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00:05:37 *** HerzogDeXtEr has quit IRC 00:14:34 *** trendynick has quit IRC 00:20:55 *** trendynick has joined #openttd 01:14:49 *** JezK_ has joined #openttd 01:31:44 <Lejving> any reason not to just do block signal every train track? 01:31:53 <Lejving> it looks ugly I guess :P 01:32:18 <sim-al2> If you have infrastruture maintainence on it gets expensive 01:32:37 <Lejving> I have 14126 millions anyway 01:36:41 *** Prof_Frink has quit IRC 01:40:06 *** Prof_Frink has joined #openttd 01:54:47 *** gnu_jj has joined #openttd 01:55:37 *** ProfFrink has joined #openttd 01:59:42 *** Prof_Frink has quit IRC 01:59:42 *** ProfFrink is now known as Prof_Frink 02:03:42 *** gnu_jj has quit IRC 02:29:38 *** Eddi|zuHause has joined #openttd 02:50:45 *** alask0ud has quit IRC 03:01:11 *** glx has quit IRC 03:05:45 *** LadyHawk has quit IRC 03:05:52 *** LadyHawk has joined #openttd 03:08:29 *** Snail has joined #openttd 03:15:27 *** phirephly has joined #openttd 03:43:09 *** Ttech has quit IRC 03:50:35 *** sla_ro|master has joined #openttd 03:53:07 *** Ttech has joined #openttd 04:00:53 *** sla_ro|master has quit IRC 04:04:34 *** Snail has quit IRC 04:34:35 *** supermop_ has joined #openttd 04:40:26 *** trendynick has left #openttd 04:41:03 *** supermop has quit IRC 04:42:07 *** Mazur has quit IRC 04:51:15 *** Mazur has joined #openttd 05:33:14 *** gnu_jj has joined #openttd 05:41:27 *** gnu_jj has quit IRC 07:20:03 *** Flygon_ has joined #openttd 07:22:32 *** Speedy` has joined #openttd 07:24:30 *** Speedy has quit IRC 07:24:30 *** Sirenia has quit IRC 07:24:30 *** Speedy` is now known as Speedy 07:24:42 *** Sirenia_ has joined #openttd 07:26:33 *** Flygon has quit IRC 07:29:21 *** sla_ro|master has joined #openttd 07:32:36 *** Sirenia_ is now known as Sirenia 07:35:39 <_dp_> @logs 07:35:39 <DorpsGek> _dp_: https://webster.openttdcoop.org/index.php?channel=openttd 07:37:26 *** Wolf01 has joined #openttd 07:38:14 <Wolf01> o/ 07:58:37 *** JezK_ has quit IRC 08:40:46 *** sla_ro|master has quit IRC 09:07:09 <Wolf01> Windoz Updatorz, reboot 09:07:12 *** Wolf01 has quit IRC 09:10:07 *** Wolf01 has joined #openttd 09:11:20 *** Sova has joined #openttd 09:12:17 *** gnu_jj has joined #openttd 09:17:33 *** trendynick_ has joined #openttd 09:20:40 *** Sova has quit IRC 09:21:08 *** gnu_jj has quit IRC 09:35:41 *** sla_ro|master has joined #openttd 09:59:48 *** sla_ro|master has quit IRC 11:27:07 <Lejving> http://i.imgur.com/DNyiaTk.jpg anyone know if this is enough stations for 3800 citizens 11:27:50 <planetmaker> that is totally over-engineered for that town size. Half would suffice 11:28:02 <planetmaker> It's ok, if you expect the town to grow 11:29:30 <Lejving> hehe my last play was 60k and had 4 stations and that was a little bit of queue, 16 should satisfiy for like quarter mill or so citizens 11:29:40 <Lejving> or even more 11:29:53 <Lejving> let's pray for some town growth ^^ 11:30:37 <planetmaker> depends on the trains/engines you use, especially their acceleration 11:30:40 <Eddi|zuHause> you need more (bus) stations for town growth 11:31:33 <Lejving> lev 4 chimaera 11:31:44 <Lejving> should be enough accel ^^ 11:32:21 <Eddi|zuHause> they say lev3 has better acceleration 11:32:29 <Lejving> oh :O 11:32:44 <Eddi|zuHause> even though it has less top speed 11:45:46 *** Gja has joined #openttd 11:46:30 *** gnu_jj has joined #openttd 12:02:41 <Flygon_> Lejving: You made one mistake 12:02:47 <Flygon_> You didn't plan a Tram network 12:02:47 <Lejving> oh? 12:02:53 <Flygon_> And you didn't plan an urban transit network 12:02:54 <Lejving> trams? 12:02:56 *** Flygon_ is now known as Flygon 12:02:58 <Lejving> urban?! 12:03:04 <Flygon> 7.8/10 too much water 12:03:17 <Flygon> srsly tho, using Cargodist? 12:04:00 <Lejving> no 12:04:03 <Lejving> what's that? 12:04:07 <Lejving> I'm new to this shit :) 12:04:07 <Flygon> Oh 12:04:13 <Flygon> Then completely ignore my criticisms 12:04:17 <Flygon> You're on to a good start :3 12:04:28 <Lejving> hehe I don't mind 12:04:39 <Lejving> oh 12:04:41 <Lejving> cargodist 12:04:43 <Lejving> I googled 12:04:53 <Lejving> that... should've totally be in the game from the start 12:05:21 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/openttdhokkaidosapporo1951.png BEHOLD. MY GLORIOUS MONSTROSITY. 12:05:58 <Alkel_U3> nah, baby steps. You don't want the game to barf everything at you right from the start :D 12:06:13 <Flygon> ^ 12:06:43 <Lejving> did you force towns that way 12:06:49 <Lejving> mines actin all retarded when building roads 12:07:15 <Flygon> Yeah, I built the roads myself 12:07:21 <Flygon> It's all down to player preference 12:07:37 <Flygon> It's more of a semi-simulatory sandpit than an actual game 12:07:39 <Flygon> Like Minecraft 12:07:44 <Flygon> But Amiga compatible 12:07:58 <Flygon> I forgot to add an * to that last claim 12:08:17 <Lejving> and ssh compatible 12:08:18 <Alkel_U3> also, I'm really glad I started playing vanilla TT so I got incremental upgrades. That way when it started to get a bit mundane I just grabbed a fresh from the oven upgrade (TTD, TTDPatch, more trainsets...) and it was suddenly a bit different experience 12:08:29 *** sla_ro|master has joined #openttd 12:08:42 <Flygon> Alkel: Ditto 12:08:48 <Flygon> And #openttd hates me for it 12:08:57 <Alkel_U3> :-) 12:09:06 <Lejving> I'm not totally vanilla, I have some swedish graphics and zbase 12:09:14 <Lejving> otherwise not much more 12:10:04 *** ProfFrink has joined #openttd 12:10:24 <Alkel_U3> well I do play with lot of newgrfs nowadays, mainly FIRS, but I got there gradually 12:10:38 <Lejving> but I don't like designing towns and stuff like that, I like trains ^^ 12:10:40 <Flygon> https://dl.dropboxusercontent.com/u/2651992/Art/Other/openttdbigboy48tiles.png You're missing out on OpenTTD's biggest feature 12:10:48 <Flygon> The world's most biggest locomotive :3 12:11:02 <Flygon> Good town design comes with the trains :P 12:11:11 <Lejving> :) 12:11:54 <Lejving> https://www.youtube.com/watch?v=CMNry4PE93Y 12:11:58 <planetmaker> bah... professionals at work... "did you do anything with the servers?" "no" "but the license manager fails" "oh, yes, we restarted it". "oh, thank you, you killed 24h of calculation" 12:12:01 <Lejving> this is me but I say "I like turtles" instead 12:12:06 <Lejving> I like Trains* got dammit 12:12:57 <Alkel_U3> I liked Tropical Refurbishment Set for its huge 3-part steam engines and ones with huge condensing tenders :-) 12:13:03 <Lejving> one thing I need to figure out is the timetables 12:13:12 <Lejving> they just don't make sense in my head 12:14:14 <Alkel_U3> timetables... well, they make a lot of sense with autoseparation feature but that's implemented in a bit awkward way in stable 12:15:17 *** Prof_Frink has quit IRC 12:15:17 *** ProfFrink is now known as Prof_Frink 12:16:35 <Alkel_U3> you can autofill it, increase the time the train spends in terminus stations to act as buffer and then you can have more trains with shared orders maintain their distances from each other so you don't end up with them all cluttered together 12:17:11 <Lejving> yeah that's what happens now, I have 10 trains at one town and 0 trains at other towns heh 12:17:19 <Alkel_U3> I'd recommend a patchpack but I don't want to pull you out of exploring vanilla so soon :P 12:17:59 <Alkel_U3> (for autoseparation purposes) 12:19:03 <Lejving> I guess once you go down that rabbit hole there's no coming back =) 12:22:23 <Alkel_U3> manually separating 20+ road vehicles each time I create a route or upgrade vehicles is tedious, yes :P 12:22:50 <Alkel_U3> but the patchpack has much more magic than that 12:23:59 <Lejving> what I miss most is signals in tunnels and diagonal tunnels/underground if that works 12:24:52 <Lejving> and signals on more pieces, like when two join 12:26:43 <Alkel_U3> well, signals on bridges / on tunnels is part of that pack 12:32:43 <Lejving> cool 12:41:18 <Lejving> crap I come from factorio, and there I had trains driving on left side 12:41:29 <Lejving> I keep thinking wrong all the time now :P 12:46:48 <Eddi|zuHause> Lejving: you mean https://www.youtube.com/watch?v=hHkKJfcBXcw? 12:47:55 <Lejving> omg yes 13:38:13 *** Hiddenfunstuff has joined #openttd 13:47:43 <_dp_> I posted to flyspray what I found so far about trains subtile movement: https://bugs.openttd.org/task/6503 13:53:34 <goodger> I believe I have researched this as well as possible independently, so: is there a console command to force a town to grow in-game, as there is a GUI command in the scenario editor? 13:57:40 <_dp_> goodger, I think you need to write gs for that, but in citymania client there is powerfunding it's pretty good at growing cities too 13:58:13 <goodger> I have a gs on this save, but I can't edit or replace it, unfortunately 13:59:36 <_dp_> goodger, what do you want to grow town for? 14:03:26 <_dp_> I mean if you just want big town in game then, yeah, go for funding 14:03:37 <goodger> _dp_: I demolished about 90% of the towns' buildings in order to experiment with road and station layouts, and now I'd like to not wait years for them to re-establish 14:05:30 <goodger> ...hmmmmm, whenever I load a save, the 'allow funding buildings' patch has been disabled 14:06:51 <_dp_> Just enable it and resave, it keeps settings in savegame 14:07:02 <goodger> no, it is disabled when loading 14:07:19 <goodger> I suspect the gamescript, but I haven't found such a call yet 14:08:05 <_dp_> ah, yeah, if you have some gs for town growth they like to disable it 14:09:41 <goodger> okay, I found it; now, to open a lovely can of worms, how do I edit a gs in a save? :D 14:10:12 <_dp_> no idea 14:17:44 *** sim-al2 has quit IRC 14:19:46 <goodger> it appears editing its tarball directly worked 14:19:50 <goodger> thanks for your help, _dp_ 14:32:28 <Wolf01> _dp_: 2. Reversing is wrong. <- Yes, I would like trains which go backward without reversing :P 14:33:33 <_dp_> Wolf01, xD 14:40:13 <Alkel_U3> well, some versions of UKRS and NARS emulated that grphically with some consists :-) 14:40:51 <Alkel_U3> swapping engine with braking car 14:41:25 <Wolf01> Yeah I remember that 15:04:46 *** supermop has joined #openttd 15:09:40 *** Alberth has joined #openttd 15:09:40 *** ChanServ sets mode: +o Alberth 15:09:45 <Wolf01> o/ 15:09:48 <Alberth> o/ 15:32:52 *** tokai has joined #openttd 15:32:53 *** ChanServ sets mode: +v tokai 15:39:47 *** tokai|noir has quit IRC 16:01:59 *** TheMask96- has quit IRC 16:06:46 *** TheMask96 has joined #openttd 16:15:11 <Lejving> wish I could auto fund buildings =/ 16:24:25 *** zeknurn has joined #openttd 16:30:52 <Alberth> why? a tycoon must make money, not buildings! 16:30:58 <Alberth> :) 16:31:47 <_dp_> Lejving, did you see citymania client? It has regular funding and powerfunding 16:32:04 *** Geth has joined #openttd 16:33:32 <Lejving> oh cool _dp_ I'll look into it 16:33:39 <Lejving> Alberth, ;) 16:35:30 <Alkel_U3> true tycoon genetically engineers more people who give him even more money 16:35:58 <Alkel_U3> oh, no, wait, that was a supervillain 16:37:01 *** keoz has joined #openttd 16:37:17 *** Hiddenfunstuff has quit IRC 16:37:23 <Lejving> :D 16:44:04 <Lejving> Kinda weird to have a statue of me in every town lol 16:47:33 *** frosch123 has joined #openttd 16:50:34 <frosch123> hoi 16:51:23 <Wolf01> Quak 16:55:51 <Alberth> hola 16:56:27 <Lejving> hmm... one mail wagon, one valuables, 3 passengers... probably not enough for passengers =/ 17:04:27 <Wolf01> Make more trains 17:07:59 <Wolf01> Bye 17:08:01 *** Wolf01 has quit IRC 17:16:07 *** Progman has joined #openttd 17:18:43 *** HerzogDeXtEr has joined #openttd 17:23:33 *** Arveen has joined #openttd 17:25:22 *** glx has joined #openttd 17:25:22 *** ChanServ sets mode: +v glx 17:26:16 *** dustinm` has quit IRC 17:45:39 *** gelignite has joined #openttd 17:58:49 *** andythenorth_ has joined #openttd 17:58:58 *** dustinm` has joined #openttd 17:59:52 <andythenorth_> Water Rat? 18:00:01 <andythenorth_> Ghost Fleet? 18:00:08 <andythenorth_> Log Jam? 18:00:28 <andythenorth_> Ship Cat? 18:01:11 <Alberth> o/ 18:01:21 <andythenorth_> O/ 18:01:27 <Alberth> names of what are you looking for? 18:01:34 <andythenorth_> Ship set 18:01:58 <andythenorth_> With similar two word name to Iron Horss, Road Hog 18:02:11 <Alberth> not something along the direction of fish and squid? 18:02:23 <andythenorth_> Needs to be different 18:02:35 <andythenorth_> Those sets are dead :d 18:04:03 <andythenorth_> I liked Unsinkable Sam but I think it's jinxed 18:05:01 <andythenorth_> Doesn't have to be animal 18:05:33 <Alberth> what about that animal in the water that uses a stone on his belly ? I don't remember its name :( 18:05:43 <andythenorth_> Sea Otter? 18:06:11 <supermop_> thats a good ship name 18:06:41 <andythenorth_> Delta Blues? 18:06:51 <andythenorth_> Rapids Runner 18:06:53 <Alberth> http://www.arkive.org/sea-otter/enhydra-lutris/image-G113612.html sea otter indeed 18:07:00 <supermop_> dolphin junk? 18:07:07 <andythenorth_> Lake Placid 18:07:35 <supermop_> i actually sent 2 days on a boat named 'dolphin junk' in lan ha bay 18:07:46 <andythenorth_> Deep Blue Sea 18:08:07 <andythenorth_> Flood Tide 18:08:15 <andythenorth_> Sand Flies 18:08:29 <andythenorth_> Longshore Drift 18:08:44 <supermop_> block island? 18:08:56 <andythenorth_> Dock of the Bay 18:08:57 *** Hiddenfunstuff has joined #openttd 18:08:59 <supermop_> red hook? 18:09:09 <supermop_> dutch kils? 18:09:10 *** Hiddenfunstuff has quit IRC 18:09:13 <supermop_> gowanus? 18:09:19 <andythenorth_> Tick Tock Croc? 18:09:23 <supermop_> hell gate? 18:09:42 <supermop_> narrows? 18:09:42 <andythenorth_> Wharf Rats 18:10:05 <andythenorth_> Rum Tot 18:10:12 <andythenorth_> Queens Shilling 18:10:17 <andythenorth_> Treasure Island 18:10:30 <Alberth> water queens 18:10:34 <andythenorth_> Merchant Marine 18:11:02 <supermop_> raritan bay 18:11:06 <Alkel_U3> Limber Lamprey 18:11:32 <supermop_> able seaman? 18:11:57 <frosch123> blue lagoon 18:12:46 *** mescalito has quit IRC 18:12:48 <andythenorth_> Blue Lagoon 18:13:43 <frosch123> don't take is as excuse to make all ships blue cc 18:14:05 *** Geth has quit IRC 18:14:55 <andythenorth_> Seven Seas? 18:15:49 <frosch123> usually ships are associated with women, not with animals 18:15:58 <andythenorth_> Yes 18:16:02 <andythenorth_> Biab 18:18:39 <frosch123> sea hag 18:19:00 *** andythenorth_ has quit IRC 18:19:55 *** urdh has quit IRC 18:26:24 <Eddi|zuHause> in game of thrones they call them "wooden horses" 18:26:46 *** urdh has joined #openttd 18:44:42 *** sla_ro|master has quit IRC 18:46:08 *** andythenorth has joined #openttd 18:47:23 *** sla_ro|master has joined #openttd 18:47:30 *** mescalito has joined #openttd 18:48:31 <andythenorth> hmm 18:48:43 <andythenorth> Blue Lagoon spa is located in Grindavik, Iceland 18:48:59 <andythenorth> Grindavik is the name of the refrigerated ship in Squid 18:49:05 <andythenorth> it’s a sign? o_O 18:51:07 <frosch123> well, i actually liked "sam" :p 18:52:41 <supermop_> blue sam? 18:52:58 <supermop_> andythenorth: boats cant go into that particular lagoon 18:54:59 <Eddi|zuHause> there's more than one place in iceland? 18:55:20 <andythenorth> I liked sam 18:55:23 <andythenorth> maybe it’s not jinxed 18:55:31 <andythenorth> maybe I just delete the repo and try again :P 18:55:50 <andythenorth> also I can name the rosters after famous ship cats in sam 18:56:29 <andythenorth> I had fat fingers yesterday, an iPad full of dragon games bricked during an iOS upgrade 18:56:47 <andythenorth> causing much risk of tears at chez andythenorth 18:57:01 <Eddi|zuHause> http://findtheinvisiblecow.com/ 18:57:44 <andythenorth> awesome 18:58:06 <andythenorth> better with sound on though 18:58:19 <frosch123> "get to five points to unlock another animal, or donate to unlock it early" 18:58:32 <Eddi|zuHause> frosch123: pay to win!! 18:59:20 * andythenorth wishes FIRS had pay to win 18:59:29 * andythenorth wants a residual income :P 19:00:24 <frosch123> the cow is better than the goat 19:00:27 *** andythenorth_ has joined #openttd 19:00:31 <Eddi|zuHause> yes 19:03:14 *** andythenorth_ has quit IRC 19:11:00 *** keoz has quit IRC 19:15:17 *** DanOrange has joined #openttd 19:18:04 *** trendynick_ has quit IRC 19:36:54 *** sla_ro|master has quit IRC 19:54:26 <andythenorth> Unsinkable Sam, round 2 19:54:34 <andythenorth> three chances to sink it 19:55:03 <Alberth> :) 19:56:19 <Alberth> people may associate Sam with USA 19:56:50 <andythenorth> yeah 19:56:57 <andythenorth> initials are US also 19:57:01 <andythenorth> or USS :P 19:57:05 <andythenorth> never mind 20:09:56 <Alberth> nn 20:10:15 *** Alberth has left #openttd 20:14:17 *** JacobD88 has joined #openttd 20:16:14 <andythenorth> hmm 20:16:25 * andythenorth considers refittable trawlers 20:16:34 <andythenorth> 100t fat fish 20:16:38 <andythenorth> 200t thin fish 20:16:53 <andythenorth> 50t crabs :P 20:17:07 <andythenorth> which ways more, a ton of feathers, or a ton of coal? 20:17:22 <andythenorth> weighs * 20:18:56 <Alkel_U3> feathers, given you forget to cover it and it rains on it 20:19:54 <Alkel_U3> I can't recall an industry set with pillow factory, though 20:20:37 <supermop_> was one next to my old train station when i lived in yorkshire 20:26:27 <andythenorth> maybe trawlers should have capacity in litres, not tons? 20:29:59 *** frosch123 has quit IRC 20:36:14 *** JacobD88 has quit IRC 20:36:49 <Eddi|zuHause> andythenorth: isn't litres/tons decided by the cargo rather than the vehicle? 20:37:01 <andythenorth> yes 20:37:10 <andythenorth> fish are pourable bulk :P 20:37:15 <andythenorth> could be argued either way 20:37:27 <andythenorth> Eddi|zuHause: does your cat have a name? 20:37:42 <Eddi|zuHause> sure 20:37:57 <Eddi|zuHause> not sure if that's useful information to you :p 20:37:57 <andythenorth> is it nautical in any way? o_O 20:38:19 <Eddi|zuHause> they're called "Franz" and "Sissi", of the famous seafaring nation of austria :p 20:41:53 <andythenorth> if I did a danube roster... 20:47:33 <andythenorth> not convinced inland river rosters work though :) 20:49:08 <_dp_> hm, ralistic acceleration sure doesn't imply realistic deceleration... http://imgur.com/a/oDHrR 20:50:05 <Eddi|zuHause> for reference: https://de.wikipedia.org/wiki/Franz_Joseph_I._(Österreich-Ungarn) and https://de.wikipedia.org/wiki/Elisabeth_von_Österreich-Ungarn 21:05:14 *** phirephly has quit IRC 21:06:41 <Eddi|zuHause> _dp_: well, fix it. also, retroactively add a braking value to all vehicles ever created 21:09:29 *** Arveen has quit IRC 21:09:49 <andythenorth> I need some name for a euro-ish ship roster 21:10:21 <andythenorth> ideally cat related :P 21:12:09 <andythenorth> https://en.wikipedia.org/wiki/Ship%27s_cat#Notable_examples 21:12:27 <andythenorth> or Polydactyl :D https://en.wikipedia.org/wiki/Polydactyl_cat 21:12:55 <andythenorth> Polydactyl Cats are really interesting for some reason, even though I am +/-0 to cats in general 21:14:52 <andythenorth> also they fit precisely to areas within the two rosters I have in mind, mostly-brit-european, and mostly-NE-american 21:18:25 *** Lejving has quit IRC 21:21:19 <supermop_> mekong delta? 21:21:20 *** Progman has quit IRC 21:22:11 <supermop_> edmund fitzgerald? 21:23:55 <supermop_> "He was known for chasing enemy tracer rounds across the deck" 21:24:04 <supermop_> beats a laser pointer i guess? 21:26:10 *** sim-al2 has joined #openttd 21:27:26 <andythenorth> camouflage 21:27:34 <andythenorth> bed also :) 21:27:35 *** andythenorth has quit IRC 21:34:11 *** Gja has quit IRC 22:09:13 *** sim-al2 is now known as Guest472 22:09:14 *** sim-al2 has joined #openttd 22:11:54 *** gelignite has quit IRC 22:15:13 *** Guest472 has quit IRC 23:01:17 *** Intent has joined #openttd 23:06:53 *** supermop_ has quit IRC 23:32:45 *** tokai has quit IRC 23:35:39 *** tokai has joined #openttd 23:35:39 *** ChanServ sets mode: +v tokai 23:39:22 *** TrueBrain has quit IRC 23:41:20 *** Intent has left #openttd 23:48:34 *** Eddi|zuHause has quit IRC