Config
Log for #openttd on 10th August 2016:
Times are UTC Toggle Colours
00:00:40  *** ToneKnee_ [~quassel@host81-153-252-46.range81-153.btcentralplus.com] has quit [Ping timeout: 480 seconds]
01:30:56  *** mindlesstux_ [~mindlesst@daedalus.mindlesstux.com] has joined #openttd
01:35:59  *** mindlesstux [~mindlesst@daedalus.mindlesstux.com] has quit [Ping timeout: 480 seconds]
01:35:59  *** mindlesstux_ is now known as mindlesstux
01:43:38  *** Samu_ [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Quit: Page closed]
01:48:15  *** smoke_fumus [~smoke_fum@188.35.176.90] has quit [Quit: KVIrc 4.2.0 Equilibrium http://www.kvirc.net/]
02:04:01  *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye]
03:33:00  *** Flygon [~Flygon@210-84-58-128.dyn.iinet.net.au] has quit [Read error: Connection reset by peer]
03:41:53  *** Flygon [~Flygon@210-84-58-128.dyn.iinet.net.au] has joined #openttd
03:58:54  *** minisylf is now known as Sylf
04:43:22  *** archlinuxrussian [~Taka-nii@99-43-113-198.lightspeed.frokca.sbcglobal.net] has joined #openttd
04:43:27  <archlinuxrussian> o/`
05:07:35  *** shirish_ [~quassel@117.223.88.228] has quit [Quit: No Ping reply in 180 seconds.]
05:09:32  *** shirish [~quassel@117.223.88.228] has joined #openttd
05:13:07  <archlinuxrussian> o.o
05:30:31  <archlinuxrussian> Sorry to ask, but has anyone here created a heightmap for OpenTTD? o.o
05:42:50  *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd
05:42:53  *** mode/#openttd [+o Alberth] by ChanServ
05:57:55  <peter1138> bonjour
06:00:56  *** Biolunar [Biolunar@x4d08ef59.dyn.telefonica.de] has joined #openttd
06:06:56  *** archlinuxrussian [~Taka-nii@99-43-113-198.lightspeed.frokca.sbcglobal.net] has quit [Quit: bye D:]
06:50:56  *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd
06:53:11  *** Arveen [~Arveen@ip-176-199-6-90.hsi06.unitymediagroup.de] has joined #openttd
06:59:18  <Alberth> moin
07:34:11  *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has quit [Read error: Connection reset by peer]
07:37:51  *** Wolf01 [~wolf01@host128-4-dynamic.40-79-r.retail.telecomitalia.it] has joined #openttd
07:38:05  <Wolf01> o/
07:42:02  <Alberth> moin
07:44:27  *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd
07:47:51  <Wolf01> Yesterday I trashed my (old) novel and rewritten the titles of the chapters and the synopsis, still miss the ending, maybe in the next 4 years I can write some more
07:48:08  <Wolf01> Or trash it again
07:49:01  <Alberth> maybe first start with fixing the plot
07:51:49  <Wolf01> I should start with fixing myself
07:53:52  *** shirish_ [~quassel@117.195.106.24] has joined #openttd
07:57:27  <Alberth> you'd get a tangible result for that in your remaining life time?
07:57:43  <Alberth> it may mean you'll never write that novel
07:58:16  <Alberth> although improving self is always useful, if only for yourself :)
07:58:52  <Wolf01> Oh, I don't think I'll do it as my primary business, just for myself
07:59:37  <Wolf01> Like almost every other thing I do
07:59:38  <Alberth> selling improving Wolf01  as business model may be quite hard indeed :D
08:00:11  *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds]
08:00:50  <Wolf01> I still have to find a common point on what I like to do and what I can do well
08:01:23  <Alberth> :o
08:01:38  <V453000> yo
08:01:41  <Wolf01> o/
08:02:02  <Alberth> maybe spend some money on career counseling, or whatever it is called
08:02:16  <Alberth> hi hi V
08:03:02  <Wolf01> I'll end up being a tester on drugs research
08:03:27  <V453000> I'm sure that pays well :P
08:04:06  <MonkeyDrone> let me know when you start Wolf01, i'm sure they can use more testers :P
08:04:33  * MonkeyDrone needs bigger SSDs to store his VMs
08:09:51  <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/Trains-00.png
08:11:30  <V453000> wagons are going to be a bit smaller and no arrows
08:23:21  <MonkeyDrone> looks really nice man :D
08:25:08  <Wolf01> Ha! I thought you fixed the problem of different size on the different angles already on Factorio, btw nice models :)
08:30:00  *** Supercheese [~Superchee@cpe-76-178-137-142.natnow.res.rr.com] has quit [Quit: Valete omnes]
08:37:02  <V453000> well in factorio and openttd it's different
08:40:26  <V453000> also it's glitching a tiny little bit in tunnels, need to make the trains a tiny little bit smaller
08:50:57  <MonkeyDrone> V453000: it's clipping through the tunnel?
08:51:05  <MonkeyDrone> i've seen some clipping in RAWR btw :P
08:57:50  <Alberth> nice looking wagons V, it makes me consider to play in 2x zoom :)
08:59:52  <MonkeyDrone> hmmm in windows i had RAWR as static-grf in config and it worked fine
09:00:04  <MonkeyDrone> on linux now, keeping rawr as static-grf and it won't connect to any MP server x.x
09:06:35  <V453000> MonkeyDrone: it's clipping outside of the tunnel tile because it's too tall
09:06:51  <V453000> typical issue ... and the models are extremely fat/tall
09:06:55  <V453000> so it's understandable
09:07:10  <V453000> but since they are lots shorter, I can afford it
09:07:20  <V453000> barely, I am working with a very fine edge, but works
09:08:51  <V453000> now I am working more on making the vehicle models recognizable
09:09:15  <V453000> since I am using reduced amount of space, it is harder to define shapes nicely, yet understandably
09:40:30  *** shirish [~quassel@103.62.22.11] has joined #openttd
09:41:44  *** shirish_ [~quassel@117.195.106.24] has quit [Read error: Connection reset by peer]
10:20:22  <MonkeyDrone> V453000: sounds like a challenge x.x
10:22:48  <V453000> standard shit
10:42:21  *** sla_ro|master [~sla.ro@89.136.141.100] has quit []
10:48:16  *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd
11:12:30  *** Alkel_U3 [~alkel@252.244.forpsi.net] has quit [Ping timeout: 480 seconds]
11:16:11  *** Alkel_U3 [~alkel@252.244.forpsi.net] has joined #openttd
11:16:55  *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd
11:17:00  <Samu> hi
11:17:04  <Samu> 2028
11:19:10  <Samu> when will dx12 become a trend? :(
11:20:08  <Samu> poe is being upgraded to dx11, not dx12 :(
11:20:20  <Samu> hots is being upgraded to dx11, not dx12
11:22:37  <sla_ro|master> well, like dx11 became a trend, that's how dx12 will be
11:22:42  <sla_ro|master> but probably dx12 slower
11:25:49  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds]
11:34:17  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd
11:48:38  *** Gja [~Martin@93-167-84-102-static.dk.customer.tdc.net] has joined #openttd
11:59:09  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds]
12:00:00  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd
12:16:58  *** shirish_ [~quassel@117.202.207.83] has joined #openttd
12:17:02  *** sla_ro|master [~sla.ro@89.136.141.100] has quit []
12:18:40  *** TheMask96 [martijn@lust.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds]
12:23:08  *** TheMask96 [martijn@envy.vhost.ne2000.nl] has joined #openttd
12:23:13  *** shirish [~quassel@0001358e.user.oftc.net] has quit [Read error: Connection reset by peer]
12:35:40  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds]
12:35:40  *** Biolunar [Biolunar@x4d08ef59.dyn.telefonica.de] has quit [Quit: leaving]
12:36:55  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd
13:07:19  <Milek7> Samu: dx12 is rather supposed to exist alongside dx11, not to replace it
13:08:00  <Milek7> but anyway, who'd need dx?
13:14:40  *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd
13:16:25  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds]
13:17:29  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has joined #openttd
13:17:45  *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit []
13:19:05  *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd
13:27:19  <Eddi|zuHause> people who want to integrate?
13:39:25  *** supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has joined #openttd
13:41:28  <supermop> yo
13:51:16  *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Ping timeout: 480 seconds]
13:51:36  *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd
13:53:40  *** ConductorCat [~Conductor@pool-108-56-3-129.washdc.east.verizon.net] has quit [Ping timeout: 480 seconds]
13:55:07  *** tokai [~tokai@00012860.user.oftc.net] has joined #openttd
13:55:10  *** mode/#openttd [+v tokai] by ChanServ
13:57:55  *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has quit []
13:59:56  *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd
14:01:51  *** tokai|noir [~tokai@00012860.user.oftc.net] has quit [Ping timeout: 480 seconds]
14:02:45  *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has quit [Ping timeout: 480 seconds]
14:07:33  *** Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd
14:11:41  *** Kablewie|Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd
14:14:30  *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
14:18:36  *** Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
14:19:19  *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has joined #openttd
14:21:10  *** shirish [~quassel@117.195.109.117] has joined #openttd
14:21:31  *** Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd
14:22:18  *** tycoondemon [~ashnohoe@D97B8CD4.cm-3-4c.dynamic.ziggo.nl] has joined #openttd
14:23:43  *** [1]Geth [~Geth@y32.ip1.anvianet.fi] has joined #openttd
14:25:41  *** Kablewie|Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
14:27:36  *** shirish_ [~quassel@117.202.207.83] has quit [Ping timeout: 480 seconds]
14:28:20  *** Hiddenfunstuff [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
14:30:35  *** Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
14:37:11  *** sla_ro|master [~sla.ro@89.136.141.100] has quit []
14:47:39  *** Wolf03 [~wolf01@host5-234-dynamic.54-82-r.retail.telecomitalia.it] has joined #openttd
14:47:39  *** Wolf01 is now known as Guest5658
14:47:39  *** Wolf03 is now known as Wolf01
14:52:09  <Samu> rofl, gul'dan damage with auriel
14:54:45  *** Guest5658 [~wolf01@0001288e.user.oftc.net] has quit [Ping timeout: 480 seconds]
14:58:19  <ST2> MonkeyDrone: don't forget to include the crash.* files :)
14:58:47  <Samu> sometimes i wonder why do i play blizzard games yet
14:59:13  <Samu> blizzard has no sense of balance anymore
14:59:45  <Wolf01> They have too much sense of balance, too bad they can't balance everything
15:00:12  <Samu> died to 1 shot of corruption from full life to dead
15:00:17  <Samu> a basic ability
15:00:55  <Wolf01> If a hero wins too much, they nerf it, then another one starts to win too much, so they might buff some counter hero, and the story repeats
15:02:17  <Alberth> just have 1 hero :p
15:03:28  <Wolf01> Or 50 more
15:03:38  <Samu> https://1drv.ms/v/s!Ah9vX-Q9n7IjiigBTeUKGaZ3_cbF
15:04:08  <Wolf01> With every kind of build, in the universe of Blizzard there are enough heroes to do it
15:05:02  *** shirish_ [~quassel@59.97.97.46] has joined #openttd
15:10:21  *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds]
15:17:37  <Samu> also party teams vs random solo
15:17:40  <Samu> ...
15:20:33  <Samu> they only look at win %
15:20:53  <Samu> they don't seem to care how it gets there
15:21:05  <Samu> they're doing the same in starcraft 2
15:38:41  *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88]
15:39:51  <Alberth> players don't care either, they will take any way to win
15:43:30  *** TheMask96 [martijn@envy.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds]
15:48:36  *** TheMask96 [martijn@greed.vhost.ne2000.nl] has joined #openttd
15:54:09  *** Ethereal_Whisper [~Tricia@2600:8800:1287:400:50a0:4633:1be8:57d3] has joined #openttd
15:55:20  <V453000> get rekt?
16:01:02  <Samu> so today is a day to lose all matches
16:01:56  <Samu> 1 win, 11 losses
16:02:03  <Samu> typical blizzard matchmaking system
16:02:43  <ST2> I guess the other side is not complaining that much xD
16:03:00  <Samu> same happens on sc2
16:03:05  <Samu> they borrowed the system
16:03:43  <V453000> rendering temperate rail trains minus 2 steamers and wagons =D
16:03:49  <V453000> goin fine
16:04:13  <Samu> at least todays daily is not win 3 games
16:07:33  *** shirish [~quassel@117.195.97.106] has joined #openttd
16:07:35  *** shirish_ [~quassel@59.97.97.46] has quit [Ping timeout: 480 seconds]
16:24:56  *** Supercheese [~Superchee@50-37-112-220.mscw.id.frontiernet.net] has joined #openttd
16:25:06  <Alberth> o/
16:44:34  <Wolf01> o/
16:45:39  *** frosch123 [~frosch@00013ce7.user.oftc.net] has joined #openttd
16:50:44  <V453000> https://dl.dropboxusercontent.com/u/20419525/BRIX/Trains-01.png
16:51:46  <Eddi|zuHause> V453000: shouldn't the arrow point in the direction of travel?
16:52:00  <V453000> it is just a placeholder
16:52:37  <Eddi|zuHause> it's like writing colour words (e.g. red/green/blue) in a different colour
16:53:06  <V453000> :)
16:53:53  <Samu> 2034
16:53:59  <Samu> nonocab original ships
16:54:18  <Samu> strange
16:54:25  <Samu> yapf was faster
16:54:29  <Samu> npf was next
16:54:34  <Samu> original is being the slowest for nonocab
16:55:11  <Samu> it's usually original, then yapf, then npf
16:56:46  <frosch123> is the grey block under the vehicles also a placeholder?
16:57:21  <V453000> yeah
16:57:40  <V453000> there will be some more elaborate connection mechanism
17:14:01  *** srhnsn [~srhnsn@p2003006A6C3BAA00DD9C54C1D6DE5F63.dip0.t-ipconnect.de] has joined #openttd
17:17:11  <supermop> brio magnet?
17:17:30  *** Progman [~progman@p57A18C01.dip0.t-ipconnect.de] has joined #openttd
17:18:26  *** aard [~aard@108.134.189.109.customer.cdi.no] has joined #openttd
17:20:39  <Wolf01> OTTD to Train Valley total conversion
17:21:14  <V453000> XD
17:21:35  <V453000> brio magnet is not a retarded idea but probably not
17:21:46  <Wolf01> And I'm happy with it, I always wanted to play Train Valley :P
17:22:35  <Wolf01> BTW, bbl
17:24:27  *** sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd
17:26:50  *** ElleKitty [~Elle@93-87-225-232.dynamic.isp.telekom.rs] has quit [Ping timeout: 480 seconds]
17:31:23  <supermop> train valley looks cute
17:31:38  <Eddi|zuHause> train valley looks to me like a very annoying game
17:31:59  <V453000> it's innocently evil
17:32:02  <V453000> and it's great
17:32:20  <V453000> it's amazing with how little tools a game can explain to you how forgetful idiot you are
17:32:37  <V453000> forgetting to turn this switch, forgetting to build that track, forgetting to let that train leave station, ...
17:41:59  <Ethereal_Whisper> What is this Train Valley game of which you speak?
17:42:54  <Eddi|zuHause> do you know this strange obscure website called google?
17:43:05  <frosch123> it's a puzzle game based on trains
17:43:13  <frosch123> (unless i confuse it with a different one)
17:43:35  <Eddi|zuHause> it's basically when you remove all the economy, and all the signals, from openttd.
17:43:37  *** glx [~glx@000128ec.user.oftc.net] has joined #openttd
17:43:40  *** mode/#openttd [+v glx] by ChanServ
17:43:41  <Ethereal_Whisper> Seeing single track lines when I'm used to building double or quad track with flying junctions all around makes my head hurt
17:44:08  <Eddi|zuHause> you build rails, and send the trains on their way, hoping that they don't crash
17:45:18  <V453000> and to do it the most efficient way you need to build lots of rails and send lots of trains at the same time ... not making them crash is very satisfying but you oftne forget something and everything goes to shit
17:53:54  *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has joined #openttd
17:53:56  <andythenorth> o/
17:54:03  <V453000> yo andy
17:54:34  <Ethereal_Whisper> o/
17:55:02  <andythenorth> lo
17:55:30  <V453000> andythenorth: seen my forum shet?
17:55:38  <andythenorth> reading atm
17:58:32  <andythenorth> I am +1 to rationale
17:59:09  <andythenorth> actual trains, something, I don’t know
18:00:04  <V453000> XD
18:00:29  <andythenorth> how draft are your engines?
18:00:36  <V453000> draft?
18:00:37  <andythenorth> I know the wagons are draft
18:00:39  <andythenorth> WIP
18:00:41  <andythenorth> placeholder
18:00:45  <V453000> ah
18:01:03  <V453000> well some details here and there but the general style is quite fitting I think
18:01:21  <V453000> CC masks will also do stuff to them
18:01:50  <andythenorth> can’t find the words for accurate feedback
18:01:57  <andythenorth> they just look
uncommitted?
18:02:09  <andythenorth> I like them basically
18:02:18  <V453000> yeah I didn't spend too much time with them
18:02:19  <V453000> yet
18:02:38  <andythenorth> have you seen Thomas Minis? https://www.tootallythomas.co.uk/ourshop/cat_947889-Minis.html
18:02:43  <andythenorth> reminds me of those in approach
18:02:51  <V453000> :D nice
18:02:54  <andythenorth> but comes out looking more like fimo clay models right now
18:03:05  <andythenorth> feels like assembled coloured blocks, not a machine
18:03:15  <andythenorth> rest of brix is more than just shapes
18:03:19  <V453000> that's actually kind of the point
18:03:21  <V453000> hm ok
18:03:26  <V453000> probably true
18:03:38  <andythenorth> brix isn’t just (lazy / uninformed) minimalism,
18:03:39  <V453000> it should look toy-ish, yet machine-y
18:03:47  <andythenorth> it’s shitloads of attention to detail in rest of brix
18:04:05  <andythenorth> like the track feels like days of work
18:04:17  <V453000> yeah, are actually weeks/months XD
18:04:38  <andythenorth> my wife always says difference between her cooking and mine is that she cooks with love
18:04:43  <V453000> it's certainly a feeling I can relate to though, you just pointed a finger to it
18:04:43  <andythenorth> trains, not feeling loved
18:04:50  <andythenorth> best way to put it
18:04:56  <V453000> :D quite
18:05:22  <V453000> maybe it's better to release BRIX without vehicles and do them later
18:05:34  <andythenorth> as you will see with trams, I am +1 to keeping same basic gestalt for vehicles, then changing details
18:05:38  <andythenorth> not a new idea either :P
18:05:51  <V453000> I have to admit that I am kind of doing them because I want to get them done, I have some concepts and functional ideas, but not inspiration/my own imagination ideas how they should look
18:06:15  <andythenorth> I look at shitloads of photos for inspiration
18:06:32  <V453000> I think I am just exhausted atm
18:06:38  <V453000> been working on BRIX hardcore for a month
18:06:38  <andythenorth> but these days I look at photos of weird prototypes and unique things, and things from places you never heard of :)
18:06:43  <andythenorth> yair, I echo that
18:06:52  <andythenorth> road hog + big version 3 day job release
18:06:58  <andythenorth> + no holiday for 6 months
18:07:04  <andythenorth> also children
18:07:08  <V453000> understand
18:07:25  <andythenorth> release without vehicles
18:07:33  <V453000> is reasonable
18:07:34  <andythenorth> you’ll just get uninformed feedback that is boring
18:07:53  <V453000> yeah "omg vehicles be shit, I never look at BRIX ever again"
18:08:17  <andythenorth> yup
18:08:29  <V453000> same time though, there is no maglev vehicles which would actually look nice with BRIX
18:08:36  <andythenorth> I can think of 5 ways to improve them, but eh
18:09:24  <V453000> I'll consider shit
18:09:35  <V453000> worst case scenario I will leave them disabled by default
18:09:43  <V453000> there are parameters for everything to disable
18:11:08  <andythenorth> easy fixes: make chassis look functional
18:11:09  <andythenorth> couplings and stuff, they eye knows rectangles don’t join together
18:11:19  <andythenorth> do it realistic-ish, or like magnetic brio trains
18:11:23  <V453000> yes
18:11:30  <andythenorth> - add some greebles, vents and stuff to engines
18:11:32  <andythenorth> - fix windows
18:11:33  <V453000> the coupling is super placeholder
18:11:34  <andythenorth> - profit
18:11:38  <V453000> I agree
18:11:43  <V453000> but the points help to hear them
18:11:44  <V453000> thanks :)
18:13:30  <andythenorth> I think there is a shitload of potential by keeping same basic chassis and body style
18:14:10  <V453000> yeah, keep the overall shapes, but build up on them with details which give it sense
18:14:28  <V453000> that way it keeps clarity even with x1 zoom, but gives it that feeling it needs
18:18:27  <andythenorth> modular design http://image.slidesharecdn.com/14582-scaniaeng72indexed-110418021748-phpapp02/95/scania-annual-report-2010-13-728.jpg?cb=1303093215
18:19:14  *** shirish [~quassel@0001358e.user.oftc.net] has quit [Quit: No Ping reply in 210 seconds.]
18:19:29  *** shirish [~quassel@117.195.97.106] has joined #openttd
18:21:46  <MonkeyDrone> V453000: is this a correct use of Trello? https://trello.com/b/6K7cK1q4/factorio#
18:24:15  <V453000> MonkeyDrone: how do you use trellow wrongly?
18:24:31  <MonkeyDrone> I don't know, i just updated it, you can do a refresh :P
18:24:57  <V453000> andythenorth: :)
18:28:07  <andythenorth> Road Hog is getting pretty modular
18:28:54  <andythenorth> is easy to make it look more than it is by repainting
18:28:55  <andythenorth> http://dev.openttdcoop.org/attachments/download/7966/tramz-aug-2016.png
18:29:25  <V453000> :)
18:29:27  <andythenorth> if in doubt, paint white, or 2CC, looks 100% new :P
18:29:40  <V453000> yes XD yellow works nice too
18:29:50  *** shirish [~quassel@0001358e.user.oftc.net] has quit [Ping timeout: 480 seconds]
18:31:27  <supermop> andythenorth: i already suggested brio magnets
18:38:21  *** alask0ud [~statik.em@181.169.232.64] has joined #openttd
18:39:26  *** HerzogDeXtEr [~farci@i59F6CA19.versanet.de] has joined #openttd
18:41:15  *** alask0ud [~statik.em@181.169.232.64] has quit []
18:48:25  <Samu> http://eu.battle.net/heroes/en/forum/topic/17613012116#1 - i bet i'm gonna be flamed
18:56:30  <Alberth> why do you post then?
18:59:00  <Supercheese> some men just want to watch the world burn
18:59:29  *** Supercheese [~Superchee@50-37-112-220.mscw.id.frontiernet.net] has quit [Quit: Valete omnes]
18:59:40  <MonkeyDrone> how big is that file?
19:00:24  <MonkeyDrone> that's some bullshit damage, lol
19:00:29  <Alberth> with or without all the java script crap that you get?
19:00:44  <MonkeyDrone> also the reason why you need healers :P
19:07:06  * andythenorth should start a ship set
19:07:08  <andythenorth> oops
19:07:15  * andythenorth shouldn’t start a ship set
19:07:19  <andythenorth> not yet
19:10:11  *** aard [~aard@108.134.189.109.customer.cdi.no] has quit [Read error: Connection reset by peer]
19:11:36  *** Macha [~Macha@89.100.194.189] has joined #openttd
19:11:38  <frosch123> is "sea monkey" still trending? or did you shift to "water melon"?
19:13:28  <andythenorth> I am open to suggestions
19:13:33  <andythenorth> the name is currently the hardest part
19:13:45  <frosch123> it's the most imporant part, isn't it? :p
19:14:03  <andythenorth> HEQS had almost no thought :P
19:14:04  <andythenorth> nor FIRS :P
19:14:19  <frosch123> jackie suggest "walter snider"
19:14:20  <MonkeyDrone> Pirate andies
19:14:41  <frosch123> oh yea, "pirate bay"
19:14:46  <andythenorth> ha
19:15:00  <andythenorth> partly, water transport in game is a bit lame
19:15:05  <andythenorth> so hard to get excited :D
19:15:20  <andythenorth> are they lakes, or seas?
19:15:37  <andythenorth> otherwise I just call it ‘merchant marine’, which is meh
19:16:20  <frosch123> will it have roasters?
19:16:25  <frosch123> so, do you need regional names?
19:16:32  <andythenorth> maybe one day
19:16:34  <andythenorth> not so much
19:16:41  <andythenorth> ships are mostly ships
19:16:41  <frosch123> like penguin roaster?
19:16:52  <andythenorth> unless we care about seas versus lakes :P
19:17:16  <andythenorth> roster for european inland waterways quite different to roster for new zealand coast :P
19:17:46  <andythenorth> set lacks a basic idea tbh :)
19:18:03  <andythenorth> ‘ships are crap’ is not enough of a theme :)
19:19:59  <frosch123> go submarine
19:20:01  <frosch123> less to draw
19:21:55  <andythenorth> I will automate some of the drawing
19:21:55  <V453000> XD
19:21:56  <andythenorth> :P
19:22:15  <andythenorth> I will limit ship generations also, because ships don’t have any progression
19:23:19  <andythenorth> but eh, rivers, lakes or seas? :P
19:23:31  <andythenorth> maybe chibi toyland ships for Alberth
19:30:25  <Alberth> \o/
19:30:36  <andythenorth> along with the brio set
19:30:48  <andythenorth> or maybe V453000 has that covered :P
19:31:04  <V453000> xd
19:31:11  <V453000> eventually
19:31:18  <V453000> no ships anytime soon though
19:31:25  <V453000> unless I am allowed to make it a floating brick
19:31:26  <V453000> literally
19:31:51  <frosch123> how about yetis in rubber boats?
19:32:04  <V453000> ducks of course
19:32:05  <frosch123> one yeti, one cargo item per boat
19:32:36  <andythenorth> coracles
19:32:41  <frosch123> https://thumbs.dreamstime.com/x/gelbes-entenboot-33508841.jpg
19:32:49  <V453000> nice
19:32:50  <andythenorth> duck boat ftw
19:32:54  <V453000> win-win
19:33:01  <andythenorth> wood raft for earlier generation :P
19:33:07  <andythenorth> duck boat is upgrade
19:33:17  <V453000> it would look like the ancient trireme
19:33:25  <V453000> but with duck at the front
19:37:57  *** ToneKnee [~quassel@host81-153-252-110.range81-153.btcentralplus.com] has quit [Read error: Connection reset by peer]
19:51:31  *** frosch123 [~frosch@00013ce7.user.oftc.net] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn]
19:58:33  *** andythenorth [~Andy@cpc87201-aztw31-2-0-cust156.18-1.cable.virginm.net] has left #openttd []
20:15:02  *** Fuco [~foobar@83-167-252-232.static.masterinter.net] has joined #openttd
20:31:30  *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has joined #openttd
20:31:32  *** Alberth [~alberth@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd []
20:33:19  *** Macha [~Macha@89.100.194.189] has quit [Quit: Leaving]
20:43:18  *** JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88]
20:49:16  <Wolf01> Back... and everybody already left
20:50:51  <Wolf01> http://www.gamezebo.com/wp-content/uploads/2016/03/IMG_1466.png V453000 :D
20:51:14  <V453000> nice
20:54:27  *** Arveen [~Arveen@ip-176-199-6-90.hsi06.unitymediagroup.de] has quit [Quit: Nettalk6 - www.ntalk.de]
20:57:05  *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has quit [Ping timeout: 480 seconds]
21:05:45  *** [1]Geth [~Geth@y32.ip1.anvianet.fi] has quit [Ping timeout: 480 seconds]
21:08:18  <Wolf01> Mmmh, just installed a clone of Train Conductor (the only one available for windows phone)... ingame ads - gay
21:08:25  <Wolf01> gay sites
21:08:44  <Wolf01> And what about if there's a kid playing?
21:14:06  <supermop> good opportunity to learn an anthropology lesson?
21:14:34  <Wolf01> Yeah
21:17:22  *** Compu [~Compu@cpe-67-255-36-150.stny.res.rr.com] has joined #openttd
21:22:45  <Samu> 2039
21:23:15  <Milek7> Wolf01: and what?
21:47:45  *** sla_ro|master [~sla.ro@89.136.141.100] has quit []
22:14:40  *** sim-al2 [~sim-al2@108-221-157-231.lightspeed.mmphtn.sbcglobal.net] has joined #openttd
22:21:34  <Wolf01> 'night
22:21:38  *** Wolf01 [~wolf01@0001288e.user.oftc.net] has quit [Quit: Once again the world is quick to bury me.]
22:42:59  *** Progman [~progman@p57A18C01.dip0.t-ipconnect.de] has quit [Remote host closed the connection]
22:46:26  *** zeknurn [~sup@host-85-30-181-191.sydskane.nu] has quit [Read error: Connection reset by peer]
22:48:56  *** zeknurn [~sup@host-85-30-181-191.sydskane.nu] has joined #openttd
22:49:42  <Samu> 5 wins, 19 losses in hots for today
22:49:59  <Samu> :(
23:09:46  *** smoke_fumus [~smoke_fum@188.35.176.90] has joined #openttd
23:14:46  *** srhnsn [~srhnsn@p2003006A6C3BAA00DD9C54C1D6DE5F63.dip0.t-ipconnect.de] has quit [Quit: srhnsn]
23:22:41  <Samu> http://cdn.wccftech.com/wp-content/uploads/2016/08/AMD-Zen-ES-AotS-Benchmarks-768x459.jpg
23:23:10  <Samu> but it's 8 cores
23:23:14  <Samu> vs 4 cores
23:23:18  <Samu> zen will disappoint
23:39:55  *** ElleKitty [~Elle@79-101-252-45.dynamic.isp.telekom.rs] has joined #openttd
23:50:16  *** Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has quit [Quit: Page closed]
23:55:01  *** glx [~glx@000128ec.user.oftc.net] has quit [Quit: Bye]

Powered by YARRSTE version: svn-trunk