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00:04:03 <Supercheese> Good thing I don't read or speak French, then 00:07:11 *** valhalla1w [~valhallas@s55978e11.adsl.online.nl] has quit [Ping timeout: 480 seconds] 00:23:51 *** Nat_aS [~nat@00179a279bbd.click-network.com] has quit [Ping timeout: 480 seconds] 00:49:56 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has quit [] 00:50:14 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has joined #openttd 00:51:37 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has quit [] 00:51:39 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has joined #openttd 01:07:23 *** xaver_ [~xaver@d536539e.access.ecotel.net] has joined #openttd 01:13:21 *** LordAro [~LordAro@sns61-129.york.ac.uk] has quit [Remote host closed the connection] 01:14:57 *** xaver [~xaver@d536258d.access.ecotel.net] has quit [Ping timeout: 480 seconds] 01:19:16 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has quit [] 01:21:42 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has joined #openttd 01:28:11 <kristal> Sigh, I wish there was a persistent world form of OpenTTD 01:28:33 <Supercheese> World of OTTD 01:28:37 <Supercheese> Only /month 01:28:42 <Supercheese> pre-order now! 01:29:05 <Supercheese> ;) 01:35:33 <kristal> I was more thinking a year. 01:35:59 <kristal> a month for any mmo is insane, hosting MMOs is cheap, economy of scale. 01:36:48 <AndreasB> Ehm 01:36:56 <AndreasB> What direction on map is considered north? 01:43:27 <Supercheese> Hmm, how to translate "scroll bar" to Latin 01:44:38 <AndreasB> LKOL 01:46:33 <Supercheese> ? 01:52:43 *** HerzogDeXtEr1 [~flex@i59F6D7A.versanet.de] has quit [Read error: Connection reset by peer] 01:58:33 *** Sturmi [~sturmi@p4FEDD53C.dip0.t-ipconnect.de] has quit [Quit: Sturmi] 02:08:11 *** Spectator [~Cacophony@c-50-167-182-45.hsd1.ga.comcast.net] has joined #openttd 02:09:07 *** Spectator [~Cacophony@c-50-167-182-45.hsd1.ga.comcast.net] has left #openttd [] 02:29:15 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:50:35 *** xaver_ [~xaver@d536539e.access.ecotel.net] has quit [Ping timeout: 480 seconds] 03:04:07 *** roadt_ [~roadt@60.168.80.103] has quit [Ping timeout: 480 seconds] 03:12:55 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 04:10:41 *** roadt_ [~roadt@60.168.80.103] has joined #openttd 04:12:43 *** AndreasB [andreas@80.64.200.25] has quit [] 04:56:01 *** Eddi|zuHause [~johekr@p57BD453C.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p5DC67AF5.dip0.t-ipconnect.de] has joined #openttd 04:59:30 *** Nat_aS [~nat@00179a279bbd.click-network.com] has joined #openttd 05:42:03 *** roadt__ [~roadt@60.168.85.202] has joined #openttd 05:48:37 *** roadt_ [~roadt@60.168.80.103] has quit [Ping timeout: 480 seconds] 06:20:27 *** Jomann [~abchirk@g229172199.adsl.alicedsl.de] has joined #openttd 06:23:28 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 06:24:28 *** DDR [~chatzilla@S01060019dbe06285.vc.shawcable.net] has quit [Quit: DDR is not Dance Dance Revolution.] 06:26:32 *** sla_ro|master [~sla.ro@85.186.160.35] has joined #openttd 06:27:37 *** abchirk_ [~abchirk@g225186231.adsl.alicedsl.de] has quit [Ping timeout: 480 seconds] 06:30:18 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has quit [Remote host closed the connection] 06:43:49 *** roboboy [~robotboy@0001164c.user.oftc.net] has joined #openttd 06:54:25 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has joined #openttd 07:02:05 *** nex259 [~nex259@ZD082073.ppp.dion.ne.jp] has joined #openttd 07:16:38 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has joined #openttd 07:43:24 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has joined #openttd 07:48:52 *** zooks [~zooks@54185AF7.cm-5-1b.dynamic.ziggo.nl] has joined #openttd 08:13:18 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd 08:13:21 *** mode/#openttd [+o Alberth] by ChanServ 08:26:44 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has joined #openttd 08:32:01 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has quit [Remote host closed the connection] 08:35:12 *** zooks [~zooks@54185AF7.cm-5-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 08:40:20 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has joined #openttd 08:47:14 *** Japa [~Japa@117.201.105.123] has joined #openttd 08:59:18 *** Japa_ [~Japa@117.201.111.71] has joined #openttd 09:05:52 *** Japa [~Japa@117.201.105.123] has quit [Ping timeout: 480 seconds] 09:08:30 *** tststst [~id@37.140.123.203] has joined #openttd 09:09:42 *** frosch123 [~frosch@frnk-590f78b0.pool.mediaWays.net] has joined #openttd 09:11:14 *** LordAro [~LordAro@sns61-129.york.ac.uk] has joined #openttd 09:13:38 *** Alice3 [~Alice@cpc18-grim14-2-0-cust478.12-3.cable.virginmedia.com] has quit [] 09:18:11 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 09:18:43 <Wolf01> quak 09:19:27 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd 09:19:27 <frosch123> moin 09:19:41 <Alberth> hi hi 09:21:48 <V453000> mu 09:22:29 *** zooks [~zooks@54185AF7.cm-5-1b.dynamic.ziggo.nl] has joined #openttd 09:22:46 *** wakou2 [~stephen@host86-164-48-240.range86-164.btcentralplus.com] has joined #openttd 09:49:33 *** Hendrick [~Hendrick@212.93.100.47] has joined #openttd 10:00:54 *** Progman [~progman@p57A192B7.dip0.t-ipconnect.de] has joined #openttd 10:13:17 *** AndreasB [andreas@80.64.200.25] has joined #openttd 10:13:23 <AndreasB> Any tips for a very flat map? 10:13:35 <AndreasB> I set terrain_type to very flat, but its still kinda hilly 10:14:25 <DorpsGek> Commit by frosch :: r25813 /trunk/bin/baseset (7 files) (2013-10-06 10:14:19 UTC) 10:14:26 <DorpsGek> -Update: Baseset translations 10:15:15 *** oskari89 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit [] 10:15:16 <Alberth> AndreasB: make a flat heightmap, or load a flat heightmap from the ingame content (iirc someone uploaded one) 10:16:39 <DorpsGek> Commit by frosch :: r25814 trunk/src/town.h (2013-10-06 10:16:33 UTC) 10:16:40 <DorpsGek> -Doc: Some Town members. 10:17:47 <frosch123> yup, there is a complete flat heightmap in the content download :) 10:37:19 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has joined #openttd 10:39:15 *** Ristovski [~rafael@31.11.127.74] has joined #openttd 10:39:34 *** signal_failure [~paul@host86-154-16-245.range86-154.btcentralplus.com] has joined #openttd 10:40:23 <signal_failure> hello, can anyone tell me where I should put original *.mid files on Linux Mint, I can't get them to play 10:41:58 <signal_failure> seems like it should be /usr/share/games/openttd/gm/ but that doesn't seem to work 10:42:01 <LordAro> ~/.openttd/gm/* 10:42:22 <signal_failure> oh! let me try that thanks 10:42:32 <LordAro> they should also have the original names, e.g. *.gm 10:42:42 <LordAro> i can't remember the exact names :p 10:42:58 <LordAro> frosch123: i got your review, i'll take a look 10:43:31 *** xaver_ [~xaver@d536539e.access.ecotel.net] has joined #openttd 10:44:58 <signal_failure> LordAro: they are ttd00.mid etc... can I just change the extension?? 10:45:44 <LordAro> mine are named gm_tt00.gm, gm_tt01.gm etc 10:45:52 <LordAro> but yes, you can 10:45:59 <LordAro> they are disguised midi files :) 10:46:13 <signal_failure> excellent, many thanks... let me try that :D brb 10:49:11 *** Jomann [~abchirk@g229172199.adsl.alicedsl.de] has quit [Remote host closed the connection] 10:50:05 <frosch123> signal_failure: there is a "orig_win.obm" file in /usr/share/games/openttd/baseset or similar 10:50:14 <frosch123> it lists the filenames at the bottom 10:50:21 <frosch123> GM_TT00.GM .. GM_TT21.GM 10:50:38 <frosch123> if you have installed the fiels correctly, the set should show up ingame in the game options 10:51:02 <frosch123> if it then still does not play, you need to check the midi playback backends, which might not exactly be easy 10:51:10 <frosch123> "openttd -h" lists the avialable ones 10:51:24 <signal_failure> I'm trying! I've got the files in .openttd/gm/ and the files play outside of openttd 10:52:08 <signal_failure> I assume I have to select them in the jukebox thingy somehow but I can't see them (well I renamed one GM_ttd01.gm as a test) 10:53:53 <frosch123> not jukebox 10:53:55 <frosch123> game options 10:54:54 <signal_failure> It doesn't appear an an option - openmsx is the only thing listed there. I see there is an openmsx dir in /usr/share/games/openttd/gm/ 10:55:11 <frosch123> so, ottd did not consider the music set valid 10:55:31 <frosch123> it might be that it requies a minimum number of valid files in th set 10:58:41 <signal_failure> ah, I downloaded the files from http://www.transporttycoon.net/ although I have the original game on my win box I think 11:00:31 <signal_failure> so do the original files need to be in a dir under /gm to appear as in the options? 11:02:19 <frosch123> no, they just need to match the filename in the .obg 11:02:24 <frosch123> which might be case-sensitive 11:02:39 <frosch123> well, and the files need to match the md5sums in the .obm 11:02:46 <frosch123> (.obm also above) 11:04:08 <signal_failure> ah, thank you for that, at least I know where I'm aiming now :D 11:12:56 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has joined #openttd 11:16:05 <DorpsGek> Commit by frosch :: r25815 trunk/src/script/api/script_tile.cpp (2013-10-06 11:16:00 UTC) 11:16:06 <DorpsGek> -Fix [FS#5754]: ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area. (Bolt) 11:21:46 *** ST2 [~ST2@2.81.244.59] has quit [Read error: Connection reset by peer] 11:21:58 *** ST2 [~ST2@bl20-244-59.dsl.telepac.pt] has joined #openttd 11:29:20 <DorpsGek> Commit by frosch :: r25816 /trunk/src (7 files in 4 dirs) (2013-10-06 11:29:14 UTC) 11:29:21 <DorpsGek> -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro) 11:29:27 <LordAro> :D 11:29:40 <LordAro> thanks frosch123 :) 11:29:59 <frosch123> it behaves weird when resizing the window, while having scrolled somewhere in the middle 11:30:05 <frosch123> but i guess that is not worth fixing 11:30:13 <frosch123> but, thanks :) 11:32:11 *** zooks [~zooks@54185AF7.cm-5-1b.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:32:37 *** Supercheese [~Superchee@98.145.159.76] has quit [Read error: Connection reset by peer] 11:33:07 *** Supercheese [~Superchee@98.145.159.76] has joined #openttd 11:36:37 <LordAro> yes, i think you're right 11:36:50 <LordAro> it's not too weird behaviour though :) 11:40:20 *** Sturmi [~sturmi@p4FEDD1D2.dip0.t-ipconnect.de] has joined #openttd 11:40:58 *** HerzogDeXtEr [~flex@i59F6D7A.versanet.de] has joined #openttd 11:44:52 *** Jomann [~abchirk@g229172199.adsl.alicedsl.de] has joined #openttd 11:47:09 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 11:56:46 <signal_failure> Yes, finally 'stoke it' is ringing out from my speakers! The files were all ok just wrongly named AND mixed up (so file 07 was really file 21 or whatever) - had to manaually rename while checking the md5's - phew! 11:57:00 <signal_failure> thanks for the help :D 11:58:41 <signal_failure> now I just need to figure the screensaver issue... it makes the window fade then revert to windowed mode 11:59:46 *** blathijs [matthijs@drsnuggles.stderr.nl] has joined #openttd 12:05:14 <frosch123> hmm, are there editors which prefix their backup files with "." ? 12:06:27 <Japa_> frosch123, any editor designed for linux and ported to windows, pretty much 12:06:40 <Rubidium> frosch123: there are backup systems that store their backup in files ending with .bak 12:06:55 <Rubidium> (and sysadmins that do not store .bak files in the backup) 12:07:10 <frosch123> i mean one which adds a "." prefix and possibly some more chars, but does not alter the file extension 12:07:24 <frosch123> maybe "foobar.txt" -> ".backup_foobar.txt" or so 12:07:46 <Japa_> frosch123, files beginning with a dot are hidden files on linux 12:07:54 <frosch123> i know that 12:08:01 <Japa_> Hence the usage 12:08:22 <frosch123> but i haven'T seen an editor creating backup files with that pattern 12:08:37 <frosch123> but ok, i assume that that's it what breaks ottd then :p 12:10:39 <DorpsGek> Commit by frosch :: r25817 trunk/src/saveload/game_sl.cpp (2013-10-06 12:10:33 UTC) 12:10:40 <DorpsGek> -Fix [FS5750-ish]: Handle savegames which contain GS translations for languages with empty name more gently. 12:12:05 <Rubidium> frosch123: nice to see you got the time to do some work on OpenTTD ;) 12:12:34 <frosch123> "time" is never the problem :p 12:13:26 <DorpsGek> Commit by frosch :: r25818 /trunk/src/game (game_text.cpp game_text.hpp) (2013-10-06 12:13:20 UTC) 12:13:27 <DorpsGek> -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble. 12:14:05 *** signal_failure [~paul@host86-154-16-245.range86-154.btcentralplus.com] has quit [Quit: Leaving] 12:20:56 <frosch123> /* The font misses the '?' character. Use sprite font. */ <- awesome, if that triggers on the bootstrap gui :p 12:24:02 *** Japa [~Japa@117.214.1.19] has joined #openttd 12:24:02 <frosch123> hmm, hardcode some '?' sprite into ottd source? 12:25:20 <Alberth> s/the '?'/a/ ? 12:26:05 <frosch123> how many '?' characters do you know? 12:26:28 <frosch123> but no, this one knows space for example 12:26:39 <Japa> There's that upside down one the spaniards use. 12:27:14 <frosch123> neither '¿', 'âœ' nor 'ᅵ' are the '?' 12:27:45 <frosch123> nor ᅵ 12:29:15 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has joined #openttd 12:29:27 <LordAro> frosch123: pick a random non-alphanumeric character? 12:29:32 *** Japa_ [~Japa@117.201.111.71] has quit [Ping timeout: 480 seconds] 12:30:14 <frosch123> i think i can check first whether there is an '?' glyph, and consider those fonts invalid 12:37:51 *** roadt__ is now known as roadt 12:54:09 <roboboy> I would think the base set would include a ? character 12:54:33 <frosch123> bootstrap gui is the thing to download your first baseset, if you have none 12:54:45 <roboboy> aha 12:56:22 <roboboy> not saying this is the best way to do it, but TTDPatch includes the Euro symbol in it's source so I suposse you could do the same for "?" 12:57:08 <frosch123> are you sure it still does that? 12:57:13 <frosch123> or was it moved to ttdpatch.grf 12:57:37 <roboboy> Well it's still in the svn repository 12:58:02 <frosch123> e.g. var 87 was removed 12:58:53 <frosch123> ottd removed all buildin crap with version 0.6 and made a proper grf with unicode sprites 12:58:58 <frosch123> i thought ttdp would have done the same 12:59:13 <frosch123> i think ottd 0.5 had like 20 buildin char sprites 12:59:30 <Rubidium> really? 12:59:54 <frosch123> i consider the chars.grf as buildin :) 13:00:14 <frosch123> you couldn't replace it 13:04:15 <Rubidium> but then it's up the moment glyph loading was introduced 13:04:20 <Rubidium> which was before 0.5 13:05:18 <roboboy> I couldn't find the Euro symbol in ttdpbasew.grf when decoding it with grfcodec 13:08:28 <Rubidium> look in the folder embedded (source repository) 13:10:16 <roboboy> I already said they were there 13:10:45 <roboboy> I was looking around the repo and was intrigued by that folder 13:14:03 *** Jomann [~abchirk@g229172199.adsl.alicedsl.de] has quit [Quit: What? Oh... cu!] 13:14:48 <Rubidium> though... doesn't adding that just start openttd into "?"-everything mode? Will be fairly unuseable as well 13:16:02 <frosch123> that's already the case today 13:16:29 <frosch123> the problem is only that the "check for missing sprites" crashes without baseset 13:28:11 <roboboy> Would htmlifying the readme to allow opening it at the correct section be a start. (assuming OpenTTD doesn't display the readme anywhere) 13:28:42 <frosch123> for what usecase? 13:29:05 <frosch123> you can link to specific line numbers when using the hg website 13:29:18 <roboboy> that works 13:30:12 <roboboy> you could open to the line containing the section heading describing how to download and install a baseset 13:30:26 <frosch123> why? 13:30:41 <roboboy> I think I miss what you were trying to do 13:30:53 <frosch123> i think you have never seen the bootstrap gui 13:34:45 <frosch123> ottd can download a baseset itself, it just asks for being allowed to do so 13:34:57 <frosch123> and for that it needs to display some text 13:35:03 <frosch123> without using a baseset 13:35:17 <roboboy> ok 13:36:12 *** Japa_ [~Japa@117.201.100.77] has joined #openttd 13:42:06 *** Japa [~Japa@117.214.1.19] has quit [Ping timeout: 480 seconds] 14:04:49 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has joined #openttd 14:08:19 *** valhallasw [~valhallas@s55978e11.adsl.online.nl] has quit [Quit: leaving] 14:32:39 *** Sho [~sho@5.28.114.97] has joined #openttd 14:34:02 <Sho> Hi folks. Is the recent commercial release of Transport Tycoon for Android based on the OpenTTD codebase? If so, are the developers complying with the GPL? 14:35:27 <Eddi|zuHause> no, it's probably based on locomotion 14:35:53 <__ln__> indeed, just look at this screenshot: https://lh3.ggpht.com/tAGkA13gT-Lu87s8V_e00N_wDApCB_19QDIqQo8QWDj_xGInce5q6eEM1b2wmtl4Z5sf=h900 14:35:56 <frosch123> there are likely up to 3 things which could refer to "recent tt" 14:36:32 <Sho> frosch123: https://play.google.com/store/apps/details?id=com.thirtyonex.TransportTycoon 14:36:42 <Alberth> __ln__: that doesn't mean anything, used graphics and used code are mostly independent 14:36:42 <__ln__> that screenshot looks more Locomotion thatn Locomotion itself 14:37:08 <frosch123> Sho: that is locomotion 14:37:12 <frosch123> unrelated to ottd 14:37:37 <Sho> I'm not really familiar with the TTD scene or anything, I just spotted it on Play this morning and if I recall correctly Sawyer wrote the original game in 8086 assembly, so I was curious if this is a FOSS success story or a tale of woe 14:37:41 <Sho> shame 14:37:41 <Alberth> __ln__: if you have the locomotion graphics, it's easy to make openttd look like locomotion, but that doesn't make the code base locomotion 14:37:49 <__ln__> Alberth: nonsense, for example OpenTTD is highly dependent on exactly properly sized sprites. 14:37:56 <frosch123> Sho: it's from the original tt developer, chris sawyer 14:38:10 <frosch123> Sho: for more info see here: https://www.tt-forums.net/viewforum.php?f=73 14:38:24 <Sho> frosch123: thanks 14:38:36 <frosch123> Sho: 31x ltd is sawyers company 14:38:40 <Alberth> __ln__: :o so changing a dozen magic numbers make it a locomotion code base? 14:39:09 <Sho> frosch123: http://www.tt-forums.net/viewtopic.php?f=29&t=62838 <- and it appears they actually tried to get OpenTTD removed from the Play Store via DMCA claim, too? 14:39:31 <frosch123> i know 14:39:49 <frosch123> but i heard that is common 14:39:59 <frosch123> there are currently about 5 tt-themed games on playstore 14:40:12 <frosch123> transport general looks best so far 14:40:20 <__ln__> Alberth: also it would require rewriting half of the game to make OpenTTD support such long curves that extend to several tiles. 14:40:51 <Sho> well in any case, I guess I won't pay them for that - too bad, I wish they'd just contribute to OpenTTD 14:41:02 <Eddi|zuHause> Sho: by my experience, DCMA requests like this are sent out by bots that just look at the google results for "Transport Tycoon" and stuff 14:41:05 <Alberth> __ln__: my point is that a code base can be written from scratch and you never see it by looking at graphics 14:41:46 <Alberth> so claiming "look screenshot, it's locomotion" proves nothing 14:42:11 <__ln__> Alberth: it proves the code is not based on OpenTTD, which was the point of discussion. 14:42:29 <Flygon> DCMA requests are fuuuuuun 14:42:36 <frosch123> Alberth: i think someone complained that it has the same pathfinder bugs as lomo or so 14:42:40 <Flygon> But they seem to lose their effect after the fifth or so one 14:42:49 <frosch123> but i have no idea about lomo 14:43:28 <Alberth> frosch123: I read that too, it seems logical to re-use existing solutions to me 14:43:42 <Alberth> maybe it's just the old RCT path finder 14:44:08 <frosch123> Alberth: yeah, except that that other thingie "transport general" is cheaper and looks better 14:44:18 <frosch123> though i don't know anyone who played it 14:46:14 <Alberth> looks very nice indeed 14:54:43 <Sho> transport general doesn't seem to be on nadroid tho 14:55:01 <Sho> *android 14:55:32 <frosch123> the other one you linked above is not android either 14:55:48 <frosch123> while it might claim so, the forums are full of bug reports 14:56:06 <Sho> unfortunately being full of bug reports is more a trait of being Android than