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00:00:39 *** MTsPony [~MTsPony@008-086-128-083.dynamic.caiway.nl] has joined #openttd 00:04:57 <frosch123> night 00:05:00 *** frosch123 [~frosch@frnk-4d012b01.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 00:06:06 *** FLHerne_ [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 00:18:07 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 00:33:00 *** Jiinxs [~Jiinxs@ti0038a400-1924.bb.online.no] has quit [] 00:34:23 <supermop> hmm a 2:1 aspect looks too fat for these houses 00:34:36 <supermop> really should be at least 3:1 00:34:49 <supermop> but 3 houses per tile looks too tiny 00:35:45 <supermop> maybe i wont draw the backyards as part of the house 00:36:25 <supermop> or i could use all 2x1 tile houes for 4:1 00:51:57 <DorpsGek> Commit by peter1138 :: r27048 trunk/src/table/newgrf_debug_data.h (2014-10-28 00:51:51 UTC) 00:51:58 <DorpsGek> -Fix (r26158): Position in articulated vehicle is 4D, not 4A. 00:54:13 <argoneus> good night train friends 01:04:57 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has joined #openttd 01:12:27 *** supermop [~supermop@d110-33-191-31.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 01:40:49 *** glx_ [~glx@2a01:e35:2f59:c7c0:11ca:f489:2a46:d13f] has joined #openttd 01:40:49 *** glx is now known as Guest3301 01:40:49 *** glx_ is now known as glx 01:47:08 *** Guest3301 [~glx@000128ec.user.oftc.net] has quit [Ping timeout: 480 seconds] 02:09:44 *** fjb [~frank@000158aa.user.oftc.net] has quit [Ping timeout: 480 seconds] 02:12:28 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 02:18:49 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 02:25:36 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 02:40:14 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 02:52:07 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has joined #openttd 03:08:33 *** Pereba [~UserNick@177.98.145.225] has quit [Quit: AdiIRC: Nothing compares to it!  [www.adiirc.com]] 04:07:15 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 04:13:46 *** HerzogDeXtEr [~flex@i59F6B927.versanet.de] has joined #openttd 04:25:15 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 04:37:22 *** heffer [felix@hyperion.fk.cx] has quit [Read error: Connection reset by peer] 04:39:36 *** heffer [felix@hyperion.fk.cx] has joined #openttd 05:15:46 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 05:18:49 *** Flygon_ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 05:28:05 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has joined #openttd 05:38:14 *** Hazzard_ [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has quit [Read error: Connection reset by peer] 05:39:20 *** supermop [~supermop@d110-33-191-31.sun801.vic.optusnet.com.au] has joined #openttd 05:45:12 *** heffer [felix@hyperion.fk.cx] has quit [Remote host closed the connection] 05:47:14 *** heffer [felix@hyperion.fk.cx] has joined #openttd 05:51:26 <supermop> hi 05:56:02 *** Eddi|zuHause [~johekr@p5DC676B5.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC675AF.dip0.t-ipconnect.de] has joined #openttd 06:00:04 <supermop> what does everyone think the best way to draw roughly 3:1 builds is? one tile with three of them next to each other, or 2 tiles, with two next to each other and some leftover space? 06:01:19 <supermop> they really just look too stubby at 2:1 or less (stubbier if i try to fit two houses with gardens onto one tile) 06:05:18 *** fjb [~frank@000158aa.user.oftc.net] has quit [Remote host closed the connection] 06:05:34 *** fjb [~frank@000158aa.user.oftc.net] has joined #openttd 06:05:57 <supermop> i wonder if it is the worst thing to model half of these in feet and half in meters 06:07:38 <supermop> assuming 19th C australian bricks are 8" like contemporary US and UK bricks 06:09:31 <supermop> ill just say its 20cm 06:11:27 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 06:29:29 *** HerzogDeXtEr1 [~flex@i59F6A41E.versanet.de] has joined #openttd 06:29:29 *** DDR [~kvirc@S010600254bbe4e1c.vc.shawcable.net] has quit [Read error: Connection reset by peer] 06:36:02 *** HerzogDeXtEr [~flex@i59F6B927.versanet.de] has quit [Ping timeout: 480 seconds] 06:42:51 <Eddi|zuHause> houses cannot be 3 tiles long 06:48:37 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has joined #openttd 06:51:33 <supermop> Eddi|zuHause: but they can be 1.5 long and .5 wide 06:51:51 <supermop> with two next to each other and .5 tiles of garden at the back 06:52:34 <supermop> or they can be one tile long and 1/3 wide 06:55:18 <Eddi|zuHause> honestly, i don't understand the problem 06:56:38 <Eddi|zuHause> you're counting bricks, and then worry that the game isn't to scale. which it never is, and never will be. 06:57:36 <Eddi|zuHause> also, you ask us what looks better, without showing us any pictures? 07:01:57 <supermop> i guess its less an issue of scale for the bricks - just easy to use them as a rule of thumb for a building to look consistent - on most old buildings, outer walls are two bricks thick, and all features are usually spaced by some integer number of bricks. 07:02:31 <supermop> so you can say that you have a grid or granularity of 20cm or so and not worry about deviating from that 07:04:28 <supermop> give me a few min and ill try to compost something in PS 07:08:44 *** SHOTbyGUN [~shotbygun@213-186-253-83.bb.dnainternet.fi] has joined #openttd 07:18:56 *** Supercheese [~Superchee@76.178.136.186] has quit [Quit: Valete omnes] 07:35:32 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has quit [Quit: Standby mode...] 07:43:20 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 07:55:58 *** Yotson [~Yotson@2001:980:6ac8:1:d407:db66:16ba:9d71] has joined #openttd 07:57:13 *** Celestar [~Celestar@mnch-5d86e1a5.pool.mediaWays.net] has joined #openttd 07:58:39 *** Extrems [borgs@modemcable204.141-177-173.mc.videotron.ca] has quit [Ping timeout: 480 seconds] 08:02:32 *** supermop [~supermop@d110-33-191-31.