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00:00:24 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 00:02:23 *** Progman [~progman@p57A19007.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 00:21:07 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 00:28:23 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 00:39:39 *** cypher_ [~cypher@ip-213-220-193-169.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 01:08:09 *** fjb is now known as Guest627 01:08:10 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 01:15:19 *** Guest627 [~frank@000158aa.user.oftc.net] has quit [Read error: Operation timed out] 01:34:48 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:36:23 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 01:46:11 <Flygon> Is this the right place to ask really silly art related questions? 01:47:13 <Supercheese> Sure, why not 01:48:13 <Flygon> I have absolutely zero idea what I am doing 01:48:20 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/comengopenttd.png Is this on the right track? (excuse the pun) 01:48:35 <Supercheese> It'd be better to use a template 01:48:53 <Flygon> A template? Like a pre-existing sprite? 01:49:20 <Supercheese> I talked about them here: http://www.tt-forums.net/viewtopic.php?p=1092964#p1092964 01:49:53 <Flygon> Oh, no, I meant more if I got the style right at all x.x 01:50:02 <Flygon> The whole sheet's just a giant scratchpad atm 01:52:40 <Flygon> I've never been a particulary great sprite artist, nor do I have a clue how to handle corrogated steel 01:56:27 <DanMacK> It's a PITA 01:57:25 <Supercheese> keep at it, look at the many other sprites drawn by other artists for inspiration 01:57:36 <Supercheese> I personally do not draw anything form scratch, I render from models 01:57:47 <Supercheese> or borrow sprites 01:59:51 <DanMacK> I've drawn from scratch for years 02:00:03 <DanMacK> but I'll still borrow sprites 02:01:35 <Flygon> Sorry for the delay, was making lunch 02:01:57 <Flygon> Arf, sorry if I sound frustrated 02:02:07 <Flygon> I'm far more used to working on large sweeping pieces x3 02:02:16 <Flygon> But, yeah, I'll have to look at other models x 02:02:18 <Flygon> x3* 02:02:25 <Flygon> Thank you, for the help 02:02:58 <DanMacK> What's the prototype you're drawing? 02:03:28 <Flygon> http://4.bp.blogspot.com/_uL8JOJonTkc/TCbgESpOb7I/AAAAAAAAA5A/xtLem7QvjY8/s1600/c432m.jpg 02:03:56 <Flygon> A Comeng from the Melbourne Train network 02:04:01 <Flygon> It seemed deceptively simple enough 02:04:31 <Flygon> Could have been worse. The Hitachi has no outer livery to hide the sheer corragatedness with :p 02:18:55 *** DanMacK [~453f3eb5@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 02:31:46 *** bastu [~oftc-webi@h-104-138.a251.priv.bahnhof.se] has joined #openttd 02:54:40 *** bastu [~oftc-webi@h-104-138.a251.priv.bahnhof.se] has quit [Quit: Page closed] 03:04:06 *** Pereba [~UserNick@177.17.21.171] has quit [Quit: AdiIRC - are you ready for the future? (www.adiirc.com)] 03:26:50 <Flygon> Oh man 03:26:53 <Flygon> Isometrics hurt my brain 03:28:15 <AndreasB> yey for keeping up with coal and wood for the moment 03:28:40 <AndreasB> darnit, i had top open my mouth 03:28:46 *** DDR [~chatzilla@S01060019dbe06285.vc.shawcable.net] has quit [Remote host closed the connection] 03:30:37 <AndreasB> 3.7k passengers :( 03:31:37 *** Japa [~Japa@112.79.36.61] has joined #openttd 03:50:12 <AndreasB> 819 passengers! 04:04:23 <AndreasB> lol,. you fix one thing 04:04:27 <AndreasB> then coal = 6.2k 04:07:45 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 04:08:48 <Supercheese> c'est la OTTD 04:09:32 <AndreasB> tiired -.- 04:10:12 * Flygon gives AndreasB one of them coffee things 04:11:42 <AndreasB> already had energy drink 04:11:47 <AndreasB> but 6 am 04:11:56 <Supercheese> ! 04:12:26 <AndreasB> coal on its way down 04:12:31 <AndreasB> 5.5k 04:12:51 <Supercheese> coal story bro 04:12:54 <AndreasB> Annoying that i cant choose 2 years on autorenew 04:13:02 <AndreasB> only 12 months before max age :S 04:56:01 *** Eddi|zuHause [~johekr@p57BD5599.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p5DC6686C.dip0.t-ipconnect.de] has joined #openttd 06:38:48 *** HerzogDeXtEr [~flex@89.246.169.14] has joined #openttd 06:56:24 *** Japa [~Japa@112.79.36.61] has quit [Ping timeout: 480 seconds] 07:12:28 *** cypher_ [~cypher@ip-213-220-193-169.net.upcbroadband.cz] has joined #openttd 07:12:53 *** sla_ro|master [slamaster@85.186.160.35] has joined #openttd 07:15:14 <sla_ro|master> epic, playing online OpenTTD from an android XD 07:26:36 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 07:37:27 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 07:37:44 *** montalvo [~montalvo@host86-146-60-121.range86-146.btcentralplus.com] has joined #openttd 07:39:37 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 07:42:51 *** frodus [~frodus_de@mail1.farstadsimulation.com] has joined #openttd 07:43:01 *** frodus [~frodus_de@mail1.farstadsimulation.com] has quit [] 07:49:05 *** Taede [~TWerkhove@cpc10-linl9-2-0-cust80.18-2.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 07:55:06 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:59:39 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has joined #openttd 08:03:20 *** TWerkhoven [~TWerkhove@cpc10-linl9-2-0-cust80.18-2.cable.virginmedia.com] has joined #openttd 08:05:47 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has joined #openttd 08:10:43 <andythenorth> o/ 08:10:48 *** Progman [~progman@p57A1BA20.dip0.t-ipconnect.de] has joined #openttd 08:11:01 <Supercheese> howdy 08:20:17 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 08:33:12 *** cyph3r [~cypher@ip-213-220-193-169.net.upcbroadband.cz] has joined #openttd 08:34:32 *** cypher_ [~cypher@ip-213-220-193-169.net.upcbroadband.cz] has quit [Ping timeout: 480 seconds] 08:49:38 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:49:42 *** mode/#openttd [+o Alberth] by ChanServ 08:58:26 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 09:16:50 *** tmsft [~id@37.140.125.97] has joined #openttd 09:20:58 *** Supercheese [~Superchee@98.145.157.55] has quit [Quit: ChatZilla 0.9.90.1 [Firefox 23.0.1/20130814063812]] 09:22:30 *** tokai|mdlx [~tokai@port-92-195-38-75.dynamic.qsc.de] has joined #openttd 09:28:17 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:10:56 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 10:15:46 *** frosch123 [~frosch@frnk-590f465f.pool.mediaWays.net] has joined #openttd 10:19:45 *** Wolf01 [~wolf01@host180-136-dynamic.244-95-r.retail.telecomitalia.it] has joined #openttd 10:20:22 <Wolf01> hi o/ 10:20:38 <Alberth> hi hi 10:32:21 <Flygon> Listen, I must ask 10:32:31 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/comengscratchpad.png Is it just me, or do I truly have no idea how to articulate a train? 10:58:28 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: Connection reset by peer] 11:04:49 *** Progman [~progman@p57A1BA20.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 11:16:14 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 11:16:14 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Connection reset by peer] 11:30:56 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has joined #openttd 11:39:28 <andythenorth> randomised buy menu sprites - too odd? 11:43:47 <V453000> yeah I think so 11:44:23 <andythenorth> yeah 11:44:29 <V453000> purchase menu sprites are like illustratory icons for the vehicle, they should stay always teh same I think 11:44:36 <V453000> except CC recolouring 11:44:37 <andythenorth> but then the vehicle itself is randomised :P 11:45:24 <V453000> sure, doesnt matter :) the purchase menu thing doesnt need to fit 1:1 11:45:33 <V453000> what is randomized on the vehicle? 11:45:35 <V453000> color? 11:45:57 <V453000> you could make a e.g. 4-color train sprite to the purchase menu to demonstrate all the possible options 11:46:11 <andythenorth> shape 11:46:18 <andythenorth> can look like a completely different ship 11:46:39 <V453000> uhm 11:46:44 <V453000> isnt that wtf? 11:46:51 <andythenorth> kind of yes 11:46:54 <andythenorth> it might suck 11:46:55 <andythenorth> dunno 11:47:04 <V453000> why not just have 2 different models of ship? :D 11:47:16 <andythenorth> no difference in stats 11:47:20 <andythenorth> kind of pointless :P 11:47:26 <V453000> not at all 11:47:46 <V453000> e.g. slugs have no difference in stats, one is CC and one is random rainbow colored 11:48:00 <andythenorth> well let's say that, for this set, that ship has sailed ;) 11:48:06 <andythenorth> the point of the set is 30 ships 11:48:09 <andythenorth> and none the same 11:48:38 <andythenorth> there is a joke about asking for directions to get somewhere, and the answer it to start somewhere else :D 11:49:26 <V453000> hm 11:50:00 <V453000> well I understand randomizing Parts, like amount of funnels, color, etc details, but whole ship is really strange 11:50:15 <andythenorth> V453000: https://dev.openttdcoop.org/attachments/download/5478/santorini_ship.png 11:51:03 <V453000> dont all of your ships look similar to that? :P 11:51:24 <andythenorth> no 11:51:28 <andythenorth> they mostly got deleted 11:51:33 <V453000> :D oh 11:51:34 <andythenorth> everything in FISH was same same same 11:51:38 <V453000> y 11:51:58 <andythenorth> but 11:52:03 <andythenorth> these are same ship :| https://dev.openttdcoop.org/attachments/download/5479/altamira_ship.png 11:52:12 <andythenorth> also 11:52:26 <V453000> honestly that is wtfconfusing 11:52:28 <andythenorth> multiple-contributors 11:52:36 <andythenorth> is problem :P 11:52:57 <V453000> needs strong project leader ruling mercilessly with iron hand 11:53:17 <andythenorth> that means project leader has to do all drawing :P 11:53:26 <V453000> WHERE IS THE PROBLEM 11:53:27 <V453000> ? 11:53:28 <V453000> :D 11:53:48 <andythenorth> also https://dev.openttdcoop.org/attachments/download/5480/cumbrae_ship.png 11:53:50 <andythenorth> same ship 11:54:21 <Alberth> looks like you can compress cargo :) 11:54:42 <V453000> I would use one of them, not both 11:55:49 <andythenorth> unrealistic 11:56:50 <AndreasB> is simutrans anything like openttd? 11:57:08 <Alberth> they both are about building transport facilities, yes 11:57:39 <AndreasB> ok 11:58:07 <AndreasB> do you know major differences? 11:58:40 <Alberth> not really, it used to have cargo-dist, but that's not different any more 11:59:11 <AndreasB> I see they have nice texture packs : p 11:59:28 <andythenorth> problem with ships is changing the hull 11:59:31 <andythenorth> doesn't work 11:59:59 <AndreasB> you making a ship andythenorth? 12:00:27 <Alberth> AndreasB: best way to find out is just to play it a while, and see what you like/dislike 12:01:12 <andythenorth> V453000: see - this one makes sense https://dev.openttdcoop.org/attachments/download/5481/altamira_ship_2.png 12:01:14 <Alberth> preferences are usually highly personal anyway, so what you dislike maybe something that I like and vice versa 12:01:24 <AndreasB> looking now 12:01:32 <AndreasB> twas really different 12:01:33 <V453000> yes that one is nice andythenorth 12:01:38 <andythenorth> hmm 12:01:42 <andythenorth> I know what needs to be done 12:01:47 <andythenorth> some more bloody painting :P 12:01:55 <Alberth> AndreasB: looking different or being different? 12:01:55 <V453000> . 12:02:01 <AndreasB> no idea yet 12:02:18 <AndreasB> the translation is... iffy 12:02:24 <AndreasB> some words are german, some norwegian 12:02:28 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 12:02:37 <AndreasB> also there is no cargo 12:02:41 *** neli [micha@30-224.ftth.onsbrabantnet.nl] has quit [Ping timeout: 480 seconds] 12:02:42 <Alberth> yeah, the main user base is in Germany 12:03:12 <Alberth> AndreasB: it's cargo-dist so you need to take the cargo where the industry wants it 12:03:13 <AndreasB> but the airplane part was.. complicated 12:03:50 <Alberth> hmm, didn't you have to setup routes and such beforehand? 