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00:01:51 *** Zuu [~Zuu@h-114-141.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 00:26:23 *** TWerkhoven [~TWerkhove@cpc10-linl9-2-0-cust80.18-2.cable.virginmedia.com] has quit [Read error: Connection reset by peer] 00:31:06 *** TWerkhoven [~TWerkhove@cpc10-linl9-2-0-cust80.18-2.cable.virginmedia.com] has joined #openttd 00:33:35 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 00:46:52 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 00:48:20 *** NeuhNeuh [~quassel@37.175.204.128] has joined #openttd 00:52:29 *** Aristide [~quassel@37.175.204.128] has quit [Ping timeout: 480 seconds] 00:57:25 *** HerzogDeXtEr1 [~Flex@i59F6DF17.versanet.de] has quit [Read error: Connection reset by peer] 01:17:41 *** Aristide [~quassel@37.175.204.128] has joined #openttd 01:20:32 *** Pereba_ [~UserNick@177.41.232.254] has joined #openttd 01:21:51 *** NeuhNeuh [~quassel@37.175.204.128] has quit [Ping timeout: 480 seconds] 01:24:46 *** Pereba [~UserNick@177.98.144.230] has quit [Ping timeout: 480 seconds] 01:24:53 *** Pereba_ is now known as Pereba 01:35:56 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:05:02 *** montalvo [~montalvo@macbook60.icrar.org] has joined #openttd 02:15:26 *** wakou2 [~stephen@host86-150-25-188.range86-150.btcentralplus.com] has quit [Quit: Konversation terminated!] 02:17:32 *** NeuhNeuh [~quassel@37.175.204.128] has joined #openttd 02:19:46 *** Djohaal [~Djohaal@189.58.26.98.dynamic.adsl.gvt.net.br] has quit [Read error: Connection reset by peer] 02:21:14 *** Aristide [~quassel@37.175.204.128] has quit [Ping timeout: 480 seconds] 02:32:16 *** Pereba [~UserNick@177.41.232.254] has quit [Quit: client excited?? yes, it's a pleasure to use AdiIRC - http://www.adiirc.com] 02:33:09 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has quit [Ping timeout: 480 seconds] 02:38:16 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 02:53:38 *** NeuhNeuh [~quassel@37.175.204.128] has quit [Remote host closed the connection] 03:35:08 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Quit: Konversation terminated!] 03:35:13 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 03:41:08 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 03:41:15 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 03:46:24 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has joined #openttd 03:49:26 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Ping timeout: 480 seconds] 04:56:01 *** Eddi|zuHause [~johekr@p5DC6664C.dip0.t-ipconnect.de] has quit [] 04:56:17 *** Eddi|zuHause [~johekr@p57BD486A.dip0.t-ipconnect.de] has joined #openttd 05:07:51 <NGC3982> Morning. 05:23:46 *** Prof_Frink [~proffrink@87.115.191.171] has quit [Remote host closed the connection] 05:42:09 *** Supercheese [~Superchee@98.145.153.126] has joined #openttd 05:49:16 *** amiller [~amiller@216-15-29-79.c3-0.161-ubr1.lnh-161.md.cable.rcn.com] has quit [Ping timeout: 480 seconds] 05:58:54 *** Pecio [~fgh@adur21.neoplus.adsl.tpnet.pl] has joined #openttd 06:16:05 *** Twofish [~Twofish@0001308f.user.oftc.net] has joined #openttd 06:24:59 *** Supercheese [~Superchee@98.145.153.126] has quit [Ping timeout: 480 seconds] 06:26:52 <Pecio> Hi. v1.3.2 don`t start in windows98 :-( 06:37:16 <planetmaker> yes 06:37:29 <planetmaker> despite that a good morning to all 06:39:21 *** Devroush [~dennis@91.179.94.20] has joined #openttd 06:41:46 <planetmaker> anyway, you should consider to upgrade your OS. windows98 has rather big security holes 06:42:36 <planetmaker> A fix likely will be available in 1.3.3. And its release candidates which also will need testing. Obviously no-one tested the release candidates of 1.3.2 during this month 06:43:44 *** DDR [~chatzilla@154.20.133.76] has quit [Quit: DDR is not Dance Dance Revolution.] 06:48:47 <Pecio> This comp with W98 is use only for game OTTD :-) 06:51:18 <planetmaker> wouldn't stop it to act as spam sender concurrently 06:51:27 <planetmaker> or malware distributor 07:02:39 *** sla_ro|master [slamaster@89.137.75.224] has joined #openttd 07:04:41 <__ln__> i don't suppose w98 is a priority for spammers to support nowadays 07:13:02 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 07:13:05 *** mode/#openttd [+o Alberth] by ChanServ 07:14:50 <Alberth> moin 07:16:53 <Xaroth|Work> o/ 07:26:04 <DorpsGek> Commit by alberth :: r25639 /trunk/src (30 files in 2 dirs) (2013-07-31 07:25:58 UTC) 07:26:05 <DorpsGek> -Codechange: Rename both 'STR_ERROR_NO_VEHICLES_AVAILABLE*' strings. 07:30:24 <DorpsGek> Commit by alberth :: r25640 /trunk/src (engine.cpp lang/english.txt) (2013-07-31 07:30:18 UTC) 07:30:25 <DorpsGek> -Fix: Do not suggest a start date for the game when there will be no vehicles available at all. 07:33:35 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:49:08 *** Jomann [~abchirk@e179068032.adsl.alicedsl.de] has quit [Remote host closed the connection] 07:50:08 *** Jomann [~abchirk@e179068032.adsl.alicedsl.de] has joined #openttd 07:58:46 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has joined #openttd 08:07:41 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [] 08:18:56 *** wakou2 [~stephen@host86-150-25-188.range86-150.btcentralplus.com] has joined #openttd 08:27:10 <TWerkhoven> Xaroth: http://dev.openttdcoop.org/projects/soap/ 08:27:42 <TWerkhoven> bear in mind its early stages, and im using it to get back in to programming 08:32:09 *** fanioz [~fanioz@180.246.124.21] has joined #openttd 08:32:56 *** fanioz [~fanioz@180.246.124.21] has quit [] 08:41:43 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 08:43:13 <Xaroth|Work> TWerkhoven: hah, I had expected as such 08:44:51 <TWerkhoven> the former or the latter? 08:45:53 *** Xaroth|Work [~XarothAtW@00017153.user.oftc.net] has quit [Quit: Reconnecting] 08:46:22 *** Xaroth|Work [~XarothAtW@194.1.204.204] has joined #openttd 08:55:56 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 08:55:59 *** mode/#openttd [+v tokai|noir] by ChanServ 09:01:24 *** tokai|mdlx [~tokai@port-92-195-246-7.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 09:06:01 <Xaroth|Work> TWerkhoven: you can also install libottdadmin2 through pip: sudo pip install git+git://github.com/Xaroth/libottdadmin2 09:06:07 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 09:06:35 <planetmaker> would be worth to add that to *your* readme, Xaroth ;-) 09:07:08 <Xaroth|Work> but that would mean adding content to README.md .... 09:07:13 <planetmaker> makes rtfm so much more joyful :-P 09:07:16 <Xaroth|Work> I mean.. that's dangerous! 09:07:17 <TWerkhoven> or you could create a .txt 09:07:19 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has quit [Quit: Konversation terminated!] 09:07:27 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has joined #openttd 09:07:33 <Xaroth|Work> but yeh, that's also on my to-do-list 09:08:06 <TWerkhoven> anyway, pip does still require sudo rights at least? 09:08:12 <Xaroth|Work> well, not per se 09:08:16 <Xaroth|Work> if you do it in a virtualenv 09:08:17 <planetmaker> I mean... what would I do if I couldn't quote openttd readme, chapter 4.2 on a weekly basis? ;-) 09:08:41 <Xaroth|Work> wait, openttd has a readme? 09:08:53 <planetmaker> no. just kidding 09:08:55 <TWerkhoven> i seen the file, not the contents 09:09:02 <Xaroth|Work> phew, you had me worried there 09:33:43 <Xaroth|Work> oh hg, how i hate you so 09:38:28 *** Ristovski [~rafael@ppp-seco11pa2-46-193-128.78.wb.wifirst.net] has joined #openttd 09:39:47 <dihedral> greetings 09:40:18 <Alberth> o/ 09:45:03 <planetmaker> \o 09:46:07 <Xaroth|Work> http://developerexcuses.com/ 09:50:18 <dihedral> nice webpage :-D 09:50:26 *** montalvo [~montalvo@macbook60.icrar.org] has quit [Ping timeout: 480 seconds] 09:51:27 <sla_ro|master> lol 09:51:43 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 09:51:54 <planetmaker> best is "We spent 3 month debugging it because we only had one month to build it" :-) 09:54:14 <planetmaker> if you add any /blah or so to the URL the webpage maintainer will also need one of those excuses ;-) 10:17:44 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has joined #openttd 10:22:59 *** MatrixCL [~mielipuol@host-109-204-157-114.tp-fne.tampereenpuhelin.net] has joined #openttd 10:27:33 *** LordAro [~LordAro@host81-158-56-249.range81-158.btcentralplus.com] has joined #openttd 10:28:17 <LordAro> heyo 10:28:22 <Xaroth|Work> o/ 10:41:52 *** HerzogDeXtEr [~Flex@i59F6DF17.versanet.de] has joined #openttd 10:50:14 <Eddi|zuHause> this "the person responsible for this doesn'T work here anymore" is currently tried by our minister of defense... 