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 08:04:15 *** supermop [~supermop@d110-33-191-31.sun801.vic.optusnet.com.au] has joined #openttd 08:04:39 <supermop> rendering just cause my computer to turn off... 08:04:53 <supermop> not even a complex render 08:05:00 <supermop> oh well 08:10:57 *** Progman [~progman@p57A187F8.dip0.t-ipconnect.de] has joined #openttd 08:12:13 *** HerzogDeXtEr1 [~flex@i59F6A41E.versanet.de] has quit [Quit: Leaving.] 08:12:56 *** HerzogDeXtEr [~flex@i59F6A41E.versanet.de] has joined #openttd 08:54:05 <supermop> http://www.tt-forums.net/viewtopic.php?p=1134840#p1134840 08:55:08 <supermop> Eddi|zuHause: thats sort of what i was talking about 09:08:18 <planetmaker> looking not bad at all, supermop 09:12:28 <supermop> i figure on the smaller ones, maybe there is a house with some chance of being built behind (not on a roa) that just looks like 6 gardens and a laneway 09:13:25 *** Biolunar [Biolunar@blfd-4d0834f4.pool.mediaWays.net] has joined #openttd 09:15:19 *** Extrems [borgs@modemcable204.141-177-173.mc.videotron.ca] has joined #openttd 09:18:49 <__ln__> https://www.huutokaupat.com/fi/v/98598 09:19:19 <__ln__> still time to make a bid 09:19:52 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 09:25:52 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 09:25:55 *** mode/#openttd [+v tokai|noir] by ChanServ 09:29:24 <__ln__> however the small print says the seller doesn't guarantee the product is suitable for its original purpose. 09:32:09 *** tokai|mdlx [~tokai@port-92-195-108-236.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 09:38:01 *** Wing_ [~Wing@c-68-33-226-154.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 09:39:59 *** EyeMWing [~Wing@c-68-33-226-154.hsd1.va.comcast.net] has joined #openttd 10:04:25 <planetmaker> lol. But they really sell a Panzer IV wreck for 100kâ¬? 10:05:25 <__ln__> yeah. it's a rarity, i suppose. 10:05:47 *** Celestar [~Celestar@mnch-5d86e1a5.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 10:06:44 <__ln__> seven years ago a "SturmgeschÃŒtz" was sold for 185kâ¬: http://www.kaleva.fi/uutiset/kotimaa/panssarivaunuja-huutokaupattiin-hyvaan-hintaan/36429/ 10:16:25 *** EyeMWing [~Wing@c-68-33-226-154.hsd1.va.comcast.net] has quit [Ping timeout: 480 seconds] 10:18:28 *** Progman [~progman@p57A187F8.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 10:18:38 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has quit [Quit: Quit.] 10:18:49 *** Celestar [~Celestar@mnch-5d86e1a5.pool.mediaWays.net] has joined #openttd 10:20:03 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 10:22:25 *** FLHerne [~flh@85.255.232.64] has joined #openttd 10:22:48 *** EyeMWing [~Wing@c-68-33-226-154.hsd1.md.comcast.net] has joined #openttd 10:24:55 *** Wing_ [~Wing@c-68-33-226-154.hsd1.md.comcast.net] has joined #openttd 10:27:24 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Ping timeout: 480 seconds] 10:28:27 *** Celestar [~Celestar@mnch-5d86e1a5.pool.mediaWays.net] has left #openttd [] 10:30:49 *** EyeMWing [~Wing@c-68-33-226-154.hsd1.md.comcast.net] has quit [Ping timeout: 480 seconds] 10:44:38 *** Rubidium_ [~Rubidium@noiv.net] has joined #openttd 10:47:35 *** Rubidium [~Rubidium@000128fa.user.oftc.net] has quit [Ping timeout: 480 seconds] 10:48:32 *** FLHerne [~flh@85.255.232.64] has quit [Ping timeout: 480 seconds] 10:50:11 *** Klanticus [~quassel@177.35.41.156] has joined #openttd 10:54:45 *** jonty-comp [~jonty@000128f3.user.oftc.net] has quit [Remote host closed the connection] 10:54:46 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 10:56:21 *** jonty-comp [~jonty@borealis.jontysewell.net] has joined #openttd 10:56:31 <argoneus> good morning train friends 10:57:15 <__ln__> you often train saying that 11:05:02 <Eddi|zuHause> good noon train haters 11:05:31 <argoneus> :( 11:07:42 <__ln__> hypothetically, if i'm driving a tank on german roads, how should i interpret this sign: http://farm4.static.flickr.com/3588/3394954915_c794061a7e_m.jpg 11:08:16 <Eddi|zuHause> i think that got explained to me once 11:08:26 <Eddi|zuHause> but it never really made sense 11:09:33 <argoneus> isn't it the length of your vehicle? 11:09:37 * argoneus shrugs 11:09:59 <Eddi|zuHause> i think it has to do with driving in a convoy 11:10:23 <peter1138> 50 if single file, 30 if two-way traffic 11:10:46 <liq3> omg there's signs relating to tanks in germany? ;o 11:10:59 <Eddi|zuHause> http://de.wikipedia.org/wiki/MilitÀrische_Lastenklasse 11:12:03 <Eddi|zuHause> that confirms my memory about it being weights, not speed limits 11:13:36 <peter1138> fair enough 11:13:51 <peter1138> 100t is... quite strong for a road. 11:14:03 <__ln__> and the klasse would appear to be roughly the weight in tons + weight of personnel + cargo 11:14:25 <Eddi|zuHause> yes 11:14:36 <Eddi|zuHause> peter1138: it's for bridges 11:14:43 <planetmaker> and seems that those signs are illegal in Eastern Germany according to the 2+4 treaty 11:14:52 <planetmaker> and being removed in Western Germany, too 11:15:01 <peter1138> /home/petern/src/openttd-trunk/src/core/../network/core/../../core/alloc_func.hpp:71:48: error: there are no arguments to âSAFEGUARD_DO_NOT_USE_THIS_METHODâ that depend on a template parameter, so a declaration of âSAFEGUARD_DO_NOT_USE_THIS_METHODâ must be available [-fpermissive] 11:15:06 <peter1138> hhhhhhhhhhhhuh? 11:15:16 <planetmaker> ah, till 1995. whatever. They keep it that way 11:15:57 <Eddi|zuHause> anyway, these things confused the hell out of me when i went to west germany the first time... 11:16:26 <Eddi|zuHause> and nobody could give a proper answer what they meant 11:18:54 <planetmaker> I couldn't have either until now ;) 11:32:25 <DorpsGek> Commit by peter1138 :: r27049 trunk/src/core/random_func.cpp (2014-10-28 11:32:19 UTC) 11:32:26 <DorpsGek> -Fix (r26482): Fix compilation with --enable-desync-debug. 