Times are UTC Toggle Colours
00:47:44 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 01:00:36 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has joined #openttd 01:02:57 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 01:10:13 *** Zuu [~Zuu@h-114-162.a98.priv.bahnhof.se] has quit [Ping timeout: 480 seconds] 01:10:25 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- *I* use it, so it must be good!] 01:21:08 *** Nathan1852_ [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has joined #openttd 01:21:10 *** Nathan1852_ [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 01:28:23 *** Nathan1852__ [~Nathan185@p5DC11B95.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 01:50:35 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 02:07:28 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has quit [Read error: Connection reset by peer] 02:24:37 *** Pereba [~UserNick@191.32.182.20] has quit [Quit: AdiIRC - if you don't try it, you can't tell me it sucks. (www.adiirc.com)] 02:47:10 *** Biolunar_ [Biolunar@x4d08e002.dyn.telefonica.de] has joined #openttd 02:54:07 *** Biolunar [Biolunar@x4d08fe9d.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 03:17:09 *** zeknurn` [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has joined #openttd 03:22:09 *** zeknurn [~sup@hd9483b0c.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 03:22:09 *** zeknurn` is now known as zeknurn 04:56:02 *** Eddi|zuHause [~johekr@p57BD463F.dip0.t-ipconnect.de] has quit [] 04:56:16 *** Eddi|zuHause [~johekr@p57BD4513.dip0.t-ipconnect.de] has joined #openttd 05:57:25 *** liq3 [liq3@CPE-120-147-178-81.gdfw1.lon.bigpond.net.au] has joined #openttd 06:29:16 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 06:38:51 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 06:39:02 <Wolf01> hi hi 07:28:47 *** Biolunar [Biolunar@x4d08e002.dyn.telefonica.de] has joined #openttd 07:28:47 *** Biolunar_ [Biolunar@x4d08e002.dyn.telefonica.de] has quit [Read error: Connection reset by peer] 07:49:52 *** heffer [felix@hyperion.fk.cx] has quit [Remote host closed the connection] 07:50:55 *** heffer [felix@hyperion.fk.cx] has joined #openttd 08:09:55 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 08:09:58 *** wicope [~wicope@0001fd8a.user.oftc.net] has joined #openttd 08:46:40 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has joined #openttd 08:54:07 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 08:56:37 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 10:06:06 *** Ellon [~oftc-webi@78.84.20.69] has joined #openttd 10:06:11 <Ellon> hi° 10:06:37 <Ellon> Im trying to start arctic map in game but it shows me error that it couldnt generate woods 10:08:24 <Wolf01> too low, you might need more higher mountains, arctic woods need to be placed above the snow line 10:09:38 <Ellon> Are you planning to make 3d openttd? 10:10:22 <Wolf01> I really doubt that 10:11:12 <Ellon> Is it because it takes a lot of time to make 3rd graphics? 10:11:41 <Eddi|zuHause> no, but the whole internal structure must be changed 10:11:59 <Ellon> ah ok 10:12:32 <Wolf01> most of the newgrf graphics come from 3D models, so I think the graphics are the last of the problem :P 10:13:13 <Ellon> What's the problem? 10:16:36 <Eddi|zuHause> the first problem is you need to ditch all the community effort [NewGRFs] of the last ~10 years 10:17:21 <Eddi|zuHause> and once you do that, there are a whole lot of limitations now gone that held back certain developments, which you should adress at this very moment, or they'll creep back in 10:20:05 <Eddi|zuHause> and then a year has passed, without a possibility to release an updated version in the old style, but also without any development of a 3D world 10:20:49 <Eddi|zuHause> meaning that step was probably the death of this project 10:26:16 <Wolf01> but at least we could consider the map rotation (90° steps) :P 10:27:58 <Wolf01> and sprites aren't a problem, in gnomoria they do everything with 1 sprite 10:30:53 <planetmaker> Wolf01, I doubt that most graphics come from a 3D model. 10:31:07 <planetmaker> at least not yet 10:31:38 <planetmaker> and the big problem with rotations is that you need it for all houses and industries (airports exist already, sort of for OpenGFX) 10:32:02 <planetmaker> and I'm not aware of 3D models for those except some as found in zbase. 10:32:30 <Wolf01> you can mirror the graphics 10:32:58 <Wolf01> ok, for airports you need to rotate the state machine 10:33:09 <planetmaker> Wolf01, no, you cannot mirror the graphics 10:33:28 <planetmaker> try that with an irregular one like the refiney or the coal mine 10:33:36 <planetmaker> *rectangular 10:33:49 <planetmaker> the sprites will not fit a 90° rotation 10:34:03 <planetmaker> I thought so, too once. But actually look at them and try :) 10:34:09 <planetmaker> it's a (common?) fallacy 10:34:26 <Wolf01> uhm, yes, didn't thought about those 10:37:06 <Ellon> ok 10:37:48 <Ellon> hae you thought about adding more stuff to game? 10:38:11 <planetmaker> we always do. And do just that. There's a plethora of newGRF, game scripts and AI 10:40:32 <planetmaker> Wolf01, what it needs for 3D rotation is really 3 new sprites for each house and industry sprite. That actually is not that much as it sounds, but still more than just a few dozen :) 10:41:05 <planetmaker> all other game content hardly needs new sprites for rotation: neither road nor track nor terrain nor trees nor vehicles - they all have that already 10:41:31 <planetmaker> and for airports we do have that with OpenGFX+Airports as some nice people actually drew those sprites already 10:41:53 <planetmaker> (and making that NewGRF basically taught me just that: it's not as simple as mirroring. Sadly) 10:42:18 <Wolf01> the problem is that you must drop the support for the original base sets, or disable the rotation if one uses only original base sets without a proper addition 10:42:37 <Wolf01> and that proper addition couldn't be made because copyright and stuff 10:42:38 <planetmaker> one could skip all 1x1 houses, but it looks nicer with new sprites, too 10:42:59 <planetmaker> yes... so let's hope for pikka's new one :) 10:44:01 <Wolf01> yeah 10:44:28 <planetmaker> however an if-clause which queries the base set capabilities would be thinkable, too. Wouldn't be too bad, I think 10:44:53 <Eddi|zuHause> that sounds like a terrible idea 10:45:37 <Eddi|zuHause> also, NewGRFs would block this rotation again 10:47:52 <planetmaker> Wolf01, actually come think of it, it would be possible as it doesn't add new content / game concept 10:48:19 <planetmaker> And NewGRFs which provide houses, objects or industries would need a flag indicating their support for rotations 10:48:26 <planetmaker> which would disable rotation if not set 10:48:33 <planetmaker> yes. Not a bad idea at all, actually 10:49:03 <planetmaker> or airports would block it, too. And maybe actionA, simple sprite replacement. Not sure 10:50:01 <planetmaker> as such, I think this actually *is* a viable path which can be gone. And it's nicely backward compatible 10:50:19 <Eddi|zuHause> for certain definitions of "nicely" 10:53:52 <Ellon> does openttd use new sprites? 10:54:19 *** Caffiend [~Caffiend@CPE-60-224-2-49.srql1.win.bigpond.net.au] has joined #openttd 10:54:27 <Eddi|zuHause> what is a "new sprite" for you? 10:54:46 *** Caffiend [~Caffiend@CPE-60-224-2-49.srql1.win.bigpond.net.au] has quit [] 10:55:18 *** Caffiend [~Caffiend@CPE-60-224-2-49.srql1.win.bigpond.net.au] has joined #openttd 10:57:43 <planetmaker> OpenTTD uses sprites and doesn't care about their age ;) 10:58:00 <planetmaker> as long as they're in the proper format 10:58:59 <Ellon> How about putting this game on steam? 10:59:25 <Wolf01> copyright and stuff 11:00:48 *** Caffiend [~Caffiend@CPE-60-224-2-49.srql1.win.bigpond.net.au] has quit [Quit: Leaving] 11:04:15 <Ellon> ok 11:04:57 <Wolf01> http://img-9gag-fun.9cache.com/photo/aynBqKY_460sv.mp4 I want this, maybe just a bit more reactive 11:07:24 <Wolf01> I think I'll restart my work about the new more usable fantastic scenario editor tools 11:07:33 <Eddi|zuHause> back in my days we called that sand pit :p 11:08:34 *** a_sad_dude [~virtuall@159.148.61.18] has joined #openttd 11:18:26 *** Ellon [~oftc-webi@78.84.20.69] has quit [Quit: Page closed] 11:30:40 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 11:31:16 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 11:37:25 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has joined #openttd 11:49:59 *** Pensacola [~quassel@c80094.upc-c.chello.nl] has quit [Remote host closed the connection] 11:52:57 <dihedral> oi 11:53:38 <Taede> ello 11:54:04 <Wolf01> o/ 11:55:03 <dihedral> Wolf01: multi-touch for the map editor and building tools? :-P 11:55:40 <Wolf01> multi-touch would be cool too, as I play on my laptop 11:57:02 <dihedral> and support for touch intensity :-P 11:57:18 <dihedral> so that the beautiful graphite schreens from wacom also are supported 11:58:27 <Wolf01> we need first a touch support, the game is playable but has a lot of features which work with CTRL 11:58:56 <dihedral> [ ] <- touch to activate ctrl 11:59:04 <dihedral> touch to activate shift -> [ ] 11:59:15 <dihedral> [ ] <- touch to f... off 11:59:25 <dihedral> touch to report a bug -> [ ] 11:59:46 <dihedral> touch peter1138 12:42:04 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 12:46:44 <Eddi|zuHause> never run a touching system 12:55:08 <planetmaker> nor a touchy system 12:59:17 *** tokai|noir [~tokai@00012860.user.oftc.net] has joined #openttd 12:59:20 *** mode/#openttd [+v tokai|noir] by ChanServ 13:05:57 *** tokai [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 13:34:46 <peter1138> Yeah, touch would be nice. 13:34:51 <peter1138> No idea how to implement it though. 13:35:01 <peter1138> I'm guessing SDL is a no-no. 13:35:14 <planetmaker> SDL2 maybe? No clue about that, though 13:39:09 <peter1138> Mind you my tablet is Windows so I'd have to delve into that. 14:17:08 *** roidal [~roland@194-152-173-104.adsl.highway.telekom.at] has joined #openttd 14:17:58 *** DDR_ [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 14:18:00 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 14:38:41 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 14:48:37 *** HerzogDeXtEr [~flex@i59F6CCD1.versanet.de] has joined #openttd 14:52:05 <dihedral> yay, peter1138 volunteered :-P 15:03:09 *** supermop [~supermop@cpe-67-244-121-219.nyc.res.rr.com] has joined #openttd 15:09:48 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 15:18:15 <argoneus> the tile indexing in this game 15:19:16 <argoneus> (x,y), x is going towards top right? 15:19:31 <argoneus> and y towards bottom right 15:22:17 <argoneus> also, is there a reason squirrel is used and not lua? 15:24:29 *** ade [~ade@106.57.251.175] has joined #openttd 15:26:57 <planetmaker> no 15:27:16 <planetmaker> and yes and yes 15:29:20 *** kirjs_______ [sid25169@id-25169.charlton.irccloud.com] has quit [Remote host closed the connection] 15:32:52 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 15:39:28 *** Progman [~progman@p57A19D8D.dip0.t-ipconnect.de] has joined #openttd 15:39:38 *** shirish [~quassel@59.95.2.73] has joined #openttd 15:50:08 <Eddi|zuHause> x goes to the bottom left 15:50:13 <Eddi|zuHause> y goes to the bottom right 15:50:30 <Eddi|zuHause> (0,0) is the topmost tile (usually invisible) 15:54:20 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 15:54:52 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Quit: No Ping reply in 180 seconds.] 15:55:55 *** innocenat [sid8070@id-8070.ealing.irccloud.com] has quit [Remote host closed the connection] 15:55:55 *** theholyduck [sid10277@id-10277.ealing.irccloud.com] has quit [Remote host closed the connection] 15:56:16 *** shirish [~quassel@59.95.2.73] has joined #openttd 16:03:43 *** Nathan1852 [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has joined #openttd 16:04:53 *** TheMask96 [martijn@wrath.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 16:09:28 *** TheMask96 [martijn@sloth.vhost.ne2000.nl] has joined #openttd 16:14:08 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:14:11 *** mode/#openttd [+v glx] by ChanServ 16:14:43 *** innocenat [sid8070@id-8070.ealing.irccloud.com] has joined #openttd 16:15:08 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 16:15:21 *** theholyduck [sid10277@id-10277.ealing.irccloud.com] has joined #openttd 16:18:31 <Terkhen> hello 16:20:47 *** kirjs_______ [sid25169@id-25169.charlton.irccloud.com] has joined #openttd 16:26:10 *** Bluelight [~chatzilla@130.80-202-82.nextgentel.com] has joined #openttd 16:29:56 *** Bluelight [~chatzilla@130.80-202-82.nextgentel.com] has quit [] 16:35:29 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 16:37:49 *** Compu [~quassel@2604:6000:120a:8025:5177:b5b:fb24:d1e2] has quit [Read error: Connection reset by peer] 16:53:57 *** Compu [~quassel@2604:6000:120a:8025:5177:b5b:fb24:d1e2] has joined #openttd 16:59:07 <Taede> @seen frosch123 16:59:07 <DorpsGek> Taede: frosch123 was last seen in #openttd 21 hours, 1 minute, and 32 seconds ago: <frosch123> it has locked 30fps, so why not? 17:07:56 *** Biolunar [Biolunar@x4d08e002.dyn.telefonica.de] has quit [Quit: Yo.] 17:12:13 *** supermop [~supermop@cpe-67-244-121-219.nyc.res.rr.com] has quit [Ping timeout: 480 seconds] 17:33:14 *** gelignite [~gelignite@mue-88-130-86-119.dsl.tropolys.de] has joined #openttd 17:39:23 *** shirish_ [~quassel@117.195.124.219] has joined #openttd 17:44:39 *** shirish_ [~quassel@117.195.124.219] has quit [Read error: Connection reset by peer] 17:45:19 <DorpsGek> Commit by translators :: r27347 trunk/src/lang/slovenian.txt (2015-07-30 19:45:14 +0200 ) 17:45:20 <DorpsGek> -Update from WebTranslator v3.0: 17:45:21 <DorpsGek> slovenian - 15 changes by matej1245 17:46:03 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:08:22 *** frosch123 [~frosch@x4d01158e.dyn.telefonica.de] has joined #openttd 18:25:32 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 18:25:36 *** mode/#openttd [+v tokai] by ChanServ 18:32:32 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:45:36 <DorpsGek> TrueBrain: Commit by frosch :: r27348 /branches/1.5 (6 files in 3 dirs) (2015-07-30 20:45:29 +0200 ) 18:45:37 <DorpsGek> TrueBrain: [1.5] -Backport from trunk: 18:45:38 <DorpsGek> TrueBrain: - Fix: Password window layout with GUI zoom [FS#6321] (r27304, r27303) 18:45:39 <DorpsGek> TrueBrain: - Fix: Speed-only timetables got assigned times in stations [FS#6313] (r27302, r27301) 18:45:40 <DorpsGek> TrueBrain: - Fix: Enforce the company's default service intervals when purchasing another company [FS#6254] (r27282, r27281) 18:45:41 <DorpsGek> TrueBrain: (...) 18:48:31 <DorpsGek> Commit by frosch :: r27349 /branches/1.5 (5 files in 2 dirs) (2015-07-30 20:48:25 +0200 ) 18:48:32 <DorpsGek> [1.5] -Backport from trunk: 18:48:33 <DorpsGek> - Fix: Prevent breaking of tram-reversal points by adding more road pieces [FS#6283] (r27308) 18:48:34 <DorpsGek> - Fix: Error message window with manager face failed with GUI zoom [FS#6259] (r27307) 18:48:35 <DorpsGek> - Fix: Account for road-bridges and drive-through-stops in CanFollowRoad [FS#6320] (r27306, r27305) 18:50:45 <DorpsGek> Commit by frosch :: r27350 /branches/1.5 (5 files in 2 dirs) (2015-07-30 20:50:39 +0200 ) 18:50:46 <DorpsGek> [1.5] -Backport from trunk: 18:50:47 <DorpsGek> - Fix: Incorrect owner assignment when adding/removing road/tram to/from bridges [FS#6317] (r27313, r27312) 18:50:48 <DorpsGek> - Fix: Mark infrastructure window dirty in more cases (r27311) 18:50:49 <DorpsGek> - Change: Auto-complete partial roads when building level-crossings [FS#6283] (r27309) 18:53:38 <DorpsGek> TrueBrain: Commit by frosch :: r27351 /branches/1.5 (4 files in 2 dirs) (2015-07-30 20:53:31 +0200 ) 18:53:39 <DorpsGek> TrueBrain: [1.5] -Backport from trunk: 18:53:40 <DorpsGek> TrueBrain: - Fix: Do not rerandomise the town name when only cost-estimating the founding [FS#6332] (r27341) 18:53:41 <DorpsGek> TrueBrain: - Fix: Make variety distribution not assume that sea level is at height 0.2 / 3 * TGPGetMaxHeight() [FS#6335] (r27331, r27330, r27329, r27328) 18:53:42 <DorpsGek> TrueBrain: - Fix: Remove corner-case optimisation for line drawing, which failed for dashed lines (r27324) 18:53:43 <DorpsGek> TrueBrain: (...) 18:55:35 <Taede> frosch123, infinite loop fs updated with 'bt full' and also a way to reproduce (seems to work on ps at least) 18:55:51 <frosch123> saw it :) 18:56:16 <Taede> :) 18:58:37 *** roidal [~roland@194-152-173-104.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.2] 19:03:43 *** Rejf [rejf@nintendos.pl] has quit [Quit: leaving] 19:03:49 *** Rejf [rejf@nintendos.pl] has joined #openttd 19:15:03 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 19:32:24 *** jottyfan [~jottyfan@p54B7E420.dip0.t-ipconnect.de] has joined #openttd 19:37:31 <Terkhen> good night 19:39:17 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 19:39:51 <Wolf01> yay updated to windows 10!.... no.. just regular updates :| 20:00:25 *** Nathan1852_ [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has joined #openttd 20:06:53 *** Nathan1852 [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 20:19:44 *** urdh [urdh@00013d7a.user.oftc.net] has quit [Quit: boom] 20:30:40 *** frosch123 [~frosch@x4d01158e.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:41:29 *** Matthias_ [~Matthias@p5B0EC43F.dip0.t-ipconnect.de] has joined #openttd 20:41:39 <Matthias_> hi there 20:42:09 <a_sad_dude> hi ) 20:42:25 <Matthias_> Im also known as Audiopulse or Mace :) 20:43:08 <a_sad_dude> i'm sometimes Virtulis 20:43:25 <a_sad_dude> so, shall we discuss what we wanted in private or in public? 20:43:50 <Matthias_> its your project, so id leave it to you :) 20:45:51 <Matthias_> It doesnt really look like were disturbing anyone here, so Id be fine with just staying here 20:46:10 <a_sad_dude> you wanted me to add Industrial Stations Renewal, was there anything else? 20:46:32 <Matthias_> Theres a GRF called something like bridge-renewal... 20:46:43 <Matthias_> Let me look its exact name up 20:48:05 <a_sad_dude> Total Bridge Renewal Set? 20:48:16 <Matthias_> http://www.tt-forums.net/viewtopic.php?t=38492 20:48:22 <Matthias_> hah, yes, youre right :) 20:49:37 <a_sad_dude> we also need a different trainset I think but one that works with ECS 20:49:44 <Matthias_> Whatever the game - I like mods, but I also like playing in Multiplayer ... so I often go for fewer mod(packs) with the biggest effect... :) 20:49:57 <Matthias_> What is the one called youre using now? 20:50:03 <a_sad_dude> 2cc 20:50:27 <Matthias_> Hmm. Thats the one Ive been using in the past... 20:50:51 <Matthias_> I might have to double-check - but so far ive only seen that swiss train being out of balance 20:51:03 <Matthias_> everything else seems fine, train-wise 20:51:42 <a_sad_dude> well it's on default settings and i'm not sure it even has any 20:52:12 <a_sad_dude> ah, it's "2cc in NML". maybe i should have used the default one 20:52:28 <Matthias_> Okay? whats the difference? 20:53:29 <a_sad_dude> no idea, this one is newer, so probably has more bugs 20:53:43 <Matthias_> hehe, that could be :) 20:54:01 <Matthias_> Is it possible to disable single trains in 2cc? 20:56:37 <a_sad_dude> i don't think it is 20:56:46 <Matthias_> If so, then that might be all it takes as I saw some people "abusing" said swiss train... 20:57:26 <Matthias_> Another solution might be switching to a smaller train-pack, as the gameplay with your mod is rather RV-dependant anyways 20:57:32 *** urdh [~urdh@46-236-78-48.customer.t3.se] has joined #openttd 20:57:48 <Matthias_> So you probably dont need that many different trains anyways. 20:58:00 <a_sad_dude> currently trying to choose one from here http://www.tt-wiki.net/wiki/ECS_Compatibility_list 20:58:37 <a_sad_dude> also needs to be in BaNaNaS 20:59:49 <Matthias_> hmm... 21:01:22 <Matthias_> I had an eye on the UK-renewal-set 21:01:38 <Matthias_> it looked nice ... i dont know any of these sets closer 21:02:18 <Matthias_> Thing is, I know I would miss the wagons from the 2cc-set 21:02:46 <Matthias_> They work well as it gives you an option to choose older, cheaper variants. 21:02:57 <Matthias_> as far as i am aware, no other set does this. 21:03:01 <Matthias_> yet 21:03:45 *** urdh [~urdh@00013d7a.user.oftc.net] has quit [Quit: Boom!] 21:06:22 <a_sad_dude> well i'm currently checking out NARS and it seems to have different wagons too 21:07:38 <a_sad_dude> I think I'll go with that for the next game and see how it works out 21:09:22 <Matthias_> I was going to suggest that. It sure gives a wide choice of Railvehicles to choose from 21:09:34 <Matthias_> and the look well drawn :) 21:10:50 <Matthias_> hehe 21:10:59 <Matthias_> Me and my Sis were on it 21:11:25 <Matthias_> -> SisBro ;) 21:11:26 <Eddi|zuHause> anyone seen my mouse? 21:11:48 <a_sad_dude> Eddi|zuHause, how did it look? 21:12:05 <a_sad_dude> Matthias_, so why haven't you won yet 21:12:21 <Matthias_> Hehehe 21:12:32 <Matthias_> I tried to give everyone else a chance :D 21:14:27 *** Tirili [~chatzilla@kel30.kel.studentenwerk-goettingen.de] has joined #openttd 21:14:40 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- s0 d4Mn l33t |t'z 5c4rY!] 21:15:25 *** urdh [~urdh@46-236-78-48.customer.t3.se] has joined #openttd 21:15:57 *** Nathan1852__ [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has joined #openttd 21:17:09 *** urdh [~urdh@00013d7a.user.oftc.net] has quit [] 21:20:49 *** urdh [~urdh@46-236-78-48.customer.t3.se] has joined #openttd 21:21:30 *** Progman [~progman@p57A19D8D.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 21:21:33 *** urdh [~urdh@00013d7a.user.oftc.net] has quit [] 21:22:58 *** Nathan1852_ [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:23:16 <Matthias_> Im actually getting lag on my Laptop 21:23:55 <a_sad_dude> which continent are you on? 21:24:10 <Matthias_> Continent Germany. 21:24:32 <a_sad_dude> that's weird because the server is in France. should be superfast 21:24:35 <Matthias_> Its probably my Laptop. 21:24:59 <a_sad_dude> probably 21:25:22 <Matthias_> I never had that before with OTTD, but then again - so far ive mostly been using trains... 21:25:32 <Matthias_> instead of these heaps of trucks ;) 21:26:35 *** urdh [~urdh@00013d7a.user.oftc.net] has joined #openttd 21:28:20 <Matthias_> it always breaks my heart a little, when i see your (leaving)message ingame 21:28:27 <Matthias_> :D 21:29:06 *** jottyfan [~jottyfan@p54B7E420.dip0.t-ipconnect.de] has quit [Quit: Konversation terminated!] 21:31:27 *** Nathan1852 [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has joined #openttd 21:32:58 *** gelignite [~gelignite@mue-88-130-86-119.dsl.tropolys.de] has quit [Quit: http://bit.ly/1kso8Ta] 21:33:03 <a_sad_dude> openttd crashed, that's new 21:33:22 <a_sad_dude> or maybe it didn't 21:33:49 <a_sad_dude> i'm not even sure what happened 21:35:35 <a_sad_dude> so, shall we race to 5k? 21:36:03 <Matthias_> lets try :) 21:37:45 *** Nathan1852__ [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 21:43:23 *** efess [~Efess@c-24-61-64-170.hsd1.ct.comcast.net] has joined #openttd 21:44:45 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 21:52:48 <Wolf01> 'night 21:52:52 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:01:51 <Matthias_> 666 Crates of Goods... mmh... 22:02:10 <Matthias_> Could be Bibles 22:04:57 <Eddi|zuHause> basically everything known about this section of the bible points to "666" referring "Nero" and the roman empire as the "big evil" 22:06:52 <Matthias_> Whats interesting to note - I think my Furniture-factory actually doesnt load the goods fast enough on the Trucks... 22:06:55 <Eddi|zuHause> (including the "616" that some early bibles contained in this section, which based the number of a different spelling) 22:07:05 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 22:07:40 <Matthias_> Even though theres pretty much at any time between 1 to 10 trucks waiting - i have a percentage of 67 of goods transported 22:08:00 <Eddi|zuHause> that is normal 22:08:14 <Matthias_> thougt so... its a shame, though. 22:08:25 <Eddi|zuHause> 67% is "always something loading", to get higher you need further tricks like high vehicle speed, a statue in the town 22:08:33 <Matthias_> it means id have to spread to other furniture-factories to maximise output. 22:08:51 <Matthias_> but i kinda liked sticking to one chain with sad dudes mod. 22:09:08 <Eddi|zuHause> how does multiple factories help you? 22:09:10 <a_sad_dude> Matthias_, maybe it's not on full power yet 22:09:37 <Matthias_> youre right, sad, its at 50% ... i thougt it was on ultimate already :) 22:10:16 <a_sad_dude> which town is it? 22:10:25 <Matthias_> Bufingpool 22:10:48 <a_sad_dude> Eddi|zuHause, we're talking about ECS where industries have limits 22:10:52 <Matthias_> If you want to get this game won by someone, feel free to join our company 22:11:01 <a_sad_dude> haha 22:11:12 <a_sad_dude> let me go bankrupt first 22:11:29 <Eddi|zuHause> you can also try an advertising campaign, if the station is close to the town center 22:11:29 <Matthias_> I can recommend Hovercrafts for that cause... :D 22:11:50 <a_sad_dude> 1304 tons of food and 5 trucks to carry it before the next season. oops. 22:11:57 <Eddi|zuHause> but you need to repeat that regularly 22:12:22 <Matthias_> I just realised, i need glass to step up production, eddy, but thanks :) 22:13:00 *** Biolunar [Biolunar@x4d08e002.dyn.telefonica.de] has joined #openttd 22:13:02 <Matthias_> Ill send you the Corp-PW ingame, sad... feel free to use it... 22:14:18 <Matthias_> should i buy your old corp? 22:14:26 <a_sad_dude> oh 22:14:28 <a_sad_dude> can you? 22:14:31 <Matthias_> yes 22:14:49 <a_sad_dude> thought i disabled it, apparently not 22:14:58 <a_sad_dude> please do 22:15:07 <Matthias_> Done 22:15:07 <Eddi|zuHause> if a company is about to go bankrupt, the other companies get an offer to buy it even in multiplayer 22:15:24 <Eddi|zuHause> buying out through the stock market is disabled in multiplayer 22:15:26 <Matthias_> you got the PW, dude? 22:16:07 <a_sad_dude> yep 22:16:14 <Matthias_> good good 22:22:43 *** Nathan1852 [~Nathan185@p5DC117A7.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 22:25:32 <Matthias_> Kai has been on and off all day... 22:25:48 <Matthias_> He mustve sprinkled the map with, like, 6-8 companies :D 22:25:58 <Matthias_> maybe more :D 22:48:23 *** HerzogDeXtEr [~flex@i59F6CCD1.versanet.de] has quit [Quit: Leaving.] 22:54:39 <a_sad_dude> oh... 22:55:27 <a_sad_dude> not sure what to do. autoclean cleans everything up regardless of how much work you put into it, so i disabled it 22:59:31 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 23:05:18 <Matthias_> its fine. Theres enough space on the map... Night dude! Night everyone. 23:05:27 *** Matthias_ [~Matthias@p5B0EC43F.dip0.t-ipconnect.de] has quit [Quit: Leaving] 23:24:14 *** wicope [~wicope@0001fd8a.user.oftc.net] has quit [Remote host closed the connection]