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15:23:12 <Alberth> \o 15:23:21 <asie> *gasp* 15:23:30 <crem> Y 15:23:31 <Wolf01> /o 15:24:27 <Alberth> so everything quiet here :) 15:26:24 <Wolf01> Andy is not here yet 15:26:57 *** welshdragon has quit IRC 15:27:20 *** welshdragon has joined #openttd 15:30:07 <Alberth> and no samu :) 15:47:57 *** welshdragon has quit IRC 15:49:06 *** welshdragon has joined #openttd 15:53:34 *** Sova has quit IRC 16:25:27 *** Progman_ has joined #openttd 16:27:42 *** welshdragon has quit IRC 16:27:55 *** welshdragon has joined #openttd 16:29:17 *** Progman has quit IRC 16:29:29 *** Progman_ is now known as Progman 16:47:38 *** welshdragon has quit IRC 16:47:50 *** welshdragon has joined #openttd 16:52:35 *** supermop__ has joined #openttd 16:58:52 *** supermop_ has quit IRC 17:05:03 <Wolf01> Byez 17:05:13 *** Wolf01 has quit IRC 17:14:44 *** aard has joined #openttd 17:14:54 *** welshdragon has quit IRC 17:17:26 *** welshdragon has joined #openttd 17:29:03 *** sla_ro|master has joined #openttd 17:30:58 *** Flygon_ has joined #openttd 17:34:11 *** Arveen has joined #openttd 17:37:42 *** Flygon has quit IRC 17:42:15 *** Mazur has quit IRC 17:47:12 *** frosch123 has joined #openttd 18:19:25 <frosch123> hoi 18:22:40 <Alberth> o/ 18:24:05 <supermop> YO 18:26:13 <Alberth> oy 18:27:34 <goodger> \o 18:29:05 *** bwn has quit IRC 18:32:30 *** bwn has joined #openttd 18:49:51 *** markjones has joined #openttd 18:55:22 *** welshdragon has quit IRC 19:12:09 *** andythenorth has joined #openttd 19:13:34 <michi_cc> andythenorth: Can you check if you still have proper colours with http://www.icosahedron.de/openttd/patches/osx_video_ver.patch ? 19:13:49 <andythenorth> shortly, yes 19:14:29 <frosch123> is that related to fs#6502? 19:16:01 <michi_cc> Yeah, respectively to what Snail posted yesterday. 19:16:09 <michi_cc> I'm trying to not break the compile farm though. 19:16:20 *** wCPO has quit IRC 19:16:33 <frosch123> sounds better indeed :) 19:20:43 *** ElleKitty has joined #openttd 19:21:48 * andythenorth compiling 19:26:57 <andythenorth> michi_cc: can’t find any glitches other than pre-existing ones 19:27:05 <andythenorth> works windowed / full screen 19:28:57 <michi_cc> Let's see what the compile farm thinks... 19:29:08 <DorpsGek> Commit by michi_cc :: r27675 /trunk/src (3 files in 3 dirs) (2016-10-31 20:29:01 +0100 ) 19:29:09 <DorpsGek> -Fix [FS#6502]: [OSX] Building with 10.11 or 10.12 SDKs. 19:33:54 *** Vlada has joined #openttd 19:34:09 <Vlada> Hello Form IRC 19:34:53 *** Vlada is now known as Silja 19:34:53 <ElleKitty> Hellooo 19:35:37 *** wCPO has joined #openttd 19:35:57 <frosch123> do you know each other? :p 19:36:21 <andythenorth> they do now 19:37:48 <frosch123> they share an isp at least :) that hardly applies to a few thousands 19:40:11 <ElleKitty> Whoops! Ping my name or else I wont notice =P 19:40:20 <ElleKitty> Hi frosch123, long time no see =) 19:40:53 <Silja> Hey 19:40:55 <Silja> Whatś up 19:41:22 <Silja> Frosch 19:41:25 <Silja> can i ask you something? 19:41:39 <Silja> frosch123, can i ask you something? 19:41:48 <frosch123> you can ask the channel for sure :) 19:43:07 *** berndj has quit IRC 19:43:25 <Silja> Are you awesome? 19:43:37 *** Mazur has joined #openttd 19:44:08 <Silja> frosch123, Are you awesome? 19:44:42 <ElleKitty> What kind of question is that. Is he awesome or not. He is awesome. Yes. 19:45:01 <frosch123> i never used that nickname 19:45:19 <ElleKitty> *giggles* 19:49:39 *** berndj has joined #openttd 19:49:54 <goodger> o_o 19:57:03 *** andythenorth is now known as awesome 19:57:09 <Silja> is possible to change seed for a server? Or alawys same seed? 19:57:22 *** awesome is now known as andythenorth 19:58:00 <frosch123> you have the setting "reload config from disk when starting new game" enabled 19:58:13 <frosch123> that option reverts the seed on every game start 19:58:15 * andythenorth should make rainbow road 19:58:18 <frosch123> otherwise it would always change 19:58:24 *** Supercheese has joined #openttd 19:58:38 <ElleKitty> frosch123 He was meaning on the main server... I think 19:58:46 <Silja> Yea 19:58:49 <Silja> Main server 19:58:55 <Silja> same seed every time 19:58:58 <Silja> no challenge 19:59:13 <ElleKitty> Supercheese Hey, I know you from... Factorio! How you 19:59:13 <peter1138> What's a main server? 19:59:26 <frosch123> talk to your admin then :) there are at least 3 server "communities" 19:59:34 <Silja> Server 1 vanila? 20:00:02 <sim-al2> btw you put getseed into the console 20:00:08 <sim-al2> Instead of spamming chat 20:00:14 <Silja> ok 20:00:19 <frosch123> ElleKitty: factorio is the second most played game in this channel 20:01:58 <ElleKitty> frosch123 And it's so awesome =O . But I never learn how to scale... BIG. I always end up making perfect little factories which request items when eneded, stop production when not, but they cant ever produce much 20:02:03 <Silja> well i did type getseed and it gave me seed of current map 20:02:32 <Silja> nevermind 20:02:56 <ElleKitty> Silja You're not the admin dude, you cant change it. Why would you be able to? 20:03:02 <andythenorth> @seen Wolf01 20:03:02 <DorpsGek> andythenorth: Wolf01 was last seen in #openttd 2 hours, 57 minutes, and 58 seconds ago: <Wolf01> Byez 20:03:41 <Silja> ElleKitty, yes i would 20:04:55 *** wCPO has quit IRC 20:06:12 *** markjones has quit IRC 20:09:25 *** welshdragon has joined #openttd 20:10:43 * andythenorth should make rainbow road 20:10:56 <andythenorth> if I say it enough times, I’ll have to do it 20:11:15 <andythenorth> frosch123: I should look at base set for needed road tiles? 20:11:30 <Silja> l 20:13:07 <frosch123> andythenorth: it needs 19 underlay and 19 overlay sprites 20:13:22 <andythenorth> this sounds like rivers all over again :P 20:13:33 <frosch123> underlay contains tarmac/dirt without walkways 20:13:50 <frosch123> overlay contains rails 20:16:17 <frosch123> https://hg.openttdcoop.org/opengfx/files/10065545725aef8ad58cc0d9a8e939d7e0fe37bb/sprites/png/infrastructure/infra06.png <- order is like here 1082 - 1100 20:16:27 <frosch123> (again, without walkways) 20:17:40 <andythenorth> ok thanks 20:18:10 <frosch123> [21:13] <frosch123> overlay contains rails <- where "rails" may also refer to lane grooves 20:19:03 <frosch123> or mud traces 20:19:21 <frosch123> but yeah, read/green is good :) 20:19:55 <andythenorth> unrelated, I was wondering how to teach towns which roads to build 20:20:01 <andythenorth> “ROAD” I guess 20:20:06 *** welshdragon has quit IRC 20:20:39 *** welshdragon has joined #openttd 20:21:13 <andythenorth> wondering about stuff like using population to trigger building a different road type 20:21:17 <andythenorth> or date 20:21:41 <frosch123> roads can show different graphics depeonding on town zone 20:21:48 <frosch123> but that would still be only one road type 20:21:49 <andythenorth> yup 20:21:57 <andythenorth> it wouldn’t change speed or anything similar 20:22:00 <frosch123> so, it's ROAD for towns 20:22:08 <frosch123> rest is for players or maybe gs 20:22:19 <andythenorth> AI, like pikka’s Civil AI 20:22:30 <frosch123> like those gs which connect towns 20:24:58 <argoneus> good evening train friends 20:28:59 *** FLHerne has joined #openttd 20:39:02 *** wCPO has joined #openttd 20:39:43 *** Myhorta has joined #openttd 20:42:46 *** roidal has quit IRC 20:45:02 *** Arveen has quit IRC 20:50:54 *** frosch123 has quit IRC 20:56:58 <Silja> I wanted to make suggestion but i feel like newbie 21:05:41 <FLHerne> Silja: What is your suggestion 21:05:46 <FLHerne> ? 21:06:25 <FLHerne> There's an entire subforum of questions, many of which are far sillier than anything you could devise 21:06:31 <FLHerne> *suggestions 21:06:56 <Silja> i'll check that 21:07:23 <FLHerne> (https://www.tt-forums.net/viewforum.php?f=32) 21:07:43 <FLHerne> Well, you might as well describe your suggestion here 21:08:58 <FLHerne> For the answer, pick one of: "you can already do it with a {newgrf/gamescript}", "there's a patch for that that's never been merged", or "that makes no sense" :P 21:10:22 <goodger> FLHerne: which is it for diagonal tunnels/bridges and underground stations? 21:11:25 * andythenorth is running out of trains to buy 21:11:37 <andythenorth> maybe wrong audience for that today :P 21:13:17 <FLHerne> goodger: Oh, that 21:13:27 *** welshdragon has quit IRC 21:13:39 <FLHerne> ...or "rewrite the entire game, then we'll talk" 21:15:15 *** welshdragon has joined #openttd 21:16:46 <FLHerne> Sloooow progress here http://www.flherne.uk/files/Screenshot_20161031_211614.png 21:17:27 <FLHerne> Every few months I think "oh, that might be fun", spend a couple of hours poking things and then get fed up with the endless problems 21:19:05 *** welshdragon has quit IRC 21:19:17 *** welshdragon has joined #openttd 21:21:58 <goodger> oh hey, a fellow breeze user 21:22:06 <andythenorth> FLHerne: what does it do? 21:23:15 <FLHerne> So far you can select a spriteset/template/realsprite in the left tree, and it highlights them in the appropriate file 21:23:27 <FLHerne> I'm working on a pane to edit template parameters, but then it crashes 21:23:40 <FLHerne> (doesn't like the AST being poked underneath it...) 21:24:29 <FLHerne> I had a thing to drag bounding-boxes around and generate offsets from them, but I haven't integrated those yet. Probably can't without rewriting it all 21:25:05 <argoneus> guys 21:25:07 <argoneus> let's make openttd 21:25:09 <argoneus> with UNREAL ENGINE 4 21:25:11 <argoneus> cool huh 21:25:19 <andythenorth> is it bedtime? :P 21:25:27 <argoneus> w-what 21:31:42 *** welshdragon has quit IRC 21:32:40 *** welshdragon has joined #openttd 21:34:56 <supermop> I vr openttd 21:35:01 <supermop> i want 21:35:07 *** welshdragon has quit IRC 21:35:23 <supermop> not 3d, just the regular game but play it on a daydream view 21:40:16 *** Supercheese has quit IRC 21:43:57 *** Alberth has left #openttd 21:50:05 *** sla_ro|master has quit IRC 22:11:48 *** andythenorth has quit IRC 22:14:34 *** Myhorta has quit IRC 22:19:24 *** welshdragon has joined #openttd 22:21:00 *** Gja has quit IRC 22:59:27 *** aard has quit IRC 23:19:00 *** wCPO has quit IRC 23:40:31 *** HerzogDeXtEr has quit IRC 23:43:51 *** FLHerne has quit IRC 23:46:02 *** Progman has quit IRC 23:56:42 *** Snail has joined #openttd