11:36:55 <argoneus> Eddi|zuHause: why did you have to ask people about them? 11:37:07 <argoneus> "Hey, I'm sorry, can I drive past here with my Sherman or what does this mean?" 11:38:30 <Eddi|zuHause> argoneus: no, because they were unlike every other traffic sign i've seen before... 11:38:48 <Eddi|zuHause> argoneus: mind you that i was 8 at that time... 11:38:59 <argoneus> how did you get a license for a sherman that young 11:39:26 <Eddi|zuHause> argoneus: also mind you that i grew up in an eastern block country 11:39:34 <argoneus> m-me too 11:39:39 <argoneus> wait, where are you from? 11:41:06 <__ln__> *bloc (dunno why) 11:41:31 <Eddi|zuHause> __ln__: that sounds somewhat french... 11:41:50 <Eddi|zuHause> argoneus: well, germany, obviously... 11:44:44 <argoneus> I don't consider that eastern bloc :< 11:44:50 *** namad7 [aaaaa@pool-74-111-111-176.pitbpa.fios.verizon.net] has quit [Ping timeout: 480 seconds] 11:44:51 <argoneus> I mean, yes, eastern germany 11:44:54 <argoneus> but *shrug* 11:45:37 <planetmaker> if you had seen the border life, it couldn't have been clearer that it was that: a border between those blocks 11:46:14 *** namad7 [aaaaa@pool-74-111-111-176.pitbpa.fios.verizon.net] has joined #openttd 11:48:19 *** tycoondemon2 [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 11:51:54 *** Pereba [~UserNick@177.98.145.225] has joined #openttd 11:52:35 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 11:55:20 *** Jinassi [~Jinassi@89-212-194-70.dynamic.t-2.net] has joined #openttd 11:56:36 <Jinassi> nabend, desura openttd page updated, news added, if anyone has time to check for inconsistency, please do. Critique welcome. http://www.desura.com/games/openttd 11:57:32 <planetmaker> "no pixels were harmed in the production of this version" ;) 11:58:07 <Jinassi> ROFL 12:01:21 <Jinassi> News updated :P 12:04:33 <planetmaker> lol 12:07:56 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 12:16:00 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:27:10 <supermop> later 12:27:22 *** supermop [~supermop@d110-33-191-31.sun801.vic.optusnet.com.au] has quit [Remote host closed the connection] 12:30:05 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 12:46:22 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 12:52:33 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 12:59:57 <argoneus> o/ 13:30:04 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 13:35:22 *** pixar [~Mychomize@46-236-110-230.customer.t3.se] has joined #openttd 13:39:16 *** mode/#openttd [+v Belugas] by ChanServ 13:39:16 *** mode/#openttd [+v orudge] by ChanServ 13:39:19 *** mode/#openttd [+v planetmaker] by ChanServ 13:40:53 *** Biolunar [Biolunar@blfd-4d0834f4.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 14:20:20 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 14:21:33 <Eddi|zuHause> hm, so i'm concluding that despite me setting the "3D acceleration" checkmark in virtualbox, the 3D acceleration doesn't seem to be working at all... 14:42:59 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 14:47:07 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:56:07 <Eddi|zuHause> so... back to the original plan: get a "native" trial version. 14:56:41 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:59:59 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 15:00:22 *** APTX [~APTX@aptx.org] has quit [Ping timeout: 480 seconds] 15:04:43 <peter1138> Hmm, I remember that working in the past, but it's been ages since I used VirtualBox. 15:11:04 <Sacro> Eddi|zuHause: did you install the drivers? 15:11:45 <Eddi|zuHause> Sacro: it came with drivers... 15:11:53 <Sacro> the VM? 15:11:57 <Eddi|zuHause> yes 15:11:59 <Sacro> there's virtualbox client drivers 15:18:40 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has joined #openttd 15:22:08 *** frosch123 [~frosch@frnk-4d0119f2.pool.mediaWays.net] has joined #openttd 15:30:59 <peter1138> Hmm... 15:31:12 <peter1138> Impossible to start an xUSSR game later on... 15:35:03 <peter1138> Attempt to use var 24 in unsafe context (36:09:00) which returned 0037 15:35:06 * peter1138 tuts 15:35:19 *** shirish [~quassel@59.94.120.195] has joined #openttd 15:36:59 <peter1138> Hmm, although it's being called at lot :S 15:45:47 *** Brumi_ [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 15:46:24 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Quit: No Ping reply in 180 seconds.] 15:47:46 *** shirish [~quassel@59.94.120.195] has joined #openttd 15:51:33 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [Ping timeout: 480 seconds] 15:54:31 <peter1138> George, xUSSR uses current year to set train speed? 15:58:17 *** Biolunar [Biolunar@blfd-4d0834f4.pool.mediaWays.net] has joined #openttd 15:59:53 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 16:22:02 <V453000> wat :D 16:23:08 *** Alberth [~hat@a82-95-140-173.adsl.xs4all.nl] has joined #openttd 16:23:12 *** mode/#openttd [+o Alberth] by ChanServ 16:24:05 *** Brumi_ [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 16:26:47 *** FLHerne [~flh@80-44-236-101.dynamic.dsl.as9105.com] has joined #openttd 16:27:00 *** FLHerne [~flh@80-44-236-101.dynamic.dsl.as9105.com] has quit [] 16:28:28 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:33:44 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has joined #openttd 16:33:44 *** Biolunar [Biolunar@blfd-4d0834f4.pool.mediaWays.net] has quit [Remote host closed the connection] 16:34:11 *** andythenorth [~Andy@31.119.175.32] has joined #openttd 16:34:19 <andythenorth> o/ 16:35:15 <V453000> hy 16:39:28 <Alberth> evenink 16:39:52 <andythenorth> is cat found? 16:43:15 <V453000> noep 16:45:28 <peter1138> Wut 16:50:13 *** HerzogDeXtEr [~flex@i59F6A41E.versanet.de] has quit [Quit: Leaving.] 16:51:42 <V453000> wtf is there no more map seed? XD 16:52:00 <peter1138> It was hidden, I think. 16:52:08 <V453000> xd 16:52:45 <V453000> what is the option for it? :D 16:52:57 <V453000> searching for "seed" doesnt seem to cut it XD 16:52:58 <V453000> no matter 16:55:26 <frosch123> console -> newgame 123 16:55:45 <frosch123> if we get map preview, it would make sense to readd it :p 16:56:51 <V453000> aha, 123 being the seed? 16:57:14 <V453000> regardless, map preview would be cute :P 16:58:30 <peter1138> Someone⢠needs to make that. 17:02:41 <peter1138> Yeah, 1935 -> 1936 affects speed of at least one engine. 17:02:41 *** andythenorth [~Andy@31.119.175.32] has quit [Read error: Connection reset by peer] 17:02:54 <peter1138> George, George, George, you can't do that. 17:07:59 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 17:11:02 <MTsPony> So the building flickering bug has been reappearing as of 26865 and up 17:11:05 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Quit: No Ping reply in 180 seconds.] 17:11:10 <MTsPony> have been testing all the avaiable nightlies :p 17:14:25 <peter1138> 26865 is a translations update. 17:14:43 <MTsPony> 26865 and up. 17:14:47 <MTsPony> approximation 17:15:09 <MTsPony> there seems to be gaps in between nightlies hence why :p 17:15:34 <peter1138> Gaps? 17:15:47 *** andythenorth [~Andy@31.119.175.32] has joined #openttd 17:15:53 <MTsPony> http://ftp.snt.utwente.nl/pub/games/openttd/binaries/nightlies/trunk/index.html 17:16:15 <MTsPony> jump from 26865 to 26903, unless im missing something 17:16:32 <peter1138> Well yes, there are multiple revisions during a day. 17:16:49 <peter1138> So 26852 does not exhibit this? 17:16:55 <MTsPony> it does not. 17:17:33 <MTsPony> well in that case, its since openttd-trunk-r26903-windows-win64, like you said they include multiple revisions 17:18:06 <peter1138> But you said 26865 does exhibit it 17:18:53 * andythenorth ponders faster internet 17:18:57 <andythenorth> near Didcot 17:18:59 <andythenorth> or Swindon 17:19:28 <MTsPony> Ehm lets redo this then. it happens since openttd-trunk-r26903-windows-win64 17:19:28 <MTsPony> :) 17:20:03 <peter1138> r26899 | rubidium | 2014-09-21 18:27:37 +0100 (Sun, 21 Sep 2014) | 2 lines 17:20:03 <peter1138> -Codechange: reduce the amount of tiles that needs to be drawn by taking the height of tiles into account instead of dr 17:20:06 <peter1138> awing way too many (ic111) 17:20:08 <peter1138> probably that 17:20:31 <MTsPony> There seems to be confusion with building flickering, as many people i spoke to have said that high buildings have always flickered somewhat, but i can see a clear difference nightly openttd-trunk-r26865-windows-win64 and openttd-trunk-r26903-windows-win64 so its clear that this issue has increased drastically 17:20:57 <MTsPony> Before that i never even noticed lol 17:21:22 <peter1138> No, I noticed. Thanks for going back and checking. 17:21:37 <MTsPony> :) 17:21:43 <peter1138> That tall building exceeds its bounding box... 17:22:43 <MTsPony> sorry for being a nitpick 17:23:39 <peter1138> Nah, I just want to clear it up, as it's a pain searching through the individual revisions when you get the range wrong :) 17:24:04 <MTsPony> yeah, forgot for a sec 1 nightly with a gap contains all the patches in between too lol 17:24:34 <planetmaker> "bug in NewGRF"? :D 17:25:00 *** APTX [~APTX@aptx.org] has joined #openttd 17:25:09 <peter1138> planetmaker, default graphics. 17:25:31 <peter1138> r26899 changes the algorithm so that's a likely culprit. 17:25:51 <planetmaker> still, if the bounding box is wrong... 17:26:04 <planetmaker> then just amend openttd.grf by a properly bound one 17:26:15 <MTsPony> Planet, i am aware the buildings always flickered but it increased dramatically since 17:26:50 <MTsPony> oh and yeah, i didnt try without TTRS before, but it now also does it with original baseset graphics :p 17:26:52 *** Klanticus_ [~quassel@179.234.190.131] has joined #openttd 17:26:54 <MTsPony> good point 17:29:22 *** Progman [~progman@p57A187F8.dip0.t-ipconnect.de] has joined #openttd 17:29:31 <peter1138> planetmaker, default bounding boxes are in tables, not grfs. 17:29:58 <peter1138> Trying to get the house ID, but I can't see it :( 17:30:00 *** Klanticus [~quassel@177.35.41.156] has quit [Ping timeout: 480 seconds] 17:30:09 <planetmaker> sprite aligner gives you spriteID 17:30:23 <planetmaker> that gives you then in turn houseID 17:31:27 <peter1138> ... 17:31:27 <planetmaker> hm... but from which table? Possibly need to check opengfx source 17:31:43 <peter1138> Why opengfx? 17:31:59 <planetmaker> because that has documented source for base set 17:32:06 <planetmaker> and only that 17:32:32 <peter1138> src/table/town_load.h is the table I'm talkingabout. 17:33:08 <andythenorth> hmm 17:33:15 <andythenorth> Iron Horse is changing vehicle lengths 17:33:17 <andythenorth> wonder why 17:33:24 <andythenorth> openttd is cross about it, all over my shell 17:33:40 <peter1138> Responding incorrectly to a callback? 17:33:48 <planetmaker> then use the spriteID from there and check ID with http://newgrf-specs.tt-wiki.net/wiki/DefaultHouseProps 17:34:33 <peter1138> Why? 17:34:51 <peter1138> Searching that file for the sprite ID was far easier :p 17:35:51 <peter1138> (And house IDs don't help anyway) 17:36:24 <planetmaker> well then :) 17:37:15 <peter1138> Anyway, even with the bounding box fixed, it still flickers. 17:37:24 <MTsPony> :( 17:41:11 <peter1138> Building 26898 to check it :_) 17:41:18 <peter1138> make[1]: Warning: File `/home/petern/src/openttd-trunk2/objs/release/config.cache.compiler' has modification time 0.019 s in the future 17:41:21 <peter1138> oh now! 17:41:23 <peter1138> - 17:41:24 <peter1138> -w 17:41:31 <peter1138> Why is my internet laggy :S 17:41:40 <planetmaker> lol. 17:42:33 <planetmaker> you know, next year is the year which they travel to in "Back to the future" :) 17:42:53 <peter1138> Yeah, I have a second lag :S 17:42:55 <planetmaker> at least II 17:42:56 <peter1138> Makes typing hard. 17:45:37 <DorpsGek> Commit by translators :: r27050 /trunk/src/lang (irish.txt korean.txt) (2014-10-28 17:45:28 UTC) 17:45:38 <DorpsGek> -Update from WebTranslator v3.0: 17:45:39 <DorpsGek> irish - 62 changes by tem 17:45:40 <DorpsGek> korean - 1 changes by telk5093 17:46:56 <peter1138> Yeah, perfect in 26898. 