anything else, though 14:56:33 <frosch123> no idea, i am no mobile user :) 14:56:39 <frosch123> i do not even have a notebook 14:56:55 <frosch123> no use in anything with less than two screens 14:57:16 <Sho> I'm not a laptop person either; turns out a tablet is better for everything I want to do when not at a desk, and everything that doesn't work well on a tablet I prefer doing at a desk 14:57:52 <Sho> in which category transport tycoon falls remains to be seen and is mostly a UI challenge :) 15:01:48 <Eddi|zuHause> OpenTTD traditionally fails at that challenge, and we have no "serious" mobile developer to fix that 15:02:15 <Sho> Eddi|zuHause: That's why I was hoping the makers of that Android release were actually using OpenTTD and contributing upstream 15:02:41 <Sho> and making their business case simply about assets 15:02:47 <Sho> well, and the trade mark 15:12:36 *** permagreen [~donovan@204-195-27-175.wavecable.com] has joined #openttd 15:19:00 *** permagreen [~donovan@204-195-27-175.wavecable.com] has quit [Remote host closed the connection] 15:20:53 *** permagreen [~donovan@204.195.27.175] has joined #openttd 15:39:49 <AndreasB> How do you know if you are on the right side of the road? 15:40:06 <AndreasB> If you were on the left side, you wouldnt be on the right, "haha" 15:40:47 <frosch123> your mom needs her own side 16:00:38 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [Remote host closed the connection] 16:00:54 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 16:15:07 *** Hendrick [~Hendrick@212.93.100.47] has quit [Ping timeout: 480 seconds] 16:19:59 <NGC3982> Evening. 16:34:16 *** DDR [~chatzilla@S01060019dbe06285.vc.shawcable.net] has joined #openttd 16:38:48 *** tokai|mdlx [~tokai@port-92-195-175-147.dynamic.qsc.de] has joined #openttd 16:44:52 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:58:31 *** frosch [~frosch@frnk-590f40e3.pool.mediaWays.net] has joined #openttd 17:04:46 *** frosch123 [~frosch@frnk-590f78b0.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 17:23:43 *** Haube [~michi@77-20-40-44-dynip.superkabel.de] has quit [Read error: Connection reset by peer] 17:30:23 *** TheDude [~Miranda@ip-213-220-219-70.net.upcbroadband.cz] has joined #openttd 17:45:32 <DorpsGek> Commit by translators :: r25819 /trunk/src/lang (3 files) (2013-10-06 17:45:23 UTC) 17:45:33 <DorpsGek> -Update from WebTranslator v3.0: 17:45:34 <DorpsGek> korean - 3 changes by telk5093 17:45:35 <DorpsGek> norwegian_bokmal - 2 changes by cuthbert 17:45:36 <DorpsGek> thai - 54 changes by zetathix 17:48:40 *** tststst [~id@37.140.123.203] has quit [Ping timeout: 480 seconds] 17:51:04 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:51:07 *** mode/#openttd [+v glx] by ChanServ 17:56:42 *** roboboy [~robotboy@0001164c.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:02:01 *** Zuu [~Zuu@212.112.47.66] has joined #openttd 18:04:19 <Zuu> frosch: Whenever I edit a file in gVim, I get ".<filename>.swp" in the same directory as the file. Though I never ran into the problem reported in that bug. 18:05:07 <frosch> well, it has to preserve the .txt 18:05:17 <frosch> ottd reads all .txt 18:07:07 <Zuu> ah, ok 18:07:30 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has joined #openttd 18:10:04 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginmedia.com] has quit [] 18:12:29 *** tdammers [~tobias@77.109.109.32] has joined #openttd 18:24:42 *** tdammers [~tobias@77.109.109.32] has quit [Remote host closed the connection] 18:29:35 *** ST2 [~ST2@bl20-244-59.dsl.telepac.pt] has quit [Read error: Connection reset by peer] 18:29:56 *** ST2 [~ST2@2.81.244.59] has joined #openttd 18:39:39 <planetmaker> @ports 18:39:39 <DorpsGek> planetmaker: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound) 18:41:46 <V453000> @airports 18:41:48 <V453000> hm 18:41:51 <V453000> DISCRIMINATION 18:41:57 <V453000> @trainstations 18:45:59 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has quit [Read error: Connection reset by peer] 18:46:16 *** tycoondemon [~ashnohoe@ip503d7ac1.speed.planet.nl] has joined #openttd 19:02:38 <LordAro> ha 19:02:50 <Alberth> ho 19:38:17 *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] 19:38:42 <DorpsGek> Commit by frosch :: r25820 /trunk/src/blitter (11 files) (2013-10-06 19:38:36 UTC) 19:38:43 <DorpsGek> -Codechange: More const-ness. 19:40:46 <DorpsGek> Commit by frosch :: r25821 trunk/src/spritecache.cpp (2013-10-06 19:40:40 UTC) 19:40:47 <DorpsGek> -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded. 19:40:54 <Eddi|zuHause> the mobster if const-ness? 19:41:01 <Eddi|zuHause> *monster 19:55:12 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has joined #openttd 19:56:23 *** Prof_Frink [~proffrink@100.231.90.146.dyn.plus.net] has joined #openttd 20:08:17 <DorpsGek> Commit by frosch :: r25822 trunk/src/fontcache.cpp (2013-10-06 20:08:11 UTC) 20:08:18 <DorpsGek> -Fix [FS#5704]: Searching for a suitable font failed, if one of the fonts had no '?' glyph, and no baseset is installed. 20:10:48 *** TomyLobo [~foo@91-65-113-111-dynip.superkabel.de] has quit [Quit: Standby mode...] 20:14:35 *** Elukka [~Elukka@a91-152-213-89.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 20:15:27 *** Paul [~IceChat09@cpc1-enfi19-2-0-cust88.20-2.cable.virginmedia.com] has joined #openttd 20:15:47 <Paul> lo, trying to get a dedi set up for first time 20:16:02 *** Paul is now known as Guest1568 20:16:31 <Guest1568> where do i need to put the opengfx files 20:17:07 <kristal> I wish there was a giant-world small-scale ttd server, one that'd last for ages, when dormant players get deleted to keep things roomy and clean-ish 20:18:59 <DorpsGek> Commit by frosch :: r25823 trunk/src/viewport.cpp (2013-10-06 20:18:53 UTC) 20:19:00 <DorpsGek> -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo) 20:19:19 *** Sho [~sho@5.28.114.97] has quit [Quit: Konversation terminated!] 20:19:26 <planetmaker> Guest1206, depends on your OS. I suggest to get the installer and allow it to install them automatically 20:19:33 <planetmaker> and later on use the ingame content download 20:19:35 <Guest1568> trying to set up a dedi on linux ;p 20:20:00 <kristal> I have a spare VPS but I don't know how much ram a big ttd server needs... 20:20:02 <planetmaker> then put it into ~/.openttd/baseset 20:20:15 <planetmaker> but... I'd expect a person who wants to setup a dedicated server to read the readme 20:20:52 *** kais58___ [~kais58@cpc8-cwma7-2-0-cust113.7-3.cable.virginmedia.com] has quit [Ping timeout: 480 seconds] 20:20:53 <Guest1568> well, the readme isn't overly clear over the file naming ;p 20:21:28 <planetmaker> chapter 4.2 20:21:31 <planetmaker> quite clear 20:21:41 <planetmaker> or: please suggest on how to make it clearer 20:23:27 <Guest1568> It didn't feel immediately clear as to whether or not you had to put the openmsx-0.1.7 or whatever folder somewhere specific 20:23:30 <Guest1568> in terms of naming 20:23:56 <Guest1568> [answer, is you don't] - but I was half expecting to have to put it somewhere specific 20:24:22 <planetmaker> yes, you have to put it somewhere specifc... 20:26:16 <planetmaker> but a dedicated server needs no sound nor music 20:26:20 <Guest1568> 4.1 says see readme in openmsx download - readme says: Unpack the zip file into the OpenTTD /gm directory (see section 4.2 and 4.2 says Base Graphics: /usr/share/games/openttd/baseset (or a subdirectory thereof) 20:26:34 <Guest1568> I was half expecting /usr/share/games/openttd/baseset/opensfx-0.2.3 not to work as a path after reading that 20:27:17 <planetmaker> how can we be clearer so that you understand? 20:27:26 <planetmaker> or others? 20:28:16 *** ntoskrnl [~not@a91-153-231-146.elisa-laajakaista.fi] has quit [Ping timeout: 480 seconds] 20:28:20 <Guest1568> good question :) 20:28:40 *** Japa__ [~Japa@117.201.99.21] has joined #openttd 20:28:48 <Guest1568> it could just be i was being silly - and as IRC is running 24/7 easy to join 20:29:07 <Guest1568> however, 'openttd /gm directory' as a phrase wants me want to search for a folder called /gm 20:29:38 <Guest1568> explicity stating that it'll search for opensfx-x.x.x so you dont have to worry about naming probably would have confused me less 20:29:45 <Guest1568> in any case, server runnign atm so i'm happy ;p 20:29:46 <Eddi|zuHause> is that still valid with the new /baseset directory? 20:30:52 <kristal> I wish ottd was only 2 packages, game, and assets 20:30:53 <planetmaker> no 20:31:24 <planetmaker> Guest1206, I see no reference to a 'gm' folder 20:31:29 <Eddi|zuHause> Guest1568: you can have subdirectories in /baseset, the name is ignored 20:32:00 <planetmaker> unless, Guest1206, you use a *very old* version of OpenTTD 20:32:04 <Eddi|zuHause> Guest1568: and /gm is old information 20:32:21 <frosch> kristal: just get an operating system which handles such stuff naturally 20:32:44 <kristal> frosch: like debian? :) 20:32:51 <frosch> good enough 20:32:56 *** cyph3r [~Miranda@ip-213-220-193-169.net.upcbroadband.cz] has joined #openttd 20:33:13 <Guest1568> i'm thinking new version but i've foudn an old readme 20:33:13 <Guest1568> heh 20:33:15 *** cyph3r [~Miranda@ip-213-220-193-169.net.upcbroadband.cz] has quit [] 20:33:29 <planetmaker> Guest1206, openttd *always* comes with a readme... 20:33:45 <kristal> man openttd :) 20:33:46 <planetmaker> (unless some 3rd party packages which mess up packaging) 20:34:01 <kristal> Is ottd on sdl2 yet? 20:34:07 <frosch> nope 20:34:15 <kristal> Steam uses SDL2 :D 20:34:18 *** Pensacola [~quassel@h220216.upc-h.chello.nl] has quit [Remote host closed the connection] 20:34:22 <planetmaker> do we use steam? 20:34:24 <planetmaker> ;-) 20:34:35 <frosch> we used to use desura 20:34:36 <Guest1568> was using your package 20:34:43 <Guest1568> just didn't ifnd the readme the package added ;p 20:34:43 <frosch> but not sure whether that is still maintained 20:35:10 <frosch> kristal: anyway, LordAro is working on the sdl2 port. just poke him every now and then :) 20:35:27 *** Japa_ [~Japa@117.201.100.77] has quit [Ping timeout: 480 seconds] 20:36:46 <kristal> frosch: OTTD should go on steam as a free2play game, sell a tf2 hat to fund the project lol 20:36:48 <Guest1568> does anyone have a good openttd.cfg for a multiplayer private server? 20:38:12 <frosch> Guest1568: there are regulary more servers than people playing on them. if you have no unique idea, i suggest to not run a server at all 20:38:37 <planetmaker> what is your definition of 'good', Guest1206 ? 20:39:09 <frosch> it's currently prime time, and there are 100 servers without anyone playing 20:39:16 <Guest1568> semi-hard, medium size 20:39:33 <kristal> frosch: because everyone plays single player lol 20:39:46 <Guest1568> frosch: reason for doing this is we can shut server down and continue tomorrow as a few friends 20:39:52 <Guest1568> was on a public server earlier 20:40:02 <Guest1568> but ofc you can't really 'pause' that 20:40:03 <frosch> i have no figures about singleplaying players 20:40:18 <frosch> no way to get a statistic for that :) 20:40:31 <kristal> There's a ton of ottd players(going off repo traffic in debian/ubuntu) for multiplayer to pick up it jsut needs to be made more interesting 20:41:18 <frosch> kristal: we have figures of downloads from openttd.org, but that does not tell who actually plays it 20:41:32 <kristal> frosch: What are the figures from your site? 20:41:47 <kristal> On the repos there's been over a million downloads globally 20:41:49 <frosch> like who never starts it, who fails to start it, and who quits after 30 minutes 20:42:22 <kristal> frosch: well the game kinda calls home with the download addons, that traffic probably a more interesting number 20:42:30 <frosch> kristal: https://secure.openttd.org/www/en/stats 20:43:00 <frosch> the 3000-5000 extra downloads starting at 2013-09-20 are from the yogscast let's play series 20:43:28 <frosch> normal traffic are around 80k downloads per months 20:43:36 <frosch> a bit more after releases 20:43:50 <frosch> way more after being featured somewhere 20:44:15 <kristal> Well you're plenty big enough to weasel your way onto steam. 20:44:31 <kristal> I've seen steam games with only ~500 players 20:44:49 <frosch> well, i think there was a greenlight topic on the forums, which resulted in a discussion of the tos being compatible with gpl 20:44:53 <frosch> which resulted in nothing 20:45:05 <frosch> since tos were not public or so 20:45:28 <Eddi|zuHause> there's a 6000 spike on 2013-06-13 20:45:28 <kristal> the rightholder of the project can throw it on 20:46:09 <kristal> if it's a purely community project you'd have t elect a project czar to head 20:46:21 <kristal> who can than be the steam pusher 20:46:50 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 20:47:01 <Eddi|zuHause> that is unlikely to happen :) 20:47:26 <planetmaker> tying things to a single person is kinda a bad idea 20:47:31 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 20:47:57 <Rubidium> the "rightholder of the project"... that's an easy construct to say: everyone whom's non-trivial (in copyright sense) patch got inserted into the code base 20:48:04 <kristal> well i'm sure there's someone reponsible enough, otherwise your project wouldn't have a website, or repos managed 20:48:56 <planetmaker> kristal, but no single one has authority to change license 20:49:27 <Eddi|zuHause> Rubidium: great, then you only have to try to contact everyone of those, to inform them about the vote :) 20:49:36 <kristal> gpl isn't an issue for steam 20:50:04 <kristal> hell, i could fork the game, use my own art, and put it up 20:50:17 <kristal> art is the only real licensing issue 20:50:55 <kristal> although if i put it up, i can't call it openttd since someone owns that name 20:52:53 <Eddi|zuHause> that's the point, the name "openttd" is not owned by a natural or legal person 20:53:07 <Rubidium> http://forums.wesnoth.org/viewtopic.php?f=6&t=37517#p536967 <- I guess you need to do research on Steam's license first 20:54:42 <__ln__> you mean: whom's -> whose 20:56:12 *** carpii [~carpii@cpc5-hart10-2-0-cust948.11-3.cable.virginmedia.com] has joined #openttd 20:56:25 <Guest1568> hmm, default map config seems to span rather a lot of items 20:58:18 <Eddi|zuHause> well, change it then 20:58:31 <Eddi|zuHause> or upload a savegame you created with your client 20:58:48 <Eddi|zuHause> or just upload your client's .cfg 20:59:12 *** Ristovski [~rafael@31.11.127.74] has quit [Quit: Leaving] 20:59:17 *** kristal [~quassel@198-91-175-49.cpe.distributel.net] has quit [] 21:01:57 <carpii> any mac users who have managed to get openttd running fullscreen? 21:02:17 *** sla_ro|master [~sla.ro@85.186.160.35] has quit [] 21:02:50 <planetmaker> carpii, yes, those do exist... 21:02:57 <carpii> :p 21:03:04 <carpii> are there any here? 21:03:08 <__ln__> yes, already back in 2005, i think. 21:03:39 <carpii> well see, i had openttd running fullscreen a few years ago. and just revisited it this week and now it seems to have problems 21:03:40 <Eddi|zuHause> just downgrade to a MacOSX version supported by openttd :) 21:03:54 <carpii> ah, so its a known issue on later osx ? 21:04:15 <Eddi|zuHause> for some value of "known" or "issue" 21:04:51 <Zuu> Guest1568: You could test "neighbours are important" or some other town related GS for your server. These should probably play well with your long-time goal for your game play if you want to try something extra. 21:05:12 <Zuu> These Game Scripts adds a challenge that you need to deliver cargo to towns in order to grow them. 21:05:27 <Zuu> But do in general not alter the end date fo the game. 21:06:48 <Zuu> That said, it may be wise to first get a vanilia server up and running. 21:07:42 <Zuu> The game scripts need you to install both the script and its dependencies on the dedidicated server. The probably easiest way to do this is to copy your content_download directory from your client to the server. 21:08:06 <michi_cc> carpii: Try a current nightly. 21:09:21 <carpii> ok weill do, thanks 21:09:30 <carpii> is the git repo considered a nightly ? 21:11:33 <Eddi|zuHause> well, only if you check it out at exactly 20:00 CE(S)T 21:11:48 <carpii> ok :) 21:12:16 <Eddi|zuHause> but using the svn checkout gives you less trouble with version checks 21:12:49 <Eddi|zuHause> keep in mind that every player needs the exact same version with the exect same version string 21:13:02 <carpii> ok, will do 21:13:16 <carpii> right now im just looking to browse the source really 21:13:31 <carpii> and if fullscreen desnt work, then see whats involved in fixing it 21:13:46 <carpii> suspect its a big job though :( 21:14:14 <Eddi|zuHause> it's probably not a "big" job, but one that involves lots of api documentation 21:14:37 <carpii> well i think Lion has removed ability to access raw video buffer, so it must be converted to opengl or Quartz 21:15:37 <Eddi|zuHause> i have no idea which video driver(s) are used on osx 21:15:53 <Eddi|zuHause> try "openttd -h" to get a list 21:16:38 <michi_cc> Download the nightly and you should get fullscreen support according to the new 10.7 wisdom. 21:16:45 <planetmaker> carpii, you don't need compile yourself 21:17:02 <carpii> for a nightly ? 21:17:05 <planetmaker> http://www.openttd.org/download-trunk 21:17:08 <planetmaker> yes 21:17:17 <carpii> oh excellent 21:17:18 <carpii> thanks 21:17:20 <planetmaker> that's why it's "nightly". Compiled on a nightly basis 21:17:41 <carpii> yeah, i just didnt think binary would be published. they often arent :) 21:18:37 <carpii> fullscreen works! this makes me so happy :) 21:18:39 <carpii> thanks guys 21:18:43 <glx> (or only for windows) but our compile farm is great 21:19:40 <planetmaker> ^ yeah 21:20:00 *** HerzogDeXtEr1 [~flex@i59F6AE12.versanet.de] has joined #openttd 21:22:28 *** Zuu [~Zuu@212.112.47.66] has quit [Quit: Leaving] 21:26:32 *** HerzogDeXtEr [~flex@i59F6D7A.versanet.de] has quit [Ping timeout: 480 seconds] 21:27:54 <TheDude> hi 21:28:22 <TheDude> would anyone know if string code {RAW_STRING} works insine GS? 21:34:40 <planetmaker> that works no-where except in english.txt 21:35:44 <frosch> night 21:35:46 *** frosch [~frosch@frnk-590f40e3.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 21:36:58 <glx> translations just use {STRING} 21:37:58 <TheDude> so no way how to use GSText with raw strings? 21:39:20 <planetmaker> what glx says 21:41:35 <TheDude> GS is no translation 21:42:25 <TheDude> it is not Gaelic Scotish or something, it stans for game scripts 21:44:44 *** Snail [~jacopocol@cpe-68-175-24-89.nyc.res.rr.com] has joined #openttd 21:48:17 *** Japa_ [~Japa@117.201.99.21] has joined #openttd 21:48:26 *** carpii [~carpii@cpc5-hart10-2-0-cust948.11-3.cable.virginmedia.com] has quit [Quit: carpii] 21:48:30 <LordAro> wait, which port am i working on? 21:52:33 *** carpii [~carpii@cpc5-hart10-2-0-cust948.11-3.cable.virginmedia.com] has joined #openttd 21:54:57 *** Japa__ [~Japa@117.201.99.21] has quit [Ping timeout: 480 seconds] 21:56:20 <carpii> has anyone tried transport tycoon for ipad which was released last week? 21:57:09 <Wolf01> 'night 21:57:13 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:00:02 *** TheDude [~Miranda@ip-213-220-219-70.net.upcbroadband.cz] has quit [Quit: bye] 22:06:10 <peter1139> Some people have, yeah 22:09:16 <carpii> me too, just wondered what people thought :) 22:09:35 <carpii> can someone recommend a decent AI form online downloads plz? 22:14:02 <planetmaker> wiki has a list 22:15:04 <carpii> found it, thanks 22:21:28 *** Chrill [Chrill@c83-253-81-174.bredband.comhem.se] has joined #openttd 22:44:49 *** XaTriiX [XaTriiX@229-53-190-109.dsl.ovh.fr] has joined #openttd 22:49:31 *** XaTriX [XaTriX@229-53-190-109.dsl.ovh.fr] has quit [Ping timeout: 480 seconds] 22:51:34 *** carpii [~carpii@cpc5-hart10-2-0-cust948.11-3.cable.virginmedia.com] has quit [Quit: carpii] 22:54:44 *** HerzogDeXtEr1 [~flex@i59F6AE12.versanet.de] has quit [Read error: Connection reset by peer] 22:59:16 *** Progman [~progman@p57A192B7.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:01:12 *** LordAro [~LordAro@sns61-129.york.ac.uk] has quit [Ping timeout: 480 seconds] 23:07:22 *** Guest1568 [~IceChat09@cpc1-enfi19-2-0-cust88.20-2.cable.virginmedia.com] has quit [Quit: He who laughs last, thinks slowest] 23:15:53 *** wakou2 [~stephen@host86-164-48-240.range86-164.btcentralplus.com] has quit [Quit: Konversation terminated!] 23:20:32 *** Devroush [~dennis@dD5765BAC.access.telenet.be] has quit []