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00:02:51 <juzza1> fonts can be resized, there is a newgrf for bigger GUI 00:03:09 <juzza1> so i'd say it's already a thing 00:04:00 <juzza1> search for opengfx biggui if you are interested 00:05:46 *** fjb is now known as Guest6134 00:05:47 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 00:09:33 <juzza1> Bad_Brett: there is a global variable animation_counter http://newgrf-specs.tt-wiki.net/wiki/NML:General#General_variables 00:10:05 <Djohaal> yup, it makes buttons bigger, but the font still is abysmally tiny in some places 00:10:06 <Bad_Brett> nice! thanks 00:10:10 *** Guest6134 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:10:11 <juzza1> but the value range might be a bit awkward to work with :D 00:10:14 <Djohaal> inb4, is it possible to toggle bigGUI on different clients? 00:11:04 <juzza1> Djohaal: http://wiki.openttd.org/FAQ_troubleshooting#My_User_Interface_is_too_small_to_read_.2F_My_font_is_unreadable_or_faulty 00:14:12 <Djohaal> juzza1: thanks :D 00:16:09 *** Pereba [~UserNick@177.206.99.58.dynamic.adsl.gvt.net.br] has joined #openttd 00:16:15 <Bad_Brett> juzza1: can't i do something like this: mod(animation_counter,16) 00:17:39 <Bad_Brett> should guarantee me a nice 0..15 range, right? 00:19:25 *** Djohaal [~Djohaal@201.47.17.97.dynamic.adsl.gvt.net.br] has quit [Read error: Connection reset by peer] 00:21:49 <juzza1> yes, thats a good idea 00:24:50 *** fjb [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:28:09 <planetmaker> you guys should read the specs... the nml specs 00:29:14 <Bad_Brett> um... 00:29:31 <Bad_Brett> i just did :-P 00:30:00 <planetmaker> obviously not on value range of motion_counter 00:30:17 <Bad_Brett> no, not motion_counter... animation_counter 00:30:35 <planetmaker> gah :D 00:30:45 <Bad_Brett> animation_counter 0 .. 65535 Increased by 1 each tick 00:32:12 <planetmaker> animation_counter... where is that in the specs, I don't find it 00:32:27 <Bad_Brett> http://newgrf-specs.tt-wiki.net/wiki/NML:General#General_variables 00:32:50 <planetmaker> global var 00:32:53 <planetmaker> hm :-) 00:33:05 <Bad_Brett> yes 00:33:12 <Bad_Brett> do you think it can be used? 00:33:23 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 00:33:25 <planetmaker> seems so. Depends for what 00:33:30 <planetmaker> for vehicle motion: no 00:33:30 <Bad_Brett> things like loading/unloading 00:33:52 <planetmaker> loading / unloading: possibly. 00:33:55 <planetmaker> worth a try 00:34:22 <Bad_Brett> yeah, i'm gonna run some tests later :-) 00:35:24 *** Djohaal [~Djohaal@201.47.17.97.dynamic.adsl.gvt.net.br] has joined #openttd 00:37:55 <Bad_Brett> the modulo operator is %, right? 00:38:18 <juzza1> yes 00:38:28 <planetmaker> possibly 00:38:46 <planetmaker> I'm still waiting for a push to the repo, though :D 00:39:31 *** fjb is now known as Guest6137 00:39:32 <Bad_Brett> i've been working on that for three days straight now :-) 00:39:32 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 00:40:43 <Bad_Brett> the project has grown so large that it's gotten out of hand, so i'm rewriting a lot of the code so that pnml files will be generated as well (FIRS style) 00:41:19 <planetmaker> Bad_Brett: start the repo FIRST. then re-write 00:41:35 <planetmaker> that's where the use of the repo will come in handy. not afterwards. before and during 00:42:13 <planetmaker> a repo is not a 'release nice stuff' thing. It's a 'here I work' thing. 00:42:47 <Bad_Brett> yeah i know, but i see no point in cloning 20000 files that will never be used ;-) 00:43:38 <planetmaker> ... you generate the grf by some means *now*. And these means. they are what the repo should start with... 00:44:01 <Bad_Brett> alright, alright :-) 00:44:08 <planetmaker> doesn't matter if you deprecate 95% of that in the first 100 commits 00:45:26 *** Guest6137 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:45:27 <Bad_Brett> also, i would like to remove all mysql connections from the code ;-) 00:47:54 <Bad_Brett> but i'm gonna cloning the "new" folder i'm working in 00:48:00 <Bad_Brett> se