Log for #openttd on 2nd August 2016:
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00:21:53  <Samu> 1994, 2046
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07:43:52  <Wolf01> moin
07:44:33  <Alberth> hi hi
07:45:30  <V453000> yo
07:51:31  <V453000> @logs
07:51:31  <DorpsGek> V453000:
07:53:14  <V453000> you found them foundations?
07:53:15  <V453000> yet?
07:53:20  <V453000> gief
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08:43:17  <MonkeyDrone> o/ Good morning, 3rd interview nailed. Things are looking good :D
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08:43:35  <MonkeyDrone> One last thing to be done for the job, a medical checkup and i'm in the green, awww yyiiiss
08:45:17  <MonkeyDrone> well the 0.0.1 trello list go longer V453000 xD
08:45:44  <V453000> more but smaller tasks
08:45:58  <V453000> as long as done list is growing, shit is good
08:46:27  <MonkeyDrone> hehe, that is true indeed
08:46:36  <MonkeyDrone> improvements all around
08:47:03  <V453000> trees are probably the biggest task now
08:47:09  <V453000> and after that vehicles
08:47:12  <V453000> then it's gg
08:47:22  <V453000> foundations are actually halfway done
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09:11:08  <V453000>
09:17:19  <Alberth> totally accurate :)
09:18:27  <V453000> I wonder if any general ever deployed a penis formation
09:25:34  <Alkel_U3>
09:40:03  <MonkeyDrone> sweet, coloring trees right?
09:41:14  <MonkeyDrone> lol le penis formation, epic
09:41:48  <MonkeyDrone> people have way too much creativity time :P
11:20:02  <V453000> eh mainly the new tree models
11:20:13  <V453000> atm arctic and tropic trees look like boxes
11:20:14  <V453000> literally
11:20:18  <V453000> for toyland that's ok
11:20:28  <V453000> but for at least arctic I would like to make some nice bushes and shit
11:39:58  <argoneus> how are train friends doing
11:40:04  <V453000> FUCK
11:40:09  <argoneus> o-oh
11:40:51  <V453000> rekin shite
11:57:30  <MonkeyDrone> watching Mr.Right, good movie
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12:58:00  <V453000> after effects project: 35.3 MB ... after effects project zipped: 722 kB
12:58:02  <V453000> ..
13:00:27  <MonkeyDrone> black magic
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13:18:09  <Alberth> nah, just loads of almost duplicate files :)
13:18:26  <V453000> it is one .aep file
13:19:37  <Alberth> ok, one file with loads of almost duplicate sections :)
13:19:42  <V453000> :)
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13:21:34  <Alberth> could be duplicate for a good reason, eg for fast access, but also very possible, just being too lazy to make an efficient layout and/or clean up shit before save
13:22:12  <Alberth> or shit reasons like "let's store everything in xml"
13:25:19  <V453000> or both :P
13:26:21  <Alberth> yep, for maximal useless storage requirements :)
13:26:52  <V453000> if you saw how much memory Ae is using you would probably continue with some reasonable arguments how shit it is ;P
13:30:13  <MonkeyDrone> lol
13:30:16  <MonkeyDrone> enlighten us
13:31:14  <V453000> well 50GB piling up on your hard drive as "cache" or "scratch disk" is common, for BRIX my project takes 18GB RAM to load XD
13:37:47  <MonkeyDrone> ......damn, running some epic TBs of SSDs?
13:39:04  <Eddi|zuHause> BUT! XML IS HUMAN READABLE!
13:40:00  <MonkeyDrone> XML is for hoomans
13:40:06  <MonkeyDrone> pro humans do assembly
13:40:24  <V453000> nah I just clean the cache often
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13:45:13  <Alberth> MonkeyDrone: actually, XML is designed for machine-machine communication
13:46:30  <MonkeyDrone> Alberth, neat bit of information
13:46:56  <Alberth> it's in the original XML definition :)
13:47:16  <MonkeyDrone> hehe, well i have never played with xml so completely inthe dark with it
13:48:34  <Alberth> try writing a xslt transformation, and you're cured forever from thinking writing code in xml is a good idea :p
13:48:58  <Alberth> xslt == xml to xml rewriting
13:49:34  <Alberth> so you have 3 xml languages at the same time: input xml language, output xml language, and the xslt transformation language for defining how input goes to output
13:52:07  <MonkeyDrone> sounds like a lot of fun Alberth :D
13:52:56  <Alberth> nah, xslt is much better than fun :p
13:53:41  <Xaroth|Work> it's somewhere in one of the nine layers of hell
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14:08:29  <MonkeyDrone> grrr at times like these i wish i was using linux
14:08:58  <MonkeyDrone> so much easier to find text inside thousands of text based files with a simple grep command
14:09:09  <Alberth> ag, or ack :)
14:09:17  <Xaroth|Work> windows can also search in files
14:10:34  <Alberth> you can't beat  "ag some_text"   :)
14:11:37  <MonkeyDrone> how do i get ag o.o
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14:15:26  <Alberth> package is the_silver_searcher-0.31.0-1.fc23.x86_64   here
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14:15:51  <Alberth> ack is pretty much the same though, and works well too
14:16:25  <Alberth> likely your packages have similar names
14:18:30  <Alberth> package name is  ack.noarch    a Perl script iirc
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14:24:28  <V453000> cack?
14:29:49  <Alberth>
14:42:47  <Alkel_U3> MonkeyDrone: simmilarly I got used to Linux utilities so I just install cygwin where I have say on what can be installed
14:43:12  <Alkel_U3> if it doesn't run linux already :-)
14:43:52  <MonkeyDrone> one day i will switch to linux, one day ;p
14:47:03  <Wolf01> Stupid bot, I had to restart it because it failed to identify and tried to change nick back (failing) and identify the random nick 23424 times
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14:47:59  <Samu> 2000, 2047
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14:59:54  <ElleKitty> *chirps a happy little mew at MonkeyDrone!*
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15:02:17  <ElleKitty> MonkeyDronez
15:02:39  <MonkeyDronez> ElleKitty, hello hello
15:02:51  <MonkeyDronez> how are you doing ElleKitty ? :D
15:03:26  <ElleKitty> Did your shadow still remain?
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15:09:08  <ElleKitty> Oh there goes the shadow. You can take over now!!
15:10:15  <ElleKitty> ...when ya notice it.
15:11:06  <MonkeyDronez> hehe sorry
15:11:13  <MonkeyDronez> looks like someone restarted my pc at home >.<
15:11:23  <MonkeyDronez> ElleKitty, been playing DF, that game is HARD
15:12:02  <ElleKitty> Ooooh. Well, while other hard games have a learning cliff, DF comes with a learning overhang, so they say.
15:12:32  <Xaroth|Work> the overhang of DF makes EVE's learning curve look like an ant hill...
15:12:32  <ElleKitty> When other difficult games have nightmares at night, those nightmares are about DF
15:12:53  <MonkeyDronez> DF is a pain in the ass is all
15:12:59  <MonkeyDronez> damn dwarves, so hard to work with
15:13:00  <ElleKitty> A little =P .
15:13:31  <Alkel_U3> I am very happy to have talked you into it MonkeyDronez >:-)
15:13:59  <MonkeyDronez> Alkel_U3, ElleKitty is the one who got me pumped up for DF :P
15:14:00  <ElleKitty> As someone once said, "DF is a little bit like Sims, except instead of Sims you got a horde of manic-depressive alcoholic dwarves, and everything is trying to kill them, including the dwarves"
15:14:02  <MonkeyDronez> i hate you both
15:14:13  <MonkeyDronez> all that time sink into only hating dwarves and still going with it
15:14:19  <Alkel_U3> it always feels refreshing to see the frustration of another newbie :P
15:14:29  <Alkel_U3> ah
15:14:39  <Alkel_U3> ElleKitty: then, hi five :D
15:15:05  <ElleKitty> Alkel_U3 I told MonkeyDronez to what levels the DF simulates. I also gave MonkeyDronez the required reading for any learning DF played, the Boatmurdered, but I dont know if he read that yet.
15:15:26  <Alkel_U3> Boatmurdered is pure gold
15:15:36  <MonkeyDronez> have not had time to read
15:15:42  <MonkeyDronez> have been super busy with dwarves :P
15:17:15  <ElleKitty> And I told him what you can DO in the game by just using its raw mechanics, which another game would never allow. Such as, one guy invented a trap where 50 bunnies are released at the enemies, and those 50 bunnies nibble and nibble and nibble until the enemies collapse from raw pain. Sometimes bunnies would nibble for months. And someone found this slow, so they improved the design by setting bunnies on fire upon release.
15:18:03  <Alkel_U3> I heard about the fiery version :-)
15:18:17  <ElleKitty> I saw the thread where both were outlined, yes.
15:18:43  <ElleKitty> Sadly, Planepack was recently fixed... Starting with .40 or 0.42
15:19:08  <Alkel_U3> oh, that gave me an idea for the minecart grapeshot device. I could fill it up with coal instead of pitchblende and set it on fire before shooting
15:19:25  <ElleKitty> My gods, dwarves will bend the universe to make that one very special sock of their live... Or go mad trying.
15:19:27  <MonkeyDronez> you guys are insane :P
15:20:21  <ElleKitty> Alkel_U3 It doesnt have the reusability until you can reload the coal into the cart. You could even reset the cart using the rollers, but you couldnt rightly put the burning coal back in
15:21:10  <Alkel_U3> ElleKitty: if I have enough coal I don't need to - the burning coal may as well stay where the goblins are :-)
15:21:19  <ElleKitty> You COULD load the cart with serrated glass blades before launching the cart at the foes.
15:21:43  <Alkel_U3> or put it out - it takes a while to burn, no?
15:21:53  <Alkel_U3> yeah, that's also possibility
15:22:15  <ElleKitty> It still doesnt scale well. Goblins are infinite, which is good when you want to mine goblinite, but eventually you'll run out of burning coal to fire, plus the coal on the ground will simply eat at your fps.
15:22:58  <Alkel_U3> I didn't say it would be practical - I just want to try it :D
15:23:07  <MonkeyDronez> howm uch fps loss are we talking
15:23:14  <Alkel_U3> hella
15:23:26  <ElleKitty> I personally dont like the goblin attacks very much. They're fun and all, but one single part turns me off; when the battlefield later needs to be cleaned up. Oh gods.
15:23:57  <Alkel_U3> blood, guts and vomit everywhere :-)
15:24:00  <ElleKitty> And then later when I want to smelt goblinite ore, I cant pick it out from the other iron stuff that I actually personally made and want to keep
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15:25:12  <ElleKitty> MonkeyDronez, DF combat is INCREDIBLY brutal. Both in Fort more and Adv mode. Just... if you do the Adv mode sometime... and get someone stunned enough that you get a guaranteed hit on them... Punch them across their teeth, and watch what happens.
15:25:25  <ElleKitty> Hint: Exactly what you'd expect.
15:25:30  <MonkeyDronez> heh
15:25:33  <MonkeyDronez> i'm stilli n Fort mode
15:25:51  <ElleKitty> What was the size of your embark anyway?
15:26:37  <MonkeyDronez> standard 7
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15:26:44  <MonkeyDronez> starter embark setup
15:26:48  <ElleKitty> I've been playing micro forts a lot (those are 1x1 embarks) because fps, and because everything fits into one screen without scrolling, but you probably started with the recommended 4x4
15:27:10  <ElleKitty> *waves hello to frosch123*
15:27:44  <ElleKitty> Where did you embark anyway? Like, whats in your fort area? Desert? Forest? Mountain? Do you have a river?
15:27:55  <MonkeyDronez> i've no idea whats 1x1 or 4x4 embark
15:28:12  <ElleKitty> Maybe he has one of those suicide cliffs, Alkel_U3?
15:28:54  <Alkel_U3> ElleKitty: I've no idea, but most importantky, it's not evil :-)
15:29:45  <ElleKitty> MonkeyDronez, 1x1 is the smallest unit on the embark screen. Every 1x1 can hold exactly one biome in it. If you play a larger field, such as 4x4, then your playable area may end up containing multiple biomes in it. It is useful having multiple biomes, because they all come with their different goodies.
15:29:46  <frosch123> hoi
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15:29:56  <ElleKitty> frosch123: I'm Temmi
15:30:01  <Alberth> hola
15:30:12  <frosch123> temmi from undertale?
15:30:13  <MonkeyDronez> yeah i'm on 1x1 i guess, i've only one biome
15:30:33  <frosch123> or was that spelled differently?
15:30:34  <ElleKitty> Because Temmies go "hoi, im temie"
15:30:43  <ElleKitty> They spell it differently every time
15:31:25  <ElleKitty> MonkeyDronez, do you have to scroll the map in the compass directions to see all of it?
15:31:40  <MonkeyDronez> very little of it
15:32:03  <MonkeyDronez> i'm usually at the edge, can't dig towards one side
15:33:37  <ElleKitty> Every world map tile, is 16x16 region tiles
15:33:54  <ElleKitty> Every region map tile, is 48x48 tiles once you enter the game and start playing
15:34:25  <Alkel_U3> well, I'm gonna take the dwarves' example and head out for beer. Have fun. Loads of it :P
15:34:25  <ElleKitty> So a 4x4 embark would be 192x192 tiles that you could count while playing the game
15:34:31  <ElleKitty> Oooh
15:34:56  <ElleKitty> Have a lot of fun, Alkel_U3! And dont forget to admire the furniture!
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15:35:53  <MonkeyDronez> Alkel_U3, enjoy!
15:36:18  <ElleKitty> MonkeyDronez You could still tell what you got on map =P . I almost even asked you to stream it so we could watch
15:36:19  <MonkeyDronez> ElleKitty, one step at a time :D I still need to get the basic hang of the game. Still trying to learn how to work the workshops
15:36:23  <Alkel_U3> ElleKitty: the tavern is aboveground outside and the furniture is... -furniture- at most. Fun will be easy, it's on top of fortifications, so you could say it's a cliff :D
15:37:03  <Alkel_U3> I hope nothing makes me dodge down from it
15:39:59  <MonkeyDronez> Alkel_U3, off to the tavern with ya!
15:42:35  <ElleKitty> How DF patch notes look (can confirm personally)
15:42:49  <ElleKitty>  -Babies don't start strapped with a knife. -Stopped vampires from pinning their crimes on babies and children.-Stopped zombie cats from adopting dwarves.-Stopped ghosts from maintaining secret identities.-Stopped dwarves from trying to clean their own missing or internal body parts.-Made strangulation take less time.-Demons masquerading as gods will try a little harder.-Adjusted value of bees
15:43:53  <MonkeyDronez> lol , nice
15:44:03  <MonkeyDronez> some of those make a lot of sense :P
15:44:12  <MonkeyDronez> game is definitely not for the weak of heart
15:44:31  <ElleKitty> I mean....
15:45:15  <MonkeyDronez> lol, nice to have artistic fans for the game eh xd
15:47:15  <ElleKitty> Actually there is a lot of DF art. People even manage to draw the procedurally generated monsters up. Some of them are... things of nightmares.
15:49:16  <ElleKitty> Here... Take a look at this masterpiece. From an actual item in the game.
15:49:35  <ElleKitty>
15:51:25  <ElleKitty> In other words, welcome to the DF community, MonkeyDronez
15:53:02  <MonkeyDronez> da foook o.o
15:53:08  <MonkeyDronez> that's a real thing ingame?
15:53:59  <ElleKitty> In someone's game, yes. There are no static artefacts in the game.
15:55:32  <ElleKitty> The text is a screenshot from the game. The picture was made by a drawfag
15:56:20  <MonkeyDronez> aaaah
15:56:27  <MonkeyDronez> so the game generates random stuff too x.x
15:56:29  <MonkeyDronez> nice!
15:56:58  <ElleKitty> Other than the base item and unit types, everything is randomly generated
15:59:41  <MonkeyDronez> boggles my mind on how you even program this madness x.x
16:00:25  <ElleKitty>
16:00:36  <ElleKitty> "the dwarf fortress bug tracker remains a source of infinite joy
16:00:36  <ElleKitty> "
16:02:27  <ElleKitty> And this...
16:03:14  <MonkeyDronez> lol @ pregnant drinkers, brilliant
16:03:24  <MonkeyDronez> poor country side and burning things :D
16:04:42  <ElleKitty> Burning things:
16:04:42  <ElleKitty>
16:04:42  <ElleKitty>
16:04:42  <ElleKitty>
16:04:42  <ElleKitty>
16:05:31  <ElleKitty> Spilt a lava across the entire playable map, turned the map into charcoal, no survivors
16:07:41  <ElleKitty> Aaaah! But nevermind that, I found the one that I wanted to share in the first place.
16:07:47  <MonkeyDronez> lol, damn
16:08:21  <ElleKitty>
16:09:23  <MonkeyDronez> lol, ouch
16:11:13  <ElleKitty> I think this happens partly because the flowers are so tiny (tiny contact area, means very sharp) and because their material properties are not initiated (so maybe they assume default vallues for, i dont know, rock) and their falling speed might not be initialised either, so they fall at arbitrary speed drawn from garbage data from memory
16:11:52  <MonkeyDronez> heh, so they just wern't programmed properly :D
16:12:07  <MonkeyDronez> well with 10 billion things in the game, you miss a thing or a few :P
16:13:37  <ElleKitty> This probably happened when they were still new. Maybe it's been fixed already, maybe not. The game is in alpha stage, so it's a bit of a brutal free-for-all in there.
16:14:10  <MonkeyDronez> it's been in alpha for 10 years, hasn't it
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16:14:52  <ElleKitty> It has been, yes
16:17:15  <MonkeyDronez> aye, i hear 10 year anniversary coming up
16:17:19  <MonkeyDronez> everyone's nerding out ;D
16:17:34  <MonkeyDronez> well the game is still 43% complete apparently x.x
16:17:38  <MonkeyDronez> how big can that gaem get x.x
16:18:25  <ElleKitty> I think that DF is a type of the game which is very worthwhile playing while it's still in alpha. There will be many little things that will be added and removed, and the experience will change.
16:20:00  <MonkeyDronez> aye, i can imagine things keep changing overtime, affecting gameplay differently every major update
16:20:11  <ElleKitty> I dont know what those features will be, but I remember Minecraft. Booster Carts for giving ultra speed to minecarts; boativators, which serve as eelevators both up and down; the east/south rule, which caused you to be set on fire if you touch certain corners. The famous (0,0) chunk which spawned enormous amounts of monsters. Also the mob grinders, and Thomas the Sheep god.
16:20:27  <ElleKitty> Whoever didnt already experience these during the developement, has missed out
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16:22:36  <MonkeyDronez> :P well it's a long jounrney and plenty more to play with in time :D
16:24:45  <ElleKitty> Oh, one more cause I cant resist. Also from someone's game:
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16:26:37  <MonkeyDronez> hahaha damn
16:28:05  <ElleKitty> The drawing is accurate: The book is cruel and concise.
16:29:20  <MonkeyDronez> soon i shall bask in the glory of fixing my neigbors laptop so no DF tonight :(
16:29:35  <ElleKitty> What do you need to fix?
16:29:56  <Alberth> windows, what else?  :p
16:30:12  <MonkeyDronez> lol Alberth, why you hating on windows
16:30:38  <MonkeyDronez> Alberth, although their wifi driver keeps crashing from what I hear. *hear*. They are complete pc plebs, so I will know more when I have a look at it.
16:30:41  <Alberth> it's not hate, the OS is just utterly useless to me
16:30:53  <MonkeyDronez> Got a message from my sister that the neighbor's 'sound' port isn't working
16:31:05  <MonkeyDronez> and asking me on whatsapp how she can fix it
16:31:35  <MonkeyDronez> like I can do some voodoo shit sitting 30 KM away from the laptop :D
16:31:37  <ElleKitty> If you need to replace the Windows, remember to upgrade it
16:31:40  <ElleKitty> To Windows 7
16:31:50  <MonkeyDronez> it's windows 8, i'll upgrade it to Windows 10 :P
16:32:13  <Sacro> If you can find somewhere to buy it
16:32:16  <ElleKitty> Fuck that shit. Dont install Win10. Also, it's not an upgrade but a downgrade.
16:32:36  <MonkeyDronez> usually i get paid a few bucks to fix neighbors stuff, but he had twins a few months ago and he's always strapped for cash, doubt gonna get paid anything this time, yarrrr
16:32:54  <MonkeyDronez> ElleKitty, pfffft, hater :P I love W10, works brilliantly :D
16:33:13  <Alberth> spyware, for free :p
16:33:27  <MonkeyDronez> Sacro, you can still upgrade for free from W8 to W10 by enabling assistive technologies in windows :P once that is done i can disable assitive tech support :P
16:33:44  <MonkeyDronez> it's too late for spyware, the NSA has everything on all of us :P
16:33:52  <ElleKitty> Win10 installed a rootkit on my friend's computer. I knew it would, so I told him not to do it, he said "What do you know" and installed it anyway. Now he cant install anything other than Win10 because of the rootkit.
16:34:05  <Sacro> That wasn't Win10
16:34:10  <MonkeyDronez> rootkit o.o
16:34:19  <MonkeyDronez> how did he get a rootkit installed through windows 10
16:34:41  <Sacro> It's probably as easy as in most other versions of Windows
16:34:47  <MonkeyDronez> i've been throwing everyone under the W10 bus for a while now, never had any issues
16:34:47  <ElleKitty> The friend later came to his senses and tried to install Windows 7 again. He couldnt, was directed to install Win10 instead
16:35:25  <Sacro> Probably just needs to delete all partitions on the HDD
16:35:51  <MonkeyDronez> Sacro, exactly, just needed to wipe out the windows partition and the secondary partition it creates where it stores all the information related to the OS
16:35:52  <ElleKitty> Ugh, dont advise others to install Win10. You think you're doing them a favour, and are probably feeling good about it, but you really really arent.
16:36:10  <MonkeyDronez> ElleKitty, perspective and subjective :D
16:36:14  <ElleKitty> Sacro: And clear the BIOS/UEFI cache, I assume
16:36:20  <MonkeyDronez> we two sit on the opposite sides of this continnum scale
16:36:46  <Sacro> ElleKitty: doubt BIOS/UEFI changes are required
16:37:19  <ElleKitty>
16:37:19  <Sacro> ElleKitty: what? keep them on 7/8.1?
16:37:28  <Sacro> And have them eventually run out of support?
16:38:03  <ElleKitty> You can always switch before support runs out, cant you? Maybe even after it runs out.
16:38:11  <MonkeyDronez> lol, i would never keep them on W8, W8 is not a user friendly experience
16:38:28  <Sacro> Yeah but why not switch sooner, like whilst it's free?
16:38:29  <MonkeyDronez> I can adapt easily but to normal people, w8 interface would be a complete nightmare
16:38:53  <MonkeyDronez> and I don't see the big fuss about W7, hehe, W10 is W7, with better looking GUI :P
16:39:09  <MonkeyDronez> double click file and it installs things, that's all that is to me, which is windows ;D
16:39:19  <Sacro> I liked 8, the lack of a start menu was bliss
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16:39:26  <Sacro> And I like 10, because I don't need to use the start menu
16:39:37  <ElleKitty> Sacro Cause it wants to install a rootkit/bootsector to my machine, and it wants to keep track of what I installed and wants to ask online if I'm supposed to have it or not
16:39:47  <MonkeyDronez> Sacro, I got used to it pretty fast, but W8 made it not easy for people who didn't know the basic options windows has
16:39:50  <ElleKitty> And I, in turn, dont want it to
16:40:05  <MonkeyDronez> ElleKitty, sounds like you bought a locked in system.
16:40:42  <MonkeyDronez> ElleKitty, I've heard of laptops locked into an OS, never looked it up myself. Read only 1 article in passing, maybe it is true.
16:40:56  <ElleKitty> Windows 8 interface:
16:41:06  <glx> Sacro: "real" start menu is on right click ;)
16:41:21  <MonkeyDronez> well AOL is still making millions off dialup internet, i say they win :P
16:41:29  <MonkeyDronez> real start menu is Ctrl+x :D
16:44:27  <ElleKitty> I didnt buy a locked system. My friend is the one who had Win7, then Win10, then couldnt go back to Win7 anymore. When I was buying my machine, they asked me "Do you want Win8 installed, or FreeBSD?" and I said "FreeBSD" and he said "Okay, so Wind... FreeBSD? Are you sure?" "Yeah." "But no one uses FreeBSD." "Yeah, but no matter which you give me, I'm upgrading to Windows 7. It would be a waste to replace Windows 8 when someone has
16:44:27  <ElleKitty> been babysitting the install for two hours." So I was given FreeBSD, I tried it out a bit when I came home, but really ended up replacing it with Win7.
16:44:45  <MonkeyDronez> hmmm i wrote a chapter of a short story i'm writing, i rewrote it a while ago, its a horrible rewrite, time to rewrite it ;D
16:45:18  <MonkeyDronez> ElleKitty, so you have that Windows 8 key? :D
16:45:29  <MonkeyDronez> sitting there doing nothing :D
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16:46:06  <ElleKitty> What would I do with a Win8 key?
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16:46:57  <MonkeyDronez> ah, wait a minute
16:47:05  <MonkeyDronez> was the price of hte laptop same with W8 and without it?
16:47:32  <ElleKitty> I cant remember asking.
16:48:06  <MonkeyDronez> hmmm, cause usually laptops with pre-windows installed have the serial key programmed into the BIOS / UEFI system itself
16:48:11  <MonkeyDronez> you can use some programs to read
16:48:35  <ElleKitty> How does this affect the price?
16:48:51  <glx> you pay for preinstalled windows usually
16:48:55  <MonkeyDronez> wihtout windows, you coudl save about 
16:48:58  <MonkeyDronez> on the final price
16:49:17  <MonkeyDronez> or , something around that,
16:49:26  <MonkeyDronez> laptops without windows are cheaper :D
16:49:48  <ElleKitty> Well, I got a FreeBSD, plus just the essential hardware. I only bought what goes into the tower; I even kept the scratched and yellowed tower frame from 2003
16:50:22  <MonkeyDronez> there is a dirt cheap 0 laptop here, 5th gen i3, 500gb hdd,4gb ram. I don't know if it's worth buying or i should put in some more $$$ and get a 6th gen with ssd :D
16:50:50  <MonkeyDronez> ElleKitty, ah, i thought you were talking laptop
16:51:00  <MonkeyDronez> well nevermind me then :D
16:51:51  <MonkeyDronez> i gotta bail for now, brb 15 mins
16:51:57  <MonkeyDronez> home i'm cominggg
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16:54:46  <andythenorth> o/
16:55:09  <ElleKitty> Hello ^_^ and welcome back
16:55:10  <frosch123> hoi
16:55:14  <Alberth> o/
16:55:20  <ElleKitty> Mehoy
16:55:21  <ElleKitty> Minoy
16:55:33  <andythenorth> is cat
16:57:40  <ElleKitty> *pets cat*
16:57:59  <Alberth> we do have a kitty today
16:58:41  <ElleKitty> Alberth: Nyuu?
16:58:44  <Samu> 4gb ram too low for today standards
16:59:13  <Samu> hdd and 4 gb ram
16:59:15  <Alberth> sort of a cat, isn't it?
16:59:18  <Samu> that battery
16:59:23  <Samu> will die instantly
17:00:05  <ElleKitty> Samu 4GB has need too low for some 5-6 years already, and 16GB was too much, and still is (unless you are into graphics rendering or servers)
17:00:39  <Samu> 8 GB is ok
17:00:41  <Alberth> 16GB is a pretyy nice disk cache :)
17:00:58  <Samu> my rig got 16 gb, my parents got 12 gb
17:01:09  <glx> useful for VMs too :)
17:03:50  <ElleKitty> I'm on 8GB now. When I start reaching the limit, it's my healthy reminder that I'm using too much. And I'm the person who uses 3ds Max, Photoshop, 3D Coat, up to three media players, supporting toftware, server, and Firefox. Firefox has 200+ tab at any time, 600+ tabs when I didnt clean them in a while.
17:04:17  <ElleKitty> I say that 8GB proved rather enough, even when all of these things enabled at the same time.
17:05:09  <Alberth> likely it's enough indeed
17:07:23  <ElleKitty> 16GB is only needed if you want to set yourself for the next 10 years or something, or if you have money to burn. You realistically need 16GB only if you have some uncommon needs for it.
17:10:24  <V453000> I have 24 and I am running into constant issues whenever I launch max or After Effects
17:10:33  <V453000> 6GB Vram ain't enough either for blender
17:10:58  <V453000> how much ram do games require nowadays?
17:12:10  <Alberth> too much :p
17:13:17  <ElleKitty> V453000, no matter how MUCH RAM you have, you're going to find a way how to waste it. Such as doing just one more "Subdivision" or "Turbosmooth" level (in blender and max). As a Max user, I can say that that amount isnt needed if you work efficiently.
17:14:02  <ElleKitty> I could waste you unlimited gigabytes of RAM by adding more Turbosmooth subdivs, because the RAM requirement grows exponentially, but even more, I like my scenes to be fficient
17:14:49  <V453000> well my scene has 20M polys
17:14:58  <V453000> add textures and you are fucked
17:15:22  <V453000> "X is not needed" is heavily related to your workflow and what you are doing
17:17:14  <ElleKitty> Alright, well tell me what makes your scene 20M polys. If it's particles or subdivisions, I call inefficiency.
17:17:30  <V453000> fuckload of objects
17:17:58  <ElleKitty> I'd have to see before I knew for sure
17:18:10  <V453000> XD
17:18:12  <V453000>  /care
17:19:38  <ElleKitty> Of course, of course.
17:20:05  <V453000> on another note, it's the beauty of sprites
17:20:11  <V453000> only result matters, not efficiency
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17:22:40  <ElleKitty> Efficiency matters for your own personal growth as an artist. If you're inefficient with your models, then you still need to learn how to make them optimal. Basically...
17:22:55  <MonkeyDrone> o/ ola
17:23:01  <MonkeyDrone> ElleKitty, back
17:23:06  <V453000> I am not saying it is completely useless, nor am I making retardedly inefficient models
17:23:25  <supermop> V453000: don't worry about wasting the computer's time
17:23:31  <ElleKitty> I used to make models... then slap textures onto them... and they would look good enough. But I decided that this was wrong from me, because textures hide any flaws in models. So now I make a good model, and when I'm pleased how it stands by itself, I also add textures.
17:23:53  <V453000> well supermop with realtime projects it is a problem to consider
17:24:03  <supermop> better to wastes 100s of hours of computer's time than 10s of hours of human time optimizing
17:24:09  <ElleKitty> Basically, you're fixing your models by throwing more resources at it... instead of fixing your models
17:24:12  <MonkeyDrone> so who's taking the project of modeling me like kate from titanic? :D
17:24:20  <supermop> the human time is higher value and can be doing other things
17:24:39  <V453000> ElleKitty: aren't normal maps way more efficient than more geometry?
17:24:41  <supermop> and the computer won't ask for vacation or overtime pay
17:24:44  <V453000> computing power wise?
17:24:53  <supermop> i think so
17:25:16  <ElleKitty> supermop You sound like someone coming from programming. But for a visual artist like me, learning is its own goal, and reward, in addition to other goals, and rewards
17:25:17  <supermop> making in model what can be done in maps always seems to melt my computer
17:25:33  <supermop> ElleKitty: i don't know how to program at all
17:25:52  <ElleKitty> I know
17:25:59  <MonkeyDrone> echo 'hello world';
17:26:09  <MonkeyDrone> you are now elite supermop
17:26:58  <supermop> as an architect i spend my 'optimization' time optimizing the use of the space, the client's dollars, and the emotional impression of being in the space
17:27:12  * MonkeyDrone sips tea watching artists debate the exitenstial crisis of modelling efficiency or how a pleb percieves artists talking art
17:27:24  <supermop> whereever possible i do not spend that time making things easier on my workstation
17:28:18  <supermop> an extra few hours of a render farm chugging away at something is time i can be on the phone, researching product specs, sketching in my sketchbook
17:28:29  <V453000> +1
17:28:51  <supermop> also the render farm tends to chug away while i am asleep not sitting staring at my monitor
17:29:24  <supermop> but
17:29:50  <MonkeyDrone> supermop, your render farm is at your own place or you use online servers?
17:30:03  <MonkeyDrone> ah nvm
17:30:07  <supermop> the completionist in me will get sidetracked at times modelling individual stones in a cobblestone gutter or ashlar wall
17:30:16  <frosch123> just ask andy. andy is our expert in spending time on making stuff faster
17:30:32  <V453000> XD frosch123 just won the internet for tonight
17:30:39  <supermop> cutting holes in a sheet of metal instead of a map with transparency
17:31:20  <supermop> so i have to catch myself to stop me doing insane things sometimes
17:31:49  <V453000> ElleKitty: show us some of your art :)
17:32:04  <MonkeyDrone> hmmm, i can draw circles in paint if you want guys want to see that :P
17:32:32  <supermop> i am not showing anyone any of the spaces im working on atm - so ugly with zero budgets
17:32:43  <supermop> not going to even go on our firms websites
17:32:51  <supermop> one of them is kind of fun tho
17:34:50  <ElleKitty> We wouldnt know, cause you wont show us.
17:35:02  <supermop> MonkeyDrone: here we pay others in Taiwan or Vietnam
17:37:03  <MonkeyDrone> supermop, ah outsource, good ol tactics
17:37:31  * MonkeyDrone art masterpiece
17:37:40  <MonkeyDrone> u digg homies?
17:37:47  <V453000> 10/10 sick
17:37:48  <ElleKitty> MonkeyDrone I do, this IS art
17:38:13  * MonkeyDrone pats himself on the back for a good job. *thanks the room*
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17:38:44  <ElleKitty> There was once a camera crew that came to a museum to report on an art expo; they lowered their heavy equipment on an unused pedestal and went to arrange everything with the manager.
17:38:45  <andythenorth> Wolf01: o/
17:38:51  <Wolf01> o/
17:39:14  <ElleKitty> When they returned from the office, they discovered about hundred people around it, some taking pictures, and it won a first prize
17:39:26  <andythenorth> frosch123: ‘expert’ :P
17:39:37  <andythenorth> Wolf01: finishing the Arocs,
17:39:38  <MonkeyDrone> lol ElleKitty of the things why i will never understand art.
17:39:39  <andythenorth> it’s awesome
17:39:47  <Wolf01> :) starting the Porsche
17:40:07  <ElleKitty> Thats the biggest proof that the self proclaimed art experts are just idiots with a fancy vocabulary
17:41:37  <ElleKitty> MonkeyDrone Dont try to understand art. Enjoy it! Dont listen to the art critics. Dont listen to movie critics either. I've watched a movie countless times and liked it, went online and found its score to be 2/10. Or I saw movies with 9/10 scores which I couldnt finish watching from the sheer idiocy packed into it.
17:41:46  <MonkeyDrone> hehe, i can only realize the value of art when i know how much heart has been put into it. If you staright up show me a picture and say this is art. I would just stare at it and go like 'what am i looking at?'. Let's just say there has been moments where people went, 'I don't know why I bothered asking you for feedback, again..' xD
17:42:10  <MonkeyDrone> ElleKitty, ah, i enjoy what I enjoy. I don't listen to people's opinions.
17:42:23  * MonkeyDrone is a free man, free to chose what he loves or not :D
17:42:30  <ElleKitty> MonkeyDrone Did you draw those circles just now, yourself?
17:42:34  <MonkeyDrone> *cough* like widnows *cough 10 cough*
17:42:55  <ElleKitty> ...the ART, I mean
17:42:59  <MonkeyDrone> ElleKitty, I sure as hell did, it was quiet hard, damn selection box kept popping up on each circle. *tough times*
17:43:10  <ElleKitty> Okay, because I saved it to disk <3
17:43:19  <MonkeyDrone>
17:43:22  <MonkeyDrone> easier on the eyes now :P
17:43:33  <V453000> im done
17:43:42  <Alberth> \o/
17:43:43  <MonkeyDrone> V453000, done for the day?
17:43:47  <ElleKitty> Yes, it's easier now
17:43:53  <V453000> no, just
17:43:54  <V453000> nevermind
17:43:56  <MonkeyDrone> V453000, time to hit the bong ? :D
17:44:16  <V453000> nah but I will finish foundations tonight
17:44:35  <ElleKitty> V453000 Which of the two versions did you like better
17:44:42  <V453000> neither
17:45:01  <MonkeyDrone> V453000, alright man, may the powers that be keep your sanity in check
17:45:19  <V453000> lol sanity
17:45:21  <V453000> that thing
17:45:29  <ElleKitty> MonkeyDrone V453000 is dissing your art, man
17:46:02  <MonkeyDrone> ElleKitty, dissing, more like jelly.
17:47:05  <ElleKitty> I thought you were above jealousy, V
17:47:28  * MonkeyDrone brings the J out of people :P
17:48:40  <V453000> I just don't consider it art. :)
17:48:42  <V453000> triggered
17:49:24  <ElleKitty> V453000: How the heck not? It even says ART
17:49:59  <MonkeyDrone> V453000, dude, it says right there. ART. I mean how much more art can it get?
17:50:08  <MonkeyDrone> let me fix it for you
17:51:26  <V453000> about as much art as this
17:51:36  <Wolf01> This chat is too noisy, I think I should put more people in my ignore list :P
17:52:04  <MonkeyDrone>
17:52:30  <MonkeyDrone> that's a lot of foundations :P
17:52:41  <V453000> exactly the amount the game uses
17:52:52  <V453000> some are duplicate, which someone will have to explain to me WTF
17:52:58  <ElleKitty> MonkeyDrone has really outdone himself now. It's like his previous art piece, but squared
17:52:58  <V453000> well have to is a strong statement
17:53:39  <ElleKitty> *waves waves to Wolf01 *
17:56:54  <MonkeyDrone> hehe, art is twice as good now aint' it :D
17:57:21  <andythenorth> Wolf01: this lego channel is full of talk about games
17:57:27  <frosch123> MonkeyDrone: you broke it
17:57:32  <frosch123> you can't square a circle
17:58:24  <V453000> so a group of biters walks into a bar
17:58:24  <ElleKitty> andythenorth Like, all games except OTTD
17:59:07  <MonkeyDrone> frosch123, ummm , maybe not in your limited universe :P
17:59:30  <ElleKitty> frosch123: MonkeyDrone can probably also divide by zero, and NOT destroy the existence
17:59:34  <MonkeyDrone> when you square a circle, it's x radius ends up the size of (x)^2 radius.
18:00:17  <MonkeyDrone> ok ok lets do some maths on this. (0)^2 is 0. You can't break a circle :)
18:00:33  <ElleKitty> Also, you can square a circle:
18:00:34  <MonkeyDrone> i simplified it as much as i couldd
18:00:45  <MonkeyDrone> lol da....brilliant xD
18:01:52  <MonkeyDrone>  semi-releveant xkcd
18:03:16  <V453000> ElleKitty: 3D done yet? :>
18:04:07  <ElleKitty> 3D what done yet?
18:04:19  <V453000> rendering for openttd of course
18:04:37  <ElleKitty> I dont understand. Please ask a full question?
18:05:01  <V453000> Can openttd render 3D objects yet?
18:05:28  <ElleKitty> I dont know, I havent checked
18:05:41  <V453000> just code it :)
18:05:44  <ElleKitty> frosch123, does OpenTTD support 3D yet?
18:05:53  <ElleKitty> Ah no, not me. I cant code.
18:06:10  <V453000> didn't you say learning is your artist way of lyfe? :P
18:06:34  <MonkeyDrone> noe if you can't read code for saving your life V453000  ;P
18:06:36  <ElleKitty> Visual artist. All this time as we talked, I was 3D modelling.
18:07:00  <V453000> doesn't mean you can't learn other things
18:07:28  <ElleKitty> I can only learn one thing at a time. Right now, I'm modelling.
18:07:48  <ElleKitty> I'm not Tesla, to be able to talk, listen to two people at the same time, and write
18:08:08  <MonkeyDrone> ElleKitty, there is a fix for it. Speed? :D
18:08:18  <MonkeyDrone> well there are plenty of fix, but the side effects.....
18:08:38  <MonkeyDrone> would you like to see something traumatic taht you cannot unsee? i need 2 votess at least for that link to go up here
18:09:04  <ElleKitty> MonkeyDrone I vote yes, and V453000 also votes yes
18:10:01  <Wolf01> andythenorth, I'm thinking to build the Porsche with the modifications from eurobricks, but I'll wait for the removable chassis mod, I'll build the vanilla one first
18:11:16  <andythenorth> I haven’t done the crane on the Arocs, building it with my kids
18:11:23  <andythenorth> everything else about it is v. good
18:11:26  <andythenorth> surprised tbh
18:11:37  <ElleKitty> andythenorth What are you building? In what medium?
18:12:55  <MonkeyDrone> ElleKitty, i will need him to vote :P
18:13:03  <MonkeyDrone> it's disturbing content xD
18:13:28  <supermop> i am researching inset firedoors
18:13:53  <ElleKitty> MonkeyDrone I volounteered him!
18:14:07  <ElleKitty> MonkeyDrone I'm not planning to click anyway, unless tricked
18:14:12  <supermop> as our basement occupancy load went over the threshold for a fire rated stair.  these things are all hideous
18:14:15  <supermop>
18:14:30  <MonkeyDrone> i'll pm it to you ;p
18:14:54  <andythenorth> Wolf01: most recent flagships have been underwhelming and over-priced IMHO :)
18:14:58  <andythenorth> this one
18:15:14  <Wolf01> That's why I purchased 4 of them
18:15:34  <Wolf01> Nice model, very good source of parts, right price
18:16:08  <Wolf01> andythenorth, the crane arm is weird to use, pneumatics don't allow the same precise control like the linear pistons, when you want to lower the arm don't open the valve but just a bit of it or it will fall down
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18:21:12  <Samu> 2002, 2048
18:22:29  <MonkeyDrone> wooo took me an hour just to find one doc file on the computer, tried like 6 different naming schemes...
18:23:24  <MonkeyDrone> had this short stories going on in a forum for a community a few years back
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18:24:03  <MonkeyDrone> i had just setup a new forum with the Xenforo software and made a test thread and wrote 'story time' as title and just wrote, Why did the chicken cross the road?
18:24:44  <MonkeyDrone> and it snowballed into a whole 11 page story of aliens, zombies, all of the gamer friends and Merkel....
18:25:21  <MonkeyDrone> had tons of smilies packs installed so that helped add a lot of environment to the story, it was brilliant <3
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18:33:45  <glx> <Wolf01> andythenorth, the crane arm is weird to use, pneumatics don't allow the same precise control like the linear pistons, when you want to lower the arm don't open the valve but just a bit of it or it will fall down <-- compressor and airtank side effect or just it's own weigth ?
18:34:04  <Wolf01> Just it's own weight
18:34:16  <Wolf01> *or weigth
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18:34:38  <glx> I think it's ht :)
18:34:50  <andythenorth> proportional control needed :P
18:34:52  <Wolf01> If you use the compressor too you can use it as a nutcracker
18:35:34  <andythenorth> Wolf01: I am seriously struggling to see what else TLG can do to raise the game on Technic
18:35:51  <glx> compressor itself is not a problem I think, but with airtank it just kills the progressivity
18:35:58  <andythenorth> small motor, better pneumatic valve, what’s left?
18:36:20  * glx only has models with manual pump
18:36:26  <glx> very old models ;)
18:36:46  <Wolf01> glx, the problem with "just air" is that air is compressible and don't allow precise movement like oil pneumatic
18:38:05  <Wolf01> So you have like 1. fully extended; 2. fully retracted; 3. wobbly
18:40:09  *** berndj-blackout is now known as berndj
18:40:21  <supermop> Wolf01: fill your technic pistons with hydraulic fluid?
18:40:24  <glx> even have very old pneumatic system, with the weird 4x2 brick
18:40:42  <glx> supermop: I tried in water, destroyed a pump
18:41:13  <supermop> machine new technic scale brass pistons
18:42:30  <Wolf01> Even with mineral oil you must be really pay attention to only use closed circuits, so no valves
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19:03:17  <Wolf01> V453000, ready for the new nvidia Titan X?
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19:07:57  <V453000> Wolf01: I am considering it
19:08:12  <V453000> since all the shit I do in blender is gpu based, it might be a good idea
19:08:20  <V453000> but the 1080 is probably not that far off
19:09:32  <Wolf01> The 1080 is really, really interesting
19:10:29  <V453000> for home, I think before I upgrade a 1080Ti will come out and it will wreck shit
19:10:36  <V453000> for work the titan might be better
19:10:59  <V453000> but atm at home I have 980Ti and I will really think twice to upgrade to 1080Ti
19:11:44  <Wolf01> I have a gtx 780 and I'm waiting another year or so before considering to upgrade
19:13:47  <V453000> omg foundations are compiling XD
19:13:51  <V453000> let's see how fucked up it is
19:13:56  <Wolf01> \o/
19:14:41  <V453000> game is cunt
19:14:48  <V453000> doesn't give me foundations
19:14:55  <V453000> ah I know why
19:15:15  <V453000> I have parameters which are on/off for things in BRIX
19:15:19  <V453000> so 0 = off, 1 = on
19:15:49  <V453000> when I add a parameter I need to manually turn it on because default is 0 by config for the newgrf from previous use, even though the default for the newgrf is actually 1
19:16:40  <V453000> SICK
19:16:42  <V453000> it's completely broken
19:16:53  <Wolf01> screen or didn't happen
19:17:27  <V453000> nice that can cause some serious shit
19:18:02  <V453000> apparently broken foundations can demolish absolutely anything XD
19:18:43  <V453000>
19:19:28  <V453000> it's beyond me, but I have no clue how did it break everything else XD
19:19:33  <Wolf01> Nice, it's really fucked up
19:19:48  <V453000> the tracks, buildings and everything normally align fine
19:20:45  <Wolf01> Is there some code behind it or it's just a graphics failure which causes such havoc?
19:20:47  <V453000> well this is kind of hard to debug
19:20:54  <V453000> it's just wrong offsets
19:20:56  <V453000> nothing else
19:21:14  <Wolf01> I remember having the same problem with stations on slopes
19:21:16  <frosch123> make sure to set the sprites to NOCROP
19:21:34  <frosch123> foundations are parent sprites, so transpareny at the border makes a difference
19:21:41  <V453000> -32 might help
19:21:47  <V453000> how do I set the sprites to nocrop?
19:21:56  <V453000> XD oh.
19:22:08  <frosch123>
19:22:42  <V453000> O_O
19:22:43  <V453000> ok :D
19:22:50  <V453000> I somehow seem to remember using this
19:22:51  <V453000> maybe in YETI
19:23:09  <V453000> ah yes sprite layouts
19:23:20  <frosch123> likely, they matter for houses and industries
19:23:27  <frosch123> there is no such thing for vehicles :)
19:24:00  <V453000> clearly. ;P
19:24:52  <V453000> well it's still rekt
19:25:02  <V453000> but seems consistently fucked up
19:25:59  <V453000> -32y looks like the key
19:26:01  <V453000> let's compile :D
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19:26:14  <V453000> k noep
19:26:59  <frosch123> first align the ground on top of the foundation to the foundation
19:27:20  <frosch123> you do that by moving the top-left corner of the sprite, i.e. adding/removing transparency
19:27:30  <V453000> is that done by changing offsets of the tracks, landscape, roads, everything?
19:27:34  <frosch123> or, ideally use the same values as ogfx
19:27:54  <frosch123> no, do not change roads, that would break them on on-foundations :p
19:28:03  <V453000> oh
19:28:11  <V453000> how do I move them then? :D
19:28:27  <frosch123> V453000: the "offset" positions the foundation, the "topleft corner" positions the stuff on top of the foundation
19:28:43  <V453000> OH
19:28:45  <V453000> jesus fuck
19:28:53  <V453000> ass
19:29:00  <frosch123> you cannot arbitrarily cut the foundation from your spritesheet
19:29:02  <V453000> hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
19:29:04  <frosch123> all borders matter
19:29:07  <V453000> I get it now
19:29:11  <V453000> that's ultra fucked
19:29:16  <frosch123> yep :p
19:29:35  <V453000> wouldn't hurt to know earlier XD
19:29:36  <V453000> fuck
19:29:47  <V453000> well ok let's fix shit
19:30:21  <V453000> hm
19:30:51  <V453000> oh and the bottom border matters too, right?
19:31:00  <V453000> so I need to specify exactly the right height
19:31:09  <V453000> or just the top left?
19:31:19  <frosch123> bottom matters for clipping
19:31:34  <V453000> so each of the foundations will need different height definition
19:31:39  <V453000> if it's different
19:31:56  <V453000> right?
19:32:16  <V453000> for example the foundations which don't have the rear walls will be smaller so the height of the sprite must be smaller
19:32:21  <frosch123> <- use those values
19:32:34  <frosch123> width, height, xoffset, yoffset
19:32:46  <frosch123> there can be no variations to those values for foundations
19:33:07  <V453000> ok
19:33:14  <V453000> holy shit
19:33:19  <V453000> next step, x4 zoom XD
19:33:36  <frosch123> multiply everything by 4
19:34:40  <V453000> I'm pretty sure my terrain for example isn't using precisely 4*x1zoom
19:35:27  <Eddi|zuHause> there used to be a thing where foundation sprites weren't allowed to be cropped, is that still the case?
19:35:28  <V453000> x1 offset: -31,-24, x4 offset: -128, -96
19:35:37  <V453000> ok y is actually correct then
19:36:12  <V453000> frosch123: is there some way how to generate that code?
19:36:19  <V453000> I just spent 2 hours writing foundation code by hand
19:38:21  <V453000> I just need this loaded
19:38:26  <frosch123> <- you can also copy from there
19:39:44  <V453000> nice it also uses -31
19:39:59  <V453000> that should do it
19:40:00  <V453000> thanks
19:40:05  <frosch123> it's the exact same numbers :)
19:40:10  <V453000> although the x4 multiplying will be hell
19:40:11  <frosch123> or at least they should be
19:40:14  <V453000> how to do it automatically?
19:40:19  <V453000> ah I could just write *4 I guess
19:40:21  <frosch123> *4 in the source?
19:40:42  <V453000> ye alright
19:40:49  <V453000> jeez, foundations, shot n2
19:43:33  <V453000> oh but that still means that I need to place the sprites correctly in the spritesheet
19:43:34  <V453000> FUCK
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19:44:03  <frosch123> didn't you plce them quite regulary?
19:44:33  <V453000> well not top-side aligned
19:45:03  <V453000> ok so I need to align everything to top
19:45:04  <frosch123> so subtract the height from the top :)
19:45:19  <V453000> nah I will just do it properly
19:45:30  <V453000> subtracting the height individually would probably lead to errors
19:45:38  <frosch123> you could use a spreadsheet application for that
19:45:49  <frosch123> and import/export as comma separated values
19:46:00  <V453000> it won't take that long to fix hopefully
19:46:17  <V453000> don't want more shit in the workflow
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19:50:50  <V453000> I should really learn some snakeshit python basics
19:52:39  <andythenorth> it’s good
19:52:42  <andythenorth> for stuffs
19:52:58  <andythenorth> and when it gets hard, Eddi|zuHause explains what you’ve done wrong ;)
19:55:46  <V453000> frosch123: sprite like 1668 from my table should then be 24 pixels high, cause in my shit it is 96
19:55:54  <V453000> but there are no 24px things? :d
19:56:01  <V453000>
19:56:12  <V453000> 4th row
19:56:28  <V453000> 1670 and 1671 same thing
19:56:45  <V453000> the ogfx thing seems to alternate between 40 and 32px height
19:57:17  <V453000> and for the diagonals is 33 I guess
20:01:11  <frosch123> mind that the ogfx link i gave you starts at replacenew
20:01:37  <V453000> well yes 1668-1671 are replacenew
20:01:55  <V453000> I am just puzzled by the height
20:02:49  <V453000> ah in ogfx source the picture just has alpha at the top
20:02:51  <frosch123> 1651 is 24, right?
20:02:51  <V453000> for fuck sakes
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20:03:13  <V453000> well yeah
20:03:21  <V453000> but top 8px are apparently empty
20:03:35  <V453000> this makes less and less sense by the minute
20:03:53  <frosch123> just imagine where the ground sprite would be on the foundation
20:03:54  <V453000> no I just need it at the same position regardles if it has top shit wall or not
20:04:00  <V453000> XD
20:04:04  <V453000> "just imagine" :P
20:04:07  <V453000> line of the evening
20:04:20  <frosch123> well, "8" is one heightlevel
20:04:28  <V453000> yes
20:04:30  <frosch123> you can also count the heightlevels that the foundations passes
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20:04:39  <frosch123> and add it to the regular flat tile sprite
20:04:44  <V453000> wtf have I gotten myself into again
20:05:25  <Eddi|zuHause> i don't see how it's so complicated. just take the flat tile sprite, draw the foundation around it, and then fill the flat tile with transparent
20:05:52  <Eddi|zuHause> the top corner of the flat tile stays at the same place
20:06:09  <V453000> yeah except when it's not a flat sprite
20:06:33  <Eddi|zuHause> then take a non-flat tile as base, and still have the north corner at the same place
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20:13:11  <V453000> well yeah that's what I am already fixing
20:13:15  <V453000> but it's still a lot
20:18:44  <V453000> oh
20:18:57  <V453000> it also means I must have precisely 4px shown of the wall at the top
20:19:05  <V453000> to translate correctly into x1
20:19:56  <V453000> no that neither
20:20:00  <V453000> it should be 160
20:20:03  <V453000> so  just 1 px
20:21:13  <V453000> hm yeah
20:21:42  <V453000> is this reality
20:22:20  <andythenorth> nah
20:23:00  <V453000> I think I am defeated
20:23:09  <V453000> too many unknown things and too big task to just try
20:24:18  <frosch123> well, try to fix one flat foundation
20:24:24  <frosch123> the rest should be obvious then
20:24:33  <V453000> good point
20:24:57  <V453000> ahaha
20:25:09  <V453000> my superior workflow actually is flexible enough to do the fixing all at once
20:36:53  <V453000> frosch123: how do I write alternative_sprites for that thing?
20:39:30  <V453000> I think I got it
20:40:13  <frosch123> <- like that
20:40:22  <V453000> arr thanks
20:40:34  <V453000> I figured you probably already wrote water coasts for me like that XD
20:40:38  <V453000> found them in my shit
20:40:45  <V453000> thank you. :) man, fish, bla
20:41:01  <frosch123> night then :)
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20:41:10  <V453000> ng
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20:57:18  <V453000> well it's less broken yet still broken as shit
20:57:25  <V453000> though for today I probably did all I could
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22:16:13  <randomname> hi, i'm using openttd 1.6.1, firs 2.1.3 and german town names 0.2.0 (should be the latest versions). i also play the game in german. there are some goods, for example production goods or fish, which i cant transport due to the lack of a vehicle capable of transporting it. i also have to use strange cars to transport good sometimes, for example wheat cars to transport coal. can you help me?
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22:32:19  <randomname> here's a picture of it:
22:38:21  <FLHerne> randomname: The default vehicles have very poor support for NewGRF-added cargos
22:38:58  <randomname> FLHerne: should i try another vehicle set?
22:39:16  <glx> usually when you have industry newgrf you also need vehicle newgrf
22:39:23  <FLHerne> randomname: You should use OpenGFX+ Trains, Road Vehicles for similarity to the default ones
22:39:40  <FLHerne> Or maybe DBSetXL for the German theme
22:39:52  <Eddi|zuHause> yes, one set for each vehicle type (trains, trucks, planes, ships)
22:40:40  <randomname> ok, great! thanks
22:40:50  <FLHerne> (DBSetXL isn't on the content download, you can get it here
22:41:16  <FLHerne> I assume you need the FIRS extension, although that would have been written against FIRS 1.x
22:41:24  <Eddi|zuHause> the dbset is a bit tricky to set up, because you have to download it manually, and it needs an addon for the cargos
22:42:40  <randomname> ok
22:42:53  <randomname> thank you very much
22:45:20  <Macha> Ughh, Firefox 48
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22:52:14  <SteveHat> Hello, wondering if anyone can answer a FIRS question.. when an industry says "Production steps up if both cargos are delivered within three months of each other." do I need to supply an equal quantity of both?
22:52:30  <Sylf> no
22:53:04  <Sylf> if you deliver 1000 of one cargo and 1 of the other, you'll still get the full boost
22:53:17  <SteveHat> awesome, thanks
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23:01:32  <Samu> 2005, 2049
23:01:37  <Samu> 2 years for nocab
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23:06:52  <Wolf01> 'night
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23:09:27  <randomname> good night and thanks again for your quick help!
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