Config
Log for #openttd on 1st November 2013:
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07:32:23  <planetmaker> moin
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12:05:17  <planetmaker> roboboy, http://www.tt-forums.net/viewtopic.php?p=1102155#p1102155 <-- sure that that reply is meant for that thread?
12:23:30  <peter1138> hmm
12:24:08  <peter1138> var o = new MyClass(string identifier); vs var o = MyClass.Get(string identifier); ...
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12:26:08  <Xaroth|Work> peter1138: latter if MyClass' other data is loaded with the use of identifier
12:26:25  <Xaroth|Work> i.e. database lookups etc
12:30:33  <peter1138> Xaroth|Work, yes, exactly that.
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12:31:06  <Xaroth|Work> then the latter
12:31:14  <Xaroth|Work> former would be wheny ou create an item, or add it to the db
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12:31:33  <peter1138> yes
12:31:38  <Xaroth|Work> (Model.objects.get(<query>) vs Model(<data>).save()
12:31:50  <Xaroth|Work> for the django-versed
12:35:06  <roboboy> planetmaker, there was a post above me asking where openttd.cfg was
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12:58:42  <planetmaker> roboboy, but as-is, the posting makes little sense and qualifies as grave-dig ;-)
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13:01:33  <roboboy> it's now in the bin
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13:04:40  <LordAro> roboboy: you should give yourself a warning ;P
13:05:16  <LordAro> wait, i think i've misunderstood. never mind :L
13:05:24  <roboboy> well as I said, when I clicked send it was valid
13:06:49  <roboboy> does anyone know a good place for free sound effects (preferably scifi computer sfx)
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13:09:12  <V453000> I heard if you record sounds at the toilet it generally has good results
13:09:16  <juzza1> http://www.freesound.org/
13:09:21  <juzza1> is ok-ish
13:11:54  <roboboy> I already looked at freesound.org
13:20:41  <roboboy> and I just found one there
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13:42:04  <planetmaker> roboboy, you might want to look through OpenSFX credits
13:42:32  <roboboy> I found something that is acceptable for what I want
13:42:45  <roboboy> but thank you for the advice
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14:52:16  <Belugas> hello
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15:08:04  <Rubidium> bonjour Belugas et al.
15:08:32  <Belugas> bonjour mon bijou :)
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15:11:14  <Rubidium> really? A jewel? Luckily I'm not named in such a manner, like Jewel Staite ;)
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15:14:24  <Rubidium> having said that, the people called Jewel I can think of right now (Staite & Kilcher) are pretty pretty
15:14:42  <Xaroth|Work> maybe he was referring to Bijou Phillips ?
15:14:59  <planetmaker> bon jour :-)
15:15:26  <Xaroth|Work> or the drink
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15:28:11  <signal_failure> anyone around?
15:28:32  <LordAro> maybe
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15:29:15  <signal_failure> :) I just started a new game and have two towns with the same name but one has population zero... bug?
15:29:53  <LordAro> sounds a bit od
15:29:55  <LordAro> d
15:30:00  <Xaroth|Work> population 0 isn't per se a bug
15:30:04  <LordAro> any newgrfs/gamescripts?
15:30:13  <Xaroth|Work> just means it didn't get to place any roads
15:30:27  <LordAro> a screenshot/savegame would probably be helpful
15:30:29  <signal_failure> just the uk rail thingy
15:30:38  <Xaroth|Work> so find it, allow for roads to be placed (or place a piece of road), then fund some buildings.
15:30:48  <signal_failure> I have shots :) and the cleanly generated save game
15:30:48  <peter1138> hmm, now, shall I change this code or just leave it...
15:30:59  <Xaroth|Work> refactor it!
15:31:03  <Xaroth|Work> AGAIN AND AGAIN AND AGAIN
15:31:19  <signal_failure> where to upload them, to the forum?
15:31:33  <Xaroth|Work> imgur
15:32:46  <signal_failure> I dont have an account there.... what about the savegame?
15:33:00  <peter1138> You don't need an account there.
15:33:11  <Xaroth|Work> try the screenshots first
15:33:25  <Xaroth|Work> and what peter1138 said, you don't need an account there
15:33:47  <signal_failure> oh, no account=good., I've been collecting account since about 1990 lol
15:34:30  * peter1138 ponders this commit message: "Refactor new T() to T.Get() (Xaroth|Work said so)"
15:34:47  <signal_failure> http://imgur.com/HU1gWmb,Kxuna1u
15:34:50  <Xaroth|Work> I dare you.
15:35:01  <signal_failure> and http://imgur.com/HU1gWmb,Kxuna1u#1
15:35:10  <Xaroth|Work> signal_failure: try a bigger screenshot
15:35:23  <LordAro> somewhat harsh cropping ;)
15:35:29  <Xaroth|Work> and the small town isn't a bug
15:35:34  <Xaroth|Work> it just didn't have any space to build houses
15:35:36  <LordAro> but, i think you just got unlucky with the town
15:35:37  <Xaroth|Work> due to.. fountains...
15:35:43  <peter1138> Xaroth|Work, pretty much only one person ever looks at this log ;(
15:35:46  <LordAro> the duplicate town name is interesting though
15:36:01  <LordAro> signal_failure: what size map is it?
15:36:14  <signal_failure> LordAro: which is why I figured serious croppage was in order :)
15:36:17  <Xaroth|Work> peter1138: that's why I introduced gitlab for our new project.. so people are more aware of what others do
15:36:20  <Xaroth|Work> (and for CI \o/ )
15:36:27  <signal_failure> 128x128 I think , 1 sec
15:36:40  <peter1138> Xaroth|Work, oh it's all available for people to look at. They just don't care.
15:36:47  <Xaroth|Work> then they suck
15:36:50  <peter1138> Yup.
15:37:24  <signal_failure> yes 128 square
15:37:35  <Xaroth|Work> I explicitely told the project teams 'managers' that if they don't at least check activity on a regular basis, I will revoke their vpn access.
15:37:54  <Xaroth|Work> that way I don't have to check activity :D
15:38:20  <LordAro> signal_failure: odd. town names should be sufficiently random in that you will only very rarely get a clash
15:38:26  <LordAro> perhaps you just got unlucky :)
15:38:33  <LordAro> i wouldn't worry about it too much ;)
15:39:04  <signal_failure> Hehe, I'm not worried but if it was me, I'd want to fix it
15:40:33  <LordAro> why?
15:41:25  <signal_failure> Oh, it would just annoy me. I guess duplicates are ok after all there are enough duplicated town names in the real world
15:41:53  <LordAro> precisely. realism :D
15:41:59  <LordAro> Belugas: ^
15:42:34  <planetmaker> signal_failure, screenshots taken from ingame by means of ctrl+s, unedited are MUCH more helpful
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15:43:24  <planetmaker> and you can have duplicate town names: One automatically named, one manually
15:43:25  <signal_failure> planetmaker: ok, it was only to prove the two names are the same
15:43:44  <signal_failure> ok ok stop beating me :)
15:44:44  <planetmaker> so, you named one of them manually (or another player or the map creator)?
15:45:23  <LordAro> o.o
15:45:25  <signal_failure> they were automatically generated that way. I didnt know you could even rename towns
15:46:43  <planetmaker> any townname newgrfs in use?
15:47:05  <planetmaker> if they're buggy, they might easily provide you with 2000 totally identically town names ;-)
15:47:10  <signal_failure> nope, as I said just the uk rail doodah
15:47:24  <signal_failure> let me check that, 1 sec
15:47:26  <planetmaker> got an un-edited screenshot for me?
15:47:43  <planetmaker> taken from ingame by means of its screenshot facility?
15:47:49  <signal_failure> I can take one now if you like I've done nothing to the map
15:48:02  <signal_failure> started it, paused it for a look around
15:48:14  <planetmaker> just needs be unspoiled to contain the meta-data I actually want to look at ;-)
15:48:19  <signal_failure> save it and grabbed the little screenies in case it warranted a bug report
15:48:36  <signal_failure> to imgur again?
15:48:51  <planetmaker> whatever. I use dropbox or similar
15:49:12  <signal_failure> painful on this tiny old laptop, bear with me
15:49:13  <planetmaker> let's hope the imgur doesn't "optimize" images ;-)
15:49:44  <LordAro> hmm, it might, actually
15:50:05  <planetmaker> I fear so, too
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15:54:11  <signal_failure> hmmm 640x480 = no detail on imgur.... let me up the res
15:54:56  <planetmaker> screenshot size actually doesn't matter much :-)
15:55:48  <signal_failure> try this http://imgur.com/KwRwui8
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15:57:05  <planetmaker> right... you use openttd 1.1.4 which is about two years old :-)
15:57:06  <signal_failure> lol just realise both those towns are off that image. doh..
15:57:25  <signal_failure> I just got it from mint 13 repo
15:57:52  <TinoDidriksen> Mint 13 is also old. Mint is at version 15.
15:57:56  <planetmaker> http://www.openttd.org/download-stable gives you 1.3.2
15:58:03  <signal_failure> lts version is 13 til 2017
15:58:21  <signal_failure> thats LTS not lts lol
15:58:38  <signal_failure> plus its on old hardware so 13 is better
15:58:47  <TinoDidriksen> People actually use LTS for the full support range? Sigh...
15:59:07  <planetmaker> TinoDidriksen, that's what LTS is mean for...
15:59:08  <TinoDidriksen> I've installed Mint 15 on 3 very old laptops this week - works great.
15:59:19  <signal_failure> define old
15:59:22  <planetmaker> *meant
15:59:43  <LordAro> unless your hardware is more than 10 years old, you don't generally need to worry about OS requirements
15:59:44  <TinoDidriksen> signal_failure, Core2Duo with 3GB RAM.
15:59:56  <LordAro> well, 7 years :L
16:00:01  <signal_failure> lol, thats not old... thats a beast in my book!
16:00:24  <TinoDidriksen> planetmaker, I know LTS is meant for that, but I didn't think anyone outside Enterprise actually cared about it.
16:00:25  <signal_failure> I'm on a c 2004 thinkpad
16:00:40  <planetmaker> TinoDidriksen, well, I actually do :-)
16:00:47  <peter1138> My laptop is from 2002...
16:01:00  <peter1138> I run Wheezy on it, cos it runs fine.
16:01:03  <planetmaker> little maintenance with the "guarantee" that it stays safe
16:01:12  <signal_failure> Hehe, I just upgraded from Puppy lol
16:02:21  <signal_failure> Stability is the issue, I have it on about half dozen machines that i have to look after. My newest machine is a Win 7 monster but I dislike the OS
16:03:44  <signal_failure> Anyway, we digress.... I'll grab a newer version and see if it runs ok whilst consigning my proto-bug to history
16:05:05  <planetmaker> signal_failure, in 1.2.0-beta3: - Fix: Removal of towns with 0 population failed during map generation [FS#4951] (r23819)
16:05:48  <planetmaker> 1.2.0-beta3 (2012-01-21)
16:05:48  <signal_failure> Good :D
16:06:44  <Xaroth|Work> TinoDidriksen: you're just describing my current gaming pc o_O
16:06:48  <Xaroth|Work> then again, I have a bit more ram in it
16:07:02  <Xaroth|Work> I should have asked for a new pc for my beerday :|
16:07:28  <signal_failure> oh, I had trouble getting the original music to work, horrendous edit of the config file.. therefore worried about installing later version
16:07:56  <planetmaker> eh. even in 1.1.4 you didn't need to edit the cfg to achieve that
16:08:51  <signal_failure> the file contents/order didnt match the track numbering in the download it was 'orrible to behold
16:09:05  <signal_failure> I had to mess about with all the md5s
16:09:51  <planetmaker> you got a faulty download then ;-)
16:09:57  <planetmaker> there are good and bad ones
16:10:20  <planetmaker> download... tsk. illegal
16:10:36  <signal_failure> it was only the midi files from Owen's site. I actually have the Win95 version complete here somewhere
16:10:56  <planetmaker> why did you then need a 'download'? ;-)
16:11:26  <planetmaker> sorry, I'm trolling you
16:11:27  <signal_failure> because it was going on to a different linux machine and I'm not sure where my original actually is
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16:12:12  <signal_failure> but it's probably in the loft with 20 years worth of boxed games and utils :)
16:13:37  <signal_failure> and my beloved Borland Turbo softwares
16:14:13  <planetmaker> I'm sure my Turbo Pascal Disks meanwhile all died. I didn't check them in a decade
16:14:32  <signal_failure> Hehe I got TP 7 and C++
16:15:51  <signal_failure> These days I just use 'Processing' for fun
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17:33:54  <Ristovski> Anyone wants to beat my connection?
17:33:55  <Ristovski> "[  5]  0.0-10.0 sec  17592186044415 MBytes  1759224058036 MBytes/sec"
17:34:04  <Ristovski> 17 exa bytes per second
17:34:29  <Ristovski> damn iperf glitch
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18:25:59  <Eddi|zuHause> i should rename CETS to CATS just to make it incompatible with canadian stuff :p
18:28:04  <V453000> :D
18:39:43  <Alberth> CATS sounds so much better   :)
18:40:03  <Alberth> but it should have a cat-ish transport mode :)
18:40:17  <V453000> .
18:40:26  <V453000> which can be slightly challenged by NUTS :P
18:40:52  <Alberth> SLUGS versus CATS, which is faster?  :p
18:41:00  <V453000> slugs, dead obvious
18:48:00  <Alberth> lol, rectangular rolls of paper :D
18:49:28  <V453000> which idiot could have drawn that
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19:08:45  <Eddi|zuHause> the engines are mice and the wagons are cats, so the cats always chase the mice around :)
19:10:29  <frosch123> nah, 10 mice chasing one cat
19:10:44  <frosch123> why would 10 cats run after one mice?
19:11:08  <Eddi|zuHause> use newgrf tricks to put the cat at the end?
19:11:27  <Eddi|zuHause> might make assembling trains at the depot annoying
19:13:07  *** alluke [~oftc-webi@cs181208223.pp.htv.fi] has joined #openttd
19:16:24  <alluke> would be great if ottd music player could control itunes
19:19:08  <Eddi|zuHause> where's your patch?
19:31:08  <frosch123> should we just remove that stupid music player from ottd?
19:35:06  *** LordAro [~LordAro@sns61-83.york.ac.uk] has quit [Read error: Connection reset by peer]
19:35:15  <DorpsGek> Commit by translators :: r25935 trunk/src/lang/polish.txt (2013-11-01 18:45:09 UTC)
19:35:16  <DorpsGek> -Update from WebTranslator v3.0:
19:35:17  <DorpsGek> polish - 1 changes by wojteks86
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20:07:50  <andythenorth> o/
20:14:17  <alluke> a friendly kiss includes no tongue
20:20:33  <andythenorth> someone remind me how ignore works?
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21:03:07  <andythenorth> @seen danmack
21:03:07  <DorpsGek> andythenorth: danmack was last seen in #openttd 6 days, 5 hours, 16 minutes, and 27 seconds ago: <DanMacK> Hey all
21:03:11  <NGC3982> Evening.
21:07:27  <Alberth> o/ andy,  /ignore andythenorth    or so
21:07:46  <andythenorth> everyone should set that by default :P
21:07:57  <Alberth> yeah, nice and quiet :)
21:25:07  *** glx [~glx@000128ec.user.oftc.net] has joined #openttd
21:25:10  *** mode/#openttd [+v glx] by ChanServ
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21:35:32  <andythenorth> too quiet :P
21:36:12  *** jj [~oftc-webi@46.222.92.133] has quit []
21:36:22  *** juanjo_ [~oftc-webi@46.222.92.133] has joined #openttd
21:36:49  <juanjo_>       /msg NickServ register juanjo juanjo.ng.83@gmail.com
21:45:36  <LordAro> ummm
21:46:35  <NGC3982> wat.
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21:48:28  *** alluke [~oftc-webi@cs181208223.pp.htv.fi] has quit [Quit: Page closed]
21:51:41  <LordAro> lucky it wasn't an identify command ;)
21:52:11  <NGC3982> http://i.imgur.com/lOJK3lm.gif
21:52:55  <juanjo_> and lucky I didn't used the password for other accounts
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22:00:51  <andythenorth> it's bed time, right?
22:00:56  *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth]
22:01:58  *** juanjo_ [~oftc-webi@31.221.159.218] has quit [Quit: Page closed]
22:02:47  <NGC3982> Absolutely not.
22:11:12  <LordAro> never!
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22:12:21  *** HerzogDeXtEr1 [~flex@i59F6C024.versanet.de] has joined #openttd
22:14:26  <Eddi|zuHause> http://www.titanic-magazin.de/uploads/pics/131030_Abhoerskandal_01.jpg
22:16:29  <NGC3982> So.. Much.. German.
22:17:21  <Supercheese> Well, I don't know German but I can tell there are comparisons being drawn between the National Security Administration and the National Socialists
22:19:12  *** HerzogDeXtEr [~flex@i59F6A6DF.versanet.de] has quit [Ping timeout: 480 seconds]
22:31:47  <Eddi|zuHause> the headline reads "How long have german chancellors been eavesdropped on?" and the bubble text reads "NSA? National Socialists of America? Nice to talk to you. Sure, i can tell you that i am attacking France tomorrow. Call again, please"
22:43:37  *** Zuu_ [~Zuu@109.58.142.92.bredband.tre.se] has joined #openttd
22:44:47  <Zuu_> Ahh phew. IRC is not down, Only my cable ISP that sucks :-p
22:45:24  <Eddi|zuHause> @logs
22:45:24  <DorpsGek> Eddi|zuHause: http://irclogs.qmsk.net/channels/openttd
22:45:30  <Eddi|zuHause> if you have withdrawal symptoms
22:48:30  <__ln__> @logs Zuu_
22:48:30  <DorpsGek> __ln__: http://irclogs.qmsk.net/channels/openttd
22:48:38  <__ln__> ok, so no argument accepted
22:49:32  <Eddi|zuHause> yeah, i've been missing that feature a few times
22:49:36  <Eddi|zuHause> like with @ports
22:52:04  *** Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd []
22:52:27  <frosch123> @ports __ln__ to pc
22:52:27  <DorpsGek> frosch123: Invalid arguments for port.
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