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Log for #openttd on 7th December 2015:
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00:07:54  *** drac_boy [~oftc-webi@modemcable027.125-163-184.mc.videotron.ca] has joined #openttd
00:07:56  <drac_boy> hi
00:12:24  <drac_boy> so..kinda been wondering about this for a bit now if anyone here got something to add....
00:13:34  <drac_boy> why did many classic italy electric locomotives come in a Bo-Bo-Bo favour instead of rather going with Co'Co?
00:13:55  <drac_boy> even the weight isn't that much different
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00:20:26  <Eddi|zuHause> the weight really only depends on the number of axles.
00:20:37  <Eddi|zuHause> most likely they thought it would go better around curves
00:22:31  <drac_boy> ohh...you might have hit on what I hadn't thought of ... hmm two short chassis instead of one long chassis .. yes that does seem to make sense
00:23:07  <argoneus> damn V453000 0.13 looks hype
00:27:27  <Wolf01> the track planning tool
00:27:51  <argoneus> im still not sure how the robots work
00:27:53  <argoneus> need to figure that out eventually
00:27:56  <argoneus> they are lategame stuff right
00:28:06  <argoneus> as in I need science packs 3 for them
00:28:11  <argoneus> which are a pain to automate
00:29:00  <drac_boy> hi wolf01 btw where did you said you were from again?
00:29:22  <Wolf01> from the internet
00:29:47  <drac_boy> very funny...if you were really internet you wouldn't need to sleep
00:29:48  <drac_boy> :P
00:30:27  <Wolf01> don't expect i can tell you anything about trains of my country, i don't even recognize the models
00:30:52  <drac_boy> no its ok re that
00:34:10  <Wolf01> btw, i'm from Italy, but don't tell it around ;)
00:38:38  <drac_boy> italy? thats funny because as you see I just asked about a locomotive near you :)
00:39:02  <drac_boy> so mm are you near the inland part (north) or waterside part south?
00:39:54  <Wolf01> north, near Venice
00:40:34  <drac_boy> nice, never been to venice but always seen many paintings/cartoons about the water-bound city :)
00:41:02  <drac_boy> not to mention I believe james bond was there at least once (that crazy water/land convertible boat-ish thing heh)
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00:45:26  <drac_boy> dunno if you watch much james bond, do you wolf01?
00:46:37  <Wolf01> no, i watched the old ones with Sean Connery and Roger Moore
00:47:24  <drac_boy> oh, I'm guessing dr.no and From Russia With Love?
00:47:35  <drac_boy> I sometimes seem to forget which name was which title but mm
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00:48:41  <drac_boy> heh found the list and seem I guessed right this once :)
00:48:42  <Wolf01> goldfinger, live and let die, moonraker, octopussy, maybe the man with the golden gun
00:49:21  <drac_boy> Golden Gun .. that was a crazy car ramp stunt they did .. especially when they didn't have a computer to crunch the number for them at that time
00:49:35  <drac_boy> only had one take and somehow nailed it perfectly as I recall
00:50:55  <drac_boy> oh and not sure if you heard of the tv series Mythbuster (it might be north america only) .. but anyhow they tested the myth that you could suffocate if your skin was entirely painted (and of course I think it was a big bust after all)
00:51:00  <Wolf01> i don't really remember them, just some scenes, i was a kid the last time i saw them
00:51:21  <drac_boy> at least that all-gold girl in the bond movie looked nice anyway
00:51:38  <Wolf01> yes, i know mythbuster
00:52:31  <drac_boy> I've only seen small bits of mythbuster but some of the things they try are always amusing (even if its the setup rather than the actual effect that causes the laughters)
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00:55:18  <Wolf01> yes, the last one i saw, they were trying to make concrete gliders to fly more than 1m
00:55:49  <drac_boy> wolf01 but anyhow the current mythbuster isn't the same as the old one .. I believe part of the crew were basically kicked (or something else to no-more-shows effect)
00:55:55  <drac_boy> concrete? 0_o
00:55:57  <drac_boy> heh
00:56:00  <Wolf01> concrete
00:56:19  <drac_boy> seriously..concrete is kinda the last thing I would ever think of for something thats supposed to fly!
00:56:20  <drac_boy> :P
00:56:38  <Wolf01> that was the reason, i think
00:57:34  <drac_boy> mm yeah, at least foam is a nice one if you just want to make a quick (as long as you got a heated wire tool to shape the wings with) glider in a few minutes and not care if it snapped on landing :)
00:59:46  <drac_boy> oh yeah wolf01 one of the few that I remember and liked was to do with diving into the water to avoid getting killed if someone was shooting you ... of course this actually was true
01:00:52  <drac_boy> he (umm forgot name of that older man with the short moustache) even was able to borrow a high-power military rifle ... and that actually shattered on impact with the surface of the water (the weaker bullets just barely got below the water surface)
01:01:55  <drac_boy> but anyway I wouldn't bore you with more details of that show ;)
01:03:29  <Eddi|zuHause> bullets really lose almost all of their momentum the moment they hit water. plus it makes it more difficult to aim
01:04:38  <drac_boy> yep
01:11:11  <drac_boy> anyway wolf01 and eddi have fun ok? I'm going off for now :)
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01:11:25  <Wolf01> i'll have sleep
01:11:35  <Wolf01> 'night
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09:21:44  <andythenorth> nvm
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09:34:43  <planetmaker> moin
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11:04:20  <Wolf01> hi hi
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15:33:49  <Alberth> hi hi Wolf*
15:34:01  <V453000> woofwoof
15:34:12  <Alberth> o/
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15:43:38  <Wolf01> o/
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15:56:38  <Wolf01> mmmmmmmm... electric tram... without tracks and catenary... that's what i call an electric bus
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19:12:47  <argoneus> any factoriomen here?
19:12:55  <argoneus> do you need to use both outputs for oilrefineries/chemical plants?
19:13:01  <argoneus> I assume if you only use one it's slower?
19:13:27  <V453000> I think it is there just for later when you have multiple inputs
19:13:58  <argoneus> so like if im making batteries
19:14:07  <argoneus> I can just pipe the sulfuric acid into one input?
19:14:15  <argoneus> or do you use both
19:14:28  <frosch123> inputs and outputs for the same cargo are the same
19:14:37  <argoneus> but won't it get twice the acid?
19:14:38  <argoneus> with both inputs
19:14:47  <frosch123> it just gets added/removed to the internal stockpile, which you can see when opening the industry
19:15:06  <frosch123> if something produces multiple different cargos, you have to collect them all though
19:15:21  <argoneus> ok
19:15:24  <argoneus> ill just use one input then
19:15:29  <Wolf01> V453000, just a thought, do you speak englis or czech at work?
19:15:30  <frosch123> i..e you have to collect all 3 outputs from a refinery, else it stops producing when the output stockpile is full
19:15:31  <argoneus> also im running into a problem
19:15:34  <Wolf01> *english
19:15:59  <V453000> Wolf01: depends with who :P generally english but if no foreigner is around, then czech
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19:16:35  <argoneus> I have like a main line of iron only
19:16:43  <argoneus> I need it somewhere, I split it and carry on with the line
19:16:47  <argoneus> I need it again, I split it again
19:16:55  <argoneus> thing is towards the end it barely gets any iron
19:17:00  * frosch123 bets V does not know the czech (translation) names of all game entities
19:17:01  <argoneus> after being split in half like 5 times
19:17:10  <argoneus> is there a way to give splitters ratios?
19:17:18  <argoneus> like if I don't want high priority on something
19:17:33  <argoneus> or rather if I want to prioritize iron going to the end of the belt
19:17:36  <argoneus> instead of being split 5 times
19:18:21  <V453000> frosch123: I am not sure if there even exists a name :P
19:18:24  <Wolf01> nice, we instead find difficult to speak even italian sometimes, usually we speak with curses and swearing
19:18:37  <V453000> xD
19:19:26  <frosch123> sometimes it is enough to say who coded something :p
19:19:36  <Wolf01> btw, if the next year you'll find that you miss a place for a web developer, i might be here ;)
19:20:11  <Wolf01> (too bad i don't know c++ well)
19:20:29  <frosch123> Wolf01: i guess they would rather use steam instead of a custom bananas
19:20:30  <argoneus> you dont need to know c++ well
19:20:40  <argoneus> you'll have to re-learn everything you know when you look at their codebase anyway
19:21:01  <frosch123> i doubt that :p
19:21:34  <Wolf01> yes, as usually, but with well i think about optimisation and knowing limits and such
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19:22:42  <Wolf01> i don't even know PHP well, but when i have to do something i learn really fast
19:22:57  <argoneus> ugh php
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19:23:05  <frosch123> Wolf01: just don't use all office space to store your lego boxes :)
19:23:13  <andythenorth> bonjour
19:23:15  <Wolf01> i'm already doing this :P
19:23:21  <Wolf01> oh, the cat
19:23:26  <Wolf01> andy, https://youtu.be/PWvxb2TZM9Y did you see this?
19:23:30  * andythenorth wonders about pikka
19:23:32  <andythenorth> @seen pikka
19:23:32  <DorpsGek> andythenorth: pikka was last seen in #openttd 4 weeks, 1 day, 0 hours, 6 minutes, and 46 seconds ago: <Pikka> well
19:23:44  <Wolf01> maybe pokka?
19:23:53  <andythenorth> Wolf01: yeah I saw that trailer, it’s neat
19:24:33  <andythenorth> maybe I have a spare PF output on my crane truck, use it for the gooseneck :P
19:24:45  <Wolf01> :)
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19:27:16  <Wolf01> also, i tried the bulldozer featured there, pushing candies around a table, i don't know if it was the owner's fault or what but it was really dull... then he disconnected the fake motor from the tracks and it started to be very enjoyable
19:30:15  <andythenorth> I really like the PF bulldozer
19:30:33  <andythenorth> but the track loader B model of the big yellow excavator is much better
19:31:08  <Wolf01> yes, i tried that one too
19:31:33  <Wolf01> too bad the cogs often slip off the axles
19:32:02  <Wolf01> maybe not when new, but after a lot of use they do
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19:48:24  <andythenorth> Alberth: no repeating goals in BB so far :)
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20:33:23  <andythenorth> boo
20:33:26  <andythenorth> repeated goal :P
20:33:28  <andythenorth> :)
20:37:20  <Wolf01> https://libraryofbabel.info/bookmark.cgi?zpt.jl,88 oh, nice
20:39:34  <Alberth> maybe testing time is too short?
20:43:49  * andythenorth needs to check the code
20:45:24  <andythenorth> hmm
20:45:34  *** HerzogDeXtEr [~farci@i59F6ABC2.versanet.de] has joined #openttd
20:45:47  <andythenorth> there are 7 destinations for this cargo
20:45:52  <andythenorth> but 4 of them are a long way from sources
20:47:16  <Alberth> Hmm, I think I do a hard cut when it's too far
20:47:40  <Alberth> however, testing should have killed the remaining ones if you service them
20:48:09  <Alberth> but if you don't deliver often enough it might slip through
20:49:11  <andythenorth> interestingly, the only destination served so far is the one that is repeated :)
20:50:49  * andythenorth will keep playing
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21:08:25  <Alberth> would be interesting how much time you have between two deliveries; I just picked a random number 10K ticks, which is about 4.5 months
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21:13:54  <andythenorth> Alberth: repeat goal might coincide with a route blockage
21:14:02  <andythenorth> I just found that
21:14:14  <andythenorth> it’s upstream in the chain, but still
21:15:06  <andythenorth> and it’s FIRS, and one of the cargos is supplies, and the chain feeds itself on the supplies it makes...
21:17:02  <Alberth> hmm :)
21:17:13  <Alberth> self feeder/eater :)
21:18:30  <andythenorth> snake, eats its own tail :P
21:24:34  <Alberth> good night
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21:36:00  <andythenorth> bed
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23:57:23  <Wolf01> 'night
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