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00:28:29 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 00:35:05 *** cypher [~Miranda@ip-78-45-94-47.net.upcbroadband.cz] has quit [Quit: Miranda IM! 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Based on the track_overlay? 08:07:23 <Supercheese> well, not "color" but, "darken", rather 08:12:24 <Terkhen> andythenorth: https://secure.openttd.org/bugs/task/5258 <--- why do you think that this is a bug? 08:13:22 <andythenorth> because it has stupid gameplay effects 08:13:29 <Terkhen> what effects? 08:13:35 <Terkhen> the cost? 08:13:38 <andythenorth> yes 08:13:45 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 08:14:14 <andythenorth> and it makes no sense except wrt realism 08:14:27 <andythenorth> or just "that's how the code is already" 08:14:28 <Terkhen> I would understand for the locks case, but you don't strictly need to overbuild the river with canals to move ships through it 08:15:58 <andythenorth> more of an accident usually 08:16:06 <andythenorth> let me test a few things 08:16:09 <Terkhen> k 08:18:19 <andythenorth> Terkhen: the main issue is that it makes building locks on a river insanely expensive 08:18:25 <andythenorth> which is maybe very realistic and all 08:18:42 <andythenorth> but it's silly for gameplay, and quite unexpected when it takes all your money away 08:21:25 <Wolf01> I'm with andy on this problem 08:21:52 <andythenorth> additionally I think canals should just be cheaper, for early gameplay 08:22:03 <andythenorth> but that's a separate issue (and I can solve some of it in newgrf) 08:23:59 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 08:25:23 <Terkhen> andythenorth: WRT to default costs, IMO many of them do not make much sense, but unless we want to change costs in old savegames the only way to change them is via NewGRFs 08:25:48 <Terkhen> I'm curious about the building canals over rivers issue because I never encountered it while using ships, that's why I don't see the problem :P 08:30:04 <andythenorth> the locks are the main place you'll encounter it 08:30:25 <andythenorth> a lock on river costs ~4x more than not on river 08:30:44 <andythenorth> which might be justifiable wrt reality or state of codebase 08:30:56 <andythenorth> but it's pointless extra detail for gameplay 08:31:00 <Supercheese> My ships tend to throw the "ship is lost" error a lot on rivers 08:31:10 <andythenorth> mine too 08:31:10 <Supercheese> despite them finding the way fine... 08:31:20 <andythenorth> mine get lost :P 08:31:26 <andythenorth> or can't turn around 08:31:31 <bolli> Surely, In reality they cost a lot more to build on a river? 08:31:43 <andythenorth> and that's useful because? :P 08:31:44 <bolli> because you have to worry about diverting water flow etc 08:31:49 <andythenorth> who gives a crap :D 08:32:04 <andythenorth> add it to the list of problems wrt reality ;) 08:32:10 <andythenorth> (1) the world is not made of pixels 08:32:24 <andythenorth> * everyone knows that the world is made of voxels 08:32:40 <andythenorth> Todo: implement OpenTTD in voxels 08:33:34 <Terkhen> andythenorth: as I said, I agree on the lock case 08:33:41 <Terkhen> I'm asking about the general case 08:33:42 *** Alberth [~hat3@2001:980:272e:1:21a:92ff:fe55:fc8d] has joined #openttd 08:33:45 *** mode/#openttd [+o Alberth] by ChanServ 08:33:46 <Terkhen> good morning Alberth 08:33:57 <andythenorth> Terkhen: general case I don't have such strong feelings about ;) 08:34:04 <andythenorth> it's just odd 08:34:11 <Alberth> moin Terkhen, andythenorth 08:34:11 <andythenorth> canal suddenly gets very much more expensive 08:34:18 <andythenorth> unexpected when building ;) 08:34:20 <andythenorth> lo Alberth 08:35:03 <bolli> anyway, Bye... 08:35:05 *** bolli [~Sam@146.90.59.247] has left #openttd [] 08:37:10 * andythenorth was nearly very grumpy there 08:37:16 <andythenorth> who gives a fuck about realism :P :) 08:38:05 <Terkhen> it's just that I don't see that happening very frequently 08:41:34 *** sla_ro|master [~slaco@78.96.213.97] has joined #openttd 08:45:08 <Supercheese> All sea-level water is classified as "ocean", yes? 08:46:23 <Rubidium> no 08:46:37 <Supercheese> Small bodies of sea-level water can be "lakes"? 08:46:52 <Supercheese> or sea-level canals 08:46:56 <Supercheese> naturally would be canals 08:47:05 *** Honza [~Miranda@2.237.broadband7.iol.cz] has joined #openttd 08:48:21 *** welshdragon [~anonymous@cpc8-oxfd20-2-0-cust37.4-3.cable.virginmedia.com] has quit [Quit: welshdragon] 08:48:34 *** Honza is now known as TheDude 08:48:47 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 08:50:51 <andythenorth> it's interesting with canal / ocean speed fraction in FISH 2 08:51:03 <Supercheese> Hence my interest ;) 08:51:29 <andythenorth> some maps have lots of small bits of ocean, with useful rivers / or can be connected by canals 08:51:39 <andythenorth> but then the river boats are inefficient on those routes 08:51:58 <Supercheese> The new ships' dependency on [un]loaded state for speed means they travel faster than the purchase window speed when unloaded 08:52:12 <Supercheese> IIRC you have a factor of 1.2 or so for some ships when unloaded 08:52:43 <Supercheese> too lazy to pull up yer config file :P 08:53:00 <Alberth> Supercheese: I am to blame for that :) 08:53:30 <Supercheese> It is an excellent feature; I thank you 08:53:40 <Alberth> it seemed nice to have them travel a bit faster when unloaded 08:54:02 <Alberth> Supercheese: andy did all the work, I just made the suggestion 08:54:07 <Supercheese> Indeed, just a tad awkward to have the purchase menu speed be somewhere between loaded and unloaded, but a minor gripe 08:54:16 <Supercheese> well, then let the "you" be a general one ;) 08:54:48 <Supercheese> Of course the best feature is autorefit 08:55:34 <Supercheese> no more having to send them to a depot to pick up food from the fishing harbor 08:55:41 <Supercheese> a depot to refit* 08:56:18 <Terkhen> autorefit is awesome :) 08:56:25 <Supercheese> :D 08:57:09 <Supercheese> Darn, no UKRS wagons can carry both bauxite and metal (in 1916, at least) 08:57:45 <Supercheese> doubtful any set would have that universal of a wagon, though 09:01:03 <Eddi|zuHause> the earöy DBSet wagons should have that 09:01:17 <Supercheese> terrible top speed though, I'd bet 09:01:27 <Eddi|zuHause> yes 09:01:56 <Supercheese> I'll just have to run separate trains 09:02:03 <Supercheese> could be worse :P 09:04:01 <Supercheese> Whoah, since when can you build a signal on a tile occupied by a train? 09:04:04 <Supercheese> neato 09:05:47 *** Chris_Booth [~chatzilla@host86-170-200-26.range86-170.btcentralplus.com] has joined #openttd 09:11:21 *** Progman [~progman@p57A1A0FE.dip.t-dialin.net] has joined #openttd 09:11:57 <Terkhen> since a few months ago IIRC 09:12:13 *** andythenorth [~Andy@host86-147-249-107.range86-147.btcentralplus.com] has quit [Ping timeout: 480 seconds] 09:12:49 <Supercheese> very cool; but I am now needing sleep 09:12:56 <Supercheese> valete omnes 09:13:10 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 14.0.1/20120713134347]] 09:17:07 *** TheDude [~Miranda@2.237.broadband7.iol.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 09:21:58 *** mkv` [~Markavian@78-105-168-146.zone3.bethere.co.uk] has quit [Ping timeout: 480 seconds] 09:29:18 *** Markavian [~Markavian@78-105-168-146.zone3.bethere.co.uk] has joined #openttd 09:42:20 <SquireJames> Gutenmorgen 09:42:47 <SquireJames> Yummy breakfast of boiled eggs. Finally learned how to reliably cook them 09:58:10 *** pugi [~pugi@host-091-097-064-027.ewe-ip-backbone.de] has joined #openttd 09:59:22 <Eddi|zuHause> "i already boiled these eggs for half an hour, and they won't go soft!"? 09:59:32 <BenTrein> :D 10:04:31 <Rubidium> they might still be soft 10:04:42 <Rubidium> well, or hard and get soft again when removing them 10:07:42 <Rubidium> (but then you haven't boiled it in water at sea level pressure) 10:09:15 *** Markavian` [~Markavian@78-105-168-146.zone3.bethere.co.uk] has joined #openttd 10:10:48 *** Chris_Booth [~chatzilla@host86-170-200-26.range86-170.btcentralplus.com] has quit [Read error: Connection reset by peer] 10:11:23 *** Chris_Booth [~chatzilla@host86-170-200-26.range86-170.btcentralplus.com] has joined #openttd 10:16:05 *** Markavian [~Markavian@78-105-168-146.zone3.bethere.co.uk] has quit [Ping timeout: 480 seconds] 10:18:51 *** Progman [~progman@p57A1A0FE.dip.t-dialin.net] has quit [Remote host closed the connection] 10:23:44 *** DDR [~chatzilla@d66-183-118-10.bchsia.telus.net] has quit [Quit: for the love of god this is not safe for work] 10:26:19 *** kais58_ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 10:27:52 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 10:34:56 *** andythenorth [~Andy@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 10:35:01 <andythenorth> my laptop died :( 10:35:10 <andythenorth> think it's eaten it's SATA bus somehow 10:35:17 <andythenorth> meh 10:35:22 <andythenorth> on the plus side 10:35:25 <andythenorth> faster laptop soon 10:36:00 <andythenorth> on the minus side, lost some work :P 10:36:19 *** frosch123 [~frosch@frnk-590ffa14.pool.mediaWays.net] has joined #openttd 10:37:04 <Terkhen> :( 10:37:14 <Terkhen> hi frosch123 10:37:37 <frosch123> moin terkhen :) 10:37:46 <andythenorth> on the plus side, put the drive in my wife's laptop, everything works 10:37:57 <andythenorth> on the minus side, had to go and buy screwdrivers 10:38:11 * andythenorth is thinking up plus and minus examples :P 10:38:31 <andythenorth> on the plus side, can collect new laptop in one hour 10:38:46 <andythenorth> on the minus side, I have to go to PC World :P 10:40:07 <andythenorth> bonjour frosch123 10:40:20 <andythenorth> anyway, so GS idea: 10:40:25 <andythenorth> "Power Grid" 10:41:04 <andythenorth> it's 1905 10:41:07 <andythenorth> The following five cities want to embrace electricity [names] 10:42:00 <andythenorth> You have an opportunity to prove yourself as a tycoon in the brave new world of electricity supply 10:42:09 <andythenorth> You will need to build Power Stations for each city, and transport coal to them 10:42:42 <andythenorth> For bronze, build all 5 power stations and transport 1,000t per month to them by 1940 10:42:55 <andythenorth> For silver, same bronze, but transport 2,000t per month 10:43:10 <andythenorth> For gold, complete the silver goal by 1930 10:43:14 <andythenorth> or such 10:45:27 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 10:48:57 <Eddi|zuHause> sounds good for a start 10:49:40 <Eddi|zuHause> but how do you detect what constitutes a power station, with NewGRFs and all? 10:50:58 *** kais58 [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has joined #openttd 10:51:08 <andythenorth> Eddi|zuHause: and that is the interesting question 10:51:33 <andythenorth> previously trying to figure out GS / newgrf has just caused me to be pissed off :) 10:51:43 <andythenorth> but now I have actually played GS and read some code :) 10:51:49 <andythenorth> and can think up cases 10:52:08 <andythenorth> I think this would be a GS tied to certain newgrfs 10:52:16 <andythenorth> I think the author has to maintain a table of IDs 10:52:19 <andythenorth> is all 10:52:21 <andythenorth> for now 10:52:34 <andythenorth> if we see a pattern for what GS needs, we can provide it in newgrf 10:52:52 * andythenorth has to go get new laptop :P 10:52:52 *** kais58_ [~kais58@cpc2-cwma8-2-0-cust293.