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00:24:01 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 00:27:14 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 00:35:42 *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 00:36:36 *** JezK_ [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Remote host closed the connection] 00:37:01 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has joined #openttd 00:37:41 *** HerzogDeXtEr [~flex@i59F6AACC.versanet.de] has quit [Quit: Leaving.] 00:38:06 *** HerzogDeXtEr [~flex@i59F6AACC.versanet.de] has joined #openttd 00:40:45 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 00:46:08 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 00:46:11 *** HerzogDeXtEr [~flex@i59F6AACC.versanet.de] has quit [Ping timeout: 480 seconds] 02:40:18 *** supermop [~supermop@pool-108-6-12-46.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds] 03:03:22 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 03:24:45 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 03:30:09 *** supermop [~supermop@pool-108-6-12-46.nycmny.fios.verizon.net] has joined #openttd 03:36:26 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 03:49:34 *** supermop [~supermop@pool-108-6-12-46.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds] 04:56:01 *** Eddi|zuHause [~johekr@p57BD4A51.dip0.t-ipconnect.de] has quit [] 04:56:18 *** Eddi|zuHause [~johekr@p57BD4C7B.dip0.t-ipconnect.de] has joined #openttd 05:23:48 *** Pikka [~Octomom@c114-77-161-48.fitzg3.qld.optusnet.com.au] has joined #openttd 06:02:52 *** jerk-o [~jerk-o@cpe-76-167-194-182.san.res.rr.com] has joined #openttd 06:02:57 *** jerk-o [~jerk-o@cpe-76-167-194-182.san.res.rr.com] has quit [] 06:04:47 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 07:54:15 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 08:24:16 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has quit [Ping timeout: 480 seconds] 08:27:35 *** JezK [~jez@2407:7800:400:107f:3db5:daca:8457:e66a] has quit [Quit: :q!] 08:36:32 *** guru3 [~guru3@000128ea.user.oftc.net] has quit [Quit: leaving] 08:36:38 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Ping timeout: 480 seconds] 08:37:28 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has joined #openttd 08:52:20 *** Biolunar [Biolunar@x4d082d95.dyn.telefonica.de] has joined #openttd 09:02:14 *** Biolunar [Biolunar@x4d082d95.dyn.telefonica.de] has quit [Quit: leaving] 09:12:15 *** Biolunar [Biolunar@x4d082d95.dyn.telefonica.de] has joined #openttd 09:16:45 *** Wolf01 [~wolf01@host71-89-dynamic.50-79-r.retail.telecomitalia.it] has joined #openttd 09:17:25 <Wolf01> o/ 09:26:27 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has joined #openttd 09:48:04 <Demosthenex> so, is there any good means within the 1.5.2 release (no user added mods) to maintain vehicle separation in a shared route? 09:54:15 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 10:00:53 <peter1138> no 10:01:19 <peter1138> there's autoseparation hidden away with a ctrl-click somewhere in timetabling, but keeping that separation going is a challenge 10:07:11 *** guru3-vps [~guru3-vps@109.200.19.187] has quit [Remote host closed the connection] 10:19:37 <Demosthenex> i know there is timetables, but they feel so... rough 10:22:18 *** TheMask96 [martijn@gluttony.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 10:26:39 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 10:44:34 <Flygon> ^ 10:48:17 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 10:55:05 <peter1138> sure, but that's the only way 10:57:36 <Demosthenex> so the wiki tutorial on timetables is opaque... any other suggestions? 10:59:21 <LadyHawk> [20/9][16:05:43] <Flygon> And LadyHawk is either definitely a Hawk or inspired by a movie that I've been meaning to see 10:59:23 <LadyHawk> [20/9][16:07:10] <Flygon> Ever seen a LadyHawk? 10:59:23 <LadyHawk> [20/9][16:07:22] <Flygon> They're pretty 10:59:23 <LadyHawk> [20/9][16:07:23] <Flygon> But 10:59:23 <LadyHawk> [20/9][16:07:28] <Flygon> They'll tear your throat out 10:59:23 <LadyHawk> [20/9][16:07:36] <Flygon> Because shit, she's a Hawk, not a human 10:59:28 <LadyHawk> lmfao 10:59:49 <Flygon> :D 11:00:18 <LadyHawk> ladyhawke movie from 1985 i think 11:03:06 *** Biolunar [Biolunar@x4d082d95.dyn.telefonica.de] has quit [Quit: yo.] 11:04:58 *** Flygon_ [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has joined #openttd 11:08:07 <Flygon_> Yeah 11:08:08 <Flygon_> It is 11:11:28 *** Flygon [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has quit [Ping timeout: 480 seconds] 11:31:56 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 11:32:31 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 11:53:13 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 11:58:55 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has joined #openttd 12:46:51 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 12:49:27 *** Pikka [~Octomom@c114-77-161-48.fitzg3.qld.optusnet.com.au] has quit [Quit: Leaving] 13:06:10 <Demosthenex> ok, so i think i have a temp solution 13:06:28 <Demosthenex> i have a city with 5 stations, and 5 busses. i just want them in sync, i don't care about the passenger traffic, as it's a growth plan 13:06:43 <Demosthenex> so i did autofill to find the route, they are mostly the same, 11 to 17 days between stations 13:07:16 <Demosthenex> so i set an even timetable for all busses, 3 days @ each station, 20 days allowed for travel, reset the late counters and skipped each bus to the right station 13:07:20 <Demosthenex> now they run in a ring. 13:33:26 <Eddi|zuHause> use ctrl+click on "start date" to distribute them evenly 13:34:36 <Eddi|zuHause> (provided that you used shared orders, not copied orders) 13:34:59 <Demosthenex> Eddi|zuHause: that does that with the dates, or via the stops? 13:35:55 <Eddi|zuHause> if you have set up the timetable, it sets the start dates evenly apart, and the busses will wait at the first stop until their start date comes along 13:40:45 <_dp_> Demosthenex, why bother that much with timetable for growth booster? just put 5 stations close enough and start one bus 13:41:06 <Sylf> ^ 13:46:20 <Demosthenex> _dp_: i made kind of a ring i wanted the town to grow into, and then i have bus stations around the ring, and one at my terminal 13:54:48 <Demosthenex> Eddi|zuHause: that appears not to work if they already were mid-route, i have to reset them all to stop one? 13:58:35 <Demosthenex> hrm. nope. i tried the date with them all on #1, and they all ran there when i hit go 14:23:36 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 14:24:37 <Demosthenex> is the control-click spread start date one of those things where they will eventually spread out? 14:24:49 <Demosthenex> as opposed to initially spread out? 14:26:44 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has quit [] 14:45:55 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 14:46:53 *** eQualizer [~lauri@46-163-226-192.blcnet.fi] has quit [Ping timeout: 480 seconds] 14:51:19 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 14:51:22 *** mode/#openttd [+o Alberth] by ChanServ 14:51:38 <Eddi|zuHause> Demosthenex: the spreading will start once each vehicle visited the first station 14:52:16 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Read error: Connection reset by peer] 14:52:34 <Eddi|zuHause> Demosthenex: occasionally it doesn't quite work out the right order the first time, and then you will end up with some vehicles thinking they're 98% of the timetable late, instead of 2% early 14:52:59 *** Wolf01 [~wolf01@host71-89-dynamic.50-79-r.retail.telecomitalia.it] has joined #openttd 14:52:59 <Eddi|zuHause> they will then spend an eternity trying to catch up their delay, possibly stuck behind another vehicle that thinks it's on time 14:53:27 <Alberth> hi hi 14:54:58 <Rubidium> the timetable spreading works best with multiplatform stations that have a bit of spare room for overtaking to solve that problem with initial ordering 14:56:37 *** NGC3982 [~hawking@h215n4-vj-d3.ias.bredband.telia.com] has quit [Remote host closed the connection] 14:56:49 *** NGC3982 [~hawking@h215n4-vj-d3.ias.bredband.telia.com] has joined #openttd 14:56:53 <NGC3982> Wat. 14:57:08 <NGC3982> Did.. something happend? 14:59:14 <peter1138> no 15:10:29 <__ln__> *happen 15:16:59 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has joined #openttd 15:17:07 <DanMacK> @seen andythenorth 15:17:07 <DorpsGek> DanMacK: andythenorth was last seen in #openttd 19 hours and 28 seconds ago: * andythenorth bed 15:27:58 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has joined #openttd 15:30:28 <NGC3982> Still, there are no logs to give me more verbose information regarding what "connection failed" means with the Soap plugin for supybot? 15:33:01 <Alberth> logs would be at your end, most likely, or at the isp end 15:33:37 <NGC3982> Yes, it's my own supybot on my own server. So somewhere, i should be able to figure out what i'm doing wrong. 15:34:07 <NGC3982> I've set the host, ive set the admin port and password. 15:34:23 <peter1138> what happened is the connection dropped 15:34:25 <peter1138> these things happen 15:35:28 <NGC3982> You guys are the weirdest people on the internet 15:35:32 <NGC3982> It solved itself. 15:35:53 <Alberth> common cause is isp is optimizing too much for speed, and sacrificing stability 15:37:03 <Taede> NGC3982, make sure openttd is fully up and listening on the adminport. it doesnt start network till it has scanned all newgrfs 15:37:26 <Taede> so if you have a lot of them, itll take a while before itll accept incoming adminport connections, and you'll get connection failed 15:38:07 <__ln__> Taede: ' ' ' 15:39:01 <Taede> as for logs, there's openttd.log next to the executable, and there should also be a log file created by the bot in botdir/bin/logs or thereabouts 15:39:46 *** eQualizer [~lauri@46-163-226-192.blcnet.fi] has joined #openttd 15:40:05 <NGC3982> Taede: I see. I found the log, and as usual it was very simple. I had the admin port open in my NAT, and correctly written in my openttd.cfg. Although, i missed out on the Soap.port parameter. 15:40:11 <NGC3982> Thank you :-) 15:46:46 *** TheMask96 [martijn@pride.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:52:35 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 16:07:02 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has quit [Ping timeout: 480 seconds] 16:07:05 <NGC3982> How exciting to see that game creation is one-core, but split between them accordingly. 16:08:39 <Alberth> OS weirdnesses :) 16:13:50 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has joined #openttd 16:24:42 *** Progman [~progman@p57A19408.dip0.t-ipconnect.de] has joined #openttd 16:38:07 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 16:38:10 *** mode/#openttd [+v glx] by ChanServ 16:41:26 <Wolf01> it's nice when cortana does what you need... if you cut all the alternatives it can do only the right thing :P 16:44:53 *** HerzogDeXtEr [~flex@i59F6BEAE.versanet.de] has joined #openttd 16:48:05 *** gelignite [~gelignite@mue-88-130-117-158.dsl.tropolys.de] has joined #openttd 16:55:47 *** andythenorth [~Andy@194.168.185.226] has joined #openttd 16:55:52 <andythenorth> DanMacK eh, boot http://farm8.static.flickr.com/7641/17089973226_24ff16090e_b.jpg 16:56:00 <andythenorth> island supply vessel 16:57:30 <Alberth> from germany? :) 16:58:36 <andythenorth> ha 17:22:10 *** Pensacola [~quassel@88.159.51.52] has joined #openttd 17:24:36 *** andythenorth [~Andy@194.168.185.226] has quit [Quit: andythenorth] 17:33:32 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 17:34:24 *** shirish [~quassel@117.195.103.127] has joined #openttd 17:43:15 *** frosch123 [~frosch@x4d011e86.dyn.telefonica.de] has joined #openttd 17:45:16 <DorpsGek> Commit by translators :: r27402 trunk/src/lang/korean.txt (2015-09-21 19:45:08 +0200 ) 17:45:17 <DorpsGek> -Update from WebTranslator v3.0: 17:45:18 <DorpsGek> korean - 1 changes by telk5093 17:51:29 *** Demosthenex [~Demosthen@c-98-201-100-25.hsd1.tx.comcast.net] has left #openttd [] 18:00:19 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 18:16:54 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has joined #openttd 18:17:14 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Remote host closed the connection] 18:27:49 *** FLHerne [~flh@dsl-217-155-24-22.zen.co.uk] has quit [Quit: There's a real world out here!] 18:31:00 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 18:50:37 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has joined #openttd 18:51:29 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 18:51:54 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has joined #openttd 18:53:00 <andythenorth> is cat 18:55:31 <Wolf01> http://img-9gag-fun.9cache.com/photo/aBrE0qN_460sv.mp4 i've never seen a thing like this (Amsterdam boat traffic), or better, maybe last time i had a trip to Cairo 18:58:01 <andythenorth> wow 19:01:36 <Xaroth|Work> that's the yearly Sail event 19:01:59 <Xaroth|Work> it gets that crazy for a few days every year 19:02:20 <Xaroth|Work> http://i.imgur.com/9eFBCaDl.jpg 19:02:31 <Xaroth|Work> http://i.imgur.com/o0xpRsl.jpg << sail at night 19:03:04 <Xaroth|Work> http://i.imgur.com/XVohHNn.jpg << or a more higher-up view 19:03:56 <Rubidium> Xaroth|Work: you spoiled the fun... you should've said it's just normal rush hour traffic ;) 19:04:41 <Rubidium> having said that, yearly is a bit optimistic 19:06:13 <Rubidium> it's only quinquennial 19:07:09 <Xaroth|Work> true that 19:19:44 *** HerzogDeXtEr [~flex@i59F6BEAE.versanet.de] has quit [Read error: Connection reset by peer] 19:21:28 *** HerzogDeXtEr [~flex@i59F6BEAE.versanet.de] has joined #openttd 19:21:43 <frosch123> Wolf01: and people already get scared when driving next to a suv :) 19:22:35 <Wolf01> :) 19:25:51 <Wolf01> we have a similar event here in Italy, every year in the Trieste gulf we do the "barcolana", a regatta for every kind of sail boat, all together :P 19:27:27 <NGC3982> 4096^2 map was unplayable on my atom. :( 19:29:49 <frosch123> playing a 4kx4k map is like ending your sentences with 3 exclamation marks 19:30:27 <NGC3982> Hehe 19:30:33 <peter1138> What's wrong with that!!! 19:30:38 <NGC3982> !!!! 19:32:21 <frosch123> peter1138: you need more variety ¡âœÂ¿?ï¿œ! 19:33:49 *** Pensacola [~quassel@88.159.51.52] has quit [Remote host closed the connection] 19:34:48 <NGC3982> Even 2048^2 is unusable as a dedicated server. 19:34:54 <NGC3982> 100% CPU 19:58:30 <_dp_> Is there a way to disallow company from getting cargo from specific industry? 19:58:39 <_dp_> to prevent "stealing" cargo for example 20:01:05 <frosch123> no, but you could detect the stealing and then make the gs remove the station 20:03:04 <_dp_> don't think it can be removed if there is always a train waiting 20:03:07 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 20:09:27 *** HerzogDeXtEr [~flex@i59F6BEAE.versanet.de] has quit [Read error: Connection reset by peer] 20:10:19 <_dp_> also.. any chances for a patch that will address the issuue?) 20:11:23 <_dp_> I bet there were tons of suggestions regarding stealing, it's so common problem 20:11:56 <_dp_> all major communities have anti-stealing rule of some kind, and players break it quite often 20:12:20 <peter1138> the idea of "stealing" is bogus 20:12:25 <frosch123> the biggest mistake of every ottd player is to think that everyone plays like them 20:12:44 <frosch123> i am quite sure the "i destroy the ais"-community is 10 times bigger than yours 20:14:09 <V453000> it isnt as much about any playstyle but about following rules 20:14:24 <V453000> if a server cant manage people to follow them, it doesnt matter what rules they are 20:14:28 <frosch123> there are endless ways to break rules 20:14:32 <frosch123> by blocking paths and what not 20:14:34 <V453000> and it just goes to shit over time 20:14:36 <V453000> yes 20:14:50 <V453000> that is what admins are for 20:14:53 <V453000> to solve shit like that 20:15:27 <V453000> since stealing can be the same as building too close to somebody else == blocking, it is all very close to define :) 20:16:10 <V453000> having people have each their own area is safest for people to not cause problems 20:16:38 <frosch123> yeah, just let everyone play in singleplayer on the same map 20:16:40 <NGC3982> I kind of get what he means, but i still like this game because it's not EVE. 20:16:43 <frosch123> it cannot be fairer than that :) 20:16:54 <V453000> that is in fact a part of the point 20:16:56 <andythenorth> what is âstealingâ? 20:17:00 * andythenorth is perplexed 20:17:00 <V453000> it is just a way some people enjoy playing 20:17:05 *** gelignite [~gelignite@mue-88-130-117-158.dsl.tropolys.de] has quit [Quit: http://bit.ly/1kso8Ta] 20:17:07 <V453000> you dont need to compete with anybody or anything 20:17:18 <V453000> you just want to talk to them, learn from them, show them what you do, and discuss it 20:17:20 <_dp_> why require moderators attention for stuff that can be ruled out programmatically? 20:17:27 <V453000> and that is what can drive you to play the game forever 20:17:39 <andythenorth> where is that quote 20:17:47 <andythenorth> about technological solutions to social problems 20:17:48 <V453000> dp the best rule is "do not behave like assholes" and that is hard to do by program :) 20:17:48 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has quit [Read error: Connection reset by peer] 20:18:04 <V453000> every limitation the game could make by program could always be walked around 20:18:18 <V453000> the atmosphere on the server can be spoiled just by agressive chat etc 20:18:35 <_dp_> also stealing sometimes can be worse than blocking, as one useless station immediately takes half of industry production, which can completely screw up your game in no time 20:19:21 *** zeknurn [~sup@hd9483bd7.seveveb.dyn.perspektivbredband.net] has joined #openttd 20:19:36 <frosch123> play singleplayer, that makes the players completely indepenent 20:20:01 <V453000> chatting is way important 20:20:21 <NGC3982> _dp_: It seems you wish a new feature in the game, not a rule change. I can understand you, but i do not really think it follows the essence of this game. 20:20:27 <NGC3982> Or at least it's creators. 20:20:56 <andythenorth> industries distribute cargo to multiple players 20:21:07 <andythenorth> they arenât captured 20:21:22 <andythenorth> it could be probably done as hax in newgrf by dumping rating though 20:21:32 <andythenorth> or by hax on âexclusive town rights' 20:22:05 <_dp_> esiest way would be to prevent building any station close to industry, but that's ugly 20:22:10 <frosch123> true, you can make the gs purchase exclusive transport rights for everyone 20:22:17 *** Taco_ [~kitty@2407:500::2:981d:d5e9] has joined #openttd 20:22:21 <frosch123> and also donate the money to everyone which is used by that 20:23:19 <_dp_> and anti-stealing rules are there for good reason, I experienced that countless times myself how annoying stealing can get 20:23:29 <frosch123> but anyway, i just don't get competitive playing in ottd :) 20:23:49 <frosch123> i get singleplayer and i get cooperative play (which is singleplayer but at larger scale) 20:24:08 <frosch123> competitive with "don't get into each others way" makes no sense to me 20:24:13 *** KenjiE20 [~kenji@vps.longbowslair.co.uk] has quit [Ping timeout: 480 seconds] 20:24:14 <_dp_> also stealing sometimes provoke blocking wars 20:24:28 *** Taco [~kitty@2407:500::2:981d:d5e9] has quit [Ping timeout: 480 seconds] 20:24:57 <_dp_> and I'm only playing competitive :P 20:25:15 <frosch123> yup, you are a mystery to me :) 20:25:27 *** Biolunar [Biolunar@x5d823372.dyn.telefonica.de] has joined #openttd 20:25:28 *** KenjiE20 [~kenji@vps.longbowslair.co.uk] has joined #openttd 20:25:32 <_dp_> btw, anti-stealing rules I'm talking about usually allow sharing primary industries but prohibit taking from secondaries 20:25:56 *** DanMacK [~3fee8a84@188.cimarosa.openttdcoop.org] has quit [Quit: Page closed] 20:26:05 <_dp_> as competition is fine, but you can do ridiculous amount of damage taking from secondary 20:26:37 <frosch123> you can also make the gs purchase a 20x20 area around everyones secondary industry :) 20:27:31 <Taede> wouldnt that also prevent the original player from expanding station later on? 20:27:53 <frosch123> no, the gs would purchase it on behalf of the player 20:28:09 <frosch123> gs can execute almost every command in the name of any company 20:28:30 <_dp_> yeah, area blocking is ok solution, we are already using it for a long time actually (just for some cases though) 20:28:53 <_dp_> but would be really nice to have something more accurate, is't just overkill to block everything 20:29:00 <frosch123> though not sure whether purchase land is avaialble in the api, or whther it was considered bad 20:29:33 *** andythenorth [~Andy@cpc10-aztw26-2-0-cust867.18-1.cable.virginm.net] has quit [Quit: andythenorth] 20:30:16 *** Hiddenfunstuff [~Geth@a392.ip16.netikka.fi] has quit [Quit: Try HydraIRC -> http://www.hydrairc.com <-] 20:30:44 *** Progman [~progman@p57A19408.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 20:30:53 <frosch123> _dp_: revive the head2head branch :) 20:30:55 <_dp_> also blocking area can't deal with stations that are already there 20:31:39 <Taede> someone could also build usess stations at any unused secondaries, and end up blocking them all 20:33:24 <_dp_> well, blocking can activate only after successful loading, but still is't a good solution 20:33:49 <Taede> not hard to build a depot and have a small truck start loading 20:33:54 <_dp_> that's why I'd like to have a way to block transfer from industry to station 20:33:57 <Taede> even if theres no cargo to load 20:37:05 <_dp_> h2h is a nice idea but that's not what I'm looking for 20:38:28 <_dp_> actually it's quite easy to do h2h without even patching client 20:39:22 *** glx_ [~glx@2a01:e35:2f59:c7c0:fc5d:7ce2:3755:fbdf] has joined #openttd 20:39:25 *** mode/#openttd [+v glx_] by ChanServ 20:39:51 <_dp_> just rejecting all building commands on wrong side 20:39:54 *** Flygon__ [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has joined #openttd 20:40:22 *** LadyHawk- [~LadyHawk@5751e87a.skybroadband.com] has joined #openttd 20:41:10 <frosch123> so, why don't you do your blocking on the server? 20:41:19 *** Cybert1nus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 20:41:23 <frosch123> only allow one station near secondary industries 20:41:37 <frosch123> and only allow players to have 3 unserviced stations at secondary industries 20:41:38 *** TrueBrain_ [~truebrain@i210033.upc-i.chello.nl] has joined #openttd 20:41:40 <frosch123> or something like that 20:42:06 <_dp_> we do blocking for funded industries, that works ok 20:42:33 <_dp_> but doing that for every industry is too much imo, also can be cheated anyway 20:43:05 *** zwamkat_ [~zwamkat@vuursmurf.smurfer.net] has joined #openttd 20:43:45 *** Flygon_ [~Flygon@ppp118-209-82-143.lns20.mel4.internode.on.net] has quit [Read error: Connection reset by peer] 20:43:45 *** LadyHawk [~LadyHawk@5751e87a.skybroadband.com] has quit [Read error: Connection reset by peer] 20:43:45 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Remote host closed the connection] 20:43:45 *** TrueBrain [~truebrain@000125f6.user.oftc.net] has quit [Remote host closed the connection] 20:43:45 *** zwamkat [~zwamkat@vuursmurf.smurfer.net] has quit [Ping timeout: 480 seconds] 20:43:45 *** glx is now known as Guest2537 20:43:46 *** LadyHawk- is now known as LadyHawk 20:43:46 *** glx_ is now known as glx 20:44:11 *** TrueBrain_ is now known as TrueBrain 20:44:35 <_dp_> probably better solution would be to screw with train orders to prevent it from loading 20:45:01 <frosch123> good luck with non-non-stop orders :p 20:45:18 *** Guest2537 [~glx@000128ec.user.oftc.net] has quit [Ping timeout: 480 seconds] 20:46:39 <_dp_> yeah, that will be tricky to get right, but it's much closer to preventing taking cargo than land blocking 20:47:35 <_dp_> mb not even touch orders but constantly stop train 20:48:15 <_dp_> still quite ugly solition, would be much better if it was just built in game, with some error message showing even. 20:54:53 *** frosch123 [~frosch@x4d011e86.dyn.telefonica.de] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 20:58:13 <Eddi|zuHause> <_dp_> don't think it can be removed if there is always a train waiting <-- GS can also send the trains to depot 21:00:05 <_dp_> Eddi|zuHause, if there is a way to depot ;) 21:00:20 <Eddi|zuHause> GS can also build a depot :p 21:01:06 <_dp_> ... not always either :P 21:01:48 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 21:01:49 <_dp_> anyway, I'm not saying it's completely impossible to do now, but still very tricky 21:04:11 <_dp_> patching ttd would probably be easier ;) 21:05:11 <_dp_> and much more clear for players 21:05:44 *** sla_ro|master [slamaster@95.76.27.245] has joined #openttd 21:07:05 <_dp_> ha, I know, if someone tries to steal I can just reset his company xD 21:07:44 <_dp_> modarator would eventualy do the same anyway :P 21:07:45 <Eddi|zuHause> so how do you imagine such a patch would look like? 21:08:56 <Eddi|zuHause> i mean, the solution is fairly simple, change the ratings so the "stealer" gets 0% and thus no cargo, ever. but how do you determine who is stealing and who has a legitimate claim on the industry? 21:08:56 <_dp_> well, it needs a bit of thinking what is the best way to approach it 21:09:26 <_dp_> ye, one option is to add gs command to set station rating 21:09:46 <_dp_> and leave determening stealer for gs 21:10:34 <_dp_> other I just though of is to do some "sharing mode behaviour" switch for every industry (controllable with gs) 21:10:57 <_dp_> most flexible would be to add company mask for industry with some gs api 21:11:27 <Eddi|zuHause> use the recolour bits :) 21:11:51 <Eddi|zuHause> (has the side effect that recolourable industries show the colour of the company that claimed them 21:11:53 <Eddi|zuHause> ) 21:12:34 *** liq3 [~liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 21:14:59 <_dp_> that sounds fishy :p 21:15:18 <_dp_> also are they rly bits or just company id? 21:17:46 <Eddi|zuHause> i don't know how industries store this, but generally recolouring is an index into a list of tables 21:19:00 *** Zr40 [~zr40@000128ef.user.oftc.net] has quit [] 21:19:43 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 21:24:01 *** Zr40 [~zr40@000128ef.user.oftc.net] has joined #openttd 21:24:14 *** guru3 [~guru3@000128ea.user.oftc.net] has joined #openttd 21:25:56 *** oskari892 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [Ping timeout: 480 seconds] 21:30:27 *** oskari89 [oskari89@83-102-63-32.bb.dnainternet.fi] has quit [] 21:48:07 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has quit [Remote host closed the connection] 21:50:44 *** DDR [~David@S0106001f16aa47bc.vc.shawcable.net] has joined #openttd 22:01:54 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has quit [Quit: Leaving] 22:36:37 *** sim-al2 [~sim-al2@dns25-179.cbu.edu] has quit [Ping timeout: 480 seconds] 22:44:29 *** supermop [~supermop@pool-108-6-12-46.nycmny.fios.verizon.net] has joined #openttd 22:48:19 *** sla_ro|master [slamaster@95.76.27.245] has quit [] 23:01:07 *** Biolunar [Biolunar@x5d823372.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 23:06:57 <Wolf01> 'night 23:07:00 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.]