Log for #openttd on 23rd November 2015:
Times are UTC Toggle Colours
00:04:07  <Flygon> Huh?
00:04:11  <Flygon> They're not little
00:05:49  <drac_boy> I was partially just joking .. still think of that gauge-related misshap you mentioned some time ago too
00:08:35  <drac_boy> either way flygon another kind of topic .. would you have liked to see this 3800hp thing basically being neglected to running over light industrial rails with a single boxcar at just 25kph?
00:08:58  <Flygon> Happens all the time here xP
00:10:20  <drac_boy> heh sometimes crews weren't always happy with it (different visibility or the problem with making the traction motor not go too fast between notch 0 and 1) but many of the times it happened because there was only one locomotive normally assigned and one day its out of order at the shed so they just have to grab something random nearby
00:10:52  <drac_boy> that example I recalled of above was actually normally assigned to an old SW1200 so heh no comment
00:12:24  <Flygon> The notch thing...
00:12:31  <Flygon> When the XPT was being built and tested here
00:12:38  <Flygon> It originally had around 16ish notches
00:13:15  <Flygon> NSWGR's engineers intentionally lowered that to 6 or so, because they were genuinely afraid that the XPT locos would be used for freight purposes otherwise
00:13:18  <drac_boy> let me soon didn't have 16?
00:13:35  <Flygon> Dunno about the UK, but it would've been ridiculous to see what's essentially a Class 43 running around towing Iron Ore
00:13:35  <drac_boy> 6? umm thats asking for wheelslip control problem with less fine controls 0_o
00:13:51  <Flygon> They wanted less notches to make freight less attractive
00:15:02  <drac_boy> the funny thing is the small hardcover Deltic book I got (yep..that uk tri-opposited pistons thing) was that they had to add a few more intermediate contacts to the throttle as many less experienced drivers were having problem with frequent wheelslips in wet tunnels and more
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00:18:06  <drac_boy> even then the Deltic generally only got express assignments .. freight was almost nonexisting (aside to in-kind assistances)
00:18:20  <drac_boy> afaik .. I could be wrong if someone knew some photos that said otherwise
00:20:27  <Flygon> I'm running entirely off memory here myself
00:20:41  <drac_boy> flygon btw who the hell want to put a class 43 on freight especially with no flagman/shunter platform and very questionable rear visibility? :P
00:21:08  <Flygon> drac_boy: Well, based on previous example set by VR and NSWGR (and no doubt the other state railways)
00:21:16  <Flygon> NSWGR
00:21:27  <Flygon> It was very common for spare pax. locos to be used for freight
00:21:33  <Flygon> Either in assisting or sole hauling
00:21:55  <drac_boy> heh I see ... well this one does make sense considering theres no shunting needed so lack of crew and not needing to look back didn't matter
00:22:05  <Flygon> Cue R-Class Steam Locos used by VR to haul heavy freight... despite being designed purely as an express passenger loco
00:22:24  <Flygon> Shame the X2000 programe didn't take off
00:22:29  <drac_boy> not sure why but that looks like a top-n-tail (or push-pull whatever term it is) set
00:22:30  <Flygon> They were trialling the set to see how it'd go
00:22:32  <Flygon> It was a success
00:22:33  <drac_boy> theres something else on the rear
00:22:40  <Flygon> It's a tilt train attached to an XPT
00:22:51  <Flygon> There's two XPT locos hauling an EMU
00:23:09  <Flygon>
00:23:11  <drac_boy> ahhh .. weird (unless they needed it to run bidirectional)
00:23:57  <drac_boy> even when the amtrak ICE was tested here .. the diesels were only at one end but mm different geography tho I guess
00:24:00  <Flygon> A single XPT wouldn't have enough power to hit 160
00:24:50  <drac_boy> hmm 160kph .. what engine did the xpt come built with or was it same as the 43's?
00:25:16  <Flygon> Up til the 90s, they shared the same engines
00:25:23  <Flygon> I think they got renewed with the same engine too
00:25:27  <Flygon> Not entirely sure
00:25:33  <Flygon> I am not hugely savvy on NSW
00:25:43  <Flygon> And Pikka must be at work
00:25:50  <Flygon> Or whoever the other New South Welsh here were
00:26:50  <drac_boy> flygon ah..probably put in something different because last I recall the 43 aka hst had like 2*2000hp but was made for 200kph maximum service speed with quite a number of coaches
00:27:09  <Flygon> Well....
00:27:14  <drac_boy> acceleration might be the thing here tho me think
00:27:21  <Flygon> The ratings were intentionally written down lower for the XPT
00:27:26  <Flygon> Because... it's complicated
00:27:35  <drac_boy> heh I don't really want to ask anyway :)
00:27:37  <Flygon> Basically, they wanted the engines to be thrashed around less for maintainence purposs
00:27:40  <Flygon> purposes*
00:27:48  <Flygon> And they were regeared for faster acceleration
00:27:57  <Flygon> Hence why the speed record with an XPT set is 193km/h
00:28:34  <drac_boy> flygon which xpt livery do you think you like better?
00:28:36  <Flygon> This ties up pretty neatly with how the Class 43 suppose to do 200 but hit 241 in testing
00:28:55  <Flygon>
00:30:19  <drac_boy> dark blue one? hmm interesting
00:30:37  <Flygon> 2nd preference is the Indian Red
00:30:59  <drac_boy> I thought the dark reddish one kind matches a lot of the australia landscape better :)
00:31:03  <drac_boy> heh
00:32:47  <drac_boy> btw wiki seem to say the original xpt had 2000bhp instead of 2250bhp rating .. thats not much of a drop
00:33:18  <drac_boy> and not surprisingly budd-built instead of uk-built coaches which seem to make sense considering the interior layout differences
00:35:00  <drac_boy> btw flygon ummm uhhh if you liked the xpt then I don't know if you want hear what happened last year
00:35:17  <Flygon> Mate, the XPT was dead a decade ago
00:35:25  <Flygon> The issue is we don't know what'll replace it
00:35:46  <drac_boy> well the hst is still being difficult to kill off (they even got completely re-engined if the new livery wasn't already a sign) .. so you never really know yet
00:35:49  <Flygon> So the railfanning community is suspecting the word "Bus" will be somewhere in the NSW Government's head
00:35:57  <Flygon> Mate...
00:36:02  <Flygon> I think you're too enthusiastic
00:36:12  <Flygon> The current NSW Government is extremely anti-rail
00:36:19  <Flygon> Have you read up on the Newcastle Line Saga?
00:36:26  <Flygon> You know a situation's gotten fucking ridiculous
00:36:39  <drac_boy> nothing wrong with banting a bit is there? beside theres always that quote "if its not broken then don't fix it!"
00:36:41  <Flygon> When the Indigenous Aboriginal population is launching a native land claim
00:36:41  <drac_boy> :P
00:36:47  <Flygon> For the sake of keeping a fucking railway line
00:37:01  <Flygon> NOBODY wants it closed
00:37:15  <Flygon> But there's a LOT of money in brown paper bags being thrown at the Government by land developers _>
00:37:17  <Flygon> >_>*
00:37:21  <Flygon> It's public knowledge
00:37:24  <Flygon> Even Interstate
00:37:29  <drac_boy> flygon if you want to complain a lot more then do that in front of the man who caused the infamous Breech Axe in uk :)
00:37:44  <Flygon> I know about the breeching axe, drac
00:37:51  <Flygon> Both NSW and VIC went through that process 30 years ago
00:37:55  <Flygon> It left us traumatized.
00:38:29  <Flygon> It's why people get so utterly furious the moment the prospect of a trainline closing is brought up
00:38:49  <drac_boy> btw you're not the only one...politics in usa are apparently getting roadbollocked between taking more money from AT&T/etc and ever more people each rolling month complaining about lack of reasonable phone services :-s
00:39:11  <Flygon> Yeah, but
00:39:14  <drac_boy> but I'm guessing that as long as the politics are still quietly taking money from the big companies this probably isn't going to end easily
00:39:19  <Flygon> I gave up on the USA decades ago xP
00:39:31  <Flygon> But this is Australia. We're suppose to HAVE standards. But they're being whittled away...
00:40:27  * drac_boy gives flygon an iron-hard shovel to whack some brass heads with together
00:40:28  <drac_boy> :)
00:40:51  <drac_boy> knock sense in them I say (only if!) heh
00:42:42  <Flygon> Derp
00:43:34  <drac_boy> oh btw that reminds me of a steam photo .. one sec...
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00:47:56  <Flygon> brb irl stuff x.x
00:48:12  <drac_boy> seem they ran the coaches as a 'set' what with the observation hump being at both ends
00:48:29  <drac_boy> thats the only one pre-electrificated tait photo I've ever seen atm too
00:56:44  <Wolf01> O_O
00:57:26  <drac_boy> hi wolf01
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00:58:16  <Wolf01> o/
00:58:46  <drac_boy> oh and flygon when you're back I recalled .. you mentioned about slide vs slam doors on the tait .. well .. heres a funny one . train in europe had its door ripped off at high speed due to the shockwave of two trains passing together in tunnel :->
00:58:59  <drac_boy> I'll have to find which of the recent magazine that crazy blurb was in
00:59:07  <drac_boy> talk about bad doorway design tho
00:59:29  <drac_boy> and hows you wolf01
00:59:57  <Wolf01> 6 more minutes and i'll go to sleep
01:00:06  <drac_boy> heh ok have a good sleep then wolf01
01:06:05  <Wolf01> then... night
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01:11:03  <Flygon> drac_boy: Yowee
01:12:49  <drac_boy> flygon yeah..someone seem to have forgotten to test the doors for when two 200+kph trains pass by close together :)
01:12:54  <drac_boy> or thats what I think
01:13:15  * Flygon rubs forehead
01:13:20  <Flygon> Bloody hell
01:13:33  <Flygon> Even the VLos have doors designed against this
01:16:11  <drac_boy> flygon and btw when they talked about the eurostar trains having poor winter shock performance a reader pointed out that when db wanted to test their new electric locomotive some years ago they sent it to some tunnel in swizterland where it could be under -20 outside but the tunnel was well over 5 inside, a good shock to test a locomotive with!
01:16:31  <drac_boy> (this was when the infamous chunnel tunnel stuckup happened in december)
01:16:37  <Flygon> Heheh
01:16:56  <drac_boy> of course the db locomotive never had any problem in its service :)
01:17:45  <drac_boy> one sad thing about the eurostar story was the coverup turned out that many of the sets did not even have their snow covers placed on (so yep...lot of snow in traction motor vents and so on) and this was in late december 0_o
01:19:14  <drac_boy> flygon mind you some of the usa trains had to deal with it to a small degree too .. both Southern Pacific and Santa Fe specifically .. nothing like a grassy sunny weather when train enters tunnel .. then when it comes out theres snow everywhere!
01:19:36  <drac_boy> bit of extreme climate difference I know..but it was 'normal' for them tho
01:19:39  <Flygon> Man...
01:19:48  <Flygon> Here, the worst you get is flooding xP
01:20:20  <Flygon> (cue Trams and Trains (EMUs) operating inside floodwaters... it was deemed less risky to blow up the train/tram getting it the hell out of there, rather than leaving it parked in floodwaters)
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01:21:16  <drac_boy> flygon and you wonder why some steam locomotives were kept in working order for an unusually long time .. the topo map usually gives you a clue aka having to semi-ford trains through very wide shallow-flood area
01:21:30  <drac_boy> even the GP9 at the time often could fail
01:21:33  * Flygon nod
01:22:24  <drac_boy> mind you diesel-hydraulics (mainly an europe thing ofc) could just waddle through without much fuss as there was almost no electricals to be found (unless trackside signal contacts counted) below the chassis line
01:24:32  <drac_boy> flygon this land seem very flat doesn't it? ;)
01:24:58  <Flygon> It's South-East Asia
01:25:03  <Flygon> The last time they gave a crap was WWII xP
01:25:17  <drac_boy> not deep enough but still goes to show why having no traction motor means noone cares :)
01:25:39  <Flygon> Victoria should try exporting them VLos :P
01:26:36  <Flygon> Assuming they can afford 2,000 litres of fuel for a 50km journey
01:26:39  <drac_boy> flygon btw I forgot the story that I recall reading somewhere before but this was a bit of bad harbour flooding during the 1910's
01:26:56  <drac_boy> almost deep enough to lap the cab floor but...umm who cared right?
01:27:11  <Flygon> What freaks me most about these sort of floods isn't so much the vehicle being affected
01:27:15  <Flygon> But the TRACKS
01:28:01  <drac_boy> heh .. yeah out in the open I can agree about ballast issues :-s
01:28:13  <drac_boy> in the city rails they were usually poured into the cement stuff tho
01:28:26  <Flygon> Noooooooooooooooooooooooot in Melbourne.
01:28:56  <drac_boy> ah heh
01:29:19  <Flygon> Which's stupid
01:29:19  <drac_boy> anyhow flygon have fun with the rest of your day till some next time ok? I'm going off for a bit re some things to sort out for tomorrow
01:29:25  <Flygon> Because slab track would solve a lot of our problems
01:29:32  <drac_boy> maybe we'll find a new topic (or just continue about crappy rail waters) then ;)
01:29:35  <Flygon> Perhaps we should convert to slab track the same time we SGize the network >_>
01:29:39  <Flygon> Sleep well!
01:30:17  * drac_boy mutters Sh*tty Gauge then runs off laughing about that :p
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01:31:36  <Flygon> If it was up to me
01:31:40  <Flygon> It'd all be brunel gauge >_>
01:44:00  <sim-al2> *construction costs intensify*
01:46:02  <Flygon> sim: Well, it's 170 years late, either way xP
01:46:35  <sim-al2> Clearly the answer is variable gauge axles (oh god the maintenace costs)
01:47:07  <Flygon> To me, the real progression path is clear
01:47:26  <Flygon> SG as much standard rail in the country as possible (Queensland's pmuch fakked tho)
01:47:41  <Flygon> And build new intercity networks using SCMaglev
01:48:20  <Flygon> Like, a standard HST line would do Melbourne-Seymour-Shepperton-Albury/Wodonga-Wagga-Canberra-Sydney (I'm missing a lot of cities NSW-half sorry)
01:48:32  <Flygon> Whereas Maglev would basically be an express journey...
01:48:42  <Flygon> Melbourne-Albury/Wodonga-Wagga-Canberra-Sydney
01:48:46  <sim-al2> I suppose maglev will work for high density corridors, ala Shinkansen, but elimination all backwards compatibility really hurts any chance of regional devolpments
01:48:55  <Flygon> Mate...
01:48:59  <Flygon> The thing is
01:49:05  <Flygon> The MINIMUM distance between stops is so large
01:49:20  <Flygon> Due to various factors over how SCMaglev inherently works
01:49:32  <Flygon> That density ALONG the corridore doesn't matter
01:49:46  <Flygon> Only the amount of patronage at the stops
01:50:03  <Flygon> The cities I've highlighted are very popular air route destinations along the same corridore
01:50:32  <Flygon> Given, presuming SCMaglev can safely hit 800-900km/h without a fuss, the ability to probably out-speed actual aircraft, even with stops, for a Melb-Syd trip
01:50:36  <Flygon> You'll... uhm
01:50:42  <Flygon> Capture a lot of patronage
01:51:15  <sim-al2> To reach those speeds pratically guarentees end-to-end only
01:51:30  <Flygon> Ehh...
01:51:37  <Flygon> There's more than 100km between stops
01:51:42  <Flygon> The speeds will be hit easily
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07:38:53  <andythenorth> o/
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10:25:22  <Wolf01> moin
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11:28:01  <Flygon> Guys. I have an OpenTTD request.
11:28:24  <Flygon> Let electric trains pass through non-electric gaps like this so I can build tracks through airport runway :D
11:29:12  <Wolf01> multiple engines does not work?
11:30:14  <Flygon> Wolf01: Top speed limitations
11:30:22  <Flygon> I can't attach a Diesel to the TGV!
11:30:31  <Flygon> I wanna cruise through dat airport runway at 320 :D
11:30:35  <Wolf01> eh
11:31:07  <Flygon> :DDD
11:31:35  <Wolf01> change the tgv to fake an electric engine with one head :D
11:32:20  <Flygon> xP
11:32:23  <Flygon> srsly tho
11:32:54  <Wolf01> fully electric dual headed train can't go in normal rails?
11:32:54  <Flygon> This's the most ridiculously simple solution I've seen to such a big problem
11:51:03  <Wolf01> "big problem"
11:51:31  <Wolf01> nothing that couldn't be addressed with a small dose of newgrfs
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12:49:26  <Flygon> Wolf01: I actually meant the video
12:49:34  <Flygon> It's of almost no use in OpenTTD
12:57:41  <Wolf01> symple yes, but it still requires 2 electric engines in "R" world
12:58:25  <Wolf01> i don't know if it would cost less to run 2 engines for every train just to pass the gap or simply find another solution
12:58:36  <Wolf01> maybe that was the quick one
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13:20:07  <Flygon> xP
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13:47:58  <Wolf01> o/
13:49:48  <Wolf01> andythenorth, a good gallery for wordpress (best if free) which allows albums and wpml?
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13:50:07  <andythenorth> dunno :)
13:50:31  <andythenorth> I am wrong person to ask about wordpress
13:50:42  <Wolf01> after installing nggallery i suddenly recognised why it was shitty :|
13:50:48  <andythenorth> wordpress ate my christmas 2 years ago
13:51:45  <Wolf01> i don't work with wordpress too, but a friend asked for a gallery in his site :|
13:55:01  <Wolf01> the bad thing is that if you search for "wordpress gallery *something*" on google, it shows ONLY nextgen gallery
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18:05:48  <Alberth> o/
18:06:47  <FR^2> \o
18:08:58  <Sylf> <o/
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18:16:47  <Alberth> quak
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18:17:05  <frosch123> hola
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18:33:00  <Zuu> Hello
18:34:34  <frosch123> ho
18:35:00  <FR^2> hehe, just came across -- reminds me of openttd ;)
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18:37:54  <Alberth> ha :)
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18:39:10  <Rubidium> and that reminds me of
18:39:48  <FR^2> :D
18:45:17  <DorpsGek> Commit by translators :: r27455 trunk/src/lang/spanish.txt (2015-11-23 19:45:08 +0100 )
18:45:18  <DorpsGek> -Update from WebTranslator v3.0:
18:45:19  <DorpsGek> spanish - 4 changes by SilverSurferZzZ
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18:52:16  <planetmaker> good evening :)
18:53:37  <V453000> hy
18:54:13  <Alberth> oddink
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19:06:26  <Mazur> low
19:08:04  <andythenorth> bonjour
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19:08:35  <andythenorth> pyrites eh?
19:10:32  <andythenorth> it’s interesting watching Baldy’s Boss
19:10:47  <andythenorth> he’s determined to find a non-existent rational under-pinning for the game
19:11:02  <slaca> hi guys, I have a problem with changing the board style in ttforums. I go to board preferences, than go my board style choose subsilver, than submit. It changes the theme, but next time I go to the forum, its style is ttstyle again. What can be the problem?
19:11:12  <andythenorth> are you logged in?
19:11:16  <slaca> yes
19:11:24  <andythenorth> and is your browser clearing cookies aggressively?
19:11:33  <slaca> dunno
19:12:04  <slaca> how can I know tah?
19:12:08  <andythenorth> I use subsilver with no problems, but forums (or my browser) sometimes disagree about cookies for weeks at a time, and log me out, which reverts the theme
19:12:08  <slaca> that
19:12:25  <andythenorth> I think that’s caused by cookies anyway
19:14:29  <andythenorth> you could post here?
19:16:31  <slaca> i will
19:16:46  <slaca> it worked ok until today
19:17:09  <slaca> maybe something happened when i logged in on mobile
19:17:47  <andythenorth> oskari89: pyrites is a winning suggestion btw
19:18:00  <andythenorth> it’s a mine, and can make chemicals directly
19:18:13  <andythenorth> or go via a chemical plant
19:18:46  <andythenorth> it could optionally also produce other metals, including gold and copper, or zinc, lead, silver, or iron
19:18:51  <andythenorth> but that’s confusing :)
19:19:32  <Alberth> clearly the game must have a plan, or you'd be lost, wouldn't you?
19:20:57  <andythenorth> I am certain that real life is just the same
19:21:03  <andythenorth> if only I could figure out the plan
19:21:04  <andythenorth> :P
19:21:26  <andythenorth> ‘somebody must have designed the game and there must be a correct set of choices'
19:22:53  <frosch123> <- reduce eints upload time from 6 minutes to 1 :p
19:23:46  <Eearslya> meow
19:24:00  <Alberth> ha, nice   frosch123  :)
19:26:00  <andythenorth> nice touch :)
19:40:55  <frosch123> Alberth: we have various coop and ottd specific changes to eints, mostly the layout
19:41:03  <frosch123> but also various additional scripts
19:41:28  <frosch123> i am wondering about creating some forks of eints as subprojects on #devzone
19:42:07  <frosch123> so that both coop and ottd can use a plani checkout, without local patch queues or similar
19:42:51  <Alberth> hmm, hg isn't really designed for this, is it
19:43:04  <Alberth> or any other vcs, for that matter
19:43:30  <planetmaker> for what?
19:43:30  <frosch123> well, three branches, which stay separate forever :)
19:43:52  <frosch123> main-eints gets merged into ottd-eints and coop-eints
19:43:58  <Alberth> in hg, that would be 3 repos
19:44:00  <frosch123> but there are never merges back
19:44:01  <planetmaker> can't it be done by a config file which is site-specific?
19:44:08  <frosch123> Alberth: yes, 3 repos
19:44:11  <planetmaker> can be 3 branches in hg, too
19:44:33  <frosch123> i also want to keep the main eints repo clean from coop and ottd specific stuff
19:44:39  <planetmaker> but 3 repos is easier
19:44:44  <planetmaker> cleaner, yes
19:45:54  <frosch123> planetmaker: coop-eints is
19:45:58  <Alberth> another option would be a build step in some form, but that may be complicated
19:45:59  <frosch123> currently a patch queue
19:46:05  <planetmaker> you created that now?
19:46:06  <frosch123> but i can also stay a queue
19:46:18  <frosch123> planetmaker: no, it was there frome the beginning :)
19:46:22  <Alberth> so yeah, make a few forks sounds like the best option
19:46:22  <planetmaker> ok :)
19:46:49  <frosch123> but currently it is private
19:47:02  <planetmaker> nowadays I'd probably make a new clone, make the repository non-publishing and keep the specific changes as draft changesets on top
19:47:08  <planetmaker> rebasing them when necessary
19:47:42  <planetmaker> (has nothing to do with private or not, though :D )
19:48:09  <frosch123> not-pbulishing sounds terrible from a data point of view
19:48:31  <frosch123> you always have checkouts on different machines, so you need to sync them
19:48:46  <planetmaker> it is not exactly what one may think. It simply means that a changeset pushed there does not get phase 'public' but remains mutable in phase 'draft'
19:48:55  <planetmaker> the syncing happens just the same
19:49:29  <planetmaker> it's basically what you can do with git push --force
19:49:43  <planetmaker> and then another person doing git fetch
19:50:41  <frosch123> since when do you do git comparisons? :p
19:50:56  <planetmaker> since today or so... I'm not sure whether it's correct :P
19:51:27  <frosch123> ah, well, i guess i'll do it for ottd then
19:51:30  <planetmaker> but there's otherwise nothing else to compare to. The difference is that hg keeps obsolescence markers when using a non-publishing repo. Thus the old versions are still there. Just hidden
19:51:37  <frosch123> can't be bothered to sort out the coop queue
19:51:49  <frosch123> it can just stay like that, noone has to pull it from the outside
19:51:55  <planetmaker> could use kallithea to conveniently fork the repo
19:52:36  <frosch123> i always used the web-interface for forking
19:52:43  <planetmaker> yup, easiest :)
19:52:53  <planetmaker> and it keeps the related information up2date
19:53:09  <frosch123> hmm, i recall there was an auto-pull option
19:53:17  <frosch123> would that maintain a second head?
19:53:34  <planetmaker> you lost me... what do you talk about?
19:53:37  <frosch123> (auto-pull as in cyclic pulls in the future)
19:53:46  <planetmaker> in kallithea?
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19:54:11  <frosch123> i thought kallithea had an option to keep the repository updating, i.e. as mirror from some other repo
19:54:38  <planetmaker> hm, I don't recall. But that doesn't mean anything. I simply never looked for that either
19:56:56  <planetmaker> options->remote ?
19:57:17  <planetmaker> which repo is a forked repo?
19:57:19  <frosch123> yes, together with settings->remote
19:57:27  <frosch123> redfish?
19:58:11  <frosch123> hmm, remote repository looks more like a push
19:58:20  <frosch123> rather than a pull
19:58:27  <frosch123> which would only work for one repository
19:58:32  <frosch123> so, likely something different
19:58:48  <planetmaker> description has PULL in it though
19:58:55  <planetmaker>  Optional: URL of a remote repository. If set, the repository can be pulled from this URL.
19:59:01  <andythenorth> what significant differences do the forks support?
19:59:26  <frosch123> planetmaker: yes, but i have no idea what the "can" means
19:59:34  <planetmaker> pull requests in principle, I think
19:59:57  <frosch123> hmm, my eints is stuck in an infinite loop
20:00:01  <frosch123> when upoading the base language
20:00:04  <frosch123> did i break something?
20:01:16  <planetmaker> actually pull requests not only in principle. But also actually
20:01:17  *** qwebirc34315 [] has joined #openttd
20:02:15  <qwebirc34315> Hello everybody. Just installed OpenTTD 1.5.2 but when I buy a train in 2040 (tried to test maglev trains) I click on a train depot but there is no trains available. What am I missing?
20:02:59  <Alberth> you built a maglev depot?
20:03:04  <planetmaker> missed that maglev trains can only be bought in maglev depots?
20:03:14  <qwebirc34315> yes, dammit. Thank you
20:03:43  <qwebirc34315> gonna read documentation, bye!
20:04:18  <frosch123> oh, it finished
20:04:29  <frosch123> pmd.create_statistics(None) took 5 minutes or more ...
20:05:07  *** qwebirc34315 [] has quit []
20:05:16  <planetmaker> hm
20:05:17  <andythenorth> bah
20:05:26  <planetmaker> that's with openttd langs?
20:05:35  <andythenorth> IRL, mining metallic ores is not neat and tidy like in TTD
20:05:36  <andythenorth>
20:05:39  <frosch123> oh, out of memory
20:05:41  <frosch123> the swap is runing :p
20:05:46  <andythenorth> copper, zinc, pyrite from one mine ^^ :P
20:05:54  <andythenorth> in other cases, iron ore and phosphates from the same mine
20:06:02  <frosch123> ok, increasing memory for the vm
20:06:12  <planetmaker> :)
20:07:11  <frosch123> apparently 800mib is not enough for ottd-eints
20:09:45  <planetmaker> hm, a lot
20:10:35  <frosch123> 2698 openttd   20   0 1016m 972m 3888 S   0.0 63.0   0:22.37 python3  <- 972 RES just after start, just due to reading the project from disk
20:10:53  *** slaca [] has quit [Quit: Leaving]
20:13:22  <frosch123> it takes only half of that on the real :p
20:13:28  <frosch123> what is wrong with python on my vm? :p
20:13:52  <andythenorth> which python is it?
20:14:29  <frosch123> 3.2.3 vs 3.4.2
20:14:37  <frosch123> at least the 3.4.2 one is the better one
20:14:44  <frosch123> i could update my vm to jessie
20:15:04  <frosch123> is there hope that that is reason?
20:16:31  <planetmaker> I think so
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20:44:03  <drac_boy> hi
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21:25:11  <andythenorth> cargo label for Pyrite Ore? o_O
21:25:26  <andythenorth> most ore cargos are _ORE :P
21:28:10  <drac_boy> PORE what else :)
21:28:16  <drac_boy> hehe
21:32:21  <planetmaker> andythenorth, what's pyrite used for?
21:32:54  <frosch123> sounds like python is made of it
21:33:02  <planetmaker> and why do I get mine craft and WOW as first hits when I search for 'pyrite ore'?
21:33:25  <planetmaker> ah.. iron sulfide
21:33:25  <frosch123> planetmaker: wiki says "katzengold"
21:33:37  <frosch123> i.e. the stuff old people put infront of their house
21:33:41  <planetmaker> :D
21:34:07  * andythenorth has been learning about mining :P
21:34:14  <andythenorth> there are many complex ores :P
21:34:55  * drac_boy actually had been using COIL and ROIL labels for a bit due to the industry chain differences on paper :-s
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21:35:02  <planetmaker> wiki article doesn't exactly suggest wide use economically
21:35:07  <drac_boy> (yep, crude oil straight from ground and then theres refined oil)
21:35:12  <andythenorth>
21:35:40  <andythenorth> pyrites are a major source of copper, zinc, iron, sulfur
21:36:03  <andythenorth> this I did not know yesterday :P
21:36:27  <planetmaker> 'was used to made sulfuric acide, occasionally also to get iron ore. For copper percentages > 0.5% also copper was gathered. gold gathering only was done when locally enriched'
21:37:12  <andythenorth> I had an adventure through all types of pyrites at lunch time
21:37:33  <andythenorth> there are arsenic pyrites through to zinc pyrites :P
21:38:11  <planetmaker> anyhow... how do you plan to use the pyrite?
21:38:20  <drac_boy> anyway have to go for some time as usual :-s
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21:38:41  <andythenorth>Þkken_Mine
21:38:49  <andythenorth> pyrite -> chemicals, metal
21:38:52  <andythenorth> electro-smelting
21:39:15  <planetmaker> fair enough
21:39:56  <andythenorth> convenient for a basic economy :D
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21:41:41  <planetmaker> pyrite -> valuables :D
21:41:55  <planetmaker> the crystal form really looks nice :)
21:42:09  <planetmaker> maybe not valuables but jewlry
21:42:56  <andythenorth> considering it
21:43:13  <frosch123> gemstone
21:43:26  <frosch123> "GEMS" also works as cargolabel :p
21:43:45  <frosch123> but well, diamonds is essentially the same
21:44:18  <andythenorth> :)
21:44:24  <andythenorth> sulfur mine :o,_Freeport_Sulphur_Co.,_Hoskins_Mound,_Texas,_1a35438v.jpg
21:45:19  <planetmaker> :)
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21:56:14  <frosch123> python 3.4 makes the difference :)
21:57:02  <andythenorth> aiui, python 3 is still quite far down the performance curve generally, and older revisions can be quite resource hungry
21:57:13  <andythenorth> I have limited knowledge about it though
21:57:33  <frosch123> memory is fine now
21:57:45  <frosch123> the speed bottleneck actually seems to be the upload script, not eints itself
21:57:51  <frosch123> the vm is 80% idle while uploading
21:59:01  <andythenorth> is ‘precious metals’ a silly cargo? :P
21:59:27  <frosch123> it's fine if you use the GOLD cargolabel :)
22:00:32  <andythenorth> ha ha
22:02:05  * andythenorth has been busy on wikipedia :P
22:02:09  <andythenorth> and has many cargo ideas
22:05:41  <andythenorth> ‘furnace’
22:05:48  <andythenorth> ‘conveyor belt factory'
22:05:52  <andythenorth> ‘mining robot'
22:08:36  <frosch123> did you pick the factorio wiki?
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22:12:57  <andythenorth> I shp
22:13:06  <andythenorth> should *
22:13:51  <frosch123> there is a factorio mod with extended cargos
22:14:07  <frosch123> it has one industry that produces salt from water
22:14:18  <frosch123> and another one that produces saltwater from water and salt
22:14:36  <andythenorth> I did play factorio demo for ~1hr
22:14:37  <frosch123> that chain is the only source for saltwater
22:14:44  <andythenorth> but got bored of breeder things killing me
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22:15:05  <andythenorth> circular chain fun :P
22:15:07  <frosch123> and you need saltwater electrolyze some things from it
22:15:09  * andythenorth could do that
22:15:16  <frosch123> *to
22:15:26  <frosch123> it's really stupid :p
22:15:27  <andythenorth> fish -> seafood -> bait ->fish
22:15:53  <Eddi|zuHause> [German]
22:17:36  * andythenorth must to bed
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22:19:03  <planetmaker> w/c Eddi|zuHause ? or is that anything you want to tell us?
22:19:06  <frosch123> Eddi|zuHause: at least your links are on-topic :)
22:19:27  <Eddi|zuHause> unicorns are always on topic, i thought...
22:19:32  <frosch123> yup :)
22:19:35  <planetmaker> :D ok
22:19:52  <planetmaker> can I request political asylum in austria?
22:19:57  <planetmaker> can I hath unicorn?
22:20:18  <planetmaker> I would even trade my playmobil horse for it
22:20:36  <frosch123> i have no playmobil horse
22:20:44  <frosch123> but i have a unicorn mug
22:22:23  <Eddi|zuHause> on a less unicorn-y topic: sounds like a job for bobby tables :p
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22:29:32  <Eddi|zuHause> this one is genious
22:33:22  <planetmaker> :)
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22:48:21  <frosch123> ha, I discovered V's masterplan
22:48:28  <frosch123> snails are immune to fire
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23:48:19  <Wolf01> Eddi|zuHause, the last one was really a pearl :D
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