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 10:52:53 <andythenorth> biab 10:53:14 *** andythenorth [~Andy@host86-147-249-107.range86-147.btcentralplus.com] has quit [Quit: andythenorth] 10:54:35 *** Elukka [Elukka@78-27-120-175.bb.dnainternet.fi] has quit [] 10:55:01 <Terkhen> andy's old power plant obsession 10:58:11 *** keoz [~keikoz@142.90.76.86.rev.sfr.net] has joined #openttd 10:58:25 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 11:08:04 *** keoz [~keikoz@142.90.76.86.rev.sfr.net] has quit [Quit: keoz] 11:25:35 *** Pixa [~pixa@79-68-106-197.dynamic.dsl.as9105.com] has joined #openttd 11:29:17 *** KingPixaIII [~pixa@79-68-110-77.dynamic.dsl.as9105.com] has joined #openttd 11:30:08 *** LordPixaII [~pixa@79-74-231-163.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 11:33:59 *** LordPixaII [~pixa@79-68-111-235.dynamic.dsl.as9105.com] has joined #openttd 11:34:38 *** Pixa [~pixa@79-68-106-197.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 11:38:50 *** KingPixaIII [~pixa@79-68-110-77.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 11:39:39 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 11:39:42 *** DOUK [~KEM@ALyon-158-1-100-198.w90-29.abo.wanadoo.fr] has joined #openttd 11:44:30 *** mahmoud [~KEM@ALyon-158-1-105-126.w90-29.abo.wanadoo.fr] has quit [Ping timeout: 480 seconds] 11:48:14 *** Pixa [~pixa@79-68-105-187.dynamic.dsl.as9105.com] has joined #openttd 11:48:52 <Alberth> Eddi|zuHause: find the industry that produces batteries :p 11:53:02 *** LordPixaII [~pixa@79-68-111-235.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 11:54:43 *** Xaroth_ [~Xaroth@059-057-128-083.dynamic.caiway.nl] has quit [Ping timeout: 480 seconds] 11:56:58 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 11:58:31 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has joined #openttd 12:01:05 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 12:06:09 *** bolli [~Sam@146.90.59.247] has joined #openttd 12:06:31 <bolli> Sorry, but i've got another question... 12:06:50 <bolli> Is there a max sprite size for the depots? 12:07:12 <bolli> I have a 2 car train that looks fine in the depot, however it becomes pushed up together in the depot... 12:12:47 <Alberth> don't be sorry for asking a question 12:13:17 <bolli> ok :). I just don't like flooding places with beginner questions 12:14:03 <Alberth> as for the question itself, it does not make sense to me: "...looks fine in the depot" but " ...becomes pushed up together in the depot" 12:14:15 <Eddi|zuHause> bolli: there's a "compression" from 32px to 28px in depots, which you can turn off by a misc flag in your grf 12:14:41 <bolli> ah thanks :) 12:14:42 <Alberth> but I am the wrong person to answer it, if it is about sprites 12:14:56 <bolli> Any idea what the flag is? 12:15:07 <Eddi|zuHause> the 32px depot flag :) 12:17:21 *** Frankr is now known as Guest4330 12:17:23 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has joined #openttd 12:17:53 <Eddi|zuHause> bolli: if you use nml, it's http://newgrf-specs.tt-wiki.net/wiki/NML:General "train_width_32_px" 12:18:05 *** bolli1 [~Sam@146.90.59.247] has joined #openttd 12:18:19 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has quit [] 12:18:44 *** Frankr [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has joined #openttd 12:20:09 <Eddi|zuHause> bolli1:[25.08.2012 13:43] <Eddi|zuHause> bolli: if you use nml, it's http://newgrf-specs.tt-wiki.net/wiki/NML:General "train_width_32_px" 12:21:13 <bolli1> so that goes in the misc_flags bitmask? 12:21:33 <Eddi|zuHause> no need to handle bitmasks in nml 12:21:46 <Eddi|zuHause> simply "train_width_32_px = 1;" 12:21:48 <SquireJames> Does anyone have a binary laying around that supports NML, has daylength settings and cargodist? 12:21:52 <Eddi|zuHause> anywhere in your GRF 12:22:22 <bolli1> aha 12:22:26 <bolli1> thanks very much :) 12:22:31 <Eddi|zuHause> SquireJames: i think you ask a very wrong question 12:23:00 *** bolli [~Sam@146.90.59.247] has quit [Ping timeout: 480 seconds] 12:23:03 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 12:23:25 <SquireJames> How so? 12:23:30 *** Guest4330 [~chatzilla@cpc4-pres13-2-0-cust231.pres.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 12:23:32 <andythenorth> meh 12:23:36 *** bolli1 is now known as bolli 12:23:41 <andythenorth> my old OS won't boot this laptop 12:23:56 <Eddi|zuHause> SquireJames: OpenTTD does not "support NML". it never comes in contact with it 12:24:10 <andythenorth> Snow Leopard is only two major versions behind, what's the big deal :P 12:24:31 <Eddi|zuHause> SquireJames: same way a car never comes in contact with "raw oil" 12:24:32 <SquireJames> Alright, well a version that supports GRF coded in it 12:24:41 <Alberth> andythenorth: Apple is not making sales to you, I'd guess 12:24:57 <SquireJames> For example, I can't run the latest UKRS2 and FIRS on Chills Patchpack 12:25:03 <SquireJames> Which is a bummer 12:25:06 <Eddi|zuHause> SquireJames: you possibly mean "GRF v8"/"Container v32" 12:25:41 <Eddi|zuHause> SquireJames: in that case, there are CargoDist builds, but you have to patch in daylength by yourself 12:26:19 <Alberth> or start a squire patchpack :p 12:26:30 <andythenorth> block level copy of my SSD is *way* faster than incremental 12:26:31 * andythenorth should probably go hang out in #upgradinglaptopstoday 12:26:42 <andythenorth> there will be complaining today 12:26:55 <andythenorth> some of my tools will be broken :( 12:26:56 <Eddi|zuHause> anyway, gtg 12:27:03 <Alberth> bye Eddi|zuHause 12:27:13 <andythenorth> I face a world of python 2.4 pain too I think :P 12:27:23 <Alberth> ouch :( 12:27:28 <SquireJames> Well Albert, i'd LOVE to :) 12:27:46 <SquireJames> But neither TortoiseSVN nor the alternative seem to like me very much 12:28:24 <SquireJames> I think i;ve compiled 1 successful build myself, all others seem to fail, which I am figuring is because I am trying to weld two incompatible patches together 12:28:26 <Alberth> you don't want to use SVN tools in the first place 12:28:42 <SquireJames> So short of learning code and finding out why they won't mesh, I'm a bit stuck 12:29:19 <Alberth> yeah, you have to understand the code for patching 12:29:42 <SquireJames> I guess an alternative is to get the CargoDist patch, and then find out which bit of the regular code alters daylength 12:29:56 <SquireJames> and set it to a fixed number, say daylength 3 (which works well enough for me) 12:30:13 <SquireJames> Not as flexible as properly combining the patches, but for a quick and dirty fix, it works 12:30:46 <Alberth> I never tried doing much patching of outdated version 12:31:30 <SquireJames> I guess my issue is that I find the game goes too fast for me, and for UKRS2 to update liveries properly :) 12:31:58 <andythenorth> meh 12:32:03 <andythenorth> maybe 2 hours to clone this SSD 12:32:15 * andythenorth should play a game of MP NoCargoGoal whilst waiting 12:32:25 <andythenorth> at least the keyboard on this one isn't rubbish 12:35:33 <andythenorth> so GS + newgrf industry.... 12:35:34 <Alberth> I am somewhat wondering whether you could solve this in the newgrf domain, by stretching the model life time by factor 3 or so 12:35:58 <andythenorth> Alberth: I don't see why just faking the date wouldn't work :P 12:36:07 * andythenorth assumes there's a date function somewhere 12:36:10 <andythenorth> just tell it to lie 12:36:31 <Alberth> it might 12:36:34 <andythenorth> instead of "return date", use "return date / 4" :P 12:36:44 <andythenorth> "return date / some factor" 12:36:49 <andythenorth> same effect 12:37:00 <Alberth> that won't do, there is a lot of "daily" or "monthly" stuff going around 12:37:05 <SquireJames> Allow me to explain :) 12:37:25 <SquireJames> UKRS2 locos change livery to all-over black from 1940-1946 12:37:33 <andythenorth> Alberth: only lie to newgrf 12:37:41 <andythenorth> I doubt it's that simple 12:37:51 <andythenorth> lots of date stuff is action 0 stuff I guess 12:37:56 <SquireJames> It seems Pikka uses a random chance thingy that every time a train goes into a depot during this time, it might repaint 12:38:15 <Alberth> andythenorth: 8/9 times a month deliveries breaks already 12:38:18 <SquireJames> However, the game goes so fast that hardly any of my locomotives are repainted by the time 1946 wings around 12:38:46 <andythenorth> just define that months are ~60 days long :P 12:39:19 * andythenorth wonders if nml could do the lying 12:39:24 <andythenorth> for newgrfs at least 12:39:43 <Alberth> SquireJames: if you have true day-length, that would still be the case 12:39:43 <andythenorth> it must be parsing/lexing dates 12:40:21 <andythenorth> you'd just have to wait longer to get annoyed by it :P 12:40:51 <SquireJames> Well, I set my repair intervals to half the period, but with twice the daylength 12:41:07 <andythenorth> sounds very complicated 12:41:16 <SquireJames> ergo, they visit the depots the same number of times, but the timescale between 1940 and 1946 is twice as long 12:41:18 <andythenorth> if you want train sets, have you tried Hornby? :) 12:41:25 <Alberth> half the period would be sufficient, wouldn't it? 12:41:43 <SquireJames> Not really, then they are visiting the depot all the time 12:42:11 <andythenorth> SquireJames: just decompile the grf and change it? 12:42:33 <SquireJames> Why? 1940 - 1946 for wartime black is correct 12:42:47 <andythenorth> I don't understand the issue in that case :) 12:42:50 <andythenorth> what's the issue? :) 12:42:54 <SquireJames> Alright let me try again 12:43:20 <SquireJames> The game runs too quickly, so trains do not visit the depot frequently enough for them all (or the majority) to be painted in time 12:43:38 <SquireJames> this also occurs for other livery changes, but this is the main on since it's the shortest time period 12:44:04 <andythenorth> so 6 years is ~80 mis 12:44:05 <SquireJames> If I increase the frequency, trains are visiting depots too much, which causes routing issues etc 12:44:06 <andythenorth> mins * 12:44:25 <andythenorth> so you want those 6 years to take ~240 mins or so? 12:44:32 <SquireJames> Yes 12:44:42 <andythenorth> with train speed etc unaffected 12:44:48 <andythenorth> or just everything runs slower? 12:44:52 <SquireJames> So that the trains can visit depots at the same frequency, but they have twice the time to do so, roughly 12:45:09 <andythenorth> interesting 12:45:12 <Alberth> weird day length 12:45:16 <andythenorth> you'd make 3x the money in that time 12:45:16 <SquireJames> Well industry and town passenger generation is unimportant, i'm happy either way 12:45:37 <andythenorth> SquireJames: you should try eddi's awesome day length patch 12:45:48 <andythenorth> at the end of each year, it simply resets the date n times 12:45:53 <andythenorth> so if you have 3:1 12:45:59 <andythenorth> you'd get 1940 3 three times 12:46:02 <SquireJames> Well I am running a daylength patch currently, unsure which one 12:46:21 <andythenorth> don't blame eddi for the stupidity of the idea, it was my mine, but he patched for it 12:46:21 <SquireJames> but I find my way of playing the game benefits greatly from CargoDist 12:46:43 <andythenorth> the patch makes vehicle availability a bit interesting iirc 12:48:01 <SquireJames> So you see my quandry. CargoDist makes the game interesting, but it goes too quick. Daylength slows it down nicely, but I don't get the benefits of CargoDist 12:49:41 *** andythenorth is now known as Guest4337 12:49:42 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 12:49:45 <andythenorth> I'd just play NoCargoGoal for 20 years and stop worrying about this stuff :) 12:49:57 <andythenorth> I find that worrying about the game takes the fun away : 12:50:44 <andythenorth> cargo routing, economy, payment models, day length etc are all just a bit boring to fix 12:51:04 <andythenorth> same for road types, new airports, new map etc 12:51:24 <andythenorth> nobody is interested enough in these problems, they're kind of tedious :D 12:51:44 <andythenorth> otoh, configurable vehicle smoke for newgrfs is *very* important ;) 12:52:02 <andythenorth> and also writing more GS 12:53:09 * andythenorth wonders how dope wars could be implemented in openttd 12:53:36 <andythenorth> http://en.wikipedia.org/wiki/Drugwars 12:53:40 <TrueBrain> you going there? really? :P 12:54:26 <SquireJames> well my GS is coming along nicely. Would work better with longer daylengths though :P 12:54:38 <Kjetil> Let's implement syndicate instead, so you can blow up your oponents stations 12:54:55 *** Guest4337 [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has quit [Ping timeout: 480 seconds] 12:55:00 <SquireJames> persuadutron their passengers :) 12:55:28 <Kjetil> :D 12:55:59 <andythenorth> Dope Wars is probably too turn-based for a GS :P 12:56:08 * andythenorth ponders 12:56:12 <TrueBrain> selling dope by trains 12:56:14 <TrueBrain> that would be new :) 12:56:22 <andythenorth> you delivered 3,000t of Cocaine 12:56:28 <andythenorth> everyone is dead 12:56:29 <TrueBrain> hidden in coal 12:56:36 <SquireJames> New cargo for the subtropical climate :P 12:56:45 <andythenorth> via submarine 12:56:53 <Kjetil> So if you deliver goods at town grows, if you deliver dope the town shrinks ? 12:56:54 <andythenorth> 20% of my SSD copied :( 12:56:59 <andythenorth> Kjetil: valid 12:57:01 <andythenorth> :P 12:57:23 <SquireJames> To that same end, Soylent Green factories... 12:57:24 <andythenorth> construction camp: requires PAX, food, women, hard licquour, drugs 12:57:25 <andythenorth> :P 12:57:32 <Kjetil> So you can finally be rid of those annoying towns in the middle of the transmap railway 12:57:39 <andythenorth> soylent green is my new godwin's law on this channel 12:57:41 <andythenorth> bye 12:57:43 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has left #openttd [] 12:59:05 <SquireJames> So, killing people with drugs = okay, killing people for food = bad. Okay glad we've got your morale compass sorted... 13:01:56 *** SquireJames [52081a66@ircip4.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 13:02:04 *** SquireJames [52081a66@ircip2.mibbit.com] has joined #openttd 13:10:43 <SquireJames> Gone all quiet hasn;t it 13:10:51 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 13:12:47 *** glx [glx@2a01:e35:2f59:c7c0:719e:5130:4a5a:9401] has joined #openttd 13:12:50 *** mode/#openttd [+v glx] by ChanServ 13:16:35 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 13:20:47 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 13:32:28 <frosch123> question of the day: 13:32:36 <frosch123> ottd error boxes are red 13:32:52 <frosch123> according to what rules are the caption or the text inside the box white or yellow? 13:33:13 <frosch123> (i think there exist all 4 combinations of yellow/white caption/text) 13:33:50 <frosch123> (some confirmation boxes like "exit game" also follow this colour scheme) 13:34:18 <andythenorth> the rules are 'whoever wrote that code chose'? :P 13:34:28 <andythenorth> hmm 13:34:31 <andythenorth> let's see 13:34:50 <andythenorth> also I need to know if ottd works in OS X 10.7 anyway :( 13:35:57 *** sla_ro|master [~slaco@78.96.213.97] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 13:36:35 <FLHerne> andythenorth: People keep reporting bugs with it, so it must work to some extent :P 13:36:43 <frosch123> the rule is: don't go fullscreen or something like that 13:36:46 <andythenorth> I suspect forthcoming sadness :( 13:36:52 <andythenorth> I rely on fullscreen 13:37:07 <FLHerne> Someone (r) should make OTTD GPU-accelerated :P 13:37:18 * FLHerne just got a new one ;-) 13:37:29 <frosch123> multiple people already succeeded in making ottd cpu-decelerated 13:37:42 <frosch123> *gpu-decelerated 13:37:43 <frosch123> dammit 13:39:21 <FLHerne> :D 13:40:47 <SquireJames> GPU decelerated is the Mac version :P where every upgrade makes it gradually go slower 13:41:18 <andythenorth> meh 13:41:28 <SquireJames> However, deceleration does not exist as an action. My physics teacher would have a fit hearing you say that :P 13:41:31 <andythenorth> can't get to my OpenTTD stuff right now 13:41:43 <andythenorth> no permissions :( 13:42:09 <SquireJames> I remember back during the bad old days of my GCSEs how many times we got that beaten into our heads 13:42:19 <glx> andythenorth: on 10.7 ? 13:42:35 <andythenorth> glx: currently yes 13:42:57 <glx> so the OS doesn't want you to try openttd ? 13:43:10 <andythenorth> no 13:43:43 <andythenorth> mostly the issue is I don't have any base sets 13:44:02 <andythenorth> they're in a user dir on my previous HD 13:44:09 <andythenorth> and I don't have permissions to read that 13:44:43 <glx> haha 13:44:51 *** keoz [~keikoz@142.90.76.86.rev.sfr.net] has joined #openttd 13:47:55 <Rubidium> andythenorth: if only someone coded a feature to automatically give the ability to download the base sets when they are missing 13:49:48 <andythenorth> if only :| 13:49:57 <andythenorth> *if only it worked with my OS :P 13:50:35 <andythenorth> I suspect that Big Brother is going to make me upgrade this disk straight from 10.6.8 to to 10.8 13:50:43 <andythenorth> does OpenTTD work at all in 10.8? 13:51:08 <Rubidium> it works on 10.10 13:51:53 <andythenorth> and how about on OS X :P 13:52:25 * andythenorth stares into a future that contains a Windows installation 13:52:36 <andythenorth> which is a horrible though 13:52:38 <andythenorth> t 13:52:41 <frosch123> andythenorth: why? ottd also fails on windows :p 13:52:47 <FLHerne> andythenorth: Linux! :D 13:52:47 <BenTrein> andythenorth - there's no need to fall that deep! Linux does very well. 13:52:55 <BenTrein> I've not had a crash in a long long time. 13:53:13 <andythenorth> is there a linux distro that makes sense yet? 13:53:19 <BenTrein> Lots! 13:53:25 * FLHerne is a Linux Mint KDE fan :-) 13:53:27 <BenTrein> Ubuntu, Fedora, Mint, Suse... 13:53:37 <andythenorth> I see them various distress used by other people and they're completely confusing 13:53:45 <andythenorth> distros / distress /s 13:53:51 <BenTrein> But to me a Mac is completely confusing. 13:53:57 <BenTrein> It is all about what you're used to. 13:54:00 <FLHerne> BenTrein: Same :P 13:54:02 <andythenorth> and to me swahili is confusing 13:54:03 <frosch123> andythenorth: if you want others to decide what you use, you should stick with osx :p 13:54:16 <BenTrein> Sure , there's a learning curve. Sure, you have to learn a couple of things. Is that so bad? 13:54:21 <andythenorth> yes 13:54:31 <planetmaker> for me the future will hold at least one linux install more. Hopefully next week :-) 13:54:39 <andythenorth> I have zero interest in learning new computer things 13:54:49 <FLHerne> andythenorth: Linux has more in common with OSX than Windows does, anyway :P 13:54:50 <BenTrein> lol 13:54:56 <BenTrein> Indeed. 13:55:12 <FLHerne> Also, it's easier to configure it to behave in an OSX-like way :-) 13:55:20 <frosch123> BenTrein: if andy has options, he changes his opinion twice a day... so he won't be able to do anything but install all distros in alternating order 13:55:21 <planetmaker> yes, linux and osx have loads of things in common. If you like the command line, andy, linux is your friend 13:55:38 <andythenorth> I like not having to think about computer crap :P 13:55:52 <BenTrein> I don't think about computer crap anymore. 13:56:09 <Alberth> playing openttd is much more interesting! 13:56:16 <BenTrein> Of course I did in the beginning of using Linux. But I now know what to do and how to. 13:56:26 <FLHerne> andythenorth: Get a generally stable distro with decent default settings then :P 13:56:42 <andythenorth> ah 13:56:43 <frosch123> BenTrein: like "never install gnome 3"? :p 13:56:54 <andythenorth> all I need is a distro in a virtual appliance or such 13:56:57 <BenTrein> I absolutely LOVE Gnome 3 13:56:59 <BenTrein> :) 13:57:00 <andythenorth> I don't want any window manager crap 13:57:02 <FLHerne> frosch123: :D . Also Unity :P 13:57:14 <andythenorth> all window managers are shocking, the linux ones nearly as bad as Windows 13:57:29 <andythenorth> all that zooming liquid blobby crap everywhere 13:57:34 <frosch123> andythenorth: use a tiling wm :) 13:57:43 <andythenorth> 'omg we can shake the window when you move it' 13:57:48 <andythenorth> that can piss off :P 13:57:51 <frosch123> tiling wm are impressive, i'm just too stupid to use one 13:58:00 <FLHerne> andythenorth: Openbox can work as a window manager for most DEs :P 13:58:06 <andythenorth> I just need an appliance to run opened I think 13:58:10 <andythenorth> openttd * 13:58:35 <andythenorth> then I run it as a VM, with shared dir to my main OS 13:58:39 * FLHerne likes wobbly, semi-transparent, sliding stuff though :P 13:58:43 <BenTrein> Get it working on your Raspberry Pi and you're good to go, I guess. :D 13:58:44 <frosch123> andy needs a vendor-locked-in device, which allows him to do nothing but make newgrfs :p 13:58:57 <frosch123> an "opad" 13:59:21 <andythenorth> lock down an android thing 13:59:27 <andythenorth> I saw a 7" tablet yesterday 13:59:28 <frosch123> anyone here wants to step up as "opad" producer? 13:59:29 <andythenorth> that's pointless 13:59:47 <frosch123> opad would be 23" tablet 13:59:52 <andythenorth> winner 13:59:59 <andythenorth> 800x600 res though? 14:00:05 <frosch123> you can put it on the wall while not using it 14:00:40 <andythenorth> can we solve GS and newgrf please [while I am waiting to get a usable OS] 14:00:43 <frosch123> what picture on the wall would be more impressive than a moving railnetwork? 14:00:54 <andythenorth> each pixel would be about 2cm 14:00:57 <andythenorth> ideal 14:00:59 <Terkhen> the joys of linux, I hate gnome 3 but you have always options :P 14:01:04 <Terkhen> andythenorth: what is "GS and newgrf"? 14:01:22 <andythenorth> GS should be able to do stuff wrt newgrf 14:01:42 <Terkhen> what stuff? 14:01:44 <andythenorth> (1) GS should have unlimited money, or zero construction costs. Why doesn't it? 14:01:44 <Terkhen> :P 14:01:57 *** BenTrein [~bentrein@ppp-124-121-109-74.revip2.asianet.co.th] has quit [Quit: Leaving] 14:02:31 <Terkhen> that's unrelated to NewGRFs... IIRC there were some good reasons to leave that out but I don't know/remember them 14:02:42 <andythenorth> simply dump all base costs to 0 while GS is running, then restore them 14:02:44 <andythenorth> problem solved 14:03:04 <andythenorth> allow GS to manipulate base costs, let authors do it themselves 14:03:11 <Terkhen> I don't think it was an implementation problem 14:03:16 <Terkhen> implementation problems are easy :) 14:03:21 <andythenorth> oh we're concerned about people doing bad things? 14:03:28 <andythenorth> just don't play openttd with idiots ;) 14:03:44 <Terkhen> no idea, you will have to ask someone else about the reasons, I don't trust my memory at all :) 14:03:50 <andythenorth> TrueBrain: ^^ etc 14:03:59 <frosch123> i would love to see ais use scp to team up against the human players 14:04:00 <TrueBrain> wuth? 14:04:19 <andythenorth> tl;dr: why can't GS have unlimited money / zero costs? 14:04:24 <TrueBrain> it has 14:04:32 <TrueBrain> but sadly, the question is invalid 14:04:52 <andythenorth> :( 14:05:06 <TrueBrain> I have to counter it with a question: when doesn the GS have unlimited money? 14:05:20 <andythenorth> when Zuu tells me it doesn't (unless it has an AI to steal from) 14:05:31 <andythenorth> do I need to test for myself instead of accepting wisdom of others? :P 14:05:43 <TrueBrain> well, when do you think it doesn have unlimited money? 14:05:45 <TrueBrain> at which actions? 14:05:53 <andythenorth> constructing industry 14:06:17 * andythenorth predicts a circular conversation next ;) 14:07:06 <andythenorth> maybe when I get my OS back, I should try writing GS :P 14:07:27 <TrueBrain> can a GS build an industry? 14:07:31 <andythenorth> no idea 14:07:35 <andythenorth> it should be able to though 14:07:45 <andythenorth> I heard rumour of a spec somewhere :P 14:07:48 <TrueBrain> but then your question before is kinda mute :P 14:07:59 * andythenorth finds the spec 14:08:07 <TrueBrain> ah, it can build 14:08:09 <TrueBrain> via Type 14:08:28 <TrueBrain> and .. it can only be done by GS 14:08:31 <TrueBrain> only via the DEITY company 14:08:31 <andythenorth> GS has loads of industry stuf 14:08:33 <TrueBrain> so, itis free 14:08:42 <TrueBrain> I wouldn't know who would hav eto pay for it :P 14:08:42 *** Phoenix_the_II [~ralph@f72217.upc-f.chello.nl] has quit [Read error: Connection reset by peer] 14:08:49 <andythenorth> number of stations is interesting 14:09:03 <TrueBrain> basically, andythenorth, the GS doesn't have any money 14:09:04 <TrueBrain> as it is nobody 14:09:09 <andythenorth> also GetIndustryType is interesting 14:09:13 <TrueBrain> in some corner cases, it is a OWNER_DEITY 14:09:22 <andythenorth> that works for me 14:09:23 <TrueBrain> which doesn't require any money 14:09:32 <TrueBrain> there is one other case, where a GS executes stuff for a company 14:09:41 <TrueBrain> but then the only logic thing would be, that it costs the company the money 14:09:47 <TrueBrain> (like with AIs) 14:10:17 <andythenorth> where's the stuff for how much cargo delivered 14:10:36 <frosch123> gs should be able to spawn disaster vehicles 14:10:36 <TrueBrain> so when you talk about: why can't GS have unlimited money, I can only say: there is no case it needs ANY money 14:10:43 <TrueBrain> so the question sad enough is not valid :) Sry :) 14:10:44 <frosch123> and send a fleet of 100 ufos after your vehicles 14:10:52 <TrueBrain> frosch123: it can :) 14:10:53 <andythenorth> TrueBrain: good answer :) 14:10:54 <andythenorth> thanks 14:11:12 * andythenorth wants GS to be able to build a bunch of stuff right after map gen 14:11:14 <andythenorth> like towns 14:11:15 <andythenorth> industries 14:12:07 <andythenorth> hmm 14:12:12 <andythenorth> GS has bridge stuff :o 14:12:22 <andythenorth> so we could write a BridgeToNoGoWhere? 14:12:28 <andythenorth> as a challenge GS? 14:12:31 <TrueBrain> it can evenput down roads, free, unlimited :P 14:12:41 <andythenorth> For Gold medal: build highest bridge 14:12:42 <andythenorth> :P 14:13:15 <andythenorth> can GS remove bridges of *my* company 14:13:19 * andythenorth has ideas 14:13:26 <TrueBrain> for a cost, possibly 14:14:19 <SquireJames> Does your idea involve a tay bridge situation Andy? 14:14:20 <andythenorth> cost to me? Or cost to the GS-which-has-no-money? 14:14:28 <TrueBrain> a GS can switch to a company 14:14:34 <TrueBrain> and execute certain commands 14:14:38 <TrueBrain> on behave of that company 14:14:40 <TrueBrain> so including costs 14:14:48 <andythenorth> he 14:14:52 <TrueBrain> not sure if destroying bridges is part of that, but most likely 14:15:07 <andythenorth> there is a severe under-exploitation of GS possibilities⊠;/ 14:15:18 <TrueBrain> that domain is very large :D 14:15:20 <andythenorth> will I be learning squirrel then :P 14:16:06 <Terkhen> andythenorth: see? I was right in not trusting my memory :) 14:16:15 <andythenorth> ;) 14:17:03 <andythenorth> awarding exclusive rights is interesting 14:17:12 <andythenorth> also setting town rating none 14:17:13 <TrueBrain> Terkhen: you are partly right; often we talked about if a GS should be able to do stuff on behave of a company for free 14:17:22 <TrueBrain> the answer always came down to: no, it should cost like it costs an AI 14:17:53 <andythenorth> can't see a FoundTown function or such 14:18:02 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has left #openttd [] 14:18:48 <TrueBrain> changing town ratings is an interesting one btw 14:18:55 <TrueBrain> dunno if that is possible, but that could be really useful tbh 14:19:16 <Terkhen> :) 14:19:18 <andythenorth> think there's a method for it if I read correctly 14:19:32 <andythenorth> GS is too slow to respond every time a user tries to build something? 14:19:32 <TrueBrain> andythenorth: to give a bit more insight on talks about what GS can and shouldn't do: I personally am always very worried people start writing AIs in GS scripts, because it can cheat 14:19:51 <TrueBrain> we talked for a long time about stuff like BuildVehicle, for example 14:19:57 <TrueBrain> it is open for a lot of abuse 14:20:08 <andythenorth> nice problem to have :) 14:20:12 *** bolli [~Sam@146.90.59.247] has quit [Ping timeout: 480 seconds] 14:20:18 <andythenorth> but fair enough 14:20:30 <TrueBrain> it is hard to make a line .. what a GS should and shouldn't be doing 14:20:36 <andythenorth> anyway, I don't think the lack of GS is due to lack of capability 14:20:44 <andythenorth> GS should be mostly simple anyway 14:20:59 <andythenorth> the stuff I am most searching for in the spec is to do with setting up map 14:21:10 <andythenorth> I don't want to be stuck on specific scenario with specific newgrfs 14:21:23 <andythenorth> I want GS to be able to place towns, industries, objects etc 14:21:37 <Terkhen> andythenorth: there is no need to do that 14:21:47 <Terkhen> when/if the new scenario format is complete 14:21:51 <Terkhen> you could rely in external tools to do that 14:22:47 <Terkhen> the format is just a bunch of png layers and text files 14:22:58 <Terkhen> bundled in a single tar 14:23:54 <andythenorth> interesting 14:23:58 <andythenorth> is it done yet? :) 14:24:25 <Terkhen> yes 14:24:31 <Terkhen> where yes means that it has a spec :) 14:24:44 <frosch123> it's done as is everyone is fed up with it? 14:24:58 <Terkhen> andythenorth: http://www.tt-forums.net/viewtopic.php?f=32&t=61140 14:27:24 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 14:27:45 <Fremen> hm fraps doesn't recognize openttd as a game 14:29:37 *** bolli [~Sam@159.194.125.91.dyn.plus.net] has joined #openttd 14:31:10 <frosch123> maybe it's no game 14:32:03 <Fremen> heh 14:37:09 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has quit [Remote host closed the connection] 14:53:22 <Fremen> how can I autmatically place signals like every 4 squares instead of every square? 14:53:55 <frosch123> open the signal gui 14:53:58 <frosch123> set the distance 14:54:04 <frosch123> place one signal 14:54:17 <frosch123> ctrl+drag it in the direction you want to 14:54:33 <Fremen> aaah 14:54:40 <Fremen> didn't see those arrows 14:54:41 <Fremen> thnx 14:55:27 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has joined #openttd 15:02:41 <frosch123> TrueBrain: can we kick cia and make dorpsgek announce stuff in here? my ego hurts if my features receive not enough praising :p 15:04:23 <TrueBrain> sure 15:04:34 <TrueBrain> just I have no clue how to get CIA out :P 15:04:47 <frosch123> stop sending mails :p 15:05:08 <frosch123> well, double annoucment does not hurt to much 15:05:26 <TrueBrain> hmm, I see it also still sends to a maillist 15:05:28 <TrueBrain> does that still work? :P 15:05:36 <frosch123> what maillist? 15:05:43 <TrueBrain> exactly my question :P 15:06:08 <frosch123> there was a maillist in 2007, but it was about patches, not about commits 15:06:19 <TrueBrain> before that we already had a commit maillist 15:06:22 <TrueBrain> for a long long time 15:06:32 <frosch123> ah, yay, my daily delivery failure mails just arrived :s 15:07:04 <Alberth> pastebin it here :p 15:07:11 <TrueBrain> maillist still seems to be operations 15:07:12 <TrueBrain> al 15:07:24 <frosch123> oh wait, it now immediately says "delivery failure", not just after 24 hours 15:07:31 <frosch123> so, does that mean they actively deny the mails now? 15:07:35 *** argoneus [~argoneus@ip-78-102-118-47.net.upcbroadband.cz] has joined #openttd 15:07:36 *** keoz [~keikoz@142.90.76.86.rev.sfr.net] has quit [Quit: keoz] 15:07:41 *** bolli [~Sam@159.194.125.91.dyn.plus.net] has quit [Ping timeout: 480 seconds] 15:07:45 <TrueBrain> glx: do you still receive those emails? 15:08:36 *** keoz [~keikoz@142.90.76.86.rev.sfr.net] has joined #openttd 15:09:30 *** KritiK [~Maxim@37-144-120-21.broadband.corbina.ru] has joined #openttd 15:10:40 <frosch123> hmm, cia website does not look exactly maintained 15:10:49 <frosch123> everything says 2007 or 2009 15:10:57 <SquireJames> thats government cut backs for you 15:11:07 <TrueBrain> frosch123: it is activelly worked on 15:11:25 <CIA-1> OpenTTD: rubidium * r24483 /trunk/src/lang/dutch.txt: -Fix: remove ZERO WIDTH SPACE character from Dutch strings causing the fallback font to be chosen over the sprite font 15:11:41 <TrueBrain> okay, so it is still working 15:11:44 <frosch123> oh, dear, will we now get a flood? 15:11:46 <TrueBrain> we just had an old old old old email address 15:11:55 <CIA-1> OpenTTD: translators * r24484 /trunk/src/lang/ (korean.txt luxembourgish.txt): 15:11:55 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 15:11:55 <CIA-1> OpenTTD: korean - 4 changes by telk5093 15:11:55 <CIA-1> OpenTTD: luxembourgish - 19 changes by Phreeze 15:12:00 <Terkhen> it's just 15 commits :P 15:12:01 <CIA-1> OpenTTD: planetmaker * r24485 /trunk/src/openttd.cpp: -Fix: Clarify description of command line option -n 15:12:04 <CIA-1> OpenTTD: translators * r24486 /trunk/src/lang/portuguese.txt: 15:12:04 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 15:12:04 <CIA-1> OpenTTD: portuguese - 15 changes by ricardoespsanto 15:12:07 <CIA-1> OpenTTD: yexo * r24487 /trunk/src/ (10 files in 4 dirs): -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro) 15:12:11 <CIA-1> OpenTTD: yexo * r24488 /trunk/src/ (5 files in 4 dirs): -Feature [FS#5236]: add buttons to view textfiles from the online content window (LordAro) 15:12:16 <CIA-1> OpenTTD: zuu * r24489 /trunk/src/ai/ai_gui.cpp: -Feature [FS#5230]: Display GS dead state in AI debug window. 15:12:19 <Terkhen> ^ Zuu's first commit 15:12:21 <CIA-1> OpenTTD: yexo * r24490 /trunk/src/script/api/game/game_window.hpp.sq: -Fix (r24487): forgot to run script/api/squirrel_export.sh 15:12:29 <CIA-1> OpenTTD: rubidium * r24491 /trunk/src/ (fios.h network/core/tcp_content.cpp): -Fix: compilation error with networking disabled 15:12:39 <CIA-1> OpenTTD: frosch * r24492 /trunk/src/ (3 files in 2 dirs): -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope. 15:12:41 <Terkhen> just to give it some visibility 15:12:43 <CIA-1> OpenTTD: frosch * r24493 /trunk/src/script/api/game_changelog.hpp: -Doc: Update GS changelog. 15:12:48 <CIA-1> OpenTTD: frosch * r24494 /trunk/ (readme.txt src/misc_gui.cpp): -Update: Some documentation. 15:12:53 <CIA-1> OpenTTD: translators * r24495 /trunk/src/lang/luxembourgish.txt: 15:12:53 <CIA-1> OpenTTD: -Update from WebTranslator v3.0: 15:12:53 <CIA-1> OpenTTD: luxembourgish - 9 changes by Phreeze 15:12:58 <CIA-1> OpenTTD: frosch * r24496 /trunk/src/base_media_func.h: -Fix [FS#5276]: Make sure all template functions are instantiated by at least one compilation unit. 15:13:02 <CIA-1> OpenTTD: frosch * r24497 /trunk/src/economy.cpp: 15:13:02 <CIA-1> OpenTTD: -Feature [FS#5106]: When using autorefit only load/refit vehicles if other 15:13:02 <CIA-1> OpenTTD: wagons cannot already take all cargo without refitting. This way the consist 15:13:02 <CIA-1> OpenTTD: preserves its refit potential as long as possible, in case other cargo arrives 15:13:03 <CIA-1> OpenTTD: at the station. 15:13:13 <TrueBrain> CIA moved to a new domain years ago 15:13:16 <Alberth> \o/ 15:13:19 <frosch123> wow, how did it manage to process them all in order? 15:13:19 <TrueBrain> but we never upated the email address 15:13:25 <TrueBrain> seems that last week the old domain stopped working :P 15:13:27 <frosch123> usually it switches them up 15:13:34 <TrueBrain> frosch123: because I ran the command one by one 15:13:37 <TrueBrain> seems obviously :P 15:13:59 *** bolli [~Sam@87.115.3.26] has joined #openttd 15:14:04 <TrueBrain> http://cia.vc/project/OpenTTD <- now that is in order too 15:14:34 <frosch123> http://cia.vc/stats/project/OpenTTD <- ou mean that one? 15:14:36 <Terkhen> :) 15:14:51 <TrueBrain> yeah, sure 15:14:56 <TrueBrain> which ever makes you happy :) 15:15:11 <bolli> Argh. Its raining so hard, our road is now a river :| 15:16:23 <TrueBrain> so, that problem solved too :) 15:16:38 <andythenorth> brb 15:16:47 <andythenorth> need to put the screws back in this laptop case :P 15:16:49 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has quit [Quit: andythenorth] 15:17:03 <roboboy> hello 15:20:59 <Alberth> hi 15:23:26 *** FLHerne [~francis_h@dsl-217-155-24-22.zen.co.uk] has joined #openttd 15:25:24 <glx> [16:33:08] <TrueBrain> glx: do you still receive those emails? <-- svn openttd.org emails ? yes 15:25:40 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 15:25:48 <andythenorth> meh 15:26:00 * andythenorth can see a future containing much reinstalling 15:26:06 <TrueBrain> glx: k, tnx :) 15:26:31 <glx> and there were no commits yesterday :) 15:26:39 <glx> not even WT 15:27:21 <frosch123> andythenorth: use a virtual machine for test installs 15:27:38 <frosch123> don't mess up your main machine before you know you want to :) 15:27:40 <andythenorth> first I need an OS on my SSD that will actually boot this box 15:27:48 <andythenorth> instead of beeping at me 15:28:07 * FLHerne gets driven crazy by graphics drivers 15:28:51 <andythenorth> I can't get 10.7 from Apple online 15:28:54 <andythenorth> only 10.8 15:29:05 <andythenorth> I don't have any DVDs here 15:29:11 <andythenorth> nor firewire cables 15:29:19 <andythenorth> nor any install OS DVDs 15:29:25 <andythenorth> only one external case and 4 macs 15:29:40 <frosch123> at least you can make a warm fire then :) 15:29:48 <andythenorth> no matches 15:29:50 <andythenorth> or petrol 15:29:51 <FLHerne> I can either have a low-res/unaccelerated driver that works, or an accelerated one that doesn't support KMS and causes hideous display artifacts 15:30:02 <andythenorth> I should just drive 1 hour and go fix this in the office :P 15:30:12 <andythenorth> "don't go on holiday" 15:30:19 <FLHerne> andythenorth: Get a USB stick? 15:30:24 <planetmaker> meh. People start to send me all kind of nml questions via pm. Time to not be so kind anymore and reply extensively but refer to forums 15:30:49 <andythenorth> planetmaker: do you want a copy of the flame DaleStan gave me for asking him a question via pm? 15:31:00 <planetmaker> yes, please :-) 15:31:11 <planetmaker> he has a very pointy way of writing :-D 15:31:42 <frosch123> andythenorth: don't go on holiday within reach 1 hour reach of work :) 15:32:14 <andythenorth> oh, those were the fun times of learning in nfo, 2008 15:32:18 <andythenorth> much has changed since then 15:33:08 <frosch123> he, i also wrote a pm to dalestan in 2007 asking about nfo stuff :p 15:33:17 *** SquireJames [52081a66@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 15:33:20 <frosch123> his fault to put "nfo coding consultant" into the sig :) 15:33:22 *** SquireJames [52081a66@ircip1.mibbit.com] has joined #openttd 15:33:33 <planetmaker> I'm afraid it's wally whom I refer to forums. But it's quoting my forum reply... asking about it. So why not go on there where it's even on-topic? 15:33:43 <frosch123> at least i felt invited to send pms :p 15:33:51 <planetmaker> haha :-) yeah 15:34:48 *** sla_ro|master [~slaco@78.96.213.97] has joined #openttd 15:36:00 <andythenorth> planetmaker: http://www.tt-forums.net/viewtopic.php?p=742269#p742269 15:36:14 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 15:36:51 <frosch123> oh, he removed that line from his signature? 15:36:55 <frosch123> i wonder when he did that 15:38:09 <TrueBrain> I can imagine minutes after your pm :P 15:41:35 <andythenorth> so is anyone coding my "Power Grid" GS then? 15:41:44 <andythenorth> ideally I would have an army of coders 15:41:53 <andythenorth> I'd be the "ideas guy" 15:42:00 <andythenorth> we can split the profits 50:50 15:42:36 <TrueBrain> paid GameScripts 15:42:38 <TrueBrain> hmm 15:42:39 <TrueBrain> interesting :) 15:42:47 <andythenorth> .99 download 15:42:52 <andythenorth> â¬1.99 - cheaper 15:43:04 <TrueBrain> or put it on servers only 15:43:09 <TrueBrain> where you can buy a ticket 15:43:11 <TrueBrain> to play on them 15:43:14 <andythenorth> pay-to-play 15:43:21 <TrueBrain> wait, Valve already did that with their latest TF2 extension .... 15:43:29 <andythenorth> how much is that server guy wanting? 15:43:30 <frosch123> TrueBrain: i think we are closer to that than you might think... 15:43:31 <andythenorth> Luukland? 15:43:47 <TrueBrain> like I said, Valve does it with TF2 15:44:01 <frosch123> TrueBrain: i meant wrt. ottd :o 15:44:03 <TrueBrain> you can play on servers for free, but if you want to play on special servers (what-ever it might be) it costs you 74 eurocents 15:44:08 <andythenorth> urg 15:44:14 <andythenorth> this OS is all slidey and zoomy 15:44:16 <andythenorth> fuck that :| 15:44:22 <TrueBrain> frosch123: why would anyone want to pay for OpenTTD related anything? 15:44:27 * andythenorth is sweary today, sorry 15:44:41 <frosch123> TrueBrain: to play on a server with a special gs 15:44:54 <TrueBrain> sounds wrong 15:44:56 <TrueBrain> in so many ways 15:45:24 <TrueBrain> hihi, we should make that all GS scripts change OpenTTD, then GS scripts can only be released under GPL :D 15:45:32 <frosch123> you pay 1â¬, then the servers spawns a company for you and sends you the password to join 15:45:46 <TrueBrain> marketing-wise, not a bad concept 15:46:02 <frosch123> TrueBrain: what's the point? ottd is not agpl 15:46:16 <TrueBrain> frosch123: next, we change the license to a CC-no-commercial 15:46:19 <TrueBrain> and tada! :P 15:47:27 <TrueBrain> what always bumps me out, is when servers charge money for access (fine, I don't like it, but what can you do), but don't send any of those earnings upstream to those who supplied the game itself for free 15:48:30 <TrueBrain> (you start to see that more and more with Minecraft, for example) 15:49:31 <frosch123> well, money does not help oss :p 15:49:35 <frosch123> so, better keep it :) 15:49:57 <TrueBrain> then donate it to some .. shit, what is the english word 15:49:59 <TrueBrain> euuhhh 15:50:02 <TrueBrain> 'good goal' 15:50:04 <TrueBrain> lolz 15:50:07 <frosch123> charity? 15:50:09 <TrueBrain> you are Dutch or you aren't 15:50:11 <TrueBrain> ah, yes, tnx :) 15:50:14 <andythenorth> we need money for prizes :) 15:50:17 <FLHerne> andythenorth: Which OS is 'slidey and zoomy'? 15:50:25 <andythenorth> some crappy OS X 15:50:29 <andythenorth> 10.7 probably 15:50:38 <andythenorth> nothing stays still 15:50:47 <andythenorth> and I can't turn off the damn trackpad scroll and swipe crap 15:50:59 <andythenorth> everything is moving all the time 15:51:18 <andythenorth> if I wanted to watch animations, Tom & Jerry is probably on YT 15:51:26 * andythenorth is severely grumpy today 15:52:20 <andythenorth> my god they broke the calendar too 15:52:28 <andythenorth> and the address book 15:53:20 <andythenorth> previously having things the Apple way was the price you paid for the fact that Steve Jobs was the only person in computing with taste 15:53:36 <andythenorth> now it's all just screwed 15:53:51 * andythenorth considers giving up the interwebs 15:54:14 <SquireJames> Is there a kind soul here who might help me debug my script again? 15:55:08 <SquireJames> I have it working (well not crashing) but it steadfastly refuses to do as it is told 15:55:41 <SquireJames> It's supposed to make a test window appear on January 5th 1925. It won't. Nothing appears 15:56:05 <TrueBrain> its funny .. scripts only do what you tell them to do :D So I am guessing you don't want your script to do as it is told? :) (going all Freud on you now :P) 15:56:49 <SquireJames> I'm aware of that :P a better term would be "I am telling it to do the wrong thing, but not sure exactly how what I am telling it differs from what I want to tell it" 15:56:53 <Alberth> SquireJames: if you want help, pastebin the script, so we can have a look. 15:56:58 <SquireJames> Wilco 15:57:11 <TrueBrain> no, his name is Alberth, not Wilco 15:57:11 <SquireJames> copy paste here then right? 15:57:17 <TrueBrain> the pastebin 15:57:18 <Alberth> SquireJames: talking about "it does not work" gives so few cluea about what is actually wrong 15:57:19 <TrueBrain> not the script :) 15:57:26 <SquireJames> Okay 15:57:45 <SquireJames> Again I am aware of that, but there is little else I can say other than that a window is supposed to appear and doesn't 15:57:48 <Alberth> paste.openttdcoop.org <-- eg 15:58:33 <roboboy> Why isn't that subdomain mentioned in the topic?:P 15:58:45 <SquireJames> Done 15:58:46 <TrueBrain> because it is not on the domain? 15:58:47 <SquireJames> Paste #1668 15:59:01 <Alberth> SquireJames: url please 15:59:09 <SquireJames> http://paste.openttdcoop.org/show/1668/ 15:59:21 <FLHerne> andythenorth: If you had KDE, you could just turn off all the eyecandy ;-):P 15:59:25 <roboboy> oops 15:59:53 <Alberth> SquireJames: shouldn't you start a function body at line 2 ? 16:00:30 <SquireJames> Zuu provided the code, in order to get it to load without crashing, I had to move the variables from above the while loop to inside it 16:00:37 <TrueBrain> shouldn't you define locals outside the loop? :P 16:00:55 <TrueBrain> hehe, one piece of advise: randomly moving code is rarely a good thing :) 16:00:56 <SquireJames> If I define them outside, this happens:- 16:01:25 <SquireJames> "Your script made an error: the index 'fired' does not exist" 16:01:31 <Alberth> SquireJames: programming by random copy/pasting/moving code will get you nowhere 16:01:48 <Alberth> you need to understand what you are doing 16:01:57 <SquireJames> It wasn't random, It wasn't finding my variables, ergo I moved them 16:02:05 <SquireJames> and surprise, it found them 16:02:15 <TrueBrain> and surprise, it no longer does what you think it does :) 16:02:28 <SquireJames> I am not some incompetant moron randomly copying and pasting code and hoping. 16:02:43 <Alberth> nor does it work any more like Zuu intended it to 16:02:51 <SquireJames> It didnt work in the first place 16:02:54 *** flaa [~flaa@188.141.45.124] has joined #openttd 16:03:01 <TrueBrain> anyway, is this your whole script SquireJames? 16:03:02 <SquireJames> Had it then we wouldn't be having this conversation 16:03:04 <TrueBrain> I am missing some essentials 16:03:15 <SquireJames> My whole script is this 16:03:23 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has quit [Quit: andythenorth] 16:03:29 <SquireJames> http://paste.openttdcoop.org/show/1669/ 16:04:05 <TrueBrain> do you have any prior experience in any programming language? 16:04:08 <TrueBrain> (asking, not judging) 16:04:28 <SquireJames> I do, a little C++ at college, visual basic at university 16:04:38 <TrueBrain> then you should be aware that if you define a function 16:04:40 <TrueBrain> you also have to call it 16:04:45 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 16:04:48 <SquireJames> the outlay is familiar, with the static and local variables etc 16:04:48 <TrueBrain> there is no magic in the land of programming ;) 16:05:12 <TrueBrain> also, a function has a body. You create a body by creating a scope, like {} 16:05:14 <SquireJames> ah, so do I need a this. command? 16:05:15 <TrueBrain> this is missing 16:05:21 <andythenorth> "time remaining: less than a minute" <- for about 3 minutes 16:05:32 <andythenorth> install already :( 16:05:33 <TrueBrain> that is the basic part of any programming language; I suggest yo look at the code already supplied to you :) 16:05:49 <SquireJames> The code supplied to me generates a crash 16:05:50 <Alberth> or a few working scripts 16:06:00 <SquireJames> Informing me that my variables have not been found 16:06:09 <TrueBrain> I am not going to teach you how to program, sorry :) You will have to go on the web for that :) 16:06:16 <SquireJames> I've tried moving the variable calls both inside the loop and outside the whole function 16:06:33 <SquireJames> If I leave them where Zuu put them, the program complains that it can't find them 16:07:30 <frosch123> andythenorth: http://xkcd.com/612/ 16:07:42 <andythenorth> lol 16:08:01 <andythenorth> wtf 16:08:09 <TrueBrain> its funny because it is true :D 16:08:28 <andythenorth> wtf - OS X restore magical thingy has upgraded my OS without removing all my stuff from the HD 16:08:32 <Alberth> you are missing a lot of context, I'd suggest you learn about how to make a class / class method in squirrel first, otherwise you're just doing trial and error 16:08:43 <SquireJames> Oh how I love that response 16:08:45 <andythenorth> despite that instructions said it would erase my HD 16:09:01 <TrueBrain> OSX is very good in keeping your personal data 16:09:12 <TrueBrain> I did many reinstalls of the core OS, with having all my applications still work 16:09:17 <SquireJames> I must have read five or six threads on the forum now about scripting 16:09:18 <TrueBrain> its awesome :) 16:09:18 <glx> <TrueBrain> its funny because it is true :D <-- especially on vista :) 16:09:21 <SquireJames> and they all end with that 16:09:23 <andythenorth> I used to do that 16:09:31 <andythenorth> since OS X beta I have been upgrading same system 16:09:36 <SquireJames> The lovely paradox that if we knew how to do it, we wouldn't be asking 16:10:03 <andythenorth> but 10.7 OS restore implies you lose your data and have to go get it from your backups 16:10:05 <TrueBrain> SquireJames: either buy any good programming book, or learn by example; plenty of workable scripts on the Online Content service :) 16:10:08 <SquireJames> but because we ask, you (meaning scripters collectively) respond that we need to go and learn X 16:10:10 <Alberth> SquireJames: Giving you solutions doesn't bring you further, instead I give you the place to look for further information 16:10:22 <SquireJames> All said in your most condescending tones no doubt 16:10:24 <andythenorth> SquireJames: do you have a thing that prints hello world yet? 16:10:39 <andythenorth> SquireJames: have you got a squirrel interpreter installed? 16:10:51 <TrueBrain> SquireJames: if you want us to do your work for you, you came to the wrong channel, sorry :) 16:10:52 <Alberth> SquireJames: not at all, but explaining programming is not something you do in 2 lines or IRC 16:11:00 <Alberth> *of 16:11:10 <SquireJames> TrueBrain, what I want is an explanation as to why the code supplied to me does not work 16:11:11 <andythenorth> I haven't written GS, but first thing I did was get Squirrel, and figure out hello world 16:11:14 <andythenorth> then I got bored :P 16:11:17 <SquireJames> Instead I get blamed 16:11:26 <andythenorth> where is this frisking paste? 16:11:31 <andythenorth> fricking * 16:11:33 <TrueBrain> it is sad that you see blame, where we see us trying to help 16:11:35 <SquireJames> I do have a hello world script that runs, you can see it in the script I pasted 16:11:36 <andythenorth> bad spelling 16:11:36 <TrueBrain> but meh .. your loss :) 16:11:41 <andythenorth> give me the paste 16:11:49 <Alberth> SquireJames: Alberth: you are missing a lot of context, .... <-- here is why it fails 16:12:06 <SquireJames> Then perhaps the help given to me by Zuu was faulty 16:12:39 <TrueBrain> hihi, that reminds me of: if something goes wrong and you are smiling, you have someone else to blame :D 16:12:45 <Alberth> Zuu 's help was fine, he assumed you knew how to make a class/class method, which seems a proper assumption to me 16:12:56 <andythenorth> paste? Or I go continue fixing my OS instead...? 16:13:04 <SquireJames> http://paste.openttdcoop.org/show/1669/ 16:13:36 *** flaa [~flaa@188.141.45.124] has quit [Quit: leaving] 16:13:39 <andythenorth> gah formatting 16:13:44 <roboboy> gnight 16:13:48 <TrueBrain> sleep tight 16:13:51 <andythenorth> that's jquery style 16:13:58 <SquireJames> Oddly enough this is exactly the attitude I got when trying to learn NFO many moons ago 16:14:00 <Terkhen> TrueBrain: WRT Valve's tickets for TF2, the "special servers" just give you eyecandy items when you finish a game 16:14:12 <frosch123> SquireJames: so, where do you call "FirstDate" 16:14:13 <TrueBrain> Terkhen: worth 74 eurocent?! rly? :( 16:14:15 <andythenorth> what doesn't it do? 16:14:33 <TrueBrain> frosch123: I already asked .. he wanted to know the command to do that ... 16:14:35 <andythenorth> function MainClass::FirstDate() 16:14:36 <frosch123> SquireJames: you can go on the internet to ask how to build a bicycle, but you cannot ask how to walk 16:14:40 <Terkhen> TrueBrain: it's cheap compared with other stuff they have already pulled off, they sell virtual hats for 15⬠16:14:44 <andythenorth> is that valid without squiggles? 16:14:45 <Terkhen> and the people buy them 16:14:48 <TrueBrain> Terkhen: fair enough :) 16:14:57 <andythenorth> function declaration with no squiggles? 16:14:58 <frosch123> you have to figure out walking yourself, or ask someone to show up at your place personally to teach you 16:15:05 <frosch123> but there is no way to tell you in text 16:15:17 <TrueBrain> andythenorth: the function has a body :D It is dirty, but that is what happens :) 16:15:23 <andythenorth> blearch 16:15:24 <Terkhen> as long as I can play without having to deal with those stupidities... but it is a worrysome tendency 16:15:27 <TrueBrain> andythenorth: it is as valid as if (a) b(); 16:15:30 <andythenorth> yup 16:15:33 <SquireJames> Alright, fine, consider me a retard. How does one call something then 16:15:50 <andythenorth> GSController.Sleep(32) 16:15:53 <andythenorth> is a call 16:15:58 <frosch123> just like the Start functions calls HandleEvents() or DoTest() 16:15:59 <andythenorth> with a function parametere 16:16:03 <TrueBrain> it is sad you keep calling yourself stupid, retard, and what other words did you use? while now 4 people are trying to help you along the way without any of those words ... 16:16:14 <TrueBrain> I suggest you stop with that attitude .. it is annoying 16:16:23 <andythenorth> SquireJames: you're English? Not Welsh or Scottish or Northern Irish? 16:16:45 <SquireJames> My nationality has what bearing exactly? 16:17:00 <andythenorth> it's a game I play called 'guess where people are from' 16:17:08 <andythenorth> in the case of TrueBrain I got it very wrong 16:17:11 <TrueBrain> andythenorth: the only valid answer is: my mother :) 16:17:19 <andythenorth> I first encountered TrueBrain when he was being a bit French Canadian 16:17:26 <TrueBrain> really?! 16:17:29 <frosch123> lol 16:17:30 <andythenorth> some days he's like that :P 16:17:32 <TrueBrain> I hate French (no offense glx :P) 16:17:40 <TrueBrain> and I can't stand Canadians (no offense Belugas :P) 16:17:42 <SquireJames> I appologise for my frustration 16:18:03 <SquireJames> Coming from some of the modding i;ve done, it somewhat embarresses me that a script this simple eludes me 16:18:09 <frosch123> TrueBrain: be careful, canadians live the forrest and murder evey stranger that comes along 16:18:14 <andythenorth> SquireJames: honestly, if I was approaching this, I'd start with hello world in Squirrel 16:18:40 <andythenorth> until I'd got classes and methods figured out for the particular language, I'd be lost 16:18:50 <andythenorth> then I'd want to know how strings and other types worked 16:19:00 <Alberth> SquireJames: the trouble with computing is that EVERYTHING has to be precisely correct, so you generally start with something VERY small, and gradually expand 16:19:21 <andythenorth> anyway, /me is going back to battling OS X 16:19:24 <andythenorth> biab 16:19:25 <andythenorth> or not 16:19:26 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has quit [Quit: andythenorth] 16:19:31 <SquireJames> I figured I was. I thought a script to make a string appear on a certain date was hardly rocket science compared to something like an AI or NoCarGoal 16:20:07 <TrueBrain> the problem with programming rarely is the complexity of the script itself, but more of the construct of the language :) 16:20:26 <Alberth> The objective itself is not so big, but there is a lot of stuff around it that you need to know too 16:21:26 <SquireJames> This doesn't seem like something I am likely to grasp to be honest. It seems all things TTD elude me 16:21:56 <Alberth> your problem is basic syntax of the language, which is solvable by doing a few tutorials 16:22:03 <TrueBrain> sadly, this is more general. Squirrel is a very C-like language. it wouldn't hurt to understand the concepts of a language like C, and by extend, of Squirrel 16:22:20 <TrueBrain> http://www.learncpp.com/ or something might go a long way in udnerstanding the basics 16:22:31 *** roboboy [~robotboy@CPE-58-173-40-46.nxzp1.ken.bigpond.net.au] has quit [Ping timeout: 480 seconds] 16:22:49 <SquireJames> I appreciate the help, I think i'll go back to sprite editing and hope someone wants to code them for me. Thanks though 16:23:30 <TrueBrain> if you can program one (imperative) language, you can program them all ;) So worth your time in my opinion :) 16:23:50 <Alberth> SquireJames: it's like sprite editing, it takes time and practice. You cannot be productive from day 1 16:24:17 <SquireJames> I was quite good at programming in vB (so I was told by my tutor anyway) but that was some years back and apparently i've forgotten the syntax required 16:24:39 <SquireJames> As I said, I managed to code a train in NFO back in 2004, god alone knows how looking back. I've forgotten it all 16:24:42 <TrueBrain> that is more to blame to vb :D 16:26:01 <SquireJames> I just feel somewhat caged by my limitations and can't seem to do anything about it. 16:26:07 <TrueBrain> buy a book :) 16:27:29 <TrueBrain> books are 2010 .. but an ebook :D 16:27:45 <Alberth> spend a few weeks learning C or C++ or so 16:27:59 <TrueBrain> you have those "learn C in 10 days", where every day you spend like 1 hour on it 16:28:19 <TrueBrain> although I guess Squirrel is more like Java? 16:28:55 <Alberth> TrueBrain: yeah, very annoying, I needed years to learn it, and then they release a book to do it in 10 days :p 16:29:05 <SquireJames> Notepad++ seems to parse it as something like C++, but, beats me 16:29:07 <Alberth> Learning Java is fine too imho 16:29:13 *** andythenorth [~geeta1702@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 16:29:23 <TrueBrain> Alberth: hehehe 16:29:25 <TrueBrain> wb andythenorth 16:29:32 <andythenorth> didn't bloody work 16:29:48 <TrueBrain> I will get the shotgun 16:29:49 <andythenorth> think those bastards have put hardware serial-number based DRM on 10.7 16:30:21 <andythenorth> I can no longer take a drive with an OS installed (legally) from one mac (I own) to another mac (that I own) 16:30:35 <andythenorth> which has severe implications for troubleshooting / migrating / upgrading 16:30:46 <Alberth> isn't it fun, companies deciding what you may and may not do? :p 16:30:58 <andythenorth> when I tried to boot, I just get a no-entry sign and the mac shuts down 16:31:05 <SquireJames> Part of the problem I think is that I have what might be interpreted as a learning disability, and I find if I grasp something, bam I can run with it. If I can't, it just throws me completely 16:31:09 <Rubidium> isn't it obvious... there are guys specially trained that will do that for you 16:31:39 <Rubidium> you just need to go to the genius bar 16:31:47 <andythenorth> ugh 16:31:52 <andythenorth> or I could stab myself in the eye 16:32:18 <andythenorth> so the choices are: OS X (fucked), Linux (fucked), Windows (fucked) 16:32:19 <Alberth> SquireJames: part of the problem is that finding the right way to start is difficult 16:32:21 <andythenorth> any other OS choices? 16:32:29 <Alberth> OpenBSD ? 16:32:36 <SquireJames> DOS? :P 16:32:38 <andythenorth> AmigaOS? 16:32:45 <Alberth> (don't even try it) 16:32:46 <kais58> FreeDOS? 16:32:47 <SquireJames> Hehe, thats going back 16:33:02 <FLHerne> andythenorth: Haiku? 16:33:02 <andythenorth> is Chrome an OS yet? :P 16:33:03 <SquireJames> GEM, if you can weld an Atari ST chip into your mac :P 16:33:08 <FLHerne> KolibriOS? 16:33:29 <TrueBrain> FreeBSD is nice 16:33:34 <TrueBrain> ran it for a few months 16:33:43 <TrueBrain> terrible if you enjoy any non-CLI, but meh 16:33:43 <SquireJames> Never worked out if Workbench was a copy of Windows 3.1 or vice versa 16:33:49 <FLHerne> And how is Linux 'fucked'? :-( 16:33:52 <Rubidium> andythenorth: well, with Linux you generally can move a HDD from one computer to another and it'll work 16:34:03 <Rubidium> except when the computer architectures are not compatible 16:34:04 <andythenorth> yes, after you've recompiled about 14 things 16:34:08 <TrueBrain> andythenorth: didnt you enable encryption on the drive? 16:34:15 <andythenorth> TrueBrain: no 16:34:17 <TrueBrain> as then you shouldn't be able to move it to another machine :D 16:34:33 <TrueBrain> meh .. would have been such an easy solution :( 16:34:43 <andythenorth> here's how upgrading goes for the Linux guys I know (several): 16:34:49 <andythenorth> - I have a new laptop (yay) 16:35:29 <TrueBrain> that is not OS depending, is it? :D 16:35:37 <TrueBrain> *troll* 16:35:45 <andythenorth> - 1 day later: OK, I have it working now. I had to edit and compile my own graphics driver, I still can't get the native resolution for my screen, the power management isn't working but I don't need it yet, and somehow my mouse speed is a bit off. I had to recompile TCP / IP too, but that's ok 16:36:00 <andythenorth> - it was easy really 16:36:09 <Alberth> andythenorth: that's OpenBSD :p 16:36:19 <Kjetil> and gentoo 16:36:28 <Alberth> Linux is friendlier nowadays 16:36:29 <TrueBrain> andythenorth: that is 2010 16:36:31 <FLHerne> andythenorth: Really? That was a few years ago (or Debian, ever) for me :P . Modern distros seem to work fine 16:36:48 <Terkhen> yes, that sounds like years ago, stuff like debian and ubuntu now just work 16:36:54 <Terkhen> unless you are using some strange hardware :P 16:37:00 <andythenorth> like Dell 16:37:04 <andythenorth> or Toshiba 16:37:06 <TrueBrain> I have an USB stick I can plug in most computers, start, and Linux works 16:37:07 <FLHerne> Terkhen: Debian? Work out-of the-box!? :o 16:37:08 <TrueBrain> everything :P 16:37:20 <TrueBrain> that said, it is only recent that Linux kernel fixed laptop battery issues 16:37:30 <FLHerne> TrueBrain: Do you keep a PPC disk too? I do :P 16:37:34 <Terkhen> andythenorth: if you check the hardware you are buying before paying for it, you can avoid linux-unfriendly hardware 16:37:40 <andythenorth> :o 16:37:45 <TrueBrain> FLHerne: hence the word "most", always one smartypants in the group 16:37:48 <andythenorth> see, all the things I want to avoid :P 16:37:56 <Terkhen> FLHerne: it worked in my old laptop out of the box 16:38:06 <TrueBrain> Debian works out of the box on a daily base here :P 16:38:07 <FLHerne> TrueBrain: /me is biased, over half my computers are PPC ;-) 16:38:11 <andythenorth> I don't like conversations that go "and see, I just reinstalled it all from ports" 16:38:17 <Kjetil> maybe computers just aren't for you, andythenorth :P 16:38:23 <andythenorth> +1 16:38:25 <bolli> Andy: Do what we did at work when our office mac went kaput: walk into an apple store and shout at the manager until they fix it. 16:38:26 <andythenorth> I hate the damn things 16:38:31 <TrueBrain> use stones 16:38:48 <andythenorth> I hate watching this installer solve my problems for me 16:39:00 <TrueBrain> don't watch 16:39:05 <TrueBrain> solutions are so simple 16:39:48 <FLHerne> andythenorth: As long as it isn't Windows-style 'solving', where it breaks everything while saying "Windows is repairing your system" or something of similar pointlessness :P 16:39:59 <Terkhen> andythenorth: use something like gentoo or arch then, that way you will have to solve *all* of your problems 16:40:07 <Terkhen> it's fun... for a while :P 16:40:28 <TrueBrain> I used Gentoo for 4 years or so ... never again :P 16:40:34 <TrueBrain> upgrading your system takes days 16:40:36 <TrueBrain> not minutes :P 16:41:00 *** Rhamphoryncus [~rhamph@d161-184-227-133.abhsia.telus.net] has joined #openttd 16:41:03 <TrueBrain> in result you stop updating 16:41:09 <TrueBrain> which makes updates take even longer :P 16:42:36 <Terkhen> arch is faster because packages are precompiled already... I like it a lot, except when something breaks and I don't have the time or I just don't feel like checking configuration files 16:42:42 <Terkhen> with identical results than the ones you mention :P 16:43:16 <TrueBrain> Gentoo also has the ability to use precompiled package 16:43:20 <TrueBrain> but that makes the whole OS a bit mute :P 16:43:28 <Terkhen> mute in what sense? 16:43:33 <TrueBrain> then just use Debian :P 16:44:13 <SquireJames> I think you mean moot :P 16:44:32 <SquireJames> Although operating systems are prone not to talk also ;) 16:45:25 <Terkhen> once I want to bother with configuring optimus on linux, I'll probably try xubuntu 16:52:08 *** andythenorth [~geeta1702@host86-147-249-107.range86-147.btcentralplus.com] has quit [Quit: andythenorth] 17:13:39 *** andythenorth [~geeta1702@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 17:16:34 *** andythenorth [~geeta1702@host86-147-249-107.range86-147.btcentralplus.com] has quit [] 17:18:30 <Terkhen> i 17:18:35 <Terkhen> meh, stupid trackpad 17:34:05 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 17:34:17 <andythenorth> hmm 17:34:25 <andythenorth> just scored a 1GB Cialis flash drive 17:34:29 <andythenorth> this might help 17:34:52 <andythenorth> I should just stop trying to shortcut this process :P 17:35:44 <andythenorth> TrueBrain: FWIW, it's not DRM on OS X, but if you use the restore partition on a certain mac to rebuild your OS X, the disk you restore is tied to that mac 17:36:13 <andythenorth> if you have a download of OS X yourself, you can restore any mac 17:36:16 <andythenorth> which is reasonable 17:36:26 <andythenorth> except the fuckers only let you download 10.8 now 17:36:35 <andythenorth> and 10.8 is reported as bug-ridden and kills battery 17:36:38 <andythenorth> :P 17:38:05 <planetmaker> quite so. I'd not want 10.8 really :-) 17:38:42 <planetmaker> this machine still has 10.6. I tested 10.7 but didn't find it worth the upgrade trouble ;-) 17:38:58 <planetmaker> And 10.8 even in anticipation didn't make me want it 17:39:32 <andythenorth> 10.6 won't boot my new mac :( 17:40:42 <andythenorth> meh 17:40:46 * andythenorth is bored of this 17:41:05 <planetmaker> wow, it won't boot it?! 17:41:09 <andythenorth> nope 17:41:17 <planetmaker> how / why that? 17:41:21 <andythenorth> dunno 17:41:30 <planetmaker> newer system on it? 17:41:35 <FLHerne> andythenorth: Get an OS with less restrictive driver support ;-) 17:41:39 <andythenorth> does the three chimes to say RAM is bad, but I think that's incorrect 17:41:48 <planetmaker> hm... and you can't remove the disk anymore either, right? 17:42:05 <andythenorth> nah the disk comes out of this one 17:42:11 <andythenorth> I've had the case open about 12 times today 17:42:16 <planetmaker> ah, ok 17:42:32 <planetmaker> so it boots in the old but not the new? 17:42:52 <andythenorth> the old one died this morning 17:42:59 <andythenorth> the new one boots with the supplied disk 17:43:29 <andythenorth> I've been trying to avoid using Migration Assistant :P 17:43:52 <andythenorth> I could have had this done in 2 hrs if I'd done it using the Apple supplied tool 17:44:58 <planetmaker> he. what stopped you using it? 17:45:13 <planetmaker> (except it being a murky tool doing *stuff* with your precious data 17:45:15 <planetmaker> ) 17:45:24 <SquireJames> I thought Cialis was that male impotence drug? 17:45:28 <andythenorth> it is 17:45:45 <andythenorth> I wanted to put my SSD straight into the new mac 17:45:52 <andythenorth> ignoring the supplied drive 17:45:54 <SquireJames> I am waiting for someone to make a hard drive joke. 17:46:57 <andythenorth> then after trying various upgrade routes (fail fail fail), I made a boo boo 17:47:12 <Terkhen> joy :P 17:47:22 <andythenorth> I used the 'restore' feature in 10.7, but using my wife's laptop instead of mine 17:47:35 <andythenorth> so now my SSD has a successful upgrade, but will only boot my wife's laptop 17:47:36 <Terkhen> the warranty allows you to open the computer and change hard drives? 17:47:37 <andythenorth> not mine :P 17:47:43 <andythenorth> ish 17:47:55 <andythenorth> they don't refuse to fix it if you've done that 17:48:02 <andythenorth> unless you broke it 17:48:26 <andythenorth> RAM and HD are considered user-serviceable 17:48:55 <andythenorth> Apple have this initially weird approach: either upgrading hardware is stupidly *easy*, or impossible 17:50:53 *** andythenorth [~pdq@host86-147-249-107.range86-147.btcentralplus.com] has quit [Quit: andythenorth] 17:51:16 <SquireJames> As a company, they do baffle me with things like that 17:53:10 <Terkhen> because they are hidden or because of warranty issues? :P 17:58:09 *** bolli [~Sam@87.115.3.26] has quit [Ping timeout: 480 seconds] 18:00:57 *** bolli [~Sam@20.131.125.91.dyn.plus.net] has joined #openttd 18:17:43 <bolli> Is there a sample Freight Wagon available on NML wiki? I can'aye find one... 18:19:45 <planetmaker> I guess not directly. But... you read through the tutorial with the tram(?) 18:21:17 <bolli> I've read through the tram stuff. What I want to know is whether there are any major differences with freight cars? 18:22:02 <planetmaker> the transported cargo usually ;-) 18:22:21 <bolli> ok :P 18:22:22 <planetmaker> and if you talk trains instead of trams or RV, of course also a track type 18:23:02 <planetmaker> the difference between engine and wagon is basically the absence of power and tractive effort 18:41:04 <TrueBrain> # Jouw bil is een krokodil, hap hap met je krokobil 18:50:18 <frosch123> i kind of missed that... belugas always sang in this channel 18:58:12 <Rubidium> to stay within the theme then: 18:58:15 <Rubidium> # schni schna schnappi schnappi schnappi schnapp 19:10:36 *** andythenorth [~Andy@host86-147-249-107.range86-147.btcentralplus.com] has joined #openttd 19:10:44 <andythenorth> ho ho 19:11:35 <andythenorth> maybe it bloody worked 19:11:39 <Rubidium> yeah... only four months till Christmas. Time to buy a tree 19:11:56 <andythenorth> it even seems to have remembered that I disabled trackpad scroll and all that crap 19:12:06 * andythenorth should just have read the instructions 19:13:17 <andythenorth> the assumption that Apple are now out to screw their customers has wasted most of my afternoon :P 19:13:33 <andythenorth> if I'd read their support article first, my life would be easier :P 19:13:34 <SquireJames> these things happen :) 19:13:55 <SquireJames> besides, isn't that our male prerogative, to never read the instructions? 19:13:56 <andythenorth> wonder if my python apps start :P 19:15:10 <andythenorth> wonder if nml builds :P 19:15:16 <andythenorth> wonder if OpenTTD crashes :P 19:15:37 <andythenorth> frick 19:15:38 <andythenorth> no make 19:15:53 <andythenorth> Plone works though 19:15:54 *** Progman [~progman@p57A1A0FE.dip.t-dialin.net] has joined #openttd 19:16:13 <andythenorth> do I really want to build GCC myself :( 19:17:17 <Kjetil> No 19:17:33 <SquireJames> By the way, you gentlemen suggested earlier to do a basic squirrel tutorial (the usual Hello World thingy). Is there one you might reccomend? I am just having trouble finding one. 19:19:45 <SquireJames> See, there is this page:- http://wiki.squirrel-lang.org/default.aspx/SquirrelWiki/SquirrelWiki.html 19:19:46 <andythenorth> I had one somewhere 19:19:54 <SquireJames> notice the tutorial link, well, isn't a link :) 19:20:27 <andythenorth> right now my HD is being reindexed so I can't search :P 19:23:56 <andythenorth> SquireJames: http://paste.openttdcoop.org/raw/1670/ 19:23:58 <andythenorth> I think that worked 19:24:07 <andythenorth> I can't remember how to run squirrel or anything 19:24:13 <andythenorth> not sure what it does either 19:24:15 <SquireJames> I'll give it a go, thanks :) 19:24:35 <andythenorth> oh 19:24:52 <andythenorth> it demonstrates the difference in search results if you lower case all strings or not 19:24:56 <SquireJames> I downloaded Squirrel from their site, and I have a plugin for Notepad+ specifically for it now, although the C++ mode in Notepad+ seemed to have the right syntax 19:25:02 <andythenorth> I made it to debug someone else's code iirc 19:26:00 <andythenorth> it's in the samples dir of my squirrel download 19:26:06 <andythenorth> so to run it, I use "bin/sq samples/hello.nut " 19:26:32 <andythenorth> some people can learn languages because they're programmers 19:26:47 <andythenorth> and some of us learn languages by first learning the print statement, and then working up from there :P 19:26:52 <andythenorth> biab - food 19:33:22 <Alberth> programmers also started with 'print' in the first 6 languages they learned :p 19:33:54 <Alberth> although, some didn't have one :p 19:35:49 <Alberth> SquireJames: yeah, c++ mode mostly works, except for things like 'function' 19:36:28 <SquireJames> Prepare yourself for some very basic questions here, but ahem, erm, how do I get squirrel to run exactly 19:36:55 <SquireJames> It;s command line based I assume 19:39:45 <SquireJames> AH, hmm apparently I need VisualC++ or something called GCC 19:42:06 *** Progman [~progman@p57A1A0FE.dip.t-dialin.net] has quit [Remote host closed the connection] 19:43:38 <SquireJames> although makefile seems to be a .bat file 19:44:36 <bolli> run the .bat file on windows? :p 19:44:45 <SquireJames> That was my next step yes :P 19:44:53 <SquireJames> once I make sure it's pointing at the right file 19:47:30 <SquireJames> hmm, "The system cannot find message text for message number 0x2331 in the message fil e for Application." 19:48:00 <bolli> try googling it? :p 19:50:30 <Kjetil> no! You will break the internets! 19:51:13 * bolli watches various ISPs explode... 19:52:19 <SquireJames> The manual says this:- 19:52:20 <SquireJames> --------------------------------------------------------- GCC USERS ......................................................... There is a very simple makefile that compiles all libraries and exes from the root of the project run 'make' for 32 bits systems $ make for 64 bits systems $ make sq64 19:52:43 <SquireJames> which is what I ran, from a command prompt in that folder, I ran hello.nut make sq64 19:54:36 <SquireJames> Oh great, a lightbulb turns on, this damned thing isn't compiled 19:55:01 <andythenorth> it is once you've compiled it ;) 19:55:13 <SquireJames> So I need to know C++ to compile Squirrel, to practice Squirrel, to make game scripts. Phew! 19:56:19 <Alberth> 'know' is a big word for being able to compile it :) 19:56:48 <bolli> I don't find C++ that hard a language to code in personally :/ 19:57:01 <andythenorth> you don't need to know C++ to run make 19:57:03 <bolli> easier than, say Python or Ruby.... 19:57:06 * andythenorth is proof of that 19:57:20 * andythenorth is currently angry that make is missing from OS X 10.7 19:57:45 <Alberth> bolli: ever tried programming a template? :D 19:58:08 <Kjetil> Install it make? Install another OS? 19:58:17 <Kjetil> s/it// 19:58:23 <bolli> http://www.scicoder.org/2012/03/developer-tools-on-os-x-10-7-lion/ ? 19:58:23 <SquireJames> True, but I need to have VisualC++ on my PC to compile it, and I am assuming that it isn't free 19:58:35 * andythenorth installs make using the obvious GUI tool :( 19:58:43 * andythenorth keeps expecting things to be harder than they are 19:58:55 <Kjetil> Visual C++ Express is free 19:59:08 <andythenorth> but I have rejected 4GB of Apple developer docs that XCode also tried to install :P 19:59:17 <SquireJames> Really? alright then, here goes 19:59:34 <bolli> Thats what I dislike about systems that spend millions designing GUIs. You end up not being able to find anything. Bring back DOS! 19:59:36 <andythenorth> bolli: yeah, that was the solution :) 19:59:49 <andythenorth> I assumed it was harder than 'google answer' :P 20:00:08 <bolli> Thats the 5th result for "make osx 10.7" on google :p 20:00:45 <andythenorth> ah 20:00:53 <andythenorth> I could have just fixed a path to my existing tools apparently 20:01:59 <SquireJames> I managed to find a binary that someone compiled 20:02:29 <SquireJames> means all I need do is run cmd, sq -c hello.nut , which I did, and it made a file called out.cnut 20:02:40 <andythenorth> this mac is seriously seriously faster than my old one :o 20:03:20 <andythenorth> it's only .2GHZ faster on paper 20:03:57 <bolli> but surely its about processor design rather than just how many GHZ it has? 20:05:35 <andythenorth> last one was i7, this one is i7 20:09:25 <bolli> but aren't we on the 2nd i7 now? 20:09:35 <bolli> One ivy bridge, one sandy? 20:14:28 <planetmaker> yeah.... design matters nowadays much more than clock speed. And maybe number cores 20:14:46 * planetmaker waits impatiently for his i7, too 20:15:08 * bolli keeps dreaming of being able to afford an i7 20:17:47 *** LordPixaII [~pixa@79-68-109-15.dynamic.dsl.as9105.com] has joined #openttd 20:21:00 <frosch123> night 20:21:03 *** frosch123 [~frosch@frnk-590ffa14.pool.mediaWays.net] has quit [Remote host closed the connection] 20:23:02 <Rubidium> there are ones for less than 60$ on ebay 20:23:26 *** Pixa [~pixa@79-68-105-187.dynamic.dsl.as9105.com] has quit [Ping timeout: 480 seconds] 20:27:29 <andythenorth> blearh 20:27:32 <andythenorth> even FF is fast :O 20:30:06 <Rubidium> you should be using safari 20:30:59 <andythenorth> I use that for browswing 20:31:04 <andythenorth> FF is for making internets 20:35:15 <bolli> Hmm. Maybe I underestimated how hard a metal effect is in 8 bit :| 20:39:59 <SquireJames> 8 bit metal... I'm now picturing Metallica on a SNES 20:45:04 *** Elukka [Elukka@78-27-120-175.bb.dnainternet.fi] has joined #openttd 20:49:41 * bolli pretends he knows what a SNES is and nods 20:50:10 <KenjiE20> aaaand now I feel ancient 20:51:09 <bolli> I've never been into games consoles... 20:51:48 <Alberth> Euhm, wikipedia says that SNES was a 16 but system 20:52:13 * Alberth was thinking about an 8 bit 6502 with a whopping 2MHz :p 20:52:26 *** andythenorth [~Andy@host86-147-249-107.range86-147.btcentralplus.com] has quit [Ping timeout: 480 seconds] 20:53:13 <bolli> I will admit to owning a Genesis though.... 20:54:55 *** Devedse [~Devedse@cable-213-34-234-246.zeelandnet.nl] has joined #openttd 21:16:35 *** bolli [~Sam@20.131.125.91.dyn.plus.net] has quit [Ping timeout: 480 seconds] 21:31:00 <Fremen> yay needed half a day to make 1 railroad loop of 12000 rails :p 21:31:14 <rails> i did what now 21:31:16 <rails> oh 21:31:17 <rails> nvm 21:31:23 <Fremen> hah :p 21:38:56 <Alberth> I needed a full day to make a patch of about 100KB. does that count ? 21:40:45 *** Alberth [~hat3@2001:980:272e:1:21a:92ff:fe55:fc8d] has left #openttd [] 21:48:54 *** welshdragon [~anonymous@cpc8-oxfd20-2-0-cust37.4-3.cable.virginmedia.com] has joined #openttd 22:18:38 *** sla_ro|master [~slaco@78.96.213.97] has quit [Quit: DANGER sla.ro is OFFLINE DANGER] 22:21:24 <SquireJames> Correction then, NES, not SNES :) 22:23:42 <__ln__> neil armstrong is dead 22:25:44 <SquireJames> yup 22:26:46 <Terkhen> yes :( 22:28:45 <planetmaker> oh :-( 22:28:49 <planetmaker> sad day 22:36:54 <Terkhen> good night 22:40:55 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 23:25:48 *** Progman [~progman@p57A1A0FE.dip.t-dialin.net] has joined #openttd 23:55:42 *** Progman [~progman@p57A1A0FE.dip.t-dialin.net] has quit [Remote host closed the connection] 23:56:41 <Wolf01> 'night 23:56:48 *** Wolf01 [~wolf01@host228-221-dynamic.48-82-r.retail.telecomitalia.it] has quit [Quit: Once again the world is quick to bury me.] 23:58:12 *** welshdragon [~anonymous@cpc8-oxfd20-2-0-cust37.4-3.cable.virginmedia.com] has quit [Quit: welshdragon] 23:58:43 *** Chris_Booth [~chatzilla@host86-170-200-26.range86-170.btcentralplus.com] has quit [Quit: ChatZilla 0.9.88.2 [Firefox 15.0/20120821170930]]