12:04:03 <V453000> use englush and you get no german/norwegian problems :) 12:04:23 <frosch123> most simutrans devs have a ottd background, so there are in fact a lot comparisons between simutrans and ottd from a simutrans pov 12:04:48 <AndreasB> even the stations are customizeablew 12:04:48 *** neli [micha@30-224.ftth.onsbrabantnet.nl] has joined #openttd 12:05:11 <andythenorth> hmm 12:05:14 <andythenorth> time to do some chores 12:05:23 <AndreasB> chores? o.O 12:05:25 <andythenorth> can someone repaint these ships? o_O 12:05:32 <andythenorth> while I do chores :P 12:06:02 <frosch123> if i need them, i also have chores to do :p 12:07:40 <AndreasB> simytrans is not for me 12:07:42 <AndreasB> too damn complicated 12:07:56 <Alberth> like OpenTTD is not complicated :p 12:08:03 <AndreasB> Not in comparison 12:08:08 <AndreasB> Openttd is like mspaint 12:08:14 <AndreasB> simutrans is like photoshop 12:08:18 <frosch123> i guess in ottd you can get away with most complicatedness 12:08:33 <frosch123> ottd is more modular, you can add parts or ignore them 12:08:44 <frosch123> in simuscape you decide for one pack, and then you are screwed to it :p 12:09:34 <V453000> oh god frosch what have you said 12:10:28 <frosch123> something wrong? 12:11:06 <frosch123> it's a known fact that all simutrans devs pretend to know ottd, but no ottd dev really knows simutrans 12:11:20 <frosch123> or, you mean the simuscape/simutrans mix up :p 12:11:24 <V453000> yes :D 12:11:36 <frosch123> yeah, i always confuse them 12:11:42 <frosch123> in both ways :p 12:11:44 <V453000> both aer unimportant :P 12:11:58 <V453000> also AndreasB I dont get how can you call openttd simple if you saw our savegames :D 12:12:11 <frosch123> esp. if someone asks on the forums what they are, and the someone answers wrt. the other one, it gets really funny :p 12:12:44 <V453000> forums are really funny in general 12:12:48 <frosch123> anyway, my simuscape experience is 7 years old 12:12:55 <V453000> y 12:12:59 <V453000> lol 12:13:06 <frosch123> and from then i remember the minimap being rotates 45° compared to viewport 12:13:16 <frosch123> and annoying pedestrians everywhere 12:13:43 <frosch123> and a default economy with something like 64 cargos, and being completely lost in what to transport where :p 12:14:26 <frosch123> so, well, i never got into simuscape :) 12:14:34 <frosch123> err, trans :p 12:14:34 <andythenorth> sounds like FIRS 12:14:38 <V453000> too bad I am banned on simuscape :P 12:14:39 <andythenorth> default 64 :P 12:14:47 <andythenorth> do we have 64 cargos? 12:15:24 <frosch123> V453000: maybe i should configure my irc client with a regex 12:15:31 <frosch123> s/simuscape/simutrans/ on all output 12:16:12 <V453000> lol 12:16:48 <andythenorth> simu* 12:18:14 <V453000> simuwtf 12:19:44 <andythenorth> although I did consider moving the IH release thread to Simuscape from tt-forums 12:19:48 <andythenorth> quite seriously 12:20:00 <V453000> L 12:20:01 <V453000> O 12:20:02 <V453000> L 12:20:13 <V453000> that basically means why have release thread at all XD 12:20:22 <AndreasB> lol, I noticed openttd was removing companies that was in use -.- 12:20:36 <AndreasB> when people left the company, and it was passworded 12:20:53 <andythenorth> V453000: well I kind of haven't bothered with the thread for any further discussion ;) 12:21:01 *** TWerkhoven is now known as Taede 12:21:22 <V453000> OH TWerkhoven you hideous bastard :D 12:21:40 <AndreasB> How excactly do I replace trains easily when they are 2-3 year old? 12:22:20 *** neli [micha@30-224.ftth.onsbrabantnet.nl] has quit [Ping timeout: 480 seconds] 12:22:47 <V453000> replace or renew 12:23:56 <Alberth> mostly not, other than by hand 12:23:57 <AndreasB> Why cant I replace with same model? 12:24:17 <Alberth> "replace with same model" is renew 12:24:33 *** neli [micha@30-224.ftth.onsbrabantnet.nl] has joined #openttd 12:24:43 <Elukka> i'd say openttd is a lot easier to get into than simutrans 12:24:45 <frosch123> because the trigger criterions for renew and replace are different 12:24:56 <Elukka> you don't need to do any of the complicated stuff to start out 12:25:03 <AndreasB> Alberth: How can I renew every 2-3 years? 12:25:05 <Elukka> you can get into it very gradually 12:25:20 <AndreasB> I dont get openttd 12:25:27 <AndreasB> Trains last 20-25 years 12:25:28 <Alberth> AndreasB: like I said, manually 12:25:42 <AndreasB> but station requires 0 years to give top station rating 12:25:44 <Elukka> there's an option to make them last forever which i do since i don't like to have to manage that 12:26:14 <Alberth> AndreasB: perhaps you care too much about the rating? 12:26:21 <AndreasB> no 12:28:11 <Alberth> imho messing around with optimal rating is less optimal than connecting more industries or cities 12:28:52 <andythenorth> ignore the rating :P 12:29:02 <Alberth> use FIRS :p 12:29:03 <AndreasB> It wont grow if you do that 12:29:10 <AndreasB> 96% now 12:29:14 <AndreasB> 95, dang 12:29:29 <andythenorth> is 100% even achievable? 12:29:31 * andythenorth thought not 12:29:34 <AndreasB> yes 12:29:37 <AndreasB> I've had 100 once 12:29:48 <AndreasB> 96% transported coal, 1422 tonnes 12:29:53 <AndreasB> dang, production went down 12:29:54 <Alberth> you know you are playing openttd, where the goal is to build a transport network, right? 12:30:02 <AndreasB> :D 12:30:07 <AndreasB> Dude 12:30:13 <AndreasB> To build what I have built there 12:30:16 <AndreasB> and be me 12:30:19 <AndreasB> I should get an award 12:30:32 <AndreasB> But it does have some flaws 12:30:40 <Alberth> I am sure you can provide one for yourself 12:30:54 <AndreasB> lol 12:31:08 <AndreasB> i think 96% is max without maglev 12:31:17 * andythenorth was bored of all that rating crap, hence FIRS production mechanics :P 12:31:20 <AndreasB> or the other one 12:31:26 <AndreasB> explain FIRS 12:31:36 <andythenorth> hmm 12:31:43 <andythenorth> someone *should* explain FIRS :P 12:31:45 <AndreasB> 97% transported ;D 12:31:58 <andythenorth> FIRS increases primary production using delivered supplies 12:32:09 <Alberth> it's magic! 12:32:13 <AndreasB> so the more you puck up, and deliver 12:32:16 <AndreasB> the more it produces? 12:32:21 <andythenorth> kind of 12:32:25 <AndreasB> pick up* 12:32:34 <andythenorth> it's easy to increase one or two industries, but if you connect more stuff, then you have an interesting connectedness problem 12:32:46 <andythenorth> one train jam can bork a whole network for years 12:32:52 <andythenorth> just like the real global economy :P 12:33:02 <andythenorth> also there is a station rating parameter 12:33:05 <AndreasB> Theres a limit to how many trains you can have on one track, haha 12:33:16 <V453000> 5000 12:33:19 <Alberth> ah, the real plan surfaces, andy was building an economy simulation :D 12:33:24 <andythenorth> station rating parameter is there because TTD mechanics suited small maps, and never using ships :P 12:33:24 <AndreasB> but I think the problem is the station 12:33:35 <AndreasB> V453000: HELL NO, a lot less than that on ONE rail 12:33:41 <AndreasB> feeding a station 12:33:44 <andythenorth> FIRS parameter allows longer pickups delays, or 100% (cheating) 12:33:48 <V453000> not true 12:33:53 <Alberth> AndreasB: depends on how long that rail is 12:33:56 <AndreasB> Oh really 12:34:07 <AndreasB> I wanna see you fit 5000 trains onto 20 squares of rail 12:34:26 <Alberth> who said anything about 20 squares? 12:34:39 <andythenorth> herp, time to do chores 12:34:40 <andythenorth> bye 12:34:43 <Alberth> bye 12:34:43 <AndreasB> If you have a rail goi 12:34:45 <AndreasB> andythenor 12:34:47 <AndreasB> how old are you? 12:34:48 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has quit [Quit: andythenorth] 12:34:49 <AndreasB> chores? 12:34:55 <AndreasB> I did that when I was 10. 12:35:44 <Alberth> no worries, when you are married, you'll get them again 12:35:50 <AndreasB> Married? 12:35:57 <AndreasB> Right.. You live in wonderland? 12:36:23 <AndreasB> What makes you think I wanna take a cannon, and shoot myself in the face? 12:36:36 <AndreasB> I dont care for shitty little annoying noise-making kids 12:36:44 <AndreasB> and I sure as hell aint planning on getting married 12:37:08 <AndreasB> I plan to leave this earth before I'm 40. 12:37:34 <peter1138> Chores, things like laundry, washing up, tidying, maintenance... 12:37:46 <AndreasB> Naah 12:37:48 <AndreasB> They can wait 12:37:55 <AndreasB> Motorcycle comes first 12:37:58 <AndreasB> ride it like you stole it 12:38:26 <AndreasB> Thats why once I get my place cleaned up, I'm hiring some lady to clean it 12:38:29 <AndreasB> or keep it clean 12:38:42 <V453000> and you are 16 I assume 12:39:16 * fjb is thinking the same. 12:44:17 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 12:46:25 *** Japa [~Japa@112.79.36.61] has joined #openttd 12:59:43 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 13:07:46 *** Flygon_ is now known as Flygon 13:07:57 <Flygon> Ehh 13:08:04 <Flygon> Why not take the real wild side of life 13:08:07 <Flygon> And ride a Bicycle 13:08:11 <Flygon> Retrofitted with a lawnmower engine? 13:11:35 <frosch123> it's hard to draw that 13:11:53 <frosch123> there are barely a few pixels for the bicycle itself 13:12:17 <Alberth> nah, just lots of thick horizontal lines expressing the speed of the bicycle :p 13:15:20 <V453000> nobody talked about 1:1 scale frosch :D 13:17:46 <AndreasB> ofc course 1:1 13:18:03 <AndreasB> 2:1 is better 13:19:57 <AndreasB> -c 13:47:38 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has quit [Quit: ZNC - http://znc.in] 13:53:25 *** Stimrol [~Stimrol@46-239-219-51.tal.is] has joined #openttd 14:01:38 *** planetmaker [~planetmak@188.cimarosa.openttdcoop.org] has left #openttd [Verlassend] 14:01:44 *** planetmaker [~planetmak@188.cimarosa.openttdcoop.org] has joined #openttd 14:01:47 *** mode/#openttd [+o planetmaker] by ChanServ 14:01:53 <planetmaker> moin 14:02:00 <Alberth> o/ planetmaker 14:03:33 <AndreasB> /nick DestroyerOfWorlds 14:07:49 <AndreasB> What does one use if one wants to capture ingame chat? 14:07:53 <AndreasB> Say like !info etc 14:12:00 *** montalvo [~montalvo@host86-146-60-121.range86-146.btcentralplus.com] has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzzâŠ] 14:12:24 <planetmaker> a programme which connects to admin port and logs commands 14:13:29 <planetmaker> and autopilot is not recommended ;-) 14:17:33 <Japa> Working in a factory makes me want to set it up with a rail connection. 14:18:13 <AndreasB> Hey guys, you heard about fÃ¥rikÃ¥l? 14:18:29 <Flygon> I really gotta set this server to UTF 14:23:17 <AndreasB> Are there any downsides to using pathfinder signals instead of one-way signals ? 14:23:32 <AndreasB> Does it invoke any pathfinding? Does it use more resources? 14:23:50 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 14:26:12 <Japa> AndreasB, you have to re-learn how to use signals effectively. 14:26:28 <Japa> It doesn't do any extra pathfinding that the trains don't already use anyway. 14:29:01 <AndreasB> No I dont 14:29:06 <AndreasB> I dont use all pathfinder signals 14:29:34 <peter1138> path signals 14:29:35 <AndreasB> It was a question since one dude on my server, and others I see only use pathfinder signals 14:29:56 <AndreasB> I only use those path signals where 1 track turns into 2 or more 14:30:05 <AndreasB> then those small others 14:30:18 <AndreasB> I do have some problems with big stations.. :D 14:30:23 <AndreasB> Gotta go, dinnertime 14:46:27 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has joined #openttd 14:47:05 <andythenorth> hmm 14:47:13 <andythenorth> my kids are playing iOS version of this 14:47:13 <andythenorth> https://play.google.com/store/apps/details?id=com.nimblebit.pockettrains&hl=en 14:47:16 <andythenorth> really cute game 14:48:09 <andythenorth> same developer released this too https://itunes.apple.com/us/app/id534220352?mt=12 14:49:07 <V453000> looks pixel cute enough, make sure they dont lick it 14:49:34 <andythenorth> I will 14:49:40 <andythenorth> I need to help him get to Berlin 14:49:43 <andythenorth> bbl 14:49:44 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has quit [] 15:01:05 *** Japa [~Japa@112.79.36.61] has quit [Read error: Operation timed out] 15:02:10 *** Japa [~Japa@112.79.36.61] has joined #openttd 15:07:37 *** Japa_ [~Japa@112.79.36.182] has joined #openttd 15:13:07 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Read error: No route to host] 15:14:17 *** Japa [~Japa@112.79.36.61] has quit [Ping timeout: 480 seconds] 15:31:08 *** bastu [~oftc-webi@h-104-138.a251.priv.bahnhof.se] has joined #openttd 15:33:01 <bastu> Hello I have started a small private openttd for me and friend but i keep getting network-game sync failed when ever the simulation is running, if paused and building everything works fine. 15:33:12 <bastu> Anyone who knows why this might happen? 15:34:29 <Alberth> running a patched openttd I guess? 15:34:50 <bastu> I am running openttd-cargodest, yes 15:35:17 <Alberth> basically, multi-player works by each computer doing the same calculations locally 15:35:31 <Alberth> this reduces the amount of data that needs to be transfered 15:36:04 <Alberth> a desync happens when the computation results at one computer are different from the server 15:36:53 <Alberth> ie your computer has a different picture of the world then the computer of your friend 15:37:09 <bastu> so it could be either the server or the client who does a miscalculation? 15:37:47 <Alberth> they are different. By definition, the server is always right :) 15:38:04 <Alberth> but that's just for defining what is right and what is wrong :) 15:38:30 <Alberth> but cargo-dest is really old, sure you are not running cargo-dist? 15:38:48 <bastu> yes cargo-dist 15:39:05 <Rubidium> what version are you using exactly? 15:40:01 <bastu> hmm.. can i run a rcon server command to see that? I downloaded the files from a file server with "millions" of versions, not sure what i ended up with 15:40:47 <bastu> brb 40 mins, would love more info/help 15:44:36 <planetmaker> bastu, don't run a cargodist version, just all of you get the same nightly version of OpenTTD. It has cargodist included as well. 15:45:37 <Flygon> Nightly is less buggy anyway 15:45:47 <Rubidium> there's no recon command. Though the server and client should have the same version; if they aren't, then the versions are even buggier. In any case, in the title bar in the main menu you'll find the version number. Alternatively the first line of openttd -h shows it as well 15:46:11 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has joined #openttd 15:47:10 *** DanMacK [~453f3eb5@188.cimarosa.openttdcoop.org] has joined #openttd 15:47:14 <DanMacK> Hey all 15:47:44 <planetmaker> hi andythenorth & DanMacK :-) 15:47:50 <andythenorth> awesome 15:47:54 <andythenorth> just about to pm you DanMacK 15:48:02 <DanMacK> perfect timing lol 15:48:14 <andythenorth> saves me typing at forums :) 15:48:25 <DanMacK> exactly lol 15:48:36 <Flygon> I love your name, DanMacK 15:49:39 <DanMacK> lol, thanks - just first and half last name :P 15:53:00 <Flygon> Better than my name :p 15:53:05 <Flygon> Or at least, half my name 15:53:21 <Flygon> And it's more original than my singular :B 15:53:50 *** MrShell [~mrshell@HSI-KBW-5-56-195-183.hsi17.kabel-badenwuerttemberg.de] has joined #openttd 15:56:40 *** MrShell [~mrshell@HSI-KBW-5-56-195-183.hsi17.kabel-badenwuerttemberg.de] has quit [] 15:58:15 *** montalvo [~montalvo@host86-146-60-121.range86-146.btcentralplus.com] has joined #openttd 16:05:54 *** gelignite [~gelignite@i528C31A2.versanet.de] has joined #openttd 16:11:39 <bastu> planetmaker oh that makes sense, can you link me to the archives? And how do i install nightlys on the linux server? 16:14:47 <planetmaker> www.openttd.org (see upper left) 16:15:20 <V453000> rtfmmmm 16:15:39 <bastu> ok tnx, can i close the current server and install over it on linux and just save the configs and such? or do I have to do something extra? 16:15:56 <planetmaker> config won't be overwritten. No need to save it. 16:16:21 <planetmaker> just install it as usual 16:16:42 <bastu> ok i will give it a shot, tnx ill be back if i have more issues 16:21:52 *** montalvo [~montalvo@host86-146-60-121.range86-146.btcentralplus.com] has quit [Quit: Textual IRC Client: www.textualapp.com] 16:37:29 <andythenorth> V453000: "widgets" :D http://www.pockettrainswiki.com/wiki/Cars 16:39:36 <V453000> :O 16:39:41 <V453000> fuck 16:40:07 <andythenorth> that is the commercial game we should have made :) 16:40:29 <V453000> no beer 0/10 16:41:02 <V453000> wtf are the widgets 16:42:01 <V453000> http://www.pockettrainswiki.com/w/images/1/1d/Solar_panels.png looks like it carries sprite sheet :D 16:42:19 <planetmaker> lol 16:43:27 <V453000> ha there is ethanol 16:43:29 <V453000> better than nothing 16:44:15 <andythenorth> the game has crafting and shit to get new trains 16:44:19 <andythenorth> you have to have enough parts and such 16:44:37 <Eddi|zuHause> uhm... is the "arcade car" the room from maniac mansion? 16:46:57 <planetmaker> looks interesting, andythenorth :-) 16:48:16 <Eddi|zuHause> and the tiki car looks like a tribute to monkey island :) 16:49:03 <frosch123> they are cc-by-nc-sa, so make a guigrf of them :p 16:56:27 <bastu> planetmaker I get version mismatch now, I copied over all files from the archive to ~/.openttd-cargodist/ 16:57:23 <bastu> and ran the openttd-cargodist -D 16:57:55 <Alberth> yeah, don't copy over old installations 16:58:03 <bastu> hmm.. is the old saves no longer compatible? 16:58:49 <Alberth> the cargo-dist patch was never compatible with plain openttd afaik 16:59:01 <bastu> makes sense 16:59:43 <planetmaker> well. the game is called openttd. not openttd-cargodist ;-) 17:00:09 <Eddi|zuHause> yes, patches are (usually) not savegame compatible 17:01:22 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has quit [] 17:01:30 <Eddi|zuHause> meaning you can usually load regular savegames in the patched build, but not the other way around, and you cannot keep savegames if the patch is updated 17:01:39 *** j7n [jMoveAlong@balticom-142-84-209.balticom.lv] has quit [Quit: Move along.] 17:02:36 <bastu> If i install from yaourt I will get the latest 1.3.2 version I guess and then i just copy over the nightly or what? 17:02:56 <bastu> i mean the nightly doesnt contain a binary from what i can see? 17:03:25 <bastu> no wait 17:03:30 <bastu> it did.. i just suck 17:04:15 <Eddi|zuHause> the download contains everything you need, you should not copy it over into an existing installation 17:04:45 <Alberth> also, you can have several different versions next to each other just fine 17:04:48 <bastu> copy that! Ye i just noticed the huge openttd exec.. facepalm 17:05:10 *** tparker [~tparker@2600:3c03::f03c:91ff:feae:42ad] has quit [Quit: brb] 17:08:50 <planetmaker> https://paste.openttdcoop.org/show/2677/ some ;-) 17:10:36 <Alberth> :) 17:12:18 *** tparker [~tparker@flux.trevorparker.com] has joined #openttd 17:16:19 <bastu> got it up and running, hopefully the crashes are gone, tnx again Alberth and planetmaker 17:37:37 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:37:40 *** mode/#openttd [+v glx] by ChanServ 17:43:34 *** DDR [~chatzilla@S01060019dbe06285.vc.shawcable.net] has joined #openttd 17:45:31 <DorpsGek> Commit by translators :: r25801 /trunk/src/lang (3 files) (2013-09-29 17:45:23 UTC) 17:45:32 <DorpsGek> -Update from WebTranslator v3.0: 17:45:33 <DorpsGek> estonian - 4 changes by notAbot 17:45:34 <DorpsGek> japanese - 5 changes by guppy 17:45:35 <DorpsGek> slovenian - 1 changes by matej1245 17:46:54 <oskari89> There hasn't been many commits lately :P 17:53:18 *** tmsft [~id@37.140.125.97] has quit [Read error: Operation timed out] 17:55:34 *** Pereba [~UserNick@177.17.21.171] has joined #openttd 17:56:42 <frosch123> ofc there have been 17:56:59 <frosch123> there have not been as many ttdp commits in the last 3 years as this month 18:01:19 <oskari89> ttdp? 18:01:37 <oskari89> Wasn't that supposed to be deprecated? 18:03:12 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 18:13:36 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 18:18:21 *** oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 18:23:36 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 18:41:56 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Quit: leaving] 18:46:03 *** oskari892 is now known as oskari8 18:46:10 *** oskari8 is now known as oskari89 19:09:23 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has joined #openttd 19:10:31 <AndreasB> planetmaker 19:10:43 <AndreasB> In order to do stuff based on chat commands, would I need a wrapper? 19:11:24 <Xaroth|Work> not per se 19:11:50 <Xaroth|Work> you need to get/make something that uses the admin port 19:11:58 <Xaroth|Work> there are a few libraries around 19:12:04 <Xaroth|Work> libottdadmin2 for python 19:12:22 <Xaroth|Work> joan for java (iirc that was the java port) 19:12:23 <Alberth> https://dev.openttdcoop.org/projects/admintools 19:12:56 <Xaroth|Work> TWerkhoven's soap plugin for supybot shows promise if you want to combine it with IRC relaying 19:13:31 <Taede> ello 19:14:13 *** DanMacK [~453f3eb5@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 19:14:51 <Xaroth|Work> o/ Taede 19:15:01 <Taede> soap works quite nicely now 19:16:05 <Taede> itll even log some stuff to a file now 19:16:16 <Xaroth|Work> I take it my fix for your issue works? 19:16:29 <Taede> works very good 19:16:34 <Xaroth|Work> good 19:16:55 <Taede> logfile now shows the name for the command rather than a number 19:17:10 <Xaroth|Work> even better 19:17:20 <Taede> just need to add more things to get logged 19:18:01 <Taede> right now all it logs are rcon commands, ingame cmd's (like user x bulldozed tile y) and clients joining 19:18:03 <Xaroth|Work> as long as the basics work, adding more thing should be the easy bit :) 19:18:06 <Taede> yup 19:19:23 <planetmaker> juicy soap :-) 19:19:48 <Taede> i think it has most features of autopilot 19:19:58 <Taede> ello planetmaker 19:20:58 <planetmaker> AndreasB, could you not highlight me out of the blue with questions which anyone currently present could answer? 19:21:54 <V453000> ANSWER IS YES 19:22:00 <Xaroth|Work> the answer is 42 19:22:19 <planetmaker> well... it wasn't even a highlight with a question... so I might not even see anything when I read back 19:22:44 <AndreasB> I have... too many players than I counted on 19:22:52 <AndreasB> I started a server for me to fiddle about on 19:23:07 <AndreasB> now theres 7 players + me 19:24:14 <AndreasB> Xaroth: IRC relaying is not critical for me 19:24:35 <Xaroth|Work> AndreasB: do you program? 19:24:50 <AndreasB> Not regurly 19:25:01 <Xaroth|Work> can you? 19:25:23 <AndreasB> When I have to, and want to. 19:25:40 <ST2> hi all :) 19:25:47 <Xaroth|Work> if so, you have two choices, you can use joan (java), and implement your own command handling, or do the same with libottdadmin2 19:26:09 <Xaroth|Work> the openttd-admin.py file should cover a lot of base code already (as it's the text-gui interface) 19:26:11 <ST2> well, I have to ask: AndreasB, is that you? 19:26:16 <AndreasB> ah, python 19:26:20 <AndreasB> is who me? 19:26:20 <ST2> (ofc he is ^^) 19:26:29 <AndreasB> I am me.. Are you not you? 19:26:53 <AndreasB> ew, python 19:26:56 <ST2> you'd understood my question! 19:27:04 <AndreasB> What excactly does libottdadmin2 do? 19:27:15 <Xaroth|Work> AndreasB: it interfaces with the openttd admin port 19:27:16 <AndreasB> Just a library to more easily do stuff? 19:27:30 <Xaroth|Work> well, handling the communication from/to 19:27:34 <AndreasB> Aha 19:28:01 <Xaroth|Work> the tracking client class also does events so you don't have to handle all the incoming packets 19:28:13 <Xaroth|Work> (and it keeps track of logged-in users and companies, along with their stats) 19:28:23 <AndreasB> Do you run openttd-admin directly? 19:28:41 <Xaroth|Work> you can 19:28:46 <Taede> its usefull 19:28:56 <Taede> remote admin-powered console 19:29:04 <AndreasB> what does it do out of the box? 19:29:16 <Xaroth|Work> show chat 19:29:21 <Xaroth|Work> give rcon access 19:29:26 <AndreasB> Does it provide any ingame commands? 19:29:26 <Xaroth|Work> show join/leave of players 19:29:30 <Xaroth|Work> no 19:29:32 <AndreasB> ok 19:29:38 <Xaroth|Work> it's just a remote interface 19:29:42 <Xaroth|Work> so you, as admin, can check up on things 19:29:45 <AndreasB> aha 19:29:50 <AndreasB> why python? 19:30:05 <Xaroth|Work> why not? 19:30:07 <AndreasB> Easier to join, than to log on to somewhere to run it? 19:30:12 <Alberth> it's easier than assembly language 19:30:19 <Xaroth|Work> a programming language is a tool for a task 19:30:22 <AndreasB> c# ?` 19:30:30 <Xaroth|Work> for this particular nail, I decided to go with python as my hammer 19:30:32 <Xaroth|Work> ew C# 19:30:34 <AndreasB> c++, 19:30:47 <Xaroth|Work> well, for one, allowing one to modify stuff without recompiling 19:31:00 <Taede> that point proved very handy for me 19:31:05 <AndreasB> true 19:31:18 <Xaroth|Work> you can tear down half of libottdadmin2 by just replacing functions with your own 19:31:24 <Xaroth|Work> because python allows you to 19:31:32 <Alberth> python is very efficient in writing these high level interfaces 19:31:51 <Xaroth|Work> another, is that python is portable.. and runs out-of-the-box on most linux distros 19:31:57 <Xaroth|Work> C# is.. harder to port 19:32:13 <Xaroth|Work> java can also work, but I don't like it's memory hogginess from time to time 19:32:16 <Taede> best way to tell wether it does what you want is to run it and try to see what it does 19:32:33 <AndreasB> Taede: +1 for viruses 19:32:38 <AndreasB> if thats your normal take on stuff 19:32:50 <AndreasB> "oh, an exe file.. what does this do? *runs*" 19:32:53 <andythenorth> more height levels? http://www.railpictures.net/viewphoto.php?id=453119&nseq=4 19:33:00 <Xaroth|Work> thirdly, I like python. 19:33:17 <planetmaker> AndreasB, -1 for not using chroot or VM ;-) 19:33:32 <Xaroth|Work> and I like things being open source 19:33:49 <Xaroth|Work> and that source being readable for everybody 19:34:49 <AndreasB> How can I enable admin port when server ius running? 19:34:52 <planetmaker> andythenorth, that looks like the original terrain generator? 19:34:59 <AndreasB> planetmaker: Good point 19:35:00 <Prof_Frink> Python is its own reason. 19:35:13 <andythenorth> when you look at this, we might as well be mining on the moon http://www.railpictures.net/viewphoto.php?id=379590&nseq=14#remarks 19:35:23 <AndreasB> Xaroth|Work: Open source... nah 19:35:39 <Xaroth|Work> AndreasB: not sure if you can, as listeners would have to be opened 19:35:43 <Xaroth|Work> and what's wrong with open source? 19:35:50 <AndreasB> Open source is open. 19:35:57 <Xaroth|Work> which is bad, how? 19:36:01 <AndreasB> as opposed to closed source 19:36:18 <AndreasB> One does not want other people poking in ones stuff. 19:36:30 <planetmaker> you're clearly in the wrong channel then, AndreasB 19:36:36 <AndreasB> software is property 19:36:42 <Xaroth|Work> You're... playing an open source game 19:36:53 <AndreasB> Yes, not everything open soruce is bad 19:36:59 <juzza1> it has been poked by many fingers 19:37:01 <AndreasB> Office wins over OO 19:37:05 <Alberth> AndreasB: others tend to find a lot of bugs if you let them look at the code 19:37:06 <ST2> AndreasB, are you talking about xShunter software? 19:37:14 <AndreasB> no idea what that is st2 19:37:29 <Xaroth|Work> AndreasB: that's 1 single case 19:37:33 <Xaroth|Work> look at the bigger picture 19:37:39 <ST2> well, you do... because you made questions about it on propper channels 19:37:42 <ST2> :D 19:37:50 <AndreasB> I did? 19:37:52 <planetmaker> lol 19:37:53 <AndreasB> when? 19:37:56 <Xaroth|Work> :| 19:38:03 <Xaroth|Work> I'm missing half a conversation I think 19:38:09 <andythenorth> he's just trolling :) 19:38:13 <AndreasB> I think I missed that half too 19:38:17 <AndreasB> and no, I AM NOT 19:38:21 <ST2> note: it's not my SW, but we @ BTPro use it... and runs with unchanged servers 19:38:25 <planetmaker> I was just considering to get popcorn :D 19:38:36 <andythenorth> make me some 19:38:46 <planetmaker> k 19:38:56 <Xaroth|Work> I would have to make it myself, so I passed on that thought. 19:39:20 <ST2> note: I've been a week totally away from ttd and computers (lovely wineyards :D) 19:39:31 <planetmaker> ^ sounds good :D 19:39:43 <ST2> but saw the questions AndreasB made on n-ice channels ^^ 19:39:57 <Taede> list nuts 19:39:58 <AndreasB> OLooh 19:40:18 <AndreasB> Talk so people understand, I had no idea what xshunter was before you mentioned it now, and I googles 19:40:19 <AndreasB> d 19:40:39 <AndreasB> I asked if the !command thingie was custom script 19:41:15 <ST2> well, the few times I talked here... I have many many changes todo on next BTPro releases (sorries already asked for version being hacked) 19:41:32 <ST2> but well... 19:41:52 <planetmaker> here's your popcorn, andythenorth :-) Enjoy 19:41:58 <ST2> see AndreasB... you asked on correct channel :D 19:42:00 <andythenorth> thanks :) 19:42:10 <AndreasB> Correct channel in terms of? 19:42:24 <AndreasB> I know to what channel you are referring 19:42:24 <ST2> the SW that provide the !commands 19:42:28 <AndreasB> I just dont get the correctness 19:42:33 <ST2> it's an external software 19:42:35 <AndreasB> Ah 19:42:39 <AndreasB> Of course it is 19:42:56 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 19:43:11 <AndreasB> Building admin stuff into openttd would be hilarious </sarcasm> 19:43:47 <ST2> well, it's all there... if you use admin ports correctly 19:43:47 <Xaroth|Work> that's why there's an admin port 19:43:51 <Xaroth|Work> it can do.. just about anything 19:43:59 <ST2> thx Xaroth|Work :) 19:52:07 *** Ristovski [~rafael@31.11.127.74] has joined #openttd 19:52:13 <Ristovski> Hi planetmaker 19:52:39 <Xaroth|Work> they sure want to ping you today, planetmaker ... 19:52:55 <planetmaker> :D ho 19:52:59 <Ristovski> Hes famous! 20:02:48 <__ln__> Ristovski: you mean: He's 20:05:09 <AndreasB> so 20:05:14 <AndreasB> if i telnet admin port, what happens? 20:06:16 <Ristovski> __ln__: Oh, it's you again 20:06:26 <AndreasB> Ristovski: Sounds promesing 20:11:32 <Xaroth|Work> AndreasB: not much 20:11:36 <Xaroth|Work> you need to talk admin port 20:11:39 <Xaroth|Work> and authenticate 20:12:52 <peter1138> __ln__, I once found a Brit who was adamant that "he's" was spelled "his" :S 20:13:46 <Xaroth|Work> heh 20:14:45 <Eddi|zuHause> everyone knows that the british have the worst spelling of english :p 20:15:29 <Taede> which of the brits though, english, scottish or welsh? 20:15:38 <Eddi|zuHause> yes. those 20:15:54 <Xaroth|Work> answer D, all of the above 20:16:17 <Eddi|zuHause> for example they didn't realize that the spelling of color they took over from the french was wrong 20:16:29 <Xaroth|Work> Colour ? 20:16:31 <planetmaker> colour? 20:16:46 <Eddi|zuHause> the original latin doesn't have an "u" 20:16:50 <Eddi|zuHause> the french added that 20:16:55 <Eddi|zuHause> and the brits took that over 20:17:10 <planetmaker> well.. 20:17:13 <Eddi|zuHause> the americans solved that "error" :) 20:17:16 <planetmaker> couleur 20:17:23 <planetmaker> != colour ;-) 20:17:58 <Eddi|zuHause> well the french further mutilated stuff :p 20:18:22 <Eddi|zuHause> like they removed half the 's' from their words :p 20:18:27 <planetmaker> but... it kinda defeats the idea of "wrong take-over from the French" ;-) 20:19:03 <glx> useless 's' 20:19:39 <glx> even if they are still present in derivatives 20:20:41 <Eddi|zuHause> "Middle English colo(u)r, from Anglo-Norman colur, from Old French colour, color, from Latin color, from Old Latin colos "covering", from Proto-Indo-European *kel- (âto cover, concealâ). Akin to Latin cÄlÅ (âI hide, concealâ)." 20:25:57 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has quit [Quit: Standby mode...] 20:31:26 *** sla_ro|master [slamaster@85.186.160.35] has quit [] 20:34:20 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has joined #openttd 20:50:39 *** Supercheese [~Superchee@98.145.157.55] has joined #openttd 21:00:11 *** Ristovski [~rafael@31.11.127.74] has quit [Quit: Leaving] 21:07:18 <andythenorth> hmm 21:07:24 <andythenorth> cargo decay rate thingy 21:07:27 <andythenorth> is it good? 21:07:32 <andythenorth> for a refrigerated ship? 21:08:27 <Supercheese> not sure 21:09:03 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [] 21:11:10 <Eddi|zuHause> just make all ships 1/4 aging 21:11:22 <Eddi|zuHause> to make them more profitable on long routes 21:11:54 <Supercheese> do ships have different cargo decay rates from other methods of transport? 21:12:02 <Supercheese> or is it just the cargo rating calculation that's different? 21:12:11 <Eddi|zuHause> not by default 21:12:33 <Eddi|zuHause> newgrf can set any cargo aging rate they want 21:12:55 <Supercheese> then it may be good to have more lenient decay for all ships 21:13:07 <Supercheese> as they are rather slow 21:13:22 <Eddi|zuHause> andythenorth: i'd imagine with ships the individual containers are refrigerated, not the ships themselves 21:13:24 <Supercheese> (in the newgrf, of course) 21:13:43 <Eddi|zuHause> unless you think fish processing ships 21:13:52 <andythenorth> Eddi|zuHause: pre-containerisation, reefer ships were widespread 21:13:55 <andythenorth> less so now 21:15:11 <Eddi|zuHause> andythenorth: you could make another 1/2 factor for cargos that "need refrigeration" (by checking cargo-class) 21:15:23 <andythenorth> yup 21:15:47 <Eddi|zuHause> but the generic 1/4 for all ships is IMHO a good idea anyway 21:16:17 <Eddi|zuHause> well, not necessarily "good", but "worth trying out" 21:17:44 * Supercheese agrees 21:20:21 *** HerzogDeXtEr1 [~flex@i59F6AECD.versanet.de] has joined #openttd 21:21:43 <andythenorth> seismic vessel: bonkers :o 21:21:44 <andythenorth> http://www.shipspotting.com/gallery/photo.php?lid=1886166 21:21:47 <andythenorth> http://www.shipspotting.com/gallery/photo.php?lid=1886165 21:21:50 <andythenorth> http://www.shipspotting.com/gallery/photo.php?lid=1886168 21:23:22 <Taede> looks like they forgot the build the aft half 21:23:34 <andythenorth> tows seismic lines 21:23:49 <andythenorth> won't put that in FISH :P 21:24:59 <andythenorth> so nml cargo_age_period 21:25:03 <andythenorth> default value is 185 21:25:05 <juzza1> http://en.wikipedia.org/wiki/RV_FLIP 21:25:22 <Supercheese> Pffff 21:25:24 <Supercheese> what the heck 21:25:26 <andythenorth> @calc 185 &* 4 21:25:26 <DorpsGek> andythenorth: Error: invalid syntax (<string>, line 1) 21:25:34 <andythenorth> @calc 185 * 4 21:25:34 <DorpsGek> andythenorth: 740 21:25:46 <andythenorth> Eddi|zuHause: you're suggesting I make all ships age over 740 days? o_O 21:25:47 *** HerzogDeXtEr [~flex@89.246.169.14] has quit [Ping timeout: 480 seconds] 21:27:00 <andythenorth> there is a video on BBC site somewhere of Flip-ship flipping 21:27:01 <andythenorth> from the inside 21:29:43 <Eddi|zuHause> andythenorth: yes, that sounds correct 21:30:46 <Eddi|zuHause> andythenorth: basically it's the equivalent of "planespeed 4" 21:30:56 <Eddi|zuHause> just it won't make the ships move faster 21:31:02 <andythenorth> ha 21:31:11 <andythenorth> I also have a parameter already for ship speed ;) 21:31:38 <andythenorth> right let's try this 21:38:49 *** Progman [~progman@p57A1BA20.dip0.t-ipconnect.de] has joined #openttd 21:40:00 <andythenorth> done 21:40:14 <andythenorth> does this make sense for reefer buy menu text? 21:40:17 <andythenorth> "Refrigerated ship (improved payment rate for perishable cargos)" 21:41:59 *** HerzogDeXtEr1 [~flex@i59F6AECD.versanet.de] has quit [Read error: Connection reset by peer] 21:45:33 <Wolf01> 'night 21:45:37 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:45:42 <andythenorth> me too 21:45:43 <AndreasB> I opened openttd in console.. how the heck do i get out? 21:45:46 <andythenorth> bye 21:45:47 *** valhallasw [~valhallas@5070A0D5.static.ziggozakelijk.nl] has quit [Ping timeout: 480 seconds] 21:46:10 <AndreasB> found it 21:46:15 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has quit [Quit: andythenorth] 21:56:33 *** frosch123 [~frosch@frnk-590f465f.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 22:15:43 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 22:22:26 *** cyph3r [~cypher@ip-213-220-193-169.net.upcbroadband.cz] has quit [Quit: Leaving] 22:51:21 *** Progman [~progman@p57A1BA20.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:56:24 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit [] 23:01:01 *** gelignite [~gelignite@i528C31A2.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 23:02:38 *** montalvo [~montalvo@host86-146-60-121.range86-146.btcentralplus.com] has joined #openttd 23:20:22 *** KritiK [~Maxim@0001264a.user.oftc.net] has quit [Quit: Leaving] 23:38:06 *** montalvo [~montalvo@host86-146-60-121.range86-146.btcentralplus.com] has quit [Quit: Textual IRC Client: www.textualapp.com]