Times are UTC Toggle Colours
00:12:18 *** Biolunar [Biolunar@x4d026411.dyn.telefonica.de] has joined #openttd 00:38:33 *** Supercheese [~Superchee@50-37-86-17.mscw.id.frontiernet.net] has joined #openttd 00:51:21 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 00:56:09 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 01:00:32 *** iostat [~iostat@p2003006A6C5EDD005CA9F512A9FE429F.dip0.t-ipconnect.de] has quit [Quit: iostat] 01:54:34 *** Supercheese [~Superchee@50-37-86-17.mscw.id.frontiernet.net] has quit [Quit: Valete omnes] 01:57:09 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 02:27:47 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 02:53:39 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [Ping timeout: 480 seconds] 03:09:48 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 03:42:59 *** Biolunar_ [Biolunar@x4d086315.dyn.telefonica.de] has joined #openttd 03:44:46 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 03:44:50 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 03:50:00 *** Biolunar [Biolunar@x4d026411.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 04:03:01 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 04:08:32 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 04:08:57 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 04:49:56 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 04:50:49 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 05:07:29 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 05:42:48 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 05:56:02 *** Eddi|zuHause [~johekr@p5DC66490.dip0.t-ipconnect.de] has quit [] 05:56:16 *** Eddi|zuHause [~johekr@p5DC66490.dip0.t-ipconnect.de] has joined #openttd 07:57:06 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 08:02:52 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has quit [Ping timeout: 480 seconds] 08:17:36 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 08:56:31 *** APTX [~APTX@87-207-72-117.dynamic.chello.pl] has quit [Remote host closed the connection] 09:11:40 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has joined #openttd 09:12:15 <Wolf01> o/ 09:35:38 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 09:51:29 *** sim-al2 is now known as Guest4086 09:51:30 *** sim-al2 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 09:56:04 *** Guest4086 [~sim-al2@108-221-158-76.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 10:03:09 *** Eddi|zuHause2 [~johekr@p5DC66F79.dip0.t-ipconnect.de] has joined #openttd 10:03:22 *** kamnet [~oftc-webi@cpe-76-177-122-91.natcky.res.rr.com] has joined #openttd 10:05:08 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 10:06:59 *** Eddi|zuHause [~johekr@p5DC66490.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 10:11:25 *** Kanet2 [~oftc-webi@141.sub-70-198-131.myvzw.com] has joined #openttd 10:12:00 <Kanet2> Whee! Testing 10:12:20 *** Kanet2 [~oftc-webi@141.sub-70-198-131.myvzw.com] has quit [] 10:12:50 *** roidal [~roland@62-46-143-32.adsl.highway.telekom.at] has joined #openttd 10:18:04 *** APTX [~APTX@aptx.org] has joined #openttd 10:19:36 *** kamnet [~oftc-webi@cpe-76-177-122-91.natcky.res.rr.com] has quit [Ping timeout: 480 seconds] 10:25:49 *** Mucht [~Martin@000128e2.user.oftc.net] has joined #openttd 10:38:03 *** Eddi|zuHause2 is now known as Eddi|zuHause 10:38:14 <Eddi|zuHause> bwÀh... can't launch a kerbal in the command seat :/ 10:42:19 *** Mucht [~Martin@000128e2.user.oftc.net] has quit [Remote host closed the connection] 11:03:11 *** Biolunar [Biolunar@x4d08e67b.dyn.telefonica.de] has joined #openttd 11:08:34 *** Biolunar_ [Biolunar@x4d086315.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 11:26:49 <Taede> launch whilst a kerbal is in command seat, or launch the kerbal that is in the command seat? 11:40:59 <Eddi|zuHause> launch as in go to launchpad with a kerbal in the seat 11:42:56 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 12:04:11 *** Biolunar_ [Biolunar@x4d0259e9.dyn.telefonica.de] has joined #openttd 12:08:25 *** Biolunar [Biolunar@x4d08e67b.dyn.telefonica.de] has quit [Ping timeout: 480 seconds] 12:29:18 <Eddi|zuHause> ha i found a new mode of transportation... 12:29:26 <Wolf01> catapult? 12:29:35 <Eddi|zuHause> rolling around with my rocket on minimus via gyro thingies :p 12:30:37 <Eddi|zuHause> not very efficient though, as you can't go very fast :p 12:30:48 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 12:33:11 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 12:38:39 <Eddi|zuHause> also, steering is a bitch :p 12:53:13 <Wolf01> http://img-9gag-fun.9cache.com/photo/adjjEZB_460sv.mp4 uh, this is bad 12:53:28 *** iostat [~iostat@p2003006A6C5EDD00210F13A21A3B1AE1.dip0.t-ipconnect.de] has joined #openttd 12:54:56 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 12:56:09 *** M-E [~M@ip4da0d6bd.direct-adsl.nl] has joined #openttd 13:05:30 <Eddi|zuHause> yes. 13:15:30 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has quit [] 13:22:05 <V453000> fuck trains, use horses 13:22:45 <Wolf01> even the fastest horse can't reach the speed of 88mph! 13:30:13 *** sla_ro|master [~sla.ro@82.210.156.68] has joined #openttd 13:30:32 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has joined #openttd 13:36:26 <V453000> slugs can, why could not a horse? 13:36:39 <V453000> ^ stronk argument 13:39:50 <Wolf01> great scott! 13:41:10 <Wolf01> today i need to murder someone... which one is better, borderlands or skyrim? 13:42:57 <V453000> I didnt play skyrim but I loved the hell out of borderlands and borderlands 2 13:43:47 <V453000> I personally prefer borderlands 2 a lot, it has a lot more fun and INSANE amount of talking that the characters do ... most of which are really fun 13:44:57 <Wolf01> yes, the 2 is the best one so far, the pre-sequel is good to know what happened before but it's not so good as the 2 was 13:47:01 <V453000> I honestly find the pre-sequel very horrible 13:47:11 <V453000> 1. in the beginning it is boring for a LONG time 13:47:38 <V453000> 2. characters are weird, I did not get the feel with any of them, in BL2 I only disliked zero somewhat 13:48:03 <V453000> 3. the humor is just going too repetitive, constant bullying of claptraps for not that much of a reason, ... 13:48:03 *** frosch123 [~frosch@x5f746ad8.dyn.telefonica.de] has joined #openttd 13:48:43 <V453000> there was probably something else but yeah 13:49:28 <V453000> when I bought the pre-sequel, I finished the main story and since there was literally nothing else to do, I just went to play borderlands 2, and had a great time doing so 13:50:17 <V453000> the only complaint I would have about both of them is how hard it is to actually obtain legendary gear 13:50:19 <Wolf01> i'm still searching for those damned vault signs all around 13:50:55 <V453000> even in the last playthrough of BL2, getting legendaries is wtf hard ... and then you discover that you just need to grind crater of badassitude tokens, buy a double penetrating hornet and not give a fuck 13:52:39 <Eddi|zuHause> i think my plan for an assembly rover might be getting somewhere... 13:52:41 <Wolf01> lol, honestly i'm right there grinding :D 13:53:03 <Eddi|zuHause> if the terrain is not too uneven 13:55:42 <Eddi|zuHause> now, for getting all the parts to the mun, however... 13:56:51 <V453000> haha Wolf01 14:01:38 *** Snail [~jacopocol@cpe-98-14-130-227.nyc.res.rr.com] has quit [Quit: Snail] 14:27:22 <argoneus> Wolf01: borderlands 2 is shit 14:27:27 <argoneus> same with 1 14:27:33 <argoneus> it's super repetitive 14:27:40 <argoneus> it's fine if you like "fetch 10 shit" 14:27:42 <argoneus> I don't 14:28:11 <Wolf01> so are almost all other games 14:28:36 <frosch123> what? transport coal from A to B! there is nothing repetitive about that 14:30:04 <argoneus> skyrim at least has some open world content 14:30:14 <argoneus> besides killing 10 things for this one funny pop reference parody guy 14:30:29 <argoneus> it also has mods 14:31:09 <frosch123> isn't "open world" and "content" a contradiction? 14:31:11 <argoneus> Wolf01: most games are shit too 14:31:20 <argoneus> look on steam how often a new game is released 14:31:57 <argoneus> frosch123: what do you mean contradiction? 14:32:05 <argoneus> in skyrim you can do things inbetween questing 14:32:08 <argoneus> in borderlands hardly 14:32:15 <frosch123> "open world" means "make your own content in our sandbox", doesn't it? 14:32:30 <argoneus> "make your own content in our sandbox" is called "sandbox" 14:32:50 <frosch123> and "open world" is not "sandbox"? :p 14:33:19 <argoneus> depends? 14:33:41 <Wolf01> skyrim at the point i am it's pretty boring, i have just a bunch of repetitive missions like "kill that bear in the cave" or "there's an evil awakened in the crypt under my bedroom" 14:33:43 <frosch123> true, better make a repesentative analysis of at least 90% of released games :) 14:33:55 <argoneus> Wolf01: then you won't like borderlands 14:34:09 <argoneus> the whole game is like that 14:34:28 <Wolf01> i played all the 3 borderlands and enjoyed them 14:34:36 <argoneus> have you finished them? 14:34:41 <Wolf01> all of them 14:34:55 <Wolf01> and almost all the side quests too 14:35:01 <argoneus> shrug 14:35:16 <argoneus> I can't be bothered when I keep doing the same thing without giving it any thought 14:35:32 <argoneus> borderlands felt like "drive here, kill this funny meme boss which is a reference to some funny thing" 14:35:35 <argoneus> repeat 14:35:51 <Wolf01> and 3 times with some characters because i wanted to get them to the higher difficulty level 14:36:31 <argoneus> then again I mostly play multiplayer games only these days 14:36:36 <argoneus> at least every game is different 14:37:08 <argoneus> Wolf01: have you played that.. whatitsface 14:37:10 <argoneus> the steampunk stealth game 14:37:18 <argoneus> dishonored 14:37:39 <Wolf01> online games aren't repetitive, every time you find another 12 years old who could be your dad 14:37:51 <argoneus> I don't play call of duty so I wouldn't know 14:37:53 <Wolf01> no, i didn't play that 14:37:53 <argoneus> or mobas 14:38:05 <argoneus> dishonored is fun 14:40:20 <Wolf01> also borderlands is, it's just a different thing, it's like those charlie hebdo's comics, i don't even find them fun, but i find fun the joan cornellà comics 14:40:34 <argoneus> Wolf01: did you play BL alone or coop? 14:40:39 <Wolf01> both 14:40:43 <argoneus> hmm 14:40:43 <V453000> actually many of the missions in borderlands have a lot of plot twists or funny reveals, I dont see why would you complain about the missions there ... :D 14:41:00 <V453000> coop borderlands is one of the best experiences in gaming I ever had 14:41:06 <V453000> solo is still nice for me personally 14:41:12 <argoneus> V453000: "plot twist"? 14:41:16 <V453000> yes 14:41:22 <argoneus> I don't remember any from playing halfway through BL2 14:41:27 <argoneus> actually, I don't even remember there being a story 14:41:29 <argoneus> rip 14:41:29 <V453000> "go do shit" and in the middle of the mission it turns on its head completely 14:41:39 <argoneus> I know there was a story 14:41:42 <V453000> there is a story and it is very good actually 14:41:45 <argoneus> but I can't remember it for the life of me 14:41:49 <V453000> side missions are also a huge source of fun 14:42:07 <argoneus> I guess singleplayer RPGs just aren't my gener 14:42:09 <argoneus> genre* 14:42:30 <Wolf01> so why do you like skyrim? 14:43:15 <V453000> dragonz mate 14:43:16 <V453000> XD 14:43:17 <Wolf01> which has the most deep story of "side with one faction or the other and kill a dragon"? 14:43:25 <argoneus> as a note 14:43:28 <argoneus> I never finished the skyrim story 14:43:33 <argoneus> it didn't feel interesting 14:43:40 <argoneus> I was mostly fooling around doing dark brotherhood stuff and shit 14:43:56 <argoneus> or doing stealth playthroughs 14:44:29 <argoneus> I didn't even play it for more than 20 hours keep in mind 14:44:32 <argoneus> but it was ok 14:44:48 <argoneus> as I said, singleplayer RPGs aren't my thing :P 14:45:04 <argoneus> too tired of ancient evil awakens everywhere 14:45:05 <V453000> judging huge games like skyrim or borderlands after you played 20 games is not very smart 14:45:33 <argoneus> if I thought it had a lot more to offer I wouldn't have stopped 14:45:41 <V453000> 20hours* 14:45:43 <argoneus> I actually finished fallout 3 and liked it a lot 14:45:43 <Wolf01> the only thing i didn't finish in skyrim was one of the side quests on the dragonborn dlc, because a bug made it stuck to a step which is unrecoverable also with the console (unless i do /resetquests) 14:45:46 <argoneus> then I played fallout new vegas 14:45:48 <argoneus> and quit after an hour 14:45:57 <argoneus> "oh it's the same game but there's a different ancient evil" 14:45:57 <V453000> thought XD so you basically predict how much the game has in it 14:46:02 <V453000> excellent 14:46:16 <argoneus> well 14:46:23 <argoneus> there's also the part of RPGs I don't like at all 14:46:30 <argoneus> "sorry you haven't grinded enough to kill this guy" 14:46:41 <argoneus> "your weapon's bullets don't do damage because of some arbitrary number to make the game feel worthwhile" 14:46:47 <argoneus> lel 14:47:07 <argoneus> I like games where progress = your skill level 14:47:18 <argoneus> not progress = some number that increases periodically 14:47:24 <argoneus> devil may cry was fun 14:47:59 <V453000> in borderlands you can usually kill higher level enemies, it is just a bit harder, ergo your skill level could come in handy, I do not see a big problem there :) 14:48:14 <argoneus> not really 14:48:18 <V453000> because of course the levels are just arbitrary numbers, you still shoot shit 14:48:22 <V453000> yes really 14:48:26 <argoneus> all you can do is get the right weapon for their armor/health type 14:48:31 <argoneus> and then run around and shoot them without them hitting you 14:49:00 <Wolf01> isn't it in all games? 14:49:05 <V453000> ok not worth arguing 14:49:11 <V453000> just have it your way 14:49:19 <Wolf01> i'm doing that in factorio too... running around avoiding trains 14:49:20 <argoneus> I'm not sure if you're trying to convince me that borderlands has a deep combat system 14:49:43 <argoneus> it's weapons + grenades + special abilities iirc 14:50:19 <Wolf01> we are not trying to convince you that borderlands is the best game ever, we started like "we played all the three ones and the 2 is our favourite" 14:50:58 <argoneus> well 14:51:05 <argoneus> it sounded like "you can't judge this huge game after 20 hours" 14:52:13 <V453000> so you think that playing it for 20 hours is enough to know how the mechanics work all in all? 14:52:15 <Wolf01> the same thing i was told when i played the diablo 3 demo, with locked difficulty to normal... i didn't even die once 14:52:30 <V453000> because to me it sounds like you just tried your approach, failed, so you got bored and stopped playing 14:52:30 <Wolf01> it was too easy for me 14:53:05 <argoneus> V453000: what do you mean 14:53:08 <V453000> RPG games in general, like borderlands, D3 or whatever usually do offer various ways of combat/builds/solutions, so playing for 20 hours and discovering them all is highly unlikely 14:53:12 <argoneus> the weakness of every enemy in the game was blatantly obvious 14:53:27 <argoneus> and if my character's build is weak against another I just need to compensate with something else 14:53:32 <argoneus> it's not difficult at all 14:53:38 <V453000> im done 14:53:53 <V453000> sorry this is not worth my nerves 14:54:00 <argoneus> actually 14:54:05 <argoneus> I enjoyed divinity original sin a lot 14:54:07 <V453000> everything is obvious to you except you do not have a clue 14:54:10 <argoneus> in that game you actually have to think 14:54:13 <Wolf01> then try to kill voracidous or other huge bosses for the booty, i can't even kill one of them on normal difficulty while being 10 levels more than it 14:54:14 <argoneus> to win fights 14:54:29 <argoneus> games like baldur's gate in general feel rewarding 14:54:36 <argoneus> every fight is unique 14:54:36 <V453000> voracidous is just wtf. 14:54:47 <Wolf01> all of them are wtf 14:55:00 <V453000> yeah well, I managed to kill terra quite solidly 14:55:09 <V453000> pete, sometimes 14:55:11 <V453000> but the rest ... 14:55:29 <Wolf01> all the other plot bosses are pussies, i agree with that 14:55:39 <V453000> everything with grog nozzle gunzerker though ... which is kind of hacky and lame 14:56:06 <V453000> depends how you play, if you play all side missions then I agree that the game is quite easy, to the point where I would really like some difficulty settings to override that 14:56:16 <V453000> but if you go straight in without any side missions then shit is pretty tough 14:57:13 <V453000> again to the point where the enemies can start to be so high level that it simply starts being almost impossible .... where admittedly the arbitrary number of levels is kind of annoying, forcing you to do other missions than you want 14:57:30 <V453000> the difficulty/xp system is one of the weaker parts of the game, definitely 14:57:42 <argoneus> have you guys played dark souls 14:57:42 <Wolf01> but there is nothing more funny of going to kick a boss in the ass with a shotgun which shots swords which explodes in more swords... with "the bee" shield too 14:58:05 <argoneus> that was probably the most fun RPG I've played 14:58:11 <V453000> yeah ... I pesonally hate the bee a lot, but eh :) swordsplosion is fun but the double penetrating hornet just wrecks shit 14:58:12 <Wolf01> no, i usually play games to relax, not to punch holes in the monitors 14:58:23 <argoneus> why would you be angry 14:58:28 <argoneus> every death in dark souls is literally only your fault 14:58:30 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 14:58:39 <argoneus> you can beat the game on level 1 14:58:48 <argoneus> RPG done right)) 14:59:09 <Wolf01> i already fail too much in rl, i expect some satisfaction in games 14:59:26 <Wolf01> if i want to fail i just talk to my dad 14:59:31 <V453000> yeah, absence of levels / less importance = good game. It is not our problem you do not like it :) but it does not make it objectively bad/good 14:59:39 <argoneus> it's not less importance 14:59:42 <argoneus> it just means you will die in one hit 14:59:48 <argoneus> and do jack shit for damage 14:59:56 <V453000> -> difference is? 15:00:16 <argoneus> does borderlands have no hitscan? 15:00:20 <argoneus> can you avoid every single attack if you want to? 15:00:37 <Wolf01> if i want to die in one hit and do a shitload of damage i'll go to play quake 3 with instagib enabled and open maps with no covers 15:00:46 <frosch123> sounds easy, if you only need to "want" it :p 15:00:49 <V453000> not in the way you want, but that is not entirely relevant 15:00:56 <V453000> as frosch says 15:01:18 <argoneus> in dark souls you are supposed to level normally and even grind to have an easier time with some of the bosses 15:01:25 <argoneus> but a decent player can solo the game on level 1 with a stick 15:01:30 <argoneus> that makes it a good rpg imo 15:01:48 <Wolf01> it works on skyrim/fallout too 15:01:55 <argoneus> man 15:01:59 <argoneus> I wish skyrim combat wasn't shit 15:02:03 <argoneus> some mods make it bearable 15:02:06 <argoneus> but the vanilla combat is soo bad :( 15:02:07 <argoneus> melee that is 15:02:09 <Wolf01> in borderlands a bit less, because of the health regen 15:02:34 <Wolf01> eh, i also wanted the mount&blade combat in skyrim 15:03:31 *** sla_ro|master [~sla.ro@82.210.156.68] has quit [Ping timeout: 480 seconds] 15:05:18 <V453000> m&b was a fucking massacre XD 15:05:29 <V453000> I didnt remain entertained by it for long, but it was quite interesting 15:05:37 <argoneus> damn 15:05:41 <argoneus> I played m&b for hundreds of hours 15:05:47 <argoneus> V453000 why can't you be more like me 15:06:02 <V453000> fuck you thats why? XD 15:06:06 <argoneus> :( 15:06:14 <argoneus> m&b is also the kind of game I like 15:06:20 <argoneus> it's a "RPG" in the sense you have levels 15:06:25 <argoneus> but they don't mean much if you are good at the game 15:06:27 <Wolf01> i'm trying to play the viking conquest campaign, but i'm struggling to advance 15:06:37 <argoneus> Wolf01: what diff settings do you play on? 15:06:54 <Wolf01> easy, i bet 15:07:52 <Wolf01> i'm not so good at it, that's my problem 15:08:16 <Wolf01> i can't get the right time of attacking and blocking 15:08:36 <Wolf01> and when i have more than 1 enemy attacking me, i'm dead 15:08:44 <argoneus> in m&b you can't really fight 1vX where X>1 15:09:01 <argoneus> they would have to sync their attacks perfectly so you can block at the same time 15:09:09 <argoneus> and then attack 15:09:14 <argoneus> usually you can only block and hope someone helps you :( 15:10:00 <Wolf01> or get a horse and hope it don't die while you are poking them with a pike from above 15:10:44 <argoneus> do you run any mods? 15:10:47 <Wolf01> no 15:10:57 <argoneus> most mods have spear bracing built in 15:11:02 <argoneus> charging someone with a horse has never been so scary 15:11:13 <argoneus> it's like couched lance but stationary 15:11:15 <argoneus> ouch 15:12:42 <V453000> idk I often went against like 100 enemies v 1, cause my squads were generally ultra bad ... riding around them on a horse and killing them one by one with a mace felt ok XD just lengthy 15:13:00 <Wolf01> that's what i usually do 15:13:23 <Wolf01> but i don't have enough money for a horse right now 15:13:29 <V453000> XD 15:13:31 <V453000> deep shit then 15:13:35 <argoneus> don't you start with one? 15:13:36 <argoneus> in vanilla 15:13:51 <argoneus> oh wait you're doing the viking thing 15:13:52 <Wolf01> also vikings seem to not like horses 15:13:58 <argoneus> I didn't buy any of the dlcs because what's the point 15:13:58 <V453000> XD 15:14:35 <V453000> yeah not like 90% of modern games have actual content spread to 666 DLCs 15:15:07 <V453000> ... including borderlands :> 15:15:27 <argoneus> have you even played warband? 15:15:42 <argoneus> there's so many total conversion mods any paid DLC loses its point 15:15:45 <Wolf01> the closest thing to a horse i have is the dog... because they used the skeleton of a horse for the movements and it's funny to see it moving, but also uncomfortable seeing it bending the legs in the wrong way 15:16:02 <argoneus> there's a mod that makes the game into lord of the rings pretty much 15:16:07 <argoneus> why would I pay 15 euro for vikings 15:16:33 <V453000> perhaps there are new mechanics etc? My guess, I did not play it, nor warband 15:16:33 <Wolf01> it's historically accurate 15:16:58 <Wolf01> warband has multiplayer if you want 15:17:12 <argoneus> mods bring new mechanics too 15:17:15 <Wolf01> but the base game is the same as the first one 15:17:18 <argoneus> there's a mod that makes battles look like total war 15:17:23 <argoneus> you click your units and move them to places 15:17:27 <argoneus> and it's free :P 15:17:42 <argoneus> python is one hell of a drug 15:18:05 <Wolf01> it's just the army management, you can use it from the viking conquest dlc too 15:18:48 <argoneus> no 15:18:51 <argoneus> I know you mean the backspace thing 15:18:59 <argoneus> but this literally split your army into squads 15:19:06 <argoneus> and you had the clickable bars from total war 15:19:22 <argoneus> and you could pre-position them before a battle 15:19:31 <argoneus> and put them in formations 15:22:11 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:23:13 <Wolf01> too bad i only have 70 men (and they cost really much, while being almost all young warriors and burglars) 15:25:01 *** HerzogDeXtEr [~farci@i59F6B196.versanet.de] has joined #openttd 15:27:34 <Wolf01> and i need 2 more ships too :( 15:27:51 <Wolf01> (no money for them... if i can't even afford a horse) 15:29:36 <M-E> A horse! a horse! my kingdom for a horse! 15:30:03 <Wolf01> i don't have a kingdom too :( 15:31:15 <argoneus> :( 15:31:29 <Wolf01> after boarding my ship (it wasn't even mine) vikings left me on a beach with my ass up and a stick in it... luckily some fishermen found me 15:40:28 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has quit [Remote host closed the connection] 15:42:34 *** Cybertinus [~Cybertinu@cybertinus.customer.cloud.nl] has joined #openttd 15:49:46 *** Alberth [~alberth@a82-95-140-173.adsl.xs4all.nl] has joined #openttd 15:49:49 *** mode/#openttd [+o Alberth] by ChanServ 15:50:06 <Alberth> hi hi 15:51:22 <Wolf01> o/ 16:20:21 *** Progman [~progman@p57A192CE.dip0.t-ipconnect.de] has joined #openttd 16:53:04 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has joined #openttd 17:04:54 *** TheMask96 [martijn@gluttony.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 17:09:51 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has joined #openttd 17:14:19 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:14:22 *** mode/#openttd [+v glx] by ChanServ 17:33:03 *** iostat [~iostat@p2003006A6C5EDD00210F13A21A3B1AE1.dip0.t-ipconnect.de] has quit [Read error: Connection reset by peer] 17:33:14 *** iostat [~iostat@p2003006A6C5EDD00210F13A21A3B1AE1.dip0.t-ipconnect.de] has joined #openttd 17:53:20 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 17:59:58 *** Defaultti [defaultti@lakka.kapsi.fi] has quit [Quit: Quitting.] 18:02:19 *** Defaultti [defaultti@lakka.kapsi.fi] has joined #openttd 18:15:48 *** Wormnest [~Wormnest@s5596abd2.adsl.online.nl] has joined #openttd 18:17:51 *** Biolunar_ [Biolunar@x4d0259e9.dyn.telefonica.de] has quit [Quit: leaving] 18:26:57 *** Progman_ [~progman@p57A19A2A.dip0.t-ipconnect.de] has joined #openttd 18:29:11 *** Progman [~progman@p57A192CE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds] 18:29:24 *** Progman_ is now known as Progman 18:45:46 <DorpsGek> Commit by translators :: r27490 trunk/src/lang/simplified_chinese.txt (2016-01-08 19:45:37 +0100 ) 18:45:47 <DorpsGek> -Update from Eints: 18:45:48 <DorpsGek> chinese (simplified): 1 change by siu238X 18:54:57 <andythenorth> o/ 18:55:04 <Wolf01> o/ 18:56:03 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Quit: No Ping reply in 180 seconds.] 18:56:36 <andythenorth> bbl 18:56:39 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 18:57:55 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 19:01:11 <Terkhen> hello 19:01:38 <Alberth> hi hi 19:05:51 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 19:18:35 <Alberth> o/ 19:20:43 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Read error: Connection reset by peer] 19:21:12 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has joined #openttd 19:23:04 *** mykoserocin [~mykoseroc@000214a6.user.oftc.net] has joined #openttd 19:56:18 *** liq3 [liq3@CPE-120-148-51-74.gdfw1.lon.bigpond.net.au] has joined #openttd 20:29:20 *** Myhorta [~Myhorta@00018fad.user.oftc.net] has joined #openttd 20:30:44 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 20:33:02 *** gelignite [~gelignite@x4db52981.dyn.telefonica.de] has joined #openttd 20:40:28 *** oskari89 [~oskari89@83-102-63-32.bb.dnainternet.fi] has joined #openttd 20:44:16 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 20:45:31 *** Rejf [rejf@nintendos.pl] has quit [Ping timeout: 480 seconds] 20:50:42 *** Supercheese [~Superchee@cpe-76-178-136-186.natnow.res.rr.com] has quit [Quit: Valete omnes] 21:13:30 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 21:18:32 *** Rejf [rejf@nintendos.pl] has joined #openttd 21:33:27 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 21:34:56 *** Supercheese [~Superchee@50-37-86-17.mscw.id.frontiernet.net] has joined #openttd 21:47:50 *** mykoserocin [~mykoseroc@000214a6.user.oftc.net] has quit [Quit: Leaving] 21:48:45 *** jonty-co1p [~jonty@voyager.jontysewell.net] has quit [Quit: leaving] 21:48:48 *** jonty-comp [~jonty@voyager.jontysewell.net] has joined #openttd 21:49:19 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 21:49:22 *** mode/#openttd [+v tokai] by ChanServ 21:51:00 *** Alberth [~alberth@a82-95-140-173.adsl.xs4all.nl] has left #openttd [] 21:56:04 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 21:59:48 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has quit [Quit: andythenorth] 22:00:04 *** roidal_ [~roland@193-154-142-112.adsl.highway.telekom.at] has joined #openttd 22:03:00 *** marinated [~oftc-webi@m188-149-132-156.cust.tele2.no] has joined #openttd 22:06:56 *** roidal [~roland@62-46-143-32.adsl.highway.telekom.at] has quit [Ping timeout: 480 seconds] 22:12:05 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has quit [Remote host closed the connection] 22:12:43 *** DDR [~David@S0106602ad0773a2e.vc.shawcable.net] has joined #openttd 22:15:54 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Read error: Connection reset by peer] 22:16:11 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 22:18:49 <m1cr0man> Does anyone use the finescale, standard guage and 3rd rail track GRF? 22:19:06 <m1cr0man> I want to know why the electric tracks are so much more expensive than usual 22:19:57 <Supercheese> that's not Pikka's finescale track grf, is it? 22:20:03 <m1cr0man> sure is 22:20:11 <Supercheese> ah 22:20:17 <m1cr0man> is there an alternative? 22:20:21 <m1cr0man> Im using UKRS2 see 22:20:26 <Supercheese> no that's an excellent grf 22:20:36 <Supercheese> what's the problem exactly? 22:20:45 <m1cr0man> Its 7 grand to build 1 tile of track 22:21:21 <m1cr0man> You build like 100 units of track and all of a sudden you wasted your money not building an airfield 22:21:35 <m1cr0man> Does the running costs parameter in the game settings effect grfs? 22:21:36 <Supercheese> have you changed any bases costs via newgrf? 22:21:41 <m1cr0man> no 22:21:46 <m1cr0man> i dont even know how 22:23:18 <m1cr0man> is it normal for me to be missing the maglev and monorail tracks too? 22:23:49 <Supercheese> Yes, when using UKRS there are no monorails or maglevs 22:24:03 <m1cr0man> Ok good, not something I broke :P 22:24:20 *** roidal_ [~roland@193-154-142-112.adsl.highway.telekom.at] has quit [Quit: WeeChat 1.3] 22:24:39 <Supercheese> well, are all your tracks expensive? or just one type? 22:24:48 <Eddi|zuHause> m1cr0man: if you mix multiple sets that modify the same thing, the last one may override settings of the previous one 22:25:05 <m1cr0man> oh im not sure actually supercheese, ill check now 22:25:07 <Eddi|zuHause> m1cr0man: try changing the order, and see what happens 22:25:11 <m1cr0man> eddi, ok ill move it to the bottom yeah? 22:26:02 <m1cr0man> O_O 22:26:07 <m1cr0man> that may have fixed it Eddi|zuHause 22:26:25 *** Arveen [~Arveen@ip-95-223-75-47.hsi16.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 22:26:41 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has quit [Quit: ?f u cn rd ths, u cn gt a gd jb n sftwr tstng.? ? Anonymous] 22:26:46 <Eddi|zuHause> it's probably not "fixed", just broken in a less obvious way :p 22:26:59 *** __builtin [~me@cpe-71-71-39-6.triad.res.rr.com] has joined #openttd 22:27:08 <m1cr0man> hm 22:27:09 <m1cr0man> well 22:27:13 <m1cr0man> I saved my old load order 22:27:16 <m1cr0man> loaded up the world 22:27:37 <m1cr0man> 1 track now costs 4,830 instead of ~600 like it does when its at the bottom 22:28:15 <Supercheese> it seems one of the other grfs may be influencing base costs 22:28:27 <m1cr0man> yep. checking which one now 22:28:42 <Eddi|zuHause> they are probably both setting base costs 22:28:57 <Eddi|zuHause> (otherwise changing order would not change anything) 22:29:22 <Sylf> Japan set 2 had pretty expensive track, I think 22:29:31 <Sylf> tracks* 22:29:45 <m1cr0man> interesting - its the vactrain set 22:30:52 <m1cr0man> no, wait 22:31:26 *** marinated [~oftc-webi@m188-149-132-156.cust.tele2.no] has quit [Ping timeout: 480 seconds] 22:34:26 <m1cr0man> Selected mod is causing the problem: http://u.m1cr0man.com/lZp4 I seem to have 2 versions of the vactrain mod, with the same version, but the GRF ID is different by 1 value (last digit 2->1), could this be a sort of hack or attempt to put a game breaker on bananas? 22:36:25 <m1cr0man> nope! sorry, its the other one causing it 22:36:28 <m1cr0man> this is so confusing 22:39:27 <m1cr0man> http://u.m1cr0man.com/lwks is a clone of the perevious one, grf IDs 444A5902 (overpriced) and 444A5901 (normal) 22:41:52 <m1cr0man> In other news, is there an AI that supports these rail types? 22:45:07 *** Progman [~progman@p57A19A2A.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:59:46 <Eddi|zuHause> depends on what kind of "support" you are after. some AIs might use it, but i don't think there is one specifically designed for this. 23:06:08 <m1cr0man> thats grand 23:06:24 <m1cr0man> nocab seemed to be sticking to buses but it may have been setup wrong 23:09:26 *** iostat [~iostat@p2003006A6C5EDD00210F13A21A3B1AE1.dip0.t-ipconnect.de] has quit [Quit: iostat] 23:15:02 <Eddi|zuHause> there are some AIs that only specialize on one vehicle type 23:15:15 <Eddi|zuHause> typically road vehicles are easier to set up 23:15:35 <Supercheese> they do require the least capital investment 23:15:36 <Eddi|zuHause> you don't need complicated signal logic, and you can fit them in tighter spaces 23:16:21 <Eddi|zuHause> finding space for the tracks is one of the hardest parts of AIs 23:23:55 *** Tirili [~Unknown@2a02:8109:680:910:260:6eff:fe42:7728] has joined #openttd 23:36:44 <Wolf01> 'night 23:36:49 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.]