10:51:26 <planetmaker> I'd be more in favour of "the person responsible for this *will* not work here anymore" 10:57:48 <Xaroth|Work> TWerkhoven: added a basic enum system 10:57:59 <Xaroth|Work> for the poll/update freq stuff 10:58:50 <Xaroth|Work> wait 10:58:51 <Xaroth|Work> i derped 10:58:52 <Xaroth|Work> hard.. 11:00:29 <Xaroth|Work> thar :P 11:05:23 <TWerkhoven> :D 11:31:04 <Xaroth|Work> heh, ESPN used to broadcast M:TG tournaments O_O 11:31:39 *** krinn [~krinn@53.54.71.86.rev.sfr.net] has joined #openttd 11:31:46 <krinn> hi 11:32:13 <TWerkhoven> so if i import the approprate enums, i can use updateFreq = UpdateFrequency(AUTOMATIC) 11:32:16 <TWerkhoven> right? 11:32:31 <TWerkhoven> ello krinn 11:32:45 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:33:56 <__ln__> home sweet home 11:35:16 <__ln__> my luggage is still in copenhagen though... or who knows where. 11:37:08 <planetmaker> "nice" 11:37:21 <Xaroth|Work> TWerkhoven: UpdateFrequency.AUTOMATIC 11:37:25 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 11:42:00 *** Devroush367 [~dennis@91.179.94.20] has joined #openttd 11:47:30 *** Devroush [~dennis@91.179.94.20] has quit [Ping timeout: 480 seconds] 11:51:52 *** fjb is now known as Guest1850 11:51:54 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 11:56:39 <Twofish> Copenhagen is a nice city. Maybe you should join your luggage, __ln__ ? 11:58:51 *** Guest1850 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:00:28 <__ln__> too late for that 12:02:56 <Twofish> Well, you should bring it along and go back then :) 12:03:09 *** fjb is now known as Guest1853 12:03:10 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 12:06:55 *** Guest1853 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:19:22 <NGC3982> I love Copenhagen. It's only two hours away, and it easily has the best nightlife in the north. 12:19:36 <NGC3982> And danes are great people. 12:21:58 <Xaroth|Work> eek; had to give my boss a rough estime on how 'good' an openerp plugin was ... the coding used was flakey at best ... now he's giving the developers an ear full 12:22:31 <Xaroth|Work> apparently I'm our "In house expert" on openerp .. wut? 12:22:40 <__ln__> i should try copenhagen at summer, yes, though it wasn't bad at winter either. expensive though. 12:23:06 <Rubidium> congratulations with your promotion? 12:23:36 <Xaroth|Work> :| 12:29:18 *** amiller [~amiller@216-15-29-79.c3-0.161-ubr1.lnh-161.md.cable.rcn.com] has joined #openttd 12:30:29 <Xaroth|Work> TWerkhoven: how come the .settimeout on the socket? 12:33:10 <TWerkhoven> that might be left over from when i copied stuff from admin-rcon tto get familiar with the adminclient 12:33:14 <TWerkhoven> is it unneeded? 12:34:01 <Xaroth|Work> well, the only time you need it is for your call to recv_packet .. but you can combine all that in .poll() 12:34:08 <Xaroth|Work> .poll takes timeout as an argument 12:35:35 <Xaroth|Work> hm, i might even make that something configurable, that poll timeout 12:35:48 <TWerkhoven> does poll not work with 1 second? 12:35:57 <TWerkhoven> and is it not already changeable? 12:35:58 <Xaroth|Work> .poll(0.1) waits 0.1 second :) 12:36:14 <Xaroth|Work> but if I add a timeout to .configure 12:36:19 <Xaroth|Work> you don't have to constantly send the timeout 12:36:23 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 12:36:46 <TWerkhoven> poll also terminates early upon receiving a packet, right? 12:37:00 <Xaroth|Work> yep 12:37:12 <Xaroth|Work> it returns as soon as it receives, OR when it reaches timeout 12:39:48 <TWerkhoven> that works for me 12:40:23 <TWerkhoven> i can use high timeouts so that the polling thread wont soak up too much cpu 12:40:32 <TWerkhoven> untill openttd decides to spam me with packets that is ;) 12:40:56 *** amiller [~amiller@216-15-29-79.c3-0.161-ubr1.lnh-161.md.cable.rcn.com] has quit [Ping timeout: 480 seconds] 12:41:10 <Xaroth|Work> :) 12:41:15 <Xaroth|Work> hence why the default is 1.0 12:41:34 <Xaroth|Work> epoll/poll aren't -that- heavy on the system though 12:43:02 <TWerkhoven> true 12:43:24 <Xaroth|Work> also, if you want to run several connections from 1 location 12:43:30 <TWerkhoven> the testbot is running in a vm wich has 1 atom core available 12:43:33 <Xaroth|Work> you might want to check .poll() and implement that yourself 12:43:40 <TWerkhoven> thats a long-term goal 12:44:01 <TWerkhoven> version 2.0 or something 12:44:21 <TWerkhoven> but i do plan it eventually, which is why i made the SoapClient to extend AdminClient 12:44:44 <Xaroth|Work> AdminClient should be extended, yeh 12:45:00 <Xaroth|Work> hence why I did __init_handlers__ and __init_events__ etc 12:45:09 <Xaroth|Work> so you can add your custom events and handlers 12:45:22 <TWerkhoven> thats over my head atm 12:45:42 <Xaroth|Work> I tried to keep it as simple as possible :) 12:46:00 <TWerkhoven> i'll get there 12:46:02 <TWerkhoven> eventually 12:46:11 <Xaroth|Work> the end of __init_handlers__ shows how to add a function handler for a specific packet 12:46:32 <Xaroth|Work> (I use that to store the protocol info and the map info on the connection) 12:57:39 <Belugas> hello 12:57:53 *** Tom_Soft [~id@pool-77-222-102-194.is74.ru] has joined #openttd 12:59:10 <Tom_Soft> Hello 13:00:05 <Alberth> hi 13:00:25 <krinn> hi 13:03:43 <TWerkhoven> ola 13:05:51 * roboboy ponders producing monthlies of the DOS port of OpenTTD :P 13:06:15 <roboboy> assuming I can get a build environment set up for doing so 13:06:17 <V453000> lol 13:07:28 <roboboy> as currently if you want to play OpenTTD on DOS, you have to either build it your self or find a very very outdated build 13:07:49 <V453000> who uses DOS :D 13:08:15 <roboboy> I had a machine with Franken DOS setup on it 13:08:55 <roboboy> it had bits of DOS 4 and 6 plus bit's of FreeDOS and various unix utilities that were ported to DOS 13:09:21 <roboboy> and there is a screenshot of OpenTTD running on that system on the wiki 13:13:53 <roboboy> but more important for me is to try and get TTDPatch to compile. I should be able to easily get OpenTTD to compile if I can get TTDP to 13:24:20 <Alberth> what does that need? an assembler? 13:25:45 <krinn> shouldn't using dosbox be easier ? 13:26:22 <planetmaker> roboboy, getting openttd compile might be easier due to availability and working with current software. New compilers might barf on meanwhile not supported flags or stuff - like you found out 13:26:58 <planetmaker> from what I saw there in the forums, my bet would be that some small fixes to the Makefile with changes to some compile flags *might* do the trick 13:27:12 <roboboy> TTDP needs GCC plus NASM 13:28:24 <Alberth> like the nml approach thus :) use gcc preprocessing to collect the source, and push it all through the assembler 13:29:21 <planetmaker> :D 13:30:48 <Alberth> although gcc can also generate assembly language as its output 13:34:01 <krinn> i'm upload to bananas a new stuff, it suggest me to re-use existing tags, where can i find them, what it is use for ? (poor memory) 13:35:18 *** pugi [~pugi@host-091-097-024-172.ewe-ip-backbone.de] has joined #openttd 13:49:31 *** Tom_Soft [~id@pool-77-222-102-194.is74.ru] has quit [Ping timeout: 480 seconds] 14:00:46 <roboboy> I am going to try and older version of GCC 14:04:35 *** Twofish [~Twofish@0001308f.user.oftc.net] has quit [Quit: Leaving] 14:04:51 <planetmaker> krinn, tags are keywords which users can use in the search box in order to obtain a (reduced) list of things 14:06:53 <planetmaker> krinn, I don't know whether there currently is online a list of existing tags, but I'm quite sure that Rubidium has the list of tags used on bananas somewhere 14:07:32 *** Tom_Soft [~id@199-255-209-210.anchorfree.com] has joined #openttd 14:14:07 <krinn> planetmaker, thanks, i just put two tags i think are related: library and engine 14:14:25 <krinn> planetmaker, for this kind of use, pretty sure a user never really wish find a library anyway 14:14:42 *** supermop [~daniel_er@rrcs-24-105-140-5.nyc.biz.rr.com] has joined #openttd 14:15:36 *** Tom_Soft [~id@c7ffd1d2.test.dnsbl.oftc.net] has quit [Ping timeout: 480 seconds] 14:16:35 *** Tom_Soft [~id@46.16.33.114] has joined #openttd 14:18:19 <krinn> planetmaker, is there something special with the readme file, dictatorai show its readme, and the lib doesn't with using the same readme file name 14:20:52 <planetmaker> show where, krinn ? Users cannot use a lib directly 14:21:04 <krinn> online content checks 14:21:24 <planetmaker> but... you can only read files from content you have locally 14:21:36 <krinn> oh that's it so 14:22:09 *** Aristide [~quassel@81.253.12.101] has joined #openttd 14:25:09 *** Tom_Soft [~id@46.16.33.114] has quit [Ping timeout: 480 seconds] 14:32:42 *** AquSe [~Ecoste@78-61-50-22.static.zebra.lt] has joined #openttd 14:32:45 <AquSe> Hello. 14:34:08 <planetmaker> hi 14:35:26 <krinn> hi 14:36:12 <AquSe> I have a quick question, if I have a train with oil, can I transfer them to an oil tanker so it then travels by sea? 14:36:15 <AquSe> Or that's impossible? 14:36:54 <Xaroth|Work> quite possible 14:36:56 <Xaroth|Work> transfer orders 14:37:28 <Xaroth|Work> you make the train unload at the station to which you both have train and boat stations connected (yes, I know they are called docks..) 14:37:43 <Xaroth|Work> the boat then can load as normal 14:38:28 <AquSe> So the dock will store the oil? 14:39:00 <Pinkbeast> Yes, any station can store any amount of stuff. 14:39:39 <AquSe> Okay, thanks. 14:40:27 <Pinkbeast> I tend to have the station display open sorting by waiting cargo value so I can notice when comedy ensues. 14:40:40 <AquSe> lol 14:42:05 *** Aristide [~quassel@81.253.12.101] has quit [Quit: No Ping reply in 180 seconds.] 14:42:37 <AquSe> By the way, I hosted a standalone to play on LAN and the only bus I can buy is the MPS Regal. 14:43:04 <AquSe> Is this an issue with my stand-alone being mis-configured or something else? 14:43:36 <Pinkbeast> What year is it? 14:43:43 <AquSe> 1933 14:43:46 <AquSe> Just wait for them to come out? 14:44:18 <Pinkbeast> Yes; the next bus is in '64. The default vehicle sets are very sparse. 14:44:21 *** Tom_Soft [~id@46.16.33.114] has joined #openttd 14:44:32 <AquSe> K thanks :) 14:44:42 <Alberth> http://wiki.openttd.org/Buses 14:45:20 <Alberth> around '64, openttd adds a bit of randomization 14:51:20 <Rubidium> planetmaker: well, the database has the list 14:54:56 *** Tom_Soft [~id@46.16.33.114] has quit [Ping timeout: 480 seconds] 14:56:13 *** amiller [~amiller@129-2-129-154.wireless.umd.edu] has joined #openttd 14:59:25 <planetmaker> I know, Rubidium. But I faintly recall that you had the list extracted at some point. And wondered whether you still had it somewhere 14:59:57 <Rubidium> probably not 15:00:14 *** Tom_Soft [~id@46.16.33.114] has joined #openttd 15:00:18 <krinn> it would help if you want us to follow that "reuse keywords" to provide a link to a page showing them no ? 15:00:32 <planetmaker> ^ :-) 15:00:44 <Rubidium> maybe TrueBrain has such a list, or made such a page? 15:01:23 <planetmaker> I only found a pre-history tt-f thread: http://www.tt-forums.net/viewtopic.php?f=65&t=41473 15:01:32 <planetmaker> s/history/historic/ 15:05:40 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:07:41 *** amiller [~amiller@129-2-129-154.wireless.umd.edu] has quit [Ping timeout: 480 seconds] 15:11:09 <AquSe> Is there a hotkey to hide the trees? 15:11:12 <AquSe> Can't see what I'm building. 15:11:27 *** Tom_Soft [~id@46.16.33.114] has quit [Read error: Connection reset by peer] 15:11:28 <Eddi|zuHause> X 15:11:43 <Eddi|zuHause> (and Ctrl+X) 15:12:21 *** Pecio [~fgh@adur21.neoplus.adsl.tpnet.pl] has left #openttd [] 15:12:23 <AquSe> Ooh thx, didn't even see that on the GUI. 15:12:26 <AquSe> if it's there 15:12:47 *** Tom_Soft [~id@46.16.33.114] has joined #openttd 15:13:21 *** Siiig [~Siiig@66.155.142.125] has joined #openttd 15:13:53 <Siiig> Hi openTTD! Are there any rules against asking questions? 15:14:05 <Alberth> no 15:14:21 <Alberth> the only rule is not to ask whether you can ask a question 15:14:28 <Siiig> BAM banned 15:14:33 <Siiig> =P 15:14:41 <Alberth> can be arranged if you like :) 15:14:45 <Siiig> q.q; 15:14:54 <Eddi|zuHause> the first rule is you don't talk about it 15:15:03 <Siiig> I was hoping to get some help understanding the signals in the game for trains 15:15:15 <Alberth> k 15:15:18 <Siiig> I delved into the wiki, thought I understood it, then realized I didn't 15:15:37 <Alberth> concentrate on path signals 15:15:58 <Alberth> they are sufficient for all situations 15:16:02 <Xaroth|Work> there's a rule 15:16:06 <Xaroth|Work> don't ask to ask 15:17:08 <Siiig> Mind if I upload a picture somewhere? Maybe you can tell me what I'm doing wrong. I'm only using path signals, and my setup is super simple at the momment 15:17:34 <Pinkbeast> Siiig: We'll gladly take a look - please avoid JPG, though, it squashes the colours in OTTD very badly. 15:17:34 <Alberth> not at all, pictures or save games are the easiest to start discussing 15:18:52 <Siiig> http://tinypic.com/r/flhqht/5 15:19:42 <Pinkbeast> Siiig: I would put the signal before the line split before the station. 15:19:55 <AquSe> Siiig: http://www.youtube.com/watch?v=rJ5NM1AWtDs helped me a lot with signals. I can now create sufficient enough train pathways without crashing. 15:20:07 <AquSe> Didn't understand anything on the wiki either. 15:20:12 <AquSe> At first. 15:20:19 <Pinkbeast> Siiig: A path signal says "it is safe to wait here". But if a train waits at one of those, it's already picked a platform, perhaps not knowing which platform will be free next. 15:20:41 <Pinkbeast> Also, you probably want a one-way signal in there to stop trains going backwards towards the depot. 15:21:15 <Siiig> I also have a signal at both of the far end stations 15:21:16 <Siiig> is that wrong? 15:22:41 <Eddi|zuHause> you want a signal directly behind the platform, but not before it 15:23:23 *** tst [~id@46.16.33.114] has joined #openttd 15:23:28 <Eddi|zuHause> you also want a signal short before the depot, otherwise trains won't go there 15:23:32 <Siiig> Lol, four die in horrific train accident 15:23:55 <Siiig> Sorry Eddi, I don't follow what you mean by a signal directly behind the platform 15:23:56 *** Tom_Soft [~id@46.16.33.114] has quit [Read error: Operation timed out] 15:24:15 <Eddi|zuHause> if this is the train direction -> 15:24:35 <Eddi|zuHause> [before the platform] [platform] [behind the platform] 15:24:57 <Siiig> Currently, in the picture I put up, trains come "in" from both directions 15:25:28 <Eddi|zuHause> then the signals are the wrong way around, they should be facing towards the platform 15:25:52 <Eddi|zuHause> select the signal tool and click on the signal to turn them around 15:26:49 <Eddi|zuHause> the train should wait in the platform, so the train must be able to see the signal from the platform 15:26:56 <Siiig> Oooooooo 15:27:42 <Siiig> I didn't actually realize they could be reversed like that 15:27:58 <Siiig> Alright, two crashes in a row. Clearly I'm not understanding something lmao 15:28:17 <Eddi|zuHause> never change signals while trains are nearby :p 15:28:19 <AquSe> Is there a way to automatically make a train go to a train depot and refit its containers 15:28:24 <AquSe> Or need a second train? 15:28:30 <Pinkbeast> Siiig: If you don't a) order a train to pass a signal explicitly or b) change a signal a train is interacting with, that will never happen. 15:28:37 <Eddi|zuHause> AquSe: there are refit orders 15:28:46 <AquSe> Eddi|zuHause: Greyed out. 15:29:01 <Pinkbeast> AquSe: These days you can autorefit at stations. If you can't do it with that, you need another train; there is no way to get a locomotive to change rolling stock in a depot. 15:29:31 <AquSe> Okay, thx. 15:29:59 <Pinkbeast> Er actually I think some patchpacks have had refit orders but let's not go there 15:30:06 <Siiig> Could it have happened if my signals were facing the wrong way? 15:30:25 <Pinkbeast> Siiig: No, but it could happen if you reversed a signal while a train was approaching it. 15:30:26 <Eddi|zuHause> AquSe: the refit orders are only available with "go to depot" orders by default, and you have to have a refitable vehicle 15:30:43 <Eddi|zuHause> AquSe: some vehicle sets allow refitting at stations as well 15:30:45 <Xaroth|Work> planetmaker: you might like this; working on a console interface to talk to the server; powered by libottdadmin2 ofcourse 15:30:51 <Pinkbeast> AquSe: Ah, listen to Eddi, my knowledge may be out of date or confused 15:31:09 <Xaroth|Work> almost as if you're running a python interpreter 15:32:31 <Eddi|zuHause> Siiig: trains cannot ever crash unless you change the tracks/signals or force a train through a signal 15:32:35 *** tst [~id@46.16.33.114] has quit [Read error: Operation timed out] 15:32:41 <Siiig> I see 15:33:35 *** tst [~id@46.16.33.114] has joined #openttd 15:33:52 <Eddi|zuHause> Siiig: the advanced settings have a setting to show the path a train has reversed, there you might get an idea how the trains behave 15:34:29 <Pinkbeast> ITYM "reserved" 15:34:46 <Eddi|zuHause> err 15:34:48 <Eddi|zuHause> yes 15:35:04 <Eddi|zuHause> i reversed something :p 15:38:01 <Siiig> So, I just forced a train to skip the signal 15:38:11 <Siiig> And it's constantly waiting for a free path 15:38:18 <Siiig> Even though the paths never interesected 15:39:16 <Pinkbeast> Siiig: Show us another screenie. :-) 15:40:25 <Siiig> may have just fixed it 15:40:30 <Siiig> or might be causing another train crash 15:40:45 <Siiig> will know momentarily =P 15:41:14 <Siiig> Woot! Figured it out 15:41:17 <Xaroth|Work> awww 15:41:20 <Xaroth|Work> no train crash 15:41:20 <Xaroth|Work> :( 15:41:28 <Siiig> I've already killed 12 people today >:) 15:41:39 <planetmaker> 12 pixels 15:42:05 <AquSe> Ey guys, you know area coverage? If I build a bus station and the area coverage overlaps another bus station's area coverage, who will take the people from the area that overlaps? 15:42:07 <planetmaker> they'd be soylent green sooner or later anyway 15:42:25 <planetmaker> both 15:42:40 <AquSe> Both? 15:42:44 <AquSe> They split up? 15:42:49 <planetmaker> one more, one less. Depends on how well they're serviced. Yes 15:43:06 <Xaroth|Work> the better the service, the more go there 15:43:15 <Xaroth|Work> so if you don't service 1 bus stop, they all go to the 2nd 15:43:19 <AquSe> Ah okay. 15:43:28 <Xaroth|Work> (eventually) 15:43:39 <AquSe> K thx :3 15:46:02 <AquSe> http://wiki.openttd.org/Carriages_Comparison What does the rail and mono-rail mean? The weight changes on different tracks or something? 15:46:18 <Xaroth|Work> different typos of rail 15:46:27 <Xaroth|Work> monorail unlocks later on 15:46:32 <Xaroth|Work> (before maglev unlocks) 15:46:37 <AquSe> Mhm. 15:46:45 <AquSe> And then how do I know how much my train can carry? 15:46:54 <AquSe> The capacity on trains is N/A 15:47:05 <Xaroth|Work> the trains themselves don't carry items then 15:47:07 <Xaroth|Work> the carriages do 15:47:12 <AquSe> O yea 15:47:35 <AquSe> But is there a formula on the train speed that includes carriage weights 15:47:36 <Pinkbeast> AquSe: The "train comparison" chart is actually a locomotive comparison chart, so they rarely carry cargo. 15:48:18 <Pinkbeast> AquSe: There isn't (alas) really a good way to predict train speeds over a given terrain beyond experience. 15:48:38 <Pinkbeast> AquSe: ... it's harder still in patchpacks where tractive effort is meaningful as well as power output 15:48:50 <AquSe> Mhm okay. 15:49:02 <AquSe> So basically just eye ball it he-he 15:50:15 <Pinkbeast> Well, once you've run a few, you'll get an idea - knowing that the Jubilee has thrice the power of the starting tank engine but a higher top speed, I'd stick on twice as big a train and see how it goes. 15:50:17 <planetmaker> AquSe, you don't know the speed of the car either by just looking at their top speed while you load a yet undefined amount of cargo in a trailer it has to tow 15:50:34 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:50:34 <planetmaker> you need to factor in power, too. And whether you go up or down hill 15:50:43 <planetmaker> thus... there can't be an easy predictor 15:50:59 <AquSe> Thx planetmaker. 15:51:02 <Pinkbeast> There's no reason why OTTD can't tell you some speed facts in advance, but it doesn't. Alas. 15:53:10 <planetmaker> Pinkbeast, there's all the reason... as I just outlined 15:53:47 <planetmaker> Xaroth, you work on it within the lib or within a separate client? :-) 15:53:55 <Pinkbeast> planetmaker: Which I read, and still wrote what I wrote, so maybe I am not totally oblivious to those considerations? 15:54:30 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 15:54:39 <planetmaker> only you can tell. But it gives the impression ;-) 15:55:02 <AquSe> Well, there could always be a feature to tell you the train's travel time between 2 stations. Although that would go too technical I guess. And doesn't consider other trains. 15:55:25 <planetmaker> AquSe, yes... time table it. Then it actually measures it 15:55:27 <Pinkbeast> planetmaker: Not really, if you think about it. There's absolutely no reason OTTD can't determine and display peak loaded speed (as say RRT3 does) on the flat and up certain predetermined grades. 15:55:42 <planetmaker> Pinkbeast, and what's "loaded speed"? 15:56:08 <Pinkbeast> planetmaker: I have no non-facetious answer to that question. 15:56:09 <planetmaker> a crate can weigh 1/4t, 1/2t, 1t - depending on cargo 15:56:24 <planetmaker> and yet still the vehicle can be full with, say, two crates 15:56:35 <Pinkbeast> The maximum load is not unknown. 15:56:53 <planetmaker> could well be, if you enable auto-refit 15:57:35 <Xaroth|Work> planetmaker: part of the scripts that come with libottdadmin2 15:57:47 <Pinkbeast> planetmaker: You're letting perfect be the enemy of good. The train I'm constructing in the depot has a maximum load; the hypothetical case where it might autorefit to carry osmium is no reason not to tell me how fast it moves as-is. 15:58:49 <planetmaker> yes, perfect is always the enemy of the good. We'll have a bug report about that in less than a day, if it isn't correct 15:59:20 <planetmaker> One could maybe call it estimated top speed 15:59:27 <planetmaker> but... well 15:59:43 <Pinkbeast> That's not an argument about technical feasibility, and all I said was it was possible. 15:59:49 <planetmaker> Xaroth, I see :-) I wondered whether it works with the soap or separately :-) 16:00:24 <planetmaker> possible... possible to give an estimate which is sometimes wrong. Depending on NewGRF(s) always wrong 16:01:05 <Pinkbeast> planetmaker: So clearly worse than the current situation where the player must estimate in their head, which is always wrong. 16:01:38 <planetmaker> current situation is, that it is a challenge, yes. A game w/o challenges is boring 16:01:40 <AquSe> Pinkbeast: did you just insult my intelligence? 16:02:24 <Pinkbeast> planetmaker: Gratuitously hiding information is a strange sort of challenge. 16:02:26 *** tokai|mdlx [~tokai@port-92-195-3-182.dynamic.qsc.de] has joined #openttd 16:02:32 <Pinkbeast> AquSe: Only inasmuch as I insulted my own. 16:02:42 <planetmaker> Pinkbeast, it's not hidden information. It's something which does not exist anywhere 16:03:06 <planetmaker> the information can only be obtained by simulating the train running on tracks 16:03:20 <planetmaker> with actual cargo 16:03:31 <Pinkbeast> planetmaker: Something which is eminently feasible, so... 16:03:38 <planetmaker> yeah. Just do it 16:04:03 <planetmaker> sell the train, if you're dis-satisfied. You might even get (nearly) full refund 16:04:21 <planetmaker> and my judgement usually is good enough to see whether an engine is up to the task, looking at speed *and* power 16:04:33 <planetmaker> and knowing my usual trainlength 16:04:41 <Pinkbeast> planetmaker: Again, that's no argument against what I said; a) OTTD doesn't do this b) OTTD could do this c) I would like this. 16:05:00 <Pinkbeast> note, there is _no_ d) someone should write this for me. 16:05:39 <planetmaker> d) will be annoying as hell when it absolutely doesn't work with the newgrfs you use 16:06:08 <planetmaker> and openttd integrating a simulation of its own just for an estimate speed value? Sounds thoroughly over-engineered 16:06:49 <Pinkbeast> planetmaker: I think that's largely a hypothetical case which (if real) could easily be addressed by turning it off or not looking at it. The rare expert user building a train in the depot to carry feathers and refit to lead knows what they're doing. 16:07:21 <Pinkbeast> planetmaker: As I said, RRT3 does it, and there are obviously better ways to do it than running a large number of ticks of simulated train 16:07:41 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:08:59 <planetmaker> Pinkbeast, as said now multiple times: there probably are few, if any, game which allow so freely-programmable vehicles by add-on as openttd. thus prediction cannot be done. It has to be built and tested. OpenTTD could in principle build internally a virtual one and run it, get the result and display that. But it's not like just adding two numbers 16:09:06 <AquSe> Does the game not support plugins/addons? 16:09:38 <AquSe> Well, looks like it does since you just mentioned add-in. 16:09:41 <AquSe> on* 16:10:18 <Siiig> So just out of curiosity, when you guys start up a new map, do you aim to have no loans or do you borrow to your hearts content? 16:10:38 <planetmaker> Siiig, there's a limit to the loan :-) 16:11:06 <planetmaker> use it to get a quick start is my advice 16:11:17 <planetmaker> pay back when money is no issue any longer 16:11:44 <AquSe> Yeah, the interest isn't that high. 16:12:37 <AquSe> By the way, can you bribe the city council to allow construction? 16:13:12 <AquSe> Really frustrating when you got all the infrastructure set-up and then the city declines the permit. 16:14:16 *** DDR [~chatzilla@154.20.133.76] has joined #openttd 16:14:52 *** Aristide [~quassel@81.253.13.218] has joined #openttd 16:14:57 <Alberth> AquSe: first build the station, then chop trees as much as you want :) 16:15:23 <Alberth> having a few well serviced buses in the town also helps in restoring your reputation faster 16:15:24 <Siiig> That's generally my plan 16:15:28 <Pinkbeast> planetmaker: I really don't think this is a meaningful objection. The train UI is willing to show me a loaded weight. 16:15:31 *** tst [~id@46.16.33.114] has quit [Ping timeout: 480 seconds] 16:15:33 <planetmaker> yes, you can bribe. it costs loads and may or may not be successful 16:15:55 * Alberth usually only services industries 16:16:06 * AquSe . 16:16:18 * AquSe Usually only services people *wink* *wink* 16:16:36 <planetmaker> but you can simply also plant trees on empty tiles around the city. They're real tree huggers here 16:17:46 <Pinkbeast> ... better make sure they aren't tiles you plan to build on later 16:18:20 *** Aristide [~quassel@81.253.13.218] has quit [] 16:18:27 <TWerkhoven> once the station is built, who cares 16:18:33 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 16:18:37 <TWerkhoven> you can jack up your ratings by providing good service 16:18:41 *** Aristide [~quassel@81.253.13.218] has joined #openttd 16:21:08 <AquSe> Any way to make one-way roads allowed on your server? 16:27:28 *** Progman [~progman@p57A187C6.dip0.t-ipconnect.de] has joined #openttd 16:38:29 *** cyph3r [~Miranda@ip-213-220-193-253.net.upcbroadband.cz] has quit [Quit: Miranda IM! Smaller, Faster, Easier. http://miranda-im.org] 16:40:44 *** Lord_Aro [~LordAro@host81-158-56-249.range81-158.btcentralplus.com] has joined #openttd 16:40:45 *** LordAro [~LordAro@host81-158-56-249.range81-158.btcentralplus.com] has quit [Read error: Connection reset by peer] 16:41:18 *** Lord_Aro is now known as LordAro 16:45:47 *** pugi [~pugi@host-091-097-024-172.ewe-ip-backbone.de] has quit [] 16:52:12 <AquSe> By the way, are pasengers treated as any other cargo? For example if I have an airport and a bus that goes from the city to the airport, will the people stay there and wait for another bus/train/plane to take them? 16:52:23 <AquSe> s/pasengers/passangers 16:52:36 <AquSe> passengers* 16:52:37 <AquSe> lol 16:58:08 <Pinkbeast> AquSe: Passengers aren't fundamentally different. They don't have a destination in mind, and you have to do complicated fiddles with transfer orders to get them to make more than one journey. But that is changing to a degree with the introduction of "cargodist" into the game. 16:59:03 *** Aristide [~quassel@81.253.13.218] has quit [Remote host closed the connection] 16:59:53 <AquSe> Mm, I'm testing it right now and the passengers simply don't get off at the station near the train station, because it doesn't accept them? 17:00:06 <AquSe> By the way, what are transfer orders. 17:00:07 <planetmaker> it must be the same. Not near 17:00:14 <AquSe> The same? 17:00:20 <planetmaker> i.e. one station sign 17:00:56 <planetmaker> the wiki can explain transfer better than I can do here 17:01:07 <AquSe> O 17:01:11 <AquSe> I just found transfer on the wiki 17:01:17 <AquSe> I was searching for 'transfer orders' 17:01:55 <Pinkbeast> And when building a station, if you Ctrl-click you can select if you're trying to build more of a nearby station or build a new station. 17:02:28 <AquSe> Yea I see :3 17:02:33 <planetmaker> actually... feeder service :D http://wiki.openttd.org/Feeder_service 17:03:17 <AquSe> lol 17:03:39 <AquSe> Lemme take a look. 17:05:07 <planetmaker> though the orders page certainly has loads of info on orders, too :-) 17:10:35 <AquSe> Yay I just made it, it works. 17:18:03 *** frosch123 [~frosch@frnk-590d5d15.pool.mediaWays.net] has joined #openttd 17:19:10 <Eddi|zuHause> you can also download the nightly version, there you can set up passengers to have a destination, then they will automatically get off at airports in the middle of nowhere 17:22:02 <AquSe> What's the difference between nightly and normal version? 17:24:11 <AquSe> nvm found wiki 17:26:11 <TinoDidriksen> Nightly goes boom. 17:36:51 *** dkessel [~me@ip-37-24-65-140.unitymediagroup.de] has joined #openttd 17:46:08 <DorpsGek> Commit by translators :: r25641 /trunk/src/lang (8 files) (2013-07-31 17:45:53 UTC) 17:46:09 <DorpsGek> -Update from WebTranslator v3.0: 17:46:10 <DorpsGek> catalan - 2 changes by juanjo 17:46:11 <DorpsGek> english_US - 2 changes by Rubidium 17:46:12 <DorpsGek> estonian - 30 changes by KSiimson 17:46:13 <DorpsGek> finnish - 2 changes by jpx_ 17:46:14 <DorpsGek> japanese - 6 changes by guppy 17:46:15 <DorpsGek> russian - 2 changes by Lone_Wolf 17:46:16 <DorpsGek> serbian - 64 changes by trgo 17:46:17 <DorpsGek> slovak - 2 changes by Milsa 17:51:43 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has joined #openttd 17:51:57 <planetmaker> ho andythenorth 17:51:58 <Alberth> o/ 17:53:39 <andythenorth> o/ 17:53:59 *** Prof_Frink [~proffrink@87.115.191.171] has joined #openttd 17:54:31 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 17:54:46 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has joined #openttd 17:54:48 <krinn> dunno who made that one, but he should get a golden statue ! http://wiki.openttd.org/File:Directions.png can't live without it! 17:55:20 <planetmaker> the page you link says "Zuu" 17:55:51 <krinn> lmao i just saw that :) 17:55:58 <krinn> i understand why he made this one ! 17:57:28 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 17:57:40 <Wolf01> ho o/ 17:57:55 <krinn> hi 17:58:10 <Alberth> o/ 17:58:24 <Eddi|zuHause> you could find that info in the source code as well 17:59:47 <krinn> yes, but the picture speak better 18:03:25 <andythenorth> http://www.railpictures.net/images/d1/4/5/0/6450.1374803432.jpg 18:03:46 <Rubidium> not a lego train :( 18:04:49 <Alberth> but it looks very small :) 18:05:52 <Eddi|zuHause> very shortened 18:06:01 <andythenorth> Great Salt Lake 18:06:09 <andythenorth> quite astounding imo 18:06:20 <andythenorth> anyway 18:06:21 <andythenorth> questions 18:06:27 <andythenorth> can we sort out groups and consists? 18:06:52 <Eddi|zuHause> no 18:06:53 <andythenorth> groups are imo easily sorted out: there's nothing wrong with them 18:07:13 <andythenorth> just leaving consists as 'todo' 18:07:29 <Alberth> groups are too single minded imho 18:07:34 <Eddi|zuHause> groups should be replaced/amended by filters/views 18:07:41 <Alberth> +1 18:07:52 <andythenorth> ok, a consensus :) 18:08:04 <andythenorth> I only have one use case for a group: replacing vehicles 18:08:22 <andythenorth> I have to create a group, add all vehicles with shared orders in, then set a replace rule 18:08:32 <Eddi|zuHause> "SELECT * FROM Trains WHERE cargo == coal AND profit > 10000" 18:08:42 <andythenorth> tbh, if I could replace just on the shared orders, groups could be binned far as I am concerned :P 18:09:08 <andythenorth> Eddi|zuHause: filter stack 18:09:11 <andythenorth> simples 18:09:28 <DorpsGek> Commit by planetmaker :: r25642 trunk/config.lib (2013-07-31 18:09:21 UTC) 18:09:29 <DorpsGek> -Fix (r25638): Compilation with static ICU 18:09:39 <Alberth> a few weeks I had a problem with a ring 18:10:14 <Alberth> say you have a ring of 4 stations, double tracks all around, no crossings 18:10:33 <Alberth> N trains go clockwise, M trains go counter clockwise 18:10:46 <Eddi|zuHause> the function i miss the most is "split all ungrouped vehicles into new groups based on shared orders" 18:10:54 <Alberth> question how big is N and how big is M ? 18:11:22 <Alberth> you cannot select on station, as both sets visit the same stations 18:11:23 <Eddi|zuHause> yes, "how many trams serve this line" 18:11:57 <Belugas> trams.. memories... click click... go back to work :( 18:12:10 *** gelignite [~gelignite@i5387A39D.versanet.de] has joined #openttd 18:12:24 <andythenorth> Alberth: can't you select on the shared order? 18:12:32 <andythenorth> or is there one order set? 18:12:54 <Alberth> shared order should be possible 18:13:30 * Alberth ponders the problems of having several groups with shared orders that look the same 18:14:06 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 18:14:26 <Eddi|zuHause> nesting groups could be useful as well (e.g. "trams of city A" -> "tram line A-1", "tram line A-2" ... 18:14:50 <Alberth> or by chain of industries 18:15:28 <Alberth> in other words, sufficient work to do there :p 18:15:32 <Eddi|zuHause> yeah. "coal trains" -> "coal mine A", "coal mine B", ... 18:15:56 <Eddi|zuHause> it's mostly an interface thing, hardly any internals have to be touched 18:17:14 <Eddi|zuHause> but if you want to treat "views" (stations, etc.) like "user"-groups, then they cannot be nested 18:17:26 <Eddi|zuHause> which means autoreplace needs a new concept 18:17:56 <Eddi|zuHause> or autoreplace can't apply to "views" (=temporary groups), only "real" (permanent) groups 18:18:26 <Alberth> I want it to apply to consists 18:19:39 <planetmaker> hm. OpenTTD doesn't compile for me on 10.4 :D 18:19:42 <Alberth> ie from nuts engine1+1st type wood wagons to engine3 + 2nd type wood wagons 18:21:09 <Eddi|zuHause> "consists" should be "virtual trains". but that wasn't my point. i meant "if a vehicle is in two non-nested groups, which group's autoreplace rule will be appplied?" 18:21:58 <frosch123> andythenorth: did you already drop "liveries" into the discussion? 18:22:34 <andythenorth> liveries are verboten 18:25:42 <Eddi|zuHause> so like: in the autoreplace window you can switch between "replace vehicles" and "replace consists", then it lists all consists in the current group, and in a new section of the window you get like a virtual depot where you can add vehicles (internally "real" vehicles with "owner=none"?), rearrange them, refit them, etc. 18:28:04 <Eddi|zuHause> oh, random thought: the depot window needs a "refit" button for the vehicles (e.g. next to the start/stop flag) 18:28:36 <andythenorth> biab - bathtime 18:29:21 <frosch123> Eddi|zuHause: depots also need a "verboten" sign on the flag, if the consist is invaild 18:29:43 <Eddi|zuHause> yes, that would be useful 18:30:03 *** abchirk_ [~abchirk@g231084050.adsl.alicedsl.de] has joined #openttd 18:30:38 <frosch123> you also need the short cargo text as overlay over the wagons 18:30:42 <frosch123> to see what they carry 18:30:52 <frosch123> instead of only rmb 18:31:09 <frosch123> toggleable ofc 18:31:53 <Eddi|zuHause> that might be awkward with very short wagons 18:31:59 <Siiig> You guys are so awesome. I understand signals now, and it's great 18:37:11 *** Jomann [~abchirk@e179068032.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 18:41:40 <Alberth> wait until you find out what tricks openttdcoop people do with it :p 18:42:01 <V453000> there are no tricks. 18:42:03 <V453000> :> 18:42:13 <V453000> iz all legit! 18:42:20 <Xaroth|Work> iz all cawazay 18:44:04 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 18:47:20 <Alberth> V453000: that makes it even more awesome 18:48:39 <Eddi|zuHause> if it were tricks, they wouldn't be allowed to tell how they worked :p 18:49:00 <V453000> ha :D blak magix 18:49:37 <frosch123> the rainbow magic is in the tracks 18:50:08 <DorpsGek> Commit by planetmaker :: r25643 /trunk/src/os/macosx (macos.h osx_stdafx.h) (2013-07-31 18:50:01 UTC) 18:50:09 <DorpsGek> -Fix (r25480): [OSX] Define version constants before they're used 18:56:58 <frosch123> phew, 25 left 18:57:14 <frosch123> bisecting is kind of boring 18:57:46 <planetmaker> what do you bisect? 18:57:53 <frosch123> 5684 18:58:03 <Siiig> Is there any way to make a train have an easier time going up hill? 18:58:45 <planetmaker> more engines. more powerful engines. less steep hills (adv. settings) 18:59:05 <planetmaker> oh, and of course: less wagons 18:59:11 <planetmaker> and less heavy wagons 18:59:12 <V453000> + realistic acceleration 18:59:37 <planetmaker> ^ yeah... I keep forgetting that there's something like 'original acceleration' 18:59:44 <Xaroth|Work> bloody hell this script gets bigger and bigger by the second :o 18:59:50 <V453000> ALSO, I just got a brutal windows event of crashing ALL applications including explorer and task manager, meaning that you couldnt start any process :D do that with linux! 19:00:27 <Xaroth|Work> pkill -9 init 19:00:33 <Rubidium> frosch123: r25495? 19:00:43 <frosch123> yes 19:00:46 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has quit [] 19:00:55 <frosch123> just arrived there :( 19:01:51 <andythenorth> what's the shortest wagon? Is it smaller than a cargo icon? 19:02:04 <Eddi|zuHause> Xaroth|Work: can you even kill init nowadays? 19:02:54 <V453000> 1/8 is really fuck-small 19:02:55 <Eddi|zuHause> andythenorth: about 4 pixels 19:03:07 <V453000> or this precise definition 19:03:19 <frosch123> Rubidium: already more knowledge about the issue? 19:03:31 <Rubidium> frosch123: no 19:03:32 <andythenorth> cargo icons appear to be 10px 19:04:19 <Rubidium> just that I reckon it be very likely to be that particular change 19:05:53 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 19:05:56 *** mode/#openttd [+v glx] by ChanServ 19:06:52 <Eddi|zuHause> @commit 25495 19:06:53 <DorpsGek> Eddi|zuHause: Commit by rubidium :: r25495 trunk/src/station_cmd.cpp (2013-06-28 18:09:07 UTC) 19:06:54 <DorpsGek> Eddi|zuHause: -Fix [FS#5553]: when addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all 19:07:15 <Rubidium> V453000: maybe you can do it by attaching a debugger to init and then killing the debugger. That works with winlogon (at least on XP), or at least it will force a reboot of Windows 19:07:31 <V453000> :> 19:09:26 <frosch123> andythenorth: try debug vehicles :p 19:09:44 <andythenorth> do we refit those? :P 19:10:04 <frosch123> i think they carry random cargos 19:10:26 <frosch123> but someone used them in a multiplayer game 19:10:29 <V453000> LOL 19:10:41 <V453000> NUTS is behind in something 19:10:51 <frosch123> sadly the msu grf list does not record how often a server is started using particular grfs :p 19:11:21 <frosch123> V453000: ah, sorry. they carry determinstic cargos :) 19:11:32 <V453000> :( 19:11:33 <V453000> . 19:11:34 <frosch123> as in iec random numbers 19:11:47 <Eddi|zuHause> "return 4" 19:11:55 <V453000> well I promised not to randomize numbers either 19:12:00 <V453000> :P 19:12:17 <Eddi|zuHause> i want to randomize vehicle selection in CETS 19:12:18 <Alberth> mathicians all over the world will thank you for that 19:12:54 <Eddi|zuHause> as in: one time you start with saxon vehicles, other time with swiss, ... 19:14:01 *** megakacktus [~debussy@67-6-68-247.mpls.qwest.net] has joined #openttd 19:15:25 *** Aristide [~quassel@81.253.21.1] has joined #openttd 19:17:44 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 19:18:25 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 19:18:38 *** dkessel [~me@ip-37-24-65-140.unitymediagroup.de] has quit [Remote host closed the connection] 19:23:08 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [Read error: Connection reset by peer] 19:23:22 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 19:25:25 <krinn> nothing could beat bach... so famous i can't believe he wasn't french 19:26:11 * krinn listen aria 19:30:25 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 19:39:48 *** pugi [~pugi@host-091-097-024-172.ewe-ip-backbone.de] has joined #openttd 19:43:42 <andythenorth> Eddi|zuHause: I am +1 to your proposal for consist editing 19:44:18 <andythenorth> how can it be done? 19:44:23 <andythenorth> think of the lives we'll save :P 19:44:58 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 19:45:03 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has joined #openttd 19:46:31 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 19:46:31 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 19:46:59 <Alberth> with lots of hard work 19:47:39 <frosch123> isn't there already a patch for that on the froums? 19:48:17 <frosch123> http://www.tt-forums.net/viewtopic.php?f=33&t=58904 19:52:06 * andythenorth reads 19:56:03 <andythenorth> hmm 19:56:15 <andythenorth> are 'consists' valid for changing via orders? 19:56:23 <andythenorth> that sounds non-orthogonal to other things imo 19:56:41 <andythenorth> i.e. bad 19:56:57 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has joined #openttd 19:57:00 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 19:57:01 <frosch123> sounds like rondje om de kerk 19:57:42 <frosch123> orders: buy train, transport cargo, sell train, rebuy at start 20:00:45 <andythenorth> smart strategy 20:00:50 * andythenorth has occasionally used it :P 20:02:08 <andythenorth> so that patch last updated Apr 2013 20:03:10 <andythenorth> hmm fails against r25630 20:03:15 <andythenorth> latest I have :P 20:03:44 <andythenorth> oh there's a different link for the patch, not the one in first post :( 20:04:14 <AquSe> Wait, how the hell do you make banks work? 20:04:22 <AquSe> They require valuables and they also produce valuables. 20:04:41 <frosch123> don't use transfers, or use cdist 20:04:42 <andythenorth> just run an armoured truck / train between them 20:04:49 <AquSe> Ah okay. 20:04:57 <andythenorth> hmm, the new patch fails too 20:05:27 <andythenorth> I'm on hg, so upping to 24093 is an exercise in figuring out the rev :P 20:06:57 <frosch123> just import the binary search module into your brain 20:07:23 <andythenorth> ok 20:07:26 <andythenorth> done 20:07:28 <andythenorth> now what 20:07:28 <frosch123> or use "grep -B 5" 20:07:57 <Alberth> hg log -k r24093 20:08:06 <frosch123> oh, even easier 20:08:31 <Alberth> good night 20:08:59 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:09:14 <andythenorth> winner 20:09:40 <frosch123> yeah, it's amazing what hg features you miss, if you are used to just using grep and sed for everything :p 20:10:02 * andythenorth compiles this patch 20:10:07 <andythenorth> hopefully :P 20:11:46 <andythenorth> meh, fails 20:11:57 <andythenorth> src/aaa_template_vehicle_func.h:10: warning: âREPLACEMENT_IN_PROGRESSâ defined but not used 20:11:57 <andythenorth> make[1]: *** [aaa_template_vehicle_func.o] Error 1 20:12:14 <planetmaker> that's not the error 20:12:15 <andythenorth> and many other errors and warnings 20:12:25 <andythenorth> a very many 20:12:26 *** megakacktus [~debussy@67-6-68-247.mpls.qwest.net] has quit [Ping timeout: 480 seconds] 20:12:44 <andythenorth> possibly hundreds 20:13:54 <frosch123> more than dozen? 20:14:46 <andythenorth> trying to see if it is EAndythenorth 20:15:47 <andythenorth> oh 20:15:55 <andythenorth> this patch requires cdist to be patched in first 20:16:03 <andythenorth> as he says - 'what a mess' :P 20:16:29 <Eddi|zuHause> <andythenorth> are 'consists' valid for changing via orders? <-- that 20:16:33 <Eddi|zuHause> 's called shunting 20:16:51 <andythenorth> yeah, the thread seems to have a lot of enthusiasm about that 20:16:59 <andythenorth> it wasn't what I thought consists were for 20:17:37 <Eddi|zuHause> it's quite a step beyond consist-replacement, indeed 20:18:22 <Eddi|zuHause> but that should be a separate kind of feature 20:18:37 <andythenorth> I am dubious about more complexity 20:18:56 <andythenorth> already with cdist and autorefit, I barely understand what my vehicles are actually doing :) 20:18:58 <Eddi|zuHause> one where you treat engine-less wagon chains as "train", and then compose trains via orders 20:19:01 *** DDR [~chatzilla@154.20.133.76] has quit [Ping timeout: 480 seconds] 20:19:03 <andythenorth> it's kind of fun, but brain-hurting 20:20:00 <Eddi|zuHause> i do think this can be handled totally independent 20:20:07 <andythenorth> fwiw, here are the errors and warnings I get from this patch http://paste.openttdcoop.org/show/2449/ 20:20:17 <andythenorth> using the version linked here http://www.tt-forums.net/download/file.php?id=158280 20:20:25 <Eddi|zuHause> i.e. one feature doesn't require/depend on the other 20:20:55 <andythenorth> consists are labour saving 20:20:59 <andythenorth> reduces micro-management 20:21:07 <andythenorth> shunting is about some people's gameplay fun 20:21:15 <Eddi|zuHause> is that just me or does that paste consist only of empty lines? 20:21:28 <andythenorth> hmm 20:21:34 <andythenorth> first time I pasted it was empty 20:21:41 <andythenorth> so I pasted again, looked fine 20:21:47 <andythenorth> the link is the second paste 20:21:53 <frosch123> "raw" looks fine 20:21:54 <andythenorth> oh 20:21:57 <andythenorth> empty again :( 20:22:01 <andythenorth> pastebin oddity 20:22:24 *** Aristide [~quassel@81.253.21.1] has quit [Ping timeout: 480 seconds] 20:22:26 <Eddi|zuHause> "raw" is stuck at 1,2kB 20:22:39 <frosch123> it also works when disabling line numbers 20:23:37 *** Aristide [~quassel@81.253.21.1] has joined #openttd 20:27:19 <Eddi|zuHause> now the server is broken :( 20:27:32 <Eddi|zuHause> no help from me then... 20:28:20 <andythenorth> http://pastebin.com/V7kGvGiv 20:28:51 <frosch123> /Users/andy/Documents/workspace/openttd/src/aaa_template_gui_replaceall.cpp:530: error: redefinition of âstruct VirtTrainInfoâ <- the redefintion errors are the crucial ones 20:29:22 <frosch123> maybe eandythenorth applied the patch twice 20:29:26 <andythenorth> could be 20:29:27 <frosch123> so the file is all double 20:30:00 <andythenorth> hg revert would have taken care of that? 20:30:09 *** HerzogDeXtEr1 [~Flex@i59F6A6B9.versanet.de] has joined #openttd 20:30:11 <andythenorth> I ran revert before patching in case of any other lingering changes 20:30:11 <frosch123> it's a new file 20:30:15 <andythenorth> ah 20:30:22 <frosch123> you could have used hg import instead of patch 20:34:24 *** Aristide [~quassel@81.253.21.1] has quit [Remote host closed the connection] 20:34:54 <andythenorth> hmm 20:35:03 <andythenorth> I tried cleaning up and reapplying 20:35:11 <andythenorth> I should clone a new repo, this one is full of crap 20:35:39 *** HerzogDeXtEr [~Flex@i59F6DF17.versanet.de] has quit [Ping timeout: 480 seconds] 20:36:31 <Eddi|zuHause> hg status | grep ^? | xargs rm (works as long as you have no files with spaces) 20:36:59 <frosch123> and ? files 20:37:23 <Eddi|zuHause> those wouldn't be at the start of the line 20:37:57 <frosch123> hg purge 20:38:10 <Eddi|zuHause> bah, builtin crap :p 20:38:26 <andythenorth> I have other stuff lying around in my repo I don't want to purge :P 20:38:29 <andythenorth> patches and crap 20:38:34 <andythenorth> I cloned a new repo 20:38:39 <andythenorth> hg import fails :P 20:38:42 <Eddi|zuHause> move those out of the repo :) 20:38:56 <andythenorth> cloning is cheap ;) 20:40:31 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has quit [Ping timeout: 480 seconds] 20:40:41 <andythenorth> clean repo, patch claims to have succeeded, still won't build 20:41:17 <andythenorth> http://pastebin.com/17BNjMnv 20:41:40 *** megakacktus [~debussy@67-6-68-247.mpls.qwest.net] has joined #openttd 20:41:42 <andythenorth> I don't need to solve this tonight, was just trying to be helpful by testing 20:41:48 <frosch123> fix the casts :) 20:41:50 <AquSe> Guys, what's the command to make a dedi use a specific save? Or should I just download a server configuration GUI. 20:42:03 <frosch123> the author apparently used an old compiler, which allows silly things 20:42:10 <AquSe> nvm 20:42:13 <AquSe> It's 'load' 20:42:14 <planetmaker> Users/andy/Documents/workspace/openttd2/src/aaa_template_vehicle_func.cpp:69: error: cast from âconst Train*â to âunsigned intâ loses precision 20:42:16 <andythenorth> is that worth reporting in the thread? 20:42:26 <planetmaker> if you like the patch: yes 20:43:01 <andythenorth> I have no idea yet :) 20:43:07 <andythenorth> the concept is wanted 20:43:13 *** AquSe [~Ecoste@78-61-50-22.static.zebra.lt] has quit [] 20:43:15 <andythenorth> the screenshot is underwhelming 20:44:29 <frosch123> andythenorth: replace the %x with %p in the printfs 20:44:44 <frosch123> or remove it completely 20:44:51 <frosch123> not much use in printing pointers 20:44:54 <frosch123> to console 20:46:27 * andythenorth tries 20:47:18 <andythenorth> ho 20:47:22 <andythenorth> new errors :) 20:47:40 <andythenorth> too late for this today I think 20:49:44 *** Pereba [~UserNick@177.41.232.254] has joined #openttd 21:02:52 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 21:10:19 <planetmaker> good night 21:11:24 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Ping timeout: 480 seconds] 21:16:10 <Terkhen> good night 21:17:03 <andythenorth> bye 21:17:05 *** andythenorth [~Andy@cpc22-aztw25-2-0-cust272.aztw.cable.virginmedia.com] has quit [Quit: andythenorth] 21:17:45 <frosch123> night 21:17:48 *** frosch123 [~frosch@frnk-590d5d15.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 21:24:49 <NGC3982> Evening. 21:31:01 <__ln__> so why do colognians call their streets Somethinggasse rather than SomethingstraÃe? 21:31:38 *** HerzogDeXtEr1 [~Flex@i59F6A6B9.versanet.de] has quit [Read error: Connection reset by peer] 21:33:16 <MNIM> Cologne is Koln, right? 21:35:28 <__ln__> no, Köln 21:42:34 <MNIM> well yes, but I can't type the umlaut on this board without having to use the special characters window. 21:42:36 <MNIM> but yeah 21:42:55 <MNIM> I never got why people insist on using the french designation for the german city. 21:42:58 <dihedral> __ln__, it's like street to lane to road etc. 21:43:05 <dihedral> ave. ... 21:43:48 <dihedral> how to make 'street' special again? make everything else an avenue :-P 21:44:00 <__ln__> MNIM: with german names, you can write ö as oe, and that's even quite acceptable, afaik. 21:46:11 <__ln__> alright, so a kind of local naming policy for streets 21:47:25 <__ln__> though it's possible the streets of Cologne were not named exactly very recently 21:49:55 <NGC3982> Ã! 21:50:56 <megakacktus> I see in the Todo list someone wants a filter added to the load dialog... has this been worked on yet? 21:51:45 <megakacktus> I would like to attempt adding that 21:51:52 *** Aristide [~quassel@37.175.213.141] has joined #openttd 21:51:58 <krinn> MNIM because nobody knows "l'eau de Köln" 21:55:43 *** supermop [~daniel_er@rrcs-24-105-140-5.nyc.biz.rr.com] has quit [Remote host closed the connection] 22:02:12 <dihedral> TrueBrain, if rcon output needs seme type of 'end of rcon' marker - would it make sense to have an end of client list and end of company list and .... 22:03:11 <dihedral> as a bot can request the server to send client info on all clients, but has no way of telling if the server has finished :-P 22:07:36 <Aristide> http://sphotos-g.ak.fbcdn.net/hphotos-ak-ash4/p480x480/1003483_589223211130430_1020548397_n.jpg <3 22:07:38 <Aristide> Hi ! 22:07:53 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:08:53 <scshunt> openttd should add ferries 22:09:49 <peter1139> do it 22:09:52 <peter1139> i had a patch for that once 22:09:57 <peter1139> it was majorly incomplete though 22:13:07 <megakacktus> peter1139: ferries? 22:13:15 <peter1139> nah 22:13:29 <peter1139> got as far as talking about it :p 22:16:18 <__ln__> you had a patch that was talking about ferries? 22:17:59 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 22:18:02 *** mode/#openttd [+v tokai|noir] by ChanServ 22:19:34 <TrueBrain> dihedral: I have 0.1 knowledge of the admin port, and I tend to keep it that way; talk to Xaroth ;) And you just need 1 packet if that holds true, indicating end of message ;) 22:21:58 *** Aristide [~quassel@37.175.213.141] has quit [Quit: http://quassel-irc.org - Discuter simplement. Partout.] 22:23:15 *** Aristide [~quassel@37.175.213.141] has joined #openttd 22:23:21 *** tokai|mdlx [~tokai@port-92-195-3-182.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 22:25:50 <dihedral> i would then create a packet that denotes End Of with the content of the Packet Type that it is marking the end of 22:26:25 *** sla_ro|master [slamaster@89.137.75.224] has quit [] 22:31:55 <Xaroth|Work> yep 22:33:29 *** Progman [~progman@p57A187C6.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:34:05 *** Ristovski [~rafael@ppp-seco11pa2-46-193-128.78.wb.wifirst.net] has quit [Quit: Leaving] 22:38:29 <Wolf01> 'night 22:38:35 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:40:40 *** Devroush [~dennis@91.179.94.20] has joined #openttd 22:44:34 *** Devroush367 [~dennis@91.179.94.20] has quit [Ping timeout: 480 seconds] 22:47:22 *** Devroush [~dennis@91.179.94.20] has quit [] 22:51:47 <Xaroth|Work> nn 22:52:07 *** NeuhNeuh [~quassel@37.175.213.141] has joined #openttd 22:56:21 *** Aristide [~quassel@37.175.213.141] has quit [Ping timeout: 480 seconds] 23:13:44 *** LordAro [~LordAro@host81-158-56-249.range81-158.btcentralplus.com] has quit [Remote host closed the connection] 23:21:00 *** Aristide [~quassel@37.175.213.141] has joined #openttd 23:21:19 *** megakacktus [~debussy@67-6-68-247.mpls.qwest.net] has quit [Quit: Live long and prosper] 23:22:23 *** pugi [~pugi@host-091-097-024-172.ewe-ip-backbone.de] has quit [] 23:25:12 *** NeuhNeuh [~quassel@37.175.213.141] has quit [Ping timeout: 480 seconds] 23:25:40 *** xT2 [~ST2@188.250.228.223] has quit [Quit: On the rocks! ^^] 23:26:41 *** xT2 [~ST2@188.250.228.223] has joined #openttd 23:31:16 *** xT2 [~ST2@188.250.228.223] has quit [] 23:34:31 *** TomyLobo [~foo@91-65-210-133-dynip.superkabel.de] has quit [Quit: Standby mode...] 23:36:37 *** xT2 [~ST2@188.250.228.223] has joined #openttd 23:43:41 *** amiller [~amiller@pool-96-255-47-217.washdc.fios.verizon.net] has joined #openttd 23:47:29 *** Aristide [~quassel@37.175.213.141] has quit [Read error: Connection reset by peer]