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00:00:22 <frogzilla> It goes too fast. I tried writing it to a file using > debug.txt but it only shows 'ERROR: Could not start server' 00:01:57 <KenjiE20> could probably use the less/more tools to page it 00:04:31 <frogzilla> I tried that as well. It doesn't work. 00:04:47 <frogzilla> It just shoots by at lightningspeed. 00:05:00 <KenjiE20> ssh'ing or working directly? 00:05:53 <KenjiE20> ah wait, you said was only one server up, so directly 00:05:55 <KenjiE20> derp 00:06:45 <KenjiE20> try shift-pgup/dn? 00:08:43 <xQR> is there anyway to completely disable (display of) chat in multiplayer? 00:08:47 <frogzilla> It's a virtual machine. You can SSH if you like, there is not much you could destroy. 00:09:22 <frogzilla> I can now scroll. Thank you. 00:09:28 <xQR> i set network_chat_timeout = 1 so that it disappears after a second and made network_chat_box_* as small as possible but is there a way to completely get rid of the chat? 00:10:53 <frogzilla> There is no line that looks like dbg [net] show ant n) xxx.xxx.xxx.xxx 00:11:01 <KenjiE20> hmm 00:12:09 <KenjiE20> this makes me think either a) the vm hasn't got/loaded any ethernet adapters, or b) the build of openttd doesn't see it, probably a 00:12:42 <frogzilla> I can apt-get stuff and I used lynx to surf the web. It has a local IP address and internet. What more does it need? 00:13:48 <KenjiE20> hm 00:13:57 <frogzilla> I explicitly selected the option to 'bridge network' so it would get its own IP and I could use port forwarding on the modem to this device. Exactly how I do it on Windows and there it works. 00:15:04 <KenjiE20> well if there's no dbg [net] number and ip lines in the log, that means openttd isn't seeing the adapter 00:15:34 *** frosch123 [~frosch@frnk-590f5678.pool.mediaWays.net] has quit [Remote host closed the connection] 00:16:19 *** Supercheese [~Password4@76.178.163.204] has joined #openttd 00:17:22 <frogzilla> "dbg: [net] could not bind on IPv4 port 192.168.1.32:3979 (IPv4): Cannot assign requested address" 00:17:37 <frogzilla> That is its local IP. OpenTTD gets it from somewhere 00:18:09 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has joined #openttd 00:22:24 <xQR> if you want it to bind to a different IP just tell OpenTTD in the config 00:22:33 <xQR> there is a [server_bind_addresses] section in openttd.cfg for that 00:22:44 <KenjiE20> he's tried other ports 00:22:52 <Supercheese> Version 2.0 thread troll-y as usual 00:22:59 <Terkhen> good night 00:24:04 <KenjiE20> though really the only thing I can think of is /something/ is sat on that port =/ 00:24:43 <xQR> that's usually the reason for this error, yes 00:25:08 <KenjiE20> oh a xQR akaict there's no disable for the chat 00:25:13 <KenjiE20> afaict* 00:25:25 <xQR> :/ 00:26:15 <xQR> frogzilla try "netstat -tulpn | grep :3979" 00:26:28 <xQR> should show you whether something is listening on that port 00:26:47 <xQR> maybe an openttd instance of an earlier test that has crashed and is still blocking the port? 00:28:47 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 00:28:49 <frogzilla> It shows no output 00:29:19 <frogzilla> I restarted the virtual machine several times as well, thereby making it unlikely that a previous version is bothering us. 00:29:21 <xQR> then something is wrong with the IP address it tries to bind to 00:30:09 <KenjiE20> hmm, you said the modem is forwarding to 192.168.178.32, yet openttd is binding to 192.168.1.32? 00:30:59 <frogzilla> That is a little detail I missed but it's most likely the cause of the problem 00:31:12 <xQR> so we are back to 00:31:13 <xQR> [00:32:34] ⢠ŠxQRŠ there is a [server_bind_addresses] section in openttd.cfg for that 00:31:17 <KenjiE20> wrong ip on the vm could be it 00:31:25 <xQR> in that section add the line: 192.168.178.32 = 00:32:13 <frogzilla> I restarted it. Now it is 192.178.178.35try your solution 00:32:58 <KenjiE20> it defaults to 0.0.0.0, so unless you already went in and edited that..... 00:33:31 <KenjiE20> or empty 00:35:51 <frogzilla> That fixed part of the problem. It somehow took 169.168.1.32. Changed it to 169.168.178.35 and now it starts. It still doesn't advertise though. 00:36:16 <KenjiE20> @ports 00:36:16 <DorpsGek> KenjiE20: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 00:36:24 <KenjiE20> that needs to other port forwarded 00:36:52 <KenjiE20> and the advertise setting in cfg, which I think is defaulted on 00:37:05 <xQR> server_advertise = true 00:39:33 <frogzilla> Hell yeah! We're online! 00:39:41 <xQR> gz 00:39:55 <KenjiE20> glad it's sorted 00:40:00 <frogzilla> advertise setting was off by default. Changed to true and now it works. 00:40:36 <KenjiE20> been a while since I looked at a default cfg :p 00:40:55 <xQR> i was unsure about that too, next time i know ;) 00:41:00 <frogzilla> Thanks a lot. I now see these 'queried from xx.xx.xxx.xxx' coming by so I guess some people can see it. 00:41:07 <KenjiE20> yup 00:42:08 <xQR> but it makes sense if you think about it, someone starting his server the first time rarely already has it perfectly configured, he is more likely still doing a lot of testing and his server will go up and down 00:42:08 <frogzilla> Now to update the server. It is 1.1.4 and the client is 1.2.3. 00:42:18 <xQR> not a good idea to have advertising activated right from the start 00:42:30 <KenjiE20> true 00:42:35 *** Progman [~progman@p57A1ACE9.dip.t-dialin.net] has quit [Remote host closed the connection] 00:42:50 <xQR> so it should be an active decision of an administrator to enable it 00:42:53 <frogzilla> Yup. Sounds reasonable. But that was essential to test because if it doesn't it makes no sense in trying further. 00:43:33 <xQR> yeah, server would be pointless if nobody can reach it ;) 00:43:44 <KenjiE20> well... 00:44:34 *** sla_ro|master [sla_romas@89.137.75.224] has quit [Quit: connection reset by myself] 00:46:59 <frogzilla> Should I download the newest version from openttd.org and install it? apt-get doesn't have a newer version than 1.1.4. 00:47:44 <xQR> yes you should, otherwise your server won't find many players 00:48:30 <xQR> the website has ubuntu packages 00:48:53 <xQR> so the update should be easy 00:50:06 <xQR> i don't know about ubuntu but on debian i just do "dpkg -i openttdinstallfile.deb" 00:50:10 <frogzilla> For a noob like me it was quite a challenge getting this far but I'm committed. I want to experiment with the autopilot thing to create a goal server. 00:50:10 <xQR> quite simple 00:50:38 <KenjiE20> haha 00:50:40 <KenjiE20> glhf 00:50:49 <xQR> i would be surprised if it would be any harder on ubuntu 00:51:09 <xQR> google tells me it should work the same on ubuntu 00:51:21 <xQR> also there should be no need to uninstall the previous packet you got from apt-get 00:51:32 <xQR> the system should detect that the package already exists and upgrade it 00:51:41 <xQR> again, i can only speak for debian 00:52:55 <xQR> is there an autopilot script that provides goal features by now? 00:53:34 <KenjiE20> goal stuff is all grfs I think, and a bit of a minefield last I heard 00:53:53 <xQR> i think it was 3 or 4 years ago when it didn't, so i wrote those features into the autopilot scripts manually and it was a pain 00:54:12 <xQR> especially because i am not a big fan of TCL :P 00:54:22 <xQR> this language is just too messy 00:54:56 <michi_cc> Write a game script instead and you can have fun with squirrel (and something that really works and isn't just one big hack). 00:55:30 <frogzilla> As far as I know there is no goal-script available yet and that frustrates me. Currently BtPro and Novapolis seem to have a 'monopoly' on those scripts. 00:55:35 *** supermop [~daniel_er@rrcs-208-105-82-227.nyc.biz.rr.com] has quit [Remote host closed the connection] 00:55:49 <frogzilla> I am not really good at Linux but I can write code, so I hope I can contribute to the community a little. 00:56:59 <xQR> well after i figured autopilot isn't the way to do it i started my own project i call xShunter 00:57:08 <xQR> which is what the n-ice.org and BTPro servers are using 00:57:44 <xQR> Novapolis on the other hand uses a mixture of server patches and newgrfs (and i think now they started to additionally use GameScripts) 00:58:35 <xQR> if you want to use xShunter we can do that, send me a mail to xor@x-base.org about it 00:58:41 <xQR> but first you should finish the basic setup ;) 01:00:18 <frogzilla> Ah, nice. I will contact you as soon as I'm ready to get started. 01:01:21 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has joined #openttd 01:07:02 <xQR> http://www.x-base.org/xshunter.html basic info and http://www.n-ice.org/openttd/forum/index.php?topic=176.0 has some implementation details 01:07:19 <xQR> it's not exactly simple :P 01:11:32 <Wolf01> 'night 01:11:43 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 01:16:33 <frogzilla> You can say that again. But it looks like the really hard work was done by you. All I would have to do is use your framework to extract data from the server and add the actual goals. 01:17:05 <xQR> depends on how much you want to differ from the existing servers, because xShunter is shipped with a GoalSystem plug-in already 01:17:27 <xQR> if you want to have goals by performance rating, company value or a mixture it's already in there 01:17:59 <xQR> it comes with 14 plug-ins or so and they are all provided in source code (C#) so you could also modify them to your needs 01:19:15 <xQR> you can even modify plug-in source code at runtime and reload it without having to restart anything ;) 01:20:11 <xQR> but i don't think that's the right channel to discuss it, if you want to chat about it come to irc.x-base.org:6668 #OpenTTD.Chat - there you also find admins of n-ice, BTPro, Vulturis, Novapolis and others to chat with 01:21:31 <frogzilla> The geek chat for the people that make OpenTTD fun. I'll join once I am ready to contribute. Right now I'm experimenting with my linux install to get started. 01:21:48 <xQR> sure ;) 01:22:19 <xQR> but don't be unfair, OpenTTD vanilla is also fun and none of our additions would make sense without the great basic OpenTTD server ;) 01:23:02 <frogzilla> Agreed. But the reason I can't stop playing is because so many people added new stuff to the basic game. 01:23:23 <xQR> and many of the addon features shouldn't be in the vanilla server anyway, e.g. IRC server connections or achievements are really specific things 01:24:26 <xQR> my greatest hope for the basic game is that more GameScript features are added, one thing i am waiting for the most is: http://wiki.openttd.org/Frosch/GS_Area_Control 01:24:42 <xQR> our CityBuilder script would benefit from that a lot 01:25:11 <xQR> right now we cannot prevent players from building in certain areas, so to realize protected areas (around a claimed city) we do an ugly hack to simply revert all actions a player does there 01:25:24 <xQR> so if he built a piece of rail we force him to remove it right after 01:25:33 <xQR> but as you can imagine such a solution can never become really stable 01:25:41 <xQR> it's more like a 90% solution 01:27:51 <frogzilla> I understand what you mean. 01:28:09 <frogzilla> It works but it's not how it should be. 01:28:11 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 01:28:40 <xQR> yep 01:28:52 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 01:29:42 <xQR> and of course there is no way to revert it if a player destroyed a house in the city - the only thing we can do is punish him (1st time warning and move to spectators, 2nd time kick, 3rd time ban) 01:30:27 <xQR> so it's nothing but a workaround right now, we would really need area protection features provided by OpenTTD itself to do it properly 01:32:49 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 01:33:57 *** Batt [~Batt@CPE0026f30963b8-CM0026f30963b5.cpe.net.cable.rogers.com] has joined #openttd 01:34:13 <frogzilla> I never thought about that but it would really suck if someone destroys your town in city builder. 01:36:23 <xQR> definitely 01:37:32 <V453000> I can imagine that discipline is a massive issue on servers where players change quickly 01:39:23 <xQR> not more or less than any other griefer action 01:40:08 <V453000> well yeah sure but if you have majority of veteran players then you dont get those :P 01:40:11 <xQR> actually i think i see it rarely compared to people who run a a road vehicle crash train 01:40:22 <V453000> :D 01:40:35 <V453000> I dont remember the last time I saw any sabotage on our server 01:40:39 <xQR> or reserve land in front of where another player is currently building 01:40:43 <xQR> and such nasty things 01:41:30 <V453000> I know what you mean 01:42:00 <V453000> using newGRFs and stuff is the first step to get rid of those people usually :) 01:42:49 <xQR> unfortunately it is also the first step to get rid of many "normal" players too 01:42:53 <frogzilla> I just updated the server to the newest version. Just wanted to share that. 01:43:10 <xQR> downloading through OpenTTD has become very simple, but many players aren't aware of those servers with a yellow dot that are sorted down in the list 01:43:10 <V453000> players who cant click "check content" arent normal 01:43:32 <xQR> yeah but they don't scroll down far enough in the first place 01:43:40 <frogzilla> Yeah. I love how BtPro keeps their servers newGRF free. NewGRFs are fun, but make same too unpredictable for inexperienced players. 01:43:42 <xQR> why should they bother, when there are so many "green" servers? 01:43:54 <xQR> yeah same reason for n-ice servers 01:44:21 <xQR> http://www.n-ice.org/openttd/charts/stats_communities_big.png 01:44:33 <xQR> it's also the reason why these servers have a lot players 01:44:40 <xQR> of course it also means many newbies are playing there 01:44:51 <xQR> but that isn't a bad thing imho, i got a heart for newbies <3 01:45:09 <V453000> hm, I would much rather have 10 people with brainz than 100 without :) 01:45:34 <xQR> but it's not easy to accumulate those 10 players with brainz on your server 01:46:28 <V453000> it is if you care about the server well :) 01:47:05 <frogzilla> xQR, I just joined irc.x-base.org #openttd.chat. Want to talk about xShunter? 01:47:19 <xQR> yeah i see you :) 01:48:06 *** pugi [~pugi@host-091-097-179-172.ewe-ip-backbone.de] has quit [] 02:12:09 *** Flygon [~Flygon@CPE-121-214-139-19.lnse3.lon.bigpond.net.au] has quit [Ping timeout: 480 seconds] 02:17:32 *** DDR [~chatzilla@d108-180-71-172.bchsia.telus.net] has quit [Remote host closed the connection] 02:37:59 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 02:40:44 *** DDR [~chatzilla@108.180.71.172] has joined #openttd 02:42:31 *** matt_d [~matt@ppp118-208-65-109.lns20.bne4.internode.on.net] has joined #openttd 02:42:38 <matt_d> afternoon 02:48:22 <matt_d> just got ottd working on my mac <3 you guys rock for making this work 02:49:19 <Snail> happy you like it 02:49:43 <planetmaker> :-) 03:03:44 <matt_d> lol, trying to remeber signal setups. oh dear. what does mr sawyer think of your project? 03:05:41 <planetmaker> not much 03:07:55 *** frogzilla [541fb1a7@ircip2.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client] 03:25:27 *** ST2 [~ST2@2.83.214.8] has joined #openttd 03:28:13 *** xT2 [~ST2@bl20-248-37.dsl.telepac.pt] has quit [Ping timeout: 480 seconds] 03:28:13 *** ST2 is now known as xT2 03:59:29 <matt_d> so, as a stupid question, what's left to do with openttd? and what are you guys working on next? 04:06:05 *** wakou2 [~stephen@host31-54-127-222.range31-54.btcentralplus.com] has quit [Quit: Konversation terminated!] 04:13:09 <Snail> matt_d: check the forums to have an idea of what's going on 04:13:55 <matt_d> yeah ive just been reading the wiki 04:27:27 *** matt_d [~matt@ppp118-208-65-109.lns20.bne4.internode.on.net] has quit [Quit: matt_d] 04:33:06 *** glx [glx@000128ec.user.oftc.net] has quit [Quit: Bye !] 04:36:29 *** Biolunar__ [mahdi@blfd-4db13317.pool.mediaWays.net] has joined #openttd 04:43:44 *** Biolunar_ [mahdi@blfd-4d082f16.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 04:51:54 *** St3f [~Anonymous@146.185.24.18] has quit [Ping timeout: 480 seconds] 04:52:10 *** St3f [~Anonymous@146.185.24.18] has joined #openttd 05:22:37 *** kero [~keikoz@252.4.69.86.rev.sfr.net] has quit [Quit: kero] 05:33:03 *** GoneWacko [~gonewacko@000128eb.user.oftc.net] has quit [Quit: /set quit_message] 05:59:09 *** Pikka [~Octomom@d58-106-2-245.rdl801.qld.optusnet.com.au] has joined #openttd 06:01:13 *** Rhamphoryncus [~rhamph@d173-183-156-148.abhsia.telus.net] has quit [Ping timeout: 480 seconds] 06:22:39 *** Rhamphoryncus [~rhamph@d173-183-156-148.abhsia.telus.net] has joined #openttd 06:46:01 *** Eddi|zuHause [~johekr@p57BD4460.dip.t-dialin.net] has quit [] 06:46:16 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has joined #openttd 06:48:33 *** matt_d [~matt@ppp118-208-65-109.lns20.bne4.internode.on.net] has joined #openttd 06:55:02 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has quit [Quit: Snail] 07:50:55 *** sla_ro|master [sla_romas@89.137.75.224] has joined #openttd 07:56:04 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 07:57:51 <andythenorth> Pikka ponk 07:57:59 <Pikka> does it 07:58:36 <andythenorth> only on wednesdays 07:58:43 <andythenorth> have you done it yet? 07:58:53 <andythenorth> I need a new trainset 07:59:14 <Pikka> not quite 07:59:17 * andythenorth not doing annoying at all 07:59:18 <Pikka> getting there 07:59:48 <andythenorth> like British Rail 07:59:51 <Pikka> yes 07:59:58 <Pikka> want to draw wagons for me? 08:00:03 <andythenorth> hmm 08:00:06 <andythenorth> I would have said no 08:00:10 <andythenorth> but I think I'll say yes 08:00:17 <andythenorth> get V453000 to do it too 08:00:25 <Pikka> you have definitely identified the options there 08:00:37 <andythenorth> I could have just not answered :P 08:00:41 <andythenorth> schrodinganswer 08:00:42 <Pikka> true 08:00:47 <andythenorth> what do you need? 08:01:00 <Pikka> all the wagons :P 08:01:05 <Pikka> so basically, anything you like 08:01:24 <Pikka> within set parameters 08:02:32 <andythenorth> I'd better have a template I guess 08:02:34 <andythenorth> and a list :P 08:02:47 <Pikka> you gotta have a template or two, jim 08:07:19 <andythenorth> biab 08:12:44 <Pikka> k 08:15:53 *** tokai|mdlx [~tokai@port-92-195-7-25.dynamic.qsc.de] has joined #openttd 08:17:03 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has joined #openttd 08:19:07 <Pikka> hasta la forum pm, andythenorth 08:19:38 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Read error: Operation timed out] 08:33:02 <andythenorth> k got those 08:33:14 <andythenorth> will bbl, children-ish things to do today 08:34:47 <andythenorth> Pikka: this is how all grfs sprites should have always looked imo 08:34:54 <andythenorth> not that I'm being absolutist or anything 08:35:10 <Pikka> of course not 08:35:24 <Pikka> have fun with the children-ish things 08:37:11 *** Varazir [~mircwars@c-94-255-130-176.cust.bredband2.com] has joined #openttd 08:38:35 <Varazir> Hello How to I get min min proffit ? 08:41:19 <__ln__> and in english? 08:42:37 <Varazir> ops 08:42:47 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:42:50 *** mode/#openttd [+o Alberth] by ChanServ 08:43:17 <Alberth> moin 08:43:26 <SpComb> http://sarien.net/theblackcauldron 08:43:52 <Varazir> sorry, I have the game in swedish so I have to try to translate :P well problem is that I have played thrue the game 2 times now and only get 900 points du to minimal profit are 0 08:48:21 <Alberth> oh, you're playing for getting maximal Performance Rating ? 08:48:35 <Varazir> yes 08:49:02 <Varazir> everything ells is at 100 08:49:07 <Alberth> you have read the tooltip explaining what the rating expresses? 08:49:41 <Varazir> I have like 8KKK right now year 2001 08:50:15 <Alberth> http://wiki.openttd.org/Detailed_Performance_Rating 08:50:28 <Varazir> thanks 08:50:34 <Alberth> that rating seems to be about income of individual vehicles 08:51:06 <Alberth> if you have 1 vehicle with 0 income, that rating is 0 08:51:45 <Alberth> I never played for max rating :) 08:53:58 *** KouDy [~KouDy@188.75.190.58] has joined #openttd 08:54:37 <andythenorth> Pikka: ho, the base wagons make this easier ;) 08:54:47 <andythenorth> I overlooked those earlier 09:00:02 <Supercheese> good night 09:00:04 *** Supercheese [~Password4@76.178.163.204] has quit [Quit: ChatZilla 0.9.90 [Firefox 19.0.2/20130307023931]] 09:11:44 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has joined #openttd 09:26:58 <Terkhen> good morning 09:35:39 *** Flygon [~Flygon@218-214-18-147.people.net.au] has joined #openttd 09:36:00 <Alberth> mornink 09:48:25 *** Progman [~progman@p57A18ECF.dip.t-dialin.net] has joined #openttd 10:04:03 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has left #openttd [] 10:07:13 *** St3f [~Anonymous@146.185.24.18] has quit [Read error: Connection reset by peer] 10:07:50 *** St3f [~Anonymous@146.185.24.18] has joined #openttd 10:27:48 *** frosch123 [~frosch@frnk-4d00baba.pool.mediaWays.net] has joined #openttd 10:34:40 *** wakou2 [~stephen@host31-54-127-222.range31-54.btcentralplus.com] has joined #openttd 10:38:38 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has quit [] 10:58:33 <planetmaker> moin 10:59:57 *** DDR [~chatzilla@108.180.71.172] has quit [Quit: DDR is not Dance Dance Revolution.] 11:03:25 <frosch123> moin pm :) 11:07:08 *** GoneWacko [~gonewacko@000128eb.user.oftc.net] has joined #openttd 11:10:25 <planetmaker> so... where are plural forms defined... I probably just don't see them in strgen/* ? 11:10:52 <planetmaker> hm, tables of course 11:14:13 <frosch123> "strgen -export-plurals" is easiest way 11:14:23 <frosch123> unless you want to add a new one :) 11:14:39 <planetmaker> ^^ that. For scottish gaelic. It doesn't fit yet our schemes 11:14:55 <frosch123> so tables/bla and strings.cpp 11:15:05 <frosch123> what archaic form does it use though? 11:15:15 <frosch123> i thought we already had all thinkable ones :) 11:15:20 <planetmaker> (1,11), (2,12), (3..19), (other) 11:15:44 <planetmaker> ehm... (3..10,13..19) 11:16:12 <frosch123> repeated every hundreds? 11:16:35 <planetmaker> I'm not 100% sure, but I understand not repeated 11:16:44 <planetmaker> the translator gives me http://translate.sourceforge.net/wiki/l10n/pluralforms#g as correct 11:17:09 <frosch123> wow, what site is that :o 11:17:22 <planetmaker> didn't know it before either. But ... interesting :-) 11:19:02 <planetmaker> but maybe interesting for Alberth as well 11:21:19 <Alberth> somewhat :) 11:22:11 *** Elukka [Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 11:23:46 <planetmaker> We have that e-mail request for a month or so already... but I didn't yet look at the site thoroughly before... 11:24:20 <frosch123> well, i was looking for a site like that half a year ago 11:24:33 <frosch123> now i can confirm that latvian is correct in ottd :) 11:25:01 <Alberth> phew :) 11:25:02 <frosch123> the special thing about that page is that it gives the plural forms an order 11:25:23 <frosch123> like, most languages put special cases at the front, and the general case at the end 11:25:40 <frosch123> but latvian has "1,21,31,..." "other" "0" 11:25:45 *** fonsinchen [~fonsinche@brln-4db9eb1b.pool.mediaWays.net] has joined #openttd 11:25:47 <frosch123> i.e. the general case in the middle 11:28:37 <Alberth> ha, eints is smarter than me :p 11:28:43 <planetmaker> :D 11:30:17 <Alberth> It throws me out because I made an error in the access rights :) 11:32:40 *** andythenorth_ [~andytheno@31.123.47.149] has joined #openttd 11:33:31 *** andythenorth_ [~andytheno@31.123.47.149] has quit [] 11:35:48 *** tycoondemon [tycoondemo@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:36:14 <planetmaker> so... like http://devs.openttd.org/~planetmaker/patches/index.php?source=add_strgen_scottish_gaelic.diff suffices? 11:36:24 <planetmaker> (and of course the appropriate change in the lang file) 11:36:51 <Alberth> wt3 too 11:37:28 <planetmaker> what does wt3 need other than the plural form in strgen and the lang file? 11:37:36 <planetmaker> manual update? 11:38:02 <Alberth> oh, perhaps it does work, I am confused with NML 11:39:08 <planetmaker> oh, you might well be right there... 11:39:10 <frosch123> planetmaker: it needs someone to compile strgen on the server and install it into wt3 11:39:20 <planetmaker> so Alberth is right :-) 11:40:15 <frosch123> planetmaker: you use more "special case" in the description than for other forms 11:42:49 <planetmaker> maybe better that way? 11:42:53 <planetmaker> (updated) 11:44:04 <planetmaker> and... would it be safe to commit - or wait till someone's here who can update strgen on CF? 11:45:36 <frosch123> i think "Four forms: special cases for 1 and 11, 2 and 12, and 3..19." would match the other descriptions 11:46:05 <frosch123> i guess committing gaelic.txt is not safe 11:46:26 <frosch123> committing strings and strgen_tables is a prerequisite for updating wt3 11:46:36 <planetmaker> no translation update done to scottish gaelic today 11:46:38 <frosch123> i would think gaelic can only be updated after wt3 update 11:46:53 <planetmaker> so you recommend two? Ok 11:46:54 <frosch123> planetmaker: but what would wt3 do with a plural form it does not know about? 11:47:14 <planetmaker> ErrBuggerOff or so ;-) 11:51:07 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has joined #openttd 11:51:16 * Alberth expects ErrCrash, tbh 11:52:17 <DorpsGek> Commit by planetmaker :: r25078 /trunk/src (strings.cpp table/strgen_tables.h) (2013-03-10 11:02:11 UTC) 11:52:18 <DorpsGek> -Add: New plural form to be used by Scottish Gaelic (1,11; 2,12; 3..10, 13..19; other) 11:53:20 <Eddi|zuHause> there are the weirdest languages out there :p 11:53:39 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 11:56:47 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 11:59:06 <frosch123> i like the forms which follow the one - few - many rule :) 11:59:31 <planetmaker> yeah, that's a counting scheme which I feel is nice 11:59:38 <planetmaker> one, two, many is easy :-P 12:01:06 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 12:01:19 <Eddi|zuHause> i don't know... somehow the quieter the computer gets, the more every tiny sound annoys me 12:01:41 <frosch123> your music is not loud anough 12:04:00 <Eddi|zuHause> i know. but amarok always screws up horribly whenever i move my music collection to another disk 12:12:05 *** Mucht [~Martin@000128e2.user.oftc.net] has joined #openttd 12:20:18 <DorpsGek> Commit by planetmaker :: r25079 trunk/src/lang/unfinished/gaelic.txt (2013-03-10 11:30:12 UTC) 12:20:19 <DorpsGek> -Feature-ish: Use the new, correct plural form in the Scottish Gaelic translation, now that WT3 is updated with that knowledge 12:25:04 *** tycoondemon [~ashnohoe@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 12:28:55 *** valhallasw [~valhallas@a83-160-53-141.adsl.xs4all.nl] has joined #openttd 12:43:31 *** ZxBiohazardZx [~IceChat77@5ED05D6D.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 12:44:30 *** fonsinchen [~fonsinche@brln-4db9eb1b.pool.mediaWays.net] has quit [Quit: Leaving] 13:04:39 *** matt_d [~matt@ppp118-208-65-109.lns20.bne4.internode.on.net] has quit [Quit: matt_d] 13:10:40 *** ZxBiohazardZx [~IceChat77@5ED05D6D.cm-7-1b.dynamic.ziggo.nl] has quit [Quit: Pull the pin and count to what?] 13:24:46 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 13:25:16 <andythenorth> Pikka I am considering trucks that get slower in the 80s 13:25:19 <andythenorth> due to speed limiters :P 13:25:52 * andythenorth is old enough to remember motorways with wall-to-wall trucks in every lane, at 80mph+ 13:26:46 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 13:27:46 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 13:27:56 *** kero [~keikoz@252.4.69.86.rev.sfr.net] has joined #openttd 13:28:28 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 13:28:34 <Alberth> stupid realism trickery :p 13:34:18 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 13:39:02 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 13:41:06 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has quit [] 13:47:27 <kero> well at some degrees, OpenTTD also includes some degree of realism 13:47:50 <kero> if not, why use trains, trams, buses inspired from real life ? :) 13:48:19 <kero> the point, I think, is not realism or not, it is more, what degree of realism 13:50:06 *** RavingManiac [~RavingMan@182.55.106.160] has joined #openttd 13:51:54 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 13:53:54 <Alberth> realism is definitely a source of inspiration, but realism is not a reason to do or not do something; it has to make sense from a game perspective, ie be fun to play with 13:54:45 <Alberth> and having obstacles is often good, as it forces the player to think a way around them 13:56:24 <kero> That's true. That's why I speak about "challenges" in the post where I answer to V453000. 13:57:31 <kero> But the "funnyness" of a limitation depends of each's gameplay style. 13:59:49 <kero> PBS also removed a limitation, making it easier to build junction and terminal station, and a lot of other things (and for those who aim to realism, making it more realistic). But nobody considers it perverted the gameplay. 14:00:05 <Alberth> but OpenTTD does not claim to support every possible play style 14:00:29 <kero> Sure, and it couldn't. 14:00:31 <Alberth> Signals are too difficult for many 14:00:51 <Alberth> if you see how much new users struggle with them 14:00:55 <kero> But the discussion with V453000 comes from as he presents as "normal" gameplay what is just its gameplay. 14:01:44 <Alberth> everybody thinks his way of playing is the only style :) 14:02:02 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 14:02:09 <kero> Actually, no. Some are smart enough to see that they defend a gameplay which is only theirs :) 14:02:12 <Alberth> and thus OpenTTD should fully support that style :) 14:02:35 <Alberth> hi andy 14:02:51 <kero> Anyway ... 14:03:14 <andythenorth> lo 14:04:13 <Alberth> I wrote a little configuration doc, where you should add the other packages that we use, I think 14:08:39 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 14:08:46 <Pikka> andythenorth, I don't imagine olden-day trucks doing 80mph were very heavily laden 14:08:56 <Pikka> ye olde truke 14:09:22 <Pikka> so in openttd terms, probably better not to have them that fast :] 14:10:00 <frosch123> maybe you can build your private off-track next to the highway 14:10:12 <frosch123> and let your heqs overtake the trucks at 100 mph 14:10:45 <frosch123> andythenorth: heqs needs faster vehicles :p 14:12:16 <Pikka> unless you're going to enforce "realistic" acceleration parameters, so in theory your trucks can do 80 but in practice they're chugging along at 35 :) 14:12:51 <frosch123> what about downhill? 14:13:05 <Pikka> only if they can roll over on the corner at the bottom 14:13:15 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 14:13:29 <frosch123> is that a problem of the truck? or of the people passing at the bottom? 14:14:54 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has joined #openttd 14:19:00 <Pikka> I don't know, frosch123 14:19:17 <Pikka> btw andy, best movie ever: http://www.youtube.com/watch?v=X8qFD2s0Fwg 14:19:25 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 14:23:59 *** Mucht [~Martin@000128e2.user.oftc.net] has quit [Remote host closed the connection] 14:34:13 *** tycoondemon [~ashnohoe@524B5F54.cm-4-4b.dynamic.ziggo.nl] has quit [] 14:34:37 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has quit [] 14:52:03 <andythenorth> Pikka: +1 I saw that years ago, on an afternoon when I should have been in school 14:52:24 * andythenorth didn't go to school much 14:52:25 <andythenorth> boring 14:52:41 <andythenorth> Pikka: 2nd best http://www.imdb.co.uk/title/tt0046268/ 14:53:08 <V453000> who is PinkOboe? 14:53:23 <V453000> he seems to talk sense 14:54:31 <andythenorth> who do you think it is? 14:54:45 <andythenorth> he is far away, but at the same time, nearby 14:55:27 <andythenorth> also wtf, the best movie ever is actually this http://www.imdb.com/title/tt0076729/ 14:56:42 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 14:58:59 *** tycoondemon [~ashnohoe@524B5F54.cm-4-4b.dynamic.ziggo.nl] has joined #openttd 15:04:20 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 15:14:22 <V453000> dono :) 15:19:47 *** valhallasw [~valhallas@a83-160-53-141.adsl.xs4all.nl] has quit [Read error: Operation timed out] 15:23:42 <V453000> CREATIVITY CONTEST! 15:23:49 <V453000> what would you use as overlay at https://dl.dropbox.com/u/20419525/mayhem.png 15:23:54 <V453000> currently only the dark blue lines 15:24:16 <V453000> winner wins Nutjob Award March 2013 15:24:59 <V453000> question is how to illustrate the directions of the rail junctions 15:25:36 <V453000> first entry - unicorns, second entry - beer, third entry - ??? 15:34:55 <frosch123> simcity2000 always ends the same for me 15:35:08 <V453000> unicorns< 15:35:11 <frosch123> i have no idea how i should get the funds to rebuild the powerplant after 50 years 15:35:11 <V453000> ? 15:38:03 <frosch123> and it lacks an undo know 15:38:11 <frosch123> the terraforming tool is totally crap :s 15:45:37 <frosch123> V453000: http://devs.openttd.org/~frosch/mayhem2.png <- light colours look nice than dark lines 15:46:00 <frosch123> also make them use the light water cycle, so it looks like spray 15:46:02 <V453000> nice idea 15:46:08 <frosch123> like the fish ships do 15:46:17 <V453000> I think animated colours would look weird there 15:46:28 <frosch123> is the water not animated? 15:46:35 <V453000> the water is 15:46:44 <frosch123> well, you have two water anim cycles 15:46:46 <frosch123> one dark, one light 15:46:51 <V453000> I know 15:48:41 <frosch123> btw. a horse and a cow do not average to two unicorns 15:54:46 <andythenorth> ugh 15:55:05 <andythenorth> Squid needs to say 'units of livestock' not 't' for refit strings :( 16:01:39 <V453000> WTF frosch123 ? :D 16:02:01 <frosch123> just in case you want to trick me 16:02:14 *** pugi [~pugi@dyndsl-095-033-173-217.ewe-ip-backbone.de] has joined #openttd 16:03:04 <V453000> point taken :D 16:03:06 <V453000> I have to think about this 16:08:52 <andythenorth> V453000: nice riverbanks :) 16:09:13 <V453000> :) 16:15:01 *** Meechmunchie [~meechmunc@89.204.155.129] has joined #openttd 16:24:25 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 16:26:48 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 16:27:24 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 16:29:17 <V453000> mygod 16:29:27 <V453000> why do 2 of the 4 animated bright water colours look the same 16:29:29 <V453000> ._. 16:29:55 <V453000> I mean more like 2 pairs of 2 16:34:20 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 16:37:24 <Pikka> V453000: This then was the enigma. Who was Eccles? 16:40:47 <V453000> what do you mean? 16:43:49 <Pikka> it's hard to tell 16:44:02 <Pikka> I should go to bed or something 16:44:14 <V453000> :D 16:46:11 *** Pikka [~Octomom@d58-106-2-245.rdl801.qld.optusnet.com.au] has quit [Quit: Leaving] 16:57:30 *** Meechmunchie [~meechmunc@89.204.155.129] has quit [Quit: Robots have shiny metal posteriors which should not be bitten.] 17:24:34 <NGC3982> My computer is way to slow (or broken) for Sim City 5. 17:24:55 <NGC3982> It's a workstation laptop with a core2duo CPU. I still wish to play some older Sim City version. Got tip'? 17:32:54 *** |Jeroen| [~jeroen@d5153E72C.access.telenet.be] has quit [Quit: oO] 17:37:08 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has joined #openttd 17:37:40 <michi_cc> NGC3982: 4 of course. 17:37:53 <NGC3982> Good, since that is what i am installing right now. 17:39:03 <michi_cc> Hopefully with Rush Hour extension (or Deluxe). 17:39:53 <NGC3982> :O 17:41:18 <michi_cc> And the must-have mod: http://www.moddb.com/mods/network-addon-mod (the very latest NAM isn't yet on this site for download, but I don't know a link without registering for that). 17:44:27 <NGC3982> oh, ok 17:45:38 <peter1138> http://www.bbcmicrogames.com/screenshots/simcity.gif 17:45:43 <peter1138> that's the version you want 17:47:17 <V453000> LOL 17:47:56 <V453000> 10/10 17:55:08 <frosch123> what's in the bottom right? 17:55:13 <frosch123> a tyrannosaurus? 17:57:00 <peter1138> yeah 17:57:04 <peter1138> disasters :) 18:03:23 <Alberth> peter1138: http://devs.openttd.org/~alberth/Micropolis_-_big_city.png 18:03:39 <peter1138> yup 18:04:28 <Alberth> you can play it at http://micropolisonline.com/ apparently 18:04:46 <peter1138> had it installed anyay 18:04:50 <peter1138> *anyway 18:05:15 <Alberth> the original with airplane crash and godzilla? :) 18:05:35 <Alberth> they removed those in Micropolis :( 18:05:42 <peter1138> i had a plane crash 18:05:44 <peter1138> just now 18:05:50 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 18:05:56 <Alberth> hi Wolf01 18:06:16 <Wolf01> hello :D 18:10:29 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 18:28:30 *** Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 18:29:40 *** Eddi|zuHause [~johekr@p57BD5B12.dip.t-dialin.net] has joined #openttd 18:43:23 <NGC3982> michi_cc: I don't understand how i loan money. 18:44:11 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 18:57:11 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 19:01:57 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Read error: Operation timed out] 19:06:46 *** RavingManiac [~RavingMan@182.55.106.160] has quit [Quit: Leaving] 19:27:57 *** DDR [~chatzilla@d108-180-71-172.bchsia.telus.net] has joined #openttd 19:35:46 <DorpsGek> Commit by translators :: r25080 /trunk/src/lang (6 files in 2 dirs) (2013-03-10 18:45:35 UTC) 19:35:47 <DorpsGek> -Update from WebTranslator v3.0: 19:35:48 <DorpsGek> croatian - 4 changes by VoyagerOne 19:35:49 <DorpsGek> german - 3 changes by planetmaker 19:35:50 <DorpsGek> italian - 2 changes by lorenzodv 19:35:51 <DorpsGek> romanian - 9 changes by mariush 19:35:52 <DorpsGek> gaelic - 1 changes by planetmaker 19:35:53 <DorpsGek> welsh - 28 changes by kazzie 19:45:33 <kero> Maybee somebody can explain me what is wrong with this squirrel code ? : "table <- { town.id=town.TownGrowthRate };" I have an error where it says "expected '=' 19:54:14 *** fonsinchen [~fonsinche@brln-4db9eb1b.pool.mediaWays.net] has joined #openttd 19:56:20 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 19:56:54 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 19:58:28 <Eddi|zuHause> maybe you meant ==? 19:58:38 <Eddi|zuHause> (i don't know squirrel that well) 19:59:02 <kero> no, I wanted to attribute the values to the table. But I found how to do it 19:59:34 <kero> Would be easier if that language was a little better documented ... It's a pain to understand how it works. 20:00:27 *** ccfreak2k [~ccfreak2k@2605:6400:2:fed5:22:0:6979:842d] has quit [Read error: No route to host] 20:02:37 *** Ristovski [~rafael@78.157.7.34] has quit [Quit: Leaving] 20:02:49 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 20:03:42 <__ln__> https://i.chzbgr.com/maxW500/7117482240/hACB3734D/ 20:08:07 <Eddi|zuHause> it's an easy question to refresh your entry level calculus knowledge :) 20:09:00 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has joined #openttd 20:12:03 *** M1zera [~Miranda@ip-78-102-228-126.net.upcbroadband.cz] has joined #openttd 20:13:11 <andythenorth> hmm 20:13:16 <andythenorth> the 2.0 thread runs on and on 20:13:20 <andythenorth> well it's nice that people care 20:13:39 <Eddi|zuHause> threads tend to do that 20:14:07 <fonsinchen> I won't comment on the cargodist thread now ... 20:18:41 * fonsinchen should lower the defaults for linkgraph recalc interval and linkgraph recalc time 20:19:15 <fonsinchen> No one has such big link graphs it seems. 20:20:19 <planetmaker> so far ;-) 20:26:33 <fonsinchen> I'm just running some coop games from the public server archive with 2 days interval and 1 day time (i.e. minimum settings). No problem so far. 20:33:12 <Eddi|zuHause> i don't think games made without cargodist are a good test 20:33:18 <Kitty> hey 20:33:27 <fonsinchen> true 20:33:27 <Kitty> can anyone recommend a 3 way junction for 4 tracks ? 20:33:53 <Eddi|zuHause> Kitty: what do you need so many tracks for? 20:34:20 <Kitty> capacity 20:35:01 <planetmaker> Kitty, there's no standard for that size anymore really, if you mean 4 tracks per direction 20:35:09 <Kitty> no 20:35:12 <Kitty> 4 tracks total 20:35:16 <planetmaker> basically scale up a 2-tracked version, though 20:35:16 <Kitty> as in 20:35:30 <Kitty> 2 tracks in each direction, and 3 sets of 2 tracks in each direction... 20:36:24 <andythenorth> ships 20:36:34 <planetmaker> oh, so just a "normal" coop junction ;-) Have a look at our savegame archive or the junctionary http://wiki.openttdcoop.org/PublicServer:Archive 20:36:50 <Eddi|zuHause> i'd usually run two parallel double track lines instead of a four-track-line, if capacity is really at its limits 20:36:54 <planetmaker> and http://wiki.openttdcoop.org/Junctionary_-_BBHs_-_3-way 20:37:19 <planetmaker> Eddi|zuHause, that's what I understood what is asked for really 20:37:51 <Eddi|zuHause> i never build coop-style networks, though :p 20:38:48 <Eddi|zuHause> and no two junctions ever look alike 20:39:00 <Eddi|zuHause> looks like this then: www.informatik.uni-halle.de/~krause/Loisachkirchen%20Transport,%2013.%20Apr%202027.png (12MB) 20:40:17 <planetmaker> Eddi|zuHause, I can also never recall two junctions ever being the same ;-) 20:41:53 <Eddi|zuHause> how difficult would it be to strip all the YACD stuff from the savegame to load it in cargodist? 20:42:10 <andythenorth> how do I use TTD_STR_QUANTITY_LIVESTOCK as a substring in nml? 20:42:38 <andythenorth> nmlc ERROR: "fish.nml", line 2797: Expected a (literal) string 20:43:06 <V453000> Literal_Unicorns_Totally-Not-Cows 20:43:14 <V453000> : 1 20:43:18 <andythenorth> additional_text: string(STR_BUY_MENU_TEXT, string(STR_LOG_TUG), string(STR_GENERIC_REFIT_SUBTYPE_BUY_MENU_INFO,80,240,400,TTD_STR_QUANTITY_LIVESTOCK)); 20:43:18 <V453000> ; 20:43:29 <andythenorth> move the TTD_STR outside of string() ? 20:43:46 <Eddi|zuHause> andythenorth: put another string() around it? 20:43:53 <andythenorth> that fails 20:43:56 <andythenorth> tried it :) 20:44:22 <Eddi|zuHause> how would you do it in NFO= 20:44:24 <Eddi|zuHause> ? 20:44:41 <andythenorth> this works 20:44:42 <andythenorth> additional_text: string(STR_BUY_MENU_TEXT, string(STR_LOG_TUG), string(STR_GENERIC_REFIT_SUBTYPE_BUY_MENU_INFO,80,240,400), TTD_STR_QUANTITY_LIVESTOCK); 20:44:54 <andythenorth> in NFO I'd never try and construct such complicated strings :P 20:45:20 <Eddi|zuHause> so your nesting was wrong? 20:45:28 <Eddi|zuHause> how do the strings look? 20:46:17 <andythenorth> great :) 20:46:30 <Eddi|zuHause> *slap* 20:46:32 <andythenorth> the nesting was fine for a string I defined 20:46:36 <andythenorth> and very wrong for a TTD string 20:46:43 <andythenorth> hmm 20:46:48 <Eddi|zuHause> i mean what is the content of the texts 20:46:53 <andythenorth> that's going to be troublesome if I need to use both :( 20:47:08 <andythenorth> let's not use both :P 20:47:36 *** glx [glx@000128ec.user.oftc.net] has joined #openttd 20:47:40 *** mode/#openttd [+v glx] by ChanServ 20:47:54 <fonsinchen> Stripping stuff from a savegame requires modifying YACD to increment the savegame version to something "known" while at the same time changing the save/load blocks to drop the unwanted stuff and add the stuff trunk has added in the mean time. 20:47:56 <Eddi|zuHause> i think you're just doing something wrong 20:48:05 <Eddi|zuHause> but my crystal ball is in the shop 20:48:17 <V453000> ALL WRONG andy 20:48:18 <V453000> give up 20:48:22 <fonsinchen> (Provided that trunk has overtaken YACD in save/load numbering by now) 20:48:23 <andythenorth> go read the spec :) 20:48:29 <andythenorth> that's how I found the answer ;) 20:48:35 <andythenorth> http://newgrf-specs.tt-wiki.net/wiki/NML:Default_TTD_strings 20:48:43 <andythenorth> first line above the table 20:48:45 <andythenorth> docs ftw :P 20:48:58 <Eddi|zuHause> andythenorth: you still did not tell me the strings!! 20:49:08 <andythenorth> hang on 20:49:14 <andythenorth> you want the rendered result in game? 20:49:17 <V453000> #andythetroll 20:49:17 <andythenorth> or the local strings? 20:49:26 <Eddi|zuHause> andythenorth: the things that are in english.lng 20:49:40 <andythenorth> STR_GENERIC_REFIT_SUBTYPE_BUY_MENU_INFO :{}{BLACK}Refittable capacities: {GOLD}{COMMA}, {COMMA} or {COMMA}{STRING} 20:51:12 <Eddi|zuHause> andythenorth: may be a NML bug 20:51:27 <andythenorth> really? 20:51:43 <andythenorth> it's consistent with other handling of string() 20:52:09 <andythenorth> wrapping a TTD_STR_BLAH in string() fails in nml, based on my limited experience 20:53:07 <Eddi|zuHause> yes, it shouldn't be in the first parameter of a string() 20:53:29 *** Ristovski [~rafael@78.157.7.34] has quit [Quit: Leaving] 20:53:38 <Eddi|zuHause> but why it works in the outer string() as parameter, but not in the innner string() as parameter, may be a bug 20:54:08 *** Ristovski [~rafael@78.157.7.34] has joined #openttd 20:55:54 <andythenorth> ok 20:58:59 <Eddi|zuHause> of course it's valid to move the parameters to the outer string... 20:59:50 <Wolf01> bye 20:59:55 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:01:38 <andythenorth> I can't figure out if FISH builds twice, or just prints errors to stdout twice :P 21:05:09 <andythenorth> Eddi|zuHause: I think the bug is in my code 21:05:21 <andythenorth> I think I had a false positive earlier when I thought it worked 21:06:01 <Eddi|zuHause> andythenorth: make may produce intermediate targets twice if two things depend on them but the intermediate target fails 21:06:09 <andythenorth> that makes sense thanks 21:06:28 <Eddi|zuHause> if the intermediate target is not a file, that is 21:07:18 <Eddi|zuHause> happens with CETS as well, but i wasn't yet bothered enough to research how to fix it 21:11:11 <andythenorth> I've given up trying to use the TTD strings 21:11:19 <andythenorth> I've made my own, unmaintainable, non-translated ones 21:11:27 <andythenorth> with no way to handle different weight units :P 21:26:28 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 21:27:01 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 21:29:15 *** kero [~keikoz@252.4.69.86.rev.sfr.net] has quit [Quit: kero] 21:36:26 <andythenorth> now what eh? 21:40:58 <andythenorth> hi V453000 so are you going to fork CHIPS for a NUTS station set? 21:41:07 <andythenorth> what goes with NUTS? o_O 21:41:23 <V453000> yeah I probably will after the next NUTS release 21:41:26 <V453000> (1.4.2013) 21:41:39 <V453000> my minion seems to have disappeared, but that was to be expected :) 21:41:41 <andythenorth> can I close your request then, without hurting your feelings? :) 21:41:49 <andythenorth> (CHIPS) 21:41:54 <V453000> I guess 21:42:03 <andythenorth> yay 21:42:05 <andythenorth> zero ticket count 21:42:11 <V453000> :) 21:56:19 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:08:56 *** Ristovski [~rafael@78.157.7.34] has quit [Quit: Leaving] 22:25:50 *** Flygon [~Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:31:33 *** Flygon [~Flygon@218-214-18-147.people.net.au] has joined #openttd 22:32:49 <andythenorth> so new CHIPS then? 22:35:20 *** Flygon [~Flygon@218-214-18-147.people.net.au] has quit [Read error: Connection reset by peer] 22:36:02 <andythenorth> there's no way to loop in c pre-processor, right? 22:37:17 *** Flygon_ [~Flygon@218-214-18-147.people.net.au] has joined #openttd 22:43:06 *** M1zera [~Miranda@ip-78-102-228-126.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 22:54:34 *** Flygon_ [~Flygon@218-214-18-147.people.net.au] has quit [Ping timeout: 480 seconds] 22:55:55 *** sla_ro|master [sla_romas@89.137.75.224] has quit [Quit: connection reset by myself] 22:57:19 <Terkhen> good night 23:00:42 *** ZxBiohazardZx [~IceChat77@5ED05D6D.cm-7-1b.dynamic.ziggo.nl] has joined #openttd 23:02:36 <andythenorth> bye 23:02:38 *** andythenorth [~Andy@cpc23-aztw25-2-0-cust33.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 23:08:34 *** kero [~keikoz@252.4.69.86.rev.sfr.net] has joined #openttd 23:12:51 *** KouDy [~KouDy@188.75.190.58] has quit [Quit: Leaving.] 23:15:17 *** frosch123 [~frosch@frnk-4d00baba.pool.mediaWays.net] has quit [Remote host closed the connection] 23:18:37 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 23:18:40 *** mode/#openttd [+v tokai|noir] by ChanServ 23:23:54 *** tokai|mdlx [~tokai@port-92-195-7-25.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 23:24:40 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Ping timeout: 480 seconds] 23:26:30 *** fonsinchen [~fonsinche@brln-4db9eb1b.pool.mediaWays.net] has quit [Quit: Leaving] 23:47:01 *** Prof_Frink [~proffrink@5ac158d4.bb.sky.com] has joined #openttd 23:49:56 *** HerzogDeXtEr1 [~Flex@i59F6BF37.versanet.de] has joined #openttd 23:53:45 *** HerzogDeXtEr [~Flex@i59F6AA68.versanet.de] has quit [Read error: Connection reset by peer] 23:56:41 *** Progman [~progman@p57A18ECF.dip.t-dialin.net] has quit [Remote host closed the connection]