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00:00:00 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Read error: Connection reset by peer] 00:09:27 *** TrueBrain [~truebrain@i210033.upc-i.chello.nl] has quit [Ping timeout: 480 seconds] 00:22:42 *** TrueBrain [~truebrain@i210033.upc-i.chello.nl] has joined #openttd 00:28:00 *** headbang [~hasd@openttd.xs4all.nl] has quit [] 00:39:02 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 01:01:58 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 01:42:45 *** JGR [~JGR@host81-156-247-3.range81-156.btcentralplus.com] has joined #openttd 01:43:07 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 01:43:39 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Remote host closed the connection] 01:47:58 *** JGR_ [~JGR@host81-156-240-86.range81-156.btcentralplus.com] has quit [Ping timeout: 480 seconds] 02:02:20 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 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error: Connection reset by peer] 07:18:01 *** Yotson [~Yotson@2001:980:6ac8:1:34f9:b111:921c:6a66] has joined #openttd 07:38:47 *** Progman [~progman@p57A186B7.dip0.t-ipconnect.de] has joined #openttd 07:48:35 *** HerzogDeXtEr [~flex@88.130.172.27] has joined #openttd 08:19:20 <supermop> playing iron horse, a little fed up with loading speed of the wagons i made a train of a 'gridiron' pulling a rake of 7 'slammers' 08:37:47 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has quit [Read error: Connection reset by peer] 09:00:46 *** chrswk [~chrswk@213.188.52.22] has joined #openttd 09:00:51 *** chrswk [~chrswk@213.188.52.22] has quit [Remote host closed the connection] 10:04:05 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has quit [Quit: Quit] 11:30:29 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 11:32:31 <__ln__> http://www.kotaku.com.au/2014/11/why-gandhi-is-such-an-asshole-in-civilization/ 11:34:46 <Flygon> Dem integers 11:38:45 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 11:39:24 *** Pikka [~Octomom@d58-106-23-62.rdl801.qld.optusnet.com.au] has joined #openttd 11:43:06 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has joined #openttd 11:52:16 *** jinks [~jinks@172.245.35.67] has joined #openttd 11:59:28 *** itsatacoshop247 [~itsatacos@c-76-102-167-252.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 12:06:02 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:09:08 *** LadyHawk- [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd 12:09:08 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Read error: Connection reset by peer] 12:09:11 *** LadyHawk- is now known as LadyHawk 12:10:56 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Read error: Connection reset by peer] 12:15:17 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 12:16:33 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 12:24:03 *** Pikka [~Octomom@d58-106-23-62.rdl801.qld.optusnet.com.au] has quit [Read error: Connection reset by peer] 12:38:12 *** supermop [~supermop@d110-33-191-54.sun801.vic.optusnet.com.au] has quit [Ping timeout: 480 seconds] 12:49:06 *** Marshy [~oftc-webi@2.123.204.58] has joined #openttd 12:58:25 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has joined #openttd 13:03:36 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 13:08:07 *** jinks [~jinks@172.245.35.67] has joined #openttd 13:09:39 <George> Hi 13:10:15 <George> a question about safe properties change 13:10:37 <Jinassi> dont ask to ask, just ask 13:10:48 <George> Would be safe to change wagon weigth depending on amount of cargo loaded 13:11:20 <George> For example. if the wagon is empty it weigths 25t 13:11:34 <Jinassi> weight multiplier does something of sorts 13:11:34 <George> in case it is not, it weigths 30t 13:12:12 <George> No, it is not weight multiplier based question 13:12:39 <George> it is container transportation based question 13:13:24 <George> in case there is a container on the platform, the weight of platform is increased on the weight of container 13:16:09 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 13:17:00 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 13:20:12 <Eddi|zuHause> just to make sure, a file called "/core" from over 3 years ago i can safely delete? 13:20:19 <peter1138> :) 13:20:29 <Jinassi> hilfe bitte 13:20:34 <Jinassi> welp 13:21:28 <Eddi|zuHause> also fun: a file called "/C:\nppdf32Log\debuglog.txt" 13:25:20 <George> Eddi|zuHause: may be you know? 13:25:44 <George> Is it safe to change wagon weigth depending on is it empty or not 13:26:17 <Eddi|zuHause> no, i don't know that 13:26:32 <Eddi|zuHause> but i'd expect it should be safe 13:26:39 <Eddi|zuHause> like changing max speed 13:27:04 <Eddi|zuHause> if it's not safe, it should be made safe. 13:29:07 <planetmaker> George, sounds like a magic wagon which adjust its weight depending on the amount of cargo loaded 13:29:29 <planetmaker> mind that the container is considered cargo and thus has its own weight already 13:29:31 <George> read above 13:29:42 <planetmaker> yes, I did. And I really don't understand what you're asking 13:29:45 <George> no, container is not a cargo 13:30:08 <planetmaker> yes, it's cargo packaging 13:30:14 <Eddi|zuHause> i don't agree with that, planetmaker. 13:30:24 <George> there is 1 ton of food in container (1 ton loaded from plant) increases weigth by 6 13:30:37 *** jrambo [~jrambo@178-221-25-220.dynamic.isp.telekom.rs] has quit [Read error: Connection reset by peer] 13:30:43 <George> 5 ton is container and 1 is food 13:31:04 *** jrambo [~jrambo@178-221-25-220.dynamic.isp.telekom.rs] has joined #openttd 13:31:26 <George> when I unload I unload 1 ton of food, not 6 ton of food 13:31:48 <planetmaker> you load a container with whatever is inside. From the train perspective 13:32:24 <Eddi|zuHause> planetmaker: that only works if "container" is a vehicle itself (which then would get the 5t property) 13:32:37 <peter1138> Can you at least spell weight correctly? :S 13:34:31 <George> peter1138: sorry, KVirc does not have build in spellchecker and chat itself does not allow fix strings like skype 13:34:38 <peter1138> :) 13:34:38 <Eddi|zuHause> planetmaker: the point (as far as i understand it) is: if you load 1t of fruit onto a hopper wagon, you add 1t of weight, if you load 1t of food to a flatbed wagon, you add 6t. 13:34:41 <argoneus> good morning train friends 13:34:56 <peter1138> Anyway, I think it is safe, though I have not confirmed it. 13:35:32 <peter1138> Whether or not it is a good feature is another matter that I'm not going to get into :) 13:35:39 <planetmaker> Eddi|zuHause, yes, I understood that. 13:36:16 <Eddi|zuHause> planetmaker: you can assume that a cargo measured in crates or bags has the weight of the crate or bag included, but assuming a container is included is quite a stretch 13:36:55 <peter1138> It shouldn't be noted that not all properties can depend on cargo count, so maybe it's not safe in general. In which case my "is it safe" code will need some... adjusting. 13:37:05 <peter1138> ... 13:37:14 <peter1138> Should, not shouldn't. 13:37:28 <planetmaker> that were many negations peter1138 . Not sure I followed :) 13:37:42 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 13:37:49 <peter1138> Only the first one was wrong. 13:38:04 <peter1138> If you still can't follow, I can't help you :p 13:38:19 <planetmaker> :) If the first is not negative, it's easier :) 13:38:38 <Eddi|zuHause> there was a phrase recently like "tobacco without non-natural additives is not necessarily less unhealthy" or so :p 13:40:55 *** jinks [~jinks@172.245.35.67] has joined #openttd 13:43:36 <Jinassi> That was from a true PR, a statementt so wild that not many can comprehend it, yet it can be withdrawn next day, without making any fuss. 13:43:52 <Jinassi> Or a politician. 13:44:27 * Jinassi vapes 13:44:47 <Eddi|zuHause> i don't actually know the source 13:45:42 <peter1138> Sometimes my NAS spits out ridiculous uid/gids :S 13:50:57 *** tycoondemon2 [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [Ping timeout: 480 seconds] 13:56:56 <George> so, conclusion? It is safe to change weigHT on loading|unloading cargo 14:01:18 <peter1138> 13:34 <@peter1138> Anyway, I think it is safe, though I have not confirmed it. 14:02:42 *** Biolunar_ [Biolunar@blfd-4d08290e.pool.mediaWays.net] has quit [Quit: leaving] 14:15:21 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 14:21:46 *** Biolunar [Biolunar@blfd-4d08290e.pool.mediaWays.net] has joined #openttd 14:25:50 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 14:29:18 <V453000> XD George and his features 14:29:20 <V453000> 1t is 6 14:29:21 <V453000> awesome 14:29:59 <V453000> do you then have a wagon with 4t food capacity? but weight increasing by 24t? 14:30:12 <V453000> and the wagon carries 4 containers? 14:31:19 <V453000> guess you would need to force the food plant to output e.g. 1 container per 10t grain delivered because otherwise you will get a FLOOD of food trains XD 14:31:54 <Eddi|zuHause> V453000: obvoiously, 4t food would be 9t 14:34:49 <V453000> 4t in 1 container? :D 14:34:54 <V453000> or? 14:36:38 <Eddi|zuHause> if you assume that a flatbed wagon holds 2 containers, the function would be: load=0 => 20t, load <= 50% => 25t, load > 50% => 30t 14:38:22 <V453000> right 14:39:38 <V453000> still quite wtf. :) 14:46:05 *** jinks [~jinks@172.245.35.67] has joined #openttd 14:46:50 <peter1138> Breaks the purchase list info, certainly. 14:51:20 <V453000> obviously :) 15:01:48 <Eddi|zuHause> that's what the additiional purchase text is for 15:03:50 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 15:14:11 <peter1138> Hrmm, this Neil Young track is... terrible :S 15:17:18 *** Hazzard [~quassel@c-67-174-253-44.hsd1.ca.comcast.net] has joined #openttd 15:21:03 *** Marshy [~oftc-webi@2.123.204.58] has quit [Remote host closed the connection] 15:30:28 *** frosch123 [~frosch@frnk-4d012806.pool.mediaWays.net] has joined #openttd 15:31:42 *** Suicyder [~Suicyder@86.92.59.88] has joined #openttd 15:32:55 *** rambo [~jrambo@178-221-25-220.dynamic.isp.telekom.rs] has joined #openttd 15:33:32 *** rambo is now known as Guest299 15:35:11 *** jinks [~jinks@172.245.35.67] has joined #openttd 15:36:08 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 15:36:38 *** V453000 [~V453000@188.cimarosa.openttdcoop.org] has joined #openttd 15:36:42 *** jrambo [~jrambo@178-221-25-220.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 15:36:51 *** jonty-co1p [~jonty@borealis.jontysewell.net] has joined #openttd 15:37:17 *** jonty-comp [~jonty@000128f3.user.oftc.net] has quit [Remote host closed the connection] 15:38:08 *** Jinassi [~Jinassi@0001ec72.user.oftc.net] has quit [Quit: irc2go] 15:39:23 *** Nothing4You [N4Y@nothing4you.w.tf-w.tf] has quit [Ping timeout: 480 seconds] 15:40:23 *** Nothing4You [N4Y@nothing4you.w.tf-w.tf] has joined #openttd 15:42:37 *** jonty-co1p is now known as jonty-comp 15:42:43 *** Yexo [~Yexo@188.cimarosa.openttdcoop.org] has quit [Ping timeout: 480 seconds] 15:43:08 *** Yexo [~Yexo@188.cimarosa.openttdcoop.org] has joined #openttd 15:50:51 *** Marshy [~oftc-webi@2.123.204.58] has joined #openttd 15:51:49 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 15:59:27 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 16:00:02 *** Nathan1852 [~Nathan185@p4FEB8493.dip0.t-ipconnect.de] has joined #openttd 16:03:08 *** Nathan1852 [~Nathan185@p4FEB8493.dip0.t-ipconnect.de] has left #openttd [] 16:03:26 *** jinks [~jinks@172.245.35.67] has joined #openttd 16:17:35 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [] 16:21:06 *** Hazzard_ [~cfa3a525@188.cimarosa.openttdcoop.org] has joined #openttd 16:21:18 <Marshy> Is the Canadian Stations set available anywhere, or did it disappear when Oz did? 16:21:24 *** Hazzard_ [~cfa3a525@188.cimarosa.openttdcoop.org] has quit [] 16:30:54 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 16:31:58 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 16:33:14 *** jinks [~jinks@172.245.35.67] has quit [Ping timeout: 480 seconds] 16:34:54 <peter1138> Nope. 16:35:17 <peter1138> If you have a savegame that uses it, you might be able to grab it if it was on Bananas. 16:39:13 *** jinks [~jinks@172.245.35.67] has joined #openttd 16:45:14 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 16:45:17 *** mode/#openttd [+o Alberth] by ChanServ 16:48:22 *** tycoondemon [~ashnohoe@D97BA869.cm-3-4c.dynamic.ziggo.nl] has quit [] 16:50:30 <Marshy> No, I only recently started playing again, so no saved games 16:52:38 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has joined #openttd 17:35:27 *** looptrooper [looptroope@2a02:8071:6c0:a01:21bb:aa48:6df7:e4bc] has joined #openttd 17:37:39 *** SHOTbyGUN [shotbygun@213-186-253-83.bb.dnainternet.fi] has joined #openttd 17:46:07 <DorpsGek> Commit by translators :: r27054 /trunk/src/lang (irish.txt portuguese.txt) (2014-11-03 17:45:59 UTC) 17:46:08 <DorpsGek> -Update from WebTranslator v3.0: 17:46:09 <DorpsGek> irish - 9 changes by tem 17:46:10 <DorpsGek> portuguese - 40 changes by vesgo 17:48:27 *** Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 18:01:44 *** itsatacoshop247 [~itsatacos@c-76-102-167-252.hsd1.ca.comcast.net] has joined #openttd 18:03:07 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has joined #openttd 18:05:49 *** looptrooper [looptroope@2a02:8071:6c0:a01:21bb:aa48:6df7:e4bc] has quit [Read error: Connection reset by peer] 18:06:11 *** looptrooper [~looptroop@2a02:8071:6c0:a01:21bb:aa48:6df7:e4bc] has joined #openttd 18:07:12 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 18:07:15 *** mode/#openttd [+v glx] by ChanServ 18:07:34 <frosch123> @seen andythenorth 18:07:34 <DorpsGek> frosch123: andythenorth was last seen in #openttd 21 hours, 43 minutes, and 23 seconds ago: <andythenorth> bye 18:09:28 *** Celestar [~Celestar@p4FD6E476.dip0.t-ipconnect.de] has joined #openttd 18:11:33 *** itsatacoshop247 [~itsatacos@c-76-102-167-252.hsd1.ca.comcast.net] has quit [Ping timeout: 480 seconds] 18:13:21 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 18:31:40 *** gelignite [~gelignite@i5387AD33.versanet.de] has joined #openttd 18:33:22 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 18:34:07 <andythenorth> o/ 18:34:37 <frosch123> hmm, 26 minutes to summon 18:35:49 <frosch123> andythenorth: is 40% speed-up on re-compile worth 20% slow-down on first compile? 18:35:57 <andythenorth> yes 18:36:11 <andythenorth> define âfirstâ :) 18:36:20 <andythenorth> are you implementing a cache? 18:36:41 <frosch123> i implemented caching the parser result 18:37:01 <andythenorth> what causes the cache to need invalidating? 18:37:09 <frosch123> that is, the "first stage" of the parser tree without resolving any references or stuff 18:37:35 <frosch123> so, the cache depend only on a single source file, not on other files 18:38:39 <frosch123> in the case of cets: parsing takes 53s, writing the cache takes 17s, reading it takes 10s 18:39:00 <frosch123> (parsing is about half of the complete compile time) 18:39:51 <frosch123> i think i rather need to cache at some later stage 18:40:14 <frosch123> that may depend on more sources, but the data should hopefully be more compressed 18:40:56 <frosch123> funnily the parsed syntax tree is 10 times bigger than the original source file :p 18:41:18 <frosch123> despite not having any comments, indenting or other things 18:44:40 <V453000> LOL our president freely uses vulgarisms in totally inappropriate places when being in a live recorded radio show, and like most of our republic approves of it 18:44:53 <V453000> obviously the more retarded "most of republic" but still 18:45:04 <V453000> welcome to 21st century morale quality 18:45:07 <andythenorth> frosch123: 40% is a big jump 18:45:32 <V453000> hi andythesouth 18:45:34 <andythenorth> if this could process independent source files, it might be a massive boost for vanilla nml (no nfo stuff) 18:46:02 <andythenorth> I did try briefly to figure out if we could process independent source files and link them in nmlc 18:46:13 <andythenorth> but Iâm not good enough programmer :) 18:46:43 <frosch123> well, i have some more days to try stuff :) 18:47:27 <frosch123> i can't quite predict the result, but i'll keep experimenting 18:48:03 <andythenorth> I wasnât sure how weâd tell nmlc what to actually load 18:48:18 <andythenorth> whether it would be @imports or #includes or whatever 18:48:24 <andythenorth> or some manifest file 18:48:46 <andythenorth> and preventing recursion and stuch 18:48:46 <andythenorth> such * 18:49:04 <frosch123> yeah, i gave that some thought. even pondered writing a blog about it :p 18:49:37 <andythenorth> o_O 18:50:08 <andythenorth> I donât really know how itâs done in C++ either, except as much as Iâve used CPP syntax 18:50:36 <frosch123> well, if you change english.txt in openttd, you have to recompile about everything :p 18:50:43 <andythenorth> :P 18:50:44 <frosch123> so, that's the wrong route to take :p 18:51:06 *** Marshy [~oftc-webi@2.123.204.58] has quit [Remote host closed the connection] 18:51:20 <andythenorth> all my compiles, the python script explicitly knows what files are needed and in what order 18:52:12 <andythenorth> which is reliable, but probably not very clever 18:58:02 <andythenorth> frosch123: out of interest, what format are the cache files? 18:58:16 <frosch123> pickle 19:00:14 <andythenorth> mmm pickles 19:00:20 <andythenorth> always makes me hungry 19:00:25 <andythenorth> donât even like pickles irl :P 19:06:16 *** Wolf01 [~wolf01@host156-13-dynamic.20-79-r.retail.telecomitalia.it] has joined #openttd 19:06:37 <Wolf01> hi o/ 19:14:25 *** Celestar [~Celestar@p4FD6E476.dip0.t-ipconnect.de] has quit [Quit: Leaving.] 19:22:19 *** syrioosh [~oftc-webi@89-70-84-225.dynamic.chello.pl] has joined #openttd 19:22:57 <syrioosh> hi, im new, is there a way to do that trucks carries goods to train station which is transported further ? 19:23:09 <syrioosh> by train 19:23:28 <Wolf01> use the "transfer" order 19:24:04 <frosch123> https://wiki.openttd.org/Feeder_service 19:27:46 <syrioosh> thanks 19:29:33 *** Marshy [~oftc-webi@2.123.204.58] has joined #openttd 19:30:07 <planetmaker> syrioosh, alternatively you could play with cargodist. Then transfers happen automatically 19:30:35 <planetmaker> on the other hand it means that cargo develops a will on its own :) 19:32:41 <andythenorth> nah 19:33:00 <andythenorth> in my cdist game, cargo is going where I send it 19:33:05 <andythenorth> :) 19:33:07 <planetmaker> :) 19:33:19 <planetmaker> if you know how it works: yes 19:33:23 <andythenorth> just be very carefully about creating links 19:33:50 <andythenorth> it helps me that I treat it as a directed link graph 19:33:54 <planetmaker> but to the unaquainted user it is like "boah, it just wants to go places" 19:33:55 <andythenorth> which I assume is what cdist is 19:34:18 <andythenorth> yeah, itâs a bit distracting the idea that the cargo âwantsâ to go somewhere 19:34:32 <andythenorth> it only made sense once I understood there is no destination, just next hop 19:35:49 <andythenorth> also cdist still struggles with very unbalanced routes on a cargo like supplies 19:35:54 <andythenorth> so I just donât build those 19:37:54 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 19:43:49 <syrioosh> just stick with regular version for now. Next sily question, any fast way to replace all old cars with new ones ? 19:43:58 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Remote host closed the connection] 19:44:09 <syrioosh> cloning ? 19:44:10 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 19:44:54 <michi_cc> http://wiki.openttd.org/Replace_vehicles#Autoreplace or http://wiki.openttd.org/Autorenew#Autorenew depending on what to replace with what. 19:46:46 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has quit [Remote host closed the connection] 19:50:20 <syrioosh> great, thnaks 20:03:37 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 20:04:45 *** MTs-iPad [~MTs-iPad@008-086-128-083.dynamic.caiway.nl] has joined #openttd 20:05:14 <argoneus> ayy 20:07:30 <andythenorth> also where is cat? 20:09:00 * NGC3982 looks for his cats 20:28:52 <andythenorth> oh fuck 20:28:58 * andythenorth did a wall of text, didnât mean to do that 20:31:45 <peter1138> IRC, wall of text, coming up from my server 20:32:10 <peter1138> etc etc 20:32:52 <andythenorth> RoadTypes etc etc http://www.tt-forums.net/viewtopic.php?p=1135523#p1135523 20:32:59 <andythenorth> donât even know if Iâm right :) 20:35:46 <peter1138> Nah, there's plenty of space in the map array. 20:39:59 <andythenorth> for 16 types on one tile? 20:40:52 <frosch123> there is enough space for one road and one tram per tile, each choosing from 16 types independently 20:41:43 <frosch123> basically there are enough bits to choose 2 road/tram types per tile with independent road bits 20:42:18 <frosch123> but all of that does not lead to proper dirt roads :p 20:42:25 <peter1138> Yeah 20:42:35 <frosch123> for dirt roads you need to roadtype on the edges, not on the tiles or something 20:43:31 <frosch123> we could change the road building system, so that a roadbit implies a roadbit on a neighbouring tile 20:43:47 <frosch123> then you can distribute the bits over two tiles, and assign a roadtype to the edge 20:44:59 <andythenorth> I thought eddi proved we needed at least 3 types per tile? 20:45:24 <andythenorth> so many discussions on it, /me canât remember 20:45:29 <andythenorth> I used to save the transcripts :) 20:45:33 <andythenorth> I even had a branch 20:45:41 <frosch123> once you move the type to the edges... i doubt it makes sense to have more than 1 road and 1 tram per edge 20:47:03 *** miho [~oftc-webi@77.119.232.50.static.drei.at] has joined #openttd 20:47:40 <miho> Hello there. 20:49:15 <peter1138> But there's 4 edges... 20:49:37 <frosch123> yes, but every edge has 2 tiles 20:49:37 <planetmaker> there's how many road dir bits? 20:50:23 <peter1138> 4 20:50:27 <frosch123> so you only need bits for 2 edges per tile, and you can even save bits for the roaddirs, if enforcing roadbits to always connect two tiles 20:50:44 * andythenorth looks at old transcripts 20:50:49 <andythenorth> thereâs some issue with catenary 20:50:58 <andythenorth> if two types both provide catenary 20:51:00 <peter1138> And a single road tile by itself? 20:51:10 <peter1138> andythenorth, irrelevant 20:51:31 <frosch123> a single roadtile wouldn't exist anymore 20:51:58 <frosch123> no longer dead-locked trams :) 20:52:47 <peter1138> :o 20:54:41 *** Yotson [~Yotson@2001:980:6ac8:1:34f9:b111:921c:6a66] has quit [Quit: .] 20:55:36 *** Brumi [~quassel@78-131-41-191.pool.digikabel.hu] has quit [] 20:57:53 <andythenorth> ho 20:57:54 <andythenorth> âflags: catenary, tracks, town_grows_along, allow_level_crossings, use_default_depot, use_default_stops" 20:58:00 <andythenorth> there was even a spec :o 20:58:10 <andythenorth> how quaint 20:59:15 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 21:07:37 <miho> Is there something like http://simutrans.ovh/ available in the OTTD community? 21:09:09 <peter1138> .ovh ... wtf? 21:09:53 <andythenorth> not that Iâve seen 21:10:41 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Quit: Quitting.] 21:11:04 <miho> peter, .ovh is one of these new top level domains. 21:11:19 <planetmaker> let me guess... owned by... OVH? :D 21:11:48 <miho> yep, gave away for free to OVH vserver and dedicated owner the first weeks. 21:12:03 <planetmaker> funnily they didn't approach us ;) 21:12:33 <miho> but the service linked isn't in anyway dedicated to OVH 21:13:03 <miho> in fact it is has been developed and is activley maintained by me ;) 21:13:09 <planetmaker> true 21:13:24 <planetmaker> I see 21:13:33 <frosch123> what does that ".ovh" stand for? 21:13:50 <frosch123> some non-english abbreviation or somethnig? 21:13:50 <planetmaker> frosch123, for our service provider 21:14:09 <miho> just used .ovh because it doesn't cost anything and most other simutrans.tld already gave away 21:14:12 <frosch123> planetmaker: that i know 21:14:23 <frosch123> but i assume you cannot just request your own top-level domain 21:14:30 <miho> frosch123: OVH is a France and Canadin internet service prvider. 21:14:55 <miho> You can. Since 2014, but it costs quiet a lot of bucks. 21:15:00 <michi_cc> frosch123: You can: http://newgtlds.icann.org/en/ 21:15:06 <planetmaker> "Obwohl auf den Unternehmensnamen bezogen, ist die Domain-Endung laut einer Pressemeldung frei fÃŒr jedermann registrierbar. ..." 21:15:17 <frosch123> ok... 21:15:22 <frosch123> how much does .frog cost? :p 21:15:29 <planetmaker> :D 21:15:37 <frosch123> .ottd ? 21:15:50 <miho> something between hundert millions and a billion... so not possible I guess :P 21:15:51 <planetmaker> now, that would be fun :) 21:16:05 <frosch123> seriously? will every big company just do that? .google, .facebook? 21:16:30 <miho> In fact OVH has been the first internet service provider who has spend money on that. Since they made it really expensive to get such top level domains. 21:16:50 <planetmaker> they're europe's biggest one. So they can afford it 21:16:59 <andythenorth> frosch123: yes they will 21:16:59 <peter1138> Yeah, so icann totally fucked up the domain name system... 21:17:09 <miho> yep :P 21:17:10 <planetmaker> they did, yes 21:17:11 <andythenorth> âfucked upâ / âsold outâ /s 21:17:34 <miho> but there are nice new domains like ".vienna" or ".shop" and so on too 21:17:50 <andythenorth> I wonder what had pissed me off on this day http://www.tt-forums.net/viewtopic.php?p=1060268#p1060268 21:17:51 <planetmaker> they're totally unneeded really 21:17:58 *** Jomann [~abchirk@p4FE21662.dip0.t-ipconnect.de] has joined #openttd 21:18:02 <miho> You are right. 21:18:04 <andythenorth> 5 years earlier, when that thread started, it was a much nicer andythenorth 21:18:15 <andythenorth> I think we see pre- and post- children andythenorth 21:18:33 <planetmaker> lol 21:18:58 <peter1138> RGB company colours: because easyjet orange... 21:19:10 <andythenorth> RGB vehicle colours 21:19:14 <andythenorth> because trainspotters 21:19:25 <andythenorth> and my four year old 21:19:27 <peter1138> What's a train? 21:19:32 <andythenorth> yes 21:19:35 <andythenorth> exactly 21:19:38 <miho> I've seen there are quite a lot servers online. Are they used activley? Or are most of them "zombie" servers? 21:20:32 <planetmaker> miho, so-so. Quite a number are actively played on. But lots are also not seeing much traffic, I guess 21:20:46 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 21:20:53 <planetmaker> http://www.openttd.org/en/servers <-- check client count 21:20:59 <andythenorth> hrm 21:21:04 <andythenorth> two lane RoadTypes? 21:21:09 <andythenorth> does that fit your bits? 21:21:34 <planetmaker> andythenorth, I think that would be different. Only two lanes per tile 21:21:43 <planetmaker> hm 21:21:56 <peter1138> $ bin/openttd 21:21:56 <peter1138> Crash encountered, generating crash log... 21:21:56 <peter1138> Segmentation fault 21:21:58 <peter1138> Cool :) 21:22:09 <frosch123> planetmaker: ask jasper :) 21:22:11 <andythenorth> why canât we have two lane railtypes? 21:22:11 <andythenorth> and two lane canaltypes? 21:22:27 <planetmaker> hehe. But... those are no roads ;) 21:23:28 <planetmaker> miho, on the other hand, I do think, if you should offer a similar service for OpenTTD, you might get some customers 21:23:41 <planetmaker> Not sure how many, but maybe a few. Would need time to get known :) 21:23:54 <planetmaker> But there are time and again people in forums who aks how to host a server etc 21:23:59 <miho> Yes, that was what I've been thinking about. 21:24:07 <andythenorth> hmm 21:24:22 <planetmaker> main difficulty is making a web administration interface for openttd servers 21:24:37 <planetmaker> though it's rather work than difficulty 21:25:15 <peter1138> http://fuzzle.org/~petern/ottd/orange.png :o 21:25:17 <planetmaker> miho, and you could think of integration with an irc bridge 21:25:35 <miho> I don't think it is difficult. I've wrote the whole stuff for Simutrans too. There hasn't been anything related to running Simutrans server on Debian before. 21:25:36 <planetmaker> peter1138, let it burn burn burn! ;) 21:26:03 <miho> In case of OpenTTD I just needed to google a bit and already found some stuff. 21:26:46 <miho> In case of the Simutrans Hosting it is just some kind of wrapper around my init.d script. So this would be easy to port if I would write a similar init.d script for OpenTTD. 21:27:13 <planetmaker> miho, the challange is the NewGRF config support :) 21:27:31 <planetmaker> and script config 21:27:36 <peter1138> Black looks a bit weird. 21:27:52 <miho> Yeah, config in general has been the more tricky part in case of Simutrans too. 21:28:22 <andythenorth> peter1138: stavros orange is tidy 21:28:57 <planetmaker> binding the admin port to a web page, that's relatively easy on the other hand, half of it is done :) 21:29:36 <miho> I haven't played around much with OTTD network mode yet. So I can't tell what would be required. 21:30:13 <planetmaker> udp + tcp on ports 3977/8/9 21:30:27 <miho> Just some "start/stop/save" panel would be ported in less then an hour. 21:30:54 <planetmaker> you want to mimic at least the basic new game window in a web form 21:31:16 <frosch123> unless you just say that people shall upload a savegame :p 21:31:29 <planetmaker> :) 21:31:31 <frosch123> then you only need to make sure to always have all bananas content 21:31:44 <planetmaker> and offer a way to upload custom crap 21:31:54 <andythenorth> meh 21:32:00 * andythenorth is now obsessing on roadtypes 21:32:19 <frosch123> though in case of custom newgrf noone would be able to join anyway 21:32:22 <miho> this would be the cheap mans solution, but yes, it would be a first step in the right direction I guess 21:32:39 <miho> and it would be enough for a first test if there is interest in such a service 21:33:00 <planetmaker> well, give it a try :) 21:33:44 <miho> yeah, I'll give it try 21:34:11 <andythenorth> roads, trams without catenary, trams with catenary 21:34:16 <andythenorth> what else is needed, really? 21:34:21 <andythenorth> needed / fun /s 21:34:25 <andythenorth> nothing is âneededâ :P 21:34:48 <planetmaker> dirt, cobble stone, urban, country, highway 21:34:57 <planetmaker> and tram 21:35:16 <andythenorth> I dunno, how do you have more fun by making those choices? 21:35:32 <frosch123> maybe towns should claim shopping zones 21:35:34 <planetmaker> and monorail. and trolleycars. and ... whatever-on-can-think-of. Pipes probably 21:35:38 <frosch123> which allow no cars :p 21:35:51 <frosch123> or only busses, or only trams, but no trucks 21:36:11 <planetmaker> frosch123, is that a new disaster category? :) 21:36:13 <andythenorth> I dunno 21:36:19 <frosch123> :p 21:36:21 <planetmaker> "car free town" :P 21:36:30 <andythenorth> bearing in mind I had a thread in 2008 requesting roadtypes, with sprites and everything 21:36:35 <andythenorth> now Iâm just not convinced 21:36:44 <peter1138> I dunno about choices... 21:36:45 <andythenorth> water types has not gone brilliantly imo 21:36:58 <planetmaker> the water types is not dead yet, andythenorth :) 21:37:02 <peter1138> But the standard roads look a bit silly when you start a game in 1700... 21:37:10 <andythenorth> ok so sprites, makes sense 21:37:13 <andythenorth> just wondering 21:37:14 <peter1138> Deep water! 21:37:19 <planetmaker> yes ^ 21:37:27 <andythenorth> since day 0, assumption has been that RoadTypes is RailTypes, but for RVs 21:37:32 <andythenorth> but maybe it isn't 21:37:38 <frosch123> anyway, peter is about right that it does not need roadtypes to distinguish years 21:37:50 <frosch123> most of the rail track sets are completely stupid 21:37:52 <andythenorth> even the spec I have here (from 3 years ago) is just RailTypes transposed 21:37:52 <planetmaker> it just needs action5 :) 21:38:03 <andythenorth> catenary on/off doesnât need types 21:38:05 <andythenorth> itâs just a flag 21:38:25 <frosch123> they extend the monorail/maglev upgrade nuisance to even more track types 21:38:31 <andythenorth> yes 21:38:39 <andythenorth> the speed limits crapâŠis just crap 21:38:46 <andythenorth> vehicles already have speed limits 21:38:49 <andythenorth> donât complicate it 21:38:56 <frosch123> purr is likely the most useful trackset of all 21:39:02 <andythenorth> axle loading is the worst thing ever :P 21:39:05 <frosch123> it lets you at least colour your tracks for overview 21:39:07 <planetmaker> but only in conjunction with nuts 21:39:14 <frosch123> but all the sets with different speed limits are just bollocks 21:39:25 <peter1138> narrow gauge was okay 21:39:28 <planetmaker> yeah... I totally don't play with track types really 21:39:36 <peter1138> having it as a separate type beats having it replace monorail 21:39:43 <peter1138> but yeah, some sets are stupid 21:40:05 <peter1138> Action 3/2/1 for road/tram tiles 21:40:08 <peter1138> but not road types 21:40:16 <andythenorth> âbut stupid sets..donât make stupid specsâ 21:40:17 <andythenorth> etc 21:40:27 <planetmaker> frosch123, nuts/purr colour tracks give advantage to different properties of the trains, like more curve speed or more power when happy or so :P 21:40:32 <frosch123> so, roadtypes like canals? :p 21:40:39 <peter1138> Variables: pseudorandomisation based on tile location, current year... that's about it :p 21:40:47 <peter1138> oh, and town shit 21:40:52 <peter1138> properties: none 21:41:02 <andythenorth> I keep trying to think how Iâd fit even âtrailsâ into an actual game 21:41:06 <andythenorth> canât find an answer 21:41:15 <andythenorth> everything would end up just on âbestâ type 21:41:36 *** syrioosh [~oftc-webi@89-70-84-225.dynamic.chello.pl] has quit [Remote host closed the connection] 21:41:47 <frosch123> andythenorth: sounds like rivers 21:41:58 <andythenorth> rivers just get demolished 21:41:59 <planetmaker> andythenorth, trails etc would be for the landscape builders. Not for the economists 21:42:20 <peter1138> trails: newobjects 21:42:21 <andythenorth> well I invented a version in 2008 to justify HEQS 21:42:23 <andythenorth> after the fact 21:42:41 <andythenorth> with the usual âgameplayâ arguments about cost, speed, limitations etc 21:42:44 <andythenorth> boring 21:42:46 <planetmaker> peter1138, yes... that's possible. I have some sprites somewhere... 21:42:58 <andythenorth> yair, I have trail sprites here 21:42:59 <planetmaker> I wonder whether I actually released that as playable even 21:43:23 <frosch123> i am quite sure there was a object grf with trails 21:43:23 <peter1138> so yeah, just allow roads/trams to have variable graphics 21:43:26 <peter1138> sod the roadtypes crap 21:43:40 <andythenorth> can haz catenary on/off? 21:43:42 <andythenorth> o_O 21:43:53 <peter1138> yes, put tramtrack down 21:43:59 <andythenorth> no steam trams for peter1138 21:44:15 <andythenorth> I think a âpoweredâ flag would actually be interesting to arse about with 21:44:15 <planetmaker> seems I didn't release trail sprites 21:45:01 *** Xrufuian [~Xrufuian@cpe-142-136-204-41.socal.res.rr.com] has joined #openttd 21:45:18 <peter1138> built catenary separate to road or tram? 21:45:27 <peter1138> *build 21:45:28 <andythenorth> like signals-es 21:45:40 <planetmaker> ah, but sprites are all in ogfx-landscape source :D 21:45:43 <peter1138> catenary is the "3rd roadtype" lol 21:45:47 <andythenorth> CatenaryTypes :P 21:46:15 <peter1138> andythenorth, 21:46:25 <peter1138> custom graphics for tram tracks 21:46:33 <peter1138> custom graphics for catenary 21:46:49 <peter1138> before date x draw blank catenary 21:46:50 <peter1138> lol 21:46:56 <planetmaker> :D 21:46:59 <andythenorth> yup 21:47:04 <peter1138> appears instantly when electric trams appear 21:47:07 <andythenorth> just match it to the RVs newgrf 21:47:08 <andythenorth> :P 21:47:19 <andythenorth> oh we donât like it when vehicle sets provide their infrastructure do we? 21:47:26 <andythenorth> because itâs better when the player has to go hunting :P 21:47:34 <andythenorth> I dunno 21:47:37 <andythenorth> it seems too simple 21:47:47 <andythenorth> without a âproperâ RoadTypes implementation 21:47:49 *** miho [~oftc-webi@77.119.232.50.static.drei.at] has quit [Quit: Page closed] 21:47:49 <andythenorth> how will I do 21:48:16 <planetmaker> it would be the state which we have bridges now 21:48:18 <peter1138> (yay, more openttd servers with nobody plyaying) 21:48:30 <andythenorth> âtrams, 5â gaugeâ, âtrams, standard gaugeâ, âtrams, 3â gaugeâ, âindustrial trams 2â gaugeâ 21:48:37 <planetmaker> customizable but no action0 21:48:38 <peter1138> andythenorth, get out 21:48:43 <andythenorth> âasphalt road with 8t axle limit" 21:48:54 <andythenorth> âsnowy asphalt road with reduced grip" 21:49:08 <andythenorth> âasphalt road with cats eyes" 21:49:19 <peter1138> GET OUT 21:49:23 <peter1138> :D 21:49:23 <planetmaker> next you want to increase vehicle weight when loading containers 21:49:28 <peter1138> lol 21:49:33 <andythenorth> âconcrete road with surface degradation causing tyre noise, hence imposed speed limit 45mph" 21:49:43 <andythenorth> you see 21:49:43 <peter1138> andythenorth wasn't here then, right? 21:50:07 <NGC3982> It's actually quite fascinating how manye servers are online, contra the amount of players. 21:50:10 <NGC3982> :( 21:50:13 <planetmaker> anyway, g'night 21:50:40 <andythenorth> cos for all the RoadTypes, they still wonât overtake if articulated, nor use both lanes on one-way 21:50:48 <andythenorth> why is one way anyway? 21:50:53 <andythenorth> is it just for griefing? 21:50:59 <frosch123> NGC3982: servers are run by those who feel like running a server 21:51:14 <frosch123> NGC3982: clients pick the servers which have something special running 21:51:22 <andythenorth> bye planetmaker 21:51:30 <frosch123> like active admins, special scripts or some other community around them 21:51:51 <NGC3982> That is why i have like .25 players per server per day. 21:53:19 <andythenorth> hmm, so just extend newgrf, no RoadTypes, no speed limits, no tractive effort cb, no handling broken vehicle routing 21:54:05 <peter1138> fix overtaking separately 21:54:12 <Wolf01> 'night 21:54:19 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 21:54:22 <peter1138> add one-way stretch detection 21:54:48 *** Celestar [~Celestar@p4FD6E476.dip0.t-ipconnect.de] has joined #openttd 21:54:53 <frosch123> ah right, one-way was another thing that should be applied to edges :p 21:55:05 <frosch123> can we rewrite ottd? 21:55:05 <peter1138> Yeah, definitely. 21:55:08 <peter1138> And then signals... 21:55:09 <frosch123> with signals on edges and such 21:55:14 <frosch123> :) 21:57:44 *** Marshy [~oftc-webi@2.123.204.58] has quit [Remote host closed the connection] 21:59:23 <andythenorth> tunnels on edges 21:59:26 <andythenorth> edges on tunnels 21:59:27 *** rambo [~jrambo@178-221-25-220.dynamic.isp.telekom.rs] has joined #openttd 21:59:34 <andythenorth> bridges on bridges 22:00:03 *** rambo is now known as Guest333 22:02:07 <andythenorth> but also what was one way for? 22:02:16 <andythenorth> does it prevent deadlocks? 22:03:47 *** Guest299 [~jrambo@178-221-25-220.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 22:11:53 <frosch123> it's also for avoiding level crossing and such 22:12:01 <frosch123> and crowded roads 22:12:28 <frosch123> trains only drive on your tracks, but you cannot quite control where rv drive 22:12:37 <frosch123> that's what oneway is for 22:12:40 <andythenorth> makes sense 22:12:50 <andythenorth> Iâve tried to use it to control flow in and out of big stations 22:12:50 <frosch123> though it's not per company funnily 22:12:54 <andythenorth> with limited successs :) 22:14:15 <andythenorth> viz https://dev.openttdcoop.org/attachments/download/6064/trucks.png 22:14:16 <andythenorth> ha :) 22:14:55 <andythenorth> SV :P 22:15:57 <frosch123> are they all smoking? 22:16:06 <frosch123> they look like default rv, but they smoke 22:16:30 <andythenorth> they were proxy sprites in Road Hog iirc 22:16:38 <andythenorth> nicked from ogfx+ 22:16:50 <andythenorth> but yes smoking 22:17:23 <andythenorth> this was better smoke https://dev.openttdcoop.org/attachments/download/6435/smoke.png 22:20:03 <andythenorth> also bedtime 22:20:07 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:34:27 *** Suicyder [~Suicyder@86.92.59.88] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- In tests, 0x09 out of 0x0A l33t h4x0rz prefer it :)] 22:37:09 *** Jomann [~abchirk@p4FE21662.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:45:20 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 23:00:09 <argoneus> good night train friends 23:06:01 *** frosch123 [~frosch@frnk-4d012806.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:13:58 *** HerzogDeXtEr [~flex@88.130.172.27] has quit [Quit: Leaving.] 23:21:03 *** Celestar [~Celestar@p4FD6E476.dip0.t-ipconnect.de] has quit [Quit: Leaving.] 23:24:54 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 23:24:57 *** mode/#openttd [+v tokai|noir] by ChanServ 23:30:28 *** TomyLobo [~foo@ip5b417367.dynamic.kabel-deutschland.de] has quit [Quit: Standby mode...] 23:30:57 *** tokai|mdlx [~tokai@port-92-195-80-229.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 23:34:23 *** gelignite [~gelignite@i5387AD33.versanet.de] has quit [Quit: http://bit.ly/nkczDT] 23:40:55 *** mister [~mister@nezmar.jabbim.cz] has joined #openttd 23:46:03 *** mister [~mister@nezmar.jabbim.cz] has left #openttd [] 23:46:50 *** Progman [~progman@p57A186B7.dip0.t-ipconnect.de] has quit [Remote host closed the connection]