17:47:20 <peter1138> Despite the incorrect bounding box :) 17:47:47 <frosch123> planetmaker: peter1138: the bounding box has no effect at all btw 17:48:01 <frosch123> you can set z_Extent to a random value > 10, and it makes no difference 17:48:32 <frosch123> bounding boxes only affect the sorting of sprites, but the flickering is caused because sprites resp. tiles are not even cosidered to be drawn 17:50:37 <peter1138> Yeah I didn't think it would, to be honest. 17:51:04 <peter1138> Having the bounding box means you're already evaluated the tile, which is too late. 17:51:12 <peter1138> *you've 17:51:37 <peter1138> Now trying 26899 :_) 17:53:06 <Eddi|zuHause> man, why did nobody ever tell me i suck at civ? 17:53:16 <peter1138> Yeah, flickers. 17:56:42 *** andythenorth [~Andy@31.119.175.32] has quit [Read error: Connection reset by peer] 17:59:53 *** FLHerne [~flh@host-92-20-244-224.as13285.net] has joined #openttd 18:00:03 <peter1138> Seems like a lot of new code to avoid drawing :p 18:00:09 *** FLHerne [~flh@host-92-20-244-224.as13285.net] has quit [] 18:01:14 <frosch123> i think the old method did not consider tile height levels 18:01:29 <frosch123> so maybe it flickers now on all height levels as it did before only on height 15? 18:01:49 <peter1138> I have noticed a glitch when drawing north-facing step slopes. 18:01:52 *** CosmicRay [~jgoerzen@0000fdc9.user.oftc.net] has left #openttd [Leaving] 18:02:44 <peter1138> int viewport_bottom = _vd.dpi.top + _vd.dpi.height + 116; 18:02:48 <peter1138> I guess that 116 is the new value. 18:02:56 <peter1138> Previously it was 241... 18:03:31 <frosch123> @calc 241 - 116 18:03:31 <DorpsGek> frosch123: 125 18:03:42 <peter1138> Seems too big a difference. 18:05:45 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:05:48 *** mode/#openttd [+v glx] by ChanServ 18:08:48 <frosch123> @calc 8*15 18:08:48 <DorpsGek> frosch123: 120 18:09:23 *** gelignite [~gelignite@i528C3719.versanet.de] has joined #openttd 18:09:40 <frosch123> well, MarkTileDirtyByTile has a 154 :p 18:09:50 <frosch123> many random numbers without relation :) 18:10:16 <peter1138> Isn't there also a newgrf setting to increase the height (which we probably ignore) 18:10:33 <frosch123> yes, the newgrf thingie has always been bollocks 18:10:49 <V453000> remove newgrfs! 18:11:08 <frosch123> it only patched on of ViewportAddLandscape or MarkTileDirtyByTile 18:11:21 <frosch123> *one 18:11:29 <peter1138> :) 18:11:58 <V453000> lol, yeti download apparently didnt finished yet the newgrf remained functional 18:11:59 <V453000> http://dev.openttdcoop.org/attachments/download/6789/CatAssTrophy%20UnLTD.,%20Jan%201st,%201900.png 18:12:09 <V453000> but with corrupted sprites error :D 18:12:23 <V453000> removed the tar and tar gz from the folder, redownloaded, voila 18:12:37 <frosch123> yeah, the md5sum only validates the code part in the front, not the sprite part 18:12:48 <peter1138> Even going back to 241 doesn't fix it :S 18:12:51 <V453000> XD 18:13:04 <peter1138> (Although it's better) 18:13:35 <frosch123> does it need a * ZOOM_LVL_BASE or something? 18:13:46 <frosch123> though that would be a lot more :p 18:16:47 <V453000> holy shit, generating map with the same seed has industries on the same places and towns too, even buildings 18:16:49 <V453000> :0 18:17:09 <peter1138> Yes, that's... because it's the same seed. 18:17:10 <frosch123> well, yes, as long as you do not change any settings or ottd version 18:17:30 <V453000> peter1138: that isnt how it was before :P 18:17:36 <peter1138> Always was. 18:17:47 <V453000> only landscape was same 18:17:50 <V453000> towns and industries differed 18:18:19 <frosch123> V453000: it was the same, as long as you did not change settings (including newgrF), or ottd version 18:18:28 <Alberth> you aren't complaining, are you? :p 18:18:31 <V453000> interesting :) 18:18:46 <V453000> am not, but apparently I always changed at least something :p 18:18:57 <V453000> I suppose even newgrfs which dont influence towns/industries matter 18:19:27 <frosch123> town names possibly, but vehicle grfs unlikely 18:21:29 <V453000> basically I just wanted to create the same map with different town/industry layout :D 18:22:01 <V453000> scenario editor ftw? :D 18:22:17 <Alberth> load height map? 18:22:45 <frosch123> yes, heightmap sounds way easier :) 18:23:22 <V453000> the generator is nicer 18:23:32 <frosch123> huh? 18:23:59 <frosch123> V453000: we mean: generate with same seed, save as heightmap, load as heightmap -> different industries/towns 18:24:31 <V453000> how do I save as heightmap and why wont heightmap generate same towns/same industries? :D 18:24:42 <V453000> oh a menu button 18:24:43 <V453000> :0 18:24:46 <V453000> shiny as fuck 18:24:55 <frosch123> "save heightmap" is in the menu like for 3 years or something :p 18:25:58 <V453000> oh fucking christ it is only in SE 18:26:01 <V453000> Xd 18:28:08 <V453000> okay, why does creating a new game with same settings create SAME town/industry layouts, and creating a new game from heightmap with same settings yields DIFFERENT results? :D 18:28:12 <V453000> bugorafeature 18:28:25 <peter1138> Becuase its' not using the same seed... 18:29:00 <V453000> ._. 18:29:01 <frosch123> V453000: ouch, you mean loading heightmap does not result in new heights? sounds like a bug :p 18:29:25 <frosch123> why are there even two options? generate map and play heightmap? 18:33:28 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:33:35 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:33:44 <Alberth> people that do not understand the first option can try the second option 18:38:15 <Eddi|zuHause> V453000: the portion of the seed that is consumed to generate the terrain is not consumed when loading a heightmap, so the town generator starts with a different seed 18:40:10 <V453000> right :D 18:46:24 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Quit: Leaving] 18:49:11 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 18:52:32 <peter1138> How do you specify the seed when loading a heightmap? 18:52:40 <V453000> you dont XD 18:53:19 <peter1138> Which makes Eddi|zuHause's point moot :) 18:57:29 *** insulfrog [~trainslov@host-78-147-253-70.as13285.net] has joined #openttd 18:58:15 <insulfrog> hello all 19:01:14 <V453000> hy 19:06:56 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 19:08:59 *** headbang [~androirc@2001:980:ae9b:1:51a3:405:331a:17ee] has joined #openttd 19:10:43 <headbang> Hi im a bit New to openttd its running smooth but trying to figure out how upgrading old trucks 19:10:52 <peter1138> autoreplace yay 19:11:14 <headbang> Yes is that included or an extra script 19:11:40 <frosch123> http://wiki.openttd.org/Autoreplace#Autoreplace 19:11:45 *** Klanticus_ [~quassel@179.234.190.131] has quit [Remote host closed the connection] 19:12:00 <headbang> It seems to be replacing.the current cars with the same 19:12:26 <headbang> And I don't have that menu where u choose what to upgrade.it.with 19:12:34 <headbang> As shown on the wiki 19:13:05 <headbang> Hmm 19:13:08 <headbang> Now it does 19:13:16 <headbang> Sorry don't bother about it then 19:13:22 <peter1138> :) 19:14:03 <headbang> Weird thou I swear it wasn't there.just yet 19:14:33 <headbang> Anyways great job to all involves 19:14:37 <headbang> Involved 19:18:50 <__ln__> https://huutokaupat.com/fi/v/98598 <-- the highest bid was 213k⬠19:20:07 <insulfrog> I'm thinking of doing an openttd let's play, did some recording about 2.5 hours worth of recording but havn't uploaded yet (each vid is less then 15 mins due to Youtube limits) just want to make sure that its ok to start uploading. It's by no means anything brill because its my first time doing such a hobby and I don't have much experience in it either :) 19:20:52 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 19:22:49 <peter1138> insulfrog, are you using OpenGFX or zBase base graphics? 19:23:32 <insulfrog> I am using the original, as I like the classic feel 19:23:58 <andythenorth> what is the emoticon for :rolleyes: 19:23:59 <andythenorth> :P 19:23:59 <andythenorth> http://www.tt-forums.net/viewtopic.php?f=29&t=71501 19:24:50 *** Celestar [~Celestar@p4FD6E4B3.dip0.t-ipconnect.de] has joined #openttd 19:25:15 *** Celestar [~Celestar@p4FD6E4B3.dip0.t-ipconnect.de] has quit [] 19:25:36 <planetmaker> http://www.tt-forums.net/images/smilies/icon_rolleyes.gif maybe? 19:25:56 <frosch123> planetmaker: go to bed :) 19:26:15 <insulfrog> plus I find it less resourse intensive peter 19:26:22 <andythenorth> also 19:26:35 <andythenorth> have I grokked cdist correctly now? http://www.tt-forums.net/viewtopic.php?p=1134889#p1134889 19:26:46 <andythenorth> I think thatâs how it works, based on using it in 4-5 games 19:27:07 <frosch123> insulfrog: did you notice, the youtube player has changed 3 times the past 3 days 19:27:34 <planetmaker> yes, I should 19:28:22 <insulfrog> I didn't noticeas I was watching stuf on youtube over the last few 19:28:32 <insulfrog> days 19:28:51 <TomyLobo> what's the autosave option called? i cant find it anymore 19:28:59 <peter1138> insulfrog, good, cos it looks the best. 19:29:24 <insulfrog> this is my first experience of this so I am not expecting it to be brilliant by any means 19:29:56 <TomyLobo> found it 19:30:00 <TomyLobo> it was under "game options" 19:30:05 *** headbang [~androirc@2001:980:ae9b:1:51a3:405:331a:17ee] has quit [Remote host closed the connection] 19:31:03 *** Belugas [~belugas@00011985.user.oftc.net] has quit [Quit: On snow, everyone can follow your traces] 19:32:31 <insulfrog> as I learn new 'tricks to the trade' as it were, I'll gain experience plus the videos my look a little better especially as I try out new hardware and software and other things that might make all the difference between success and failure 19:33:15 <frosch123> i don't think the hardware affects your success in ottd much 19:33:52 <insulfrog> its not the ottd side, its the recording side that can make the difference 19:36:31 <insulfrog> I am using BB Flashback Express Edition as it is free to use and register and I found it quite easy to use and it runs generally well on my system 19:36:52 *** Belugas [~belugas@216.191.111.230] has joined #openttd 19:36:58 *** mode/#openttd [+o Belugas] by ChanServ 19:39:34 <insulfrog> I would like to make sure that I will enjoy doing this let's play before I start moving onto payware like Fraps or upgrading my existing one to standard or pro 19:43:51 <insulfrog> playing ottd is fine and even if a very old system can take it. What takes the strain is the recorder. To do anything somewhat decent, you need a system with good specs 19:43:56 <peter1138> insulfrog, https://obsproject.com/ 19:44:18 <peter1138> Or if you have a recent nVidia card, use its built in h.264 encoder. 19:47:31 <andythenorth> âgoto Slumberton with refit to Coal OR Iron Oreâ 19:47:36 <andythenorth> isnât a thing 19:47:38 <andythenorth> which is a shame 19:48:15 <Eddi|zuHause> use autorefit? 19:49:07 *** Alberth [~hat@a82-95-140-173.adsl.xs4all.nl] has left #openttd [] 19:49:31 <andythenorth> cdist will find it very hard to establish and maintain links with autorefit 19:50:20 <Eddi|zuHause> that got fixed (allegedly) 19:50:22 <frosch123> what makes you think coal or ore would be better? 19:50:39 <frosch123> are there many other cargos than coal and ore available at the station? 19:51:05 <insulfrog> its not that recent I'm afraid, I bought the computer in 2004(?) 19:52:02 *** shirish [~quassel@117.195.100.181] has joined #openttd 19:53:16 <andythenorth> frosch123: only coal and ore available 19:54:00 <frosch123> so, coal or ore is just as much info to cdist as is autorefit 19:54:46 * andythenorth will just try it and see what happens 19:54:52 <andythenorth> autorefit should be binned imho 19:54:56 <andythenorth> but letâs see 19:58:37 <andythenorth> wow 19:58:41 <andythenorth> autorefit is per-wagon 19:58:44 <andythenorth> thatâs clever 19:59:57 <frosch123> ... 20:00:44 <frosch123> should i leave irc and join the forums? :p 20:01:22 <Eddi|zuHause> probably not :p 20:01:27 <insulfrog> depends on if you need to post anything on the forums :) 20:02:07 <andythenorth> is /me being dumb? 20:02:08 <andythenorth> :P 20:02:14 *** George|2 [~George@185.43.94.91] has joined #openttd 20:02:25 *** George is now known as Guest46 20:02:39 <frosch123> you just complained to trash something, and then discovered it's basic behaviour 20:02:55 *** George|2 is now known as George 20:02:58 <andythenorth> I wasâŠ.wrong 20:03:04 <andythenorth> this is...unusual? 20:03:41 <frosch123> it's usual on the forums 20:04:02 <andythenorth> itâs more unusual that Iâm correct 20:08:47 *** Guest46 [~George@185.43.94.91] has quit [Ping timeout: 480 seconds] 20:08:55 <insulfrog> unfortunatly, OBS Project can't work in an XP environment as it requires Direct X 10, that's why I chosen BB Flashback Express to begin with as it works in an XP environment 20:09:09 <andythenorth> what has changed in cdist in last few months? 20:09:18 <andythenorth> Iâm just not seeing any odd routing in this game 20:09:24 <andythenorth> which wasnât the case before 20:09:32 * andythenorth -> logs 20:09:53 *** Nothing4You [N4Y@Nothing4You.w.tf-w.tf] has quit [Quit: Gone...] 20:10:29 <andythenorth> hmm nothing much 20:10:33 <andythenorth> maybe I was just doing it wrong 20:14:13 *** Wolf01 [~wolf01@host156-13-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd 20:14:22 <Wolf01> hi hi 20:14:55 <andythenorth> o/ 20:16:09 <insulfrog> I may build myself a PC in the near future with the 'mod cons' as it were but unfortunatly, its the time, funds and room to put it which are the problems at the minute 20:16:31 <frosch123> room? 20:16:42 <frosch123> you mean you do not have enough space for a new pc? 20:16:44 <andythenorth> FWIW, my laptop can record insane amounts of video 20:16:52 <andythenorth> I donât think you need a high spec PC for screen recording 20:17:15 <insulfrog> my specs are: Intel P4 with HT Tech (~3 GHz with 2 threads), Win XP Home, use to have 1 GB Ram but upgraded to 3 GB Ram, Nvidia GeForce 7800 GTX with 256MB, SB Audigy 2 series sound card with suround, got headset with mike 20:17:59 <frosch123> that is fine for a machine from 2004 20:18:19 <insulfrog> yeah, it was, I bought it from Dell 20:18:53 <andythenorth> hmm 20:19:15 <andythenorth> turns out I cycle past the yogscast office most days :o 20:19:19 <insulfrog> it had a one or two setbacks but it has done me proud 20:19:26 * andythenorth was looking into âletâs playâ stuff :P 20:19:40 <frosch123> andythenorth: they host talk shows, not let's plays :p 20:19:51 <andythenorth> is there a difference? 20:19:53 <insulfrog> they do alot of minecraft 20:19:57 * andythenorth is not very in the loop 20:20:02 <andythenorth> itâs all just people talking over video to me 20:20:03 <peter1138> XP :( 20:20:07 <peter1138> P4 :( 20:20:10 <peter1138> Audigy :( 20:20:15 <peter1138> But, oh well :) 20:20:16 <frosch123> andythenorth: yes, a let's play is when you can tell the game from the video 20:20:30 <andythenorth> do yogscast just talk bollocks on youtube? 20:20:38 <frosch123> yes :p 20:21:04 <andythenorth> I only saw their âletâs play ottd" 20:21:26 <frosch123> well, there are different people on the yogscast 20:21:40 <andythenorth> 16 years left to beat SV 20:21:44 <andythenorth> 50% of cargo transported 20:21:48 <frosch123> but if you consider the two main ones, i would consider their target audience as < age 16 20:21:50 <insulfrog> I think Yogscast Sips has done OTTD, not sure whether its still on-going or not 20:22:09 <frosch123> yes, sips calls ottd one of his favorite games 20:22:21 <frosch123> usually he makes the other ones play it once a year 20:22:28 <frosch123> usually around christmas 20:23:06 <frosch123> but if you want the actual let's plays you need to look at some levels lover 20:23:09 <frosch123> *lower 20:23:17 <frosch123> like masterhellish or someone 20:23:59 <frosch123> all the people who play rct and prison architect and such, usually also play ottd 20:27:01 <insulfrog> there are some videos on openttdcoop but not let's plays, perhaps there maybe there's a small gap to fill in there :) 20:27:57 <insulfrog> brb 20:30:04 <insulfrog> back 20:30:36 <frosch123> pff, you don't say "brb" for 3 minutes 20:30:40 <frosch123> noone would notice 20:30:57 <insulfrog> just thought I be polite :) 20:31:42 <frosch123> it's impolite to leave within 3 minutes after asking a question 20:31:45 <insulfrog> its habbit :p 20:31:56 <frosch123> because someone may have started typing :p 20:34:43 <insulfrog> well yeah i see your point, my bad :) 20:35:21 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 20:37:38 <argoneus> \o 20:45:29 <andythenorth> hmm 20:45:30 <andythenorth> bed 20:45:32 <peter1138> bye 20:45:53 <andythenorth> au revoir and all that 20:45:53 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has left #openttd [] 20:48:29 *** KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd 20:58:50 *** lol_ [~oftc-webi@213.247.98.203] has joined #openttd 20:58:53 *** lol_ [~oftc-webi@213.247.98.203] has quit [Remote host closed the connection] 20:59:59 *** lol_ [~oftc-webi@213.247.98.203] has joined #openttd 21:01:13 *** lol_ [~oftc-webi@213.247.98.203] has quit [Remote host closed the connection] 21:09:32 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 21:15:46 <argoneus> au reservoir 21:30:39 *** Yotson [~Yotson@2001:980:6ac8:1:d407:db66:16ba:9d71] has quit [Quit: .] 21:40:07 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 21:42:35 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 21:57:02 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 22:02:39 *** Progman [~progman@p57A187F8.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:03:42 <Wolf01> 'night 22:03:50 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:09:54 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has quit [Quit: Standby mode...] 22:15:19 <George> peter1138: Yes, xUSSR set uses current year to set train speed 22:16:44 <George> This feature represents the driving rules (max speed) 22:17:14 <George> It is used for a wide range of engines 22:17:35 <George> Also vehicle age affects max speed too 22:17:54 <peter1138> Yeah, well you can't do that. 22:18:14 *** Suicyder [~Suicyder@86.92.59.88] has quit [Quit: Want to be different? Try HydraIRC -> http://www.hydrairc.com <-] 22:18:41 <George> Why? 22:18:50 <peter1138> It will, 100%, cause desyncs in multiplayer. 22:18:59 <George> I did that for years and it worked well 22:19:37 <George> And how can I represent this historical feature of the set? 22:20:20 <George> Would it be safe in case the speed changes on service? 22:21:01 <peter1138> Yes, date of last service is safe. 22:21:08 <glx> if it happens for everyone at the same time it's safe 22:21:17 <George> date_of_last_service < date(1972,1,1) 22:21:36 <George> construction it speed switch 22:23:49 <George> And is vehicle age is safe or not for speed CB? 22:24:21 <peter1138> Not safe. 22:25:22 <George> http://dev.openttdcoop.org/issues/7267 22:25:37 <peter1138> Turns out quite a lot isn't safe, but most are irrelevant anyway. 22:26:28 <George> Are there other problem like that? 22:28:09 <peter1138> It's difficult to tell without building many combinations of vehicles :( 22:28:18 <peter1138> This one was obvious because it affects the purchase list. 22:31:20 <peter1138> I see var 62 is used as well but I'm assuming because that's part of the graphics selection routine, rather than part of a callback result. 22:31:38 <peter1138> This stuff is really flexible but also quite messy :) 22:33:44 <peter1138> https://www.youtube.com/watch?v=jHMmMgdcOSU 22:34:17 <peter1138> That is pretty damn big. 22:35:33 *** supermop [~supermop@d110-33-191-31.sun801.vic.optusnet.com.au] has joined #openttd 22:36:25 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 22:38:36 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 22:40:12 <glx> yeah just watched it 22:45:55 <supermop> good morning 22:46:03 <supermop> or whatever time of day it is for you 22:46:17 <frosch123> 15 minutes till good morning 22:46:36 <glx> well not morning but tomorrow 22:46:37 <supermop> never hurts to be early 22:49:46 <supermop> V453000: how do you crop your renders down to spites/ensure that you are always rendering tiles in the the same place or resolution? 22:50:17 <peter1138> He doesn't crop! 22:50:23 <peter1138> But let's not go there :) 22:50:29 <supermop> haha 22:50:49 <peter1138> In theory nmlc can auto-crop, though. 22:51:12 <supermop> to mock up the thing i posted on the forum i just scaled it by eyeball in PS 22:51:12 <peter1138> It messes up with child-sprites, but you shouldn't need them. 22:51:32 <supermop> ohh i certainly want child sprites! 22:51:41 <peter1138> Oh... why? 22:51:45 <fonsinchen> We should check for all those unsafe newgrf properties and instead of executing them throw an error in the user's face. This is terrible. 22:51:55 <peter1138> Oh right, I remembmer now. 22:51:56 <peter1138> -m 22:52:06 <peter1138> fonsinchen, I have a patch for that. 22:52:10 <peter1138> fonsinchen, there are difficulties though. 22:52:42 <glx> you have patch for everything 22:52:47 <peter1138> (That patch is what I'm using to look at, say, xUSSR.) 22:52:58 <supermop> the somewhat stupid conceit of the 'set' if it ever comes to exist, is using modular techniques to create a vareity of standardized vernacular buildings 22:53:23 <supermop> so for a certain cottage, the front porch or garden can differ 22:53:59 <supermop> so far ive drawn one cottage and one terrace (2 floors) each with 3 possible 'fronts' 22:54:24 <fonsinchen> The whole system is way too complicated to ever be safe. Maybe we should just axe half of the newgrf spec and declare the rest "safe for multiplayer subset". Then only interpret the safe part in multiplayer and ignore the rest. 22:54:58 <supermop> i want to go a bit further and have parts of the fronts that change too - like is there a balcony, a shrub planted in front, etc 22:55:18 <fonsinchen> You can count down now until Eddi|zuHause complains. I'll go to sleep now. 22:55:24 <frosch123> target grf v9 :p seperate callbacks from each other 22:55:28 <frosch123> nml already does that 22:55:38 <frosch123> so, it's easy to port nml grfs 22:55:39 <supermop> that way the whole set needs maybe one or two each of a small house, a big house, a pub, an apartment 22:55:59 <supermop> and there are just aesthetic variations of them 22:57:31 <supermop> if thats too hard, maybe ill just make the 'house' a tile of 2-3 houses, with those house graphics as a whole child sprite each 23:00:25 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Read error: Operation timed out] 23:19:29 <supermop> i guess if there are only 10 house variants but three houses per tile one could still effectively get 1000 different houses in your game 23:29:40 <frosch123> night 23:29:42 *** frosch123 [~frosch@frnk-4d0119f2.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:45:33 *** gelignite [~gelignite@i528C3719.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 23:55:14 <insulfrog> night all 23:55:18 *** insulfrog [~trainslov@host-78-147-253-70.as13285.net] has quit [Quit: User pushed the X - because it's Xtra, baby] 23:56:51 <peter1138> Hmm, av8 determines speed based on year too :S 23:58:39 *** Myhorta[1] [~Myhorta@10.87.37.188.rev.vodafone.pt] has joined #openttd 23:58:57 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds]