Config
Log for #openttd on 25th September 2013:
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06:29:09  <Supercheese> "__ln__	i definitely need to buy a latin textbook." See: http://en.wikibooks.org/wiki/Latin (a bit late, but I just came across it)
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06:53:20  <Supercheese> Also: this page is superlative for OTTD in Latin: http://eweb.furman.edu/~dmorgan/lexicon/silva.htm
06:53:43  <Supercheese> an entire section for train vocabulary
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08:08:05  <dihedral> regarding r25788 (gs giving money and charging fees) is there a reason this should only be available to game script or may i hop on board and write a patch to incorporate that feature as console cmd or via admin port?
08:08:51  <dihedral> or should i just pipe it through a game script with json :-)
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08:19:11  <planetmaker> dihedral, I do believe that game actions like changing money and playing god is a GS feature, not a game administration thing
08:19:19  <planetmaker> Though this point indeed can be argued
08:21:19  <planetmaker> I kinda fear a bit double-implementing access to all these things and then two scripts migh compete with eachother for the same ressource but different aim :-)
08:21:43  <V453000> :D
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08:45:31  <dihedral> planetmaker, quite
08:46:59  <dihedral> though i still believe it is an awesome possibility for an admin as an alternative to kick :-P
08:47:04  <dihedral> penalty fee :-D
08:47:15  <planetmaker> lol
08:47:19  <dihedral> well then - pipe through gs it is :)
08:47:32  <planetmaker> interesting thought. Piping that trough GS... might be more difficult
08:47:41  <planetmaker> through json possible, though
08:47:46  <V453000> I dont think admins should be allowed to move around with money tbh :)
08:47:58  <dihedral> planetmaker, consider the possibility of 'banking' money from one game to another :-P
08:48:12  <planetmaker> V453000, I actually do believe that *you* would like it. E.g. to "fix" a coop game at startup or so
08:48:21  <planetmaker> no need to download, fix locally and re-upload
08:48:27  <dihedral> aye
08:48:46  <V453000> for such case, it would be cute, on the other side, it would result in "Player"s spamming "yo admin giev me money"
08:48:48  <dihedral> i do quite love the possibilities
08:49:02  <dihedral> V453000, there are easy ways around that
08:49:07  <planetmaker> V453000, I would grant that request. By giving -100000€
08:49:14  <dihedral> :-D
08:49:23  <dihedral> beggers fee
08:49:24  <V453000> mhm :)
08:49:28  <planetmaker> ^
08:49:49  <dihedral> i would also introduce the stupidity fee for questions like 'where is the wiki' :-D
08:49:49  <planetmaker> that quickly would make the round, I think :D
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08:50:11  <planetmaker> hm :-)
08:50:15  <dihedral> have 3 server access the same 'bank' and be able to transfer cache from one game to another
08:50:31  <planetmaker> not sure that'd be fair tbh
08:50:41  <dihedral> betting - now 'external' shares management
08:51:01  <V453000> lol
08:51:10  <planetmaker> it'll penalize the occasional players while giving even more advantage to the 24/7 players
08:51:48  <planetmaker> I'd rather install an income tax GS... like first 100k/yr free. Then increasingly steep tax on the excess revenue ;-)
08:51:55  <planetmaker> "communist tycoon" :-P
08:52:10  <dihedral> a new type of loan could also be introduced - paypale me 5EUR and you will get 1000000 in the game
08:52:11  <dihedral> :-D
08:52:19  <planetmaker> lol
08:52:26  <planetmaker> pay2win
08:52:43  <dihedral> hehe
08:52:44  <V453000> awesome
08:52:47  <dihedral> pay to play
08:52:53  <dihedral> no loan, no cache
08:52:57  <dihedral> unless :-P
08:53:53  <planetmaker> 'normal server' vs. 'premium server'  ;-)
08:54:21  <dihedral> hehe
08:54:35  <dihedral> but the tax thing could be fun
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08:54:45  <Xaroth|Work> yo planetmaker giev me money
08:54:59  <planetmaker>  @money remove xaroth -100000
08:55:00  <planetmaker> ;-)
08:55:03  <Xaroth|Work> (I was surprised noone did it yet :| )
08:55:45  <dihedral> planetmaker, remove -100000 ??
08:55:48  <dihedral> eh
08:55:59  <planetmaker> drat, someone caught the twist ;-)
08:56:00  * dihedral applauds
08:56:44  <dihedral> who can write the game script?
08:56:53  <dihedral> i will write the plugin for grapes
08:57:04  <dihedral> byt the way planetmaker - i am working on the command logging plugin for you
08:57:10  <planetmaker> :-)
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08:57:29  <planetmaker> I really should revise our game servers and setup both grapes and soap :-)
08:58:19  <V453000> wat does that do?
08:58:30  <dihedral> connect to the game
08:58:38  <planetmaker> V453000, replacement for autopilot
08:58:44  <planetmaker> basically. Including logging though
08:59:01  <V453000> rite
08:59:38  <dihedral> and independent from openttd
08:59:45  <dihedral> i.e. can run on a different host
09:00:15  <planetmaker> not sure I'd actually do that. But... it's at least and foremost quite more robust and versatile than ap+. At least in principle
09:00:37  <dihedral> not as easy to create plugins though ;-)
09:00:41  <dihedral> or commands
09:01:02  <planetmaker> not?
09:01:17  <dihedral> if you want to write java code, then it's fine
09:01:31  <dihedral> creating a file with the name of the command is not supported (yet)
09:03:00  <dihedral> stuff like !dl :-P
09:03:14  <V453000> !wtf
09:03:20  <Xaroth|Work> !zomg
09:03:27  <planetmaker> hm :-) Important things like !fish or !coop
09:03:36  <dihedral> where is peter1138 - he used to have something for people saying !commands in here
09:03:45  <planetmaker> no. it was glx
09:03:50  <dihedral> ah
09:03:53  <dihedral> that guy then
09:04:08  <NGC3982> DCC chat.
09:04:32  <V453000> !kickme
09:04:33  <V453000> :>
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09:23:29  <AndreasB> DCC CHAT <3
09:23:33  <AndreasB> Cant be monitored by server
09:23:44  <AndreasB> all PM can be logged by server
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09:35:00  * Xaroth|Work hands AndreasB a tinfoil hat
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09:52:04  <LordAro> /o
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10:33:33  <dihedral> AndreasB, and you are concerned because?
10:39:17  <Japa> Half-assed, zero-effort train sprite continues. http://i.imgur.com/mUTgYTp.jpg
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10:55:03  <AndreasB> dihedral: Just because
10:55:09  <AndreasB> Normally use fish
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11:00:33  <Xaroth|Work> Japa: looks like a lunchbox on wheels :D
11:01:44  <Japa> Hah
11:05:20  <dihedral> Xaroth, wheels on meals :-P
11:05:29  <Xaroth|Work> heh
11:15:08  <MNIM> now I demand a food-themed train set
11:15:20  <MNIM> :P
11:19:14  <juzza1> one with trains shaped like foods?
11:23:22  <MNIM> yes.
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11:28:14  <juzza1> Potato express
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11:32:12  <planetmaker> heya Supercheese
11:32:25  <planetmaker> care to make a patch for FS#5765 ?
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11:33:36  <planetmaker> or... what would you consider the better version... Mightymover or MightyMover? :)
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11:56:20  <dihedral> @fs 5765
11:56:20  <DorpsGek> dihedral: http://bugs.openttd.org/task/5765
11:57:00  <dihedral> yes i am lazy
11:57:40  <planetmaker> who ain't?
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11:59:29  <alluke> http://bugs.openttd.org/task/5759 aint this arrs issue
12:07:07  <dihedral> i want that gamescript
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12:11:51  <planetmaker> yes, alluke
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12:34:19  <AndreasB> I dont see the road
12:34:26  <AndreasB> Well, I do see the road on each side
12:34:35  <AndreasB> But theres no road in the middle??
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12:41:54  <AndreasB> planetmaker ?
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13:05:35  <planetmaker> as said: bug in NewGRF
13:06:15  <Taede> ello
13:06:23  <planetmaker> hello Taede
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13:13:09  * Belugas yawns and try to find energy to wave hello
13:13:15  <Belugas> h
13:13:18  <Belugas> he..
13:13:20  <planetmaker> llo
13:13:23  <Belugas> hell
13:13:23  <planetmaker> :-)
13:13:25  <Belugas> hello
13:13:26  <andythenorth> hi
13:13:27  <Belugas> pfffff
13:13:29  <andythenorth> energy saving
13:13:32  * Belugas goes to sleep
13:13:40  <andythenorth> busy day
13:13:54  <Belugas> and it's only starting :(
13:13:54  * andythenorth has taken a day off work and is making ponies
13:14:20  * Belugas would like a day off ans still making pennies
13:14:31  <Belugas> or maybe loonies, for those who know ;)
13:15:13  <AssThunder> the fuck andythenorth
13:15:15  <AssThunder> ponies?
13:15:16  <AssThunder> oh
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13:15:54  <andythenorth> my boss is ok, but sometimes I'd like a break from him
13:16:49  <V453000> how is your boss connected to making ponies
13:21:18  <andythenorth> hmm
13:21:31  <andythenorth> cargo support with different graphics
13:21:34  * andythenorth scratches head
13:22:27  <V453000> haha
13:22:37  <V453000> lazy to draw shittons of sprites? :P
13:23:50  <V453000> if you want to know what hell is, try to draw every known cargo in firs/ecs/pbi with 4 loading stages and 4+ randomize variations per each
13:23:54  <andythenorth> Dan is doing it already :)
13:24:00  <andythenorth> not that much :P
13:24:07  <andythenorth> I am figuring out code
13:24:07  <V453000> :P
13:24:18  <andythenorth> I am trying to find laziest way to code it
13:24:21  <V453000> more cargo sprites = better :)
13:25:49  <alluke> funny how db set carries wood products as coal
13:26:19  <V453000> not surprising :)
13:26:30  <alluke> yeah
13:26:42  <alluke> coal is kind of wood product too
13:26:44  <V453000> idk what coffee is with nuts atm
13:26:57  <V453000> andythenorth: what is the cargo class of coffee?
13:27:02  <alluke> java?
13:27:05  <V453000> y
13:27:13  <V453000> piece goods?
13:27:18  <alluke> good?
13:27:37  <V453000> hm I guess nuts has it in crates then
13:27:40  <V453000> could be worse :D
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13:29:01  <andythenorth> coffee travels in sacks or crates
13:29:03  <andythenorth> so piece
13:29:18  <V453000> k
13:29:27  <andythenorth> alluke: it's because wood products are chips used for power station fuel
13:29:31  <V453000> (I originally wanted to put it in hoppers)
13:29:56  <planetmaker> V453000, I think you should transport it in cups :-)
13:30:13  <V453000> hmf :) didnt draw maglev yet, anything can happen
13:30:21  <V453000> well ships too
13:30:45  <planetmaker> or in pots
13:30:57  <V453000> or inside rubberducks
13:31:02  <V453000> .
13:31:10  <planetmaker> empty = yellow. full = brown :-P
13:31:15  <V453000> :d
13:31:24  <V453000> no I would just cut them in half during loading
13:33:23  <alluke> nuts needs coffee cup wagons indeed
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13:33:32  <alluke> just loco hauling giant steaming coffee cups
13:35:12  <V453000> ..
13:37:21  <alluke> wouldnt that be NUTS?
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13:40:47  <V453000> draw it :)
13:41:11  <V453000> if it will be in sufficient quality I might add it
13:41:53  <alluke> dont care
13:42:02  <alluke> i have higher priority stuff to do
13:42:58  <V453000> see then it wouldnt be nuts enough :)
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13:51:17  <AndreasB> [15:05:41] <@planetmaker> as said: bug in NewGRF
13:51:23  <AndreasB> I looked on the picture attached to the bug
13:53:34  <planetmaker> good. And?
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13:54:12  <planetmaker> try without NewGRF. Try with that NewGRF. Check what sprites the NewGRF provides. And you'll have no other chance as to come to my conclusion
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13:57:54  <V453000> ^
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14:04:59  <andythenorth> hmm
14:05:17  <andythenorth> so I render python objects into an nml representation
14:05:29  <andythenorth> then nmlc rebuilds python objects from the nml
14:05:33  <andythenorth> then turns them into nfo
14:05:45  <andythenorth> if I was clever, I could cut out the middle step :P
14:05:51  * andythenorth is not very clever
14:10:32  * V453000 has no f clue
14:13:37  <andythenorth> hmm
14:13:43  * andythenorth wrote some tests
14:13:46  <andythenorth> they caught some errors
14:13:48  <andythenorth> how interesting
14:14:43  <planetmaker> makes your generator more understandable, andythenorth ;-)
14:15:15  <DanMacK> Hey andy
14:15:20  <andythenorth> lo DanMacK
14:15:23  <andythenorth> have a new electric loco
14:15:32  <andythenorth> 80mph, 1,800hp, 1919
14:15:32  <DanMacK> :D
14:15:39  <andythenorth> will be expensive
14:15:41  <andythenorth> needs a name
14:15:49  <DanMacK> was thinking more 60MPH, but 80 works
14:15:56  <DanMacK> Still like Raven
14:15:59  <andythenorth> ok
14:16:01  <andythenorth> done deal
14:16:17  <planetmaker> Black Raven ;-)
14:16:23  <andythenorth> I looked at the NER express thing on the page with the EB1
14:16:30  <andythenorth> I borrowed the stats etc
14:16:34  <andythenorth> seems to fit about right
14:16:48  <andythenorth> if you want superfast, or you're cheap, it's better to stick with steam
14:16:59  <DanMacK> ahhh
14:17:01  <andythenorth> but the electric is good for general purpose gameplay role
14:17:13  <DanMacK> Yeah, Bump up the TE, because it's all motor
14:22:51  <AndreasB> Is it possible to get 100% station rating with steam trains?
14:23:01  <andythenorth> use FIRS :P
14:23:11  <andythenorth> that is not the answer you were looking for :D
14:23:12  <andythenorth> sorry
14:25:02  <V453000> RAGE
14:25:02  <V453000> :>
14:29:12  <Eddi|zuHause> <planetmaker> V453000, I would grant that request. By giving -100000€ <-- or the BOFH way: "you now have 200000€ and no expenses" .p
14:29:35  <planetmaker> :-)
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15:23:36  <DanMacK> Lakie, how's it going?
15:24:07  <Lakie> Not too badly, thinking about some tram bugs.
15:24:16  <Lakie> How's your life going?
15:24:23  <DanMacK> not too bad
15:24:47  <DanMacK> unemployed right now, so enjoying the free time
15:25:18  <alluke> now nothing can get between you and ottd
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15:26:12  <Lakie> Oh, plenty can. :p
15:26:32  <DanMacK> WB Andy
15:31:37  <alluke> danmack, might you have the sprites of this laying out somewhere? https://dl.dropboxusercontent.com/u/1004368/N%C3%A4ytt%C3%B6kuva%202013-09-23%20kohteessa%2017.12.32.png
15:32:58  <DanMacK> Ummm
15:33:39  <Lakie> Is it not on the Finnish FTP?
15:33:59  <alluke> dont know
15:34:33  <Lakie> Might be worth checking there, I know mot of the earlier GRF sprites should be there?
15:34:35  <alluke> i dont even know if i have the access to that
15:34:42  <alluke> whats the url
15:36:01  <DanMacK> I have it somewhere
15:36:33  <Lakie> http://users.tt-forums.net/finnish/
15:36:47  <Lakie> I'm guessing maybe the Fo under Coaches?
15:37:07  <alluke> it aint there
15:37:11  <alluke> ive checked the site
15:37:37  <alluke> and most of those sprites are outdated
15:37:40  <Lakie> Hmm, is that from the teaser?
15:37:44  <alluke> yep
15:37:46  <DanMacK> I think so
15:37:50  <alluke> the steam beta
15:37:53  <oskari89> That is from Early Years Beta
15:37:53  <DanMacK> Do you have the grf?
15:37:59  <alluke> yes
15:38:03  <DanMacK> decode it
15:38:05  <alluke> how
15:38:07  <Lakie> decompile it?
15:38:20  <DanMacK> send it to me, I can do that :)
15:38:27  <alluke> thanks
15:38:28  <alluke> 1 sec
15:38:29  <Lakie> Hehe
15:38:33  <oskari89> Put on your dropbox
15:38:53  <alluke> no shit sherlock
15:38:54  <alluke> https://dl.dropboxusercontent.com/u/1004368/Finnish_Early_years_beta.grf
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15:43:09  <Terkhen> hello
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15:45:31  <LordAro> /o Terkhen
15:46:28  <DanMacK> Sent via PM
15:48:37  <alluke> thanks
15:50:45  <alluke> hey theres green vr1 too
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15:51:12  <alluke> oskari89, why aint it in the current set?
15:52:02  <DanMacK> cuz i havent redrawn uit
15:52:54  <alluke> it looks fine to me
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15:55:38  <DanMacK> Needs a bit of work
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16:00:30  <Wolf01> hello
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17:33:45  <andythenorth> meh
17:33:55  <andythenorth> keeping the same information in two data structures
17:33:59  <andythenorth> never goes well :P
17:34:22  <V453000> :)
17:37:31  <Eddi|zuHause> that's why i have exactly one data structure containing all the data, and generate the rest
17:40:36  <andythenorth> I foolishly put some data into the nml templates, because it's easy to read there
17:40:49  <andythenorth> but then I have to maintain the nml and the source data :P
17:40:53  <andythenorth> silly AndreasB
17:40:56  <andythenorth> ?
17:40:57  <andythenorth> oops
17:41:00  <andythenorth> silly andythenorth
17:41:03  <andythenorth> doubly so :P
17:41:14  <andythenorth> I am not used to someone else tab completing on 'and'
17:45:23  <DorpsGek> Commit by translators :: r25797 /trunk/src/lang (afrikaans.txt icelandic.txt) (2013-09-25 17:45:15 UTC)
17:45:24  <DorpsGek> -Update from WebTranslator v3.0:
17:45:25  <DorpsGek> afrikaans - 4 changes by ewaldhorn
17:45:26  <DorpsGek> icelandic - 3 changes by Stimrol
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17:54:13  <andythenorth> dict.items() ftw
17:54:49  <Xaroth|Work> what are you trying to hack this time :P
17:55:20  <andythenorth> trainset
17:55:30  <andythenorth> "every home should have one"
18:03:05  <V453000> .
18:04:42  <Supercheese> planetmaker: Sorry, was sleeping. I don't really have a preference one way or the other, but they should be made consistent
18:05:01  <frosch123> i like camelcase :)
18:14:07  <andythenorth> where did DanMacK go :P
18:14:11  * andythenorth has questions
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18:14:59  <andythenorth> are we +1 or -1 to wagon running costs?
18:15:41  <V453000> cost doesnt matter really
18:16:00  <V453000> but it does make sense
18:16:11  <V453000> after all, wagons are what make money, not engines
18:16:19  <AndreasB> -1
18:16:24  <frosch123> free engines, expensive wagons :p
18:16:30  <AndreasB> trains are costly enough
18:16:46  <V453000> I actually did intend to do something like that originally frosch123  :)
18:16:56  <frosch123> how is something costly if it makes 20x income compared to running cost?
18:17:19  <frosch123> even tracks are kind of cheaper than roads
18:17:42  <frosch123> because you can remove them with income
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19:09:01  <alluke> +1
19:10:32  <Pinkbeast> I like wagon running costs
19:10:57  <andythenorth> mine are currently  / year :P
19:15:14  <Eddi|zuHause> my wagons have running costs, but to this day there was 0 effort to balance them
19:15:30  <matkum> how to actually balance running costs?
19:15:42  <matkum> replacing them by a new model?
19:15:42  <Alberth> don't bother :)
19:15:45  <Eddi|zuHause> the "express" trains are supposed to have higher running costs
19:17:20  <planetmaker> frosch123, so you prefer MightyMover over Mightymover?
19:17:51  <Alberth> looks better as vehicle type name, imho
19:17:56  <frosch123> MightMover
19:17:56  <planetmaker> so be it
19:17:59  <frosch123> MightyMover
19:20:20  <DorpsGek> Commit by planetmaker :: r25798 /trunk/src/lang (51 files in 2 dirs) (2013-09-25 19:20:15 UTC)
19:20:21  <DorpsGek> -Fix [FS#5765]: Consistent spelling of MightyMover vehicles
19:20:26  <planetmaker> ^ there
19:21:30  <Supercheese> :D
19:22:09  <frosch123> sed training for pm :)
19:22:24  <planetmaker> :-)
19:22:55  <planetmaker> I had quite a bit more sed-training with the not yet finished attempt to get japanese trainset use NML lang files :D
19:23:29  <frosch123> you are doing japanese stuff now? :o
19:23:34  <planetmaker> cat nfo/strings_de.pnfo \
19:23:34  <planetmaker> 	| sed 's/[\t ]*\"//' \
19:23:34  <planetmaker> 	| sed ':a;N;$!ba;/\n\"/s/\n\" *\n//g' \
19:23:34  <planetmaker> 	| sed 's/\" 00 *$//g' \
19:23:34  <planetmaker> 	| sed ':a;N;$!ba;/\/\/\([0-9A-F]\{2\}\)/s/\/\/\([0-9A-F]\{2\}\)[\t ]*\n/STR_OPENTTD_D1 :/g' \
19:23:34  <planetmaker> 	| sed 's/[\t ]*00[\t ]*$//' \
19:23:36  <planetmaker> 	| sed ':a;N;$!ba;/\/\/\([0-9A-F]\{2\}\)/s/\/\/\([0-9A-F]\{2\}\):.*\n/STR_D1 :/g' \
19:23:38  <planetmaker> 	> de.txt
19:23:42  <frosch123> what percetange of newgrf are you involved? :p
19:23:51  <frosch123> 90% ?
19:23:53  <planetmaker> I don't want to know :-)
19:24:06  <frosch123> likely as much as zuu with scripts :)
19:24:15  <planetmaker> :D
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19:25:16  <planetmaker> I just thought that it'll be cool to give that NewGRF translations...
19:25:23  <frosch123> btw. you can also use -f option to read a script from file :p
19:25:25  <planetmaker> more complicated for that than it initially looked
19:25:31  <planetmaker> yes, I know
19:25:48  <planetmaker> but it really need be separated here... with -f the result was - for some reason - different
19:26:06  <planetmaker> probably it's a matter of how it's sequenced
19:26:42  <frosch123> yeah, you seem to do stuff with \n :)
19:26:46  <planetmaker> yup
19:27:02  <planetmaker> I need to concatenate lines. And split lines
19:27:08  <planetmaker> Depending on how they're shaped :D
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19:34:04  <Alberth> wouldn't python be easier?
19:34:23  <Alberth> at least it wouldn't look so much like random punctation :)
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19:36:48  <frosch123> you mean it would look boring? :p
19:37:03  <planetmaker> Alberth, yes it might be.
19:37:04  <Alberth> :)
19:37:20  <planetmaker> but ^ would not look that dreadful :-P
19:37:44  <Alberth> I once write a converter of assembly code in sed, which was about a page A4 like that :)
19:37:55  <planetmaker> haha :-)
19:38:03  <Alberth> but I had much less words :p
19:38:08  <planetmaker> and it was like usual. It started with one line. And then another etc...
19:38:24  <planetmaker> and I ended up with that. It works fine. And then I discovered there's strings in two other files
19:38:49  <planetmaker> which need yet another way to be converted :D
19:39:16  <Alberth> and so it explodes in size :)
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19:39:29  <planetmaker> so the initial idea of having a quick way to add translations collapsed, yes
19:39:37  <frosch123> i think sed is one of the closest things to raw turing machines
19:39:52  <planetmaker> :-)
19:42:19  <planetmaker> raw sed is as understandable as raw nfo, though ;-)
19:43:12  <Supercheese> O_o
19:44:22  <Eddi|zuHause> you should try commented sed than :p
19:44:27  <Eddi|zuHause> *then
19:45:04  <Eddi|zuHause> frosch123: sed is not turing-complete, however...
19:45:38  <frosch123> sure it is
19:46:24  <Eddi|zuHause> you need an iterated sed for that :)
19:46:40  <frosch123> sed has labels, jumps, even conditional jumps
19:46:52  <frosch123> step up your sed knowledge :)
19:47:36  <frosch123> if-loops are perfectly fine in sed
19:50:43  <planetmaker> Eddi|zuHause, just look at what I pasted. It has labels, and conditional jumps ;-)
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20:32:24  <LordAro> Poll: gcc/clang/special-compiler version?
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20:38:24  <Rubidium> 14?
20:39:31  <LordAro> 14? :L
20:39:55  <Rubidium> how the hell can I give a version for a random compiler?
20:40:22  <Rubidium> anyhow... clang is... uhm... not nice: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=709212
20:42:04  <LordAro> ouch :(
20:42:31  <LordAro> maybe you should raise the issue upstream?
20:43:03  <LordAro> oh, and by typing "gcc -v" and similar
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20:44:50  <LordAro> oh, and btw, clang 3.3 runs that program fine :)
20:45:26  <Rubidium> Debian clang version 3.3-9 (branches/release_33) (based on LLVM 3.3)
20:46:43  <LordAro> "clang version 3.3 (tags/RELEASE_33/final)"
20:46:46  <LordAro> arch linux
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20:47:25  <Rubidium> therefore... I report the bug to Debian. If I do it to upstream, they'll just complain I didn't use the vanilla clang
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20:48:06  <LordAro> fair enough :L
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20:49:19  <Rubidium> and I doubt tcc or pcc can compile openttd ;)
20:52:04  *** alluke [~oftc-webi@cs181208223.pp.htv.fi] has quit [Quit: Page closed]
20:52:24  <LordAro> unlikely :)
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21:16:51  <Wolf01> 'night
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21:20:26  <frosch123> night
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21:54:31  <planetmaker> g'night
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23:13:53  <Eddi|zuHause> hm... seems like half the internet just disappeared...
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