14:22:43  <oskari89> And http://loks-aus-kiel.de/index.php?nav=1400803&lang=1&id=12742&action=portrait
14:24:18  <oskari89> drac_boy: Could you help me on that?
14:24:22  <drac_boy> I'll admit it looks a bit strange like it has fat ends
14:25:04  <drac_boy> and hmm not sure I could help much for the next few days sorry. if you still can't find anyone else by then I could look at it
14:25:18  <oskari89> Ok.
14:25:23  <oskari89> Anyone else?
14:25:31  <oskari89> :)
14:27:06  <drac_boy> was that thing supposed to be some sort of single-unit mainline freight locomotive?
14:27:13  <drac_boy> since theres no platforms or anything
14:28:12  <drac_boy> btw the KDh2 shunting locomotive is kinda my favorite kind of locomotive...something about them looking happy at any task small or large :)
14:28:22  <drac_boy> not to mention less of that many of them were hydraulic too :p
14:32:51  <drac_boy> oskari89 that reminds me, do you have the Dv-something (or was it another letter?) diesel-hydraulic B'B' locomotive that was last year finally all removed for good?
14:33:31  <Eddi|zuHause> i need a setting: "if more than X days late, skip one roundtrip"
14:33:32  * drac_boy remember seeing it in the Today's Railway Europe magazine at some point
14:33:45  <drac_boy> heh eddi still stuck up with that same problem yet?
14:34:04  <Eddi|zuHause> well, not this exact problem, but a generic one
14:34:17  <drac_boy> mm
14:36:56  <drac_boy> oskari89 yeah I found it.. Dv12 and a quick check of page 23 suggests you apparently have it
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14:43:55  <drac_boy> oskari89 is there like a tracking table yet?
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15:04:13  <oskari89> Yes there is.
15:04:26  <oskari89> http://users.tt-forums.net/finnish/Vehicles.html
15:06:28  <drac_boy> looking now :)
15:06:37  <oskari89> Dv12's are nearly all going yet :)
15:07:34  <oskari89> Only about 10 of original 192 are scrapped now :P
15:08:36  <oskari89> But Dv16 has been removed few years back, was it 2009 or so..
15:08:51  <oskari89> Only one exists for museum service :P
15:08:55  <drac_boy> I kind of liked them but then it may be more to do with me liking anything between 2ft to 4ft as long as its capable basically
15:09:06  <oskari89> It was 2008.
15:09:31  <drac_boy> well...I do admit that there are some private gauges that are just a little over 4ft but they're very rare so not bothered :P
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15:10:46  <drac_boy> I see you have a nice variety of steamers for 1920+ .. not too bad :)
15:10:59  <oskari89> Yes and diesels too :)
15:12:08  <drac_boy> btw I may have been thinking of the Dv16 ..but to me they look so identical tho :)
15:12:32  <drac_boy> the photo they showed in the magazine was of a locomotive 'train' .. with only one under power. heading for scrap I guess
15:12:54  <oskari89> Hmm, wait a sec..
15:14:01  <oskari89> http://www.youtube.com/watch?v=nihBA481mhQ These were Dv12 :P
15:15:01  <drac_boy> from a quick look at the freight wagon list I assume that its not completed without using some of the original wagons as fill-in yet?
15:15:55  <oskari89> Well, Freight gets some stuff yet :P
15:16:08  <drac_boy> heh :)
15:17:16  <oskari89> And so do electrics..
15:17:31  <oskari89> Some planned but not built stuff :)
15:17:52  <oskari89> http://users.tt-forums.net/finnish/friss.html On the infra-side, there's a little more to do :)
15:18:01  <drac_boy> mm I might give it a try when theres enough to build a railroad with allright? :)
15:19:01  <drac_boy> ah well the stations and tracks always can wait a bit longer..just use newstat in its place for now
15:19:11  <drac_boy> not a perfect idea I know but...trains first :P
15:19:18  <oskari89> Yes that is true.
15:19:25  <oskari89> But there's already tracks available :)
15:19:39  <oskari89> http://www.tt-forums.net/viewtopic.php?f=26&t=43560
15:19:51  <oskari89> And signals too.
15:20:05  <drac_boy> :)
15:21:50  <oskari89> And FooBar does code those interlocking and station buildings after a while..
15:22:24  <oskari89> Just waiting for as to release grf which he has been coding..
15:22:57  <oskari89> (Finnish Trainset)
15:23:35  <drac_boy> michi_cc you still around btw?
15:26:57  <michi_cc> No :)
15:30:12  <drac_boy> heh
15:31:00  <drac_boy> michi_cc if you don't mind a second request. would it had been Expresszug or a different one for high speed trains in general? (not just ICE .. i always did wonder why they used an english name there)
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15:33:13  <michi_cc> The generic term in the past was Schnellzug, but that doesn't mean they were high-speed in today's sense, just the fastest kind of trains back then.
15:34:19  <Alberth> as usual with advertising :)
15:35:14  <drac_boy> michi_cc heh well thats what I really needed still. thanks :)
15:39:32  <Eddi|zuHause> drac_boy: english was considered "fancy" when they introduced them
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15:47:13  <oskari89> Fancy is currenly "in" in VR :P
15:47:20  <drac_boy> think I'm going take another break from this table soon
15:47:29  <oskari89> *fancy english
15:48:17  <oskari89> Such as 1st class/Business class -> Ekstra (Extra), and 2nd class -> Eko (Economy)...
15:48:29  <oskari89> *sigh*
15:48:51  <oskari89> Why it can't be just 1st and 2nd class..
15:48:55  <oskari89> :P
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15:49:59  <drac_boy> heh no idea :)
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15:52:57  <drac_boy> oskari89 btw what would you consider proper 'class' if it was your own train creations?
15:53:01  <drac_boy> just wondering ;)
15:53:35  <oskari89> Well, that depends what i would be creating :)
15:53:41  <drac_boy> for me it would be like this...
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15:55:25  <drac_boy> economy = cloth seat with reasonable cushions and decent leg spaces .... table = same as economy but facing seats with fixed table in middle obviously ... luxury = leather seats with deep cushions of some sort and additional services from conductor discreetly
15:55:31  <drac_boy> :)
15:56:49  <oskari89> Ok, i don't know what if it was my own.. :P
16:04:28  <drac_boy> I'm going for lunch so bye :p
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16:14:07  <andythenorth> planetmaker: for example we could probably fix this one if we both looked at it: http://dev.openttdcoop.org/issues/3085
16:14:20  <andythenorth> my guess is it's just a small logical error somewhere
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16:27:16  <Eddi|zuHause> andythenorth: could be returning a 0 in the wrong place?
16:27:22  <andythenorth> that's my guess
16:27:33  <andythenorth> I can't get my brain around the nested conditions yet
16:27:43  <andythenorth> not enough codeine today :P
16:30:18  <andythenorth> I don't take it for more than a day without another day's break
16:30:24  <andythenorth> because I don't want to be dependent
16:30:28  <Eddi|zuHause> i don't think that's how it works :p
16:30:31  <andythenorth> and when I don't take it, I can't function :P
16:31:09  <andythenorth> how do you spell 'dependent' again? :P
16:31:55  <andythenorth> my friend slipped two discs in his back due to working long shifts at [unnamed electronic game making monlith]
16:32:09  <andythenorth> he was addicted to morphine for 18 months and needed methadone to get off it
16:32:19  * andythenorth doesn't fancy that much
16:34:49  <supermop> funny you should bring that up andythenorth, i've had golden brown by the stranglers stuck in my head all day
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16:38:37  <andythenorth> now I will too :P
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17:32:08  <andythenorth> can a CC-BY-NC-ND grf be placed on bananas by someone other than original author?
17:32:12  * andythenorth should just read ToS
17:32:13  <andythenorth> :P
17:32:38  <andythenorth> 1. seems to cover it :P
17:33:17  <Rubidium> exactly ;)
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17:34:06  <Wolf01> hello
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17:39:48  <andythenorth> stupid INFRA related dramas yet again
17:40:26  <planetmaker> INFRA. not ULTRA
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17:41:27  <CIA-1> OpenTTD: translators * r24097 /trunk/src/lang/latvian.txt:
17:41:27  <CIA-1> OpenTTD: -Update from WebTranslator v3.0:
17:41:27  <CIA-1> OpenTTD: latvian - 14 changes by Parastais
17:44:38  <Wolf01> <andythenorth> stupid INFRA related dramas yet again <- no, not again...
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17:57:58  <andythenorth> hmm
17:58:04  <andythenorth> I don't have rights to edit a typo here http://wiki.openttd.org/Todo_list
17:58:11  <andythenorth> 'server' not 'sever'
17:59:18  <planetmaker> fixed
17:59:55  <planetmaker> and indeed: it's a somewhat write-protected wiki page :-)
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18:04:27  <frosch123> pff, updating 6 monhts of widelands repo pulls 160 MB
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18:19:38  <planetmaker> people really don't understand how newgrfs and savegames work. and how bananas work. Not even mods like Hyronymus
18:19:58  <andythenorth> there's quite a bit some mods don't understand :P
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18:20:05  <FLHerne> How do they work then? :P
18:20:10  <andythenorth> there's quite a bit andythenorth doesn't understand too though :D
18:20:21  <planetmaker> there's a lot I don't understand, too ;-)
18:20:52  <Pikka> you can't tell the difference between margarine
18:21:00  <planetmaker> FLHerne: for once: NewGRFs are part of a savegame and cannot be removed therefrom. Thus every newgrf should remain available in every version released once
18:21:08  <planetmaker> to be able to load that savegame henceforth
18:21:42  <planetmaker> you'll always need the very exact same version to ensure successful loading. Updated NewGRFs won't cut it
18:22:00  <planetmaker> I don't even trust myself to successfully declare compatibility there ;-)
18:22:05  <planetmaker> without failure ever
18:22:32  <planetmaker> for 2nd, bananas offers those old versions only when needed by a savegame. Otherwise you always get the newest
18:22:46  <andythenorth> planetmaker: I'm about to reply in that thread
18:22:51  <planetmaker> I won't
18:22:54  <andythenorth> but maybe it is about to require a split :P
18:23:19  <frosch123> post a topic in the forum suggestions: ban sac and all of her content :p
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18:23:50  <planetmaker> hard-code "disable newgrf" for those IDs :-P
18:24:03  <Pikka> maybe it's about to require being wrapped in chains and thown off a ship in the middle of the atlantic ocean at 3am, andythenorth
18:24:22  <frosch123> 3am only?
18:24:30  <Pikka> it's the best time
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18:24:39  <Pikka> others will do at a pinch
18:26:07  <planetmaker> but I replied ;-)
18:27:26  <andythenorth> the simple fact of improving Bananas is "It can't be done"
18:27:33  <andythenorth> there is no repeatable build for it
18:27:41  <andythenorth> no staging environment
18:27:45  <andythenorth> no development environment
18:27:52  <andythenorth> little chance of building one realistically
18:28:02  <planetmaker> I mostly think she's totally unaware that bananas website is not what it's about. And never saw the search button in the newgrf list to search for keywords
18:28:15  <planetmaker> from ingame
18:28:21  <andythenorth> oh I ignore SAC mostly, except when she's driving a bus through what licenses mean
18:28:22  <planetmaker> like 'planes' and I get all aircraft newgrf
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18:28:38  <andythenorth> hyronymous is the target of my comments wrt bananas
18:28:47  <planetmaker> or 'NARS' or 'Pikka' to get those or whatever
18:28:47  <andythenorth> SAC is as SAC does
18:28:49  <planetmaker> :-)
18:28:56  <andythenorth> pikka pikka pikka pikka
18:29:06  <andythenorth> :P
18:29:15  <Pikka> if orudge hadn't posted in the thread I'd have hit the "everyone back to their own beds" button long ago
18:29:24  <frosch123> yeah, but the search has no option to exclude certain keywords
18:29:27  <frosch123> like !andy
18:29:43  <andythenorth> anyway, this is not getting any revenue-earning or cost-saving work done at 7.30pm on a bank holiday
18:29:54  * andythenorth goes back to pondering customer records and improved GUIs
18:29:55  <andythenorth> :P
18:30:23  <andythenorth> SAC is an 'artist'
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18:30:44  <andythenorth> therefore it has to be excused, that for, example, she can't understand things (licenses)
18:30:48  <planetmaker> should go on-stage.
18:30:56  <planetmaker> Greek tragedy.
18:31:09  <andythenorth> why does she use her own site?  Instead of DeviantArt with all the other emo-drama people?
18:31:18  * andythenorth is being mean, that's actually bad
18:31:22  <andythenorth> kittens will die
18:31:38  * andythenorth doesn't like being mean, it tastes all wrong
18:31:50  <Pikka> but so fun
18:32:05  <andythenorth> oh good MB turned up in the thread :)
18:32:11  <andythenorth> now all we need is DaleStan
18:32:14  <Pikka> perhaps we should have a rule that nothing gets posted in the "graphics release" forum unless it's on bananas
18:32:26  <andythenorth> can we also make it GPL? :P
18:32:31  <andythenorth> oh noes, you broke that one :P
18:32:31  <planetmaker> *That* actually is a good idea, pikka
18:32:32  <Pikka> no
18:32:41  <Pikka> GPL is silly andy
18:32:48  <andythenorth> can we make it 'GPL unless you're Pikka' ?
18:33:01  <andythenorth> yours are the only grfs with an excuse
18:33:08  <planetmaker> without
18:33:13  <planetmaker> :-P
18:33:16  <andythenorth> nah, he violates copyright
18:33:21  <Pikka> because I shamelessly rip bits of the TTD graphics, yes
18:33:22  <planetmaker> so would george
18:33:22  <andythenorth> pointless doing GPL
18:33:33  <Pikka> still, doesn't stop some people
18:33:42  <andythenorth> anyways....
18:33:55  <planetmaker> thus he has a very valid excuse, too
18:34:07  <planetmaker> and we have no excuse to keep openttd.grf
18:34:17  <Pikka> anyways
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19:01:27  * andythenorth contemplates uploading this new foundations thing to his own site
19:01:33  <andythenorth> just for amusant
19:01:48  <Pikka> silly
19:01:58  <Pikka> anyway, should I lock the thread?
19:02:07  <Pikka> that way I get to have the last word har har
19:02:16  <andythenorth> poor old PaulC
19:02:20  <andythenorth> he's a sound chap
19:02:33  <andythenorth> he doesn't deserve this :)
19:02:45  <Pikka> oh well
19:02:48  <Pikka> next time he'll know
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19:03:44  <andythenorth> if you lock it, all kinds of drama :)
19:03:59  <andythenorth> anyway, I thought SAC had already said 'goodbye' to tt-forums at least once
19:04:05  <Pikka> probably
19:04:15  <Pikka> drama from whom, though?
19:04:27  <andythenorth> dramatis personae
19:04:37  <Pikka> oh well
19:04:43  <Pikka> it's only going to go downhill no matter what
19:05:02  <andythenorth> it's not really a release is it, if you have to go somewhere and register
19:05:07  <Pikka> no
19:05:26  <andythenorth> it's more like an advert
19:05:29  <andythenorth> for a members only service
19:05:36  <andythenorth> and they're probably banned, as spam :)
19:05:54  <Pikka> well I wouldn't go that far.
19:06:10  <andythenorth> this is why I will never be a mod
19:06:15  <andythenorth> I lack diplomacy :P
19:06:18  <andythenorth> or reason
19:07:24  <andythenorth> also squirrels
19:07:28  <andythenorth> I lack squirrels
19:07:59  <andythenorth> one came in the garden the other day, but that was uncommon
19:08:23  <Pikka> an uncommon squirrel
19:08:26  <Pikka> how rare
19:09:15  <andythenorth> yes
19:09:23  <andythenorth> rare is almost a synonym for uncommon
19:09:28  <andythenorth> almost, but not always
19:10:07  <andythenorth> for those who are not native English speakers, please don't order an uncommon steak
19:10:15  <andythenorth> I thought I should mention that, as a service
19:10:34  <andythenorth> also, really WTF
19:13:40  <Alberth> andythenorth: with an invalid license, the whole license becomes invalid, so sac has no rights anymore whatsoever
19:13:56  <Alberth> s/license/CC rule/
19:14:16  <Pikka> what Alberth
19:15:00  <andythenorth> nah
19:15:05  <andythenorth> I thought that first, but it's not true
19:15:13  <andythenorth> rights of copyright holder are upheld
19:15:17  <Pikka> I'm pretty sure if she owns the copyright and the licence is invalid, that no-one except SAC has any rights whatsoever.
19:15:21  <andythenorth> everyone else is potentially violating copyright
19:15:43  <andythenorth> oh what larfs
19:15:44  <Alberth> ah, that makes sense, didn't think of that
19:15:49  <andythenorth> none of this gets pixels drawn :)
19:16:10  <Alberth> neither does my text get longer or better :)
19:16:22  <Alberth> let's go to work instead :)
19:17:21  * andythenorth does
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19:18:23  <Pikka> boo, I got bumped to page 3
19:20:41  <Pikka> the tone was definitely turning nasty though
19:20:47  <Pikka> I await PMs :)
19:20:53  <andythenorth> I used smilies :)
19:21:11  <andythenorth> not enough smiley use in the world imo
19:21:13  <Pikka> smileys make everything okay :)
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19:32:51  <planetmaker> 21:24 andythenorth: not enough smiley use in the world imo <-- oh yes, you're sadly so right
19:32:59  <andythenorth> :)
19:32:59  <planetmaker> :-)
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20:06:20  <drac_boy> hi
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20:11:02  * Rubidium wonders whether drac_boy lives near Montreal
20:12:08  <drac_boy> if you don't mind a 2-6 hours drive at times theres probably your answer? :)
20:13:33  <Rubidium> so that's a no ;)
20:13:38  <drac_boy> how're you anyway? :P
20:14:49  <Rubidium> I'm fine
20:15:22  <Rubidium> in 2 hours you can get to roughly 90% of my country from my home by car
20:15:51  <drac_boy> heh small country in the middle of big countries I take it? :)
20:17:07  <Alberth> fast car :)
20:17:11  <Rubidium> south is smaller, east is bigger, west and north are significantly wetter and mostly populated by fish (and lost fossil fuel drilling platforms)
20:20:02  <MNIM> the netherlands?
20:20:39  <Rubidium> douze pointe
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20:22:08  <supermop> hi
20:23:06  <drac_boy> humm got a locomotive related question as usual...
20:24:11  <drac_boy> for electric locomotives that have coupled trucks (with the chassis just simply floating on top) instead would it had been considered a BB or B'B'?
20:25:09  <planetmaker> hi supermop
20:25:19  <drac_boy> hi plant-creator ;) heh heh
20:25:27  <drac_boy> just joking :p
20:26:08  <supermop> i just bought a bike
20:27:00  * andythenorth does win at working
20:27:15  <supermop> pretty sure im going to die on this thing
20:27:23  <drac_boy> heh
20:27:25  <andythenorth> pedal or motor?
20:27:49  <supermop> a track bike
20:27:53  <supermop> bianchi pista
20:28:13  <supermop> i am thinking of getting a early 70s honda CL though
20:29:41  <supermop> but i don't have a motorcycle license or garage at the moment so its a chicken and egg problem
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21:09:45  <frosch123> night
21:09:48  *** frosch123 [~frosch@frnk-4d009250.pool.mediaWays.net] has quit [Remote host closed the connection]
21:12:30  <Rhamphoryncus> Anybody know what last_computed_result does?  Is it the decision-expression of the current switch?
21:19:42  <oskari89> Wha, did/does SAC's stolen trees disappear from BaNaNaS?
21:31:10  *** valhalla2w [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds]
21:31:15  <oskari89> I think that to meet SAC's demands for "correct BaNaNas", the window could have integrated GRFCrawler window or so..
21:34:09  <oskari89> Or could have subcategories drop-menu, which are defined when someone uploads them on BaNaNaS..
21:35:54  <Wolf01> 'night
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22:01:31  <Terkhen> good night
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23:13:49  <Eddi|zuHause> <drac_boy> for electric locomotives that have coupled trucks (with the chassis just simply floating on top) instead would it had been considered a BB or B'B'? <- BB if fixed, B'B' if movable, B+B if separable
23:14:04  <Eddi|zuHause> damn, he's already gone
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23:22:55  <drac_boy> hi
23:32:17  <drac_boy> is it about 1kW=1.36hp or does the game use a different ratio internally?
23:53:37  <drac_boy> assuming so then

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