Config
Log for #openttd on 25th October 2013:
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00:26:20  <kero> please, is there any way to reload a gamescript ?
00:26:31  <Supercheese> should be
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00:27:13  <kero> I can't find any way ...
00:27:19  <Supercheese> I've never tried
00:27:35  <Supercheese> could try listing the console commands
00:27:42  <kero> already tried :)
00:28:16  <kero> i activated all the developer settings I could, but I can"t figure out a way
00:28:20  <Supercheese> I know very little about game scripts
00:29:17  <kero> I'm developing one, and I made the mistake of changing the name at the bad moment. The game didn't reloaded it and I just notice now. Fuck ...
00:29:49  <NGC3982> Morning.
00:30:01  <kero> hi
00:30:04  <kero> (btw)
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09:44:18  <planetmaker> moin
09:45:18  <dihedral> pm :-)
09:45:21  <dihedral> howdi
09:46:40  <LordAro> /o
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14:06:47  <Belugas> hello
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16:01:32  <Alberth> moin
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18:52:20  <Wolf01> hi hi
18:53:12  * Alberth waves hi
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19:41:08  <andythenorth> so
19:41:20  <andythenorth> does anyone understand the FIRS primary industry supply boost code?
19:41:20  <andythenorth> https://dev.openttdcoop.org/projects/firs/repository/entry/src/templates/produce_primary.pnml
19:41:31  <andythenorth> there is a bug report in forums which looks plausible
19:42:56  <andythenorth> for reference SUPPLY_BOOST_QUADRUPLE is 84
19:43:09  <andythenorth> and the bug is that boost occurs for > 84, but not for == 84
19:44:09  <Alberth> change it to 83? (or 84-1)
19:44:16  <Taede> supply_boost_quad = constant?
19:44:23  <Taede> if so, change > to => ?
19:44:52  <andythenorth> is that a comparison operator, or is this bit shifting?
19:44:58  <andythenorth> I can't read this code :)
19:45:01  <kero> oh, I'm not the only one not understanding this code ? :)
19:45:18  <kero> (i'm the keoz of the report)
19:45:23  <andythenorth> I wanted to refactor it a long time ago to use the production multiplier, but I can't understand it
19:45:35  <Taede> ive never read pnml before, but it seems to be an inline-if
19:46:00  <andythenorth> if it used production multiplier then in theory game scripts could manipulate production independently of newgrf (they have no ability to this, but the theory is nice)
19:47:49  <Alberth> good point Taede,   the two > at line 24  may be changeable to >=   to fix the problem
19:48:35  <Taede> if >= quad then store 3, if >= double then store 1, else store 0, thats how i read that line
19:48:42  <Taede> well, >
19:49:29  <andythenorth> someone try it and compile?
19:49:35  <andythenorth> compiling takes 4 mins :)
19:50:04  * Taede will leave that to someone who has newgrf compiling set up
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19:55:36  <kero> I'd be willing to try, but i'll need to install all the weird dependencies
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19:59:15  <Alberth> it has weird dependencies? :o
19:59:44  <kero> just a little :)
19:59:54  <kero> I'm watching at it
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20:15:21  <alluke> there seems to be a bug in ecs vectors
20:15:53  <alluke> coal mines decrease all time even if theres continuous demand
20:16:11  <Supercheese> you may have to feed the mines some supplies or whatnot
20:16:21  <Supercheese> even in ECS
20:16:38  <alluke> other industries can keep the 100% without supplies
20:17:14  <alluke> cheated two coal mines to 100 and theyve dropped to 76 now
20:21:28  <Alberth> do shorter trains work?
20:21:42  <kero> mmh, nml wants PIL, but on my system there already is Python-Pillow (a fork), both are in conflict. Would nml use pillow ?
20:22:23  <planetmaker> evening
20:22:30  <kero> hi planetmaker
20:22:31  <alluke> why would theymy coal trains carry 1288-1344 tons at once
20:22:59  <__ln__> tons or tonnes
20:23:23  <alluke> whats the difference
20:23:24  <Alberth> kero: yes
20:23:32  <Alberth> hi planetmaker
20:24:02  <Supercheese> Well, tonnes must be larger, it has more letters :P
20:24:11  <kero> Alberth : thanks
20:24:29  <Alberth> Pillow is supposed to be a drop-in for PIL
20:26:58  <Alberth> alluke: shorter trains -> more visits -> higher station rating -> happy industry
20:27:31  <alluke> now that doesnt make any sense
20:27:53  <alluke> i prefer bigger and fewer trains because less trains
20:28:07  <Alberth> ever read the game mechanics wiki page?
20:28:40  <kero> mmh and nml wants setuptools, but the setuptools in Arch repositories doesnt support python 3 ...
20:28:47  <alluke> nope
20:28:59  <kero> Ok, this is becoming boring. I'll try another time.
20:29:00  <alluke> but thats the most stupid feature ive heard for a while
20:29:05  <alluke> https://dl.dropboxusercontent.com/u/1004368/N%C3%A4ytt%C3%B6kuva%202013-10-25%20kohteessa%2022.36.55.png
20:29:13  <alluke> megatrains ftw
20:29:13  <Alberth> kero: nml is Pythno2
20:29:27  <kero> python setup.py install
20:29:27  <kero> WARNING: Sorry, python 3.0 or later is not yet supported. Some parts may not work.
20:29:46  <Alberth> and it will run without actual install
20:30:34  <kero> mmh. All of this is quite cryptic
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20:31:34  <Supercheese> Seems like you have low station ratings, despite trains always loading
20:31:38  <Taede> try python2 setup.py install?
20:31:53  <Taede> so that itll use python 2.x provided its installed
20:32:10  <alluke> idiotic feature
20:32:34  <kero> python 2 is installed, as is python 3
20:32:40  <alluke> that station is rated 68%
20:33:34  <kero> Taede : i have still the same error : "ImportError: No module named setuptools"
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20:35:01  <Supercheese> ECS wants ratings higher than 68% for max production
20:35:01  <andythenorth> urgh
20:35:04  <andythenorth> setuptools
20:35:34  <Alberth> just run it uninstalled :)
20:35:37  <Supercheese> http://www.tt-wiki.net/wiki/ECS_Basic_Vector_II._Coal_Mine
20:36:02  <kero> Alberth : ok, I'll try.
20:36:17  <kero> Anyway, I dont like installing as root not repositories-material
20:36:20  <andythenorth> one day I'll write down a bomb-proof way to get nml
20:36:25  <andythenorth> kero: same here
20:36:35  <Supercheese> My first time trying to install nml dependencies was a disaster too
20:36:40  <andythenorth> it's a cluster fuck :)
20:36:43  <kero> lo
20:36:44  <Supercheese> I eventually got it working
20:36:48  <kero> +l
20:36:58  <Alberth> kero  I have a soft-link from my ~/bin to the nml main program
20:37:12  <andythenorth> most python packaging is a cluster fuck
20:37:18  <kero> ok, now let's go for chameleon/markdown (? :/)
20:37:26  <andythenorth> once setuptools is fixed / replaced (which is happening) life gets better
20:37:28  <planetmaker> apt-get install python-markdown
20:37:36  <planetmaker> apt-get install python-chameleon
20:37:40  <planetmaker> in my case
20:37:50  <Alberth> oh, firs source code :D
20:37:52  <andythenorth> everyone has their own methods :)
20:38:03  <kero> Alberth : what is it the main ? just nmlc ?
20:38:06  <Supercheese> smells like linux
20:38:09  <kero> oh yes. nml compiler
20:38:23  <planetmaker> yes. just nmlc in binary path suffices
20:38:31  <kero> planetmaker : i have mardown but not chameleon on Arch
20:38:45  <andythenorth> I don't want to throw in confusing advice, but I now do zero python without a virtualenv.  ymmv.  just saying
20:40:16  <kero> mmh for markdown: do I need the python implementation ?
20:40:27  <Alberth> frosch123: eints update reverted my plural form changes on coratian and brazilian in firs
20:40:32  <kero> community/python2-markdown 2.3.1-2
20:40:44  <planetmaker> ^ sounds about right
20:40:50  <kero> let's go
20:41:03  <planetmaker> and indeed. I'd welcome an addition which allows an easy install of nmlc
20:41:10  <planetmaker> current procedure is rather painful
20:43:22  <Alberth> more immediate problem might be dropping of python2
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20:43:32  <andythenorth> planetmaker: I tried before, but it got mired
20:43:42  <andythenorth> there are a few fundamental blockers :)
20:44:08  <planetmaker> how immediate is that, Alberth ?
20:44:23  <andythenorth> (1) the only solution I know of is Buildout (there are others).  Buildout is... strange
20:44:32  <andythenorth> (2) there was disagreement about the purpose and aims :P
20:45:30  <planetmaker> well. I pondered about that some time ago. The conclusion I arrived at basically is: options are so many, that it probably is best to support one or two ways to properly install it. Buildout maybe. And maybe another... not sure which
20:45:58  <V453000> do I just put this like randomly anywhere, or? :D sort(<feature>, [<ID>, <ID>, <ID>...]);
20:46:20  <andythenorth> I think last conversation went something like:
20:46:28  <andythenorth> - only andythenorth wants a single simple install
20:46:43  <andythenorth> - everyone else installs system-wide using ${magic linux package managers}
20:46:50  <andythenorth> - there is a windows binary for luser
20:46:54  <andythenorth> lusers *
20:46:57  <planetmaker> :-)
20:47:06  <planetmaker> yes, that's some time ago
20:47:08  <Alberth> lies, I don't install at all :p
20:47:30  <planetmaker> But as we want to offer people possibly an easy way to "install" also nightlies, it might be good to make that easy
20:47:36  <planetmaker> and nightlies are not in linux packages
20:48:13  <andythenorth> http://www.buildout.org/en/latest/
20:49:27  <andythenorth> example buildout .cfg http://paste.openttdcoop.org/show/2743/
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20:49:34  <andythenorth> installs node.js and other non-python crap too
20:49:34  <alluke> imho stations should be rated via how much stuff gets moved to the vehicles
20:49:52  <alluke> if the stuff gets piled up on to the station you should get worse ratings
20:50:15  <planetmaker> setuptools probably is the other option which might be handy
20:51:37  <alluke> because carrying big loads at once is more economical
20:51:42  <kero> andythenorth : to compile FIRS, a simple "make" should be enough ?
20:51:49  <planetmaker> yes
20:51:54  <andythenorth> if you have the deps yes
20:51:56  <planetmaker> the result should be a tar file
20:52:02  <planetmaker> (and a grf file, too)
20:52:08  <kero> I'm getting this: http://pastebin.com/rLEsey2s
20:52:12  <planetmaker> but tar with everything for easier distribution
20:52:22  <kero> on which dependency i'm wrong ? :o
20:52:27  <planetmaker> o_O
20:52:40  <frosch123> alluke: what was reverted?
20:52:48  <frosch123> committed? in eints?
20:53:00  <alluke> nothing
20:53:07  <frosch123> Alberth:
20:53:11  <frosch123> sorry alluke :)
20:53:35  <planetmaker> kero, can you run make _V= and paste output?
20:53:59  <Alberth> planetmaker:  http://docs.python.org/2/whatsnew/2.7.html  says "longer than the usual 2 years", which started counting in July 2010
20:54:21  <planetmaker> hm :-) Not too long anymore
20:54:24  <kero> planetmaker : http://pastebin.com/QJK1sdJD
20:55:01  <V453000> guys how do I use the vehicle sorting? like where do I put this sort(<feature>, [<ID>, <ID>, <ID>...]);
20:55:12  <planetmaker> I do believe so, V453000
20:55:18  <kero> mmh, can it come from the fact that I have python 2 and 3, and it may be confused ?
20:55:22  <planetmaker> just anywhere
20:55:32  <V453000> thats wtf :D but lets try
20:55:43  <V453000> and I use numeric or string IDs?
20:55:48  <planetmaker> hm, maybe, what's your default python, kero ?
20:55:49  <frosch123> at the end, after you defined the vehicle ids
20:55:54  <V453000> k
20:55:57  <Alberth> frosch123: http://paste.openttdcoop.org/show/2744/
20:56:36  <kero> planetmaker : 3.
20:56:40  <frosch123> aww, devzone ssh won't fix itself :(
20:57:02  <planetmaker> kero, try make PYTHON=/path/to/python2
20:57:12  <kero> ok
20:57:24  <kero> I searched for a such variable but there isn't
20:57:47  <planetmaker> I hope it exists... FIRS might be a bit peculiar...
20:58:46  <V453000> frosch123: do I use item(FEAT_TRAINS, item_C4T01, 730) iem_C4T01 - OR - 730 as ID?
20:58:48  <kero> Rha. Still nothng: http://pastebin.com/YiAypVVX
20:58:49  <V453000> or does it matter?
20:59:14  <kero> i think it's not a python version problem, because the error is the same
20:59:31  <frosch123> V453000: i guess it's the same, but i would use item_c4T01
20:59:38  <V453000> kay)
20:59:41  <V453000> :)
20:59:44  <V453000> yeah good point
21:00:11  <Alberth> kero: it is, likely, python 3 does  print("foo")
21:00:17  * andythenorth checks that FIRS isn't broken
21:00:37  <Alberth> kero: what's the first line of nmlc?
21:01:35  <Alberth> make it  #! /usr/bin/env python2
21:01:41  <andythenorth> "shebang" :P
21:01:49  <andythenorth> UK joke, quite out of context :P
21:03:35  <andythenorth> virtualenv is your friend
21:04:14  <kero> planetmaker : do you think it would be dangerous to change my /usr/bin python symlink to version2 instead of 3 for a moment ? :)
21:04:14  <kero> Alberth : I did, but works still not. I think the problem doesn't come from python version
21:04:37  <planetmaker> kero, for this experiment it would
21:04:43  <andythenorth> FWIW, FIRS builds for me
21:04:47  <planetmaker> if you remember to revert it :-)
21:05:17  <kero> planetmaker : i'll have a lot of thinks to revert. Starting with uninstalling all strange dependencies :)
21:06:14  <andythenorth> :(
21:07:12  * andythenorth has 10 pythons :)
21:07:14  <andythenorth> I just counted
21:07:23  <Alberth> :o
21:07:23  <V453000> you must construct additional pythons
21:07:55  <Alberth> as well as enough cages to keep all these animals
21:09:19  <Supercheese> V453000: haha
21:09:25  <andythenorth> 6 of them are caged
21:09:26  <V453000> :)
21:09:45  <Supercheese> Made me giggle
21:10:37  <Supercheese> Whoah, Polish apparently has different plural forms for 4 things and 5 things
21:10:51  <Supercheese> at least according to https://dev.openttdcoop.org/projects/fake-subways/repository/revisions/dcf7c4fa6dcf/entry/lang/polish.lng
21:11:23  <andythenorth> Alberth: this thing fetches (and isolates) lots of pythons for you :) https://github.com/collective/buildout.python
21:11:48  <andythenorth> which is useful when your project include 2.4, 2.6, 2.7 and 3
21:11:53  <andythenorth> projects *
21:12:12  <Alberth> yeah :)
21:12:23  <andythenorth> and Apple python is unstrustworthy
21:13:30  <Supercheese> And the woman said, "The python deceived me, and I ate of the Apple."
21:13:41  <frosch123> Alberth: i guess there is something wrong with make_langfile at least
21:14:07  <frosch123> hmm, even with the language info
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21:14:14  <Alberth> Supercheese: actually, the apple is deceiving probably :)
21:14:28  <Supercheese> Well, the Apple does have a bite out of it ;)
21:14:42  <Alberth> frosch123: did I make that?
21:15:42  <frosch123> Alberth: whatever you commit, it does not matter
21:15:56  <frosch123> eints gets the data from webtranslate/newgrf/language_info.py
21:16:01  <Alberth> lol
21:16:18  <planetmaker> :D
21:16:22  <Alberth> :o
21:16:28  <frosch123> but make_langfile uses some other struct
21:16:36  <frosch123> it's no LanguageData apparently
21:16:40  <Alberth> I thought it uses the data from the translation file
21:16:47  <frosch123> you wrote it :p
21:18:14  <Alberth> hmm, that cannot be correct; the language_info file has the plural form I changed it to. If you use that form, some strings are broken
21:18:21  <frosch123> hmm, or does that only matter for new languages?
21:18:55  <Alberth> if you make a new language, it uses the plural form of the language_info file, as it has no other source
21:19:15  <Alberth> but in principle, the newgrf author decides
21:19:31  <Alberth> although that may be a bad idea :)
21:19:36  <frosch123> where is the Language class defined?
21:19:42  <Alberth> data
21:19:47  <planetmaker> yeah. Languages are defined by OpenTTD rather than NewGRFs
21:19:59  <frosch123> it's a shitty term to grep for :)
21:20:05  <Alberth> data.py
21:20:57  <frosch123> <language langid="56" name="hr_HR" plural="0"> <- ok, so it is saved in the project
21:21:28  <Alberth> ok, perhaps it's not copied on an update then
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21:22:40  <frosch123> anyway, upload_languagy.py does not look like it would copy #plural from the uploade data
21:22:48  <frosch123> yeah, what you said :)
21:22:53  <frosch123> it copies the skeleton
21:22:58  <frosch123> but not the meta data
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21:25:24  <alluke> my 32 tile ore train dislikes hills
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21:26:09  <alluke> evening
21:30:45  <Supercheese> Sounds like you need to Try More Power™
21:31:04  <andythenorth> Moar
21:31:09  * andythenorth tests this FIRS fix
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21:31:21  <andythenorth> what a ball ache FIRS is
21:31:22  <andythenorth> :P
21:31:29  <andythenorth> slow slow slow
21:31:40  <Supercheese> 5 min compiles?
21:32:16  <kero> oh, you are testing it ?
21:32:28  <andythenorth> trying to
21:32:33  <andythenorth> if I don't get bored first
21:32:33  <kero> I'm still stuck on my compile error :p
21:33:13  <kero> there's something I don't understand: is it coded in nml, pnml or both ?
21:33:38  <andythenorth> ha :)
21:33:43  <andythenorth> the answer is worse than that
21:33:51  <planetmaker> much worse :D
21:33:58  <kero> that's what I was fearing
21:34:02  <kero> yes, python too ...
21:34:14  <andythenorth> python -> pnml -> nml
21:34:45  <kero> oO
21:35:31  <Supercheese> Then doesn't it go to nfo before going to grf?
21:35:32  <kero> must have been nice to code :)
21:35:40  <Supercheese> python -> pnml -> nml -> nfo -> grf?
21:36:50  <andythenorth> no nfo
21:36:53  <andythenorth> considered it
21:37:00  <andythenorth> was faster for a bit
21:37:06  <andythenorth> but nml was improved
21:41:57  <kero> wow
21:42:06  <kero> root@kdesktop /usr/bin # ln -s python2 python
21:42:08  <kero> Works.
21:42:33  <kero> at least, starts working
21:43:29  <andythenorth> kero: >= seems to work for production change
21:43:41  <kero> Cool !
21:43:53  <andythenorth> need to test some more
21:44:03  <kero> I'm gonna testing right now.
21:44:09  <Alberth> probably a change in the order of 2 bits or so :)
21:45:23  <andythenorth> "Yate Hagan" :P
21:45:45  * andythenorth got a birthday cake in Yate
21:45:51  <planetmaker> @ports
21:45:51  <DorpsGek> planetmaker: OpenTTD uses TCP and UDP port 3979 for server <-> client communication, UDP port 3978 for masterserver (advertise) communication (outbound), and TCP port 3978 for content service, a.k.a. BaNaNaS (outbound)
21:46:20  <andythenorth> kero: working for farms
21:46:25  <kero> Well. Thanks to all which helped
21:46:28  <andythenorth> code is same for other industries -should work
21:47:21  <andythenorth> I'll push now
21:48:07  <andythenorth> my hg is sulking :P
21:48:17  <andythenorth> but when it goes, bundles server should get it and build it http://bundles.openttdcoop.org/firs/push/
21:48:22  <kero> you change it directly on the rep ?
21:48:49  <andythenorth> I changed it in my repo and am trying to push it
21:49:06  <kero> well finally I succeded compiling so I'll already try it
21:49:18  <kero> if I find problems, i'll inform you :)
21:49:31  <andythenorth> ok :)
21:52:05  <kero> by the way, is FIRS supposed better playable changing station rating ?
21:53:00  <kero> (by "better", I mean that it would be nearly unplayable without)
21:53:29  <Alberth> nah, not that better
21:53:42  <Supercheese> I believe it is better than "Grim and mean"
21:53:52  <Supercheese> which is a pretty accurate description of default OTTD rating scheme
21:54:09  <kero> I'm mean, I don't change the rating for myself, at least for the moment, but it's not that easy
21:54:09  <Alberth> it makes it simpler in the sense that you can leave a station empty for a while
21:54:56  <Supercheese> As alluke has found out, even with trains constantly loading, often your rating cannot go over 68-ish percent with default algorithm
21:55:08  <andythenorth> FIRS ignores that :)
21:55:11  <andythenorth> I find it boring
21:55:11  <kero> actually, the change is quite big. Even when you always have a train in a station, the rating is greater
21:55:21  <andythenorth> it adjusts some delay period
21:55:28  <andythenorth> can't remember what
21:55:50  <Supercheese> Ding, baking complete: https://jenkins.openttdcoop.org/job/firs/37/
21:55:50  <andythenorth> I like small number of trains per station, not 20 waiting :P
21:55:50  <Alberth> you don't need to, it's in the source :)
21:56:00  <Supercheese> Let cool for 4-5 mins before serving ;)
21:56:29  <Alberth> good night
21:56:35  <andythenorth> night Alberth
21:56:38  <Supercheese> Vale
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22:08:51  <alluke> ecs should ignore it too
22:08:59  <frosch123> night
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22:09:08  <alluke> actually, it could be removed from the trunk too
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22:11:08  <kero> code a patch :)
22:11:23  <kero> must not be so difficult to change that
22:13:47  <andythenorth> someone needs to fix my offsets :P
22:13:50  <andythenorth> they are very wrogn
22:14:59  <kero> it's about sprites ? I don't understand anything about graphics
22:18:13  <kero> mmh does the station rating change is activ also for pax/mails ?
22:18:48  <andythenorth> Eddi|zuHause: do your CETS offsets deal with crazy turning angles?  I wouldn't be able to copy them
22:18:48  <andythenorth> ?
22:19:26  <Eddi|zuHause> just use the "normal" view
22:19:36  <Eddi|zuHause> and the "gui" view
22:20:07  <andythenorth> \o/
22:20:10  <Eddi|zuHause> and the slices for tunnel stuff, but if you only use 10lu you might even live without that
22:20:41  <andythenorth> are you really doing hill sprites too? :o
22:23:08  * andythenorth was in the CETS repo
22:26:53  * andythenorth bed
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22:49:58  <Eddi|zuHause> i'm pretty sure i said "it would be easily extendible, but i won't do it"
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23:37:26  <Wolf01> 'night
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