we can see if it works 00:48:07 <Bad_Brett> *try cloning 00:49:04 *** fjb is now known as Guest6140 00:49:05 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 00:54:36 *** Guest6140 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 01:13:02 *** imachine [~imachine@2a00:dcc0:eda:3754:216:3cff:fe01:8973] has quit [Quit: leaving] 01:22:14 *** imachine [~imachine@2a00:dcc0:eda:3754:216:3cff:fe01:8973] has joined #openttd 01:42:13 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 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[~fgh@cnz173.neoplus.adsl.tpnet.pl] has joined #openttd 08:04:54 <dihedral> good morning 08:14:50 <retro|cz> hello 08:19:26 *** wakou2 [~stephen@host86-182-195-252.range86-182.btcentralplus.com] has quit [Quit: Konversation terminated!] 08:21:39 <Supercheese> 'night 08:21:41 *** Supercheese [~Superchee@98.145.157.55] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130814063812]] 08:31:11 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 08:42:58 *** DarkAceZ [~BillyMays@50.107.55.36] has quit [Ping timeout: 480 seconds] 08:44:01 *** abchirk_ [~abchirk@f052085035.adsl.alicedsl.de] has quit [Remote host closed the connection] 08:45:52 *** Jomann [~abchirk@f052085035.adsl.alicedsl.de] has joined #openttd 08:56:43 *** DarkAceZ [~BillyMays@50.107.55.36] has joined #openttd 08:56:44 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 09:23:53 *** wakou2 [~stephen@host86-182-195-252.range86-182.btcentralplus.com] has joined #openttd 09:25:16 *** DarkAceZ [~BillyMays@50.107.55.36] has quit [Ping timeout: 480 seconds] 09:25:55 *** zooks [~zooks@181-242.wlan-int.ru.nl] has quit [Ping timeout: 480 seconds] 09:41:36 *** LordAro [~LordAro@host86-165-36-165.range86-165.btcentralplus.com] has joined #openttd 09:46:44 <LordAro> /o 09:49:06 *** DarkAceZ [~BillyMays@50.107.55.36] has joined #openttd 10:59:27 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:03:19 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 11:28:54 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 11:41:44 *** Tom_Soft [~id@37.140.126.60] has joined #openttd 11:41:59 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 11:42:24 *** HerzogDeXtEr [~flex@i59F6C63E.versanet.de] has joined #openttd 12:11:32 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 12:13:04 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 12:26:53 <oskari89> @seen ChillCore 12:26:53 <DorpsGek> oskari89: ChillCore was last seen in #openttd 29 weeks, 3 days, 12 hours, 45 minutes, and 29 seconds ago: <chillcore> good night planetmaker and everybody else. 12:30:09 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 12:43:35 <dihedral> is there a way to identify one game from another? for a bot? 12:44:26 <dihedral> assuming a bot stores data in a mysql database, is there a possibility of differentiating between two games - potentially even 2 games loaded from an scn? 12:49:37 <V453000> you could check for which savegame is loaded I suppose 12:49:53 <V453000> or vehicle counts or similar things? 12:50:11 *** sla_ro|master [~sla.ro@85.186.160.35] has quit [] 12:51:09 <dihedral> vehicle numbers can change constantly in an active game ;-) 12:51:41 <V453000> of course but they generally only increase, new game = decrease to 0-ish 12:52:04 <V453000> or simply check for game year? 12:56:57 <peter1138> Use a sign? 12:57:01 <dihedral> :-P 12:57:01 <peter1138> I dunno 12:57:14 <dihedral> V453000, load from savegame, load scn, ... 12:57:26 <dihedral> run a game on the same seed ... 12:58:21 <dihedral> i could set an alias, which would only get reset if the server was restarted, not if a new game was started which does not help too much either 12:59:18 <V453000> what do you want to achieve in the first place? 12:59:24 <V453000> bot which informs people about new game? or? 13:00:14 <dihedral> no 13:00:56 <dihedral> i want to be able to store statistics related to a single game and thus need to be able to differentiate between games, or recognize same games on multiple connects 13:01:43 <V453000> well we set !gamenr between games, would depend on server I suppose 13:01:59 <V453000> which then creates a new log with the appropriate number 13:02:11 <V453000> then it is easy to grep some statistics from that log I suppose 13:07:15 <dihedral> but that sets it in the bot, i was hoping to identify it :-P 13:08:28 <dihedral> peter1138, are you sure you do not have a patch for that somewhere? 13:11:36 *** Pecio [~fgh@cnz173.neoplus.adsl.tpnet.pl] has left #openttd [] 13:17:23 *** DanMacK [~63ffa3b9@188.cimarosa.openttdcoop.org] has joined #openttd 13:17:40 <DanMacK> Hey all 13:34:11 <Bad_Brett> hey danmack 13:34:36 <DanMacK> BBIAB :D 13:34:40 *** DanMacK [~63ffa3b9@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 13:35:19 <Bad_Brett> ...goodbye danmack :D 13:41:30 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 13:44:48 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 13:44:52 *** andythenorth [~Andy@194.168.185.226] has left #openttd [] 13:50:18 *** Hendrick [~Hendrick@212.93.105.50] has joined #openttd 14:01:24 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 14:02:04 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 14:07:27 <Belugas> hello 14:10:22 <Xaroth|Work> o/ 14:15:37 <V453000> \o 14:19:12 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 14:24:01 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:26:25 *** KouDy [~koudy@188.75.190.58] has joined #openttd 14:26:31 *** user54367644 [~user@120.136.104.136] has joined #openttd 14:26:55 *** Hendrick_ [~Hendrick@212.93.100.46] has joined #openttd 14:30:50 *** user54367644 [~user@120.136.104.136] has quit [] 14:31:13 *** user54367644 [~user@120.136.104.136] has joined #openttd 14:31:32 *** Hendrick [~Hendrick@212.93.105.50] has quit [Ping timeout: 480 seconds] 14:38:23 *** Bad_Brett [~bad@78-69-118-27-no42.tbcn.telia.com] has quit [Quit: Nettalk6 - www.ntalk.de] 14:46:57 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 14:50:09 <Rubidium> dihedral: date + random? ;) 14:50:36 <Rubidium> after all, you don't know whether it has branched into another game at a specific point 14:50:57 <Rubidium> e.g. loading an autosave after a power outage 14:54:07 *** user54367644 [~user@120.136.104.136] has quit [Quit: user54367644] 15:24:23 *** Djohaal [~Djohaal@201.47.17.97.dynamic.adsl.gvt.net.br] has joined #openttd 15:30:46 *** sla_ro|master [~sla.ro@85.186.160.35] has joined #openttd 15:35:26 <Djohaal> how do I make a "wait for full load or X days" order? 15:48:00 <Terkhen> hello 15:51:34 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has joined #openttd 15:55:14 *** Hendrick [~Hendrick@212.93.100.46] has joined #openttd 15:57:25 <Eddi|zuHause> Djohaal: "full load" always overrides the waiting time. you cannot make a vehicle leave early if it is full 15:57:52 <Djohaal> owch 15:57:54 <Djohaal> that is bad :p 15:58:09 <Djohaal> simutrans does max waiting time, works like a charm, and really helps with not having your chains clog up 16:00:33 *** user54367644 [~user@1.244.145.100] has joined #openttd 16:00:45 *** DanMacK [~63ffa3b9@188.cimarosa.openttdcoop.org] has joined #openttd 16:00:59 *** TheMask96 [martijn@polaris.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:01:07 <Pinkbeast> Also "leave if another vehicle arrives (insert criteria about same orders, same cargo etc)" 16:01:37 *** Hendrick_ [~Hendrick@212.93.100.46] has quit [Ping timeout: 480 seconds] 16:02:30 <DanMacK> Hey all 16:02:37 *** TheMask96 [martijn@polaris.ne2000.nl] has joined #openttd 16:02:42 *** valhallasw [~valhallas@zeroshell2.strw.leidenuniv.nl] has quit [Quit: leaving] 16:08:38 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 16:10:20 *** user54367644 [~user@1.244.145.100] has quit [Quit: user54367644] 16:11:07 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 16:14:16 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 16:22:40 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 16:23:11 *** LordAro [~LordAro@host86-165-36-165.range86-165.btcentralplus.com] has quit [Ping timeout: 480 seconds] 16:23:29 *** LordAro [~LordAro@host86-165-37-125.range86-165.btcentralplus.com] has joined #openttd 16:34:37 *** DDR [~chatzilla@70.36.63.90] has joined #openttd 16:35:22 *** DDR [~chatzilla@70.36.63.90] has quit [] 16:35:54 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 16:36:41 <Djohaal> ok wtf is going on with my ECS vectors. Sandpits are completely missing 16:37:11 *** Hendrick [~Hendrick@212.93.100.46] has quit [Ping timeout: 480 seconds] 16:41:30 *** Miauw [~Miauw@d54C14D72.access.telenet.be] has joined #openttd 16:50:09 *** gelignite [~gelignite@i5387A035.versanet.de] has joined #openttd 16:57:24 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:57:27 *** mode/#openttd [+v glx] by ChanServ 16:57:54 *** abchirk_ [~abchirk@g229088148.adsl.alicedsl.de] has joined #openttd 16:59:15 *** Tom_Soft [~id@37.140.126.60] has quit [] 17:03:58 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 17:04:02 *** mode/#openttd [+o Alberth] by ChanServ 17:04:12 <LordAro> /o 17:04:18 <Alberth> hi hi 17:04:59 *** Jomann [~abchirk@f052085035.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 17:06:41 <DanMacK> \o 17:09:35 <Alberth> it seems you have made sufficient PR just by opening a topic :D 17:11:12 <DanMacK> lol 17:12:47 <DanMacK> that was the plan 17:18:10 *** Progman [~progman@p57A1B038.dip0.t-ipconnect.de] has joined #openttd 17:25:34 <Miauw> Wait 17:25:48 <Miauw> Huh... 17:25:49 <Miauw> I have 17:26:01 <Miauw> A station two squares away from an oil refinery. 17:26:09 <Miauw> Yet the station doesn't accept oil? 17:26:26 <Miauw> ... right. 17:26:30 <Miauw> For whatever reason it needs to be closer 17:26:33 *** DanMacK [~63ffa3b9@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 17:28:52 <TinoDidriksen> The capture area needs to overlap specific areas of the industry, unless that's been fixed. 17:29:11 <Pinkbeast> Miauw: Just add a tile of station and walk it across? 17:29:12 <Miauw> I'm not playing the nightly build, so... 17:29:23 <Pinkbeast> Walking stations is cheesy, but you didn't do it deliberately... 17:29:31 <Miauw> I just moved the station a few tiles 17:30:03 <glx> only 2 tiles of the refinery accept oil IIRC 17:33:14 <Alberth> indeed, you need to build a station at the right end of the refinery 17:33:20 <Miauw> Also, how is it that even when I have one train in a station next to a producer all the time, the % transported still isn't 100? 17:33:38 <Miauw> Also, I managed to build it at the wrong end by squeezing it against it 17:36:11 *** Progman_ [~progman@p57A1B7EE.dip0.t-ipconnect.de] has joined #openttd 17:38:01 *** Lord_Aro [~LordAro@host81-148-242-93.range81-148.btcentralplus.com] has joined #openttd 17:38:44 *** LordAro is now known as Guest6233 17:38:44 *** Lord_Aro is now known as LordAro 17:38:46 *** Guest6233 [~LordAro@host86-165-37-125.range86-165.btcentralplus.com] has quit [Ping timeout: 480 seconds] 17:40:47 <Miauw> I shouldn't mess with the city size modifier ;_; 17:41:00 *** Progman [~progman@p57A1B038.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 17:41:11 *** Progman_ is now known as Progman 17:41:38 <Pinkbeast> Miauw: % transported depends on station rating not physical presence of trains to put it in (except inasmuch as the latter informs rating) 17:42:09 <Miauw> Oh, I see. 17:42:25 *** Hendrick [~Hendrick@212.93.100.46] has joined #openttd 17:44:12 <Pinkbeast> In practice for an ordinary producer having one vehicle waiting at all times is the best approach. 17:45:28 *** Wolf01 [~wolf01@host180-136-dynamic.244-95-r.retail.telecomitalia.it] has joined #openttd 17:45:32 <Wolf01> moin 17:45:42 *** HerzogDeXtEr [~flex@i59F6C63E.versanet.de] has quit [Read error: Connection reset by peer] 17:47:38 *** HerzogDeXtEr [~flex@i59F6C63E.versanet.de] has joined #openttd 17:51:55 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 17:53:17 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 17:54:21 *** Progman [~progman@p57A1B7EE.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 17:55:47 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Quit: leaving] 18:09:54 *** frosch123 [~frosch@frnk-4d00b995.pool.mediaWays.net] has joined #openttd 18:21:10 *** Supercheese [~Superchee@98.145.157.55] has joined #openttd 18:26:54 <fjb> Moin 18:35:21 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 18:42:46 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has joined #openttd 18:42:55 <Alberth> o/ 18:45:15 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has quit [Quit: andythenorth] 18:45:29 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has joined #openttd 18:45:32 <andythenorth> o/ 18:45:45 <andythenorth> could a grf assign sets of vehicles per-company in MP? 18:47:18 * Alberth is flabbergasted about the question 18:47:29 <V453000> I think sprites can change based on company 18:47:33 <V453000> but the feature sounds wtf 18:47:34 <Supercheese> might have to abuse unexposed variables or something 18:47:52 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 18:47:56 <andythenorth> why is it wtf? 18:48:20 <andythenorth> in original warcraft, one player has orcs and the other humans 18:48:24 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 18:48:28 <andythenorth> :) 18:49:04 <V453000> in openttd people kinda often play in 1 company too :D 18:49:11 <V453000> vs no orcs :) 18:49:44 <andythenorth> V453000: that's why I suggested company not player 18:49:51 <andythenorth> player would be....difficult :x 18:49:51 <Supercheese> I'm not sure which variables in http://marcin.ttdpatch.net/sv1codec/TTD-locations.html can be (ab)used or not by grfs 18:49:59 <frosch123> sounds more like a gs task 18:50:07 <V453000> yes but if you have One company in the whole game, newGRF is used only partially? 18:50:10 <V453000> sounds bad 18:50:26 <andythenorth> nah 18:50:34 <andythenorth> you only get a subset of the grf anyway 18:50:37 <andythenorth> by design 18:50:58 <V453000> :/ 18:51:14 <V453000> I would consider that broken 18:51:28 <andythenorth> nah 18:51:29 <V453000> what if I play single player but want to use vehicles from company 3? 18:51:37 <andythenorth> [shrug] 18:51:42 <andythenorth> that's not the design 18:51:52 <V453000> that is waste of time on sprites imo 18:52:00 <andythenorth> it's the same as Pikka with 10CC, only it's 20CC :P 18:52:03 <V453000> better randomize them to make it look nice 18:52:13 <andythenorth> most sets have way too much stuff 18:52:21 <V453000> most sets are dumb, too 18:52:30 <andythenorth> the default solution is just to lock each set of vehicles to a climate 18:52:32 <V453000> I wouldnt expect you to make one of the most 18:52:51 <andythenorth> climate decides vehicles, no parameters, end of discussion? :P 18:52:58 <andythenorth> just wondered about more interesting options 18:53:22 <V453000> I prefer having all vehicles everywhere, least confusing 18:54:34 <V453000> but other than that it is probably the most sensible way to make such "separation" 19:06:35 *** retro|cz [~retro@ip-78-45-93-251.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 19:14:39 *** Progman [~progman@p57A1B7EE.dip0.t-ipconnect.de] has joined #openttd 19:15:25 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 19:24:52 *** chester_ [~chester@95-27-213-245.broadband.corbina.ru] has joined #openttd 19:26:52 *** Miauw [~Miauw@d54C14D72.access.telenet.be] has quit [Quit: Leaving] 19:28:20 *** Kurimus [~stabbity@dsl-tkubrasgw3-50dd93-34.dhcp.inet.fi] has quit [Read error: Connection reset by peer] 19:46:10 *** Hendrick [~Hendrick@212.93.100.46] has quit [Quit: Truly, the end of days.] 19:50:28 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 19:51:13 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 19:53:57 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 20:24:15 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 20:41:34 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 20:50:54 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 20:51:43 <imachine> is it possible to have openttd server automatically restart at certain date? 20:51:56 *** Chrill [~chrischri@c83-253-81-174.bredband.comhem.se] has joined #openttd 20:51:59 <imachine> like, the game lasts say untill year 3000 then resets back. 20:52:31 <V453000> there is some setting for that 20:53:54 <imachine> ok, I think I got it. 20:53:57 <imachine> restart_game_year 20:54:21 <Terkhen> good night 20:55:50 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 20:56:57 <imachine> lates 20:57:01 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Quit: leaving] 20:58:48 *** Supercheese_ [~Superchee@98.145.157.55] has joined #openttd 20:59:32 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 21:00:59 *** guru3_ [~guru3@90-230-86-71-no225.tbcn.telia.com] has joined #openttd 21:01:34 <Djohaal> hmm 21:02:06 <Djohaal> were fences removed in the latest openGFR? 21:02:56 <Djohaal> (railroad fences that is) 21:03:09 <andythenorth> did you turn off fences? 21:03:20 <andythenorth> it's an option somewhere 21:03:21 <Chrill> that often does the trick, andythenorth ;) 21:03:24 <andythenorth> 'full detail' ? 21:03:27 <Pinkbeast> Djohaal: _just_ got openGFX? 21:03:33 <Djohaal> I updated it today 21:03:45 <Djohaal> and then suddenly, no more fences 21:04:00 *** Supercheese [~Superchee@98.145.157.55] has quit [Ping timeout: 480 seconds] 21:04:05 *** KouDy [~koudy@188.75.190.58] has quit [Read error: Connection reset by peer] 21:04:20 *** KouDy [~koudy@188.75.190.58] has joined #openttd 21:04:36 *** Progman [~progman@p57A1B7EE.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:06:25 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:08:02 *** Supercheese_ [~Superchee@98.145.157.55] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130814063812]] 21:08:41 *** Supercheese [~Superchee@98.145.157.55] has joined #openttd 21:08:44 <Djohaal> Pinkbeast: this is how they look atm, I reckon they didn't look that "cartoony" before 21:08:45 <Djohaal> http://snag.gy/bKGhV.jpg 21:09:12 <Supercheese> Looks like you have OGFX+ Landscape 21:09:25 <Supercheese> check its parameters to see if it has disabled fences 21:10:46 <Djohaal> oh yes I had that 21:10:50 <Djohaal> show gridlines: off 21:10:54 <Djohaal> provide groundsprites: on 21:10:59 <Djohaal> provide field sprites: on 21:11:02 <Djohaal> landscape: normal 21:11:08 <Djohaal> that is about it (sorry for the spam, herp) 21:11:13 <Supercheese> no fences? hmm 21:11:23 <Supercheese> or fence parameter rather 21:12:12 <Djohaal> nope 21:12:15 <Djohaal> weird :S 21:12:28 <Supercheese> I seem to be misremembering 21:12:54 <Djohaal> could it be the industrial renewal pack? :S 21:13:13 <Djohaal> industrial stations* 21:13:15 <Supercheese> any other grfs activated? 21:13:19 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 21:13:31 <Supercheese> any one of them could be disabing fences, potentially 21:13:32 <Djohaal> a whole bunch of them, but the bizarre thing is that other users report their rails are fine in the server 21:13:46 <Supercheese> oh, well then maybe it's that detail option stuff 21:14:23 <Supercheese> "full detail", although you may have already checked that 21:14:24 <Djohaal> wherei s that 21:14:32 <Supercheese> options menu, the spanner/wrench icon 21:15:08 <Djohaal> I.. I didn't even realize it had that option 21:15:14 <Djohaal> silly fat fingers, must have clicked it by accident 21:15:15 <Supercheese> was it by chance unchecked? 21:15:15 <Djohaal> thnaks :D 21:15:22 <Supercheese> righto, problem solved 21:16:13 <Djohaal> yup 21:16:17 <Djohaal> I discover a new thing about OTTD every day 21:18:22 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 21:19:56 *** chester_ [~chester@95-27-213-245.broadband.corbina.ru] has quit [Quit: Leaving.] 21:21:48 <Djohaal> also somebody mentioned there's a "leave the station if another train arrives" option for orders. is that a timetable or orders thing? 21:22:04 <Chrill> sounds like an option from RCT 21:22:16 <Chrill> afaik, its not in "vanilla" ottd 21:22:24 <Djohaal> hmm 21:22:35 <Pinkbeast> Djohaal: I'm afraid I mentioned that in a wishlisty way. It was in the MiniIN many years ago? One patchpack, anyway. 21:22:36 <Djohaal> because I have problems with waiting trains piling up on stations, and trying to figure out the best solution 21:23:13 <Pinkbeast> Djohaal: Where do the loads come from? Primary industries? 21:23:23 <Djohaal> secondary 21:23:51 <Pinkbeast> The kind that gob up a big load every time a delivery comes in? 21:24:37 <Djohaal> a chemical plant? 21:25:20 <Pinkbeast> Djohaal: No idea; I just mean, is it the sort of implementation where the secondary gets an input delivery and spits out output almost instantly, in a big clump? 21:25:55 <Djohaal> more like a very slow input because I'm running those slowass trains from 1800's :p 21:26:17 <Pinkbeast> I tend to resort to more loading platforms 21:26:27 *** Prof_Frink [~proffrink@87.114.21.53] has joined #openttd 21:26:40 <Djohaal> well that's the solution I was seeking to avoid :p 21:27:06 <Djohaal> also is there some setting to enforce that all cars/trains/trucks/ships/llamas have auto-refit as default? 21:27:21 <Pinkbeast> Yes, in the options 21:27:27 <Djohaal> non auto refitting stuff is such a hassle, and cargodist is all about running cross connections 21:27:42 <Supercheese> Autorefit must be enabled in the grf 21:27:55 <Supercheese> you can't change autorefit-ability without changing the grf 21:28:01 <Pinkbeast> Oh, wait, autorefit not autorenew, don't listen to me. 21:28:14 <Djohaal> oh pity 21:28:16 <Djohaal> no override 21:28:37 <Pinkbeast> The trouble with using autorefit, I find, is there is no sensible way to give a "load at A, unload B, load at C, unload at D" order that full loads at whichever of A or C produces more goods 21:29:03 <Djohaal> I was happy because the standard carriage from the british rail expansion auto refits, so I had it switching from oil to oil products and hauling the products back 21:29:14 <Djohaal> then the six-wheel oil tank from it doesn't auto refit :p 21:29:30 <Pinkbeast> ... and to anticipate the obvious reply, if the A/C production fluctuates, I mean. 21:29:51 <Pinkbeast> Djohaal: Is that UKRS or UKRS2 or BROS or... ? 21:30:10 <Djohaal> UKRS2 21:30:23 <Djohaal> BROS.. gotta love these acronyms :p 21:30:29 <Eddi|zuHause> andythenorth: how about "My little unicorn"? :p 21:30:39 <Pinkbeast> I tend to use 2cc with UKRS2 to patch over holes like the lack of a livestock wagon after 194something 21:31:03 <Djohaal> nah we have vehicles never expiring 21:31:07 <andythenorth> Eddi|zuHause: ho ho :) 21:31:21 <Djohaal> just for the quaint ability of running those explosive horse carriages in the 2040's 21:31:33 <Eddi|zuHause> <andythenorth> could a grf assign sets of vehicles per-company in MP? <-- we discussed that already with pikka's idea. the game has all the infrastructure but no way to access it 21:31:43 <Pinkbeast> Djohaal: Yeah, but those 45mph pre-war livestock vans aren't a good fit with 90mph goods 21:31:59 <andythenorth> Eddi|zuHause: this is basically pikka's idea, reduxed 21:32:06 <andythenorth> I can't remember the outcome though :) 21:32:12 <Pinkbeast> UKRS1 put livestock into tanks as "pretend it's milk" :-) 21:32:20 <Djohaal> Pinkbeast: thanks for the heads-up i'll keep that in note for next patch 21:32:24 <Djohaal> livestock... thanks 21:32:27 <Djohaal> tanks* 21:32:39 <Eddi|zuHause> the outcome is "nobody bothered" 21:32:57 <andythenorth> :) 21:33:03 <Djohaal> liquid livestock tanks. Well you could haul chicken eggs 21:33:11 <Djohaal> that ls liquid chicken no? :p 21:33:30 <Pinkbeast> Djohaal: Well, this only works in MP if people either want to play with 2cc+UKRS2 or respect a convention that you don't use 2cc vehicles unless unavoidable 21:33:45 <Djohaal> unbalanced much? 21:34:31 <Pinkbeast> Djohaal: Not so much that as "if you wanted to play with UKRS2 and just patch over a few holes, people have to do that". 21:34:50 <Eddi|zuHause> andythenorth: the game currently only uses the values "no company", "one company" and "all companies", but theoretically any bitmask could be set 21:35:23 <Eddi|zuHause> it is already a bitmask, but there is no way to set/unset individual bits 21:35:24 <andythenorth> do we think it's wise? 21:35:33 <Pinkbeast> With a more comprehensive UK set (ho ho) a four way GWR/LNER/LMS/SR game could be quite jolly 21:35:35 <andythenorth> or is it a cluster f*ck waiting to happen? :) 21:35:49 <andythenorth> Pinkbeast: what is a 'more comprehensive UK set'? o_O 21:36:05 <Djohaal> hmm a more technical aspect of the routing system.. do stations have a built in path signal for train release purposes? 21:36:09 <Eddi|zuHause> i can't say anything about "wise", the main problem is "how to provide the choice to the player" 21:36:27 <andythenorth> hmm 21:36:41 <andythenorth> see, I anticipated the server owner setting the rule, but I kind of hate that 21:36:45 <Eddi|zuHause> Djohaal: no, but when a train turns around, he waits for a free path 21:36:51 <andythenorth> I'd rather it was a selection for the company 21:36:56 <andythenorth> by the players in the company 21:37:10 <Eddi|zuHause> Djohaal: so effectively for dead-end stations you don't need signals 21:37:32 <Eddi|zuHause> but for through-stations you do, otherwise a train waiting in the station blocks the exit 21:37:35 <Pinkbeast> andythenorth: Well, one where in any given year pre-unification any of the Big Four would have a meaningful choice of rolling stock to make 21:38:02 <Pinkbeast> ... I'm not sure OTTD really represents choices at that level 21:38:19 <Eddi|zuHause> Pinkbeast: you mean CETS just for UK :) 21:38:30 *** Midnightmyth [~quassel@93-167-84-102-static.dk.customer.tdc.net] has quit [Ping timeout: 480 seconds] 21:39:19 <andythenorth> it's kind of the inverse of my current goal :) 21:39:22 <Pinkbeast> Eddi|zuHause: Or the sort of level of comprehensiveness BROS aims for, yes. 21:39:29 <Eddi|zuHause> the eternal-british-based-set-formerly-known-as-bros-but-now-using-the-CETS-mechanism might do that 21:40:04 <Pinkbeast> andythenorth: I don't personally think the new-Pikka "minimal set" is at all compatible with "distributed to companies" 21:40:26 <Supercheese> I thought that was Pikka's design intention...? 21:40:46 <Eddi|zuHause> Pinkbeast: well pikka's idea was that each company gets a different "minimal set" 21:41:12 <Eddi|zuHause> with each having slightly different focus 21:41:20 <Pinkbeast> I sit corrected 21:41:29 <Eddi|zuHause> (max speed, stronger, cheaper, ...) 21:42:46 <andythenorth> a direction I applaud :) 21:46:16 *** gelignite [~gelignite@i5387A035.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 21:50:33 *** HerzogDeXtEr1 [~flex@i59F6AEEF.versanet.de] has joined #openttd 21:54:30 *** Dr_Tan [~nat@00179a279bbd.click-network.com] has joined #openttd 21:54:31 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Read error: Connection reset by peer] 21:55:27 *** Dr_Tan is now known as Nat_aS 21:57:11 *** HerzogDeXtEr [~flex@i59F6C63E.versanet.de] has quit [Ping timeout: 480 seconds] 21:59:21 *** Chrill [~chrischri@c83-253-81-174.bredband.comhem.se] has quit [] 22:01:53 *** Pereba [~UserNick@177.157.220.18] has joined #openttd 22:02:51 *** frosch123 [~frosch@frnk-4d00b995.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:04:28 <Wolf01> 'night all 22:04:32 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:06:31 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has quit [Quit: andythenorth] 22:13:11 *** DanMacK [~Cyclone29@node-1660.tor.pppoe.execulink.com] has joined #openttd 22:13:24 <DanMacK> Hey all 22:21:41 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 22:22:16 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [] 22:22:32 *** sla_ro|master [~sla.ro@85.186.160.35] has quit [] 22:25:39 *** Djohaal_ [~Djohaal@201.47.17.97.dynamic.adsl.gvt.net.br] has joined #openttd 22:25:45 *** Djohaal_ [~Djohaal@201.47.17.97.dynamic.adsl.gvt.net.br] has quit [] 22:27:34 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has quit [] 22:36:11 *** fjb is now known as Guest6268 22:36:13 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 22:40:31 *** Guest6268 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:00:13 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:21:36 *** fjb is now known as Guest6271 23:21:37 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 23:25:19 *** Guest6271 [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 23:44:06 <Djohaal> hmm 23:44:12 <Djohaal> this textile mill is bork 23:47:22 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd