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more) 12:09:57 *** mode/#openttd [+v DorpsGek] by ChanServ 12:10:51 *** APTX [~APTX@87-207-72-117.dynamic.chello.pl] has quit [Ping timeout: 483 seconds] 12:14:34 *** Yotson [~Yotson@2001:980:6ac8:1:9894:46e:3e16:da9b] has joined #openttd 12:27:04 *** underground [~oftc-webi@41.232.22.70] has joined #openttd 12:27:17 <underground> hi all 12:27:57 <underground> i,m now in 2217 and how to make trains 12:32:12 *** Supercheese is now known as Guest4485 12:32:16 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:36:44 *** Guest4485 [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Ping timeout: 480 seconds] 12:43:00 <planetmaker> underground, if you do not use any NewGRFs, then the only trains available are maglev 12:43:15 <planetmaker> underground, click and hold the rail icon in the main toolbar and select the maglev type of rails 12:45:20 <planetmaker> *available at that date, of course. Earlier there are normal trains 12:56:51 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 12:57:05 <DanMacK> @seen andythenorth 12:57:05 <DorpsGek> DanMacK: andythenorth was last seen in #openttd 14 hours, 32 minutes, and 31 seconds ago: <andythenorth> bye 12:59:34 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 12:59:50 <samu> hi 13:04:06 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 13:04:09 *** mode/#openttd [+v tokai|noir] by ChanServ 13:10:00 *** tokai|mdlx [~tokai@port-92-195-7-70.dynamic.qsc.de] has quit [Ping timeout: 480 seconds] 13:26:49 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 13:30:04 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 13:30:11 *** underground [~oftc-webi@41.232.22.70] has quit [Remote host closed the connection] 14:19:08 *** liq3 [~liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 14:23:28 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has joined #openttd 14:26:53 <Belugas> hello 14:28:21 <Belugas> lol!! I though for a second that openttd had the option to view trains from underground perspective 14:28:31 <Belugas> i guess it's friday effect hahahaha!!! 14:36:46 <DanMacK> It would be nice... lol 14:37:35 *** JacobD88 [~Thunderbi@cpc20-stap11-2-0-cust392.12-2.cable.virginm.net] has quit [Quit: JacobD88] 14:55:27 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 14:57:21 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has quit [] 15:00:17 *** jjavaholic [~jjavaholi@grahamg63.plus.com] has joined #openttd 15:08:36 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:16:31 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 15:24:24 *** Yotson [~Yotson@2001:980:6ac8:1:9894:46e:3e16:da9b] has quit [Quit: .] 15:29:16 *** shirish [~quassel@59.94.123.45] has joined #openttd 15:39:41 <samu> centrifugal cpu cooling 15:40:52 <samu> the cpu is in the blades 15:40:59 <samu> keks 15:58:13 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has quit [Quit: Page closed] 16:04:30 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 16:08:27 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 16:11:49 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:17:34 *** TheMask96 [martijn@gluttony.vhost.ne2000.nl] has joined #openttd 16:18:05 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 16:18:08 *** mode/#openttd [+o Alberth] by ChanServ 16:22:01 *** pastelka [~oftc-webi@ip-233-108.sta.ji.cz] has joined #openttd 16:22:27 <samu> static CommandCost CheckNewIndustry_OilRig ( TileIndex tile ) 16:22:42 *** pastelka [~oftc-webi@ip-233-108.sta.ji.cz] has quit [Remote host closed the connection] 16:25:03 <samu> ah, i found it 16:25:06 <samu> http://docs.openttd.org/industry__cmd_8cpp_source.html#l01220 16:26:04 <samu> how do I implement that part from line 1220 to line 1227 into my nml? 16:29:01 <Alberth> I wonder why it compares with map edge distance with _settings_game.game_creation.oil_refinery_limit 16:30:59 <Alberth> isn't there a "stay within X tiles" from the map edge? 16:31:17 <Alberth> that's what it does, tohgether with checking for flat tiles 16:32:25 <samu> maybe the oil rig is built like the oil refinery 16:32:43 <samu> it actually seems to be that way 16:32:54 <samu> near map edge 16:33:14 <samu> but you say they share the same setting? 16:34:40 *** Progman [~progman@p57A1943C.dip0.t-ipconnect.de] has joined #openttd 16:35:00 <Alberth> if (TileHeight(tile) == 0 && DistanceFromEdge(TILE_ADDXY(tile, 1, 1)) < _settings_game.game_creation.oil_refinery_limit) return CommandCost(); <-- if 'tile' is at water level, and distance from edge (tile + (1,1)) < oil_refinery_distance then OK 16:38:04 <Alberth> in other words, add the oil refinery limit, I think 16:51:35 *** Flygon__ [~Flygon@147.18.214.218.sta.commander.net.au] has quit [Read error: Connection reset by peer] 16:52:03 <samu> i can't find in the wiki 16:52:32 *** Quatroking_ [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has joined #openttd 16:52:47 *** Sacro_ [~ben@ns220925.ip-188-165-246.eu] has joined #openttd 16:54:02 *** Sacro [~ben@000127ee.user.oftc.net] has quit [Read error: Connection reset by peer] 16:55:01 <samu> i'm always lost in trying to search 16:56:11 <Alberth> if you weren't you wouldn't have to search :) 16:58:40 *** Quatroking [~Quatrokin@ip226-139-211-87.adsl2.static.versatel.nl] has quit [Ping timeout: 480 seconds] 17:09:35 <samu> ah, i found it again, http://docs.openttd.org/build__industry_8h_source.html#l00250 17:10:30 <samu> if i want to replace that layout with mine, how exactly must I name the layout? 17:11:30 <samu> what would I need to make the game think that everything is equal except that part? 17:13:04 <samu> because, when the game loads my grf, it seems that it forgot something along the way, like the placement check 17:13:37 <samu> sorry for my continuous repetition, I can't figure it out 17:32:25 <samu> can i edit this file directly? http://docs.openttd.org/build__industry_8h_source.html#l00250 17:32:44 <samu> it would be much straight forward than doing a .grf 17:39:09 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 17:39:38 *** dustinm` [~dustinm`@192.241.142.243] has joined #openttd 17:43:52 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 17:50:13 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:50:16 *** mode/#openttd [+v glx] by ChanServ 17:56:30 <samu> hey 17:58:20 <samu> https://onedrive.live.com/?cid=23b29f3de45f6f1f&id=23B29F3DE45F6F1F%21714 17:58:46 <samu> that's an edited version of http://docs.openttd.org/build__industry_8h_source.html#l00250 17:59:12 <samu> now what? 18:00:04 <Alberth> .grf doesn't use c++ or .h files 18:00:28 <Alberth> so I don't know what you're doing, but it's not making a .grf 18:01:24 <samu> i've edited oil rig layout on that file 18:01:52 <samu> corrected yesterday's issue that frosch found 18:02:13 <samu> and also added more water around 18:02:43 <samu> but I dunno how to make my grf work 18:03:22 <samu> so i decided to edit that file instead 18:05:21 *** HerzogDeXtEr1 [~flex@i59F6BE37.versanet.de] has quit [Read error: Connection reset by peer] 18:07:46 *** HerzogDeXtEr [~flex@i59F6BE37.versanet.de] has joined #openttd 18:17:17 <samu> how can i test it ? 18:18:23 <Alberth> download the openttd source code, edit the file, compile the sources, play the game? 18:19:09 <Alberth> not sure if that counts as testing though 18:19:22 <samu> compile? how do i do that 18:19:38 <samu> i downloaded the source files and edited it already 18:19:48 <samu> don't know about the compile part 18:20:16 <Alberth> ah, and you have windows? 18:20:19 <samu> yes 18:20:38 *** Pereba_ [~UserNick@177.17.17.89] has joined #openttd 18:20:54 <Alberth> lots of pain then http://wiki.openttd.org/Category:Compiling_OpenTTD 18:21:26 *** dustinm` [~dustinm`@192.241.142.243] has quit [Quit: Leaving] 18:24:42 <samu> omg 18:27:07 <Alberth> yep, windows isn't really designed for development 18:27:19 *** Pereba [~UserNick@179.179.22.236] has quit [Ping timeout: 480 seconds] 18:27:28 *** Pereba_ is now known as Pereba 18:27:35 *** Speedy [~speedy@the.wrong.domain.name] has quit [Ping timeout: 480 seconds] 18:30:58 <samu> the guide is outdated 18:31:03 <samu> there's a visual studio 2013 18:31:29 <Alberth> make a new guide 18:31:48 <samu> i dont even know how to begin 18:33:29 *** Pereba_ [~UserNick@179.181.239.18] has joined #openttd 18:38:30 *** Pereba [~UserNick@177.17.17.89] has quit [Ping timeout: 480 seconds] 18:38:40 *** Pereba_ is now known as Pereba 18:40:43 <samu> there's so many visual studios i dont know what to pick 18:40:59 <glx> just use express desktop 18:42:12 *** dustinm` [~dustinm`@192.241.142.243] has joined #openttd 18:43:55 <samu> aha requires 6 GB... 18:43:58 <samu> :( 18:46:44 *** Biolunar_ [Biolunar@blfd-5d821b5f.pool.mediaWays.net] has quit [Quit: Yo.] 18:48:04 <samu> nice installer 18:52:48 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 18:54:26 *** dustinm` [~dustinm`@192.241.142.243] has quit [Quit: Leaving] 18:55:40 <andythenorth> o/ 18:58:47 <samu> ok it is installed 19:02:14 <Alberth> o/ 19:03:41 <samu> what do I do after 19:04:26 <Alberth> use it to compile openttd :) 19:04:48 <samu> hmm :( 19:06:15 *** gelignite [~gelignite@i5387A0A3.versanet.de] has joined #openttd 19:14:47 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Read error: Connection reset by peer] 19:14:54 <samu> i need to install tortoise svn? 19:17:37 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has quit [Remote host closed the connection] 19:19:21 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 19:23:53 <samu> oh, it is downloading stuff 19:23:58 <samu> from svn://svn.openttd.org/trunk 19:26:46 <andythenorth> where is cat? 19:26:51 <V453000> anus 19:27:33 <andythenorth> unfortunate 19:28:43 * andythenorth has got steam working 19:28:46 <andythenorth> time for games 19:30:15 <samu> wiki says Go to Compile -> Configuration Administrator and select Configuration: Release. 19:30:24 <samu> there is no Compile menu 19:30:28 <samu> where do I go? 19:31:56 <samu> Is it Build -> Configuration Manager? 19:34:19 <samu> http://wiki.openttd.org/Compiling_on_Windows_using_Microsoft_Visual_C%2B%2B_2012 19:34:20 <samu> help 19:34:25 <samu> at 2.6 19:35:34 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 19:35:54 <Wolf01> hello 19:36:01 <Alberth> andythenorth: iron horse 1.4 oil wagon unloads instantly 19:36:05 <Alberth> hi hi Wolf01 19:36:35 <samu> I'm at this point _> https://rupavq.dm2304.livefilestore.com/y2pNYcqqOLIc3odY6FiGZd8wiaZp_2nIgG3My8PFk6QLa60ol5CLeh7h_8zy9Z5ZiQ9ibG5qzici4ZBlqMRROz-NPC4Be4o9x1SiAOyFqWbExISxrK05Hh27ja9v4TeljwWtrU8mpFKTlvZjANR47e8GQ/visual%20studio.png?psid=1 19:36:41 <samu> but I don't understand step 2.6 19:37:03 <Alberth> maybe I should upgrade to 1.5? 19:37:21 <samu> 2.6 Right click on the openttd project in Solution Explorer and select Properties. 19:37:40 <samu> i can't right click any openttd 19:37:44 <samu> nothing comes up 19:37:49 <Alberth> I hope you're not talking to me samu :) 19:38:13 <samu> to whoever could help 19:38:28 <Alberth> ok, that's definitely not me then 19:39:23 <andythenorth> I need a much better graphics card 19:39:37 <andythenorth> much much better 19:40:49 <andythenorth> Alberth: which generation tank wagon? 19:41:10 <Alberth> it's 1938 19:41:42 <andythenorth> ok 19:42:26 <Alberth> that's sufficient? 19:42:46 <andythenorth> perfectly 19:42:53 <andythenorth> dunno what the bug is yet 19:43:06 <andythenorth> but Road Hog had completely borked loading speed, same code running in IH 19:43:19 <andythenorth> my graphics card is ranked #159 in benchmarks 19:43:55 <andythenorth> the benchmark is arbitrary but the high end performers are scoring 15x higher 19:44:01 * andythenorth knows nothing about GPUs 19:46:42 <andythenorth> Alberth: tank wagon claims to unload in 120 ticks 19:46:49 <andythenorth> according to my formula 19:46:55 <andythenorth> result is different? 19:47:31 <Alberth> in 1.5 you "- balanced loading speeds for all vehicles 19:47:31 <Alberth> - tank, hopper, covered hopper and intermodal cars load twice as fast as other types" 19:47:31 <Alberth> maybe that fixed it? 19:48:01 <andythenorth> ah, I didnât consider which tag :P 19:48:08 <andythenorth> I just looked at recent revs :P 19:48:15 <andythenorth> here we go https://dev.openttdcoop.org/projects/iron-horse/repository/revisions/d8659bdc163d 19:48:16 <Alberth> that usually works :p 19:48:33 <andythenorth> that is post 1.4.0 19:49:26 <Alberth> let me try 1.5 19:53:49 <Alberth> 1.5 works, in about 4 times (1005 -> 70% -> 40% -> 10% -> 0%) 19:53:52 <samu> build succeded, but it gets tons of warnings, where is it? 19:54:05 <andythenorth> Alberth: that sounds correct 19:54:25 <Alberth> ok, you fixed it thus :) 19:54:35 <Alberth> sorry I disturbed you from your game 19:54:43 *** dustinm` [~dustinm`@192.241.142.243] has joined #openttd 19:54:55 <andythenorth> nah, I gave up 19:55:11 <andythenorth> I am trying Euro Truck Simulator 2 19:55:26 <andythenorth> version 1 was low-poly, with nice textures, but very undetailed models 19:55:30 <glx> say bye to your free time 19:55:31 <andythenorth> and was smooth 19:55:41 <andythenorth> v2 is detailed, but jaggy and laggy 19:55:48 <andythenorth> my laptop is way too old to play it 19:55:54 <samu> lagtop 19:56:02 <Alberth> ah, let me know what happens on the long straight parts of the road :) 19:56:04 <andythenorth> indeed lagtop 19:56:38 <samu> I created the Openttd.exe file, but it gets an error when starting 19:56:40 * andythenorth is not used to things that run slowly on a laptop 19:56:49 <andythenorth> kind of forgot about that years ago 19:56:54 <samu> no available language pack 19:56:55 <Alberth> nml? 19:57:04 *** Celestar1 [~Celestar@mnch-5d8569bd.pool.mediaWays.net] has joined #openttd 19:57:18 <samu> must i put this file somewhere else? 19:57:18 <andythenorth> probably if I had a really big desktop CPU nml might go faster 19:57:29 <andythenorth> but nearly everything I use is either fast, or is single-threaded python 19:57:56 <andythenorth> and most desktop CPUs seem to be adding thread units, rather than single-unit throughput 19:58:06 <andythenorth> although I long-ago stopped understanding CPUs 19:58:20 <glx> samu: just press run in VS 19:58:21 <Alberth> samu: you need to build more than just openttd, langpack is generated with strgen 19:58:54 <glx> Alberth: no it's ok, but you can't run openttd from the build dir 19:59:04 <Alberth> :O ok 20:00:00 <Alberth> andythenorth: yes you need a cpu with high performance in a single core 20:00:06 <glx> unless you let the IDE do it 20:00:42 <andythenorth> Iâve no idea how to bench single core performance :) 20:00:55 <andythenorth> or how to trick my CPU into Turbo Boost or anything else :) 20:01:36 *** Celestar [~Celestar@mnch-5d8765b5.pool.mediaWays.net] has quit [Ping timeout: 480 seconds] 20:01:57 <samu> OpenTTD r27136M? 20:02:01 <samu> it started 20:03:45 <samu> base music set, 22 corrupted files? 20:04:56 <Alberth> I wonder how you have r27136 while the #openttd.dev topic is still at r27130 :) 20:05:14 <andythenorth> dev is behind 20:05:21 <andythenorth> vcs rev is 27136 :) 20:05:37 <Alberth> quite likely 20:07:30 <samu> music doesn't play 20:07:37 <samu> sounds play 20:07:45 <samu> graphics get some error popup at start up 20:08:03 <samu> music says 22 corrupted files 20:08:35 <samu> nevermind, i had the player stoped 20:08:39 <samu> it is playing music nopw 20:09:03 <samu> but original_windows music set gets 22 corrupted files 20:09:56 *** frosch123 [~frosch@frnk-5f74171d.pool.mediaWays.net] has joined #openttd 20:10:23 <samu> the current base graphics set is missing some sprites 20:10:40 <samu> should i ignore that for now? 20:11:17 <Alberth> depends on how old your base set is, but mostly, it's harmless 20:12:01 <samu> it only produced an .exe file 20:12:13 <samu> where was the rest? 20:12:32 <samu> I am so confused 20:12:42 <Alberth> what rest? 20:19:36 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Quit: Quitting.] 20:20:54 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 20:29:06 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 20:31:58 <samu> fast forward is slow 20:32:04 <samu> is that normal? 20:33:11 <glx> debug or release build ? 20:33:24 <Alberth> depends on how fast your computer is, and how large and busy the map is 20:33:38 <samu> rlease 20:33:43 <samu> i dunno 20:35:08 <andythenorth> fast forward is very slow for me on a self-compiled build 20:35:19 <andythenorth> itâs better on the releases 20:35:33 <andythenorth> FYI 20:35:53 <samu> ok 20:36:24 <samu> oh, SimpleAI is playing 20:36:37 <samu> so this uses my preferences, I see 20:38:48 *** Flygon [~Flygon@147.18.214.218.sta.commander.net.au] has joined #openttd 20:39:57 <samu> First-chance exception at 0x000000014013F2B6 in openttd.exe: 0xC0000005: Access violation reading location 0x0000000002913000. 20:40:01 <samu> gah 20:40:08 <samu> i was turning off full animation 20:40:53 <samu> i have to click Break? 20:49:25 <samu> first time I compiled anything 20:54:46 *** dustinm` [~dustinm`@192.241.142.243] has quit [Quit: Leaving] 20:58:11 *** HerzogDeXtEr1 [~flex@i59F6AC76.versanet.de] has joined #openttd 20:59:13 *** HerzogDeXtEr1 [~flex@i59F6AC76.versanet.de] has quit [] 21:03:46 *** HerzogDeXtEr [~flex@i59F6BE37.versanet.de] has quit [Ping timeout: 480 seconds] 21:06:59 *** An_dz [~An_dz@186.212.58.172] has joined #openttd 21:07:36 <andythenorth> opening the train list causes the game to chug rather a lot 21:07:42 <Alberth> you never used nmlc ? 21:08:21 <Alberth> too many trains perhaps in the game, andy :) 21:08:37 <andythenorth> wondering if itâs 2x zoom 21:08:47 <andythenorth> or if the blitter is increasingly rubbish on OS X 21:08:59 <andythenorth> performance has been heading downhill with recent changes to how I compile 21:09:30 <Alberth> what happens if you reduce zoom to 1x ? 21:09:44 <Alberth> not sure if you need to restart the program 21:11:18 <Alberth> reduce as in changing the setting for max zoom 21:11:54 <Alberth> as the game keeps tracking sprites you might need 21:12:29 <andythenorth> so subjective itâs hard to tell 21:12:42 <andythenorth> canât reliably trigger the chugging 21:13:01 <andythenorth> might be the train window, might be having a vehicle window open, might be unrelated 21:13:03 <andythenorth> :P 21:13:09 <Alberth> so caching is into play somewhere perhaps 21:13:46 <Alberth> pretty much impossible to diagnose 21:13:47 <andythenorth> having a vehicle window open makes ffwd measurable slower I think 21:13:52 <andythenorth> yeah 21:14:12 <andythenorth> I should try 1.5.0 binary 21:15:39 <Eddi|zuHause> there was something like "make run_prof" 21:16:02 <Eddi|zuHause> which can show you which areas of the code are run excessively often 21:20:54 <samu> it works:) 21:21:33 <samu> will you take that into consideration? 21:21:38 <samu> this - https://onedrive.live.com/?cid=23b29f3de45f6f1f&id=23B29F3DE45F6F1F%21714 21:23:25 *** itsatacoshop247_ [~itsatacos@c-76-102-167-252.hsd1.ca.comcast.net] has joined #openttd 21:23:32 <frosch123> is that the same thing i did 30 minutes ago? 21:24:21 <samu> what did u do? 21:24:44 <frosch123> http://webster.openttdcoop.org/index.php?channel=openttd.dev&date=1423180800#1423255469 21:25:15 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has quit [Quit: Page closed] 21:25:31 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 21:26:53 <samu> oh 21:26:57 <samu> nearly 21:27:43 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Remote host closed the connection] 21:28:03 <samu> mine looks like this https://paste.openttdcoop.org/pqkqld7wy?/pqkqld7wy 21:28:10 <samu> yours looks like that of the wiki 21:28:25 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 21:28:30 <samu> and the one in svn looks shifted 21:29:38 <samu> i did the test in TTDLX 21:29:43 <samu> it builds like in the wiki 21:29:53 <samu> did you see the screenshot? 21:30:36 <frosch123> andythenorth: didn't you have some industry distance patch 4 years ago? 21:31:07 <andythenorth> urgh yes 21:31:10 <andythenorth> it never worked right 21:31:27 <andythenorth> why? :) 21:31:28 <samu> ttdlx -> https://rupavq.dm2304.livefilestore.com/y2p9f-Z-hOaSWh8kAnng5Cm-KlIklDONHv9W-FAjG74gf9lk5yMxY0jRn74k_AA5PlOmvvswDLhLhArfux_DXqQGAT-7l2XQv0tj19aqqInSXVF-uB-IO5f4FCRSg5y4qzAPD_6bs0UEywTUjZJcq0T6A/SCR2-PCX.png?psid=1 21:31:55 <frosch123> andythenorth: exactly, i also remember that there was something bad feature about it 21:32:20 <andythenorth> I think the bad feature was my code 21:32:43 <andythenorth> FIRS solved it differently with circular (1 loop) tile check instead 21:33:41 <peter1138> TTD 21:34:02 <peter1138> Why do people think Deluxe should be abbreviated to DLX, when Transport Tycoon is TT? 21:34:23 <samu> it installs in folder ttdlx 21:34:41 <samu> well 21:34:46 <samu> c:\MPS\TTDLX 21:36:43 <andythenorth> eh no steel cars in Iron Horse 21:36:53 * andythenorth wants torpedos 21:37:02 <peter1138> Do I want a keyboard with blue/red backlighting? 21:37:06 <Alberth> melt the engine! 21:37:21 <andythenorth> peter1138: yes 21:37:35 <frosch123> you never want anything with lights that does not need lights 21:37:39 <Eddi|zuHause> why do people want keyboards with backlighting? what happened to typing blind? 21:37:40 <b_jonas> peter1138: no 21:37:47 <b_jonas> Eddi|zuHause: exactly 21:37:51 <frosch123> it can only be annoyingly bright 21:38:22 <Eddi|zuHause> yeah, my power on led is annoyingly bright 21:38:41 <frosch123> i cut the wires to the power led :) 21:38:44 <Alberth> a small piece of black tape would solve that 21:39:02 <frosch123> the best feature of my displays is a setting to configure the led as "off" when powered on :) 21:39:03 <Eddi|zuHause> frosch123: there's a plug you can pull, you know :p 21:39:03 <peter1138> Heh, the LEDs on my switch are a bit bright :( 21:39:32 <frosch123> Eddi|zuHause: ok, yes, technically i pulled the plug :) but didn't sound as fancy 21:44:46 <samu> will ships be blocked in future oil rigs? 21:44:53 <samu> what will you decide? 21:45:05 <samu> im curious 21:46:42 *** Biolunar [Biolunar@blfd-5d821b5f.pool.mediaWays.net] has joined #openttd 21:46:43 <Alberth> frosch is changing the program to the documented behaviour at the newgrf wiki 21:47:15 <samu> oh, so they will be blocked :( 21:47:42 <samu> why so mean to ships 21:47:55 <Alberth> it's what the original program did 21:49:26 <Alberth> openttd cannot be changed, as it means old games may break 21:49:46 <Alberth> so to change behavior, you have to use a newgrf or a script 21:49:50 <frosch123> technically that's not the case here :) 21:50:02 <frosch123> anyway, it's not specific to oilrigs 21:50:07 <frosch123> same happens for other industries 21:50:44 <Eddi|zuHause> but other industries don't have builtin docks 21:51:35 <Wolf01> <frosch123> the best feature of my displays is a setting to configure the led as "off" when powered on :) <- my display already does that, too bad the led is on when the display is powered off... not so nice when you have it in your bedroom 21:52:32 <frosch123> i have a plug with switch, that powers everything hard 21:52:37 <frosch123> *depowers 21:52:43 <andythenorth> torpedo car needs some âtweaksâ https://dev.openttdcoop.org/attachments/download/7083/torpedo.png 21:52:49 <Wolf01> I had to do that too 21:53:24 <Wolf01> wii u + display + xbox controller charger it's a lot of light 21:53:30 <Eddi|zuHause> andythenorth: make the middle part longer? 21:53:41 <andythenorth> yeah 21:53:45 <andythenorth> needs to be 8/8 21:53:51 <andythenorth> and not just a copy-paste of a tank wagon :P 21:54:02 <Eddi|zuHause> looks like a tank wagon, at this scale 21:54:25 <DorpsGek> Commit by frosch :: r27137 trunk/src/table/build_industry.h (2015-02-06 21:54:19 UTC) 21:54:26 <andythenorth> it is literally a tank wagon and two narrow gauge flat wagons 21:54:27 <DorpsGek> -Fix (r0): Oilrig empty-tile checks were incorrect due to wrong TileIndexDiff->TileIndexDiffC conversion. 21:56:56 <DorpsGek> Commit by frosch :: r27138 trunk/src/newgrf.cpp (2015-02-06 21:56:50 UTC) 21:56:57 <DorpsGek> -Fix: [NewGRF] Negative positions in industry layouts were interpreted incorrectly; however since the wrong behaviour is saner, define as the correct behaviour for GRFv8. 21:59:03 <samu> oh 22:11:44 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 22:13:53 <samu> oh noe 22:14:53 <samu> well then i have to fix my .grf 22:16:28 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:17:40 <Eddi|zuHause> nothing has changed for your GRF 22:32:24 <samu> it misbehaves 22:32:29 <supermop> yo 22:33:04 <samu> zuHause, can you help ? 22:33:43 *** An_dz [~An_dz@186.212.58.172] has left #openttd [] 22:35:45 <samu> when can i download this new revision version? 22:36:00 <samu> it's not here yet http://www.openttd.org/en/ 22:37:23 <glx> tomorrow 22:37:29 <Supercheese> compile farm probably has not built it yet 22:37:40 <Supercheese> you either must wait for the nightly build or compile it yourself 22:37:54 <samu> i wait 22:38:38 <samu> may i uninstall all this now? 22:38:54 <samu> tortoise? microsoft visual? 22:39:19 <Supercheese> Visual Studio compiles it fine 22:39:41 <glx> (well compile farm built it, but just to check it's ok) 22:49:21 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 22:57:22 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has quit [Quit: Page closed] 22:57:38 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 23:02:01 *** frosch123 [~frosch@frnk-5f74171d.pool.mediaWays.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 23:07:27 <samu> i am getting 3 warnings 23:07:38 <samu> warning C4267 23:08:26 <samu> Warning 1 warning C4267: 'initializing' : conversion from 'size_t' to 'uint', possible loss of data C:\OpenTTD\trunk\src\smallmap_gui.cpp 1103 1 openttd 23:09:45 <samu> Warning 2 warning C4267: '=' : conversion from 'size_t' to 'uInt', possible loss of data C:\OpenTTD\trunk\src\textfile_gui.cpp 230 1 openttd 23:09:57 <samu> Warning 3 warning C4267: '-=' : conversion from 'size_t' to 'uint32', possible loss of data C:\OpenTTD\trunk\src\terraform_cmd.cpp 406 1 openttd 23:15:24 <glx> you can ignore them 23:16:42 <samu> i can't do this, i wait for tomorrow 23:16:45 <samu> uninstalling 23:27:48 <glx> warnings are not important 23:27:55 <Wolf01> 'night 23:27:59 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 23:30:44 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has quit [Remote host closed the connection] 23:34:20 *** Progman [~progman@p57A1943C.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 23:39:36 *** samu [~oftc-webi@po1-84-90-249-192.netvisao.pt] has joined #openttd 23:41:39 <samu> well, re-hi 23:43:44 *** luaduck_zzz is now known as luaduck 23:54:18 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 23:55:24 *** sla_ro|master [slamaster@95.76.27.245] has quit []