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00:00:40 *** ToneKnee_ [~quassel@host81-153-252-46.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds] 01:30:56 *** mindlesstux_ [~mindlesst@daedalus.mindlesstux.com] has joined #openttd 01:35:59 *** mindlesstux [~mindlesst@daedalus.mindlesstux.com] has quit [Ping timeout: 480 seconds] 01:35:59 *** mindlesstux_ is now known as mindlesstux 01:43:38 *** Samu_ [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Quit: Page closed] 01:48:15 *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/] 02:04:01 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye] 03:33:00 *** Flygon [~Flygon@210-84-58-128.dyn.iinet.net.au] has quit [Read error: Connection reset by peer] 03:41:53 *** Flygon [~Flygon@210-84-58-128.dyn.iinet.net.au] has joined #openttd 03:58:54 *** minisylf is now known as Sylf 04:43:22 *** archlinuxrussian [~Taka-nii@99-43-113-198.lightspeed.frokca.sbcglobal.net] has joined #openttd 04:43:27 <archlinuxrussian> o/` 05:07:35 *** shirish_ [~quassel@117.223.88.228] has quit [Quit: No Ping reply in 180 seconds.] 05:09:32 *** shirish [~quassel@117.223.88.228] has joined #openttd 05:13:07 <archlinuxrussian> o.o 05:30:31 <archlinuxrussian> Sorry to ask, but has anyone here created a heightmap for OpenTTD? o.o 05:42:50 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd 05:42:53 *** mode/#openttd [+o Alberth] by ChanServ 05:57:55 <peter1138> bonjour 06:00:56 *** Biolunar [Biolunar@x4d08ef59.dyn.telefonica.de] has joined #openttd 06:06:56 *** archlinuxrussian [~Taka-nii@99-43-113-198.lightspeed.frokca.sbcglobal.net] has quit [Quit: bye D:] 06:50:56 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 06:53:11 *** Arveen [~Arveen@ip-176-199-6-90.hsi06.unitymediagroup.de] has joined #openttd 06:59:18 <Alberth> moin 07:34:11 *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has quit [Read error: Connection reset by peer] 07:37:51 *** Wolf01 [~wolf01@host128-4-dynamic.40-79-r.retail.telecomitalia.it] has joined #openttd 07:38:05 <Wolf01> o/ 07:42:02 <Alberth> moin 07:44:27 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 07:47:51 <Wolf01> Yesterday I trashed my (old) novel and rewritten the titles of the chapters and the synopsis, still miss the ending, maybe in the next 4 years I can write some more 07:48:08 <Wolf01> Or trash it again 07:49:01 <Alberth> maybe first start with fixing the plot 07:51:49 <Wolf01> I should start with fixing myself 07:53:52 *** shirish_ [~quassel@117.195.106.24] has joined #openttd 07:57:27 <Alberth> you'd get a tangible result for that in your remaining life time? 07:57:43 <Alberth> it may mean you'll never write that novel 07:58:16 <Alberth> although improving self is always useful, if only for yourself :) 07:58:52 <Wolf01> Oh, I don't think I'll do it as my primary business, just for myself 07:59:37 <Wolf01> Like almost every other thing I do 07:59:38 <Alberth> selling improving Wolf01 as business model may be quite hard indeed :D 08:00:11 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 08:00:50 <Wolf01> I still have to find a common point on what I like to do and what I can do well 08:01:23 <Alberth> :o 08:01:38 <V453000> yo 08:01:41 <Wolf01> o/ 08:02:02 <Alberth> maybe spend some money on career counseling, or whatever it is called 08:02:16 <Alberth> hi hi V 08:03:02 <Wolf01> I'll end up being a tester on drugs research 08:03:27 <V453000> I'm sure that pays well :P 08:04:06 <MonkeyDrone> let me know when you start Wolf01, i'm sure they can use more testers :P 08:04:33 * MonkeyDrone needs bigger SSDs to store his VMs 08:09:51 <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/Trains-00.png 08:11:30 <V453000> wagons are going to be a bit smaller and no arrows 08:23:21 <MonkeyDrone> looks really nice man :D 08:25:08 <Wolf01> Ha! I thought you fixed the problem of different size on the different angles already on Factorio, btw nice models :) 08:30:00 *** Supercheese [~Superchee@cpe-76-178-137-142.natnow.res.rr.com] has quit [Quit: Valete omnes] 08:37:02 <V453000> well in factorio and openttd it's different 08:40:26 <V453000> also it's glitching a tiny little bit in tunnels, need to make the trains a tiny little bit smaller 08:50:57 <MonkeyDrone> V453000: it's clipping through the tunnel? 08:51:05 <MonkeyDrone> i've seen some clipping in RAWR btw :P 08:57:50 <Alberth> nice looking wagons V, it makes me consider to play in 2x zoom :) 08:59:52 <MonkeyDrone> hmmm in windows i had RAWR as static-grf in config and it worked fine 09:00:04 <MonkeyDrone> on linux now, keeping rawr as static-grf and it won't connect to any MP server x.x 09:06:35 <V453000> MonkeyDrone: it's clipping outside of the tunnel tile because it's too tall 09:06:51 <V453000> typical issue ... and the models are extremely fat/tall 09:06:55 <V453000> so it's understandable 09:07:10 <V453000> but since they are lots shorter, I can afford it 09:07:20 <V453000> barely, I am working with a very fine edge, but works 09:08:51 <V453000> now I am working more on making the vehicle models recognizable 09:09:15 <V453000> since I am using reduced amount of space, it is harder to define shapes nicely, yet understandably 09:40:30 *** shirish [~quassel@103.62.22.11] has joined #openttd 09:41:44 *** shirish_ [~quassel@117.195.106.24] has quit [Read error: Connection reset by peer] 10:20:22 <MonkeyDrone> V453000: sounds like a challenge x.x 10:22:48 <V453000> standard shit 10:42:21 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 10:48:16 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 11:12:30 *** Alkel_U3 [~alkel@252.244.forpsi.net] has quit [Ping timeout: 480 seconds] 11:16:11 *** Alkel_U3 [~alkel@252.244.forpsi.net] has joined #openttd 11:16:55 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd 11:17:00 <Samu> hi 11:17:04 <Samu> 2028 11:19:10 <Samu> when will dx12 become a trend? :( 11:20:08 <Samu> poe is being upgraded to dx11, not dx12 :( 11:20:20 <Samu> hots is being upgraded to dx11, not dx12 11:22:37 <sla_ro|master> well, like dx11 became a trend, that's how dx12 will be 11:22:42 <sla_ro|master> but probably dx12 slower 11:25:49 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 11:34:17 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd 11:48:38 *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd 11:59:09 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 12:00:00 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd 12:16:58 *** shirish_ [~quassel@117.202.207.83] has joined #openttd 12:17:02 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 12:18:40 *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 12:23:08 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd 12:23:13 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Read error: Connection reset by peer] 12:35:40 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 12:35:40 *** Biolunar [Biolunar@x4d08ef59.dyn.telefonica.de] has quit [Quit: leaving] 12:36:55 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd 13:07:19 <Milek7> Samu: dx12 is rather supposed to exist alongside dx11, not to replace it 13:08:00 <Milek7> but anyway, who'd need dx? 13:14:40 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd 13:16:25 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 13:17:29 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd 13:17:45 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [] 13:19:05 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd 13:27:19 <Eddi|zuHause> people who want to integrate? 13:39:25 *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has joined #openttd 13:41:28 <supermop> yo 13:51:16 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Ping timeout: 480 seconds] 13:51:36 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 13:53:40 *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds] 13:55:07 *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd 13:55:10 *** mode/#openttd [+v tokai] by ChanServ 13:57:55 *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has quit [] 13:59:56 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd 14:01:51 *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:02:45 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds] 14:07:33 *** Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd 14:11:41 *** Kablewie|Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd 14:14:30 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 14:18:36 *** Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 14:19:19 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd 14:21:10 *** shirish [~quassel@117.195.109.117] has joined #openttd 14:21:31 *** Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd 14:22:18 *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has joined #openttd 14:23:43 *** [1]Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd 14:25:41 *** Kablewie|Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 14:27:36 *** shirish_ [~quassel@117.202.207.83] has quit [Ping timeout: 480 seconds] 14:28:20 *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 14:30:35 *** Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 14:37:11 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 14:47:39 *** Wolf03 [~wolf01@host5-234-dynamic.54-82-r.retail.telecomitalia.it] has joined #openttd 14:47:39 *** Wolf01 is now known as Guest5658 14:47:39 *** Wolf03 is now known as Wolf01 14:52:09 <Samu> rofl, gul'dan damage with auriel 14:54:45 *** Guest5658 [~wolf01@0001288e.user.oftc.net] has quit [Ping timeout: 480 seconds] 14:58:19 <ST2> MonkeyDrone: don't forget to include the crash.* files :) 14:58:47 <Samu> sometimes i wonder why do i play blizzard games yet 14:59:13 <Samu> blizzard has no sense of balance anymore 14:59:45 <Wolf01> They have too much sense of balance, too bad they can't balance everything 15:00:12 <Samu> died to 1 shot of corruption from full life to dead 15:00:17 <Samu> a basic ability 15:00:55 <Wolf01> If a hero wins too much, they nerf it, then another one starts to win too much, so they might buff some counter hero, and the story repeats 15:02:17 <Alberth> just have 1 hero :p 15:03:28 <Wolf01> Or 50 more 15:03:38 <Samu> https://1drv.ms/v/s!Ah9vX-Q9n7IjiigBTeUKGaZ3_cbF 15:04:08 <Wolf01> With every kind of build, in the universe of Blizzard there are enough heroes to do it 15:05:02 *** shirish_ [~quassel@59.97.97.46] has joined #openttd 15:10:21 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 15:17:37 <Samu> also party teams vs random solo 15:17:40 <Samu> ... 15:20:33 <Samu> they only look at win % 15:20:53 <Samu> they don't seem to care how it gets there 15:21:05 <Samu> they're doing the same in starcraft 2 15:38:41 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88] 15:39:51 <Alberth> players don't care either, they will take any way to win 15:43:30 *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds] 15:48:36 *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd 15:54:09 *** Ethereal_Whisper [~Tricia@2600:8800:1287:400:50a0:4633:1be8:57d3] has joined #openttd 15:55:20 <V453000> get rekt? 16:01:02 <Samu> so today is a day to lose all matches 16:01:56 <Samu> 1 win, 11 losses 16:02:03 <Samu> typical blizzard matchmaking system 16:02:43 <ST2> I guess the other side is not complaining that much xD 16:03:00 <Samu> same happens on sc2 16:03:05 <Samu> they borrowed the system 16:03:43 <V453000> rendering temperate rail trains minus 2 steamers and wagons =D 16:03:49 <V453000> goin fine 16:04:13 <Samu> at least todays daily is not win 3 games 16:07:33 *** shirish [~quassel@117.195.97.106] has joined #openttd 16:07:35 *** shirish_ [~quassel@59.97.97.46] has quit [Ping timeout: 480 seconds] 16:24:56 *** Supercheese [~Superchee@50-37-112-220.mscw.id.frontiernet.net] has joined #openttd 16:25:06 <Alberth> o/ 16:44:34 <Wolf01> o/ 16:45:39 *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd 16:50:44 <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/Trains-01.png 16:51:46 <Eddi|zuHause> V453000: shouldn't the arrow point in the direction of travel? 16:52:00 <V453000> it is just a placeholder 16:52:37 <Eddi|zuHause> it's like writing colour words (e.g. red/green/blue) in a different colour 16:53:06 <V453000> :) 16:53:53 <Samu> 2034 16:53:59 <Samu> nonocab original ships 16:54:18 <Samu> strange 16:54:25 <Samu> yapf was faster 16:54:29 <Samu> npf was next 16:54:34 <Samu> original is being the slowest for nonocab 16:55:11 <Samu> it's usually original, then yapf, then npf 16:56:46 <frosch123> is the grey block under the vehicles also a placeholder? 16:57:21 <V453000> yeah 16:57:40 <V453000> there will be some more elaborate connection mechanism 17:14:01 *** srhnsn [~srhnsn@p2003006A6C3BAA00DD9C54C1D6DE5F63.dip0.t-ipconnect.de] has joined #openttd 17:17:11 <supermop> brio magnet? 17:17:30 *** Progman [~progman@p57A18C01.dip0.t-ipconnect.de] has joined #openttd 17:18:26 *** aard [~aard@108.134.189.109.customer.cdi.no] has joined #openttd 17:20:39 <Wolf01> OTTD to Train Valley total conversion 17:21:14 <V453000> XD 17:21:35 <V453000> brio magnet is not a retarded idea but probably not 17:21:46 <Wolf01> And I'm happy with it, I always wanted to play Train Valley :P 17:22:35 <Wolf01> BTW, bbl 17:24:27 *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd 17:26:50 *** ElleKitty [~Elle@93-87-225-232.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds] 17:31:23 <supermop> train valley looks cute 17:31:38 <Eddi|zuHause> train valley looks to me like a very annoying game 17:31:59 <V453000> it's innocently evil 17:32:02 <V453000> and it's great 17:32:20 <V453000> it's amazing with how little tools a game can explain to you how forgetful idiot you are 17:32:37 <V453000> forgetting to turn this switch, forgetting to build that track, forgetting to let that train leave station, ... 17:41:59 <Ethereal_Whisper> What is this Train Valley game of which you speak? 17:42:54 <Eddi|zuHause> do you know this strange obscure website called google? 17:43:05 <frosch123> it's a puzzle game based on trains 17:43:13 <frosch123> (unless i confuse it with a different one) 17:43:35 <Eddi|zuHause> it's basically when you remove all the economy, and all the signals, from openttd. 17:43:37 *** glx [~glx@000128ec.user.oftc.net] has joined #openttd 17:43:40 *** mode/#openttd [+v glx] by ChanServ 17:43:41 <Ethereal_Whisper> Seeing single track lines when I'm used to building double or quad track with flying junctions all around makes my head hurt 17:44:08 <Eddi|zuHause> you build rails, and send the trains on their way, hoping that they don't crash 17:45:18 <V453000> and to do it the most efficient way you need to build lots of rails and send lots of trains at the same time ... not making them crash is very satisfying but you oftne forget something and everything goes to shit 17:53:54 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd 17:53:56 <andythenorth> o/ 17:54:03 <V453000> yo andy 17:54:34 <Ethereal_Whisper> o/ 17:55:02 <andythenorth> lo 17:55:30 <V453000> andythenorth: seen my forum shet? 17:55:38 <andythenorth> reading atm 17:58:32 <andythenorth> I am +1 to rationale 17:59:09 <andythenorth> actual trains, something, I donât know 18:00:04 <V453000> XD 18:00:29 <andythenorth> how draft are your engines? 18:00:36 <V453000> draft? 18:00:37 <andythenorth> I know the wagons are draft 18:00:39 <andythenorth> WIP 18:00:41 <andythenorth> placeholder 18:00:45 <V453000> ah 18:01:03 <V453000> well some details here and there but the general style is quite fitting I think 18:01:21 <V453000> CC masks will also do stuff to them 18:01:50 <andythenorth> canât find the words for accurate feedback 18:01:57 <andythenorth> they just lookâŠuncommitted? 18:02:09 <andythenorth> I like them basically 18:02:18 <V453000> yeah I didn't spend too much time with them 18:02:19 <V453000> yet 18:02:38 <andythenorth> have you seen Thomas Minis? https://www.tootallythomas.co.uk/ourshop/cat_947889-Minis.html 18:02:43 <andythenorth> reminds me of those in approach 18:02:51 <V453000> :D nice 18:02:54 <andythenorth> but comes out looking more like fimo clay models right now 18:03:05 <andythenorth> feels like assembled coloured blocks, not a machine 18:03:15 <andythenorth> rest of brix is more than just shapes 18:03:19 <V453000> that's actually kind of the point 18:03:21 <V453000> hm ok 18:03:26 <V453000> probably true 18:03:38 <andythenorth> brix isnât just (lazy / uninformed) minimalism, 18:03:39 <V453000> it should look toy-ish, yet machine-y 18:03:47 <andythenorth> itâs shitloads of attention to detail in rest of brix 18:04:05 <andythenorth> like the track feels like days of work 18:04:17 <V453000> yeah, are actually weeks/months XD 18:04:38 <andythenorth> my wife always says difference between her cooking and mine is that she cooks with love 18:04:43 <V453000> it's certainly a feeling I can relate to though, you just pointed a finger to it 18:04:43 <andythenorth> trains, not feeling loved 18:04:50 <andythenorth> best way to put it 18:04:56 <V453000> :D quite 18:05:22 <V453000> maybe it's better to release BRIX without vehicles and do them later 18:05:34 <andythenorth> as you will see with trams, I am +1 to keeping same basic gestalt for vehicles, then changing details 18:05:38 <andythenorth> not a new idea either :P 18:05:51 <V453000> I have to admit that I am kind of doing them because I want to get them done, I have some concepts and functional ideas, but not inspiration/my own imagination ideas how they should look 18:06:15 <andythenorth> I look at shitloads of photos for inspiration 18:06:32 <V453000> I think I am just exhausted atm 18:06:38 <V453000> been working on BRIX hardcore for a month 18:06:38 <andythenorth> but these days I look at photos of weird prototypes and unique things, and things from places you never heard of :) 18:06:43 <andythenorth> yair, I echo that 18:06:52 <andythenorth> road hog + big version 3 day job release 18:06:58 <andythenorth> + no holiday for 6 months 18:07:04 <andythenorth> also children 18:07:08 <V453000> understand 18:07:25 <andythenorth> release without vehicles 18:07:33 <V453000> is reasonable 18:07:34 <andythenorth> youâll just get uninformed feedback that is boring 18:07:53 <V453000> yeah "omg vehicles be shit, I never look at BRIX ever again" 18:08:17 <andythenorth> yup 18:08:29 <V453000> same time though, there is no maglev vehicles which would actually look nice with BRIX 18:08:36 <andythenorth> I can think of 5 ways to improve them, but eh 18:09:24 <V453000> I'll consider shit 18:09:35 <V453000> worst case scenario I will leave them disabled by default 18:09:43 <V453000> there are parameters for everything to disable 18:11:08 <andythenorth> easy fixes: make chassis look functional 18:11:09 <andythenorth> couplings and stuff, they eye knows rectangles donât join together 18:11:19 <andythenorth> do it realistic-ish, or like magnetic brio trains 18:11:23 <V453000> yes 18:11:30 <andythenorth> - add some greebles, vents and stuff to engines 18:11:32 <andythenorth> - fix windows 18:11:33 <V453000> the coupling is super placeholder 18:11:34 <andythenorth> - profit 18:11:38 <V453000> I agree 18:11:43 <V453000> but the points help to hear them 18:11:44 <V453000> thanks :) 18:13:30 <andythenorth> I think there is a shitload of potential by keeping same basic chassis and body style 18:14:10 <V453000> yeah, keep the overall shapes, but build up on them with details which give it sense 18:14:28 <V453000> that way it keeps clarity even with x1 zoom, but gives it that feeling it needs 18:18:27 <andythenorth> modular design http://image.slidesharecdn.com/14582-scaniaeng72indexed-110418021748-phpapp02/95/scania-annual-report-2010-13-728.jpg?cb=1303093215 18:19:14 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Quit: No Ping reply in 210 seconds.] 18:19:29 *** shirish [~quassel@117.195.97.106] has joined #openttd 18:21:46 <MonkeyDrone> V453000: is this a correct use of Trello? https://trello.com/b/6K7cK1q4/factorio# 18:24:15 <V453000> MonkeyDrone: how do you use trellow wrongly? 18:24:31 <MonkeyDrone> I don't know, i just updated it, you can do a refresh :P 18:24:57 <V453000> andythenorth: :) 18:28:07 <andythenorth> Road Hog is getting pretty modular 18:28:54 <andythenorth> is easy to make it look more than it is by repainting 18:28:55 <andythenorth> http://dev.openttdcoop.org/attachments/download/7966/tramz-aug-2016.png 18:29:25 <V453000> :) 18:29:27 <andythenorth> if in doubt, paint white, or 2CC, looks 100% new :P 18:29:40 <V453000> yes XD yellow works nice too 18:29:50 *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds] 18:31:27 <supermop> andythenorth: i already suggested brio magnets 18:38:21 *** alask0ud [~statik.em@181.169.232.64] has joined #openttd 18:39:26 *** HerzogDeXtEr [~farci@i59F6CA19.versanet.de] has joined #openttd 18:41:15 *** alask0ud [~statik.em@181.169.232.64] has quit [] 18:48:25 <Samu> http://eu.battle.net/heroes/en/forum/topic/17613012116#1 - i bet i'm gonna be flamed 18:56:30 <Alberth> why do you post then? 18:59:00 <Supercheese> some men just want to watch the world burn 18:59:29 *** Supercheese [~Superchee@50-37-112-220.mscw.id.frontiernet.net] has quit [Quit: Valete omnes] 18:59:40 <MonkeyDrone> how big is that file? 19:00:24 <MonkeyDrone> that's some bullshit damage, lol 19:00:29 <Alberth> with or without all the java script crap that you get? 19:00:44 <MonkeyDrone> also the reason why you need healers :P 19:07:06 * andythenorth should start a ship set 19:07:08 <andythenorth> oops 19:07:15 * andythenorth shouldnât start a ship set 19:07:19 <andythenorth> not yet 19:10:11 *** aard [~aard@108.134.189.109.customer.cdi.no] has quit [Read error: Connection reset by peer] 19:11:36 *** Macha [~Macha@89.100.194.189] has joined #openttd 19:11:38 <frosch123> is "sea monkey" still trending? or did you shift to "water melon"? 19:13:28 <andythenorth> I am open to suggestions 19:13:33 <andythenorth> the name is currently the hardest part 19:13:45 <frosch123> it's the most imporant part, isn't it? :p 19:14:03 <andythenorth> HEQS had almost no thought :P 19:14:04 <andythenorth> nor FIRS :P 19:14:19 <frosch123> jackie suggest "walter snider" 19:14:20 <MonkeyDrone> Pirate andies 19:14:41 <frosch123> oh yea, "pirate bay" 19:14:46 <andythenorth> ha 19:15:00 <andythenorth> partly, water transport in game is a bit lame 19:15:05 <andythenorth> so hard to get excited :D 19:15:20 <andythenorth> are they lakes, or seas? 19:15:37 <andythenorth> otherwise I just call it âmerchant marineâ, which is meh 19:16:20 <frosch123> will it have roasters? 19:16:25 <frosch123> so, do you need regional names? 19:16:32 <andythenorth> maybe one day 19:16:34 <andythenorth> not so much 19:16:41 <andythenorth> ships are mostly ships 19:16:41 <frosch123> like penguin roaster? 19:16:52 <andythenorth> unless we care about seas versus lakes :P 19:17:16 <andythenorth> roster for european inland waterways quite different to roster for new zealand coast :P 19:17:46 <andythenorth> set lacks a basic idea tbh :) 19:18:03 <andythenorth> âships are crapâ is not enough of a theme :) 19:19:59 <frosch123> go submarine 19:20:01 <frosch123> less to draw 19:21:55 <andythenorth> I will automate some of the drawing 19:21:55 <V453000> XD 19:21:56 <andythenorth> :P 19:22:15 <andythenorth> I will limit ship generations also, because ships donât have any progression 19:23:19 <andythenorth> but eh, rivers, lakes or seas? :P 19:23:31 <andythenorth> maybe chibi toyland ships for Alberth 19:30:25 <Alberth> \o/ 19:30:36 <andythenorth> along with the brio set 19:30:48 <andythenorth> or maybe V453000 has that covered :P 19:31:04 <V453000> xd 19:31:11 <V453000> eventually 19:31:18 <V453000> no ships anytime soon though 19:31:25 <V453000> unless I am allowed to make it a floating brick 19:31:26 <V453000> literally 19:31:51 <frosch123> how about yetis in rubber boats? 19:32:04 <V453000> ducks of course 19:32:05 <frosch123> one yeti, one cargo item per boat 19:32:36 <andythenorth> coracles 19:32:41 <frosch123> https://thumbs.dreamstime.com/x/gelbes-entenboot-33508841.jpg 19:32:49 <V453000> nice 19:32:50 <andythenorth> duck boat ftw 19:32:54 <V453000> win-win 19:33:01 <andythenorth> wood raft for earlier generation :P 19:33:07 <andythenorth> duck boat is upgrade 19:33:17 <V453000> it would look like the ancient trireme 19:33:25 <V453000> but with duck at the front 19:37:57 *** ToneKnee [~quassel@host81-153-252-110.range81-153.btcentralplus.com] has quit [Read error: Connection reset by peer] 19:51:31 *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn] 19:58:33 *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd [] 20:15:02 *** Fuco [~foobar@83-167-252-232.static.masterinter.net] has joined #openttd 20:31:30 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd 20:31:32 *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd [] 20:33:19 *** Macha [~Macha@89.100.194.189] has quit [Quit: Leaving] 20:43:18 *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88] 20:49:16 <Wolf01> Back... and everybody already left 20:50:51 <Wolf01> http://www.gamezebo.com/wp-content/uploads/2016/03/IMG_1466.png V453000 :D 20:51:14 <V453000> nice 20:54:27 *** Arveen [~Arveen@ip-176-199-6-90.hsi06.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de] 20:57:05 *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has quit [Ping timeout: 480 seconds] 21:05:45 *** [1]Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds] 21:08:18 <Wolf01> Mmmh, just installed a clone of Train Conductor (the only one available for windows phone)... ingame ads - gay 21:08:25 <Wolf01> gay sites 21:08:44 <Wolf01> And what about if there's a kid playing? 21:14:06 <supermop> good opportunity to learn an anthropology lesson? 21:14:34 <Wolf01> Yeah 21:17:22 *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has joined #openttd 21:22:45 <Samu> 2039 21:23:15 <Milek7> Wolf01: and what? 21:47:45 *** sla_ro|master [~sla.ro@89.136.141.100] has quit [] 22:14:40 *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd 22:21:34 <Wolf01> 'night 22:21:38 *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.] 22:42:59 *** Progman [~progman@p57A18C01.dip0.t-ipconnect.de] has quit [Remote host closed the connection] 22:46:26 *** zeknurn [~sup@host-85-30-181-191.sydskane.nu] has quit [Read error: Connection reset by peer] 22:48:56 *** zeknurn [~sup@host-85-30-181-191.sydskane.nu] has joined #openttd 22:49:42 <Samu> 5 wins, 19 losses in hots for today 22:49:59 <Samu> :( 23:09:46 *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd 23:14:46 *** srhnsn [~srhnsn@p2003006A6C3BAA00DD9C54C1D6DE5F63.dip0.t-ipconnect.de] has quit [Quit: srhnsn] 23:22:41 <Samu> http://cdn.wccftech.com/wp-content/uploads/2016/08/AMD-Zen-ES-AotS-Benchmarks-768x459.jpg 23:23:10 <Samu> but it's 8 cores 23:23:14 <Samu> vs 4 cores 23:23:18 <Samu> zen will disappoint 23:39:55 *** ElleKitty [~Elle@79-101-252-45.dynamic.isp.telekom.rs] has joined #openttd 23:50:16 *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Quit: Page closed] 23:55:01 *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye]